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00:09:38 *** KenjiE20|LT has joined #openttdcoop 00:09:38 *** ChanServ sets mode: +o KenjiE20|LT 00:09:43 *** openttdcoop sets mode: +v KenjiE20|LT 00:09:55 *** KenjiE20 has quit IRC 00:10:02 *** KenjiE20|SSH has quit IRC 00:13:20 <PublicServer> *** Wall-D has left the game (leaving) 00:21:25 *** Wall-D has quit IRC 00:31:27 *** mensi has quit IRC 00:33:29 *** satyap1 has joined #openttdcoop 00:33:34 *** openttdcoop sets mode: +v satyap1 00:33:50 <satyap1> !password 00:33:50 <PublicServer> satyap1: genera 00:33:59 <PublicServer> *** satyap joined the game 00:34:46 *** satyap1 has left #openttdcoop 00:34:49 <PublicServer> *** satyap has left the game (leaving) 00:45:06 *** Polygon has quit IRC 00:55:16 *** X-BT has quit IRC 01:00:14 *** themroc has quit IRC 01:05:02 <PublicServer> *** phatmatt has left the game (leaving) 01:45:34 *** FiCE has quit IRC 01:50:59 *** satyap1 has joined #openttdcoop 01:51:05 *** openttdcoop sets mode: +v satyap1 01:51:06 <satyap1> !players 01:51:08 <PublicServer> satyap1: There are currently no clients connected to the server 01:51:13 *** satyap1 has left #openttdcoop 01:55:57 *** Levi has quit IRC 02:06:42 *** Levi has joined #openttdcoop 02:06:47 *** openttdcoop sets mode: +v Levi 02:31:30 *** KenjiE20|LT has quit IRC 02:43:14 *** zababa has joined #openttdcoop 02:43:19 *** openttdcoop sets mode: +v zababa 02:44:22 <zababa> !password 02:44:22 <PublicServer> zababa: sonnet 02:44:39 <zababa> !password 02:44:39 <PublicServer> zababa: sonnet 02:48:22 <PublicServer> *** Zababa joined the game 02:49:26 <PublicServer> *** Zababa has left the game (leaving) 02:56:39 *** Fuco has quit IRC 03:19:56 *** zababa has quit IRC 03:39:42 *** Godde has joined #openttdcoop 03:39:47 *** openttdcoop sets mode: +v Godde 03:40:25 <Godde> !password 03:40:25 <PublicServer> Godde: frugal 03:41:24 <PublicServer> *** Godde joined the game 03:44:21 <PublicServer> *** Godde has left the game (connection lost) 04:04:34 *** Godde has quit IRC 05:21:15 *** Progman has joined #openttdcoop 05:21:20 *** openttdcoop sets mode: +v Progman 05:26:48 *** Progman has quit IRC 05:35:35 *** ODM has joined #openttdcoop 05:35:38 *** ChanServ sets mode: +o ODM 05:35:40 *** openttdcoop sets mode: +v ODM 05:36:24 *** mixrin has joined #openttdcoop 05:36:29 *** openttdcoop sets mode: +v mixrin 06:01:33 <mixrin> !password 06:01:33 <mixrin> server down? 06:01:33 <PublicServer> mixrin: pitted 06:02:03 <PublicServer> *** mixrin joined the game 06:18:50 *** Venxir has joined #openttdcoop 06:18:55 *** openttdcoop sets mode: +v Venxir 06:34:00 *** Wasila has joined #openttdcoop 06:34:05 *** openttdcoop sets mode: +v Wasila 06:34:05 <Wasila> anyone here? 06:34:15 <Wasila> hello? 06:35:52 <Wasila> !password 06:35:52 <PublicServer> Wasila: jumper 06:43:33 <PublicServer> <mixrin> i'am here 06:45:22 <mixrin> Wasila, \o/ 06:45:23 *** ^spike^ has joined #openttdcoop 06:45:28 *** openttdcoop sets mode: +v ^spike^ 06:48:39 <Wasila> Hey 07:05:08 *** HDIEagle has joined #openttdcoop 07:05:13 *** openttdcoop sets mode: +v HDIEagle 07:05:55 <HDIEagle> !password 07:05:56 <PublicServer> HDIEagle: stubby 07:06:06 <PublicServer> *** Game unpaused (enough players) 07:06:08 <PublicServer> *** HD1Eagle joined the game 07:08:47 <PublicServer> <HD1Eagle> sea wheat lol XD 07:21:30 <PublicServer> <HD1Eagle> mixrin, you here 07:21:36 <PublicServer> <HD1Eagle> i leave in 8 07:21:40 <mixrin> yep 07:21:42 <PublicServer> <HD1Eagle> oh ok 07:21:45 <PublicServer> <HD1Eagle> are you playing? 07:21:49 <PublicServer> <mixrin> yep :) 07:21:54 <PublicServer> <HD1Eagle> oh, then i won't leave 07:22:00 <PublicServer> <mixrin> it is 11.20 at me 07:22:09 <PublicServer> <HD1Eagle> 0:22 here 07:22:14 <PublicServer> <mixrin> :D 07:22:49 <PublicServer> <HD1Eagle> can't wait, just ordered headphones 07:23:09 <PublicServer> <HD1Eagle> sony MDR-V6 07:23:16 <PublicServer> <HD1Eagle> 07:23:33 <PublicServer> <mixrin> for music? 07:23:38 <PublicServer> <HD1Eagle> for EVERYTHING man 07:23:43 <PublicServer> <HD1Eagle> cs:s and music 07:23:48 <PublicServer> <mixrin> :) 07:23:53 <PublicServer> <HD1Eagle> and late night openttd sessions 07:23:58 <PublicServer> <HD1Eagle> so i can ROCK OUT 07:24:14 <PublicServer> <HD1Eagle> while the trains ROLL OUT 07:25:11 <PublicServer> <HD1Eagle> this is one giant srnw... 07:25:21 <PublicServer> <HD1Eagle> ....right? 07:25:28 <PublicServer> <HD1Eagle> i don't get it 07:25:43 <PublicServer> <mixrin> yes 07:26:01 <PublicServer> <HD1Eagle> how do trains flow to outermost stations? 07:26:23 <PublicServer> <HD1Eagle> whats the incentive? 07:27:10 <PublicServer> <mixrin> it is hard for me to explain... try to look in wiki :S 07:27:19 <PublicServer> <HD1Eagle> i read the article 07:27:30 <PublicServer> <HD1Eagle> but in those, there was room for only one train before the station 07:27:37 <PublicServer> <HD1Eagle> whats the equivalent of that here? 07:27:51 <HDIEagle> !wiki 07:27:51 <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/Main_Page 07:28:07 <PublicServer> <HD1Eagle> plus, the wiki is down 07:28:40 <PublicServer> <HD1Eagle> plus, openttdcoop.org is down 07:29:31 <PublicServer> <mixrin> i don't really th 07:29:45 <PublicServer> <HD1Eagle> you don't see how it works either? 07:29:46 <PublicServer> <mixrin> i don't understand layout of this station too :| 07:30:25 <PublicServer> <HD1Eagle> the only way i could see it is if we jam it up to the "SLH" 07:30:39 <PublicServer> <HD1Eagle> and use not gates/presig/penis 07:30:42 <PublicServer> <HD1Eagle> i mean, penalty 07:31:15 <PublicServer> <mixrin> ahh 07:31:22 <PublicServer> <mixrin> they using waypoints 07:31:28 <PublicServer> <HD1Eagle> yeah, but still 07:31:33 <PublicServer> <HD1Eagle> penalty still pretty big 07:31:43 <PublicServer> <mixrin> it's ok 07:31:58 <PublicServer> <mixrin> there will be much more stations 07:32:04 <PublicServer> <mixrin> and much more trains 07:32:07 <PublicServer> <HD1Eagle> waypoints must be before or after station? 07:32:16 <PublicServer> <mixrin> after 07:32:21 <PublicServer> <mixrin> i think 07:32:22 <PublicServer> <HD1Eagle> okay, now it makes more sense 07:32:33 <PublicServer> <mixrin> last time i player half-year ago 07:32:37 <PublicServer> <mixrin> and it was srnw map :) 07:32:37 <PublicServer> <HD1Eagle> yeah, if station is full, bigger penalty 07:33:02 <PublicServer> <HD1Eagle> still, it seems a bit flawed 07:33:29 <PublicServer> <HD1Eagle> because if it works ideally, when far station is loading, trains will divert to overflow 07:34:18 <PublicServer> <HD1Eagle> i know they reduce loading times significantly, but still 07:36:32 <PublicServer> <HD1Eagle> oh, i get it, they are all separate srnw's 07:36:39 <PublicServer> <HD1Eagle> now it makes perfect sense :3 07:37:25 <PublicServer> <HD1Eagle> kind of lame though :( 07:38:03 <PublicServer> <HD1Eagle> what are you working on? 07:40:06 <PublicServer> <HD1Eagle> it would be awesome if we had openttdcoop work on a global scale 07:40:16 <PublicServer> <HD1Eagle> you work in very small sections of it at a time 07:40:36 <PublicServer> <HD1Eagle> when the local network is done, statistics are collected 07:40:51 *** Skasi has joined #openttdcoop 07:40:56 *** openttdcoop sets mode: +v Skasi 07:41:14 *** Skasi has quit IRC 07:41:22 <PublicServer> <HD1Eagle> trains can then be sent to that location for virtual pick/drop using calculated time 07:41:53 <PublicServer> <HD1Eagle> to simulate a congested network, a pathing algorithm could simulate traffic on a linear scale 07:42:00 <PublicServer> <HD1Eagle> that could determine time 07:43:00 <PublicServer> <HD1Eagle> then in 10 years, if humans aren't extinct, we could simulate the globe on one server in real time 07:43:42 *** Skasi has joined #openttdcoop 07:43:47 *** openttdcoop sets mode: +v Skasi 07:44:05 <Skasi> hmm.. is it me, or is openttdcoop.org down? 07:44:11 <PublicServer> <HD1Eagle> yeah, its down 07:44:24 <mixrin> HDIEagle, i'am back :) 07:44:31 <PublicServer> <HD1Eagle> koo 07:44:37 <PublicServer> <HD1Eagle> whatcha workin' on? 07:44:57 <PublicServer> <mixrin> nothing :| 07:45:17 <PublicServer> <HD1Eagle> read my idea? 07:45:32 <PublicServer> <HD1Eagle> i like it because it adds some persistence to the game 07:46:10 <mixrin> yeah 07:46:45 <PublicServer> <mixrin> i think i should connect some farms 07:46:50 <PublicServer> <HD1Eagle> you'd just need some big algorithms and a good way of injecting/exporting trains 07:47:16 <PublicServer> <HD1Eagle> lets connect to seawheat farms! :D 07:47:20 <PublicServer> <mixrin> damn, this terrain pisses me off 07:47:34 <PublicServer> <mixrin> i hate tf 07:47:43 <PublicServer> <HD1Eagle> don't take that shit, fight back damnit >:( 07:47:56 <PublicServer> <mixrin> ;..; 07:48:00 <PublicServer> <HD1Eagle> double up on tight turns ? 07:48:08 <PublicServer> <mixrin> where? 07:48:13 <PublicServer> <HD1Eagle> guess that would only work on s-curves 07:48:18 <PublicServer> <HD1Eagle> where it wouldn't matter anyway 07:48:21 <PublicServer> <mixrin> s-curve? :| 07:48:33 <PublicServer> <HD1Eagle> desyncs 07:49:20 <PublicServer> <HD1Eagle> slenfingburg needs gr connect 07:50:29 <PublicServer> <mixrin> local kids play on this, lol 07:52:12 *** Skasi has quit IRC 07:54:00 <PublicServer> <HD1Eagle> building anything mixrin? 07:54:44 <PublicServer> <HD1Eagle> think i'mma sleep 07:57:28 <PublicServer> <mixrin> nope 07:57:36 <PublicServer> <HD1Eagle> i'm off then :D 07:57:37 <PublicServer> <mixrin> i think i'll leave in next 5 min 07:57:40 <PublicServer> <mixrin> ok 07:57:41 <PublicServer> <mixrin> cya 07:57:42 <PublicServer> <HD1Eagle> good night 07:57:50 <PublicServer> *** HD1Eagle has left the game (leaving) 07:57:50 <PublicServer> *** Game paused (not enough players) 07:57:52 <mixrin> it is good afternoon for me :3 07:58:08 <HDIEagle> yeah yeah, gmt+2 07:58:12 <HDIEagle> err gmt+1 07:58:17 <HDIEagle> ....gmt 07:58:26 <HDIEagle> one of those 07:58:28 <HDIEagle> night 07:58:30 *** HDIEagle has quit IRC 08:01:55 *** Wurzel49 has joined #openttdcoop 08:02:00 *** openttdcoop sets mode: +v Wurzel49 08:10:17 <PublicServer> *** mixrin has left the game (leaving) 08:18:20 *** themroc has joined #openttdcoop 08:18:25 *** openttdcoop sets mode: +v themroc 08:25:25 *** stuffcorpse has quit IRC 08:39:11 *** nickman87 has joined #openttdcoop 08:39:16 *** openttdcoop sets mode: +v nickman87 08:39:18 <nickman87> !players 08:39:20 <PublicServer> nickman87: There are currently no clients connected to the server 08:40:00 <nickman87> morning! 08:40:08 <nickman87> well, actually it's almost noon :D 08:59:57 *** ^spike^ is now known as ^Spike^ 09:00:57 *** phatmatt has quit IRC 09:01:46 *** FooBar_ has joined #openttdcoop 09:01:51 *** openttdcoop sets mode: +v FooBar_ 09:02:38 *** Wasila has quit IRC 09:02:39 *** Martiveen has quit IRC 09:04:00 <nickman87> openttdcoop.org is down? 09:05:28 *** Polygon has joined #openttdcoop 09:05:33 *** openttdcoop sets mode: +v Polygon 09:07:43 <FooBar_> nickman87: it appears so indeed... 09:10:31 <Ammler> hmm :-( 09:10:32 *** mixrin has quit IRC 09:13:54 <nickman87> you broke it Ammler ? :D 09:14:28 <Ammler> sadly no 09:16:27 <nickman87> tsktsk... :) 09:27:43 <Ammler> well, If I had broken it, I could fix it. 09:31:08 <nickman87> so, why is it broken? :) dev.openttdcoop works? 