Config
Log for #openttdcoop on 27th May 2009:
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00:01:45  <PublicServer> <davil> ok, cya tomorrow
00:01:48  <PublicServer> <Kalaidos> bye
00:02:53  <PublicServer> *** davil has left the game (leaving)
00:02:53  <PublicServer> *** davil has left the game (connection lost)
00:02:53  <PublicServer> *** Game paused (not enough players)
00:03:09  <PublicServer> <Kalaidos> hm
00:03:25  <davil> now you can't build anymore...
00:03:35  <PublicServer> <Kalaidos> yeah : /
00:03:58  <davil> perhaps the duck is joining once more :-)
00:04:03  <davil> i'm off
00:04:07  <davil> good night!
00:04:09  <PublicServer> <Kalaidos> ok, bye : )
00:04:14  <PublicServer> <Kalaidos> night
00:04:22  *** davil has quit IRC
00:04:37  <PublicServer> <Kalaidos> duck?
00:05:25  <theholyduck> be right there
00:05:28  <theholyduck> !password
00:05:28  <PublicServer> theholyduck: zebras
00:05:32  <theholyduck> just was working on something
00:05:38  <PublicServer> <theholyduck> yo
00:05:38  <PublicServer> *** theholyduck joined the game
00:05:42  <PublicServer> <Kalaidos> thanks
00:05:47  <PublicServer> <Kalaidos> won't take too long
00:05:58  <PublicServer> *** theholyduck has joined company #1
00:05:59  <PublicServer> *** Game unpaused (enough players)
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00:27:51  <PublicServer> <Kalaidos> alright
00:27:56  <PublicServer> <Kalaidos> finished for tonight
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00:31:03  <PublicServer> <Kalaidos> are you building on something?
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00:35:02  <PublicServer> <Kalaidos> well, I'm off then : )
00:35:04  <PublicServer> <Kalaidos> good night
00:35:34  <PublicServer> *** Kalaidos has left the game (leaving)
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00:42:05  <FiCE> !players
00:42:06  <PublicServer> FiCE: Client 280 (Orange) is theholyduck, in company 1 (OpenTTDCoop Ltd.)
00:42:06  <PublicServer> FiCE: Client 239 is Arke, a spectator
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00:55:48  <FiCE> !password
00:55:48  <PublicServer> FiCE: kilned
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06:31:00  *** Guest287 is now known as Clifs
06:31:37  <Clifs> !password
06:31:37  <PublicServer> Clifs: dugout
06:31:50  <PublicServer> *** clifs joined the game
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06:33:01  <Clifs> !playercount
06:33:01  <PublicServer> Clifs: Number of players: 1
06:35:54  <PublicServer> *** clifs has left the game (connection lost)
06:36:17  <Clifs> !password
06:36:17  <PublicServer> Clifs: dugout
06:36:30  <PublicServer> *** clifs joined the game
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06:39:16  <Clifs> !password
06:39:16  <PublicServer> Clifs: dugout
06:39:32  <PublicServer> *** clifs joined the game
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06:40:37  <Clifs> !password
06:40:37  <PublicServer> Clifs: reload
06:40:45  <PublicServer> *** Game unpaused (enough players)
06:40:52  <PublicServer> *** Damalix joined the game
06:40:54  <damalix> Hi there :)
06:40:54  <PublicServer> *** clifs joined the game
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06:43:53  <PublicServer> *** Game paused (not enough players)
06:44:13  <Clifs> ARRRGH!!
06:44:37  <PublicServer> <Damalix> looks like you're having troubles connecting
06:45:47  <Clifs> staying connected.
06:45:51  <Clifs> any ideas?
06:46:11  <PublicServer> <Damalix> don't know, maybe you need more bandwidth
06:46:26  <Clifs> !password
06:46:27  <PublicServer> Clifs: reload
06:46:30  <PublicServer> *** Game unpaused (enough players)
06:46:40  <PublicServer> *** clifs joined the game
06:46:46  <Clifs> fitting password :)
06:46:52  <PublicServer> <Damalix> if you have any program updating and sucking up banwidth
06:46:54  <PublicServer> <Damalix> lol
06:47:35  <Clifs> only two programs require bandwith right now, the irc client and ottd.
06:48:07  <PublicServer> <Damalix> so the pb isn't here
06:48:38  <Clifs> pb?
06:48:46  <damalix> problem
06:48:53  <PublicServer> *** clifs has left the game (connection lost)
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06:49:23  <Clifs> damn
06:49:54  <damalix> Strange, I have no trouble
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06:53:20  <Clifs> !password
06:53:20  <PublicServer> Clifs: reload
06:53:30  <PublicServer> *** Game unpaused (enough players)
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06:59:20  <fvdb> heya
07:00:57  <fvdb> I have a small question about an image of a RoRo entrance on the wiki, and I was wondering if someone could enlighten me
07:03:01  <fvdb> http://www.openttdcoop.org/wiki/Image:Roroentrance_1.PNG - why does it have two-way exit signals before the station, as opposed to one-way? does that have a function?
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07:09:18  <Xaroth> so you can see what it is, fvdb
07:09:35  <Xaroth> if they only pointed it to where the trains came from you can't really tell which signals they are
07:09:46  <fvdb> aah ok
07:10:01  <fvdb> thanks
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07:16:45  <PublicServer> *** Damalix has left the game (leaving)
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07:17:01  <damalix> !password
07:17:01  <PublicServer> damalix: barons
07:17:11  <PublicServer> *** Damalix joined the game
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07:19:26  <Clifsportland> !password
07:19:26  <PublicServer> Clifsportland: barons
07:19:36  <PublicServer> *** Game unpaused (enough players)
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07:20:45  <planetmaker> fvdb: also, red two-way signals have a different pathfinder penalty than red one-way signals.
07:20:55  <PublicServer> *** clifs has left the game (connection lost)
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07:20:56  <planetmaker> red two-ways are interpreted as "here is no way ever"
07:21:07  <planetmaker> e.g end-of-line.
07:21:18  <planetmaker> one-way signals have a smaller penalty.
07:21:29  <planetmaker> doesn't make much of a difference in this case, though
07:22:09  <fvdb> in this case it's just for visual reasons, right?
07:22:38  *** Clifsportland is now known as Clifs
07:24:20  <planetmaker> well. IMO it serves no real purpose :)
07:24:29  <Clifs> !password
07:24:29  <PublicServer> Clifs: barons
07:24:35  <PublicServer> *** Game unpaused (enough players)
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07:24:57  <planetmaker> in principle you can distinguish them also from the back, though, yes, they're clearer from the front
07:25:17  <Clifs> DAMN!
07:25:43  <Clifs> I can't stay connected tonight. Have a good day to those across the pond.
07:25:46  <Clifs> see ya.
07:25:50  <planetmaker> enjoy
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07:26:13  <damalix> Cya
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09:18:20  <Seppel> !password
09:18:20  <PublicServer> Seppel: yelled
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09:26:52  <tneo> hello
09:26:58  <PublicServer> <Damalix> Hi :)
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09:28:21  <planetmaker> hey tneo :)
09:28:47  <PublicServer> <Damalix> Is there a measurement tool in ottd ?
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09:30:00  <planetmaker> yes.
09:30:21  <planetmaker> somewhere in the advanced settings
09:30:27  <PublicServer> <Damalix> to know how long you have to build to respect CL
09:30:43  <planetmaker> I have it active by default. Always when dragging
09:32:21  <PublicServer> <Damalix> found it :)
09:32:24  <PublicServer> <Damalix> thanks
09:33:36  <planetmaker> np
09:34:03  <PublicServer> <Damalix> Very useful !! How could I build without it O__o
09:34:14  <planetmaker> hehe :)
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09:40:57  <tneo> !players
09:40:59  <PublicServer> tneo: Client 304 (Orange) is Damalix, in company 1 (OpenTTDCoop Ltd.)
09:40:59  <PublicServer> tneo: Client 302 is Arke, a spectator
09:40:59  <PublicServer> tneo: Client 310 (Orange) is Sepp, in company 1 (OpenTTDCoop Ltd.)
09:41:05  <seandasheep> hi
09:41:11  <PublicServer> <Damalix> Hello
09:41:14  <seandasheep> !password
09:41:15  <PublicServer> seandasheep: taxied
09:43:38  <PublicServer> *** seandasheep joined the game
09:47:16  <PublicServer> <seandasheep> is anyone building bbh11?
09:47:23  <PublicServer> <Damalix> I am
09:47:27  <PublicServer> <seandasheep> ok
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10:17:44  <Seppel> !password
10:17:44  <PublicServer> Seppel: cereal
10:18:01  <PublicServer> *** Sepp joined the game
10:18:05  <PublicServer> <Sepp> hi
10:18:07  <PublicServer> <seandasheep> hi
10:18:10  <PublicServer> <Damalix> Hi sepp
10:18:25  <PublicServer> <Damalix> Did you have cereals for breakfast this morning ?
10:18:35  <PublicServer> <Sepp> nope :(
10:20:06  <PublicServer> <Sepp> forest down xD
10:20:27  <PublicServer> <seandasheep> :)
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10:39:31  <Yexo> !players
10:39:33  <PublicServer> Yexo: Client 304 (Orange) is Damalix, in company 1 (OpenTTDCoop Ltd.)
10:39:33  <PublicServer> Yexo: Client 312 (Orange) is seandasheep, in company 1 (OpenTTDCoop Ltd.)
10:40:33  <PublicServer> <seandasheep> what are the pax orders for Larfinghill city?
10:40:36  <Yexo> !password
10:40:36  <PublicServer> Yexo: spaded
10:40:46  <PublicServer> *** Yex0 joined the game
10:40:59  <PublicServer> <Damalix> don't know
10:41:39  <PublicServer> <seandasheep> it looks like it should be bdinghattan - lentburg - lfhill city -FrtD.Cross-Kinningley
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10:45:19  <el_B> !password
10:45:19  <PublicServer> el_B: spaded
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10:45:52  <PublicServer> <seandasheep> hi
10:45:55  <PublicServer> <Kalaidos> hi
10:45:59  <PublicServer> <Damalix> hi
10:46:14  <PublicServer> *** Yex0 has left the game (leaving)
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10:54:13  <PublicServer> <Kalaidos> so...does coal drop look any good?
10:54:32  <PublicServer> <seandasheep> it is looking pretty good
10:54:48  <PublicServer> <Kalaidos> : )
10:55:06  <PublicServer> <seandasheep> can't see anything wrong at all
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11:22:31  <PublicServer> <seandasheep> sry
11:22:38  <PublicServer> <Damalix> xD
11:22:44  <PublicServer> <Kalaidos> ?
11:22:48  <PublicServer> <seandasheep> trying to build a station
11:22:59  <PublicServer> <seandasheep> but local authority hates me :/
11:23:17  <PublicServer> <Damalix> planting trees didn't help ?
11:23:29  <PublicServer> <seandasheep> um...
11:24:38  <PublicServer> <Kalaidos> It's strange to suddenly see trees again
11:26:30  <PublicServer> <Damalix> BBH11 should be ok, I just need to signal it and it'll be ok :)
11:26:33  <PublicServer> <seandasheep> ok
11:26:54  <PublicServer> <seandasheep> im just gonna add my exit from FrtDcross to the exit to the south
11:28:03  <PublicServer> <Damalix> I'll signal it later,brb :)
11:28:06  <PublicServer> <seandasheep> ok
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11:39:18  <PublicServer> <seandasheep> grrrrrrrrrrrr
11:39:30  <PublicServer> <Kalaidos> they're on you, no? : )
11:39:43  <PublicServer> <seandasheep> hmm :)
11:39:51  <PublicServer> <seandasheep> I will get that station built, sometime
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11:43:07  <PublicServer> <seandasheep> I have two ideas for budinghattan, a terminus at the sign !terminus or a roro at sign !roro, which would be better?
11:43:38  <PublicServer> <Kalaidos> hm
11:43:59  <PublicServer> <Kalaidos> roro would be a lot of station walk
11:44:06  <PublicServer> <seandasheep> because that space might be needed for an SL
11:44:36  <PublicServer> <seandasheep> I will build the terminus
11:44:41  <PublicServer> <Kalaidos> ok
11:44:44  <PublicServer> <Damalix> I'd say terminus as well
11:45:08  <PublicServer> <seandasheep> just that means clearing the airport so I can build it further back :/
11:47:01  <PublicServer> <Kalaidos> brb
11:47:03  <PublicServer> <seandasheep> k
11:47:38  <KenjiE20> pfft stationwalk, use distant join
11:48:10  <PublicServer> <seandasheep> but it blocks a possible SL
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11:51:39  <PublicServer> <Kalaidos> back
11:51:45  <PublicServer> <seandasheep> wb
11:51:48  <PublicServer> <Kalaidos> thanks
11:51:53  <theholyduck> yo!
11:51:54  <PublicServer> <Kalaidos> um
11:51:56  <theholyduck> i'm back baby
11:52:19  <PublicServer> <seandasheep> wb
11:52:28  <PublicServer> <Kalaidos> only one track leads to fort drunninghead?
11:52:29  <PublicServer> <Kalaidos> wb
11:52:35  <theholyduck> !password
11:52:35  <PublicServer> theholyduck: adorns
11:52:46  <PublicServer> *** theholyduck joined the game
11:52:46  <PublicServer> <theholyduck> yo guys
11:52:52  <PublicServer> <seandasheep> oh yh, forgot about that other track
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11:58:44  <PublicServer> <theholyduck> hmm, time to fix bbh10
11:59:43  <PublicServer> <seandasheep> yh
11:59:54  <PublicServer> <theholyduck> just need to wipe matbridge
11:59:55  <PublicServer> <theholyduck> for space
12:03:05  <PublicServer> <Kalaidos> umm
12:03:18  <PublicServer> <seandasheep> ??
12:03:36  <PublicServer> <theholyduck> aah, there we go. matbridge wiped
12:03:40  <PublicServer> <Kalaidos> trains can't reach drunninghead as of now
12:03:52  <PublicServer> *** Arke has left the game (connection lost)
12:03:57  <PublicServer> <theholyduck> why?
12:04:04  <PublicServer> <seandasheep> yh they can
12:04:37  <PublicServer> <seandasheep> apart from lack of signals
12:04:37  <PublicServer> *** Arke joined the game
12:04:47  <PublicServer> <Kalaidos> as far as I can see, both lanes merge with the outgoing ml
12:05:14  <PublicServer> <seandasheep> ?? sign something to explian
12:07:32  <PublicServer> <Damalix> This is because we left signalling for later, we got confused
12:07:39  <PublicServer> <seandasheep> yh
12:08:39  <PublicServer> <seandasheep> ok, sorted
12:08:46  <PublicServer> <Kalaidos> : )
12:08:50  <PublicServer> <Damalix> ^^
12:08:54  <PublicServer> <seandasheep> :)
12:12:37  <PublicServer> <seandasheep> grr
12:12:39  <PublicServer> <theholyduck> :O
12:12:44  <PublicServer> <Damalix> O__o
12:12:45  <PublicServer> <theholyduck> why not build trees?
12:12:50  <PublicServer> <seandasheep> I have
12:12:51  <PublicServer> <theholyduck> trees is good enough to kill MOST cities
12:13:07  <PublicServer> <seandasheep> I need a station though, and it is covered in trees
12:13:32  <PublicServer> <theholyduck> where
12:13:35  <PublicServer> <seandasheep> so everytime i build a bit, it destroys loads of trees and puts my rating down again  :/
12:13:57  <PublicServer> <seandasheep> Bundinghattan
12:14:06  <PublicServer> <theholyduck> need more platforms?
12:14:11  <PublicServer> <seandasheep> 3 more
12:14:18  <PublicServer> <theholyduck> ok, now i'll show you
12:14:27  <PublicServer> <seandasheep> ok..
12:14:27  <PublicServer> <theholyduck> first
12:14:32  <PublicServer> <theholyduck> take a farily big area
12:14:35  <PublicServer> <theholyduck> of trees
12:14:40  <PublicServer> <theholyduck> delete them
12:14:41  <PublicServer> <theholyduck> THEN
12:14:47  <PublicServer> <seandasheep> ok
12:14:59  <PublicServer> <theholyduck> 1 go with the tree tool
12:15:18  <PublicServer> <theholyduck> hmm
12:15:19  <PublicServer> <theholyduck> i guess not
12:15:27  <PublicServer> <seandasheep> lol
12:15:48  <PublicServer> <theholyduck> hmm
12:15:50  <PublicServer> <Kalaidos> ..not quite..
12:15:51  <PublicServer> <theholyduck> they dont respond to those trees
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12:16:22  <PublicServer> <theholyduck> we're not at very poor rating
12:16:23  <PublicServer> <seandasheep> v poor now
12:16:34  <PublicServer> <Kalaidos> bold progress
12:16:59  <PublicServer> <theholyduck> hmm
12:17:00  <PublicServer> <theholyduck> doesnt work..
12:17:10  <PublicServer> <seandasheep> great, just go backwards!
12:17:17  <PublicServer> <theholyduck> NORMALLY
12:17:19  <PublicServer> <theholyduck> that should work
12:18:01  <PublicServer> <seandasheep> ah well
12:18:14  <PublicServer> <seandasheep> try again later when the airport does some rating increasing
12:18:45  <PublicServer> <Kalaidos> good luck, 'cause you still need to cut down some trees then
12:19:09  <PublicServer> <seandasheep> not if the airport increases our rating all the way to poor
12:19:32  <PublicServer> <seandasheep> hduck, ya wanna try in Ft D cross?
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12:22:45  <Xaroth> keep in mind that you can put 4 layers of trees on an area, thd
12:22:54  <Xaroth> and make sure the area you clear is REALLY close to the town
12:22:56  <PublicServer> <theholyduck> well yeah, but even 4 layers didnt work
12:23:03  <Xaroth> else it will fall outside their area and they just ignore it
12:23:03  <PublicServer> <theholyduck> and it was really close to the town
12:23:06  <Xaroth> hm
12:23:09  <Xaroth> then you messed up :P
12:23:14  <PublicServer> <theholyduck> pretty muhc
12:23:17  <PublicServer> <theholyduck> though admitedtly
12:23:22  <PublicServer> <theholyduck> the town center is half way on an island
12:23:32  <PublicServer> <theholyduck> and their entire area is filled with his station
12:23:40  <PublicServer> <theholyduck> soo really
12:23:43  <PublicServer> <theholyduck> not alot of space TOO tree
12:24:18  <PublicServer> <seandasheep> we could delete the station and then tree until we have v good rating
12:24:47  <PublicServer> <Kalaidos> you could try bribing again as well
12:25:23  <PublicServer> <Damalix> or begin to deliver passengers and build the last part of the station later on
12:25:33  <PublicServer> <Kalaidos> bribing worked
12:25:36  <PublicServer> <seandasheep> we have an airport there
12:25:42  <PublicServer> <seandasheep> but yh bribing worked
12:26:08  <PublicServer> <Damalix> Don't airports lower the rating ?
12:26:13  <PublicServer> <Damalix> because of the noise ?
12:26:31  <PublicServer> <seandasheep> didn't know they did
12:27:02  <tneo> that is new and a setting you can turn off
12:27:13  <PublicServer> <Kalaidos> those people should be rather glad they don't have to walk for days
12:27:22  <PublicServer> <Kalaidos> through thick woods in order to reach another town
12:27:57  <tneo> heheh
12:27:57  <PublicServer> <Damalix> lol
12:28:10  <PublicServer> <seandasheep> well to be fair to them, we did build the thick woods, and built an ugly station in their area which they can't use yet
12:28:32  <PublicServer> <Kalaidos> that's the irony
12:28:39  <PublicServer> <Damalix> and they have to cross railways to go to the airport
12:28:46  <PublicServer> <Kalaidos> they prefer use to thicken the woods instead of offering
12:28:49  <PublicServer> <Kalaidos> transport services !
12:28:54  <PublicServer> <Kalaidos> *us
12:29:09  <PublicServer> <seandasheep> lol
12:29:43  <PublicServer> <Damalix> I'll do a little bit of ML signalling
12:29:46  <PublicServer> <theholyduck> how to check apropriate amount of tunnels?
12:29:56  <PublicServer> <theholyduck> sean?
12:30:01  <PublicServer> <seandasheep> what length?
