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00:23:22 *** Combuster has quit IRC 00:23:23 *** [com]buster has joined #openttdcoop 00:23:23 *** ChanServ sets mode: +o [com]buster 00:23:25 *** [com]buster is now known as Combuster 00:26:49 *** PeterT has joined #openttdcoop 00:26:57 <PeterT> !password 00:26:57 <PublicServer> PeterT: avowed 00:27:00 <PeterT> !playercount 00:27:00 <PublicServer> PeterT: Number of players: 0 00:27:59 <PublicServer> *** Peter joined the game 00:28:47 <PublicServer> *** Peter has left the game (leaving) 00:28:47 <PublicServer> *** Peter has left the game (connection lost) 00:29:12 *** PeterT has quit IRC 00:52:45 *** KenjiE20|LT has joined #openttdcoop 00:52:45 *** ChanServ sets mode: +o KenjiE20|LT 00:52:57 *** KenjiE20 has quit IRC 00:56:24 *** KenjiE20 has joined #openttdcoop 00:56:24 *** ChanServ sets mode: +o KenjiE20 00:57:20 *** KenjiE20|LT is now known as Guest2135 00:57:21 *** KenjiE20 is now known as KenjiE20|LT 01:02:30 *** Guest2135 has quit IRC 03:14:15 *** KenjiE20|LT has quit IRC 03:56:26 *** kodmaster has quit IRC 05:38:51 *** Wurzel49 has joined #openttdcoop 05:42:34 *** Wurzel49 has quit IRC 05:56:38 *** ODM has joined #openttdcoop 05:56:38 *** ChanServ sets mode: +o ODM 06:01:20 *** DJNekkid has quit IRC 06:15:24 *** FiCE has joined #openttdcoop 06:21:16 *** ODM has quit IRC 06:23:40 *** ODM has joined #openttdcoop 06:23:40 *** ChanServ sets mode: +o ODM 06:34:17 <Brot> [Blog comment] Comment on About Curve Lengths by davil - http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/comment-page-1/#comment-5450 06:54:51 *** Venxir has joined #openttdcoop 06:55:22 *** Venxir is now known as Venxir|22jaar 07:11:52 *** blinky has quit IRC 07:12:13 *** Polygon has joined #openttdcoop 07:46:54 *** Progman has joined #openttdcoop 07:49:34 *** blinky has joined #openttdcoop 07:52:15 *** Aali has quit IRC 07:56:21 *** blinky has quit IRC 07:56:40 *** blinky has joined #openttdcoop 08:01:06 *** Aali has joined #openttdcoop 08:22:45 *** de_ghosty has quit IRC 08:25:03 *** [com]buster has joined #openttdcoop 08:25:03 *** ChanServ sets mode: +o [com]buster 08:29:24 *** Combuster has quit IRC 08:29:24 *** [com]buster is now known as Combuster 08:42:31 *** themroc has joined #openttdcoop 09:33:36 <Mark> morning 09:44:26 <PublicServer> *** Mark has left the game (connection lost) 09:47:58 <FiCE> !players 09:48:00 <PublicServer> FiCE: There are currently no clients connected to the server 09:53:17 *** De_Ghosty has joined #openttdcoop 09:58:40 *** Thijs has joined #openttdcoop 09:58:46 <Thijs> !password 09:58:46 <PublicServer> Thijs: tryout 10:02:35 <PublicServer> *** Thijs joined the game 10:03:50 <FiCE> want me to join too? 10:04:16 <PublicServer> <Thijs> hey, nopt really planing on playing 10:04:29 <FiCE> ok 10:04:36 <PublicServer> <Thijs> was just looking where this game has gone to 10:05:07 <PublicServer> <Thijs> but thanks anyway 10:05:13 <FiCE> I might have a look too 10:05:16 <FiCE> !password 10:05:17 <PublicServer> FiCE: tryout 10:05:29 <PublicServer> *** Game unpaused (enough players) 10:05:40 <PublicServer> *** FiCE joined the game 10:05:59 <FiCE> ah the same :) 10:07:50 <PublicServer> <Thijs> pretty busy at SLH 1.2 10:08:17 <PublicServer> <FiCE> yeah sure is 10:08:28 <PublicServer> <FiCE> we really need LLL_RRR on all spokes 10:08:43 <PublicServer> <FiCE> but then I doubt the hub can handle much more 10:08:57 <Mark> !password 10:08:57 <PublicServer> Mark: termly 10:09:06 <PublicServer> <Thijs> yeah 10:09:15 <PublicServer> <Thijs> maybe the game is just complete 10:09:17 <Mark> @ci 10:09:17 <PublicServer> *** Mark joined the game 10:09:33 <Mark> @wiki coop_index 10:09:34 <Webster> http://wiki.openttdcoop.org/wiki/Special:Search?go=Go&search=coop_index 10:10:35 <Mark> @ci 512 256 600 5 144 10:10:59 <Mark> @CI 512 256 600 