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00:15:40 *** KenjiE20|LT has joined #openttdcoop 00:15:40 *** ChanServ sets mode: +o KenjiE20|LT 00:16:19 *** KenjiE20 has quit IRC 00:18:50 *** Booth has quit IRC 02:01:07 *** Myaz has quit IRC 02:01:59 *** Myaz has joined #openttdcoop 02:14:59 *** Phoenix_the_II has joined #openttdcoop 02:14:59 *** PhoenixII has quit IRC 02:21:02 *** KenjiE20|LT has quit IRC 03:10:17 *** themroc has quit IRC 04:48:49 *** mixrin has joined #openttdcoop 04:55:47 *** [com]buster has quit IRC 05:05:25 *** PhoenixII has joined #openttdcoop 05:05:45 *** Phoenix_the_II has quit IRC 05:36:48 *** Wolle has quit IRC 05:44:12 *** Godde has joined #openttdcoop 06:02:48 *** DJNekkid has quit IRC 06:16:11 *** DJNekkid has joined #openttdcoop 06:24:13 *** DJNekkid has quit IRC 06:39:46 *** sunkan has quit IRC 06:40:28 *** mixrin has quit IRC 06:59:16 *** Venxir has joined #openttdcoop 07:07:12 *** ChanServ sets mode: +v Mucht 07:15:07 *** theholyduck has quit IRC 07:33:51 *** Wurzel49 has joined #openttdcoop 07:34:47 *** [com]buster has joined #openttdcoop 07:53:11 <uliko> !download win32 07:53:11 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-windows-win32.zip 07:53:52 <uliko> !password 07:53:53 <PublicServer> uliko: sicked 07:54:22 <PublicServer> *** uliko joined the game 07:55:34 <PublicServer> *** uliko has left the game (leaving) 07:55:34 <PublicServer> *** uliko has left the game (connection lost) 07:56:01 *** Clifs has joined #openttdcoop 07:56:32 *** Clifs is now known as Guest13 07:57:33 <Guest13> help register 07:57:38 <Guest13> help 08:00:03 <planetmaker> Guest13 /ns help register :) 08:00:23 <planetmaker> /ns regain <pw> <nickname> if I remember correctly 08:00:29 <Guest13> Thanks planetmaker, actually just trying to regain and identify. I'm clifs 08:00:38 <planetmaker> yes, seen that :) 08:00:43 <Guest13> same old. 08:01:09 <planetmaker> * Clifs is now known as Guest13 <-- told me so much :) 08:02:01 *** Guest13 is now known as Clifs 08:02:05 <Clifs> :) 08:02:23 <planetmaker> good morning btw :) 08:02:57 <Clifs> Good evening to you. 08:03:03 <planetmaker> :D 08:03:15 <Clifs> !download win32 08:03:15 <PublicServer> Clifs: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-windows-win32.zip 08:04:59 <Clifs> !password 08:04:59 <PublicServer> Clifs: prunes 08:06:52 <Clifs> having a new grf mismatch. Ive never encountered that before. any suggestions. 08:07:14 <Xaroth> er 08:07:14 <PublicServer> *** clifs joined the game 08:07:15 <Clifs> nv mind. 08:07:16 <Xaroth> online content 08:07:20 <Xaroth> newest 2cc :) 08:08:03 <Xaroth> Ammler: ATTD server listing workage.. need to re-implement filters though but that's for a later concern.. now going to focus on getting the builds downloaded (and installed) 08:09:02 <Ammler> XAROTH! 08:09:11 <Xaroth> O_O 08:09:15 <Ammler> :-) 08:09:17 <Xaroth> i think i woke up the dragon 08:09:37 * hylje pokes the dragon 08:09:46 <Ammler> nah, I am just suprised, you are around on the morning, too. 08:09:46 <Xaroth> I was contemplating changing the filters into something more.. sane 08:09:57 <Xaroth> I'm always around, only.. at work :) 08:15:25 <Clifs> who's allowed to vote? 08:15:32 <Xaroth> everybody with a sane mind :) 08:15:46 <Clifs> that leaves me out! 08:16:29 <Clifs> if i were sane i wouldn't be up past 1 am playing with trains. 08:29:56 <Mark> morning 08:30:20 <PublicServer> *** Game unpaused (enough players) 08:30:37 <Mark> !password 08:30:37 <PublicServer> Mark: bureau 08:30:46 <PublicServer> *** Mark joined the game 08:31:10 <PublicServer> *** Mark has left the game (leaving) 08:31:10 <PublicServer> *** Mark has left the game (connection lost) 08:31:11 <PublicServer> *** Game paused (not enough players) 08:36:12 <tneo> morning 08:36:44 <Clifs> any idea when building starts? 08:37:23 <Clifs> i seem to miss transitions, probably the 8hr time difference. 08:39:07 <planetmaker> hm, yes, likely :) I think a time when we often start is European late afternoon hours or evening hours 08:39:20 <planetmaker> that's when most people start to bitch ;) 08:39:31 <Clifs> so i'm early for the bitching then? 08:39:55 <planetmaker> :D 08:40:04 <planetmaker> well. It makes sense to start when 08:40:12 <planetmaker> a) more than just two people are present 08:40:21 <planetmaker> b) the maker of the winning plan is present 08:40:44 <planetmaker> !info 08:40:44 <PublicServer> planetmaker: #:1(Orange) Company Name: 'OpenTTDCoop Ltd.' Year Founded: 1935 Money: 150538204 Loan: 0 Value: 151052817 (T:0, R:0, P:4, S:0) unprotected 08:40:48 <planetmaker> !playercount 08:40:48 <PublicServer> planetmaker: Number of players: 1 08:40:52 <planetmaker> !players 08:40:53 <PublicServer> planetmaker: Client 53 (Orange) is clifs, in company 1 (OpenTTDCoop Ltd.) 08:40:59 <Clifs> :D 08:41:10 <planetmaker> in principle games can start any time. 08:41:24 <planetmaker> I don't know the state of this game and how clear the votes are. 08:42:07 <Clifs> If i started building unsupervised there might be a lynching. People might board a plane and hunt me down. 08:43:26 <PublicServer> *** clifs has left the game (connection lost) 08:43:27 <planetmaker> :) well. It's _coop_ :) 08:43:29 <Xaroth> they won't have to board planes, while you were asleep we rigged your mouse and keyboard with taser equipment 08:43:37 <Xaroth> if you mess up you'll be zapped.. hard 08:43:43 <Clifs> hehe. 08:44:01 <planetmaker> I think you won't be able to do anything alone as the game should be paused then. :) 08:44:18 <Xaroth> several small communistic states have requested the blueprints as it proved to be far superior to their electric chairs.. 08:44:19 <planetmaker> I'm happy, if you recruit some more people from the Americas, though :) 08:44:45 <planetmaker> then the "too few people" argument is quickly quite mute 08:44:54 <Clifs> have a good day. I think I'll head off to bed and see where things lie in the morning (my time). 08:45:33 <Xaroth> nn 08:45:46 <Clifs> you guys always crack me up. I'll work on recruitment, though as I said before I think i'm not quite sane. 08:45:58 <Clifs> night. 08:45:59 <Xaroth> lack of sanity is a requirement ;) 08:46:10 <Clifs> :) 08:46:15 *** Clifs has quit IRC 08:58:31 *** el_B has joined #openttdcoop 08:58:35 <el_B> !password 08:58:35 <PublicServer> el_B: greets 08:58:52 <PublicServer> *** Kalaidos joined the game 09:00:12 <PublicServer> *** Kalaidos has left the game (leaving) 09:00:12 <PublicServer> *** Kalaidos has left the game (connection lost) 09:11:27 <tneo> !curve 09:11:27 <PublicServer> tneo: http://www.openttdcoop.org/wiki/Max_Curve_Speed 09:13:54 <tneo> !irc 09:14:19 <tneo> !commands 09:17:33 *** Booth has joined #openttdcoop 09:44:50 <Xaroth> har har, improved sorting to look for seperator chars, works like a chaaarm 09:45:47 *** [com]buster has quit IRC 09:54:42 <Ammler> !irc <-- tneo 09:54:51 <Ammler> !help I meant ;-) 09:54:51 <PublicServer> Ammler: http://www.openttdcoop.org/wiki/IRC_Commands 09:55:38 *** el_B has quit IRC 09:55:43 *** el_B has joined #openttdcoop 10:13:24 *** Phoenix_the_II has joined #openttdcoop 10:13:24 *** PhoenixII has quit IRC 10:31:42 <Xaroth> Ammler: I even managed to sneak in response time listing (and sorting :) ) 10:32:47 <Xaroth> all 4 servers in the listing respond in < 50ms :) 10:41:22 *** XeryusTC is now known as Xeryus|bnc 10:42:23 *** seandasheep has joined #openttdcoop 10:42:40 <seandasheep> !password 10:42:40 <PublicServer> seandasheep: yelped 10:43:24 <PublicServer> *** Game unpaused (enough players) 10:43:32 <PublicServer> *** seandasheep joined the game 10:43:39 <Booth> !password 10:43:39 <PublicServer> Booth: yelped 10:43:49 <PublicServer> *** Chris Booth joined the game 10:44:45 <PublicServer> <seandasheep> hi 10:44:54 <PublicServer> <Chris Booth> hi 10:46:49 *** KenjiE20 has joined #openttdcoop 10:46:49 *** ChanServ sets mode: +o KenjiE20 10:47:05 *** Xeryus|bnc is now known as XeryusTC 10:48:19 <PublicServer> <seandasheep> should we upgrade the airports and planes? 10:48:24 <PublicServer> <Chris Booth> no 10:48:38 <PublicServer> <seandasheep> ok.. why? 10:48:47 <PublicServer> <Chris Booth> its only an MM 10:49:10 <PublicServer> <seandasheep> but it will be a better MM if we upgrade it 10:49:36 <PublicServer> <Chris Booth> go on then upgrade it 10:49:43 *** ODM has joined #openttdcoop 10:49:43 *** ChanServ sets mode: +o ODM 10:49:47 <PublicServer> <seandasheep> no, you said no 10:50:20 <KenjiE20> I say do it 10:50:34 <PublicServer> <Chris Booth> i say why? 10:50:50 <KenjiE20> because it's a pretty poor MM as it was 10:51:22 <PublicServer> <Chris Booth> your a prity poor mm 10:51:29 <hylje> your mother 10:51:30 <KenjiE20> ooooh 10:51:44 <PublicServer> <seandasheep> but he's also a member 10:52:09 <Xaroth> if it's a poor MM, upgrade it 10:52:10 <PublicServer> <Chris Booth> any one want to play coopetition? 10:52:13 *** themroc has joined #openttdcoop 10:53:36 <PublicServer> <seandasheep> ok, upgraded 10:54:39 <PublicServer> <seandasheep> n yeh, i'll play coopetition if it's up 10:54:48 <PublicServer> <Chris Booth> its up 10:55:19 <PublicServer> <seandasheep> h2h? 10:55:57 <Booth> yeah 10:56:05 <Booth> just need a few players 10:56:09 <PublicServer> <seandasheep> ok 10:56:20 <PublicServer> <seandasheep> how long has it been up or is it just starting? 10:56:57 <Booth> i will get a clean map on it 10:57:01 <KenjiE20> h2h, is generally an on-demand thing 10:57:27 <PublicServer> <Chris Booth> i demanded it 10:57:47 <KenjiE20> was talking to sheep 10:57:53 <PublicServer> <Chris Booth> lol 10:58:20 <Booth> anyone else want to play? 10:58:44 <Booth> 2 people isnt realy enough for a h2h 11:00:35 *** themroc has quit IRC 11:04:56 <Booth> KenjiE20 can you put a new game on h2h? 11:05:25 <KenjiE20> if it's uploaded, probably 11:06:23 <Booth> you cant load saves on it 11:06:28 <Booth> just a random new map 11:06:47 <Booth> to make it fair 11:08:38 <PublicServer> *** Chris Booth has left the game (leaving) 11:08:38 <PublicServer> *** Chris Booth has left the game (connection lost) 11:08:38 <PublicServer> *** Game paused (not enough players) 11:10:19 <tneo> Ammler, so besides that !help there is no way to know about the various irc commands? 