Times are UTC Toggle Colours
00:01:45 <PublicServer> <davil> ok, cya tomorrow 00:01:48 <PublicServer> <Kalaidos> bye 00:02:53 <PublicServer> *** davil has left the game (leaving) 00:02:53 <PublicServer> *** davil has left the game (connection lost) 00:02:53 <PublicServer> *** Game paused (not enough players) 00:03:09 <PublicServer> <Kalaidos> hm 00:03:25 <davil> now you can't build anymore... 00:03:35 <PublicServer> <Kalaidos> yeah : / 00:03:58 <davil> perhaps the duck is joining once more :-) 00:04:03 <davil> i'm off 00:04:07 <davil> good night! 00:04:09 <PublicServer> <Kalaidos> ok, bye : ) 00:04:14 <PublicServer> <Kalaidos> night 00:04:22 *** davil has quit IRC 00:04:37 <PublicServer> <Kalaidos> duck? 00:05:25 <theholyduck> be right there 00:05:28 <theholyduck> !password 00:05:28 <PublicServer> theholyduck: zebras 00:05:32 <theholyduck> just was working on something 00:05:38 <PublicServer> <theholyduck> yo 00:05:38 <PublicServer> *** theholyduck joined the game 00:05:42 <PublicServer> <Kalaidos> thanks 00:05:47 <PublicServer> <Kalaidos> won't take too long 00:05:58 <PublicServer> *** theholyduck has joined company #1 00:05:59 <PublicServer> *** Game unpaused (enough players) 00:07:16 *** Polygon has quit IRC 00:27:51 <PublicServer> <Kalaidos> alright 00:27:56 <PublicServer> <Kalaidos> finished for tonight 00:30:54 *** KenjiE20|LT has joined #openttdcoop 00:30:54 *** ChanServ sets mode: +o KenjiE20|LT 00:31:03 <PublicServer> <Kalaidos> are you building on something? 00:31:37 *** KenjiE20 has quit IRC 00:35:02 <PublicServer> <Kalaidos> well, I'm off then : ) 00:35:04 <PublicServer> <Kalaidos> good night 00:35:34 <PublicServer> *** Kalaidos has left the game (leaving) 00:35:35 <PublicServer> *** Kalaidos has left the game (connection lost) 00:35:35 <PublicServer> *** Game paused (not enough players) 00:35:40 *** el_B has quit IRC 00:37:50 *** FiCE has joined #openttdcoop 00:42:05 <FiCE> !players 00:42:06 <PublicServer> FiCE: Client 280 (Orange) is theholyduck, in company 1 (OpenTTDCoop Ltd.) 00:42:06 <PublicServer> FiCE: Client 239 is Arke, a spectator 00:43:42 *** [com]buster has quit IRC 00:53:51 *** Mark has quit IRC 00:53:57 *** Mark has joined #openttdcoop 00:54:01 *** ChanServ sets mode: +o Mark 00:55:48 <FiCE> !password 00:55:48 <PublicServer> FiCE: kilned 00:55:52 <PublicServer> *** Game unpaused (enough players) 00:56:03 <PublicServer> *** FiCE joined the game 01:03:14 <PublicServer> *** theholyduck has left the game (leaving) 01:03:15 <PublicServer> *** theholyduck has left the game (connection lost) 01:03:15 <PublicServer> *** Game paused (not enough players) 01:03:24 *** theholyduck has quit IRC 01:03:53 *** SineDeviance2 has joined #openttdcoop 01:11:06 *** SineDeviance has quit IRC 01:11:15 *** [com]buster has joined #openttdcoop 01:11:15 *** ChanServ sets mode: +o [com]buster 01:41:24 *** SineDeviance2 has quit IRC 01:41:51 *** SineDeviance has joined #openttdcoop 01:50:29 *** SineDeviance has quit IRC 01:53:18 *** [alt]buster has joined #openttdcoop 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[alt]buster is now known as [com]buster 06:29:35 *** Clifs has joined #openttdcoop 06:30:13 *** Clifs is now known as Guest287 06:31:00 *** Guest287 is now known as Clifs 06:31:37 <Clifs> !password 06:31:37 <PublicServer> Clifs: dugout 06:31:50 <PublicServer> *** clifs joined the game 06:31:50 *** [com]buster has quit IRC 06:31:56 *** [com]buster has joined #openttdcoop 06:31:56 *** ChanServ sets mode: +o [com]buster 06:33:01 <Clifs> !playercount 06:33:01 <PublicServer> Clifs: Number of players: 1 06:35:54 <PublicServer> *** clifs has left the game (connection lost) 06:36:17 <Clifs> !password 06:36:17 <PublicServer> Clifs: dugout 06:36:30 <PublicServer> *** clifs joined the game 06:37:57 *** damalix has joined #openttdcoop 06:38:55 <PublicServer> *** clifs has left the game (connection lost) 06:39:16 <Clifs> !password 06:39:16 <PublicServer> Clifs: dugout 06:39:32 <PublicServer> *** clifs joined the game 06:39:55 <PublicServer> *** clifs has left the game (connection lost) 06:40:30 <PublicServer> *** clifs has left the game (connection lost) 06:40:37 <Clifs> !password 06:40:37 <PublicServer> Clifs: reload 06:40:45 <PublicServer> *** Game unpaused (enough players) 06:40:52 <PublicServer> *** Damalix joined the game 06:40:54 <damalix> Hi there :) 06:40:54 <PublicServer> *** clifs joined the game 06:42:53 <PublicServer> *** clifs has left the game (connection lost) 06:42:53 <PublicServer> *** Game paused (not enough players) 06:43:05 <PublicServer> *** Game unpaused (enough players) 06:43:13 <PublicServer> *** clifs joined the game 06:43:52 <PublicServer> *** clifs has left the game (connection lost) 06:43:53 <PublicServer> *** Game paused (not enough players) 06:44:13 <Clifs> ARRRGH!! 06:44:37 <PublicServer> <Damalix> looks like you're having troubles connecting 06:45:47 <Clifs> staying connected. 06:45:51 <Clifs> any ideas? 06:46:11 <PublicServer> <Damalix> don't know, maybe you need more bandwidth 06:46:26 <Clifs> !password 06:46:27 <PublicServer> Clifs: reload 06:46:30 <PublicServer> *** Game unpaused (enough players) 06:46:40 <PublicServer> *** clifs joined the game 06:46:46 <Clifs> fitting password :) 06:46:52 <PublicServer> <Damalix> if you have any program updating and sucking up banwidth 06:46:54 <PublicServer> <Damalix> lol 06:47:35 <Clifs> only two programs require bandwith right now, the irc client and ottd. 06:48:07 <PublicServer> <Damalix> so the pb isn't here 06:48:38 <Clifs> pb? 06:48:46 <damalix> problem 06:48:53 <PublicServer> *** clifs has left the game (connection lost) 06:48:53 <PublicServer> *** Game paused (not enough players) 06:49:23 <Clifs> damn 06:49:54 <damalix> Strange, I have no trouble 06:52:15 *** SineDeviance has quit IRC 06:53:20 <Clifs> !password 06:53:20 <PublicServer> Clifs: reload 06:53:30 <PublicServer> *** Game unpaused (enough players) 06:53:39 <PublicServer> *** clifs joined the game 06:53:53 <PublicServer> *** clifs has left the game (connection lost) 06:53:54 <PublicServer> *** Game paused (not enough players) 06:57:46 *** Clifsportland has joined #openttdcoop 06:58:09 *** fvdb has joined #openttdcoop 06:59:20 <fvdb> heya 07:00:57 <fvdb> I have a small question about an image of a RoRo entrance on the wiki, and I was wondering if someone could enlighten me 07:03:01 <fvdb> http://www.openttdcoop.org/wiki/Image:Roroentrance_1.PNG - why does it have two-way exit signals before the station, as opposed to one-way? does that have a function? 07:05:01 *** Clifs has quit IRC 07:09:18 <Xaroth> so you can see what it is, fvdb 07:09:35 <Xaroth> if they only pointed it to where the trains came from you can't really tell which signals they are 07:09:46 <fvdb> aah ok 07:10:01 <fvdb> thanks 07:12:34 <PublicServer> *** Arke joined the game 07:13:45 *** [alt]buster has joined #openttdcoop 07:16:45 <PublicServer> *** Damalix has left the game (leaving) 07:16:46 <PublicServer> *** Damalix has left the game (connection lost) 07:17:01 <damalix> !password 07:17:01 <PublicServer> damalix: barons 07:17:11 <PublicServer> *** Damalix joined the game 07:19:09 *** Wurzel49 has joined #openttdcoop 07:19:26 <Clifsportland> !password 07:19:26 <PublicServer> Clifsportland: barons 07:19:36 <PublicServer> *** Game unpaused (enough players) 07:19:44 <PublicServer> *** clifs joined the game 07:19:57 *** [com]buster has quit IRC 07:19:57 *** [alt]buster is now known as [com]buster 07:20:45 <planetmaker> fvdb: also, red two-way signals have a different pathfinder penalty than red one-way signals. 07:20:55 <PublicServer> *** clifs has left the game (connection lost) 07:20:55 <PublicServer> *** Game paused (not enough players) 07:20:56 <planetmaker> red two-ways are interpreted as "here is no way ever" 07:21:07 <planetmaker> e.g end-of-line. 07:21:18 <planetmaker> one-way signals have a smaller penalty. 07:21:29 <planetmaker> doesn't make much of a difference in this case, though 07:22:09 <fvdb> in this case it's just for visual reasons, right? 07:22:38 *** Clifsportland is now known as Clifs 07:24:20 <planetmaker> well. IMO it serves no real purpose :) 07:24:29 <Clifs> !password 07:24:29 <PublicServer> Clifs: barons 07:24:35 <PublicServer> *** Game unpaused (enough players) 07:24:44 <PublicServer> *** clifs joined the game 07:24:57 <PublicServer> *** clifs has left the game (connection lost) 07:24:57 <PublicServer> *** Game paused (not enough players) 07:24:57 <planetmaker> in principle you can distinguish them also from the back, though, yes, they're clearer from the front 07:25:17 <Clifs> DAMN! 07:25:43 <Clifs> I can't stay connected tonight. Have a good day to those across the pond. 07:25:46 <Clifs> see ya. 07:25:50 <planetmaker> enjoy 07:25:54 *** Clifs has quit IRC 07:26:13 <damalix> Cya 07:29:38 <PublicServer> *** Damalix has joined spectators 07:42:12 *** Wurzel49 has quit IRC 07:50:39 *** Venxir has joined #openttdcoop 07:56:32 *** [com]buster has quit IRC 07:56:33 *** [alt]buster has joined #openttdcoop 07:56:35 *** [alt]buster is now known as [com]buster 08:41:30 *** Killian has quit IRC 08:58:22 *** [com]buster has quit IRC 08:58:34 *** [com]buster has joined #openttdcoop 08:58:34 *** ChanServ sets mode: +o [com]buster 08:58:50 *** Killian has joined #openttdcoop 09:18:00 *** Seppel has joined #openttdcoop 09:18:20 <Seppel> !password 09:18:20 <PublicServer> Seppel: yelled 09:18:28 <PublicServer> *** Sepp joined the game 09:23:30 <PublicServer> *** Damalix has joined company #1 09:23:31 <PublicServer> *** Game unpaused (enough players) 09:26:52 <tneo> hello 09:26:58 <PublicServer> <Damalix> Hi :) 09:26:58 *** mixrin has joined #openttdcoop 09:28:21 <planetmaker> hey tneo :) 09:28:47 <PublicServer> <Damalix> Is there a measurement tool in ottd ? 09:29:27 *** [alt]buster has joined #openttdcoop 09:29:39 *** Phoenix_the_II has quit IRC 09:30:00 <planetmaker> yes. 09:30:21 <planetmaker> somewhere in the advanced settings 09:30:27 <PublicServer> <Damalix> to know how long you have to build to respect CL 09:30:43 <planetmaker> I have it active by default. Always when dragging 09:32:21 <PublicServer> <Damalix> found it :) 09:32:24 <PublicServer> <Damalix> thanks 09:33:36 <planetmaker> np 09:34:03 <PublicServer> <Damalix> Very useful !! How could I build without it O__o 09:34:14 <planetmaker> hehe :) 09:35:20 *** freepenguin has joined #openttdcoop 09:35:36 *** [com]buster has quit IRC 09:35:36 *** [alt]buster is now known as [com]buster 09:37:35 *** freepenguin has quit IRC 09:40:39 *** seandasheep has joined #openttdcoop 09:40:57 <tneo> !players 09:40:59 <PublicServer> tneo: Client 304 (Orange) is Damalix, in company 1 (OpenTTDCoop Ltd.) 09:40:59 <PublicServer> tneo: Client 302 is Arke, a spectator 09:40:59 <PublicServer> tneo: Client 310 (Orange) is Sepp, in company 1 (OpenTTDCoop Ltd.) 09:41:05 <seandasheep> hi 09:41:11 <PublicServer> <Damalix> Hello 09:41:14 <seandasheep> !password 09:41:15 <PublicServer> seandasheep: taxied 09:43:38 <PublicServer> *** seandasheep joined the game 09:47:16 <PublicServer> <seandasheep> is anyone building bbh11? 09:47:23 <PublicServer> <Damalix> I am 09:47:27 <PublicServer> <seandasheep> ok 09:49:35 <PublicServer> *** Sepp has left the game (leaving) 09:49:35 <PublicServer> *** Sepp has left the game (connection lost) 09:53:09 *** fvdb has left #openttdcoop 09:59:47 <PublicServer> *** Arke has left the game (connection lost) 10:00:45 <PublicServer> *** Arke joined the game 10:15:01 *** themroc has joined #openttdcoop 10:17:44 <Seppel> !password 10:17:44 <PublicServer> Seppel: cereal 10:18:01 <PublicServer> *** Sepp joined the game 10:18:05 <PublicServer> <Sepp> hi 10:18:07 <PublicServer> <seandasheep> hi 10:18:10 <PublicServer> <Damalix> Hi sepp 10:18:25 <PublicServer> <Damalix> Did you have cereals for breakfast this morning ? 10:18:35 <PublicServer> <Sepp> nope :( 10:20:06 <PublicServer> <Sepp> forest down xD 10:20:27 <PublicServer> <seandasheep> :) 10:32:00 <PublicServer> *** Sepp has left the game (leaving) 10:32:01 <PublicServer> *** Sepp has left the game (connection lost) 10:32:06 *** [alt]buster has joined #openttdcoop 10:34:33 <PublicServer> *** Arke has left the game (leaving) 10:34:33 <PublicServer> *** Arke has left the game (connection lost) 10:37:31 *** [com]buster has quit IRC 10:37:31 *** [alt]buster is now known as [com]buster 10:39:31 <Yexo> !players 10:39:33 <PublicServer> Yexo: Client 304 (Orange) is Damalix, in company 1 (OpenTTDCoop Ltd.) 10:39:33 <PublicServer> Yexo: Client 312 (Orange) is seandasheep, in company 1 (OpenTTDCoop Ltd.) 10:40:33 <PublicServer> <seandasheep> what are the pax orders for Larfinghill city? 10:40:36 <Yexo> !password 10:40:36 <PublicServer> Yexo: spaded 10:40:46 <PublicServer> *** Yex0 joined the game 10:40:59 <PublicServer> <Damalix> don't know 10:41:39 <PublicServer> <seandasheep> it looks like it should be bdinghattan - lentburg - lfhill city -FrtD.Cross-Kinningley 10:45:06 *** el_B has joined #openttdcoop 10:45:19 <el_B> !password 10:45:19 <PublicServer> el_B: spaded 10:45:38 <PublicServer> *** Kalaidos joined the game 10:45:52 <PublicServer> <seandasheep> hi 10:45:55 <PublicServer> <Kalaidos> hi 10:45:59 <PublicServer> <Damalix> hi 10:46:14 <PublicServer> *** Yex0 has left the game (leaving) 10:46:14 <PublicServer> *** Yex0 has left the game (connection lost) 10:54:13 <PublicServer> <Kalaidos> so...does coal drop look any good? 10:54:32 <PublicServer> <seandasheep> it is looking pretty good 10:54:48 <PublicServer> <Kalaidos> : ) 10:55:06 <PublicServer> <seandasheep> can't see anything wrong at all 11:01:00 *** mixrin has quit IRC 11:01:19 *** mixrin has joined #openttdcoop 11:22:31 <PublicServer> <seandasheep> sry 11:22:38 <PublicServer> <Damalix> xD 11:22:44 <PublicServer> <Kalaidos> ? 11:22:48 <PublicServer> <seandasheep> trying to build a station 11:22:59 <PublicServer> <seandasheep> but local authority hates me :/ 11:23:17 <PublicServer> <Damalix> planting trees didn't help ? 11:23:29 <PublicServer> <seandasheep> um... 11:24:38 <PublicServer> <Kalaidos> It's strange to suddenly see trees again 11:26:30 <PublicServer> <Damalix> BBH11 should be ok, I just need to signal it and it'll be ok :) 11:26:33 <PublicServer> <seandasheep> ok 11:26:54 <PublicServer> <seandasheep> im just gonna add my exit from FrtDcross to the exit to the south 11:28:03 <PublicServer> <Damalix> I'll signal it later,brb :) 11:28:06 <PublicServer> <seandasheep> ok 11:28:07 *** Polygon has joined #openttdcoop 11:34:08 *** [com]buster has quit IRC 11:34:09 *** [alt]buster has joined #openttdcoop 11:34:11 *** [alt]buster is now known as [com]buster 11:39:18 <PublicServer> <seandasheep> grrrrrrrrrrrr 11:39:30 <PublicServer> <Kalaidos> they're on you, no? : ) 11:39:43 <PublicServer> <seandasheep> hmm :) 11:39:51 <PublicServer> <seandasheep> I will get that station built, sometime 11:40:18 *** Zorn has joined #openttdcoop 11:40:27 *** KenjiE20 has joined #openttdcoop 11:40:27 *** ChanServ sets mode: +o KenjiE20 11:43:07 <PublicServer> <seandasheep> I have two ideas for budinghattan, a terminus at the sign !terminus or a roro at sign !roro, which would be better? 11:43:38 <PublicServer> <Kalaidos> hm 11:43:59 <PublicServer> <Kalaidos> roro would be a lot of station walk 11:44:06 <PublicServer> <seandasheep> because that space might be needed for an SL 11:44:36 <PublicServer> <seandasheep> I will build the terminus 11:44:41 <PublicServer> <Kalaidos> ok 11:44:44 <PublicServer> <Damalix> I'd say terminus as well 11:45:08 <PublicServer> <seandasheep> just that means clearing the airport so I can build it further back :/ 11:47:01 <PublicServer> <Kalaidos> brb 11:47:03 <PublicServer> <seandasheep> k 11:47:38 <KenjiE20> pfft stationwalk, use distant join 11:48:10 <PublicServer> <seandasheep> but it blocks a possible SL 11:49:36 *** Zorn has quit IRC 11:49:42 *** Zorn has joined #openttdcoop 11:51:37 *** theholyduck has joined #openttdcoop 11:51:39 <PublicServer> <Kalaidos> back 11:51:45 <PublicServer> <seandasheep> wb 11:51:48 <PublicServer> <Kalaidos> thanks 11:51:53 <theholyduck> yo! 11:51:54 <PublicServer> <Kalaidos> um 11:51:56 <theholyduck> i'm back baby 11:52:19 <PublicServer> <seandasheep> wb 11:52:28 <PublicServer> <Kalaidos> only one track leads to fort drunninghead? 11:52:29 <PublicServer> <Kalaidos> wb 11:52:35 <theholyduck> !password 11:52:35 <PublicServer> theholyduck: adorns 11:52:46 <PublicServer> *** theholyduck joined the game 11:52:46 <PublicServer> <theholyduck> yo guys 11:52:52 <PublicServer> <seandasheep> oh yh, forgot about that other track 11:52:57 *** ODM has joined #openttdcoop 11:52:57 *** ChanServ sets mode: +o ODM 11:58:44 <PublicServer> <theholyduck> hmm, time to fix bbh10 11:59:43 <PublicServer> <seandasheep> yh 11:59:54 <PublicServer> <theholyduck> just need to wipe matbridge 11:59:55 <PublicServer> <theholyduck> for space 12:03:05 <PublicServer> <Kalaidos> umm 12:03:18 <PublicServer> <seandasheep> ?? 12:03:36 <PublicServer> <theholyduck> aah, there we go. matbridge wiped 12:03:40 <PublicServer> <Kalaidos> trains can't reach drunninghead as of now 12:03:52 <PublicServer> *** Arke has left the game (connection lost) 12:03:57 <PublicServer> <theholyduck> why? 12:04:04 <PublicServer> <seandasheep> yh they can 12:04:37 <PublicServer> <seandasheep> apart from lack of signals 12:04:37 <PublicServer> *** Arke joined the game 12:04:47 <PublicServer> <Kalaidos> as far as I can see, both lanes merge with the outgoing ml 12:05:14 <PublicServer> <seandasheep> ?? sign something to explian 12:07:32 <PublicServer> <Damalix> This is because we left signalling for later, we got confused 12:07:39 <PublicServer> <seandasheep> yh 12:08:39 <PublicServer> <seandasheep> ok, sorted 12:08:46 <PublicServer> <Kalaidos> : ) 12:08:50 <PublicServer> <Damalix> ^^ 12:08:54 <PublicServer> <seandasheep> :) 12:12:37 <PublicServer> <seandasheep> grr 12:12:39 <PublicServer> <theholyduck> :O 12:12:44 <PublicServer> <Damalix> O__o 12:12:45 <PublicServer> <theholyduck> why not build trees? 12:12:50 <PublicServer> <seandasheep> I have 12:12:51 <PublicServer> <theholyduck> trees is good enough to kill MOST cities 12:13:07 <PublicServer> <seandasheep> I need a station though, and it is covered in trees 12:13:32 <PublicServer> <theholyduck> where 12:13:35 <PublicServer> <seandasheep> so everytime i build a bit, it destroys loads of trees and puts my rating down again :/ 12:13:57 <PublicServer> <seandasheep> Bundinghattan 12:14:06 <PublicServer> <theholyduck> need more platforms? 12:14:11 <PublicServer> <seandasheep> 3 more 12:14:18 <PublicServer> <theholyduck> ok, now i'll show you 12:14:27 <PublicServer> <seandasheep> ok.. 12:14:27 <PublicServer> <theholyduck> first 12:14:32 <PublicServer> <theholyduck> take a farily big area 12:14:35 <PublicServer> <theholyduck> of trees 12:14:40 <PublicServer> <theholyduck> delete them 12:14:41 <PublicServer> <theholyduck> THEN 12:14:47 <PublicServer> <seandasheep> ok 12:14:59 <PublicServer> <theholyduck> 1 go with the tree tool 12:15:18 <PublicServer> <theholyduck> hmm 12:15:19 <PublicServer> <theholyduck> i guess not 12:15:27 <PublicServer> <seandasheep> lol 12:15:48 <PublicServer> <theholyduck> hmm 12:15:50 <PublicServer> <Kalaidos> ..not quite.. 