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00:10:32 *** mib_4u124chp has joined #openttdcoop 00:10:58 *** themroc has quit IRC 00:11:20 <mib_4u124chp> !password 00:11:20 <PublicServer> mib_4u124chp: arider 00:11:24 *** mib_4u124chp is now known as Kupuham 00:11:32 <Kupuham> !players 00:11:34 <PublicServer> Kupuham: There are currently no clients connected to the server 00:11:43 <Kupuham> Hi all 00:16:34 <PublicServer> *** Kupuham joined the game 00:22:03 <PublicServer> *** Kupuham has left the game (leaving) 00:22:03 <PublicServer> *** Kupuham has left the game (connection lost) 00:31:08 *** Brianetta has quit IRC 00:41:13 *** KenjiE20|LT has joined #openttdcoop 00:41:13 *** ChanServ sets mode: +o KenjiE20|LT 00:41:39 *** KenjiE20 has quit IRC 00:42:20 *** Zulan has quit IRC 01:44:01 *** Guest2947 has quit IRC 02:18:42 *** KenjiE20|LT has quit IRC 02:38:54 *** Kupuham has quit IRC 03:55:21 *** davis- has joined #openttdcoop 04:02:53 *** davis` has quit IRC 04:17:12 *** Confused has joined #openttdcoop 04:17:44 *** Confused is 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<PublicServer> *** Kalaidos has left the game (connection lost) 08:26:33 *** Kangoo has joined #openttdcoop 08:26:40 <Kangoo> !password 08:26:40 <PublicServer> Kangoo: upbeat 08:27:03 <PublicServer> *** Kangoo joined the game 08:29:28 *** Booth has joined #openttdcoop 08:30:35 <Booth> !playercount 08:30:35 <PublicServer> Booth: Number of players: 1 08:30:46 <Booth> !password 08:30:46 <PublicServer> Booth: upbeat 08:30:48 <PublicServer> *** Game unpaused (enough players) 08:31:06 <PublicServer> *** Chris Booth joined the game 08:32:09 *** blinky has quit IRC 08:32:39 *** blinky has joined #openttdcoop 08:34:20 *** Zorni has joined #openttdcoop 08:41:58 *** Zorn has quit IRC 08:46:00 <CIA-3> dih * r711 /tools/autopilot/branches/ap+/autopilot.tcl: -Change: support messages from min_active_clients and bridge them to irc 08:47:10 *** mixrin has quit IRC 08:47:50 *** mixrin has joined #openttdcoop 09:01:38 *** Progman has joined #openttdcoop 09:07:56 <PublicServer> *** Chris Booth has joined spectators 09:07:56 <PublicServer> *** Game paused (not enough players) 09:14:27 <PublicServer> *** Kangoo has joined spectators 09:23:24 <PublicServer> *** Kangoo has left the game (connection lost) 09:24:26 <PublicServer> <Chris Booth> anyone arround?# 09:26:37 <Seppel> !password 09:26:37 <PublicServer> Seppel: maxims 09:27:37 <PublicServer> *** Sepp joined the game 09:27:43 <PublicServer> *** Chris Booth has joined company #1 09:27:44 <PublicServer> *** Game unpaused (enough players) 09:27:46 <PublicServer> <Chris Booth> hello 09:27:49 <PublicServer> <Sepp> hi 09:27:53 <PublicServer> *** Kangoo joined the game 09:28:08 <PublicServer> <Kangoo> hello 09:35:43 <PublicServer> <Chris Booth> ok well we need to connect primarys now 09:36:25 *** Wurzel49 has quit IRC 09:40:46 <PublicServer> *** Chris Booth has left the game (connection lost) 09:43:10 *** [1]Booth has joined #openttdcoop 09:43:27 <[1]Booth> !password 09:43:27 <PublicServer> [1]Booth: hashes 09:43:39 <PublicServer> *** Chris Booth joined the game 09:49:31 *** Booth has quit IRC 09:49:31 *** [1]Booth is now known as Booth 09:52:34 <PublicServer> *** Sepp has joined spectators 09:53:03 <PublicServer> *** Sepp has joined company #1 10:00:15 <PublicServer> *** Kalaidos has left the game (connection lost) 10:00:30 <el_B> !password 10:00:30 <PublicServer> el_B: recaps 10:00:43 <PublicServer> *** Kalaidos joined the game 10:01:35 *** Wurzel49 has joined #openttdcoop 10:02:06 <PublicServer> *** Player has left the game (connection lost) 10:05:45 *** Ganan has joined #openttdcoop 10:08:29 <Ganan> !password 10:08:29 <PublicServer> Ganan: retina 10:08:37 *** Pulsar has joined #openttdcoop 10:08:41 <PublicServer> *** Ganan joined the game 10:09:31 <PublicServer> *** Chris Booth has left the game (connection lost) 10:09:31 *** Booth has quit IRC 10:13:58 <PublicServer> *** Kalaidos has joined company #1 10:36:56 <PublicServer> *** Ganan has joined company #1 10:37:16 <PublicServer> *** Ganan has joined spectators 10:38:38 *** Ridayah has quit IRC 10:39:16 *** Ridayah has joined #openttdcoop 10:46:43 <PublicServer> *** Ganan has joined company #1 10:48:50 *** Booth has joined #openttdcoop 10:49:10 <Booth> !password 10:49:10 <PublicServer> Booth: garret 10:50:03 <Booth> !password 10:50:03 <PublicServer> Booth: garret 10:50:12 <PublicServer> *** Chris Booth joined the game 10:53:27 *** Strixer has joined #openttdcoop 10:53:48 <Strixer> !password 10:53:48 <PublicServer> Strixer: nickel 10:53:57 <PublicServer> *** Strix joined the game 10:54:10 <PublicServer> <Strix> Hi! 10:54:14 <PublicServer> <Kalaidos> Hi 10:54:29 <PublicServer> <Chris Booth> hi# 10:55:15 <PublicServer> <Chris Booth> why is there an extra half of a BBH at BBH04 near tricklehead 10:57:42 <PublicServer> <Sepp> dunno 10:57:52 <PublicServer> <Chris Booth> shall i remove it? 10:58:22 *** KenjiE20 has joined #openttdcoop 10:58:22 *** ChanServ sets mode: +o KenjiE20 10:59:38 *** Wurzel49 has quit IRC 11:06:07 *** elmex has quit IRC 11:06:10 *** elmex has joined #openttdcoop 11:07:48 <PublicServer> <Chris Booth> we need more ships 11:08:03 <PublicServer> <Chris Booth> i can remove my eyecandy skips 11:08:26 *** [com]buster has joined #openttdcoop 11:08:27 *** ChanServ sets mode: +o [com]buster 11:09:37 <PublicServer> *** Ganan has left the game (connection lost) 11:09:40 <PublicServer> <Chris Booth> you now have 4 more ships 11:09:49 <PublicServer> <Chris Booth> as i removed my eyecandy ships 11:12:21 *** Brianetta has joined #openttdcoop 11:12:21 *** ChanServ sets mode: +o Brianetta 11:13:31 *** Combuster has quit IRC 11:13:31 *** [com]buster is now known as Combuster 11:23:34 <PublicServer> *** Sepp has left the game (leaving) 11:23:34 <PublicServer> *** Sepp has left the game (connection lost) 11:25:27 <Booth> can we have more boat please? 11:26:56 <PublicServer> <Strix> I have added 4 ships few minutes ago. But 2 of them service low production oil rig so I can remove them. 11:27:03 <PublicServer> <Chris Booth> no 11:27:12 <PublicServer> <Chris Booth> we need more boat in the game 11:27:39 <PublicServer> <Strix> I know... 11:30:09 *** Combuster has quit IRC 11:30:14 *** Combuster has joined #openttdcoop 11:30:14 *** ChanServ sets mode: +o Combuster 11:35:15 *** Wurzel49 has joined #openttdcoop 11:41:35 *** ODM has joined #openttdcoop 11:41:35 *** ChanServ sets mode: +o ODM 11:50:20 <PublicServer> <Chris Booth> any one building? 11:50:39 <PublicServer> <Strix> I am not 11:50:42 <PublicServer> <Kalaidos> I did 11:51:03 <PublicServer> <Kangoo> just finished station at Sleepypool. 