11:10:48 <Ammler> what else? 11:10:59 <Ammler> you mean, about new custom commands? 11:11:10 <Ammler> or aliases from Webster? 11:11:12 <Booth> ammler can you put a new map on coopetition 11:11:27 <Booth> the !rcon commands 11:11:30 <Ammler> didn't kenni do that? 11:11:45 <KenjiE20> newgame, doesn't do what it says 12:04:55 <Myaz> g'morning all 12:05:19 <Xaroth> added a pie chart to AutoTTD showing the distribution of server versions 12:05:26 <Xaroth> looks awesome 12:05:34 <Myaz> very nice 12:05:39 <Xaroth> once the server list is refreshed it shows the statistics for that list 12:05:43 <KenjiE20> pointless but cool 12:05:46 <Myaz> Xaroth, where can i dl AutoTTD by the way? 12:05:48 <Myaz> lol 12:05:49 <Xaroth> absolutely useless 12:05:52 <Xaroth> and totally redundant 12:05:53 <Xaroth> BUT I LOVE IT 12:05:57 <Xaroth> (and it works on mono) 12:06:03 <Xaroth> Myaz: there's a forum topic, lemme find the link 12:06:07 <Xaroth> the new AutoTTD isn't working yet 12:06:11 <Myaz> oh ok 12:06:21 <Myaz> I had a bit of trouble yesterday getting the correct version for the public server 12:06:22 <Xaroth> old one does, and it'll let you know when a new one is released 12:06:31 <KenjiE20> !revision 12:06:31 <PublicServer> KenjiE20: Game version is r16381 12:06:31 <Myaz> I'm sure I'm just being a noob though 12:06:41 <Myaz> yeah, I couldn't find where to dl it 12:06:43 <Xaroth> http://www.tt-forums.net/viewtopic.php?f=29&t=43252 12:06:44 <Webster> Title: Transport Tycoon Forums View topic - AutoTTD - OpenTTD Updater - 0.1.1.11 (at www.tt-forums.net) 12:06:51 <KenjiE20> !tell Myaz about !dl 12:06:51 <PublicServer> Myaz: !dl autostart|autoupdate|lin|lin64|osx|win32|win64|win9x 12:06:59 <Xaroth> o_O thanks Webster 12:07:22 <Myaz> so do i type "!dl autoupdate win64"? 12:07:29 <Xaroth> no, !dl win64 12:07:33 <KenjiE20> | delimits an or 12:07:33 <Myaz> oh i see 12:07:38 <Myaz> ok 12:07:41 <Myaz> and where will that download to? 12:07:47 <Xaroth> it will give you a link 12:07:48 <Xaroth> nothing more 12:07:50 <KenjiE20> !dl win32 12:07:50 <PublicServer> KenjiE20: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-windows-win32.zip 12:07:57 <Myaz> oh ok i'm with you 12:07:59 <Xaroth> AutoTTD can do the installation for you 12:08:11 <Myaz> ohhh alright Xaroth I'll give it a go :P 12:08:13 <PublicServer> *** seandasheep has joined spectators 12:08:16 <Xaroth> :) 12:13:08 <Myaz> is the update button meant to say Updat? 12:13:16 <Xaroth> make the window bigger 12:13:20 <Myaz> :D 12:13:20 <Xaroth> it auto-resizes :) 12:13:31 <Myaz> naw still says Updat 12:13:34 <Xaroth> o_O 12:13:35 <Xaroth> ah well 12:13:39 <Xaroth> yes, it's meant to say Updat 12:13:44 <Myaz> haha 12:13:45 <Xaroth> because I was too lazy to put the e in :) 12:13:52 <KenjiE20> thats a feature 12:13:53 <Myaz> fair enough, its a hefty task 12:13:59 <Xaroth> well, -now- it is 12:14:07 <Xaroth> seeing only 20% of the original code still exists :P 12:14:13 <Myaz> heh 12:15:46 <Myaz> Xaroth, very nicely made program I must say :) 12:16:22 <Myaz> oh fs now its saying i have a NewGRF mismatch 12:16:28 <Myaz> i only JUST dl'd em 12:16:41 <Myaz> has there been a new one since yesterday? or does it overwrite with the update... perhaps 12:17:03 <Ammler> does autottd download grfs? 12:17:06 <Xaroth> no 12:17:24 <Ammler> (not yet ;-) 12:17:29 <Xaroth> might do, at some distant (EXTREMELY DISTANT) future 12:17:37 <Ammler> :-D 12:18:00 <Myaz> !!! I think I might be able to get in now! 12:18:03 <Myaz> !password 12:18:03 <PublicServer> Myaz: taunts 12:18:08 <KenjiE20> Myaz, we use both the grfpack and stuff from bananas now 12:18:13 <Xaroth> hm 12:18:27 <PublicServer> *** Myaz joined the game 12:18:30 <Myaz> ahhh 12:18:44 <Myaz> oh thats good that the irc chat appears in-game 12:18:49 <Xaroth> Ammler: getting the updater/installer to work for unix will be a pain, at the very least 12:18:57 <Xaroth> it works both ways around, Myaz 12:19:46 <PublicServer> <Myaz> handy :D 12:19:49 <Ammler> Xaroth: mingw 12:20:02 <Ammler> check out buildottd 12:20:27 <Xaroth> buildottd compiles :/ 12:20:42 <Xaroth> means more of a pain to do :P 12:20:51 <Ammler> buildottd was a very neat tool 12:21:01 <Ammler> for windows, you were able to include patches. 12:21:13 <Ammler> it used mingw 12:21:37 <PublicServer> <Myaz> will the next game start around 6pm yeah? 12:21:42 <PublicServer> <Myaz> 5 or so hours? 12:24:30 <Myaz> Ammler, do you know when the next game will start? 12:25:54 <Myaz> afk 12:26:34 <PublicServer> *** Myaz has left the game (leaving) 12:26:34 <PublicServer> *** Myaz has left the game (connection lost) 12:38:49 <tneo> Myaz, this game is just new it is in planning phase 12:39:00 <KenjiE20> next game? we just started this one 12:39:21 <tneo> !password 12:39:21 <PublicServer> tneo: tapers 12:39:34 <KenjiE20> I think your plan was winning btw tneo 12:39:47 <PublicServer> *** tneo joined the game 12:43:45 <PublicServer> *** tneo has left the game (leaving) 12:43:45 <PublicServer> *** tneo has left the game (connection lost) 12:44:06 <tneo> it appears to be indeed KenjiE20 :) 12:44:11 <Myaz> oh i see 12:49:44 *** StarLite has joined #openttdcoop 12:49:44 *** ChanServ sets mode: +o StarLite 12:49:48 <KenjiE20> !curve 12:49:48 <PublicServer> KenjiE20: http://www.openttdcoop.org/wiki/Max_Curve_Speed 12:50:04 <KenjiE20> so it does 12:52:46 *** Kangoo has joined #openttdcoop 12:52:50 <Kangoo> !password 12:52:50 <PublicServer> Kangoo: ponies 12:52:55 <Myaz> !password 12:52:55 <PublicServer> Myaz: ponies 12:53:05 <PublicServer> *** Myaz joined the game 12:53:54 *** Strixer has joined #openttdcoop 12:53:57 <Strixer> !password 12:53:57 <PublicServer> Strixer: ponies 12:54:07 <PublicServer> *** Strix joined the game 12:54:11 <Kangoo> !password 12:54:11 <PublicServer> Kangoo: ponies 12:54:53 <PublicServer> *** Strix has left the game (leaving) 12:54:54 <PublicServer> *** Strix has left the game (connection lost) 12:55:00 *** Strixer has quit IRC 12:55:27 <hylje> ponies 12:55:42 <KenjiE20> "FOR PONY!" 12:56:18 <PublicServer> *** Kangoo has left the game (connection lost) 12:56:22 <Kangoo> !password 12:56:23 <PublicServer> Kangoo: braced 12:56:36 <PublicServer> *** Kangoo joined the game 12:59:46 *** Pulsy has quit IRC 13:04:24 *** Vengador has joined #openttdcoop 13:08:26 <PublicServer> *** seandasheep has left the game (leaving) 13:08:26 <PublicServer> *** seandasheep has left the game (connection lost) 13:08:28 *** seandasheep has quit IRC 13:15:16 * Xaroth nudges orudge 13:15:37 *** Booth has quit IRC 13:16:15 <Xaroth> I'm getting a 500 when trying to run a php script on the autottd section, and it only 500's on php pages, so I think something is amiss :o 13:22:28 <PublicServer> *** Kangoo has left the game (connection lost) 13:24:02 *** FooBar_ has joined #openttdcoop 13:32:09 <Myaz> !dl win64 13:32:09 <PublicServer> Myaz: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-windows-win64.zip 13:33:37 *** theholyduck has joined #openttdcoop 13:56:00 <Xaroth> grr 13:56:28 <Xaroth> the ottd binary doesn't -have- to be in the same directory as where the data is 13:56:31 <Xaroth> like.. with unix 13:57:06 <KenjiE20> it doesn't in win either, afaik everything is relative to the supplied .cfg 13:57:30 <hylje> there's a user-specific datadir in windows too 14:02:47 <Xaroth> yeh i know of that one 14:03:25 <Xaroth> that makes extracting an update a pain :P 14:05:11 <hylje> only if you're doing it in a brain-dead way ;-) 14:05:29 <Xaroth> depends on your definition of brain-dead 14:05:54 <Xaroth> if by brain dead you mean take zip, extract, done, yes.. braindead 14:09:54 *** dam_ has joined #openttdcoop 14:14:35 *** Progman has joined #openttdcoop 14:15:23 <PublicServer> *** SmatZ has left the game (connection lost) 14:15:37 <PublicServer> *** SmatZ joined the game 14:17:18 <PublicServer> *** SmatZ has left the game (leaving) 14:17:18 <PublicServer> *** SmatZ has left the game (connection lost) 14:33:09 *** seandasheep has joined #openttdcoop 14:33:18 <seandasheep> !passwird 14:33:25 <seandasheep> !password 14:33:25 <PublicServer> seandasheep: attest 14:33:31 <Mark> hello 14:33:45 <seandasheep> hi 14:33:46 <PublicServer> *** seandasheep joined the game 14:34:58 <PublicServer> *** Mark joined the game 14:35:29 <PublicServer> *** seandasheep has joined spectators 14:41:13 <PublicServer> *** Mark has left the game (leaving) 14:41:14 <PublicServer> *** Mark has left the game (connection lost) 14:41:24 <dam_> Hi there 14:41:29 <Mark> hello 14:41:43 *** dam_ is now known as damalix 14:42:03 <damalix> IDENTIFY 14:44:19 <damalix> looks like all my IRC tuning has gone :s 14:44:40 <el_B> !password 14:44:40 <PublicServer> el_B: ampler 14:44:52 <PublicServer> *** Kalaidos joined the game 14:47:23 *** Wurzel49 has quit IRC 14:50:33 <damalix> !help 14:50:33 <PublicServer> damalix: http://www.openttdcoop.org/wiki/IRC_Commands 14:53:51 <Xaroth> just added initial code for a 'more info' thingie, effectively opening a specific server in a new tab (with soon-to-be more details) 14:54:53 <PublicServer> *** Game unpaused (enough players) 14:55:00 <damalix> !password 14:55:00 <PublicServer> damalix: ampler 14:55:06 <PublicServer> *** Damalix has left the game (connection lost) 14:55:06 <PublicServer> *** Game paused (not enough players) 14:55:14 <PublicServer> *** Game unpaused (enough players) 14:55:20 <damalix> !password 14:55:20 <PublicServer> damalix: yeasts 14:55:30 <PublicServer> *** Damalix joined the game 14:55:38 <PublicServer> <Damalix> hi 14:56:58 <Xaroth> hi 14:57:38 <Vengador> !revision 14:57:38 <PublicServer> Vengador: Game version is r16381 14:57:57 <Seppel> !password 14:57:57 <PublicServer> Seppel: yeasts 14:58:08 <PublicServer> *** Sepp joined the game 14:59:14 *** themroc has joined #openttdcoop 14:59:43 <PublicServer> *** Sepp has left the game (leaving) 14:59:43 <PublicServer> *** Sepp has left the game (connection lost) 15:01:20 *** Wurzel49 has joined #openttdcoop 15:01:38 <PublicServer> *** Kangoo joined the game 15:04:39 *** Venxir` has joined #openttdcoop 15:07:04 *** damalix has quit IRC 15:07:04 *** ODM has quit IRC 15:07:08 *** damalix has joined #openttdcoop 15:07:08 *** ODM has joined #openttdcoop 15:07:08 *** kinetic.oftc.net sets mode: +o ODM 15:07:08 *** ChanServ sets mode: +v ODM 15:07:19 <Kangoo> When is planning stage finished? 