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00:08:43 <Godde> anything going on? 00:11:29 <Gleeb> hahahahano 00:13:16 <Godde> is it just me, or isnt ottd able to use all your processor power...? O.o 00:14:01 <Godde> or is it just the monstrous amount of pathfinder calculations that make me lag? :( 00:16:29 <KenjiE20> ottd isn't multicore if that's your question 00:16:50 <Godde> thats why xD 00:17:10 <Godde> a shame, really - theres so much potential framerate to pull out! :O 00:17:50 <KenjiE20> iirc there's a page on the official wiki RE; why ottd isn't 00:18:00 <KenjiE20> @man multicore 00:18:00 <Webster> http://wiki.openttd.org/Special:Search?go=Go&search=multicore 00:18:25 <Gleeb> OpenTTD could be multithreaded, it's just that it would be a bitch, and it would likely alter gameplay significantly. 00:19:30 <KenjiE20> yea here we go "The game use only one thread for the game engine to make it deterministic what happens. Implementing such a feature will desync in multiplayer all the time." 00:23:07 <Gleeb> Not so. There are plenty of things they could do on other cores. Rendering, non-critical networking and sound, for a start. 00:23:55 <KenjiE20> except all of that is part of the dothis after dothat nature of the game 00:24:22 <KenjiE20> it'd basically need a full rewrite to be MP friendly 00:24:32 <KenjiE20> (at least from what I can gather) 00:25:11 <KenjiE20> also there's a money spider in my numpad :) 00:26:26 *** themroc has joined #openttdcoop 00:26:45 <Gleeb> Rendering can be split off into another thread, easily in most cases. One thread creates a list of instructions, another acts on those instructions, while the first thread builds a new instruction list. 00:26:48 *** KenjiE20|LT has joined #openttdcoop 00:26:48 *** ChanServ sets mode: +o KenjiE20|LT 00:27:22 <Gleeb> non-critical networking, such as chat or other non-gameplay features, can easily be done on a seperate thread. 00:27:35 <Gleeb> And I assume that OpenTTD mixes sound in software. 00:28:05 <Gleeb> Again, it's jsut a matter of one thread making instructions and another parsing. 00:29:49 <KenjiE20> afaik rendering can't be easily split since it has a direct effect on gameplay (read: newgrfs contain graphics and code) 00:31:16 <Gleeb> Right. There's no difference between drawing and telling another thread to draw, as far as the NewGRF code is concerned. 00:31:26 *** KenjiE20 has quit IRC 00:31:35 <Gleeb> All the NewGRF cares about is that oh and now you're not here. 00:32:22 <KenjiE20|LT> I am 00:33:43 <KenjiE20|LT> btw tbh I don't know pretty much anything about the coding, I'm just playing devils advocate :D 00:33:57 <Gleeb> haha 00:34:05 <Gleeb> I know a chunk about coding. 00:34:14 <Gleeb> I know a good chunk about games programming. 00:34:48 <Godde> !password 00:34:48 <PublicServer> Godde: sneeze 00:35:06 <PublicServer> *** Godde joined the game 00:35:14 <Gleeb> Anyway, so long as everything happens in the right order, a NewGRF is happy to keep going. 00:35:55 <PublicServer> *** Godde has left the game (leaving) 00:35:55 <PublicServer> *** Godde has left the game (connection lost) 00:35:58 <Godde> im off :) 00:36:02 *** Brianetta has quit IRC 00:36:02 <Godde> good night 00:36:19 <KenjiE20|LT> o/ 00:36:20 *** Godde has quit IRC 00:37:31 <Gleeb> You know, I'm surprised I've gotten so many votes. 00:37:37 <Gleeb> Moreso that I got PMs. 00:38:00 <KenjiE20|LT> it's a fun plan 00:38:35 <KenjiE20|LT> I'd have voted for it, but I want to give that maglev one a chance to revise as it's another interesting one 00:38:50 <KenjiE20|LT> but obv. fails on being maglev 00:39:12 <Gleeb> Kodmasters? 00:39:27 <KenjiE20|LT> think so 00:39:35 <KenjiE20|LT> the one with my note about maglev cargo types 00:40:46 <KenjiE20|LT> btw are you just letting the cash build up in there? 00:40:54 <Gleeb> ...yes? 00:41:00 <KenjiE20|LT> you're still connected 00:41:19 <ZarenorDarkstalker> new game? oo. I'l have to check it out 00:41:21 <ZarenorDarkstalker> !password 00:41:21 <PublicServer> ZarenorDarkstalker: tureen 00:41:25 <PublicServer> <Gleeb> I'm monitoring the MM. I don't need to, though. 00:41:41 <KenjiE20|LT> okay, was just wondering 00:41:43 <ZarenorDarkstalker> !dl win64 00:41:43 <PublicServer> ZarenorDarkstalker: http://binaries.openttd.org/nightlies/trunk/r16251/openttd-trunk-r16251-windows-win64.zip 00:41:51 <PublicServer> <Gleeb> Yeah, come look, ZD. Assuming that there's no coup, it looks like the first ever plan I came up with will be selected. 00:42:04 <ZarenorDarkstalker> ooo, very nice Gleeb 00:42:09 <PublicServer> <Gleeb> ...despite my warnings that I'd never planned before. 00:42:26 <PublicServer> <Gleeb> Though, everyone has given me advice or asked questions that have helped me improve it. 00:42:39 <KenjiE20|LT> pfft, that just means yours will be more interesting :) 00:42:45 <PublicServer> <Gleeb> haha 00:43:03 <KenjiE20|LT> old hands will inevitably recycle old "known working" ideas :P 00:43:23 <PublicServer> *** ZarenorDarkstalker joined the game 00:43:32 <PublicServer> <Gleeb> New blood = new ideas :P 00:43:37 <PublicServer> <ZarenorDarkstalker> oo, so a "desert" map 00:44:49 <PublicServer> <ZarenorDarkstalker> oo, i like gleeb, could be interesting 00:45:00 <KenjiE20|LT> ^ see 00:45:04 <PublicServer> <Gleeb> :P 00:45:26 <PublicServer> <Gleeb> I just wanted something different to the same old ML loop. 00:46:05 <PublicServer> <Gleeb> At first, I was gonna suggest two N-S ML, but every time I though about SL, it just turned into another looped ML. 00:47:02 <KenjiE20|LT> ooh Tog Gear btoswana special on iPlayer 00:47:06 <KenjiE20|LT> Top* 00:47:10 <PublicServer> <Gleeb> Ooh : 00:47:11 <PublicServer> <Gleeb> :D 00:47:15 * KenjiE20|LT launches windowed player 00:48:36 <KenjiE20|LT> also I've seen pics of one of the new series challenges 00:48:55 <KenjiE20|LT> gonna be a cool one 00:50:20 <Gleeb> :d 00:50:22 <Gleeb> :D * 00:50:29 <Gleeb> I liked the one where they drove a car on water. 00:50:47 <Gleeb> And the one where they drove a pro-gay car through redneckville. 00:51:59 <PublicServer> <ZarenorDarkstalker> So gleeb, have you decided between TL5 and TTT? 00:52:40 <PublicServer> <Gleeb> No. :) 00:52:47 <PublicServer> <ZarenorDarkstalker> hmm 00:52:55 <PublicServer> <ZarenorDarkstalker> i'd like a ttt game, never played one.. 00:53:09 <PublicServer> <Gleeb> TTT is just TL2 or TL3. 00:53:15 <KenjiE20|LT> 131 was fun 00:54:02 <PublicServer> <ZarenorDarkstalker> that's why my sbahn used such short trains, it was too small to do something long, and i honestly prefer either long or short trains, for the challenge 00:55:05 <PublicServer> <Gleeb> I tend to go with TL4 or TL5 00:55:33 <PublicServer> <ZarenorDarkstalker> right then.. I've really nothing to do then, so enjoy the wait, and congrats, or good luck, Glaab! 00:55:37 <PublicServer> <ZarenorDarkstalker> *Gleeb 00:55:52 <PublicServer> <Gleeb> haha 00:55:59 <PublicServer> *** Gleeb has left the game (leaving) 00:55:59 <PublicServer> *** Gleeb has left the game (connection lost) 00:56:11 <PublicServer> *** ZarenorDarkstalker has left the game (leaving) 00:56:11 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 00:56:11 <PublicServer> *** Game paused (not enough players) 01:14:00 *** Levi|Netbook has joined #openttdcoop 01:32:03 *** confound has quit IRC 01:32:04 *** confound has joined #openttdcoop 01:38:15 <Levi|Netbook> !dl autostart 01:38:15 <PublicServer> Levi|Netbook: http://www.openttdcoop.org/wiki/Autostart 01:43:34 <TheDancinZerg> what version is the server? 01:44:21 <TheDancinZerg> !password 01:44:22 <PublicServer> TheDancinZerg: haying 01:44:44 <TheDancinZerg> !version 01:44:44 <PublicServer> TheDancinZerg: Autopilot AP+ 3.0 Beta (r699M) 02:13:00 *** Levi|Netbook has quit IRC 02:47:20 *** themroc- has joined #openttdcoop 02:53:20 *** themroc has quit IRC 03:08:52 <Booth> envening all 03:09:09 <PublicServer> *** Chris Booth has left the game (leaving) 03:09:09 <PublicServer> *** Chris Booth has left the game (connection lost) 03:11:45 *** themroc- has quit IRC 03:21:25 *** Zulan has quit IRC 03:23:30 <Sol2> !password 03:23:31 <PublicServer> Sol2: duplex 03:24:00 <PublicServer> *** Sol2 the Newbie joined the game 03:31:22 <PublicServer> *** Sol2 the Newbie has left the game (leaving) 03:31:22 <PublicServer> *** Sol2 the Newbie has left the game (connection lost) 03:42:27 <Sol2> ECS newgrf sets are too complcated 03:42:43 *** KenjiE20|LT has quit IRC 03:45:45 *** Razaekal has joined #openttdcoop 03:46:35 <PublicServer> *** FiCE has left the game (connection lost) 03:46:40 <FiCE> !password 03:46:40 <PublicServer> FiCE: demote 03:46:49 *** Razaekel is now known as Guest1362 03:46:50 *** Razaekal is now known as Razaekel 03:47:03 <PublicServer> *** FiCE joined the game 03:50:46 *** Guest1362 has quit IRC 03:53:00 <PublicServer> *** FiCE has left the game (leaving) 03:53:00 <PublicServer> *** FiCE has left the game (connection lost) 04:48:30 <TheDancinZerg> how do you get older nightlies? 05:15:22 *** ODM has joined #openttdcoop 05:15:22 *** ChanServ sets mode: +o ODM 05:19:30 *** comradevik has quit IRC 05:23:29 *** dolon has joined #openttdcoop 05:39:34 <Sol2> TheDancinZerg, i'm just keeping every revisions since i've started nightly for the first time 05:39:35 <Sol2> : ) 06:04:43 <De_Ghost> on the download page 06:04:44 <De_Ghost> at the top 06:06:24 <De_Ghost> !password 06:06:24 <PublicServer> De_Ghost: reamed 06:06:35 <PublicServer> *** De_Ghost joined the game 06:07:49 <PublicServer> *** De_Ghost has left the game (leaving) 06:07:49 <PublicServer> *** De_Ghost has left the game (connection lost) 07:38:24 *** ODM has quit IRC 07:48:13 <Mark> morning 07:50:11 *** thx has quit IRC 07:51:28 <De_Ghost> good night 07:51:29 <De_Ghost> :o 08:09:43 *** dolon has quit IRC 08:20:31 *** TinoM has joined #openttdcoop 08:52:20 <Gleeb> !password 08:52:20 <PublicServer> Gleeb: kneads 08:53:42 <PublicServer> *** Gleeb joined the game 08:56:13 <PublicServer> *** Game unpaused (enough players) 08:56:25 <PublicServer> *** SmatZ joined the game 08:56:27 <PublicServer> <SmatZ> morning 08:56:32 <PublicServer> <Gleeb> Morning :) 08:59:29 *** avdg has joined #openttdcoop 08:59:38 <avdg> :) i have internet again 08:59:43 <avdg> !playercount 08:59:43 <PublicServer> avdg: Number of players: 2 08:59:45 <PublicServer> <SmatZ> oh no, avdg! 08:59:59 <avdg> !players 09:00:01 <PublicServer> avdg: Client 125 (Orange) is Gleeb, in company 1 (Desert Logistics) 09:00:01 <PublicServer> avdg: Client 127 (Orange) is SmatZ, in company 1 (Desert Logistics) 09:00:29 * avdg hit smatZ with his internetspeed 09:00:43 <PublicServer> <SmatZ> ouch :-x 09:00:43 <PublicServer> *** SmatZ has left the game (leaving) 09:00:43 <PublicServer> *** SmatZ has left the game (connection lost) 09:00:43 <PublicServer> *** Game paused (not enough players) 09:01:04 <Mark> got a proper connectien now? 09:01:09 <avdg> yep :) 09:01:12 <Mark> nice 09:01:37 <Mark> !password 09:01:37 <PublicServer> Mark: tooled 09:01:49 <Gleeb> me is slightly concerned that people are still voting for his plan :\ 09:01:52 <PublicServer> *** Game unpaused (enough players) 09:02:06 <PublicServer> *** Mark joined the game 09:02:21 <avdg> :) already unzipped 09:02:33 <avdg> i love speed 09:02:39 <PublicServer> <Mark> a prblem i see is that both legs could have unequal productien 09:02:56 <avdg> !password 09:02:56 <PublicServer> avdg: tooled 09:02:59 <PublicServer> <Mark> especcially in sub tropical 09:03:04 <PublicServer> *** avdg joined the game 09:03:10 *** Wurzel49 has joined #openttdcoop 09:03:12 <PublicServer> <avdg> <-wb to openttdcoop :p 09:03:23 <PublicServer> <Mark> as some industries can only bu built in desert or rainforest 09:04:27 <PublicServer> <Gleeb> Mark: So build them there? :P It doesn't matter where the primaries come from, just as long as they make it to the hub. 09:04:33 <PublicServer> <avdg> hmmm 1 global drop -> scenario goal? 09:04:52 <PublicServer> <Gleeb> No. 09:05:00 <Mark> yeah but we'll have empty trains on either leg 09:05:07 <Mark> but we'll see i guess 09:05:13 <Mark> as it seems you're winning 09:05:53 <PublicServer> <Gleeb> If there's empty trains, make more industries? I did warn people that I suck at planning :P 09:06:19 <PublicServer> <avdg> voted :p 09:06:44 <SmatZ> it's never possible to have things balanced :) but further industries should be founded... 09:07:04 <PublicServer> <avdg> my vote is differend :p 09:07:13 <SmatZ> (actually, I didn't read the plan as thoroughly as I should - maybe I should have another look) 09:07:14 <PublicServer> <avdg> i reinforced tneo 09:07:45 <PublicServer> *** SmatZ joined the game 09:10:25 <PublicServer> *** SmatZ has left the game (leaving) 09:10:25 <PublicServer> *** SmatZ has left the game (connection lost) 09:14:43 <davis`> !Playercount 09:14:47 <davis`> !playercount 09:14:47 <PublicServer> davis`: Number of players: 6 09:14:49 <davis`> !password 09:14:49 <PublicServer> davis`: poises 09:15:00 <PublicServer> *** Gleeb has left the game (leaving) 09:15:00 <PublicServer> *** Gleeb has left the game (connection lost) 09:15:18 <PublicServer> <avdg> wtf... strange client list 09:15:35 <PublicServer> <avdg> is that a bug? 09:16:59 <Gleeb> I'd guess so. 09:19:08 <davis`> !password 09:19:08 <PublicServer> davis`: poises 09:19:17 <PublicServer> *** davis joined the game 09:19:23 <PublicServer> <avdg> ty davis :p 09:19:28 <PublicServer> *** avdg has left the game (connection lost) 09:19:35 <PublicServer> <davis> huh? 09:19:41 <davis`> ah 09:19:42 <davis`> sorry 09:19:44 <davis`> D: 09:19:47 <avdg> lol 09:20:34 <PublicServer> <davis> not enough votes yet? 09:20:43 <SmatZ> avdg: known and fixed 09:21:10 <avdg> is this the recent nightly? 