Times are UTC Toggle Colours
00:00:50 <PublicServer> <Fuco> damn the game's dead :( 00:01:07 <PublicServer> <Cutty> dead? (newbie) 00:01:18 <PublicServer> <Fuco> paused 00:01:23 <PublicServer> <Fuco> it needs at least 2 players to run 00:01:28 <PublicServer> *** Fuco has left the game (leaving) 00:01:30 <PeterT> Ill be right there 00:01:37 <PeterT> Guess not.... 00:01:38 <Fuco> !password 00:01:38 <PublicServer> Fuco: uptown 00:01:45 <PublicServer> *** Fucoo joined the game 00:01:48 <PublicServer> <Fucoo> testtest 00:02:08 <PublicServer> <Fucoo> nice, stupid highlightning's off 00:02:15 <PublicServer> <Cutty> ah, yeah... I'm just looking.. might join in a fresher game sometime 00:02:18 <PublicServer> <Fucoo> -gh 00:02:40 <PublicServer> <Fucoo> its pretty fresh 00:02:44 <PublicServer> <Fucoo> only 2 days old 00:02:46 <PublicServer> <Fucoo> or 3? 00:02:51 <PublicServer> <Cutty> really? it seems so developed already :-) 00:03:06 *** Guest1063 has quit IRC 00:03:31 *** KenjiE20|SSH has quit IRC 00:03:32 <PublicServer> <Cutty> I saw an ore mine that could perhaps use more trains, but so far nothing else I'd touch just yet 00:03:42 <Razaekel> smart man 00:03:52 <PublicServer> <Cutty> :-) 00:03:55 <PublicServer> <Fucoo> those are probably just jammed somewhere 00:04:41 <PublicServer> <Cutty> I've been playing this game and variants for a *long* time, but I've never played online before.. it's impressive. 00:05:06 <hylje> you chose the right place to start 00:05:36 <PublicServer> <Cutty> I've been lurking online for a bit. Seemed friendly here. 00:06:46 <PublicServer> <Fucoo> stupid !DIE! oil raf. is still on... 00:06:53 <PublicServer> <Fucoo> its been like 150 years now 00:07:18 <PublicServer> <Cutty> Fuco: want me to rejoin as a non-observer so the game unpauses? 00:07:36 <PublicServer> <Fucoo> dunno what to do 00:07:58 <PublicServer> <Fucoo> well we can still rebuild SLH4 00:09:37 <PublicServer> <Cutty> I'm curious about those ore trains now. brb 00:09:46 <PublicServer> *** Cutty has left the game (leaving) 00:10:19 <cutty> !password 00:10:19 <PublicServer> cutty: oddest 00:10:28 <PublicServer> *** Game unpaused (enough players) 00:10:28 <PublicServer> *** Cutty joined the game 00:13:09 <PublicServer> <Fucoo> which ore station you've been refering to? 00:14:08 <PublicServer> <Cutty> Prindinghall Mines 00:14:47 <PublicServer> <Cutty> it's jumped up a lot sinec unpausing 00:15:05 <PublicServer> <Fucoo> where 00:15:43 <PublicServer> <Cutty> almost smack in the middle 00:16:00 *** themroc has joined #openttdcoop 00:16:05 *** openttdcoop sets mode: +v themroc 00:16:10 <PublicServer> <Cutty> it went from 33% to 71%, so I guess it's not starved afterall 00:16:13 <PublicServer> <Fucoo> in the middle is not very clear ;d 00:16:24 <PublicServer> <Cutty> is there some better way to locate it other than by name? 00:16:45 <PublicServer> <Fucoo> well, look which hub is it connected to 00:16:52 <PublicServer> <Fucoo> tose SLH ## 00:16:57 <PublicServer> <Fucoo> those* 00:16:58 <PublicServer> <Cutty> slh01 00:17:32 <PublicServer> <Fucoo> hmm right 00:17:41 <PublicServer> <Fucoo> let's hack 6th line up there 00:17:48 <PublicServer> <Fucoo> there's one missing anyway 00:18:08 <PublicServer> <Cutty> from where to where? 00:18:18 <PublicServer> <Fucoo> all along the ring 00:18:25 <PublicServer> <Fucoo> from MSH01c 00:18:38 <PublicServer> <Cutty> ah, right... miscounted at slh01 00:21:02 <PublicServer> <Cutty> watching along to make sure I have the idea 00:27:38 <PublicServer> <Cutty> continue new lane on outside or inside then? 00:27:57 <PublicServer> <Fucoo> we switch current line 1 over that inner bridge 00:28:07 *** themroc has quit IRC 00:28:13 <PublicServer> <Fucoo> like this 00:28:57 <PublicServer> <Fucoo> bad model 00:28:58 <PublicServer> <Fucoo> ;d 00:29:03 <PublicServer> <Fucoo> need more flat land 00:29:04 <PublicServer> <Cutty> it's ok, I think I get it 00:31:49 <PublicServer> <Cutty> that signal looks right to me? 00:31:55 <PublicServer> <Fucoo> yea lol 00:32:17 <PublicServer> <Cutty> bug? 00:32:20 <PublicServer> <Fucoo> dunno 00:32:27 <PublicServer> <Fucoo> it was the prio i think 00:32:32 <PublicServer> <Cutty> ah 00:33:52 <PublicServer> <Cutty> my eyes are crossing :-) 00:35:42 *** KenjiE20|LT has joined #openttdcoop 00:35:42 *** ChanServ sets mode: +o KenjiE20|LT 00:35:46 <PublicServer> <Cutty> heh... not sure if I'm helping or just confusing things more :-) 00:35:47 *** openttdcoop sets mode: +v KenjiE20|LT 00:35:57 *** KenjiE20 has quit IRC 00:37:18 <PublicServer> <Fucoo> that line 4 is weird 00:38:11 <PublicServer> <Fucoo> line 4 continue on line 3 00:38:17 <PublicServer> <Fucoo> after the !double bridge 00:40:20 <PublicServer> <Cutty> right, I can see that now, I think 00:40:58 <cutty> they're not splitting at the bridge 00:41:43 <PublicServer> <Fucoo> hmmm odd 00:42:07 <PublicServer> <Fucoo> definitely not what i'd expect 00:42:17 <PublicServer> <Cutty> yeah, signals look fine again 00:42:49 <PublicServer> <Fucoo> what the hell 00:42:50 <PublicServer> <Cutty> ah, you fixed it when I wasn't looking, what'd you do? 00:42:57 <PublicServer> <Fucoo> not working 00:52:36 <PublicServer> <Fucoo> finally 00:53:32 <HDIEagle> !password 00:53:32 <PublicServer> HDIEagle: homeys 00:53:48 <PublicServer> <Fucoo> we should merge the 6th line after this hub 00:53:59 <PublicServer> *** HD1Eagle joined the game 00:57:01 <PublicServer> <HD1Eagle> AQUALUNG! 00:57:13 <PublicServer> <Fucoo> what 00:57:33 <HDIEagle> http://ziggyy.wrzuta.pl/sr/f/2vezuTY9IEn 00:58:07 <HDIEagle> was trying to remember a song 00:58:37 <PublicServer> <Fucoo> line seems fine 00:58:50 <PublicServer> <Fucoo> ah 00:59:00 <PublicServer> <Fucoo> it mis SLH3 exit 00:59:11 *** mensi has quit IRC 00:59:19 <PublicServer> <Cutty> ah, right 01:00:00 <PublicServer> <Cutty> should we widen that to five lines then? 01:00:09 <PublicServer> <Fucoo> ye probably 01:01:05 <PublicServer> <Fucoo> damn tunneks 01:01:19 <PublicServer> <HD1Eagle> whats with road crossings 01:02:13 <PublicServer> <Cutty> this gap for line 5 needs to be wider to get the branch underneath, right? 01:02:29 <PublicServer> <Fucoo> we'll move 1 tunnel 01:02:31 <PublicServer> <Fucoo> to the north 01:02:40 <PublicServer> <Cutty> ah, I see 01:02:43 <PublicServer> <Cutty> missed that 01:02:44 <PublicServer> <Cutty> ok 01:03:13 <Suisse[Dodo]`> !password 01:03:13 <PublicServer> Suisse[Dodo]`: homeys 01:03:14 <Suisse[Dodo]`> !playercount 01:03:14 <PublicServer> Suisse[Dodo]`: Number of players: 3 01:03:39 <PublicServer> <HD1Eagle> big tf's okay, as long as you make someone else do it 01:03:58 <PublicServer> *** Suisse joined the game 01:04:06 <PublicServer> <Fucoo> ;D 01:04:19 <PublicServer> *** Suisse has left the game (connection lost) 01:04:46 <HDIEagle> set the mood http://dc123.4shared.com:8080/download/90127798/b8a804dc/Jethro_Tull_-_Bouree.mp3?tsid=20090713-210417-85315057 01:04:48 <PublicServer> <Fucoo> damn 01:04:50 <HDIEagle> WHAT HAPPEN 01:04:55 <Suisse[Dodo]`> ok about 800 trains... ;( 01:04:57 <PublicServer> <Fucoo> kaboom 01:05:03 <PublicServer> <Cutty> oops 01:05:12 <PublicServer> <HD1Eagle> why!!! 01:05:17 <PublicServer> <Fucoo> coz im stupid 01:09:51 <PeterT> anyone here know something about paching 01:10:09 <PeterT> (dont think i wouldnt be asking if i wasnt desperate) 01:10:10 <PublicServer> <HD1Eagle> paching? 01:10:15 <PeterT> yes 01:10:27 <PeterT> i have a question 01:10:30 <PublicServer> <HD1Eagle> sic? 01:10:34 <PublicServer> <HD1Eagle> paching, [sic]? 01:10:46 <PeterT> what is sic? 01:11:03 <PublicServer> <HD1Eagle> as is 01:11:25 <PublicServer> <Cutty> well, I broke that good 01:12:08 <PublicServer> <HD1Eagle> why don't they choose the other damn track 01:12:18 <PublicServer> <Cutty> same thing was happening with bridges 01:12:21 <PublicServer> <Fucoo> yea 01:12:24 <PeterT> i have downloaded 0.7 source, the patch is for 0.7.0, do i HAVE to branch/tag it for 0.7.0? 01:12:26 <PublicServer> <Cutty> and now I've got two trains stuck in tunnels 01:12:49 <PublicServer> <HD1Eagle> wtf 01:12:55 <PublicServer> <Fucoo> indeed 01:13:10 <PublicServer> <Cutty> this is fubar 01:13:32 <PublicServer> <Cutty> they won't exit the tunnels at all, on either side 01:13:42 <PublicServer> <Fucoo> lol @ depot 01:13:45 <PublicServer> <HD1Eagle> i'm depoting 01:13:48 <PublicServer> <Cutty> heh, works though 01:14:07 <PublicServer> <HD1Eagle> delete all infected pathing 01:14:08 <PublicServer> <Fucoo> note to myself: never use PBS again 01:14:26 <PublicServer> <HD1Eagle> that worked :D 01:14:33 <PublicServer> <Fucoo> 6th line connected 01:14:46 <cutty> other depot not working it seems 01:15:44 <PublicServer> <Cutty> ok, what's the trick? 01:15:48 <PublicServer> <HD1Eagle> hahahhaha 01:15:51 <PublicServer> <HD1Eagle> i almost crashed 01:15:59 <PublicServer> <Cutty> yeah, that was close 01:16:05 <PublicServer> <HD1Eagle> place entrance pbs signal on infected track 01:16:51 <PublicServer> <Cutty> whew, fixed now, good job 01:17:02 <PublicServer> <HD1Eagle> yty 01:17:13 <PublicServer> <HD1Eagle> i'mma do some ballsy shit now 01:17:58 <PublicServer> <Cutty> middle pair is broken too 01:18:03 <PublicServer> <HD1Eagle> how so 01:18:12 <PublicServer> <Cutty> not switching to bridge-side track 01:18:20 <PublicServer> <HD1Eagle> sign please 01:18:31 <PublicServer> <HD1Eagle> oh 01:18:39 <PublicServer> <Cutty> yeah, that 01:19:17 <PublicServer> <HD1Eagle> just delete all infected track 01:19:32 <PublicServer> <HD1Eagle> careful to disconnect infected track from other track first 01:19:33 <PublicServer> <Fucoo> look at !!!!LOL 01:19:42 <PublicServer> <HD1Eagle> oh lol 01:19:52 <PublicServer> <Fucoo> >< wtf 01:20:11 <PublicServer> <Fucoo> eeeee 01:20:18 <PublicServer> <Cutty> whoa 01:20:44 <PublicServer> <HD1Eagle> seriously, fail 01:20:45 <PublicServer> <Cutty> I'm starting to wonder if it's all my fault ;-) 01:20:51 <PublicServer> <HD1Eagle> it is your fault 01:20:52 <PublicServer> <Fucoo> why? 01:20:54 *** themroc has joined #openttdcoop 01:20:59 *** openttdcoop sets mode: +v themroc 01:21:10 <PublicServer> <Cutty> seems like everything I worked on has this weird infected track thing 01:21:17 <PublicServer> <Fucoo> hmm 01:21:21 <Razaekel> yer clearly doing it wrong 01:21:25 <Razaekel> and im not even in the game 01:22:31 <PublicServer> <HD1Eagle> pbs really fucked 01:22:53 <PublicServer> <Fucoo> look at !!another one 01:22:58 <Razaekel> !pssword 01:23:01 <Razaekel> !password 01:23:01 <PublicServer> Razaekel: gaping 01:23:05 <PublicServer> <Cutty> yeah, was trying to fix it 01:23:10 <PublicServer> *** Razaekel joined the game 01:23:11 <Razaekel> let me look at it 01:23:37 <PublicServer> <Fucoo> it happened to me few times earlier as well 01:23:40 <PublicServer> <Fucoo> with switchers 01:23:45 <PublicServer> <Fucoo> dunno whats that 01:23:58 <PublicServer> <Razaekel> ah 01:23:59 <PublicServer> <Razaekel> erail 01:24:04 <PublicServer> <Cutty> many times, yeah 01:24:08 <PublicServer> <Razaekel> YOU IDIOTS FORGOT ERAIL! 01:24:15 <PublicServer> <HD1Eagle> OMFG 01:24:15 <PublicServer> <Cutty> hahah 01:24:18 <PublicServer> <Fucoo> LOl 01:24:20 <PublicServer> <HD1Eagle> i'm here fixing all their shit 01:24:23 <PublicServer> <Fucoo> that wasnt me ;D 01:24:25 <PublicServer> <Cutty> totally my bad 01:24:32 <PublicServer> <Cutty> see, I thought it was me! 01:24:37 <PublicServer> <Razaekel> okay 01:24:42 <PublicServer> <Razaekel> all tracks converted to erail 01:24:49 <PublicServer> <Fucoo> we had some fun tho :D 01:25:14 <PublicServer> <HD1Eagle> yeah that was fun 01:25:19 <PublicServer> <HD1Eagle> brb, gonna slam the door on my toe 01:25:19 <PublicServer> <Razaekel> tunnels are too short 01:25:20 <PublicServer> <Cutty> you'd think with the number of times I've done that in my own games I'd have noticed it quicker ;-) 01:25:48 <PublicServer> <Fucoo> normal rails should be removed 01:26:00 <PublicServer> <HD1Eagle> nah 01:26:03 <PublicServer> <Cutty> fixed my transparency setting, should be more obvious now 01:26:04 <PublicServer> <HD1Eagle> everything should be monorail 01:26:43 <PublicServer> <HD1Eagle> what dunderhead designed !slow? 01:26:47 <PublicServer> <HD1Eagle> the fix is so obvious 01:26:55 <PublicServer> <Fucoo> where 01:27:10 <PublicServer> <Fucoo> there are two 01:27:18 <PublicServer> <HD1Eagle> the obvious one 01:27:25 <PublicServer> <HD1Eagle> near no-electricity tunnels 01:27:40 <PublicServer> <Fucoo> i see 01:27:54 <PublicServer> <Fucoo> dunno why it mixes afterall 01:28:01 <PublicServer> <Razaekel> cutty, put your tracks on erail for the love of god 01:28:36 <PublicServer> <Cutty> done already 01:40:52 <PublicServer> <HD1Eagle> pbs solves everything 01:41:39 <PublicServer> <Fucoo> i dont like it very much 01:41:46 <PublicServer> <HD1Eagle> its gratuitous 01:41:47 <PublicServer> <Fucoo> its kinda cheap 01:41:58 <PublicServer> <HD1Eagle> would look better if we had bridge renewal set :shakefist: 01:42:14 <PublicServer> <HD1Eagle> tube bridges suck >:( 01:42:38 <PublicServer> <Razaekel> whine whine you want some cheese with that whine? 01:42:59 <PublicServer> <HD1Eagle> you call this cheese? 