12:15:51 <PublicServer> <theholyduck> they dont respond to those trees 12:15:59 *** [alt]buster has joined #openttdcoop 12:16:22 <PublicServer> <theholyduck> we're not at very poor rating 12:16:23 <PublicServer> <seandasheep> v poor now 12:16:34 <PublicServer> <Kalaidos> bold progress 12:16:59 <PublicServer> <theholyduck> hmm 12:17:00 <PublicServer> <theholyduck> doesnt work.. 12:17:10 <PublicServer> <seandasheep> great, just go backwards! 12:17:17 <PublicServer> <theholyduck> NORMALLY 12:17:19 <PublicServer> <theholyduck> that should work 12:18:01 <PublicServer> <seandasheep> ah well 12:18:14 <PublicServer> <seandasheep> try again later when the airport does some rating increasing 12:18:45 <PublicServer> <Kalaidos> good luck, 'cause you still need to cut down some trees then 12:19:09 <PublicServer> <seandasheep> not if the airport increases our rating all the way to poor 12:19:32 <PublicServer> <seandasheep> hduck, ya wanna try in Ft D cross? 12:22:12 *** [com]buster has quit IRC 12:22:12 *** [alt]buster is now known as [com]buster 12:22:45 <Xaroth> keep in mind that you can put 4 layers of trees on an area, thd 12:22:54 <Xaroth> and make sure the area you clear is REALLY close to the town 12:22:56 <PublicServer> <theholyduck> well yeah, but even 4 layers didnt work 12:23:03 <Xaroth> else it will fall outside their area and they just ignore it 12:23:03 <PublicServer> <theholyduck> and it was really close to the town 12:23:06 <Xaroth> hm 12:23:09 <Xaroth> then you messed up :P 12:23:14 <PublicServer> <theholyduck> pretty muhc 12:23:17 <PublicServer> <theholyduck> though admitedtly 12:23:22 <PublicServer> <theholyduck> the town center is half way on an island 12:23:32 <PublicServer> <theholyduck> and their entire area is filled with his station 12:23:40 <PublicServer> <theholyduck> soo really 12:23:43 <PublicServer> <theholyduck> not alot of space TOO tree 12:24:18 <PublicServer> <seandasheep> we could delete the station and then tree until we have v good rating 12:24:47 <PublicServer> <Kalaidos> you could try bribing again as well 12:25:23 <PublicServer> <Damalix> or begin to deliver passengers and build the last part of the station later on 12:25:33 <PublicServer> <Kalaidos> bribing worked 12:25:36 <PublicServer> <seandasheep> we have an airport there 12:25:42 <PublicServer> <seandasheep> but yh bribing worked 12:26:08 <PublicServer> <Damalix> Don't airports lower the rating ? 12:26:13 <PublicServer> <Damalix> because of the noise ? 12:26:31 <PublicServer> <seandasheep> didn't know they did 12:27:02 <tneo> that is new and a setting you can turn off 12:27:13 <PublicServer> <Kalaidos> those people should be rather glad they don't have to walk for days 12:27:22 <PublicServer> <Kalaidos> through thick woods in order to reach another town 12:27:57 <tneo> heheh 12:27:57 <PublicServer> <Damalix> lol 12:28:10 <PublicServer> <seandasheep> well to be fair to them, we did build the thick woods, and built an ugly station in their area which they can't use yet 12:28:32 <PublicServer> <Kalaidos> that's the irony 12:28:39 <PublicServer> <Damalix> and they have to cross railways to go to the airport 12:28:46 <PublicServer> <Kalaidos> they prefer use to thicken the woods instead of offering 12:28:49 <PublicServer> <Kalaidos> transport services ! 12:28:54 <PublicServer> <Kalaidos> *us 12:29:09 <PublicServer> <seandasheep> lol 12:29:43 <PublicServer> <Damalix> I'll do a little bit of ML signalling 12:29:46 <PublicServer> <theholyduck> how to check apropriate amount of tunnels? 12:29:56 <PublicServer> <theholyduck> sean? 12:30:01 <PublicServer> <seandasheep> what length? 12:30:02 <PublicServer> <theholyduck> @tunnels something something 12:30:03 <PublicServer> <theholyduck> 14 :P 12:30:12 <seandasheep> @ tunnels 14 12 12:30:12 <Webster> seandasheep: 2 12:30:18 <PublicServer> <theholyduck> ok 12:30:19 <seandasheep> or 12:30:23 <seandasheep> ]@ tunnels 12 14 12:30:32 <seandasheep> @tunnels 12 14 12:30:32 <Webster> seandasheep: 2 12:30:37 <seandasheep> yh, 2 12:30:47 <PublicServer> <theholyduck> then im fine 12:30:53 <PublicServer> <seandasheep> gdgd 12:31:00 <seandasheep> @tunnels 20 12 12:31:00 <Webster> seandasheep: 2 12:31:11 <seandasheep> @tunnels 12 20 12:31:11 <Webster> seandasheep: 2 12:31:28 <PublicServer> <seandasheep> yh, we are fine for some length 12:31:38 <damalix> @tunnels 12 25 12:31:38 <Webster> damalix: 2 12:31:46 <damalix> @tunnels 12 30 12:31:46 <Webster> damalix: 3 12:32:24 <PublicServer> <seandasheep> v unlikely we will get to 30 long tunnels 12:33:50 *** Progman has joined #openttdcoop 12:50:31 *** Zorn has quit IRC 12:51:34 <damalix> @tunnels 8 14 12:51:34 <Webster> damalix: 2 12:53:18 <PublicServer> <Damalix> Holy , make sure you're building with e-rail ;) 12:53:35 <PublicServer> <theholyduck> :O 12:53:36 <PublicServer> <theholyduck> lol 12:53:51 <PublicServer> <theholyduck> fixed 12:53:54 <PublicServer> <Damalix> ^^ 12:56:19 *** Wurzel49 has joined #openttdcoop 13:02:03 *** Condac- has joined #openttdcoop 13:02:35 *** Condac has quit IRC 13:02:50 <PublicServer> <theholyduck> i'll go afk a bit 13:02:53 <PublicServer> <theholyduck> need to go to the shops 13:02:54 <PublicServer> <seandasheep> k 13:02:57 <PublicServer> *** theholyduck has joined spectators 13:04:29 <PublicServer> <Damalix> Will we transport mails along with passengers ? 13:04:42 <PublicServer> <seandasheep> idk 13:04:47 <PublicServer> <seandasheep> i guess so 13:05:27 <PublicServer> <Damalix> and Pax from iol rigs ? 13:05:37 <PublicServer> <seandasheep> prbbly not 13:07:38 *** Zorn has joined #openttdcoop 13:17:49 *** [alt]buster has joined #openttdcoop 13:22:55 <PublicServer> *** theholyduck has joined company #1 13:23:00 <PublicServer> <theholyduck> i'm back baby 13:24:01 *** [com]buster has quit IRC 13:24:01 *** [alt]buster is now known as [com]buster 13:26:04 <PublicServer> <theholyduck> @tunnels 12 16 13:26:16 <damalix> @tunnels 12 16 13:26:16 <Webster> damalix: 2 13:26:22 <PublicServer> <theholyduck> aah 13:26:25 <PublicServer> <theholyduck> only works that way 13:29:58 <damalix> @tunnels 8 16 13:29:58 <Webster> damalix: 2 13:30:23 <damalix> remember raws will be in TL 8 trains 13:30:39 <tneo> is that blog notifier working? 13:32:12 <planetmaker> !blog 13:32:12 <PublicServer> planetmaker: http://www.openttdcoop.org/blog 13:32:25 <planetmaker> hm... dunno 13:32:59 <planetmaker> ^ Ammler? 13:33:00 <planetmaker> <tneo> is that blog notifier working? 13:34:56 <theholyduck> @tunnels 8 18 13:34:56 <Webster> theholyduck: 2 13:35:04 <tneo> thought it would notify the channel when a new blog post or comment was written. 13:37:50 <PublicServer> <seandasheep> i think i may have used high tf in a couple of cases :/ 13:40:16 <Webster> Latest update from blog: Various degrees of terraforming <http://www.openttdcoop.org/blog/2009/05/27/various-degrees-of-terraforming/> 13:42:23 <tneo> aah it takes ten minutes :P 13:44:30 <PublicServer> <theholyduck> so sean 13:44:33 <PublicServer> <theholyduck> what are you doin? 13:44:35 <PublicServer> <seandasheep> yh 13:44:45 <PublicServer> <seandasheep> nothing atm 13:44:52 <PublicServer> <theholyduck> wanna come check on bbh10 for now 13:44:56 <PublicServer> <theholyduck> see if i make any stupid mistakes 13:45:04 <PublicServer> <seandasheep> ok 13:45:29 <PublicServer> <theholyduck> it might need some priorities or something 13:47:47 <PublicServer> <seandasheep> slap me, i was checking BBH 07 :/ 13:48:42 <Ammler> tneo: 15 mins :-) 13:49:04 <PublicServer> <seandasheep> so far so good 13:49:20 <KenjiE20> you can also push an update with announce iirc 13:49:26 <PublicServer> <seandasheep> although a bit big :/ 13:49:29 <PublicServer> <theholyduck> yeah 13:49:36 <PublicServer> <theholyduck> i started ontop of another one 13:49:41 <PublicServer> <theholyduck> i think i should scrap this one :P 13:49:42 <KenjiE20> or rss 13:49:45 <KenjiE20> I forget 13:49:50 <Ammler> :-) 13:49:52 <PublicServer> <theholyduck> wanna help me do that? 13:49:59 <PublicServer> <seandasheep> ok 13:50:01 <PublicServer> <theholyduck> really, i have almost no experience building good bbh's 13:50:23 <KenjiE20> also, should I make @tunnels push to !tunnels now Ammler? 13:50:25 <PublicServer> <seandasheep> nor do I really, only built a 3 way before this game 13:50:35 <PublicServer> <theholyduck> well you built that mad 5 way one :P 13:50:38 <PublicServer> <theholyduck> sure it may not WORK 13:50:40 <PublicServer> <theholyduck> but still 13:50:47 <PublicServer> <seandasheep> I can pray 13:50:57 <PublicServer> <seandasheep> ok, start afresh? 13:51:06 <Ammler> KenjiE20: don't care :-) 13:51:13 <Ammler> I* 13:51:18 <PublicServer> <theholyduck> yeah 13:51:37 <PublicServer> <seandasheep> ok 13:51:47 <PublicServer> <seandasheep> first connect the crossing lines 13:51:51 <KenjiE20> hehe 13:52:44 <Xaroth> Ammler: any more brilliant ideas for AutoTTD (besides the patch detail filter thing) 13:54:19 <Ammler> :-) 13:58:10 <PublicServer> <theholyduck> you know 13:58:17 <PublicServer> <theholyduck> it WOULD have been easier to do it hteo ther way around 13:58:17 <PublicServer> <seandasheep> ? 13:58:25 <PublicServer> <theholyduck> have the other one play zigzag 13:58:26 <PublicServer> <seandasheep> yh 13:58:27 <PublicServer> <theholyduck> and this one go directly 13:58:34 <PublicServer> <seandasheep> lets do it 13:58:35 <PublicServer> <theholyduck> this one has less space to play with 13:58:45 <Ammler> Xaroth: just release something and we will see then :-) 13:58:55 <PublicServer> <theholyduck> that wont work.. 13:59:00 <PublicServer> <theholyduck> due to the prio 13:59:08 <PublicServer> <seandasheep> ? 13:59:16 <PublicServer> <seandasheep> CL8 13:59:36 <PublicServer> <theholyduck> well. 13:59:37 <PublicServer> *** Damalix has joined spectators 13:59:42 <PublicServer> <theholyduck> we still got 12 tile long trains 13:59:45 <PublicServer> <theholyduck> goign at high speeds 13:59:48 <PublicServer> <theholyduck> err 13:59:49 <PublicServer> <theholyduck> nop 13:59:52 <PublicServer> <theholyduck> sorry bout that 13:59:55 <PublicServer> * theholyduck fails 14:00:02 <PublicServer> <seandasheep> :) 14:00:37 <PublicServer> <theholyduck> can you take a break, i got to og make pancakes 14:00:45 <PublicServer> <theholyduck> and i wanna help build this one for the glor of the nation 14:00:48 <PublicServer> <seandasheep> yh ok 14:01:03 <PublicServer> <seandasheep> i'll stop for now 14:01:38 <PublicServer> <seandasheep> and panckaes sound delicious right now, 14:04:38 *** Progman has quit IRC 14:08:42 *** Progman has joined #openttdcoop 14:13:07 <PublicServer> *** Arke has left the game (connection lost) 14:19:57 *** [com]buster has quit IRC 14:19:58 *** [alt]buster has joined #openttdcoop 14:20:01 *** [alt]buster is now known as [com]buster 14:22:53 <Xaroth> Ammler: : meh, that means I have to start working on the download/installer thing :P 14:31:52 <PublicServer> *** Damalix has joined company #1 14:31:52 *** Venxir has quit IRC 14:33:17 *** Venxir has joined #openttdcoop 14:36:34 *** PeterT has joined #openttdcoop 14:36:57 <PeterT> !password 14:36:58 <PublicServer> PeterT: rubier 14:37:09 <PeterT> !download win32 14:37:09 <PublicServer> PeterT: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-windows-win32.zip 14:37:09 <PublicServer> *** Peter {{SERVER}} joined the game 14:37:15 <PublicServer> *** Peter {{SERVER}} has changed his/her name to Peter 14:37:23 <PublicServer> <Peter> hey everyone 14:39:55 <PublicServer> <Peter> anyone here? 14:40:27 <PublicServer> <Damalix> Hey 14:40:30 <PublicServer> <Peter> hi 14:41:16 <PublicServer> <Damalix> sry, I was having a look at the blog 14:41:20 <PublicServer> <Peter> oh 14:41:44 *** georg- has joined #openttdcoop 14:42:34 <PublicServer> <theholyduck> i'm back baby! 14:43:34 <PublicServer> <theholyduck> sean? 14:44:19 <PublicServer> <seandasheep> hi 14:44:25 <PublicServer> <seandasheep> sry, was afk 14:45:03 <PublicServer> <Peter> hey ducky 14:45:11 <PublicServer> <theholyduck> yo :) 14:45:20 <PublicServer> <Peter> brb 14:45:23 <PublicServer> *** Peter has left the game (leaving) 14:45:23 <PublicServer> *** Peter has left the game (connection lost) 14:45:49 <Mark> hello 14:45:53 <PublicServer> <theholyduck> hmm 14:45:58 <PublicServer> <seandasheep> hi 14:46:03 <PublicServer> <Damalix> hello mark 14:46:40 <PublicServer> <theholyduck> shouldnt we have some mixing? 14:46:53 <PublicServer> <seandasheep> on a BBH? 14:47:02 <PublicServer> <theholyduck> hmm 14:47:04 <PublicServer> <theholyduck> i guess not :P 14:47:12 <PublicServer> <Damalix> I'd say yes 14:47:17 <PublicServer> <seandasheep> i would prefer to leave that to SL's 14:47:33 <PublicServer> <theholyduck> well i mean ifthe outside lane is clogged 14:47:38 <PublicServer> <theholyduck> it should be able to join into inner 14:47:39 <PublicServer> <seandasheep> then we may actually be able to fit some SL's in 14:47:48 <PublicServer> <theholyduck> wich is why my old one was so huge 14:47:49 <PublicServer> <theholyduck> :P 14:47:56 <PublicServer> <seandasheep> :p 14:48:01 <PeterT> !password 14:48:01 <PublicServer> PeterT: faints 14:48:13 <PublicServer> *** Peter joined the game 14:48:32 <Mark> the goal of mixing is NOT to spread trains over the tracks 14:48:44 <Mark> so "let the SLs do that" is not a valid reason 14:48:57 <PublicServer> <seandasheep> then whats mixing? 14:49:04 <PublicServer> <Peter> what happened? 14:49:13 <Mark> joning to the ML without trains stopping 14:49:23 <PublicServer> <Peter> ok 14:49:48 <PublicServer> <seandasheep> I thought mixing was balancing but on an ML 14:50:14 <PublicServer> <Peter> why is the factory drop and factory pickup different sizes? 14:50:23 <PublicServer> <seandasheep> diff TL 14:50:31 <PublicServer> <seandasheep> TL 12 goods and pax 14:50:34 <PublicServer> <Peter> ohh 14:50:35 <Mark> PeterT: read the plan 14:50:35 <PublicServer> <seandasheep> TL 8 therest 14:50:53 <Mark> before asking stupid questions 14:51:04 <PublicServer> <Peter> Mark: ok, chill 14:51:20 <PublicServer> <Peter> Mark: i dont understand alot of this 14:51:26 <PublicServer> <Peter> Mark: how this works, 14:52:25 <PublicServer> <Peter> ohh 14:52:29 <PublicServer> <Peter> PAX = 12 14:52:34 <PublicServer> <Peter> Goods =12 14:52:39 <PublicServer> <Peter> else = 8 14:52:40 <PublicServer> <Peter> got it 14:52:41 <PublicServer> <theholyduck> gmm 14:53:22 <PublicServer> <Peter> does BBH stand for back bone hub? 14:53:31 <planetmaker> yes 14:53:32 <PublicServer> <Peter> i just saw it on wiki 14:53:40 <planetmaker> man: bbh 14:53:41 <PublicServer> <Peter> thanks, now im gonna read 14:53:46 <planetmaker> define: bbh 14:53:46 <Webster> Back Bone Hub, see: http://www.openttdcoop.org/wiki/Backbone_Hub 14:53:53 <PublicServer> <Peter> thats where i am 14:53:57 <planetmaker> :) 14:54:06 <PeterT> define: coopeition 14:54:16 <PeterT> define: coopetition 14:54:27 <PeterT> ? 14:54:28 <planetmaker> obviously not defined yet :) 14:54:30 <PeterT> ok 14:54:33 <planetmaker> define: coopetition 14:54:37 <planetmaker> yeah 14:54:42 <planetmaker> define: pbs 14:54:42 <Webster> Path Based Signalling, see: http://www.openttdcoop.org/wiki/PBS 14:54:46 <planetmaker> define: slh 14:54:46 <Webster> Sideline hub, see: http://www.openttdcoop.org/wiki/Sideline_Hub 14:54:56 <planetmaker> so... some work, some don't 14:55:00 <PeterT> pbs is ugly 14:55:02 <planetmaker> @man coopetition 14:55:04 <Webster> Search results - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=coopetition 14:55:08 <PeterT> presignals are awesome 14:55:11 <planetmaker> ^^ @man should always work 14:55:14 <PeterT> and nicer looking 14:55:19 <planetmaker> hm.. @wiki 14:55:23 <planetmaker> @wiki coopetition 14:55:26 <Webster> Coopetition - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=coopetition 14:55:37 <KenjiE20> that's because 'coopetition' isn't really and abbreviated jargon 14:55:42 <planetmaker> openttd manual = @man; coop manual = @wiki 14:55:42 <KenjiE20> an* 14:55:44 <PeterT> is terminus another word for "hoho" stations? 14:55:48 <PeterT> define: hoho 14:55:53 <PeterT> define: terminus 14:55:56 <planetmaker> what's hoho? 14:56:01 <KenjiE20> hoho? 14:56:04 <seandasheep> roro? 14:56:08 <planetmaker> Roro? 14:56:16 <planetmaker> roro is the opposite of terminus 14:56:25 <planetmaker> defini: roro 14:56:30 <planetmaker> define: roro 14:56:30 <Webster> 'Roll On, Roll Off' style of station building, see !junctionary 14:56:36 *** ODM has quit IRC 14:57:00 <PeterT> !junctionary 14:57:00 <PublicServer> PeterT: http://www.openttdcoop.org/wiki/Junctionary 14:57:07 <PublicServer> <theholyduck> err 14:57:12 <PeterT> !junctions 14:57:20 <PublicServer> <theholyduck> ohh 14:57:22 <PeterT> how do i find junctions? 14:57:23 <PublicServer> <theholyduck> disregard that 14:57:31 <PeterT> the junctions wiki page witha command 14:57:50 <KenjiE20> <+PublicServer> PeterT: http://www.openttdcoop.org/wiki/Junctionary <-- 14:57:59 <PeterT> thanks 14:58:26 <PeterT> !load balancer 14:58:29 <PeterT> !help 14:58:30 <PublicServer> PeterT: http://www.openttdcoop.org/wiki/IRC_Commands 14:58:38 <PublicServer> <theholyduck> ah yeah 14:58:41 <PublicServer> <seandasheep> :p 15:00:24 <PublicServer> <theholyduck> err 15:00:25 <PublicServer> <theholyduck> thats just wrong 15:00:31 <PeterT> !autopilet 15:00:37 <PeterT> !autopiolet 15:00:40 <PublicServer> <seandasheep> ? 15:00:58 <PublicServer> <theholyduck> well you connected 1 line to both lines on the other side 15:01:00 <PublicServer> <theholyduck> but not the other way around 15:01:11 <PeterT> !version 15:01:12 <PublicServer> PeterT: Autopilot AP+ 3.0 Beta (r699M) 15:01:20 <PublicServer> <theholyduck> now you connected it 2 times to the same place 15:01:22 <PeterT> what is autopilot? 15:01:46 <KenjiE20> @wiki autopilot 15:01:51 <Webster> Autopilot - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=autopilot 15:02:02 <KenjiE20> searching is always helpful :P 15:02:08 <PublicServer> <seandasheep> so they do :/ 15:02:43 <PublicServer> <theholyduck> this was what i was TRYING to do 15:02:46 <PublicServer> <theholyduck> before you started messing about :P 15:03:01 <PublicServer> <seandasheep> sry :/ 15:03:14 <PeterT> @wiki Terminus 15:03:17 <Webster> Terminus Station - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=Terminus 15:05:50 <PublicServer> <seandasheep> hmm, a relatively compact BBH :) 15:06:01 <PublicServer> <theholyduck> well its very simple 15:06:04 <PublicServer> <theholyduck> unlike say 04 15:06:14 <PublicServer> <theholyduck> no balancing :P 15:06:21 <PublicServer> <seandasheep> :p 15:06:42 <PublicServer> <theholyduck> but its better than the original nr10 15:06:54 <PublicServer> <seandasheep> yh, no slows or desyncs 15:07:09 <PublicServer> <seandasheep> although there wasn't any desyncs in original 15:07:12 <PublicServer> <Peter> and what are we bringing to the factory 15:07:31 <PublicServer> <seandasheep> click it 15:07:39 <PublicServer> <seandasheep> but steel, grain livestock 15:08:04 <PublicServer> <Peter> grain livestock, isnt on network plan.... 15:08:24 <PublicServer> <seandasheep> that's because you get it from farms, which are all over the place] 15:08:28 <PublicServer> <Damalix> they are raw and connect through SLH and SL 15:08:31 <PublicServer> <Peter> oh 15:08:32 <PublicServer> <seandasheep> steel comes from a steel mill 15:08:38 <PublicServer> <theholyduck> you know what we need 15:08:49 <PublicServer> <theholyduck> sean, i've allready named hub 10 and 10 15:08:52 <PublicServer> <theholyduck> but we should name all the others 15:09:09 <PublicServer> <seandasheep> ? 