15:08:07 <PublicServer> *** Damalix has left the game (leaving) 15:08:07 <PublicServer> *** Damalix has left the game (connection lost) 15:08:44 *** damalix has quit IRC 15:08:58 *** Venxir has quit IRC 15:14:44 *** theholyduck has quit IRC 15:22:26 <PublicServer> *** Kangoo has left the game (connection lost) 15:22:27 <PublicServer> *** Game paused (not enough players) 15:22:50 *** Kangoo has quit IRC 15:25:05 *** TinoM has joined #openttdcoop 15:29:33 *** damalix has joined #openttdcoop 15:33:27 *** mixrin has joined #openttdcoop 15:49:23 <Xaroth> !players 15:49:25 <PublicServer> Xaroth: Client 66 is Myaz, a spectator 15:49:25 <PublicServer> Xaroth: Client 79 is seandasheep, a spectator 15:49:25 <PublicServer> Xaroth: Client 83 (Orange) is Kalaidos, in company 1 (OpenTTDCoop Ltd.) 15:49:32 <Xaroth> any of you actually alive? :o 15:50:24 <Xaroth> can any of you ingame lot confirm that the company has 17 stations of one type, and 2 stations of another type, and 0 vehicles for the 17 stations and 5 for the 2 stations 15:50:31 <Xaroth> ... haven't figured out which is what yet 15:52:39 <Mark> we got some planes for two airports 15:52:47 <Xaroth> and 17 rail stations by any chance? 15:52:49 <Mark> the other 15 are probably in plans 15:52:54 <Mark> could be 15:52:59 <Xaroth> cool 15:53:03 <Mark> !password 15:53:03 <PublicServer> Mark: galore 15:53:28 <PublicServer> *** Game unpaused (enough players) 15:53:39 <PublicServer> *** Mark joined the game 15:53:53 <PublicServer> <Mark> yeah 15:53:56 <PublicServer> <Mark> confirmed :P 15:53:58 <PublicServer> *** Mark has joined spectators 15:53:59 <PublicServer> *** Game paused (not enough players) 15:54:41 <Xaroth> Money = 154895074 .. sounds around right? 15:54:48 <Xaroth> 154m o_O 15:55:26 <Mark> yeah 15:55:33 <Xaroth> sweet 15:55:35 <Xaroth> it si teh workage 15:56:19 <Xaroth> actually, it means i can get more detailed information for a server 15:56:27 <Xaroth> companies, with their value and assets 15:56:45 <Xaroth> need to display it though, but that's for tomorrow/tonight 16:01:41 <PublicServer> *** Kalaidos has joined spectators 16:07:28 *** Wolle has joined #openttdcoop 16:37:12 *** Polygon has joined #openttdcoop 16:46:02 <PublicServer> *** Mark has left the game (leaving) 16:46:02 <PublicServer> *** Mark has left the game (connection lost) 17:02:33 *** orudge has quit IRC 17:02:33 *** Born_Acorn has quit IRC 17:04:18 *** Kangoo has joined #openttdcoop 17:04:24 <Kangoo> !password 17:04:24 <PublicServer> Kangoo: redone 17:04:57 <PublicServer> *** Kangoo joined the game 17:05:27 <PublicServer> *** Kangoo has left the game (connection lost) 17:05:52 *** orudge has joined #openttdcoop 17:07:05 *** Polygon has quit IRC 17:07:30 *** orudge` has joined #openttdcoop 17:07:36 *** orudge has quit IRC 17:07:41 *** orudge` is now known as orudg 17:07:41 *** orudg is now known as orudge 17:10:06 *** Born_Acorn has joined #openttdcoop 17:10:50 *** Born_Acorn has quit IRC 17:20:05 *** Born_Acorn has joined #openttdcoop 17:21:05 *** orudge has quit IRC 17:21:18 *** orudge has joined #openttdcoop 17:27:25 <PublicServer> *** Kangoo has left the game (connection lost) 17:27:30 <Kangoo> !password 17:27:31 <PublicServer> Kangoo: wadded 17:27:47 <PublicServer> *** Kangoo joined the game 17:32:30 <PublicServer> *** Kangoo has left the game (leaving) 17:32:30 <PublicServer> *** Kangoo has left the game (connection lost) 17:32:33 *** Kangoo has quit IRC 17:45:22 *** mixrin has quit IRC 17:53:15 *** KenjiE20 is now known as Guest51 17:53:17 *** KenjiE20 has joined #openttdcoop 17:53:17 *** ChanServ sets mode: +o KenjiE20 17:54:40 *** davil has joined #openttdcoop 17:54:44 <davil> hi 17:55:22 <davil> !password 17:55:22 <PublicServer> davil: neighs 17:55:32 <PublicServer> *** davil joined the game 17:58:42 <PublicServer> <seandasheep> hi 17:58:52 <davil> hi se 17:58:52 *** Guest51 has quit IRC 17:59:05 <davil> hi seandesheep :-) 18:01:30 <PublicServer> <seandasheep> hi 18:05:29 <PublicServer> <davil> still no game going on :-( 18:15:48 <Xaroth> depends on your concept of 'game' and 'going on'. 18:15:52 <Xaroth> planning is very important 18:15:57 <PublicServer> <davil> i know 18:21:38 <Mark> !password 18:21:38 <PublicServer> Mark: dipped 18:21:56 <PublicServer> *** Game unpaused (enough players) 18:22:04 <PublicServer> *** Mark joined the game 18:22:11 <PublicServer> <Mark> tneo wins 18:22:21 <Mark> tneo: come give us some directions :P 18:22:25 <PublicServer> <seandasheep> yh he does 18:22:27 <Mark> @stage Building 18:22:27 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #143 (r16381) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | Screenshots: http://mz.openttdcoop.org/img/" 18:22:34 <PublicServer> <seandasheep> are we starting? 18:22:43 <Mark> if tneo is here 18:22:50 <PublicServer> <seandasheep> he is 18:22:53 <PublicServer> <seandasheep> one sec 18:23:04 <PublicServer> *** Myaz has left the game (connection lost) 18:23:22 <PublicServer> <seandasheep> he's coming 18:23:24 <tneo> hold on 18:23:28 <PublicServer> <Mark> :) 18:23:31 <PublicServer> *** seandasheep has joined company #1 18:23:53 <tneo> coffee first 18:23:57 <tneo> brb 18:24:22 <PublicServer> <Mark> good idea 18:24:23 <PublicServer> *** Mark has joined spectators 18:24:24 *** Booth has joined #openttdcoop 18:24:36 <Booth> !password 18:24:37 <PublicServer> Booth: dipped 18:24:45 <PublicServer> *** Chris Booth joined the game 18:25:16 <Mark> @stage waiting for tneo to finish his coffee 18:25:16 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #143 (r16381) | STAGE: waiting for tneo to finish his coffee | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | Screenshots: http://mz.openttdcoop.org/img/" 18:25:22 <PublicServer> <Chris Booth> lol 18:25:26 <PublicServer> <Chris Booth> tneo hurry up 18:25:41 <PublicServer> <seandasheep> lol 18:25:45 <PublicServer> <seandasheep> you win that game 18:25:52 <PublicServer> <seandasheep> my jams let me down 18:26:53 <PublicServer> <davil> i only fear the network plans are kinda in the way... 18:27:26 <PublicServer> <seandasheep> mine isn't :p 18:27:40 <PublicServer> <seandasheep> but tneos will have to be copied 18:28:24 *** Brianetta has joined #openttdcoop 18:28:24 *** ChanServ sets mode: +o Brianetta 18:30:43 <PublicServer> <seandasheep> should we make a start? 18:33:35 <tneo> !password 18:33:35 <PublicServer> tneo: amened 18:33:47 <PublicServer> *** tneo has left the game (connection lost) 18:33:55 <tneo> !password 18:33:55 <PublicServer> tneo: amened 18:33:56 *** Strixer has joined #openttdcoop 18:34:05 <PublicServer> *** tneo joined the game 18:34:13 <Strixer> !password 18:34:13 <PublicServer> Strixer: amened 18:34:15 <PublicServer> <davil> hi tneo 18:34:18 <PublicServer> <seandasheep> hi 18:34:23 <PublicServer> <tneo> hi 18:34:34 <KenjiE20> @stage coffee fueled building 18:34:34 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #143 (r16381) | STAGE: coffee fueled building | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | Screenshots: http://mz.openttdcoop.org/img/" 18:34:38 <PublicServer> *** Strix joined the game 18:35:23 <PublicServer> <Chris Booth> "@stage booths plan never wins" 18:35:34 <PublicServer> <Chris Booth> i could actualy bet against my plan everytime 18:35:37 <PublicServer> <Chris Booth> and make money 18:36:01 <PublicServer> <seandasheep> make a good plan then :p 18:37:26 <PublicServer> <tneo> i'll place some signs 18:37:29 <PublicServer> <seandasheep> ok 18:37:45 <damalix> !password 18:37:45 <PublicServer> damalix: amened 18:37:45 <PublicServer> <seandasheep> one question, BBH at SW damn? 18:38:08 <PublicServer> <seandasheep> do we just raise up the water? 18:38:29 <PublicServer> *** Damalix joined the game 18:38:29 <PublicServer> <tneo> no 18:38:44 <PublicServer> <seandasheep> how will it be implemented? 18:38:51 <PublicServer> <davil> i think the BBHs on the island will be difficult 18:39:05 <PublicServer> <davil> escpecially if the lines are 3-10-3 18:40:26 <PublicServer> <Damalix> Hi bak 18:40:27 <PublicServer> <seandasheep> which one is BBH 01? 18:40:32 <PublicServer> <seandasheep> hi 18:40:40 <PublicServer> <davil> and perhaps we should close the outer loop on the north side 18:40:44 <PublicServer> <seandasheep> oh, ok 18:40:54 <PublicServer> <davil> otherwise steel will have to travel very far 18:41:49 <Xaroth> Booth: your plan would have won if it was more environment friendly :P 18:41:55 <PublicServer> <davil> bridging over the north river should be the same as bridging the west one 18:42:21 <PublicServer> <tneo> no landbridges 18:42:32 <PublicServer> <davil> of course 18:42:49 <PublicServer> <davil> but normal bridges should be fine, the gap is not that big 18:43:07 <PublicServer> <tneo> 6 tile gap 18:43:18 <PublicServer> <Damalix> Do we build E-rail 18:43:32 <PublicServer> <Damalix> ? 