12:30:02  <PublicServer> <theholyduck> @tunnels something something
12:30:03  <PublicServer> <theholyduck> 14 :P
12:30:12  <seandasheep> @ tunnels 14 12
12:30:12  <Webster> seandasheep: 2
12:30:18  <PublicServer> <theholyduck> ok
12:30:19  <seandasheep> or
12:30:23  <seandasheep> ]@ tunnels 12 14
12:30:32  <seandasheep> @tunnels 12 14
12:30:32  <Webster> seandasheep: 2
12:30:37  <seandasheep> yh, 2
12:30:47  <PublicServer> <theholyduck> then im fine
12:30:53  <PublicServer> <seandasheep> gdgd
12:31:00  <seandasheep> @tunnels 20 12
12:31:00  <Webster> seandasheep: 2
12:31:11  <seandasheep> @tunnels 12 20
12:31:11  <Webster> seandasheep: 2
12:31:28  <PublicServer> <seandasheep> yh, we are fine for some length
12:31:38  <damalix> @tunnels 12 25
12:31:38  <Webster> damalix: 2
12:31:46  <damalix> @tunnels 12 30
12:31:46  <Webster> damalix: 3
12:32:24  <PublicServer> <seandasheep> v unlikely we will get to 30 long tunnels
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12:51:34  <damalix> @tunnels 8 14
12:51:34  <Webster> damalix: 2
12:53:18  <PublicServer> <Damalix> Holy , make sure you're building with e-rail ;)
12:53:35  <PublicServer> <theholyduck> :O
12:53:36  <PublicServer> <theholyduck> lol
12:53:51  <PublicServer> <theholyduck> fixed
12:53:54  <PublicServer> <Damalix> ^^
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13:02:50  <PublicServer> <theholyduck> i'll go afk a bit
13:02:53  <PublicServer> <theholyduck> need to go to the shops
13:02:54  <PublicServer> <seandasheep> k
13:02:57  <PublicServer> *** theholyduck has joined spectators
13:04:29  <PublicServer> <Damalix> Will we transport mails along with passengers ?
13:04:42  <PublicServer> <seandasheep> idk
13:04:47  <PublicServer> <seandasheep> i guess so
13:05:27  <PublicServer> <Damalix> and Pax from iol rigs ?
13:05:37  <PublicServer> <seandasheep> prbbly not
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13:22:55  <PublicServer> *** theholyduck has joined company #1
13:23:00  <PublicServer> <theholyduck> i'm back baby
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13:26:04  <PublicServer> <theholyduck> @tunnels 12 16
13:26:16  <damalix> @tunnels 12 16
13:26:16  <Webster> damalix: 2
13:26:22  <PublicServer> <theholyduck> aah
13:26:25  <PublicServer> <theholyduck> only works that way
13:29:58  <damalix> @tunnels 8 16
13:29:58  <Webster> damalix: 2
13:30:23  <damalix> remember raws will be in TL 8 trains
13:30:39  <tneo> is that blog notifier working?
13:32:12  <planetmaker> !blog
13:32:12  <PublicServer> planetmaker: http://www.openttdcoop.org/blog
13:32:25  <planetmaker> hm... dunno
13:32:59  <planetmaker> ^ Ammler?
13:33:00  <planetmaker> <tneo> is that blog notifier working?
13:34:56  <theholyduck> @tunnels 8 18
13:34:56  <Webster> theholyduck: 2
13:35:04  <tneo> thought it would notify the channel when a new blog post or comment was written.
13:37:50  <PublicServer> <seandasheep> i think i may have used high tf in a couple of cases :/
13:40:16  <Webster> Latest update from blog: Various degrees of terraforming <http://www.openttdcoop.org/blog/2009/05/27/various-degrees-of-terraforming/>
13:42:23  <tneo> aah it takes ten minutes :P
13:44:30  <PublicServer> <theholyduck> so sean
13:44:33  <PublicServer> <theholyduck> what are you doin?
13:44:35  <PublicServer> <seandasheep> yh
13:44:45  <PublicServer> <seandasheep> nothing atm
13:44:52  <PublicServer> <theholyduck> wanna come check on bbh10 for now
13:44:56  <PublicServer> <theholyduck> see if i make any stupid mistakes
13:45:04  <PublicServer> <seandasheep> ok
13:45:29  <PublicServer> <theholyduck> it might need some priorities or something
13:47:47  <PublicServer> <seandasheep> slap me, i was checking BBH 07 :/
13:48:42  <Ammler> tneo: 15 mins :-)
13:49:04  <PublicServer> <seandasheep> so far so good
13:49:20  <KenjiE20> you can also push an update with announce iirc
13:49:26  <PublicServer> <seandasheep> although a bit big :/
13:49:29  <PublicServer> <theholyduck> yeah
13:49:36  <PublicServer> <theholyduck> i started ontop of another one
13:49:41  <PublicServer> <theholyduck> i think i should scrap this one :P
13:49:42  <KenjiE20> or rss
13:49:45  <KenjiE20> I forget
13:49:50  <Ammler> :-)
13:49:52  <PublicServer> <theholyduck> wanna help me do that?
13:49:59  <PublicServer> <seandasheep> ok
13:50:01  <PublicServer> <theholyduck> really, i have almost no experience building good bbh's
13:50:23  <KenjiE20> also, should I make @tunnels push to !tunnels now Ammler?
13:50:25  <PublicServer> <seandasheep> nor do I really, only built a 3 way before this game
13:50:35  <PublicServer> <theholyduck> well you built that mad 5 way one :P
13:50:38  <PublicServer> <theholyduck> sure it may not WORK
13:50:40  <PublicServer> <theholyduck> but still
13:50:47  <PublicServer> <seandasheep> I can pray
13:50:57  <PublicServer> <seandasheep> ok, start afresh?
13:51:06  <Ammler> KenjiE20: don't care :-)
13:51:13  <Ammler> I*
13:51:18  <PublicServer> <theholyduck> yeah
13:51:37  <PublicServer> <seandasheep> ok
13:51:47  <PublicServer> <seandasheep> first connect the crossing lines
13:51:51  <KenjiE20> hehe
13:52:44  <Xaroth> Ammler: any more brilliant ideas for AutoTTD (besides the patch detail filter thing)
13:54:19  <Ammler> :-)
13:58:10  <PublicServer> <theholyduck> you know
13:58:17  <PublicServer> <theholyduck> it WOULD have been easier to do it hteo ther way around
13:58:17  <PublicServer> <seandasheep> ?
13:58:25  <PublicServer> <theholyduck> have the other one play zigzag
13:58:26  <PublicServer> <seandasheep> yh
13:58:27  <PublicServer> <theholyduck> and this one go directly
13:58:34  <PublicServer> <seandasheep> lets do it
13:58:35  <PublicServer> <theholyduck> this one has less space to play with
13:58:45  <Ammler> Xaroth: just release something and we will see then :-)
13:58:55  <PublicServer> <theholyduck> that wont work..
13:59:00  <PublicServer> <theholyduck> due to the prio
13:59:08  <PublicServer> <seandasheep> ?
13:59:16  <PublicServer> <seandasheep> CL8
13:59:36  <PublicServer> <theholyduck> well.
13:59:37  <PublicServer> *** Damalix has joined spectators
13:59:42  <PublicServer> <theholyduck> we still got 12 tile long trains
13:59:45  <PublicServer> <theholyduck> goign at high speeds
13:59:48  <PublicServer> <theholyduck> err
13:59:49  <PublicServer> <theholyduck> nop
13:59:52  <PublicServer> <theholyduck> sorry bout that
13:59:55  <PublicServer> * theholyduck fails
14:00:02  <PublicServer> <seandasheep> :)
14:00:37  <PublicServer> <theholyduck> can you take a break, i got to og make pancakes
14:00:45  <PublicServer> <theholyduck> and i wanna help build this one for the glor of the nation
14:00:48  <PublicServer> <seandasheep> yh ok
14:01:03  <PublicServer> <seandasheep> i'll stop for now
14:01:38  <PublicServer> <seandasheep> and panckaes sound delicious right now,
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14:22:53  <Xaroth> Ammler: : meh, that means I have to start working on the download/installer thing :P
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14:36:57  <PeterT> !password
14:36:58  <PublicServer> PeterT: rubier
14:37:09  <PeterT> !download win32
14:37:09  <PublicServer> PeterT: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-windows-win32.zip
14:37:09  <PublicServer> *** Peter {{SERVER}} joined the game
14:37:15  <PublicServer> *** Peter {{SERVER}} has changed his/her name to Peter
14:37:23  <PublicServer> <Peter> hey everyone
14:39:55  <PublicServer> <Peter> anyone here?
14:40:27  <PublicServer> <Damalix> Hey
14:40:30  <PublicServer> <Peter> hi
14:41:16  <PublicServer> <Damalix> sry, I was having a look at the blog
14:41:20  <PublicServer> <Peter> oh
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14:42:34  <PublicServer> <theholyduck> i'm back baby!
14:43:34  <PublicServer> <theholyduck> sean?
14:44:19  <PublicServer> <seandasheep> hi
14:44:25  <PublicServer> <seandasheep> sry, was afk
14:45:03  <PublicServer> <Peter> hey ducky
14:45:11  <PublicServer> <theholyduck> yo :)
14:45:20  <PublicServer> <Peter> brb
14:45:23  <PublicServer> *** Peter has left the game (leaving)
14:45:23  <PublicServer> *** Peter has left the game (connection lost)
14:45:49  <Mark> hello
14:45:53  <PublicServer> <theholyduck> hmm
14:45:58  <PublicServer> <seandasheep> hi
14:46:03  <PublicServer> <Damalix> hello mark
14:46:40  <PublicServer> <theholyduck> shouldnt we have some mixing?
14:46:53  <PublicServer> <seandasheep> on a BBH?
14:47:02  <PublicServer> <theholyduck> hmm
14:47:04  <PublicServer> <theholyduck> i guess not :P
14:47:12  <PublicServer> <Damalix> I'd say yes
14:47:17  <PublicServer> <seandasheep> i would prefer to leave that to SL's
14:47:33  <PublicServer> <theholyduck> well i mean ifthe outside lane is clogged
14:47:38  <PublicServer> <theholyduck> it should be able to join into inner
14:47:39  <PublicServer> <seandasheep> then we may actually be able to fit some SL's in
14:47:48  <PublicServer> <theholyduck> wich is why my old one was so huge
14:47:49  <PublicServer> <theholyduck> :P
14:47:56  <PublicServer> <seandasheep> :p
14:48:01  <PeterT> !password
14:48:01  <PublicServer> PeterT: faints
14:48:13  <PublicServer> *** Peter joined the game
14:48:32  <Mark> the goal of mixing is NOT to spread trains over the tracks
14:48:44  <Mark> so "let the SLs do that" is not a valid reason
14:48:57  <PublicServer> <seandasheep> then whats mixing?
14:49:04  <PublicServer> <Peter> what happened?
14:49:13  <Mark> joning to the ML without trains stopping
14:49:23  <PublicServer> <Peter> ok
14:49:48  <PublicServer> <seandasheep> I thought mixing was balancing but on an ML
14:50:14  <PublicServer> <Peter> why is the factory drop and factory pickup different sizes?
14:50:23  <PublicServer> <seandasheep> diff TL
14:50:31  <PublicServer> <seandasheep> TL 12 goods and pax
14:50:34  <PublicServer> <Peter> ohh
14:50:35  <Mark> PeterT: read the plan
14:50:35  <PublicServer> <seandasheep> TL 8 therest
14:50:53  <Mark> before asking stupid questions
14:51:04  <PublicServer> <Peter> Mark: ok, chill
14:51:20  <PublicServer> <Peter> Mark: i dont understand alot of this
14:51:26  <PublicServer> <Peter> Mark: how this works,
14:52:25  <PublicServer> <Peter> ohh
14:52:29  <PublicServer> <Peter> PAX = 12
14:52:34  <PublicServer> <Peter> Goods =12
14:52:39  <PublicServer> <Peter> else = 8
14:52:40  <PublicServer> <Peter> got it
14:52:41  <PublicServer> <theholyduck> gmm
14:53:22  <PublicServer> <Peter> does BBH stand for back bone hub?
14:53:31  <planetmaker> yes
14:53:32  <PublicServer> <Peter> i just saw it on wiki
14:53:40  <planetmaker> man: bbh
14:53:41  <PublicServer> <Peter> thanks, now im gonna read
14:53:46  <planetmaker> define: bbh
14:53:46  <Webster> Back Bone Hub, see: http://www.openttdcoop.org/wiki/Backbone_Hub
14:53:53  <PublicServer> <Peter> thats where i am
14:53:57  <planetmaker> :)
14:54:06  <PeterT> define: coopeition
14:54:16  <PeterT> define: coopetition
14:54:27  <PeterT> ?
14:54:28  <planetmaker> obviously not defined yet :)
14:54:30  <PeterT> ok
14:54:33  <planetmaker> define: coopetition
14:54:37  <planetmaker> yeah
14:54:42  <planetmaker> define: pbs
14:54:42  <Webster> Path Based Signalling, see: http://www.openttdcoop.org/wiki/PBS
14:54:46  <planetmaker> define: slh
14:54:46  <Webster> Sideline hub, see: http://www.openttdcoop.org/wiki/Sideline_Hub
14:54:56  <planetmaker> so... some work, some don't
14:55:00  <PeterT> pbs is ugly
14:55:02  <planetmaker> @man coopetition
14:55:04  <Webster> Search results - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=coopetition
14:55:08  <PeterT> presignals are awesome
14:55:11  <planetmaker> ^^ @man should always work
14:55:14  <PeterT> and nicer looking
14:55:19  <planetmaker> hm.. @wiki
14:55:23  <planetmaker> @wiki coopetition
14:55:26  <Webster> Coopetition - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=coopetition
14:55:37  <KenjiE20> that's because 'coopetition' isn't really and abbreviated jargon
14:55:42  <planetmaker> openttd manual = @man; coop manual = @wiki
14:55:42  <KenjiE20> an*
14:55:44  <PeterT> is terminus another word for "hoho" stations?
14:55:48  <PeterT> define: hoho
14:55:53  <PeterT> define: terminus
14:55:56  <planetmaker> what's hoho?
14:56:01  <KenjiE20> hoho?
14:56:04  <seandasheep> roro?
14:56:08  <planetmaker> Roro?
14:56:16  <planetmaker> roro is the opposite of terminus
14:56:25  <planetmaker> defini: roro
14:56:30  <planetmaker> define: roro
14:56:30  <Webster> 'Roll On, Roll Off' style of station building, see !junctionary
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14:57:00  <PeterT> !junctionary
14:57:00  <PublicServer> PeterT: http://www.openttdcoop.org/wiki/Junctionary
14:57:07  <PublicServer> <theholyduck> err
14:57:12  <PeterT> !junctions
14:57:20  <PublicServer> <theholyduck> ohh
14:57:22  <PeterT> how do i find junctions?
14:57:23  <PublicServer> <theholyduck> disregard that
14:57:31  <PeterT> the junctions wiki page witha command
14:57:50  <KenjiE20> <+PublicServer> PeterT: http://www.openttdcoop.org/wiki/Junctionary <--
14:57:59  <PeterT> thanks
14:58:26  <PeterT> !load balancer
14:58:29  <PeterT> !help
14:58:30  <PublicServer> PeterT: http://www.openttdcoop.org/wiki/IRC_Commands
14:58:38  <PublicServer> <theholyduck> ah yeah
14:58:41  <PublicServer> <seandasheep> :p
15:00:24  <PublicServer> <theholyduck> err
15:00:25  <PublicServer> <theholyduck> thats just wrong
15:00:31  <PeterT> !autopilet
15:00:37  <PeterT> !autopiolet
15:00:40  <PublicServer> <seandasheep> ?
15:00:58  <PublicServer> <theholyduck> well you connected 1 line to both lines on the other side
15:01:00  <PublicServer> <theholyduck> but not the other way around
15:01:11  <PeterT> !version
15:01:12  <PublicServer> PeterT: Autopilot AP+ 3.0 Beta (r699M)
15:01:20  <PublicServer> <theholyduck> now you connected it 2 times to the same place
15:01:22  <PeterT> what is autopilot?
15:01:46  <KenjiE20> @wiki autopilot
15:01:51  <Webster> Autopilot - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=autopilot
15:02:02  <KenjiE20> searching is always helpful :P
15:02:08  <PublicServer> <seandasheep> so they do :/
15:02:43  <PublicServer> <theholyduck> this was what i was TRYING to do
15:02:46  <PublicServer> <theholyduck> before you started messing about :P
15:03:01  <PublicServer> <seandasheep> sry :/
15:03:14  <PeterT> @wiki Terminus
15:03:17  <Webster> Terminus Station - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=Terminus
15:05:50  <PublicServer> <seandasheep> hmm, a relatively compact BBH :)
15:06:01  <PublicServer> <theholyduck> well its very simple
15:06:04  <PublicServer> <theholyduck> unlike say 04
15:06:14  <PublicServer> <theholyduck> no balancing :P
15:06:21  <PublicServer> <seandasheep> :p
15:06:42  <PublicServer> <theholyduck> but its better than the original nr10
15:06:54  <PublicServer> <seandasheep> yh, no slows or desyncs
15:07:09  <PublicServer> <seandasheep> although there wasn't any desyncs in original
15:07:12  <PublicServer> <Peter> and what are we bringing to the factory
15:07:31  <PublicServer> <seandasheep> click it
15:07:39  <PublicServer> <seandasheep> but steel, grain livestock
15:08:04  <PublicServer> <Peter> grain livestock, isnt on network plan....
15:08:24  <PublicServer> <seandasheep> that's because you get it from farms, which are all over the place]
15:08:28  <PublicServer> <Damalix> they are raw and connect through SLH and SL
15:08:31  <PublicServer> <Peter> oh
15:08:32  <PublicServer> <seandasheep> steel comes from a steel mill
15:08:38  <PublicServer> <theholyduck> you know what we need
15:08:49  <PublicServer> <theholyduck> sean, i've allready named hub 10 and 10
15:08:52  <PublicServer> <theholyduck> but we should name all the others
15:09:09  <PublicServer> <seandasheep> ?
15:09:18  <PublicServer> <theholyduck> well 01 is "big junction of DOOM
15:09:23  <PublicServer> <theholyduck> and 10 is "ghetto hub"
15:09:26  <PublicServer> <seandasheep> gigantic
15:09:43  <PublicServer> <theholyduck> but all junctions deserve good names
15:09:58  <PublicServer> <seandasheep> ok
15:10:06  <PublicServer> <theholyduck> hmm
15:10:12  <PublicServer> <theholyduck> lets startwith bbh11
15:10:24  <PublicServer> <theholyduck> what do we name it?
15:10:39  <PublicServer> <seandasheep> rex?
15:10:54  <PublicServer> <theholyduck> its very nice and straight
15:10:55  <PublicServer> <theholyduck> :P
15:11:05  <PublicServer> <theholyduck> triangle of love?
15:11:14  <PublicServer> <Damalix> lol
15:11:17  <PublicServer> <seandasheep> lol
15:11:20  <PublicServer> <seandasheep> why not
15:11:45  <georg-> !password
15:11:45  <PublicServer> georg-: looped
15:11:46  <PublicServer> <Kalaidos> lol.
15:11:55  <PublicServer> *** georg joined the game
15:11:59  <georg-> i will watch a little bit if you dont mind :)
15:12:03  <PublicServer> <theholyduck> sure
15:12:12  <PublicServer> <theholyduck> stat with taking a look at bbh01
15:12:14  <PublicServer> <theholyduck> its <3<3
15:12:15  <PublicServer> <seandasheep> go ahead :)
15:13:52  <PublicServer> <seandasheep> ok, lets name 09 now
15:14:17  <PublicServer> <theholyduck> hmm
15:14:29  <PublicServer> <theholyduck> the spangled banner?
15:14:42  <PublicServer> <theholyduck> or whatever the english word i'm looking for is
15:14:42  <PublicServer> <seandasheep> lol, go for it
15:14:51  <PublicServer> <theholyduck> its alot of lines :P
15:14:54  <PublicServer> <theholyduck> as in
15:14:57  <PublicServer> <theholyduck> horizontal lines
15:15:14  <PublicServer> <seandasheep> it sounds cool
15:15:20  <PublicServer> <theholyduck> striped banner is better
15:15:21  <PublicServer> <theholyduck> i guess
15:15:29  <PublicServer> <seandasheep> no, spangled has a ring to it
15:15:41  <PublicServer> <theholyduck> :P
15:15:42  <PublicServer> <seandasheep> :)
15:15:51  <PublicServer> <theholyduck> really. i dont like names as bbh##
15:15:54  <PublicServer> <theholyduck> i prefer PROPPER names
15:16:10  <PublicServer> <theholyduck> its the same reson even gigantic companies name their servers after something sane
15:16:16  <PublicServer> <theholyduck> the cia uses countries
15:16:19  <PublicServer> <theholyduck> as i remember
15:16:24  <PublicServer> <theholyduck> basicly
15:16:24  <PublicServer> <seandasheep> oooh
15:16:35  <PublicServer> <theholyduck> any recongizable naming scheme is better than letters and numbers
15:16:36  <PublicServer> <Kalaidos> as in "jam  at the gigantic hub of doom" -> "which one of three?"
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15:16:47  <PublicServer> <theholyduck> :P
15:16:52  <PublicServer> *** Peter has left the game (leaving)
15:16:52  <PublicServer> *** Peter has left the game (connection lost)
15:17:00  <PublicServer> <theholyduck> well the 5 directional one wins for now
15:17:22  <PublicServer> <theholyduck> i should really write a "junction debug" feature for openttd
15:17:25  <PublicServer> <Kalaidos> just come up with remarkable enough names for all bbhs : p
15:17:26  <PublicServer> <seandasheep> ok, a naming scheme...