09:21:40 <avdg> hmmm checking 09:22:01 <avdg> not... 09:22:27 *** Root49 has joined #openttdcoop 09:22:41 <avdg> wow, i cant load psg 140 :( 09:22:47 <avdg> maybe 09:23:03 <avdg> is the download invalid (pressed enter accidently) 09:23:25 <PublicServer> <davis> shrugs 09:23:46 <PublicServer> *** davis has left the game (leaving) 09:23:47 <PublicServer> *** davis has left the game (connection lost) 09:23:47 <PublicServer> *** Game paused (not enough players) 09:23:59 <avdg> tyvm davis :p 09:24:06 <avdg> i hope that mark was inactive 09:24:17 <Mark> feah 09:24:19 <Mark> yeah 09:24:44 <avdg> i check my sis :p 09:24:51 <avdg> sister 09:26:10 <PublicServer> *** Mark has left the game (leaving) 09:26:10 <PublicServer> *** Mark has left the game (connection lost) 09:27:53 *** Venxir has joined #openttdcoop 09:28:15 *** Wurzel49 has quit IRC 09:34:48 *** mitooo has joined #openttdcoop 09:35:20 <mitooo> !password 09:35:20 <PublicServer> mitooo: taming 09:35:30 <PublicServer> *** mitooo joined the game 09:35:42 <avdg> the file was broken when downloading (psg 140) :) 09:35:46 <avdg> i can play again 09:36:57 <avdg> :( even my save is more up to date 09:37:36 <avdg> nvm 09:39:26 <avdg> too bad... nobody finished deghost plan (while i couldnt) 09:43:04 <De_Ghost> i finished it 09:43:05 <De_Ghost> :o 09:45:07 <avdg> oh i see 09:45:24 <avdg> but the city was 'appaling' due waiting trains 09:45:33 <De_Ghost> no it was fine 09:45:49 <avdg> i prefered trains with timetables :p 09:46:05 <avdg> i already told that 09:46:48 <De_Ghost> that overloads the design 09:46:58 *** Levi|Netbook has joined #openttdcoop 09:47:08 <Gleeb> Timetables <3 09:47:42 <avdg> but gives at least better rating, and a better growth :p 09:49:24 <avdg> lol, now im wishing for the expansion for conditional orders 09:50:47 <avdg> almost nobody added there name here: http://www.openttdcoop.org/wiki/index.php?title=PublicServer:Archive_-_Games_131_-_140&action=edit 09:55:57 <avdg> i am going to work on my tutorials 09:56:02 <avdg> my first 09:56:41 *** Levi|Netbook has quit IRC 09:59:26 *** Godde has joined #openttdcoop 09:59:31 <Godde> !players 09:59:32 <PublicServer> Godde: Client 135 is mitooo, a spectator 09:59:38 <Godde> !password 09:59:38 <PublicServer> Godde: simile 09:59:53 <PublicServer> *** Godde joined the game 10:03:34 *** Levi|Netbook has joined #openttdcoop 10:03:35 <PublicServer> *** Godde has left the game (leaving) 10:03:35 <PublicServer> *** Godde has left the game (connection lost) 10:07:22 <PublicServer> *** mitooo has left the game (leaving) 10:07:23 <PublicServer> *** mitooo has left the game (connection lost) 10:09:53 <Levi|Netbook> !grf 10:09:53 <PublicServer> Levi|Netbook: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 10:11:52 *** de_ghosty has joined #openttdcoop 10:15:16 *** De_Ghost has quit IRC 10:19:28 *** themroc has joined #openttdcoop 10:21:21 <PublicServer> *** Player has left the game (connection lost) 10:21:47 *** Levi|Netbook has quit IRC 10:55:44 *** StarLite has joined #openttdcoop 10:55:44 *** ChanServ sets mode: +o StarLite 11:04:56 *** KenjiE20 has joined #openttdcoop 11:04:56 *** ChanServ sets mode: +o KenjiE20 11:12:18 <Brot> [Blog comment] Comment on OSQC#01 (finally) finished by Kommer - http://www.openttdcoop.org/blog/2009/05/07/osqc01-finally-finished/comment-page-1/#comment-5425 11:20:55 *** Levi|Netbook has joined #openttdcoop 11:21:00 <Levi|Netbook> !playerds 11:21:02 <Levi|Netbook> !players 11:21:03 <PublicServer> Levi|Netbook: There are currently no clients connected to the server 11:21:31 *** DASPRiD has quit IRC 11:21:33 *** FHS has joined #openttdcoop 11:21:46 <FHS> !playercount 11:21:46 <PublicServer> FHS: Number of players: 0 11:23:32 <PublicServer> *** SmatZ joined the game 11:24:09 <FHS> !revision 11:24:09 <PublicServer> FHS: Game version is r16251 11:26:01 <PublicServer> *** Game unpaused (enough players) 11:26:03 <PublicServer> *** AmmIer joined the game 11:27:55 <FHS> !password 11:27:55 <PublicServer> FHS: dorsal 11:28:07 <PublicServer> *** FHS joined the game 11:28:23 <PublicServer> <SmatZ> hello 11:28:28 <PublicServer> <FHS> Hi 11:29:34 <PublicServer> *** FHS has joined company #1 11:30:04 <PublicServer> *** AmmIer has joined spectators 11:30:09 <PublicServer> *** FHS has joined spectators 11:30:09 <PublicServer> *** Game paused (not enough players) 11:30:11 <PublicServer> *** AmmIer has left the game (leaving) 11:30:11 <PublicServer> *** AmmIer has left the game (connection lost) 11:30:19 <PublicServer> *** FHS has joined company #1 11:30:19 <PublicServer> *** Game unpaused (enough players) 11:31:36 *** [com]buster has joined #openttdcoop 11:31:36 *** ChanServ sets mode: +o [com]buster 11:31:44 <Levi|Netbook> !password 11:31:44 <PublicServer> Levi|Netbook: dorsal 11:32:10 <PublicServer> *** Player joined the game 11:33:01 <PublicServer> *** FHS has left the game (connection lost) 11:34:55 <PublicServer> *** SmatZ has left the game (leaving) 11:34:55 <PublicServer> *** SmatZ has left the game (connection lost) 11:34:55 <PublicServer> *** Game paused (not enough players) 11:35:04 *** Strixer has joined #openttdcoop 11:35:25 <Strixer> !password 11:35:25 <PublicServer> Strixer: dorsal 11:35:38 <PublicServer> *** Game unpaused (enough players) 11:35:43 <PublicServer> *** Strix joined the game 11:35:59 <PublicServer> <Strix> Hi! 11:36:25 <PublicServer> *** Player has left the game (leaving) 11:36:26 <PublicServer> *** Player has left the game (connection lost) 11:36:26 <PublicServer> *** Game paused (not enough players) 11:39:45 <PublicServer> *** Strix has left the game (leaving) 11:39:46 <PublicServer> *** Strix has left the game (connection lost) 11:46:27 <XeryusTC> !password 11:46:27 <PublicServer> XeryusTC: vaster 11:46:34 <PublicServer> *** XeryusTC joined the game 11:47:45 *** [com]buster has quit IRC 11:48:14 *** [com]buster has joined #openttdcoop 11:48:14 *** ChanServ sets mode: +o [com]buster 11:48:22 <PublicServer> *** XeryusTC has left the game (connection lost) 12:01:47 *** Strixer has quit IRC 12:03:09 <Godde> !tunnels 3 7 12:03:10 <PublicServer> Godde: You need 2 tunnels/bridges for trainlength 3 and gap 7. 12:16:08 <Seppel> !password 12:16:08 <PublicServer> Seppel: luring 12:16:26 <PublicServer> *** Sepp joined the game 12:18:09 <PublicServer> *** Sepp has left the game (leaving) 12:18:09 <PublicServer> *** Sepp has left the game (connection lost) 12:25:30 *** [1]Booth has joined #openttdcoop 12:26:02 *** Booth is now known as Guest1392 12:26:02 *** [1]Booth is now known as Booth 12:26:08 <Booth> hello 12:28:02 <Booth> !password 12:28:02 <PublicServer> Booth: primed 12:28:11 <PublicServer> *** Chris Booth joined the game 12:28:55 *** avdg has quit IRC 12:32:55 <PublicServer> *** Chris Booth has left the game (leaving) 12:32:56 <PublicServer> *** Chris Booth has left the game (connection lost) 12:50:30 *** Godde has quit IRC 12:52:49 *** ODM has joined #openttdcoop 12:52:49 *** ChanServ sets mode: +o ODM 13:02:35 *** [alt]buster has joined #openttdcoop 13:06:57 *** [com]buster has quit IRC 13:08:43 *** combuster has joined #openttdcoop 13:08:43 *** ChanServ sets mode: +o combuster 13:10:37 *** [alt]buster has quit IRC 13:15:10 *** mixrin has joined #openttdcoop 13:22:09 *** Kommer has joined #openttdcoop 13:22:19 <Kommer> good afternoon! 13:22:21 <Kommer> !playercount 13:22:21 <PublicServer> Kommer: Number of players: 0 13:22:58 *** [com]buster has joined #openttdcoop 13:22:58 *** ChanServ sets mode: +o [com]buster 13:23:08 <Kommer> !password 13:23:08 <PublicServer> Kommer: quilts 13:24:10 <PublicServer> *** Kommer joined the game 13:25:07 <PublicServer> <Kommer> looks like gleebs plan is the winner? 13:27:39 <FHS> !password 13:27:39 <PublicServer> FHS: softer 13:27:47 *** combuster has quit IRC 13:27:58 <PublicServer> *** Game unpaused (enough players) 13:28:01 <PublicServer> *** FHS has left the game (connection lost) 13:28:01 <PublicServer> *** Game paused (not enough players) 13:28:10 <PublicServer> *** Kommer has left the game (leaving) 13:28:10 <PublicServer> *** Kommer has left the game (connection lost) 13:28:14 <PublicServer> *** FHS joined the game 13:29:24 <PublicServer> *** FHS has left the game (leaving) 13:29:24 <PublicServer> *** FHS has left the game (connection lost) 13:29:40 <ODM> eyey 13:35:20 <Booth> hello 13:35:26 <XeryusTC> hmm, it seems like i cant wrap my head around gleebs plan 13:35:36 <Booth> i dont get it either 13:35:37 <XeryusTC> does he want secondary industries all in the center hub? 13:36:10 * XeryusTC highlights Gleeb for a bit :P 13:38:21 <FiCE> ah no building yet? :( 13:40:13 <Booth> XTC i think they are at the edges 13:41:13 <XeryusTC> but then not all trains can go to every drop 13:43:18 <XeryusTC> !tunnels 1 3 13:43:18 <PublicServer> XeryusTC: You need 2 tunnels/bridges for trainlength 1 and gap 3. 13:43:23 <XeryusTC> !tunnels 1 2 13:43:23 <PublicServer> XeryusTC: You need 2 tunnels/bridges for trainlength 1 and gap 2. 13:43:25 <XeryusTC> !tunnels 1 1 13:43:25 <PublicServer> XeryusTC: You need 2 tunnels/bridges for trainlength 1 and gap 1. 13:43:27 *** Levi|Netbook has quit IRC 13:43:38 <XeryusTC> !tunnels 2 1 13:43:38 <PublicServer> XeryusTC: You need 2 tunnels/bridges for trainlength 2 and gap 1. 13:43:41 <XeryusTC> pfft 13:43:46 <XeryusTC> !tunnels 2 2 13:43:46 <PublicServer> XeryusTC: You need 2 tunnels/bridges for trainlength 2 and gap 2. 13:43:50 <XeryusTC> the bot lies! 13:43:57 <XeryusTC> you can't have 1 tile tunnels :P 13:45:39 *** Zulan has joined #openttdcoop 13:46:21 *** [alt]buster has joined #openttdcoop 13:50:37 *** [com]buster has quit IRC 13:50:47 *** Strixer has joined #openttdcoop 13:51:09 <Strixer> !password 13:51:09 <PublicServer> Strixer: spongy 13:51:29 <PublicServer> *** Strix joined the game 13:51:39 *** combuster has joined #openttdcoop 13:51:39 *** ChanServ sets mode: +o combuster 13:51:56 <PublicServer> *** Strix has left the game (leaving) 13:51:57 <PublicServer> *** Strix has left the game (connection lost) 13:52:09 *** Strixer has quit IRC 13:55:27 *** [alt]buster has quit IRC 13:59:37 *** FHS has quit IRC 13:59:42 *** combuster has quit IRC 14:02:02 <PublicServer> *** AmmIer joined the game 14:02:10 <PublicServer> *** AmmIer has left the game (leaving) 14:02:10 <PublicServer> *** AmmIer has left the game (connection lost) 14:13:11 <uliko> !password 14:13:11 <PublicServer> uliko: tangle 14:13:30 <PublicServer> *** uliko joined the game 14:16:10 <PublicServer> *** uliko has left the game (leaving) 14:16:10 <PublicServer> *** uliko has left the game (connection lost) 14:16:14 *** XeryusTC is now known as prozone 14:16:23 *** prozone is now known as XeryusTC 14:19:46 <Booth> are we building yet? 14:20:49 <Booth> !password 14:20:49 <PublicServer> Booth: tangle 14:21:16 <PublicServer> *** Chris Booth joined the game 14:21:34 <XeryusTC> @nicks 14:21:54 <Booth> @nicks 14:22:04 <XeryusTC> @whoami 14:22:04 <Webster> XeryusTC: XeryusTC 14:22:13 <Booth> @whoami 14:22:13 <Webster> Booth: I don't recognize you. 14:22:36 *** ChanServ sets mode: +o XeryusTC 14:22:49 <Booth> @Booth 14:22:49 <Webster> Rumor has it Booth is not now, Booth 14:23:27 <Booth> @Booth is bored 14:23:27 <Webster> ... but Booth is not now ... 14:23:28 <XeryusTC> @topic 14:23:29 <Webster> XeryusTC: Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #141 (r16251) | STAGE: Planning | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | For Head-To-Head competition join #coopetition | Screenshots: (1 more message) 14:23:40 <XeryusTC> @more 14:23:40 <Webster> XeryusTC: http://mz.openttdcoop.org/img/ 14:23:45 <KenjiE20> topics isn't setup yet 14:25:07 *** XeryusTC changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #141 (r16251) | STAGE: Planning | www.openttdcoop.org | Use !help for IRC-commands | New One Tile Train game on the ProZone | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | Screenshots: http://mz.openttdcoop.org/img/" 14:25:27 *** XeryusTC changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #141 (r16251) | STAGE: Planning | www.openttdcoop.org | Use !help for IRC-commands | New OTT (One Tile Trains) game on the ProZone | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | Screenshots: http://mz.openttdcoop.org/img/" 14:25:39 <XeryusTC> as you can see 14:25:43 <XeryusTC> one tile trains on the PZ! 14:27:23 <Booth> ott on pz 14:27:25 <Booth> i am there 14:27:50 <PublicServer> *** Chris Booth has left the game (leaving) 14:27:50 <PublicServer> *** Chris Booth has left the game (connection lost) 14:31:50 *** Thijs has joined #openttdcoop 14:32:53 *** Kolo has joined #openttdcoop 14:34:37 <Thijs> !password 14:34:37 <PublicServer> Thijs: mussel 14:35:30 <PublicServer> *** Thijs joined the game 14:35:34 <PublicServer> <Thijs> Hi 14:37:23 <PublicServer> *** Game unpaused (enough players) 14:37:25 <PublicServer> *** Godde has left the game (connection lost) 14:37:26 <PublicServer> *** Game paused (not enough players) 14:37:31 *** Godde has joined #openttdcoop 14:37:32 <PublicServer> *** Godde has left the game (connection lost) 14:37:35 <Godde> !password 14:37:35 <PublicServer> Godde: mussel 14:37:40 <PublicServer> *** Game unpaused (enough players) 14:37:45 <PublicServer> *** Godde joined the game 14:39:50 <PublicServer> *** Kolo joined the game 14:50:04 <PublicServer> *** Thijs has left the game (connection lost) 14:50:31 <XeryusTC> Kolo: check the PZ:P 14:51:42 <PublicServer> *** Kolo has left the game (leaving) 14:51:42 <PublicServer> *** Kolo has left the game (connection lost) 14:51:42 <PublicServer> *** Game paused (not enough players) 14:52:29 *** DASPRiD has joined #openttdcoop 14:53:28 <Kolo> XeryusTC: what's the ip? 87.117.209.194:3981 - doesn't work 14:53:40 <planetmaker> !ip 14:53:40 <PublicServer> planetmaker: ps.openttdcoop.org 14:53:41 <SmatZ> !ip 14:53:41 <PublicServer> SmatZ: ps.openttdcoop.org 14:53:46 <planetmaker> :) 14:53:48 <SmatZ> :o) 14:53:54 * planetmaker waves 14:53:57 <XeryusTC> kolo: you are able to join the PZ channel arent you? 14:53:59 <SmatZ> it should be :3981 14:54:06 <SmatZ> hello, planetmaker :) 14:54:42 <PublicServer> *** Game unpaused (enough players) 14:54:43 <Kommer> !password 14:54:43 <PublicServer> Kommer: infamy 14:54:49 <planetmaker> hello SmatZ :) How's life? 14:54:54 <PublicServer> *** Kommer joined the game 14:55:12 <SmatZ> planetmaker: studying, mostly... the semester is going to end :) how about you? 14:55:19 <Kommer> hi all 14:55:37 <SmatZ> hello Kommer! :) 14:55:39 <planetmaker> though I'm not that bound to semesters: yes, studying mostly. :) 14:55:53 <planetmaker> Hi Kommer! :) Long time no seen :) 14:56:07 <SmatZ> planetmaker: :o) 14:56:08 <planetmaker> you must have heard me talking yesterday :) 14:56:33 <ODM> hehe 14:56:43 * SmatZ was biking yesterday... and it suddenly started raining, so I got very wet :-p 14:56:47 <SmatZ> hello ODM! :) 14:56:58 <Kommer> indeed pm :) 14:57:15 <Kommer> was trying to buy a house yesterday, but ppl offered more for it :( 14:57:23 <XeryusTC> Kommer: join the PZ! :P 14:57:23 <planetmaker> he :) I wasn't biking, but it was raining, here, too :) 14:57:29 <Kommer> ok XeryusTC :) 14:57:29 <ODM> buy our house! 14:57:31 <Kommer> lol 14:57:44 <XeryusTC> we have OTT at the PZ :P 14:57:45 <planetmaker> meh... that's a pain :( 14:57:48 * planetmaker hugs Kommer 14:57:50 <Kommer> :)\ 14:59:53 <Kommer> pm, can you pm me the pz channel pls? 15:00:24 <planetmaker> uhm... it's not secret IMO :) 15:00:28 <Kommer> nevermind 15:00:31 <XeryusTC> yes it is :P 15:14:16 *** Booth is now known as Guest1408 15:14:16 *** Guest1392 is now known as Booth 15:16:39 *** PeterT has joined #openttdcoop 15:16:44 <PeterT> !password 15:16:44 <PublicServer> PeterT: onions 15:16:56 <PublicServer> *** Peter joined the game 15:17:06 <PublicServer> *** 0DM has left the game (connection lost) 15:17:56 <PublicServer> *** Kommer has left the game (connection lost) 15:18:10 <PublicServer> <Peter> hi godde 15:18:21 *** mensi has joined #openttdcoop 15:18:53 <PublicServer> *** Peter has left the game (leaving) 15:18:53 <PublicServer> *** Peter has left the game (connection lost) 15:18:53 <PublicServer> *** Game paused (not enough players) 15:19:17 *** PeterT has quit IRC 15:19:31 *** Levi|Netbook has joined #openttdcoop 15:19:40 <mensi> !dl win32 15:19:40 <PublicServer> mensi: http://binaries.openttd.org/nightlies/trunk/r16251/openttd-trunk-r16251-windows-win32.zip 15:20:00 <PublicServer> *** Game unpaused (enough players) 15:20:05 <PublicServer> *** Kommer has left the game (connection lost) 15:20:06 <PublicServer> *** Game paused (not enough players) 15:20:13 <PublicServer> *** Game unpaused (enough players) 15:20:15 <PublicServer> *** Kommer has left the game (connection lost) 15:20:15 <PublicServer> *** Game paused (not enough players) 15:20:31 <PublicServer> *** Game unpaused (enough players) 15:20:33 *** Guest1408 has quit IRC 15:20:40 <PublicServer> *** Kommer has left the game (connection lost) 15:20:41 <PublicServer> *** Game paused (not enough players) 15:28:05 *** DR_Jekyll has joined #openttdcoop 15:29:41 <PublicServer> *** Godde has left the game (leaving) 15:29:41 <PublicServer> *** Godde has left the game (connection lost) 15:34:53 *** Wolle has quit IRC 15:50:03 *** themroc has quit IRC 15:50:45 *** Booth has quit IRC 16:03:19 *** Godde has quit IRC 16:03:31 *** jonde has joined #openttdcoop 16:03:37 <jonde> !password 16:03:37 <PublicServer> jonde: pastry 16:03:46 *** avdg has joined #openttdcoop 16:04:01 <avdg> :( stopid mibbit 16:04:06 <avdg> bye 16:04:09 *** avdg has left #openttdcoop 16:04:42 <PublicServer> *** jondisti joined the game 16:06:55 <PublicServer> *** jondisti has joined company #1 16:10:22 <PublicServer> *** Game unpaused (enough players) 16:10:26 <PublicServer> *** planetm4ker joined the game 16:10:29 <PublicServer> <planetm4ker> hi 16:10:48 <PublicServer> <planetm4ker> hm.. looks pretty decided, no? 16:11:04 <PublicServer> <jondisti> well 16:11:13 <PublicServer> <jondisti> gleeb's plan is what i'd vote also :P 16:11:26 <PublicServer> <planetm4ker> then do :) 16:11:56 <PublicServer> <planetm4ker> one vote per nose :) 16:12:36 <PublicServer> <jondisti> i know, i know :P 16:13:30 <Thijs> !password 16:13:30 <PublicServer> Thijs: offing 16:13:46 <PublicServer> *** Thijs joined the game 16:14:15 <PublicServer> <planetm4ker> gleeb around? 