15:09:18 <PublicServer> <theholyduck> well 01 is "big junction of DOOM 15:09:23 <PublicServer> <theholyduck> and 10 is "ghetto hub" 15:09:26 <PublicServer> <seandasheep> gigantic 15:09:43 <PublicServer> <theholyduck> but all junctions deserve good names 15:09:58 <PublicServer> <seandasheep> ok 15:10:06 <PublicServer> <theholyduck> hmm 15:10:12 <PublicServer> <theholyduck> lets startwith bbh11 15:10:24 <PublicServer> <theholyduck> what do we name it? 15:10:39 <PublicServer> <seandasheep> rex? 15:10:54 <PublicServer> <theholyduck> its very nice and straight 15:10:55 <PublicServer> <theholyduck> :P 15:11:05 <PublicServer> <theholyduck> triangle of love? 15:11:14 <PublicServer> <Damalix> lol 15:11:17 <PublicServer> <seandasheep> lol 15:11:20 <PublicServer> <seandasheep> why not 15:11:45 <georg-> !password 15:11:45 <PublicServer> georg-: looped 15:11:46 <PublicServer> <Kalaidos> lol. 15:11:55 <PublicServer> *** georg joined the game 15:11:59 <georg-> i will watch a little bit if you dont mind :) 15:12:03 <PublicServer> <theholyduck> sure 15:12:12 <PublicServer> <theholyduck> stat with taking a look at bbh01 15:12:14 <PublicServer> <theholyduck> its <3<3 15:12:15 <PublicServer> <seandasheep> go ahead :) 15:13:52 <PublicServer> <seandasheep> ok, lets name 09 now 15:14:17 <PublicServer> <theholyduck> hmm 15:14:29 <PublicServer> <theholyduck> the spangled banner? 15:14:42 <PublicServer> <theholyduck> or whatever the english word i'm looking for is 15:14:42 <PublicServer> <seandasheep> lol, go for it 15:14:51 <PublicServer> <theholyduck> its alot of lines :P 15:14:54 <PublicServer> <theholyduck> as in 15:14:57 <PublicServer> <theholyduck> horizontal lines 15:15:14 <PublicServer> <seandasheep> it sounds cool 15:15:20 <PublicServer> <theholyduck> striped banner is better 15:15:21 <PublicServer> <theholyduck> i guess 15:15:29 <PublicServer> <seandasheep> no, spangled has a ring to it 15:15:41 <PublicServer> <theholyduck> :P 15:15:42 <PublicServer> <seandasheep> :) 15:15:51 <PublicServer> <theholyduck> really. i dont like names as bbh## 15:15:54 <PublicServer> <theholyduck> i prefer PROPPER names 15:16:10 <PublicServer> <theholyduck> its the same reson even gigantic companies name their servers after something sane 15:16:16 <PublicServer> <theholyduck> the cia uses countries 15:16:19 <PublicServer> <theholyduck> as i remember 15:16:24 <PublicServer> <theholyduck> basicly 15:16:24 <PublicServer> <seandasheep> oooh 15:16:35 <PublicServer> <theholyduck> any recongizable naming scheme is better than letters and numbers 15:16:36 <PublicServer> <Kalaidos> as in "jam at the gigantic hub of doom" -> "which one of three?" 15:16:45 *** phatmatt has joined #openttdcoop 15:16:47 <PublicServer> <theholyduck> :P 15:16:52 <PublicServer> *** Peter has left the game (leaving) 15:16:52 <PublicServer> *** Peter has left the game (connection lost) 15:17:00 <PublicServer> <theholyduck> well the 5 directional one wins for now 15:17:22 <PublicServer> <theholyduck> i should really write a "junction debug" feature for openttd 15:17:25 <PublicServer> <Kalaidos> just come up with remarkable enough names for all bbhs : p 15:17:26 <PublicServer> <seandasheep> ok, a naming scheme... 15:17:33 *** PeterT has quit IRC 15:17:34 <PublicServer> <Kalaidos> afk 15:17:37 <PublicServer> <theholyduck> for now, we'll just go with how the junction FEELs 15:17:41 <phatmatt> !download win32 15:17:42 <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-windows-win32.zip 15:17:45 <PublicServer> <seandasheep> ok 15:17:46 <PublicServer> <theholyduck> the first cool name that strikes you 15:18:12 <PublicServer> <seandasheep> the problem is they all look similar... 15:18:14 <PublicServer> <theholyduck> like 07 will be "the horrible mess + stations" 15:18:29 <PublicServer> <theholyduck> seeing as how they are basicly building 3 terminus stations into it 15:18:36 <PublicServer> <seandasheep> yh 15:19:03 <PublicServer> <seandasheep> not sure how the western station will fit though :/ 15:19:09 <PublicServer> <theholyduck> or any of the stations 15:19:13 <PublicServer> <theholyduck> even their first one has cl issues 15:19:19 <PublicServer> <seandasheep> yh 15:19:32 <PublicServer> <theholyduck> hmm 15:19:35 <PublicServer> <theholyduck> 06.. 15:19:44 <PublicServer> <theholyduck> plain? 15:19:45 <PublicServer> <theholyduck> :P 15:19:49 <PublicServer> <seandasheep> yh 15:19:56 <PublicServer> <theholyduck> well some more catchy version of plan 15:20:07 <phatmatt> !password 15:20:07 <PublicServer> phatmatt: looped 15:20:21 <PublicServer> <seandasheep> there isn't a synonym of plain that i know 15:20:21 <PublicServer> *** phatmatt joined the game 15:20:29 <PublicServer> <theholyduck> Apple pie! 15:20:32 <PublicServer> <theholyduck> is the new name 15:20:33 <PublicServer> *** Damalix has joined spectators 15:20:39 <PublicServer> <theholyduck> :P 15:20:42 <PublicServer> <seandasheep> lol :p 15:20:57 <PublicServer> <theholyduck> 04 is "a clockwork orange 15:20:59 <PublicServer> <theholyduck> or 15:21:02 <PublicServer> *** Damalix has left the game (leaving) 15:21:03 <PublicServer> *** Damalix has left the game (connection lost) 15:21:15 <PublicServer> <theholyduck> "as queer as a clockwork orange" 15:21:22 <damalix> Cya 15:21:27 <PublicServer> <seandasheep> bye 15:21:30 *** damalix has quit IRC 15:21:40 <PublicServer> <seandasheep> lol 15:22:01 <PublicServer> <theholyduck> with05 being a clockwork orange pt2 15:22:21 <PublicServer> <seandasheep> hmm, ok 15:22:29 <PublicServer> <theholyduck> because really, they are basicly the same junction 15:22:58 <PublicServer> <seandasheep> yh 15:23:11 <PublicServer> <theholyduck> i thgink 08 might be "the bat" 15:23:22 <PublicServer> <theholyduck> because it looks like a bat if you squint 15:23:45 <PublicServer> <theholyduck> you're allowed to make suggestions if you want to 15:23:45 <PublicServer> <seandasheep> hmmm... 15:23:56 <PublicServer> <seandasheep> that needs reworked anyhow 15:24:05 <PublicServer> <theholyduck> well yeah 15:24:06 <PublicServer> <georg> what is a "Pax Town"? 15:24:18 <PublicServer> <theholyduck> pasenger service 15:24:25 <PublicServer> <theholyduck> we'll hook up passenger trains to it 15:24:25 <PublicServer> <seandasheep> see the network plan 15:24:26 <PublicServer> <georg> ah just to bring them there? 15:24:29 <PublicServer> <georg> ok 15:24:30 <PublicServer> <theholyduck> and back i guess 15:24:40 <PublicServer> <seandasheep> yh, we take the pax in a loop 15:24:55 <PublicServer> <theholyduck> pax is a transport industry name for passengers 15:25:01 <PublicServer> <georg> ah ok 15:25:09 <PublicServer> <theholyduck> take a look at the network plan aswell 15:25:21 <PublicServer> <theholyduck> it illustrates the layout 15:25:44 <PublicServer> <theholyduck> in more serious news 15:25:54 <PublicServer> <theholyduck> i still havent found any sane place to put sideline hubs 15:26:05 *** FiCE has joined #openttdcoop 15:26:13 <PublicServer> <theholyduck> well 2 places 15:26:16 <FiCE> !players 15:26:17 <PublicServer> <theholyduck> but still 15:26:18 <PublicServer> FiCE: Client 322 (Orange) is theholyduck, in company 1 (OpenTTDCoop Ltd.) 15:26:18 <PublicServer> FiCE: Client 320 (Orange) is Kalaidos, in company 1 (OpenTTDCoop Ltd.) 15:26:18 <PublicServer> FiCE: Client 312 (Orange) is seandasheep, in company 1 (OpenTTDCoop Ltd.) 15:26:18 <PublicServer> FiCE: Client 333 (Orange) is phatmatt, in company 1 (OpenTTDCoop Ltd.) 15:26:18 <PublicServer> FiCE: Client 330 is georg, a spectator 15:26:29 <FiCE> !password 15:26:29 <PublicServer> FiCE: abides 15:26:32 <PublicServer> <theholyduck> we got a gigantic network, but we cant hook anything up to it 15:27:03 <PublicServer> *** FiCE joined the game 15:27:38 <PublicServer> <seandasheep> hmm 15:28:04 <PublicServer> <seandasheep> ive labelled four possible SLH locations 15:28:18 <PublicServer> <FiCE> still need a refinery drop 15:28:35 <PublicServer> <theholyduck> well and a working refinery pickup 15:28:42 <PublicServer> <theholyduck> but the guys who worked on it arent here i think 15:29:11 <PublicServer> <FiCE> nice TF there too :p 15:29:24 <PublicServer> <theholyduck> hehe 15:29:33 <PublicServer> <seandasheep> :) 15:29:39 <PublicServer> <theholyduck> i'm thinking of making a openttd map actually 15:29:50 <PublicServer> <theholyduck> a bunch of islands 15:29:58 <PublicServer> <theholyduck> with mountains 15:30:02 <PublicServer> <theholyduck> but short distance between 15:30:12 <PublicServer> <theholyduck> thus making it more fun to try and make a network on it 15:31:14 <PublicServer> <FiCE> would be hard :) 15:31:29 *** Wolle has joined #openttdcoop 15:31:31 <PublicServer> <theholyduck> would obviously me more of an eyecandy map 15:31:36 <PublicServer> <theholyduck> than a SRS BSNSN 15:31:37 <PublicServer> <theholyduck> map 15:31:40 <PublicServer> <seandasheep> how big are the islands you are thinking of? 15:31:50 <PublicServer> <theholyduck> not very :P 15:32:01 <PublicServer> <seandasheep> ooooh, challenging 15:32:02 <PublicServer> <theholyduck> odd shaped, at most 100x80 or so each 15:32:13 <PublicServer> <theholyduck> most likely less 15:33:01 <PublicServer> <seandasheep> wouldn't be any rr___ll's 15:33:15 <PublicServer> <theholyduck> well even rrll would be hard id say 15:33:19 <PublicServer> <theholyduck> and trainlenght would be shoort 15:33:25 <PublicServer> <seandasheep> yh 15:33:32 <PublicServer> <theholyduck> to be able to have junctions 15:35:12 <PublicServer> <theholyduck> oh LAWD YES 15:35:12 <PublicServer> <seandasheep> anyone want to do lentburg pax station? 15:35:15 <PublicServer> <theholyduck> OH YES! 15:35:16 <PublicServer> <seandasheep> ?? 15:35:18 <PublicServer> <theholyduck> and yeah 15:35:20 <PublicServer> <theholyduck> i'll help 15:35:23 <PublicServer> <theholyduck> new mirai nikki chapter 15:35:38 <PublicServer> <seandasheep> ?? 15:35:43 <PublicServer> <georg> hm, where will the lumber for the north come from? couldnt find any station where lumber will be picked up 15:36:03 <PublicServer> <theholyduck> we hook up all the facotories/mills/other droppoffs first 15:36:08 <PublicServer> <theholyduck> tHEN we hook up industries 15:36:11 <PublicServer> <seandasheep> we haven't built any raw material stations yet 15:36:16 <PublicServer> <georg> ah ok 15:36:27 <PublicServer> <theholyduck> anyways 15:36:34 <PublicServer> <theholyduck> mirai nikki literally means 15:36:38 <PublicServer> <theholyduck> "the future diary" 15:36:51 <PublicServer> <seandasheep> ok... 15:37:16 <PublicServer> <theholyduck> basicly deus ex machina personifies and then gives a bunch of mentally unstable kids a diary that can predict 90 days into the future 15:37:24 <PublicServer> <theholyduck> well diaries 15:37:45 <PublicServer> <seandasheep> right... sounds pretty cool 15:37:52 <PublicServer> <theholyduck> and then they play a game where the goal is to kill all the other future diary holders 15:38:03 <PublicServer> <seandasheep> oooh 15:38:04 <PublicServer> <theholyduck> anyways, it has the most lovable psychotic serial killer girl in it 15:38:44 <PublicServer> <seandasheep> strange 15:43:47 <PublicServer> <theholyduck> so sean 15:43:50 <PublicServer> <theholyduck> lentburg 15:43:56 <PublicServer> <theholyduck> think thats a good layout? 15:44:05 <PublicServer> <theholyduck> hmm 15:44:07 <PublicServer> <theholyduck> well no 15:44:14 <PublicServer> <theholyduck> it needs longer entrances after the x 15:44:25 <PublicServer> <theholyduck> and switching of the tunnels and in lines 15:45:35 <PublicServer> <seandasheep> sry, was afk a sec 15:48:34 <PublicServer> <theholyduck> so sean, like the layout? 15:55:28 <PublicServer> *** Thraxian|Work joined the game 15:56:24 *** ^Spike^ has joined #openttdcoop 15:56:58 <PublicServer> *** georg has left the game (leaving) 15:56:58 <PublicServer> *** georg has left the game (connection lost) 15:57:02 <PublicServer> *** phatmatt has left the game (leaving) 15:57:02 <PublicServer> *** phatmatt has left the game (connection lost) 15:58:25 <^Spike^> !password 15:58:25 <PublicServer> ^Spike^: blends 15:58:46 <PublicServer> *** ^Sp1ke^ joined the game 15:59:04 <PublicServer> *** theholyduck has left the game (connection lost) 15:59:18 <theholyduck> lol 15:59:18 <PublicServer> <seandasheep> sry, afk again. nice layout, but some slow curves 15:59:22 <theholyduck> yeah 15:59:23 <theholyduck> fixing it 15:59:30 <PublicServer> *** theholyduck has left the game (connection lost) 15:59:32 <PublicServer> *** Thraxian|Work has left the game (leaving) 15:59:33 <PublicServer> *** Thraxian|Work has left the game (connection lost) 15:59:35 <theholyduck> !pasword 15:59:38 <theholyduck> !password 15:59:38 <PublicServer> theholyduck: blends 15:59:55 <PublicServer> *** theholyduck joined the game 16:00:14 <PublicServer> <seandasheep> ok 16:01:12 <PublicServer> *** Thraxian|Work joined the game 16:04:52 <PublicServer> <theholyduck> hmm 16:07:13 <PublicServer> <FiCE> does anyone have a link to a good SLH design to use? 16:08:05 <PublicServer> <FiCE> I can't find any on the Wiki with all the fancy prio/load balancing stuff 16:08:09 <PublicServer> <Thraxian|Work> most SLH designs are specific to the area you're building it in 16:08:21 <PublicServer> <Thraxian|Work> but you could check the Junctionary on the wiki for some ideas 16:08:28 <PublicServer> <Thraxian|Work> @wiki Junctionary 16:08:59 <PublicServer> <FiCE> ah I see it now... I didn't see a big link to it 16:09:07 <PublicServer> <theholyduck> yeah i need to hook up some priorities, to my new pax station 16:09:16 <PublicServer> <theholyduck> but i'll do that once i got it actually hooked up 16:09:19 *** phatmatt has quit IRC 16:09:43 <PublicServer> <Thraxian|Work> which pax station are you working on? I don't see a WIP sign... 16:10:15 <PublicServer> <theholyduck> well the station is done 16:10:19 <PublicServer> <theholyduck> im just doing the hookup 16:10:28 <PublicServer> <theholyduck> lentburg 16:10:54 *** Polygon has quit IRC 16:11:26 <PublicServer> *** Kalaidos has left the game (leaving) 16:11:26 <PublicServer> *** Kalaidos has left the game (connection lost) 16:12:44 <PublicServer> *** ^Sp1ke^ has joined company #1 16:13:33 <PublicServer> <theholyduck> on the other hand 16:13:40 <PublicServer> <theholyduck> i dont need exits and entries in both directions.. 16:13:46 <PublicServer> <theholyduck> its pax. it has a set route :P 16:14:35 <PublicServer> <^Sp1ke^> guess i can try a SLH there again i guess since sign says it needs one around there :) 16:14:47 <PublicServer> <theholyduck> well "need" 16:14:58 <PublicServer> <theholyduck> its just that its one of the few places where you can FIT one 16:14:59 <PublicServer> <Thraxian|Work> where is "there"? 16:15:02 <PublicServer> <FiCE> I might try one too 16:15:11 <PublicServer> <FiCE> do we want load balancing as well as prio? 16:15:11 <PublicServer> <^Sp1ke^> true :) 16:15:23 <PublicServer> <theholyduck> 4 places have been marked with slh because you can fit a slh on it 16:16:18 <PublicServer> <FiCE> also shouldn't these be 4 way hubs? 16:16:39 <PublicServer> <FiCE> to catch industries near the coast... if any pop up? 16:16:59 <PublicServer> <theholyduck> cant really FIT propper 4 way hubs though 16:17:04 <PublicServer> <theholyduck> we'll figure something out 16:17:16 <PublicServer> <FiCE> maybe a crossover of the ML will do the trick then 16:17:22 <PublicServer> <seandasheep> no, two way should be fine I think we can always double the SL back on itself 16:17:24 <PublicServer> <FiCE> loopback or whatever 16:17:56 *** georg- has left #openttdcoop 16:18:29 <PublicServer> <seandasheep> thd, there are still slow corners on your terminus station... 16:18:55 <PublicServer> <theholyduck> no, 16:19:02 <PublicServer> <theholyduck> look at it PROPPERLY 16:19:10 <PublicServer> <theholyduck> its no full direction changes 16:19:11 <PublicServer> <seandasheep> i am 16:19:19 *** ODM has joined #openttdcoop 16:19:19 *** ChanServ sets mode: +o ODM 16:19:32 <PublicServer> <FiCE> spike are you adding prio to that SLH? 16:19:42 <PublicServer> <FiCE> I'm not sure when it is needed actually 16:19:55 <PublicServer> <theholyduck> it never hits all 3 corners at once 16:20:04 <PublicServer> <seandasheep> it does 16:20:09 *** damalix has joined #openttdcoop 16:20:20 <PublicServer> <seandasheep> there is a gap of 4 total between two corners of same direction 16:20:40 <damalix> !password 16:20:40 <PublicServer> damalix: medley 16:20:50 <PublicServer> <theholyduck> hmm 16:20:51 <PublicServer> <theholyduck> too short 16:20:51 <PublicServer> <theholyduck> :P 16:20:52 <PublicServer> <theholyduck> forgot 16:20:56 <PublicServer> *** Damalix joined the game 16:21:18 <PublicServer> <seandasheep> longer run up too 16:22:05 <PublicServer> <theholyduck> see 16:22:14 <PublicServer> <seandasheep> no, it is the next bit 16:22:16 <PublicServer> <theholyduck> its never into MORE than an s bend 16:22:31 <PublicServer> <theholyduck> itsn ot slowing down 16:22:35 <PublicServer> <theholyduck> its accelerating 16:22:42 <PublicServer> <seandasheep> because it was stopped 16:22:47 <PublicServer> <seandasheep> let it have a good runup 16:23:48 <PublicServer> <seandasheep> more engines, make it accel faster 16:23:49 <PublicServer> <Thraxian|Work> why the slow engine? 16:24:30 <PublicServer> <seandasheep> where is the ICE? 16:24:48 <PublicServer> <Thraxian|Work> ICE isn't e-rail 16:24:58 <PublicServer> <theholyduck> hmm 16:25:03 <PublicServer> <theholyduck> why are we building no erail? 16:25:04 <PublicServer> <theholyduck> rather 16:25:05 <PublicServer> <theholyduck> why am I? 16:25:19 <PublicServer> <theholyduck> ok lets take a loook sean 16:25:24 <PublicServer> <seandasheep> eep, you mean we need a seperate maglev system? 16:25:30 <PublicServer> <theholyduck> hmm 16:25:32 <PublicServer> <theholyduck> ok 16:25:34 <PublicServer> <theholyduck> you're right 16:25:36 <PublicServer> <theholyduck> :P 16:25:39 <PublicServer> <seandasheep> i know 16:25:52 <PublicServer> <FiCE> demo time? :D 16:26:16 <PublicServer> <seandasheep> can we just use the fastest train and keep it erail? 16:26:39 <PublicServer> <seandasheep> or should we change it all to maglev? 16:26:44 <PublicServer> <seandasheep> the pax i mean 16:26:49 <PublicServer> <theholyduck> err 16:26:51 <PublicServer> <theholyduck> ice is e-rail 16:27:09 <PublicServer> <theholyduck> we just were playing with non e-rail depots 16:27:12 <PublicServer> <theholyduck> back there 16:27:19 <PublicServer> <seandasheep> i thought it was, but couldn't find it 16:27:22 <PublicServer> <FiCE> BBH01 takes up half the map :o :p 16:27:24 <PublicServer> <seandasheep> oh 16:27:29 <PublicServer> <theholyduck> fice well yeah 16:27:29 <PublicServer> <Thraxian|Work> the new TVG goes 576 km/h 16:27:34 <PublicServer> <FiCE> poor industries... where will they go now 16:27:35 <PublicServer> <Thraxian|Work> that's definitely going to require CL12 16:28:13 <PublicServer> <theholyduck> better now? 16:28:16 <PublicServer> <theholyduck> sean? 16:28:18 <PublicServer> <theholyduck> oor? 16:28:23 <PublicServer> <theholyduck> must i redesign it all? 16:28:23 <PublicServer> <seandasheep> no, that's worse :p 16:28:40 <PublicServer> <Thraxian|Work> still have to fix station entrance - that's where the real problem lies 16:28:51 <PublicServer> <seandasheep> yh, you need to redesign 16:28:53 <PublicServer> <theholyduck> ;/ 16:29:24 <PublicServer> <seandasheep> more room 16:30:21 <PublicServer> <seandasheep> there 16:30:23 <PublicServer> <Thraxian|Work> curious.... 