15:17:33  *** PeterT has quit IRC
15:17:34  <PublicServer> <Kalaidos> afk
15:17:37  <PublicServer> <theholyduck> for now, we'll just go with how the junction FEELs
15:17:41  <phatmatt> !download win32
15:17:42  <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-windows-win32.zip
15:17:45  <PublicServer> <seandasheep> ok
15:17:46  <PublicServer> <theholyduck> the first cool name that strikes you
15:18:12  <PublicServer> <seandasheep> the problem is they all look similar...
15:18:14  <PublicServer> <theholyduck> like 07 will be "the horrible mess + stations"
15:18:29  <PublicServer> <theholyduck> seeing as how they are basicly building 3 terminus stations into it
15:18:36  <PublicServer> <seandasheep> yh
15:19:03  <PublicServer> <seandasheep> not sure how the western station will fit though :/
15:19:09  <PublicServer> <theholyduck> or any of the stations
15:19:13  <PublicServer> <theholyduck> even their first one has cl issues
15:19:19  <PublicServer> <seandasheep> yh
15:19:32  <PublicServer> <theholyduck> hmm
15:19:35  <PublicServer> <theholyduck> 06..
15:19:44  <PublicServer> <theholyduck> plain?
15:19:45  <PublicServer> <theholyduck> :P
15:19:49  <PublicServer> <seandasheep> yh
15:19:56  <PublicServer> <theholyduck> well some more catchy version of plan
15:20:07  <phatmatt> !password
15:20:07  <PublicServer> phatmatt: looped
15:20:21  <PublicServer> <seandasheep> there isn't a synonym of plain that i know
15:20:21  <PublicServer> *** phatmatt joined the game
15:20:29  <PublicServer> <theholyduck> Apple pie!
15:20:32  <PublicServer> <theholyduck> is the new name
15:20:33  <PublicServer> *** Damalix has joined spectators
15:20:39  <PublicServer> <theholyduck> :P
15:20:42  <PublicServer> <seandasheep> lol :p
15:20:57  <PublicServer> <theholyduck> 04 is "a clockwork orange
15:20:59  <PublicServer> <theholyduck> or
15:21:02  <PublicServer> *** Damalix has left the game (leaving)
15:21:03  <PublicServer> *** Damalix has left the game (connection lost)
15:21:15  <PublicServer> <theholyduck> "as queer as a clockwork orange"
15:21:22  <damalix> Cya
15:21:27  <PublicServer> <seandasheep> bye
15:21:30  *** damalix has quit IRC
15:21:40  <PublicServer> <seandasheep> lol
15:22:01  <PublicServer> <theholyduck> with05 being a clockwork orange pt2
15:22:21  <PublicServer> <seandasheep> hmm, ok
15:22:29  <PublicServer> <theholyduck> because really, they are basicly the same junction
15:22:58  <PublicServer> <seandasheep> yh
15:23:11  <PublicServer> <theholyduck> i thgink 08 might be "the bat"
15:23:22  <PublicServer> <theholyduck> because it looks like a bat if you squint
15:23:45  <PublicServer> <theholyduck> you're allowed to make suggestions if you want to
15:23:45  <PublicServer> <seandasheep> hmmm...
15:23:56  <PublicServer> <seandasheep> that needs reworked anyhow
15:24:05  <PublicServer> <theholyduck> well yeah
15:24:06  <PublicServer> <georg> what is a "Pax Town"?
15:24:18  <PublicServer> <theholyduck> pasenger service
15:24:25  <PublicServer> <theholyduck> we'll hook up passenger trains to it
15:24:25  <PublicServer> <seandasheep> see the network plan
15:24:26  <PublicServer> <georg> ah just to bring them there?
15:24:29  <PublicServer> <georg> ok
15:24:30  <PublicServer> <theholyduck> and back i guess
15:24:40  <PublicServer> <seandasheep> yh, we take the pax in a loop
15:24:55  <PublicServer> <theholyduck> pax is a transport industry  name for passengers
15:25:01  <PublicServer> <georg> ah ok
15:25:09  <PublicServer> <theholyduck> take a look at the network plan aswell
15:25:21  <PublicServer> <theholyduck> it illustrates the layout
15:25:44  <PublicServer> <theholyduck> in more serious news
15:25:54  <PublicServer> <theholyduck> i still havent found any sane place to put sideline hubs
15:26:05  *** FiCE has joined #openttdcoop
15:26:13  <PublicServer> <theholyduck> well 2 places
15:26:16  <FiCE> !players
15:26:17  <PublicServer> <theholyduck> but still
15:26:18  <PublicServer> FiCE: Client 322 (Orange) is theholyduck, in company 1 (OpenTTDCoop Ltd.)
15:26:18  <PublicServer> FiCE: Client 320 (Orange) is Kalaidos, in company 1 (OpenTTDCoop Ltd.)
15:26:18  <PublicServer> FiCE: Client 312 (Orange) is seandasheep, in company 1 (OpenTTDCoop Ltd.)
15:26:18  <PublicServer> FiCE: Client 333 (Orange) is phatmatt, in company 1 (OpenTTDCoop Ltd.)
15:26:18  <PublicServer> FiCE: Client 330 is georg, a spectator
15:26:29  <FiCE> !password
15:26:29  <PublicServer> FiCE: abides
15:26:32  <PublicServer> <theholyduck> we got a gigantic network, but we cant hook anything up to it
15:27:03  <PublicServer> *** FiCE joined the game
15:27:38  <PublicServer> <seandasheep> hmm
15:28:04  <PublicServer> <seandasheep> ive labelled four possible SLH locations
15:28:18  <PublicServer> <FiCE> still need a refinery drop
15:28:35  <PublicServer> <theholyduck> well and a working refinery pickup
15:28:42  <PublicServer> <theholyduck> but the guys who worked on it arent here i think
15:29:11  <PublicServer> <FiCE> nice TF there too :p
15:29:24  <PublicServer> <theholyduck> hehe
15:29:33  <PublicServer> <seandasheep> :)
15:29:39  <PublicServer> <theholyduck> i'm thinking of making a openttd map actually
15:29:50  <PublicServer> <theholyduck> a bunch of islands
15:29:58  <PublicServer> <theholyduck> with mountains
15:30:02  <PublicServer> <theholyduck> but short distance between
15:30:12  <PublicServer> <theholyduck> thus making it more fun to try and make a network on it
15:31:14  <PublicServer> <FiCE> would be hard :)
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15:31:31  <PublicServer> <theholyduck> would obviously me more of an eyecandy map
15:31:36  <PublicServer> <theholyduck> than a SRS BSNSN
15:31:37  <PublicServer> <theholyduck> map
15:31:40  <PublicServer> <seandasheep> how big are the islands you are thinking of?
15:31:50  <PublicServer> <theholyduck> not very :P
15:32:01  <PublicServer> <seandasheep> ooooh, challenging
15:32:02  <PublicServer> <theholyduck> odd shaped, at most 100x80 or so each
15:32:13  <PublicServer> <theholyduck> most likely less
15:33:01  <PublicServer> <seandasheep> wouldn't be any rr___ll's
15:33:15  <PublicServer> <theholyduck> well even rrll would be hard id say
15:33:19  <PublicServer> <theholyduck> and trainlenght would be shoort
15:33:25  <PublicServer> <seandasheep> yh
15:33:32  <PublicServer> <theholyduck> to be able to have junctions
15:35:12  <PublicServer> <theholyduck> oh LAWD YES
15:35:12  <PublicServer> <seandasheep> anyone want to do lentburg pax station?
15:35:15  <PublicServer> <theholyduck> OH YES!
15:35:16  <PublicServer> <seandasheep> ??
15:35:18  <PublicServer> <theholyduck> and yeah
15:35:20  <PublicServer> <theholyduck> i'll help
15:35:23  <PublicServer> <theholyduck> new mirai nikki chapter
15:35:38  <PublicServer> <seandasheep> ??
15:35:43  <PublicServer> <georg> hm, where will the lumber for the north come from? couldnt find any station where lumber will be picked up
15:36:03  <PublicServer> <theholyduck> we hook up all the facotories/mills/other droppoffs first
15:36:08  <PublicServer> <theholyduck> tHEN we hook up industries
15:36:11  <PublicServer> <seandasheep> we haven't built any raw material stations yet
15:36:16  <PublicServer> <georg> ah ok
15:36:27  <PublicServer> <theholyduck> anyways
15:36:34  <PublicServer> <theholyduck> mirai nikki literally means
15:36:38  <PublicServer> <theholyduck> "the future diary"
15:36:51  <PublicServer> <seandasheep> ok...
15:37:16  <PublicServer> <theholyduck> basicly deus ex machina personifies and then gives a bunch of mentally unstable kids a diary that can predict 90 days into the future
15:37:24  <PublicServer> <theholyduck> well diaries
15:37:45  <PublicServer> <seandasheep> right... sounds pretty cool
15:37:52  <PublicServer> <theholyduck> and then they play a game where the goal is to kill all the other future diary holders
15:38:03  <PublicServer> <seandasheep> oooh
15:38:04  <PublicServer> <theholyduck> anyways, it has the most lovable psychotic serial killer girl in it
15:38:44  <PublicServer> <seandasheep> strange
15:43:47  <PublicServer> <theholyduck> so sean
15:43:50  <PublicServer> <theholyduck> lentburg
15:43:56  <PublicServer> <theholyduck> think thats a good layout?
15:44:05  <PublicServer> <theholyduck> hmm
15:44:07  <PublicServer> <theholyduck> well no
15:44:14  <PublicServer> <theholyduck> it needs longer entrances after the x
15:44:25  <PublicServer> <theholyduck> and switching of the tunnels and in lines
15:45:35  <PublicServer> <seandasheep> sry, was afk a sec
15:48:34  <PublicServer> <theholyduck> so sean, like the layout?
15:55:28  <PublicServer> *** Thraxian|Work joined the game
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15:58:25  <^Spike^> !password
15:58:25  <PublicServer> ^Spike^: blends
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15:59:18  <theholyduck> lol
15:59:18  <PublicServer> <seandasheep> sry, afk again. nice layout, but some slow curves
15:59:22  <theholyduck> yeah
15:59:23  <theholyduck> fixing it
15:59:30  <PublicServer> *** theholyduck has left the game (connection lost)
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15:59:35  <theholyduck> !pasword
15:59:38  <theholyduck> !password
15:59:38  <PublicServer> theholyduck: blends
15:59:55  <PublicServer> *** theholyduck joined the game
16:00:14  <PublicServer> <seandasheep> ok
16:01:12  <PublicServer> *** Thraxian|Work joined the game
16:04:52  <PublicServer> <theholyduck> hmm
16:07:13  <PublicServer> <FiCE> does anyone have a link to a good SLH design to use?
16:08:05  <PublicServer> <FiCE> I can't find any on the Wiki with all the fancy prio/load balancing stuff
16:08:09  <PublicServer> <Thraxian|Work> most SLH designs are specific to the area you're building it in
16:08:21  <PublicServer> <Thraxian|Work> but you could check the Junctionary on the wiki for some ideas
16:08:28  <PublicServer> <Thraxian|Work> @wiki Junctionary
16:08:59  <PublicServer> <FiCE> ah I see it now... I didn't see a big link to it
16:09:07  <PublicServer> <theholyduck> yeah i need to hook up some priorities, to my new pax station
16:09:16  <PublicServer> <theholyduck> but i'll do that once i got it actually hooked up
16:09:19  *** phatmatt has quit IRC
16:09:43  <PublicServer> <Thraxian|Work> which pax station are you working on?  I don't see a WIP sign...
16:10:15  <PublicServer> <theholyduck> well the station is done
16:10:19  <PublicServer> <theholyduck> im just doing the hookup
16:10:28  <PublicServer> <theholyduck> lentburg
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16:13:33  <PublicServer> <theholyduck> on the other hand
16:13:40  <PublicServer> <theholyduck> i dont need exits and entries in both directions..
16:13:46  <PublicServer> <theholyduck> its pax. it has a set route :P
16:14:35  <PublicServer> <^Sp1ke^> guess i can try a SLH there again i guess since sign says it needs one around there :)
16:14:47  <PublicServer> <theholyduck> well "need"
16:14:58  <PublicServer> <theholyduck> its just that its one of the few places where you can FIT one
16:14:59  <PublicServer> <Thraxian|Work> where is "there"?
16:15:02  <PublicServer> <FiCE> I might try one too
16:15:11  <PublicServer> <FiCE> do we want load balancing as well as prio?
16:15:11  <PublicServer> <^Sp1ke^> true :)
16:15:23  <PublicServer> <theholyduck> 4 places have been marked with slh because you can fit a slh on it
16:16:18  <PublicServer> <FiCE> also shouldn't these be 4 way hubs?
16:16:39  <PublicServer> <FiCE> to catch industries near the coast... if any pop up?
16:16:59  <PublicServer> <theholyduck> cant really FIT  propper 4 way hubs though
16:17:04  <PublicServer> <theholyduck> we'll figure something out
16:17:16  <PublicServer> <FiCE> maybe a crossover of the ML will do the trick then
16:17:22  <PublicServer> <seandasheep> no, two way should be fine I think we can always double the SL back on itself
16:17:24  <PublicServer> <FiCE> loopback or whatever
16:17:56  *** georg- has left #openttdcoop
16:18:29  <PublicServer> <seandasheep> thd, there are still slow corners on your terminus station...
16:18:55  <PublicServer> <theholyduck> no,
16:19:02  <PublicServer> <theholyduck> look at it PROPPERLY
16:19:10  <PublicServer> <theholyduck> its no full direction changes
16:19:11  <PublicServer> <seandasheep> i am
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16:19:32  <PublicServer> <FiCE> spike are you adding prio to that SLH?
16:19:42  <PublicServer> <FiCE> I'm not sure when it is needed actually
16:19:55  <PublicServer> <theholyduck> it never hits all 3 corners at once
16:20:04  <PublicServer> <seandasheep> it does
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16:20:20  <PublicServer> <seandasheep> there is a gap of 4 total between two corners of same direction
16:20:40  <damalix> !password
16:20:40  <PublicServer> damalix: medley
16:20:50  <PublicServer> <theholyduck> hmm
16:20:51  <PublicServer> <theholyduck> too short
16:20:51  <PublicServer> <theholyduck> :P
16:20:52  <PublicServer> <theholyduck> forgot
16:20:56  <PublicServer> *** Damalix joined the game
16:21:18  <PublicServer> <seandasheep> longer run up too
16:22:05  <PublicServer> <theholyduck> see
16:22:14  <PublicServer> <seandasheep> no, it is the next bit
16:22:16  <PublicServer> <theholyduck> its never into MORE than an s bend
16:22:31  <PublicServer> <theholyduck> itsn ot slowing down
16:22:35  <PublicServer> <theholyduck> its accelerating
16:22:42  <PublicServer> <seandasheep> because it was stopped
16:22:47  <PublicServer> <seandasheep> let it have a good runup
16:23:48  <PublicServer> <seandasheep> more engines, make it accel faster
16:23:49  <PublicServer> <Thraxian|Work> why the slow engine?
16:24:30  <PublicServer> <seandasheep> where is the ICE?
16:24:48  <PublicServer> <Thraxian|Work> ICE isn't e-rail
16:24:58  <PublicServer> <theholyduck> hmm
16:25:03  <PublicServer> <theholyduck> why are we building no erail?
16:25:04  <PublicServer> <theholyduck> rather
16:25:05  <PublicServer> <theholyduck> why am I?
16:25:19  <PublicServer> <theholyduck> ok lets take a loook sean
16:25:24  <PublicServer> <seandasheep> eep, you mean we need a seperate maglev system?
16:25:30  <PublicServer> <theholyduck> hmm
16:25:32  <PublicServer> <theholyduck> ok
16:25:34  <PublicServer> <theholyduck> you're right
16:25:36  <PublicServer> <theholyduck> :P
16:25:39  <PublicServer> <seandasheep> i know
16:25:52  <PublicServer> <FiCE> demo time? :D
16:26:16  <PublicServer> <seandasheep> can we just use the fastest train and keep it erail?
16:26:39  <PublicServer> <seandasheep> or should we change it all to maglev?
16:26:44  <PublicServer> <seandasheep> the pax i mean
16:26:49  <PublicServer> <theholyduck> err
16:26:51  <PublicServer> <theholyduck> ice is e-rail
16:27:09  <PublicServer> <theholyduck> we just were playing with non e-rail depots
16:27:12  <PublicServer> <theholyduck> back there
16:27:19  <PublicServer> <seandasheep> i thought it was, but couldn't find it
16:27:22  <PublicServer> <FiCE> BBH01 takes up half the map :o :p
16:27:24  <PublicServer> <seandasheep> oh
16:27:29  <PublicServer> <theholyduck> fice well yeah
16:27:29  <PublicServer> <Thraxian|Work> the new TVG goes 576 km/h
16:27:34  <PublicServer> <FiCE> poor industries... where will they go now
16:27:35  <PublicServer> <Thraxian|Work> that's definitely going to require CL12
16:28:13  <PublicServer> <theholyduck> better now?
16:28:16  <PublicServer> <theholyduck> sean?
16:28:18  <PublicServer> <theholyduck> oor?
16:28:23  <PublicServer> <theholyduck> must i redesign it all?
16:28:23  <PublicServer> <seandasheep> no, that's worse :p
16:28:40  <PublicServer> <Thraxian|Work> still have to fix station entrance - that's where the real problem lies
16:28:51  <PublicServer> <seandasheep> yh, you need to redesign
16:28:53  <PublicServer> <theholyduck> ;/
16:29:24  <PublicServer> <seandasheep> more room
16:30:21  <PublicServer> <seandasheep> there
16:30:23  <PublicServer> <Thraxian|Work> curious....
16:30:33  <PublicServer> <Thraxian|Work> may I ask question?
16:30:35  <PublicServer> <seandasheep> ok
16:30:38  <PublicServer> <Thraxian|Work> why not this?
16:30:47  <PublicServer> <FiCE> oh great... a power station just built itself in the middle of a SLH in progress
16:30:51  <PublicServer> <theholyduck> :D
16:30:58  <PublicServer> <Thraxian|Work> shorter distance from PBS to station
16:31:06  <PublicServer> <seandasheep> good thinking
16:31:10  <PublicServer> <theholyduck> truly
16:31:24  <PublicServer> <seandasheep> which SLH?
16:31:28  <Seppel> !password
16:31:28  <PublicServer> Seppel: tinier
16:31:31  <PublicServer> <seandasheep> oh
16:31:34  <PublicServer> *** Sepp joined the game
16:31:37  <PublicServer> <seandasheep> not good
16:31:57  <PublicServer> <Sepp> hi
16:31:58  <PublicServer> <FiCE> never? :o
16:32:01  <PublicServer> <FiCE> *gulp*
16:32:03  <PublicServer> <seandasheep> hi
16:33:06  <PublicServer> <theholyduck> actually
16:33:07  <PublicServer> <Thraxian|Work> ummm- why the trench?
16:33:14  <PublicServer> <theholyduck> lazyness
16:33:15  <PublicServer> <theholyduck> mostly
16:33:46  <PublicServer> <theholyduck> hmm
16:33:59  <PublicServer> <theholyduck> ah yeah
16:35:14  <PublicServer> <theholyduck> aah
16:35:16  <PublicServer> <theholyduck> yeah
16:35:20  <PublicServer> <^Sp1ke^> just need to connect 1 more track...
16:35:23  <PublicServer> <seandasheep> yh
16:35:40  <PublicServer> <theholyduck> now we just got to make sure the pax train routes THIS way
16:36:21  <PublicServer> <Sepp> i see all the bbhs have names now :o
16:36:49  <PublicServer> <theholyduck> yeah
16:36:56  <PublicServer> <theholyduck> i decided to name them after the impression theygive off
16:37:29  <PublicServer> <^Sp1ke^> i can't seem to figure out how to connect the track that is still open... :)
16:37:44  <PublicServer> <^Sp1ke^> and i see i've created a sync problem
16:37:52  <PublicServer> <seandasheep> yh
16:39:05  <PublicServer> <theholyduck> but what are we going to do about bbh08?
16:39:22  <PublicServer> <Thraxian|Work> sync fixed?
16:39:27  <PublicServer> <theholyduck> it still has cl issues
16:39:46  <PublicServer> <seandasheep> easy, one sec
16:39:46  <PublicServer> <^Sp1ke^> eh... my slh CL issues cause?
16:39:54  <PublicServer> <theholyduck> no,
16:39:56  <PublicServer> <theholyduck> bbh08
16:39:57  <PublicServer> <^Sp1ke^> ah...
16:40:01  <PublicServer> <theholyduck> aka the bat
16:40:06  <PublicServer> <seandasheep> yh
16:40:09  <PublicServer> <^Sp1ke^> already was like i think it falls under OTHER so CL 6 :)
16:40:19  <PublicServer> <^Sp1ke^> oh 8 :)
16:40:25  <PublicServer> <^Sp1ke^> yep my lsh has CL issues
16:40:28  <PublicServer> <^Sp1ke^> slh*
16:44:56  <PublicServer> <theholyduck> hmm
16:45:02  <PublicServer> <^Sp1ke^> can someone help me fix that last track
16:45:02  <PublicServer> <theholyduck> but if not, it gets cl :P
16:45:07  <PublicServer> <seandasheep> hmm, I think starting 08 again would be easier
16:45:17  <PublicServer> <seandasheep> where?