16:14:32 <PublicServer> <Thijs> Hi, juust added vot #10 16:17:51 *** avdg has joined #openttdcoop 16:18:51 <PublicServer> <planetm4ker> he... 16:19:00 <PublicServer> <planetm4ker> pretty decided 16:19:07 <planetmaker> !players 16:19:08 <PublicServer> planetmaker: Client 189 (Orange) is jondisti, in company 1 (Desert Logistics) 16:19:08 <PublicServer> planetmaker: Client 190 (Orange) is planetm4ker, in company 1 (Desert Logistics) 16:19:08 <PublicServer> planetmaker: Client 192 (Orange) is Thijs, in company 1 (Desert Logistics) 16:23:38 *** avdg has quit IRC 16:29:44 <Xaroth> har har 16:29:46 * Xaroth went shopping 16:29:47 <Xaroth> (RAM module 1) 2GB, form factor: DIMM (RAM module 2) 2GB, form factor: DIMM (RAM module 3) 2GB, form factor: DIMM (RAM module 4) 2GB, form factor: DIMM 16:34:33 <PublicServer> *** jondisti has left the game (leaving) 16:34:33 <PublicServer> *** jondisti has left the game (connection lost) 16:35:06 <Xaroth> !password 16:35:06 <PublicServer> Xaroth: furrow 16:35:07 <PublicServer> *** jondisti has left the game (connection lost) 16:35:12 <PublicServer> *** Xaroth joined the game 16:36:19 <PublicServer> *** Xaroth has joined company #1 16:39:19 <PublicServer> *** Xaroth has left the game (leaving) 16:39:19 <PublicServer> *** Xaroth has left the game (connection lost) 16:39:41 *** Booth has joined #openttdcoop 16:40:45 *** olex has joined #openttdcoop 16:42:07 *** Levi|Netbook has quit IRC 16:43:26 *** olex is now known as Levi|Netbook 16:55:20 <planetmaker> !rcon set town_growth_rate 16:55:20 <PublicServer> planetmaker: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4) 16:55:25 <planetmaker> he. ah 16:56:52 <Razaekel> !info 16:56:52 <PublicServer> Razaekel: #:1(Orange) Company Name: 'Desert Logistics' Year Founded: 2000 Money: 46915578 Loan: 0 Value: 47131659 (T:22, R:1, P:0, S:0) unprotected 16:58:06 <planetmaker> !rcon set town_growth_rate 1 16:58:29 <Razaekel> !password 16:58:29 <PublicServer> Razaekel: winked 16:58:39 <PublicServer> *** Razaekel joined the game 16:58:49 <FiCE> hmm starting are we? 17:03:53 <PublicServer> <Razaekel> how come the oil trains are all short by half a tile? 17:04:47 *** Fuco has joined #openttdcoop 17:05:58 <PublicServer> *** planetm4ker has left the game (leaving) 17:05:58 <PublicServer> *** planetm4ker has left the game (connection lost) 17:06:06 <planetmaker> FiCE: we could 17:06:12 *** mitooo has quit IRC 17:06:28 <planetmaker> I'd say, if gleeb doesn't show up in the next half an hour or so, we start w/o him 17:06:42 <PublicServer> <Razaekel> also, somebody needs to learn some more about PBS 17:06:51 <FiCE> oh well, I'm heading out anyway 17:07:05 <FiCE> but would be nice to see things start today, the map looks pretty fun to play :) 17:08:24 *** Fuco has quit IRC 17:08:32 <planetmaker> I agree 17:08:37 <planetmaker> and I like the plan 17:09:44 <PublicServer> <Razaekel> who built/signalled most of these stations? 17:10:43 <Xaroth> Booth and/or gleeb i think 17:10:47 <Xaroth> they were quite busy yesterday 17:11:04 <PublicServer> <Razaekel> hmm 17:11:23 <PublicServer> <Razaekel> cause somebody needs a little lesson in PBS signal placement 17:12:07 <Booth> what wrong with my PBS? 17:12:20 <PublicServer> <Razaekel> i dont know if it's yours or gleebs 17:12:23 <Booth> !password 17:12:23 <PublicServer> Booth: gasped 17:12:34 <PublicServer> *** Chris Booth joined the game 17:12:37 <PublicServer> <Razaekel> but there were more signals placed than necessary 17:12:41 <PublicServer> <Chris Booth> what station 17:12:57 <PublicServer> *** tneo joined the game 17:12:59 <PublicServer> <Razaekel> mintfield east, for example 17:13:08 <PublicServer> <Chris Booth> i always put 2ways at stations 17:13:15 <PublicServer> <Chris Booth> stop deadlocks happening 17:13:17 <PublicServer> <Razaekel> they're not necessary 17:13:28 <PublicServer> <Chris Booth> they are 17:13:42 <PublicServer> <Razaekel> i have never seen a simple PBS deadlock 17:14:18 <PublicServer> <Chris Booth> check narwood transfer 17:14:52 <PublicServer> <Chris Booth> train is blocking entrance now 17:15:26 <PublicServer> *** tneo has left the game (leaving) 17:15:26 <PublicServer> *** tneo has left the game (connection lost) 17:15:37 <PublicServer> <Razaekel> that was natural? 17:15:44 <PublicServer> <Razaekel> i can replicate it by making it skip orders 17:16:07 <PublicServer> <Chris Booth> it happens naturaly 17:16:22 <PublicServer> <Chris Booth> when a train waits to load for tolong 17:18:46 <PublicServer> <Razaekel> also, how come the trains are all short by half a tile? 17:18:51 <PublicServer> <Razaekel> well 17:18:55 <PublicServer> <Razaekel> were* 17:19:42 <FiCE> !password 17:19:42 <PublicServer> FiCE: gasped 17:19:56 *** davis` has quit IRC 17:19:57 <PublicServer> *** FiCE joined the game 17:20:46 <PublicServer> <FiCE> hooray 17:21:20 *** phatmatt has joined #openttdcoop 17:23:13 <mensi> !password 17:23:13 <PublicServer> mensi: gasped 17:23:40 <PublicServer> *** phatmatt joined the game 17:24:26 <PublicServer> *** mensi joined the game 17:28:40 <PublicServer> *** Razaekel has left the game (leaving) 17:28:40 <PublicServer> *** Razaekel has left the game (connection lost) 17:29:13 <PublicServer> *** mensi has left the game (leaving) 17:29:13 <PublicServer> *** mensi has left the game (connection lost) 17:39:56 *** Levi|Netbook has quit IRC 17:44:56 <PublicServer> *** phatmatt has left the game (leaving) 17:44:57 <PublicServer> *** phatmatt has left the game (connection lost) 17:44:59 <PublicServer> *** FiCE has left the game (leaving) 17:44:59 <PublicServer> *** FiCE has left the game (connection lost) 17:46:56 *** phatmatt has quit IRC 17:47:55 *** mitooo has joined #openttdcoop 17:48:12 <PublicServer> *** Chris Booth has left the game (connection lost) 17:48:13 <PublicServer> *** Game paused (not enough players) 17:49:56 *** mixrin has quit IRC 17:50:52 *** mixrin has joined #openttdcoop 17:54:33 *** Booth has quit IRC 18:00:21 <mitooo> !password 18:00:21 <PublicServer> mitooo: podded 18:03:06 *** Venxir has quit IRC 18:03:15 <uliko> !download win32 18:03:15 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r16251/openttd-trunk-r16251-windows-win32.zip 18:05:16 <PublicServer> *** Game unpaused (enough players) 18:05:21 <PublicServer> *** planetm4ker joined the game 18:06:28 <PublicServer> <planetm4ker> who the fuck built a statue? 18:07:17 <mitooo> !password 18:07:17 <PublicServer> mitooo: podded 18:07:26 <PublicServer> <planetm4ker> not one, but in every town?! 18:07:33 <PublicServer> *** mitooo joined the game 18:07:43 <PublicServer> *** mitooo has joined company #1 18:07:45 <PublicServer> <planetm4ker> :( 18:07:50 <Xaroth> statues add rating don't they? 18:07:58 <Xaroth> else somebody has an overinflated ego.. 18:08:01 <PublicServer> <planetm4ker> so what. they cannot be removed 18:08:08 <Xaroth> ugh, lame 18:08:23 <PublicServer> <planetm4ker> they're as bad as an additional transmitter 18:08:37 <SmatZ> hehe 18:08:42 <planetmaker> hehe 18:11:31 *** Juustro has quit IRC 18:12:49 *** [com]buster has joined #openttdcoop 18:12:49 *** ChanServ sets mode: +o [com]buster 18:13:24 <uliko> !grf 18:13:24 <PublicServer> uliko: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 18:13:39 *** Zr40_ has joined #openttdcoop 18:13:52 <planetmaker> uliko: you might need newgrf from bananas 18:13:55 <planetmaker> @bananas 18:13:55 <Webster> BaNaNaS is a content service, which services Base graphics And Newgrfs And Noais And Scenarios, see: http://wiki.openttd.org/Online_content 18:14:22 <uliko> planetmaker: just reformatted so i need it all 18:14:30 <planetmaker> ah :) 18:16:30 <PublicServer> *** 0DM has left the game (connection lost) 18:17:04 * planetmaker doesn't format hard discs anymore. I rather buy new ones :D 18:17:19 <planetmaker> Too much danger to loose something during deleting a whole disk :) 18:18:44 <uliko> well, the old one died on me so didnt have much of a choice :/ 18:18:58 <planetmaker> he... yeah. That's another issue :S 18:19:10 *** [alt]buster has joined #openttdcoop 18:19:15 <planetmaker> even with backups it's a pain 18:20:17 <uliko> if i had backups i wouldnt mind so much but spending half a day just getting everything back together is really annoying 18:20:31 *** Zr40 has quit IRC 18:20:32 <planetmaker> yes. 18:20:44 <planetmaker> I usually only backup data. Not programmes... 18:20:45 <uliko> !password 18:20:45 <PublicServer> uliko: aortas 18:21:05 <PublicServer> *** Player joined the game 18:21:48 <PublicServer> *** Player has changed his/her name to uliko 18:22:22 <PublicServer> <planetm4ker> nice. Now the station accepts food :) 18:22:58 *** [com]buster has quit IRC 18:23:15 <PublicServer> <planetm4ker> let's start 18:24:28 <PublicServer> <uliko> any idea why the client list window would be transparent? 18:24:43 <PublicServer> <planetm4ker> because it's a bug 18:24:51 <PublicServer> <planetm4ker> fixed this morning 18:24:57 <PublicServer> <uliko> ok 18:25:33 *** Juustro has joined #openttdcoop 18:26:41 <PublicServer> <uliko> in gleebs hub, are trains meant to not turn around to the same spoke they came from? 18:26:55 <PublicServer> <planetm4ker> no. Continue actually 18:27:06 <PublicServer> <planetm4ker> they go through two spokes 18:27:16 <PublicServer> <planetm4ker> makes for nice refit orders - maybe 18:27:17 <PublicServer> <uliko> how does that work with primary trains? 18:27:30 <PublicServer> <planetm4ker> or orders like A->hub->B->hub 18:27:45 <TheDancinZerg> hey, do you guys happen to know where to get archived nightlies? 18:27:57 <PublicServer> <planetm4ker> or we need to make a turnaround 18:28:02 <planetmaker> !download 18:28:02 <PublicServer> planetmaker: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x 18:28:07 <planetmaker> !download win32 18:28:08 <PublicServer> planetmaker: http://binaries.openttd.org/nightlies/trunk/r16251/openttd-trunk-r16251-windows-win32.zip 18:28:28 <TheDancinZerg> tyvm 18:28:33 <PublicServer> <planetm4ker> yw 18:28:49 <PublicServer> <planetm4ker> uliko: I think it might make for an interesting experiment :) 18:28:50 <PublicServer> <uliko> having the same trains serving 2 primaries on seperate spokes will be pretty bad i'd say 18:29:01 <PublicServer> <planetm4ker> probably, yes, though 18:29:10 <PublicServer> <planetm4ker> hm... 18:29:11 <PublicServer> <uliko> it will lead to queuing up on one side or really low rating on the other 18:29:37 <PublicServer> <planetm4ker> should we make some kind of roro - terminus for the hub? 18:29:44 <PublicServer> <planetm4ker> are you at the center? 18:29:55 <PublicServer> <uliko> yeah 18:30:10 <PublicServer> <planetm4ker> maybe let's think aloud how we tackle that then 18:30:29 *** combuster has joined #openttdcoop 18:30:29 *** ChanServ sets mode: +o combuster 18:30:59 <PublicServer> <planetm4ker> that's one thing one could try maybe 18:31:34 <PublicServer> <planetm4ker> hey, no, nicer! 18:31:37 <PublicServer> <uliko> a full primary train wont produce enough for a full secondary right? 18:31:49 <PublicServer> <planetm4ker> wagons can be refit from goods to maize to food to fruit :) 18:32:02 <PublicServer> <planetm4ker> hm... not sure 18:32:06 <Gleeb> Oh, building? 3 18:32:08 <Gleeb> :3 * 18:32:11 <Gleeb> !password 18:32:11 <PublicServer> Gleeb: kegged 18:32:15 <Gleeb> thank you, PublicServer <3 18:32:19 <PublicServer> <uliko> trying to figure out your hub :) 18:32:20 <PublicServer> <planetm4ker> hey gleeb. I just declared the bazar open :) 18:32:43 <PublicServer> *** FiCE joined the game 18:32:45 <Gleeb> Well, do ask questions in you need to. 18:32:45 <tneo> @stage building 18:32:46 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #141 (r16251) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | New OTT (One Tile Trains) game on the ProZone | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | Screenshots: http://mz.openttdcoop.org/img/" 18:33:00 <PublicServer> <uliko> are trains meant to have a way to turn back to the spoke they came from? 18:33:04 <tneo> @stage building plan 18:33:04 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #141 (r16251) | STAGE: building plan | www.openttdcoop.org | Use !help for IRC-commands | New OTT (One Tile Trains) game on the ProZone | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | Screenshots: http://mz.openttdcoop.org/img/" 18:33:07 <Gleeb> No. 18:33:34 <Gleeb> The hub is I suppose best described as a "Double Double RoRo" :P 18:33:58 <PublicServer> <planetm4ker> uliko: so we could have orders like: primary->hub->refit to food -> food plant -> hub -> refit to primary 18:34:01 <Gleeb> So A > Hub > B > Hub will be best. 18:34:06 <Gleeb> Yeah, that too :) 18:34:10 <PublicServer> <planetm4ker> though... we could get the fruit/maize directly there. 18:34:11 <PublicServer> <uliko> yeah that was what i thought of too 18:34:13 *** [alt]buster has quit IRC 18:34:18 <PublicServer> <planetm4ker> and in case of water... hm... 18:34:20 <PublicServer> *** Gleeb joined the game 18:34:44 <TheDancinZerg> !password 18:34:44 <PublicServer> TheDancinZerg: kegged 18:34:53 <PublicServer> <Gleeb> OMG. 18:34:57 <PublicServer> <Gleeb> 11 votes :o 18:35:08 <PublicServer> *** TheDancinZerg joined the game 18:35:10 <Razaekel> yes, yer a popular guy 18:35:21 <PublicServer> <planetm4ker> Gleeb: just thinking. 18:35:24 <PublicServer> <Gleeb> Or there are 11 people who need their head checking :P 18:35:29 <PublicServer> <planetm4ker> considering the Southern branches / spokes 18:35:34 <PublicServer> <planetm4ker> what does a water train do? 18:35:48 <PublicServer> <planetm4ker> it shouldn't service two primary stations. uliko is right there 18:35:57 <tneo> deliver water and town growth :) 18:36:06 <PublicServer> <Gleeb> A water train supplies the hub. The hub supplies the towns. 18:36:12 <PublicServer> <planetm4ker> tneo there's no town there :) 18:36:19 <PublicServer> <planetm4ker> in the South 18:36:26 <PublicServer> <uliko> what can you refit a water train to? 18:36:33 <PublicServer> <planetm4ker> Gleeb: shouldn't it then rather turn? 18:36:54 <PublicServer> <planetm4ker> hm... nice. food :) 18:36:58 <PublicServer> <planetm4ker> so no problem 18:36:59 <tneo> then you can water the local forest ;) 18:37:00 <PublicServer> <Gleeb> Turn back to the spoke? 