11:51:28 <PublicServer> <Kalaidos> finished two stations near Steel Mill 11:51:54 *** davis` has joined #openttdcoop 11:53:36 <PublicServer> *** Kangoo has left the game (connection lost) 11:54:42 <planetmaker> !playercount 11:54:42 <PublicServer> planetmaker: Number of players: 3 11:54:45 <planetmaker> !info 11:54:45 <PublicServer> planetmaker: #:1(Orange) Company Name: 'OTTDC' Year Founded: 1950 Money: 499631523 Loan: 0 Value: 597985836 (T:266, R:3, P:0, S:20) unprotected 11:54:47 <planetmaker> !players 11:54:48 <PublicServer> planetmaker: Client 166 (Orange) is Chris Booth, in company 1 (OTTDC) 11:54:48 <PublicServer> planetmaker: Client 162 (Orange) is Kalaidos, in company 1 (OTTDC) 11:54:48 <PublicServer> planetmaker: Client 168 (Orange) is Strix, in company 1 (OTTDC) 11:55:28 *** Polygon has quit IRC 12:00:29 <PublicServer> <Strix> bye 12:00:32 <PublicServer> <Kalaidos> bye 12:00:33 <PublicServer> *** Strix has left the game (leaving) 12:00:33 <PublicServer> *** Strix has left the game (connection lost) 12:00:40 *** Strixer has quit IRC 12:10:04 <Kangoo> !password 12:10:05 <PublicServer> Kangoo: cowers 12:10:27 <PublicServer> *** Kangoo joined the game 12:18:09 <Booth> planetmaker you still arround? 12:19:09 <planetmaker> no :P 12:20:05 <Booth> lol 12:20:09 <Booth> can we have more boats? 12:20:35 <planetmaker> boats? 12:20:40 <planetmaker> !rcon max_ships 12:20:40 <PublicServer> planetmaker: ERROR: command or variable not found 12:20:44 <planetmaker> !rcon set max_ships 12:20:44 <PublicServer> planetmaker: Current value for 'max_ships' is: '20' (min: 0, max: 5000) 12:20:58 <planetmaker> are they in the plan? 12:21:07 <Booth> well directly no 12:21:15 <planetmaker> are the buoys properly spaced? < 15 tiles? 12:21:16 <Booth> but low tf is possible 12:21:20 <Booth> yeah 12:21:42 <planetmaker> well... if they're not in the plan, they only make the game quicker un-playable... 12:21:57 <Booth> but the plan says low tf 12:22:09 <Booth> so how are we ment to get oil to the shore 12:22:10 *** mixrin has quit IRC 12:22:37 <KenjiE20> theres a rig on the south coast thats a good way, as opposed to that stupid land bridge 12:23:26 <Booth> what boats rather than landbridge? 12:23:43 <KenjiE20> no, look harder 12:24:04 <PublicServer> <Chris Booth> land 12:52:23 *** Combuster has quit IRC 12:52:24 *** [com]buster has joined #openttdcoop 12:52:24 *** ChanServ sets mode: +o [com]buster 12:52:26 *** [com]buster is now known as Combuster 12:56:38 <PublicServer> *** Kangoo has left the game (connection lost) 13:18:48 *** Wurzel49 has quit IRC 13:27:14 <PublicServer> <Chris Booth> i am off now 13:27:17 <PublicServer> <Chris Booth> or you building? 13:27:25 <PublicServer> <Kalaidos> ok 13:27:34 <PublicServer> <Chris Booth> i can stay connected 13:27:39 <PublicServer> <Chris Booth> as i will be back in 30 13:27:39 <PublicServer> <Kalaidos> I am 13:27:55 <PublicServer> <Chris Booth> i will stay on then 13:27:57 <PublicServer> <Kalaidos> ok 13:27:58 <PublicServer> <Kalaidos> thanks 13:32:39 *** Godde has joined #openttdcoop 13:32:44 <Godde> !password 13:32:44 <PublicServer> Godde: mimics 13:32:46 <Godde> !players 13:32:48 <PublicServer> Godde: Client 166 (Orange) is Chris Booth, in company 1 (OTTDC) 13:32:48 <PublicServer> Godde: Client 162 (Orange) is Kalaidos, in company 1 (OTTDC) 13:32:56 <PublicServer> *** Godde joined the game 13:38:34 *** Wurzel49 has joined #openttdcoop 13:42:20 <PublicServer> *** Godde has left the game (leaving) 13:42:20 <PublicServer> *** Godde has left the game (connection lost) 13:42:22 *** Godde has quit IRC 13:49:30 *** PeterT has joined #openttdcoop 13:49:37 <PeterT> !password 13:49:38 <PublicServer> PeterT: adjoin 13:49:42 <PeterT> !playercount 13:49:42 <PublicServer> PeterT: Number of players: 2 13:49:47 <PeterT> !players 13:49:49 <PublicServer> PeterT: Client 166 (Orange) is Chris Booth, in company 1 (OTTDC) 13:49:49 <PublicServer> PeterT: Client 162 (Orange) is Kalaidos, in company 1 (OTTDC) 13:50:04 <PeterT> !companies 13:50:05 <PublicServer> PeterT: Company 1 (Orange): OTTDC 13:50:55 <PublicServer> *** Peter joined the game 13:51:10 <PublicServer> <Peter> hmm interesting 13:51:36 <PublicServer> <Kalaidos> hm? 13:51:50 <PublicServer> <Peter> nice work since ive seen this 13:53:55 <PublicServer> *** Player has left the game (connection lost) 13:53:56 *** Combuster has quit IRC 13:54:11 *** Combuster has joined #openttdcoop 13:54:11 *** ChanServ sets mode: +o Combuster 13:54:50 <PublicServer> *** Peter has left the game (leaving) 13:54:50 <PublicServer> *** Peter has left the game (connection lost) 13:56:06 <PeterT> !playercount 13:56:06 <PublicServer> PeterT: Number of players: 2 13:56:10 <PeterT> !players 13:56:12 <PublicServer> PeterT: Client 166 (Orange) is Chris Booth, in company 1 (OTTDC) 13:56:12 <PublicServer> PeterT: Client 162 (Orange) is Kalaidos, in company 1 (OTTDC) 13:56:16 *** PeterT has quit IRC 14:01:50 <PublicServer> <Kalaidos> afk, staying online so you can build if needed 14:02:07 <PublicServer> *** Chris Booth has joined spectators 14:02:07 <PublicServer> *** Game paused (not enough players) 14:16:49 *** mixrin has joined #openttdcoop 14:19:32 <PublicServer> *** Game unpaused (enough players) 14:19:34 <PublicServer> *** Player has left the game (connection lost) 14:19:34 <PublicServer> *** Game paused (not enough players) 14:21:32 <PublicServer> *** Chris Booth has joined company #1 14:21:32 <PublicServer> *** Game unpaused (enough players) 14:26:59 *** Booth has quit IRC 14:27:00 <PublicServer> *** Chris Booth has left the game (connection lost) 14:27:00 <PublicServer> *** Game paused (not enough players) 14:27:29 <Pulsar> !ip 14:27:29 <PublicServer> Pulsar: ps.openttdcoop.org 14:27:51 <Pulsar> !password 14:27:51 <PublicServer> Pulsar: intern 14:28:28 <PublicServer> *** Player joined the game 14:34:22 *** jonde has joined #openttdcoop 14:35:28 <jonde> !password 14:35:28 <PublicServer> jonde: intern 14:35:32 <PublicServer> *** Game unpaused (enough players) 14:35:40 <PublicServer> *** jondisti joined the game 14:36:18 *** Combuster has quit IRC 14:36:19 *** [com]buster has joined #openttdcoop 14:36:19 *** ChanServ sets mode: +o [com]buster 14:36:21 *** [com]buster is now known as Combuster 14:37:17 <PublicServer> *** Kenji joined the game 14:39:05 <Ganan> !password 14:39:05 <PublicServer> Ganan: jerked 14:39:20 <PublicServer> *** Ganan joined the game 14:40:39 <PublicServer> *** Kangoo joined the game 14:45:50 <PublicServer> *** Ganan has left the game (connection lost) 14:47:16 <Pulsar> ah a bunch of trains got added :D looks a lot better now already 14:54:06 *** Strixer has joined #openttdcoop 14:54:34 <Strixer> !password 14:54:34 <PublicServer> Strixer: bakers 14:54:41 <PublicServer> <Kenji> Kala, you do know it's CL5 right? 