18:43:35 <PublicServer> <davil> the same as the west river 18:43:52 <PublicServer> <tneo> E-RAIL 18:45:54 <PublicServer> <Damalix> Is the line between BBH03 and BBH11 L_R or LL_RR ? 18:46:16 <Seppel> !password 18:46:16 <PublicServer> Seppel: eulogy 18:46:27 <PublicServer> *** Sepp joined the game 18:46:56 <PublicServer> <Chris Booth> this is an early start for a map 18:47:16 <PublicServer> <tneo> started in 1935 18:47:38 <PublicServer> <seandasheep> What is CL? 18:49:56 <PublicServer> <Chris Booth> sean 18:49:58 <PublicServer> <seandasheep> yh? 18:50:03 <PublicServer> <Chris Booth> if you make it 6 tunnels 18:50:11 <PublicServer> <seandasheep> why 6? 18:50:14 <PublicServer> <Chris Booth> oho ignore me 18:50:55 <PublicServer> <seandasheep> so what is CL? 18:51:07 <PublicServer> <tneo> see wiki :P 18:51:14 <PublicServer> <Chris Booth> erm for goods and pax lines 18:51:17 <PublicServer> <Chris Booth> TL 12 18:51:24 <PublicServer> <Chris Booth> so CL 12 18:51:34 <PublicServer> <Chris Booth> but for none goods or pax line CL 8 18:51:45 <PublicServer> <Chris Booth> as the trains at standard erail 18:51:45 <KenjiE20> how fast are the trains? 18:51:46 <PublicServer> <seandasheep> they are all pax aren't they? 18:51:51 <PublicServer> <Chris Booth> and probably none tilting 18:52:04 <PublicServer> <Chris Booth> well 2cc without wagon limits 18:52:11 <PublicServer> <Chris Booth> so 125MPH + for goods 18:52:19 <PublicServer> <Chris Booth> and 187 MPH + for Pax 18:52:29 <PublicServer> <Chris Booth> i just said the CLs 18:52:34 <PublicServer> <seandasheep> and you are joking about CL 12? 18:52:37 <KenjiE20> tha'ts what 225 km/h? 18:52:38 <PublicServer> <Chris Booth> no 18:52:51 <PublicServer> <Chris Booth> 125 MPH is 201 18:52:55 <KenjiE20> @traincl 201 18:52:55 <Webster> CL 7.52277442495 required for rail at speed 201km/h (or TL if it's shorter) 18:53:05 <PublicServer> <seandasheep> so my sign is a slow corner 18:53:09 <KenjiE20> so CL8 18:53:12 <PublicServer> <Chris Booth> and 18:53:22 <PublicServer> <Chris Booth> 187 is 300 KM/h 18:53:29 <KenjiE20> @traincl 300 18:53:29 <Webster> CL 13-8.30662386292i required for rail at speed 300km/h (or TL if it's shorter) 18:53:35 <KenjiE20> so 13 18:53:39 <PublicServer> <Chris Booth> so TL 12 18:53:45 <KenjiE20> yea 18:53:46 <PublicServer> <Chris Booth> as we are using 12 18:53:49 <PublicServer> <seandasheep> that can't be right 18:53:53 <PublicServer> <Chris Booth> it is 18:54:33 <PublicServer> <seandasheep> i was using CL 11 to be over careful of it 18:54:51 *** PeterT has joined #openttdcoop 18:55:05 <PublicServer> <Chris Booth> well its 12 now so its fine 18:55:09 <PeterT> !password 18:55:09 <PublicServer> PeterT: grimly 18:55:11 <PublicServer> <Chris Booth> but that is only on pax routes 18:55:14 <PublicServer> <seandasheep> ok 18:55:18 <PeterT> hi everyone, has the server been reset? 18:55:28 <PublicServer> <Chris Booth> we have a new game 18:55:32 <PeterT> k good 18:55:42 <SmatZ> @showlearn traincl 18:55:53 <SmatZ> I wonder how is that coded :) 18:56:00 <KenjiE20> @help traincl 18:56:00 <Webster> KenjiE20: (traincl <an alias, 1 argument>) -- Alias for "echo CL[math calc -sqrt(231-)+13] required for rail at speed km/h (or TL if it's shorter)". 18:56:10 <SmatZ> if that's a polynomial of 12th degree or what :) 18:56:11 <PublicServer> *** Peter {{SERVER}} joined the game 18:56:15 <PublicServer> *** Peter {{SERVER}} has changed his/her name to Peter 18:56:22 <SmatZ> hmm it is that simple? 8-) 18:56:26 <PublicServer> <Peter> hey 18:56:35 <SmatZ> hello PeterT 18:56:39 <KenjiE20> yea, it could use neatening but.. yea 18:56:55 <PublicServer> <Chris Booth> peter how is your world map going? 18:57:38 <SmatZ> @traincl 260 18:57:38 <Webster> CL 13-5.38516480713i required for rail at speed 260km/h (or TL if it's shorter) 18:57:43 <SmatZ> :o) 18:59:18 <KenjiE20> should probably add ceil 13 or summat but meh 18:59:29 <PublicServer> *** Peter has left the game (leaving) 18:59:29 <PublicServer> *** Peter has left the game (connection lost) 19:02:17 <KenjiE20> oh and btw smatz 19:02:20 <KenjiE20> @clcalc 19:02:20 <Webster> <train/mono/mag>cl <speed km/h> returns minimum CL for full speed transit (assuming TL > CL returned else use TL) (e.g. 'traincl 110' returns '2') -- <train/mono/mag>clspd <CL> returns the maxspeed a CL can manage (e.g. trainclspd '2' returns '110km/h or 68.75mph') 19:02:57 <Mark> SmatZ: http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/ 19:03:20 <KenjiE20> I think thats on !curve now 19:03:23 <PublicServer> *** Mark has joined company #1 19:03:34 <SmatZ> KenjiE20: Mark: nice :) 19:03:47 <Mark> :) 19:04:06 <PublicServer> <Mark> 4ways, nice 19:04:17 <tneo> that is correct KenjiE20 19:04:23 <KenjiE20> I have, what was it, 4 or 5 pages of reverse calculations to get those to work 19:05:13 <Mark> max speed = 232 - (13-CL)^2 19:05:24 <Mark> *1.5 for mrail, *2 for mlev 19:06:29 <PublicServer> <Mark> shouldnt BBH01 be a 5-way? 19:06:40 <PublicServer> <seandasheep> NNOOOOO 19:06:42 <SmatZ> Mark: ah.. I saw that blog entry when it was new and wanted to comment it, but I somehow forgot my password ... but Hirundo explained it correctly :) 19:07:04 <PublicServer> <tneo> yes and 08 as well 19:07:25 <PublicServer> <seandasheep> u changed it 19:07:32 <PublicServer> <Mark> 08 is only 4-way 19:07:38 <SmatZ> (number of wagons matters, so shorter wagons can havetighter curves) 19:07:48 <PublicServer> <tneo> because of your feedback 19:07:49 <Mark> ah right 19:07:58 <PublicServer> <seandasheep> ya know, CL 12 is iompossible 19:08:11 <PublicServer> <Mark> 5-ways are also impossible 19:08:25 <PublicServer> <seandasheep> an we havce TL 5 or similar? 19:08:36 <PublicServer> <seandasheep> *can 19:09:18 <PublicServer> <tneo> 8 & 12 seandasheep 19:09:46 <PublicServer> <seandasheep> which routes have 12? 19:09:48 <PublicServer> <Mark> i shall build BBH07 19:09:54 <KenjiE20> pax 19:10:07 <PublicServer> <seandasheep> which of the 5 spokes to which though 19:10:08 <PublicServer> <Kalaidos> and goods 19:10:08 <PublicServer> <Mark> and goods 19:10:13 <PublicServer> <tneo> and goods 19:10:21 <KenjiE20> oh both now? 19:10:22 <PublicServer> <Mark> :D 19:10:28 <PublicServer> <seandasheep> OMG 19:10:51 <PublicServer> <Mark> actually, never mind :P 19:10:57 <PublicServer> <Mark> i'll do some rct3 19:10:59 <PublicServer> *** Mark has joined spectators 19:11:01 <KenjiE20> lol 19:11:35 * KenjiE20 is in the middle of Level 4 Angel Extraveganza in EVE 19:12:04 <PublicServer> <seandasheep> can someone highlight the goods and pax routes? 19:12:09 <PublicServer> <seandasheep> on my BBH plan 19:13:40 <PublicServer> <Chris Booth> omg japaneese train are on averages 9 second late 19:13:42 <Xaroth> KenjiE20: good luck :) 19:13:45 <Xaroth> what you doing it in? 19:13:47 <Xaroth> cnr? 19:14:22 <KenjiE20> Maelstrom 19:14:41 <KenjiE20> 3x CCC's shield tanked with 8x 1200s 19:15:18 <PublicServer> <seandasheep> can we use bridges instead of tunnels? 19:15:50 <PublicServer> <seandasheep> and will desyncing matter? 19:15:58 <PublicServer> <Chris Booth> yes for both of those 19:16:15 <PublicServer> <seandasheep> ok, and not ok respectively 19:16:42 <PublicServer> <Chris Booth> desync always matter 19:16:53 <PublicServer> <seandasheep> but for TL 12, it wil be minimal 19:17:18 <PublicServer> <Chris Booth> any easy way to remove in BBH01 19:17:21 <KenjiE20> de-syncs are de-syncs 19:18:02 <PublicServer> <seandasheep> it doesn't remove it 19:18:12 <PublicServer> <seandasheep> oh 19:18:16 <PublicServer> *** Damalix has left the game (leaving) 19:18:16 <PublicServer> *** Damalix has left the game (connection lost) 19:18:30 <damalix> See you tomorow, I'moff 19:18:36 *** damalix has quit IRC 19:18:38 <PublicServer> <seandasheep> bye 19:19:27 <PublicServer> <Chris Booth> that saves you room 19:19:47 <PublicServer> <seandasheep> gmm 19:19:50 <PublicServer> <seandasheep> *hmm 19:24:22 *** Zulan has joined #openttdcoop 19:28:06 *** mixrin has joined #openttdcoop 19:31:34 <PublicServer> <Chris Booth> sean i think you chose the hardest BBH yo build 19:31:46 <PublicServer> <seandasheep> it was easy before, I was going to build a 3 way 19:32:56 <PublicServer> *** Kalaidos has joined company #1 19:35:15 <Mark> wow 19:35:23 <Mark> huge clowd coming in 19:35:29 <Mark> cloud even 19:35:59 <Myaz> !password 19:35:59 <PublicServer> Myaz: quells 19:36:03 <PublicServer> <Mark> what's that, digging out valleys? 19:36:17 <PublicServer> <Chris Booth> who? 19:36:17 <PublicServer> <seandasheep> BBH 01? 19:36:20 <PublicServer> *** Myaz joined the game 19:36:22 <PublicServer> <Mark> yes 19:36:26 <PublicServer> <seandasheep> me 19:36:27 <PublicServer> <Myaz> evening all 19:36:33 <PublicServer> <seandasheep> evening 19:36:34 <PublicServer> <Kalaidos> evening 19:36:36 <KenjiE20> o/ 19:36:36 <PublicServer> <Chris Booth> i would say sean 19:36:41 <PublicServer> <Mark> btw, afaik no one has ever built a full 5-way 19:36:49 <PublicServer> <seandasheep> yh it's me. I can't build it any other way 19:37:00 <PublicServer> <Mark> for obvious reasons :P 19:37:03 <PublicServer> <seandasheep> It WILL be done 19:37:21 <PublicServer> <seandasheep> Just expect it to swallow the map 19:37:32 <PublicServer> <Chris Booth> can i also say its wrong? 19:37:33 <PublicServer> <Mark> that's a problem yes 19:37:39 <PublicServer> <Myaz> is 19:37:45 <PublicServer> <seandasheep> WHAT? No you can't, what's wrong? 19:37:47 <PublicServer> <Myaz> is there anything really simple I can help out with? 19:37:56 <PublicServer> <Myaz> i mainly came to watch, but am happy to help if its basic.... 