18:37:03 <PublicServer> <planetm4ker> goods, too 18:37:12 <PublicServer> <planetm4ker> no need. can pickup food or goods 18:37:20 <PublicServer> <planetm4ker> so all is fine :) 18:37:28 <PublicServer> <Gleeb> :P 18:37:31 <PublicServer> <planetm4ker> as could an oil tanker 18:37:56 <PublicServer> <uliko> so trains from spoke1(factory) gets refit to something that you can drop at spoke2(food) and vice versa? 18:38:00 <PublicServer> <planetm4ker> wood, too 18:38:11 <PublicServer> <planetm4ker> cool. that all works :) 18:38:12 <PublicServer> <Gleeb> Yeah. Refitting will be key, I reckon. 18:38:20 <PublicServer> <planetm4ker> without we're screwed. 18:38:25 <PublicServer> <Gleeb> Refitting or multifitting. 18:38:29 <PublicServer> <planetm4ker> otherwise I wouldn't have voted for it :) 18:38:38 <PublicServer> <planetm4ker> what's "multifitting"? 18:38:39 <PublicServer> <uliko> just make sure not to put full load after the refit or you could have some horrible situations i recon 18:38:52 <PublicServer> <planetm4ker> uliko: how so? 18:38:53 <PublicServer> <Gleeb> planetm4ker: Multiple cargoes on one train. 18:39:02 <PublicServer> <planetm4ker> Gleeb: no. One cargo one train 18:39:14 <PublicServer> <uliko> wouldnt the loading trains be able to block the entire hub if you get really unlucky? 18:39:16 <PublicServer> <Gleeb> Refitting it is \o/ 18:39:19 <PublicServer> <planetm4ker> refit should work. We just must have not full load for the secondary cargos 18:39:36 <Razaekel> or make it 'full load any cargo' 18:39:42 <PublicServer> <planetm4ker> uliko: hm... yes, maybe 18:39:48 <Razaekel> instead of 'full load all cargo' 18:39:50 <PublicServer> <planetm4ker> no full load, I guess :) 18:40:03 <PublicServer> <planetm4ker> just normal load orders 18:40:11 <PublicServer> <planetm4ker> full load only at primaries 18:40:17 <PublicServer> <uliko> indeed 18:40:31 <PublicServer> <Gleeb> No full loads on the ML. That's just ASKING for jams :) 18:40:40 <PublicServer> <uliko> but for the hub we'll need 1 tile space between every station for depots 18:40:43 <PublicServer> <planetm4ker> Gleeb: not with proper building 18:40:54 <PublicServer> <Gleeb> planetm4ker: True 18:40:59 <PublicServer> <planetm4ker> and some planning and conditional orders :D 18:41:11 <PublicServer> <planetm4ker> like "if load percentage < 10% goto depot" 18:41:14 <PublicServer> <TheDancinZerg> conditional orders? 18:41:43 <PublicServer> <planetm4ker> yeah :) 18:41:54 <PublicServer> <TheDancinZerg> thats pretty cool 18:44:01 <PublicServer> <uliko> done now :P 18:44:21 <PublicServer> <uliko> thinking something like this between the stations would work? 18:44:33 <PublicServer> <planetm4ker> actually I had something like that in my mind :) 18:44:52 <PublicServer> <planetm4ker> let's keep it and start from there 18:44:59 <PublicServer> <Gleeb> uliko: Is that your work near !centre? 18:45:19 <PublicServer> <uliko> not much work now is it :P 18:45:32 <PublicServer> <Gleeb> Just saying, it looks like a good concept :) 18:46:10 <PublicServer> <TheDancinZerg> under and over 18:46:23 <PublicServer> <planetm4ker> like this, uliko? 18:46:32 <PublicServer> <uliko> Yeah i guess 18:46:41 <PublicServer> <planetm4ker> hm... darn 18:46:42 <PublicServer> <uliko> cant have double depot per lines though 18:46:43 <PublicServer> <uliko> can we? 18:46:54 <PublicServer> <planetm4ker> should be one TL between depot and station :) 18:46:55 <PublicServer> <Gleeb> Dunno. What's your plan? 18:47:09 <PublicServer> <uliko> with double depot you need space between the station 18:47:13 <PublicServer> <uliko> which is what i tried to avod 18:47:18 <PublicServer> <Gleeb> Oh, I see. 18:47:24 <PublicServer> <Gleeb> Remove them, then :) 18:47:31 <PublicServer> <uliko> and the load/unload times should mean 1 depot is enough i think 18:47:47 <PublicServer> <Gleeb> We'll soon find out. 18:48:06 <PublicServer> <planetm4ker> double depot doesn't really work, does it? 18:48:09 <PublicServer> <Gleeb> Oh, I see what you're doing. 18:48:12 <PublicServer> <Gleeb> That's clever :D 18:49:00 <PublicServer> <TheDancinZerg> whats the TL? 18:49:06 <PublicServer> <planetm4ker> 3 and 5 18:49:16 <PublicServer> <uliko> the up-downs are unavoidable like this :/ 18:49:24 <PublicServer> <planetm4ker> uliko: they don't hurt at all 18:49:32 <PublicServer> <planetm4ker> you just need a powerful engine. we have that 18:49:38 <PublicServer> <uliko> ah, good 18:49:42 <PublicServer> <Gleeb> Just flatten thehill between the stations? :P 18:51:24 <PublicServer> <TheDancinZerg> what is being unloaded at the central hub? 18:51:25 <PublicServer> <planetm4ker> one depot should be enough 18:51:32 <PublicServer> <planetm4ker> everything, TheDancinZerg 18:51:32 <PublicServer> <uliko> everything 18:51:32 <PublicServer> <Gleeb> Zerg: Everything. 18:51:43 <PublicServer> <uliko> what's tl? 18:51:44 <PublicServer> <TheDancinZerg> ah 18:52:05 <PublicServer> <Gleeb> 3/5 18:52:20 <PublicServer> <TheDancinZerg> now is that 3 to 5 or what? 18:52:35 <PublicServer> <TheDancinZerg> 3 tiles or 5 cars? 18:52:54 <PublicServer> <Gleeb> No, 3 to 5 is 3-5. 3/5 is 3 or 5. It's Tile length :P 18:53:00 *** comradevik has joined #openttdcoop 18:53:05 <comradevik> !password 18:53:06 <PublicServer> comradevik: minces 18:53:14 <PublicServer> <TheDancinZerg> kk 18:53:17 <PublicServer> <uliko> the western part can be moved 1 tile closer to the depots 18:53:21 <PublicServer> *** comradevik joined the game 18:53:27 <PublicServer> <planetm4ker> yes 18:53:42 <PublicServer> <planetm4ker> the tunnels need not be two 18:53:51 <PublicServer> <Gleeb> uliko, you gonna name the depots? 18:54:01 <PublicServer> <planetm4ker> they should be 18:54:05 <PublicServer> <planetm4ker> uhm... urgs 18:54:06 <PublicServer> <comradevik> nice, you guys started building 18:54:19 <PublicServer> <uliko> you can name depots? 18:54:27 <PublicServer> <TheDancinZerg> so how many platforms is the central hub? 18:54:29 <PublicServer> <Gleeb> No, I mean, put a sign on them as a group :P 18:54:44 <PublicServer> <Gleeb> Zerg: As big as needed. 18:54:54 <PublicServer> <uliko> i still dont follow :P 18:55:00 <PublicServer> <Gleeb> Nevermind, then :) 18:55:27 <PublicServer> <planetm4ker> uliko: you cannot name depots. 18:55:35 <PublicServer> <planetm4ker> or I learn something new :) 18:55:45 <PublicServer> <uliko> i know, that's why gleebs comment confused me 18:56:09 <PublicServer> <Gleeb> No, you can name depots. I mean, placing a sign to name the group of depots, like you place a sign to name a junction. 18:56:15 <PublicServer> <Gleeb> can't ** 18:56:44 <PublicServer> <uliko> how many platforms each direction? 18:57:06 <PublicServer> <planetm4ker> good question 18:57:16 <PublicServer> <planetm4ker> 4*2*6 18:57:22 <PublicServer> <planetm4ker> 48 :) 18:57:26 <PublicServer> <planetm4ker> overall 18:57:37 <PublicServer> <planetm4ker> so 12 per direction and North or South 18:58:25 <PublicServer> <Gleeb> Remind me: Why split? So you can drop, refit and pickup? 18:58:26 <PublicServer> <planetm4ker> maybe 7 per track? Is saver. We load + unload 18:58:31 <PublicServer> <uliko> right now we got 10/stoke 18:58:34 <PublicServer> <uliko> yes 18:59:45 <PublicServer> <planetm4ker> uliko: let's divide North and South by the height difference in the stations :) 19:00:00 <PublicServer> <uliko> sounds good 19:01:38 <PublicServer> <planetm4ker> two to few in the North. nvm I say 19:02:06 <PublicServer> <uliko> How many platforms was it per direction? 19:02:14 <PublicServer> <planetm4ker> 7 per track 19:02:17 <PublicServer> <TheDancinZerg> apparently, there are trains, that happen to be very old, and require urgengent replacement 19:02:20 <PublicServer> <planetm4ker> and each side has RR_LL 19:02:30 <PublicServer> <uliko> so 14 19:02:33 <PublicServer> <Gleeb> Zerg: Ignore the message :) 19:02:47 <PublicServer> <planetm4ker> 14 per direction per side 19:02:53 <PublicServer> <Gleeb> Erm, the hub is getting big O.o 19:03:13 <PublicServer> <planetm4ker> think big :) 19:03:24 <PublicServer> <planetm4ker> lol yes 19:04:20 <PublicServer> <uliko> Isnt it 7 paltforms too many to the south now? 19:04:23 <PublicServer> <uliko> should be 28, no? 19:04:31 <PublicServer> <planetm4ker> yes 19:04:43 <PublicServer> <planetm4ker> did I mis-count? 19:05:08 <PublicServer> <uliko> now its 28 19:05:29 <PublicServer> <planetm4ker> yep 19:05:57 <PublicServer> <comradevik> can someone tell me how you figure out what the exact TL should be 19:06:16 <PublicServer> <uliko> tl is an arbitary number the plan designer specifies 19:06:42 <PublicServer> <TheDancinZerg> tl could be over 9000, it would just be very awkward 19:06:55 <PublicServer> <Gleeb> What, 9000?! 19:07:12 <PublicServer> <comradevik> is there some relation between TL and the size of a turn on the track? 19:07:17 <PublicServer> <Gleeb> Yes. 19:07:19 <PublicServer> <uliko> yes 19:07:25 <PublicServer> <TheDancinZerg> yes 19:07:26 <PublicServer> <comradevik> thats what i'm looking for 19:07:27 <PublicServer> <planetm4ker> called curve length :) 19:07:27 <PublicServer> <Gleeb> Big TL, Big Turn. 19:07:38 <PublicServer> <uliko> easiest is to just have CL = TL 19:07:39 <PublicServer> <planetm4ker> should be 5 here 19:07:43 <PublicServer> <planetm4ker> yeah 19:07:45 <PublicServer> <uliko> true in nearly all cases 19:07:48 <PublicServer> <TheDancinZerg> because if a train runs into too many corners it slows down a lot 19:09:21 <PublicServer> <TheDancinZerg> oh woops 19:09:29 <PublicServer> <Gleeb> ? 19:09:37 <PublicServer> <TheDancinZerg> forgot a tunnel 19:09:53 <PublicServer> <planetm4ker> nvm :) 19:09:59 <PublicServer> <TheDancinZerg> oh well it was the last platform, so it wasnt too big of a deal 19:10:25 <PublicServer> <TheDancinZerg> guys, i dont think this hub is big enough 19:11:21 <PublicServer> <TheDancinZerg> i bet that water supply will never die 19:11:34 <PublicServer> <Gleeb> I think they're not meant to. 19:11:39 <PublicServer> <planetm4ker> TheDancinZerg: track building includes signaling :) 19:12:04 <Razaekel> water supplies do die 19:12:07 <Razaekel> eventually 19:12:31 <PublicServer> <Gleeb> We need the ability to poison water. 19:12:34 <PublicServer> <Gleeb> >:) 19:12:34 <PublicServer> <planetm4ker> uhm. Actually that part needs to be signaled vice versa 19:12:44 <PublicServer> <planetm4ker> TheDancinZerg: 19:12:50 <PublicServer> <TheDancinZerg> oh 19:13:09 <PublicServer> <planetm4ker> those are the 12 tracks in the other direction. We drive on the right. 19:13:21 <PublicServer> <TheDancinZerg> i was just goin by the other tracks XD 19:13:22 <PublicServer> <planetm4ker> not hard to loose overview here, though :) 19:13:27 <PublicServer> <planetm4ker> hehe :) 19:14:00 <PublicServer> <FiCE> trains drive on the left or right? 19:14:03 <PublicServer> <TheDancinZerg> so are my signals right 19:14:05 <PublicServer> <TheDancinZerg> right 19:14:19 <PublicServer> <planetm4ker> always right 19:14:20 <PublicServer> <FiCE> ok thanks :) 19:14:26 <PublicServer> <TheDancinZerg> wait 19:14:28 <PublicServer> <TheDancinZerg> wait 19:14:28 <PublicServer> <planetm4ker> FiCE: please don't build in our games statues 19:14:32 <PublicServer> <planetm4ker> they are very bad 19:14:36 <PublicServer> <TheDancinZerg> why is there one line in ohhhh 19:14:43 <PublicServer> <FiCE> ah ok 19:14:54 <PublicServer> <FiCE> i thought they help ratings/growth? 19:14:56 <PublicServer> <planetm4ker> they cannot be removed. that can be big worry 19:15:14 <PublicServer> <Gleeb> They do, but they also can't be deleted. 19:15:17 <Razaekel> statues only occur during finishing of the game 19:15:19 <PublicServer> <planetm4ker> they help the rating. but we don't need that 19:15:28 <Razaekel> !password 19:15:28 <PublicServer> Razaekel: harped 19:15:36 <PublicServer> *** Razaekel joined the game 19:15:43 <PublicServer> <Gleeb> It's a good thing I didn't suggest my other idea :| 19:15:49 <PublicServer> <planetm4ker> hm? 19:15:51 <PublicServer> <FiCE> :) 19:15:56 <PublicServer> <planetm4ker> what a station :) 19:16:02 <PublicServer> <planetm4ker> now we need entry + exits :) 19:16:10 <PublicServer> <Razaekel> dah 19:16:25 <PublicServer> <Razaekel> no room to do a diamond on the depots? 19:16:50 <PublicServer> <uliko> with load/unload times it may not be needed 19:17:04 <PublicServer> <planetm4ker> we could still allow crossings 19:17:13 <PublicServer> <planetm4ker> but I think we can try it this way 19:17:20 <PublicServer> <TheDancinZerg> whats the advantage of a diamond depot? 19:17:30 <PublicServer> <comradevik> Is there a reason for the depots to be in the hub instead of having a service area? 19:17:31 <PublicServer> <planetm4ker> nothing :D 19:17:41 <PublicServer> <Razaekel> train can go in one depot while another comes out of the other 19:17:45 <PublicServer> <TheDancinZerg> retrofitting 19:17:47 <PublicServer> <planetm4ker> well. with path singals you might have on train leave, the other enter 19:17:55 <PublicServer> <FiCE> can we remove some plans? 19:17:57 <PublicServer> <Gleeb> comradevik: Fitting between spokes. 19:18:02 <PublicServer> <TheDancinZerg> i think its retrofitting 19:18:03 *** Booth has joined #openttdcoop 19:18:46 <PublicServer> <Razaekel> damn 19:18:58 <PublicServer> <Razaekel> we cant run water from the central hub until the supply dies 19:19:03 <PublicServer> <Razaekel> or else it'll never die 19:19:08 <PublicServer> <Gleeb> Haha. 19:19:13 <PublicServer> <planetm4ker> :) 19:19:21 <PublicServer> <comradevik> why not just use it? 19:19:28 <PublicServer> <Gleeb> Because it's in the way. 19:19:33 <PublicServer> <TheDancinZerg> because it needs to die! 19:19:36 <PublicServer> <uliko> I built a small image of a double depot thing east of the current hub 19:19:39 <PublicServer> <uliko> if we want to rebuild now 19:19:40 <PublicServer> <Razaekel> same goes for the fruit 19:20:15 <PublicServer> <TheDancinZerg> wow 19:20:21 <PublicServer> <TheDancinZerg> i almost forgot to electrify the track 19:21:17 <PublicServer> <TheDancinZerg> alright all fixed! 19:21:38 <PublicServer> <uliko> so you want to remake the center for double depots? 19:22:33 *** jonde has quit IRC 19:23:07 <PublicServer> <TheDancinZerg> what does double depots add 19:23:08 <PublicServer> <comradevik> wow it never occured to me I could order a train to refit at a depot automaticly 19:23:23 <PublicServer> <TheDancinZerg> and why cant i use questionmarks 19:23:43 <PublicServer> <uliko> you need double depots if refitting a trains takes longer then unloading one 19:24:08 <PublicServer> <Gleeb> Double depot could improve throughput. I don't know why you can't '?' 19:24:12 <PublicServer> <TheDancinZerg> how long does it take to refit a train? 19:24:18 <PublicServer> <Gleeb> Refitting is instant. 19:24:19 <PublicServer> <TheDancinZerg> oh there we go 19:25:25 <PublicServer> <TheDancinZerg> PBS signalling makes the most lame junctions that should never work, work. 19:25:41 <PublicServer> <uliko> doesnt always make them better though :) 19:25:47 <PublicServer> <TheDancinZerg> not better 19:25:58 <PublicServer> <TheDancinZerg> just makes junctions that shouldnt work, work 19:26:06 <PublicServer> <Gleeb> PBS is awesome. I've been experimenting with PBS/Presig hybrids. 19:26:10 <PublicServer> <Gleeb> Little success so far. 19:26:24 <PublicServer> <comradevik> I just like presig because they make sense 19:26:25 <PublicServer> <TheDancinZerg> lot of dead trains? 19:26:32 <PublicServer> <Gleeb> No :) 19:26:36 <PublicServer> <Gleeb> No dead trains. 