16:30:33 <PublicServer> <Thraxian|Work> may I ask question? 16:30:35 <PublicServer> <seandasheep> ok 16:30:38 <PublicServer> <Thraxian|Work> why not this? 16:30:47 <PublicServer> <FiCE> oh great... a power station just built itself in the middle of a SLH in progress 16:30:51 <PublicServer> <theholyduck> :D 16:30:58 <PublicServer> <Thraxian|Work> shorter distance from PBS to station 16:31:06 <PublicServer> <seandasheep> good thinking 16:31:10 <PublicServer> <theholyduck> truly 16:31:24 <PublicServer> <seandasheep> which SLH? 16:31:28 <Seppel> !password 16:31:28 <PublicServer> Seppel: tinier 16:31:31 <PublicServer> <seandasheep> oh 16:31:34 <PublicServer> *** Sepp joined the game 16:31:37 <PublicServer> <seandasheep> not good 16:31:57 <PublicServer> <Sepp> hi 16:31:58 <PublicServer> <FiCE> never? :o 16:32:01 <PublicServer> <FiCE> *gulp* 16:32:03 <PublicServer> <seandasheep> hi 16:33:06 <PublicServer> <theholyduck> actually 16:33:07 <PublicServer> <Thraxian|Work> ummm- why the trench? 16:33:14 <PublicServer> <theholyduck> lazyness 16:33:15 <PublicServer> <theholyduck> mostly 16:33:46 <PublicServer> <theholyduck> hmm 16:33:59 <PublicServer> <theholyduck> ah yeah 16:35:14 <PublicServer> <theholyduck> aah 16:35:16 <PublicServer> <theholyduck> yeah 16:35:20 <PublicServer> <^Sp1ke^> just need to connect 1 more track... 16:35:23 <PublicServer> <seandasheep> yh 16:35:40 <PublicServer> <theholyduck> now we just got to make sure the pax train routes THIS way 16:36:21 <PublicServer> <Sepp> i see all the bbhs have names now :o 16:36:49 <PublicServer> <theholyduck> yeah 16:36:56 <PublicServer> <theholyduck> i decided to name them after the impression theygive off 16:37:29 <PublicServer> <^Sp1ke^> i can't seem to figure out how to connect the track that is still open... :) 16:37:44 <PublicServer> <^Sp1ke^> and i see i've created a sync problem 16:37:52 <PublicServer> <seandasheep> yh 16:39:05 <PublicServer> <theholyduck> but what are we going to do about bbh08? 16:39:22 <PublicServer> <Thraxian|Work> sync fixed? 16:39:27 <PublicServer> <theholyduck> it still has cl issues 16:39:46 <PublicServer> <seandasheep> easy, one sec 16:39:46 <PublicServer> <^Sp1ke^> eh... my slh CL issues cause? 16:39:54 <PublicServer> <theholyduck> no, 16:39:56 <PublicServer> <theholyduck> bbh08 16:39:57 <PublicServer> <^Sp1ke^> ah... 16:40:01 <PublicServer> <theholyduck> aka the bat 16:40:06 <PublicServer> <seandasheep> yh 16:40:09 <PublicServer> <^Sp1ke^> already was like i think it falls under OTHER so CL 6 :) 16:40:19 <PublicServer> <^Sp1ke^> oh 8 :) 16:40:25 <PublicServer> <^Sp1ke^> yep my lsh has CL issues 16:40:28 <PublicServer> <^Sp1ke^> slh* 16:44:56 <PublicServer> <theholyduck> hmm 16:45:02 <PublicServer> <^Sp1ke^> can someone help me fix that last track 16:45:02 <PublicServer> <theholyduck> but if not, it gets cl :P 16:45:07 <PublicServer> <seandasheep> hmm, I think starting 08 again would be easier 16:45:17 <PublicServer> <seandasheep> where? 16:45:44 <PublicServer> <^Sp1ke^> need help @ !here :) 16:45:56 <PublicServer> <^Sp1ke^> can't figure out how to connect that track :) 16:46:09 <PublicServer> <^Sp1ke^> i've come a long way with my 2nd SLH but well :) 16:46:31 <PublicServer> <seandasheep> there 16:47:14 <PublicServer> <^Sp1ke^> guess i focussed too much on on point :) 16:47:18 <PublicServer> <seandasheep> :) 16:47:21 <PublicServer> <^Sp1ke^> now to signal 16:47:35 <PublicServer> <theholyduck> dont you need to add priorites? 16:47:50 <PublicServer> <^Sp1ke^> also 16:47:58 <PublicServer> <^Sp1ke^> but signalling gives me an idea :) 16:48:11 <PublicServer> <seandasheep> yh, we need prios 16:48:27 *** KenjiE20 has quit IRC 16:49:13 *** KenjiE20 has joined #openttdcoop 16:49:13 *** ChanServ sets mode: +o KenjiE20 16:49:13 <PublicServer> <Thraxian|Work> who is (was) working on BBH08? 16:49:43 <PublicServer> <theholyduck> i was doing some of it 16:49:43 <PublicServer> *** Thraxian|Work has left the game (connection lost) 16:50:09 <PublicServer> *** Thraxian|Work joined the game 16:50:13 <PublicServer> <Thraxian|Work> grrr...crash 16:50:17 <PublicServer> <theholyduck> i did some of that wor 16:50:23 <PublicServer> <theholyduck> but restored it again 16:50:34 <PublicServer> <theholyduck> exceptthe pre-signals 16:50:41 <PublicServer> <theholyduck> you dont need them anymore with the new pathfinder 16:50:45 *** Polygon has joined #openttdcoop 16:51:01 <PublicServer> <Thraxian|Work> you have a lot of work to finish up at the BBH 16:51:17 <PublicServer> <theholyduck> all i did was remove something, then restored it? 16:51:30 <PublicServer> <theholyduck> somebody else was doing work there aswell 16:51:40 <PublicServer> <Thraxian|Work> yeah - that's what I want to know 16:51:49 <PublicServer> <seandasheep> i was upgrading the CL 16:51:57 <PublicServer> <seandasheep> but i think I've got everything covered 16:52:05 <PublicServer> <Thraxian|Work> want me to drop some signs? 16:52:08 <PublicServer> <seandasheep> yh 16:52:21 <PublicServer> <seandasheep> oh 16:53:30 <Xaroth> yo Thrax :o 16:53:35 <PublicServer> <Thraxian|Work> hiya Xaroth 16:54:19 *** StarLite has joined #openttdcoop 16:54:19 *** ChanServ sets mode: +o StarLite 16:56:52 <PublicServer> *** Sepp has left the game (leaving) 16:56:52 <PublicServer> *** Sepp has left the game (connection lost) 16:58:11 <PublicServer> <Thraxian|Work> interesting prio 16:58:21 <PublicServer> <^Sp1ke^> where? :) 16:58:28 <PublicServer> <Thraxian|Work> southern steel exit 16:58:34 <PublicServer> <^Sp1ke^> ah... 16:58:35 <PublicServer> <Thraxian|Work> at "here?" 16:58:36 <PublicServer> <^Sp1ke^> thought at my SLH :) 16:59:01 <PublicServer> <Thraxian|Work> what does that prio do? 16:59:10 <Razaekel> !password 16:59:10 <PublicServer> Razaekel: snarls 16:59:20 <PublicServer> *** Razaekel`` joined the game 16:59:21 <PublicServer> <seandasheep> eppp 16:59:37 <PublicServer> <seandasheep> wrong side :/ 17:00:23 <PublicServer> *** Razaekel`` has left the game (leaving) 17:00:23 <PublicServer> *** Razaekel`` has left the game (connection lost) 17:05:48 <PublicServer> <seandasheep> ok, i think that's everything 17:08:36 <PublicServer> <seandasheep> still, nice to have backwards compatability where possible 17:09:35 <PublicServer> <seandasheep> although, there is still an s bend that is slow for Tl 12 17:09:41 <PublicServer> <Thraxian|Work> where? 17:10:16 <PublicServer> <seandasheep> CL10 17:10:28 <PublicServer> <seandasheep> around where we were before 17:10:33 <PublicServer> <Thraxian|Work> sign it please? 17:10:44 <PublicServer> <seandasheep> !here 17:11:15 <PublicServer> <Thraxian|Work> may I propose solution? 17:11:19 <PublicServer> <seandasheep> ok 17:11:46 <PublicServer> <^Sp1ke^> any comments on my SLH btw? :) 17:11:54 <PublicServer> <^Sp1ke^> and yes i know some prios are short.. :) 17:12:46 <PublicServer> <theholyduck> well 17:12:51 <PublicServer> <theholyduck> if a train is waiting at the 1 prio 17:13:00 <PublicServer> <theholyduck> it cant use the oth 17:13:04 <PublicServer> <theholyduck> *other 17:13:07 <PublicServer> <theholyduck> its blocked 17:13:11 <PublicServer> <^Sp1ke^> ? 17:13:12 <PublicServer> <^Sp1ke^> where 17:13:35 <PublicServer> <^Sp1ke^> hmmm 17:13:38 <PublicServer> <^Sp1ke^> good point 17:14:15 <PublicServer> <theholyduck> still not right 17:14:45 <PublicServer> <seandasheep> swap the prio to west sid eof track 17:17:16 <PublicServer> <^Sp1ke^> any more? :) 17:17:24 <PublicServer> <seandasheep> think that's it 17:19:31 <PublicServer> <seandasheep> ok 17:27:58 *** Misza has joined #openttdcoop 17:28:42 *** Kangoo has joined #openttdcoop 17:28:49 <Kangoo> !password 17:28:49 <PublicServer> Kangoo: deface 17:29:02 <PublicServer> *** Kangoo joined the game 17:29:42 *** Progman has joined #openttdcoop 17:31:06 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 17:31:47 <PublicServer> *** ^Sp1ke^ joined the game 17:36:29 <PublicServer> *** Thraxian|Work has left the game (leaving) 17:36:29 <PublicServer> *** Thraxian|Work has left the game (connection lost) 17:38:49 <PublicServer> <theholyduck> well kangoo 17:38:52 <PublicServer> <theholyduck> this hub is alot FASTER 17:38:54 <PublicServer> <theholyduck> than yours :P 17:39:28 <PublicServer> <theholyduck> and it has enough space for us to modify it when the time comes 17:39:39 <PublicServer> <theholyduck> i actually TRIED to salvage your design 17:39:42 <PublicServer> <Kangoo> that may be so.. Was there that many slow curves? I only saw two... 17:39:52 <PublicServer> <theholyduck> more like 4 17:39:57 <PublicServer> <theholyduck> 5 actually 17:40:03 <PublicServer> <Kangoo> Don't misunderstand me now, I have no problem with you redesigning! ;) 17:40:34 <PublicServer> <theholyduck> well i did actually try to redo your design but better 17:40:41 <PublicServer> <theholyduck> but that ended up as a gigantic mess 17:40:44 <PublicServer> <Kangoo> I thought inner ot outter was required 17:40:52 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 17:40:53 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 17:41:31 <PublicServer> <theholyduck> well there is plenty of space on most sides of the junction to add it later 17:41:35 <PublicServer> <Kangoo> well, I'll try to do better next time then.. ;) 17:41:38 <PublicServer> <theholyduck> but really, its probally not neede 17:41:39 <PublicServer> <theholyduck> d 17:41:48 *** [alt]buster has joined #openttdcoop 17:41:55 <PublicServer> <theholyduck> we'll see how it works under load 17:42:00 <PublicServer> <Kangoo> yupp 17:43:36 <PublicServer> <theholyduck> i want to see some trains on our network ;( 17:43:57 <PublicServer> <Kangoo> put a train on the network plan layout then :p 17:44:16 <PublicServer> <seandasheep> we can add some stations to spikes SLH, then we can have some trains 17:45:05 <PublicServer> <theholyduck> only thing there is wood 17:45:20 <PublicServer> <seandasheep> good thing we have the lumber station done then 17:45:30 <PublicServer> <theholyduck> its a looong way round 17:45:35 <PublicServer> <theholyduck> lets make sure its all signaled first :P 17:45:44 <PublicServer> <seandasheep> ok 17:45:59 <PublicServer> <theholyduck> i'll signal bbh10 17:46:14 <PublicServer> <seandasheep> actually, put some trains on close together, then watch them all journey 17:48:02 *** [com]buster has quit IRC 17:48:02 *** [alt]buster is now known as [com]buster 17:52:41 <PublicServer> <seandasheep> are we having seperate livestock and grain stations? 17:52:52 <PublicServer> <theholyduck> no idea 17:52:58 <PublicServer> <seandasheep> we are now 18:00:03 <PublicServer> <seandasheep> ok, SLH 02 finished 18:00:20 <PublicServer> <theholyduck> hmm 18:00:27 <PublicServer> <seandasheep> nope, sry 18:00:32 <PublicServer> <seandasheep> prios 18:00:38 <PublicServer> <seandasheep> and I found a slow corner 18:00:59 <PublicServer> <seandasheep> no, it isn't a slow actually 18:01:05 <PublicServer> <seandasheep> just needs prios 18:01:11 <PublicServer> <seandasheep> one sec 18:02:18 <PublicServer> <theholyduck> what trains are we using for cargo? 18:02:26 <PublicServer> <seandasheep> idk? 18:02:32 <PublicServer> <seandasheep> the fastest non pax one 18:02:40 <PublicServer> <seandasheep> i think 18:03:15 <PublicServer> <theholyduck> anyone in the irc channel know? 18:03:35 <PublicServer> <seandasheep> guess not 18:03:54 <PublicServer> <theholyduck> re460 maybe? 18:04:02 *** Zulan has joined #openttdcoop 18:04:12 <PublicServer> <seandasheep> where is the depot? 18:04:28 <PublicServer> <theholyduck> outside of slh01 18:04:29 <PublicServer> <theholyduck> :p 18:04:41 <PublicServer> <seandasheep> ok 18:04:53 <PublicServer> *** Kangoo has left the game (connection lost) 18:05:10 <PublicServer> <seandasheep> lok 2000? 18:05:22 <PublicServer> <theholyduck> yeah 18:05:36 <Kangoo> !password 18:05:36 <PublicServer> Kangoo: harked 18:05:48 <PublicServer> *** Kangoo joined the game 18:05:48 <PublicServer> <seandasheep> ok 18:06:38 <PublicServer> <theholyduck> i made us 3 trains 18:06:45 <PublicServer> <seandasheep> ok 18:07:08 <PublicServer> *** theholyduck has left the game (connection lost) 18:07:49 <PublicServer> <seandasheep> too many trains :p 18:08:05 *** theholyduck_ has joined #openttdcoop 18:08:39 <theholyduck_> !password 18:08:39 <PublicServer> theholyduck_: harked 18:08:47 <PublicServer> *** theholyduck joined the game 18:09:20 <PublicServer> <theholyduck> my internet is being a bit screwy i guess 18:09:33 <PublicServer> <theholyduck> remember to add more trains as they leave 18:09:39 <PublicServer> <theholyduck> but now im off to get something 18:09:46 <PublicServer> <theholyduck> be back in a little while 18:13:06 *** davil has joined #openttdcoop 18:13:14 <davil> hi 18:13:25 <davil> !password 18:13:25 <PublicServer> davil: dented 18:13:33 <PublicServer> <seandasheep> hi 18:13:34 <PublicServer> *** davil joined the game 18:13:41 <PublicServer> <davil> hi 18:13:43 <PublicServer> <seandasheep> we have our first trains :D 18:14:03 <PublicServer> <davil> great! 18:14:41 *** theholyduck has quit IRC 18:14:51 <PublicServer> <seandasheep> theyhavent actually made a trip yet 18:15:06 <PublicServer> <seandasheep> just setting off now :D 18:18:03 <PublicServer> <seandasheep> whos renaming trains? 18:18:32 <PublicServer> <FiCE> possibly me :) 18:18:37 <PublicServer> <seandasheep> :D 18:19:09 <PublicServer> <FiCE> the idea was for the names to make no sense at all 18:19:19 <PublicServer> <seandasheep> yh, youve done that :p 18:19:34 <PublicServer> <seandasheep> but now it makes sense :o 18:20:37 <PublicServer> <FiCE> haha 18:20:58 <PublicServer> <davil> i actually never found out how to name a train... 18:21:27 <PublicServer> <seandasheep> click the information tab, then name at the top right :) 18:22:21 <PublicServer> <davil> aaahhh 18:22:23 <PublicServer> <davil> i c 18:22:28 <PublicServer> <seandasheep> :) 18:22:34 <PublicServer> <davil> you never stop learning :-) 18:22:42 <Razaekel> !password 18:22:42 <PublicServer> Razaekel: dented 18:22:53 <PublicServer> *** Razaekel`` joined the game 18:22:56 <PublicServer> <seandasheep> shame it doesn't apply to useful things :) 18:23:04 <PublicServer> <davil> so let's fix the refinery pickup station 18:23:08 <PublicServer> <seandasheep> yh 18:23:12 *** PeterT has joined #openttdcoop 18:23:24 <PublicServer> <davil> any ideas how to merge that monster into the landscape and find space for longer curves? 18:23:43 <PublicServer> <seandasheep> absolutely none atm 18:25:15 <PublicServer> <seandasheep> hmm, the goods pickup could be moved closer and could exit somewhere else, turning it into a roro 18:25:41 <PublicServer> <theholyduck> i'm back 18:25:45 <PublicServer> <seandasheep> wb 18:25:58 <PublicServer> <davil> but then we would lose the positional advantage 18:26:03 <PublicServer> <davil> the trains have to go north 18:26:22 <PublicServer> <davil> and they come in from the north 18:26:41 <PublicServer> <seandasheep> we could always route them round that way, we dont have to merge them to East-West ML 18:26:44 <PublicServer> <davil> of course we can lead them around but that's just a lot of useless traffic 18:26:57 <PublicServer> <davil> hmm... 18:27:12 <PublicServer> <seandasheep> true 18:27:31 <PublicServer> <davil> so basically then we would get have the kinningley station 18:27:35 <PublicServer> <davil> half 18:27:36 <PublicServer> <FiCE> anyone like the RV names? :p 18:27:43 <PublicServer> <theholyduck> time to start grouping 18:27:55 <PublicServer> <seandasheep> lol 18:28:01 <PublicServer> <davil> @FiCE: add one more ;-) 18:28:12 <PublicServer> <FiCE> haha 18:28:36 <PublicServer> <davil> so first i'll remove the station and re-create the sloped terrain 18:28:54 <PublicServer> <seandasheep> ok 18:29:39 <PublicServer> <davil> :-) 18:29:44 <PublicServer> <seandasheep> :) 18:29:50 <PublicServer> <davil> it was actually quite flat 18:29:59 <PublicServer> <davil> that's why i chose the position in the first place 18:30:29 <PublicServer> <seandasheep> ok 18:31:47 <PublicServer> <davil> i think that's what it was like 18:32:18 <PublicServer> <seandasheep> looks fine to me 18:32:33 <PublicServer> <davil> what if we put the station where the exit lanes are 18:32:49 <PublicServer> <davil> and come in with bridges from the west 18:32:57 <PublicServer> <davil> going around the hub on the west side 18:33:06 <PublicServer> <davil> i'll put it into the small plan 18:33:10 <PublicServer> <seandasheep> ok 18:33:57 <PublicServer> <davil> like this 18:34:03 <PublicServer> <seandasheep> i see 18:34:08 <PublicServer> <seandasheep> ok 18:34:25 <PublicServer> <seandasheep> althoug, space is still an issue 18:34:46 <PublicServer> <seandasheep> we won't be able to get CL 12 in there 18:34:50 <PublicServer> <theholyduck> i'm amazed actually 18:34:55 <PublicServer> <theholyduck> the trains are routing through bbh01 18:34:56 <PublicServer> <davil> we could move the exit further north 18:34:58 <PublicServer> <theholyduck> just perfectly 18:35:05 <PublicServer> <davil> and hook it up to both arms of BBH 06 18:35:24 <PublicServer> <davil> :-) 18:35:33 <PublicServer> <seandasheep> :) 18:35:43 <PublicServer> <seandasheep> your plan will have to go tho :p 18:35:53 <PublicServer> <davil> *g* 18:36:02 <PublicServer> *** theholyduck has left the game (connection lost) 18:36:06 <PublicServer> <davil> not necessarily 18:36:12 <PublicServer> <davil> wait 18:36:20 <PublicServer> <davil> we can do this much further south 18:36:30 <PublicServer> <seandasheep> ? 18:36:35 <PublicServer> <davil> directly next to the E-W line 18:36:40 <theholyduck_> !passwprd 18:36:43 <theholyduck_> !password 18:36:43 <PublicServer> theholyduck_: astray 18:36:53 <PublicServer> <seandasheep> plan 18:36:57 <PublicServer> *** theholyduck joined the game 18:37:29 <PublicServer> <davil> not the station 18:37:32 <PublicServer> <davil> but the loop 18:39:25 <PublicServer> <davil> we only need 4 of them 18:40:32 <PublicServer> <davil> aaahhrrg 18:40:49 <PublicServer> <davil> let's build bridges ^^ 18:41:06 <PublicServer> <theholyduck> also when destroying bbh07 18:41:10 <PublicServer> <theholyduck> do mind the train 18:41:11 <PublicServer> <theholyduck> *trains 18:41:26 <PublicServer> <seandasheep> bah, they can go a diff way 18:41:41 <PublicServer> <Razaekel``> DOUBLEHEAD the trains 18:41:47 <PublicServer> <Razaekel``> they're too slow with 1 engine 18:41:52 <PublicServer> <theholyduck> :P 18:42:01 <PublicServer> <theholyduck> i just made em for the lulz 18:42:36 <PublicServer> <theholyduck> but ok, i'll add another engine 18:43:04 <PublicServer> <seandasheep> ill work on the entrance 18:43:19 *** [com]buster has quit IRC 18:43:36 *** [com]buster has joined #openttdcoop 18:43:36 *** ChanServ sets mode: +o [com]buster 18:44:13 <PublicServer> <theholyduck> adding 1 at the start and 1 at the end is too much effort 18:44:25 <PublicServer> <Razaekel``> this is fine 18:44:41 <PublicServer> <theholyduck> i'll do the rest as they come around 18:45:27 <PublicServer> <davil> i think this is ok TF-wise 18:45:43 <PublicServer> <Razaekel``> only 6 lanes? 