09:32:12 <Xaroth> different server probably 09:32:27 <Xaroth> a.domain.tld doesn't have to point to the same machine as b.domain.tld 09:32:37 <Xaroth> that's the beauty of dns 09:33:36 <nickman87> indeed :) 09:40:57 *** XeryusTC is now known as Xeryus|bnc 09:41:31 <Ammler> if dev doesn't work, you can blame me. 09:42:13 <nickman87> I'll take note of that ;) 09:42:14 <nickman87> :D 09:42:56 <Ammler> do that :P 09:43:30 *** Xeryus|bnc is now known as XeryusTC 10:04:39 <nickman87> Ammler: first checkout takes long time from dev.openttdcoop? 10:08:22 <Ammler> yes, might be 10:08:32 <Ammler> you download the whole openttd repo 10:08:46 <nickman87> I have this: 10:08:51 <nickman87> adding changesets 10:08:53 <nickman87> adding manifests 10:08:56 <nickman87> adding file changes 10:09:00 <nickman87> and thats it :s 10:09:03 <nickman87> not its not moving 10:09:04 <Ammler> no 10:09:14 <Ammler> pazience :P 10:09:19 <nickman87> :D 10:09:24 <Ammler> t 10:09:34 <nickman87> I just added /fatmap to the given repository on the wiki? :) 10:11:11 <Ammler> wiki? 10:11:37 *** Wasila has joined #openttdcoop 10:11:42 *** openttdcoop sets mode: +v Wasila 10:11:45 <Wasila> hi 10:12:10 <nickman87> ottdc@mz.openttdcoop.org/hg-repos/fatmap (that is the url I used) 10:12:17 <nickman87> aha, it is done! 10:12:19 <nickman87> :D 10:13:05 <Wasila> !password 10:13:05 <PublicServer> Wasila: dilled 10:13:10 <Wasila> dilled? 10:13:13 <Wasila> oh 10:13:15 <Wasila> ol 10:13:35 <PublicServer> *** Wasila joined the game 10:14:43 <Ammler> nickman87: now, you have the full history local, much cooler then svn 10:15:42 <PublicServer> <Wasila> hi 10:15:54 <PublicServer> *** Wasila has left the game (connection lost) 10:16:05 <nickman87> it downloads the entire history? :| damn :) 10:16:09 <nickman87> thats why it takes ages :D 10:16:46 <Ammler> only once :P 10:16:46 *** Wasila has quit IRC 10:16:55 <nickman87> yeah, that sounds logical ;) 10:16:57 <nickman87> :D 10:17:08 <Ammler> and it uses less space then svn. 10:17:15 <Ammler> unbelieveable ;-) 10:17:29 <nickman87> nice :) 10:18:02 <nickman87> !password 10:18:02 <PublicServer> nickman87: dilled 10:18:28 <PublicServer> *** Nickman joined the game 10:20:23 <^Spike^> !password 10:20:23 <PublicServer> ^Spike^: dilled 10:20:55 <PublicServer> <Nickman> hi there spike ;) 10:20:58 <^Spike^> ±' 10:20:59 <^Spike^> :) 10:21:12 <PublicServer> *** ^Sp1ke^ joined the game 10:21:18 <PublicServer> <Nickman> welcome :) 10:21:36 <PublicServer> <Nickman> hmmm, game still paused 10:21:41 <PublicServer> *** ^Sp1ke^ has joined company #1 10:21:41 <PublicServer> *** Game unpaused (enough players) 10:21:43 <PublicServer> <^Sp1ke^> :) 10:21:46 <PublicServer> <Nickman> k :) 10:23:20 <PublicServer> <Nickman> I can't build a working SNRW station :( 10:23:59 <PublicServer> <Nickman> ah, now it seems to be working :) 10:24:30 <PublicServer> <^Sp1ke^> thinking about rebuilding those small road stops.. :/ 10:24:38 <PublicServer> <Nickman> :D 10:25:26 <PublicServer> <^Sp1ke^> only good way is sending to depot shortly 10:29:37 *** FiCE has joined #openttdcoop 10:29:43 *** openttdcoop sets mode: +v FiCE 10:33:04 <PublicServer> <^Sp1ke^> guess 1 pickup for the trucks is a bit too big oh well :) future vision ;) 10:33:12 <PublicServer> <Nickman> :D 10:35:28 <FiCE> !playercount 10:35:28 <PublicServer> FiCE: Number of players: 2 10:35:33 <FiCE> !password 10:36:16 <FiCE> !password 10:36:31 <PublicServer> *** FiCE has left the game (connection lost) 10:43:33 <PublicServer> <Nickman> I changed my stations and injector feed, should be correct now 10:44:08 <FiCE> !password 10:44:08 <PublicServer> FiCE: pecked 10:44:34 <PublicServer> *** FiCE joined the game 10:44:58 <PublicServer> <^Sp1ke^> need a feeder for that one or gonna walk it? 10:45:10 <PublicServer> <Nickman> where? what? :) 10:45:23 <PublicServer> <^Sp1ke^> the one near SLB02b 10:45:27 <PublicServer> <^Sp1ke^> slh* 10:45:48 <PublicServer> <Nickman> don't know if I'm gonne make two serperate stations... sould be overkill I think? 10:46:14 <PublicServer> <^Sp1ke^> can choose between walk and feeder :) 10:46:21 <PublicServer> <Nickman> :) 10:49:48 *** KenjiE20 has joined #openttdcoop 10:49:48 *** ChanServ sets mode: +o KenjiE20 10:49:53 *** openttdcoop sets mode: +v KenjiE20 10:51:21 *** KenjiE20|SSH has joined #openttdcoop 10:51:21 *** ChanServ sets mode: +o KenjiE20|SSH 10:51:26 *** openttdcoop sets mode: +v KenjiE20|SSH 10:53:55 <PublicServer> <Nickman> voila, new station :) 10:58:05 *** Wasila has joined #openttdcoop 10:58:10 *** openttdcoop sets mode: +v Wasila 10:58:18 <Wasila> hi 10:58:23 <PublicServer> <Nickman> hi 10:58:24 <Wasila> !password 10:58:24 <PublicServer> Wasila: juggle 10:58:26 * DASPRiD purrs excited at narc 10:58:32 <PublicServer> <Nickman> I cant getm y train to enter my station :( 10:58:51 <PublicServer> *** Wasila joined the game 10:58:52 <DASPRiD> Nickman: probably your station is dirty 10:58:58 <PublicServer> <Nickman> dirty? :D 10:58:59 <DASPRiD> so your train doesn't like it 10:59:02 <PublicServer> <Nickman> :p 10:59:03 <DASPRiD> ;) 10:59:11 <PublicServer> <Nickman> no, its the SRNW thing that it hates ;) 10:59:29 <DASPRiD> you and your technical excuses :P 10:59:31 <PublicServer> <Wasila> hi 10:59:33 <PublicServer> *** Wasila has left the game (connection lost) 10:59:42 <PublicServer> <Nickman> haha :D 11:01:45 <PublicServer> <Nickman> thats better ;) 11:02:41 <PublicServer> <Nickman> voila :) 11:06:50 <narc> omg, I have been named. Recently! 11:06:56 <narc> Ohai, DASPRiD :) 11:07:07 <narc> And 'ello, everyone. 11:20:31 <nickman87> hi :) 11:20:59 <KenjiE20> o/ 11:28:23 *** Graschnikov has joined #openttdcoop 11:28:28 *** openttdcoop sets mode: +v Graschnikov 11:29:13 <Graschnikov> !password 11:29:13 <PublicServer> Graschnikov: drawer 11:29:22 <PublicServer> *** Graschnikov joined the game 11:30:19 *** mixrin has joined #openttdcoop 11:30:24 *** openttdcoop sets mode: +v mixrin 11:30:44 <PublicServer> *** Graschnikov has left the game (connection lost) 11:30:55 *** Graschnikov has quit IRC 11:38:58 *** mensi has joined #openttdcoop 11:39:03 *** openttdcoop sets mode: +v mensi 11:39:21 <mensi> !password 11:39:21 <PublicServer> mensi: drawer 11:39:35 <mixrin> !playercount 11:39:35 <PublicServer> mixrin: Number of players: 3 11:39:41 <PublicServer> *** mensi joined the game 11:41:19 <PublicServer> *** mixrin joined the game 11:47:48 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 11:52:18 *** Radicalimero has joined #openttdcoop 11:52:21 <^Spike^> !password 11:52:21 <PublicServer> ^Spike^: remits 11:52:23 *** openttdcoop sets mode: +v Radicalimero 11:52:28 <PublicServer> *** ^Sp1ke^ joined the game 11:54:01 <PublicServer> *** Radicalimero joined the game 12:06:43 <DASPRiD> narc, :) 12:07:02 *** valhallasw has quit IRC 12:15:03 *** scook0__ has quit IRC 12:15:39 *** MizardX has quit IRC 12:16:42 *** Killian has joined #openttdcoop 12:16:47 *** openttdcoop sets mode: +v Killian 12:20:37 <PublicServer> <mixrin> how much curve length? 12:24:54 *** MizardX has joined #openttdcoop 12:24:59 *** openttdcoop sets mode: +v MizardX 12:25:26 <PublicServer> <Nickman> I'm back :) 12:25:31 <PublicServer> <mixrin> wb 12:25:43 <PublicServer> <Nickman> what did I miss? :) 12:25:54 <Xaroth> armageddon 12:25:59 <PublicServer> <Nickman> ouch! :) 12:26:00 <PublicServer> <mixrin> dunno, but i'am building slh01a 12:30:52 <mixrin> !help 12:30:52 <PublicServer> mixrin: http://www.openttdcoop.org/wiki/IRC_Commands 12:31:32 <mixrin> @tunnels 7 11 12:31:32 <Webster> !tell mixrin about !gap 7 11 12:31:32 <PublicServer> mixrin: You need 2 tunnels/bridges for trainlength 7 and gap 11. 12:34:18 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 12:38:30 *** seandasheep has joined #openttdcoop 12:38:35 *** openttdcoop sets mode: +v seandasheep 12:40:31 <seandasheep> !players 12:40:33 <PublicServer> seandasheep: Client 313 (Orange) is Nickman, in company 1 (OpenTTD Coop A/S) 12:40:33 <PublicServer> seandasheep: Client 317 (Orange) is FiCE, in company 1 (OpenTTD Coop A/S) 12:40:33 <PublicServer> seandasheep: Client 323 (Orange) is mensi, in company 1 (OpenTTD Coop A/S) 12:40:33 <PublicServer> seandasheep: Client 325 (Orange) is mixrin, in company 1 (OpenTTD Coop A/S) 12:40:33 <PublicServer> seandasheep: Client 328 (Orange) is Radicalimero, in company 1 (OpenTTD Coop A/S) 12:46:44 *** satyap has joined #openttdcoop 12:46:49 *** openttdcoop sets mode: +v satyap 12:47:54 <satyap> Thanks a lot, you guys, I was dreaming of SRNWs 12:48:03 <PublicServer> <mixrin> :D 12:48:05 <PublicServer> <Nickman> lol :D 13:13:44 <PublicServer> <Nickman> Am I the only one building stations? 13:14:23 <PublicServer> <Radicalimero> i think so 13:14:40 <PublicServer> <Nickman> what are you doing? :) 13:14:57 <PublicServer> <Radicalimero> just watching :P 13:15:34 <PublicServer> <Nickman> not much going on eh... 13:15:50 <PublicServer> <Radicalimero> not quite yet 13:16:10 <Ammler> Nickman is building something... I should check... 13:16:24 <nickman87> haha :D 13:16:28 <Ammler> I bet, a lot 2way signals ;-) 13:16:32 <nickman87> I've built coor SRNW stations! 13:16:37 <nickman87> what? :D 13:16:39 <nickman87> why? :p 13:16:59 <nickman87> I never did that... :) 13:17:01 <Ammler> because you might not know, YAPF doesn't need that anymore :P 13:17:11 *** stuffcorpse has joined #openttdcoop 13:17:15 <nickman87> I don't build two way signals :p 13:17:16 *** openttdcoop sets mode: +v stuffcorpse 13:17:28 <Ammler> you had with npf 13:17:35 <Ammler> 2way exit signals 13:17:44 <nickman87> only at my SRNW station entrances, they DO need two way signals... 13:17:54 <nickman87> otherwise all or NO trains at all will enter them 13:17:56 <nickman87> now it works ;) 13:18:38 <nickman87> come check my stations ;) :D 13:18:45 <Ammler> :-) 13:18:55 <nickman87> or my crazy fun land? :D 13:19:52 <PublicServer> *** AmmIer joined the game 13:19:58 <PublicServer> <Nickman> hi there :) 13:20:01 <PublicServer> <AmmIer> hmm, the map isn't that big for 2k 13:20:09 <PublicServer> <AmmIer> Hello all 13:20:30 <PublicServer> <AmmIer> Timer? 13:20:40 <PublicServer> <Nickman> for injection? :) 13:21:28 <PublicServer> <AmmIer> ugly default stations :P 13:21:32 <PublicServer> <Nickman> :D 13:21:37 <PublicServer> *** Kenji joined the game 13:21:39 <PublicServer> <Nickman> make e pretty ;) 13:21:53 <PublicServer> <AmmIer> double bridges on tracks with no trains :P 13:22:00 <PublicServer> <Nickman> where? :D 13:22:15 <PublicServer> <AmmIer> Slenfingburg Valley 13:22:33 <PublicServer> <Kenji> also badly signalled 13:22:35 <satyap> !password 13:22:35 <PublicServer> satyap: teethe 13:22:39 <satyap> that's me, hold on 13:22:46 <PublicServer> *** satyap joined the game 13:22:53 <satyap> hold on, let me look 13:22:58 <PublicServer> <AmmIer> sign Nickman there 13:23:01 <PublicServer> <Nickman> I reconnected slenfingbury 13:23:01 <PublicServer> <Kenji> at least its a working re-injector 13:23:06 <PublicServer> <satyap> oh he... 13:23:09 <PublicServer> <satyap> why 13:23:15 <PublicServer> <Nickman> what is wrong with my double bridges ammler? :) 13:23:21 <PublicServer> <Nickman> they look pretty? :) 13:23:34 <PublicServer> <Kenji> tubes are ugly 13:23:35 <PublicServer> <Nickman> to make a single injection station possible satyap 13:23:36 <PublicServer> <satyap> nickman: why the frack didn't you remove the signs? 