19:37:59 <PublicServer> <Mark> make mainlines :P 19:38:05 <KenjiE20> ^ 19:38:08 <PublicServer> <Chris Booth> it need to be LLL_RRR heading into the city 19:38:09 <PublicServer> <tneo> almost done 19:38:16 <PublicServer> <Chris Booth> toward BBH 02 19:38:21 <PublicServer> <seandasheep> No, that's just the inner ring 19:38:23 <PublicServer> <Chris Booth> as far as i can tell 19:38:25 <PublicServer> <Mark> lemme think how i'd make a 5-way 19:38:30 <PublicServer> *** Mark has joined company #1 19:38:38 <PublicServer> <Chris Booth> 3 way + 4way 19:38:42 <PublicServer> <Mark> assuming i ever would 19:38:43 <PublicServer> <seandasheep> I've been thinking for a while 19:38:57 <PublicServer> *** Myaz has joined company #1 19:39:04 <PublicServer> <Kalaidos> how much tf is allowed? 19:39:18 <PublicServer> <Chris Booth> #read the planm 19:39:19 <PublicServer> <tneo> low 19:40:09 <PublicServer> <Kalaidos> oh, a sign did growth : p 19:40:10 <PublicServer> <Kalaidos> ok 19:40:19 <PublicServer> <Mark> basically it's a 4-way with extras 19:40:37 <PublicServer> <Mark> if we had TL <7 i'd make the other one :P 19:41:11 <PublicServer> *** Myaz has left the game (connection lost) 19:41:24 <PublicServer> <Chris Booth> what i would do it build a 4 way 19:41:28 <PublicServer> *** Myaz has left the game (connection lost) 19:41:33 <Myaz> !password 19:41:33 <PublicServer> Myaz: hugged 19:41:43 <PublicServer> <Chris Booth> and then add the with entrance to the north entrance as you have 19:41:43 <PublicServer> <seandasheep> Iv'e never built a 4 way properly yet 19:41:48 <PublicServer> *** Myaz joined the game 19:41:54 <PublicServer> <Myaz> hmmm.... second time my game just crashed randomly 19:41:56 <PublicServer> <Chris Booth> make it 4 lines in the middle from the north 19:42:01 <PublicServer> <Myaz> anyone else having crashes with this b uild? 19:42:04 <PublicServer> <Mark> even 4-ways are tricky 19:42:11 <PublicServer> <Mark> no crashes here 19:42:16 <PublicServer> <Chris Booth> no 19:42:17 <PublicServer> <Kalaidos> no crashes thus fa 19:42:18 <PublicServer> <Myaz> strange... 19:42:19 <PublicServer> <Kalaidos> r 19:42:20 <PublicServer> <seandasheep> I did before, it is to do with subdiy messages I think, turn them off 19:42:31 <PublicServer> <Myaz> ah ok 19:42:40 <PublicServer> <Myaz> will give it a go thanks 19:42:49 <PublicServer> <seandasheep> Worked for me 19:43:36 <PublicServer> <seandasheep> not good, my BBH goes all the way to 11 19:43:40 <PublicServer> <Myaz> ....i hate having to keep asking so many questions lol, but where abouts do you turn it off? 19:43:45 <PublicServer> <Myaz> (subsidy messages that is) 19:43:49 <PublicServer> <seandasheep> the phone symbol 19:43:59 <PublicServer> <seandasheep> drop down list, message settings 19:44:06 <PublicServer> <seandasheep> 2nd from right 19:44:12 <KenjiE20> newspaper icon if your on original 19:44:14 <PublicServer> <Myaz> ah yes 19:44:16 <PublicServer> <Myaz> thank you 19:44:21 <PublicServer> <Myaz> newspapers it is :D 19:44:51 <PublicServer> <seandasheep> maybe it is a newspaper, i always just assumed it was a phone 19:44:56 <PublicServer> <Myaz> one thing I immediately notice about this community is you're all very friendly. Nothing worse than a group of people who aren't willing to help the new kids 19:45:12 <PublicServer> <Myaz> so nice one! :D 19:45:14 <PublicServer> <Kalaidos> yeah, they don't bite : ) 19:45:28 <PublicServer> <Myaz> indeed 19:45:38 <KenjiE20> yes, we're all very nice, no one is luring you into a false sense of security, no, no 19:45:41 <PublicServer> <Myaz> still I am completely taken aback by the scale of your creations i must say 19:45:43 <PublicServer> <Chris Booth> or do we? 19:45:48 <PublicServer> <Mark> hehe 19:45:52 <PublicServer> <Myaz> lol 19:45:55 <PublicServer> <Chris Booth> i am not nice 19:46:00 <PublicServer> <Chris Booth> dont include me in this 19:46:19 <PublicServer> <Myaz> fair enough Chris, 19:46:36 <PublicServer> <davil> i think BBH 09 is finished (besides signalling) 19:46:37 <PublicServer> <Myaz> apologies for associating you with such attrocities as niceness 19:46:59 <PublicServer> <davil> should be full speed for TL12 19:47:12 <PublicServer> <Chris Booth> lol 19:47:15 <PublicServer> <Chris Booth> you should be 19:47:23 <PublicServer> <Chris Booth> i am the coop nasty person 19:47:27 <PublicServer> <davil> *g* 19:47:28 <PublicServer> <Chris Booth> i am nice until i get drunk 19:47:28 <PublicServer> <Myaz> lol 19:47:44 <PublicServer> <Myaz> well, as it so happens, I have been drinking for several hours now. so thats the only reason i'm paying compliments 19:47:51 <PublicServer> <Myaz> and also the reason why I think i should probably just observe 19:48:21 <PublicServer> <Chris Booth> building drunk has come up with some of my best track layouts 19:48:38 <PublicServer> <Myaz> oh indeeed? 19:48:54 <PublicServer> <seandasheep> can you look at sign !slow or not please and tell me if it;'s ok 19:48:55 <PublicServer> <Myaz> well in that case... 19:49:05 <PublicServer> <Mark> when are you going to share those with us Booth? 19:49:11 <PublicServer> <Myaz> lol 19:49:18 <PublicServer> <Myaz> secret creations we must assume 19:49:24 <PublicServer> <Chris Booth> should be ok as it is and S 19:49:28 <PublicServer> <Chris Booth> not C curve 19:49:38 <PublicServer> <seandasheep> it is now though 19:49:57 <PublicServer> <Chris Booth> no coop track layouts 19:50:44 <PublicServer> <Myaz> am i alright to ask a series of newbie questions? 19:50:48 <PublicServer> <seandasheep> are we allowed double slopes? 19:50:52 <PublicServer> <seandasheep> yh, go ahead 19:50:55 <PublicServer> <Mark> sure you can ask 19:51:01 <KenjiE20> just ask 19:51:03 <PublicServer> <Myaz> haha, and will you answer? 19:51:05 <PublicServer> <Myaz> :D 19:51:07 <PublicServer> <Myaz> lol 19:51:09 <PublicServer> <Mark> if no one answers it wasn't a good one 19:51:17 *** fonsinchen has joined #openttdcoop 19:51:27 <PublicServer> <davil> @sean no need for a double slope there 19:51:30 <PublicServer> <Myaz> ok, so in the north, why is it that you have train lines running directly into a coal mine and farm? 19:51:46 <tneo> don't ask just ask 19:51:46 <KenjiE20> probably cause they're in the way 19:51:58 <tneo> yep 19:52:04 <PublicServer> <Myaz> i see... 19:52:13 <PublicServer> <Myaz> so... whats the solution there? 19:52:17 <KenjiE20> wait a while 19:52:21 <PublicServer> <davil> going around? 19:52:22 *** DJNekkid has joined #openttdcoop 19:52:22 <tneo> they'll die and then finish up the mainline 19:52:28 <PublicServer> <Myaz> oh i see 19:52:36 <PublicServer> <Myaz> do industries always die? 19:52:42 <KenjiE20> all but power 19:52:47 <PublicServer> <Chris Booth> all but power station 19:52:51 <PublicServer> <Myaz> right 19:52:57 <PublicServer> <Myaz> is there a rough life span? 19:53:01 <PublicServer> <Myaz> or does it vary 19:53:05 <KenjiE20> varies 19:53:12 <KenjiE20> you can usually tell from the current output 19:53:22 <PublicServer> <Myaz> i see... low means near death? 19:53:27 <KenjiE20> usually 19:53:31 <PublicServer> <Myaz> ok 19:53:49 <KenjiE20> occasionally it means "I refuse to die and will now peak produce, just to annoy you" 19:54:04 <PublicServer> <Myaz> does it make that much of a difference that its worth waiting? (as opposed to building around that is) 19:54:19 <KenjiE20> depends where it is 19:54:29 <KenjiE20> if it's on a proposed junction spot the yes 19:54:42 <PublicServer> <seandasheep> If it's in the middle of a 5 way BBH, go around :p 19:54:50 <PublicServer> <Myaz> ok 19:55:08 <KenjiE20> unless going around affects curves, then you might hold off and wait 19:55:22 <PublicServer> <Myaz> the other thing... i always found (when playing solo) that doing passengers and mail was more profitable, cos you're taking cargo both ways. Is that completely wrong or...? 19:55:23 <KenjiE20> depends on who's building 19:55:52 <PublicServer> <Mark> we dont care about profit 19:55:57 <KenjiE20> pax is fairly profitable, but imo not as interesting coop wise 19:56:06 <PublicServer> <Myaz> i see 19:56:11 <PublicServer> <seandasheep> we are using pax as our MM 19:56:16 <PublicServer> <Myaz> pax = passengers + mail? 19:56:19 <KenjiE20> since you don't get new indys to hook up, etc. 19:56:28 <PublicServer> <Mark> usually it's just pax 19:56:29 <KenjiE20> define: pax 19:56:29 <Webster> PAX stand for Passengers and is, as an abbreviation, widely known and used in the transportation business. 19:56:37 <PublicServer> <Myaz> ok 19:56:39 <PublicServer> <Mark> holy.. 19:56:42 <PublicServer> <Myaz> and MM = ? 19:56:44 <PublicServer> <Mark> huge storm 19:56:46 <KenjiE20> define: mm 19:56:46 <Webster> MoneyMaker, see http://www.openttdcoop.org/wiki/Moneymaker 19:56:52 <PublicServer> <seandasheep> Money Maker 19:56:55 <PublicServer> <Myaz> :) 19:56:55 <PublicServer> <Mark> gotta watch that brb 19:56:58 <PublicServer> *** Mark has joined spectators 19:57:20 <PublicServer> <seandasheep> question, is my BBH split before merge? 19:57:29 * KenjiE20 watchs lightning hit Mark's neighbourhood transformer and kill his PC :P 19:58:14 <PublicServer> <seandasheep> I think it is 19:58:32 <PublicServer> <seandasheep> but changing it will be a total pain 19:58:34 *** Polygon has joined #openttdcoop 19:58:40 <PublicServer> <Myaz> so at the moment you're income is just from aircraft doing PAX? 19:58:42 *** TinoM has quit IRC 19:58:48 <PublicServer> <seandasheep> yh 19:58:49 <PublicServer> <Myaz> to fund all the construction 19:58:52 <PublicServer> <Myaz> ok 19:58:54 <PublicServer> <seandasheep> yh 19:59:07 <PublicServer> <Chris Booth> yeah 19:59:35 <PublicServer> <seandasheep> so ius my BBH split before merge? 19:59:45 <PublicServer> <seandasheep> i mean after 19:59:54 <PublicServer> <Chris Booth> do we need a northern loop on the island to be LLL_RRR? 19:59:59 <PublicServer> <Myaz> so if i wanted to build BBH 05... what might i do? 19:59:59 <PublicServer> <Chris Booth> do we need it atall? 