5 144 10:11:03 <Mark> hmm 10:11:36 <PublicServer> <FiCE> i think it might be possible to add another 200-300 trains still 10:12:03 <PublicServer> <Mark> i doubt it 10:12:09 <PublicServer> <Mark> see !here 10:12:46 <PublicServer> <Mark> its pretty full 10:13:04 <PublicServer> <FiCE> yeah but if we added more tracks it might be ok for a bit 10:13:11 <PublicServer> <FiCE> the main bottleneck is the hub 10:13:28 <PublicServer> <FiCE> platforms are always ~80% in use 10:13:44 <PublicServer> <FiCE> and merging back into just 2 tracks is a big problem 10:14:06 <PublicServer> <Mark> that too 10:14:13 <Brot> [Blog comment] Comment on About Curve Lengths by dihedral - http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/comment-page-1/#comment-5451 10:14:24 <PublicServer> <FiCE> but yeah, I agree this map is over 10:14:56 <PublicServer> <FiCE> lots of balancing issues too 10:15:33 <PublicServer> <Mark> yes 10:15:43 <PublicServer> <Mark> faster trains would be nice 10:15:53 <FiCE> I guess we could try that? 10:16:01 <FiCE> or are they just too low on power to be of any use? 10:16:04 <PublicServer> <Mark> though then the depots might become a bottleneck 10:16:15 <FiCE> yep 10:16:48 <PublicServer> <Mark> there are no real alternatives 10:18:16 <PublicServer> <Mark> back to history.. 10:18:17 <PublicServer> *** Mark has joined spectators 10:19:54 <PublicServer> *** FiCE has joined spectators 10:19:54 <PublicServer> *** Game paused (not enough players) 10:20:04 <PublicServer> <FiCE> if you are wanting to play, let me know :) 10:29:12 *** ZarenorDarkstalker-SLEEP has joined #openttdcoop 10:29:19 *** Zarenor-SLEEP has joined #openttdcoop 10:34:20 <PublicServer> *** Thijs has left the game (connection lost) 10:34:29 *** Thijs has quit IRC 10:53:55 <PublicServer> *** FiCE has left the game (leaving) 10:53:55 <PublicServer> *** FiCE has left the game (connection lost) 10:57:01 *** mixrin has joined #openttdcoop 10:58:50 *** blinky has quit IRC 11:01:51 *** Gleeb has quit IRC 11:04:40 *** dr_gonzo has joined #openttdcoop 11:10:23 *** mixrin has quit IRC 11:15:41 *** Killian has joined #openttdcoop 11:18:06 *** KenjiE20 has joined #openttdcoop 11:18:06 *** ChanServ sets mode: +o KenjiE20 11:19:21 *** mixrin has joined #openttdcoop 11:26:01 *** dihedral has joined #openttdcoop 11:27:26 *** Killian has quit IRC 11:27:47 *** Killian has joined #openttdcoop 11:29:14 <Ammler> @seen Cooper 11:29:14 <Webster> Ammler: Cooper was last seen in #openttdcoop 6 days, 22 hours, 48 minutes, and 30 seconds ago: <Cooper> Ammler: Error: That topic is too long for this server (maximum length: 390; this topic: 418). 11:29:40 <Ammler> KenjiE20: ? 11:30:03 <KenjiE20> mmm? 11:30:11 <Ammler> oh, just lag 11:30:20 <KenjiE20> lol 11:30:23 <KenjiE20> @ping 11:30:23 <Webster> pong 11:37:04 <Ammler> !content 11:37:14 <PublicServer> *** Ammler has updated content from BaNaNaS. 11:39:03 <planetmaker> Ammler, maybe we should make a cron job for !content? 11:39:12 <planetmaker> or include that in the !update process ? 11:39:24 <Ammler> first, we wait for Avignon 11:39:27 <planetmaker> :) 11:39:32 <Ammler> gäll dihedral :P 11:39:40 <dihedral> lol 11:39:46 <planetmaker> hr hr :) 11:39:49 <dihedral> first beta will still need a bit of time ^^ 11:39:50 <dihedral> well 11:39:52 <planetmaker> what a rare guest here :) 11:39:55 <dihedral> i think it's already working 11:39:59 <dihedral> hi :-) 11:40:29 <dihedral> Osai has done a lot of good work with regards to the OpenTTD support 11:41:16 <Ammler> yeah, he told a bit about yesterday night 11:41:31 <Ammler> he compared himself with "god of expect" ;-) 11:42:36 <dihedral> hehe - yes, he's very good with that part 11:42:42 <dihedral> i am really amazed what he managed to do there 11:44:41 <planetmaker> he :) 11:44:47 <planetmaker> sounds promising then 11:45:13 <Ammler> well, my "will never be possible feature" is now :-) 11:45:14 <dihedral> we each quickly found our areas to work with :-) 11:45:17 <dihedral> quite like that 11:45:44 <dihedral> kinda 11:45:58 <dihedral> it will (not yet) upgrade and compile for you 11:46:31 <Ammler> that is addon, what I like is the restart option :-) 11:46:42 <dihedral> yes :-) 11:47:05 <Ammler> and to have avignon without a running openttd 11:47:12 <dihedral> hehe :-) 11:47:41 <Ammler> so you can have a answer to !password like "No server running atm" 11:47:51 <dihedral> something not possible with ap, the way expect is implemented there 11:48:18 <dihedral> it runs in the main loop (in a while true), where Avignon uses the event loop to process most stuff 11:48:30 <dihedral> (background processing) 11:48:57 <dihedral> the main process of tcl in Avignon is 'blocked' with a vwait :-P 11:49:17 <dihedral> and the app just hangs there waiting for a variable to be written :-P 11:51:26 <PublicServer> *** Mark has left the game (leaving) 11:51:26 <PublicServer> *** Mark has left the game (connection lost) 11:58:05 <De_Ghosty> nnnnannana 11:58:07 <De_Ghosty> !date 11:58:07 <PublicServer> De_Ghosty: 18 Aug 2181 11:58:23 <De_Ghosty> !dl win32 11:58:23 <PublicServer> De_Ghosty: http://binaries.openttd.org/nightlies/trunk/r16277/openttd-trunk-r16277-windows-win32.zip 11:59:38 *** ODM has quit IRC 12:05:31 <De_Ghosty> !playercount 12:05:31 <PublicServer> De_Ghosty: Number of players: 0 12:14:20 *** HackaLittleBit has joined #openttdcoop 12:14:54 <HackaLittleBit> hello 12:17:59 *** HackaLittleBit has left #openttdcoop 12:23:50 <Mark> that was a short visit 12:25:46 *** HackaLittleBit has joined #openttdcoop 12:26:16 <HackaLittleBit> hello everybody 12:26:20 <Mark> welcome back 12:26:40 <HackaLittleBit> installed new client 12:26:51 <HackaLittleBit> xchat 12:27:37 <dihedral> \o/ 12:27:40 <dihedral> xchat is good :-) 12:28:12 <Mark> hello dih :) 12:28:16 <HackaLittleBit> I had visual irc (not good) 12:28:43 <dihedral> :-) 12:29:07 <Mark> glad you like my blog post 12:30:19 <dihedral> :-) 12:30:27 <dihedral> yes, quite nice illustration must say 12:30:36 <dihedral> even for someone who does not play :-) 12:30:51 <Mark> :P 12:50:40 *** mixrin has quit IRC 12:51:13 <HackaLittleBit> can anybody body help me pls My nightly does not show release nr anymore in title bar 12:52:20 <Ammler> HackaLittleBit: how do you get your source? 12:52:29 <Ammler> (or the nightly) 12:53:12 <HackaLittleBit> I use tu totoise svn 12:53:27 <HackaLittleBit> upgraded 12:53:38 <HackaLittleBit> and I have some problems now 12:53:44 <Yexo> to which version did you update tortoisesvn? 12:54:26 <HackaLittleBit> 1.6.1 12:55:22 <HackaLittleBit> TortoiseSVN-1.6.1.16129-win32-svn-1.6.1.msi 12:55:36 *** mixrin has joined #openttdcoop 12:55:40 <Yexo> currently 1.6.2 is available, so I'll download that one and test whether it still works 12:56:36 <HackaLittleBit> was thinking of reverting 12:56:45 <HackaLittleBit> getting msg like this 12:56:47 <HackaLittleBit> This client is too old to work with working copy 'src'. You need 12:56:48 <HackaLittleBit> to get a newer Subversion client, or to downgrade this working copy. 12:56:48 <HackaLittleBit> See http://subversion.tigris.org/faq.html#working-copy-format-change 12:56:48 <HackaLittleBit> for details. 12:57:05 <Yexo> when do you get that msg? 12:57:14 <Yexo> when opening tortoisesvn? 12:57:26 <HackaLittleBit> anytime when I compile 12:57:33 <HackaLittleBit> with make 12:57:56 <Yexo> can you type "svn --version" and give me the version number? 