01:44:47 <PublicServer> <Fucoo> wow even oil seem to run smooth 01:44:57 <PublicServer> <Fucoo> that's always jammed 01:45:39 <PublicServer> *** Razaekel has left the game (leaving) 01:47:31 <PublicServer> <HD1Eagle> gratuitous bridges ftw 01:47:46 <PublicServer> <Fucoo> what/ 01:48:14 <PublicServer> <HD1Eagle> bridges which serve no purpose 01:48:28 <PublicServer> <Fucoo> ah 01:48:57 <PublicServer> <Fucoo> ah i see them now 01:48:58 <PublicServer> <Fucoo> ;d 01:49:09 <PublicServer> <Fucoo> tube bridges are weird 01:49:14 <PublicServer> <HD1Eagle> i hate 'em 01:49:22 *** themroc has quit IRC 01:49:23 <PublicServer> <HD1Eagle> i love the conc viaducts 01:49:31 <PublicServer> <Fucoo> let's add some trains 01:49:45 <PublicServer> <Fucoo> its running too smootly 01:49:47 <PublicServer> <HD1Eagle> now, pontoon bridges 01:49:51 <PublicServer> <HD1Eagle> thats where the shits at 01:50:21 *** LittleMikey has joined #openttdcoop 01:50:26 *** openttdcoop sets mode: +v LittleMikey 01:51:01 <PublicServer> <Fucoo> everythin seem to be connected 01:51:06 <LittleMikey> !playercount 01:51:06 <PublicServer> LittleMikey: Number of players: 3 01:51:13 <LittleMikey> !password 01:51:13 <PublicServer> LittleMikey: skated 01:51:15 <PublicServer> <Cutty> except one farm 01:51:20 <PublicServer> <Fucoo> connect it then 01:51:39 <PublicServer> <Cutty> yeah, thinking about it :-) 01:51:41 <PublicServer> *** LittleMikey joined the game 01:51:42 <PublicServer> <HD1Eagle> NEW OBJECTIVE: supply every power plant with coal 01:51:44 <PublicServer> <Fucoo> but make sure you're building erails ;D 01:52:02 <PublicServer> <Fucoo> pax is next objective 01:52:21 <PublicServer> <Fucoo> let's fund some more forests 01:52:37 <PublicServer> <HD1Eagle> you know what would make this game dead easy? 01:52:45 <PublicServer> <HD1Eagle> if we could build vertically, four tracks high 01:53:03 <PublicServer> <LittleMikey> You can do that in Locomotion can't you? 01:53:13 <PublicServer> <HD1Eagle> that sounds painful 01:54:16 *** Levi has quit IRC 01:56:34 <PublicServer> <HD1Eagle> we need at least one tunnel under the water 01:57:00 *** PeterT has left #openttdcoop 01:57:07 <Suisse[Dodo]`> a tunnel under the water o0 how you will do that? 01:57:23 <PublicServer> <HD1Eagle> someone's not paying attention 'v_v 01:57:52 <PublicServer> <HD1Eagle> i think i've found just the spot 01:57:54 *** KenjiE20|LT has quit IRC 02:01:22 <PublicServer> <HD1Eagle> there's your bridge under water ^_^ 02:01:38 <PublicServer> <Fucoo> tunnel 02:01:39 <PublicServer> <Fucoo> ;) 02:01:42 <PublicServer> <HD1Eagle> same thing 02:01:55 <PublicServer> <Fucoo> very nice 02:02:27 <PublicServer> <LittleMikey> Oh hey sweet I didn't know underwater tunnels got into the nightly. 02:02:32 *** PeterT has joined #openttdcoop 02:02:37 <PublicServer> <HD1Eagle> LOL 02:02:37 *** openttdcoop sets mode: +v PeterT 02:02:42 <PublicServer> <Fucoo> @_@ 02:02:49 <PeterT> with what GRF does the transrapid preside in? 02:02:52 <PeterT> NARS? 02:02:56 <PublicServer> <LittleMikey> tho one must wander how you make a tunnel an inch below the lake. 02:03:03 <PublicServer> <HD1Eagle> hahhah 02:03:14 <PublicServer> <HD1Eagle> who said tunnels can't descend/ascend underground? 02:03:38 <PublicServer> <LittleMikey> Still... that river must be very shallow 02:03:40 <Suisse[Dodo]`> !save 02:03:40 <PublicServer> Saving game... 02:03:41 <PublicServer> Game saved 02:04:04 <PublicServer> <HD1Eagle> and you don't question naval bridges/aqueducts 02:04:07 <PublicServer> <HD1Eagle> :3 02:04:41 *** Levi has joined #openttdcoop 02:04:46 *** openttdcoop sets mode: +v Levi 02:05:03 <Suisse[Dodo]`> where you build a tunnel under the water :)? 02:05:05 <PublicServer> <Fucoo> 2 more trains to 800 02:05:20 *** PeterT has quit IRC 02:05:25 *** PeterT has joined #openttdcoop 02:05:30 *** openttdcoop sets mode: +v PeterT 02:05:48 <PeterT> what GRF is the transrapid in? 02:05:55 <PeterT> and the ICE3? 02:06:59 <PeterT> hello? 02:07:26 <PublicServer> <Fucoo> that one we're playing with right now 02:07:42 <PublicServer> <Fucoo> 2cc train set probably 02:09:05 <Razaekel> no 02:09:06 <Razaekel> NARS 02:09:10 <Razaekel> iirc 02:09:24 <PeterT> NARS for both? 02:09:32 <Razaekel> dunno 02:09:33 <PeterT> transrapid and ice3 02:09:49 <PeterT> i think ice3 is in dutch train set, but tranrapid in nars, like you said 02:10:14 <PublicServer> <Fucoo> i can build ICE3 and there's no NARS grf 02:10:32 <PublicServer> <Fucoo> nor dutch train set 02:10:41 <PeterT> so 2cc? 02:11:01 <PublicServer> <Fucoo> it should be fairly easy to try 02:11:10 <PublicServer> <Fucoo> from there it seems its 2cc 02:12:15 <PeterT> ok 02:12:17 <PeterT> thanks 02:13:38 <Razaekel> im pretty sure NARS has a special maglev train for pax 02:13:43 <PeterT> is there a bug with city stations GRF? i can build ANY stations 02:13:50 <PeterT> (singleplayer) 02:13:51 <PublicServer> <Fucoo> ICE3 is not maglev 02:14:36 <PublicServer> <LittleMikey> I think we forgot to turn on the industrial grfs 02:14:52 <PeterT> not in game, single player 02:17:14 <PublicServer> *** LittleMikey has left the game (leaving) 02:17:22 *** LittleMikey has quit IRC 02:17:38 <PeterT> ok, ICE3 is in the 2cc set, but where is transrapid? 02:21:25 <PublicServer> <Fucoo> ok, bed time 02:21:30 <PublicServer> <HD1Eagle> fine 02:21:41 <PublicServer> <Fucoo> 4/30 AM... im really tired 02:21:48 <PublicServer> <Fucoo> but if you want to play i can leave it running 02:21:54 <PublicServer> <HD1Eagle> nah 02:22:18 <PublicServer> <Fucoo> ok then, night ;p 02:22:22 <PublicServer> <HD1Eagle> niht 02:22:25 <PublicServer> *** Fucoo has left the game (leaving) 02:22:26 <PublicServer> <Cutty> cya, t 02:22:31 <PublicServer> <Cutty> tx :-) 02:27:33 <PublicServer> <Cutty> excellent... I have successfully connected the final and most pathetic farm on the map! 02:27:40 <PublicServer> <HD1Eagle> whichone 02:28:01 <PublicServer> <Cutty> Pinhill City Farm 02:31:01 <PublicServer> <HD1Eagle> needs moar train 02:31:12 <PublicServer> <HD1Eagle> right on queue 02:31:28 <PublicServer> <Cutty> there's two trains for each good type so far 02:31:41 <PublicServer> <Cutty> not sure how long the round trip for the first train to get back will be 02:31:48 <PublicServer> <Cutty> but I'm ready to build more trains if needed 02:31:57 <PublicServer> <Cutty> that's a **long** trip bcak 02:32:00 <PublicServer> <HD1Eagle> add a train fer each 02:32:31 <PublicServer> <Cutty> yeah, I think I agree... first train is just arriving at the drop and second is 30% 02:34:14 <PublicServer> <HD1Eagle> you know your connection is pretty redundant 02:34:47 <PublicServer> <Cutty> yeah, it's a bit overkill... 02:35:15 <PublicServer> <Cutty> outbound, I didn't want to get yelled at for a crappy merge, so I built more bridges. :-) 02:35:28 <PublicServer> <HD1Eagle> i meant the entrance 02:35:41 <PublicServer> <HD1Eagle> could have just moved pinhill city south's entrance to yours 02:35:55 <PublicServer> <HD1Eagle> so low traffic wouldn't matter 02:36:03 <PublicServer> <Cutty> ah, 02:36:21 <PublicServer> <Cutty> oh, haha... yeah, you're right, I completely missed that 02:36:23 <PublicServer> <HD1Eagle> this way is technically better 02:36:49 <PublicServer> <Cutty> I could have routed it a little more intuitively 02:36:58 <PublicServer> <Cutty> might fix it up later 02:37:17 <PublicServer> <Cutty> still getting used to trying to make sense of so many lines 02:38:01 <PublicServer> <HD1Eagle> i'd merge them to one bridge going out since there is so little trafic 02:38:08 <PublicServer> <HD1Eagle> one bridge in anyway 02:38:51 <PublicServer> <Cutty> blocking on the way out is worse though, no? 02:39:12 <PublicServer> <HD1Eagle> i don't see it blocking 02:40:43 <PublicServer> <HD1Eagle> no, ze other way 02:40:58 <PublicServer> <Cutty> yeah, I'm just cleaning up the inbound 02:40:59 <PublicServer> <HD1Eagle> lol 02:41:59 <PublicServer> <HD1Eagle> i'm talking about removing the tunnels 02:42:42 <PublicServer> <Cutty> ok, but if I do that I'd be risking these trains blocking traffic to PH South if something goes wrong, no? 02:42:53 <PublicServer> <Cutty> with the tunnels there's lots of overflow 02:43:30 <PublicServer> <HD1Eagle> thats easily fixed by not putting so many trains down :3 02:43:44 <PublicServer> <HD1Eagle> doesn't really matter, the change is all cosmetic 02:44:40 <PublicServer> <Cutty> though this is easier to understand at a glance 02:44:44 <PublicServer> <Cutty> than before 02:45:08 <PublicServer> <HD1Eagle> you can use A to supply B and C 02:45:13 <PublicServer> <HD1Eagle> thus eliminating tunnels 02:46:32 <PublicServer> <Cutty> ah, sure, yeah 02:46:54 <PublicServer> <Cutty> I might have rerouted something like that in the first place if I'd noticed/understood C 02:47:01 <PublicServer> <HD1Eagle> want me to do it? 02:47:05 <PublicServer> <HD1Eagle> >:D 02:47:18 <PublicServer> <Cutty> sure, ga, I'll watch 02:48:18 <PublicServer> <HD1Eagle> s'all there is to it 02:48:23 <PublicServer> <Cutty> I was trying to mess with as little of what existed as possible for the first time around ;-) 02:48:41 <PublicServer> <HD1Eagle> its your network to fuck with 02:49:32 *** Fuco has quit IRC 02:51:03 <PublicServer> <Cutty> why the tweak to the entry tracks? 02:51:15 <PublicServer> <HD1Eagle> buffer wasn't big enough 02:51:26 <PublicServer> <HD1Eagle> still isn't 02:51:32 <PublicServer> <Cutty> ah, 02:51:56 <PublicServer> <HD1Eagle> wait, yeah it was 02:52:29 <PublicServer> <Cutty> doesn't matter much either way, I guess 02:52:38 <PublicServer> <HD1Eagle> nope 02:55:45 <PublicServer> <HD1Eagle> lol blimp has helo takeoff sound 02:57:31 <PublicServer> <Cutty> oh, I'd never notice... I keep the sound off 03:02:22 <PublicServer> <HD1Eagle> What if an OpenTTD Coop player designed a U.S. freeway interchange? 03:02:44 <PublicServer> <Cutty> it would become a major tourist attraction? 03:02:49 <PublicServer> <HD1Eagle> Cars crashed! 8 people killed in fireball! 03:02:59 <PublicServer> <Cutty> <popcorn> 03:03:54 <PublicServer> <Cutty> Sardtown LS 2's catchment doesn't pick up LS from one farm... what's the "best" solution? 03:04:33 <PublicServer> <HD1Eagle> wut? 03:04:42 <PublicServer> <HD1Eagle> oh, walk it 03:04:55 <PublicServer> <Cutty> ok 03:05:09 <PublicServer> <HD1Eagle> dere 03:05:17 <PublicServer> <Cutty> just beat me :-) 03:06:38 <PublicServer> <Cutty> cool, well I gotta run... thanks for the pointers 03:06:41 <PublicServer> <HD1Eagle> bye 03:06:46 <PublicServer> <HD1Eagle> hav fun 03:07:07 <PublicServer> <Cutty> thanks, you too! sorry I'm killing the game for ya ;-) 03:07:22 <PublicServer> *** Cutty has left the game (connection lost) 03:07:22 <PublicServer> *** Game paused (not enough players) 03:13:07 <PublicServer> *** HD1Eagle has left the game (leaving) 03:22:48 *** PeterT has quit IRC 04:03:59 <HDIEagle> rage 04:06:51 <HDIEagle> i say agRAGE 04:11:54 <HDIEagle> !password 04:11:54 <PublicServer> HDIEagle: queasy 04:12:04 <PublicServer> *** HD1Eagle joined the game 04:29:22 <PublicServer> *** HD1Eagle has left the game (leaving) 04:32:59 <HDIEagle> !help 04:32:59 <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/IRC_Commands 04:42:51 *** mixrin has joined #openttdcoop 04:42:55 *** openttdcoop sets mode: +v mixrin 04:52:49 <HDIEagle> hello mixrin 04:52:56 <mixrin> HDIEagle, hello 04:54:47 <HDIEagle> lol, no "45 degree turns" rule 05:00:30 <mixrin> :) 05:02:25 <HDIEagle> !password 05:02:25 <PublicServer> HDIEagle: stunts 05:02:46 <PublicServer> *** HD1Eagle joined the game 05:04:34 *** mixrin has quit IRC 05:08:38 <PublicServer> *** HD1Eagle has left the game (leaving) 06:26:34 *** ODM has joined #openttdcoop 06:26:34 *** ChanServ sets mode: +o ODM 06:26:39 *** openttdcoop sets mode: +v ODM 06:27:14 <HDIEagle> odm? 06:28:01 <ODM> yes? 06:28:17 <HDIEagle> wazza 06:28:26 <ODM> the ceiling mostly 06:28:40 <HDIEagle> whassa you ceiling! 06:28:51 <ODM> clean it even more?:D 06:33:59 <HDIEagle> wait, you used "more" 06:34:01 <HDIEagle> :? 06:43:17 <ODM> yes, its how i spend my afternoons. 06:43:27 <HDIEagle> so, 06:43:56 <HDIEagle> wow 06:45:23 *** ^spike^ has joined #openttdcoop 06:45:28 *** openttdcoop sets mode: +v ^spike^ 06:45:30 <HDIEagle> 'lo spike 06:57:45 *** HDIEagle has quit IRC 07:05:18 *** Progman has joined #openttdcoop 07:05:23 *** openttdcoop sets mode: +v Progman 07:07:07 <Webster> Latest update from blog: Asynchronous SRNW stations <http://www.openttdcoop.org/blog/2009/07/12/asynchronous-srnw-stations/> || Checking the archive & userpages <http://www.openttdcoop.org/blog/2009/06/25/checking-the-archive-userpages/> || (Re)-Introducing Main Station Hubs <http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/> || Big hubs in a nutshell – finding a universal hub design <http://www.openttdcoop.org/blog/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/> || Various degrees of terraforming <http://www.openttdcoop.org/blog/2009/05/27/various-degrees-of-terraforming/> || About Curve Lengths <http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/> || OSQC#01 (finally) finished <http://www.openttdcoop.org/blog/2009/05/07/osqc01-finally-finished/> || Now testing: infrastructure sharing patch beta2 <http://www.openttdcoop.org/blog/2009/04/25/now-testing-infrastructure-sharing-patch-beta2/> || PSG 138 Review & new game <http://www.openttdcoop.org/blog/2009/04/24/psg-138-review-new-game/> || New member for #openttdcoop: KenjiE20 <http://www.openttdcoop.org/blog/2009/04/15/new-member-for-openttdcoop-kenjie20/> 07:08:31 *** Progman has quit IRC 07:32:17 *** Zorn has joined #openttdcoop 07:32:22 *** openttdcoop sets mode: +v Zorn 07:36:57 *** HDIEagle has joined #openttdcoop 07:37:02 *** openttdcoop sets mode: +v HDIEagle 07:37:06 <HDIEagle> !players 07:37:08 <PublicServer> HDIEagle: There are currently no clients connected to the server 07:41:18 <ShadniX> !password 07:41:18 <PublicServer> ShadniX: scouts 07:41:40 <PublicServer> *** ShadniX joined the game 07:42:02 <HDIEagle> bb n a few 07:48:30 *** Progman has joined #openttdcoop 07:48:35 *** openttdcoop sets mode: +v Progman 07:48:45 <HDIEagle> !password 07:48:45 <PublicServer> HDIEagle: scouts 07:49:03 <PublicServer> *** Game unpaused (enough players) 07:49:03 <PublicServer> *** HD1Eagle joined the game 07:52:07 <ODM> ooh battlefield 1943 07:52:13 <PublicServer> <HD1Eagle> hurrr 07:55:14 <PublicServer> *** HD1Eagle has left the game (connection lost) 07:55:14 <PublicServer> *** Game paused (not enough players) 07:55:33 <HDIEagle> ack 07:55:59 *** nlhans has joined #openttdcoop 07:56:04 *** openttdcoop sets mode: +v nlhans 07:56:06 <nlhans> !password 07:56:06 <PublicServer> nlhans: pantry 07:56:12 <PublicServer> *** Game unpaused (enough players) 07:56:13 <PublicServer> *** Hans joined the game 07:56:42 <PublicServer> *** HD1Eagle joined the game 07:59:01 <PublicServer> <HD1Eagle> sup guys 07:59:04 <PublicServer> <Hans> hey 07:59:48 <PublicServer> <Hans> shall I try to add switc hers near !add switchers? 