19:26:38 <PublicServer> <TheDancinZerg> presignals are amazing 19:26:43 <PublicServer> <Gleeb> Just lots of space gets used. 19:26:59 <PublicServer> <comradevik> I dont understand PBS 19:27:12 <PublicServer> <TheDancinZerg> i remember when PBS first came out, not just PBS signals, but PBS in general, man i had some dead trains 19:27:18 <PublicServer> <comradevik> for some reason I can never debug a problem wiht PBS 19:27:54 <mensi> !password 19:27:55 <PublicServer> mensi: heeled 19:28:04 <PublicServer> *** mensi joined the game 19:28:34 <PublicServer> <Gleeb> You know, it's interesting, how people interpret your plans. 19:28:48 <PublicServer> <Gleeb> I didn't think people would make the loops that big :P 19:28:57 <PublicServer> <Razaekel> it's always fun 19:28:58 <PublicServer> <planetm4ker> loops? 19:29:01 <PublicServer> <TheDancinZerg> at the spokes 19:29:06 <PublicServer> <Gleeb> At the spoke tips. 19:29:08 <PublicServer> <planetm4ker> ah, those 19:29:15 <PublicServer> <TheDancinZerg> but the larger loops allows more room for SLHs 19:29:22 <PublicServer> <Gleeb> Yup :3 19:29:28 <PublicServer> <TheDancinZerg> makes things easier 19:29:29 <PublicServer> <planetm4ker> why do we have a ML which goes straight N-S 19:29:32 <PublicServer> <planetm4ker> ? 19:29:47 <PublicServer> <Razaekel> dunno 19:29:51 <PublicServer> <TheDancinZerg> we have 2 MLs that go N-S, dont we? 19:29:55 <PublicServer> <Razaekel> no 19:29:56 <PublicServer> <FiCE> just cut it off in the middle 19:29:58 <PublicServer> <Razaekel> go read the plan 19:30:03 <PublicServer> <Gleeb> Because no-one has grafter the hub to it, yet. 19:30:06 <PublicServer> <FiCE> it isn't meant to be N-S 19:30:18 <PublicServer> <FiCE> i just used it as a ruler 19:30:26 <PublicServer> <TheDancinZerg> ah 19:30:42 <PublicServer> <planetm4ker> ah ok 19:31:21 <PublicServer> <planetm4ker> Razaekel: you proposed the alternative depot layout between station parts? 19:31:26 <PublicServer> <planetm4ker> care to move it? 19:31:29 <PublicServer> <Razaekel> uglib did 19:31:33 <PublicServer> <planetm4ker> oh 19:31:41 <PublicServer> <Razaekel> but the idea can be saved 19:31:57 <PublicServer> <planetm4ker> I need the space for a statio entry :) 19:32:02 <PublicServer> <Razaekel> you got it 19:32:19 <PublicServer> *** tneo joined the game 19:32:19 <PublicServer> <planetm4ker> no no 19:32:26 <PublicServer> <Gleeb> No? :| 19:32:32 <PublicServer> * Gleeb is told off :P 19:32:35 <PublicServer> <planetm4ker> I want to build it differently :) 19:32:41 <PublicServer> <planetm4ker> this one. 19:32:48 <PublicServer> <planetm4ker> there are 3 others left here :) 19:32:51 <PublicServer> <Gleeb> Oh, k. I'll watch :P I suck this whole 'building' thing. 19:32:58 <PublicServer> <planetm4ker> so everyone can have a go at a station entry or exit :) 19:33:07 <PublicServer> <planetm4ker> I'm not going to build it all, I guess :) 19:35:26 <PublicServer> <TheDancinZerg> so each track has 7 to choose from correct? 19:35:32 <PublicServer> <Razaekel> yea 19:35:36 <PublicServer> <planetm4ker> well. yes 19:35:46 <PublicServer> <planetm4ker> though you could make two tracks choose of all 14 :) 19:36:02 <PublicServer> <TheDancinZerg> 7 19:36:09 <PublicServer> <TheDancinZerg> true 19:36:23 <PublicServer> <tneo> Narwood needs to be grown 19:36:39 <PublicServer> <Gleeb> Why? 19:37:01 <PublicServer> <tneo> to accept food 19:37:04 <PublicServer> <TheDancinZerg> narwood needs more cowbell 19:37:13 <PublicServer> <Gleeb> It doesn't need to accept food. 19:38:10 <PublicServer> <tneo> then what do you mean with "to food 19:38:17 <PublicServer> <planetm4ker> food factory 19:38:30 <PublicServer> <Razaekel> food processing plant* 19:38:43 <PublicServer> <tneo> and doesn't that need to build in proximity of a town over 400 ppl ? 19:38:53 <PublicServer> <Razaekel> basically, all the primaries are transferred to the central station 19:38:53 <PublicServer> <planetm4ker> hm... dunno? 19:38:57 <PublicServer> <Razaekel> no 19:39:03 <PublicServer> <planetm4ker> I don't think as it's default industries 19:39:16 <PublicServer> *** FiCE has left the game (connection lost) 19:39:23 <FiCE> !password 19:39:23 <PublicServer> FiCE: heeled 19:39:24 <PublicServer> <Razaekel> then the primaries are trasnferred from the central station to the spokes for processing 19:39:40 <PublicServer> *** FiCE joined the game 19:39:40 <PublicServer> <Razaekel> then the secondaries are trasnferred back to the central station 19:39:50 <PublicServer> <Razaekel> then it's all dumped at town drop 19:39:58 <PublicServer> <tneo> even default industries have requirements 19:40:49 <PublicServer> <uliko> What is the train max speed? 19:41:45 <PublicServer> <TheDancinZerg> nice, fuel cell train 19:42:41 *** Godde has joined #openttdcoop 19:43:01 <Godde> !players 19:43:02 <PublicServer> Godde: Client 204 (Orange) is planetm4ker, in company 1 (Desert Logistics) 19:43:02 <PublicServer> Godde: Client 219 (Orange) is mensi, in company 1 (Desert Logistics) 19:43:02 <PublicServer> Godde: Client 220 (Orange) is tneo, in company 1 (Desert Logistics) 19:43:02 <PublicServer> Godde: Client 206 (Orange) is mitooo, in company 1 (Desert Logistics) 19:43:02 <PublicServer> Godde: Client 192 (Orange) is Thijs, in company 1 (Desert Logistics) 19:43:04 <PublicServer> Godde: Client 209 (Orange) is uliko, in company 1 (Desert Logistics) 19:43:04 <PublicServer> Godde: Client 222 (Orange) is FiCE, in company 1 (Desert Logistics) 19:43:06 <PublicServer> Godde: Client 212 (Orange) is Gleeb, in company 1 (Desert Logistics) 19:43:06 <PublicServer> Godde: Client 214 (Orange) is TheDancinZerg, in company 1 (Desert Logistics) 19:43:08 <Godde> !password 19:43:08 <PublicServer> Godde: Client 216 (Orange) is comradevik, in company 1 (Desert Logistics) 19:43:08 <PublicServer> Godde: Client 217 (Orange) is Razaekel, in company 1 (Desert Logistics) 19:43:08 <Godde> wow 19:43:10 <PublicServer> Godde: casket 19:43:37 <PublicServer> *** Godde joined the game 19:45:01 <PublicServer> <Godde> do pbs really give that much penalty? 19:45:18 <PublicServer> <planetm4ker> 1500 19:45:22 <PublicServer> <planetm4ker> a station is 1000 19:45:26 <PublicServer> <planetm4ker> a road 300 19:45:28 <PublicServer> <Godde> wow 19:45:55 <PublicServer> <Godde> someone told me u guys changed station penalty to 3k...? 19:46:05 <PublicServer> <Godde> or was that for a specific PZ game? 19:46:23 <PublicServer> <Gleeb> ... 19:46:23 <PublicServer> <planetm4ker> we don't usually 19:46:34 <PublicServer> <planetm4ker> uhm? 19:46:35 <PublicServer> <Gleeb> What caused that? 19:46:44 <PublicServer> <planetm4ker> who's messing with the MM? 19:46:49 <PublicServer> <Razaekel> me 19:46:53 <PublicServer> <Razaekel> big oops :-( 19:47:06 <PublicServer> <tneo> if you need so many penalties why not use pre-signals? 19:47:11 <PublicServer> <planetm4ker> why not build plan? 19:47:23 <Godde> yay, i got 2 votes! ;D 19:47:39 <PublicServer> <planetm4ker> tneo: then I'd need a psb entry. 19:47:40 <PublicServer> <FiCE> i moved a few MM things 19:47:42 <PublicServer> <Gleeb> Who's working near !please move this 19:47:42 <PublicServer> <planetm4ker> that's more effort 19:47:54 <PublicServer> <Gleeb> I dunno. 19:47:54 <PublicServer> <planetm4ker> but same result 19:48:08 <PublicServer> <tneo> psb? 19:48:16 <PublicServer> <planetm4ker> progman style 19:48:19 <PublicServer> <planetm4ker> pre-signal bypass 19:49:00 <PublicServer> <planetm4ker> basically that is what I have built. but w/o pre-signals 19:49:16 <PublicServer> <TheDancinZerg> so, are all the lanes in that station treated the same by yapf planetm4ker? 19:49:19 <PublicServer> <tneo> Gleeb: any thoughts on where to build food station? 19:49:33 <mensi> Gleeb, it was me btw ;) 19:49:38 <PublicServer> <Gleeb> ? 19:50:54 <PublicServer> <Gleeb> Rage 19:51:24 <PublicServer> <planetm4ker> who built the exit at !signals? 19:51:37 <mensi> planetmaker, I stopped 19:51:41 <PublicServer> <planetm4ker> why? 19:51:42 <mensi> gleeb was interrupting ;) 19:52:04 <PublicServer> <planetm4ker> wll. only the entry tracks.... 19:52:12 <PublicServer> <planetm4ker> shouldn't hurt your signals there, should it? 19:52:32 <PublicServer> <planetm4ker> oh, and please label your work with your name 19:53:47 <PublicServer> <planetm4ker> who built the entry at !single ML bridge? 19:53:56 <PublicServer> <uliko> i did, thinking how to fix it 19:54:13 <PublicServer> <planetm4ker> this way? 19:54:23 <PublicServer> <uliko> works i guess 19:54:33 <PublicServer> <planetm4ker> I leave you the signals :D 19:55:26 <PublicServer> <Godde> anything i can help wth? 19:55:30 <PublicServer> <Godde> btw 19:55:32 <PublicServer> <planetm4ker> everything :) 19:55:33 <PublicServer> <Godde> another crash at MM 19:55:36 <PublicServer> <Razaekel> meh 19:55:38 <PublicServer> <Gleeb> Who keep blowing up trains!? 19:55:41 <PublicServer> <planetm4ker> :( 19:55:49 <PublicServer> <Razaekel> *looks sheepish* 19:55:53 <PublicServer> <TheDancinZerg> i blame the PBS signals 19:55:59 <PublicServer> <planetm4ker> Razaekel: please let the moneymaker do what it shall do: monay 19:56:14 <PublicServer> <Gleeb> PBS signals prevent crashes. 19:56:29 <PublicServer> <planetm4ker> people who mess with signals make crashes 19:57:06 <PublicServer> <tneo> what on other side? 19:57:12 <PublicServer> <tneo> I asked 19:57:13 <PublicServer> <Gleeb> Thanks for waiting, !signals dude. 19:57:21 <PublicServer> <FiCE> sorry I was confused :) 19:57:23 <PublicServer> <FiCE> ignore that 19:57:26 <PublicServer> <TheDancinZerg> i hate trees 19:57:41 <PublicServer> <Godde> make them transparent? 19:57:58 <PublicServer> <Godde> i love seeing small sidelines in tree covered mountains, but i hate building in trees xD 19:58:14 <PublicServer> <TheDancinZerg> destroy the trees 19:58:17 <PublicServer> <TheDancinZerg> build the route 19:58:21 <PublicServer> <TheDancinZerg> build the trees 19:58:29 <PublicServer> <Godde> ^^ 20:00:19 <PublicServer> <Godde> who is building the entrance to the north? 20:00:30 <PublicServer> <Gleeb> Me. Do you have a suggestion? 20:01:08 <PublicServer> <TheDancinZerg> god i feel so nasty for cutting into this mountain 20:01:21 <PublicServer> <planetm4ker> then don't do it :) 20:01:32 <PublicServer> <TheDancinZerg> but i need the space! 20:01:43 <PublicServer> <planetm4ker> there's always a way around 20:02:13 <PublicServer> <planetm4ker> you're at the West exit of the central hub? 20:02:16 <PublicServer> <Gleeb> That doesn't make sense, godde. 20:02:23 <PublicServer> <TheDancinZerg> yeah 20:02:32 <PublicServer> <planetm4ker> well. it's not that bad. 20:02:33 <PublicServer> <TheDancinZerg> thinking 20:02:34 <PublicServer> <Godde> several trains can enter at once 20:02:42 <PublicServer> <planetm4ker> but you could build a level higher and not cut :) 20:02:45 <PublicServer> <Gleeb> Oh, I see. 20:02:51 <PublicServer> <planetm4ker> but I guess I'll have a similar problem now 20:03:00 <PublicServer> <planetm4ker> don't worry :) 20:03:04 <PublicServer> <TheDancinZerg> but then i will slow trains down 20:03:06 <PublicServer> <Gleeb> Maybe I'll change it to PBS. 20:03:13 <PublicServer> <Godde> gleeb: makes more sense if its longer, that size isjust waste of space 20:03:14 <PublicServer> <planetm4ker> TheDancinZerg: not much. 20:03:26 <PublicServer> <planetm4ker> realistic acc is fine with slopes, if you have good engines 20:03:37 <PublicServer> <TheDancinZerg> yeah 20:03:43 <PublicServer> <TheDancinZerg> i keep forgetting that 20:03:47 <PublicServer> <TheDancinZerg> well 20:03:57 <PublicServer> <TheDancinZerg> i dont work with good engines too often XD 20:06:09 <PublicServer> <Godde> gleeb - !entry suggestion 20:06:13 <PublicServer> <Gleeb> Dave's Rear Entry is done. PBS 20:07:00 <PublicServer> <Gleeb> I see what you're suggesting, godde. I've used PBS instead :) 20:07:04 <mensi> hmm what exactly is tneo building? 20:07:09 <PublicServer> <Godde> do as u wish, ur entry :) 20:09:02 <PublicServer> <TheDancinZerg> do i have an odd number of platforms? 20:09:14 <PublicServer> <TheDancinZerg> nope 20:09:53 <PublicServer> <tneo> the food processing station 20:09:59 <PublicServer> <Godde> do we connect stations directly to the ML, or through strange SLs? 20:10:22 <PublicServer> <Razaekel> ok i'm done ruining the MM 20:10:23 <PublicServer> <Razaekel> :-P 20:10:31 <PublicServer> *** Combuster joined the game 20:12:10 <Booth> !password 20:12:10 <PublicServer> Booth: sauced 20:12:10 <PublicServer> <uliko> pm, you're working with 15 paltforms 20:12:29 <PublicServer> <planetm4ker> uliko: I know 20:12:29 <PublicServer> *** Chris Booth joined the game 20:12:37 <PublicServer> <planetm4ker> but two are not usable :) 20:13:15 <PublicServer> <TheDancinZerg> that means you have 13 platforms... which is prime 20:13:18 <PublicServer> *** Kolo joined the game 20:13:19 <PublicServer> <TheDancinZerg> oh goody! 20:13:22 <PublicServer> <planetm4ker> darn 20:13:27 <PublicServer> <planetm4ker> yes 20:14:36 <Godde> meh, i'll go practice my dvorak xD 20:14:48 <PublicServer> <Combuster> Shall I start with the factory station? 20:15:04 <PublicServer> <tneo> hehe mark did set a trend ;) 20:15:17 <Godde> i dont really mind, seems easier :) 20:15:28 <PublicServer> <Combuster> dvorak? 20:15:31 <Godde> and im using time at my computer for something useful for once 20:15:58 <tneo> keyboard layout combuster 20:16:12 <PublicServer> <uliko> the better one ;) 20:16:25 <PublicServer> <Combuster> I use dutch keyboard layout 20:16:28 <PublicServer> <Chris Booth> the fastest keyboard layout 20:16:29 <tneo> hehehe 20:16:37 <PublicServer> <Chris Booth> qwertz? 20:16:50 <tneo> that is qwerty 20:17:03 <PublicServer> <Combuster> dutch is still qwerty 20:17:07 <PublicServer> <Gleeb> I use butterfiles to flip bits in memory. 20:17:11 <PublicServer> <Chris Booth> ooh same as UK 20:17:20 <mensi> what are you guys doing at your PCs that you need a faster layout for? ;) 20:17:22 <PublicServer> <Combuster> just a bit more fun stuff 20:17:28 <PublicServer> <TheDancinZerg> gleeb, do you read XKCD? 20:17:29 <PublicServer> <Chris Booth> thought it my be QWERTZ as france and germany use QWERTZ 20:17:59 <tneo> it is also better in preventing RSI 20:18:13 <PublicServer> <Gleeb> Zerg: Maybe. 20:18:28 <PublicServer> <Combuster> dutch layout lets me type all characters without messing with magic quotes 20:18:50 <PublicServer> <Combuster> like US keyb: Ï love this layout" 20:19:10 <tneo> magic quote? 20:19:11 <PublicServer> <Combuster> «(o.o«) 20:19:11 <PublicServer> * Gleeb hugs his Alt GR key. 20:19:21 <PublicServer> * Combuster does the same 20:19:36 <PublicServer> <Combuster> ô.ô 20:19:46 <PublicServer> <Combuster> oh well, enough showoff 20:20:01 <PublicServer> <uliko> Any of you dvorak users found a semi-decently working "programming" layout? 20:20:09 <PublicServer> <Chris Booth> i can see a few load issues with this network 20:20:13 <PublicServer> <uliko> that moves {}[];"?& and such to more convenient locations 20:20:19 <PublicServer> <Chris Booth> with the good side of things 20:20:23 <tneo> http://learn.dvorak.nl/?lesson=3 20:20:29 <tneo> http://learn.dvorak.nl/ 20:20:57 <PublicServer> <TheDancinZerg> dvorak isnt prooven to be any faster than qwerty 20:20:59 <tneo> uliko, they are where they are supposed to be :) 20:21:14 <tneo> it is TheDancinZerg :) 20:21:23 <tneo> fastest typist on the planet uses dvorak 20:21:27 <PublicServer> <Combuster> shift-2,8,9, AltGR-8-9, Extra button left of Z 20:21:32 <PublicServer> <Combuster> on my kb 20:21:33 <tneo> increase of speed by 50 to 100% 20:22:09 <PublicServer> <TheDancinZerg> train 4 is going crazy 20:22:16 *** Strixer has joined #openttdcoop 20:22:21 <PublicServer> <Combuster> anyway, end-of-spoke stations? 