12:58:10 <Yexo> most likely your commandline svn client is too old 12:58:44 <HackaLittleBit> yep I think so to 12:59:06 <HackaLittleBit> I am reluctant to change 12:59:17 *** mixrin_ has joined #openttdcoop 12:59:23 <Yexo> "WARNING: if a Subversion 1.6 client encounters a pre-1.6 working copy, it will automatically upgrade the working copy format as soon as it touches it, making it unreadable by older Subversion clients. "<- from http://tortoisesvn.tigris.org/tsvn_1.6_releasenotes.html 12:59:42 <Yexo> so your local working copy is now 1.6, while your client is still 1.5 13:00:02 <Yexo> so even if you downgrade tortoisesvn, you'll still have to recheckout your current copy 13:00:29 <HackaLittleBit> Thanks 13:01:01 <Yexo> !password 13:01:01 <PublicServer> Yexo: goblet 13:01:10 <PublicServer> *** Yex0 joined the game 13:02:12 *** Misza has quit IRC 13:02:33 *** Misza has joined #openttdcoop 13:02:38 <PublicServer> *** Yex0 has left the game (leaving) 13:02:38 <PublicServer> *** Yex0 has left the game (connection lost) 13:05:59 *** mixrin__ has joined #openttdcoop 13:06:21 *** mixrin has quit IRC 13:06:23 *** mixrin_ has quit IRC 13:06:27 *** mixrin__ has quit IRC 13:08:26 *** mixrin has joined #openttdcoop 13:16:07 *** Kangoo has joined #openttdcoop 13:16:12 <Kangoo> !playercount 13:16:12 <PublicServer> Kangoo: Number of players: 0 13:16:36 *** Kangoo has quit IRC 13:22:11 *** HackaLittleBit has left #openttdcoop 13:26:15 *** jonde has joined #openttdcoop 13:45:14 <jonde> !password 13:45:14 <PublicServer> jonde: tarted 13:45:33 <PublicServer> *** jondisti joined the game 13:54:13 <PublicServer> *** jondisti has left the game (leaving) 13:54:13 <PublicServer> *** jondisti has left the game (connection lost) 14:01:53 <jonde> hmh. why there is a server password for prozone? 14:04:53 <Ammler> jonde: prozone != memberzone :-) 14:09:09 <Mark> the PW should be a company pw imo 14:09:22 <Mark> so that people can spectate 14:10:09 <Mark> !password 14:10:09 <PublicServer> Mark: caging 14:14:13 <Condac> me and my friend want to coop against an Hard Ai, wich AI is recomended that don't end up bugging some crappy route? 14:17:39 <Mark> admiralai is good i think 14:18:19 *** Zarenor-SLEEP has left #openttdcoop 14:18:21 *** ZarenorDarkstalker-SLEEP has left #openttdcoop 14:18:29 *** ZarenorDarkstalker has quit IRC 14:18:46 *** ZarenorDarkstalker has joined #openttdcoop 14:25:19 <PublicServer> *** De_Ghost has left the game (connection lost) 14:25:59 <De_Ghosty> ai is fail 14:30:41 *** Zulan has joined #openttdcoop 14:37:55 *** TinoM has joined #openttdcoop 14:54:15 *** davis` has joined #openttdcoop 14:54:45 *** blinky has joined #openttdcoop 14:54:51 *** HackaLittleBit has joined #openttdcoop 14:55:23 <HackaLittleBit> hello everybody 14:55:50 <HackaLittleBit> Ammler: I solved my problem 14:56:18 <HackaLittleBit> made a fresh download of trunk :) 14:56:22 <Ammler> oh, sorry, I didn't listen before :-( 14:56:48 <Ammler> but it looks like you got help from Yexo :-) 14:57:22 <HackaLittleBit> yes so thanks to both of you 14:58:10 <HackaLittleBit> I tried tp run that phyton script 14:58:28 <HackaLittleBit> but I was not able to get it working 14:58:40 <davis`> !info 14:58:40 <PublicServer> davis`: #:1(Orange) Company Name: 'Desert Logistics' Year Founded: 2000 Money: 784241004 Loan: 0 Value: 806011427 (T:599, R:6, P:0, S:0) unprotected 14:58:43 <davis`> !Playercount 14:58:48 <davis`> !playercount 14:58:48 <PublicServer> davis`: Number of players: 0 15:00:18 <HackaLittleBit> But I still do not get revision nr in title bar, I thing I hop over to openttd 15:00:58 <jonde> [17:04:45] <Ammler> jonde: prozone != memberzone :-) <- yes, i know that but the member zone page told me that there should only be company password :P 15:01:30 <Ammler> for memberzone 15:01:38 <Ammler> prozone is like publicserver 15:01:59 <Ammler> just without newbie help 15:02:55 <jonde> oh 15:03:21 <Ammler> do you want watch there? 