08:00:03 <PublicServer> <HD1Eagle> seems redundant, w/e 08:00:20 <PublicServer> <Hans> redundant? 08:20:10 <PublicServer> <HD1Eagle> done, goodnight 08:20:13 <PublicServer> <Hans> bye 08:20:22 <PublicServer> *** HD1Eagle has left the game (leaving) 08:20:24 *** Godde has joined #openttdcoop 08:20:29 *** openttdcoop sets mode: +v Godde 08:20:32 <HDIEagle> bye godde 08:20:35 *** HDIEagle has quit IRC 08:21:05 <Godde> !password 08:21:05 <PublicServer> Godde: whines 08:21:14 <PublicServer> *** Godde joined the game 08:22:48 <PublicServer> *** Hans has left the game (leaving) 08:23:01 *** ^spike^ is now known as ^Spike^ 08:23:48 * DASPRiD huggles narc 08:30:20 <ODM> hey guys 08:35:46 <nlhans> Hey ODM 08:39:38 <PublicServer> *** Godde has left the game (connection lost) 08:39:38 <PublicServer> *** Game paused (not enough players) 08:39:42 *** Godde has quit IRC 08:39:49 <PublicServer> *** ShadniX has left the game (leaving) 08:49:27 *** SmatZ is now known as Guest1107 08:49:29 *** SmatZ has joined #openttdcoop 08:49:29 *** ChanServ sets mode: +o SmatZ 08:49:34 *** openttdcoop sets mode: +v SmatZ 09:02:13 <Webster> Latest update from monitor: [unreachable] - DevZone <http://www.montastic.com/feeds/view/167360?key=0f789eddba0169ccc87d88d86f1ed26c5d168c69> 09:03:14 <planetmaker> ^ Ammler 09:05:04 *** mixrin has joined #openttdcoop 09:05:09 *** openttdcoop sets mode: +v mixrin 09:05:35 *** SmatZ has quit IRC 09:05:43 *** Guest1107 is now known as SmatZ 09:07:00 *** Progman has quit IRC 09:18:11 *** X-BT has joined #openttdcoop 09:18:11 <Webster> Latest update from monitor: [OK] - DevZone <http://www.montastic.com/feeds/view/167360?key=0f789eddba0169ccc87d88d86f1ed26c5d168c69> 09:18:16 *** openttdcoop sets mode: +v X-BT 09:20:55 *** themroc has joined #openttdcoop 09:21:00 *** openttdcoop sets mode: +v themroc 09:25:36 *** mixrin has quit IRC 09:26:37 *** LittleMikey has joined #openttdcoop 09:26:42 *** openttdcoop sets mode: +v LittleMikey 09:28:57 *** themroc has quit IRC 09:29:05 *** themroc has joined #openttdcoop 09:29:10 *** openttdcoop sets mode: +v themroc 09:53:13 *** Progman has joined #openttdcoop 09:53:18 *** openttdcoop sets mode: +v Progman 09:58:34 *** Wurzel49 has joined #openttdcoop 09:59:34 <LittleMikey> !playercount 09:59:35 <PublicServer> LittleMikey: Number of players: 0 10:00:34 *** Wurzel49 has joined #openttdcoop 10:00:39 *** openttdcoop sets mode: +v Wurzel49 10:04:38 *** Root49 has joined #openttdcoop 10:04:43 *** openttdcoop sets mode: +v Root49 10:10:07 *** Wurzel49 has quit IRC 10:15:02 *** Venxir has joined #openttdcoop 10:15:07 *** openttdcoop sets mode: +v Venxir 10:19:55 *** mixrin has joined #openttdcoop 10:20:00 *** openttdcoop sets mode: +v mixrin 10:21:06 <mixrin> !password 10:21:06 <PublicServer> mixrin: bidden 10:21:17 <PublicServer> *** mixrin joined the game 10:32:29 *** Farden has joined #openttdcoop 10:32:34 *** openttdcoop sets mode: +v Farden 10:32:36 <Farden> hi there 10:32:40 <Farden> !playercount 10:32:40 <PublicServer> Farden: Number of players: 1 10:32:43 <Farden> !revision 10:32:43 <PublicServer> Farden: Game version is r16782 10:32:50 <Farden> !password 10:32:50 <PublicServer> Farden: blends 10:33:28 <PublicServer> *** Game unpaused (enough players) 10:33:30 <PublicServer> *** Farden joined the game 10:36:17 <PublicServer> *** Farden has left the game (connection lost) 10:36:17 <PublicServer> *** Game paused (not enough players) 10:36:27 *** Farden has quit IRC 10:41:25 *** KenjiE20 has joined #openttdcoop 10:41:26 *** ChanServ sets mode: +o KenjiE20 10:41:30 *** openttdcoop sets mode: +v KenjiE20 10:46:13 *** KenjiE20|SSH has joined #openttdcoop 10:46:13 *** ChanServ sets mode: +o KenjiE20|SSH 10:46:19 *** openttdcoop sets mode: +v KenjiE20|SSH 10:52:31 *** LittleMikey has quit IRC 10:54:41 *** LittleMikey has joined #openttdcoop 10:54:47 *** openttdcoop sets mode: +v LittleMikey 10:54:55 *** ODM has quit IRC 11:08:27 *** Polygon has joined #openttdcoop 11:08:32 *** openttdcoop sets mode: +v Polygon 11:16:55 *** LittleMikey has quit IRC 11:26:59 *** Root49 has quit IRC 11:32:28 <PublicServer> *** mixrin has left the game (connection lost) 11:37:13 <Maza> !dl win32 11:37:13 <PublicServer> Maza: http://binaries.openttd.org/nightlies/trunk/r16782/openttd-trunk-r16782-windows-win32.zip 11:42:28 *** Nickman87 has joined #openttdcoop 11:42:32 *** openttdcoop sets mode: +v Nickman87 11:42:34 <Nickman87> !players 11:42:35 <PublicServer> Nickman87: There are currently no clients connected to the server 11:42:36 <Nickman87> !password 11:42:36 <PublicServer> Nickman87: induct 11:42:58 <PublicServer> *** Nickman joined the game 11:43:36 <planetmaker> Nickman87, did you actually test your srnw station with more than three stations for a single industry and cargo? 11:44:06 <Nickman87> I made 5 platforms in the previous game which worked well? 11:44:18 <Nickman87> But It coul dbe that it worked well because there were multiple industries? 11:44:29 <Nickman87> didn't test is for a single industrie with high capacity 11:44:31 <planetmaker> I would guess so. :) 11:44:34 <Nickman87> but I think it should work? 11:44:39 <Nickman87> you tried it? 11:44:42 <planetmaker> Well... no. 11:44:57 <planetmaker> But if memory serves me well, only two stations will receive cargo 11:45:07 <Nickman87> Yeah, it is explained in the post? 11:45:13 <Nickman87> That the ratings switch 11:45:23 <Nickman87> but it could be that it doesn't work well on one industry... 11:45:27 <Nickman87> I'll give it a try later on ;) 11:45:30 <planetmaker> uh? Is it? I must have missed that 11:45:32 <planetmaker> :) 11:45:50 <Nickman87> yeah, I explained a bit about the switching ratings and that only two stations per cycle get cargo 11:46:00 <Nickman87> but I'll give it a test run on a signle industry ;) 11:47:21 <planetmaker> :) right. I somehow must have skipped that paragraph :) 11:47:54 <planetmaker> But I think it might need testing a bit more. But good that you're aware of it :) 12:00:03 *** Fuco has joined #openttdcoop 12:00:08 *** openttdcoop sets mode: +v Fuco 12:00:09 <Fuco> !password 12:00:09 <PublicServer> Fuco: testis 12:00:15 <PublicServer> *** Game unpaused (enough players) 12:00:16 <PublicServer> *** Fucoo joined the game 12:05:05 <mixrin> planetmaker, pong :> 12:09:31 <PublicServer> *** Nickman has left the game (connection lost) 12:09:31 <PublicServer> *** Game paused (not enough players) 12:17:36 <PublicServer> *** AmmIer has left the game (connection lost) 12:19:32 <planetmaker> pong pong pong plop 12:25:32 <PublicServer> <Fucoo> anyone want to join? 12:25:37 <PublicServer> <Fucoo> game's frozen :( 12:26:12 <PublicServer> <Fucoo> btw, goods pickup is terminus now ;p 12:27:03 <planetmaker> hm... I could swear I copied the scn. I guess I didn't and only looked at it. 12:28:03 <planetmaker> !rcon pwd 12:28:03 <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/ 12:28:41 <planetmaker> http://ps.openttdcoop.org/public/save/uploads/ <-- @ mixrin 12:28:47 <planetmaker> :) 12:29:17 <Nickman87> !password 12:29:17 <PublicServer> Nickman87: uppers 12:29:30 <PublicServer> *** Game unpaused (enough players) 12:29:31 <PublicServer> *** Nickman joined the game 12:29:40 <PublicServer> <Nickman> hi 12:29:49 <PublicServer> <Fucoo> hi 12:35:22 <PublicServer> <Nickman> now we need more goods trains! 12:37:50 *** mensi has joined #openttdcoop 12:37:55 *** openttdcoop sets mode: +v mensi 12:37:59 <mensi> !password 12:37:59 <PublicServer> mensi: averts 12:38:18 <Maza> when picking up stuff from production sites, should trains wait for full load or continue immediately? 12:38:35 <PublicServer> *** mensi joined the game 12:41:21 <^Spike^> !password 12:41:21 <PublicServer> ^Spike^: averts 12:42:08 <PublicServer> *** ^Sp1ke^ joined the game 12:44:08 <PublicServer> *** ^Sp1ke^ has joined company #1 12:44:22 <PublicServer> <Nickman> hi spike 12:53:43 *** Ridayah has quit IRC 12:54:19 *** Ridayah has joined #openttdcoop 12:54:25 *** openttdcoop sets mode: +v Ridayah 13:02:34 *** Progman has quit IRC 13:15:43 <PublicServer> <Fucoo> why trains never use bypass on my switchers... i think im doing something wrong 13:15:59 <PublicServer> <Fucoo> can some1 check !!what's wrong? 13:17:48 *** Xeryus|bnc is now known as XeryusTC 13:19:07 <PublicServer> <Nickman> I'll check :) 13:19:22 <PublicServer> <Fucoo> thanks 13:19:30 <PublicServer> <Nickman> should there be something wrong? :) 13:19:43 <PublicServer> <Fucoo> watch it for a while, when the train stuck 13:19:46 <PublicServer> <Fucoo> they wont use bypass 13:19:55 <PublicServer> <Nickman> to many signals :) 13:20:13 <PublicServer> <Nickman> lets try this 13:20:14 <PublicServer> *** mensi has left the game (connection lost) 13:20:38 <mensi> wtf? 13:20:49 <PublicServer> <Nickman> game doesn't likeyou mensi... :) 13:21:09 <PublicServer> <Fucoo> see 13:21:37 <PublicServer> <Nickman> hmmm 13:21:38 <PublicServer> <Nickman> strange 13:21:46 <PublicServer> <Nickman> wait 13:22:21 <PublicServer> <Nickman> hmmmm 13:22:26 <PublicServer> <Fucoo> should bypass go after penalty? 13:22:35 <PublicServer> <Nickman> don't know, but think it was a bit short 13:22:44 <PublicServer> <Nickman> Wait for it to move and we'll test again ;) 13:22:53 <PublicServer> <Nickman> hmmmm 13:23:01 <PublicServer> <Fucoo> they have free track 13:23:13 <PublicServer> <Nickman> they must really hate you're bypass :D 13:23:39 <PublicServer> <Fucoo> i tried presignals too 13:23:46 <PublicServer> <Nickman> now they do 13:23:47 <PublicServer> <Nickman> :) 13:23:48 <PublicServer> <Fucoo> hmm 13:23:59 <PublicServer> <Nickman> but strange indeed 13:24:00 <PublicServer> <Fucoo> look at the other one 13:24:12 <PublicServer> <Nickman> I do think it was related to the length? 13:24:18 <PublicServer> <Fucoo> see 13:24:20 <PublicServer> <Fucoo> >< 13:24:36 <PublicServer> <Fucoo> weird 13:25:47 <PublicServer> <Fucoo> ok so it seems it should be longer 13:25:52 <PublicServer> <Nickman> I always make them skip the normal penalty 13:26:02 <PublicServer> <Nickman> an then add a seperate one to the overpass so they don't use it all the time :D 13:26:17 <PublicServer> <Nickman> you have to be carefull about the start of the overtake lane too 13:26:30 <PublicServer> <Nickman> not to short, but also not to long from the switching part :) 13:26:44 <PublicServer> <Fucoo> i try to make it TL+1 13:26:55 <PublicServer> <Nickman> that's about right yes :) 13:27:20 <PublicServer> <Nickman> but you have to look at the piece of diagonal track to ;) 13:33:16 <PublicServer> <Nickman> we have 6 ML's all the way around, EXEPT for the south east corner? :D 13:33:29 <PublicServer> <Nickman> why is that? :D 13:37:45 *** [com]buster has joined #openttdcoop 13:37:46 *** ChanServ sets mode: +o [com]buster 13:37:50 *** openttdcoop sets mode: +v [com]buster 13:40:58 <PublicServer> <Nickman> is there a quick key do delete signs? :p 13:41:32 <PublicServer> <Fucoo> ctrl+click 13:41:39 <PublicServer> <Nickman> nice :p 13:44:27 <hylje> !password 13:44:27 <PublicServer> hylje: shriek 13:44:39 <PublicServer> *** hylje joined the game 13:45:06 <mensi> in my experience, the penalty should be after the normal track and the bypass merge again 13:45:20 <mensi> + bypass and normal track should have the same amount of signals 13:45:30 <mensi> + the bypass should be as short as possible 13:46:36 <PublicServer> <hylje> why the hell are we still using road bits as penalty 13:46:40 <PublicServer> <hylje> goddamn bells 13:47:26 *** Progman has joined #openttdcoop 13:47:31 *** openttdcoop sets mode: +v Progman 13:48:59 <Webster> Latest update from monitor: [unreachable] - www.openttdcoop.org <http://www.montastic.com/feeds/view/167359?key=0f789eddba0169ccc87d88d86f1ed26c5d168c69> 13:49:57 <PublicServer> *** SmatZ joined the game 13:52:45 <PublicServer> <Nickman> could someone check !better joiner... 13:52:49 <PublicServer> <Nickman> I extended the 6th ML 13:53:40 <PublicServer> <Fucoo> LOOOOOOOOOOOL 13:53:48 <PublicServer> <Nickman> what? :) 13:53:49 <PublicServer> <Fucoo> check !!!lol 13:53:52 <PublicServer> <SmatZ> ummm 13:53:53 <PublicServer> <Fucoo> UBER! 13:54:03 <PublicServer> <Nickman> hahaha :D 13:54:06 <PublicServer> <Fucoo> FTW prio 13:54:08 <PublicServer> <Nickman> he killed himself :D 13:54:22 *** themroc has quit IRC 13:54:22 <PublicServer> <hylje> awesome prio 13:54:34 <PublicServer> <Nickman> thats better :) 13:57:56 *** Wurzel49 has joined #openttdcoop 13:58:01 *** openttdcoop sets mode: +v Wurzel49 13:59:02 *** PeterT has joined #openttdcoop 13:59:07 *** openttdcoop sets mode: +v PeterT 13:59:33 *** [com]buster has quit IRC 13:59:43 <PublicServer> <Fucoo> you forgot to add iron entry 13:59:48 <PublicServer> <Fucoo> n line 6 13:59:49 <PublicServer> <Nickman> ? 