20:00:17 <PublicServer> *** Myaz has left the game (connection lost) 20:00:18 <PublicServer> <Chris Booth> do you want to build it? 20:00:30 <PublicServer> *** Myaz has left the game (connection lost) 20:00:38 <Myaz> damnit 20:00:40 <Myaz> another crash! 20:00:42 <Myaz> !password 20:00:42 <PublicServer> Myaz: verges 20:00:59 <PublicServer> *** Myaz joined the game 20:01:02 <PublicServer> <Chris Booth> did you get a crash report? 20:01:03 <PublicServer> <tneo> was just thinking Chris Booth perhaps a loop 20:01:20 <PublicServer> <Myaz> nope... 20:01:24 <PublicServer> <Myaz> i'll save it next time yeah? 20:01:40 <PublicServer> <Chris Booth> so one way loop 20:01:47 <KenjiE20> it should be in the cfg dir 20:01:54 <PublicServer> <tneo> plan adjusted 20:01:55 <PublicServer> <Chris Booth> yeah 20:02:03 <KenjiE20> so either alongside the openttd.exe or in mydocs/openttd 20:02:08 <KenjiE20> if it was a full on crash 20:02:14 <PublicServer> <seandasheep> Just to check, BBH's don't need balancing 20:02:47 <PublicServer> <Chris Booth> erm depends 20:02:54 <PublicServer> <Chris Booth> personaly i would balance 20:03:07 <PublicServer> <seandasheep> it's all two tracks 20:03:11 <PublicServer> <Chris Booth> but if stations and SLH's are well enough balanced you dont need to 20:03:12 *** fonsinchen has left #openttdcoop 20:03:12 <PublicServer> <tneo> always balance :) 20:03:22 <Myaz> KenjiE20, I've got crash.txt and crash.dmp 20:03:27 <PublicServer> <seandasheep> I really don't have space to balance 20:03:38 <KenjiE20> http://paste.openttd.org 20:03:41 <PublicServer> <Chris Booth> no even on esit? 20:03:43 <PublicServer> <Chris Booth> exit 20:03:59 <PublicServer> <seandasheep> no, it is stretching to BBH 11 as it is 20:04:07 <PublicServer> <seandasheep> BBH 11 is almost 1a 20:04:22 <Myaz> KenjiE20, shall i paste in text from the crash.txt? 20:04:42 <PublicServer> <Chris Booth> yeah 20:04:47 <KenjiE20> or both 20:04:50 <Myaz> ok 20:05:05 <PublicServer> <seandasheep> Is a loop plausible? 20:05:21 <Myaz> crash.dmp isn't read-able with textpad... 20:05:24 <Myaz> or anything else it seems 20:05:49 <KenjiE20> anything is readable by notepad, probably not human readable 20:05:55 <PublicServer> <Chris Booth> tneo are you building on the island? 20:05:57 <KenjiE20> :P 20:06:03 <PublicServer> <Kalaidos> gosh, cl 12 needs some time to get used to 20:06:13 <Myaz> well yeah 20:06:18 <KenjiE20> .log is the one you want anyway 20:06:39 * KenjiE20 forgot which was which 20:06:48 <Myaz> there was no log 20:06:58 <KenjiE20> crash.log 20:07:05 <Myaz> and textpad can generally read more things than notepad 20:07:11 <KenjiE20> it's the notepad readable one 20:07:17 <Myaz> yea 20:07:25 <Myaz> not .dmp 20:07:35 <KenjiE20> your windows is obv. hiding the extentions is all :) 20:08:03 <Myaz> right you are 20:08:07 <Myaz> (new pc) 20:08:13 <Myaz> :) 20:08:36 <Myaz> this fucking machine causes me stress everyday 20:08:56 *** Kolo has joined #openttdcoop 20:09:06 <PublicServer> <Chris Booth> realy? 20:09:36 <PublicServer> <tneo> vista? 20:09:44 <PublicServer> <Chris Booth> do you know what is say go mac 20:09:52 <PublicServer> <Chris Booth> and once you have gone mac you will never go back 20:09:56 <PublicServer> <tneo> go opensuse! 20:09:59 <Myaz> it is... but its not really vista... its just not quite what i had anticipated 20:10:07 <Myaz> i shelled out a good amount 20:10:10 <PublicServer> *** tneo has joined spectators 20:10:16 <Myaz> and it keeps just being difficult 20:10:27 <KenjiE20> install lunix! :P 20:10:33 <Myaz> as if! 20:10:36 <PublicServer> <Chris Booth> why have you got a striped version of vista? 20:10:50 <PublicServer> <Chris Booth> i will say i like ubuntu and suse 20:11:00 <PublicServer> <Chris Booth> but i am not realy a linux person 20:11:02 <Myaz> what do you mean, striped? 20:11:09 <PublicServer> <Chris Booth> i would say mac OSx 20:11:10 <PublicServer> <Chris Booth> or vista 20:11:16 <PublicServer> *** Myaz has left the game (connection lost) 20:11:17 <KenjiE20> suse wasn't bad last time I tried, but I still love my slackware box 20:11:17 <tneo> http://www.opensuse.org 20:11:19 <Webster> Title: openSUSE.org (at www.opensuse.org) 20:11:31 <Myaz> game just crashed AGAIN! 20:11:33 <tneo> lol 20:11:37 <Myaz> no report when i click show report 20:11:45 <Myaz> might just uninstall it all and have a retry 20:12:04 <tneo> did you make that opensuse comment KenjiE20 ? 20:12:08 <Booth> i wouldnt think its an openttd issue 20:12:19 <Booth> www.opensuse.org 20:12:20 <KenjiE20> which one? 20:12:22 <Myaz> well something has gone a bit funny Booth 20:12:27 <Myaz> cos i've lost my music too 20:12:34 <Myaz> so i've obviously done something wrong when getting a new version 20:13:00 <KenjiE20> were you on 64bit? 20:13:05 <Myaz> yeah 20:13:26 <KenjiE20> try the 32, see if that makes a difference? 20:13:37 <Myaz> yeah could be worth a shot 20:13:43 <PublicServer> <Chris Booth> i use the 32 bit version 20:13:49 <PublicServer> <Chris Booth> so i can use auto update 20:13:50 <KenjiE20> if it does, it's probably worth a bug report 20:13:56 <PublicServer> <Chris Booth> even though i have 64but 20:14:38 <PublicServer> <Chris Booth> any one here using Windows 7 RC1? 20:14:50 <Myaz> nope 20:14:52 <Xaroth> 64 bit vista is buggy 20:14:55 <Myaz> can't wait for its release tho!!! 20:14:55 <KenjiE20> yep 20:14:58 <PublicServer> <seandasheep> no 20:15:01 <Myaz> proper release tho 20:15:10 <PublicServer> <Chris Booth> i am going to put RC1 on tonight 20:15:21 <PublicServer> <Chris Booth> now i have a VM of itr 20:15:23 <Myaz> my laptop and desktop are on vista :( doomed to endless failure and upsets 20:15:40 <PublicServer> <Chris Booth> realy 20:15:46 <PublicServer> <Chris Booth> my vista never crashes 20:15:57 <PublicServer> <Chris Booth> XP always crashes in VM 20:16:00 <Myaz> my laptop doesn't crash... but is just so fucking slow 20:16:05 <PublicServer> <Chris Booth> and so do ubuntu 20:16:08 <PublicServer> *** Strix has left the game (leaving) 20:16:08 <PublicServer> *** Strix has left the game (connection lost) 20:16:09 <Myaz> my PC... well its random 20:16:12 *** Strixer has quit IRC 20:16:21 <PublicServer> <Chris Booth> you need more ram for vista 20:16:24 <Myaz> i only finished bulding it a few months ago, and arne't around to use it loads (at uni) but its a lil funny 20:16:26 <Myaz> well yeah... 20:16:40 <Myaz> i got less ram, but more expensive ram, in the hope that'd be ok 20:16:50 <Myaz> DDR3 20:16:52 <PublicServer> <Chris Booth> i only finished building my pc this week 20:16:55 <Myaz> 2Gb should be plenty tho!! 20:17:00 <PublicServer> <Chris Booth> hhm 20:17:09 <PublicServer> <Chris Booth> i have 8 GB DDR3 on my desktop 20:17:14 <Myaz> fuck me 20:17:16 <Myaz> what did that cost you 20:17:19 <PublicServer> <Chris Booth> and 3 GB DDR2 on here 20:17:24 <KenjiE20> vista was memory hungry like a b... yea 20:17:29 <Myaz> yea DDR2 is dirt cheap now 20:17:35 <Myaz> you can get 8gb for nothing 20:17:41 <PublicServer> <Chris Booth> cost me £200 for desktop 20:17:41 <Myaz> DDR3 puts a serious hole in your pocket 20:17:47 <PublicServer> <Chris Booth> not realy 20:17:55 <KenjiE20> forunately 7 fixed that 20:17:58 <PublicServer> <Chris Booth> student discounts 20:18:02 <Myaz> hmmm 20:18:04 <PublicServer> <seandasheep> I think I'm still using xp service pack 2 20:18:07 <PublicServer> *** tneo has left the game (leaving) 20:18:07 <PublicServer> *** tneo has left the game (connection lost) 20:18:09 <KenjiE20> +t 20:18:16 <Myaz> 200 quid for 8gb DDR3 ? 20:18:16 <PublicServer> <Chris Booth> only XP SP2 20:18:19 <PublicServer> <Chris Booth> not XP SP3 20:18:23 <Myaz> it can't be top quality ram at that price 20:18:23 <KenjiE20> sheep, same here 20:18:24 <PublicServer> <Chris Booth> yeah 20:18:34 <PublicServer> <seandasheep> ymaybe, but I'm pretty certain it is SP 2 20:18:41 <PublicServer> <Chris Booth> its good enough quality 20:19:00 <KenjiE20> cba to update it, gonna have to wipe this OS drive sometime soonish anyway 20:19:04 <PublicServer> <Chris Booth> its kinston ram 20:19:08 <PublicServer> <seandasheep> same 20:19:14 <Myaz> shit! 20:19:17 <Myaz> just looking at prices now 20:19:23 <Myaz> its really come down a lot in the past few weeks 20:19:25 <Myaz> months* 20:19:33 <PublicServer> <Chris Booth> how much did you pay? 20:19:34 <Myaz> i might have to go on a ram shopping spree 20:19:55 <Booth> most expensive ram in the world is apple mac ram 20:19:58 <Myaz> can't fully remember but i'd say around 150 for 2gb 20:20:03 <Booth> £800 for 8 GB 20:20:07 <Booth> realy 20:20:10 <Booth> riped 20:20:25 <Myaz> naw 20:20:28 <Myaz> it was the fastest 20:20:34 <Myaz> makes a big difference 20:20:43 <KenjiE20> so was rdramm, but that failed hard 20:20:44 <Myaz> and means when you buy ram in the future you're not limited 20:20:54 <Myaz> made that mistake last time 20:20:57 <Booth> http://www.ebuyer.com/product/152641 20:20:59 <Webster> Title: Corsair 6GB (3x2GB) DDR3 1600MHz XMS3 Dominator Memory CL8(8-8-8--24) for i7 Motherboards - Ebuyer (at www.ebuyer.com) 20:21:06 <Myaz> FUCK ebuyer mate 20:21:15 <Myaz> i wouldn't buy anything off them 20:21:16 <KenjiE20> bloody french 20:21:25 <Myaz> they have amazing prices 20:21:29 <Booth> ebuyer are the best 20:21:29 <Myaz> but they're that cheap for a reason 20:21:36 <Myaz> they are by FAR the worst! 20:21:45 <Myaz> you just wait for them to skank the pants off you 20:22:09 <Booth> i always buy from ebuyer 20:22:13 <Booth> never get any issues 20:22:18 <Myaz> office i was working at a couple years ago, i said to buy from ebuyer cos they were so cheap. 