13:23:45 <PublicServer> <Nickman> I forgot :D 13:23:52 <PublicServer> <AmmIer> double bridges on SLs is ugly 13:24:13 <PublicServer> <Nickman> it's coop, you can change anytime you want :D 13:24:19 <PublicServer> <Radicalimero> and it's followed up by a single bridge 13:24:29 <PublicServer> <Nickman> yeah :D 13:24:42 <PublicServer> <Nickman> happy now? 13:24:49 <PublicServer> <AmmIer> :-) 13:24:58 <PublicServer> <AmmIer> I just comment, not need to follow :P 13:25:06 <PublicServer> <Nickman> :p 13:25:06 <PublicServer> <Kenji> why are people only connecting half an industry? 13:25:16 <PublicServer> <Nickman> Working on the rest... 13:25:25 <PublicServer> <Nickman> I connected all on my other stations ;) 13:26:44 <PublicServer> <AmmIer> you could share the loading stations for both 13:27:06 <PublicServer> <Nickman> what do you mean? 13:27:40 <PublicServer> <AmmIer> use the loading plattform for both trains 13:28:07 <PublicServer> <Nickman> just a single station, but still with 2 dummies? 13:28:22 <PublicServer> <AmmIer> no 13:28:25 <PublicServer> <AmmIer> well that too 13:28:28 <PublicServer> <Nickman> :D 13:28:38 <PublicServer> <Nickman> show me at Drudhead Valley? 13:28:39 <PublicServer> <satyap> but that would lead to .... chaos! 13:28:45 <PublicServer> <AmmIer> are you at Dudhead? 13:28:46 <PublicServer> <Nickman> hmmm, chaos 13:28:49 <PublicServer> <AmmIer> he 13:28:52 <PublicServer> <Nickman> I'm at drudhead yes 13:28:59 <PublicServer> <satyap> i mean, it would lead to desync between dummies and reals? 13:29:48 <PublicServer> <Nickman> ah, like that 13:29:56 <PublicServer> <Nickman> when the loading train exitst, the other can come in 13:30:05 <PublicServer> <Nickman> 2 platforms instead of 3 :) 13:30:55 <PublicServer> <AmmIer> where is the grain line? 13:31:02 <PublicServer> <Nickman> not yet build ;) 13:31:09 <PublicServer> <AmmIer> ah :-D 13:31:12 <PublicServer> <Nickman> I'm building all that by myself, nobody helps :( 13:31:13 <PublicServer> <Nickman> :D 13:31:16 <PublicServer> <Kenji> -.- 13:31:29 <PublicServer> <AmmIer> ok, THAT is real coop :-P 13:31:35 <PublicServer> <Nickman> yeah ;) 13:32:52 <PublicServer> <Nickman> where did my station fo? :D 13:32:56 <PublicServer> <Nickman> k :p 13:33:21 <PublicServer> *** mixrin has left the game (leaving) 13:33:25 <PublicServer> <AmmIer> :-) 13:33:41 <PublicServer> <AmmIer> oh 13:33:47 <PublicServer> <Nickman> ? 13:33:50 <PublicServer> <AmmIer> orange lok2k 13:34:18 <PublicServer> <Nickman> you changed loks? 13:34:19 <PublicServer> <AmmIer> fixed 13:34:21 <PublicServer> <Nickman> :D 13:35:09 <PublicServer> <satyap> ok i don't get it 13:35:14 <PublicServer> <satyap> the wheat has no dummy loader 13:36:08 <^Spike^> !password 13:36:08 <PublicServer> ^Spike^: hopper 13:36:22 <PublicServer> *** ^Sp1ke^ joined the game 13:36:47 <PublicServer> *** ^Sp1ke^ has joined company #1 13:37:37 <PublicServer> <AmmIer> hmm 13:39:27 <satyap> Ammler: so how does that work? 13:40:57 <satyap> oooh 13:40:59 <satyap> i think i see 13:41:17 <PublicServer> <^Sp1ke^> who put the other comments @ that road stop example? :) 13:41:17 <PublicServer> <satyap> very interesting 13:41:26 <PublicServer> <Kenji> I replied 13:41:30 <PublicServer> <satyap> i'd be afraid that the dummy loader would escape 13:41:43 <PublicServer> <AmmIer> hmm 13:41:51 <PublicServer> <^Sp1ke^> ah well i tried it like it is now and they always go in the same direction always 13:41:58 <PublicServer> <^Sp1ke^> tested it with lot of trucks last game 13:43:12 <PublicServer> <Kenji> the idea is to keep paths equidistant and keep good flow 13:43:34 <PublicServer> <Nickman> what is happening at slenfingburg? 13:43:52 <PublicServer> <Nickman> :| 13:43:55 <PublicServer> <Nickman> who made that train? 13:44:34 <PublicServer> <AmmIer> doesn't work :-) 13:44:38 <PublicServer> <^Sp1ke^> kenji your comment on they would go in 2 directions isn't really correct cause they will always go from the N road to the S one 13:45:11 <PublicServer> <Kenji> if you removed the south road stop, they'd flow in two directions 13:45:26 <PublicServer> <^Sp1ke^> i meant that that is the only stop that should be there on the S road 13:45:27 <PublicServer> <Kenji> north to south and north to south to north to south 13:45:48 <PublicServer> <Kenji> oh right 13:45:51 <PublicServer> <^Sp1ke^> :) 13:46:07 <PublicServer> <^Sp1ke^> i meant if you place all stops on the S road you wouldn't increase flow 13:46:29 <PublicServer> <Kenji> yea, my bad 13:46:35 <PublicServer> <^Sp1ke^> :) 13:46:49 <PublicServer> <Kenji> wasn't paying massive attn while dropping it 13:46:50 <PublicServer> <Kenji> :P 13:46:57 <PublicServer> <^Sp1ke^> that's why i put the /\ this sign there :) 13:47:26 <PublicServer> <Kenji> didn't notice you'd changed 13:47:41 <PublicServer> <^Sp1ke^> oh well :) 13:47:51 <PublicServer> * Kenji goes to check the original usage 13:48:49 <PublicServer> <^Sp1ke^> the original you layed out had 3-4 stops @ the S road 13:48:54 <PublicServer> <Kenji> oh right 13:49:02 <PublicServer> <Kenji> the original was a terminus style one 13:49:38 <PublicServer> <Kenji> which is why all stopping had stops in that dir 13:50:00 <PublicServer> <Nickman> this look much prettier ;) 13:50:12 <PublicServer> <Nickman> enough trains you think? 13:50:27 <PublicServer> <AmmIer> there are too few LS trains 13:50:41 <PublicServer> <Radicalimero> who made Livestock trains on 08 non-stop to HUGE DROP 13:50:43 <PublicServer> <^Sp1ke^> that also is a good design for it idd :) 13:50:45 <PublicServer> <Nickman> make some at injector? 13:50:59 <PublicServer> <Nickman> I think I made a bad one there... 13:51:28 <PublicServer> <Nickman> already fixed the trains? 13:51:31 <PublicServer> <Radicalimero> yes 13:51:36 <PublicServer> <^Sp1ke^> i tested the one underneath it last game with 6 stops or so and 100rvs and handled it without a problem (atleast for a drop station) 13:51:37 <PublicServer> <Nickman> thx :) 13:51:46 <PublicServer> <Radicalimero> np 13:52:27 <PublicServer> <Nickman> that was probably why we have to little :D 13:52:28 <PublicServer> <Kenji> yea, ^Sp1ke^ that's how it was in 139 too 13:52:38 <PublicServer> <^Sp1ke^> guess we both worked on that one then :) 13:52:45 <PublicServer> <Kenji> probably 13:52:57 <PublicServer> <Kenji> I know I was just trying to ease the stupidity in that game 13:52:58 <PublicServer> <^Sp1ke^> cause it was the one where someone kept building pax stuff @ 1 station :) 13:53:18 <PublicServer> <Kenji> heh yea 13:53:27 <PublicServer> <^Sp1ke^> saw some maglevs like 200 busses 13:53:32 <PublicServer> <^Sp1ke^> and then we made that design or so :) 13:53:35 <PublicServer> <Kenji> 139 was the key example of why not to do pax and cargo 13:53:40 <PublicServer> <^Sp1ke^> :) 13:54:13 <PublicServer> <^Sp1ke^> well it was better then some of the cargo/pax i saw after with pax/cargo trains with diff speeds on the same ML 13:54:22 <PublicServer> <^Sp1ke^> atleast 139 had a separate pax ring 13:54:39 <PublicServer> <Kenji> I think PAX / cargo sharing could be done 13:54:46 <PublicServer> <Kenji> but it needs much finer control 13:55:12 <PublicServer> <Kenji> when 'randoms plebs' show up and just do stuff it all breaks down 13:55:18 <PublicServer> <^Sp1ke^> true 13:55:49 <PublicServer> <AmmIer> pbs is faster ;-) 13:55:55 <PublicServer> <Nickman> there are going to be very little stations in this game? 13:55:58 <PublicServer> <^Sp1ke^> ? 13:56:11 <PublicServer> <Kenji> what? 13:56:12 <PublicServer> <AmmIer> the reason I made pbs intead of those 13:56:25 <PublicServer> <AmmIer> someone changed them back to usual signals 13:56:30 <PublicServer> <Nickman> where? 13:56:40 <PublicServer> <AmmIer> Slenfingburg 13:56:58 <PublicServer> <Nickman> which PBS signals? At entrance? or inside the stations? 13:57:04 <PublicServer> <AmmIer> > 13:57:07 <PublicServer> <AmmIer> < 13:57:20 <PublicServer> <Nickman> ah 13:57:25 <PublicServer> <AmmIer> well, I don't mind 13:57:29 <PublicServer> <Nickman> :) 13:57:35 <PublicServer> <AmmIer> just my explaination 13:57:44 <PublicServer> <Nickman> like that? 13:57:51 <PublicServer> <Nickman> or other way around :) 13:57:55 <PublicServer> <AmmIer> no 13:58:04 <PublicServer> <AmmIer> there is no signal needed 13:58:07 <satyap> wonder if lv and wh really need separate waypoints 13:58:08 <PublicServer> <Nickman> ah 13:58:21 <PublicServer> <Nickman> liek htat? :) 13:58:21 <PublicServer> <AmmIer> yes :-) 13:58:32 <PublicServer> <AmmIer> :-) 13:58:38 <PublicServer> <Nickman> I don't like removing signals, I always crash trains when doing that... :D 13:58:41 <PublicServer> <Kenji> note my note 13:58:50 <PublicServer> <AmmIer> PBS 13:58:53 <ODM> !password 13:58:53 <PublicServer> ODM: loathe 13:58:57 <PublicServer> <Nickman> :) 13:58:58 <PublicServer> <Kenji> changed 13:59:00 <PublicServer> *** 0DM joined the game 13:59:10 <PublicServer> <0DM> long map is long 13:59:11 <PublicServer> <Kenji> signal gui, turn it on 13:59:38 <PublicServer> <AmmIer> PBS=Purely best signals 13:59:38 <satyap> ugggg 13:59:42 <satyap> what is train 43 doing? 13:59:45 <PublicServer> <Kenji> ammler 13:59:56 <PublicServer> <Kenji> drudhead whest be borked 14:00:01 <PublicServer> <Kenji> s/sa/ 14:00:04 <PublicServer> <Kenji> bah 14:00:07 <PublicServer> <Kenji> bugger it 14:00:10 <PublicServer> <satyap> haha 14:00:17 <PublicServer> <satyap> s/hest/heat/ 14:00:18 <PublicServer> <0DM> ohno, SRNW :p 14:00:26 <PublicServer> * satyap watches 0DM run away 14:00:41 <PublicServer> <satyap> i can't believe i'm actually getting the hang of this srnw thing 14:00:50 <PublicServer> <Nickman> hahahaha :D 14:00:54 <satyap> well, except for the overflow.... 14:00:56 <PublicServer> <Nickman> trains 43 should be a dummy? :d 14:00:57 <PublicServer> <0DM> *dies a little* 14:01:25 <PublicServer> <Kenji> still borked 14:01:56 <satyap> wtf train 14 also 14:01:56 <PublicServer> <AmmIer> he penalty is too low 14:02:19 <PublicServer> <Kenji> what? 14:02:38 <satyap> train 43 and 14 had orders to go to drop. and came through my station 14:02:47 <PublicServer> <Nickman> 14 should go to latest ring 14:02:48 <PublicServer> <satyap> at slunnwell ridge 14:02:54 <PublicServer> <Nickman> lol :) 14:03:06 <PublicServer> <satyap> exactly. why did they take the wrong ring? 14:03:09 <Ammler> SmatZ: we need bonus ;-) 14:04:02 <PublicServer> <Nickman> look at my crazy fun park ammler ;) 14:04:04 <PublicServer> <Nickman> :D 14:04:14 <PublicServer> <Nickman> near drop ;) 14:04:19 <PublicServer> <AmmIer> added a pest signal 14:04:35 <PublicServer> <Nickman> pest signal? 14:04:51 <PublicServer> <AmmIer> hmm 14:04:54 <PublicServer> <Kenji> didnt work 14:05:04 <PublicServer> <Kenji> its in the wrong block 14:05:37 <satyap> i forgot. was i fixing shib or fixing the overflow? 14:05:40 <satyap> neither. 14:05:53 <PublicServer> <0DM> hmm tempted to have a go at 05b 14:06:44 <PublicServer> <0DM> anyway, hows all? 14:06:57 <PublicServer> <Nickman> good :) 14:07:08 <PublicServer> <Kenji> *sniff* 14:07:34 <PublicServer> <AmmIer> your fun park doesn't make profit :P 14:07:38 <PublicServer> <Nickman> :D 14:07:50 <PublicServer> <Nickman> wait ;) 14:08:41 <PublicServer> <Nickman> :) 14:08:54 <PublicServer> <Nickman> hmmm, not many towns :) 14:09:32 <PublicServer> <AmmIer> there are towns, just at 0 14:09:36 <PublicServer> *** AmmIer has left the game (leaving) 14:09:50 <PublicServer> *** Kenji has left the game (leaving) 14:11:28 *** Fuco has joined #openttdcoop 14:11:33 *** openttdcoop sets mode: +v Fuco 14:11:54 <PublicServer> <0DM> been a while since i did this^^ 14:20:33 <PublicServer> <0DM> whats the CL? 14:20:52 <nickman87> TL is 7 so.. :p 14:21:06 <PublicServer> <Nickman> don't think we have a CL set? 14:21:58 <KenjiE20> whats the km/h, 160? 