13:59:50 <PublicServer> <Nickman> :D 13:59:53 <PublicServer> <Nickman> oops 13:59:54 <PeterT> can i help with anything in game? 13:59:57 <PublicServer> <Nickman> can you add? 14:00:06 <PublicServer> <Fucoo> its quite a mess there 14:00:07 <PublicServer> <Fucoo> ;p 14:00:34 <mixrin> planetmaker, awesome ^_^ 14:00:59 <PeterT> yes i can add 14:02:55 <PublicServer> <Nickman> I'll add the steel exit 14:03:52 <PublicServer> <Nickman> hacked it in :D 14:06:38 <PeterT> hmm, is everyone having the problem connecting to openttdcoop.org? 14:06:50 <Nickman87> it was down yesterday, I'll check 14:06:58 <KenjiE20> [14:48] <@Webster> Latest update from monitor: [unreachable] - www.openttdcoop.org <http://www.montastic.com/feeds/view/167359?key=0f789eddba0169ccc87d88d86f1ed26c5d168c69> 14:07:00 <Nickman87> down again... :D 14:08:52 <PublicServer> <SmatZ> why do we play with fluctuating economy? 14:08:53 <PeterT> :( 14:11:09 <PublicServer> <Nickman> looking better now the corner :) 14:11:27 <PublicServer> <Fucoo> yep 14:12:29 <PublicServer> <Fucoo> ah 14:15:10 <PublicServer> <SmatZ> Nickman: use two-way signals at switchers 14:15:15 <PublicServer> <SmatZ> also, try to prevent desyncs 14:15:20 <PublicServer> <Nickman> where? 14:15:36 <PublicServer> <SmatZ> but I fixed some already 14:15:51 <PublicServer> <Nickman> yeah, those were long time ago :) 14:16:08 <PublicServer> <Nickman> you mean double signals at crossings? 14:16:38 <PublicServer> <hylje> at bypass splits 14:16:55 <PublicServer> <Nickman> I HATE SLH04a, it jams ALL the time! 14:17:14 <SmatZ> !rcon set economy 14:17:14 <PublicServer> SmatZ: Current value for 'economy' is: '1' (min: 0, max: 1) 14:17:20 <PublicServer> <Nickman> I ahve, many times :D 14:17:26 <PublicServer> <hylje> DO IT AGAIN 14:17:43 <PublicServer> <Nickman> :D 14:17:45 <PublicServer> <^Sp1ke^> hmmm all goods trains waiting for loading... 14:17:57 <PublicServer> <Nickman> but lots of trains jamming at the stations... thats the problem 14:18:04 <PublicServer> <Nickman> lol 14:18:22 <PublicServer> <Nickman> only 2,974 crates of goods? 14:18:39 <PublicServer> <Nickman> entire ML was jammed... could be the problem 14:18:43 <PublicServer> <^Sp1ke^> if that's the case then maybe there are too many trains for a few SL stations? 14:19:07 <PublicServer> <Nickman> can I kill the stupid airport??? 14:19:12 <PublicServer> <Nickman> linfingly airport 14:19:23 <PublicServer> <hylje> yea 14:19:28 <PublicServer> <hylje> remember to kill the planes too 14:19:31 <PublicServer> <SmatZ> we have to wait until the recession is over 14:19:35 <PublicServer> <Nickman> :p 14:19:43 <PublicServer> <hylje> hurr i am plane 14:20:24 *** PeteT has joined #openttdcoop 14:20:29 *** openttdcoop sets mode: +v PeteT 14:20:34 *** PeteT has quit IRC 14:20:41 <PeterT> oops, doulbe join 14:21:06 <mensi> !password 14:21:06 <PublicServer> mensi: crusty 14:21:17 <PublicServer> *** mensi joined the game 14:21:48 <mensi> mmmmmonster jamamamamam 14:21:58 <PublicServer> <Nickman> problem is not the SLH 04a, the problem is all the trains that are jamming there, waiting to enter the stetion 14:21:59 <PublicServer> *** SmatZ has left the game (connection lost) 14:23:07 <PublicServer> *** SmatZ joined the game 14:25:20 <SmatZ> !rcon set inflation 14:25:20 <PublicServer> SmatZ: Current value for 'inflation' is: 'off' (min: 0, max: 1) 14:25:27 <SmatZ> !rcon set economy 14:25:27 <PublicServer> SmatZ: Current value for 'economy' is: '1' (min: 0, max: 1) 14:25:33 <SmatZ> !rcon set economy 0 14:25:39 <SmatZ> no more recessions :-p 14:25:48 <SmatZ> !rcon set economy 14:25:48 <PublicServer> SmatZ: Current value for 'economy' is: '0' (min: 0, max: 1) 14:26:15 <PublicServer> <Nickman> I sent some trains to depot 14:26:19 <PublicServer> <Nickman> they were bugging me! :D 14:26:46 <PublicServer> <Nickman> good station is getting back on it's feet :) 14:28:15 *** Suisse[Dodo]` has quit IRC 14:33:16 <PublicServer> *** SmatZ has left the game (leaving) 14:35:38 <PublicServer> <hylje> nearly 60 years old supersonic jets 14:37:19 <PublicServer> <hylje> i now have butchered the landscape in the goods ML in order to make the rail foundations less like just slapped on there 14:38:06 <PublicServer> <Nickman> where? :) 14:38:21 <PublicServer> <hylje> goods to dover 14:38:29 <PublicServer> <hylje> i'll do the other side too 14:38:46 <PublicServer> <Nickman> don't kill the river ;) 14:39:17 <PublicServer> <hylje> you see how the lower two tracks are neatly just high enough to not touch the river below 14:39:26 <PublicServer> <hylje> in !here 14:39:46 <PublicServer> <Nickman> :) 14:41:17 *** [com]buster has joined #openttdcoop 14:41:17 *** ChanServ sets mode: +o [com]buster 14:41:22 *** openttdcoop sets mode: +v [com]buster 14:42:31 *** Thijs has joined #openttdcoop 14:42:31 *** openttdcoop sets mode: +v Thijs 14:43:01 <Thijs> !password 14:43:01 <PublicServer> Thijs: doused 14:43:12 <Thijs> !download 14:43:12 <PublicServer> Thijs: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 14:43:21 <Thijs> !download win32 14:43:21 <PublicServer> Thijs: http://binaries.openttd.org/nightlies/trunk/r16782/openttd-trunk-r16782-windows-win32.zip 14:46:30 <PublicServer> <Nickman> iron drop definately needs a better station... 14:46:43 *** Thijs has quit IRC 14:46:43 <PublicServer> <Fucoo> add few more lines 14:47:06 <PublicServer> <Nickman> need balancing to ALL platforms :D 14:47:21 <hylje> http://www.youtube.com/watch?v=2iPLffYDW_M 14:47:22 <Webster> Title: YouTube - Kouvola - Helsinki, junalla viidessä minuutissa / by train in five minutes (at www.youtube.com) 14:47:28 <PublicServer> <Fucoo> not really, just add more platforms;D 14:47:31 <PublicServer> <Fucoo> like primary drop 14:50:24 *** Thijs has joined #openttdcoop 14:50:29 *** openttdcoop sets mode: +v Thijs 14:51:16 <PublicServer> <Nickman> yeah :) 14:52:03 *** Thijs has quit IRC 14:53:33 *** Thijs has joined #openttdcoop 14:53:38 *** openttdcoop sets mode: +v Thijs 14:57:04 *** Thijs has quit IRC 15:00:18 *** Thijs has joined #openttdcoop 15:00:23 *** openttdcoop sets mode: +v Thijs 15:00:23 <Thijs> !password 15:00:23 <PublicServer> Thijs: gobbed 15:01:19 <PublicServer> <Fucoo> it seems like iron trains are only using track 6 15:01:21 <PublicServer> <Fucoo> ;p 15:01:25 <PublicServer> <Nickman> yeah :D 15:02:01 <PublicServer> <Fucoo> well, most of them have to go round the whole ring so they're switched to the side 15:02:12 <PublicServer> <Nickman> yup 15:03:29 *** [com]buster has quit IRC 15:03:54 *** [com]buster has joined #openttdcoop 15:03:54 *** ChanServ sets mode: +o [com]buster 15:03:59 *** openttdcoop sets mode: +v [com]buster 15:06:18 <PublicServer> <hylje> now comes the hard part 15:06:27 <PublicServer> <Nickman> yup, the crazy part! :D 15:06:31 <PublicServer> <Fucoo> what? 15:06:42 <PublicServer> <Nickman> he is making the good line pretty :) 15:06:44 <PublicServer> <hylje> smoothening of the goods ml 15:07:25 <PublicServer> <Fucoo> ah 15:07:50 <PublicServer> <Fucoo> brb 15:07:53 <PublicServer> *** Fucoo has left the game (leaving) 15:09:18 *** Thijs_ has joined #openttdcoop 15:09:23 *** openttdcoop sets mode: +v Thijs_ 15:13:47 *** Suisse has joined #openttdcoop 15:13:53 *** openttdcoop sets mode: +v Suisse 15:14:05 *** Thijs__ has joined #openttdcoop 15:14:10 *** openttdcoop sets mode: +v Thijs__ 15:16:36 *** Thijs has quit IRC 15:17:39 *** Thijs has joined #openttdcoop 15:17:44 *** openttdcoop sets mode: +v Thijs 15:19:17 <Thijs> !password 15:19:17 <PublicServer> Thijs: uphill 15:20:07 *** Thijs_ has quit IRC 15:22:12 *** Thijs__ has quit IRC 15:23:01 <PublicServer> *** Player #1 has left the game (connection lost) 15:23:20 *** Thijs_ has joined #openttdcoop 15:23:25 *** openttdcoop sets mode: +v Thijs_ 15:24:16 *** Thijs_ has quit IRC 15:24:29 <PublicServer> *** Nickman has left the game (connection lost) 15:25:43 *** themroc has joined #openttdcoop 15:25:48 *** openttdcoop sets mode: +v themroc 15:26:36 *** Nickman_87 has joined #openttdcoop 15:26:41 *** openttdcoop sets mode: +v Nickman_87 15:26:43 <Nickman_87> !password 15:26:43 <PublicServer> Nickman_87: irises 15:27:02 <PublicServer> <hylje> pwetty! 15:27:13 <PublicServer> *** Nickman has left the game (connection lost) 15:27:15 <PublicServer> <hylje> apart from !longer curves 15:27:33 <Nickman_87> trying to join again... 15:27:42 <PublicServer> *** Nickman has left the game (connection lost) 15:27:48 <Nickman_87> !password 15:27:48 <PublicServer> Nickman_87: irises 15:28:01 <Nickman_87> who is connecting before me? 15:28:31 *** Nickman87 has quit IRC 15:28:34 <PublicServer> *** Nickman has left the game (connection lost) 15:28:43 *** Nickman_87 is now known as Nickman87 15:28:46 <Nickman87> !password 15:28:46 <PublicServer> Nickman87: irises 15:29:15 *** Misza has joined #openttdcoop 15:29:20 *** openttdcoop sets mode: +v Misza 15:29:42 *** Thijs has quit IRC 15:29:53 <Nickman87> can't join :( 15:30:09 <PublicServer> *** Nickman has left the game (connection lost) 15:32:03 <PublicServer> *** Nickman has left the game (connection lost) 15:32:20 <Nickman87> !password 15:32:20 <PublicServer> Nickman87: irises 15:33:50 <Nickman87> Ammler, you here? :) 15:34:49 *** phatmatt has joined #openttdcoop 15:34:54 *** openttdcoop sets mode: +v phatmatt 15:35:09 <mixrin> !password 15:35:09 <PublicServer> mixrin: irises 15:35:15 *** phatmatt has quit IRC 15:35:34 *** phatmatt has joined #openttdcoop 15:35:39 *** openttdcoop sets mode: +v phatmatt 15:36:14 <mixrin> * Thijs (~Thijs@host064-001.kpn-gprs.nl) зашел на канал #openttdcoop 15:36:14 <mixrin> * openttdcoop дал голос Thijs 15:36:15 <mixrin> <Thijs> !password 15:36:15 <mixrin> <PublicServer> Thijs: uphill 15:36:15 <mixrin> * Thijs_ ушел (Ping timeout: 480 seconds) 15:36:16 <mixrin> * Thijs__ ушел (Ping timeout: 480 seconds) 15:36:35 <Nickman87> !info 15:36:35 <PublicServer> Nickman87: #:1(Orange) Company Name: 'Dover International' Year Founded: 1950 Money: 16343175173 Loan: 10000 Value: 16354209789 (T:846, R:71, P:42, S:3) unprotected 15:36:49 <mixrin> sorry for localized lines :> last 2 lines - ping timeout 15:37:01 <PublicServer> *** phatmatt has left the game (connection lost) 15:37:02 <mixrin> seems like server should be rebooted 15:37:19 <KenjiE20> erm... you that's and irc ping out right? 15:37:24 <KenjiE20> s/and/an/ 15:38:02 <Nickman87> can't join so... :s 15:38:04 <PublicServer> *** Nickman has left the game (connection lost) 15:38:10 <PublicServer> *** phatmatt has left the game (connection lost) 15:38:17 <Nickman87> can you restart server KenjiE20? 15:38:58 <mixrin> KenjiE20, Thijs in front of us 15:39:09 <mixrin> but his connection went dead 15:39:27 <KenjiE20> no he isn't 15:39:31 <mixrin> try to connect 15:39:42 <KenjiE20> !players 15:39:43 <PublicServer> KenjiE20: Client 323 is Kenji, a spectator 15:39:43 <PublicServer> KenjiE20: Client 317 (Orange) is mixrin, in company 1 (Dover International) 15:39:43 <PublicServer> KenjiE20: Client 283 (Orange) is hylje, in company 1 (Dover International) 15:39:43 <PublicServer> KenjiE20: Client 281 (Orange) is ^Sp1ke^, in company 1 (Dover International) 15:39:43 <PublicServer> KenjiE20: Client 291 (Orange) is Player, in company 1 (Dover International) 15:39:45 <PublicServer> KenjiE20: Client 287 (Orange) is mensi, in company 1 (Dover International) 15:39:45 <KenjiE20> ^ 15:39:54 <KenjiE20> notice how I'm listed 15:39:58 <KenjiE20> yet not in 15:40:02 <Nickman87> !password 15:40:02 <PublicServer> Nickman87: bureau 15:40:12 <mixrin> i want to believe 15:40:16 <KenjiE20> there is a stalled client however 15:40:23 <PublicServer> *** Nickman has left the game (connection lost) 15:40:28 <KenjiE20> I'm guessing player 15:42:33 <mixrin> KenjiE20, http://img197.imageshack.us/img197/235/200907141939391680x1050.png 15:43:23 <KenjiE20> why are you showing me what I already know? 15:43:25 <Nickman87> same here... 15:43:35 <Nickman87> so, no rebooting is possible? 