14:54:51 <PublicServer> *** Strix joined the game 14:54:57 <PublicServer> <Strix> hi 15:01:17 *** Venxir` has joined #openttdcoop 15:01:17 *** Venxir has quit IRC 15:01:22 *** Booth has joined #openttdcoop 15:15:03 <PublicServer> *** jondisti has left the game (leaving) 15:15:03 <PublicServer> *** jondisti has left the game (connection lost) 15:15:35 <PublicServer> <Kalaidos> Kenji: Sorry, probably mixed something up about cl 15:15:41 <PublicServer> <Kalaidos> so, cl = tl everywhere? 15:15:49 <PublicServer> <Kenji> on this game yea 15:15:51 <Strixer> !players 15:15:53 <PublicServer> Strixer: Client 178 is Player, a spectator 15:15:53 <PublicServer> Strixer: Client 181 (Orange) is Kenji, in company 1 (OTTDC) 15:15:53 <PublicServer> Strixer: Client 162 (Orange) is Kalaidos, in company 1 (OTTDC) 15:15:53 <PublicServer> Strixer: Client 187 (Orange) is Strix, in company 1 (OTTDC) 15:15:53 <PublicServer> Strixer: Client 185 (Orange) is Kangoo, in company 1 (OTTDC) 15:15:54 <PublicServer> <Kalaidos> ok 15:16:01 <Booth> !password 15:16:01 <PublicServer> Booth: fables 15:16:08 <PublicServer> <Kalaidos> and what does unsynch'd mean in case of bridges? 15:16:48 <PublicServer> <Kalaidos> ah I see, thanks 15:18:22 *** [1]Booth has joined #openttdcoop 15:19:19 <PublicServer> *** Chris Booth joined the game 15:19:56 <PublicServer> <Chris Booth> hello 15:20:00 <PublicServer> <Strix> hi 15:20:05 <PublicServer> <Kalaidos> hi 15:20:22 <Mark> hello 15:20:26 <PublicServer> <Kangoo> HI 15:20:36 <PublicServer> *** Chris Booth has left the game (connection lost) 15:20:54 <Mark> !password 15:20:54 <PublicServer> Mark: fables 15:20:58 <[1]Booth> !password 15:20:58 <PublicServer> [1]Booth: rivets 15:21:04 <PublicServer> *** Chris Booth has left the game (connection lost) 15:21:14 <PublicServer> *** Mark joined the game 15:22:12 <PublicServer> *** Chris Booth joined the game 15:23:33 <PublicServer> <Kangoo> what does cl2 mean? 15:23:49 <KenjiE20> @cl 15:23:49 <Webster> Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed. 15:23:57 <PublicServer> *** Chris Booth has left the game (connection lost) 15:24:21 <PublicServer> <Kenji> a sign with clx usually means it's lower than the req. 15:24:26 *** Booth has quit IRC 15:24:26 *** [1]Booth is now known as Booth 15:24:43 <Booth> CL in this game is 5 15:24:56 <Booth> so all curves must be 5 long 15:25:12 *** Fuco has joined #openttdcoop 15:25:18 <Booth> or 9 diagonal squares 15:25:49 <PublicServer> <Kangoo> hm. ok. So the turns south of SLH05 needs som flickering... 15:26:02 <PublicServer> <Kenji> yea 15:28:08 *** Wurzel49 has quit IRC 15:31:53 <PublicServer> *** Kalaidos has left the game (connection lost) 15:32:19 <el_B> !password 15:32:19 <PublicServer> el_B: rivets 15:32:35 <PublicServer> *** Kalaidos joined the game 15:32:43 <PublicServer> <Kalaidos> re, dc I suppose 15:38:25 *** Combuster has quit IRC 15:38:26 *** [com]buster has joined #openttdcoop 15:38:26 *** ChanServ sets mode: +o [com]buster 15:38:28 *** [com]buster is now known as Combuster 15:43:13 *** TinoM has joined #openttdcoop 15:47:04 <PublicServer> <Kalaidos> is cl5 important right at the exit of a station? 15:47:18 <PublicServer> <Kenji> not massively 15:47:19 *** Godde has joined #openttdcoop 15:47:25 <PublicServer> <Kenji> not if it's right adjacent 15:47:33 <PublicServer> <Kenji> and on a SL 15:47:52 <Godde> !password 15:47:52 <PublicServer> Godde: baying 15:48:01 <PublicServer> *** Godde joined the game 15:48:05 <PublicServer> <Kenji> preferable, but not critical imo 15:48:13 <PublicServer> <Kalaidos> ok 15:49:52 <PublicServer> <Godde> yay :) my first big hub on these game seems to be performing well :) 15:53:33 <PublicServer> <Kangoo> are more eyecandy ships taboo? 15:54:03 <PublicServer> <Strix> The problem is, ship limit is 20 and we have 20 ships 15:54:12 <PublicServer> <Godde> cant that be changed? 15:54:34 <PublicServer> <Strix> no idea :-) 15:54:46 <PublicServer> <Godde> i think mark can 15:54:56 <PublicServer> <Godde> afaik, he is normally the person changing the irc topic 15:55:09 <PublicServer> <Kangoo> ah.. I see.. A good thing really, even though my station is screaming for a candyship! ;) 15:55:14 <PublicServer> <Kenji> any op can, I just don't think we need to tbh 15:59:50 <PublicServer> *** Kenji has left the game (leaving) 15:59:50 <PublicServer> *** Kenji has left the game (connection lost) 16:05:39 <PublicServer> <Kalaidos> hopefully fixed cl on my tracks now 16:06:19 <PublicServer> <Kalaidos> with the exception of one station entrance and one exit, don't know if it's needed 16:07:04 <PublicServer> <Kangoo> @Mark: How about expandig station at Pinkerpool with off shore tanks? Or are the ships better? 16:14:52 *** sulai has joined #openttdcoop 16:20:55 <PublicServer> <Strix> bye 16:20:58 <PublicServer> *** Strix has left the game (leaving) 16:20:59 <PublicServer> *** Strix has left the game (connection lost) 16:21:00 *** blinky has quit IRC 16:21:10 *** Wurzel49 has joined #openttdcoop 16:21:11 *** Strixer has quit IRC 16:27:03 *** [1]Booth has joined #openttdcoop 16:31:15 *** [1]Booth has quit IRC 16:33:25 *** Booth has quit IRC 16:40:34 *** Combuster has quit IRC 16:40:34 *** [com]buster has joined #openttdcoop 16:40:34 *** ChanServ sets mode: +o [com]buster 16:40:36 *** [com]buster is now known as Combuster 16:42:11 <el_B> !players 16:42:12 <PublicServer> el_B: Client 178 is Player, a spectator 16:42:12 <PublicServer> el_B: Client 196 (Orange) is Kalaidos, in company 1 (OTTDC) 16:42:12 <PublicServer> el_B: Client 198 (Orange) is Godde, in company 1 (OTTDC) 16:42:12 <PublicServer> el_B: Client 185 (Orange) is Kangoo, in company 1 (OTTDC) 16:42:12 <PublicServer> el_B: Client 192 (Orange) is Mark, in company 1 (OTTDC) 16:42:36 <PublicServer> *** Kalaidos has left the game (connection lost) 16:45:45 *** Kalaidos has joined #openttdcoop 16:45:48 <Mark> !rcon patch max_ships 50 16:45:56 <PublicServer> <Mark> back 16:46:00 <Kalaidos> !password 16:46:00 <PublicServer> Kalaidos: slakes 16:46:18 <PublicServer> *** Kalaidos joined the game 16:48:07 <Ammler> ship ship ship 16:48:26 <PublicServer> <Mark> :) 16:49:22 <PublicServer> <Mark> whats with the logic test? 16:50:16 *** el_B has quit IRC 16:50:51 <tneo> evening 16:50:58 <PublicServer> <Mark> eveving tneo 16:50:59 <Ganan> !password 16:50:59 <PublicServer> Ganan: pirate 16:51:10 <PublicServer> *** Ganan joined the game 16:51:11 <tneo> how did it go today Mark ? 