16:45:44  <PublicServer> <^Sp1ke^> need help @ !here :)
16:45:56  <PublicServer> <^Sp1ke^> can't figure out how to connect that track  :)
16:46:09  <PublicServer> <^Sp1ke^> i've come a long way with my 2nd SLH but well :)
16:46:31  <PublicServer> <seandasheep> there
16:47:14  <PublicServer> <^Sp1ke^> guess i focussed too much on on point :)
16:47:18  <PublicServer> <seandasheep> :)
16:47:21  <PublicServer> <^Sp1ke^> now to signal
16:47:35  <PublicServer> <theholyduck> dont you need to add priorites?
16:47:50  <PublicServer> <^Sp1ke^> also
16:47:58  <PublicServer> <^Sp1ke^> but signalling gives me an idea :)
16:48:11  <PublicServer> <seandasheep> yh, we need prios
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16:49:13  <PublicServer> <Thraxian|Work> who is (was) working on BBH08?
16:49:43  <PublicServer> <theholyduck> i was doing some of it
16:49:43  <PublicServer> *** Thraxian|Work has left the game (connection lost)
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16:50:13  <PublicServer> <Thraxian|Work> grrr...crash
16:50:17  <PublicServer> <theholyduck> i did some of that wor
16:50:23  <PublicServer> <theholyduck> but restored it again
16:50:34  <PublicServer> <theholyduck> exceptthe pre-signals
16:50:41  <PublicServer> <theholyduck> you dont need them anymore with the new pathfinder
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16:51:01  <PublicServer> <Thraxian|Work> you have a lot of work to finish up at the BBH
16:51:17  <PublicServer> <theholyduck> all i did was remove something, then restored it?
16:51:30  <PublicServer> <theholyduck> somebody else was doing work there aswell
16:51:40  <PublicServer> <Thraxian|Work> yeah - that's what I want to know
16:51:49  <PublicServer> <seandasheep> i was upgrading the CL
16:51:57  <PublicServer> <seandasheep> but i think I've got everything covered
16:52:05  <PublicServer> <Thraxian|Work> want me to drop some signs?
16:52:08  <PublicServer> <seandasheep> yh
16:52:21  <PublicServer> <seandasheep> oh
16:53:30  <Xaroth> yo Thrax :o
16:53:35  <PublicServer> <Thraxian|Work> hiya Xaroth
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16:58:11  <PublicServer> <Thraxian|Work> interesting prio
16:58:21  <PublicServer> <^Sp1ke^> where? :)
16:58:28  <PublicServer> <Thraxian|Work> southern steel exit
16:58:34  <PublicServer> <^Sp1ke^> ah...
16:58:35  <PublicServer> <Thraxian|Work> at "here?"
16:58:36  <PublicServer> <^Sp1ke^> thought at my SLH :)
16:59:01  <PublicServer> <Thraxian|Work> what does that prio do?
16:59:10  <Razaekel> !password
16:59:10  <PublicServer> Razaekel: snarls
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16:59:21  <PublicServer> <seandasheep> eppp
16:59:37  <PublicServer> <seandasheep> wrong side :/
17:00:23  <PublicServer> *** Razaekel`` has left the game (leaving)
17:00:23  <PublicServer> *** Razaekel`` has left the game (connection lost)
17:05:48  <PublicServer> <seandasheep> ok, i think that's everything
17:08:36  <PublicServer> <seandasheep> still, nice to have backwards compatability where possible
17:09:35  <PublicServer> <seandasheep> although, there is still an s bend that is slow for Tl 12
17:09:41  <PublicServer> <Thraxian|Work> where?
17:10:16  <PublicServer> <seandasheep> CL10
17:10:28  <PublicServer> <seandasheep> around where we were before
17:10:33  <PublicServer> <Thraxian|Work> sign it please?
17:10:44  <PublicServer> <seandasheep>   !here
17:11:15  <PublicServer> <Thraxian|Work> may I propose solution?
17:11:19  <PublicServer> <seandasheep> ok
17:11:46  <PublicServer> <^Sp1ke^> any comments on my SLH btw? :)
17:11:54  <PublicServer> <^Sp1ke^> and yes i know some prios are short.. :)
17:12:46  <PublicServer> <theholyduck> well
17:12:51  <PublicServer> <theholyduck> if a train is waiting at the 1 prio
17:13:00  <PublicServer> <theholyduck> it cant use the oth
17:13:04  <PublicServer> <theholyduck> *other
17:13:07  <PublicServer> <theholyduck> its blocked
17:13:11  <PublicServer> <^Sp1ke^> ?
17:13:12  <PublicServer> <^Sp1ke^> where
17:13:35  <PublicServer> <^Sp1ke^> hmmm
17:13:38  <PublicServer> <^Sp1ke^> good point
17:14:15  <PublicServer> <theholyduck> still not right
17:14:45  <PublicServer> <seandasheep> swap the prio to west sid eof track
17:17:16  <PublicServer> <^Sp1ke^> any more? :)
17:17:24  <PublicServer> <seandasheep> think that's it
17:19:31  <PublicServer> <seandasheep> ok
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17:28:49  <Kangoo> !password
17:28:49  <PublicServer> Kangoo: deface
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17:38:49  <PublicServer> <theholyduck> well kangoo
17:38:52  <PublicServer> <theholyduck> this hub is alot FASTER
17:38:54  <PublicServer> <theholyduck> than yours :P
17:39:28  <PublicServer> <theholyduck> and it has enough space for us to modify it when the time comes
17:39:39  <PublicServer> <theholyduck> i actually TRIED to salvage your design
17:39:42  <PublicServer> <Kangoo> that may be so.. Was there that many slow curves? I only saw two...
17:39:52  <PublicServer> <theholyduck> more like 4
17:39:57  <PublicServer> <theholyduck> 5 actually
17:40:03  <PublicServer> <Kangoo> Don't misunderstand me now, I have no problem with you redesigning! ;)
17:40:34  <PublicServer> <theholyduck> well i did actually try to redo your design but better
17:40:41  <PublicServer> <theholyduck> but that ended up as a gigantic mess
17:40:44  <PublicServer> <Kangoo> I thought inner ot outter was required
17:40:52  <PublicServer> *** ^Sp1ke^ has left the game (leaving)
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17:41:31  <PublicServer> <theholyduck> well there is plenty of space on  most sides of the junction to add it later
17:41:35  <PublicServer> <Kangoo> well, I'll try to do better next time then.. ;)
17:41:38  <PublicServer> <theholyduck> but really, its probally not neede
17:41:39  <PublicServer> <theholyduck> d
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17:41:55  <PublicServer> <theholyduck> we'll see how it works under load
17:42:00  <PublicServer> <Kangoo> yupp
17:43:36  <PublicServer> <theholyduck> i want to see some trains on our network ;(
17:43:57  <PublicServer> <Kangoo> put a train on the network plan layout then :p
17:44:16  <PublicServer> <seandasheep> we can add some stations to spikes SLH, then we can have some trains
17:45:05  <PublicServer> <theholyduck> only thing there is wood
17:45:20  <PublicServer> <seandasheep> good thing we have the lumber station done then
17:45:30  <PublicServer> <theholyduck> its a looong way round
17:45:35  <PublicServer> <theholyduck> lets make sure its all signaled first :P
17:45:44  <PublicServer> <seandasheep> ok
17:45:59  <PublicServer> <theholyduck> i'll signal bbh10
17:46:14  <PublicServer> <seandasheep> actually, put some trains on close together, then watch them all journey
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17:52:41  <PublicServer> <seandasheep> are we having seperate livestock and grain stations?
17:52:52  <PublicServer> <theholyduck> no idea
17:52:58  <PublicServer> <seandasheep> we are now
18:00:03  <PublicServer> <seandasheep> ok, SLH 02 finished
18:00:20  <PublicServer> <theholyduck> hmm
18:00:27  <PublicServer> <seandasheep> nope, sry
18:00:32  <PublicServer> <seandasheep> prios
18:00:38  <PublicServer> <seandasheep> and I found a slow corner
18:00:59  <PublicServer> <seandasheep> no, it isn't a slow actually
18:01:05  <PublicServer> <seandasheep> just needs prios
18:01:11  <PublicServer> <seandasheep> one sec
18:02:18  <PublicServer> <theholyduck> what trains are we using for cargo?
18:02:26  <PublicServer> <seandasheep> idk?
18:02:32  <PublicServer> <seandasheep> the fastest non pax one
18:02:40  <PublicServer> <seandasheep> i think
18:03:15  <PublicServer> <theholyduck> anyone in the irc channel know?
18:03:35  <PublicServer> <seandasheep> guess not
18:03:54  <PublicServer> <theholyduck> re460 maybe?
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18:04:12  <PublicServer> <seandasheep> where is the depot?
18:04:28  <PublicServer> <theholyduck> outside of slh01
18:04:29  <PublicServer> <theholyduck> :p
18:04:41  <PublicServer> <seandasheep> ok
18:04:53  <PublicServer> *** Kangoo has left the game (connection lost)
18:05:10  <PublicServer> <seandasheep> lok 2000?
18:05:22  <PublicServer> <theholyduck> yeah
18:05:36  <Kangoo> !password
18:05:36  <PublicServer> Kangoo: harked
18:05:48  <PublicServer> *** Kangoo joined the game
18:05:48  <PublicServer> <seandasheep> ok
18:06:38  <PublicServer> <theholyduck> i made us 3 trains
18:06:45  <PublicServer> <seandasheep> ok
18:07:08  <PublicServer> *** theholyduck has left the game (connection lost)
18:07:49  <PublicServer> <seandasheep> too many trains :p
18:08:05  *** theholyduck_ has joined #openttdcoop
18:08:39  <theholyduck_> !password
18:08:39  <PublicServer> theholyduck_: harked
18:08:47  <PublicServer> *** theholyduck joined the game
18:09:20  <PublicServer> <theholyduck> my internet is being a bit screwy i guess
18:09:33  <PublicServer> <theholyduck> remember to add more trains as they leave
18:09:39  <PublicServer> <theholyduck> but now im off to get something
18:09:46  <PublicServer> <theholyduck> be back in a little while
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18:13:14  <davil> hi
18:13:25  <davil> !password
18:13:25  <PublicServer> davil: dented
18:13:33  <PublicServer> <seandasheep> hi
18:13:34  <PublicServer> *** davil joined the game
18:13:41  <PublicServer> <davil> hi
18:13:43  <PublicServer> <seandasheep> we have our first trains :D
18:14:03  <PublicServer> <davil> great!
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18:14:51  <PublicServer> <seandasheep> theyhavent actually made a trip yet
18:15:06  <PublicServer> <seandasheep> just setting off now :D
18:18:03  <PublicServer> <seandasheep> whos renaming trains?
18:18:32  <PublicServer> <FiCE> possibly me :)
18:18:37  <PublicServer> <seandasheep> :D
18:19:09  <PublicServer> <FiCE> the idea was for the names to make no sense at all
18:19:19  <PublicServer> <seandasheep> yh, youve done that :p
18:19:34  <PublicServer> <seandasheep> but now it makes sense :o
18:20:37  <PublicServer> <FiCE> haha
18:20:58  <PublicServer> <davil> i actually never found out how to name a train...
18:21:27  <PublicServer> <seandasheep> click the information tab, then name at the top right :)
18:22:21  <PublicServer> <davil> aaahhh
18:22:23  <PublicServer> <davil> i c
18:22:28  <PublicServer> <seandasheep> :)
18:22:34  <PublicServer> <davil> you never stop learning :-)
18:22:42  <Razaekel> !password
18:22:42  <PublicServer> Razaekel: dented
18:22:53  <PublicServer> *** Razaekel`` joined the game
18:22:56  <PublicServer> <seandasheep> shame it doesn't apply to useful things :)
18:23:04  <PublicServer> <davil> so let's fix the refinery pickup station
18:23:08  <PublicServer> <seandasheep> yh
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18:23:24  <PublicServer> <davil> any ideas how to merge that monster into the landscape and find space for longer curves?
18:23:43  <PublicServer> <seandasheep> absolutely none atm
18:25:15  <PublicServer> <seandasheep> hmm, the goods pickup could be moved closer and could exit somewhere else, turning it into a roro
18:25:41  <PublicServer> <theholyduck> i'm back
18:25:45  <PublicServer> <seandasheep> wb
18:25:58  <PublicServer> <davil> but then we would lose the positional advantage
18:26:03  <PublicServer> <davil> the trains have to go north
18:26:22  <PublicServer> <davil> and they come in from the north
18:26:41  <PublicServer> <seandasheep> we could always route them round that way, we dont have to merge them to East-West ML
18:26:44  <PublicServer> <davil> of course we can lead them around but that's just a lot of useless traffic
18:26:57  <PublicServer> <davil> hmm...
18:27:12  <PublicServer> <seandasheep> true
18:27:31  <PublicServer> <davil> so basically then we would get have the kinningley station
18:27:35  <PublicServer> <davil> half
18:27:36  <PublicServer> <FiCE> anyone like the RV names? :p
18:27:43  <PublicServer> <theholyduck> time to start grouping
18:27:55  <PublicServer> <seandasheep> lol
18:28:01  <PublicServer> <davil> @FiCE: add one more ;-)
18:28:12  <PublicServer> <FiCE> haha
18:28:36  <PublicServer> <davil> so first i'll remove the station and re-create the sloped terrain
18:28:54  <PublicServer> <seandasheep> ok
18:29:39  <PublicServer> <davil> :-)
18:29:44  <PublicServer> <seandasheep> :)
18:29:50  <PublicServer> <davil> it was actually quite flat
18:29:59  <PublicServer> <davil> that's why i chose the position in the first place
18:30:29  <PublicServer> <seandasheep> ok
18:31:47  <PublicServer> <davil> i think that's what it was like
18:32:18  <PublicServer> <seandasheep> looks fine to me
18:32:33  <PublicServer> <davil> what if we put the station where the exit lanes are
18:32:49  <PublicServer> <davil> and come in with bridges from the west
18:32:57  <PublicServer> <davil> going around the hub on the west side
18:33:06  <PublicServer> <davil> i'll put it into the small plan
18:33:10  <PublicServer> <seandasheep> ok
18:33:57  <PublicServer> <davil> like this
18:34:03  <PublicServer> <seandasheep> i see
18:34:08  <PublicServer> <seandasheep> ok
18:34:25  <PublicServer> <seandasheep> althoug, space is still an issue
18:34:46  <PublicServer> <seandasheep> we won't be able to get CL 12 in there
18:34:50  <PublicServer> <theholyduck> i'm amazed actually
18:34:55  <PublicServer> <theholyduck> the trains are routing through bbh01
18:34:56  <PublicServer> <davil> we could move the exit further north
18:34:58  <PublicServer> <theholyduck> just perfectly
18:35:05  <PublicServer> <davil> and hook it up to both arms of BBH 06
18:35:24  <PublicServer> <davil> :-)
18:35:33  <PublicServer> <seandasheep> :)
18:35:43  <PublicServer> <seandasheep> your plan will have to go tho :p
18:35:53  <PublicServer> <davil> *g*
18:36:02  <PublicServer> *** theholyduck has left the game (connection lost)
18:36:06  <PublicServer> <davil> not necessarily
18:36:12  <PublicServer> <davil> wait
18:36:20  <PublicServer> <davil> we can do this much further south
18:36:30  <PublicServer> <seandasheep> ?
18:36:35  <PublicServer> <davil> directly next to the E-W line
18:36:40  <theholyduck_> !passwprd
18:36:43  <theholyduck_> !password
18:36:43  <PublicServer> theholyduck_: astray
18:36:53  <PublicServer> <seandasheep> plan
18:36:57  <PublicServer> *** theholyduck joined the game
18:37:29  <PublicServer> <davil> not the station
18:37:32  <PublicServer> <davil> but the loop
18:39:25  <PublicServer> <davil> we only need 4 of them
18:40:32  <PublicServer> <davil> aaahhrrg
18:40:49  <PublicServer> <davil> let's build bridges ^^
18:41:06  <PublicServer> <theholyduck> also when destroying bbh07
18:41:10  <PublicServer> <theholyduck> do mind the train
18:41:11  <PublicServer> <theholyduck> *trains
18:41:26  <PublicServer> <seandasheep> bah, they can go a diff way
18:41:41  <PublicServer> <Razaekel``> DOUBLEHEAD the trains
18:41:47  <PublicServer> <Razaekel``> they're too slow with 1 engine
18:41:52  <PublicServer> <theholyduck> :P
18:42:01  <PublicServer> <theholyduck> i just made em for the lulz
18:42:36  <PublicServer> <theholyduck> but ok, i'll add another engine
18:43:04  <PublicServer> <seandasheep> ill work on the entrance
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18:44:13  <PublicServer> <theholyduck> adding 1 at the start and 1 at the end is too much effort
18:44:25  <PublicServer> <Razaekel``> this is fine
18:44:41  <PublicServer> <theholyduck> i'll do the rest as they come around
18:45:27  <PublicServer> <davil> i think this is ok TF-wise
18:45:43  <PublicServer> <Razaekel``> only 6 lanes?
18:45:46  <PublicServer> <Razaekel``> pathetic
18:46:07  <PublicServer> <theholyduck> i still dont get why you need to build it like that?
18:46:11  <PublicServer> <theholyduck> i mean other than for lulz and profit
18:46:24  <PublicServer> <davil> i think like that it's just fine
18:47:54  <^Spike^> !password
18:47:54  <PublicServer> ^Spike^: widows
18:48:08  <PublicServer> *** ^Sp1ke^ joined the game
18:48:18  <PublicServer> <davil> and we can just keep them split
18:48:24  <PublicServer> <davil> after the bridges
18:48:36  <PublicServer> <davil> so we can make the entry to the bridges shorter
18:48:40  <PublicServer> *** ^Sp1ke^ has joined company #1
18:48:47  <PublicServer> <seandasheep> ?
18:49:02  <PublicServer> <davil> because then there's no desync problem
18:49:16  <PublicServer> <seandasheep> yh
18:49:54  <PublicServer> <davil> you wanna send them to BBH10?
18:50:16  <PublicServer> <seandasheep> from
18:50:28  <PublicServer> <davil> yeah i meant that :-)
18:50:41  <PublicServer> <davil> but why not from 6?
18:50:41  <PublicServer> <seandasheep> we may as well just keep it to this
18:50:45  <PublicServer> <davil> it's much closer
18:50:57  <PublicServer> <seandasheep> i am taking them to 6
18:51:01  <PublicServer> <davil> k
18:51:08  <PublicServer> <davil> i'll connect the exits
18:51:36  <PublicServer> <seandasheep> k
18:53:15  <PublicServer> <davil> this is also great because it is extensible
18:53:27  <PublicServer> <davil> we could easily add a third entry and platform set
18:53:33  <PublicServer> <seandasheep> yh
18:54:14  <PublicServer> <seandasheep> how are we signalling these?
18:54:21  <PublicServer> <davil> path-based
18:54:29  <PublicServer> <seandasheep> ok
18:55:32  <PublicServer> <seandasheep> lol, pigeon pecker :)
18:55:59  <hylje> pigeon
18:58:24  <Ammler> !password
18:58:24  <PublicServer> Ammler: afresh
18:58:34  <PublicServer> *** AmmIer joined the game
18:58:54  <PublicServer> <AmmIer> help me to find that 2cc issue
18:59:12  <PublicServer> <theholyduck> wut 2cc issue?
18:59:14  <KenjiE20> not hard to spot ammler
19:02:25  <PublicServer> <seandasheep> are we going to have goods trains now too?
19:03:27  <PublicServer> *** Kangoo has left the game (connection lost)
19:03:52  <Kangoo> !password
19:03:52  <PublicServer> Kangoo: afresh
19:04:01  <PublicServer> *** Kangoo joined the game
19:06:23  <PublicServer> <davil> ok
19:06:36  <PublicServer> <seandasheep> ?
19:06:45  <PublicServer> <davil> it's not balanced but at least the trains can decide whether to go north or west via BBH 06
19:07:36  <PublicServer> *** FiCE has left the game (leaving)
19:07:36  <PublicServer> *** FiCE has left the game (connection lost)
19:07:39  <PublicServer> <seandasheep> nice
19:08:37  <PublicServer> <theholyduck> hmm is it just me, or is my forrests productions going down?
19:08:46  <PublicServer> <theholyduck> 'my 32 tonn one closed down, etc
19:08:58  <PublicServer> <seandasheep> yh, i tclosed down
19:09:02  <PublicServer> <davil> oh
19:09:06  <PublicServer> <theholyduck> but the other 2 seems to be falling aswell
19:09:39  <PublicServer> <davil> can we rebuild the forest there?