15:43:40 <Nickman87> Ammler does it all the time :D 15:44:01 <^Spike^> a stalled connection normally should timeout... if coded right that is 15:44:12 *** [com]buster has quit IRC 15:44:15 <PublicServer> *** Game paused (not enough players) 15:44:43 *** [com]buster has joined #openttdcoop 15:44:43 *** ChanServ sets mode: +o [com]buster 15:44:48 *** openttdcoop sets mode: +v [com]buster 15:45:25 <PublicServer> *** mixrin has left the game (connection lost) 15:45:42 <Ammler> !rcon kick 323 15:45:42 <PublicServer> Ammler: *** Kenji has left the game (kicked by server) 15:45:46 *** Nickman_87 has joined #openttdcoop 15:45:51 *** openttdcoop sets mode: +v Nickman_87 15:45:52 <Nickman_87> !password 15:45:52 <PublicServer> Nickman_87: bureau 15:45:53 <Ammler> !rcon kick 317 15:45:53 <PublicServer> Ammler: ERROR: Client not found 15:46:02 <Nickman_87> hi Ammler :) 15:46:16 <PublicServer> *** Nickman joined the game 15:46:34 <Ammler> just kicked all "waiting" clients 15:46:54 <KenjiE20> so t'was mixrin 15:47:09 <mixrin> ?? O_o 15:47:28 <KenjiE20> the two clients waiting were me and you 15:47:41 <Ammler> seems so 15:47:43 <KenjiE20> and I only started waiting after all this 15:47:58 <mixrin> nickman was first waiting, no? 15:48:03 <Nickman_87> I stopped waiting ;) 15:48:05 <KenjiE20> he kepts d/cing 15:48:08 <KenjiE20> -s 15:48:10 <Ammler> no 15:48:32 <Nickman_87> !players 15:48:34 <PublicServer> Nickman_87: Client 327 (Orange) is Nickman, in company 1 (Dover International) 15:48:34 <PublicServer> Nickman_87: Client 283 is hylje, a spectator 15:48:34 <PublicServer> Nickman_87: Client 281 is ^Sp1ke^, a spectator 15:48:34 <PublicServer> Nickman_87: Client 287 is mensi, a spectator 15:48:40 <Nickman_87> so, why all the spectating! :D 15:49:10 <KenjiE20> because I shifted them all, trying to figure it out :P 15:49:23 <KenjiE20> the fact they haven't come back to company means they should be spec'ing anyway 15:49:37 <Nickman_87> indeed :) 15:50:06 *** themroc has quit IRC 15:50:55 <Mark> ahoy 15:51:11 <mensi> Nod ya head! 15:51:25 <Nickman_87> hi 15:51:42 *** Nickman87 has quit IRC 15:51:50 *** Nickman_87 is now known as Nickman87 15:52:22 *** Misza has quit IRC 15:56:16 <PublicServer> *** Nickman has left the game (connection lost) 15:56:44 *** Nickman87 has quit IRC 16:00:00 <PublicServer> *** mensi has left the game (leaving) 16:02:20 <Fuco> !password 16:02:20 <PublicServer> Fuco: ciders 16:02:27 <PublicServer> *** Fucoo joined the game 16:03:52 *** Thijs_ has joined #openttdcoop 16:03:57 *** openttdcoop sets mode: +v Thijs_ 16:03:58 <Thijs_> !password 16:03:58 <PublicServer> Thijs_: ciders 16:04:11 *** Nickman87 has joined #openttdcoop 16:04:16 *** openttdcoop sets mode: +v Nickman87 16:04:36 <PublicServer> *** Game unpaused (enough players) 16:04:36 <PublicServer> *** Player joined the game 16:05:57 *** Misza has joined #openttdcoop 16:06:02 *** openttdcoop sets mode: +v Misza 16:08:07 <PublicServer> *** hylje has joined company #1 16:08:44 <PublicServer> <hylje> a pesky refinery has disappeared 16:08:51 <PublicServer> <hylje> unlike those handful of pesky power plants 16:10:11 <PublicServer> *** Player has left the game (connection lost) 16:11:58 <PublicServer> *** ^Sp1ke^ has joined company #1 16:13:56 <PublicServer> *** hylje has left the game (leaving) 16:14:02 *** phatmatt has quit IRC 16:14:32 *** phatmatt has joined #openttdcoop 16:14:34 <Nickman87> nobody here to play? 16:14:37 *** openttdcoop sets mode: +v phatmatt 16:14:51 <Nickman87> !password 16:14:51 <PublicServer> Nickman87: rinsed 16:15:01 <planetmaker> everybody is only here to watch YOU play :) 16:15:06 <PublicServer> *** Nickman joined the game 16:15:08 <PublicServer> <Fucoo> any idea what to do 16:15:09 <Nickman87> haha :D 16:15:19 <PublicServer> *** phatmatt joined the game 16:17:26 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 16:17:52 *** Thijs_ has quit IRC 16:18:00 <PublicServer> *** phatmatt has joined spectators 16:18:15 *** Thijs has joined #openttdcoop 16:18:20 *** openttdcoop sets mode: +v Thijs 16:18:30 <Thijs> !password 16:18:30 <PublicServer> Thijs: rinsed 16:19:42 <PublicServer> *** Player joined the game 16:20:01 <PublicServer> *** Player has left the game (connection lost) 16:21:08 <PublicServer> *** Player joined the game 16:24:56 <mixrin> !password 16:24:56 <PublicServer> mixrin: acuter 16:25:16 <PublicServer> *** mixrin joined the game 16:25:46 *** themroc has joined #openttdcoop 16:25:49 <PublicServer> <Fucoo> 6M oil at dover 16:25:51 *** openttdcoop sets mode: +v themroc 16:26:00 <PublicServer> <Nickman> :D 16:26:32 <PublicServer> <Fucoo> 7M 16:27:46 *** themroc has quit IRC 16:27:59 <PublicServer> <Fucoo> its boring network's not jamming 16:28:05 <PublicServer> <Nickman> :D 16:28:13 <PublicServer> <mixrin> you need some jams? ^_^ 16:28:15 <PublicServer> <Fucoo> we need more primaries 16:28:18 <PublicServer> <Player> check lingfley 16:28:22 <PublicServer> <Player> it's a mess 16:28:32 <PublicServer> <Player> someone's been trainspamming 16:28:59 <PublicServer> <Fucoo> it seems fine now 16:29:18 <PublicServer> *** Player has left the game (connection lost) 16:29:48 <Thijs> Ie just sent 10~trains to depot 16:30:09 <PublicServer> <mixrin> YEAH 16:30:50 *** Thijs_ has joined #openttdcoop 16:30:55 *** openttdcoop sets mode: +v Thijs_ 16:30:56 <PublicServer> <Fucoo> dover at 1 M now.. 16:30:57 <Thijs_> !password 16:30:57 <PublicServer> Thijs_: acuter 16:31:04 <PeterT> anyone need help? 16:31:13 <PublicServer> <mixrin> i need new cpu 16:31:26 <PeterT> i meant help i could give ;-) 16:31:44 <PublicServer> <mixrin> mail me :> 16:32:37 <PublicServer> <mixrin> woah, goods pickup rebuilt :{ 16:32:38 <Webster> Latest update from openttd: OpenTTD Useful 2.3 <http://www.openttd.org/en/news/97> || New WebTranslator <http://www.openttd.org/en/news/96> || OpenTTD 0.7.1 <http://www.openttd.org/en/news/95> || OpenTTD 0.7.1-RC3 <http://www.openttd.org/en/news/94> || OpenTTD 0.7.1-RC2 <http://www.openttd.org/en/news/93> 16:32:46 <PublicServer> <Fucoo> what about that pax line... from Bruningpool Falls to dover 16:32:50 <PublicServer> *** Thijs #1 joined the game 16:33:03 <Thijs_> yes, imn again 16:33:10 <PublicServer> *** Thijs #1 has left the game (connection lost) 16:33:22 <PublicServer> <Fucoo> but that will need town growth on 16:33:24 <Thijs_> or not 16:33:48 <Thijs_> seems my connection is not up for it :( 16:34:31 <KenjiE20> well, it's only taken you 2 hours to figure it out though :P 16:34:58 <Thijs_> not really, i was having installation problems before 16:35:10 <Thijs_> and i just killing time anyways 16:35:29 <Thijs_> travelling home 16:36:35 <PeterT> which stations are terminus? 16:36:42 <PeterT> which drops/pickups 16:36:46 <PublicServer> <Fucoo> goods 16:36:54 <PeterT> ok, im coming to look 16:37:04 <PeterT> !password 16:37:04 <PublicServer> PeterT: acuter 16:37:06 <planetmaker> Have a look at the plan :) It should tell 16:37:14 <PeterT> it should? 16:37:29 <PeterT> cool, i will 16:37:30 <PublicServer> <Fucoo> hmm, im still wondering about the steel@ring... 16:37:42 <planetmaker> !tell PeterT about !quickstart 16:37:42 <PublicServer> planetmaker: unknown command "quickstart" 16:37:45 <planetmaker> hm... 16:37:45 <PublicServer> <Fucoo> but nobody seem to like it 16:37:51 <planetmaker> @quickstart 16:37:54 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=quickstart 16:37:56 *** Thijs has quit IRC 16:37:57 <planetmaker> !quickstart 16:38:05 <planetmaker> hm... 16:38:07 <planetmaker> oh well 16:38:07 <PeterT> i think its, "@wiki quickstart 16:38:12 <PeterT> @wiki quickstart 16:38:15 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=quickstart 16:38:26 <KenjiE20> fail 16:38:39 <PeterT> !password 16:38:39 <PublicServer> PeterT: curios 16:38:39 <planetmaker> :) 16:38:55 <PublicServer> *** Peter joined the game 16:38:56 <PeterT> how periodically does the password change? 16:39:03 <PeterT> every 10 minutes? 16:39:07 <PeterT> 5? 16:39:58 *** Thijs_ has quit IRC 16:40:15 <planetmaker> something like that 16:41:18 <PublicServer> *** Peter has left the game (connection lost) 16:41:36 <PeterT> !password 16:41:36 <PublicServer> PeterT: curios 16:41:49 <PublicServer> *** Peter joined the game 16:42:32 *** StarLite has joined #openttdcoop 16:42:33 *** ChanServ sets mode: +o StarLite 16:42:38 *** openttdcoop sets mode: +v StarLite 16:43:53 <PublicServer> *** Peter has joined company #1 16:45:48 <Mark> !password 16:45:49 <PublicServer> Mark: curios 16:46:35 <PublicServer> *** Mark joined the game 16:46:44 <PublicServer> *** Peter has left the game (leaving) 16:47:18 <PublicServer> *** Mark has left the game (leaving) 16:48:27 <PublicServer> *** AmmIer joined the game 16:49:08 <PublicServer> *** Thijs has left the game (connection lost) 16:53:29 *** Venxir is now known as Venxir|gone 16:54:20 <ShadniX> !password 16:54:20 <PublicServer> ShadniX: phlegm 16:54:50 <PublicServer> *** ShadniX joined the game 16:58:54 *** Radicalimero has joined #openttdcoop 16:58:59 *** openttdcoop sets mode: +v Radicalimero 16:59:10 <PublicServer> <Nickman> goods trains are optimized now, we need some more ;) 17:00:04 <Radicalimero> !password 17:00:04 <PublicServer> Radicalimero: phlegm 17:00:31 <PublicServer> *** Radicalimero joined the game 17:02:16 <PublicServer> <AmmIer> check !learn count :-) 17:03:30 <PublicServer> <AmmIer> what are the switches for after the joiner? 17:04:19 <PublicServer> *** ShadniX has left the game (leaving) 17:09:08 <PublicServer> <Fucoo> what do you mean by !useless... 17:09:12 <PublicServer> <Fucoo> those are for SLH3 17:09:29 <PublicServer> *** AmmIer has left the game (connection lost) 17:09:43 <PublicServer> <Fucoo> there was no room when we were rebuilding 17:09:54 <PublicServer> <Fucoo> and it doesnt hurt anyway 17:10:02 <PublicServer> *** AmmIer joined the game 17:10:41 <PublicServer> <AmmIer> then you should label that 17:10:46 <PublicServer> <Fucoo> there is a label 17:10:47 <PublicServer> <AmmIer> that isn't obvious 17:11:49 <PublicServer> <AmmIer> where is it labled? 17:12:15 <PublicServer> <AmmIer> oh, I see 17:12:54 <PublicServer> <AmmIer> I removed them, but "!ugly" would still be valid ;-) 17:13:01 <PublicServer> <Fucoo> yes :( 17:13:29 <PublicServer> <AmmIer> and !learn count is 17:13:40 <PublicServer> <Fucoo> and what's that about? 17:14:01 <PublicServer> <AmmIer> you see? 17:14:05 <PublicServer> <Fucoo> y 17:15:07 <PublicServer> <Fucoo> we had some problems with those bypases 17:15:12 <PublicServer> <Fucoo> maybe that was ment to fix that 17:15:25 <PublicServer> <AmmIer> yes, it shouldn't be that hard to count to 5 17:16:17 <PublicServer> <Fucoo> see 17:16:20 <PublicServer> <Fucoo> they doesnt use it 17:16:23 <StarLite> !password 17:16:23 <PublicServer> StarLite: sleazy 17:16:29 <PublicServer> <Fucoo> track is free 17:16:34 <PublicServer> <AmmIer> well, you shortened it with 2 17:16:39 <PublicServer> *** StarLite joined the game 17:16:49 <PublicServer> <AmmIer> you only misscounted with 1 17:17:16 <PublicServer> <Fucoo> see 17:17:32 <PublicServer> <Fucoo> doest work either 17:17:36 <PublicServer> <AmmIer> you stopped by hand 17:17:45 <PublicServer> <Fucoo> that is different how? 17:17:54 <PublicServer> <Fucoo> see 17:17:58 <PublicServer> <Fucoo> now its stuck 17:18:01 <PublicServer> <Fucoo> and they wont use it 17:18:18 *** Suisse has quit IRC 17:18:53 *** Brianetta has joined #openttdcoop 17:18:53 *** ChanServ sets mode: +o Brianetta 17:18:58 *** openttdcoop sets mode: +v Brianetta 17:19:26 <PublicServer> <Fucoo> we had similar problem few more times 17:20:48 <PublicServer> <AmmIer> if you have such issues 17:21:09 <PublicServer> <AmmIer> the problem is mostly the exit of the target slh 17:21:42 <PublicServer> <Fucoo> hmm 17:21:52 <PublicServer> <Fucoo> that was an oil train, those go to SLH3 17:21:55 <PublicServer> <Fucoo> all of them 17:22:30 <PublicServer> <Fucoo> but that seems pretty fine 17:22:53 <PublicServer> *** AmmIer has left the game (connection lost) 17:23:30 <PublicServer> <Fucoo> it doesnt work even with presignals... when the line was free etc 17:23:48 *** Suisse has joined #openttdcoop 17:23:53 *** openttdcoop sets mode: +v Suisse 17:30:49 <PublicServer> <StarLite> whats up with all the different plane types? :P 17:30:52 <PublicServer> <StarLite> looks cool tho 17:30:55 <PublicServer> <StarLite> @ the airpport 17:33:04 <PublicServer> <StarLite> dover oil needs 2 output tracks imho 17:33:07 <PublicServer> <StarLite> oh... food!!! 17:33:09 <PublicServer> <StarLite> bbl 17:33:10 <PublicServer> <Fucoo> ye 17:33:32 <PublicServer> <Fucoo> and probably 2 input as well 17:35:06 *** ODM has joined #openttdcoop 17:35:06 *** ChanServ sets mode: +o ODM 17:35:11 *** openttdcoop sets mode: +v ODM 17:38:31 *** avdg has joined #openttdcoop 17:38:36 *** openttdcoop sets mode: +v avdg 17:38:51 <avdg> hi 17:38:59 <PeterT> hey 17:39:00 <PeterT> !password 17:39:01 <PublicServer> PeterT: hyenas 17:39:47 <PublicServer> *** {avdg[be]} joined the game 17:39:47 *** avdg has quit IRC 17:40:45 *** avdg has joined #openttdcoop 17:40:50 *** openttdcoop sets mode: +v avdg 17:41:19 <ODM> ellow 17:41:47 <PublicServer> <avdg[be]> hi 17:43:51 <PeterT> !password 17:43:51 <PublicServer> PeterT: hyenas 17:44:03 <PublicServer> *** Peter joined the game 17:44:07 <PublicServer> <Nickman> hi advg 17:44:11 <PublicServer> <Nickman> avdg 17:44:14 <PublicServer> <Peter> hey avdg 17:44:18 <PublicServer> <avdg[be]> lol 17:44:22 <PublicServer> <Peter> need any help peple? 17:44:23 <PublicServer> <Nickman> :D 17:44:44 <PublicServer> <avdg[be]> i was hanging on other servers :p 17:44:58 <PublicServer> <Peter> whats the command for patching? 17:45:10 <PublicServer> <Peter> patch -i -0 file.diff? 17:45:29 <PublicServer> <avdg[be]> idk, forgotten 17:45:33 <PublicServer> <Peter> ok 17:45:49 <PublicServer> <avdg[be]> im not an experiented svn user :p 17:46:01 <PublicServer> <Peter> oh 17:47:36 <PublicServer> <avdg[be]> hum... but now is the exit bad balanced 17:47:42 <PublicServer> <avdg[be]> at goods drop 17:48:10 <PublicServer> <avdg[be]> almost no train using middle track 17:50:04 <PublicServer> *** Peter has left the game (connection lost) 17:50:54 <PublicServer> <avdg[be]> it looks like adding small penaltys doesnt help to move more traffic to track 2 17:52:10 *** Zulan has joined #openttdcoop 17:52:15 *** openttdcoop sets mode: +v Zulan 17:53:40 *** HDIEagle has joined #openttdcoop 17:53:45 *** openttdcoop sets mode: +v HDIEagle 17:53:48 <HDIEagle> !players 17:53:50 <HDIEagle> !password 17:53:50 <PublicServer> HDIEagle: Client 329 (Orange) is Fucoo, in company 1 (Dover International) 17:53:50 <PublicServer> HDIEagle: Client 338 is phatmatt, a spectator 17:53:50 <PublicServer> HDIEagle: Client 335 (Orange) is Nickman, in company 1 (Dover International) 17:53:50 <PublicServer> HDIEagle: Client 369 (Orange) is avdg[be], in company 1 (Dover International) 17:53:50 <PublicServer> HDIEagle: Client 345 (Orange) is mixrin, in company 1 (Dover International) 17:53:51 <PublicServer> HDIEagle: Client 366 (Orange) is StarLite, in company 1 (Dover International) 17:53:51 <PublicServer> HDIEagle: Client 363 (Orange) is Radicalimero, in company 1 (Dover International) 17:53:53 <PublicServer> HDIEagle: smiths 17:54:02 <HDIEagle> 'O.o 17:54:08 <PublicServer> <avdg[be]> ? 