18:45:46 <PublicServer> <Razaekel``> pathetic 18:46:07 <PublicServer> <theholyduck> i still dont get why you need to build it like that? 18:46:11 <PublicServer> <theholyduck> i mean other than for lulz and profit 18:46:24 <PublicServer> <davil> i think like that it's just fine 18:47:54 <^Spike^> !password 18:47:54 <PublicServer> ^Spike^: widows 18:48:08 <PublicServer> *** ^Sp1ke^ joined the game 18:48:18 <PublicServer> <davil> and we can just keep them split 18:48:24 <PublicServer> <davil> after the bridges 18:48:36 <PublicServer> <davil> so we can make the entry to the bridges shorter 18:48:40 <PublicServer> *** ^Sp1ke^ has joined company #1 18:48:47 <PublicServer> <seandasheep> ? 18:49:02 <PublicServer> <davil> because then there's no desync problem 18:49:16 <PublicServer> <seandasheep> yh 18:49:54 <PublicServer> <davil> you wanna send them to BBH10? 18:50:16 <PublicServer> <seandasheep> from 18:50:28 <PublicServer> <davil> yeah i meant that :-) 18:50:41 <PublicServer> <davil> but why not from 6? 18:50:41 <PublicServer> <seandasheep> we may as well just keep it to this 18:50:45 <PublicServer> <davil> it's much closer 18:50:57 <PublicServer> <seandasheep> i am taking them to 6 18:51:01 <PublicServer> <davil> k 18:51:08 <PublicServer> <davil> i'll connect the exits 18:51:36 <PublicServer> <seandasheep> k 18:53:15 <PublicServer> <davil> this is also great because it is extensible 18:53:27 <PublicServer> <davil> we could easily add a third entry and platform set 18:53:33 <PublicServer> <seandasheep> yh 18:54:14 <PublicServer> <seandasheep> how are we signalling these? 18:54:21 <PublicServer> <davil> path-based 18:54:29 <PublicServer> <seandasheep> ok 18:55:32 <PublicServer> <seandasheep> lol, pigeon pecker :) 18:55:59 <hylje> pigeon 18:58:24 <Ammler> !password 18:58:24 <PublicServer> Ammler: afresh 18:58:34 <PublicServer> *** AmmIer joined the game 18:58:54 <PublicServer> <AmmIer> help me to find that 2cc issue 18:59:12 <PublicServer> <theholyduck> wut 2cc issue? 18:59:14 <KenjiE20> not hard to spot ammler 19:02:25 <PublicServer> <seandasheep> are we going to have goods trains now too? 19:03:27 <PublicServer> *** Kangoo has left the game (connection lost) 19:03:52 <Kangoo> !password 19:03:52 <PublicServer> Kangoo: afresh 19:04:01 <PublicServer> *** Kangoo joined the game 19:06:23 <PublicServer> <davil> ok 19:06:36 <PublicServer> <seandasheep> ? 19:06:45 <PublicServer> <davil> it's not balanced but at least the trains can decide whether to go north or west via BBH 06 19:07:36 <PublicServer> *** FiCE has left the game (leaving) 19:07:36 <PublicServer> *** FiCE has left the game (connection lost) 19:07:39 <PublicServer> <seandasheep> nice 19:08:37 <PublicServer> <theholyduck> hmm is it just me, or is my forrests productions going down? 19:08:46 <PublicServer> <theholyduck> 'my 32 tonn one closed down, etc 19:08:58 <PublicServer> <seandasheep> yh, i tclosed down 19:09:02 <PublicServer> <davil> oh 19:09:06 <PublicServer> <theholyduck> but the other 2 seems to be falling aswell 19:09:39 <PublicServer> <davil> can we rebuild the forest there? 19:09:47 <PublicServer> <seandasheep> no 19:09:54 <PublicServer> <seandasheep> we can only prospect 19:09:59 <PublicServer> <davil> ah 19:10:02 <PublicServer> <seandasheep> meaning it could come up anywhere 19:10:47 <PublicServer> <seandasheep> ok, I'm gonna do the pax trains :) 19:11:13 <PublicServer> <davil> are there any service centers yet? 19:11:28 <PublicServer> <seandasheep> no 19:11:34 <PublicServer> *** Razaekel`` has left the game (leaving) 19:11:34 <PublicServer> *** Razaekel`` has left the game (connection lost) 19:11:57 <PublicServer> *** Arke joined the game 19:12:59 <PublicServer> <seandasheep> are we using ICE 3, or the TGV POS? 19:14:49 <PublicServer> <davil> hmm... 19:14:52 <PublicServer> <seandasheep> ? 19:14:59 <PublicServer> <davil> ICE i think 19:15:07 <PublicServer> <seandasheep> ok, gd. am using ICE 19:15:12 <PublicServer> <theholyduck> plan says ice 19:15:20 <PublicServer> <davil> and it's faster 19:15:25 <PublicServer> <davil> so it should be fine :-) 19:15:33 <PublicServer> <seandasheep> no, TGV POS is quicker 19:15:50 <PublicServer> <seandasheep> by about 200km/h 19:16:23 <PublicServer> <seandasheep> anyway, should we provide a bus service in these cities to expand them? 19:16:26 <PublicServer> <davil> but afaik you can't connect several TGV POS 19:16:50 <PublicServer> <seandasheep> ah, ok 19:16:52 <PublicServer> <davil> from personal experience i'd recommend drawing tram grids 19:16:57 <PublicServer> <seandasheep> and ICE have powered wagons 19:17:28 <PublicServer> <seandasheep> do you want to do the trams for the cities, i have little experience with them 19:17:46 <PublicServer> <davil> ok, i'll do lentburg 19:17:49 <PublicServer> <seandasheep> ok 19:20:06 <PublicServer> <seandasheep> oh, I see what you mean 19:20:11 <PublicServer> <davil> :-) 19:20:45 <PublicServer> <seandasheep> Buddinghattan is a bit dodgy though 19:21:25 <PublicServer> <davil> with trams just make sure you have quite straight tracks 19:21:26 <PublicServer> *** Kangoo has left the game (connection lost) 19:21:34 <PublicServer> <davil> if they're too bendy the trams are awfully slow 19:21:39 <Kangoo> !password 19:21:39 <PublicServer> Kangoo: cloves 19:21:53 <PublicServer> <davil> especially with lots of small S turns 19:21:56 <PublicServer> *** Kangoo joined the game 19:22:04 <PublicServer> <seandasheep> is that ok? 19:22:37 <PublicServer> <davil> yeah looks good for the available space 19:22:52 <PublicServer> <^Sp1ke^> isn't it an idea to also use the trams to transfer to the PAX stations? 19:23:08 <PublicServer> <davil> i think at first growing is more important 19:23:24 <PublicServer> <^Sp1ke^> just an idea... :) not saying it's a must for now 19:23:39 <PublicServer> <davil> i'll have to plant some trees after adding all those roads... :-) 19:23:57 <PublicServer> <seandasheep> how many trams? 5 19:24:12 <PublicServer> <davil> just try 19:24:20 <PublicServer> <seandasheep> ok 19:24:21 <PublicServer> <davil> but this looks like it could take 10-15 in total 19:25:01 <PublicServer> <Kangoo> could someene plz make help me tbuild prios at !Herex? 19:25:18 <PublicServer> <seandasheep> ok 19:26:34 <PublicServer> <theholyduck> cl! 19:26:35 <PublicServer> <theholyduck> :P 19:26:42 <PublicServer> <seandasheep> ? 19:26:50 <PublicServer> <theholyduck> fixed it 19:26:59 <PublicServer> <seandasheep> where? 19:27:06 <PublicServer> <theholyduck> at the other !herex 19:27:16 <PublicServer> <theholyduck> it was 6 long 19:27:25 <PublicServer> <seandasheep> same for my sign too 19:27:37 <PublicServer> <davil> which trams did you use? 19:27:44 <PublicServer> <seandasheep> the biggest 19:27:47 <PublicServer> <Kangoo> tnx! 19:31:45 <Mark> where's Godde 19:31:54 <Mark> got some awesome waterslide to show :P 19:32:16 <PublicServer> <theholyduck> somebody signaled this thingy wrongly 19:33:11 <Mark> !password 19:33:11 <PublicServer> Mark: grimed 19:33:48 <PublicServer> *** Mark joined the game 19:33:49 <PublicServer> <Mark> hello 19:33:51 <PublicServer> <theholyduck> yo 19:35:53 <PublicServer> <theholyduck> whats with all the ice's and being stuk on full load at lentburg? 19:36:01 <PublicServer> <theholyduck> why not, let them load whats there and move on? 19:36:06 <PublicServer> <^Sp1ke^> not enough pax? 19:36:09 <PublicServer> <theholyduck> no point having 4 ice's sitting there doing nothing 19:36:13 <PublicServer> <theholyduck> well yes 19:36:21 <PublicServer> <theholyduck> its a 546 citizen town 19:36:34 <PublicServer> <davil> with 22 trams 19:36:37 <PublicServer> <davil> :-) 19:36:51 <PublicServer> <theholyduck> well sure 19:36:58 <PublicServer> <theholyduck> but it wont produce MORE people 19:36:59 <PublicServer> <theholyduck> that way 19:37:12 <PublicServer> <davil> i know 19:37:22 <PublicServer> <davil> they're just for growth 19:37:30 <PublicServer> <davil> for the moment at least 19:37:41 <PublicServer> <theholyduck> i say we make all trains for now just not bother with full load at anything but kinningly? 19:38:06 <PublicServer> <davil> agreed 19:38:17 <PublicServer> <davil> especially if they go to several stations... 19:38:29 <PublicServer> *** Mark has left the game (leaving) 19:38:29 <PublicServer> *** Mark has left the game (connection lost) 19:38:30 <PublicServer> <davil> they will always wait at the smallest one while the others run full 19:40:08 <PublicServer> <theholyduck> you do realize 19:40:13 <PublicServer> <theholyduck> that more than 5 stations 19:40:18 <PublicServer> <theholyduck> wont help growth 19:40:24 <PublicServer> <davil> no 19:40:25 <PublicServer> <theholyduck> why build 5 million? 19:40:33 <PublicServer> <davil> didn't know that :-) 19:40:38 <PublicServer> <theholyduck> well 4 stations per city is what you need 19:40:55 <PublicServer> <theholyduck> not to mention. make your trams transfer the passsengers to the nearny ice station 19:40:58 <PublicServer> <davil> whereever they are? 19:41:39 <PublicServer> <davil> so if i build any 4 stations in some tight corner the town will grow just the same? 19:41:51 <PublicServer> <theholyduck> pretty much 19:41:55 <PublicServer> <davil> :-( 19:42:03 <PublicServer> <theholyduck> you want to deliver and pickup cargo from 5 stations within a city every month 19:42:18 <PublicServer> <theholyduck> delivering goods to the city makes it grow faster 19:42:27 <Mark> they have to be pretty close to the city center to have any effect 19:42:40 <PublicServer> <davil> ah ok 19:42:48 <Mark> within the area where the roads get sidewalks, i think 19:42:59 <PublicServer> <davil> well for now i could shortcut the tram line anyway 19:43:07 <PublicServer> <davil> and it could be opened once the town is big enough 19:44:21 *** georg- has joined #openttdcoop 19:44:34 <PublicServer> <davil> i added the shortcut and some signs to explain :-) 19:45:34 <PublicServer> <davil> well at least they'll get the hell of a rating ;-) 19:46:01 <PublicServer> <theholyduck> i guess i could start transfering out some goods 19:46:19 <georg-> !password 19:46:19 <PublicServer> georg-: coated 19:46:27 <PublicServer> <davil> yeah 19:46:28 <PublicServer> <theholyduck> speed up your growth 19:46:28 <PublicServer> *** georg joined the game 19:50:25 <PublicServer> <theholyduck> really, if i were more of a programmer, i'dd add dual monitor support for openttd 19:50:26 <PublicServer> <theholyduck> as in 19:50:39 <PublicServer> <theholyduck> you could have a window with extra viewports and what not. 19:50:42 <PublicServer> <theholyduck> in your second monitor 19:50:47 <PublicServer> <theholyduck> so they wouldnt clog up your first one 19:50:48 <PublicServer> <davil> like in supreme commander 19:51:36 <PublicServer> <theholyduck> like i would rather have the ability to stick a couple of extra viewports and stats to monitor on my second monitor 19:51:51 <PublicServer> <davil> yes that would be great 19:52:27 <PublicServer> <seandasheep> bk 19:52:51 *** mikk36 has joined #openttdcoop 19:52:52 <PublicServer> <theholyduck> hmm. the lumbermill goods stuff is not entirely optimal as it seems :P 19:53:03 <PublicServer> <theholyduck> it gets confused when oads of trains enter 19:53:10 <PublicServer> <theholyduck> i didnt build that part of the sation though 19:54:18 <PublicServer> <seandasheep> ah, it's got a slow corner :/ 19:54:39 <PublicServer> <theholyduck> well it picked the wrong track 19:54:40 <PublicServer> <theholyduck> :P 19:54:44 <PublicServer> <theholyduck> it sent a car waiting 19:55:33 <PublicServer> <theholyduck> now all i need is more wood for the factory 19:55:45 <mikk36> hey :) 19:55:50 <PublicServer> <theholyduck> yo 19:55:55 <mikk36> what's the deal with my client not finding the server in the list ? 19:56:13 <PublicServer> <seandasheep> wrong version? 19:56:20 <PublicServer> <theholyduck> missing newgrfs+ 19:56:22 <PublicServer> <theholyduck> ? 19:56:33 <georg-> actually you still see it then 19:56:33 <PublicServer> <seandasheep> r16381 19:56:36 *** mixrin has quit IRC 19:56:37 <mikk36> prozone lists up as newgrf mismatch, but i don't see the public 19:56:47 <mikk36> all others are version mismatches 19:56:58 <PublicServer> <theholyduck> well what version are you runnin? 19:57:17 <mikk36> 16381, same as public and prozone 19:57:44 <Ammler> prozone doesn't have the same 19:57:49 <Seppel> !password 19:57:49 <PublicServer> Seppel: medals 19:57:55 <PublicServer> *** Sepp joined the game 19:58:23 <mikk36> oh, 16381 ? 19:58:28 <mikk36> the page lists as 16341 19:58:32 <mikk36> doh 19:58:38 <theholyduck_> autottd 19:58:40 <theholyduck_> its your friend 20:00:35 <PublicServer> <theholyduck> train 14 is on its way for lentburg 20:00:38 <PublicServer> <theholyduck> with precious goods 20:00:56 <PublicServer> <seandasheep> which path will it take? 20:01:01 <PublicServer> <theholyduck> not sure yet 20:01:04 <PublicServer> <theholyduck> throuhg your supercolider 20:01:09 <PublicServer> *** Sepp has left the game (leaving) 20:01:09 <PublicServer> *** Sepp has left the game (connection lost) 20:01:25 <PublicServer> <theholyduck> right behind a wood train! 20:01:29 <PublicServer> <seandasheep> right 20:01:31 <PublicServer> <theholyduck> train on train action! 20:01:40 <PublicServer> <seandasheep> then left 20:01:56 <PublicServer> <theholyduck> oh and it picked the right tunnel! 20:01:57 <PublicServer> <theholyduck> MAGIC! 20:01:57 <PublicServer> <seandasheep> then left for right 20:02:08 <PublicServer> <seandasheep> aargh slow 20:02:11 <PublicServer> <theholyduck> yeah 20:02:54 <PublicServer> <seandasheep> thats another slow 20:03:13 <PublicServer> <theholyduck> :P 20:03:19 <PublicServer> <seandasheep> wtf? 20:03:37 <PublicServer> <theholyduck> why the wtf? 20:03:37 <mikk36> !password 20:03:38 <PublicServer> mikk36: medals 20:03:50 <PublicServer> <seandasheep> just wondered why it was going that way, but now i know 20:04:00 <PublicServer> *** Mikk36 joined the game 20:04:08 <PublicServer> <seandasheep> slow 20:04:09 <PublicServer> <theholyduck> bcause the pathfinder is clever? 20:04:18 <PublicServer> <theholyduck> thisis good info :P 20:04:42 <PublicServer> <theholyduck> one should have a, watch for when a train isnt going top speed function 20:04:49 <PublicServer> <seandasheep> yh 20:05:27 <PublicServer> <seandasheep> how much? 20:05:32 <PublicServer> <seandasheep> 180k 20:05:41 <PublicServer> <theholyduck> for? 20:05:48 <PublicServer> <seandasheep> trip 20:05:49 <PublicServer> <theholyduck> 174k for the goods :P 20:05:50 <PublicServer> <seandasheep> 174k 20:05:53 <PublicServer> <theholyduck> how did oyu know before me? 20:05:57 <PublicServer> <seandasheep> not far off :) 20:06:02 <PublicServer> <theholyduck> precious goods for lentburg 20:06:03 <PublicServer> <seandasheep> guess 20:06:17 <PublicServer> <theholyduck> lol it got maller :P 20:06:21 <PublicServer> <theholyduck> *smaller 20:06:25 <PublicServer> <seandasheep> lol 20:06:53 <PublicServer> <Damalix> O__o Trains !!! 20:07:02 <PublicServer> * theholyduck funts some new buildings 20:07:10 <PublicServer> <theholyduck> only a very few 20:07:18 <PublicServer> <theholyduck> to find slows's, etc 20:07:21 <PublicServer> <Damalix> Well, good job guys !! 20:07:24 <PublicServer> <seandasheep> we are still cinstructing a bit 20:07:39 <PublicServer> <Damalix> Have a good night, I leave you 20:07:42 <PublicServer> <theholyduck> we even managed to build a couple of sideline hubs 20:07:51 <PublicServer> <theholyduck> in this maze of bbh's 20:07:59 <PublicServer> <Damalix> aahh nice :) 20:08:10 <el_B> !password 20:08:10 <PublicServer> el_B: medals 20:08:22 <PublicServer> *** Kalaidos joined the game 20:08:24 <PublicServer> <Kalaidos> hello 20:08:27 <PublicServer> <Damalix> Cya tomorow 20:08:33 <PublicServer> <theholyduck> Kalaidos: look train! 20:08:34 <PublicServer> <theholyduck> s 20:08:37 <PublicServer> *** Damalix has left the game (leaving) 20:08:37 <PublicServer> *** Damalix has left the game (connection lost) 20:08:42 *** damalix has quit IRC 20:08:43 <PublicServer> <Kalaidos> what the ! 20:08:44 <PublicServer> <seandasheep> bye 20:09:11 <PublicServer> <Kalaidos> they even move! : o 20:10:00 <PublicServer> <theholyduck> soon 20:10:04 <PublicServer> <theholyduck> actually 20:10:05 <PublicServer> <theholyduck> now 20:10:08 <PublicServer> <seandasheep> ? 20:10:09 <PublicServer> <theholyduck> we're making more cash of trains 20:10:11 <PublicServer> <theholyduck> than planes 20:10:13 <PublicServer> <davil> i added one of the integrated oil drop stations 20:10:22 <PublicServer> <theholyduck> davil: well 1 thing 20:10:22 <PublicServer> <seandasheep> nice 20:10:34 <PublicServer> <theholyduck> see the tiiny amount of oil platforms in that direction? 20:10:39 <PublicServer> <theholyduck> vs the gazzillion in the other? 20:10:48 *** yellow has joined #openttdcoop 20:10:48 <PublicServer> <theholyduck> actually :P 20:11:01 <PublicServer> <davil> well... 20:11:02 <PublicServer> <theholyduck> seand, for a change of pace, lets start a boat oil to the shore then train it off 20:11:06 <PublicServer> <theholyduck> operation? 20:11:13 <PublicServer> <Kalaidos> there are even slhs. 20:11:20 <PublicServer> <theholyduck> we got like 20:11:21 <PublicServer> <theholyduck> 3? 20:11:23 <PublicServer> <theholyduck> or 4 20:11:24 <PublicServer> <theholyduck> slh's 20:11:27 <PublicServer> <seandasheep> 4 locations 20:11:34 <PublicServer> <theholyduck> this network is pure bbhporn 20:11:42 <PublicServer> <davil> ggg 20:11:45 <PublicServer> <theholyduck> anyways, sean, up for making a centralized oil station tingy? 20:11:46 <PublicServer> <seandasheep> one not built yet 20:11:59 <PublicServer> <seandasheep> hmm 20:12:12 <PublicServer> <davil> you can use mine as a template 20:12:14 <PublicServer> <theholyduck> im thinking south west of the voting board 20:12:15 <PublicServer> <davil> :-) 20:12:19 <PublicServer> <seandasheep> ok, but boats for eyecandy only or we'll all disconnect 20:12:26 <PublicServer> <theholyduck> we will? 20:12:40 <PublicServer> <Kalaidos> huh? 20:13:26 <PublicServer> <Kalaidos> btw, build a power plant, so coal drop actually has something to serve 20:13:40 <PublicServer> <seandasheep> ok 20:13:41 <PublicServer> <theholyduck> it HAS a pant 20:13:45 <PublicServer> <theholyduck> *plant 20:13:54 <PublicServer> <seandasheep> build -> built 20:14:13 <PublicServer> <theholyduck> so about the boats, why would we all disconnect? 20:14:20 <PublicServer> <seandasheep> they laaag 20:14:27 <PublicServer> <theholyduck> they do? 20:14:27 <PublicServer> <Kalaidos> they do? 20:14:28 <PublicServer> <theholyduck> :P 20:14:45 <PublicServer> <theholyduck> i guess we just hack up coverage of oil platforms then 20:14:49 <PublicServer> <seandasheep> ???? how do you not know this, or am I making it up?????