14:22:02 <PublicServer> <0DM> yes 14:22:04 <KenjiE20> @traincl 160 14:22:04 <Webster> CL 4.57385022682 required for rail at speed 160km/h (or TL if it's shorter) 14:22:09 <KenjiE20> CL5 ^ 14:22:13 <PublicServer> <0DM> cl5 it is:) thanks 14:24:31 <PublicServer> <0DM> there, thats done 14:25:14 <PublicServer> <Nickman> pretty ;) 14:25:31 <PublicServer> <0DM> SML is by its nature quite pretty i think 14:26:07 <PublicServer> <0DM> heh, mark settled for 76k 14:27:29 <PublicServer> <0DM> slh catchment is from the slh west to the next tone? 14:27:47 <PublicServer> <Nickman> ? 14:27:57 <PublicServer> <satyap> i would think. i'm not sure 14:28:04 <PublicServer> <satyap> based on block 8, yes 14:28:12 <satyap> based on block 1, no 14:28:36 *** seandasheep has quit IRC 14:29:18 <PublicServer> *** satyap has left the game (leaving) 14:29:22 <PublicServer> <0DM> block 1 has a direct connection^^ 14:29:27 <satyap> aaah, ok 14:29:28 <PublicServer> <0DM> aka trucks or whatever 14:29:57 <satyap> after the abyssmal overflow at slunnwell ridge, i think i need a break 14:30:10 <PublicServer> <0DM> how is it abussmal? 14:30:32 <PublicServer> <0DM> oh lol 14:30:34 <PublicServer> <0DM> hehe 14:30:39 <PublicServer> <Nickman> we're at 1,1K already!, only 74 to go... 14:30:48 <PublicServer> <0DM> only 2 more factories to go 14:30:49 <PublicServer> <Radicalimero> lol 14:31:01 *** J_Darnley has quit IRC 14:31:15 <PublicServer> <Radicalimero> that's just A few 14:31:20 <PublicServer> <0DM> hmm actually 14:31:28 <PublicServer> <0DM> theres only 1 drop 14:31:34 <PublicServer> <0DM> so our max will be 27540:p 14:31:49 <PublicServer> <Nickman> hmmm, that can't be right? :) 14:32:05 <Fuco> !dl win 14:32:05 <PublicServer> Fuco: unknown option "win" 14:32:07 <Fuco> !dl win32 14:32:07 <PublicServer> Fuco: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-windows-win32.zip 14:32:48 <PublicServer> <0DM> unless we get really clever, that wont work 14:33:11 <mixrin> !password 14:33:11 <PublicServer> mixrin: seaman 14:33:15 <nickman87> and if we build two factories? 14:33:24 <PublicServer> *** mixrin joined the game 14:33:44 <PublicServer> <0DM> ah no, you werent here at 121 i guess?:) 14:33:53 <nickman87> nope... 14:34:01 <PublicServer> <0DM> there ya go:p 14:34:16 <PublicServer> <0DM> if theres multiple factories in catchment range of the station 14:34:32 <PublicServer> <0DM> all cargo is delivered to the factory closest to station sign 14:34:43 <nickman87> lol 14:35:09 <PublicServer> <0DM> ah, food processing plant 14:35:14 <PublicServer> <0DM> limits a bit different then 14:35:18 *** J_Darnley has joined #openttdcoop 14:35:19 <nickman87> :p 14:35:23 *** openttdcoop sets mode: +v J_Darnley 14:35:57 <PublicServer> <0DM> 32130 it is 14:36:14 <nickman87> still too little... 14:36:24 <PublicServer> <0DM> well need 3 14:36:36 <PublicServer> <0DM> but to be fair, thats something to worry at later 14:36:44 <PublicServer> <0DM> we only found out last time halfway:p 14:39:26 *** Venxir has quit IRC 14:39:43 *** Venxir has joined #openttdcoop 14:39:48 *** openttdcoop sets mode: +v Venxir 14:41:20 <PublicServer> <0DM> heh, kepe getting lost on the map 14:43:20 *** J_Darnley has quit IRC 14:45:03 <PublicServer> <^Sp1ke^> tried my best @ my srnw station... :) 14:45:12 <PublicServer> <0DM> where is it? 14:45:22 <PublicServer> <^Sp1ke^> fort huborough 14:45:24 <PublicServer> <^Sp1ke^> close to o1 timer 14:45:35 <PublicServer> <^Sp1ke^> still missing signals 14:46:17 <PublicServer> <0DM> keep the trains split on the exit lines too 14:46:23 *** J_Darnley has joined #openttdcoop 14:46:23 <PublicServer> <0DM> fine for the rest 14:46:28 *** openttdcoop sets mode: +v J_Darnley 14:46:46 <PublicServer> <0DM> you probably need to tell them to exit:p 14:46:50 <PublicServer> <0DM> with a waypoint or so 14:47:11 <PublicServer> <^Sp1ke^> just need to find a way to connect to the SLH 14:48:53 <PublicServer> <Nickman> I'm off for a while, see you guys later! 14:48:58 <PublicServer> <^Sp1ke^> cy 14:48:59 <PublicServer> <0DM> cya 14:49:00 <PublicServer> <^Sp1ke^> a 14:49:15 <PublicServer> *** Nickman has left the game (leaving) 14:59:30 <PublicServer> *** 0DM has left the game (leaving) 15:00:10 <PublicServer> <mixrin> who building at farms @ slh01? 15:00:22 <PublicServer> <Radicalimero> i'm trying 15:00:32 <PublicServer> <^Sp1ke^> well i'm waiting to see how it gets connected to my part 15:00:53 <PublicServer> <^Sp1ke^> you could've walked that farm 15:00:56 <PublicServer> <Radicalimero> i think i need to build the entrance the other way 15:01:11 <PublicServer> <mixrin> i think we should build loopback circle 15:01:12 <PublicServer> <^Sp1ke^> or you can walk it 15:01:19 <PublicServer> <mixrin> and attach timer to it 15:01:26 <PublicServer> <mixrin> nah, don't walk 15:01:33 <PublicServer> <Radicalimero> how do you meen 15:01:46 <PublicServer> <mixrin> look at !timer injection 15:02:05 <PublicServer> <mixrin> if there is no free stations trains will go to loopback 15:03:10 <PublicServer> <^Sp1ke^> my station is build like that so that happens just needs to get connected :) 15:04:48 <PublicServer> <Radicalimero> does it matter that SL curves are slow 15:07:05 <PublicServer> *** AmmIer has left the game (connection lost) 15:09:06 <ShadniX> !password 15:09:06 <PublicServer> ShadniX: peters 15:09:14 <PublicServer> *** ShadniX joined the game 15:10:08 *** Misza has joined #openttdcoop 15:10:13 *** openttdcoop sets mode: +v Misza 15:12:30 *** TheODM has joined #openttdcoop 15:12:35 *** openttdcoop sets mode: +v TheODM 15:12:52 <PublicServer> <mixrin> not enough space 15:16:48 <PublicServer> <^Sp1ke^> now to find a way to link the exits to the SLH :) 15:17:05 <PublicServer> <mixrin> yeah, i'll link it all and build loopback 15:17:14 <PublicServer> <^Sp1ke^> loopback is complete already 15:17:26 <PublicServer> <mixrin> almost 15:17:37 <PublicServer> <^Sp1ke^> only the SLH connection needs to be done? 15:17:43 <PublicServer> <mixrin> nope 15:17:46 <PublicServer> <^Sp1ke^> ah 15:18:57 *** ODM has quit IRC 15:21:40 *** boyinblue0 has joined #openttdcoop 15:21:44 *** openttdcoop sets mode: +v boyinblue0 15:21:48 <boyinblue0> !password 15:21:48 <PublicServer> boyinblue0: glibly 15:22:32 *** Zulan has joined #openttdcoop 15:22:33 <boyinblue0> !password 15:22:33 <PublicServer> boyinblue0: glibly 15:22:37 *** openttdcoop sets mode: +v Zulan 15:22:43 <PublicServer> *** Boyinblue0 joined the game 15:27:19 *** Zorn has joined #openttdcoop 15:27:24 *** openttdcoop sets mode: +v Zorn 15:28:28 <PublicServer> <mixrin> now we need to set signals :B 15:32:22 *** satyap has left #openttdcoop 15:33:57 <PublicServer> <^Sp1ke^> all signalled/connected? 15:34:04 <PublicServer> <mixrin> i guess yes 15:34:07 <PublicServer> <mixrin> launching trains 15:34:39 <PublicServer> <^Sp1ke^> seems livestock/wheat stations are turned around at first station :) 15:36:07 *** TheODM is now known as ODM 15:36:31 <hylje> hurrr 15:36:39 <PublicServer> <^Sp1ke^> need to go dinner 15:36:44 <PublicServer> <mixrin> ok 15:37:39 <hylje> !password 15:37:39 <PublicServer> hylje: embark 15:37:48 <PublicServer> *** hylje joined the game 15:40:12 <PublicServer> <Boyinblue0> Fort Huborough Heights needs more wheat trains? 15:41:31 *** Wolle has joined #openttdcoop 15:41:36 *** openttdcoop sets mode: +v Wolle 15:45:54 <PublicServer> <hylje> i find it sad our trains are so powerful they can run on tracks just laid on bare landscape 15:50:49 <PublicServer> <^Sp1ke^> seems to be working now? 15:51:12 <PublicServer> <mixrin> yep. feeder trains was messed, but i fixed 15:51:16 <PublicServer> <^Sp1ke^> ah oki 15:51:31 <PublicServer> <mixrin> and 1 farm died :( 15:51:36 <PublicServer> <^Sp1ke^> i noticed 15:51:38 <PublicServer> <Radicalimero> you switcht al feeders, it was easier to switch main trains 15:52:07 <PublicServer> <mixrin> who cares? ^_^ 15:52:13 <PublicServer> <Radicalimero> i don't 15:52:20 <PublicServer> <Radicalimero> just noticed 15:52:21 <PublicServer> <^Sp1ke^> it works now :D 15:58:32 *** Venxir has quit IRC 16:10:34 <PublicServer> *** hylje has joined spectators 16:14:45 *** Progman has joined #openttdcoop 16:14:50 *** openttdcoop sets mode: +v Progman 16:18:23 <PublicServer> *** mixrin has left the game (leaving) 16:20:15 <PublicServer> *** mensi has left the game (leaving) 16:21:38 *** Venxir has joined #openttdcoop 16:21:43 *** openttdcoop sets mode: +v Venxir 16:40:20 <PublicServer> *** Boyinblue0 has left the game (leaving) 16:44:17 <PublicServer> *** Radicalimero has left the game (leaving) 16:44:22 *** Radicalimero has quit IRC 16:48:02 *** MooUK_ has joined #openttdcoop 16:48:07 *** openttdcoop sets mode: +v MooUK_ 16:50:19 *** MooUK_ has quit IRC 16:50:41 *** mixrin has quit IRC 16:52:46 *** Misza has quit IRC 16:56:14 *** Misza has joined #openttdcoop 16:56:18 <PublicServer> *** Wasila has left the game (connection lost) 16:56:19 *** openttdcoop sets mode: +v Misza 17:00:45 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 17:00:45 <PublicServer> *** Game paused (not enough players) 17:01:21 *** mixrin has joined #openttdcoop 17:01:26 *** openttdcoop sets mode: +v mixrin 17:01:39 <mixrin> !players 17:01:41 <PublicServer> mixrin: Client 341 is ShadniX, a spectator 17:01:41 <PublicServer> mixrin: Client 317 (Orange) is FiCE, in company 1 (OpenTTD Coop A/S) 17:01:41 <PublicServer> mixrin: Client 347 is hylje, a spectator 17:02:00 <PublicServer> *** FiCE has left the game (leaving) 17:12:02 <PublicServer> *** hylje has left the game (connection lost) 17:12:15 <PublicServer> *** ShadniX has left the game (leaving) 17:15:22 *** Mark has joined #openttdcoop 17:15:27 *** ChanServ sets mode: +o Mark 17:15:27 *** openttdcoop sets mode: +v Mark 17:16:32 *** Brianetta has joined #openttdcoop 17:16:32 *** ChanServ sets mode: +o Brianetta 17:16:37 *** openttdcoop sets mode: +v Brianetta 17:35:50 *** Fuco has quit IRC 17:37:56 *** boyinblue0 has quit IRC 17:38:55 *** Fuco has joined #openttdcoop 17:39:00 *** openttdcoop sets mode: +v Fuco 17:45:39 <Mark> evening 17:45:42 <Mark> @password 17:45:47 <Mark> !password 17:45:47 <PublicServer> Mark: catnap 17:45:54 <PublicServer> *** Mark joined the game 17:46:50 <PublicServer> *** Mark has left the game (leaving) 17:58:57 *** zakjan has joined #openttdcoop 17:59:02 *** openttdcoop sets mode: +v zakjan 17:59:50 <PublicServer> *** zakjan has left the game (connection lost) 18:00:16 <PublicServer> *** zakjan joined the game 18:10:57 <PublicServer> *** zakjan has left the game (leaving) 18:11:24 *** zakjan has left #openttdcoop 18:19:00 *** Brianetta is now known as Brianetta_laptop 18:19:19 *** Brianetta has joined #openttdcoop 18:19:19 *** ChanServ sets mode: +o Brianetta 18:19:24 *** openttdcoop sets mode: +v Brianetta 18:35:57 <hylje> !password 18:35:57 <PublicServer> hylje: wallow 18:36:11 <PublicServer> *** hylje joined the game 18:38:04 *** seandasheep has joined #openttdcoop 18:38:09 *** openttdcoop sets mode: +v seandasheep 18:50:25 *** mixrin_ has joined #openttdcoop 18:50:30 *** openttdcoop sets mode: +v mixrin_ 19:00:40 *** HDIEagle has joined #openttdcoop 19:00:46 *** openttdcoop sets mode: +v HDIEagle 19:01:03 <HDIEagle> !players 19:01:05 <PublicServer> HDIEagle: Client 357 (Orange) is hylje, in company 1 (OpenTTD Coop A/S) 19:01:06 <HDIEagle> !password 19:01:06 <PublicServer> HDIEagle: outlay 19:01:41 <PublicServer> *** hylje has joined spectators 19:01:43 <PublicServer> *** HD1Eagle joined the game 19:02:09 <PublicServer> <HD1Eagle> hello hylje 19:02:14 <hylje> helo 19:02:48 <PublicServer> <HD1Eagle> zomg no one connect seawheat 19:08:06 <mixrin_> !password 19:08:06 <PublicServer> mixrin_: outlay 19:08:15 <PublicServer> *** Game unpaused (enough players) 19:08:16 <PublicServer> *** mixrin joined the game 19:08:22 *** seandasheep has quit IRC 19:12:06 <PublicServer> *** hylje has joined company #1 19:19:23 <PublicServer> *** hylje has left the game (leaving) 19:23:05 <PublicServer> <HD1Eagle> hey 19:24:59 *** V453000 has joined #openttdcoop 19:25:04 *** openttdcoop sets mode: +v V453000 19:25:40 <V453000> !password 19:25:40 <PublicServer> V453000: koalas 19:25:56 *** Godde has joined #openttdcoop 19:26:01 *** openttdcoop sets mode: +v Godde 19:26:04 <Godde> !password 19:26:04 <PublicServer> Godde: koalas 19:26:04 <Mark> !password 19:26:04 <PublicServer> Mark: koalas 19:26:05 <PublicServer> *** V453000 joined the game 19:26:08 <PublicServer> <V453000> hi 19:26:16 <Mark> aloha 19:26:23 <PublicServer> <HD1Eagle> lololo 19:26:26 <PublicServer> *** Godde joined the game 19:26:30 <PublicServer> *** Mark joined the game 19:26:31 <Godde> mwuyahahahahahaa 19:26:35 <Godde> i got in before you :P 19:26:42 <Mark> :P 19:28:05 <PublicServer> <Godde> whats with the timer? 19:28:14 <PublicServer> <Mark> overflow control 19:28:18 <PublicServer> <Mark> it's srnw 19:28:33 <PublicServer> <Godde> i dont get it :P 19:28:36 <PublicServer> <HD1Eagle> srnaaaaaaaaaaaaw 19:28:44 <PublicServer> <HD1Eagle> wiki up? 19:28:46 <HDIEagle> !wiki 19:28:47 <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/Main_Page 19:28:56 <HDIEagle> snrooooooow 19:29:01 <HDIEagle> wikis back up 19:29:12 <KenjiE20> wiki was ever down? 19:29:14 <HDIEagle> http://www.openttdcoop.org/wiki/SRNW 19:29:16 <HDIEagle> yes 19:29:49 <PublicServer> <HD1Eagle> i remember, oooooh i remember 19:29:55 <PublicServer> <HD1Eagle> lord i remember, lord i remember 19:29:57 <KenjiE20> can't have been for more than 15mins 19:30:09 <PublicServer> <HD1Eagle> ahhhhh yeaheyeaheyeah 19:30:11 <KenjiE20> or I'd have RSS spam 19:30:31 <PublicServer> <HD1Eagle> late last night 19:30:49 <PublicServer> <HD1Eagle> ....i awoke to the sound of thun....a broken wiki link 19:32:47 <PublicServer> <Godde> i dont get it... 19:32:51 <PublicServer> <V453000> :o 19:32:54 <PublicServer> <V453000> try it 19:32:59 <PublicServer> <V453000> just on a small map 19:32:59 <PublicServer> <Godde> whats up with the trains blocking the station? 19:32:59 <PublicServer> <HD1Eagle> every SL is its own SRNW 19:33:08 <PublicServer> <HD1Eagle> trains blocking station ensure overflow goes to depots 19:33:15 <PublicServer> <HD1Eagle> once they get 100%, they go to unload 19:33:26 <PublicServer> <HD1Eagle> when they unload, drop trains can load the cargo they unload 19:33:36 <PublicServer> <HD1Eagle> ensures 100% trains 19:33:49 <PublicServer> <Mark> (have a look at the ML train orders) 19:33:54 <PublicServer> <Godde> why not make it simple and make one train wait 19:34:03 <PublicServer> <Godde> with a full load orer 19:34:06 <PublicServer> <Godde> order? 19:34:11 <PublicServer> <HD1Eagle> penalty? 19:34:12 <PublicServer> <Mark> because then you have orders 19:34:16 <PublicServer> <Mark> orders are bad 19:34:18 <PublicServer> <HD1Eagle> oh, right 19:34:19 <PublicServer> *** V453000 has left the game (leaving) 19:34:20 <PublicServer> <HD1Eagle> yeah, that 19:34:33 <PublicServer> <HD1Eagle> can't issue full load orders 19:34:43 <PublicServer> <Mark> the network wont compensate for produciton changes 19:34:58 <PublicServer> <HD1Eagle> only other way would be with timer, see prev statement 19:35:03 <PublicServer> <Mark> you should have a look at game 121 if you doubt it works 19:35:08 <PublicServer> <Godde> so by doing it this way 19:35:14 <PublicServer> <mixrin> Mark, sml needed at slh? 19:35:23 <PublicServer> <Mark> which? 19:35:25 <PublicServer> <Godde> if a primary goes 2k, the depots send out more trains? 19:35:28 <PublicServer> <mixrin> slh 01a 19:35:43 <PublicServer> <HD1Eagle> depots are overflow 19:35:44 <PublicServer> <Mark> no, it's an exit 19:35:48 <PublicServer> <Mark> shifters are only for joins 19:35:59 <PublicServer> <mixrin> ok 19:36:03 <PublicServer> <HD1Eagle> basically, the network will compensate through overflows releasing trains 19:36:05 <mensi> !password 19:36:05 <PublicServer> mensi: etched 19:36:19 <PublicServer> *** mensi joined the game 19:36:20 <PublicServer> <mixrin> roughly remembering basics after half-year of noplaying :P 19:36:31 <PublicServer> <Mark> there are even ways to only add a train if it's needed 19:36:42 <PublicServer> <Mark> that's rather complex though 19:36:49 <PublicServer> *** ^Sp1ke^ joined the game 19:37:14 <PublicServer> <mixrin> Spike, hallo :) 19:37:43 <Mark> HDIEagle: http://www.openttdcoop.org/wiki/images/5/5b/Demandinjection.PNG 19:38:09 <PublicServer> <^Sp1ke^> mixrin 19:38:26 <PublicServer> <^Sp1ke^> you know that 2nd station you build next to mine? :) 19:38:49 <PublicServer> <mixrin> you mean upper farm? 19:38:52 <HDIEagle> Mark: eh? 19:38:53 <PublicServer> <^Sp1ke^> mhm 19:38:59 <PublicServer> <mixrin> i've finished it 5 min ago 19:39:02 <PublicServer> <^Sp1ke^> my station gets no wheat trains :) 19:39:07 <PublicServer> <^Sp1ke^> oh now does :) 19:39:09 <Mark> HDIEagle: demand-depending injection 19:39:13 <PublicServer> <^Sp1ke^> strange last 1 didn't go there 19:39:20 <PublicServer> <mixrin> don't understimate SRNW system ;) 19:39:38 <Mark> looks if there is need for a train before releasing one instead of just adding one every x days 19:40:56 <HDIEagle> Mark: is that top right presig supposed to be a combo signal? 19:41:22 <Mark> no :P 19:41:27 <Mark> there shoulb be no signal at all there 19:41:30 <Mark> well spotted 19:41:54 <Mark> i should fix that sometime 19:42:20 <PublicServer> *** ^Sp1ke^ has joined company #1 19:43:27 <HDIEagle> i only understand things that work :P 19:44:20 <PublicServer> *** Godde has left the game (connection lost) 19:44:22 *** Godde has quit IRC 19:45:31 <HDIEagle> i remember stealing those set flip flops though 19:46:02 <PublicServer> <^Sp1ke^> i was right... the wheat trains don 19:46:04 <PublicServer> <^Sp1ke^> don 19:46:07 <PublicServer> <^Sp1ke^> grmbl 19:46:14 <PublicServer> <^Sp1ke^> don't stop at the station 19:46:22 *** LG^ has joined #openttdcoop 19:46:27 *** openttdcoop sets mode: +v LG^ 19:46:30 <LG^> !password 19:46:30 <PublicServer> LG^: paling 19:46:43 <PublicServer> <^Sp1ke^> check #100 19:46:44 <PublicServer> <Mark> who posted the !ugh sign? 19:46:57 <PublicServer> <^Sp1ke^> instead of station it goes the other side 19:47:33 <PublicServer> <Mark> have a look at the power plant at !ugh 19:47:49 <PublicServer> <^Sp1ke^> ... only time it visit !this station is when the other signal is red :/ 19:49:07 <PublicServer> <^Sp1ke^> penalty fixed it :) 19:49:43 <PublicServer> <^Sp1ke^> not good enough :/ 19:49:46 <PublicServer> *** ShadniX joined the game 19:50:17 <PublicServer> *** LG joined the game 19:50:24 <PublicServer> <^Sp1ke^> someone got an idea on how to fix it 19:50:35 <mixrin_> fix what? 19:50:39 <PublicServer> <Mark> killed anything that's not a farm 19:50:52 <PublicServer> <mixrin> Mark, can you build more farms? 19:50:55 <PublicServer> <^Sp1ke^> wheat trains @ !this 19:50:56 <PublicServer> <Mark> yes 19:51:05 <PublicServer> <^Sp1ke^> only go there when the other signal @ split is red 19:51:09 <Mark> !rcon patch raw_industry_construction 2 19:51:09 <PublicServer> <^Sp1ke^> not when there is a free spot 19:51:13 <Mark> !rcon patch raw_industry_construction 1 19:51:21 <Mark> !rcon patch raw_industry_construction 2 19:51:42 <PublicServer> <mixrin> i placed combosignals 19:51:47 <PublicServer> <mixrin> there should be only 1 train 19:51:50 <PublicServer> <^Sp1ke^> 1 was just entry 19:51:55 <PublicServer> <^Sp1ke^> just updated the other to combo 19:51:58 <PublicServer> <^Sp1ke^> see if it helps 19:52:03 <PublicServer> <Mark> there 19:52:08 <PublicServer> <HD1Eagle> i can make a not gate :D 19:52:09 <PublicServer> <Mark> added a farm or two 19:52:15 <Mark> !rcon patch raw_industry_construction 0 19:52:50 <PublicServer> <^Sp1ke^> hmmm i see 2 both next to ML :) 19:52:55 <PublicServer> <^Sp1ke^> close to already built stations 19:53:07 <PublicServer> <^Sp1ke^> make that 3 :) 19:53:27 <PublicServer> <mixrin> may be don't walk them? :| 19:53:54 <PublicServer> <^Sp1ke^> you want to squish a few stations in there with the needed lines? 19:54:16 <PublicServer> <mixrin> this will be pretty complicated but interesting challenge ;) 19:54:44 <PublicServer> <HD1Eagle> PENALTY FAIL 19:54:47 <PublicServer> <^Sp1ke^> bleh goes around again :/ 19:54:54 <PublicServer> <HD1Eagle> not gate? 19:54:59 <PublicServer> <HD1Eagle> i kin make a not gate 19:55:24 <PublicServer> <^Sp1ke^> 2 trains just test it 19:55:34 <PublicServer> <HD1Eagle> did it for the LOLs 19:55:41 <PublicServer> <^Sp1ke^> works! :) 19:56:00 <PublicServer> <^Sp1ke^> only other 1 fails 19:56:11 <PublicServer> <HD1Eagle> like that cuz wp is before stations, not after 19:56:28 <PublicServer> <Mark> was it not obvious stations should be connected to the SL closest to the drop? 19:56:42 <PublicServer> <HD1Eagle> apparently not 19:56:51 <PublicServer> <^Sp1ke^> define closest? :) 19:57:14 <PublicServer> <Mark> always facing east 19:57:17 <PublicServer> <Mark> so to say 19:57:27 <PublicServer> <Mark> full trains never travel westbound 19:57:30 <PublicServer> <^Sp1ke^> that happend to my stations as far as i know :) 19:57:49 <PublicServer> <Mark> Flinnley is off 19:58:08 <PublicServer> <HD1Eagle> ((longitude a - longitude b)^2 + (latitude a - latitude b)^2)^1/2 = distance, where a is station, b is drop 19:58:11 <PublicServer> <Mark> should be connected to SL01 19:58:19 <PublicServer> <HD1Eagle> if for all stations, distance < other distance 19:58:22 <PublicServer> <HD1Eagle> it is closest 19:58:59 <PublicServer> <Mark> i was about to say something similair but decided to actually give the answer he wanted 19:59:04 <PublicServer> <Mark> how nice of me 19:59:09 <PublicServer> <HD1Eagle> take derivative of that and apply for each piece of track used to get to station 19:59:53 <PublicServer> <HD1Eagle> i have nothing else to do here :( 20:00:27 <PublicServer> <Mark> you may seek&destroy lighthouses and antennas 20:00:45 <PublicServer> <HD1Eagle> with a ml launcher? 20:00:54 <PublicServer> <Mark> with the dynamite tool 20:01:04 <PublicServer> <HD1Eagle> i meant "multiple lawsuit" launcher 20:01:34 <PublicServer> <^Sp1ke^> btw what is best for !these farms? 20:01:48 <PublicServer> <Mark> see the plan :) 20:01:55 <PublicServer> <HD1Eagle> DNC 20:02:22 *** Yexo has joined #openttdcoop 20:02:27 *** openttdcoop sets mode: +v Yexo 20:02:39 <PublicServer> <HD1Eagle> wait what 20:02:48 <PublicServer> <HD1Eagle> that contradicts closest connect >_< 20:03:05 <PublicServer> <HD1Eagle> marks!' 