20:22:42 <PublicServer> <Combuster> drop-convert-pickup style as well? 20:22:43 <Strixer> !password 20:22:43 <PublicServer> Strixer: sauced 20:22:56 <PublicServer> <uliko> suppossed to be maybe tneo but i still find it awkard to type them 20:22:59 <PublicServer> *** Strix joined the game 20:23:18 <PublicServer> <Combuster> You always need to get used to a new layout :) 20:23:48 <PublicServer> <tneo> you'll get used to it fast enough :S) 20:23:51 <PublicServer> <uliko> you guys are missing my question :P 20:24:03 <PublicServer> <Combuster> as well as mine... 20:24:08 <PublicServer> <uliko> i already do use dvorak and have for some time but {}[] and such are annoying to push in the default position 20:24:23 <PublicServer> <Gleeb> PSB? 20:24:48 <Godde> Path Signal Based? 20:24:51 <PublicServer> <uliko> pre-signal bypass 20:24:54 <PublicServer> <Combuster> presignal bypass 20:24:57 <Godde> ;D 20:24:59 <uliko> http://aoeu.info/s/dvorak/images/svorak-A5.png 20:25:08 <tneo> I hardly use those :) 20:25:15 <uliko> that's the layout i use right now but it has severe compability issues with lots of applications 20:25:39 <tneo> svorak is different 20:25:54 <PublicServer> <uliko> a bit but nothing major 20:26:45 <tneo> {}[] are on dvorak better placed 20:27:30 <PublicServer> <Combuster> Anyway, about drop station layout, WHAT? 20:28:10 <PublicServer> <Combuster> the plan's not so obvious about that :( 20:28:35 <uliko> they're still far away enough that you have to move the entire hand which is what i want to try avoiding 20:28:51 <PublicServer> <TheDancinZerg> awesome 20:28:59 <PublicServer> <tneo> I don't think refitting Combuster 20:29:00 <PublicServer> <TheDancinZerg> my exit is finally done, now i need to signal it 20:29:40 <PublicServer> <Chris Booth> now the PSB demo is working 20:30:29 <PublicServer> <Strix> Is there anything I can help with? 20:30:29 <PublicServer> <uliko> the trains stop because the locomotive doesnt clear the exit signal which it would do in a "real world" situation 20:30:39 <PublicServer> <FiCE> plenty :) 20:30:48 <PublicServer> <FiCE> need a town drop 20:30:52 <PublicServer> <FiCE> and factory drop 20:31:15 <PublicServer> <FiCE> what are we doing to connect industries S/N of the hub? 20:31:29 <PublicServer> <FiCE> ie. not connected to spokes 20:31:30 <PublicServer> <Godde> you mean W/E? 20:31:34 <PublicServer> <FiCE> yeah sorry 20:31:35 <PublicServer> <Strix> I am new to ttd coop but I will do my best with factory drop 20:31:54 <PublicServer> *** tneo has left the game (leaving) 20:31:54 <PublicServer> *** tneo has left the game (connection lost) 20:32:35 <PublicServer> <Gleeb> Combuster, why have you put the factory in the ML? 20:32:45 <PublicServer> <Gleeb> Oil * 20:32:57 <PublicServer> <Combuster> Because I asked and nobody answered? 20:33:01 <PublicServer> <Gleeb> Oh, haha. 20:33:13 <PublicServer> <Gleeb> I was eating dinner, can't blame me :P 20:33:21 <PublicServer> <FiCE> :p 20:33:24 <PublicServer> <Combuster> It read "oil drop here" over the ML 20:33:25 <PublicServer> *** mitooo has left the game (leaving) 20:33:25 <PublicServer> *** mitooo has left the game (connection lost) 20:33:32 <PublicServer> <FiCE> yeah I put that sign there 20:33:33 <PublicServer> <Combuster> But please explain your plan 20:33:46 <PublicServer> <FiCE> but didn't mean right on top of the ML :) 20:33:49 <PublicServer> <Gleeb> It was the furthest point on the spoke. 20:33:54 <PublicServer> <FiCE> just somewhere around the sign ;) 20:34:09 <PublicServer> <FiCE> would be best to keep ML clear 20:34:15 <PublicServer> <TheDancinZerg> yay my exit is done! 20:34:19 <PublicServer> <Gleeb> Combuster, It's just that putting the station in-line with a Main Line is a 'bad idea' 20:34:19 <PublicServer> <FiCE> as some trains are picking up in that spoke 20:34:30 *** mixrin has quit IRC 20:34:32 <PublicServer> <FiCE> nah its ok if it was an oil drop only 20:34:35 <PublicServer> <Gleeb> You don't have to delete it all :| 20:34:40 <PublicServer> <FiCE> but we're also picking up in that spoke :) 20:35:00 <PublicServer> <Chris Booth> now PSB jams 20:35:06 <PublicServer> <Chris Booth> thats why i never use it 20:35:37 <PublicServer> <Gleeb> haha 20:35:42 <PublicServer> <planetm4ker> please stop making crashes! 20:35:54 <PublicServer> <uliko> psb relies on there always being a green exit 20:35:58 <PublicServer> <Godde> i have yet to see it jam in a "real life" situation 20:36:02 <PublicServer> <Gleeb> ffs 20:36:04 *** mixrin has joined #openttdcoop 20:36:08 <PublicServer> <Chris Booth> fireworks 20:36:19 <PublicServer> <planetm4ker> hmpf! 20:36:30 <PublicServer> <Combuster> bad, bad, bad :( 20:36:33 <PublicServer> <Chris Booth> lol 20:36:37 <PublicServer> <Chris Booth> my bad 20:36:40 <PublicServer> <Gleeb> It's a good thing we don't have ratings to ruin yet. 20:36:49 <PublicServer> <planetm4ker> shall I go and look who did that? Or will you behave who did that? 20:37:02 <PublicServer> <Gleeb> It wasn't me. 20:37:02 <PublicServer> <Chris Booth> it was me 20:37:09 <PublicServer> <planetm4ker> :( 20:37:13 <PublicServer> <Chris Booth> it jamed 20:37:13 <PublicServer> <Gleeb> I learn my lesson a few games ago :P 20:37:24 <PublicServer> <Chris Booth> what did you do gleeb? 20:37:43 <PublicServer> <planetm4ker> Chris Booth: and when you encounter a traffic jam you hit full throttle to pull through?! 20:37:50 <PublicServer> <FiCE> lol 20:37:53 <PublicServer> <Gleeb> I made a few crashes right next to a station. 4 times. 20:38:08 <PublicServer> <Gleeb> NO MORE 20:38:11 <PublicServer> <Chris Booth> yeah if i am on my kawaski ninja 20:38:14 <mensi> planetmaker, if you go fast enough, there's a probability you will tunnel straigth through the jam! ;) 20:38:23 <PublicServer> <planetm4ker> hehe :) 20:38:28 <PublicServer> <TheDancinZerg> what crashes are you guys talking about? 20:38:33 <PublicServer> <Godde> who is building at grunninghead forest? 20:38:39 <PublicServer> <Chris Booth> my train crashes 20:38:40 <PublicServer> <planetm4ker> mensi: it's even with low speed possible :P 20:39:03 <PublicServer> <Chris Booth> just get a motorbike then trafic james dont happen 20:39:05 <mensi> yeah but I wouldn't risk it at low speeds as it hurts more 20:39:15 <PublicServer> <planetm4ker> :) 20:41:04 <PublicServer> <planetm4ker> Let me rename the station in town which I actually 20:41:09 <PublicServer> <planetm4ker> placed there already :) 20:41:20 <PublicServer> <planetm4ker> long long time ago :) 20:42:40 <PublicServer> *** Razaekel has left the game (leaving) 20:42:40 <PublicServer> *** Razaekel has left the game (connection lost) 20:43:09 <PublicServer> <TheDancinZerg> i like my exit, its different XD 20:43:46 <PublicServer> *** Godde has left the game (leaving) 20:43:46 <PublicServer> *** Godde has left the game (connection lost) 20:43:57 <PublicServer> <Chris Booth> PM i put the PSB demo back 20:44:08 <PublicServer> <planetm4ker> oh, why was the station entry destroyed again? 20:44:26 <PublicServer> <TheDancinZerg> where is the PBS demo/ 20:44:27 <PublicServer> <TheDancinZerg> ? 20:44:37 <PublicServer> <Chris Booth> in the map center 20:44:42 <PublicServer> <planetm4ker> TheDancinZerg: PSB ! = PBS :) 20:44:47 <PublicServer> *** Kolo has left the game (leaving) 20:44:47 <PublicServer> *** Kolo has left the game (connection lost) 20:44:47 <PublicServer> <Chris Booth> left of teh main transfer station 20:45:09 <PublicServer> <TheDancinZerg> whats PSB then? 20:45:17 <PublicServer> <Combuster> Presignal bypass 20:45:45 *** Kolo has quit IRC 20:47:07 <PublicServer> <planetm4ker> I like central hub :) 20:47:15 <PublicServer> <TheDancinZerg> its huge 20:47:22 <PublicServer> <planetm4ker> indeed :) 20:47:30 <PublicServer> <planetm4ker> well... it's special 20:47:34 <PublicServer> <Chris Booth> i like my definition os PSB 20:48:37 <PublicServer> *** comradevik has left the game (leaving) 20:48:37 <PublicServer> *** comradevik has left the game (connection lost) 20:48:50 <PublicServer> <Gleeb> Please don't. 20:48:54 <PublicServer> <Gleeb> I'm figuring it out. 20:48:55 <PublicServer> <Chris Booth> why :'( 20:49:02 <PublicServer> <Gleeb> I need to learn :P 20:49:07 <PublicServer> <Chris Booth> ok 20:50:29 <Godde> !password 20:50:29 <PublicServer> Godde: daises 20:50:37 <PublicServer> *** Godde joined the game 20:51:11 <PublicServer> <planetm4ker> shit 20:51:28 <PublicServer> <uliko> ? 20:51:37 <PublicServer> <TheDancinZerg> ? 20:51:39 <PublicServer> <planetm4ker> built wrong station 20:51:48 <PublicServer> <planetm4ker> and now authority doesn't allow correct one 20:52:01 <Razaekel> want me to bribe? 20:52:06 <PublicServer> <Gleeb> No bribing 20:52:11 <PublicServer> <Gleeb> Trees are cheaper 20:52:20 <PublicServer> <Gleeb> :P 20:52:42 <PublicServer> <Chris Booth> buses and stations are teh cheapest option 20:52:47 <PublicServer> <Chris Booth> as they pay for them selves 20:52:51 <PublicServer> <planetm4ker> yeah. I did it once. That's why I sweared 20:53:40 <Razaekel> lol, they caught you 20:53:50 <PublicServer> <planetm4ker> they didn't. 20:53:53 <PublicServer> <planetm4ker> I didn't bribe 20:53:58 <PublicServer> <Gleeb> No they didn't. 20:54:20 <PublicServer> <FiCE> 1/16 chance :) 20:54:47 <PublicServer> <Chris Booth> i always get caught 20:54:56 <PublicServer> <Gleeb> Just just make trees :3 20:55:02 <PublicServer> <Gleeb> I just* 20:55:10 <PublicServer> <Chris Booth> but then you get 100% coverage of teh map 20:55:34 <PublicServer> <Gleeb> Do bulldoze trees. 20:55:43 <PublicServer> <Gleeb> Rating can't go below appaling. 20:55:49 <PublicServer> <Chris Booth> iu swear this map was meant to have a ttt game on it 20:55:57 <PublicServer> <planetm4ker> Combuster: orders make it desirable to have trains drop oil, refit and take goods. 20:55:58 <PublicServer> <Chris Booth> thats why i made it so small 20:56:02 <PublicServer> <Gleeb> That's why I suggested TTT/TL5 20:56:11 <PublicServer> <TheDancinZerg> do we even need BBHs for this game? 20:56:21 <Razaekel> TTT? 20:56:26 <PublicServer> <Gleeb> Zerg: Few 20:56:29 <Booth> @ttt 20:56:35 <Booth> define: ttt 20:56:37 <PublicServer> <Gleeb> Raz :- TL2/TL3 20:56:37 <PublicServer> <planetm4ker> TheDancinZerg: not really 20:56:51 <PublicServer> <planetm4ker> the central station is the BBH so to speak 20:56:55 <PublicServer> <TheDancinZerg> and any SLHs we have will be 1 way 20:57:04 <PublicServer> <planetm4ker> one-way? 20:57:10 <PublicServer> <TheDancinZerg> the rings 20:57:14 <PublicServer> <TheDancinZerg> are 1 way 20:57:19 <PublicServer> <planetm4ker> ah 20:57:20 <Razaekel> Two tile trains? 20:57:30 <PublicServer> <TheDancinZerg> 3 and 5 20:59:00 <PublicServer> <TheDancinZerg> what does the station protection engine do? keep it from being buldozed? 20:59:07 <PublicServer> <planetm4ker> yes 20:59:14 <PublicServer> <TheDancinZerg> ah nifty 20:59:22 <PublicServer> <Gleeb> <3 Dave The Station Protection Engine. 20:59:23 <PublicServer> <planetm4ker> I added it so that I cannot delete the entire station 20:59:32 <PublicServer> <planetm4ker> when I was building it, removing pieces and stuff 21:00:26 <PublicServer> <Combuster> There, refinery done 21:00:43 <PublicServer> <planetm4ker> hm... Combuster? 21:00:50 <PublicServer> <planetm4ker> can trains unload, refit and load there? 21:01:03 <PublicServer> <Combuster> ...?! 21:01:13 <PublicServer> <planetm4ker> hm... they can only at central. that's sad 21:01:26 <combuster> hmm missed your previous remark 21:01:43 <PublicServer> <planetm4ker> Combuster: then orders can be: get oil from central and bring back goods to central 21:01:48 <PublicServer> <planetm4ker> proper wagons do exist 21:02:01 <PublicServer> <planetm4ker> same actually for food 21:02:12 <PublicServer> <uliko> you want spoke stations to refit aswell? 21:02:13 <PublicServer> <FiCE> and factory heh 21:02:16 <combuster> pm: <tneo> I don't think refitting Combuster 21:02:28 <PublicServer> <planetm4ker> and at central they either continue to bring food to town drop or pickup water after another refit 21:02:40 <PublicServer> <planetm4ker> uliko: would make sense :) at least partially. 21:02:40 <PublicServer> <Combuster> but I'll fix it... AGAIN 21:02:43 <PublicServer> <planetm4ker> not sure 21:02:52 <PublicServer> <planetm4ker> well. leave it for now then :) 21:02:56 <PublicServer> <planetm4ker> but might be interesting 21:03:10 <PublicServer> <uliko> dont see how it should work though 21:03:11 <mitooo> !password 21:03:12 <PublicServer> mitooo: graced 21:03:26 <PublicServer> *** mitooo joined the game 21:03:54 <PublicServer> <Combuster> drop-refit-pickup's done quickly enough :) 21:04:36 <PublicServer> <planetm4ker> central hub: get oil -> ref: drop oil -> refit -> get goods -> central hub: drive through -> town: drop goods -> central hub: refit -> central hub: pickup oil 21:04:59 <PublicServer> <uliko> that works i guess 21:05:21 <PublicServer> <planetm4ker> I'm sure orders will be hell, though :) 21:05:32 <PublicServer> <uliko> you only have to do them once :P 21:05:41 <PublicServer> <planetm4ker> one could do there a very nice complex set of conditional orders :) 21:05:45 <Razaekel> you cant drive from the refinery to the town, tho 21:05:46 <Razaekel> irrc 21:05:53 <Razaekel> or was it factory and FPP 21:05:55 <Razaekel> hmm 21:06:04 <PublicServer> <uliko> you could drop the goods at central though 21:06:07 <PublicServer> <planetm4ker> that's why I said: drive through hub ;) 21:06:20 <PublicServer> <planetm4ker> uliko: but goods have to go to town anyway... 21:06:24 <PublicServer> <uliko> actually, no, i dont see it working 21:06:28 <PublicServer> *** mitooo has joined company #1 21:06:29 <PublicServer> <Gleeb> I think I have a name for the station :D 21:06:34 <PublicServer> <uliko> say you send a full train from hub to factory drop 21:06:35 <Razaekel> you'd need some trains for taking the goods from the factory and FPP to the town 21:06:47 <PublicServer> <uliko> nvm 21:06:48 <PublicServer> <planetm4ker> you only need additional goods pickup for the goods transfered from the South 21:06:51 <PublicServer> <uliko> forgot about no full load 21:06:55 <PublicServer> <Gleeb> I hereby proclaim the hub to be of the type "Double Double Double RoRo Hub" 21:06:58 *** comradevik has quit IRC 21:07:20 <PublicServer> <uliko> time to redo factory drop then :P 21:07:25 <PublicServer> <TheDancinZerg> aka the mouthful? 21:07:38 <PublicServer> <planetm4ker> hm... who re-did the central part of the hub station ? 21:07:38 <PublicServer> <Gleeb> Haha 21:07:47 <PublicServer> <planetm4ker> please do it completely and add signals! 21:07:57 <PublicServer> <uliko> everything got deleted 21:08:45 <Mark> !password 21:08:45 <PublicServer> Mark: graced 21:08:59 <PublicServer> <Combuster> refinery redone 21:09:06 <PublicServer> *** Mark joined the game 21:09:08 <PublicServer> <Mark> evening 21:09:10 <PublicServer> <planetm4ker> :O 21:09:16 <PublicServer> <planetm4ker> g'evening Mark 21:09:36 <PublicServer> <FiCE> you have two stations... shouldn't it just be 1? 