/ 20:14:52 <PublicServer> <theholyduck> and make pretend docks 20:15:06 <PublicServer> <theholyduck> i've seen sevral openttdcoop games with boats 20:15:09 <PublicServer> <theholyduck> being USED 20:15:12 <PublicServer> <theholyduck> to ferry passengers 20:15:17 <PublicServer> <theholyduck> in the archives 20:15:26 <PublicServer> <Kalaidos> the last game used boats as well 20:15:30 <PublicServer> <seandasheep> I haven't actually seen any 20:15:31 <PublicServer> <Kalaidos> can't remember any lags 20:15:40 <PublicServer> <seandasheep> ok, we'll use boats 20:15:51 <PublicServer> <theholyduck> the question is 20:15:53 <PublicServer> <^Sp1ke^> with enough bouys it should lag less if i'm right 20:15:58 <PublicServer> <theholyduck> where to build the ofload boats, 20:15:59 <PublicServer> <seandasheep> yh 20:16:02 <PublicServer> <theholyduck> load trains 20:16:03 <PublicServer> <theholyduck> stuff 20:16:14 <PublicServer> <theholyduck> i was thinking the big flag land under the voting board 20:16:55 <PublicServer> <seandasheep> there? 20:17:02 <PublicServer> <theholyduck> yeah 20:17:07 <PublicServer> <theholyduck> we should eyecandy it up as much as we can 20:17:13 <PublicServer> <seandasheep> yh 20:17:24 <PublicServer> <seandasheep> we already have a natural harbor, sort of 20:17:28 <PublicServer> <theholyduck> yeach 20:17:35 <PublicServer> <theholyduck> wich is why i wanted this location 20:18:39 <PublicServer> <theholyduck> hmm 20:18:41 <PublicServer> <theholyduck> what are you doing? 20:19:00 <PublicServer> *** Kangoo has left the game (connection lost) 20:19:00 <PublicServer> *** seandasheep has left the game (connection lost) 20:19:17 <seandasheep> hmm 20:19:20 <PublicServer> <theholyduck> lol 20:19:23 <seandasheep> we both lost connection :/ 20:19:25 <Kangoo> !password 20:19:26 <PublicServer> Kangoo: hermit 20:19:32 <PublicServer> <theholyduck> news bug? 20:19:35 <PublicServer> *** Kangoo joined the game 20:19:37 <PublicServer> <theholyduck> forgot to turn of the msgs thingy? 20:19:53 <seandasheep> no, everything was fine. First disconnect of the day 20:20:23 <PublicServer> *** seandasheep joined the game 20:20:58 <PublicServer> <Kalaidos> whoever started naming trains, please keep up with all trains following : D 20:21:46 <PublicServer> <theholyduck> lets just leave it like this for now 20:21:51 <PublicServer> <theholyduck> maybe make the platforms USABLE 20:21:54 <PublicServer> <theholyduck> etc 20:21:58 <PublicServer> <seandasheep> yh 20:22:01 <PublicServer> <seandasheep> ok 20:22:13 <PublicServer> <theholyduck> i'll work on the ships part of it 20:22:23 <PublicServer> <seandasheep> ok, so we are having a terminus? 20:22:35 <PublicServer> <theholyduck> why not 20:22:38 <PublicServer> <theholyduck> its more realistic 20:22:45 <PublicServer> <seandasheep> ok, well ill turn it around then 20:23:15 <PublicServer> <theholyduck> hmm 20:23:17 <PublicServer> <theholyduck> i'm lagging 20:23:22 <PublicServer> <seandasheep> over river 20:23:24 <PublicServer> <AmmIer> btw, you "can" play with the colors 20:23:39 <PublicServer> <AmmIer> vehicels don't need to be orange all 20:23:42 <PublicServer> *** SmatZ joined the game 20:23:57 <PublicServer> <theholyduck> why are you building a non terminus? 20:24:00 <PublicServer> <theholyduck> anyway? 20:24:00 <PublicServer> <SmatZ> hello 20:24:05 <PublicServer> <Kalaidos> hello 20:24:19 <PublicServer> <AmmIer> Heya SmatZ: 20:24:22 <PublicServer> <theholyduck> smatz, boats, will they kill the game and make us all crash and die? 20:24:47 <PublicServer> <theholyduck> aah 20:25:19 <PublicServer> *** Mikk36 has left the game (leaving) 20:25:19 <PublicServer> *** Mikk36 has left the game (connection lost) 20:27:05 <PublicServer> <SmatZ> hello AmmIer :) 20:27:20 <PublicServer> <SmatZ> theholyduck: boats? what's wrong with them? 20:27:30 <PublicServer> <AmmIer> I removed the example station as it wasn't really a nice one. 20:28:00 <PublicServer> *** seandasheep has left the game (connection lost) 20:28:03 <PublicServer> <theholyduck> it was just a short show of a terminus 20:28:05 <PublicServer> <theholyduck> i think 20:28:10 <PublicServer> <theholyduck> not really ment literally 20:28:22 <PublicServer> <theholyduck> lol, poor sean 20:28:24 <seandasheep> aargh, crash this time what's going on. It was fine all day 20:28:30 <PublicServer> <Kalaidos> : / 20:28:33 <PublicServer> <AmmIer> yep, and not labled, so I a wasn't able to ask the creator 20:28:44 <PublicServer> <theholyduck> not mine 20:28:55 <PublicServer> <theholyduck> sean, well still, take a look at your msg settings 20:28:56 <PublicServer> <davil> refinery drop W is connected, you can start sending oil there :-) 20:29:11 <seandasheep> which station are you talking about Ammler? 20:29:26 <seandasheep> !password 20:29:26 <PublicServer> seandasheep: fawned 20:29:46 <PublicServer> *** seandasheep joined the game 20:29:47 <PublicServer> *** Thraxian|Work joined the game 20:29:54 <PublicServer> <AmmIer> someone made a example of a terminux 20:30:08 <PublicServer> <theholyduck> how do you add those protective barriers anyway? 20:30:08 <PublicServer> <davil> lumber train "overland warrior" was blocking ICEs 20:30:08 <PublicServer> <seandasheep> oh, that was razaekel i think 20:30:13 <PublicServer> <davil> because it is too slow :-) 20:30:25 <PublicServer> <theholyduck> davil: well yeah, 20:30:26 <PublicServer> <AmmIer> I removed it before someone get the idea to copy it ;-) 20:30:32 <PublicServer> <theholyduck> we need some sort of overtake system 20:30:47 <PublicServer> <seandasheep> oh, I like that idea though 20:30:59 <PublicServer> <davil> is this now possible with PBS and longer signal ranges? 20:31:02 <Razaekel> damn you ammler, you ruine evil plans! 20:31:14 <Razaekel> bah 20:31:18 <PublicServer> <theholyduck> davil i THINK you could make a ghetto one atleas 20:31:20 <PublicServer> <theholyduck> *atleast 20:31:21 <PublicServer> <theholyduck> that way 20:31:24 <Razaekel> the station yer talking about is very effective 20:31:59 <PublicServer> <theholyduck> ahh 20:32:19 <Razaekel> !password 20:32:20 <PublicServer> Razaekel: fawned 20:32:29 <PublicServer> *** Razaekel`` joined the game 20:33:45 *** mikk36 has quit IRC 20:34:04 <PublicServer> *** Kangoo has left the game (leaving) 20:34:05 <PublicServer> *** Kangoo has left the game (connection lost) 20:34:10 *** Kangoo has quit IRC 20:35:47 <PublicServer> *** Razaekel`` has left the game (leaving) 20:35:47 <PublicServer> *** Razaekel`` has left the game (connection lost) 20:35:59 *** StarLite has quit IRC 20:37:26 <PublicServer> *** theholyduck has left the game (connection lost) 20:37:27 <theholyduck_> lol 20:37:32 <theholyduck_> !password 20:37:32 <PublicServer> theholyduck_: fawned 20:38:02 <PublicServer> *** SmatZ has left the game (leaving) 20:38:02 <PublicServer> *** SmatZ has left the game (connection lost) 20:38:11 <PublicServer> *** theholyduck joined the game 20:40:24 *** ODM has quit IRC 20:40:36 <PublicServer> <Kalaidos> first coal trains, yeah ! 20:40:48 <PublicServer> <seandasheep> :D 20:40:54 <PublicServer> <davil> what's the status of the oil supply? 20:41:00 <PublicServer> <theholyduck> eyecandy :P 20:41:07 <PublicServer> <davil> :-) 20:41:09 <PublicServer> <theholyduck> we're working on eyecandy instead of you know :P 20:41:12 <PublicServer> <theholyduck> shipping oil 20:41:14 <PublicServer> <Kalaidos> lol 20:41:15 <PublicServer> <davil> i c 20:41:24 <PublicServer> <seandasheep> eyecandy is most important 20:41:25 <PublicServer> <Kalaidos> looks are more important 20:41:26 <PublicServer> <theholyduck> oops 20:41:29 <PublicServer> <theholyduck> ctrl+z 20:41:32 <PublicServer> <davil> lol 20:41:34 <PublicServer> <seandasheep> AAARRRGGGGGHHHHH 20:41:35 <PublicServer> <Kalaidos> lol 20:41:36 <PublicServer> <theholyduck> I DIDNT MEAN TO DEMOLISH THAT 20:41:37 <PublicServer> <Kalaidos> hahaha 20:41:38 <PublicServer> <davil> but it really looked great 20:41:41 <PublicServer> <Arke> hahaha 20:41:52 <PublicServer> <theholyduck> what i MENT to do 20:41:57 <PublicServer> <theholyduck> was add some real road to our station 20:42:10 <PublicServer> <Kalaidos> yeah 20:42:23 <PublicServer> <Kalaidos> looks especially awesome with some small trucks driving on it : ) 20:42:50 <PublicServer> <theholyduck> err 20:42:54 <PublicServer> <theholyduck> you're making it a seperate station 20:43:10 <PublicServer> <seandasheep> sry 20:43:11 <PublicServer> *** theholyduck has left the game (connection lost) 20:43:36 <theholyduck_> !password 20:43:36 <PublicServer> theholyduck_: fleets 20:43:38 <PublicServer> *** georg has left the game (leaving) 20:43:38 <PublicServer> *** georg has left the game (connection lost) 20:43:44 <PublicServer> *** theholyduck joined the game 20:44:51 <PublicServer> <davil> lol 20:45:11 <PublicServer> <seandasheep> we need the road to there 20:45:28 <PublicServer> <theholyduck> RGHG 20:45:29 <PublicServer> <seandasheep> grrrrrrrrrrrrrrrrrrrrrrrrrrrr 20:45:33 <PublicServer> <theholyduck> i need to disable my delete tool 20:45:34 <PublicServer> <davil> ................. 20:45:39 <PublicServer> <Kalaidos> haha 20:45:42 <PublicServer> <theholyduck> i WANT to use the remove a bit of a station 20:45:51 <PublicServer> <theholyduck> i think i shouldnt be allowed to work on this 20:46:04 <PublicServer> <seandasheep> lol 20:47:05 <PublicServer> <seandasheep> ah but it wasn't actuall built 20:47:41 <PublicServer> <theholyduck> 4 times.. 20:47:58 <PublicServer> <davil> /away fetching popcorn... 20:47:59 <PublicServer> <seandasheep> there, done 20:48:04 <PublicServer> <theholyduck> NEVERS 20:48:05 <PublicServer> <davil> lol 20:48:09 <PublicServer> <Kalaidos> lol 20:49:11 <PublicServer> <theholyduck> now, DO NOT TOUCH THE DELETE KEY 20:49:19 <PublicServer> <seandasheep> hey, that's you 20:49:29 <PublicServer> <theholyduck> why are 2 trains in the depots? 20:49:34 <PublicServer> <theholyduck> instead of loading at the wood station? 20:52:10 <PublicServer> <theholyduck> you got a second station again 20:53:42 <PublicServer> *** davil has left the game (connection lost) 20:53:58 <davil> now it crashed for me 20:54:09 <davil> !password 20:54:09 <PublicServer> davil: fleets 20:54:19 <PublicServer> *** davil joined the game 20:54:43 <PublicServer> <theholyduck> sean 20:54:47 <PublicServer> <seandasheep> yh? 20:54:51 <PublicServer> <theholyduck> those lifts need to be at the water edge 20:54:53 <PublicServer> <theholyduck> they are for unloading trains 20:54:57 <PublicServer> <theholyduck> not empty spaces 20:55:08 <PublicServer> <seandasheep> i was going to put some truck spces 20:55:19 <PublicServer> <theholyduck> put them ont hte other side 20:55:26 <PublicServer> <seandasheep> ? 20:55:58 <PublicServer> <davil> but DONT delete it! 20:56:01 <PublicServer> <davil> :-) 20:56:42 <PublicServer> <theholyduck> thats better 20:56:51 <PublicServer> <seandasheep> yh 20:57:06 <PublicServer> <davil> so where are the trucks now? 20:57:45 <PublicServer> <davil> nice 20:57:56 <PublicServer> <seandasheep> hmm 20:58:12 <PublicServer> <davil> ++ 20:58:31 <PublicServer> <seandasheep> :D 20:58:55 <PublicServer> <Thraxian|Work> someone want to drop a steel mill at the station? 20:59:18 <PublicServer> <seandasheep> I remember a grf for replacing maglev track to what it should look like, which actually looked like pretty neat pipes 21:00:57 <PublicServer> <Thraxian|Work> gotta run - someone keep an eye on Gruntwood Iron and Coal for me? 21:01:14 <PublicServer> <theholyduck> but i think im fairly happy with our station for now 21:01:29 <PublicServer> <AmmIer> seandasheep: Transrapid tracks 21:01:36 <PublicServer> <AmmIer> (it's in the pack) 21:01:42 <PublicServer> <seandasheep> yh 21:01:46 <PublicServer> <seandasheep> i think thats what it was 21:02:01 <PublicServer> <AmmIer> it is the only maglev replacement 21:02:18 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 21:02:18 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 21:02:19 <PublicServer> <AmmIer> japan set does replace maglev with express erail 21:02:22 <PublicServer> <seandasheep> that is what it was then 21:02:44 <PublicServer> *** Thraxian|Work has left the game (connection lost) 21:02:56 <PublicServer> *** Arke has left the game (connection lost) 21:03:11 <PublicServer> *** Kalaidos has left the game (connection lost) 21:03:12 <PublicServer> *** theholyduck has left the game (connection lost) 21:03:17 <theholyduck_> hmm 21:03:21 <el_B> hm 21:03:21 <PublicServer> <seandasheep> lol 21:03:22 <theholyduck_> i think this server is being buggy 21:03:32 <PublicServer> <seandasheep> I survived this time :) 21:03:35 <theholyduck_> !password 21:03:35 <PublicServer> theholyduck_: poling 21:03:41 <el_B> kicked me as well 21:03:41 <el_B> : ( 21:03:45 <PublicServer> *** theholyduck joined the game 21:03:52 <PublicServer> *** Kalaidos joined the game 21:04:31 <PublicServer> <AmmIer> he, the superbus is completely missaligned 21:04:38 <PublicServer> <theholyduck> i added a reverse signal 21:04:43 <PublicServer> <theholyduck> soo now you CAN convert it to el 21:04:45 <PublicServer> <theholyduck> if you want to 21:04:48 <PublicServer> <seandasheep> oh, ok 21:05:14 <PublicServer> <seandasheep> why didnb't I think of that :/ 21:05:20 <PublicServer> <theholyduck> i added the buoys so that they are 100% straight ines 21:05:23 <PublicServer> <Kalaidos> added some eye candy to my coal mine as well : ) 21:05:23 <PublicServer> <theholyduck> *lines 21:05:34 <PublicServer> <theholyduck> probally going to help the stupid boats 21:05:36 <PublicServer> <seandasheep> ok 21:06:08 <PublicServer> <theholyduck> i added a double coverage dock for 1 of the oil platforms 21:06:21 <PublicServer> <seandasheep> we still have another half of the harbour to decorate 21:06:37 <PublicServer> <seandasheep> ? 21:06:48 <PublicServer> <theholyduck> it can wait :P 21:06:51 <PublicServer> <theholyduck> or you do it 21:07:01 <PublicServer> <seandasheep> ok 21:07:04 <PublicServer> <theholyduck> but first, signal our platform 21:07:08 <PublicServer> <seandasheep> are you doing the ships? 21:07:18 <PublicServer> <theholyduck> signal the platform and make it so that i can hook it up 21:07:20 <PublicServer> <theholyduck> and sure 21:08:43 <PublicServer> <seandasheep> ok, signalled 21:08:53 <PublicServer> <theholyduck> could you hook it up aswell? 21:08:56 <PublicServer> <seandasheep> now to connect to SL 21:11:04 <PublicServer> <theholyduck> if i ever create a game, im including the new ship grf thingy 21:11:06 <PublicServer> <theholyduck> with supertankers 21:11:07 <PublicServer> <theholyduck> and stuff 21:13:05 <PublicServer> <seandasheep> is the west ref drop ready? 21:13:13 <PublicServer> <theholyduck> think so 21:13:16 <PublicServer> <davil> yes 21:13:19 <PublicServer> <seandasheep> nice 21:14:21 <PublicServer> <seandasheep> Can the ref drops not be joined? 21:14:37 <PublicServer> <theholyduck> they dont NEED to be though 21:14:46 <PublicServer> <seandasheep> no 21:14:46 <PublicServer> <theholyduck> they are both in range of the same refinery 21:14:54 <PublicServer> <seandasheep> ok, fair enough 21:15:10 <PublicServer> <theholyduck> though im oging to add some eyecandy to the crawl 21:16:16 <PublicServer> <theholyduck> time to start my horde of boats 21:16:21 <PublicServer> <seandasheep> oooh 21:16:24 <PublicServer> <theholyduck> im just not entirely sure how sane the loading bit is 21:16:25 <PublicServer> <theholyduck> for boats 21:16:50 <PublicServer> <seandasheep> ah, that's fine 21:18:03 <PublicServer> <theholyduck> ship 3 is soon half full! 21:18:11 <PublicServer> <seandasheep> :) 21:18:49 <georg-> !password 21:18:49 <PublicServer> georg-: lorded 21:18:59 <PublicServer> *** georg joined the game 21:19:06 <PublicServer> <theholyduck> yo georg 21:19:09 <PublicServer> <seandasheep> hi 21:19:12 <PublicServer> <georg> hi 21:19:13 <PublicServer> <Kalaidos> hi 21:19:20 <PublicServer> <theholyduck> georg, whats with the observing? 21:19:23 <PublicServer> <theholyduck> why not play a little bit :P 21:19:29 <PublicServer> <theholyduck> add some eyecandy or something 21:19:39 <PublicServer> *** davil has joined spectators 21:19:40 <PublicServer> <georg> dont want to destroy your shiny little network :p 21:19:46 <PublicServer> <georg> i'm quite new 21:19:59 <PublicServer> <Kalaidos> don't worry 21:20:06 <PublicServer> <Kalaidos> I'm new too : p 21:20:17 <PublicServer> <theholyduck> my first openttdcoop game 21:20:18 <PublicServer> <theholyduck> :P 21:20:26 <PublicServer> <theholyduck> i've been playing openttd for years and what not 21:20:27 <PublicServer> <theholyduck> but still 21:20:38 <PublicServer> <georg> yeah me too, but its quite different here 21:20:45 <PublicServer> <Kalaidos> I've found OpenTTD a few weeks ago 21:20:53 <PublicServer> <Kalaidos> But couldn't stand single player for long 21:22:43 <PublicServer> <theholyduck> ship 3 is on its waaay :P 21:22:51 <PublicServer> <theholyduck> at 40 agonizing km/h 21:22:51 <PublicServer> <Kalaidos> lol 21:22:52 <PublicServer> <seandasheep> :) 21:23:02 <PublicServer> <Kalaidos> someone pre-build a farm pickup at conthill 21:23:06 <PublicServer> <Kalaidos> and now the farm is gone 21:23:08 <PublicServer> <Kalaidos> : ( 21:23:27 <PublicServer> <seandasheep> :( 21:25:24 <PublicServer> <theholyduck> another boat on the way! 21:25:31 <PublicServer> <theholyduck> first one arives soon 21:25:31 <PublicServer> <seandasheep> :) 21:25:59 *** XeryusTC is now known as Xeryus|bnc 21:26:17 <PublicServer> <seandasheep> first ship arrived 21:26:47 <PublicServer> <theholyduck> did that even DO anything? 21:26:56 <PublicServer> <Kalaidos> 55% 21:26:57 <PublicServer> <seandasheep> yh, 55% of a train :/ 21:26:59 <PublicServer> <theholyduck> :P 21:27:06 <PublicServer> <theholyduck> this whole using boats malarky 21:27:13 <PublicServer> <theholyduck> might not be as profitable as we first suspected 21:27:20 <PublicServer> <theholyduck> /Me goes to hook up more boats 21:27:23 <PublicServer> <theholyduck> well it WILL be 21:27:29 <PublicServer> <theholyduck> once the boats start going and arriving 21:27:31 <PublicServer> <theholyduck> constantly 21:27:56 <PublicServer> <Kalaidos> I like how those trucks add some little life to the station : ) 21:28:29 <PublicServer> <georg> yeah that looks really nice :) 21:29:27 <PublicServer> <theholyduck> 7 more oil platforms comming up soon 21:29:39 <PublicServer> <theholyduck> you know 21:29:44 <PublicServer> <theholyduck> we should add a channel 21:29:44 <PublicServer> <seandasheep> :D 21:29:47 <PublicServer> <theholyduck> through the island 21:30:12 <PublicServer> <seandasheep> hmm, through an SLH or BBH? 21:30:29 <PublicServer> <theholyduck> wellhmmm 21:31:15 <PublicServer> <theholyduck> we need more trains at the oil platform! 21:31:54 <PublicServer> <Kalaidos> time to connect another coal mine. 21:32:25 *** Wurzel49 has quit IRC 21:33:29 <PublicServer> *** georg has joined company #1 21:33:32 <PublicServer> <theholyduck> wtf is that short magline thingy for? 21:33:45 <PublicServer> <Kalaidos> where? 21:33:54 <PublicServer> <theholyduck> train 23 and 24 21:34:03 <PublicServer> <seandasheep> ? 21:34:06 <PublicServer> <theholyduck> sean 21:34:09 <PublicServer> <seandasheep> yh? 21:34:10 <PublicServer> <theholyduck> our oil train is arriving 21:34:18 <PublicServer> <Kalaidos> I have no clue 21:34:23 <PublicServer> <theholyduck> MAGIC 21:34:37 <PublicServer> <theholyduck> 78k! 21:34:39 <PublicServer> <davil> time for some goods pickup trains 21:34:46 <PublicServer> <seandasheep> :) 21:35:09 <PublicServer> *** davil has joined company #1 21:35:35 <PublicServer> <davil> btw... i separated the oil drop stations because they are spread too far 21:35:42 <PublicServer> <seandasheep> ok, np 21:36:04 <PublicServer> <davil> but since we won't need the E one anyway... 