20:03:30 <PublicServer> <HD1Eagle> 'v_V 20:04:28 <PublicServer> <HD1Eagle> i'm connecting west of seawheat 20:05:38 *** Farden has joined #openttdcoop 20:05:43 *** openttdcoop sets mode: +v Farden 20:05:45 <Farden> hi there! 20:05:50 <PublicServer> <HD1Eagle> HELLO FARDEN! 20:07:18 <PublicServer> <Mark> if a farm dies at an existing station, just ask an admin to build a new one :P 20:07:27 <PublicServer> <Mark> especially with such complex stations 20:07:41 <Farden> why should farms die if they are correctly deserved?^^ 20:07:56 <PublicServer> <Mark> while building is in progress? 20:07:59 <PublicServer> <mixrin> Mark, check this 20:08:04 <PublicServer> <mixrin> please 20:08:09 <PublicServer> <Mark> mixrin: that's why i mentioned it :P 20:08:27 <PublicServer> <HD1Eagle> so many ways to do this ^_^ 20:08:31 <PublicServer> <mixrin> :} 20:08:32 <Mark> !rcon patch raw_industry_construction 1 20:08:39 <PublicServer> <mixrin> you can place farm exactly here? 20:08:40 <PublicServer> <HD1Eagle> ARGH THE POSSIBILITIES 20:08:41 <PublicServer> <mixrin> thanks :D 20:08:44 <PublicServer> <Mark> there you go 20:08:46 <Mark> !rcon patch raw_industry_construction 2 20:09:52 <Farden> !password 20:09:52 <PublicServer> Farden: slopes 20:09:53 <PublicServer> *** mixrin has left the game (leaving) 20:09:56 *** mixrin_ has quit IRC 20:09:57 <Farden> slopes? 20:09:58 <Farden> lol 20:10:11 <Razaekel> !password 20:10:12 <PublicServer> Razaekel: slopes 20:10:21 <PublicServer> *** Razaekel joined the game 20:10:28 <PublicServer> *** Farden joined the game 20:11:49 <PublicServer> <^Sp1ke^> don't know who was helping with the roadstop i was working on 20:12:05 <PublicServer> <Farden> just in time 20:13:36 <PublicServer> <^Sp1ke^> trucks are on replace 20:13:52 <PublicServer> <^Sp1ke^> bigger trucks and faster :) 20:14:18 <PublicServer> <Razaekel> need some faster trains too 20:16:06 <PublicServer> *** LG has left the game (connection lost) 20:16:40 <PublicServer> <Razaekel> wtf 20:16:49 <PublicServer> <Razaekel> how come car speed limits are enabled? 20:16:58 <PublicServer> <Mark> wtf are they? 20:17:03 <PublicServer> <Razaekel> they are 20:17:10 * KenjiE20 blames Booth 20:17:12 <PublicServer> <Razaekel> the locos are 210km/h limited 20:17:21 <PublicServer> <Razaekel> but the trains are doing 160km/h cause of the cars 20:17:39 <PublicServer> <HD1Eagle> LAWLZ 20:17:40 <mixrin> !password 20:17:40 <PublicServer> mixrin: roused 20:17:45 <PublicServer> <Farden> 2cc law^^ 20:17:50 <PublicServer> *** mixrin joined the game 20:17:54 <PublicServer> <HD1Eagle> we put the law in lolz 20:17:58 <PublicServer> <Razaekel> *thwaps everybody for not noticing earlier* 20:18:05 <PublicServer> <HD1Eagle> ow 20:18:25 <PublicServer> <Razaekel> ok, wagon speed limits are enabled 20:18:32 <PublicServer> <Razaekel> should probably disable those 20:18:37 <PublicServer> <Razaekel> then we get faster trains 20:18:51 <KenjiE20> !rcon patch wagon_speed_limits 20:18:51 <PublicServer> KenjiE20: Current value for 'wagon_speed_limits' is: 'on' (min: 0, max: 1) 20:18:54 <KenjiE20> !rcon patch wagon_speed_limits 0 20:18:54 <PublicServer> KenjiE20: ERROR: This command/variable is not available during network games. 20:18:54 <PublicServer> <Farden> is anyone working on tardinghall? 20:18:57 <Mark> cant be enabled ingame 20:18:58 <KenjiE20> bah 20:19:01 <Mark> i'll change it locally 20:19:07 <PublicServer> <HD1Eagle> so, always connect to east slh 20:19:15 <Mark> unless you want to do it badly KenjiE20? :) 20:19:25 <KenjiE20> not really 20:19:37 <KenjiE20> could continue with it on, for all I really care :P 20:19:47 <PublicServer> *** Mark has left the game (leaving) 20:21:04 <Mark> !rcon ls 20:21:04 <PublicServer> Mark: 0) .. (Parent directory) 20:21:04 <PublicServer> Mark: 1) archive/ (Directory) 20:21:04 <PublicServer> Mark: 2) autosave/ (Directory) 20:21:04 <PublicServer> Mark: 3) uploads/ (Directory) 20:21:04 <PublicServer> Mark: 4) OpenTTD1950-09-22.sav 20:21:04 <PublicServer> Mark: 5) game.sav 20:21:04 <PublicServer> Mark: 6) ps148.sav 20:21:06 <PublicServer> Mark: 7) cb_Map.sav 20:21:06 <PublicServer> Mark: 8) New_Map.sav 20:21:08 <PublicServer> Mark: 9) ps147.sav 20:21:08 <PublicServer> Mark: you have 23 more messages 20:21:11 <Mark> !rcon cd 3 20:21:15 <Mark> !rcon ls 20:21:15 <PublicServer> Mark: 0) .. (Parent directory) 20:21:15 <PublicServer> Mark: 1) archive/ (Directory) 20:21:15 <PublicServer> Mark: 2) OpenTTD Coop A_S, 19th Jun 2051.sav 20:21:15 <PublicServer> Mark: 3) OTTDC, 1st Nov 1988.sav 20:21:15 <PublicServer> Mark: 4) psg148start.sav 20:21:16 <PublicServer> Mark: 5) somepsgstart2.sav 20:21:16 <PublicServer> Mark: 6) somepsgstart.sav 20:21:18 <PublicServer> Mark: 7) psg146start.sav 20:21:18 <PublicServer> Mark: 8) 145start.sav 20:21:20 <PublicServer> Mark: 9) deepfried.sav 20:21:20 <PublicServer> Mark: you have 7 more messages 20:21:24 <Mark> !rcon load 2 20:21:31 <PublicServer> *** Game paused (not enough players) 20:21:32 <HDIEagle> what happen 20:21:38 <Razaekel> reboot 20:21:40 <Farden> !password 20:21:40 <PublicServer> Farden: roused 20:21:43 <Razaekel> !password 20:21:43 <PublicServer> Razaekel: roused 20:21:43 <HDIEagle> oh 20:21:44 <KenjiE20> read up 20:21:45 <hylje> someone set up us the bomb 20:21:52 <HDIEagle> cars? 20:21:54 <PublicServer> *** Razaekel joined the game 20:21:56 <PublicServer> *** Farden joined the game 20:21:58 <Mark> i'm off now 20:22:02 <^Spike^> !password 20:22:02 <PublicServer> ^Spike^: roused 20:22:02 <PublicServer> *** HD1Eagle joined the game 20:22:10 <PublicServer> *** ^Sp1ke^ joined the game 20:22:21 <PublicServer> *** mensi joined the game 20:22:37 <PublicServer> *** mixrin has left the game (connection lost) 20:22:45 <PublicServer> *** ^Sp1ke^ has joined company #1 20:22:51 <PublicServer> *** Razaekel has joined company #1 20:22:51 <PublicServer> *** Game unpaused (enough players) 20:22:53 <PublicServer> *** HD1Eagle has joined company #1 20:25:16 <mensi> can those SRNW stations handle huge load? 20:25:39 <PublicServer> *** ShadniX joined the game 20:25:43 <PublicServer> <Razaekel> no 20:27:49 <PublicServer> *** mensi has joined company #1 20:28:32 *** Wurzel49 has quit IRC 20:28:34 <PublicServer> <^Sp1ke^> we're on about 5% of our goal? :) 20:28:39 <PublicServer> *** Farden has joined company #1 20:28:51 <PublicServer> <HD1Eagle> uhmazing grain 20:30:10 <^Spike^> @traincl 210 20:30:10 <Webster> CL 8.41742430504 required for rail at speed 210km/h (or TL if it's shorter) 20:30:32 <PublicServer> <Razaekel> rofl wtf 20:30:42 <PublicServer> <Farden> CL9? 20:30:45 <PublicServer> <HD1Eagle> lulz 20:30:46 <PublicServer> <Farden> hu... 20:30:48 <PublicServer> <^Sp1ke^> TL in our case? :) 20:30:52 <PublicServer> <Farden> 7 20:30:53 <PublicServer> <HD1Eagle> or TL if it is shorter 20:30:56 <PublicServer> <Razaekel> what idiot designed the W end of the map? 20:30:57 <PublicServer> <HD1Eagle> note conditional logic 20:31:02 <PublicServer> <Razaekel> the trains go into a infinite loop 20:31:42 <PublicServer> <Razaekel> what idiot came up with this? 20:32:06 <PublicServer> <Razaekel> oh 20:32:20 <PublicServer> <^Sp1ke^> *doesn't see the infinite loop* 20:32:41 <PublicServer> <Razaekel> it's a REALLY big overflow loop 20:32:46 <PublicServer> <^Sp1ke^> :) 20:33:42 <PublicServer> <Razaekel> that got me 20:39:46 <PublicServer> *** mensi has left the game (leaving) 20:47:25 *** Fuco has quit IRC 20:48:51 <PublicServer> *** Razaekel has left the game (leaving) 20:49:00 *** FooBar_ has quit IRC 20:51:15 *** [1]V453000 has joined #openttdcoop 20:51:20 *** openttdcoop sets mode: +v [1]V453000 20:51:45 *** LG^ has quit IRC 20:54:49 <mixrin> !password 20:54:49 <PublicServer> mixrin: grader 20:55:09 <PublicServer> *** mixrin joined the game 20:55:13 *** Fuco has joined #openttdcoop 20:55:18 *** openttdcoop sets mode: +v Fuco 20:55:39 <PublicServer> <mixrin> damn, my eee pc a little bit slow for this :> 20:55:51 <PublicServer> <Farden> ^^ 20:56:00 <PublicServer> <HD1Eagle> which model? :3 20:56:16 <PublicServer> <mixrin> 1000 with ssd and linux gentoo onboard 20:56:28 <PublicServer> <HD1Eagle> ssd, said it all 20:56:42 <PublicServer> <mixrin> netbook with hdd just a piece of crap 20:56:52 <PublicServer> <HD1Eagle> ssds are crap 20:57:01 <PublicServer> <HD1Eagle> if you get a real hdd, they can be decent 20:57:24 <PublicServer> <mixrin> i don't packing/unpacking archives and reinstalling OS each week 20:57:32 <PublicServer> <mixrin> ssd ideal for me 20:57:57 <PublicServer> <mixrin> and system boots in 7 seconds :7 20:58:02 *** V453000 has quit IRC 20:58:02 *** [1]V453000 is now known as V453000 20:58:08 <PublicServer> <HD1Eagle> i know how tempting it is to hit it with a rubber mallet, but that can be alieviated with a disk drive 20:58:18 <PublicServer> <HD1Eagle> err 20:58:21 <PublicServer> <HD1Eagle> however you spell that 20:58:50 *** Yexo has quit IRC 20:59:15 <PublicServer> <mixrin> fuck 20:59:16 <PublicServer> <HD1Eagle> YAAAAAAAy 20:59:20 <PublicServer> <^Sp1ke^> ?? 20:59:22 <nickman87> hi all 20:59:23 <PublicServer> <^Sp1ke^> ?? 20:59:26 <nickman87> !players 20:59:28 <PublicServer> nickman87: Client 387 (Orange) is mixrin, in company 1 (OpenTTD Coop A/S) 20:59:28 <PublicServer> nickman87: Client 380 is ShadniX, a spectator 20:59:28 <PublicServer> nickman87: Client 381 (Orange) is ^Sp1ke^, in company 1 (OpenTTD Coop A/S) 20:59:28 <PublicServer> nickman87: Client 383 (Orange) is Farden, in company 1 (OpenTTD Coop A/S) 20:59:28 <PublicServer> nickman87: Client 384 (Orange) is HD1Eagle, in company 1 (OpenTTD Coop A/S) 20:59:30 <PublicServer> <mixrin> i hate eee :EEE 20:59:31 <nickman87> !password 20:59:31 <PublicServer> nickman87: deters 20:59:32 <PublicServer> <HD1Eagle> mixrin killed 4 people 20:59:43 <PublicServer> <HD1Eagle> by smashing them in the head with an eee 20:59:48 <PublicServer> <HD1Eagle> ssd still works tho 20:59:54 <PublicServer> <^Sp1ke^> you... you.... KILLER! :) 20:59:58 <PublicServer> *** Nickman joined the game 21:00:00 <PublicServer> <Farden> hi nickman 21:00:09 <nickman87> hi Farden, brb toilet stop ;) 21:00:12 <PublicServer> <HD1Eagle> its okay, the ssd still works 21:00:13 <PublicServer> <Farden> ^^ 21:00:18 <PublicServer> <mixrin> :) 21:01:49 <nickman87> k, I'm back ;) 21:03:13 <PublicServer> <^Sp1ke^> new train fixed mr killer :) 21:03:31 <PublicServer> <mixrin> can i smash it? :3 21:03:43 <PublicServer> <^Sp1ke^> no......... or we smash you 21:03:50 <PublicServer> <mixrin> ;..; 21:03:51 <nickman87> you worked/thought about fatmap some more today Farden ? :) 21:04:01 <PublicServer> <Farden> no, I had a lot of work 21:04:04 <PublicServer> <Farden> in my real work^^ 21:04:15 <nickman87> to bad ;) :) 21:04:45 <PublicServer> <Nickman> I see you made a station Farden ;) but no connection :) 21:04:57 <Farden> yeah, working on it 21:06:09 <PublicServer> <Farden> could you give me a hand 21:06:11 <PublicServer> <Farden> connect !this to !that 21:06:13 <PublicServer> <Nickman> 01 looks pretty busy ;) 21:06:16 <PublicServer> <Nickman> sure :) 21:06:27 <PublicServer> <Farden> I'll do A/B 21:06:35 <PublicServer> <Nickman> haha, what kind of connection is that :D 21:06:48 <PublicServer> <Farden> it's a connection like any other^^ 21:07:00 <PublicServer> <mixrin> i could try ^_^ 21:07:05 <PublicServer> <^Sp1ke^> a rail connection 21:07:15 <PublicServer> <^Sp1ke^> you can try maglev but i doubt it works 21:07:16 <PublicServer> *** AmmIer joined the game 21:08:01 <PublicServer> <HD1Eagle> timers have to be that big? 21:09:37 <PublicServer> <Nickman> isn't it easyer to merge them into one line? :) 21:10:18 <PublicServer> <^Sp1ke^> hmmm 45 degrees turns are on? 21:10:32 <PublicServer> <HD1Eagle> usually those are on 21:10:38 <PublicServer> <HD1Eagle> i can't imagine how this game would be without em 21:11:09 <PublicServer> <^Sp1ke^> that better maybe? :) 21:14:58 <PublicServer> <HD1Eagle> zomg 3 tile timer 21:16:45 <PublicServer> <Nickman> close enough to full speed... :D 21:16:52 <PublicServer> <Nickman> to not make it damn ugly 21:17:38 <PublicServer> <HD1Eagle> why isnt this more popular? 