15:03:42 <Ammler> thrill 15:04:34 <jonde> yep, watching is what i want :) 15:04:52 <Ammler> HackaLittleBit: use mingw 15:07:03 <HackaLittleBit> Ammler my shortcut was still pointing to old exe, changed it and now everything 100% :) 15:09:46 <HackaLittleBit> I would like to join a running game as visitor just looking. Would that be possible? 15:10:32 *** Venxir has joined #openttdcoop 15:11:20 <Xaroth> Ammler: just installed monodevelop on my work instance, also going to install that on my home instance, maybe manage to get a mono-compliant AutoTTD.Browser while making it work :) 15:12:44 <Ammler> HackaLittleBit: of course it is, always. 15:12:59 <Ammler> @wiki Quickstart 15:12:59 <Webster> http://wiki.openttdcoop.org/wiki/Special:Search?go=Go&search=Quickstart 15:14:20 *** Loknar has joined #openttdcoop 15:14:31 *** jonde has quit IRC 15:14:58 *** Venxir|22jaar has quit IRC 15:15:00 *** narc has joined #openttdcoop 15:15:44 <Xaroth> Ammler: IT RUNS O_O 15:15:49 <Xaroth> looks quite.. ugly... 15:15:51 <Xaroth> but still.... 15:16:03 <Ammler> :-) 15:16:31 <Xaroth> what the hell 15:16:39 <Xaroth> i didn't even have to change a single line of code.. yet O_O 15:16:43 <Ammler> well, if that tool would work for linux, nice, just a problem left ;-) 15:17:06 <Ammler> there are no binaries for my distro available 15:17:23 <davis`> . 15:17:41 <Xaroth> Ammler: yeh 15:17:52 <Ammler> around 10 different packs for debian 15:17:59 <Ammler> but none for mine :-( 15:18:14 <Xaroth> l2useproperdistro? 15:18:16 <Xaroth> :P 15:18:37 <Ammler> I do, that is why I don't use debian :P 15:18:52 <Xaroth> not ubuntu either i take it 15:19:07 <Ammler> that is the same, I assume, those works. 15:19:19 <Xaroth> meh, they are different.. but similar in ways 15:19:24 <Xaroth> I like ubuntu tho, not debian anymore 15:20:17 <Ammler> I am quite sure, if the linux packages wouldn't work on ubuntu either, they wouldn't ofter so many different pakages. 15:20:30 <Xaroth> true that 15:21:08 <Ammler> it is possible someone uses debian as desktop, but you can count them with one hand, I guess. 15:21:35 <Xaroth> ubuntu makes a much nicer desktop environment than debian tbh 15:21:45 <Xaroth> it's all nice and.. simplistic 15:22:17 *** Godde has joined #openttdcoop 15:22:27 <Godde> !password 15:22:27 <PublicServer> Godde: manors 15:22:27 *** blinky has quit IRC 15:22:27 *** themroc- has joined #openttdcoop 15:22:41 <Ammler> Xaroth: the next thing is now, include hg support 15:22:41 <PublicServer> *** Godde joined the game 15:22:43 *** blinky has joined #openttdcoop 15:22:51 <Xaroth> Ammler: SVN is more likely than HG 15:22:53 <Ammler> and make it compiling the builds 15:22:59 <Xaroth> there's SVN# libraries etc 15:23:07 <Ammler> no hg libs? 15:23:09 <Xaroth> but custom compiling O_O that'll be.. fun :P 15:23:12 <Xaroth> not seen any yet 15:23:16 <Xaroth> not looked actively for them either tho 15:24:03 <Ammler> well, svn works, too. 15:24:25 <Ammler> as you need to be online anyway for MP ;-) 15:24:33 <Xaroth> yeh 15:25:26 <PublicServer> *** Godde has left the game (leaving) 15:25:26 <PublicServer> *** Godde has left the game (connection lost) 15:25:34 <PublicServer> *** tneo joined the game 15:26:34 <PublicServer> *** tneo has left the game (leaving) 15:26:35 <PublicServer> *** tneo has left the game (connection lost) 15:26:38 *** themroc has quit IRC 15:29:42 <PublicServer> *** AmmIer has left the game (connection lost) 15:31:06 <HackaLittleBit> !playercount 15:31:06 <PublicServer> HackaLittleBit: Number of players: 0 15:32:29 *** ODM has joined #openttdcoop 15:32:29 *** ChanServ sets mode: +o ODM 15:40:36 *** ZarenorDarkstalker has quit IRC 15:40:54 *** ZarenorDarkstalker has joined #openttdcoop 15:47:09 <Condac> admiralAI sux, he has been sitting with only one route now for 4 years 15:47:34 <Yexo> if you think it can do better, upload the savegame to the forums 15:47:46 <Yexo> and please specify exactly what should be done better 15:48:53 *** [com]buster has joined #openttdcoop 15:48:53 *** ChanServ sets mode: +o [com]buster 15:48:54 <Condac> i remember some ai doing like this before when i tried, i just thought it was a crappy ai i got then but it must be the same 15:49:41 <Yexo> as I said, if you want me to make improvements, please upload the savegame and specify what exactly it should do better 15:50:43 <Condac> is it even made to play at Hard difficulty? 