21:36:08 <PublicServer> <seandasheep> just the east one shouldn't need to be too big 21:37:22 <PublicServer> <theholyduck> 22 orders for my new cargo ship 21:37:25 <PublicServer> <theholyduck> for it to make its trip 21:37:43 <PublicServer> <theholyduck> and then a new one with more 21:37:45 <Seppel> !password 21:37:45 <PublicServer> Seppel: royals 21:37:50 *** Venxir has quit IRC 21:37:57 <PublicServer> *** Sepp joined the game 21:38:41 <yellow> !password 21:38:41 <PublicServer> yellow: royals 21:38:53 *** ^Spike^ has quit IRC 21:39:09 <PublicServer> *** Player joined the game 21:39:20 <PublicServer> *** Player has left the game (connection lost) 21:39:22 <PublicServer> <davil> hey yellow! 21:39:38 <PublicServer> <davil> welcome to #openttdcoop 21:39:42 <PublicServer> *** Player joined the game 21:39:46 <yellow> crashed 21:40:12 <PublicServer> *** Player has left the game (connection lost) 21:40:20 <PublicServer> <davil> have you deactivated the news messages? 21:40:34 <PublicServer> <seandasheep> he cant have much time 21:40:45 <PublicServer> *** Player has left the game (connection lost) 21:40:47 <PublicServer> <seandasheep> go to SP and deactivate all of your news messages 21:40:52 <PublicServer> <seandasheep> then join 21:40:54 <PublicServer> <davil> yes 21:41:13 <yellow> ok 21:41:16 <yellow> recheck .. 21:42:14 <PublicServer> <theholyduck> there we go 21:42:21 <PublicServer> <seandasheep> ? 21:42:22 <PublicServer> <theholyduck> ALOT of ships are no in motion :P 21:42:36 <PublicServer> <seandasheep> :D 21:42:39 <PublicServer> <theholyduck> and we got a grand total of 10 hooked up oil platforms 21:44:05 <PublicServer> <davil> great! 21:44:35 <PublicServer> <seandasheep> ? 21:44:52 <PublicServer> <davil> the oil platforms :-) 21:45:03 <PublicServer> <seandasheep> :D 21:45:20 <PublicServer> <davil> should i add the refinery pickup trains? 21:45:27 <PublicServer> <seandasheep> yh 21:45:46 <PublicServer> <theholyduck> we need more oil transfer trains again :P 21:45:52 <PublicServer> <Sepp> man the ice will be so slowed down with all the cargo trains later on ;) 21:45:59 <PublicServer> <Kalaidos> yeah 21:46:00 <PublicServer> <georg> i will play around at the lumber camp if you dont mind 21:46:07 <PublicServer> <theholyduck> sure 21:46:08 <PublicServer> <georg> looking at all the platforms and stuff 21:46:11 <PublicServer> <Kalaidos> the ice better get used to 2xx max km/h 21:46:19 <PublicServer> <seandasheep> yh ok, go ahead 21:46:24 <PublicServer> <theholyduck> the lumber station isnt very well built 21:46:25 <PublicServer> <theholyduck> but it works 21:48:07 <PublicServer> <davil> oil coming in 21:48:15 <PublicServer> <davil> goods being built 21:48:21 <PublicServer> <davil> yeah! 21:48:25 <PublicServer> <seandasheep> :D 21:49:21 <PublicServer> <theholyduck> we should almost move our dock into the innermost protected bit 21:53:03 <PublicServer> *** Kenji joined the game 21:53:03 <PublicServer> <theholyduck> we still got 3 platforms up to the north we havent put to good use 21:53:14 <PublicServer> <theholyduck> i'll take the least producing one and do it with that 21:53:29 <PublicServer> <seandasheep> ok 21:53:33 <PublicServer> <theholyduck> loads of oil comming up the channel btw 21:53:47 <PublicServer> <seandasheep> I'll work on the eyecnady and station infra 21:53:57 *** Sol2 has joined #openttdcoop 21:53:59 <Sol2> hi 21:54:01 <Sol2> long time no see 21:54:04 <PublicServer> <davil> the refinery drop stations works like a charm 21:54:06 <PublicServer> <seandasheep> hi 21:54:09 <KenjiE20> hey sol2 21:54:10 <PublicServer> <Kalaidos> Hi 21:54:15 <PublicServer> <davil> hi sol 21:54:28 <Sol2> ehh 21:54:52 <PublicServer> <davil> puttin them between the BB was a nice idea 21:55:01 <PublicServer> <theholyduck> was it? 21:55:16 <PublicServer> <davil> it can't be done more compact or shorter with SLHs 21:55:20 <Sol2> is there any method to mix up ML each other to distribute the traffics uniformly? 21:55:28 <PublicServer> <theholyduck> not at all : 21:55:33 <PublicServer> <theholyduck> no real space for it 21:55:33 <PublicServer> <davil> the trains would have to travel farther 21:55:37 <PublicServer> <theholyduck> too many bbh's :P 21:55:41 <PublicServer> <davil> ggg 21:56:24 <KenjiE20> tends to be at stations rather than on the ML itself Sol 21:56:48 <Sol2> thx :) 21:58:08 <PublicServer> <theholyduck> we needed more oil trains 21:58:09 <PublicServer> <theholyduck> :P 21:58:38 <PublicServer> <seandasheep> ok 21:59:02 <PublicServer> <Kenji> ping Ammler 21:59:26 <Ammler> pong 21:59:42 <PublicServer> <Kenji> think I see another bug 21:59:59 <PublicServer> <AmmIer> signy 22:00:10 <PublicServer> <Kenji> take a look at the replace wagons list 22:00:27 <PublicServer> <AmmIer> yes 22:00:43 <PublicServer> <Kenji> oh wait 22:00:43 <PublicServer> <theholyduck> sean, i put some oil boats to load and do our new route 22:00:49 <yellow> !password 22:00:49 <PublicServer> yellow: ripper 22:00:49 <PublicServer> <theholyduck> so you better get ready on your end 22:00:51 <PublicServer> <Kenji> well it's probably still a bug 22:00:56 <PublicServer> <AmmIer> hehe 22:01:07 <PublicServer> <Kenji> I thought I couldn't find them in the vehicle list 22:01:19 <PublicServer> <Kenji> they're on train 40 but aren't gondolas 22:01:19 <PublicServer> <seandasheep> ok, I'm ready 22:01:19 <PublicServer> *** Player joined the game 22:01:32 <PublicServer> *** Player has left the game (connection lost) 22:01:36 <PublicServer> <AmmIer> he? 22:01:40 <PublicServer> <Kenji> find !ammler 22:01:41 <Mark> !password 22:01:41 <PublicServer> Mark: ripper 22:01:51 <PublicServer> *** Mark joined the game 22:01:51 <PublicServer> <Mark> hello 22:01:56 <PublicServer> <Kalaidos> hello 22:02:05 <PublicServer> <theholyduck> watch out for ship33 22:02:08 <PublicServer> <theholyduck> its comming for your cars 22:02:10 <PublicServer> <Kenji> while I'm in replace wagons 22:02:17 <PublicServer> <Kenji> why are there short hoppers in use? 22:02:35 <PublicServer> <theholyduck> and why have they only 1 engine= 22:02:39 <PublicServer> <theholyduck> i didnt build them 22:02:55 <PublicServer> <Kenji> they have two 22:02:57 <PublicServer> <Kalaidos> short hoppers? 22:03:12 <PublicServer> <Kenji> they're also named wrong 22:03:25 <PublicServer> <Kenji> and grouped wrong 22:03:29 <PublicServer> <theholyduck> most trains are :P 22:03:31 <PublicServer> <theholyduck> i think anyway 22:03:44 <PublicServer> <Kenji> also, why names? 22:04:01 <PublicServer> <AmmIer> sorry, don't get you 22:04:07 <PublicServer> <Kalaidos> same 22:04:19 <PublicServer> <Kenji> those aren't gondola grfs on that train ammler 22:04:34 <PublicServer> <AmmIer> aha 22:04:51 <PublicServer> <AmmIer> and that is because? 22:04:58 <PublicServer> <Kenji> iunno 22:05:07 <PublicServer> <theholyduck> am liking our station sean 22:05:12 <PublicServer> <theholyduck> its starting to work propperly 22:05:17 <PublicServer> <seandasheep> yeh 22:05:17 <PublicServer> <Kalaidos> lol 22:05:46 <PublicServer> <AmmIer> but reproduceable? 22:05:47 <PublicServer> <Kalaidos> you know 22:05:50 <PublicServer> *** Sepp has left the game (leaving) 22:05:50 <PublicServer> *** Sepp has left the game (connection lost) 22:05:57 <PublicServer> <Kalaidos> one of the eyecandy trucks is a coal truck? 22:06:00 <PublicServer> *** Player joined the game 22:06:06 <PublicServer> <Kenji> dunno 22:06:15 <PublicServer> <theholyduck> maybe they had to haul some dirt around 22:06:18 <PublicServer> <Kenji> try it I guess 22:06:23 <PublicServer> <seandasheep> construction 22:07:14 <PublicServer> <Kenji> yep, it's the short gondolas 22:07:15 <PublicServer> <theholyduck> hmm 22:07:24 <PublicServer> <theholyduck> are there any bbh junctions without a name? 22:07:36 <PublicServer> <seandasheep> no, we got them all 22:07:52 <PublicServer> <seandasheep> you could name our harbour :D 22:08:09 <PublicServer> <davil> why is BBH 06 called apple pie? 22:08:15 <PublicServer> <Kalaidos> I find Immortal staion quite fitting : x 22:08:18 <PublicServer> <theholyduck> its nice and simple 22:08:21 <PublicServer> <Mark> the TGV V150 is pretty fast 22:08:27 <PublicServer> <Kalaidos> Considering how often you demolished it 22:08:30 <PublicServer> <theholyduck> like apple pie 22:08:31 <PublicServer> <theholyduck> its bland! 22:08:34 <PublicServer> <theholyduck> rather 22:08:38 <PublicServer> <seandasheep> :) 22:08:39 <PublicServer> <theholyduck> something you see every day 22:08:48 <PublicServer> <theholyduck> it just feels like a apple pie junction 22:08:54 <PublicServer> <seandasheep> although, I think they had a working dock last game 22:09:00 <PublicServer> <davil> k :-) 22:09:14 <PublicServer> <theholyduck> boat 33 is commin! 22:09:17 <PublicServer> <theholyduck> the end is near 22:09:22 <PublicServer> <AmmIer> Kenji: add it to the report :-) 22:09:41 <PublicServer> <davil> OMG boat 33 will redefine the world of income! 22:09:46 <PublicServer> <Kenji> you made one? or start a new one? 22:09:59 <PublicServer> <AmmIer> I made one about the superbus 22:10:14 <PublicServer> <AmmIer> just create a new one 22:10:15 <PublicServer> <seandasheep> :/ 22:10:18 <PublicServer> <theholyduck> hmm 22:10:18 <PublicServer> <georg> nice harbour 22:10:19 <PublicServer> <theholyduck> it was empty? 22:10:23 <PublicServer> <theholyduck> wut? 22:10:37 <PublicServer> <davil> yes it was 22:10:41 <PublicServer> <davil> didn't you see? 22:10:48 <PublicServer> <seandasheep> nice one thd 22:10:49 <PublicServer> <theholyduck> :P 22:10:52 <PublicServer> <davil> lol 22:10:59 <PublicServer> <Kalaidos> haha 22:11:09 <PublicServer> <theholyduck> basicly we decided to give our oil trucks some work 22:11:14 <PublicServer> <davil> ah 22:11:41 <PublicServer> <seandasheep> not to woory, 34 is on it's way :) 22:12:09 <PublicServer> <davil> and it's even full! 22:12:14 <PublicServer> <seandasheep> :D 22:12:19 <PublicServer> <Kalaidos> : D 22:12:35 <PublicServer> <theholyduck> i like our fleet of boats 22:12:41 <PublicServer> * theholyduck puts on hallelujah 22:12:43 <PublicServer> <seandasheep> same 22:12:46 <PublicServer> <Mark> let's use trains like !this for ICE 22:13:03 <PublicServer> <Kalaidos> o_o 22:13:04 <PublicServer> <theholyduck> sean, check out !hook it up 22:13:14 <PublicServer> <Mark> higher capacity, and it actually reaches its top speed 22:13:17 <PublicServer> <Kalaidos> I see blue. 22:13:24 *** Zulan has quit IRC 22:13:35 <PublicServer> <seandasheep> ooh, a challenge 22:13:47 <PublicServer> <theholyduck> sean not really 22:13:51 <PublicServer> <theholyduck> water all the way 22:13:52 <PublicServer> <theholyduck> :P 22:13:56 <PublicServer> <AmmIer> please play with colors 22:14:06 <PublicServer> <seandasheep> still, the boats will take millenia to reach the harbor 22:14:06 <PublicServer> <AmmIer> don't keep it in orange 22:14:12 <PublicServer> <AmmIer> it is a 2cc set 22:14:20 <PublicServer> <Kenji> blue hurts my eyes 22:14:21 <PublicServer> <seandasheep> ? 22:14:36 <PublicServer> <AmmIer> :-) 22:14:45 <PublicServer> <seandasheep> what does cc standd for? 22:14:50 <PublicServer> <theholyduck> country code? 22:14:54 <PublicServer> <AmmIer> company color 22:15:03 <PublicServer> <theholyduck> it has norwegian trains <3 22:15:10 <PublicServer> <georg> why are there 12 lumber drop tracks and there is 1 train coming each year? ;) 22:15:11 <PublicServer> <seandasheep> oh, so it is 2 colour set 22:15:13 <PublicServer> <AmmIer> orange? 22:15:25 <PublicServer> <theholyduck> georg, cause we're supposed to hook up more stuff 22:15:33 <PublicServer> <seandasheep> because there will be increasingly more trains each year 22:15:34 <PublicServer> <theholyduck> but then we didnt 22:15:36 <PublicServer> <theholyduck> wut? 22:15:42 <PublicServer> <AmmIer> don't play with the company color 22:15:56 <PublicServer> <AmmIer> but change the vehicle colors 22:16:02 <PublicServer> <davil> the oil is rolling! 22:16:34 <PublicServer> <theholyduck> err 22:16:39 <PublicServer> <theholyduck> why am i cloning oil trucks 22:16:42 <PublicServer> <theholyduck> with NO orders? 22:16:49 <PublicServer> <seandasheep> :/ 22:16:52 <PublicServer> <Player> truly impressed 22:16:57 <PublicServer> <Kalaidos> because they never had orders to begin with? 22:17:14 <PublicServer> <AmmIer> wow 22:17:15 <PublicServer> <Kalaidos> it wasn't my idea to let them transport stuff : o 22:17:17 <PublicServer> <seandasheep> I ordered one 22:17:18 <PublicServer> <theholyduck> there 22:17:19 <PublicServer> <theholyduck> gave orders 22:17:23 <PublicServer> <AmmIer> the lock schould actually be red :P 22:17:32 <Xaroth> !password 22:17:33 <PublicServer> Xaroth: demure 22:17:56 <PublicServer> *** Xaroth joined the game 22:18:04 *** Sol2 has quit IRC 22:18:19 <PublicServer> <AmmIer> that is so damns nice set :-) 22:18:34 <PublicServer> <Kalaidos> atleast the ICEs are now red 22:18:53 <PublicServer> <AmmIer> I meant the lok2k 22:18:58 *** yellow has quit IRC 22:19:02 <PublicServer> *** Player has left the game (leaving) 22:19:02 <PublicServer> *** Player has left the game (connection lost) 22:19:10 <PublicServer> <Mark> see !alternative for ICE 22:19:32 <PublicServer> <Mark> i suggest replacing before you have lots of trains 22:19:37 <PublicServer> <theholyduck> we might have too MANY oil trucks 22:19:38 <PublicServer> <theholyduck> m8's 22:19:55 <PublicServer> <AmmIer> is that tgv? 22:19:59 <PublicServer> <davil> no really? 22:20:35 <PublicServer> <seandasheep> ICE reaches top speed too 22:20:54 <PublicServer> <Mark> yeah, downhill, after 100 tiles 22:21:01 <PublicServer> <Mark> if not more 22:21:18 <PublicServer> <seandasheep> hmm, it does take a while 22:21:23 <PublicServer> <Mark> anyway you'll see what i mean once you get some real traffic 22:21:38 <PublicServer> <Mark> thought i'd safe you some work and frustration 22:21:47 <PublicServer> <Kalaidos> then goods / primary trains are enjoying their 2xx km/h 22:21:51 <PublicServer> <seandasheep> yh, accel is more important when you have slower trains running 22:21:57 <PublicServer> <Kalaidos> with ICEs or TGVs behind them : ) 22:22:28 <PublicServer> <theholyduck> sean, i think we should congratulate ourselfs 22:22:31 <PublicServer> <theholyduck> the dock is <3 22:22:36 <PublicServer> <seandasheep> :D 22:22:39 <PublicServer> <theholyduck> 'we only spent like 2hours on it 22:22:42 <PublicServer> <Kalaidos> except the blue trucks 22:22:45 <PublicServer> <Kalaidos> and red ships 22:22:48 <PublicServer> <Kalaidos> x__X 22:22:48 <PublicServer> <davil> but too many trucks really 22:22:49 <PublicServer> <theholyduck> :P 22:22:51 <PublicServer> <theholyduck> yeah 22:23:05 <PublicServer> <theholyduck> im sending a couple to depots 22:23:11 <PublicServer> <seandasheep> it might as well be a portable pipe 22:23:25 <PublicServer> <Kalaidos> let some of them run loose 22:23:26 <PublicServer> <Kalaidos> looks good 22:23:28 <PublicServer> <Kalaidos> : p 22:23:31 <PublicServer> *** georg has left the game (leaving) 22:23:31 <PublicServer> *** georg has left the game (connection lost) 22:23:33 <georg-> good night guys 22:23:38 <PublicServer> <Kalaidos> good night 22:23:39 <PublicServer> <seandasheep> gnyt 22:23:50 *** georg- has left #openttdcoop 22:23:54 <PublicServer> *** Mark has left the game (leaving) 22:23:55 <PublicServer> *** Mark has left the game (connection lost) 22:24:09 <PublicServer> <seandasheep> ok, so should we replace the ICE? 22:24:21 <PublicServer> <theholyduck> might as well when we dont have so many of em 22:24:27 <PublicServer> <davil> i think so too 22:24:28 <PublicServer> <Xaroth> why is the track laid out so.. wrong at !??? 22:24:32 <PublicServer> <theholyduck> but we should PROBALLY consult 22:24:33 <PublicServer> <seandasheep> ok, should be easy enough 22:24:34 <PublicServer> <theholyduck> tneo 22:25:01 <PublicServer> <AmmIer> isn't it possible to make a ice with more engines? 22:25:04 *** Progman has quit IRC 22:25:20 <Mark> the wagons have as much power as the locs 22:25:23 <Mark> so it won't matter 22:25:24 <PublicServer> <Kenji> you'd loose capacity then 22:27:43 <PublicServer> <theholyduck> yo kalaidos? 22:27:45 <PublicServer> <Kalaidos> ? 22:27:58 <PublicServer> <theholyduck> you've been going pretty madly at new stations eh? 22:27:59 <PublicServer> <theholyduck> :D 22:28:17 <PublicServer> <Kalaidos> just two coal pickups : p 22:28:27 <PublicServer> <Xaroth> Fort Drunninghead Cross needs growing? 22:28:43 <PublicServer> <theholyduck> most towns do 22:28:52 <PublicServer> <Xaroth> goodeh 22:29:07 <PublicServer> <theholyduck> bundinghattan was grown all idiotically 22:29:09 <PublicServer> <theholyduck> "grown" 22:29:23 <PublicServer> <theholyduck> timeto fix that aswell 22:30:04 *** Brianetta has joined #openttdcoop 22:30:04 *** ChanServ sets mode: +o Brianetta 22:32:33 <PublicServer> <davil> how can the vehicle colors be changed? 22:34:10 <PublicServer> <Kenji> why are there goods trains bound for lentburg? 22:34:19 <PublicServer> <seandasheep> to help it grow 22:34:20 <PublicServer> <theholyduck> we were making it grow faster :P 22:34:55 <PublicServer> <theholyduck> just a temp thingy 22:34:56 <PublicServer> <Kenji> also why are the PAX orders wrong 22:35:04 <PublicServer> <theholyduck> only temporarily :P 22:35:10 <PublicServer> <theholyduck> none of the cities it went to produced enough people 22:35:15 <PublicServer> <theholyduck> to let it do a full load 22:35:16 <PublicServer> <theholyduck> or even close 22:35:22 <PublicServer> <seandasheep> apart from Kinningley 22:35:31 <PublicServer> <theholyduck> thus 22:35:47 <PublicServer> <theholyduck> the trams in there have stupid orders aswell 22:35:52 <PublicServer> <theholyduck> but i didnt build those atleast 22:35:57 <PublicServer> <davil> that was me 22:36:02 <PublicServer> <Kenji> so you ask us to make town growth faster 22:36:09 <PublicServer> <davil> and since its a big ring the orders are fine :-) 22:36:22 <PublicServer> <theholyduck> well it should RATHER transfer to the train station 22:36:30 <PublicServer> <theholyduck> and then ice them across the map 22:36:56 <PublicServer> <davil> then let's change it 22:37:12 <PublicServer> <davil> i'll also open the shortcut 22:37:26 <PublicServer> <theholyduck> no need 22:37:36 <PublicServer> <theholyduck> only 5 stations count towards growth 22:37:37 <PublicServer> <theholyduck> anyway 22:38:54 <PublicServer> <Xaroth> thank fuck that town is called Conthill.. 22:38:54 *** [com]buster has quit IRC 22:38:58 <PublicServer> <Xaroth> i almost misread that name 22:38:59 <PublicServer> <Xaroth> ... 22:39:04 <PublicServer> <theholyduck> :d 22:39:05 <PublicServer> <Kalaidos> lol 22:39:08 <PublicServer> <seandasheep> lol 22:39:11 <PublicServer> <Kenji> he says cursing 22:39:19 <PublicServer> <Xaroth> :) 22:39:25 *** [com]buster has joined #openttdcoop 22:39:25 *** ChanServ sets mode: +o [com]buster 22:41:09 <PublicServer> <theholyduck> wouldnt PHOENIX STATION be better? 22:41:14 <PublicServer> <theholyduck> rises from the ashes, again and again 22:41:26 <PublicServer> <seandasheep> hmm, yh 22:41:28 <PublicServer> <Kalaidos> from your ashes you mean? 22:41:31 <PublicServer> <seandasheep> :D 22:41:32 <PublicServer> <theholyduck> :P 22:41:47 <PublicServer> <Xaroth> Fort Drunninghead is ready to grow. 22:41:48 <PublicServer> <davil> hmm... damn 22:41:57 <PublicServer> <theholyduck> want some goods up there? 