16:51:36 <PublicServer> <Mark> had none today 16:51:55 <PublicServer> *** tneo joined the game 16:52:57 <tneo> when is your next one? 16:54:13 *** mixrin has quit IRC 16:54:47 *** phatmatt has joined #openttdcoop 16:55:02 <phatmatt> !password 16:55:02 <PublicServer> phatmatt: pirate 16:55:11 <Mark> tomorrow, history 16:55:17 <PublicServer> *** phatmatt joined the game 16:55:36 <PublicServer> <tneo> good luck with that one 16:55:42 <Mark> thanks 16:55:48 <Mark> shouldn't be too hard 16:56:09 *** mixrin has joined #openttdcoop 17:01:50 <PublicServer> <Godde> wow 17:02:01 <PublicServer> <Godde> i actually managed to removed those slow turns :) 17:02:06 <PublicServer> <Mark> :) 17:02:12 <PublicServer> <Kalaidos> : ) 17:02:28 <PublicServer> <Godde> *bows* 17:02:35 <PublicServer> <Godde> man, this was really satisfying :) 17:03:58 <PublicServer> <Mark> that BBH is keeping up nicely 17:04:02 <PublicServer> <Godde> :D 17:04:23 <PublicServer> <Godde> also trying to figure out a way to get the NS line closer to the actual "junction 17:04:27 <PublicServer> <Mark> i fixed a desyncing bridge btw 17:04:32 <PublicServer> <Mark> you know that issue? 17:04:32 <PublicServer> <Godde> noticed :) 17:04:35 <PublicServer> <Godde> ye 17:04:42 <PublicServer> <Godde> saw it just as u fixed it 17:06:31 <PublicServer> <Mark> would be easy without the power plant 17:06:44 <PublicServer> <Godde> not that its really hard anyway ;) 17:07:07 <PublicServer> <Godde> just takes some thinking and osme bridges :) 17:07:13 <PublicServer> <Mark> yeah 17:07:19 <PublicServer> <Godde> spelling ftw 17:07:20 <PublicServer> <Godde> brb 17:08:46 <PublicServer> <Godde> back :) 17:09:01 <PublicServer> <Kalaidos> wb 17:09:47 <PublicServer> <Godde> yea, that wat :) 17:09:50 <PublicServer> <Godde> will it work out? 17:09:58 <PublicServer> <Godde> oke 17:10:18 <PublicServer> <Mark> if the other diagonal end can fit a train you're fine 17:11:45 <PublicServer> <Godde> cant believe i did not see that xD 17:11:50 <PublicServer> <Mark> even nicer 17:11:57 <PublicServer> <Godde> tweaking is fun :) 17:12:05 <PublicServer> <Godde> i never really care when playing SP 17:12:06 <PublicServer> <Kalaidos> : ) 17:14:00 <PublicServer> *** Kenji joined the game 17:14:16 *** Wurzel49 has quit IRC 17:14:41 <PublicServer> *** tneo has left the game (leaving) 17:14:41 <PublicServer> *** tneo has left the game (connection lost) 17:15:22 <PublicServer> *** Ganan has left the game (connection lost) 17:17:11 <PublicServer> <Kenji> lol, finally something to use mark's missing half from slh01 17:19:33 <tneo> hehehe 17:20:06 <PublicServer> *** Kalaidos has left the game (leaving) 17:20:06 <PublicServer> *** Kalaidos has left the game (connection lost) 17:20:21 <Kalaidos> !password 17:20:21 <PublicServer> Kalaidos: swirls 17:20:28 <PublicServer> <Mark> :P 17:20:54 *** Progman has quit IRC 17:21:28 <PublicServer> *** Kalaidos joined the game 17:23:36 <PublicServer> <Kalaidos> building new eyecandy depots? 17:24:20 <PublicServer> <Kangoo> Just checking it out. Probably it won't be worth keeping.. ;9 17:24:35 <PublicServer> <Kenji> bit close to the existing tmd tbh :P 17:25:21 <PublicServer> <Godde> bah, im keeping my 3 bridges :) 17:25:28 <PublicServer> <Kangoo> Ah, you're right.. I forgot about the existing one! 17:25:32 <PublicServer> <Kenji> yea, so would I 17:25:37 <PublicServer> <Kenji> well depending 17:25:42 <PublicServer> <Kenji> if it's ML I would 17:25:45 <PublicServer> <Mark> 2 is fine :P 17:26:08 <PublicServer> <Kenji> 11 is where I would take traffic density into it 17:26:29 <PublicServer> <Godde> ye 17:26:36 <PublicServer> <Godde> and one of the bridges are cut in half anyway 17:26:43 <PublicServer> <Godde> with one signal in the middle 17:27:00 <PublicServer> <Mark> then two is definetly enough :P 17:27:26 <PublicServer> <Kenji> I'd be inclined to stick with 3 right there 17:27:39 <PublicServer> <Godde> if anyone is watching where im building :) 17:27:52 <PublicServer> <Kenji> actually, no 2 17:27:56 <PublicServer> <Kenji> considering traffic 17:28:22 <PublicServer> <Mark> 1 would do :P 17:28:27 <PublicServer> <Mark> or a 40 tile tunnel 17:28:28 <PublicServer> <Kenji> lol 17:28:31 <PublicServer> <Kalaidos> lol 17:31:10 <PublicServer> <Godde> i really have to go - would someone please finish my the NS line i was building? 17:31:47 <Godde> !players 17:31:49 <PublicServer> Godde: Client 178 is Player, a spectator 17:31:49 <PublicServer> Godde: Client 210 (Orange) is Kalaidos, in company 1 (OTTDC) 17:31:49 <PublicServer> Godde: Client 198 (Orange) is Godde, in company 1 (OTTDC) 17:31:49 <PublicServer> Godde: Client 185 (Orange) is Kangoo, in company 1 (OTTDC) 17:31:49 <PublicServer> Godde: Client 192 (Orange) is Mark, in company 1 (OTTDC) 17:31:50 <PublicServer> Godde: Client 206 (Orange) is phatmatt, in company 1 (OTTDC) 17:31:50 <PublicServer> Godde: Client 208 (Orange) is Kenji, in company 1 (OTTDC) 17:33:06 <uliko_> !password 17:33:07 <PublicServer> uliko_: baggie 17:33:30 <PublicServer> *** uliko joined the game 17:33:39 <PublicServer> *** uliko has left the game (connection lost) 17:33:53 <PublicServer> *** uliko joined the game 17:33:58 <PublicServer> *** Godde has left the game (leaving) 17:33:58 <PublicServer> *** Godde has left the game (connection lost) 17:34:02 *** Godde has quit IRC 17:41:26 *** sulai has quit IRC 17:42:55 <Razaekel> !password 17:42:55 <PublicServer> Razaekel: abrupt 17:43:06 <PublicServer> *** Razaekel joined the game 17:43:24 <PublicServer> <Kenji> why're all the CL5's being replaced with CL3s? 17:43:33 <PublicServer> <Kalaidos> where? 17:43:35 <PublicServer> <Kenji> at jellyton 17:44:03 <PublicServer> <Kalaidos> no idead 17:44:06 <PublicServer> <Kalaidos> *-d 17:44:29 <PublicServer> <Razaekel> i dont see what you're talking about 17:44:46 <PublicServer> <Razaekel> oh 17:46:55 <PublicServer> <Mark> it's really calming to follow a ship across half the map 17:47:05 <PublicServer> <Kenji> lol 17:47:26 <PublicServer> <Kangoo> If you say so... ;) 17:47:33 <PublicServer> <Kalaidos> calming as in falling asleep? 17:47:41 <PublicServer> <Mark> also slightly frustating 17:49:23 *** ODM has quit IRC 17:51:21 <PublicServer> <Razaekel> there's a problem 17:51:41 <PublicServer> <Mark> where? 