15:52:05 <Condac> im going to wait and see what he does when he got more cash then his loan 15:55:03 *** Combuster has quit IRC 15:55:03 *** [com]buster is now known as Combuster 16:05:18 <Godde> what is it like, playing at hard? 16:05:25 <Godde> i never tried, i mostly play for the building itself 16:15:15 <Brot> [Blog comment] Comment on About Curve Lengths by Hirundo - http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/comment-page-1/#comment-5452 16:17:37 <PublicServer> *** Wold has left the game (connection lost) 16:24:45 <Godde> thanks for linking, brot! great info 16:30:37 *** Combuster has quit IRC 16:31:01 *** Combuster has joined #openttdcoop 16:31:02 *** ChanServ sets mode: +o Combuster 16:45:00 *** StarLite has joined #openttdcoop 16:45:00 *** ChanServ sets mode: +o StarLite 16:45:11 *** blinky has quit IRC 16:49:05 *** Combuster has quit IRC 17:00:53 *** DJNekkid has joined #openttdcoop 17:03:09 *** Combuster has joined #openttdcoop 17:03:09 *** ChanServ sets mode: +o Combuster 17:03:22 <HackaLittleBit> !password 17:03:22 <PublicServer> HackaLittleBit: hairdo 17:04:06 <PublicServer> *** HackaLittleBit joined the game 17:08:51 <PublicServer> *** HackaLittleBit has left the game (leaving) 17:08:51 <PublicServer> *** HackaLittleBit has left the game (connection lost) 17:09:00 *** HackaLittleBit has quit IRC 17:30:33 *** dr_gonzo has quit IRC 17:52:23 *** HackaLittleBit has joined #openttdcoop 17:53:06 <HackaLittleBit> !password 17:53:06 <PublicServer> HackaLittleBit: paltry 17:55:17 <PublicServer> *** HackaLittleBit has left the game (connection lost) 17:55:50 <PublicServer> *** HackaLittleBit has left the game (connection lost) 17:56:24 <PublicServer> *** HackaLittleBit joined the game 17:58:26 *** mitooo has joined #openttdcoop 17:58:32 <mitooo> !info 17:58:32 <PublicServer> mitooo: #:1(Orange) Company Name: 'Desert Logistics' Year Founded: 2000 Money: 784241004 Loan: 0 Value: 806011427 (T:599, R:6, P:0, S:0) unprotected 18:03:06 <HackaLittleBit> Anybody planning to play today? 18:03:35 *** Venxir has quit IRC 18:08:52 *** gleeb has joined #openttdcoop 18:13:19 *** davis- has joined #openttdcoop 18:13:40 *** VInni3 has joined #openttdcoop 18:13:42 <VInni3> hi 18:13:58 <planetmaker> hi 18:14:00 <VInni3> thanks to the guys who made it possbile for my userpage to be nuked 18:14:06 <planetmaker> you're welcome 18:14:26 <VInni3> bye. 18:14:46 *** mixrin_ has joined #openttdcoop 18:14:46 *** VInni3 has quit IRC 18:19:53 *** mixrin has quit IRC 18:20:33 *** davis` has quit IRC 18:21:53 *** HackaLittleBit has quit IRC 18:23:32 *** HackaLittleBit has joined #openttdcoop 18:24:34 <Xaroth> his userpage? 18:24:35 <HackaLittleBit> see you later folks, dinner time :) 18:24:55 <PublicServer> *** HackaLittleBit has left the game (leaving) 18:24:55 <PublicServer> *** HackaLittleBit has left the game (connection lost) 18:25:14 *** HackaLittleBit has left #openttdcoop 18:36:12 *** blinky has joined #openttdcoop 18:41:19 *** mixrin_ has quit IRC 18:41:33 *** mixrin_ has joined #openttdcoop 19:03:01 *** Zr40 has joined #openttdcoop 19:08:57 <PublicServer> *** SmatZ joined the game 19:09:10 <PublicServer> <SmatZ> ohai :) 19:09:13 <Xaroth> o/ 19:16:33 <PublicServer> *** SmatZ has joined spectators 19:22:34 *** Venxir has joined #openttdcoop 19:24:44 *** mitooo has quit IRC 19:37:08 *** KenjiE20 has quit IRC 19:39:14 *** blinky has quit IRC 19:41:17 *** KenjiE20 has joined #openttdcoop 