21:17:48 <PublicServer> <HD1Eagle> maybe not with monorails 21:17:52 <PublicServer> <AmmIer> added some bridges and tunnels 21:17:57 <PublicServer> <Farden> monorails 21:17:58 <PublicServer> <Farden> lol. 21:18:05 <PublicServer> <HD1Eagle> i meant maglev 21:18:07 <PublicServer> <HD1Eagle> :P 21:18:08 <PublicServer> <Nickman> where are you building? 21:18:12 <PublicServer> <HD1Eagle> timer 21:18:16 <PublicServer> <HD1Eagle> oh 21:18:17 <PublicServer> <HD1Eagle> seawheat 21:18:53 <PublicServer> <Nickman> cool timer :) 21:18:57 <PublicServer> <HD1Eagle> ty 21:19:16 <PublicServer> <Nickman> very small 21:19:24 <PublicServer> <HD1Eagle> its not size that matters 21:19:29 <PublicServer> <HD1Eagle> its how you use it ;) 21:19:31 <PublicServer> <Nickman> :D 21:19:56 *** Fuco has quit IRC 21:20:02 <PublicServer> <HD1Eagle> the rest of this setup is meh 21:20:29 <PublicServer> <HD1Eagle> diagonal bridges would be awesome 21:20:32 <PublicServer> <Nickman> Farden, you do know you made it hard to connect more stations, and you connecter one that should have been connected by the other SLH? :D 21:20:58 <PublicServer> <Farden> the other SLH? 21:21:04 <PublicServer> <Nickman> 03 21:21:08 <PublicServer> <Farden> you wanna try?^^ 21:21:19 <PublicServer> <Nickman> circles go west i think? 21:21:30 <PublicServer> <Farden> indeed 21:21:33 <PublicServer> <Nickman> it IS a long way indeed :) 21:22:54 <PublicServer> *** Farden has left the game (leaving) 21:24:12 *** Fuco has joined #openttdcoop 21:24:17 *** openttdcoop sets mode: +v Fuco 21:25:43 <PublicServer> <AmmIer> I finished Slenfingburg, I hope you don't mind. 21:26:13 <PublicServer> <Nickman> me? 21:26:21 <PublicServer> <AmmIer> dunno, who started 21:26:24 <PublicServer> <AmmIer> no sign 21:26:30 <PublicServer> <Nickman> not me, i just reconnected :) 21:26:42 <PublicServer> <AmmIer> there is a 2nd 21:26:51 <PublicServer> <Nickman> looks good ;) 21:27:08 <PublicServer> <AmmIer> I guess, the one who started didn't know, how to connect 21:27:50 <PublicServer> <Nickman> did you fund more farms? 21:27:57 <PublicServer> <AmmIer> no 21:28:11 <PublicServer> <Nickman> allot of new ones have appeard it seems 21:28:20 <PublicServer> <AmmIer> you can't fund 21:28:25 <PublicServer> <HD1Eagle> cow poop is where its at yo 21:28:43 <PublicServer> *** HD1Eagle has left the game (connection lost) 21:30:13 <HDIEagle> !password 21:30:13 <PublicServer> HDIEagle: kinked 21:30:34 <HDIEagle> does waypoint have to be before station? 21:30:34 <PublicServer> *** HD1Eagle joined the game 21:30:48 <PublicServer> <mixrin> why trains don't choose free station? :S 21:31:36 <PublicServer> <AmmIer> force one to check, if it is ok 21:31:41 <PublicServer> <AmmIer> lese use penalty 21:31:50 <PublicServer> <Nickman> Ammler, could you check i "ok?", I don't think this is very good practice? 21:31:56 <PublicServer> <Nickman> It's a very long way not? 21:31:57 <PublicServer> <mixrin> penalty (road, waypoint) doesn't works 21:32:19 <PublicServer> <HD1Eagle> use not gate :D 21:32:25 <PublicServer> <AmmIer> do not use penalty 21:32:31 <PublicServer> <AmmIer> before you checked the other line 21:32:42 <PublicServer> *** HD1Eagle has left the game (connection lost) 21:32:57 <PublicServer> <AmmIer> you can't use stations as penalty :P 21:33:06 <PublicServer> <mixrin> emm, why? 21:33:07 <PublicServer> <AmmIer> well, you will see, why :-) 21:33:14 <PublicServer> <mixrin> halfyear ago this worked :S 21:33:20 <PublicServer> <AmmIer> did you see? 21:33:33 <PublicServer> <mixrin> nonstop? :) 21:33:40 <PublicServer> <AmmIer> yes :-) 21:33:57 <PublicServer> <AmmIer> I would first force a train 21:34:02 <PublicServer> <AmmIer> by removing the track 21:34:09 <PublicServer> <AmmIer> then you know it works 21:34:28 <PublicServer> <AmmIer> if that is ok, use penalty -pbs :-) 21:34:36 <HDIEagle> !password 21:34:36 <PublicServer> HDIEagle: kinked 21:34:43 <PublicServer> <mixrin> penalty with pbs? 21:34:53 <PublicServer> <AmmIer> Nickman: what is with ok? 21:35:16 <PublicServer> *** HD1Eagle joined the game 21:35:48 <PublicServer> <Nickman> well, I think it's a bit stupid to let all the trains go all the way there? 21:35:55 <PublicServer> <Nickman> but don't think this works eather so? :) 21:36:02 <PublicServer> <AmmIer> :-) 21:36:11 <PublicServer> <Nickman> nope, no trains take it 21:36:21 <PublicServer> <Nickman> so I'll have to re-route... 21:36:22 *** Venxir has quit IRC 21:36:27 <PublicServer> <Nickman> som uch track, for so little farm... :) 21:37:45 <PublicServer> <AmmIer> you could do it like I did 21:37:56 <PublicServer> <AmmIer> with combo signals 21:38:11 <PublicServer> <Nickman> but I need an overflow to... 21:38:18 <PublicServer> <Nickman> will thet work? 21:38:38 <PublicServer> <AmmIer> yes :-) 21:38:41 <PublicServer> <Nickman> :D 21:38:52 <PublicServer> <Nickman> won't it case a to big delay the huge track? 21:39:13 <PublicServer> <AmmIer> well, you could add 2 trains to there 21:39:31 <nickman87> that's a good idea 21:39:37 <PublicServer> <Nickman> one backup 21:45:49 *** Farden has quit IRC 21:46:34 <PublicServer> <AmmIer> ups :-) 21:46:50 <PublicServer> <HD1Eagle> advise @ slh03 21:47:04 <PublicServer> <AmmIer> hehe 21:47:10 <PublicServer> <AmmIer> no bridge over station :P 21:47:18 <PublicServer> <HD1Eagle> huh? 21:47:36 <PublicServer> <Nickman> like that? :) 21:47:45 <PublicServer> <mixrin> FUck 21:47:48 <PublicServer> <HD1Eagle> no, i don't like that at all 21:47:49 <PublicServer> <mixrin> >_< 21:47:50 <PublicServer> <Nickman> that easyer :) 21:47:55 <PublicServer> <HD1Eagle> stop killing people ammler :P 21:48:17 <PublicServer> <Nickman> ammler killing people? 21:48:20 <PublicServer> <mixrin> nope 21:48:24 <PublicServer> <mixrin> it's again me 21:48:25 <PublicServer> <mixrin> :( 21:48:28 <PublicServer> <HD1Eagle> lol 21:48:29 <PublicServer> <AmmIer> nevar :P 21:48:42 <PublicServer> <Nickman> where are you killing poeple? :D 21:48:46 <PublicServer> <Nickman> people 21:48:51 <PublicServer> <HD1Eagle> where mixrin is working :3 21:49:04 <PublicServer> <Nickman> and that is? :) 21:49:04 <PublicServer> <mixrin> dangerous work 21:49:09 <PublicServer> <HD1Eagle> exactly ^_^ 21:49:20 <PublicServer> <Nickman> ah, I see :D 21:49:23 <PublicServer> <Nickman> dead people ;) 21:49:26 <PublicServer> <mixrin> `stupid trains` sign 21:49:36 <PublicServer> <HD1Eagle> advise at slh 03? 21:49:40 *** ODM has quit IRC 21:49:50 <PublicServer> *** Kenji joined the game 21:49:51 <PublicServer> <Nickman> advice for? 21:49:56 <PublicServer> <HD1Eagle> connecting a to b 21:50:39 <PublicServer> <Nickman> you need to pass Cunburry to make the best out of it I think? 21:50:39 <PublicServer> <AmmIer> hmm 21:50:41 *** satyap1 has joined #openttdcoop 21:50:46 *** openttdcoop sets mode: +v satyap1 21:50:49 <satyap1> !password 21:50:49 <PublicServer> satyap1: bulged 21:50:52 <PublicServer> <HD1Eagle> messy :3 21:51:09 <PublicServer> *** satyap joined the game 21:51:20 <PublicServer> <satyap> man, openttd has come so far from the old TTD 21:51:25 <PublicServer> <Nickman> ;) 21:51:41 <satyap1> long map is long, as 0DM said 21:52:05 <Maza> http://maza.kapsi.fi/longcat.jpg 21:52:08 <Maza> longcat is long 21:52:15 <PublicServer> <HD1Eagle> 'v_v 21:52:19 <KenjiE20> @devoice Maza 21:52:19 *** Webster sets mode: -v Maza 21:52:20 <KenjiE20> shh 21:52:36 <KenjiE20> @voice Maza 21:52:36 *** Webster sets mode: +v Maza 21:52:57 <Maza> wow! 21:53:03 <Maza> I had teh voice! 21:53:10 <hylje> :( 21:53:58 <satyap1> @devoice maza 21:53:58 <Maza> tja hylje 21:54:00 <satyap1> heh 21:54:03 <PublicServer> <HD1Eagle> i got this so backwards :( 21:54:05 <satyap1> wasn't expecting it to work 21:54:10 <PublicServer> <HD1Eagle> SOOOO backwars 21:54:46 <PublicServer> <HD1Eagle> overflow ring should be outside of ring? 21:54:58 <PublicServer> <Nickman> doesn't really matter :) 21:55:07 <PublicServer> <HD1Eagle> whabapenalty 21:55:09 <PublicServer> <Nickman> but trains that don't enter a station have to go back to entrance :) 21:55:17 <PublicServer> <HD1Eagle> whubbapenalty 21:55:26 <Maza> !revision 21:55:26 <PublicServer> Maza: Game version is r16621 21:55:39 <satyap1> yeah. the overflow is per set 21:55:41 <PublicServer> <Kenji> yay unfinished stations 21:55:53 <PublicServer> <HD1Eagle> i know, right? 21:55:57 <satyap1> not for the whole ML 21:56:07 <PublicServer> <HD1Eagle> i'm talking PF 21:56:11 <PublicServer> <satyap> you want ugly, see !ugh 21:56:37 <PublicServer> <satyap> topologically, this network either doesn't exist or resembles ST:TNG's idea of the galaxy 21:56:54 <PublicServer> <HD1Eagle> SG:TNG? 21:57:03 <PublicServer> <satyap> star trek: the next generation 21:57:06 <PublicServer> <HD1Eagle> oh 21:57:09 <PublicServer> <HD1Eagle> right 21:57:11 <satyap1> define: ST:TNG 21:57:13 <PublicServer> <HD1Eagle> not that other thing 21:57:23 <PublicServer> <satyap> maybe i mean ST:VOY 21:59:17 <PublicServer> <Nickman> where did all the farms come from at SLH 02 D 21:59:20 <PublicServer> <Nickman> :D 21:59:56 <PublicServer> <Nickman> is it just me, or does this SRNW thing make the whole network kind of messy looking? 22:00:29 <PublicServer> <AmmIer> one line per cargo 22:01:04 <PublicServer> <HD1Eagle> argh 22:01:10 <PublicServer> <HD1Eagle> so hard to u-turn in mountain 22:01:22 <satyap1> y 22:01:26 <PublicServer> <HD1Eagle> tl 7 22:01:37 <satyap1> y=yes, i agree 22:02:40 <hylje> y=why 22:02:48 <PublicServer> <HD1Eagle> y = consonant 22:08:09 <PublicServer> <HD1Eagle> i need to bungee mod my drives before a take a hammer to my case 22:10:29 <PublicServer> <AmmIer> does someone already trash the MM? 22:10:38 <PublicServer> <Nickman> not completely 22:10:59 <PublicServer> <AmmIer> do you mind, if I do? 22:11:18 <PublicServer> <Kenji> it's making 2/3rds of our income still 22:11:25 <PublicServer> <Kenji> 1/3* 22:11:48 <PublicServer> <AmmIer> well, you can rebuild the airport 22:11:51 <PublicServer> <AmmIer> if you need 22:12:11 <PublicServer> <^Sp1ke^> *gets a feeling of airport deadlock* 22:12:18 <PublicServer> <^Sp1ke^> oh one stopped :) 22:12:56 <PublicServer> <Kenji> o.O airport hangers are bigger now? 22:13:33 <PublicServer> <HD1Eagle> why an aircraft stopped? 22:13:43 <PublicServer> <HD1Eagle> oh 22:14:03 <PublicServer> *** Kenji has left the game (leaving) 22:17:12 *** Progman has quit IRC 22:20:16 <satyap1> somebody has prospected lots of farms 22:20:36 <PublicServer> <AmmIer> well, don't connect all 22:20:37 <PublicServer> <HD1Eagle> can they be prospected? 