17:51:50 <PublicServer> <Razaekel> trains from tumbleton mines take a roundabout path through another station to get to the coal/iron drop 17:51:55 <PublicServer> <Razaekel> look at train 294 17:52:03 *** Zulan has joined #openttdcoop 17:52:33 <PublicServer> <Mark> yeah 17:52:41 <PublicServer> <Kenji> weird 17:52:41 <PublicServer> <Mark> another half SLH missing 17:52:48 <PublicServer> <Razaekel> temporarily adding a waypoint to fix it for now 17:53:03 *** ODM has joined #openttdcoop 17:53:03 *** ChanServ sets mode: +o ODM 17:53:08 <PublicServer> <Kenji> oh i see 17:53:20 <PublicServer> <Kenji> it's cause it's merge after split 17:53:30 <PublicServer> <uliko> Yep 17:54:04 <PublicServer> <Kalaidos> so they do a roundabout around cw lake.. 17:54:11 <PublicServer> <Razaekel> the trains at tumbleton dont eve have all their ordersshared 17:54:17 <PublicServer> <Mark> which is exactly why you shlould make proper SLHs 17:54:28 <PublicServer> <Kalaidos> not? what the 17:55:02 <PublicServer> <Razaekel> fixed the orders 17:55:28 <PublicServer> <Razaekel> they'll go through waypoint tastywood 17:55:31 <PublicServer> <Kalaidos> does the waypoint actually change anything? 17:55:36 <PublicServer> <Razaekel> but fi a cheap fix, until the SLH is fixed 17:55:37 <PublicServer> <Mark> no 17:55:59 <PublicServer> *** phatmatt has left the game (connection lost) 17:56:13 <PublicServer> <Razaekel> blargh 17:56:20 <PublicServer> <Razaekel> hat train is missing it's orders as well 17:56:56 <PublicServer> <Mark> the coal slh is missing a connection too 17:57:13 <PublicServer> <Kenji> wrong 17:57:24 <PublicServer> <Kalaidos> ? 17:57:26 <PublicServer> <Mark> or the "slh" is even worse that i thought 17:57:38 <PublicServer> <Razaekel> the SLH has split sides 17:57:48 <PublicServer> <Razaekel> mark, slow down 17:57:50 <PublicServer> <Mark> how ugly 17:57:56 <PublicServer> <Razaekel> mark! 17:58:06 <PublicServer> <Razaekel> the joiner is to the south! 17:58:13 <PublicServer> <Razaekel> oh 17:58:15 <PublicServer> <Razaekel> nvm 17:58:24 <PublicServer> <Mark> thats not me working 17:58:29 <PublicServer> <Razaekel> neeever mind 17:58:42 <PublicServer> <Razaekel> who's working? 17:58:49 <PublicServer> <Kalaidos> not me 17:58:52 <PublicServer> <Kenji> the hell? 17:58:53 <PublicServer> <Razaekel> kenji? 17:59:02 <PublicServer> <Kenji> nope 17:59:02 <PublicServer> <Razaekel> cause that's a bad fix 17:59:08 <Razaekel> !players 17:59:09 <PublicServer> <Kenji> that's just ARG 17:59:09 <PublicServer> Razaekel: Client 178 is Player, a spectator 17:59:09 <PublicServer> Razaekel: Client 210 (Orange) is Kalaidos, in company 1 (OTTDC) 17:59:09 <PublicServer> Razaekel: Client 214 (Orange) is uliko, in company 1 (OTTDC) 17:59:09 <PublicServer> Razaekel: Client 215 (Orange) is Razaekel, in company 1 (OTTDC) 17:59:10 <PublicServer> Razaekel: Client 185 (Orange) is Kangoo, in company 1 (OTTDC) 17:59:10 <PublicServer> Razaekel: Client 192 (Orange) is Mark, in company 1 (OTTDC) 17:59:12 <PublicServer> Razaekel: Client 208 (Orange) is Kenji, in company 1 (OTTDC) 17:59:18 <PublicServer> <Razaekel> either uliko or kangoo 17:59:33 <PublicServer> <Razaekel> cause that's a bad fix 17:59:35 <PublicServer> <Razaekel> geez 17:59:36 <PublicServer> <uliko> What's wrong with it? 17:59:37 <PublicServer> <Kenji> can I put it back? 17:59:43 <PublicServer> <Razaekel> please, kenji 17:59:48 <PublicServer> <Kenji> ty 18:00:37 <PublicServer> <uliko> So why was it bad 18:00:38 <PublicServer> <Kangoo> what am I getting the blame for now? ;) 18:00:51 <ODM> france 18:01:05 <PublicServer> <Razaekel> underpants 18:01:10 <phatmatt> !password 18:01:10 <PublicServer> phatmatt: falcon 18:01:21 <PublicServer> *** phatmatt joined the game 18:01:33 <PublicServer> <Mark> Kenji: see BBH03 18:01:40 <PublicServer> <Kangoo> I accept the latter one, France on the other hand.... 18:01:48 <PublicServer> <Mark> there are some missisg signals right under your sign 18:01:52 <De_Ghosty> :o 18:02:33 <PublicServer> <Kenji> sec 18:02:42 <PublicServer> <uliko> so you rather hack in a bypass instead of a proper slh 18:03:00 <PublicServer> <Mark> it's not a SLH 18:03:23 <PublicServer> <Mark> renamed it 18:03:25 <PublicServer> <uliko> why is there a bunch of primaries connected then 18:03:47 <PublicServer> <Mark> dunno, there shouldn't be 18:04:20 <De_Ghosty> i have a really coolz idea 18:04:24 <De_Ghosty> we should try next game 18:04:29 <PublicServer> <Mark> FREE FOR ALL 18:04:35 <De_Ghosty> nope 18:04:35 <PublicServer> <Mark> or? 18:04:40 <De_Ghosty> it's COOLZ 18:04:42 <De_Ghosty> IDEA 18:04:44 <De_Ghosty> :o 18:04:54 *** davis` has quit IRC 18:05:00 <PublicServer> <Mark> do share 18:05:02 <De_Ghosty> we need a logic train tho 18:05:06 *** davis` has joined #openttdcoop 18:05:08 <ODM> is it capture the flag? 18:05:12 <De_Ghosty> Ammler!!! CAN HAS LOGIC TRIAN NEXT GAME? 18:06:14 <PublicServer> *** Kenji has left the game (leaving) 18:06:14 <PublicServer> *** Kenji has left the game (connection lost) 18:06:22 <De_Ghosty> u know how we build not gates 18:06:24 <De_Ghosty> and 18:06:33 <De_Ghosty> train length sensors 18:06:50 <De_Ghosty> i figure we can just detect is a station is empty 18:06:57 <De_Ghosty> and just pull trains from the ml 18:07:28 <De_Ghosty> a loop of empty train + a loop of full stuff 18:07:30 <Seppel> !password 18:07:31 <PublicServer> Seppel: tabled 18:07:33 <ODM> isnt that a tad like SRNW 18:07:34 <ODM> ? 18:07:39 <Mark> yeah it is 18:07:41 <PublicServer> <Razaekel> sounds like it 18:07:44 <PublicServer> *** Sepp joined the game 18:07:50 <De_Ghosty> but with cargos :o 18:07:50 <Mark> so you'd have different TL for each cargo type 18:07:55 <De_Ghosty> yea 18:08:09 <De_Ghosty> no not like snrw 18:08:28 <Mark> then the ML would have to be close to every station 18:08:30 <PublicServer> <Razaekel> first you say yes and now it's no 18:08:31 <De_Ghosty> just sense the platform is empty and we signal a over all ml 18:08:32 <De_Ghosty> no 18:08:34 <PublicServer> <Razaekel> WHICH IS IT? 18:08:37 <Ammler> [20:05] <De_Ghosty> Ammler!!! CAN HAS LOGIC TRIAN NEXT GAME? <-- keep down :P 18:08:45 <De_Ghosty> we have really long gate logiv 18:08:51 <De_Ghosty> i'll show ya :o 18:08:58 <PublicServer> <Razaekel> so it's basically a logic game 18:09:14 <KenjiE20> sandbox it 18:09:18 <De_Ghosty> !password 18:09:18 <PublicServer> De_Ghosty: tabled 18:09:24 <De_Ghosty> NO 18:09:25 <De_Ghosty> :o 18:09:29 <PublicServer> *** De_Ghost joined the game 18:09:42 <KenjiE20> anyway food 18:11:46 <De_Ghosty> :o 18:11:49 <De_Ghosty> conenction lsot 18:11:52 <De_Ghosty> !playercount 18:11:53 <PublicServer> De_Ghosty: Number of players: 9 18:11:56 <PublicServer> <Razaekel> server doesnt like you 18:12:06 <De_Ghosty> !password 18:12:06 <PublicServer> De_Ghosty: tabled 18:12:08 <Mark> i kicked you 18:12:12 <Mark> dont level