19:09:47  <PublicServer> <seandasheep> no
19:09:54  <PublicServer> <seandasheep> we can only prospect
19:09:59  <PublicServer> <davil> ah
19:10:02  <PublicServer> <seandasheep> meaning it could come up anywhere
19:10:47  <PublicServer> <seandasheep> ok, I'm gonna do the pax trains :)
19:11:13  <PublicServer> <davil> are there any service centers yet?
19:11:28  <PublicServer> <seandasheep> no
19:11:34  <PublicServer> *** Razaekel`` has left the game (leaving)
19:11:34  <PublicServer> *** Razaekel`` has left the game (connection lost)
19:11:57  <PublicServer> *** Arke joined the game
19:12:59  <PublicServer> <seandasheep> are we using ICE 3, or the TGV POS?
19:14:49  <PublicServer> <davil> hmm...
19:14:52  <PublicServer> <seandasheep> ?
19:14:59  <PublicServer> <davil> ICE i think
19:15:07  <PublicServer> <seandasheep> ok, gd. am using ICE
19:15:12  <PublicServer> <theholyduck> plan says ice
19:15:20  <PublicServer> <davil> and it's faster
19:15:25  <PublicServer> <davil> so it should be fine :-)
19:15:33  <PublicServer> <seandasheep> no, TGV POS is quicker
19:15:50  <PublicServer> <seandasheep> by about 200km/h
19:16:23  <PublicServer> <seandasheep> anyway, should we provide a bus service in these cities to expand them?
19:16:26  <PublicServer> <davil> but afaik you can't connect several TGV POS
19:16:50  <PublicServer> <seandasheep> ah, ok
19:16:52  <PublicServer> <davil> from personal experience i'd recommend drawing tram grids
19:16:57  <PublicServer> <seandasheep> and ICE have powered wagons
19:17:28  <PublicServer> <seandasheep> do you want to do the trams for the cities, i have little experience with them
19:17:46  <PublicServer> <davil> ok, i'll do lentburg
19:17:49  <PublicServer> <seandasheep> ok
19:20:06  <PublicServer> <seandasheep> oh, I see what you mean
19:20:11  <PublicServer> <davil> :-)
19:20:45  <PublicServer> <seandasheep> Buddinghattan is a bit dodgy though
19:21:25  <PublicServer> <davil> with trams just make sure you have quite straight tracks
19:21:26  <PublicServer> *** Kangoo has left the game (connection lost)
19:21:34  <PublicServer> <davil> if they're too bendy the trams are awfully slow
19:21:39  <Kangoo> !password
19:21:39  <PublicServer> Kangoo: cloves
19:21:53  <PublicServer> <davil> especially with lots of small S turns
19:21:56  <PublicServer> *** Kangoo joined the game
19:22:04  <PublicServer> <seandasheep> is that ok?
19:22:37  <PublicServer> <davil> yeah looks good for the available space
19:22:52  <PublicServer> <^Sp1ke^> isn't it an idea to also use the trams to transfer to the PAX stations?
19:23:08  <PublicServer> <davil> i think at first growing is more important
19:23:24  <PublicServer> <^Sp1ke^> just an idea... :) not saying it's a must for now
19:23:39  <PublicServer> <davil> i'll have to plant some trees after adding all those roads... :-)
19:23:57  <PublicServer> <seandasheep> how many trams? 5
19:24:12  <PublicServer> <davil> just try
19:24:20  <PublicServer> <seandasheep> ok
19:24:21  <PublicServer> <davil> but this looks like it could take 10-15 in total
19:25:01  <PublicServer> <Kangoo> could someene plz make help me tbuild prios at !Herex?
19:25:18  <PublicServer> <seandasheep> ok
19:26:34  <PublicServer> <theholyduck> cl!
19:26:35  <PublicServer> <theholyduck> :P
19:26:42  <PublicServer> <seandasheep> ?
19:26:50  <PublicServer> <theholyduck> fixed it
19:26:59  <PublicServer> <seandasheep> where?
19:27:06  <PublicServer> <theholyduck> at the other !herex
19:27:16  <PublicServer> <theholyduck> it was 6 long
19:27:25  <PublicServer> <seandasheep> same for my sign too
19:27:37  <PublicServer> <davil> which trams did you use?
19:27:44  <PublicServer> <seandasheep> the biggest
19:27:47  <PublicServer> <Kangoo> tnx!
19:31:45  <Mark> where's Godde
19:31:54  <Mark> got some awesome waterslide to show :P
19:32:16  <PublicServer> <theholyduck> somebody signaled this thingy wrongly
19:33:11  <Mark> !password
19:33:11  <PublicServer> Mark: grimed
19:33:48  <PublicServer> *** Mark joined the game
19:33:49  <PublicServer> <Mark> hello
19:33:51  <PublicServer> <theholyduck> yo
19:35:53  <PublicServer> <theholyduck> whats with all the ice's and being stuk on full load at lentburg?
19:36:01  <PublicServer> <theholyduck> why not, let them load whats there and move on?
19:36:06  <PublicServer> <^Sp1ke^> not enough pax?
19:36:09  <PublicServer> <theholyduck> no point having 4 ice's sitting there doing nothing
19:36:13  <PublicServer> <theholyduck> well yes
19:36:21  <PublicServer> <theholyduck> its a 546 citizen town
19:36:34  <PublicServer> <davil> with 22 trams
19:36:37  <PublicServer> <davil> :-)
19:36:51  <PublicServer> <theholyduck> well sure
19:36:58  <PublicServer> <theholyduck> but it wont produce MORE people
19:36:59  <PublicServer> <theholyduck> that way
19:37:12  <PublicServer> <davil> i know
19:37:22  <PublicServer> <davil> they're just for growth
19:37:30  <PublicServer> <davil> for the moment at least
19:37:41  <PublicServer> <theholyduck> i say we make all trains for now just not bother with full load at anything but kinningly?
19:38:06  <PublicServer> <davil> agreed
19:38:17  <PublicServer> <davil> especially if they go to several stations...
19:38:29  <PublicServer> *** Mark has left the game (leaving)
19:38:29  <PublicServer> *** Mark has left the game (connection lost)
19:38:30  <PublicServer> <davil> they will always wait at the smallest one while the others run full
19:40:08  <PublicServer> <theholyduck> you do realize
19:40:13  <PublicServer> <theholyduck> that more than 5 stations
19:40:18  <PublicServer> <theholyduck> wont help growth
19:40:24  <PublicServer> <davil> no
19:40:25  <PublicServer> <theholyduck> why build 5 million?
19:40:33  <PublicServer> <davil> didn't know that :-)
19:40:38  <PublicServer> <theholyduck> well 4 stations per city is what you need
19:40:55  <PublicServer> <theholyduck> not to mention. make your trams transfer the passsengers to the nearny ice station
19:40:58  <PublicServer> <davil> whereever they are?
19:41:39  <PublicServer> <davil> so if i build any 4 stations in some tight corner the town will grow just the same?
19:41:51  <PublicServer> <theholyduck> pretty much
19:41:55  <PublicServer> <davil> :-(
19:42:03  <PublicServer> <theholyduck> you want to deliver and pickup cargo from 5 stations within a city every month
19:42:18  <PublicServer> <theholyduck> delivering goods to the city makes it grow faster
19:42:27  <Mark> they have to be pretty close to the city center to have any effect
19:42:40  <PublicServer> <davil> ah ok
19:42:48  <Mark> within the area where the roads get sidewalks, i think
19:42:59  <PublicServer> <davil> well for now i could shortcut the tram line anyway
19:43:07  <PublicServer> <davil> and it could be opened once the town is big enough
19:44:21  *** georg- has joined #openttdcoop
19:44:34  <PublicServer> <davil> i added the shortcut and some signs to explain :-)
19:45:34  <PublicServer> <davil> well at least they'll get the hell of a rating ;-)
19:46:01  <PublicServer> <theholyduck> i guess i could start transfering out some goods
19:46:19  <georg-> !password
19:46:19  <PublicServer> georg-: coated
19:46:27  <PublicServer> <davil> yeah
19:46:28  <PublicServer> <theholyduck> speed up your growth
19:46:28  <PublicServer> *** georg joined the game
19:50:25  <PublicServer> <theholyduck> really, if i were more of a programmer, i'dd add dual monitor support for openttd
19:50:26  <PublicServer> <theholyduck> as in
19:50:39  <PublicServer> <theholyduck> you could have a window with  extra viewports and what not.
19:50:42  <PublicServer> <theholyduck> in your second monitor
19:50:47  <PublicServer> <theholyduck> so they wouldnt clog up your first one
19:50:48  <PublicServer> <davil> like in supreme commander
19:51:36  <PublicServer> <theholyduck> like i would rather have the ability to stick a couple of extra viewports and stats to monitor on my second monitor
19:51:51  <PublicServer> <davil> yes that would be great
19:52:27  <PublicServer> <seandasheep> bk
19:52:51  *** mikk36 has joined #openttdcoop
19:52:52  <PublicServer> <theholyduck> hmm. the lumbermill goods stuff is not entirely optimal as it seems :P
19:53:03  <PublicServer> <theholyduck> it gets confused when oads of trains enter
19:53:10  <PublicServer> <theholyduck> i didnt build that part of the sation though
19:54:18  <PublicServer> <seandasheep> ah, it's got a slow corner :/
19:54:39  <PublicServer> <theholyduck> well it picked the wrong track
19:54:40  <PublicServer> <theholyduck> :P
19:54:44  <PublicServer> <theholyduck> it sent a car waiting
19:55:33  <PublicServer> <theholyduck> now all i need is more wood for the factory
19:55:45  <mikk36> hey :)
19:55:50  <PublicServer> <theholyduck> yo
19:55:55  <mikk36> what's the deal with my client not finding the server in the list ?
19:56:13  <PublicServer> <seandasheep> wrong version?
19:56:20  <PublicServer> <theholyduck> missing newgrfs+
19:56:22  <PublicServer> <theholyduck> ?
19:56:33  <georg-> actually you still see it then
19:56:33  <PublicServer> <seandasheep> r16381
19:56:36  *** mixrin has quit IRC
19:56:37  <mikk36> prozone lists up as newgrf mismatch, but i don't see the public
19:56:47  <mikk36> all others are version mismatches
19:56:58  <PublicServer> <theholyduck> well what version are you runnin?
19:57:17  <mikk36> 16381, same as public and prozone
19:57:44  <Ammler> prozone doesn't have the same
19:57:49  <Seppel> !password
19:57:49  <PublicServer> Seppel: medals
19:57:55  <PublicServer> *** Sepp joined the game
19:58:23  <mikk36> oh, 16381 ?
19:58:28  <mikk36> the page lists as 16341
19:58:32  <mikk36> doh
19:58:38  <theholyduck_> autottd
19:58:40  <theholyduck_> its your friend
20:00:35  <PublicServer> <theholyduck> train 14 is on its way for lentburg
20:00:38  <PublicServer> <theholyduck> with precious goods
20:00:56  <PublicServer> <seandasheep> which path will it take?
20:01:01  <PublicServer> <theholyduck> not sure yet
20:01:04  <PublicServer> <theholyduck> throuhg your supercolider
20:01:09  <PublicServer> *** Sepp has left the game (leaving)
20:01:09  <PublicServer> *** Sepp has left the game (connection lost)
20:01:25  <PublicServer> <theholyduck> right behind a wood train!
20:01:29  <PublicServer> <seandasheep> right
20:01:31  <PublicServer> <theholyduck> train on train action!
20:01:40  <PublicServer> <seandasheep> then left
20:01:56  <PublicServer> <theholyduck> oh and it picked the right tunnel!
20:01:57  <PublicServer> <theholyduck> MAGIC!
20:01:57  <PublicServer> <seandasheep> then left for right
20:02:08  <PublicServer> <seandasheep> aargh slow
20:02:11  <PublicServer> <theholyduck> yeah
20:02:54  <PublicServer> <seandasheep> thats another slow
20:03:13  <PublicServer> <theholyduck> :P
20:03:19  <PublicServer> <seandasheep> wtf?
20:03:37  <PublicServer> <theholyduck> why the wtf?
20:03:37  <mikk36> !password
20:03:38  <PublicServer> mikk36: medals
20:03:50  <PublicServer> <seandasheep> just wondered why it was going that way, but now i know
20:04:00  <PublicServer> *** Mikk36 joined the game
20:04:08  <PublicServer> <seandasheep> slow
20:04:09  <PublicServer> <theholyduck> bcause the pathfinder is clever?
20:04:18  <PublicServer> <theholyduck> thisis good  info :P
20:04:42  <PublicServer> <theholyduck> one should have a, watch for when a train isnt going top speed function
20:04:49  <PublicServer> <seandasheep> yh
20:05:27  <PublicServer> <seandasheep> how much?
20:05:32  <PublicServer> <seandasheep> 180k
20:05:41  <PublicServer> <theholyduck> for?
20:05:48  <PublicServer> <seandasheep> trip
20:05:49  <PublicServer> <theholyduck> 174k for the goods :P
20:05:50  <PublicServer> <seandasheep> 174k
20:05:53  <PublicServer> <theholyduck> how did oyu know before me?
20:05:57  <PublicServer> <seandasheep> not far off :)
20:06:02  <PublicServer> <theholyduck> precious goods for lentburg
20:06:03  <PublicServer> <seandasheep> guess
20:06:17  <PublicServer> <theholyduck> lol it got maller :P
20:06:21  <PublicServer> <theholyduck> *smaller
20:06:25  <PublicServer> <seandasheep> lol
20:06:53  <PublicServer> <Damalix> O__o Trains !!!
20:07:02  <PublicServer> * theholyduck funts some new buildings
20:07:10  <PublicServer> <theholyduck> only a very few
20:07:18  <PublicServer> <theholyduck> to find slows's, etc
20:07:21  <PublicServer> <Damalix> Well, good job guys !!
20:07:24  <PublicServer> <seandasheep> we are still cinstructing a bit
20:07:39  <PublicServer> <Damalix> Have a good night, I leave you
20:07:42  <PublicServer> <theholyduck> we even managed to build a couple of sideline hubs
20:07:51  <PublicServer> <theholyduck> in this maze of bbh's
20:07:59  <PublicServer> <Damalix> aahh nice :)
20:08:10  <el_B> !password
20:08:10  <PublicServer> el_B: medals
20:08:22  <PublicServer> *** Kalaidos joined the game
20:08:24  <PublicServer> <Kalaidos> hello
20:08:27  <PublicServer> <Damalix> Cya tomorow
20:08:33  <PublicServer> <theholyduck> Kalaidos: look train!
20:08:34  <PublicServer> <theholyduck> s
20:08:37  <PublicServer> *** Damalix has left the game (leaving)
20:08:37  <PublicServer> *** Damalix has left the game (connection lost)
20:08:42  *** damalix has quit IRC
20:08:43  <PublicServer> <Kalaidos> what the !
20:08:44  <PublicServer> <seandasheep> bye
20:09:11  <PublicServer> <Kalaidos> they even move! : o
20:10:00  <PublicServer> <theholyduck> soon
20:10:04  <PublicServer> <theholyduck> actually
20:10:05  <PublicServer> <theholyduck> now
20:10:08  <PublicServer> <seandasheep> ?
20:10:09  <PublicServer> <theholyduck> we're making more cash of trains
20:10:11  <PublicServer> <theholyduck> than planes
20:10:13  <PublicServer> <davil> i added one of the integrated oil drop stations
20:10:22  <PublicServer> <theholyduck> davil: well 1 thing
20:10:22  <PublicServer> <seandasheep> nice
20:10:34  <PublicServer> <theholyduck> see the tiiny amount of oil platforms in that direction?
20:10:39  <PublicServer> <theholyduck> vs the gazzillion in the other?
20:10:48  *** yellow has joined #openttdcoop
20:10:48  <PublicServer> <theholyduck> actually :P
20:11:01  <PublicServer> <davil> well...
20:11:02  <PublicServer> <theholyduck> seand, for a change of pace, lets start a boat oil to the shore then train it off
20:11:06  <PublicServer> <theholyduck> operation?
20:11:13  <PublicServer> <Kalaidos> there are even slhs.
20:11:20  <PublicServer> <theholyduck> we got like
20:11:21  <PublicServer> <theholyduck> 3?
20:11:23  <PublicServer> <theholyduck> or 4
20:11:24  <PublicServer> <theholyduck> slh's
20:11:27  <PublicServer> <seandasheep> 4 locations
20:11:34  <PublicServer> <theholyduck> this network is pure bbhporn
20:11:42  <PublicServer> <davil> ggg
20:11:45  <PublicServer> <theholyduck> anyways, sean, up for making a centralized oil station tingy?
20:11:46  <PublicServer> <seandasheep> one not built yet
20:11:59  <PublicServer> <seandasheep> hmm
20:12:12  <PublicServer> <davil> you can use mine as a template
20:12:14  <PublicServer> <theholyduck> im thinking south west of the voting board
20:12:15  <PublicServer> <davil> :-)
20:12:19  <PublicServer> <seandasheep> ok, but boats for eyecandy only or we'll all disconnect
20:12:26  <PublicServer> <theholyduck> we will?
20:12:40  <PublicServer> <Kalaidos> huh?
20:13:26  <PublicServer> <Kalaidos> btw, build a power plant, so coal drop actually has something to serve
20:13:40  <PublicServer> <seandasheep> ok
20:13:41  <PublicServer> <theholyduck> it HAS a pant
20:13:45  <PublicServer> <theholyduck> *plant
20:13:54  <PublicServer> <seandasheep> build -> built
20:14:13  <PublicServer> <theholyduck> so about the boats, why would we all disconnect?
20:14:20  <PublicServer> <seandasheep> they laaag
20:14:27  <PublicServer> <theholyduck> they do?
20:14:27  <PublicServer> <Kalaidos> they do?
20:14:28  <PublicServer> <theholyduck> :P
20:14:45  <PublicServer> <theholyduck> i guess we just hack up coverage of oil platforms then
20:14:49  <PublicServer> <seandasheep> ???? how do you not know this, or am I making it up?????/
20:14:52  <PublicServer> <theholyduck> and make pretend docks
20:15:06  <PublicServer> <theholyduck> i've seen sevral openttdcoop games with boats
20:15:09  <PublicServer> <theholyduck> being USED
20:15:12  <PublicServer> <theholyduck> to ferry passengers
20:15:17  <PublicServer> <theholyduck> in the archives
20:15:26  <PublicServer> <Kalaidos> the last game used boats as well
20:15:30  <PublicServer> <seandasheep> I haven't actually seen any
20:15:31  <PublicServer> <Kalaidos> can't remember any lags
20:15:40  <PublicServer> <seandasheep> ok, we'll use boats
20:15:51  <PublicServer> <theholyduck> the question is
20:15:53  <PublicServer> <^Sp1ke^> with enough bouys it should lag less if i'm right
20:15:58  <PublicServer> <theholyduck> where to build the ofload boats,
20:15:59  <PublicServer> <seandasheep> yh
20:16:02  <PublicServer> <theholyduck> load trains
20:16:03  <PublicServer> <theholyduck> stuff
20:16:14  <PublicServer> <theholyduck> i was thinking the big flag land under the voting board
20:16:55  <PublicServer> <seandasheep> there?
20:17:02  <PublicServer> <theholyduck> yeah
20:17:07  <PublicServer> <theholyduck> we should eyecandy it up as much as we can
20:17:13  <PublicServer> <seandasheep> yh
20:17:24  <PublicServer> <seandasheep> we already have a natural harbor, sort of
20:17:28  <PublicServer> <theholyduck> yeach
20:17:35  <PublicServer> <theholyduck> wich is why i wanted this location
20:18:39  <PublicServer> <theholyduck> hmm
20:18:41  <PublicServer> <theholyduck> what are you doing?
20:19:00  <PublicServer> *** Kangoo has left the game (connection lost)
20:19:00  <PublicServer> *** seandasheep has left the game (connection lost)
20:19:17  <seandasheep> hmm
20:19:20  <PublicServer> <theholyduck> lol
20:19:23  <seandasheep> we both lost connection :/
20:19:25  <Kangoo> !password
20:19:26  <PublicServer> Kangoo: hermit
20:19:32  <PublicServer> <theholyduck> news bug?
20:19:35  <PublicServer> *** Kangoo joined the game
20:19:37  <PublicServer> <theholyduck> forgot to turn of the msgs thingy?
20:19:53  <seandasheep> no, everything was fine. First disconnect of the day
20:20:23  <PublicServer> *** seandasheep joined the game
20:20:58  <PublicServer> <Kalaidos> whoever started naming trains, please keep up with all trains following : D
20:21:46  <PublicServer> <theholyduck> lets just leave it like this for now
20:21:51  <PublicServer> <theholyduck> maybe make the platforms USABLE
20:21:54  <PublicServer> <theholyduck> etc
20:21:58  <PublicServer> <seandasheep> yh
20:22:01  <PublicServer> <seandasheep> ok
20:22:13  <PublicServer> <theholyduck> i'll work on the ships part of it
20:22:23  <PublicServer> <seandasheep> ok, so we are having a terminus?