19:41:18 *** ChanServ sets mode: +o KenjiE20 19:44:40 *** Zulan has quit IRC 19:50:10 *** HackaLittleBit has joined #openttdcoop 19:53:04 <PublicServer> *** SmatZ has joined company #1 19:53:21 *** Loknar has quit IRC 19:54:00 *** narc has quit IRC 20:00:01 *** Loknar has joined #openttdcoop 20:00:03 *** narc has joined #openttdcoop 20:01:28 *** Godde has quit IRC 20:07:03 *** Venxir has quit IRC 20:17:16 *** TinoM has quit IRC 20:30:41 *** mixrin_ has quit IRC 20:40:04 <PublicServer> <SmatZ> so lonely 20:46:26 <HackaLittleBit> !password 20:46:26 <PublicServer> HackaLittleBit: drench 20:46:59 <PublicServer> *** HackaLittleBit joined the game 20:47:41 <PublicServer> <SmatZ> hello hacka 20:48:03 <HackaLittleBit> SmatZ I joined as spectator 20:48:18 <PublicServer> <SmatZ> ok :) 20:48:19 <HackaLittleBit> or should I join as player 20:48:20 <PublicServer> *** SmatZ has joined spectators 20:48:26 <SmatZ> no... 20:49:59 <HackaLittleBit> But you need more than one player to start? 20:51:12 <SmatZ> I am not playing now 20:51:28 <SmatZ> doing (school)work and such :) 20:51:50 <HackaLittleBit> ok Ill stay on stand by 20:56:35 <HackaLittleBit> Smatz I tested my signal patch with some games from openttdcoop. 20:56:52 <HackaLittleBit> I didi not find any bugs 20:56:57 <HackaLittleBit> I am talking at this moment to Vitus 20:57:07 <SmatZ> which signal patch? (sorry, there are more of them :-x 20:57:16 <HackaLittleBit> and he is going to test this weekend 20:57:55 <HackaLittleBit> Do you think it would be possible to do some serious testing in openttdcoop? 20:58:32 <HackaLittleBit> http://www.tt-forums.net/viewtopic.php?f=33&t=41260 20:58:49 <SmatZ> ahh signals in tunnels :) 20:59:24 <HackaLittleBit> yes, at this moment on bridges and in tunnels 20:59:43 <HackaLittleBit> but I think it should be only in tunnels 21:00:19 <SmatZ> the idea really isn't bad :) 21:00:25 <SmatZ> quite ellegant 21:01:04 <HackaLittleBit> I think of it as a temporary solution 21:01:38 <SmatZ> I think there's a chance of running it at dev server :) 21:01:50 <SmatZ> but now there are IS2 games running 21:05:05 <HackaLittleBit> so what should I do, because IS2 as far as I can see will need some more time to develop. 21:07:46 <Mark> hmm 21:08:05 <Mark> could you make that patch to actually show signals? 21:08:21 <Mark> even if they're not actually doing anything 21:08:29 <Mark> at least on bridges 21:08:31 * SmatZ agrees 21:08:47 <SmatZ> (I haven't tested that patch yet) 21:09:46 <PublicServer> *** SmatZ has left the game (leaving) 21:09:46 <PublicServer> *** SmatZ has left the game (connection lost) 21:10:03 <hylje> and didn't take long to reintroduce ocean depth 21:10:10 <hylje> or propose thereof 21:10:27 <hylje> what happened to the ocean depth update anyway? 21:10:59 <SmatZ> it was quite buggy 21:11:06 <SmatZ> and now it's way outdated 21:11:17 <SmatZ> ahh... you probably mean other patch :) 21:11:32 <SmatZ> it was hacky 21:12:26 <hylje> that build-arbitrary-stuff-underground stuff went dead too i suppose 21:13:18 <hylje> that one showcased with a loopback tunnel 21:15:29 <hylje> loopback tunnels are sure to throw old ttders off 21:18:05 <tneo> promising patch HackaLittleBit I agree with Mark about showing the signals 21:18:45 <hylje> i suppose enabling some sort of wacky 3d arbitrary building would be really neat 21:18:56 <Ammler> IS2 doesn't need to go to trunk, so we can play another patch there ;-) 21:20:38 *** KenjiE20 has quit IRC 21:21:10 *** ODM has quit IRC 21:21:46 *** Zulan has joined #openttdcoop 21:23:34 *** KenjiE20 has joined #openttdcoop 21:23:34 *** ChanServ sets mode: +o KenjiE20 21:24:54 <HackaLittleBit> Zmatz: I do think that your solution is the way to go 21:26:20 *** KenjiE20 is now known as Guest2272 21:26:21 *** KenjiE20 has joined #openttdcoop 21:26:21 *** ChanServ sets mode: +o KenjiE20 21:26:34 <KenjiE20> note to self; don't muck about with nview with a d3d app running 21:26:55 <HackaLittleBit> but I think it will take time before something like that can be implemented with confidence 21:27:26 *** octernion has joined #openttdcoop 21:27:35 *** Progman has quit IRC 21:27:58 <HackaLittleBit> to satisfy and as interim solution my patch could be implemented. 