lakes 18:12:12 <PublicServer> *** De_Ghost has left the game (connection lost) 18:12:16 <PublicServer> <Razaekel> correction 18:12:18 <De_Ghosty> :o 18:12:20 <PublicServer> <Razaekel> mark doesnt like you 18:12:34 <De_Ghosty> lakes makes the best demo place 18:12:45 <Mark> SP is even better 18:12:54 <De_Ghosty> i have to setup in sp 18:12:59 <De_Ghosty> to get money 18:13:07 <PublicServer> <Razaekel> ctrl-alt-c 18:13:10 <PublicServer> <Razaekel> cheat mode 18:13:52 <De_Ghosty> :o 18:13:53 <De_Ghosty> o 18:14:21 *** Zulan_ has joined #openttdcoop 18:14:46 *** Combuster has quit IRC 18:14:46 *** Combuster has joined #openttdcoop 18:14:46 *** ChanServ sets mode: +o Combuster 18:15:47 <PublicServer> <Razaekel> fizzlebury mines is fun 18:15:54 <PublicServer> <Razaekel> it's doing trains like a hooker on speed 18:16:28 <PublicServer> <Mark> like the metaphor 18:16:35 <PublicServer> <Razaekel> :-P 18:20:58 *** Zulan has quit IRC 18:29:36 <PublicServer> *** Razaekel has left the game (leaving) 18:29:36 <PublicServer> *** Razaekel has left the game (connection lost) 18:30:56 <Ganan> !password 18:30:56 <PublicServer> Ganan: droves 18:31:07 <PublicServer> *** Ganan joined the game 18:33:25 <PublicServer> *** Player #1 has left the game (connection lost) 18:35:46 *** Cyber has joined #openttdcoop 18:35:52 <PublicServer> *** Kangoo has left the game (connection lost) 18:36:39 <Cyber> !password 18:36:39 <PublicServer> Cyber: stitch 18:37:27 <PublicServer> *** Cyber Killer joined the game 18:39:20 *** Venxir` has quit IRC 18:41:30 <PublicServer> *** Mark has joined spectators 18:42:47 *** Venxir has joined #openttdcoop 18:45:32 <PublicServer> *** Ganan has left the game (connection lost) 18:53:05 <PublicServer> *** Sepp has left the game (leaving) 18:53:05 <PublicServer> *** Sepp has left the game (connection lost) 18:53:29 <PublicServer> *** phatmatt has left the game (leaving) 18:53:29 <PublicServer> *** phatmatt has left the game (connection lost) 18:55:25 <PublicServer> *** Player has left the game (connection lost) 19:00:20 *** Pulsar has quit IRC 19:00:57 *** Kangoo has quit IRC 19:02:51 *** phatmatt has quit IRC 19:08:07 <PublicServer> *** Player has left the game (connection lost) 19:10:03 <ODM> !players 19:10:04 <PublicServer> ODM: Client 210 (Orange) is Kalaidos, in company 1 (OTTDC) 19:10:04 <PublicServer> ODM: Client 214 (Orange) is uliko, in company 1 (OTTDC) 19:10:04 <PublicServer> ODM: Client 229 (Orange) is Cyber Killer, in company 1 (OTTDC) 19:10:05 <PublicServer> ODM: Client 192 is Mark, a spectator 19:17:33 *** Pulsar has joined #openttdcoop 19:17:44 <Pulsar> !password 19:17:44 <PublicServer> Pulsar: olives 19:18:03 <PublicServer> *** Player joined the game 19:18:12 <Pulsar> lol funny pasword list this system has 19:24:49 *** Polygon has joined #openttdcoop 19:28:17 <PublicServer> <uliko> what's this please finish thing in bbh06? 19:28:42 <PublicServer> <Kalaidos> I think godde started it 19:28:47 <PublicServer> <Kalaidos> but had to leave 19:29:02 <PublicServer> <Kalaidos> Don't know about his intentions though 19:29:03 <PublicServer> <uliko> what's it suppossed to be? 19:29:18 <PublicServer> <Kalaidos> maybe he wanted to connect the coal mine and farm 19:29:23 <PublicServer> <Kalaidos> no clue 19:31:34 <PublicServer> <Kalaidos> what's currently to work on? 19:32:50 <PublicServer> *** Thraxian|Work joined the game 19:33:37 <PublicServer> <uliko> so nobody knows what he started? 19:33:41 <KenjiE20> afaik Godde was trying to generally neaten and bring the NS lines into the BBH proper 19:34:21 <PublicServer> <uliko> alrite 19:35:12 <uliko_> @tunnels 5 11 19:35:12 <Webster> uliko_: 2 19:35:17 <uliko_> @tunnels 5 13 19:35:17 <Webster> uliko_: 2 19:35:42 <KenjiE20> try !tunnels 19:35:52 <uliko_> !tunnels 5 13 19:35:52 <PublicServer> uliko_: You need 3 tunnels/bridges for trainlength 5 and gap 13. 19:36:01 <uliko_> !tunnels 5 11 19:36:01 <PublicServer> uliko_: You need 2 tunnels/bridges for trainlength 5 and gap 11. 19:36:01 <ODM> lol 19:36:17 <ODM> which is the correct one?:P 19:36:28 <KenjiE20> tbh 2 for that set 19:36:36 <KenjiE20> the traffic level is pretty low 19:38:20 <PublicServer> *** Player has joined company #1 19:38:34 <PublicServer> *** Player has changed his/her name to Pulsar 19:38:43 <PublicServer> *** Pulsar has joined spectators 19:43:14 <PublicServer> *** Cyber Killer has left the game (leaving) 19:43:14 <PublicServer> *** Cyber Killer has left the game (connection lost) 19:50:47 *** Phoenix_the_II has quit IRC 19:51:38 *** Combuster has quit IRC 19:53:13 *** mixrin has quit IRC 19:53:34 <PublicServer> <uliko> half finished 19:58:51 *** dr_gonzo has joined #openttdcoop 20:05:11 <PublicServer> <uliko> there we go, think its all finished 20:13:38 *** TinoM has quit IRC 20:13:45 <PublicServer> *** Mark has joined company #1 20:13:47 <PublicServer> <Mark> back 20:14:36 *** mitooo has joined #openttdcoop 20:15:46 <mitooo> !passwor 20:15:51 <mitooo> !password 20:15:51 <PublicServer> mitooo: puddle 20:16:06 <PublicServer> *** mitooo joined the game 20:16:18 <PublicServer> *** mitooo has joined company #1 20:17:00 *** Godde has joined #openttdcoop 20:17:07 <Godde> !password 20:17:07 <PublicServer> Godde: puddle 20:17:23 <PublicServer> *** Godde joined the game 20:18:36 <PublicServer> <Godde> thanks, whoever finished my bbh :) 20:22:15 <PublicServer> <Kalaidos> bye 20:22:24 <PublicServer> *** Kalaidos has left the game (leaving) 20:22:25 <PublicServer> *** Kalaidos has left the game (connection lost) 20:22:33 *** Kalaidos has quit IRC 20:23:18 *** Phoenix_the_II has joined #openttdcoop 20:23:59 *** Progman has joined #openttdcoop 20:27:50 *** Polygon has quit IRC 20:27:51 <PublicServer> *** Godde has left the game (leaving) 20:27:51 <PublicServer> *** Godde has left the game (connection lost) 20:27:55 *** Godde has quit IRC 20:30:09 *** Combuster has joined #openttdcoop 20:30:09 *** ChanServ sets mode: +o Combuster 20:30:16 *** Seppel has quit IRC 20:33:16 <PublicServer> *** uliko has left the game (leaving) 20:33:17 <PublicServer> *** uliko has left the game (connection lost) 20:35:09 <PublicServer> <Thraxian|Work> hey Mark, busy? 20:35:20 <PublicServer> <Mark> adding trains 20:35:35 <PublicServer> <Thraxian|Work> ah - was wondering if you could offer some advice.... 