20:22:35  <PublicServer> <theholyduck> why not
20:22:38  <PublicServer> <theholyduck> its more realistic
20:22:45  <PublicServer> <seandasheep> ok, well ill turn it around then
20:23:15  <PublicServer> <theholyduck> hmm
20:23:17  <PublicServer> <theholyduck> i'm lagging
20:23:22  <PublicServer> <seandasheep> over river
20:23:24  <PublicServer> <AmmIer> btw, you "can" play with the colors
20:23:39  <PublicServer> <AmmIer> vehicels don't need to be orange all
20:23:42  <PublicServer> *** SmatZ joined the game
20:23:57  <PublicServer> <theholyduck> why are you building a non terminus?
20:24:00  <PublicServer> <theholyduck> anyway?
20:24:00  <PublicServer> <SmatZ> hello
20:24:05  <PublicServer> <Kalaidos> hello
20:24:19  <PublicServer> <AmmIer> Heya SmatZ:
20:24:22  <PublicServer> <theholyduck> smatz, boats, will they kill the game and make us all crash and die?
20:24:47  <PublicServer> <theholyduck> aah
20:25:19  <PublicServer> *** Mikk36 has left the game (leaving)
20:25:19  <PublicServer> *** Mikk36 has left the game (connection lost)
20:27:05  <PublicServer> <SmatZ> hello AmmIer :)
20:27:20  <PublicServer> <SmatZ> theholyduck: boats? what's wrong with them?
20:27:30  <PublicServer> <AmmIer> I removed the example station as it wasn't really a nice one.
20:28:00  <PublicServer> *** seandasheep has left the game (connection lost)
20:28:03  <PublicServer> <theholyduck> it was just a short show of a terminus
20:28:05  <PublicServer> <theholyduck> i think
20:28:10  <PublicServer> <theholyduck> not really ment literally
20:28:22  <PublicServer> <theholyduck> lol, poor sean
20:28:24  <seandasheep> aargh, crash this time what's going on. It was fine all day
20:28:30  <PublicServer> <Kalaidos> : /
20:28:33  <PublicServer> <AmmIer> yep, and not labled, so I a wasn't able to ask the creator
20:28:44  <PublicServer> <theholyduck> not mine
20:28:55  <PublicServer> <theholyduck> sean, well still, take a look at your msg settings
20:28:56  <PublicServer> <davil> refinery drop W is connected, you can start sending oil there :-)
20:29:11  <seandasheep> which station are you talking about Ammler?
20:29:26  <seandasheep> !password
20:29:26  <PublicServer> seandasheep: fawned
20:29:46  <PublicServer> *** seandasheep joined the game
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20:29:54  <PublicServer> <AmmIer> someone made a example of a terminux
20:30:08  <PublicServer> <theholyduck> how do you add those protective barriers anyway?
20:30:08  <PublicServer> <davil> lumber train "overland warrior" was blocking ICEs
20:30:08  <PublicServer> <seandasheep> oh, that was razaekel i think
20:30:13  <PublicServer> <davil> because it is too slow :-)
20:30:25  <PublicServer> <theholyduck> davil: well yeah,
20:30:26  <PublicServer> <AmmIer> I removed it before someone get the idea to copy it ;-)
20:30:32  <PublicServer> <theholyduck> we need some sort of overtake system
20:30:47  <PublicServer> <seandasheep> oh, I like that idea though
20:30:59  <PublicServer> <davil> is this now possible with PBS and longer signal ranges?
20:31:02  <Razaekel> damn you ammler, you ruine evil plans!
20:31:14  <Razaekel> bah
20:31:18  <PublicServer> <theholyduck> davil i THINK you could make a ghetto one atleas
20:31:20  <PublicServer> <theholyduck> *atleast
20:31:21  <PublicServer> <theholyduck> that way
20:31:24  <Razaekel> the station yer talking about is very effective
20:31:59  <PublicServer> <theholyduck> ahh
20:32:19  <Razaekel> !password
20:32:20  <PublicServer> Razaekel: fawned
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20:37:27  <theholyduck_> lol
20:37:32  <theholyduck_> !password
20:37:32  <PublicServer> theholyduck_: fawned
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20:40:36  <PublicServer> <Kalaidos> first coal trains, yeah !
20:40:48  <PublicServer> <seandasheep> :D
20:40:54  <PublicServer> <davil> what's the status of the oil supply?
20:41:00  <PublicServer> <theholyduck> eyecandy :P
20:41:07  <PublicServer> <davil> :-)
20:41:09  <PublicServer> <theholyduck> we're working on eyecandy instead of you know :P
20:41:12  <PublicServer> <theholyduck> shipping oil
20:41:14  <PublicServer> <Kalaidos> lol
20:41:15  <PublicServer> <davil> i c
20:41:24  <PublicServer> <seandasheep> eyecandy is most important
20:41:25  <PublicServer> <Kalaidos> looks are more important
20:41:26  <PublicServer> <theholyduck> oops
20:41:29  <PublicServer> <theholyduck> ctrl+z
20:41:32  <PublicServer> <davil> lol
20:41:34  <PublicServer> <seandasheep> AAARRRGGGGGHHHHH
20:41:35  <PublicServer> <Kalaidos> lol
20:41:36  <PublicServer> <theholyduck> I DIDNT MEAN TO DEMOLISH THAT
20:41:37  <PublicServer> <Kalaidos> hahaha
20:41:38  <PublicServer> <davil> but it really looked great
20:41:41  <PublicServer> <Arke> hahaha
20:41:52  <PublicServer> <theholyduck> what i MENT to do
20:41:57  <PublicServer> <theholyduck> was add some real road to our station
20:42:10  <PublicServer> <Kalaidos> yeah
20:42:23  <PublicServer> <Kalaidos> looks especially awesome with some small trucks driving on it : )
20:42:50  <PublicServer> <theholyduck> err
20:42:54  <PublicServer> <theholyduck> you're making it a seperate station
20:43:10  <PublicServer> <seandasheep> sry
20:43:11  <PublicServer> *** theholyduck has left the game (connection lost)
20:43:36  <theholyduck_> !password
20:43:36  <PublicServer> theholyduck_: fleets
20:43:38  <PublicServer> *** georg has left the game (leaving)
20:43:38  <PublicServer> *** georg has left the game (connection lost)
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20:44:51  <PublicServer> <davil> lol
20:45:11  <PublicServer> <seandasheep> we need the road to there
20:45:28  <PublicServer> <theholyduck> RGHG
20:45:29  <PublicServer> <seandasheep> grrrrrrrrrrrrrrrrrrrrrrrrrrrr
20:45:33  <PublicServer> <theholyduck> i need to disable my delete tool
20:45:34  <PublicServer> <davil> .................
20:45:39  <PublicServer> <Kalaidos> haha
20:45:42  <PublicServer> <theholyduck> i WANT to use the remove a bit of a station
20:45:51  <PublicServer> <theholyduck> i think i shouldnt be allowed to work on this
20:46:04  <PublicServer> <seandasheep> lol
20:47:05  <PublicServer> <seandasheep> ah but it wasn't actuall built
20:47:41  <PublicServer> <theholyduck> 4 times..
20:47:58  <PublicServer> <davil> /away fetching popcorn...
20:47:59  <PublicServer> <seandasheep> there, done
20:48:04  <PublicServer> <theholyduck> NEVERS
20:48:05  <PublicServer> <davil> lol
20:48:09  <PublicServer> <Kalaidos> lol
20:49:11  <PublicServer> <theholyduck> now, DO NOT TOUCH THE DELETE KEY
20:49:19  <PublicServer> <seandasheep> hey, that's you
20:49:29  <PublicServer> <theholyduck> why are 2 trains in the depots?
20:49:34  <PublicServer> <theholyduck> instead of loading at the wood station?
20:52:10  <PublicServer> <theholyduck> you got a second station again
20:53:42  <PublicServer> *** davil has left the game (connection lost)
20:53:58  <davil> now it crashed for me
20:54:09  <davil> !password
20:54:09  <PublicServer> davil: fleets
20:54:19  <PublicServer> *** davil joined the game
20:54:43  <PublicServer> <theholyduck> sean
20:54:47  <PublicServer> <seandasheep> yh?
20:54:51  <PublicServer> <theholyduck> those lifts need to be at the water edge
20:54:53  <PublicServer> <theholyduck> they are for unloading trains
20:54:57  <PublicServer> <theholyduck> not empty spaces
20:55:08  <PublicServer> <seandasheep> i was going to put some truck spces
20:55:19  <PublicServer> <theholyduck> put them ont hte other side
20:55:26  <PublicServer> <seandasheep> ?
20:55:58  <PublicServer> <davil> but DONT delete it!
20:56:01  <PublicServer> <davil> :-)
20:56:42  <PublicServer> <theholyduck> thats better
20:56:51  <PublicServer> <seandasheep> yh
20:57:06  <PublicServer> <davil> so where are the trucks now?
20:57:45  <PublicServer> <davil> nice
20:57:56  <PublicServer> <seandasheep> hmm
20:58:12  <PublicServer> <davil> ++
20:58:31  <PublicServer> <seandasheep> :D
20:58:55  <PublicServer> <Thraxian|Work> someone want to drop a steel mill at the station?
20:59:18  <PublicServer> <seandasheep> I remember a grf for replacing maglev track to what it should look like, which actually looked like pretty neat pipes
21:00:57  <PublicServer> <Thraxian|Work> gotta run - someone keep an eye on Gruntwood Iron and Coal for me?
21:01:14  <PublicServer> <theholyduck> but i think im fairly happy with our station for now
21:01:29  <PublicServer> <AmmIer> seandasheep: Transrapid tracks
21:01:36  <PublicServer> <AmmIer> (it's in the pack)
21:01:42  <PublicServer> <seandasheep> yh
21:01:46  <PublicServer> <seandasheep> i think thats what it was
21:02:01  <PublicServer> <AmmIer> it is the only maglev replacement
21:02:18  <PublicServer> *** ^Sp1ke^ has left the game (leaving)
21:02:18  <PublicServer> *** ^Sp1ke^ has left the game (connection lost)
21:02:19  <PublicServer> <AmmIer> japan set does replace maglev with express erail
21:02:22  <PublicServer> <seandasheep> that is what it was then
21:02:44  <PublicServer> *** Thraxian|Work has left the game (connection lost)
21:02:56  <PublicServer> *** Arke has left the game (connection lost)
21:03:11  <PublicServer> *** Kalaidos has left the game (connection lost)
21:03:12  <PublicServer> *** theholyduck has left the game (connection lost)
21:03:17  <theholyduck_> hmm
21:03:21  <el_B> hm
21:03:21  <PublicServer> <seandasheep> lol
21:03:22  <theholyduck_> i think this server is being buggy
21:03:32  <PublicServer> <seandasheep> I survived this time :)
21:03:35  <theholyduck_> !password
21:03:35  <PublicServer> theholyduck_: poling
21:03:41  <el_B> kicked me as well
21:03:41  <el_B> : (
21:03:45  <PublicServer> *** theholyduck joined the game
21:03:52  <PublicServer> *** Kalaidos joined the game
21:04:31  <PublicServer> <AmmIer> he, the superbus is completely missaligned
21:04:38  <PublicServer> <theholyduck> i added a reverse signal
21:04:43  <PublicServer> <theholyduck> soo now you CAN convert it to el
21:04:45  <PublicServer> <theholyduck> if you want to
21:04:48  <PublicServer> <seandasheep> oh, ok
21:05:14  <PublicServer> <seandasheep> why didnb't I think of that :/
21:05:20  <PublicServer> <theholyduck> i added the buoys so that they are 100% straight ines
21:05:23  <PublicServer> <Kalaidos> added some eye candy to my coal mine as well : )
21:05:23  <PublicServer> <theholyduck> *lines
21:05:34  <PublicServer> <theholyduck> probally going to help the stupid boats
21:05:36  <PublicServer> <seandasheep> ok
21:06:08  <PublicServer> <theholyduck> i added a double coverage dock for 1 of the oil platforms
21:06:21  <PublicServer> <seandasheep> we still have another half of the harbour to decorate
21:06:37  <PublicServer> <seandasheep> ?
21:06:48  <PublicServer> <theholyduck> it can wait :P
21:06:51  <PublicServer> <theholyduck> or you do it
21:07:01  <PublicServer> <seandasheep> ok
21:07:04  <PublicServer> <theholyduck> but first, signal our platform
21:07:08  <PublicServer> <seandasheep> are you doing the ships?
21:07:18  <PublicServer> <theholyduck> signal the platform and make it so that i can hook it up
21:07:20  <PublicServer> <theholyduck> and sure
21:08:43  <PublicServer> <seandasheep> ok, signalled
21:08:53  <PublicServer> <theholyduck> could you hook it up aswell?
21:08:56  <PublicServer> <seandasheep> now to connect to SL
21:11:04  <PublicServer> <theholyduck> if i ever create a game, im including the new ship grf thingy
21:11:06  <PublicServer> <theholyduck> with supertankers
21:11:07  <PublicServer> <theholyduck> and stuff
21:13:05  <PublicServer> <seandasheep> is the west ref drop ready?
21:13:13  <PublicServer> <theholyduck> think so
21:13:16  <PublicServer> <davil> yes
21:13:19  <PublicServer> <seandasheep> nice
21:14:21  <PublicServer> <seandasheep> Can the ref drops not be joined?
21:14:37  <PublicServer> <theholyduck> they dont NEED to be though
21:14:46  <PublicServer> <seandasheep> no
21:14:46  <PublicServer> <theholyduck> they are both in range of the same refinery
21:14:54  <PublicServer> <seandasheep> ok, fair enough
21:15:10  <PublicServer> <theholyduck> though im oging to add some eyecandy to the crawl
21:16:16  <PublicServer> <theholyduck> time to start my horde of boats
21:16:21  <PublicServer> <seandasheep> oooh
21:16:24  <PublicServer> <theholyduck> im just not entirely sure how sane the loading bit is
21:16:25  <PublicServer> <theholyduck> for boats
21:16:50  <PublicServer> <seandasheep> ah, that's fine
21:18:03  <PublicServer> <theholyduck> ship 3 is soon half full!
21:18:11  <PublicServer> <seandasheep> :)
21:18:49  <georg-> !password
21:18:49  <PublicServer> georg-: lorded
21:18:59  <PublicServer> *** georg joined the game
21:19:06  <PublicServer> <theholyduck> yo georg
21:19:09  <PublicServer> <seandasheep> hi
21:19:12  <PublicServer> <georg> hi
21:19:13  <PublicServer> <Kalaidos> hi
21:19:20  <PublicServer> <theholyduck> georg, whats with the observing?
21:19:23  <PublicServer> <theholyduck> why not play a little bit :P
21:19:29  <PublicServer> <theholyduck> add some eyecandy or something
21:19:39  <PublicServer> *** davil has joined spectators
21:19:40  <PublicServer> <georg> dont want to destroy your shiny little network :p
21:19:46  <PublicServer> <georg> i'm quite new
21:19:59  <PublicServer> <Kalaidos> don't worry
21:20:06  <PublicServer> <Kalaidos> I'm new too : p
21:20:17  <PublicServer> <theholyduck> my first openttdcoop game
21:20:18  <PublicServer> <theholyduck> :P
21:20:26  <PublicServer> <theholyduck> i've been playing openttd for years and what not
21:20:27  <PublicServer> <theholyduck> but still
21:20:38  <PublicServer> <georg> yeah me too, but its quite different here
21:20:45  <PublicServer> <Kalaidos> I've found OpenTTD a few weeks ago
21:20:53  <PublicServer> <Kalaidos> But couldn't stand single player for long
21:22:43  <PublicServer> <theholyduck> ship 3 is on its waaay :P
21:22:51  <PublicServer> <theholyduck> at 40 agonizing km/h
21:22:51  <PublicServer> <Kalaidos> lol
21:22:52  <PublicServer> <seandasheep> :)
21:23:02  <PublicServer> <Kalaidos> someone pre-build a farm pickup at conthill
21:23:06  <PublicServer> <Kalaidos> and now the farm is gone
21:23:08  <PublicServer> <Kalaidos> : (
21:23:27  <PublicServer> <seandasheep> :(
21:25:24  <PublicServer> <theholyduck> another boat on the way!
21:25:31  <PublicServer> <theholyduck> first one arives soon
21:25:31  <PublicServer> <seandasheep> :)
21:25:59  *** XeryusTC is now known as Xeryus|bnc
21:26:17  <PublicServer> <seandasheep> first ship arrived
21:26:47  <PublicServer> <theholyduck> did that even DO anything?
21:26:56  <PublicServer> <Kalaidos> 55%
21:26:57  <PublicServer> <seandasheep> yh, 55% of a train :/
21:26:59  <PublicServer> <theholyduck> :P
21:27:06  <PublicServer> <theholyduck> this whole using boats malarky
21:27:13  <PublicServer> <theholyduck> might not be as profitable as we first suspected
21:27:20  <PublicServer> <theholyduck> /Me goes to hook up more boats
21:27:23  <PublicServer> <theholyduck> well it WILL be
21:27:29  <PublicServer> <theholyduck> once the boats start going and arriving
21:27:31  <PublicServer> <theholyduck> constantly
21:27:56  <PublicServer> <Kalaidos> I like how those trucks add some little life to the station : )
21:28:29  <PublicServer> <georg> yeah that looks really nice :)
21:29:27  <PublicServer> <theholyduck> 7 more oil platforms comming up soon
21:29:39  <PublicServer> <theholyduck> you know
21:29:44  <PublicServer> <theholyduck> we should add a channel
21:29:44  <PublicServer> <seandasheep> :D
21:29:47  <PublicServer> <theholyduck> through the island
21:30:12  <PublicServer> <seandasheep> hmm, through an SLH or BBH?
21:30:29  <PublicServer> <theholyduck> wellhmmm
21:31:15  <PublicServer> <theholyduck> we need more trains at the oil platform!
21:31:54  <PublicServer> <Kalaidos> time to connect another coal mine.
21:32:25  *** Wurzel49 has quit IRC
21:33:29  <PublicServer> *** georg has joined company #1
21:33:32  <PublicServer> <theholyduck> wtf is that short magline thingy for?
21:33:45  <PublicServer> <Kalaidos> where?
21:33:54  <PublicServer> <theholyduck> train 23 and 24
21:34:03  <PublicServer> <seandasheep> ?
21:34:06  <PublicServer> <theholyduck> sean
21:34:09  <PublicServer> <seandasheep> yh?
21:34:10  <PublicServer> <theholyduck> our oil train is arriving
21:34:18  <PublicServer> <Kalaidos> I have no clue
21:34:23  <PublicServer> <theholyduck> MAGIC
21:34:37  <PublicServer> <theholyduck> 78k!
21:34:39  <PublicServer> <davil> time for some goods pickup trains
21:34:46  <PublicServer> <seandasheep> :)
21:35:09  <PublicServer> *** davil has joined company #1
21:35:35  <PublicServer> <davil> btw... i separated the oil drop stations because they are spread too far
21:35:42  <PublicServer> <seandasheep> ok, np
21:36:04  <PublicServer> <davil> but since we won't need the E one anyway...
21:36:08  <PublicServer> <seandasheep> just the east one shouldn't need to be too big
21:37:22  <PublicServer> <theholyduck> 22 orders for my new cargo ship
21:37:25  <PublicServer> <theholyduck> for it to make its trip
21:37:43  <PublicServer> <theholyduck> and then a new one with more
21:37:45  <Seppel> !password
21:37:45  <PublicServer> Seppel: royals
21:37:50  *** Venxir has quit IRC
21:37:57  <PublicServer> *** Sepp joined the game
21:38:41  <yellow> !password
21:38:41  <PublicServer> yellow: royals
21:38:53  *** ^Spike^ has quit IRC
21:39:09  <PublicServer> *** Player joined the game
21:39:20  <PublicServer> *** Player has left the game (connection lost)
21:39:22  <PublicServer> <davil> hey yellow!
21:39:38  <PublicServer> <davil> welcome to #openttdcoop
21:39:42  <PublicServer> *** Player joined the game
21:39:46  <yellow> crashed
21:40:12  <PublicServer> *** Player has left the game (connection lost)
21:40:20  <PublicServer> <davil> have you deactivated the news messages?
21:40:34  <PublicServer> <seandasheep> he cant have much time
21:40:45  <PublicServer> *** Player has left the game (connection lost)
21:40:47  <PublicServer> <seandasheep> go to SP and deactivate all of your news messages
21:40:52  <PublicServer> <seandasheep> then join
21:40:54  <PublicServer> <davil> yes
21:41:13  <yellow> ok
21:41:16  <yellow> recheck ..
21:42:14  <PublicServer> <theholyduck> there we go
21:42:21  <PublicServer> <seandasheep> ?
21:42:22  <PublicServer> <theholyduck> ALOT of ships are no in motion :P
21:42:36  <PublicServer> <seandasheep> :D
21:42:39  <PublicServer> <theholyduck> and we got a grand total of 10 hooked up oil platforms
21:44:05  <PublicServer> <davil> great!
21:44:35  <PublicServer> <seandasheep> ?