20:22:23 <Myaz> we ordered some cameras 20:22:25 <Booth> they have a good return department 20:22:29 <Myaz> they said we don't have them in stock 20:22:33 <Myaz> so we ordered from someone else 20:22:42 <Myaz> anyway, 4 months later, 4 cameras arrive from ebuyer 20:22:46 <Myaz> i rang them 20:23:00 <Myaz> and they say ohh well yeah we got them in, and we'd kept your card details, so put the order through 20:23:10 <Myaz> absolutely unbelievable way to behave 20:23:18 <Booth> that is a bad thing to do 20:23:23 <Booth> the AA did that to me last year 20:23:31 <Myaz> i've had several mates who've had issues with returns etc as well 20:23:36 <Myaz> i steer well clear of them now 20:23:38 <Myaz> eventho they're cheap 20:23:44 <KenjiE20> they also ship stuff to the UK with EU plugs on them, which is highly irritating 20:23:45 <Myaz> i don't wanna be caught with my pants down again 20:23:48 <Booth> i got a broken mobo sent it back 20:23:51 <Booth> got a new one 20:24:28 <PublicServer> <Chris Booth> the place i hate is dabs 20:24:39 <Myaz> hmmm 20:24:44 <Myaz> ever tried misco? 20:24:47 <Myaz> thats a good company 20:24:52 <KenjiE20> dabs is okay if you happen to be a business 20:24:53 <Myaz> misco and overclockers is who i tend to use 20:24:56 <Myaz> depending on the product 20:25:01 <Myaz> (same with misco KenjiE20 ) 20:25:21 <KenjiE20> misco are okay from what I've seen'heard 20:26:47 <Myaz> right anyways, i'm heading out for a bit 20:26:51 <Myaz> probably be back on tomorrow 20:26:59 <PublicServer> *** Chris Booth has left the game (leaving) 20:27:00 <PublicServer> *** Chris Booth has left the game (connection lost) 20:27:01 <Myaz> so i'll see you then, hopefully with a non-crashing openTT 20:27:03 <Myaz> :D 20:27:17 <Myaz> bye! 20:27:29 <PublicServer> <seandasheep> bye 20:27:30 <PublicServer> <Kalaidos> bye 20:27:34 <KenjiE20> o7 20:32:16 <PublicServer> <seandasheep> OMFG, the amount of Landbridges I've used 20:32:31 <PublicServer> <davil> lol 20:32:47 <PublicServer> <seandasheep> and that's only half of it 20:32:54 <KenjiE20> i thought you weren't meant to be using them 20:33:00 <PublicServer> <seandasheep> no, not even that, one connection 20:33:02 *** Godde has joined #openttdcoop 20:33:03 <PublicServer> <davil> that BBH will hunt you in nightmares :-) 20:33:07 <PublicServer> <seandasheep> it's for a 5 way BBH 20:33:18 <Godde> !password 20:33:18 <PublicServer> Godde: sheath 20:33:32 <PublicServer> *** Kolo joined the game 20:33:34 <PublicServer> *** Godde joined the game 20:34:47 *** Booth has quit IRC 20:38:41 <PublicServer> *** Godde has left the game (connection lost) 20:39:00 *** Godde has quit IRC 20:40:03 <PublicServer> *** Mark has joined company #1 20:40:09 <PublicServer> <Mark> back 20:40:12 <PublicServer> <Kalaidos> wb 20:40:14 <PublicServer> <seandasheep> wb 20:40:21 <SmatZ> welcome back, Mark 20:40:30 <PublicServer> <Mark> what a warm welcome :) 20:40:43 * KenjiE20 pokes Mark in the ribs 20:40:50 <planetmaker> wb Mark :) hello all :) 20:40:55 <PublicServer> <Mark> hello pm 20:40:57 <SmatZ> good evening, planetmaker :) 20:40:59 <PublicServer> <Kalaidos> hm, what exactly is slow @ bbh 11? 20:41:16 <PublicServer> <seandasheep> is !desync? a desync? 20:41:18 <planetmaker> and a warm welcome and nice evening especially to SmatZ :) 20:41:31 <SmatZ> :o) 20:41:53 <Xaroth> hullo 20:42:02 <SmatZ> hello Xaroth 20:42:58 <PublicServer> <Kalaidos> what's the min cl of a s-curve? 20:43:05 <PublicServer> <Mark> 12 20:43:08 <KenjiE20> 0 20:43:09 *** mixrin has quit IRC 20:43:14 <KenjiE20> S not C mark 20:43:22 <PublicServer> <Mark> right 20:43:24 <PublicServer> <seandasheep> you add the tyrack between the two corners of same direction 20:43:40 <PublicServer> <Kalaidos> then what means slow in terms of a s-curve? 20:43:50 <PublicServer> <seandasheep> so this is 8 20:43:59 <KenjiE20> nothing, unless you chain another S within TL 20:44:45 <PublicServer> <Kalaidos> ah, so s to s needs min tl distance even if it's the same s-curve? 20:44:58 <PublicServer> <seandasheep> yh 20:45:04 <PublicServer> <Kalaidos> ah, got it 20:47:19 <PublicServer> <seandasheep> phew, 2 spokes completed out of 10 20:47:26 <PublicServer> <Kalaidos> go for it 20:49:18 <PublicServer> <seandasheep> Is it allowed to be merge before split? 20:49:36 <PublicServer> <seandasheep> because this would make it sooooooooooo much simpler 20:50:39 <Mark> of course it isn't :) 20:50:51 <PublicServer> <seandasheep> but it is impossible 20:51:02 <PublicServer> <seandasheep> i mean really impossible 20:51:08 <PublicServer> <Mark> nah 20:51:23 <KenjiE20> "nothing is impossible, just improbable" 20:51:42 <PublicServer> <seandasheep> No, this is impossible to do without merge before split 20:51:50 <PublicServer> <seandasheep> promise 20:52:22 <PublicServer> <seandasheep> I've already done one merge before split accidentally, but it should be easily changed 20:53:22 <PublicServer> <Kalaidos> does bbh 11 look ok now? (no signals yet) 20:54:43 <PublicServer> <seandasheep> just fixed an S curve you had 20:54:50 <PublicServer> <seandasheep> but other than that it seems fine 20:54:52 <PublicServer> <Mark> i think i know a 5-way layout 20:54:53 <PublicServer> <Kalaidos> yeah, saw it 20:54:58 <PublicServer> <Mark> see !here 20:55:07 <PublicServer> <Mark> probably a bit unclear 20:55:10 <PublicServer> <seandasheep> ok... 20:55:24 <PublicServer> <Mark> as not all level crosses are actually merges :P 20:55:27 <PublicServer> <Mark> though some are 20:55:27 <PublicServer> <Kalaidos> looks confusing 20:55:32 <PublicServer> <seandasheep> yh 20:55:50 <PublicServer> <Mark> i should build that some time 20:55:57 <PublicServer> *** davil has joined spectators 20:56:18 <PublicServer> <seandasheep> BBH 05 looks a good spot to try it out :p 20:56:41 <PublicServer> *** Mark has joined spectators 20:56:43 <PublicServer> <Mark> shower time 20:56:58 <PublicServer> <seandasheep> I'm blind, it's only a 4 way 21:02:47 *** ODM has quit IRC 21:08:00 *** Venxir` has quit IRC 21:11:07 <DJNekkid> !password 21:11:07 <PublicServer> DJNekkid: aspire 21:11:21 <PublicServer> *** DJ Nekkid joined the game 21:11:28 <PublicServer> <DJ Nekkid> hi guys! 21:11:31 <PublicServer> <Kalaidos> Hi 21:11:31 <PublicServer> <seandasheep> hi 21:12:02 <PublicServer> <DJ Nekkid> are you enjoying "my" nice trainset? :p 21:12:20 <PublicServer> <Mark> we got exactly 0 of them running 21:12:37 <PublicServer> <DJ Nekkid> darn it! 21:13:44 <PublicServer> *** Sepp has left the game (leaving) 21:13:44 <PublicServer> *** Sepp has left the game (connection lost) 21:14:59 <Osai> !translate be_en schoon 21:15:16 <Osai> hmm 21:15:16 <Osai> oO 21:15:35 <PublicServer> *** DJ Nekkid has left the game (connection lost) 21:15:41 <Mark> be? 21:15:43 <davil> hi osai 21:15:49 <PublicServer> <seandasheep> hi 21:15:52 <Osai> hi 21:16:06 <Osai> nl ^^ ? 21:16:14 <Osai> do they speak dutch? 21:16:24 <DJNekkid> !password 21:16:24 <PublicServer> DJNekkid: aspire 21:16:33 <Mark> belgium = dutch 21:16:33 <PublicServer> *** DJ Nekkid joined the game 21:16:36 <Mark> schoon = clean 21:16:54 <Osai> schoon schoon, en een beetje gewaagd << ? 21:17:08 <Osai> an a little bit risky? 21:17:16 <Mark> yeah 21:17:17 <Osai> or something like that? 21:17:18 <Osai> okay 21:17:22 <Mark> depends on the context 21:17:23 <Osai> I should learn dutch 21:17:47 <Osai> context is a picture of a girl 21:17:48 <Osai> :D 21:18:16 <Mark> heh i thought so 21:18:28 <Osai> yes? 21:18:42 <Mark> "daring" would be a better translation of gewaagd i think 21:18:42 <Osai> or, really :D 21:18:49 <Osai> okay 21:18:52 <Mark> if that is evev a word 21:18:57 <Mark> even* 21:19:05 <Seppel> !password 21:19:05 <PublicServer> Seppel: aspire 21:19:20 <Osai> yes 21:19:20 <PublicServer> *** Sepp joined the game 21:19:21 <Osai> it is 21:19:38 <planetmaker> gewagt :) 21:19:39 <Osai> the german word is "gewagt" 21:19:45 <planetmaker> hello Osai :) 21:19:49 <Osai> hey pm 21:19:50 <Osai> :) 21:20:13 <planetmaker> how're you? 21:24:54 <PublicServer> *** Kolo has left the game (leaving) 21:24:54 <PublicServer> *** Kolo has left the game (connection lost) 21:24:57 *** Kolo has quit IRC 21:25:26 <Xaroth> [@Mark]: belgium = dutch << belgium != dutch 21:26:41 <PublicServer> <seandasheep> BBH 01 is half done 21:29:48 <PublicServer> *** davil has joined company #1 21:30:20 <Ammler> Xaroth: indeed, belgium is more 21:30:27 <Xaroth> more poo 21:30:28 <Xaroth> http://users.tt-forums.net/autottd/screenshots/versiondisplay.png 21:32:31 <Osai> planetmaker: fine and you? 21:35:03 <PublicServer> <seandasheep> crash 21:35:04 <PublicServer> <davil> ooooh 21:37:55 <seandasheep> @tunnels 12 12 21:37:55 <Webster> seandasheep: 2 21:43:32 <PublicServer> <Kalaidos> do you think a balancer at bbh11 north exit is needed/viable? 21:43:50 <PublicServer> <seandasheep> no 21:43:51 <planetmaker> oh, I'm fine, too Osai :) 21:43:57 <Osai> great 21:44:21 <PublicServer> <seandasheep> they basically merge 21:44:31 <PublicServer> <Kalaidos> well, then in theory bbh11 is done for now 21:44:41 *** Wurzel49 has quit IRC 21:44:41 <PublicServer> <Kalaidos> in practise I probably overlooked some things : D 21:45:34 <PublicServer> <seandasheep> we'll find out when the trains run, or one of us spots something 21:45:38 <PublicServer> <Kalaidos> yep 21:45:53 <Osai> nite nite everybody 21:45:59 <PublicServer> <Kalaidos> night 21:46:00 <PublicServer> <seandasheep> gnyt 21:46:05 <PublicServer> <davil> gn 21:46:38 <PublicServer> <seandasheep> 4 diff spellings of night, nite, nyt and n 21:47:14 *** Fuco has quit IRC 21:49:33 <Osai> I bet there are even more 21:49:49 <davil> nacht :-) 21:49:52 <Osai> n8 ? 21:50:03 <PublicServer> <seandasheep> nit? 21:51:00 <PublicServer> <seandasheep> at sign !here, would this be allowed? 