17:54:24 <PublicServer> *** HD1Eagle joined the game 17:55:36 <PublicServer> <avdg[be]> :) 17:55:57 <PublicServer> <avdg[be]> nice 17:56:02 <PublicServer> <HD1Eagle> eh? 17:56:15 <PublicServer> <avdg[be]> oh nvm 17:56:40 <PublicServer> <avdg[be]> was thinking that you could use the commands from irc are avaible in game :( 17:56:42 <PublicServer> *** phatmatt has left the game (connection lost) 17:56:45 <PublicServer> <HD1Eagle> you can 17:56:48 <PublicServer> <avdg[be]> it wasnt that :p 17:57:01 <PublicServer> <HD1Eagle> wait the other way around 17:57:03 <PublicServer> <HD1Eagle> oh 17:58:20 <PublicServer> <StarLite> dover oil join >ML is a bit jammy 17:58:42 <PublicServer> <StarLite> whichever SLH that belongs to .;) 17:58:45 <PublicServer> <HD1Eagle> i don't think we have to waste as many resources bypassin the iron drop 17:58:47 <PublicServer> <StarLite> oh, food part 2! 17:59:22 *** themroc has joined #openttdcoop 17:59:29 *** themroc has joined #openttdcoop 17:59:34 *** openttdcoop sets mode: +v themroc 18:00:24 <PublicServer> <HD1Eagle> why don't we do that 18:00:49 <PublicServer> <Nickman> do what Eagle? 18:01:00 <PublicServer> <Nickman> the steel drop entry? 18:01:12 <PublicServer> <Nickman> ahno, you ment the iron drop 18:01:20 <PublicServer> <HD1Eagle> we should name this shit 18:01:27 <PublicServer> <Nickman> ? 18:01:34 <PublicServer> <HD1Eagle> see my point? 18:01:48 <PublicServer> <Nickman> where should I look? 18:01:55 <PublicServer> <HD1Eagle> "sl hub n of iron drop entry to ml" isn't very catchy 18:02:08 <PublicServer> <HD1Eagle> aye, cl 18:02:31 <PublicServer> <Fucoo> you mean MSH2b? 18:02:35 <PublicServer> <avdg[be]> check !nooo! 18:02:58 <PublicServer> <avdg[be]> shouldnt it have penaltys? 18:03:01 <PublicServer> <Nickman> yeah 18:03:41 <PublicServer> <HD1Eagle> the oil gathering shiz 18:03:47 <PublicServer> <HD1Eagle> its not an msh 18:03:58 <PublicServer> <HD1Eagle> so many signs 18:04:12 <PublicServer> <Fucoo> you were talking about iron drop 18:04:24 <PublicServer> <HD1Eagle> its slh03a 18:04:31 <PublicServer> <HD1Eagle> or is that b 18:04:33 <PublicServer> <Nickman> yeah, the entire map is filled with signs... 18:04:41 <PublicServer> <avdg[be]> and !here... 18:05:04 <PublicServer> <avdg[be]> i dont understand that :/ 18:05:11 <PublicServer> <avdg[be]> can block whole ml 18:05:20 <PublicServer> <Nickman> needs bypass :) 18:06:01 <PublicServer> <avdg[be]> oh :p 18:06:07 <PublicServer> <Nickman> like that ;) 18:06:42 <PublicServer> <Nickman> I still don't know what you are talking about Eagle :D 18:06:44 <PublicServer> <HD1Eagle> i'm going to clean up all the impromptu conversations 18:06:46 <PublicServer> <Fucoo> ye me neither 18:06:49 <PublicServer> <HD1Eagle> i labeled it SLH03b 18:07:17 <PublicServer> <Nickman> it doesn't join there, but later on :D 18:07:21 <PublicServer> <Fucoo> thats not a mainline join 18:07:22 <PublicServer> <Nickman> it's crazy isn't it? 18:07:30 <PublicServer> <HD1Eagle> there still wasn't a slh03b sign 18:07:37 <PublicServer> <Fucoo> there is 18:07:41 <PublicServer> <Fucoo> little bit down to the south 18:07:46 <PublicServer> <Nickman> that entire thing is crazy over there... 18:07:48 <PublicServer> <HD1Eagle> msh02b that is 18:08:11 <PublicServer> <Fucoo> no 18:08:18 <PublicServer> <Fucoo> look where oil connect to the ML 18:08:31 <PublicServer> <Fucoo> that's SLH3 exit 18:08:34 <PublicServer> <Nickman> I've never seen this huge signal abuse! :D 18:08:37 <PublicServer> <Nickman> I mean sign 18:09:04 <PublicServer> <Fucoo> that 18:09:07 <PublicServer> <HD1Eagle> slh3b =/= slh03b 18:09:30 <PublicServer> <Fucoo> that what you've signed is simple merge from oil stations 18:09:53 <PublicServer> <HD1Eagle> see prev statement 18:10:27 <PublicServer> <Nickman> I'm off to diner ;) 18:10:42 <PublicServer> <HD1Eagle> chicken fried steak? 18:10:46 <PublicServer> <Nickman> nope... 18:10:51 <PublicServer> <Nickman> :D 18:10:58 <PublicServer> <HD1Eagle> how bout now? 18:11:17 <PublicServer> <Nickman> what? :p 18:11:22 <PublicServer> <HD1Eagle> lul 18:12:02 <PublicServer> *** Nickman has left the game (leaving) 18:12:30 *** phatmatt has quit IRC 18:12:40 <PublicServer> *** mixrin has left the game (leaving) 18:13:11 <PublicServer> <HD1Eagle> oh my god 18:13:15 <PublicServer> <HD1Eagle> why why why why why 18:16:06 <PublicServer> <HD1Eagle> i've never seen such fail before 18:16:17 <PublicServer> <Fucoo> what 18:16:35 <PublicServer> <HD1Eagle> didn't leave enough space for stopped train to not block ml 18:17:04 <PublicServer> <Fucoo> that's one hell of a bypass 18:17:14 <PublicServer> <avdg[be]> :p 18:17:24 <PublicServer> <avdg[be]> im trying to fix 18:17:34 <PublicServer> <avdg[be]> many are wrong implemented 18:17:56 <PublicServer> <avdg[be]> the shifts with 1 pbs after the shift arent changed yet 18:18:05 <PublicServer> <avdg[be]> they cause many chaos :/ 18:22:09 <PublicServer> <HD1Eagle> whats the plural of chaos? 18:22:23 <PublicServer> <avdg[be]> world destruction? 18:22:25 <PublicServer> <HD1Eagle> chaoses 18:22:27 <PublicServer> <avdg[be]> :p 18:22:28 <PublicServer> <HD1Eagle> lame 18:23:16 <PublicServer> <HD1Eagle> slh 02 needs moar thoroughput 18:23:40 <PublicServer> <HD1Eagle> i said moar not less 18:23:40 <PublicServer> *** Radicalimero has left the game (connection lost) 18:23:50 <PublicServer> <HD1Eagle> ^_^ 18:24:27 *** damalix has joined #openttdcoop 18:24:32 *** openttdcoop sets mode: +v damalix 18:24:33 <damalix> Hello 18:24:36 <PublicServer> <HD1Eagle> haldo 18:24:36 <damalix> !password 18:24:36 <PublicServer> damalix: tiling 18:24:45 <mixrin> psg140 crazy 18:25:01 <PublicServer> *** Radicalimero joined the game 18:29:36 <PublicServer> <avdg[be]> jam :/ 18:29:42 <PublicServer> <HD1Eagle> its a rolling jam 18:29:53 <PublicServer> <avdg[be]> slh 03 this time 18:30:20 <PublicServer> <avdg[be]> that pbs should be removed :/ 18:31:59 <PublicServer> *** StarLite has left the game (leaving) 18:33:42 <damalix> !password 18:33:42 <PublicServer> damalix: tiling 18:34:02 <PublicServer> *** Damalix joined the game 18:35:17 <Mark> !password 18:35:17 <PublicServer> Mark: tiling 18:35:26 <PublicServer> *** Mark joined the game 18:35:27 <PublicServer> <Mark> 'le 18:35:31 <PublicServer> <Mark> 'lo* 18:35:35 <PublicServer> <Damalix> 'lo 18:36:02 *** dr_gonzo has joined #openttdcoop 18:36:07 *** openttdcoop sets mode: +v dr_gonzo 18:36:13 <PublicServer> <HD1Eagle> yo 18:37:56 <Razaekel> !password 18:37:56 <PublicServer> Razaekel: dodged 18:38:05 <PublicServer> *** Razaekel joined the game 18:38:17 <PublicServer> <HD1Eagle> backwards bypass is backwards 18:38:55 <PublicServer> <HD1Eagle> wow 18:39:03 <PublicServer> <HD1Eagle> so many non-working switchers 18:39:19 <PublicServer> <Mark> where? 18:39:39 <PublicServer> <HD1Eagle> i've fixed every one i've come across 18:39:53 <PublicServer> <avdg[be]> mark, your switchers doesnt had penalty on the bypass, that maded a lot jam 18:40:13 *** PeterT has quit IRC 18:40:14 <PublicServer> <Mark> i doubt that 18:40:23 <PublicServer> <Mark> i mean, i doubt they were mine 18:40:25 *** PeterT has joined #openttdcoop 18:40:29 <PublicServer> <HD1Eagle> protip: switchers must have enough room for a train to bypass them 18:40:30 *** openttdcoop sets mode: +v PeterT 18:41:05 <PublicServer> <HD1Eagle> slh 05 -> slh02 bypass is horrid 18:41:19 <PublicServer> <HD1Eagle> its not reaching an equilibrium 18:41:28 <PublicServer> <HD1Eagle> trains all come at the same time 18:41:50 <PublicServer> <avdg[be]> all leaving at the same exit :) 18:42:01 <PublicServer> <HD1Eagle> we could probably alleviate jams if we auto-depoted them and used a timer to space them out 18:42:11 <PublicServer> <HD1Eagle> i'm going to go fer it 18:42:14 <PublicServer> *** Damalix has left the game (connection lost) 18:42:18 *** damalix has quit IRC 18:43:57 <PublicServer> *** Mark has left the game (leaving) 18:44:30 <PublicServer> <avdg[be]> 2 is indeed horrible 18:44:46 <PublicServer> <HD1Eagle> i'm working on it 18:44:48 <PublicServer> <HD1Eagle> its a periodic thing 18:44:53 <PublicServer> <avdg[be]> just not enough :p 18:45:03 <PublicServer> <HD1Eagle> no, trains are clustered together 18:45:36 <PublicServer> <avdg[be]> hum... does me think again at gap maker 18:45:47 <PublicServer> <avdg[be]> its a long time ago :p 18:45:54 <PublicServer> <avdg[be]> arround 100+ 18:46:09 <PublicServer> <avdg[be]> psg 18:46:35 <PublicServer> <HD1Eagle> i'm going to try a delay of one every 2 days 18:46:38 <PublicServer> <HD1Eagle> err 18:50:32 <PublicServer> *** Razaekel has left the game (leaving) 18:56:08 *** PeterT has quit IRC 18:56:17 *** PeterT has joined #openttdcoop 18:56:22 *** openttdcoop sets mode: +v PeterT 18:57:57 <PublicServer> <avdg[be]> brb 18:58:09 <PublicServer> *** {avdg[be]} has joined spectators 19:01:41 <PublicServer> <avdg[be]> any1 doing something? 19:01:46 <PublicServer> <HD1Eagle> kinda 19:01:49 *** Godde has joined #openttdcoop 19:01:53 <PublicServer> <Fucoo> i've improved dover oil station 19:01:54 *** openttdcoop sets mode: +v Godde 19:01:56 <PublicServer> <HD1Eagle> monitoring slh05 -> 02 bypass 19:02:01 <Godde> !password 19:02:01 <PublicServer> Godde: wagers 19:02:19 <PublicServer> *** {avdg[be]} has joined company #1 19:02:39 <Godde> !password 19:02:39 <PublicServer> Godde: wagers 19:02:46 <PublicServer> *** Godde joined the game 19:02:54 <PublicServer> <avdg[be]> hi 19:03:01 <PublicServer> <HD1Eagle> hi 19:03:29 <PublicServer> <Fucoo> damn i cant add another station track... "too spread out" 19:06:25 *** [com]buster has quit IRC 19:06:45 *** [com]buster has joined #openttdcoop 19:06:45 *** ChanServ sets mode: +o [com]buster 19:06:50 *** openttdcoop sets mode: +v [com]buster 19:10:09 <PublicServer> <avdg[be]> prios are simple too short 19:10:28 <PeterT> need help anyone? 19:10:32 <PublicServer> <avdg[be]> injectors are too close after the shifters -> jam 19:10:46 <PublicServer> <avdg[be]> becouse lack of space for prio 19:11:10 <PublicServer> <Fucoo> there is no prio at slh2 at all 19:11:34 <Nickman87> !password 19:11:34 <PublicServer> Nickman87: vogued 19:11:39 <PublicServer> <Fucoo> that one looking as prio is a bypass i suppose 19:11:56 <PublicServer> *** Nickman joined the game 19:12:02 <Ammler> Fuco: ask at #openttd for bigger station_spread 19:12:19 <PublicServer> <Fucoo> its good i've fixed that 19:12:28 <PublicServer> <Fucoo> there was some useless eyecandy 19:12:29 <PublicServer> <Fucoo> ;p 19:12:42 <Ammler> dunno, why that limit is that low. 19:12:49 <PublicServer> <Fucoo> 64? 19:12:57 <PublicServer> <Nickman> eyecandy where? 19:13:14 <Ammler> yes, I guess, that game from time the mapsize wasn't bigger than 256 19:13:21 <Ammler> came* 19:13:42 <PublicServer> <Fucoo> dunno, too spread station can slow thigs down a lot 19:14:24 <PublicServer> <avdg[be]> fixed 19:14:43 <PublicServer> <Fucoo> damn dover oil just keeps stockpiling more and more oil 19:14:54 <PublicServer> <Fucoo> i've "fixed" that from 12M to 1M 19:15:02 <PublicServer> <Fucoo> and now there're 4 19:15:09 <PublicServer> <Nickman> ouch :D 19:15:10 <PublicServer> <Fucoo> >< adding a train every 2 minutes 19:15:33 <PublicServer> <avdg[be]> dont add if there is too much jam :( 19:15:40 <PublicServer> <Fucoo> there are no jams 19:15:56 <PublicServer> <Fucoo> even no queue 19:16:18 <PublicServer> <Fucoo> everything's smoot from SLH3a to 3b 19:20:54 <PublicServer> <Fucoo> 911 trains 19:20:55 <PublicServer> <Fucoo> heh 19:21:43 <PublicServer> <avdg[be]> im ajusting my prio 19:22:05 <PublicServer> *** AmmIer joined the game 19:22:14 *** Misza has quit IRC 19:22:59 <PublicServer> <avdg[be]> check !prio :) 19:23:09 <PublicServer> <avdg[be]> i think it is good now 19:23:25 <PublicServer> <Nickman> yep 19:23:46 <PublicServer> <avdg[be]> tryed to optimize to get the trains so close as possible 19:23:53 <PublicServer> <Fucoo> now we need those compresors to shorten gaps 19:24:01 <PublicServer> <avdg[be]> or gap makers 19:25:09 <PublicServer> <avdg[be]> that hill is not good for acceleration anyway :p 19:27:12 <PublicServer> <avdg[be]> jam? 19:27:17 <PublicServer> <Fucoo> where 19:27:29 <PublicServer> <avdg[be]> solved yet 19:28:48 <PublicServer> <Fucoo> dover oil @ 139 trains now, still no jams, works flawlessly 19:29:47 *** [com]buster has quit IRC 19:29:49 *** [com]buster has joined #openttdcoop 19:29:49 *** ChanServ sets mode: +o [com]buster 19:29:54 <PublicServer> <avdg[be]> humm... 19:29:54 *** openttdcoop sets mode: +v [com]buster 19:30:14 <PublicServer> <Fucoo> what's that 3rd track at SLH2? 19:30:28 <PublicServer> <HD1Eagle> serving suggestion 19:30:36 <PublicServer> <avdg[be]> my prio is broken if the train on the ml brakes a little bit :/ 19:31:32 <PublicServer> <Godde> yaaay 19:31:37 <PublicServer> <avdg[be]> ? 19:31:54 <PublicServer> *** Godde has left the game (connection lost) 19:32:09 <PublicServer> *** Godde has left the game (connection lost) 19:32:14 <Godde> !password 19:32:14 <PublicServer> Godde: crispy 19:32:15 <PublicServer> <avdg[be]> wow, slh 02 has more trains :/ 19:32:29 <PublicServer> *** Godde joined the game 19:32:35 <PublicServer> <Godde> doh 19:32:58 <PublicServer> <Godde> i was gonna say - my 3rd station on ottdcoop connected :) 19:33:11 <PublicServer> <Fucoo> gratz 19:33:14 <PublicServer> <Godde> xD 19:33:21 <PublicServer> <avdg[be]> :p 19:33:21 <PublicServer> <HD1Eagle> whats with the advanced prio 19:33:23 <PublicServer> <avdg[be]> :) 19:33:26 <PublicServer> <HD1Eagle> all you're doing is shifting the problem 19:33:36 <PublicServer> <avdg[be]> it should join better 19:33:37 <PublicServer> <Fucoo> just a quick question, you're that guy from yesterday? 