21:09:43 <PublicServer> <Gleeb> Mark: Sorry, no one came to their senses, so my plan won :| 21:09:49 <PublicServer> <Mark> :P 21:09:55 <PublicServer> <Gleeb> FiCE: No. One to drop, one to pick up. 21:09:59 <PublicServer> <planetm4ker> two stations will do for refinery 21:10:02 <PublicServer> <Mark> whats with the depots? 21:10:05 <PublicServer> <FiCE> oh yeah oops you're right :) 21:10:20 <PublicServer> <Gleeb> Mark: So they can Drop, change and pick up at the same station. 21:10:34 <PublicServer> <planetm4ker> refit orders, Mark 21:10:39 <PublicServer> <Mark> ah, refit farm 21:10:42 <PublicServer> <Mark> nice 21:10:45 <PublicServer> <planetm4ker> :) 21:10:47 *** Root49 has quit IRC 21:10:51 <PublicServer> <Gleeb> Also, it's pretty. 21:10:53 <PublicServer> <planetm4ker> I want to see it working at full scale :) 21:10:58 <PublicServer> <uliko> So did you want the spoke stations converted to refittable? 21:10:58 <PublicServer> <Mark> yeah 21:11:08 <PublicServer> <planetm4ker> uliko: hm... why not? :) 21:11:16 <PublicServer> <planetm4ker> town doesn't need to be 21:11:18 <PublicServer> <Mark> i think we'll have some balancing issues later on 21:11:33 <PublicServer> <Chris Booth> i said that 21:11:35 <PublicServer> <Chris Booth> with goods 21:11:39 <PublicServer> <planetm4ker> Mark: we might 21:11:41 <PublicServer> <planetm4ker> I agree 21:11:46 <PublicServer> <Chris Booth> just run empites i suppose 21:11:58 <PublicServer> <planetm4ker> I consider it a test how well it can be balanced using good orders 21:12:04 <PublicServer> <planetm4ker> maybe resorting to conditional ones 21:13:00 <PublicServer> <TheDancinZerg> i like how different the hub entrance and exits are 21:13:21 <PublicServer> <planetm4ker> TheDancinZerg: indeed :) 21:13:27 <PublicServer> <Gleeb> Yeah. It shows all the different playstyles and the experiments :) 21:13:56 <PublicServer> <Chris Booth> the town drop is wrong 21:14:15 <PublicServer> <Chris Booth> so is the food processing prop 21:14:22 <PublicServer> <planetm4ker> Gleeb: actually... I think your entry will have problems for full station / tracks 21:14:26 <PublicServer> <Chris Booth> and factory drop 21:14:32 <PublicServer> <TheDancinZerg> mine? 21:14:41 <PublicServer> <TheDancinZerg> oh nvm 21:14:52 <PublicServer> <planetm4ker> Chris Booth: what's wrong with town? 21:15:06 <PublicServer> <Chris Booth> they dont refit 21:15:13 <PublicServer> <Combuster> Refit to what? 21:15:13 <PublicServer> <planetm4ker> they don't need it there 21:15:16 <PublicServer> <uliko> We're working on that 21:15:25 <PublicServer> <Chris Booth> ooh town is ok 21:15:40 <PublicServer> <Chris Booth> but factory and food are wrong 21:17:12 <PublicServer> <planetm4ker> you may have noticed, Chris Booth, that we just now found out that it might be a fun idea 21:17:19 <PublicServer> <planetm4ker> to have them with refit option, too... 21:17:30 <PublicServer> <Chris Booth> ok 21:17:58 <PublicServer> <Gleeb> Don't blame me. Blame the 11 nutters who voted for my plan :P 21:18:12 <PublicServer> <planetm4ker> I don't blame anyone :) 21:18:21 <PublicServer> <planetm4ker> why should I? 21:18:27 <PublicServer> <Gleeb> No O:) 21:18:33 <PublicServer> <TheDancinZerg> "its not MY fault im president, I didn't vote for me" 21:18:38 <PublicServer> <planetm4ker> I could aswell myself - for not stating that earlier :) 21:18:45 <PublicServer> <Gleeb> TheDancinZerg: Exactly :) 21:19:16 <PublicServer> <TheDancinZerg> im updating my exit 21:19:26 <PublicServer> <Strix> My first task here in ottdcoop is done, please someone have a look at town drop and say what I done wrong :-) 21:19:26 <PublicServer> <Gleeb> Combuster: That's awesome work on Refinery :D 21:19:40 <PublicServer> <Combuster> Thanks 21:19:46 <PublicServer> <Combuster> Gotten a bit rusty 21:20:38 <PublicServer> <planetm4ker> Strix: looks alright 21:20:51 <PublicServer> <planetm4ker> though one could probably do w/o the signals in front of the XXX 21:21:04 <PublicServer> <planetm4ker> though... exit: 21:21:16 <PublicServer> <Gleeb> Who did the Factory In @ Hub? 21:21:17 <PublicServer> <planetm4ker> I'd allow each train at least to leave 21:21:25 <PublicServer> <planetm4ker> and only then merge 21:21:38 <PublicServer> <planetm4ker> this way trains will wait needlessly in the station 21:21:44 <PublicServer> <planetm4ker> you have the space 21:21:49 <PublicServer> <uliko> That would be me i guess 21:22:44 <PublicServer> <TheDancinZerg> hmmm 21:22:47 <PublicServer> <TheDancinZerg> what needs doing? 21:23:01 <PublicServer> <planetm4ker> TheDancinZerg: SLHs need building 21:23:09 <PublicServer> <planetm4ker> connecting industries 21:23:43 <PublicServer> <Chris Booth> lets have a vote who sucks more me or godde? 21:24:06 <PublicServer> <TheDancinZerg> thats pretty morbid 21:24:15 <PublicServer> <planetm4ker> you know what sucks? 21:24:21 <PublicServer> <TheDancinZerg> a vacume cleaner? 21:24:21 <PublicServer> <Chris Booth> if you vote for me i will give you cookies 21:24:32 <PublicServer> <Godde> lol 21:24:32 <PublicServer> <planetm4ker> yeah :) 21:24:40 <PublicServer> <planetm4ker> a cookie for TheDancinZerg :) 21:24:40 <PublicServer> <TheDancinZerg> wewt i win! 21:25:02 <PublicServer> <planetm4ker> Chris Booth: why should I assume that Godde sucks? 21:25:09 <PublicServer> <Chris Booth> you know what sucks the most? 21:25:26 <PublicServer> <Chris Booth> you know i suck 21:25:27 <PublicServer> <planetm4ker> yeah, sucker who make a "who sucks most contest". 21:25:44 <PublicServer> <Chris Booth> and why you assume you make and ass out of you and me 21:25:48 <PublicServer> <Gleeb> IT'S DEAD :D 21:25:49 <PublicServer> <TheDancinZerg> a high pressure differential sucks the most 21:26:00 <PublicServer> <Chris Booth> a dyson sucks the most 21:26:15 <PublicServer> <Godde> vacuums suck? 21:26:33 <PublicServer> <Chris Booth> dysons are cylone cleaners 21:26:37 <PublicServer> <Chris Booth> not vacuum cleaners 21:26:54 <PublicServer> <planetm4ker> dp/dt sucks 21:27:01 <PublicServer> <TheDancinZerg> they harness magic and make cyclones in their belly, to clean your carpet 21:27:32 <PublicServer> <TheDancinZerg> dp/dt the derivitive of p with respect to t? 21:27:40 <PublicServer> <planetm4ker> :) 21:27:54 <PublicServer> <planetm4ker> it should rather be grad p 21:27:55 <PublicServer> <TheDancinZerg> gogo levnitz notation 21:28:13 <PublicServer> <TheDancinZerg> grad p? 21:28:16 <PublicServer> <planetm4ker> gradient 21:28:17 <PublicServer> <Chris Booth> no d2x dy2 sucks 21:28:24 <PublicServer> <planetm4ker> dp / dx 21:29:06 <PublicServer> <TheDancinZerg> hmm brb bio 21:30:18 <PublicServer> <Chris Booth> we should make a gaint PBS ring one game 21:30:27 <PublicServer> <Chris Booth> 100% track coverage 21:30:38 <PublicServer> <Gleeb> 100% PBS? 21:30:56 <PublicServer> <Chris Booth> 100% PBS 21:31:05 <PublicServer> <Gleeb> THAT'S CRAZY TALK! 21:31:12 <PublicServer> <Chris Booth> no it isnt 21:31:22 <PublicServer> <Gleeb> Well, no, it isn't. 21:31:25 <PublicServer> <planetm4ker> what would be the gain? 21:31:31 <PublicServer> <Chris Booth> someone in coop sent me a save which they did that 21:32:14 <PublicServer> <planetm4ker> anyway... I'm off for tonight. Good night folks :) 21:32:19 <PublicServer> <Chris Booth> GN PM 21:32:41 <PublicServer> <Chris Booth> i havent been to sleep since 9am friday morning 21:32:45 <PublicServer> *** Mark has left the game (leaving) 21:32:45 <PublicServer> *** Mark has left the game (connection lost) 21:32:57 <PublicServer> *** planetm4ker has left the game (leaving) 21:32:57 <PublicServer> *** planetm4ker has left the game (connection lost) 21:32:58 <PublicServer> <Chris Booth> and now its 10 pm saturday 21:33:06 <PublicServer> <Chris Booth> i think i might be off to bed 21:33:25 <planetmaker> well then have a nice sleep, too :) 21:33:34 <PublicServer> <Chris Booth> i think i will 21:33:52 *** mitooo has quit IRC 21:34:14 <Booth> gn all 21:34:14 *** mitooo has joined #openttdcoop 21:34:16 <PublicServer> <Gleeb> nn 21:34:19 <PublicServer> *** Chris Booth has left the game (leaving) 21:34:19 <PublicServer> *** Chris Booth has left the game (connection lost) 21:34:31 <PublicServer> <Strix> Could some1 please re-create the station town drop, accidentaly erased... 21:34:40 <PublicServer> <Strix> and I have to leave now 21:35:22 <Booth> build it befor you leave 21:35:47 <PublicServer> <Gleeb> DAMN YOU 21:35:50 <PublicServer> <Gleeb> WATER, DIE 21:36:15 *** KenjiE20 is now known as Guest1436 21:36:16 *** KenjiE20 has joined #openttdcoop 21:36:16 *** ChanServ sets mode: +o KenjiE20 21:37:38 <PublicServer> <TheDancinZerg> back 21:38:01 <PublicServer> <Gleeb> wb 21:39:58 *** Guest1436 has quit IRC 21:40:24 *** [1]Booth has joined #openttdcoop 21:41:47 <PublicServer> <Gleeb> Yay, Trees \o/ 21:42:00 <PublicServer> <TheDancinZerg> trying to get rating? 21:42:42 <PublicServer> *** Thijs has left the game (leaving) 21:42:42 <PublicServer> *** Thijs has left the game (connection lost) 21:43:22 <PublicServer> <uliko> do we need seperate stations at factory? 21:43:24 <PublicServer> <TheDancinZerg> where does that road tunnel go? 21:43:35 <PublicServer> <Gleeb> uliko: It would be a good idea. 21:43:48 <PublicServer> <Strix> dont now, it was there before i connected 21:44:12 <PublicServer> <uliko> whoever is placing statiots 21:44:13 <PublicServer> <Gleeb> At "Town Tunnel Exit" sign I places for you <3 21:44:18 <PublicServer> <uliko> use crtl 21:44:51 <PublicServer> <Strix> tunnel into jungle 21:45:00 <PublicServer> <Gleeb> Food processing needs a little work to. I'd do it, but biobreak. 21:45:11 <PublicServer> <Gleeb> Strix: It's so the town can grow. 21:48:27 <PublicServer> <Strix> bye 21:48:32 <PublicServer> *** Strix has left the game (leaving) 21:48:32 <PublicServer> *** Strix has left the game (connection lost) 21:48:32 <PublicServer> <TheDancinZerg> later 21:48:49 *** Strixer has quit IRC 21:50:12 *** ODM has quit IRC 21:50:47 <PublicServer> <uliko> damn it aint gonna fit :P 21:50:55 <PublicServer> <TheDancinZerg> what isnt 21:51:00 <PublicServer> <uliko> factory drop 21:51:29 <PublicServer> <TheDancinZerg> why not? 21:51:51 <PublicServer> <uliko> because there's no space?:P 21:52:27 <PublicServer> <TheDancinZerg> is it the water? 21:52:43 <PublicServer> <uliko> nog 21:52:57 *** Thijs has quit IRC 21:54:05 *** mitooo has quit IRC 21:54:37 <PublicServer> *** mitooo has left the game (leaving) 21:54:37 <PublicServer> *** mitooo has left the game (connection lost) 21:59:02 *** Levi has quit IRC 22:00:58 <PublicServer> <Gleeb> Baaack :) 22:01:03 <Yexo> !password 22:01:03 <PublicServer> Yexo: chided 22:01:14 <PublicServer> *** Yex0 joined the game 22:01:19 <PublicServer> <Yex0> hello everyone 22:01:24 <PublicServer> <TheDancinZerg> ahh, i see, your building it on the other side 22:01:26 <PublicServer> <TheDancinZerg> hey 22:02:32 <PublicServer> *** Combuster has left the game (leaving) 22:02:32 <PublicServer> *** Combuster has left the game (connection lost) 22:02:52 *** combuster has quit IRC 22:03:47 <PublicServer> <uliko> someone move the mm line at factory drop please 22:04:18 <PublicServer> <TheDancinZerg> awkward 22:05:02 <PublicServer> <uliko> Thanks 22:05:10 <PublicServer> <Godde> np :) 22:05:16 <PublicServer> *** Yex0 has left the game (leaving) 22:05:16 <PublicServer> *** Yex0 has left the game (connection lost) 22:05:20 <PublicServer> <Godde> finally did _sometihng_ xD 22:05:26 <PublicServer> <Gleeb> haha 22:05:33 <PublicServer> <Godde> except for making a silly plan 22:05:58 <PublicServer> <Gleeb> Your plan wasn't silly. 22:06:02 <PublicServer> <Godde> ;D 22:06:06 <PublicServer> <Gleeb> I liked it. 22:06:13 <PublicServer> <uliko> plan voting is always one-sided 22:06:18 <PublicServer> <Godde> *bows* i even got two votes! Xd 22:06:28 <PublicServer> <Godde> will try again next time :) 22:06:29 <PublicServer> <uliko> it's always 1 plan with 90% of the votes 22:07:15 <PublicServer> <Gleeb> You've done a lot of useful R&D, godde. That's a learning experience. 22:07:22 <PublicServer> <Godde> :) 22:07:40 <PublicServer> <Godde> started at game ~110 or something - connected like 3 stations + eyecandy... ;D 22:07:44 <PublicServer> <Godde> cant find the game i was in, tho 22:08:07 <PublicServer> <Gleeb> I know which game I started in, lemme find it. 22:08:37 <PublicServer> <TheDancinZerg> hah last time i was in ottd coop was about 3 years ago 22:08:40 *** [com]buster has joined #openttdcoop 22:08:40 *** ChanServ sets mode: +o [com]buster 22:08:52 <PublicServer> <TheDancinZerg> i think 22:09:24 *** Levi has joined #openttdcoop 22:10:16 <PublicServer> <Gleeb> 134, with my first real contribution to 135. 22:11:27 *** [1]Booth has quit IRC 22:11:48 <PublicServer> <TheDancinZerg> hmm i dont know what to do... 22:12:01 <PublicServer> <Gleeb> Zerg, Try splitting Food? 22:12:09 <PublicServer> <Godde> careful! you may have been infected by the Godde-syndrome 22:12:25 <PublicServer> <TheDancinZerg> how does it need to be split 22:13:08 <PublicServer> <TheDancinZerg> pick up on bottem drop on top? 22:13:09 <PublicServer> <Gleeb> It's currently one station. It need to be 2 stations, with Depots in between. Look at FACTORY or REFINERY for examples. 22:13:40 <PublicServer> <uliko> factory finally done 22:13:45 <PublicServer> <Gleeb> Yay :D 22:14:16 <PublicServer> <TheDancinZerg> so it needs to be 16 platforms for each? 22:14:41 <PublicServer> <TheDancinZerg> oh wow thats weird, it alternates 22:14:45 <PublicServer> <Gleeb> Well, no-one seems to have defined anything, but more = better :) 22:14:58 <PublicServer> <Gleeb> Yeah, but it's VERY efficient :3 22:15:55 <PublicServer> <TheDancinZerg> it looks like its evenly split except for on each side its drop pickup drop pickup 22:16:38 <PublicServer> <TheDancinZerg> ohh food 22:16:43 <PublicServer> <TheDancinZerg> i was looking at factory 22:16:49 <PublicServer> <uliko> any train will only go through drop and pickup once 22:17:46 <PublicServer> <TheDancinZerg> should ijust scrap this whole station? 22:17:56 <PublicServer> <Gleeb> If it's easier for you. 22:18:03 <PublicServer> <Gleeb> Also, http://www.rathergood.com/drogba 22:18:04 <PublicServer> <TheDancinZerg> at food processing right? 22:19:40 <PublicServer> <TheDancinZerg> apparently 22:19:43 <PublicServer> <TheDancinZerg> it is a disgrace 22:20:13 <PublicServer> <Gleeb> Food processing isn't too bad, it just needs reworking. 22:20:46 <PublicServer> <TheDancinZerg> i think i need to bulldoze a lot 22:20:57 <PublicServer> <Gleeb> Only half, really. 22:20:58 <PublicServer> <TheDancinZerg> well here we go 22:22:13 *** TinoM| has joined #openttdcoop 22:29:23 <PublicServer> <Gleeb> Zerg, StationWalking can be replaced with holding CTRL as you place a station. Try it. 22:29:38 *** TinoM has quit IRC 22:29:46 <PublicServer> <Gleeb> .... 22:29:49 <PublicServer> <Gleeb> Fuck :| 22:29:50 <PublicServer> <TheDancinZerg> ahh 22:30:02 <PublicServer> <Gleeb> My bad :D 22:30:03 <PublicServer> <Godde> how come nobody told me before? xD 22:30:06 <PublicServer> <Godde> damnit ^^ 22:30:24 <PublicServer> <Godde> station walking has cost me alot of time sometimes :P 22:30:44 <PublicServer> <TheDancinZerg> wow! 22:30:57 <PublicServer> <Gleeb> There you go :D 22:31:15 <PublicServer> <TheDancinZerg> that is coolieo 22:31:35 <PublicServer> <TheDancinZerg> its so hot im too lazy to plug in fan 22:31:38 <PublicServer> <Gleeb> That's been a feature since 0.7 :) 22:31:39 <PublicServer> <TheDancinZerg> ugh i better do it 22:32:01 <PublicServer> <TheDancinZerg> i played this like, 3 years ago, so new features are scarey and new to me 22:32:27 <PublicServer> <Gleeb> Even ones that save you time? :P 22:32:42 <PublicServer> <TheDancinZerg> well i just dont know about them 22:32:53 <PublicServer> <Gleeb> Just try them :P 22:32:56 <PublicServer> <Gleeb> Oh, I see. 22:33:05 <PublicServer> <Gleeb> I always read the changelog :P 22:33:14 <PublicServer> <TheDancinZerg> 3 years of changelog is a lot 22:33:40 *** Suisse[Dodo]` has joined #openttdcoop 22:33:47 *** sulai has joined #openttdcoop 22:33:47 *** Suisse[Dodo]`` has quit IRC 22:39:15 <PublicServer> <Gleeb> Zerg, The CTRL button does a lot of things. To mass-signal a line, place one like you want the rest, hold CTRL, and drag long the tracka little. It will fill the rest itself. 