20:35:36 <PublicServer> <Mark> you can leave though, there are more people 20:35:42 <PublicServer> <Mark> oh 20:35:51 <PublicServer> <Mark> well i can try :) 20:35:54 <PublicServer> <Thraxian|Work> I see 5 forests near BBH01 - which SL should they link to? 20:36:05 <PublicServer> <Thraxian|Work> they're between BBH01 and BBH06, actually 20:36:29 <PublicServer> <Mark> hm good one 20:36:43 <PublicServer> <Thraxian|Work> one just started as I was looking at it 20:36:46 <KenjiE20> make supar BBSLH 20:36:50 <KenjiE20> :P 20:37:08 <PublicServer> <Thraxian|Work> SLH04 seems most suitable - but that's a long way 20:37:09 <PublicServer> <Mark> you could make a SLH near Tinklewood 20:37:22 <PublicServer> <Thraxian|Work> yeah - that's where SLH04 is 20:37:33 <PublicServer> <Thraxian|Work> it's a small SL, so it could handle some extra traffic 20:37:46 *** jonde has quit IRC 20:38:00 <PublicServer> <Thraxian|Work> I could create a transfer at the two adjacent forests for the other 3 to drop at 20:38:01 <PublicServer> <Mark> or you could make 03 a twoway 20:38:32 <PublicServer> <Thraxian|Work> yeah, but the wood is going to the sawmill, which is much closer to SLH04 20:38:45 <PublicServer> <Mark> well i also see some coal 20:38:56 <PublicServer> <Thraxian|Work> yeah - two mines there also 20:39:17 <PublicServer> <Mark> though those could produce more than the forests it a few years 20:39:55 <PublicServer> <Thraxian|Work> yeah - but only 32 wood trains currently - I'm more interested in hooking those up 20:40:21 <PublicServer> <Mark> i guess i'd make a new SLH near Tinklewood 20:40:40 <PublicServer> <Mark> we'll probably get more oil for SLH04 20:41:16 <PublicServer> <Mark> if you make the primary stations i could build a SLH near Tinklewood in the meantime 20:41:21 <PublicServer> <Thraxian|Work> sure 20:41:37 <PublicServer> <Mark> if my mouse cooperates that is 20:41:43 <PublicServer> <Mark> ah it's back 20:46:41 *** Phoenix_the_II has quit IRC 20:47:02 <PublicServer> *** mitooo has left the game (leaving) 20:47:02 <PublicServer> *** mitooo has left the game (connection lost) 20:54:42 <PublicServer> <Mark> there you go mister Thraxian|Work, one SLH 20:55:34 *** dr_gonzo has quit IRC 20:57:36 *** Phoenix_the_II has joined #openttdcoop 20:57:50 <PublicServer> <Thraxian|Work> thanks - trying to figure out this transfer exit 20:58:49 <PublicServer> <Mark> well you could just make a cross and a bridg for the other track 21:00:36 <PublicServer> <Mark> can i show what i mean? 21:00:50 <PublicServer> <Thraxian|Work> please do 21:01:16 <PublicServer> <Thraxian|Work> that works 21:01:21 <PublicServer> <Thraxian|Work> was trying to avoid messing with that hill 21:01:43 <PublicServer> <Mark> well nobody will know we touched it :P 21:01:48 *** mitooo has quit IRC 21:01:50 <PublicServer> <Thraxian|Work> hehe 21:01:57 <PublicServer> <Thraxian|Work> except that the chat is logged :) 21:02:02 <PublicServer> <Mark> heh 21:03:53 <PublicServer> <Mark> interesting station 21:04:00 <PublicServer> <Mark> me likey 21:04:25 <PublicServer> <Thraxian|Work> doh 21:05:32 <PublicServer> <Thraxian|Work> hmm - crossover like that, or reverse the station direction.... 21:05:41 <PublicServer> <Mark> you could change the driving direction without problems 21:05:58 <PublicServer> <Mark> at least for the transfer 21:06:17 <Pulsar> ooh ppl are messing with the hill! :P 21:06:24 <PublicServer> <Mark> heh 21:06:28 <Pulsar> lol XD 21:06:34 <PublicServer> <Mark> well come and tell what hill it was 21:06:53 <PublicServer> <Pulsar> i am in but i have absolutely no clue :) was just messing XD 21:08:47 <PublicServer> <Mark> i like how that wood will avoid the busy main loop 21:09:05 <PublicServer> <Mark> saves me some time before i have to rebuild my BBHs 21:09:06 <PublicServer> <Thraxian|Work> too many trains :( 21:09:13 *** ODM has quit IRC 21:09:17 <Mark> !trains 750 21:09:17 <PublicServer> *** Mark has set max_trains to 750 21:10:41 <PublicServer> <Thraxian|Work> wood station is now being serviced 21:10:52 <PublicServer> <Mark> nice 21:11:36 <PublicServer> <Thraxian|Work> now - we just need to eyecandy the thing 21:11:41 <PublicServer> <Mark> :) 21:11:47 <PublicServer> <Thraxian|Work> which I'm terrible at :) 21:12:10 <PublicServer> <Mark> just dont make it too repetive, that's the key :) 21:16:22 <KenjiE20> what like booth's sea of gray? :P 21:19:10 *** Progman has quit IRC 21:27:38 *** Venxir has quit IRC 21:28:03 *** Wurzel49 has joined #openttdcoop 21:29:36 <PublicServer> <Mark> wow thats pretty nice Thraxian|Work 21:29:49 <PublicServer> <Mark> love the tunnels as if they're mines 21:30:01 <PublicServer> <Thraxian|Work> not totally sold on it, but it's a work in progress 21:30:18 <PublicServer> <Thraxian|Work> I do like the large shed 21:30:29 <PublicServer> <Mark> yeah 21:30:38 <PublicServer> <Thraxian|Work> doh - one of my forests is shutting down 21:30:42 <PublicServer> <Thraxian|Work> splutterburg west 21:31:00 <PublicServer> <Thraxian|Work> I'll rebuild it once it dies 21:31:05 <PublicServer> <Thraxian|Work> (if that's possible) 21:31:42 <PublicServer> <Mark> you can enable it temp. 21:36:54 <PublicServer> <Thraxian|Work> forest died - can we prospect another? 21:37:17 <PublicServer> <Thraxian|Work> ugh - prospect puts one on the map randomly, doesn't it? 21:37:22 <Mark> !rcon patch raw_industry_construction 1 21:37:29 <PublicServer> <Mark> there you go 21:37:36 <PublicServer> <Mark> enabled funding 21:37:37 <PublicServer> <Thraxian|Work> done 21:37:41 <Mark> !rcon patch raw_industry_construction 2 21:37:49 <Mark> back to prospecting 21:37:56 <PublicServer> <Thraxian|Work> thanks :) 21:38:19 <PublicServer> <Thraxian|Work> I think one of our coal mines evaporated also 21:38:22 <PublicServer> <Thraxian|Work> don't remember where it was 21:38:24 <PublicServer> <Mark> heh 21:38:59 <PublicServer> <Mark> well i'm off, early exam tomorrow 21:39:07 <PublicServer> *** Mark has left the game (connection lost) 21:39:07 <PublicServer> *** Game paused (not enough players) 21:39:09 <PublicServer> <Thraxian|Work> kk - I ought to leave too 21:39:14 <PublicServer> <Thraxian|Work> thanks for the help! 21:39:20 <Mark> any time 21:39:24 <PublicServer> *** Thraxian|Work has left the game (leaving) 21:39:25 <PublicServer> *** Thraxian|Work has left the game (connection lost) 21:49:59 *** Combuster has quit IRC 21:50:00 *** [com]buster has joined #openttdcoop 21:50:00 *** ChanServ sets mode: +o [com]buster 21:50:02 *** [com]buster is now known as Combuster 22:00:37 *** PhoenixII has joined #openttdcoop 22:00:47 *** [1]Mark has joined #openttdcoop 22:00:51 *** Mark is now known as Guest3213 22:00:51 *** [1]Mark is now known as Mark 22:00:52 *** ChanServ sets mode: +o Mark 22:01:27 *** Guest3213 has quit IRC 22:01:44 *** Phoenix_the_II has quit IRC 22:11:35 *** db48x has quit IRC 22:15:43 *** db48x has joined #openttdcoop 22:18:37 *** PhoenixII