19:33:44 <PublicServer> <Fucoo> who was building rail instead of erail 19:33:53 <PublicServer> <HD1Eagle> i thought that was you 19:34:02 <PublicServer> <Fucoo> eee, no ;P 19:34:04 <PublicServer> <HD1Eagle> i was the guy fixing the problem that caused 19:34:18 <PublicServer> <Fucoo> ye i remember 19:34:44 <cutty> you guys talking about me again? :-) 19:34:50 <PublicServer> <Fucoo> there you are 19:34:51 <PublicServer> <Fucoo> ;D 19:34:58 <PublicServer> <avdg[be]> lol 19:35:03 <PublicServer> <avdg[be]> girls everywhere 19:35:07 <PublicServer> <avdg[be]> on irc :p 19:35:14 <PublicServer> <avdg[be]> its just started :p 19:36:28 *** PeterT has quit IRC 19:36:34 *** PeterT has joined #openttdcoop 19:36:39 *** openttdcoop sets mode: +v PeterT 19:36:52 <PublicServer> <avdg[be]> about the advanced prio, its 1 tile more in the front 19:37:01 <PublicServer> <avdg[be]> allowing less gapspace 19:37:09 <PublicServer> <Fucoo> yea i've noticed 19:37:10 <PublicServer> <Fucoo> very nice 19:37:13 <PublicServer> <HD1Eagle> it also adds cl 4 19:37:22 <PublicServer> <avdg[be]> damm... 19:37:37 <PublicServer> <avdg[be]> cl 4 maxspeed? 19:37:44 <PublicServer> <HD1Eagle> cl5 19:37:45 <PublicServer> <HD1Eagle> tl 19:37:46 <PublicServer> <Fucoo> 190 19:37:55 <PublicServer> <avdg[be]> :/ 19:38:30 <PublicServer> <avdg[be]> then should that wip prio be moved too 19:38:43 <PublicServer> <HD1Eagle> where? 19:38:46 <PublicServer> <HD1Eagle> to CL4ville? 19:39:00 <PublicServer> <HD1Eagle> *ahem* 19:39:03 <cutty> !password 19:39:03 <PublicServer> cutty: withed 19:39:10 <PublicServer> <HD1Eagle> avdg likes shifting problems :3 19:39:13 <PublicServer> *** Cutty joined the game 19:39:35 <PublicServer> <HD1Eagle> how about you move your prio 1 tile back 19:39:41 <PublicServer> <HD1Eagle> you'll need to move the switch 1 tile back too 19:39:51 <PublicServer> <HD1Eagle> because, we kinda have a power plant in front 19:40:00 <PublicServer> <avdg[be]> oh 19:40:07 <PublicServer> <avdg[be]> :/ 19:40:20 <PublicServer> <Fucoo> whatever that bypass is not a problm 19:40:25 <PublicServer> <Fucoo> its rarely used 19:40:55 <PublicServer> <HD1Eagle> regardless 19:41:11 <PublicServer> <HD1Eagle> its sole purpose is to be used 19:41:20 <PublicServer> <HD1Eagle> as the three trains that just went through it know 19:42:01 <PublicServer> <HD1Eagle> that'll work 19:42:51 <Maza> !password 19:42:51 <PublicServer> Maza: withed 19:43:39 <PublicServer> <AmmIer> Fucoo: SLH3 merger are still useless 19:43:45 <PublicServer> *** Maza joined the game 19:43:46 <PublicServer> <AmmIer> as they are BEFORE the exit 19:44:00 <PublicServer> <Fucoo> what you mean now 19:44:02 <PublicServer> <AmmIer> switcher, I meant 19:44:25 <PublicServer> <Fucoo> ah i see 19:44:31 <PublicServer> <AmmIer> the switchers, I once marked as !useless 19:44:38 <PublicServer> <Fucoo> yes 19:45:07 <PublicServer> <avdg[be]> that hill is just a bit too early :) 19:45:28 <PublicServer> <avdg[be]> train is not full speed there 19:45:30 <PublicServer> <Fucoo> anyway, is that a problem? 19:45:34 <PublicServer> <avdg[be]> idk 19:45:35 <PublicServer> <Fucoo> when there are those switchers 19:45:40 <PublicServer> <avdg[be]> i cant calculate that 19:46:45 <PublicServer> <avdg[be]> but anyway, the gap is smaller for just a very little 19:48:11 <PublicServer> <HD1Eagle> um wtf r u doin 19:48:15 <PublicServer> <HD1Eagle> oh okay 19:48:18 <PublicServer> <Nickman> crap 19:48:20 <PublicServer> <Nickman> sorry 19:48:58 <PublicServer> <avdg[be]> hum.. need to think 19:49:05 <Maza> whoa, who crashed? 19:49:11 <PublicServer> <avdg[be]> lol 19:49:19 <PublicServer> <Nickman> me :) 19:49:24 <PublicServer> <Fucoo> MY PRECIOUS OIL TRAINS 19:49:26 <PublicServer> <Fucoo> NOOOO 19:49:31 <PublicServer> <Nickman> only two... :D 19:49:37 <mixrin> SET'EM ON BONFIRE! 19:49:38 <PublicServer> <Nickman> the oil was bad anyway... :D 19:49:49 <PublicServer> <avdg[be]> 2 yet :) 19:49:55 <PublicServer> *** Maza has left the game (connection lost) 19:50:00 <mixrin> KRUSH AND DESTROY 19:50:15 <PublicServer> <Nickman> c'mon stupid dead trains, go away! 19:50:20 <PublicServer> <HD1Eagle> *cha-click* 19:50:27 <PublicServer> <Fucoo> oil's finally working optimal 19:50:33 <PublicServer> <Fucoo> with 143 trains 19:50:39 <PublicServer> <Fucoo> ratings 75 19:50:43 <PublicServer> <Nickman> nice :D 19:51:14 <PublicServer> <Godde> hasnt anyone noticed yet...? 19:51:43 <PublicServer> <Godde> i borrowed 20k, but noone has noticed/done anything with it yet 19:52:06 <PublicServer> <HD1Eagle> debt repaid 19:52:07 <PublicServer> <Godde> ;D 19:52:07 <PublicServer> <Fucoo> stop i want moar money 19:52:07 * KenjiE20 noticed about 4 hours ago 19:52:18 <PublicServer> <Nickman> we have 18 pounds in cash... 19:52:34 <PublicServer> <Fucoo> LOAN WARS: EPISODE I 19:52:55 <PublicServer> <HD1Eagle> HOW MUCH PAPER WASTE DID WE GENERATE! 19:53:01 <PublicServer> <HD1Eagle> (?) 19:53:03 <PublicServer> <Fucoo> lol 19:53:24 <PublicServer> <HD1Eagle> And now, Mr. Dover, just sign on these 17,000 fields. 19:54:34 <PublicServer> <avdg[be]> move up :/ 19:54:42 <PublicServer> <avdg[be]> wanna connect my prio 19:55:15 <PublicServer> <HD1Eagle> lol fail 19:56:31 <PublicServer> <HD1Eagle> thats a big gap yo 19:56:38 <PublicServer> <avdg[be]> optimizing 19:57:11 <PublicServer> <HD1Eagle> you need to move space check down 19:58:31 <PublicServer> <avdg[be]> too short :p 19:58:47 <PublicServer> <HD1Eagle> move switch down 19:58:49 <PublicServer> <avdg[be]> for light trains 19:59:42 <PublicServer> <avdg[be]> i think its now good 20:00:00 <PublicServer> <avdg[be]> shorter works, but gives too much risks :p 20:00:37 <PublicServer> <HD1Eagle> man 20:00:42 <PublicServer> <HD1Eagle> i just bought a car 20:00:52 <PublicServer> <HD1Eagle> and i think i overpaid :( 20:00:59 <PublicServer> <avdg[be]> lol... :( 20:01:07 <PublicServer> <HD1Eagle> my dad thinks otherwise 20:01:17 <PublicServer> <HD1Eagle> but he wants to drive and hand deliver spare keys personally 20:01:18 <PublicServer> <Nickman> why did you buy it then :) 20:01:37 <PublicServer> <avdg[be]> prio must been longer :/ 20:01:42 <PublicServer> <HD1Eagle> deal was short like 00 20:01:50 <PublicServer> <HD1Eagle> but my dad covered 00 in free ponits 20:01:53 <PublicServer> <Nickman> what is train 314 doing? 20:01:59 <PublicServer> <HD1Eagle> so, really, he did the overpaying :P 20:02:10 <PublicServer> <Nickman> no biggy then? 20:02:26 <PublicServer> <Fucoo> uuu yea beaf airship delivery 20:02:39 <PublicServer> <Fucoo> beef* 20:02:59 <PublicServer> <Nickman> it aint loading or unloading though? 20:03:33 <PublicServer> <avdg[be]> lol 20:04:29 <mixrin> !password 20:04:29 <PublicServer> mixrin: ceding 20:04:44 <PublicServer> *** mixrin joined the game 20:05:14 <PublicServer> <avdg[be]> maybe there is too little acceleration room 20:06:14 <PublicServer> <HD1Eagle> fulp you 20:06:19 <PublicServer> <Nickman> Findingbury oil is queueing :) 20:06:31 <PublicServer> <Nickman> but not to hard it seems 20:06:50 <PublicServer> <Fucoo> hopefully that'll fix itself 20:06:56 <PublicServer> <Fucoo> i was adding some trains 20:07:05 <PublicServer> <avdg[be]> :/ 20:07:12 <PublicServer> <Fucoo> dover is again at 1M stockpile 20:07:23 <PublicServer> <avdg[be]> im buzy with optimizing, and someone just adds trains 20:07:37 <PublicServer> <mixrin> map in vehicles mode looks scary 20:08:15 <PublicServer> <HD1Eagle> as if it could circu-fuk-jam? 20:08:30 <PublicServer> <Nickman> all those pretty orange lines :) 20:09:05 <PublicServer> <Nickman> only north west corner is very calm :) 20:09:12 <PublicServer> <HD1Eagle> if anyone's bored, i started hand painting a map for openttd 20:09:33 <PublicServer> <Nickman> show us! :D 20:09:34 <PublicServer> <HD1Eagle> possibly an upcoming scenario :3 20:09:41 <PublicServer> <HD1Eagle> i said started, don't get your hopes up 20:09:48 <PublicServer> <mixrin> there is already scenario for next game >:3 20:09:57 <PublicServer> <HD1Eagle> >upcoming< 20:10:00 <PublicServer> <AmmIer> ok, I add my !useless signs again 20:10:03 <PublicServer> <AmmIer> as they are valid 20:10:06 <PublicServer> <mixrin> :} 20:10:07 <PublicServer> <Nickman> only 900 trains? strange 20:10:16 <PublicServer> <avdg[be]> HD, i think attentional gap isnt needed :p 20:10:21 <PublicServer> <avdg[be]> at slh 02 20:10:24 <PublicServer> <Nickman> what is the next scenario? :) 20:10:25 <PublicServer> <HD1Eagle> is it a circu-fuk jam? 20:10:55 <PublicServer> <Nickman> why useless ammler? 20:11:03 <PublicServer> <HD1Eagle> slh 02 is jammed up pretty bad 20:11:04 <PublicServer> <mixrin> oh noes, i see jam 20:11:13 <PublicServer> <AmmIer> because they are before exit? 20:11:25 <PublicServer> <avdg[be]> HD, i remover your intentional gap 20:11:35 <PublicServer> <avdg[be]> it luckely fits 20:11:54 <PublicServer> <Nickman> then remove it? :) 20:12:05 <PublicServer> <avdg[be]> when they moving :) 20:12:51 <PublicServer> <avdg[be]> lol 20:13:00 <PublicServer> <mixrin> use napalm ;D 20:13:03 <PublicServer> <avdg[be]> even my joiner is failing 20:13:08 <PublicServer> <Nickman> there are many sources of evil in this game... 20:13:09 <PublicServer> <AmmIer> lags :-( 20:13:27 <PublicServer> <avdg[be]> it trusts too much 20:13:51 <PublicServer> <mixrin> i think it's all almost about awfully stations at slh04 20:15:37 <PublicServer> <avdg[be]> i moved the credits HDIEagle 20:16:17 <PublicServer> <HD1Eagle> ic how it is :P 20:16:36 <PublicServer> <avdg[be]> i think slh 02' joiner is fine now 20:16:47 <PublicServer> <avdg[be]> source is somewhere else 20:17:20 <PublicServer> <avdg[be]> lol a single bridge with signalgap :/ 20:17:27 <PublicServer> <HD1Eagle> eh? 20:17:32 <PublicServer> <avdg[be]> slh 05 20:17:37 <PublicServer> *** Godde has left the game (leaving) 20:17:42 *** Godde has quit IRC 20:17:45 <PublicServer> <avdg[be]> exit need rework 20:18:18 <PublicServer> <Nickman> it isn't all that busy so... 20:18:25 <PublicServer> <avdg[be]> was... 20:18:30 <PublicServer> <avdg[be]> source of evil 20:18:35 <PublicServer> <HD1Eagle> its because the exit upstream was improved 20:18:57 <PublicServer> <avdg[be]> and the jam 20:19:12 <PublicServer> <HD1Eagle> that too 20:19:21 <PublicServer> <HD1Eagle> which is caused by improved exits upstream 20:19:25 <PublicServer> <avdg[be]> bridge and cl :/ 20:19:28 <PublicServer> <HD1Eagle> as far back as oil :3 20:19:39 <PublicServer> <HD1Eagle> dear god that's horrible 20:22:22 <PublicServer> *** mixrin has left the game (leaving) 20:22:22 <PublicServer> <Nickman> I want more goods trains! 20:22:23 <PublicServer> <avdg[be]> next time no joins at exit, only plits 20:22:28 <PublicServer> <avdg[be]> no 20:22:28 <ODM> !password 20:22:28 <PublicServer> ODM: prying 20:22:31 <PublicServer> <avdg[be]> network first 20:22:36 <PublicServer> <Nickman> network is fine 20:22:40 <PublicServer> *** 0DM joined the game 20:22:43 <PublicServer> <Nickman> and goods is completely seperated 20:22:43 <PublicServer> <avdg[be]> nop 20:22:52 <PublicServer> <avdg[be]> goods, idk 20:22:57 <PublicServer> <avdg[be]> but not primaries 20:23:29 <PublicServer> <Nickman> steel is only 60% transported? 20:23:38 <PublicServer> <0DM> ohno its all chaos! 20:23:39 <PublicServer> <avdg[be]> i think steel is no problem 20:23:56 <PublicServer> <Nickman> yeah, I find it strange that it is only at 60% 20:26:14 <PublicServer> <Fucoo> 3 bridges are quite useless imo 20:26:57 <PublicServer> <HD1Eagle> have you ever done a game where trains service two drops and two pickups each? 20:27:16 <PublicServer> <Nickman> not me :) 20:27:17 <PublicServer> <avdg[be]> i think so 20:27:23 <hylje> i do 20:27:29 <hylje> on a 128x2048 map 20:27:48 <hylje> if i get what you wrote 20:27:53 <PublicServer> <avdg[be]> now is that bridge not synced 20:27:54 <PublicServer> <HD1Eagle> no empty loads 20:27:58 <PublicServer> <avdg[be]> but who cars :p 20:28:00 <PublicServer> <HD1Eagle> double profit :3 20:28:11 <hylje> primaries are one way but goods and steel go full both ways 20:28:12 <PublicServer> <0DM> we care:) 20:28:24 <PublicServer> <Nickman> on SL nobody cares about anything! 