22:40:03 <PublicServer> <uliko> And it can be used to place the same station in seperate places 22:40:13 <PublicServer> <TheDancinZerg> it doesnt do anything for signals 22:40:20 <PublicServer> <Gleeb> uliko: Already shown him that one :D 22:40:24 <PublicServer> <TheDancinZerg> dragging does the same thing 22:40:35 <PublicServer> <uliko> only if the line has 0 turns on it 22:40:36 <PublicServer> <TheDancinZerg> oh nifty 22:41:01 <PublicServer> <Gleeb> Watch this, though. 22:41:13 <PublicServer> <Gleeb> See the circle? 22:41:18 <PublicServer> <TheDancinZerg> yeah 22:41:23 <PublicServer> <Gleeb> I'l going to CTRL-Drag. 22:41:34 <PublicServer> <Gleeb> It went around the corners :D 22:42:21 <PublicServer> <TheDancinZerg> oh 22:42:24 <PublicServer> <Gleeb> It works in both directions :D 22:42:30 <PublicServer> <TheDancinZerg> okey 22:42:33 <PublicServer> <TheDancinZerg> that is cool 22:42:38 <PublicServer> * Gleeb hugs his CTRL button. 22:44:21 <PublicServer> <uliko> slhs only need to be connected towards the hub right? 22:44:45 <PublicServer> <Gleeb> Hmm? 22:44:57 <PublicServer> <uliko> SLHs for the primaries 22:45:07 <PublicServer> <TheDancinZerg> doesnt matter which way, it will be the same 22:45:12 <PublicServer> <uliko> they only need to be connected to the ML going to/from hub right? 22:45:19 <PublicServer> <TheDancinZerg> because it has to enter from one side and leave from the other 22:45:22 <PublicServer> <uliko> yes i know but one way is faster :P 22:45:24 <PublicServer> <Gleeb> Yeah, that's all they need to connect to. 22:45:29 <PublicServer> <Godde> are there any newgrf stations associated with rubber? 22:45:54 <PublicServer> <Gleeb> None, afaik. 22:46:20 <PublicServer> <TheDancinZerg> it seems as though everything is working 22:46:27 <KenjiE20> it's liquidised rubber, so I usually go with oil 22:46:42 <PublicServer> <Godde> thanks :)' 22:46:45 <PublicServer> <TheDancinZerg> liquitize me captain 22:46:53 <PublicServer> <Godde> oh captain, my captain! 22:47:47 <PublicServer> <Gleeb> Zerg, don't forget to sign the station :3 22:48:33 <PublicServer> <TheDancinZerg> i signed for you 22:48:36 <PublicServer> <TheDancinZerg> is that okey? 22:48:40 <PublicServer> <TheDancinZerg> you did help as well 22:48:46 <PublicServer> <Gleeb> haha, yeah :) 22:49:50 *** KenjiE20|LT has joined #openttdcoop 22:49:50 *** ChanServ sets mode: +o KenjiE20|LT 22:49:56 *** KenjiE20 has quit IRC 22:50:28 <PublicServer> *** FiCE has left the game (connection lost) 22:50:56 <PublicServer> <Gleeb> To whoever's starting no primaries: Don't collect water yet <3 22:51:27 <Razaekel> might wanna put that at the join location 22:51:34 <PublicServer> <uliko> im just building a slh, not gonna connect, atleast not with any trains, yet 22:51:39 <PublicServer> <TheDancinZerg> that water supply isnt going to die 22:51:54 <PublicServer> <uliko> cant you just make transfer and leave empty orders anyway? 22:52:30 <PublicServer> <Gleeb> Sure it is, Zerg. I sent in a few pakistani militants. 22:53:00 <PublicServer> <TheDancinZerg> what? 22:53:05 <PublicServer> <TheDancinZerg> ahh 22:57:34 <PublicServer> <TheDancinZerg> where is the SLH? 22:57:57 <PublicServer> <uliko> spoke 2 22:58:57 <PublicServer> <TheDancinZerg> i do not see a SLH 23:00:03 <PublicServer> <Gleeb> Oh, I see what it does. 23:00:08 <PublicServer> <Gleeb> 2 lines merging to 1. 23:00:23 *** sulai has quit IRC 23:00:27 <PublicServer> <TheDancinZerg> ? 23:00:30 <PublicServer> <Gleeb> Or one splitting into 2. 23:00:35 <PublicServer> <Gleeb> Sorry, I am awake :P 23:00:50 <PublicServer> <TheDancinZerg> where? 23:01:00 <PublicServer> <Gleeb> zerg, @!look here, zerg 23:01:34 <PublicServer> <TheDancinZerg> double bridge 23:01:43 <PublicServer> <Gleeb> So who's building this awesome splitter? 23:01:56 <PublicServer> <uliko> at the slh? 23:02:09 <PublicServer> <Gleeb> yah 23:02:13 <PublicServer> <uliko> i am 23:02:36 <PublicServer> <TheDancinZerg> ohh 23:02:43 <PublicServer> <Gleeb> I misread it. It's awesome. Full-speed join? 23:02:46 <PublicServer> <TheDancinZerg> its merging the one track onto the ML 23:02:52 <PublicServer> <uliko> no 23:03:01 <PublicServer> <uliko> it gives itself a green light when joining 23:03:15 <PublicServer> <Gleeb> O.o 23:03:26 <PublicServer> <Gleeb> Now I'm confused. Gimme a sec. 23:04:07 <PublicServer> <Gleeb> Oh, I see it, now :) 23:04:14 <PublicServer> <Godde> does that make sense? 23:04:29 <PublicServer> <Godde> whatever happened to "dont disturb the mainline"? 23:04:59 <PublicServer> <Gleeb> It looks like it forces a gap. 23:05:19 <PublicServer> <uliko> huh? 23:05:45 *** [com]buster has quit IRC 23:05:58 <PublicServer> <TheDancinZerg> mind if i see what happens when i trip a signal? 23:06:13 <PublicServer> <uliko> go for it 23:07:22 *** Zulan has quit IRC 23:07:26 <PublicServer> <TheDancinZerg> doesnt force a gap 23:07:32 <PublicServer> <Gleeb> No, it doesn't. 23:07:34 <PublicServer> <Gleeb> Hmm... 23:07:39 <PublicServer> <TheDancinZerg> strange 23:07:50 <PublicServer> <uliko> magic wonders of pre-signals :) 23:07:55 *** sulai has joined #openttdcoop 23:08:18 <PublicServer> <TheDancinZerg> oh nifty 23:08:25 <PublicServer> <TheDancinZerg> its just a giant prio 23:08:30 <PublicServer> <Gleeb> Haha 23:08:32 <PublicServer> <uliko> indeed 23:08:48 <PublicServer> <Gleeb> Selective prio? 23:09:00 <PublicServer> <Godde> how long TL can that prio handle? 23:09:09 <PublicServer> <uliko> its built for tl5 23:09:17 <PublicServer> <Gleeb> TL5, I'd sa..... 23:09:22 <PublicServer> <Gleeb> What Uliko said. 23:09:23 <PublicServer> <uliko> tl3 will mess it up i guess if there's different lengths of trains it will have to be rebuilt 23:09:26 <PublicServer> <Godde> can it be modified for TL3? *hinthint* :) 23:09:37 <PublicServer> <uliko> itcan only handle a specific TL 23:09:41 <PublicServer> <uliko> not variable TLs 23:12:18 <PublicServer> <uliko> TLs above 4 are annoying :/ 23:14:29 <PublicServer> <TheDancinZerg> so 23:14:35 <PublicServer> <TheDancinZerg> everything gets dumped to the hub 23:14:40 <PublicServer> <TheDancinZerg> and then shiped to a spoke 23:14:56 <PublicServer> <TheDancinZerg> is that right? 23:14:59 <PublicServer> <Gleeb> Godde: Do you think your fix at the tunnel will desync trains? 23:15:06 <PublicServer> <Gleeb> Yeah, that's right. 23:15:09 <PublicServer> <uliko> yes 23:16:08 <PublicServer> <Godde> how about i move the rest of the platforms aswell? 23:16:09 <PublicServer> <Godde> :) 23:16:23 <PublicServer> <Gleeb> Good idea. 23:16:35 <PublicServer> <Gleeb> BTW, does 'godde' have an english tranlation? 23:16:49 <PublicServer> <Godde> its no word ;) 23:17:08 <PublicServer> <Gleeb> Ah :P 23:17:50 <PublicServer> <Gleeb> Can someone explain the prio at !huh? 23:17:53 <PublicServer> <Godde> there, desync solved 23:18:15 <PublicServer> <Godde> thats the one that forced a gap for itself 23:18:22 <PublicServer> <Godde> its just like a prio, but the other way 23:18:30 <PublicServer> <uliko> when a train comes to C, B will turn red and since it's the only exit for A, A will turn red aswell 23:18:51 <PublicServer> <Gleeb> Why? 'Don't disturb the ML'? 23:18:56 <PublicServer> <TheDancinZerg> thus disrupting the main line 23:19:10 <PublicServer> <Godde> i commented that earlier, but noone answered 23:19:11 <PublicServer> <uliko> uh, that i dont know :P 23:19:34 <PublicServer> <uliko> just change it so it prios the ML instead 23:19:58 <PublicServer> <uliko> it's the same with the prio from the other station join aswell 23:20:35 <PublicServer> <TheDancinZerg> im changing the prio 23:21:28 <PublicServer> <Gleeb> Zerg, careful with signalgap :| 23:22:00 <PublicServer> <uliko> that curve is only 4 tiles aswell 23:22:09 <PublicServer> <Gleeb> ^ 23:23:39 <PublicServer> <TheDancinZerg> hows that 23:23:59 <PublicServer> <uliko> bit short and the curve is still only 4 tiles :P 23:24:05 <PublicServer> <Gleeb> That was my original plan :P 23:24:16 *** StarLite has quit IRC 23:24:42 <PublicServer> <TheDancinZerg> i have a hard time counting out curves 23:24:45 <PublicServer> <Gleeb> There, fixed CL. 23:24:53 <PublicServer> <uliko> Just drag with auto-rail tool 23:24:56 <PublicServer> <uliko> and it will say length 23:25:10 <PublicServer> <Gleeb> TheDancinZerg: If you hold shift and rag the line out, if tool tips are on, you'll get a tooltip telling you what you want to know. 23:25:57 <PublicServer> <TheDancinZerg> so its supposed to be a CL of 7? 23:26:02 <PublicServer> <uliko> 5 23:26:12 <PublicServer> <TheDancinZerg> when i drag over it it says 7 23:26:21 <PublicServer> <TheDancinZerg> ohhh 23:26:24 <PublicServer> <TheDancinZerg> the inner curve 23:26:26 <PublicServer> <TheDancinZerg> got it 23:26:27 <PublicServer> <Gleeb> :P 23:26:32 <PublicServer> <TheDancinZerg> the inner inner curve 23:26:36 <PublicServer> <Gleeb> Yeah :) 23:26:42 <PublicServer> <Gleeb> From HUH to SPOKE :P 23:26:50 <PublicServer> <TheDancinZerg> yup 23:26:57 <PublicServer> <TheDancinZerg> is that prio long enough? 23:27:01 <PublicServer> <TheDancinZerg> i added a section onto it 23:27:18 <PublicServer> <Gleeb> As soon as a train has two turns in the same direction along it's length, it starts slowing down. 23:27:30 <PublicServer> <TheDancinZerg> yeah 23:27:31 <PublicServer> <Gleeb> Should be okay. 23:29:49 <PublicServer> <TheDancinZerg> wow, PBS makes terminal stations a breeze 23:30:02 <PublicServer> <Godde> its called terminus now ;) 23:30:23 *** themroc has joined #openttdcoop 23:30:25 <PublicServer> <TheDancinZerg> terminus? the station type or the signal 23:30:33 <PublicServer> <Gleeb> ? 23:30:38 <PublicServer> <Godde> the station 23:30:39 <PublicServer> <TheDancinZerg> k 23:32:26 <PublicServer> <Godde> god, i love industries that go to 2k without me interfering (ctrl alt C) 23:32:46 <PublicServer> <TheDancinZerg> whats ctrl alt c? 23:32:50 <PublicServer> <Godde> cheats 23:32:54 <PublicServer> <Gleeb> Godde, smaller version :D 23:33:08 <PublicServer> <Godde> does it really work? :P 23:33:17 <PublicServer> <Gleeb> Yeah, watch it :D 23:34:20 <PublicServer> <Gleeb> Ooh, I broke it :D 23:34:37 <PublicServer> <Gleeb> Oh, not broken :D 23:37:05 <PublicServer> *** Godde has left the game (leaving) 23:37:06 <PublicServer> *** Godde has left the game (connection lost) 23:38:05 <PublicServer> <TheDancinZerg> check out "!Lamest BBH ever!" 23:38:52 <PublicServer> <Gleeb> Haha 23:38:55 <PublicServer> <Gleeb> What a mess. 23:39:05 <PublicServer> <TheDancinZerg> it works tho 23:39:30 <PublicServer> <Gleeb> Only in one pair of directions at a time. 23:39:48 <PublicServer> <Gleeb> N-S or W-E only. 23:39:55 <PublicServer> <TheDancinZerg> i didnt say it was fantastic 23:39:56 <PublicServer> <Gleeb> Other direction would have to wait. 23:40:32 *** sulai has quit IRC 23:43:09 *** sulai has joined #openttdcoop 23:43:34 <PublicServer> <TheDancinZerg> you have to admit 23:43:39 <PublicServer> <TheDancinZerg> my BBH is amazingly lame 23:43:56 <PublicServer> <Gleeb> Amazingly. 23:44:27 <PublicServer> <TheDancinZerg> its really compact tho! 23:44:55 <PublicServer> <TheDancinZerg> and simple to build to boot 23:45:22 <PublicServer> <Gleeb> It's full of penalty, too. 23:45:33 <PublicServer> <Gleeb> See how the trains ar avoiding crossing it? 23:45:40 <PublicServer> <TheDancinZerg> hmm 23:45:43 <PublicServer> <TheDancinZerg> your right 23:45:54 <PublicServer> <TheDancinZerg> i think the trains are chicken 23:45:57 <PublicServer> <Gleeb> haha 23:46:30 *** comradevik has joined #openttdcoop 23:46:34 <comradevik> !password 23:46:34 <PublicServer> comradevik: singed 23:46:46 <PublicServer> *** comradevik joined the game 23:46:55 <PublicServer> *** Godde joined the game 23:47:17 <PublicServer> <Gleeb> Water looks like it's dying. 23:47:51 <PublicServer> <comradevik> wow guys really impressive 23:47:59 <PublicServer> <comradevik> i wish i had the courage to join in 23:48:01 <PublicServer> <Gleeb> Really? :P 23:48:14 <PublicServer> <comradevik> yeah 23:48:17 <PublicServer> <TheDancinZerg> did you check out lamest BBH? 23:48:32 <PublicServer> <TheDancinZerg> "!Lamest BBH ever!" 23:48:35 <PublicServer> <Gleeb> I'll just you the advice I was given. Find something you feel you can do, and do it. Even if you muck up, it's a learning experience. 23:48:35 <PublicServer> <TheDancinZerg> in sign list 23:49:10 <PublicServer> <comradevik> i've been downloading old openttd archives to see whats up 23:50:51 *** PeterT has joined #openttdcoop 23:50:56 <PeterT> !password 23:50:56 <PublicServer> PeterT: singed 23:51:22 *** PeterT has quit IRC 23:51:33 *** Venxir has joined #openttdcoop 23:51:34 <PublicServer> *** Peter joined the game 23:51:49 <PublicServer> <Gleeb> Peter o/ 23:51:52 <PublicServer> <Peter> hi 23:51:55 <PublicServer> <Gleeb> Things a little less boring now? 23:52:01 <PublicServer> <Peter> yeah def 23:52:12 <PublicServer> <Peter> wwoooah 23:52:20 <PublicServer> <Peter> central hub, nice.... 23:52:23 <PublicServer> <TheDancinZerg> yeah 23:52:26 <PublicServer> <TheDancinZerg> its pretty crazy 23:52:34 <PublicServer> <TheDancinZerg> check out that exit on the west side 23:52:41 <PublicServer> <Peter> g2gg 23:52:42 <PublicServer> <Peter> to bed 23:52:45 <PublicServer> <TheDancinZerg> kk 23:52:49 <PublicServer> <Peter> nice job everyone 23:52:50 <PublicServer> *** Peter has left the game (leaving) 23:52:50 <PublicServer> *** Peter has left the game (connection lost) 23:54:13 <PublicServer> *** comradevik has joined company #1 23:54:19 <PublicServer> <uliko> i'm off 23:54:22 <PublicServer> *** uliko has left the game (connection lost) 23:54:35 <PublicServer> <Godde> so am i 23:55:04 <PublicServer> <Gleeb> kk 23:55:08 <PublicServer> <Godde> G'night :) 23:55:09 <PublicServer> <Gleeb> g'night 23:55:13 <PublicServer> <Godde> nice 23:55:15 <PublicServer> *** Godde has left the game (leaving) 23:55:16 <PublicServer> *** Godde has left the game (connection lost) 23:55:35 *** Godde has quit IRC 23:56:14 <PublicServer> <TheDancinZerg> well 23:56:33 <PublicServer> <TheDancinZerg> you cant say it doesnt load ballence trafic! 23:56:48 <PublicServer> <Gleeb> Which one? 23:56:57 <PublicServer> <Gleeb> Lame? 23:56:58 <PublicServer> <TheDancinZerg> the mock BBH i made 23:57:00 <PublicServer> <TheDancinZerg> yeah 23:57:39 <PublicServer> <comradevik> it seems to have very limited capacity 23:58:05 <PublicServer> <TheDancinZerg> yeah well, a BBH that small will have a limited capacity 23:58:07 <PublicServer> <Gleeb> Yeah, because o the unilateral directionality. 23:58:28 <PublicServer> <TheDancinZerg> i mean a normal BBH is 10x larger than this one 23:59:21 <PublicServer> <TheDancinZerg> i should make a guide on when to use PBS signals 23:59:42 <PublicServer> <comradevik> that would be nice