21:51:38 <PublicServer> <davil> i fear not 21:51:51 <PublicServer> <seandasheep> ah 21:52:11 <PublicServer> <seandasheep> easy solution though, bit time consuming 21:52:20 <PublicServer> <davil> the incoming angle before the bridges is different from the outgoing => desync 21:52:27 <PublicServer> <davil> yep 21:54:29 <PublicServer> <davil> once you've finished BBH 01 there will be no lake anymore ;-) 21:54:36 <PublicServer> <seandasheep> :) 21:54:46 <PublicServer> <davil> stop 21:54:49 <PublicServer> <Kalaidos> well, no lake, no landbridges : p 21:54:58 <PublicServer> <davil> it's much easier 21:55:37 <PublicServer> <seandasheep> if it was no landbridges AT ALL I would be close to suicide right now 21:55:58 <PublicServer> <davil> you could have spared the last one 21:56:10 <PublicServer> <seandasheep> Could I? 21:56:51 <PublicServer> <davil> ah damn 21:56:52 <PublicServer> <seandasheep> still a desync though 21:56:55 <PublicServer> <davil> too late for me tonight *g* 21:57:06 <PublicServer> <davil> sorry :-) 21:57:26 <PublicServer> <seandasheep> gnyt 21:57:34 <PublicServer> <davil> hehe 21:58:37 <PublicServer> <davil> of course the question remains... if you could build this particular connection much farther south 21:59:02 <PublicServer> <seandasheep> which one? 21:59:05 <PublicServer> *** DJ Nekkid has left the game (connection lost) 21:59:38 <PublicServer> *** Kenji has left the game (connection lost) 22:00:04 <PublicServer> *** Kenji joined the game 22:00:09 <PublicServer> <seandasheep> oh, yh 22:00:14 <PublicServer> <davil> :-) 22:00:24 <PublicServer> <seandasheep> it is quite a detour 22:01:15 <PublicServer> <davil> if you split this line directly at BBH 12 it will be easy to move it westwards 22:01:15 <Xaroth> KenjiE20: talking about useless stuff for AutoTTD: 22:01:16 <Xaroth> http://users.tt-forums.net/autottd/screenshots/versiondisplay.png 22:01:20 <Xaroth> http://users.tt-forums.net/autottd/screenshots/mapsizedisplay.png 22:01:22 <PublicServer> <Kenji> I saw 22:01:28 <Xaroth> http://users.tt-forums.net/autottd/screenshots/maptypedisplay.png 22:01:30 <PublicServer> <Kenji> highlt pretty 22:01:31 <Xaroth> two more :) 22:01:53 <PublicServer> <seandasheep> yh 22:02:15 <PublicServer> <seandasheep> shouldn't even be necessary as the trains would go west through 12 and north through 11 22:02:41 <davil> maptypedisplay... no toyland? :-) 22:02:50 <PublicServer> <Kenji> no one plays toyland 22:02:54 <PublicServer> <davil> @sean yes 22:03:05 <davil> i tried the mars replacement once 22:03:17 <davil> but somehow it wasn't that funny... 22:03:19 <PublicServer> <Kenji> that's not toyland though 22:03:30 <PublicServer> *** Kenji has left the game (leaving) 22:03:31 <PublicServer> *** Kenji has left the game (connection lost) 22:04:04 <KenjiE20> toylands nuts, but it does hurt your eyes after like an hour 22:04:17 <davil> yes 22:04:31 <Ammler> Xaroth: nice stats 22:04:45 <PublicServer> <Kalaidos> well, I'm off for today 22:04:48 <PublicServer> <davil> @sean seeing it like this i think you can drop that extra line 22:04:52 <PublicServer> <davil> at least for now 22:04:58 <PublicServer> <davil> saves lots of space 22:05:05 <PublicServer> <Kalaidos> night / nite / gn / n8 / gute Nacht / nyt 22:05:29 <PublicServer> *** Kalaidos has left the game (leaving) 22:05:29 <PublicServer> *** Kalaidos has left the game (connection lost) 22:05:35 <PublicServer> <seandasheep> I'll keep it in, then it has full connections if a SL is between them 22:05:42 <seandasheep> nyt 22:05:51 <PublicServer> <davil> mhm 22:06:05 *** el_B has quit IRC 22:06:19 <Xaroth> Ammler: i think so too :) 22:06:33 <PublicServer> <seandasheep> plus it is needed for some other connections too 22:06:44 <PublicServer> <davil> ok 22:14:48 *** XeryusTC is now known as Xeryus|bnc 22:15:33 <PublicServer> <davil> i'll be off for today, too 22:15:40 <PublicServer> <seandasheep> ok, gnyt 22:15:52 <davil> good night everyone :-) 22:15:55 <PublicServer> *** davil has left the game (connection lost) 22:16:03 <PublicServer> <seandasheep> I will get this BBH finished 22:16:16 <davil> looks like you'll make it 22:16:48 <davil> i'll take a look at it tomorrow :-) 22:16:55 <PublicServer> <seandasheep> ok :) 22:17:04 <davil> bye 22:17:08 <PublicServer> <seandasheep> gnyt 22:17:42 *** davil has quit IRC 22:24:15 <PublicServer> <Sepp> some 1building ? 22:24:20 <PublicServer> <seandasheep> yh 22:24:54 <PublicServer> <Sepp> want to sleep ;) 22:25:22 <PublicServer> <seandasheep> i can't slepp till I finish this BBH, but yh 22:25:43 <PublicServer> <seandasheep> ok, gnyt 22:26:11 <PublicServer> <Sepp> but when i leave the game becomes paused xD 22:26:39 <PublicServer> <seandasheep> yh, um one sec. 22:26:57 *** FooBar_ has quit IRC 22:27:38 <PublicServer> <seandasheep> ok 22:27:56 <PublicServer> <seandasheep> you finished building? 22:28:04 <PublicServer> <Sepp> nah but got to go 22:28:09 <PublicServer> *** Sepp has left the game (leaving) 22:28:09 <PublicServer> *** Sepp has left the game (connection lost) 22:28:09 <PublicServer> *** Game paused (not enough players) 22:28:35 <PublicServer> <seandasheep> ok, you can go, I'll stay a while see if ,mark comes 22:32:29 <PublicServer> <Mark> im here 22:32:32 <PublicServer> <Mark> :P 22:32:47 <PublicServer> <Mark> im off to bed though 22:32:50 <PublicServer> *** Mark has left the game (leaving) 22:32:50 <PublicServer> *** Mark has left the game (connection lost) 22:33:07 <seandasheep> ah well 22:33:08 <Xaroth> still 0 trains in the game? :o 22:33:16 <Mark> think so 22:33:19 <seandasheep> I'll be off too then 22:33:23 <Mark> goodnight 22:33:24 <seandasheep> yh, no trains in game 22:33:35 <PublicServer> *** Game unpaused (enough players) 22:33:39 <Xaroth> !password 22:33:39 <PublicServer> Xaroth: propel 22:33:45 <seandasheep> just one more connection to make then finished 22:33:48 <PublicServer> *** Xaroth joined the game 22:34:33 <seandasheep> make that two 22:37:24 *** Polygon has quit IRC 22:38:40 <PublicServer> *** Xaroth has left the game (leaving) 22:38:40 <PublicServer> *** Xaroth has left the game (connection lost) 22:38:40 <PublicServer> *** Game paused (not enough players) 22:39:02 <Xaroth> there 22:39:07 <Xaroth> got all the indexes right now 22:39:28 <seandasheep> indexes? 22:40:02 <Xaroth> the server sends company detail info when queried 22:40:08 <Xaroth> that contains 2 arrays of amounts 22:40:13 <Xaroth> but not what each index means 22:41:24 <seandasheep> right, so you are organising them 22:43:15 <Xaroth> no, i'm indexing them 22:43:18 <Xaroth> so i know what to put where :) 22:43:29 <seandasheep> ah 22:53:38 *** Vengador has left #openttdcoop 22:57:10 <PublicServer> *** seandasheep has left the game (leaving) 22:57:10 <PublicServer> *** seandasheep has left the game (connection lost) 22:57:18 *** seandasheep has quit IRC 23:11:06 <Xaroth> detailed server information is done \o/ 23:11:48 <Xaroth> now shows a list of companies, if you select them you get station/vehicle information 23:11:52 <Xaroth> else you just see basic info 23:16:54 *** themroc- has joined #openttdcoop 23:21:23 *** themroc has quit IRC 23:31:30 <KenjiE20> heh, your random programmage has made me repoke my php thing 23:32:05 <Xaroth> heh 23:32:10 <Xaroth> I be random indeed 23:32:16 <KenjiE20> YARRSTE is now version 0.0.2 :P 23:32:38 <KenjiE20> (Yet Another Really Rather Simple Template Engine) 23:32:52 <Xaroth> lol 23:33:03 <KenjiE20> pronounced: Yarrrr Ess Tee 23:33:15 <Xaroth> tea? yes please 23:33:33 <KenjiE20> has a total of three system files 23:33:40 <Xaroth> nice 23:33:45 <KenjiE20> one of which is a config 23:34:01 <Xaroth> and one a wrapper for said config? :P 23:34:42 <KenjiE20> nah, there's one parser file and the actual template runner (i.e. index.php) 23:35:24 <KenjiE20> the runner checks the url for a ?tpl or ?page or defaults and then spits a page out 23:35:56 <KenjiE20> the parser sweeps through until all the {TAGS} have gone 23:36:53 <KenjiE20> said tags can be 'magic' ones built in, or a list in the content file 23:37:28 <Xaroth> nice 23:37:48 <KenjiE20> simple yet effective 23:38:52 <KenjiE20> next step will be to let a page content file specify what template it wants 23:39:05 <KenjiE20> thus removing ?tpl from the url 23:40:26 <KenjiE20> after that I need to finish up the admin page 23:41:08 <KenjiE20> which as it stands can list all available tpls and content files, successfully edit tpl files and display content ones 23:41:17 <Xaroth> nice 23:42:15 <KenjiE20> no silly AUTH systems either, it's has one magic_key to check http POSTs and it's up to the user to protect the file itself, say with .htaccess 23:48:15 <Xaroth> find -name *.cs -exec cat {} \; | wc -l 23:48:15 <Xaroth> 20496 23:49:40 <Xaroth> .. the amount of lines of source code i got going at this point 23:49:46 <Xaroth> not all of it mine ofcourse, but most is 23:49:53 *** DJNekkid has quit IRC 23:51:19 <KenjiE20> heh 333 23:52:02 <KenjiE20> but then yours is much more interesting than mine :P 23:52:28 *** seandasheep has joined #openttdcoop 23:53:02 <seandasheep> !players 23:53:04 <PublicServer> seandasheep: There are currently no clients connected to the server 23:53:09 *** DJNekkid has joined #openttdcoop 23:53:16 <seandasheep> hi 23:53:30 <Xaroth> hiya 23:53:41 <Xaroth> KenjiE20: if only i can complete it :) 23:53:53 <KenjiE20> haha, I bet you will 23:54:01 <seandasheep> ?? 23:54:03 <KenjiE20> Ammler won't let you forget 23:54:04 <Xaroth> well it was working 23:54:10 <Xaroth> then i decided to rewrite it 23:54:26 <Xaroth> ... that was almost a month ago :P 23:55:41 <Xaroth> then again i'm pleased with how it works now 23:55:45 <Xaroth> much cleaner and more.. sane code :P 23:56:00 <KenjiE20> sound like you can extend it easier too 23:56:02 <Xaroth> not to mention it runs on mono O_O 23:56:03 <KenjiE20> +s 23:56:13 <Xaroth> yeh, i based most of the actual grunt work on the Managers 23:57:30 *** mizipzor has quit IRC 23:59:19 *** Brianetta has quit IRC