has quit IRC 22:20:42 <Xaroth> hm 22:20:49 <Xaroth> favourite manager tab is almost done 22:22:13 *** davis` has quit IRC 22:22:40 <PublicServer> *** Pulsar has left the game (leaving) 22:22:40 <PublicServer> *** Pulsar has left the game (connection lost) 22:33:44 *** Wurzel49 has quit IRC 22:39:58 *** Booth has joined #openttdcoop 22:40:02 <Booth> !password 22:40:03 <PublicServer> Booth: uphold 22:40:13 <PublicServer> *** Chris Booth joined the game 22:42:07 *** PeterT has joined #openttdcoop 22:43:07 *** Phoenix_the_II has joined #openttdcoop 22:43:15 <PeterT> !password 22:43:15 <PublicServer> PeterT: uphold 22:43:20 <PeterT> !playercount 22:43:20 <PublicServer> PeterT: Number of players: 1 22:43:23 <PeterT> !players 22:43:25 <PublicServer> PeterT: Client 238 (Orange) is Chris Booth, in company 1 (OTTDC) 22:43:33 <PeterT> hi chris 22:43:38 <PublicServer> <Chris Booth> hello 22:44:41 <PeterT> you gonna play? 22:44:51 <PeterT> should i join, is my question 22:45:02 <PublicServer> <Chris Booth> only if you want to 22:45:09 <PublicServer> <Chris Booth> i never play i just watch 22:45:29 <PeterT> ok 22:46:06 <PublicServer> <Chris Booth> i also help 22:46:11 <PublicServer> <Chris Booth> i am good at helping 22:46:30 <PeterT> !password 22:46:30 <PublicServer> PeterT: uphold 22:47:01 <PublicServer> *** Game unpaused (enough players) 22:47:11 <PublicServer> *** Peter joined the game 22:47:18 <PeterT> !playercount 22:47:19 <PublicServer> PeterT: Number of players: 2 22:48:05 <PublicServer> <Chris Booth> you got any plans? 22:48:16 <PublicServer> <Peter> nope, you? 22:48:19 <PublicServer> <Peter> i may think of some 22:49:16 <PublicServer> <Peter> is it against the rules to make a cool HQ 22:49:24 <PublicServer> <Chris Booth> directly no 22:49:29 <PublicServer> <Chris Booth> but it is a waste of time 22:49:30 <PublicServer> <Peter> k 22:50:23 <PublicServer> *** SmatZ joined the game 22:50:34 <PublicServer> <Peter> hey 22:50:37 <PublicServer> <SmatZ> hello 22:50:48 <PublicServer> <Peter> you gonna build 22:51:03 <PublicServer> <SmatZ> no 22:51:16 <PublicServer> <Peter> k 22:51:19 <PublicServer> <Chris Booth> why? 22:51:28 <PublicServer> <SmatZ> I love those eyecandy harbours :) 22:51:29 <PublicServer> <SmatZ> no time 22:51:38 <PublicServer> <Peter> yeah they're pretty sweet 22:51:46 <PublicServer> <Chris Booth> make time 22:51:50 <PublicServer> <SmatZ> hehe 22:51:54 <PublicServer> <Chris Booth> you never play anymore 22:51:57 <PublicServer> <Peter> he does what he wants! 22:52:02 <PublicServer> <SmatZ> error: no rule to make target 'time' 22:52:19 <PublicServer> <Chris Booth> clone you self then 22:52:28 <PublicServer> <SmatZ> yeah :( 22:52:31 <PublicServer> <Chris Booth> hen you will have twice as much time 22:52:47 <PublicServer> <Peter> someone play with me on my server? 22:53:00 <PublicServer> <SmatZ> I was playing PSG#140, but you weren't playing that one 22:53:19 <PublicServer> <Chris Booth> i didnt like the 140 plan 22:53:27 <PublicServer> <Peter> will someone join that? 22:53:38 <PublicServer> <Chris Booth> simulation nation? 22:53:45 <PublicServer> <Peter> not my name 22:53:54 <PublicServer> <Chris Booth> i havent got the time 22:53:57 <PublicServer> <Chris Booth> sorry 22:54:00 <PublicServer> <Chris Booth> i am off now 22:54:04 <PublicServer> <Peter> you have the time to come here 22:54:05 <PublicServer> <Chris Booth> ask me tomorrow 22:54:13 <PublicServer> <SmatZ> wood drop is pretty nice too :) 22:54:16 <PublicServer> <Chris Booth> only to look arrouns 22:54:19 <PublicServer> <Peter> as somone said to me once "make time" 22:54:26 <PublicServer> <Chris Booth> lol 22:54:28 <PublicServer> <SmatZ> ;) 22:54:34 <PublicServer> <Chris Booth> i have loads of time tomoz 22:54:37 <PublicServer> *** SmatZ has left the game (leaving) 22:54:37 <PublicServer> *** SmatZ has left the game (connection lost) 22:54:38 <PublicServer> <Chris Booth> when i am home 22:54:41 <PublicServer> <Chris Booth> bye bye 22:54:45 <PublicServer> <Peter> k 22:54:46 <PublicServer> <Peter> bye 22:54:47 <PublicServer> <Chris Booth> IRC me tomoz i will play 22:54:51 <PublicServer> <Chris Booth> i promice 22:54:52 <PublicServer> <Peter> k 22:54:53 <PublicServer> *** Chris Booth has left the game (leaving) 22:54:54 <PublicServer> *** Chris Booth has left the game (connection lost) 22:54:54 <PublicServer> *** Game paused (not enough players) 22:55:00 <PublicServer> *** Peter has left the game (leaving) 22:55:01 <PublicServer> *** Peter has left the game (connection lost) 22:55:23 <SmatZ> @seen Guest3093 22:55:23 <Webster> SmatZ: I have not seen Guest3093. 22:55:26 <SmatZ> !seen Guest3093 22:55:39 <SmatZ> !seen boobs 22:55:47 <SmatZ> :'-( 22:55:52 <PeterT> !seen Guest 3093 22:55:54 <SmatZ> sorry... I very love that one 22:56:14 <SmatZ> @seen boobs 22:56:14 <Webster> SmatZ: I have not seen boobs. 22:56:21 <SmatZ> hahaahahha 22:56:26 <SmatZ> it makes my day 22:56:36 * SmatZ slaps himself for that 22:56:39 *** [1]Booth has joined #openttdcoop 22:56:45 *** SmatZ was kicked by SmatZ (stop that) 22:56:55 *** SmatZ has joined #openttdcoop 22:56:55 *** ChanServ sets mode: +o SmatZ 22:58:40 * PeterT asks "WHAT?" 22:58:55 <PeterT> @seen duhh 22:58:55 <Webster> PeterT: I have not seen duhh. 22:59:00 <PeterT> @seen Yexo 22:59:00 <Webster> PeterT: Yexo was last seen in #openttdcoop 4 days, 0 hours, 32 minutes, and 8 seconds ago: <Yexo> !password 22:59:24 *** Zorni has quit IRC 23:00:04 <[1]Booth> @seen Narc 23:00:59 <PeterT> @seen Narc 23:00:59 <Webster> PeterT: Narc was last seen in #openttdcoop 4 weeks, 0 days, 4 hours, 46 minutes, and 14 seconds ago: <narc> Why would we? 23:01:09 <PeterT> how do you PM? 23:02:12 *** PeterT is now known as Peterewe 23:02:20 *** Peterewe is now known as PeterT 23:03:03 *** Booth has quit IRC 23:03:03 *** [1]Booth is now known as Booth 23:06:51 *** Booth has quit IRC 23:08:34 *** Wurzel49 has joined #openttdcoop 23:18:24 *** Wurzel49 has quit IRC 23:18:33 <PeterT> !playercount 23:18:34 <PublicServer> PeterT: Number of players: 0 23:24:07 *** themroc- has joined #openttdcoop 23:30:00 *** themroc has quit IRC 23:31:03 <PublicServer> *** Razaekel has left the game (connection lost) 23:39:20 <PeterT> !playercount 23:39:21 <PublicServer> PeterT: Number of players: 0 23:40:38 *** Brianetta has quit IRC 23:41:36 *** Brianetta has joined #openttdcoop 23:41:36 *** ChanServ sets mode: +o Brianetta 23:43:25 *** KenjiE20|LT has joined #openttdcoop 23:43:25 *** ChanServ sets mode: +o KenjiE20|LT 23:43:38 *** KenjiE20 has quit IRC 23:56:24 *** themroc has joined #openttdcoop 23:56:24 *** themroc- has quit IRC