21:44:52  <PublicServer> <davil> the oil platforms :-)
21:45:03  <PublicServer> <seandasheep> :D
21:45:20  <PublicServer> <davil> should i add the refinery pickup trains?
21:45:27  <PublicServer> <seandasheep> yh
21:45:46  <PublicServer> <theholyduck> we need more oil transfer trains again :P
21:45:52  <PublicServer> <Sepp> man the ice will be so slowed down with all the cargo trains later on ;)
21:45:59  <PublicServer> <Kalaidos> yeah
21:46:00  <PublicServer> <georg> i will play around at the lumber camp if you dont mind
21:46:07  <PublicServer> <theholyduck> sure
21:46:08  <PublicServer> <georg> looking at all the platforms and stuff
21:46:11  <PublicServer> <Kalaidos> the ice better get used to 2xx max km/h
21:46:19  <PublicServer> <seandasheep> yh ok, go ahead
21:46:24  <PublicServer> <theholyduck> the lumber station isnt very well built
21:46:25  <PublicServer> <theholyduck> but it works
21:48:07  <PublicServer> <davil> oil coming in
21:48:15  <PublicServer> <davil> goods being built
21:48:21  <PublicServer> <davil> yeah!
21:48:25  <PublicServer> <seandasheep> :D
21:49:21  <PublicServer> <theholyduck> we should almost move our dock into the innermost protected bit
21:53:03  <PublicServer> *** Kenji joined the game
21:53:03  <PublicServer> <theholyduck> we still got 3 platforms up to the north we havent put to good use
21:53:14  <PublicServer> <theholyduck> i'll take the least producing one and do it with that
21:53:29  <PublicServer> <seandasheep> ok
21:53:33  <PublicServer> <theholyduck> loads of oil comming up the channel btw
21:53:47  <PublicServer> <seandasheep> I'll work on the eyecnady and station infra
21:53:57  *** Sol2 has joined #openttdcoop
21:53:59  <Sol2> hi
21:54:01  <Sol2> long time no see
21:54:04  <PublicServer> <davil> the refinery drop stations works like a charm
21:54:06  <PublicServer> <seandasheep> hi
21:54:09  <KenjiE20> hey sol2
21:54:10  <PublicServer> <Kalaidos> Hi
21:54:15  <PublicServer> <davil> hi sol
21:54:28  <Sol2> ehh
21:54:52  <PublicServer> <davil> puttin them between the BB was a nice idea
21:55:01  <PublicServer> <theholyduck> was it?
21:55:16  <PublicServer> <davil> it can't be done more compact or shorter with SLHs
21:55:20  <Sol2> is there any method to mix up ML each other to distribute the traffics uniformly?
21:55:28  <PublicServer> <theholyduck> not at all :
21:55:33  <PublicServer> <theholyduck> no real space for it
21:55:33  <PublicServer> <davil> the trains would have to travel farther
21:55:37  <PublicServer> <theholyduck> too many bbh's :P
21:55:41  <PublicServer> <davil> ggg
21:56:24  <KenjiE20> tends to be at stations rather than on the ML itself Sol
21:56:48  <Sol2> thx :)
21:58:08  <PublicServer> <theholyduck> we needed more oil trains
21:58:09  <PublicServer> <theholyduck> :P
21:58:38  <PublicServer> <seandasheep> ok
21:59:02  <PublicServer> <Kenji> ping Ammler
21:59:26  <Ammler> pong
21:59:42  <PublicServer> <Kenji> think I see another bug
21:59:59  <PublicServer> <AmmIer> signy
22:00:10  <PublicServer> <Kenji> take a look at the replace wagons list
22:00:27  <PublicServer> <AmmIer> yes
22:00:43  <PublicServer> <Kenji> oh wait
22:00:43  <PublicServer> <theholyduck> sean, i put  some oil boats to load and do our new route
22:00:49  <yellow> !password
22:00:49  <PublicServer> yellow: ripper
22:00:49  <PublicServer> <theholyduck> so you better get ready on your end
22:00:51  <PublicServer> <Kenji> well it's probably still a bug
22:00:56  <PublicServer> <AmmIer> hehe
22:01:07  <PublicServer> <Kenji> I thought I couldn't find them in the vehicle list
22:01:19  <PublicServer> <Kenji> they're on train 40 but aren't gondolas
22:01:19  <PublicServer> <seandasheep> ok, I'm ready
22:01:19  <PublicServer> *** Player joined the game
22:01:32  <PublicServer> *** Player has left the game (connection lost)
22:01:36  <PublicServer> <AmmIer> he?
22:01:40  <PublicServer> <Kenji> find !ammler
22:01:41  <Mark> !password
22:01:41  <PublicServer> Mark: ripper
22:01:51  <PublicServer> *** Mark joined the game
22:01:51  <PublicServer> <Mark> hello
22:01:56  <PublicServer> <Kalaidos> hello
22:02:05  <PublicServer> <theholyduck> watch out for ship33
22:02:08  <PublicServer> <theholyduck> its comming for your cars
22:02:10  <PublicServer> <Kenji> while I'm in replace wagons
22:02:17  <PublicServer> <Kenji> why are there short hoppers in use?
22:02:35  <PublicServer> <theholyduck> and why have they only 1 engine=
22:02:39  <PublicServer> <theholyduck> i didnt build them
22:02:55  <PublicServer> <Kenji> they have two
22:02:57  <PublicServer> <Kalaidos> short hoppers?
22:03:12  <PublicServer> <Kenji> they're also named wrong
22:03:25  <PublicServer> <Kenji> and grouped wrong
22:03:29  <PublicServer> <theholyduck> most trains are :P
22:03:31  <PublicServer> <theholyduck> i think anyway
22:03:44  <PublicServer> <Kenji> also, why names?
22:04:01  <PublicServer> <AmmIer> sorry, don't get you
22:04:07  <PublicServer> <Kalaidos> same
22:04:19  <PublicServer> <Kenji> those aren't gondola grfs on that train ammler
22:04:34  <PublicServer> <AmmIer> aha
22:04:51  <PublicServer> <AmmIer> and that is because?
22:04:58  <PublicServer> <Kenji> iunno
22:05:07  <PublicServer> <theholyduck> am liking our station sean
22:05:12  <PublicServer> <theholyduck> its starting to work propperly
22:05:17  <PublicServer> <seandasheep> yeh
22:05:17  <PublicServer> <Kalaidos> lol
22:05:46  <PublicServer> <AmmIer> but reproduceable?
22:05:47  <PublicServer> <Kalaidos> you know
22:05:50  <PublicServer> *** Sepp has left the game (leaving)
22:05:50  <PublicServer> *** Sepp has left the game (connection lost)
22:05:57  <PublicServer> <Kalaidos> one of the eyecandy trucks is a coal truck?
22:06:00  <PublicServer> *** Player joined the game
22:06:06  <PublicServer> <Kenji> dunno
22:06:15  <PublicServer> <theholyduck> maybe they had to haul some dirt around
22:06:18  <PublicServer> <Kenji> try it I guess
22:06:23  <PublicServer> <seandasheep> construction
22:07:14  <PublicServer> <Kenji> yep, it's the short gondolas
22:07:15  <PublicServer> <theholyduck> hmm
22:07:24  <PublicServer> <theholyduck> are there any bbh junctions without a name?
22:07:36  <PublicServer> <seandasheep> no, we got them all
22:07:52  <PublicServer> <seandasheep> you could name our harbour :D
22:08:09  <PublicServer> <davil> why is BBH 06 called apple pie?
22:08:15  <PublicServer> <Kalaidos> I find Immortal staion quite fitting : x
22:08:18  <PublicServer> <theholyduck> its nice and simple
22:08:21  <PublicServer> <Mark> the TGV V150 is pretty fast
22:08:27  <PublicServer> <Kalaidos> Considering how often you demolished it
22:08:30  <PublicServer> <theholyduck> like apple pie
22:08:31  <PublicServer> <theholyduck> its bland!
22:08:34  <PublicServer> <theholyduck> rather
22:08:38  <PublicServer> <seandasheep> :)
22:08:39  <PublicServer> <theholyduck> something you see every day
22:08:48  <PublicServer> <theholyduck> it just feels like a apple pie junction
22:08:54  <PublicServer> <seandasheep> although, I think they had a working dock last game
22:09:00  <PublicServer> <davil> k :-)
22:09:14  <PublicServer> <theholyduck> boat 33 is commin!
22:09:17  <PublicServer> <theholyduck> the end is near
22:09:22  <PublicServer> <AmmIer> Kenji: add it to the report :-)
22:09:41  <PublicServer> <davil> OMG boat 33 will redefine the world of income!
22:09:46  <PublicServer> <Kenji> you made one? or start a new one?
22:09:59  <PublicServer> <AmmIer> I made one about the superbus
22:10:14  <PublicServer> <AmmIer> just create a new one
22:10:15  <PublicServer> <seandasheep> :/
22:10:18  <PublicServer> <theholyduck> hmm
22:10:18  <PublicServer> <georg> nice harbour
22:10:19  <PublicServer> <theholyduck> it was empty?
22:10:23  <PublicServer> <theholyduck> wut?
22:10:37  <PublicServer> <davil> yes it was
22:10:41  <PublicServer> <davil> didn't you see?
22:10:48  <PublicServer> <seandasheep> nice one thd
22:10:49  <PublicServer> <theholyduck> :P
22:10:52  <PublicServer> <davil> lol
22:10:59  <PublicServer> <Kalaidos> haha
22:11:09  <PublicServer> <theholyduck> basicly we decided to give our oil trucks some work
22:11:14  <PublicServer> <davil> ah
22:11:41  <PublicServer> <seandasheep> not to woory, 34 is on it's way :)
22:12:09  <PublicServer> <davil> and it's even full!
22:12:14  <PublicServer> <seandasheep> :D
22:12:19  <PublicServer> <Kalaidos> : D
22:12:35  <PublicServer> <theholyduck> i like our fleet of boats
22:12:41  <PublicServer> * theholyduck puts on hallelujah
22:12:43  <PublicServer> <seandasheep> same
22:12:46  <PublicServer> <Mark> let's use trains like !this for ICE
22:13:03  <PublicServer> <Kalaidos> o_o
22:13:04  <PublicServer> <theholyduck> sean, check out !hook it up
22:13:14  <PublicServer> <Mark> higher capacity, and it actually reaches its top speed
22:13:17  <PublicServer> <Kalaidos> I see blue.
22:13:24  *** Zulan has quit IRC
22:13:35  <PublicServer> <seandasheep> ooh, a challenge
22:13:47  <PublicServer> <theholyduck> sean not really
22:13:51  <PublicServer> <theholyduck> water all the way
22:13:52  <PublicServer> <theholyduck> :P
22:13:56  <PublicServer> <AmmIer> please play with colors
22:14:06  <PublicServer> <seandasheep> still, the boats will take millenia to reach the harbor
22:14:06  <PublicServer> <AmmIer> don't keep it in orange
22:14:12  <PublicServer> <AmmIer> it is a 2cc set
22:14:20  <PublicServer> <Kenji> blue hurts my eyes
22:14:21  <PublicServer> <seandasheep> ?
22:14:36  <PublicServer> <AmmIer> :-)
22:14:45  <PublicServer> <seandasheep> what does cc standd for?
22:14:50  <PublicServer> <theholyduck> country code?
22:14:54  <PublicServer> <AmmIer> company color
22:15:03  <PublicServer> <theholyduck> it has norwegian trains <3
22:15:10  <PublicServer> <georg> why are there 12 lumber drop tracks and there is 1 train coming each year? ;)
22:15:11  <PublicServer> <seandasheep> oh, so it is 2 colour set
22:15:13  <PublicServer> <AmmIer> orange?
22:15:25  <PublicServer> <theholyduck> georg, cause we're supposed to hook up more stuff
22:15:33  <PublicServer> <seandasheep> because there will be increasingly more trains each year
22:15:34  <PublicServer> <theholyduck> but then we didnt
22:15:36  <PublicServer> <theholyduck> wut?
22:15:42  <PublicServer> <AmmIer> don't play with the company color
22:15:56  <PublicServer> <AmmIer>  but change the vehicle colors
22:16:02  <PublicServer> <davil> the oil is rolling!
22:16:34  <PublicServer> <theholyduck> err
22:16:39  <PublicServer> <theholyduck> why am i cloning oil trucks
22:16:42  <PublicServer> <theholyduck> with NO orders?
22:16:49  <PublicServer> <seandasheep> :/
22:16:52  <PublicServer> <Player> truly impressed
22:16:57  <PublicServer> <Kalaidos> because they never had orders to begin with?
22:17:14  <PublicServer> <AmmIer> wow
22:17:15  <PublicServer> <Kalaidos> it wasn't my idea to let them transport stuff : o
22:17:17  <PublicServer> <seandasheep> I ordered one
22:17:18  <PublicServer> <theholyduck> there
22:17:19  <PublicServer> <theholyduck> gave orders
22:17:23  <PublicServer> <AmmIer> the lock schould actually be red :P
22:17:32  <Xaroth> !password
22:17:33  <PublicServer> Xaroth: demure
22:17:56  <PublicServer> *** Xaroth joined the game
22:18:04  *** Sol2 has quit IRC
22:18:19  <PublicServer> <AmmIer> that is so damns nice set :-)
22:18:34  <PublicServer> <Kalaidos> atleast the ICEs are now red
22:18:53  <PublicServer> <AmmIer> I meant the lok2k
22:18:58  *** yellow has quit IRC
22:19:02  <PublicServer> *** Player has left the game (leaving)
22:19:02  <PublicServer> *** Player has left the game (connection lost)
22:19:10  <PublicServer> <Mark> see !alternative for ICE
22:19:32  <PublicServer> <Mark> i suggest replacing before you have lots of trains
22:19:37  <PublicServer> <theholyduck> we might have too MANY oil trucks
22:19:38  <PublicServer> <theholyduck> m8's
22:19:55  <PublicServer> <AmmIer> is that tgv?
22:19:59  <PublicServer> <davil> no really?
22:20:35  <PublicServer> <seandasheep> ICE reaches top speed too
22:20:54  <PublicServer> <Mark> yeah, downhill, after 100 tiles
22:21:01  <PublicServer> <Mark> if not more
22:21:18  <PublicServer> <seandasheep> hmm, it does take a while
22:21:23  <PublicServer> <Mark> anyway you'll see what i mean once you get some real traffic
22:21:38  <PublicServer> <Mark> thought i'd safe you some work and frustration
22:21:47  <PublicServer> <Kalaidos> then goods / primary trains are enjoying their 2xx km/h
22:21:51  <PublicServer> <seandasheep> yh, accel is more important when you have slower trains running
22:21:57  <PublicServer> <Kalaidos> with ICEs or TGVs behind them : )
22:22:28  <PublicServer> <theholyduck> sean, i think we should congratulate ourselfs
22:22:31  <PublicServer> <theholyduck> the dock is <3
22:22:36  <PublicServer> <seandasheep> :D
22:22:39  <PublicServer> <theholyduck> 'we only spent like 2hours on it
22:22:42  <PublicServer> <Kalaidos> except the blue trucks
22:22:45  <PublicServer> <Kalaidos> and red ships
22:22:48  <PublicServer> <Kalaidos> x__X
22:22:48  <PublicServer> <davil> but too many trucks really
22:22:49  <PublicServer> <theholyduck> :P
22:22:51  <PublicServer> <theholyduck> yeah
22:23:05  <PublicServer> <theholyduck> im sending a couple to depots
22:23:11  <PublicServer> <seandasheep> it might as well be a portable pipe
22:23:25  <PublicServer> <Kalaidos> let some of them run loose
22:23:26  <PublicServer> <Kalaidos> looks good
22:23:28  <PublicServer> <Kalaidos> : p
22:23:31  <PublicServer> *** georg has left the game (leaving)
22:23:31  <PublicServer> *** georg has left the game (connection lost)
22:23:33  <georg-> good night guys
22:23:38  <PublicServer> <Kalaidos> good night
22:23:39  <PublicServer> <seandasheep> gnyt
22:23:50  *** georg- has left #openttdcoop
22:23:54  <PublicServer> *** Mark has left the game (leaving)
22:23:55  <PublicServer> *** Mark has left the game (connection lost)
22:24:09  <PublicServer> <seandasheep> ok, so should we replace the ICE?
22:24:21  <PublicServer> <theholyduck> might as well when we dont have so many of em
22:24:27  <PublicServer> <davil> i think so too
22:24:28  <PublicServer> <Xaroth> why is the track laid out so.. wrong at !???
22:24:32  <PublicServer> <theholyduck> but we should PROBALLY consult
22:24:33  <PublicServer> <seandasheep> ok, should be easy enough
22:24:34  <PublicServer> <theholyduck> tneo
22:25:01  <PublicServer> <AmmIer> isn't it possible to make  a ice with more engines?
22:25:04  *** Progman has quit IRC
22:25:20  <Mark> the wagons have as much power as the locs
22:25:23  <Mark> so it won't matter
22:25:24  <PublicServer> <Kenji> you'd loose capacity then
22:27:43  <PublicServer> <theholyduck> yo kalaidos?
22:27:45  <PublicServer> <Kalaidos> ?
22:27:58  <PublicServer> <theholyduck> you've been going pretty madly at new stations eh?
22:27:59  <PublicServer> <theholyduck> :D
22:28:17  <PublicServer> <Kalaidos> just two coal pickups : p
22:28:27  <PublicServer> <Xaroth> Fort Drunninghead Cross needs growing?
22:28:43  <PublicServer> <theholyduck> most towns do
22:28:52  <PublicServer> <Xaroth> goodeh
22:29:07  <PublicServer> <theholyduck> bundinghattan was grown all idiotically
22:29:09  <PublicServer> <theholyduck> "grown"
22:29:23  <PublicServer> <theholyduck> timeto fix that aswell
22:30:04  *** Brianetta has joined #openttdcoop
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22:32:33  <PublicServer> <davil> how can the vehicle colors be changed?
22:34:10  <PublicServer> <Kenji> why are there goods trains bound for lentburg?
22:34:19  <PublicServer> <seandasheep> to help it grow
22:34:20  <PublicServer> <theholyduck> we were making it grow faster :P
22:34:55  <PublicServer> <theholyduck> just a temp thingy
22:34:56  <PublicServer> <Kenji> also why are the PAX orders wrong
22:35:04  <PublicServer> <theholyduck> only temporarily :P
22:35:10  <PublicServer> <theholyduck> none of the cities it went to produced enough people
22:35:15  <PublicServer> <theholyduck> to let it do a full load
22:35:16  <PublicServer> <theholyduck> or even close
22:35:22  <PublicServer> <seandasheep> apart from Kinningley
22:35:31  <PublicServer> <theholyduck> thus
22:35:47  <PublicServer> <theholyduck> the trams in there have stupid orders aswell
22:35:52  <PublicServer> <theholyduck> but i didnt build those atleast
22:35:57  <PublicServer> <davil> that was me
22:36:02  <PublicServer> <Kenji> so you ask us to make town growth faster
22:36:09  <PublicServer> <davil> and since its a big ring the orders are fine :-)
22:36:22  <PublicServer> <theholyduck> well it should RATHER transfer to the train station
22:36:30  <PublicServer> <theholyduck> and then ice them across the map
22:36:56  <PublicServer> <davil> then let's change it
22:37:12  <PublicServer> <davil> i'll also open the shortcut
22:37:26  <PublicServer> <theholyduck> no need
22:37:36  <PublicServer> <theholyduck> only 5 stations count towards growth
22:37:37  <PublicServer> <theholyduck> anyway
22:38:54  <PublicServer> <Xaroth> thank fuck that town is called Conthill..
22:38:54  *** [com]buster has quit IRC
22:38:58  <PublicServer> <Xaroth> i almost misread that name
22:38:59  <PublicServer> <Xaroth> ...
22:39:04  <PublicServer> <theholyduck> :d
22:39:05  <PublicServer> <Kalaidos> lol
22:39:08  <PublicServer> <seandasheep> lol
22:39:11  <PublicServer> <Kenji> he says cursing
22:39:19  <PublicServer> <Xaroth> :)
22:39:25  *** [com]buster has joined #openttdcoop
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22:41:09  <PublicServer> <theholyduck> wouldnt PHOENIX STATION be better?
22:41:14  <PublicServer> <theholyduck> rises from the ashes, again and again
22:41:26  <PublicServer> <seandasheep> hmm, yh
22:41:28  <PublicServer> <Kalaidos> from your ashes you mean?
22:41:31  <PublicServer> <seandasheep> :D
22:41:32  <PublicServer> <theholyduck> :P
22:41:47  <PublicServer> <Xaroth> Fort Drunninghead is ready to grow.
22:41:48  <PublicServer> <davil> hmm... damn
22:41:57  <PublicServer> <theholyduck> want some goods up there?