22:20:40 <PublicServer> <Nickman> there is an insane amount of farms that got added :) 22:20:43 <PublicServer> <AmmIer> yes, sadly 22:20:47 <PublicServer> <Nickman> why not connect? 22:20:56 <PublicServer> <AmmIer> so they die again 22:21:00 <PublicServer> <Nickman> :) 22:21:03 <PublicServer> <Nickman> to many? 22:21:11 <PublicServer> <HD1Eagle> for tax purposes 22:22:08 <PublicServer> <HD1Eagle> i did it 22:22:09 <PublicServer> <Nickman> I just added a new, and ugly station ;) :D 22:23:41 <PublicServer> <HD1Eagle> slh 03 has rings now :P 22:24:07 <PublicServer> <Nickman> hehe, nice ;) 22:24:29 <PublicServer> <Nickman> did you go over the other lines? :D 22:24:43 <PublicServer> <HD1Eagle> yep 22:24:45 <PublicServer> <HD1Eagle> to make a point 22:24:57 <PublicServer> <Nickman> hehe :D 22:25:18 <PublicServer> <Nickman> but that is you're exit line, it's way longer than the loop :p 22:25:31 <PublicServer> <HD1Eagle> put wp on exit :3 22:29:46 <PublicServer> <AmmIer> STRANGE 22:29:52 <PublicServer> <Nickman> ? 22:30:00 <PublicServer> <AmmIer> red 2way is still EOL 22:31:44 <PublicServer> <^Sp1ke^> already at 10% of our goal! w00t! :) 22:31:53 <PublicServer> <^Sp1ke^> well over :) 22:32:12 <Ammler> !rcon yapf.rail_firstred_twoway_eol 22:32:12 <PublicServer> Ammler: ERROR: command or variable not found 22:32:16 <Ammler> !rcon set yapf.rail_firstred_twoway_eol 22:32:16 <PublicServer> Ammler: Current value for 'yapf.rail_firstred_twoway_eol' is: 'on' (min: 0, max: 1) 22:32:28 <PublicServer> *** mixrin has left the game (connection lost) 22:32:39 <PublicServer> <AmmIer> can someone check !eol 22:32:57 <PublicServer> <AmmIer> and tell me, why the train doesn't go west 22:33:17 <PublicServer> <Nickman> I'm looking :) 22:33:23 <PublicServer> <Nickman> oeps 22:33:28 <PublicServer> <^Sp1ke^> no not that button 22:33:29 <PublicServer> <Nickman> and i destroyed... 22:33:32 <PublicServer> <^Sp1ke^> *sigh* 22:33:33 <PublicServer> <^Sp1ke^> :) 22:33:34 <PublicServer> <Nickman> stupid me :( 22:33:43 <PublicServer> <AmmIer> indeed :P 22:33:44 <PublicServer> <Nickman> I'll go look somewhere else now... 22:33:45 <PublicServer> <Nickman> :D 22:33:50 <PublicServer> <Nickman> who needs help? :D 22:34:01 <PublicServer> <satyap> All the O5 town authorities hate me 22:34:15 <PublicServer> <satyap> Nickman: want to complete my overflow track? 22:34:22 <PublicServer> <satyap> at !nickman 22:34:23 <PublicServer> <Nickman> so, why won't the train go south... 22:34:27 <PublicServer> <Nickman> :D 22:34:34 <PublicServer> <Nickman> I'll take a look later ;) 22:34:35 <PublicServer> <HD1Eagle> ready for trains @ slh03 22:36:22 <PublicServer> <Nickman> needs more penalty? 22:36:48 <PublicServer> <Nickman> more... 22:36:56 <satyap1> nickman87: or anyone else: can finish my farms in O5 22:37:36 *** mixrin has quit IRC 22:37:43 <PublicServer> <Nickman> now it works? :D 22:37:58 <PublicServer> <AmmIer> your crash fixed :P 22:38:04 <PublicServer> <Nickman> yay! :D 22:38:16 <PublicServer> <Nickman> now they know not to mess with the signals! :D 22:39:26 <PublicServer> <Nickman> only loop needs finishing satyap? 22:40:36 <XeryusTC> hmm 22:41:14 <PublicServer> <^Sp1ke^> time for bed... 22:41:18 <PublicServer> <Nickman> :) 22:41:26 <PublicServer> <Nickman> I'm off to in a moment :) 22:41:29 <PublicServer> <Nickman> night 22:41:31 <PublicServer> <^Sp1ke^> cya 22:41:43 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 22:42:26 *** ^Spike^ is now known as ^spike^ 22:43:21 <PublicServer> <AmmIer> maschger 22:44:13 <XeryusTC> didnt we have some binary of cargodist on our server? 22:44:36 <PublicServer> <AmmIer> we still have 22:44:44 <PublicServer> <AmmIer> check the dev server 22:45:16 <PublicServer> <AmmIer> someone here knows, how the not gate works? 22:45:28 <PublicServer> <HD1Eagle> i do 22:45:48 <PublicServer> <AmmIer> I guess we need at !eol 22:45:51 <XeryusTC> oh found it 22:45:55 <XeryusTC> not via the dev server though :P 22:46:45 <XeryusTC> oh, minimap zoom is cool :D 22:46:47 <PublicServer> <HD1Eagle> the blog one only has the infini speed train ones 22:47:13 <PublicServer> <satyap> hmm why are these stupid trains overflowing 22:47:35 <PublicServer> <satyap> pf fail? 22:49:57 <PublicServer> <HD1Eagle> need not gate? 22:50:13 <PublicServer> <AmmIer> yes 22:50:17 <PublicServer> <HD1Eagle> where 22:50:30 <PublicServer> <AmmIer> at !not 22:50:33 <PublicServer> <HD1Eagle> takes at least 12x5 tiles 22:50:37 <PublicServer> <HD1Eagle> for the slow train one 22:50:49 <PublicServer> <HD1Eagle> which side 22:51:11 <PublicServer> <HD1Eagle> i can also 5x5 + 5x5 + 5x5 it 22:51:11 <PublicServer> <AmmIer> they don't take west 22:51:16 <PublicServer> <HD1Eagle> oh ok 22:51:33 <PublicServer> <Nickman> they still don't take west? 22:52:00 <PublicServer> <AmmIer> for me it looks like eol doesn't work anymore 22:53:10 <PublicServer> <Nickman> they really, really hate west :D 22:53:32 <PublicServer> <AmmIer> might be because it is terminux 22:53:51 <PublicServer> <Nickman> probably yes... 22:54:04 <PublicServer> <AmmIer> try something 22:54:19 *** Brianetta has quit IRC 22:55:03 <PublicServer> <Nickman> now they don't even take the drudhead valley station 22:55:36 *** ^spike^ has quit IRC 22:56:26 *** Fuco has quit IRC 22:56:27 <PublicServer> <HD1Eagle> rotating this thing is hard :P 22:56:31 <PublicServer> <Nickman> hehe :D 22:56:38 *** Fuco has joined #openttdcoop 22:56:43 *** openttdcoop sets mode: +v Fuco 22:57:32 <PublicServer> <AmmIer> hmm 22:58:30 <PublicServer> <HD1Eagle> done 22:58:33 <PublicServer> <HD1Eagle> just add some clocks 22:59:27 <PublicServer> <Nickman> now it DID take west :| 22:59:37 <PublicServer> <AmmIer> yes 22:59:41 <PublicServer> <AmmIer> I changed something 22:59:46 <PublicServer> <AmmIer> check the station 23:00:03 <PublicServer> <Nickman> you made it short circuit? :) 23:00:26 <PublicServer> <AmmIer> I made a pf trap 23:00:35 <PublicServer> <AmmIer> so isn't terminus anymore 23:00:52 <PublicServer> <HD1Eagle> hrm 23:00:53 <PublicServer> <HD1Eagle> not workin 23:00:58 <PublicServer> <HD1Eagle> trains too fast 23:01:30 <PublicServer> <Nickman> lol :D 23:02:12 <PublicServer> <HD1Eagle> there ya go 23:02:19 <PublicServer> <HD1Eagle> deres yer not gate 23:02:20 *** Brianetta_laptop is now known as Brianetta 23:02:29 *** satyap1 has left #openttdcoop 23:02:40 <PublicServer> <Nickman> how can a thing like that always be stable? :d 23:02:43 <PublicServer> <Nickman> :D 23:03:19 <PublicServer> *** satyap has left the game (leaving) 23:05:00 <PublicServer> <HD1Eagle> woah that explains alot 23:05:03 <PublicServer> <AmmIer> not gate connected 23:05:03 <PublicServer> <HD1Eagle> go to huge drop non stop 23:06:01 <PublicServer> <HD1Eagle> k, lunch, later 23:06:13 <PublicServer> <Nickman> I'm off to bed :D 23:06:14 <PublicServer> <Nickman> cya! 23:06:22 <PublicServer> <AmmIer> bye 23:06:38 <PublicServer> *** HD1Eagle has left the game (leaving) 23:06:47 *** HDIEagle has quit IRC 23:07:15 <PublicServer> <Nickman> gnight all! 23:08:16 <PublicServer> *** Nickman has left the game (leaving) 23:08:16 <PublicServer> *** Game paused (not enough players) 23:08:23 *** nickman87 has quit IRC 23:08:25 <PublicServer> <AmmIer> mäh 23:08:41 <Ammler> !unpause 23:08:41 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 23:08:42 <PublicServer> *** Game unpaused (enough players) 23:08:43 <Ammler> just a min 23:15:18 <Ammler> !auto 23:15:18 <PublicServer> *** Ammler has enabled autopause mode. 23:15:19 <PublicServer> *** Game paused (not enough players) 23:20:16 *** Brianetta has quit IRC 23:21:28 <PublicServer> <AmmIer> 90deg on :-o 23:21:47 <Ammler> !rcon set forbid_90_deg 23:21:47 <PublicServer> Ammler: Current value for 'forbid_90_deg' is: 'off' (min: 0, max: 1) 23:21:51 <Ammler> !rcon set forbid_90_deg 1 23:22:01 <Ammler> !rcon set forbid_90_deg 0 23:22:05 <Ammler> !unpause 23:22:05 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 23:22:06 <PublicServer> *** Game unpaused (enough players) 23:23:13 <Ammler> !rcon set forbid_90_deg 1 23:24:01 <PublicServer> <AmmIer> those SMLs are the reason, I don't like ps 23:38:55 *** HDIEagle has joined #openttdcoop 23:39:00 *** openttdcoop sets mode: +v HDIEagle 23:39:08 <HDIEagle> !players 23:39:10 <PublicServer> HDIEagle: Client 380 is ShadniX, a spectator 23:39:10 <PublicServer> HDIEagle: Client 390 (Orange) is AmmIer, in company 1 (OpenTTD Coop A/S) 23:39:22 <HDIEagle> !password 23:39:22 <PublicServer> HDIEagle: foxier 23:39:28 *** Polygon has quit IRC 23:39:42 <PublicServer> *** HD1Eagle joined the game 23:39:48 <Ammler> !auto 23:39:48 <PublicServer> *** Ammler has enabled autopause mode. 23:40:05 <PublicServer> <AmmIer> 90deg curves was allowed 23:40:10 <PublicServer> <HD1Eagle> so, play openttd much ammler? 23:40:10 <PublicServer> <AmmIer> blocked the whole network 23:40:23 <PublicServer> <HD1Eagle> i prefer ottd coop :D 23:40:30 <PublicServer> <AmmIer> it is the only pc game 23:40:31 <PublicServer> <HD1Eagle> yeh, i noticed that was on 23:40:44 <PublicServer> <HD1Eagle> i was joking boot autopause 23:41:08 <PublicServer> <AmmIer> well, it is indeed not allowed 23:41:23 <PublicServer> <AmmIer> but I couldn't resist to fix that blockage 23:41:39 <PublicServer> <HD1Eagle> where? 23:41:46 <PublicServer> <AmmIer> gone 23:41:53 <PublicServer> <AmmIer> some trains were in the prios 23:42:00 <PublicServer> <HD1Eagle> how much distance is a pbs penalty worth? 23:42:01 <PublicServer> <AmmIer> because of the 90deg 23:42:10 <PublicServer> <AmmIer> 90 signals 23:42:14 <PublicServer> <AmmIer> 10 23:42:44 <PublicServer> <HD1Eagle> err...10 signals? 23:42:56 <PublicServer> <AmmIer> yes, I guess so 23:45:46 <PublicServer> <HD1Eagle> gah 23:46:00 <PublicServer> <HD1Eagle> my srnw isn't srnwing 23:47:45 <PublicServer> <HD1Eagle> i can't think of anything other than shortening the ring 23:48:20 <PublicServer> <AmmIer> what the issue? 23:48:28 <PublicServer> <HD1Eagle> they aren't going into overflow 23:50:18 <PublicServer> <AmmIer> you need to make them eol 23:50:27 <PublicServer> <HD1Eagle> make what eol/ 23:51:36 <HDIEagle> !wiki 23:51:36 <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/Main_Page 23:51:41 <HDIEagle> signals signals 23:53:12 <PublicServer> <AmmIer> you mixed up LV and WHEAT somewhere 23:54:01 <PublicServer> <AmmIer> why did you change the eol signal again? 23:54:54 <HDIEagle> to test the definition of eol 23:55:28 <PublicServer> <AmmIer> eol=infinite penalty 23:55:43 <PublicServer> <AmmIer> first 2way signal 23:56:29 <PublicServer> <HD1Eagle> doesn't need to be combo? 23:56:35 <PublicServer> <AmmIer> no 23:56:40 <PublicServer> <AmmIer> just 2way 23:57:02 <PublicServer> <AmmIer> and your overflow line needs a switch, btw. ;-) 23:57:23 <PublicServer> <HD1Eagle> eh? 23:57:33 <PublicServer> <HD1Eagle> oh 23:57:34 <PublicServer> <HD1Eagle> damn 23:57:38 <PublicServer> <HD1Eagle> wait what 23:57:38 <PublicServer> <AmmIer> hehe 23:57:43 <PublicServer> <AmmIer> :-D 23:58:00 <PublicServer> <HD1Eagle> you mean 23:58:11 <PublicServer> <AmmIer> yes :-=) 23:58:17 <PublicServer> <HD1Eagle> as in the verb? 23:58:55 <PublicServer> <HD1Eagle> okay, what do you mean by switch 23:59:15 <PublicServer> <AmmIer> somewhere you mix lv and wheat 23:59:31 <PublicServer> <AmmIer> as you should see 23:59:34 <PublicServer> <HD1Eagle> i'm supposed to or i am? 23:59:56 <PublicServer> <AmmIer> check the LV train on the overflow line