22:42:05 <PublicServer> <davil> the opposite trams take the other's passangers from the station 22:42:07 <PublicServer> <theholyduck> hmm, doesnt accept it yet 22:42:26 <PublicServer> <theholyduck> davil set the station orders to TRANSFER and LEAVE EMPTY 22:42:27 <PublicServer> <Xaroth> I can make it accept goods :) 22:42:46 <PublicServer> <theholyduck> anyways do that and i'll send you some of the spoils from our gigan oil adventure 22:42:54 <PublicServer> <Xaroth> accepts goods now 22:42:58 <PublicServer> <theholyduck> see if you can fix up bundinghattan aswell 22:43:12 <PublicServer> <davil> should work now 22:43:44 <PublicServer> <davil> so where are all the ICEs now? 22:43:55 <PublicServer> <seandasheep> Kinningley 22:44:07 <PublicServer> <seandasheep> are we going to replace them? 22:44:08 <PublicServer> <theholyduck> 2 of em anyway 22:44:16 <PublicServer> <davil> i think we should add some more 22:44:26 <PublicServer> <seandasheep> either heading to Kinningley or from it 22:44:37 <PublicServer> <davil> any decisions yet regarding the train design? 22:44:43 <KenjiE20> !rcon patch town_growth_rate 22:44:43 <PublicServer> KenjiE20: Current value for 'town_growth_rate' is: '1' (min: 0, max: 4) 22:44:48 <KenjiE20> !rcon patch town_growth_rate 3 22:44:52 <KenjiE20> there that should help 22:45:17 <PublicServer> <seandasheep> ty 22:45:17 <Xaroth> just 3 ?:P 22:45:39 <KenjiE20> I'm the only one about to change it seems, and I'm not really paying attention 22:45:53 <KenjiE20> so I'd rather not have everything explode all over the map :P 22:45:59 <PublicServer> <Xaroth> lol 22:46:06 <PublicServer> <seandasheep> can anyone chnatge it? 22:46:14 <PublicServer> <seandasheep> *change 22:46:23 <KenjiE20> only members 22:46:30 <PublicServer> <theholyduck> redirecing goods from kinningly to fort drunninghead 22:46:35 <PublicServer> <seandasheep> ah, k 22:46:35 <PublicServer> <theholyduck> to help it grow :P 22:46:40 <PublicServer> <seandasheep> :) 22:46:43 <PublicServer> <theholyduck> kinningly is pretty large allready 22:48:49 <PublicServer> <seandasheep> how are we connecting Bundinghattan oil rig to our dock? 22:48:58 <PublicServer> <Xaroth> which other town needed growing? 22:49:09 <PublicServer> <theholyduck> bundinghattan 22:49:10 <PublicServer> <seandasheep> Larfinghill city 22:49:14 <PublicServer> <theholyduck> both really 22:50:14 <PublicServer> <theholyduck> you know, i think we might actually be better off ditching that truck queue thingy on our dock 22:50:14 <PublicServer> <Xaroth> Bundinghattan is already being grown 22:50:31 <PublicServer> <theholyduck> well it has the most rubbish tram system 22:50:32 <PublicServer> <seandasheep> stil, it looks cool 22:50:33 <PublicServer> <theholyduck> IN THE KNOWN UNIVERSE 22:50:34 <PublicServer> <theholyduck> :P 22:50:46 <PublicServer> <seandasheep> yh, that was my fault 22:51:04 <PublicServer> <theholyduck> so it went for a bit of a dubai feel l guess :P 22:51:15 <PublicServer> <theholyduck> reclaiming some land from the infidel train company 22:51:30 <PublicServer> <Xaroth> hint, use busses :P 22:51:36 <PublicServer> <Xaroth> they make less crappy systems :) 22:51:58 <PublicServer> <theholyduck> i wanna build a eyecandy dock at bundinhattan. i think 22:52:05 <PublicServer> <theholyduck> and we can use it for its tiiiny oil line aswell 22:52:08 <PublicServer> <seandasheep> go for it 22:52:26 <PublicServer> <theholyduck> building some eyecandy is not against the rules or anything? 22:54:05 <PublicServer> <theholyduck> soo. is that you sean? 22:54:10 <PublicServer> <seandasheep> yh 22:54:33 <PublicServer> <Xaroth> there, time to get some proper busses at bundinghattan :P 22:54:38 <PublicServer> <seandasheep> actually, dock building competition. I'm gonna build one in kinningly :) 22:54:52 <PublicServer> <seandasheep> well, on that island anyway 22:55:15 <PublicServer> <davil> we could transfer the bundinghattan oil to the E drop 22:55:22 <PublicServer> <davil> so it's also used :-) 22:57:42 <PublicServer> <Kenji> there, fixed the other three trains with short hoppers, and made their TLs right 22:58:30 <PublicServer> <Kenji> all the other coal trains now need one hopper each btw 22:58:47 <PublicServer> <Kalaidos> what's a hopper 22:59:08 <PublicServer> <Xaroth> buddinghattan feeding done 22:59:20 <PublicServer> *** Kenji has joined spectators 23:01:03 <PublicServer> <Kalaidos> ? 23:04:50 <PublicServer> <theholyduck> mine is pretty much done 23:04:55 <PublicServer> <theholyduck> its nice and simple 23:04:59 <PublicServer> <seandasheep> I've barely started :/ 23:05:25 <PublicServer> <theholyduck> want help? 23:05:28 <PublicServer> <theholyduck> yours is alot cooler than mine 23:05:33 <PublicServer> <theholyduck> and i havnet added any extra boats 23:05:39 <PublicServer> <theholyduck> im not entirely sure how you even do that 23:05:42 <PublicServer> <seandasheep> It's coming along nicely though 23:06:00 <PublicServer> <theholyduck> as in. how you get them to go to the right place 23:06:03 <PublicServer> <seandasheep> just build a boat, place a bouy and give the boat orders to it 23:06:07 <PublicServer> <seandasheep> then delete the bouy 23:06:08 <PublicServer> <theholyduck> ok 23:06:10 *** Polygon has quit IRC 23:08:03 *** Brianetta has quit IRC 23:08:49 <PublicServer> <davil> i'm off for today 23:08:52 <PublicServer> <davil> good night 23:08:58 <PublicServer> <seandasheep> gnyt 23:08:58 <PublicServer> <Kalaidos> good night 23:09:35 <PublicServer> *** davil has left the game (connection lost) 23:09:41 *** davil has quit IRC 23:09:43 <PublicServer> <theholyduck> taken a look at mine then sean? 23:09:51 <PublicServer> <theholyduck> nice and rural 23:10:01 <PublicServer> <seandasheep> Very nice! :D 23:10:10 <PublicServer> <seandasheep> Fits the surroundings 23:10:35 <PublicServer> <theholyduck> you know 23:10:41 <PublicServer> <theholyduck> i have this sneaking suspicion 23:10:50 <PublicServer> <theholyduck> that we're going to be spending most of the game building eyecandy 23:10:53 <PublicServer> <theholyduck> all over the place 23:10:56 <PublicServer> <seandasheep> lol 23:11:02 <PublicServer> <Kalaidos> who cares though? 23:11:07 <PublicServer> <theholyduck> its fun 23:11:09 <PublicServer> <Kalaidos> yeah 23:11:22 <PublicServer> <Kalaidos> and we want something to look at later on 23:12:14 <PublicServer> <theholyduck> lol, this city i killed and then have been nurtering back to health slowly 23:12:19 <PublicServer> <theholyduck> is comming alive 23:12:29 <PublicServer> <seandasheep> lol 23:12:33 <PublicServer> <Xaroth> which one? 23:12:38 <PublicServer> <theholyduck> tanpool 23:12:44 <PublicServer> <theholyduck> right outside kinningly 23:13:02 <PublicServer> <theholyduck> i've slowly been giving it more living room when it turned out i didnt have to kill it 23:13:06 *** SineDeviance has joined #openttdcoop 23:13:15 <PublicServer> *** AmmIer has left the game (leaving) 23:13:15 <PublicServer> *** AmmIer has left the game (connection lost) 23:14:55 <PublicServer> *** Kenji has joined company #1 23:14:57 <PublicServer> <Xaroth> it's done already :P 23:15:07 <PublicServer> <Xaroth> no need to tree it :) 23:15:12 <PublicServer> <theholyduck> well i wasnt 23:15:18 <PublicServer> <theholyduck> i was just giving it some nice clean area 23:16:51 <PublicServer> <theholyduck> lol 23:16:55 <PublicServer> <theholyduck> compare "train running costs" 23:16:58 <PublicServer> <theholyduck> with "train income" 23:17:02 <PublicServer> <Kenji> ooooookay 23:17:19 <PublicServer> <Kenji> oh lol 23:17:38 <PublicServer> <Kenji> the entire coal trains are mis aligned in the \ direction 23:17:48 <PublicServer> <Kalaidos> ? 23:18:03 <PublicServer> <Kenji> see !mis aligned 23:18:11 <PublicServer> <Kenji> and turn on transparent stations 23:18:39 <PublicServer> * Kenji fires up GIMP for another bugrep 23:18:58 <PublicServer> <Kalaidos> ah, now I get it : p 23:19:03 <PublicServer> *** theholyduck has left the game (connection lost) 23:19:40 <theholyduck_> !password 23:19:40 <PublicServer> theholyduck_: attire 23:19:52 <PublicServer> *** theholyduck joined the game 23:19:53 <PublicServer> <theholyduck> so i was wondering 23:20:01 <PublicServer> <theholyduck> where the hell IS all that running cost cash going? 23:20:07 <PublicServer> <theholyduck> compare to our tiiiny income of it? 23:20:15 <PublicServer> <seandasheep> TGV's at Kinningley? 23:20:16 <PublicServer> <Xaroth> well 23:20:18 <PublicServer> <Xaroth> the pax line? 23:20:33 <PublicServer> <Xaroth> Fort Drunninghead has.. 22 passengers waiting 23:20:46 <PublicServer> <theholyduck> :P 23:20:46 <PublicServer> <Xaroth> vs a train that can carry.. 1000? 23:20:52 <PublicServer> <theholyduck> the pax trains are still making more profit than the goods trains 23:20:58 <PublicServer> <Xaroth> I'm no rocket scientist, but those numbers don't add up :P 23:20:59 <PublicServer> <theholyduck> and the lumber trains 23:21:21 <PublicServer> <seandasheep> but are also more expensive to run 23:21:26 <PublicServer> <theholyduck> hmm 23:21:32 <PublicServer> <theholyduck> sevral of the oil trains seem to be "loosing" money 23:21:34 <PublicServer> <theholyduck> aaah 23:21:50 <PublicServer> <theholyduck> but why? .P 23:21:52 <PublicServer> <Xaroth> some of the wood trains are too 23:22:02 <PublicServer> <theholyduck> is the transfer stuff screwing it up? 23:22:23 <PublicServer> <seandasheep> shouldn't be 23:22:24 <PublicServer> <Kenji> that transfer catchment is waaaaay too big 23:22:25 <PublicServer> <theholyduck> basing it on boats was probally not the best economic move 23:22:48 <PublicServer> <Kenji> that should really be split into 3 catchment spots 23:22:53 <PublicServer> <Kenji> at least 23:23:20 <PublicServer> <seandasheep> atm, it is 2 merged together somewhere 23:23:39 <PublicServer> <Kenji> two in the same spot isn't two 23:23:58 <PublicServer> <seandasheep> ? 23:24:01 <PublicServer> <theholyduck> soo your're saying out oil transfer station is bad? 23:24:01 <PublicServer> <theholyduck> :P 23:24:12 <PublicServer> <Kenji> I'm saying it's covering too much 23:24:21 <PublicServer> <theholyduck> area? 23:24:24 <PublicServer> <Kenji> it's fine for the mouth of the river area 23:24:33 <PublicServer> <Kenji> those 5 rigs 23:24:35 <PublicServer> <theholyduck> ah, too many rigs? 23:24:43 <PublicServer> <theholyduck> so having 10 rigs on 1 station is bad? 23:24:48 <PublicServer> <Kenji> the rest are just too far away 23:24:54 <PublicServer> <theholyduck> makes sense 23:25:03 <PublicServer> <Xaroth> 3 (or 4?) wood trains that big on that few wood... 23:25:04 <PublicServer> <theholyduck> wich means, we get to build more docks! 23:25:10 <PublicServer> <Kenji> the boats will be taking a much bigger chunk of the income 23:25:17 <PublicServer> <seandasheep> just we only get paid for the direct distance, not the distance we haul it 23:25:48 <PublicServer> <Xaroth> too bad we can only prospect industries 23:26:02 <PublicServer> <Xaroth> adding another forest oto Gruntwood meadows would probably fix it a bit 23:26:14 <PublicServer> <theholyduck> there USED to be one 23:26:18 <PublicServer> <theholyduck> but then it sorta died 23:26:23 <PublicServer> <theholyduck> we should probally remove some of those trains :P 23:26:33 <PublicServer> <theholyduck> and yeah build a new dock 23:26:46 <PublicServer> <Xaroth> or add a forest again 23:27:52 <PublicServer> <theholyduck> really, im quite new at this :P 23:27:57 <PublicServer> <theholyduck> huge fancy networks and what not 23:28:10 <PublicServer> <Kenji> I can tell :P 23:29:00 <PublicServer> <theholyduck> i found a good place for a second dock, if we can find a way to hook it up 23:29:10 <PublicServer> <theholyduck> take a look at !newdock 23:29:24 <PublicServer> <Kenji> yea, pretty much 23:29:29 <PublicServer> <seandasheep> hmm 23:29:36 <PublicServer> <seandasheep> almost impossible to connect 23:29:57 <PublicServer> <theholyduck> the location is good, the hubs are just conflicting with my reality 23:29:59 <PublicServer> <Kenji> you best bet is to hook it into the bbh01 <-> 10 line 23:30:12 <PublicServer> <Kenji> see !oil connect 23:30:20 <PublicServer> <seandasheep> yh 23:30:21 <theholyduck_> !oil connect 23:30:23 <theholyduck_> :P 23:30:25 <theholyduck_> aah 23:30:29 * theholyduck_ fails 23:30:40 <PublicServer> <Kenji> OR 23:30:43 <PublicServer> <seandasheep> Although we will have to distant join the station 23:30:51 <PublicServer> <Kenji> hook it into the larfinhill pax exit 23:31:09 <PublicServer> <theholyduck> that might be the best actually 23:31:12 <PublicServer> <seandasheep> yh 23:31:14 <PublicServer> <theholyduck> its pretty sane 23:31:23 <PublicServer> <seandasheep> we can get rid of some of thos platforms 23:31:33 <PublicServer> <theholyduck> cept the fact that it doesnt route in the right direction 23:31:44 <PublicServer> <Kenji> meh it does for the full trains 23:31:51 <PublicServer> <seandasheep> hmm 23:32:11 <PublicServer> <Kenji> and you can probably fix the entry for that 23:32:37 <PublicServer> <Kenji> oh wait my bad 23:32:41 <PublicServer> <Kenji> crossing lines 23:32:59 <PublicServer> <Kenji> meh thats easier to fix than fixing the entry 23:33:10 <PublicServer> <theholyduck> hmm 23:33:46 <PublicServer> <Kenji> actually that can move up for cl8 23:33:58 <PublicServer> <theholyduck> the distant join there 23:34:05 <PublicServer> <theholyduck> at !newdock 23:34:13 <PublicServer> <theholyduck> then just hook up where you first suggested 23:34:17 <PublicServer> <theholyduck> seems sanest 23:34:51 <PublicServer> <seandasheep> yh 23:34:58 <PublicServer> <theholyduck> then lets do it that way 23:35:04 <PublicServer> <seandasheep> terminus? 23:35:11 <PublicServer> <theholyduck> we got space for a full ro-ro 23:35:21 <PublicServer> <theholyduck> we'll just theme the harbor once we got hte money flowing back 23:35:26 <PublicServer> <Kenji> you can take the goods off lent I think 23:36:11 <PublicServer> <theholyduck> done 23:36:30 <PublicServer> <theholyduck> now lets hook this buggesr up as fast as possible and start making some cash 23:36:32 <PublicServer> <theholyduck> sean 23:36:40 <PublicServer> <theholyduck> then we can theme more harbors as we fancy 23:36:46 <PublicServer> <seandasheep> :D 23:36:47 <PublicServer> <Kenji> you havn't 23:36:56 <PublicServer> <Kenji> because your groups are all buggered 23:37:09 <PublicServer> <theholyduck> they all got shared orders atleast :P 23:37:15 <PublicServer> <theholyduck> but yeah 23:37:23 <PublicServer> <Kenji> you had two sets of shareds going to lent 23:37:24 <PublicServer> <theholyduck> it should have been grouped 23:37:31 <PublicServer> <theholyduck> wut? 23:37:32 <PublicServer> <theholyduck> i did+ 23:37:38 <PublicServer> <theholyduck> i only added 23:37:39 <PublicServer> <Kenji> train 12-15 are still routing 23:37:40 <PublicServer> <theholyduck> one 23:37:56 <PublicServer> <theholyduck> aah 23:38:01 <PublicServer> <theholyduck> i routed the ones away from BUNDINHATTAN 23:38:14 <PublicServer> <theholyduck> the lent ones come from the lumbermill 23:38:28 <PublicServer> <seandasheep> anyway, I'm going to bed now. gnyt guys 23:38:40 <PublicServer> *** seandasheep has left the game (leaving) 23:38:40 <PublicServer> *** seandasheep has left the game (connection lost) 23:38:46 <PublicServer> <Kalaidos> nigh 23:38:47 <PublicServer> <Kalaidos> t 23:38:54 *** seandasheep has quit IRC 23:39:21 <PublicServer> <Kenji> there groups setup 23:39:29 *** Aali_ has joined #openttdcoop 23:39:32 <PublicServer> <theholyduck> hmm, i need sleep aswell, if you want to fix our little boating issue, that would be great, if not. i'll fix it in the morning 23:40:35 <PublicServer> <theholyduck> so yeah, i'm off 23:40:38 <PublicServer> <Xaroth> there, Fort Drunninghead ready to rumble 23:40:39 <PublicServer> <Kalaidos> night 23:41:18 *** Aali has quit IRC 23:41:18 *** [com]buster has quit IRC 23:41:33 *** [com]buster has joined #openttdcoop 23:41:33 *** ChanServ sets mode: +o [com]buster 23:41:39 <PublicServer> <theholyduck> you might wanna try fixing larfinghill 23:41:46 <PublicServer> <theholyduck> its a neglected pax city 23:41:49 <PublicServer> <Kenji> that aint gonna grow 23:41:55 <PublicServer> <Kenji> it's a 'small' 23:42:07 <PublicServer> <theholyduck> why is it marked pax then? 23:42:08 <PublicServer> <Xaroth> going to bed :) 23:42:17 <PublicServer> <Xaroth> wanted to go to bed an hour ago 23:42:33 <PublicServer> <theholyduck> yeah i'm off aswell 23:42:38 <PublicServer> *** theholyduck has left the game (leaving) 23:42:38 <PublicServer> *** theholyduck has left the game (connection lost) 23:42:41 <PublicServer> <Kalaidos> night Xaroth 23:42:43 <PublicServer> <Xaroth> nn 23:42:58 <PublicServer> <Xaroth> Fort Drunninghead will catch up with Bundinhattan soon 23:43:52 <PublicServer> <Kenji> I'm gonna sit in for a while and let them grow before I shoot off, and set the growth back 23:43:54 *** theholyduck_ has quit IRC 23:44:11 <PublicServer> <Kenji> or until you both bugger off 23:44:17 <PublicServer> <Kenji> which ever happens first :P 23:44:26 <PublicServer> <Kalaidos> well, I was about to leave soon : p 23:44:36 <PublicServer> <Kalaidos> But I can stay onnected some minutes longer 23:45:04 <PublicServer> <Kalaidos> Added some stupid eyecandy to factory btw : p 23:45:26 <KenjiE20> heh, if you're off, go, don't stay because I am 23:45:49 <PublicServer> <Xaroth> Fort Drunninghead is now bigger than Bundinghattan \o/ 23:45:52 <PublicServer> <Xaroth> mission accomplished 23:45:53 <PublicServer> <Xaroth> time to sleep :P 23:46:01 <PublicServer> <Kalaidos> well, it's just the difference if I shutdown my pc now or in like 10 minutes 23:46:03 <PublicServer> <Kalaidos> so : p 23:50:30 <PublicServer> <Xaroth> nn 23:50:33 <PublicServer> *** Xaroth has left the game (leaving) 23:50:33 <PublicServer> *** Xaroth has left the game (connection lost) 23:50:34 <PublicServer> <Kenji> nite 23:50:45 <Xaroth> in 5 years time from 1k to 7k inhabitants \o/ 23:51:42 <PublicServer> <Kenji> todo's added 23:52:31 <PublicServer> <Kalaidos> you can probably take a look at coal drop and fix all my errors : p 23:53:25 <PublicServer> <Kenji> tbh it needs load to flush them out 23:53:38 <PublicServer> <Kenji> although that help with prio bit is easy 23:53:58 <PublicServer> <Kalaidos> never worked with prios before 23:53:59 <PublicServer> <Kenji> both are actually 23:54:23 <PublicServer> <Kenji> which one are you at? 23:54:36 <PublicServer> <Kalaidos> currently none 23:54:37 <PublicServer> <Kalaidos> : 23:54:52 <PublicServer> <Kenji> pick one, then you can see it built :) 23:55:07 <PublicServer> <Kalaidos> ok, than the extending one first : ) 23:55:12 <PublicServer> <Kalaidos> *then 23:55:32 *** Aali_ is now known as Aali 23:56:03 <PublicServer> <Kalaidos> hm ok 23:56:23 <PublicServer> <Kalaidos> I suppose I missed to possibility to squeeze another line in between those two 23:57:38 <PublicServer> <Kalaidos> and the other one by passing it over a bridge? 23:57:54 <PublicServer> <Kenji> well the bridge is wrong for a start 23:59:40 <PublicServer> <Kenji> that should work