22:42:05  <PublicServer> <davil> the opposite trams take the other's passangers from the station
22:42:07  <PublicServer> <theholyduck> hmm, doesnt accept it yet
22:42:26  <PublicServer> <theholyduck> davil set the station orders to TRANSFER and LEAVE EMPTY
22:42:27  <PublicServer> <Xaroth> I can make it accept goods :)
22:42:46  <PublicServer> <theholyduck> anyways do that and i'll send you some of the spoils from our gigan oil adventure
22:42:54  <PublicServer> <Xaroth> accepts goods now
22:42:58  <PublicServer> <theholyduck> see if you can fix up bundinghattan aswell
22:43:12  <PublicServer> <davil> should work now
22:43:44  <PublicServer> <davil> so where are all the ICEs now?
22:43:55  <PublicServer> <seandasheep> Kinningley
22:44:07  <PublicServer> <seandasheep> are we going to replace them?
22:44:08  <PublicServer> <theholyduck> 2 of em anyway
22:44:16  <PublicServer> <davil> i think we should add some more
22:44:26  <PublicServer> <seandasheep> either heading to Kinningley or from it
22:44:37  <PublicServer> <davil> any decisions yet regarding the train design?
22:44:43  <KenjiE20> !rcon patch town_growth_rate
22:44:43  <PublicServer> KenjiE20: Current value for 'town_growth_rate' is: '1' (min: 0, max: 4)
22:44:48  <KenjiE20> !rcon patch town_growth_rate 3
22:44:52  <KenjiE20> there that should help
22:45:17  <PublicServer> <seandasheep> ty
22:45:17  <Xaroth> just 3 ?:P
22:45:39  <KenjiE20> I'm the only one about to change it seems, and I'm not really paying attention
22:45:53  <KenjiE20> so I'd rather not have everything explode all over the map :P
22:45:59  <PublicServer> <Xaroth> lol
22:46:06  <PublicServer> <seandasheep> can anyone chnatge it?
22:46:14  <PublicServer> <seandasheep> *change
22:46:23  <KenjiE20> only members
22:46:30  <PublicServer> <theholyduck> redirecing goods from kinningly to  fort drunninghead
22:46:35  <PublicServer> <seandasheep> ah, k
22:46:35  <PublicServer> <theholyduck> to help it grow :P
22:46:40  <PublicServer> <seandasheep> :)
22:46:43  <PublicServer> <theholyduck> kinningly is pretty large allready
22:48:49  <PublicServer> <seandasheep> how are we connecting Bundinghattan oil rig to our dock?
22:48:58  <PublicServer> <Xaroth> which other town needed growing?
22:49:09  <PublicServer> <theholyduck> bundinghattan
22:49:10  <PublicServer> <seandasheep> Larfinghill city
22:49:14  <PublicServer> <theholyduck> both really
22:50:14  <PublicServer> <theholyduck> you know, i think we might actually be better off ditching that truck queue thingy on our dock
22:50:14  <PublicServer> <Xaroth> Bundinghattan is already being grown
22:50:31  <PublicServer> <theholyduck> well it has the most rubbish tram system
22:50:32  <PublicServer> <seandasheep> stil, it looks cool
22:50:33  <PublicServer> <theholyduck> IN THE KNOWN UNIVERSE
22:50:34  <PublicServer> <theholyduck> :P
22:50:46  <PublicServer> <seandasheep> yh, that was my fault
22:51:04  <PublicServer> <theholyduck> so it went for a bit of a dubai feel l guess :P
22:51:15  <PublicServer> <theholyduck> reclaiming some land from the infidel train company
22:51:30  <PublicServer> <Xaroth> hint, use busses :P
22:51:36  <PublicServer> <Xaroth> they make less crappy systems :)
22:51:58  <PublicServer> <theholyduck> i wanna build a eyecandy dock at bundinhattan. i think
22:52:05  <PublicServer> <theholyduck> and we can use it for its tiiiny oil line aswell
22:52:08  <PublicServer> <seandasheep> go for it
22:52:26  <PublicServer> <theholyduck> building some eyecandy is not against the rules or anything?
22:54:05  <PublicServer> <theholyduck> soo. is that you sean?
22:54:10  <PublicServer> <seandasheep> yh
22:54:33  <PublicServer> <Xaroth> there, time to get some proper busses at bundinghattan :P
22:54:38  <PublicServer> <seandasheep> actually, dock building competition.  I'm gonna build one in kinningly :)
22:54:52  <PublicServer> <seandasheep> well, on that island anyway
22:55:15  <PublicServer> <davil> we could transfer the bundinghattan oil to the E drop
22:55:22  <PublicServer> <davil> so it's also used :-)
22:57:42  <PublicServer> <Kenji> there, fixed the other three trains with short hoppers, and made their TLs right
22:58:30  <PublicServer> <Kenji> all the other coal trains now need one hopper each btw
22:58:47  <PublicServer> <Kalaidos> what's a hopper
22:59:08  <PublicServer> <Xaroth> buddinghattan feeding done
22:59:20  <PublicServer> *** Kenji has joined spectators
23:01:03  <PublicServer> <Kalaidos> ?
23:04:50  <PublicServer> <theholyduck> mine is pretty much done
23:04:55  <PublicServer> <theholyduck> its nice and simple
23:04:59  <PublicServer> <seandasheep> I've barely started :/
23:05:25  <PublicServer> <theholyduck> want help?
23:05:28  <PublicServer> <theholyduck> yours is alot cooler than mine
23:05:33  <PublicServer> <theholyduck> and i havnet added any extra boats
23:05:39  <PublicServer> <theholyduck> im not entirely sure how you even do that
23:05:42  <PublicServer> <seandasheep> It's coming along nicely though
23:06:00  <PublicServer> <theholyduck> as in. how you get them to go to the right place
23:06:03  <PublicServer> <seandasheep> just build a boat, place a bouy and give the boat orders to it
23:06:07  <PublicServer> <seandasheep> then delete the bouy
23:06:08  <PublicServer> <theholyduck> ok
23:06:10  *** Polygon has quit IRC
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23:08:49  <PublicServer> <davil> i'm off for today
23:08:52  <PublicServer> <davil> good night
23:08:58  <PublicServer> <seandasheep> gnyt
23:08:58  <PublicServer> <Kalaidos> good night
23:09:35  <PublicServer> *** davil has left the game (connection lost)
23:09:41  *** davil has quit IRC
23:09:43  <PublicServer> <theholyduck> taken a look at mine then sean?
23:09:51  <PublicServer> <theholyduck> nice and rural
23:10:01  <PublicServer> <seandasheep> Very nice! :D
23:10:10  <PublicServer> <seandasheep> Fits the surroundings
23:10:35  <PublicServer> <theholyduck> you know
23:10:41  <PublicServer> <theholyduck> i have this sneaking suspicion
23:10:50  <PublicServer> <theholyduck> that we're going to be spending most of the game building eyecandy
23:10:53  <PublicServer> <theholyduck> all over the place
23:10:56  <PublicServer> <seandasheep> lol
23:11:02  <PublicServer> <Kalaidos> who cares though?
23:11:07  <PublicServer> <theholyduck> its fun
23:11:09  <PublicServer> <Kalaidos> yeah
23:11:22  <PublicServer> <Kalaidos> and we want something to look at later on
23:12:14  <PublicServer> <theholyduck> lol, this city i killed and then have been nurtering back to health slowly
23:12:19  <PublicServer> <theholyduck> is comming alive
23:12:29  <PublicServer> <seandasheep> lol
23:12:33  <PublicServer> <Xaroth> which one?
23:12:38  <PublicServer> <theholyduck> tanpool
23:12:44  <PublicServer> <theholyduck> right outside kinningly
23:13:02  <PublicServer> <theholyduck> i've slowly been giving it more living room when it turned out i didnt have to kill it
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23:13:15  <PublicServer> *** AmmIer has left the game (leaving)
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23:14:55  <PublicServer> *** Kenji has joined company #1
23:14:57  <PublicServer> <Xaroth> it's done already :P
23:15:07  <PublicServer> <Xaroth> no need to tree it :)
23:15:12  <PublicServer> <theholyduck> well i wasnt
23:15:18  <PublicServer> <theholyduck> i was just giving it some nice clean area
23:16:51  <PublicServer> <theholyduck> lol
23:16:55  <PublicServer> <theholyduck> compare "train running costs"
23:16:58  <PublicServer> <theholyduck> with "train income"
23:17:02  <PublicServer> <Kenji> ooooookay
23:17:19  <PublicServer> <Kenji> oh lol
23:17:38  <PublicServer> <Kenji> the entire coal trains are mis aligned in the \ direction
23:17:48  <PublicServer> <Kalaidos> ?
23:18:03  <PublicServer> <Kenji> see !mis aligned
23:18:11  <PublicServer> <Kenji> and turn on transparent stations
23:18:39  <PublicServer> * Kenji fires up GIMP for another bugrep
23:18:58  <PublicServer> <Kalaidos> ah, now I get it : p
23:19:03  <PublicServer> *** theholyduck has left the game (connection lost)
23:19:40  <theholyduck_> !password
23:19:40  <PublicServer> theholyduck_: attire
23:19:52  <PublicServer> *** theholyduck joined the game
23:19:53  <PublicServer> <theholyduck> so i was wondering
23:20:01  <PublicServer> <theholyduck> where the hell IS all that running cost cash going?
23:20:07  <PublicServer> <theholyduck> compare to our tiiiny income of it?
23:20:15  <PublicServer> <seandasheep> TGV's at Kinningley?
23:20:16  <PublicServer> <Xaroth> well
23:20:18  <PublicServer> <Xaroth> the pax line?
23:20:33  <PublicServer> <Xaroth> Fort Drunninghead has.. 22 passengers waiting
23:20:46  <PublicServer> <theholyduck> :P
23:20:46  <PublicServer> <Xaroth> vs a train that can carry.. 1000?
23:20:52  <PublicServer> <theholyduck> the pax trains are still making more profit than the goods trains
23:20:58  <PublicServer> <Xaroth> I'm no rocket scientist, but those numbers don't add up :P
23:20:59  <PublicServer> <theholyduck> and the lumber trains
23:21:21  <PublicServer> <seandasheep> but are also more expensive to run
23:21:26  <PublicServer> <theholyduck> hmm
23:21:32  <PublicServer> <theholyduck> sevral of the oil trains seem to be "loosing" money
23:21:34  <PublicServer> <theholyduck> aaah
23:21:50  <PublicServer> <theholyduck> but why? .P
23:21:52  <PublicServer> <Xaroth> some of the wood trains are too
23:22:02  <PublicServer> <theholyduck> is the transfer stuff screwing it up?
23:22:23  <PublicServer> <seandasheep> shouldn't be
23:22:24  <PublicServer> <Kenji> that transfer catchment is waaaaay too big
23:22:25  <PublicServer> <theholyduck> basing it on boats was probally not the best economic move
23:22:48  <PublicServer> <Kenji> that should really be split into 3 catchment spots
23:22:53  <PublicServer> <Kenji> at least
23:23:20  <PublicServer> <seandasheep> atm, it is 2 merged together somewhere
23:23:39  <PublicServer> <Kenji> two in the same spot isn't two
23:23:58  <PublicServer> <seandasheep> ?
23:24:01  <PublicServer> <theholyduck> soo your're saying out oil transfer station is bad?
23:24:01  <PublicServer> <theholyduck> :P
23:24:12  <PublicServer> <Kenji> I'm saying it's covering too much
23:24:21  <PublicServer> <theholyduck> area?
23:24:24  <PublicServer> <Kenji> it's fine for the mouth of the river area
23:24:33  <PublicServer> <Kenji> those 5 rigs
23:24:35  <PublicServer> <theholyduck> ah, too many rigs?
23:24:43  <PublicServer> <theholyduck> so having 10 rigs on 1 station is bad?
23:24:48  <PublicServer> <Kenji> the rest are just too far away
23:24:54  <PublicServer> <theholyduck> makes sense
23:25:03  <PublicServer> <Xaroth> 3 (or 4?) wood trains that big on that few wood...
23:25:04  <PublicServer> <theholyduck> wich means, we get to build more docks!
23:25:10  <PublicServer> <Kenji> the boats will be taking a much bigger chunk of the income
23:25:17  <PublicServer> <seandasheep> just we only get paid for the direct distance, not the distance we haul it
23:25:48  <PublicServer> <Xaroth> too bad we can only prospect industries
23:26:02  <PublicServer> <Xaroth> adding another forest oto Gruntwood meadows would probably fix it a bit
23:26:14  <PublicServer> <theholyduck> there USED to be one
23:26:18  <PublicServer> <theholyduck> but then it sorta died
23:26:23  <PublicServer> <theholyduck> we should probally remove some of those trains :P
23:26:33  <PublicServer> <theholyduck> and yeah build a new dock
23:26:46  <PublicServer> <Xaroth> or add a forest again
23:27:52  <PublicServer> <theholyduck> really, im quite new at this :P
23:27:57  <PublicServer> <theholyduck> huge fancy networks and what not
23:28:10  <PublicServer> <Kenji> I can tell :P
23:29:00  <PublicServer> <theholyduck> i found a good place for a second dock, if we can find a way to hook it up
23:29:10  <PublicServer> <theholyduck> take a look at !newdock
23:29:24  <PublicServer> <Kenji> yea, pretty much
23:29:29  <PublicServer> <seandasheep> hmm
23:29:36  <PublicServer> <seandasheep> almost impossible to connect
23:29:57  <PublicServer> <theholyduck> the location is good, the hubs are just conflicting with my reality
23:29:59  <PublicServer> <Kenji> you best bet is to hook it into the bbh01 <-> 10 line
23:30:12  <PublicServer> <Kenji> see !oil connect
23:30:20  <PublicServer> <seandasheep> yh
23:30:21  <theholyduck_> !oil connect
23:30:23  <theholyduck_> :P
23:30:25  <theholyduck_> aah
23:30:29  * theholyduck_ fails
23:30:40  <PublicServer> <Kenji> OR
23:30:43  <PublicServer> <seandasheep> Although we will have to distant join the station
23:30:51  <PublicServer> <Kenji> hook it into the larfinhill pax exit
23:31:09  <PublicServer> <theholyduck> that might be the best actually
23:31:12  <PublicServer> <seandasheep> yh
23:31:14  <PublicServer> <theholyduck> its pretty sane
23:31:23  <PublicServer> <seandasheep> we can get rid of some of thos platforms
23:31:33  <PublicServer> <theholyduck> cept the fact that it doesnt route in the right direction
23:31:44  <PublicServer> <Kenji> meh it does for the full trains
23:31:51  <PublicServer> <seandasheep> hmm
23:32:11  <PublicServer> <Kenji> and you can probably fix the entry for that
23:32:37  <PublicServer> <Kenji> oh wait my bad
23:32:41  <PublicServer> <Kenji> crossing lines
23:32:59  <PublicServer> <Kenji> meh thats easier to fix than fixing the entry
23:33:10  <PublicServer> <theholyduck> hmm
23:33:46  <PublicServer> <Kenji> actually that can move up for cl8
23:33:58  <PublicServer> <theholyduck> the distant join there
23:34:05  <PublicServer> <theholyduck> at !newdock
23:34:13  <PublicServer> <theholyduck> then just hook up where you first suggested
23:34:17  <PublicServer> <theholyduck> seems sanest
23:34:51  <PublicServer> <seandasheep> yh
23:34:58  <PublicServer> <theholyduck> then lets do it that way
23:35:04  <PublicServer> <seandasheep> terminus?
23:35:11  <PublicServer> <theholyduck> we got space for a full ro-ro
23:35:21  <PublicServer> <theholyduck> we'll just theme the harbor once we got hte money flowing back
23:35:26  <PublicServer> <Kenji> you can take the goods off lent I think
23:36:11  <PublicServer> <theholyduck> done
23:36:30  <PublicServer> <theholyduck> now lets hook this buggesr up as fast as possible and start making some cash
23:36:32  <PublicServer> <theholyduck> sean
23:36:40  <PublicServer> <theholyduck> then we can theme more harbors as we fancy
23:36:46  <PublicServer> <seandasheep> :D
23:36:47  <PublicServer> <Kenji> you havn't
23:36:56  <PublicServer> <Kenji> because your groups are all buggered
23:37:09  <PublicServer> <theholyduck> they all got shared orders atleast :P
23:37:15  <PublicServer> <theholyduck> but yeah
23:37:23  <PublicServer> <Kenji> you had two sets of shareds going to lent
23:37:24  <PublicServer> <theholyduck> it should have been grouped
23:37:31  <PublicServer> <theholyduck> wut?
23:37:32  <PublicServer> <theholyduck> i did+
23:37:38  <PublicServer> <theholyduck> i only added
23:37:39  <PublicServer> <Kenji> train 12-15 are still routing
23:37:40  <PublicServer> <theholyduck> one
23:37:56  <PublicServer> <theholyduck> aah
23:38:01  <PublicServer> <theholyduck> i routed the ones away from BUNDINHATTAN
23:38:14  <PublicServer> <theholyduck> the lent ones come from the lumbermill
23:38:28  <PublicServer> <seandasheep> anyway, I'm going to bed now. gnyt guys
23:38:40  <PublicServer> *** seandasheep has left the game (leaving)
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23:38:46  <PublicServer> <Kalaidos> nigh
23:38:47  <PublicServer> <Kalaidos> t
23:38:54  *** seandasheep has quit IRC
23:39:21  <PublicServer> <Kenji> there groups setup
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23:39:32  <PublicServer> <theholyduck> hmm, i need sleep aswell, if you want to fix our little boating issue, that would be great, if not. i'll fix it in the morning
23:40:35  <PublicServer> <theholyduck> so yeah, i'm off
23:40:38  <PublicServer> <Xaroth> there, Fort Drunninghead ready to rumble
23:40:39  <PublicServer> <Kalaidos> night
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23:41:39  <PublicServer> <theholyduck> you might wanna try fixing larfinghill
23:41:46  <PublicServer> <theholyduck> its a neglected pax city
23:41:49  <PublicServer> <Kenji> that aint gonna grow
23:41:55  <PublicServer> <Kenji> it's a 'small'
23:42:07  <PublicServer> <theholyduck> why is it marked pax then?
23:42:08  <PublicServer> <Xaroth> going to bed :)
23:42:17  <PublicServer> <Xaroth> wanted to go to bed an hour ago
23:42:33  <PublicServer> <theholyduck> yeah i'm off aswell
23:42:38  <PublicServer> *** theholyduck has left the game (leaving)
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23:42:41  <PublicServer> <Kalaidos> night Xaroth
23:42:43  <PublicServer> <Xaroth> nn
23:42:58  <PublicServer> <Xaroth> Fort Drunninghead will catch up with Bundinhattan soon
23:43:52  <PublicServer> <Kenji> I'm gonna sit in for a while and let them grow before I shoot off, and set the growth back
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23:44:11  <PublicServer> <Kenji> or until you both bugger off
23:44:17  <PublicServer> <Kenji> which ever happens first :P
23:44:26  <PublicServer> <Kalaidos> well, I was about to leave soon : p
23:44:36  <PublicServer> <Kalaidos> But I can stay onnected some minutes longer
23:45:04  <PublicServer> <Kalaidos> Added some stupid eyecandy to factory btw : p
23:45:26  <KenjiE20> heh, if you're off, go, don't stay because I am
23:45:49  <PublicServer> <Xaroth> Fort Drunninghead is now bigger than Bundinghattan \o/
23:45:52  <PublicServer> <Xaroth> mission accomplished
23:45:53  <PublicServer> <Xaroth> time to sleep :P
23:46:01  <PublicServer> <Kalaidos> well, it's just the difference if I shutdown my pc now or in like 10 minutes
23:46:03  <PublicServer> <Kalaidos> so : p
23:50:30  <PublicServer> <Xaroth> nn
23:50:33  <PublicServer> *** Xaroth has left the game (leaving)
23:50:33  <PublicServer> *** Xaroth has left the game (connection lost)
23:50:34  <PublicServer> <Kenji> nite
23:50:45  <Xaroth> in 5 years time from 1k to 7k inhabitants \o/
23:51:42  <PublicServer> <Kenji> todo's added
23:52:31  <PublicServer> <Kalaidos> you can probably take a look at coal drop and fix all my errors : p
23:53:25  <PublicServer> <Kenji> tbh it needs load to flush them out
23:53:38  <PublicServer> <Kenji> although that help with prio bit is easy
23:53:58  <PublicServer> <Kalaidos> never worked with prios before
23:53:59  <PublicServer> <Kenji> both are actually
23:54:23  <PublicServer> <Kenji> which one are you at?
23:54:36  <PublicServer> <Kalaidos> currently none
23:54:37  <PublicServer> <Kalaidos> :
23:54:52  <PublicServer> <Kenji> pick one, then you can see it built :)
23:55:07  <PublicServer> <Kalaidos> ok, than the extending one first : )
23:55:12  <PublicServer> <Kalaidos> *then
23:55:32  *** Aali_ is now known as Aali
23:56:03  <PublicServer> <Kalaidos> hm ok
23:56:23  <PublicServer> <Kalaidos> I suppose I missed to possibility to squeeze another line in between those two
23:57:38  <PublicServer> <Kalaidos> and the other one by passing it over a bridge?
23:57:54  <PublicServer> <Kenji> well the bridge is wrong for a start
23:59:40  <PublicServer> <Kenji> that should work

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