21:28:16 *** Wurzel49 has joined #openttdcoop 21:28:21 <Mark> of course it'd be even better if bridges were treated as normal track with some limitations 21:28:45 <Mark> so that one coulb build pre signals on it, for example 21:29:22 <HackaLittleBit> Mark look at thte code and you will find out that that is not easy 21:29:32 <Mark> i believe that 21:29:51 <Mark> they're probably some sort of black holes, like tunnels 21:30:09 <HackaLittleBit> I even think that it can not be done by one person alone 21:30:36 <HackaLittleBit> That has to be a conserted effort 21:31:36 *** Guest2272 has quit IRC 21:31:46 <PublicServer> *** HackaLittleBit has left the game (leaving) 21:31:46 <PublicServer> *** HackaLittleBit has left the game (connection lost) 21:46:55 *** Wurzel49 has quit IRC 21:56:35 *** ZarenorDarkstalker has quit IRC 22:01:38 *** octernion has quit IRC 22:10:18 <Xaroth> hm, should add localization to this thing 22:25:10 *** StarLite has quit IRC 22:28:14 *** Yexo_ has joined #openttdcoop 22:28:48 *** Yexo is now known as Guest2280 22:28:48 *** Yexo_ is now known as Yexo 22:33:00 *** DJNekkid has quit IRC 22:33:51 *** Guest2280 has quit IRC 22:34:49 *** macee has joined #openttdcoop 22:36:26 <macee> !password 22:36:26 <PublicServer> macee: rotors 22:36:33 <PublicServer> *** macee joined the game 22:43:43 <PublicServer> *** macee has left the game (leaving) 22:43:43 <PublicServer> *** macee has left the game (connection lost) 22:43:44 *** macee has left #openttdcoop 22:51:13 <PublicServer> *** Thraxian|Work joined the game 22:52:00 <PublicServer> *** Game unpaused (enough players) 22:52:09 <PublicServer> *** SmatZ joined the game 22:52:14 <PublicServer> <Thraxian|Work> heya SmatZ 22:52:16 <PublicServer> <SmatZ> hello Thraxian! :) 22:53:47 <Xaroth> nn all 22:54:05 <PublicServer> <SmatZ> bey, Xaroth 22:55:53 <HackaLittleBit> good night everybody 22:55:57 <PublicServer> <SmatZ> bye hacka 22:56:11 *** HackaLittleBit has quit IRC 23:00:08 <Ammler> what does SmatZ on the server? 23:00:16 <Ammler> the whole evening already 23:00:21 <PublicServer> <SmatZ> fixing one entry :) 23:00:26 <PublicServer> <SmatZ> I was waiting for someone to join 23:00:30 <PublicServer> <SmatZ> so I can play :-p 23:00:36 <Ammler> :-D 23:03:02 <PublicServer> *** Thraxian|Work has left the game (leaving) 23:03:02 <PublicServer> *** Thraxian|Work has left the game (connection lost) 23:03:02 <PublicServer> *** Game paused (not enough players) 23:03:09 <PublicServer> <SmatZ> :o) 23:11:08 <PublicServer> *** SmatZ has left the game (leaving) 23:11:08 <PublicServer> *** SmatZ has left the game (connection lost) 23:11:15 <SmatZ> I gave up 23:11:16 <SmatZ> ;) 23:19:26 *** Polygon has quit IRC 23:24:39 <Ammler> :-) 23:24:47 <Ammler> well, shall I join? 23:24:57 <Ammler> SmatZ: ^ 23:25:05 <SmatZ> thanks, I am finished :-) 23:25:11 <SmatZ> with fixing that Oil drop exit... 23:25:16 <SmatZ> I am coding... 23:25:19 <SmatZ> OTTD ;) 23:25:28 <SmatZ> another useless codechange nobody will notice :-p 23:36:15 <Ammler> Help on IS2 and you have a big patch someone would notice. 23:37:28 <Ammler> Anyway, good night SmatZ and rest who is awake or in another silly timezone. 23:40:17 <SmatZ> good night, Ammler :-) 23:57:53 <uliko_> !password 23:57:53 <PublicServer> uliko_: chutes 23:58:09 <PublicServer> *** uliko joined the game 23:59:21 <PublicServer> *** uliko has left the game (leaving) 23:59:21 <PublicServer> *** uliko has left the game (connection lost)