20:28:25 <PublicServer> <avdg[be]> now the exit... 20:28:37 <PublicServer> <avdg[be]> lol, with 3 20:28:38 <PublicServer> <Nickman> pretty jam 20:28:46 <PublicServer> *** 0DM has left the game (leaving) 20:28:58 <PublicServer> <Nickman> WHY do those trains go to another SLH??? 20:28:59 <PublicServer> <avdg[be]> whoot :( 20:29:12 <PublicServer> * avdg[be] fels down the stairs 20:29:27 <PublicServer> <HD1Eagle> /fel mels down the stairs 20:29:49 <PublicServer> <avdg[be]> this is a crazy jam :/ 20:30:06 <PublicServer> <HD1Eagle> i remember what i was going to do 20:30:32 <PublicServer> <Fucoo> why the hell some1 keeps disconnecting the SLH5/2 reroute 20:31:43 <HDIEagle> http://1186250293:8082/openttdcoop/delta.png 20:32:27 <HDIEagle> fark 20:32:36 <HDIEagle> whys it do that 20:34:55 <PublicServer> <avdg[be]> flindingbury woods :/ 20:35:09 <PublicServer> <avdg[be]> production at max 20:35:12 <PublicServer> *** HD1Eagle has left the game (connection lost) 20:35:22 *** HDIEagle_ has joined #openttdcoop 20:35:27 *** openttdcoop sets mode: +v HDIEagle_ 20:35:29 <HDIEagle_> !password 20:35:29 <PublicServer> HDIEagle_: oilier 20:35:33 <PublicServer> <Nickman> damn :D 20:35:39 <HDIEagle_> now... 20:35:41 <PublicServer> *** HD1Eagle joined the game 20:35:56 <HDIEagle_> http://1186250293:8082/openttdcoop/delta.png 20:36:07 <HDIEagle_> there we go 20:36:51 *** ODM has quit IRC 20:38:22 <PublicServer> <Fucoo> poor SLH5 join 20:38:30 <PublicServer> <Fucoo> after your SLH2 optimalisation 20:38:31 <PublicServer> <Nickman> yup, can't handle it :) 20:38:57 *** mixrin has quit IRC 20:39:21 <PublicServer> <HD1Eagle> pbs doesnt solve /everything/ 20:39:36 <PublicServer> <avdg[be]> does even slow down regulary 20:39:42 <PublicServer> <HD1Eagle> *couickmaugh* 20:40:29 <PublicServer> <AmmIer> SLH4 is ugly 20:40:30 <PublicServer> <AmmIer> t 20:40:37 <PublicServer> <AmmIer> that is why SLH5 doesn't work 20:40:44 <PublicServer> <Fucoo> no 20:40:47 <PublicServer> Saving game... 20:40:48 <PublicServer> Game saved 20:40:48 <PublicServer> <Nickman> yup, it is very ugly... :p 20:40:50 <PublicServer> Saving game... 20:40:51 <PublicServer> Game saved 20:40:52 <PublicServer> <Fucoo> its jammed coz of SLH5 20:40:58 <PublicServer> <avdg[be]> :p 20:41:02 <PublicServer> <AmmIer> he? 20:41:15 <PublicServer> <Fucoo> look at slh5 and follow back 20:41:23 <PublicServer> <avdg[be]> me search the trueth 20:41:26 <PublicServer> <HD1Eagle> dude, we just have a big fucking join before split 20:41:44 *** mixrin has joined #openttdcoop 20:41:48 *** openttdcoop sets mode: +v mixrin 20:42:13 <PublicServer> <avdg[be]> i think its better to add the join/split part in the plan next time 20:42:30 <PublicServer> <HD1Eagle> uh....what? 20:42:31 <PublicServer> <AmmIer> you think, SLH4 exit is fine? 20:42:31 <PublicServer> <avdg[be]> or, build better 20:42:38 *** HDIEagle has quit IRC 20:42:46 <PublicServer> <HD1Eagle> does NO ONE ELSE see the JOIN BEFORE SPLIT? 20:42:51 <PublicServer> <Fucoo> not the best but working 20:42:53 <PublicServer> <Nickman> where? 20:43:18 <PublicServer> <avdg[be]> HD, why did you added the gap again? 20:43:30 <PublicServer> <HD1Eagle> WHAT GAP? 20:43:33 <PublicServer> <HD1Eagle> WHAT GAP? 20:43:34 <PublicServer> *** HD1Eagle has left the game (connection lost) 20:43:37 <PublicServer> <Nickman> he died... 20:43:39 <PublicServer> <avdg[be]> SLH 02 20:43:54 <PublicServer> <avdg[be]> i know its intentional, but i dont see why 20:43:56 <HDIEagle_> !password 20:43:56 <PublicServer> HDIEagle_: denser 20:44:03 <HDIEagle_> to prevent jams 20:44:07 <PublicServer> *** HD1Eagle joined the game 20:44:10 <HDIEagle_> but that isn't the problem 20:44:12 <PublicServer> <avdg[be]> wich jams? 20:44:15 <HDIEagle_> first of all, there are two slh02s 20:44:29 <PublicServer> <avdg[be]> :/ 20:44:37 <PublicServer> <AmmIer> how can a signal gap be wanted? 20:44:53 <PublicServer> <HD1Eagle> or, as i call it, entanglement 20:45:10 <PublicServer> <HD1Eagle> okay, look, we'll discuss the gap first 20:45:24 <PublicServer> <HD1Eagle> if one train stops in the wrong place, it blocks the other line 20:45:30 <PublicServer> <HD1Eagle> this one is fine 20:45:54 <PublicServer> <HD1Eagle> its supposed to distribute evenly 20:45:55 <PublicServer> <HD1Eagle> anyway, 20:46:04 *** PhoenixII has quit IRC 20:46:07 <PublicServer> <HD1Eagle> it helped before you changed length) 20:46:12 <PublicServer> <avdg[be]> whats up with !gap (renaming !!gap) 20:46:51 <PublicServer> <HD1Eagle> why not just fix it :P 20:46:58 <PublicServer> <avdg[be]> i saw the note 20:47:09 <PublicServer> <HD1Eagle> is it for switchers? 20:47:15 <PublicServer> <HD1Eagle> i don't see a note 20:47:22 <PublicServer> <avdg[be]> the !jam 20:47:31 <PublicServer> <HD1Eagle> they'd be more specific 20:48:29 <PublicServer> <avdg[be]> check !wtjam 20:49:06 <PublicServer> <avdg[be]> it causes the big jam 20:49:37 <PublicServer> <HD1Eagle> slh 04a, slh 05, and slh02 cause one big join before split 20:49:58 <PublicServer> <avdg[be]> lol 20:50:00 <PublicServer> <HD1Eagle> see fuco's reroute of a station to SLH02 20:50:20 <PublicServer> <HD1Eagle> does everyone already know this, or are we just counting on massive switching to fix the problem? 20:50:37 *** Phoenix_the_II has joined #openttdcoop 20:50:42 *** openttdcoop sets mode: +v Phoenix_the_II 20:51:28 <PublicServer> <Fucoo> hmm true 20:51:37 <PublicServer> <HD1Eagle> who is workign on upgrading slh04 exit? 20:51:38 <PublicServer> <Fucoo> well, until SLH4 is better this is the only way 20:51:39 <PublicServer> <AmmIer> MSH1b has also a lot useless switchers 20:51:58 <PublicServer> <HD1Eagle> slh04a exit is top priority 20:53:24 <PublicServer> <Nickman> I'm off, see you guys! 20:53:47 <PublicServer> <avdg[be]> bye 20:53:50 <PublicServer> <Fucoo> well SLH 4 is a mess mostly coz of all the primaries there 20:54:21 <PublicServer> *** Nickman has left the game (leaving) 20:54:29 *** Nickman87 has quit IRC 20:55:33 <PublicServer> <avdg[be]> now !this 20:56:23 <PublicServer> <Fucoo> let's send all those train to depots and rebuild that hub completely 20:56:30 <PublicServer> <avdg[be]> :/ 20:56:35 <PublicServer> <Fucoo> that you've marked !this 20:56:38 <PublicServer> <avdg[be]> depot => mess 20:56:39 <PublicServer> <Fucoo> + the ore i've rerouted 20:56:45 <Webster> Latest update from monitor: [OK] - www.openttdcoop.org <http://www.montastic.com/feeds/view/167359?key=0f789eddba0169ccc87d88d86f1ed26c5d168c69> 20:57:05 <PublicServer> <Fucoo> ok then, lets do it on the fly 20:57:18 <PublicServer> <Fucoo> ideas on how should it look? 20:57:18 <hylje> you should be able to rebuild it on the fly with minimal disruption 20:57:37 <PublicServer> <Fucoo> well, you've seen SLH4 :D 20:57:40 <hylje> slh3 and msh2 were rebuilt on the fly 20:57:51 <PublicServer> <HD1Eagle> come on in hot shot 20:57:51 <hylje> slh4 is tad cramped but still possible 20:58:38 <PublicServer> <Fucoo> first "prettyfy" the exit 21:00:26 *** StarLite has quit IRC 21:00:50 <PublicServer> <avdg[be]> :/ i remove !connect me 21:00:54 <PublicServer> <avdg[be]> useless 21:01:27 <PublicServer> <avdg[be]> more space :) 21:01:42 <PublicServer> *** planetm4ker joined the game 21:01:46 <PublicServer> <HD1Eagle> yo pm 21:01:47 <PublicServer> <planetm4ker> good evening 21:01:52 <PublicServer> <avdg[be]> hi 21:01:53 <PublicServer> <Fucoo> trains will take a nasty reroute now but what the heck 21:02:25 <PublicServer> <planetm4ker> uh... I should zoom in 21:02:34 <PublicServer> <avdg[be]> xd 21:03:00 <PublicServer> <Fucoo> i connect feborough farms on SL1 21:03:01 <PublicServer> <AmmIer> Fucoo: ? 21:03:10 <PublicServer> <Fucoo> hm 21:03:15 <PublicServer> <avdg[be]> lol, 'alleen tom boonen is te duur' -> only tom boonen is too expensive 21:03:29 <PublicServer> <avdg[be]> just random news 21:03:29 <PublicServer> <AmmIer> your set of swiches before SLH1 are useloss too, do you agree? 21:03:53 <PublicServer> <Fucoo> why 21:04:04 <PublicServer> <AmmIer> because they are "just" there 21:04:05 *** Yexo has joined #openttdcoop 21:04:05 *** Zany has joined #openttdcoop 21:04:10 <PublicServer> <AmmIer> no exit before 21:04:10 *** openttdcoop sets mode: +v Yexo 21:04:14 <PublicServer> <AmmIer> no join after 21:04:15 *** openttdcoop sets mode: +v Zany 21:04:25 <PublicServer> <Fucoo> and thats useless how? 21:04:30 <PublicServer> <AmmIer> yES 21:04:35 <PublicServer> <HD1Eagle> yes 21:04:36 <PublicServer> <AmmIer> very 21:04:44 <PublicServer> <Fucoo> why 21:04:47 <PublicServer> <AmmIer> specially, if they don't work like now :-) 21:05:14 <PublicServer> <AmmIer> well, what is the use? 21:05:23 <PublicServer> <Fucoo> to switch traffic to outer lines? 21:05:31 <PublicServer> <AmmIer> before exit? 21:05:37 <PublicServer> <AmmIer> how should that help? 21:05:52 <PublicServer> <Fucoo> make room for join at the next hub 21:05:58 <PublicServer> <planetm4ker> are you at SLH04? 21:06:12 <PublicServer> <Fucoo> im reconnecting some primaries 21:06:13 <PublicServer> <planetm4ker> ah... people cannot build SML :( 21:06:18 <PublicServer> <AmmIer> yes, but isn't it better to make the switch between exit and join? 21:06:30 <PublicServer> <avdg[be]> w00t more goods 21:07:06 <PublicServer> <AmmIer> specially, they don't know, WHERE to make the switches 21:07:13 <PublicServer> <AmmIer> they are everywhere. 21:07:22 <PublicServer> <Fucoo> again, how's that bad? 21:07:27 <PublicServer> <Fucoo> you only say its bad 21:07:38 <PublicServer> <planetm4ker> Fucoo: it's useless 21:07:45 <PublicServer> <planetm4ker> and a SML can be a slowdown 21:07:50 <PublicServer> <AmmIer> you think, useless isn't bad? 21:07:53 <PublicServer> <planetm4ker> so use it only where needed 21:07:56 <PublicServer> <HD1Eagle> redundant redundancy is redundant 21:08:11 *** Wurzel49 has quit IRC 21:08:17 <PublicServer> <AmmIer> you need one switch serie per join 21:08:28 <PublicServer> <AmmIer> and that directly before the join 21:08:38 <PublicServer> <AmmIer> nothing more, nothing less 21:11:53 <PublicServer> <planetm4ker> SLH04 is... a pain 21:13:35 <PublicServer> <HD1Eagle> lets try to compact the switchers 21:13:55 <PublicServer> <HD1Eagle> ...and make SENSE out of them 21:14:24 <PublicServer> <planetm4ker> shit. 6 ring lines? 21:14:42 <PublicServer> <avdg[be]> all traffic goes over it, so why not? 21:15:02 <PublicServer> <AmmIer> -5 ore trains 21:15:30 <PublicServer> <avdg[be]> wtf... 21:15:38 <PublicServer> <avdg[be]> why are trains taking the detour? 21:16:10 <PublicServer> <HD1Eagle> cuz slh04 sucks 21:16:12 <PublicServer> <HD1Eagle> (balls) 21:16:20 <PublicServer> <planetm4ker> majorly 21:16:30 <PublicServer> <avdg[be]> and some are still adding... 21:16:32 <PublicServer> <HD1Eagle> we're talking an odd number of balls 21:16:35 <PublicServer> <HD1Eagle> that is greater than 1 21:16:47 <PublicServer> <HD1Eagle> and there is definitely hair involved 21:17:48 <PublicServer> <avdg[be]> aaah... breath! 21:18:16 <Zany> !password 21:18:16 <PublicServer> Zany: shreds 21:18:16 <KenjiE20> forget to breathe again avdg? :P 21:18:24 <PublicServer> <avdg[be]> no, slh 02 21:18:39 <PublicServer> <AmmIer> and still a lot default stations. UGLY! 21:18:51 <PublicServer> *** AmmIer has left the game (leaving) 21:18:51 <PublicServer> <avdg[be]> now my station :p 21:19:14 <PublicServer> <Fucoo> that wood station in the middle of line is just WTF 21:19:20 <PublicServer> <avdg[be]> xd 21:19:43 <PublicServer> <avdg[be]> still worried about some... just connect everything 21:19:47 <PublicServer> <avdg[be]> :/ 21:20:16 <PublicServer> <Fucoo> ill move it away somewhere 21:20:45 <PublicServer> <avdg[be]> my solution: make 1 big station 21:21:01 <PublicServer> <Fucoo> some nice temp spot 21:21:02 <PublicServer> <avdg[be]> that erase all traffic space 21:21:39 <PublicServer> <planetm4ker> can someone explain the oil stuff near dover to me? 21:22:00 <PublicServer> <HD1Eagle> what oil stuff and did you click it to check it 21:22:10 <PublicServer> <HD1Eagle> and then use your discretion to make obvious changes 21:22:27 <PublicServer> <Fucoo> what's wrong? 21:22:59 <PublicServer> <planetm4ker> don't know, if :) I'm asking 21:23:26 <PublicServer> <Fucoo> well, its oil stuff, dunno what you want to hear :P 21:23:28 <PublicServer> <planetm4ker> so it's a big station getting oil from the off-shore platforms and transporting it West? 21:23:35 <PublicServer> <HD1Eagle> k, i moved up a couple switchers at slh04 21:23:47 <PublicServer> <Fucoo> there are 2 stations at the south end and 1 at the north 21:23:59 <PublicServer> <Fucoo> and 1 terminus to supply the middle 1 21:24:07 *** Radicalimero has quit IRC 21:24:08 <PublicServer> <HD1Eagle> someone continue moving switchers, i'm hungry as hell 21:24:09 <PublicServer> <HD1Eagle> bbl 21:24:20 <PublicServer> <planetm4ker> yup. And the middle one ships everything to a refinery, right? 21:24:31 <PublicServer> <planetm4ker> or rather: where's the refinery? 21:24:47 <PublicServer> <Fucoo> middle one and south one 21:24:53 <PublicServer> <Fucoo> both going to rafinery 21:24:59 <PublicServer> <Fucoo> rafinery is at the prim. drop 21:25:15 <PublicServer> <planetm4ker> ok. good :) I missed it there, but found it now 21:25:32 <PublicServer> <planetm4ker> Looks like shunned wrt to factory and saw mill :P 21:25:33 <PublicServer> <Fucoo> ok slh4 cleaned 21:25:43 <PublicServer> <Fucoo> lets rebuild 21:26:04 <PublicServer> <avdg[be]> im clearing 1 station 21:26:29 <PublicServer> <Fucoo> those farms should be conncted elsewhere too 21:26:42 <PublicServer> <avdg[be]> i think about 1 big station 21:26:51 <PublicServer> <avdg[be]> they are so close together 21:27:07 <PublicServer> <Fucoo> that'll be weird 21:27:10 <PublicServer> <Fucoo> and a lot of walking 21:27:15 <PublicServer> <avdg[be]> still 21:27:20 <PublicServer> <avdg[be]> we have rv :) 21:27:30 <PublicServer> <Fucoo> i've removed 50% of tracks 21:27:35 <PublicServer> <Fucoo> and its running smoother 21:27:42 <PublicServer> <Fucoo> how good's that 21:28:30 <PublicServer> <avdg[be]> i need to wait for 2 trains :) 21:28:37 *** Kolo has joined #openttdcoop 21:28:42 *** openttdcoop sets mode: +v Kolo 21:30:14 <PublicServer> *** Kolo joined the game 21:30:37 <PublicServer> <avdg[be]> :) 1 more 21:33:31 <PublicServer> <avdg[be]> ok got them all 21:33:58 <Zany> !password 21:33:58 <PublicServer> Zany: hatted 21:33:58 <PublicServer> <planetm4ker> gah... signaling of SML is really bad. 21:34:11 <PublicServer> <planetm4ker> most often the two-way is missing on the through line 21:34:12 <PublicServer> *** ZanY joined the game 21:34:17 <PublicServer> <planetm4ker> at the point the overflow branches 21:34:37 <PublicServer> <planetm4ker> and the lengths are not correct then, too, at times 21:36:46 <PublicServer> <planetm4ker> *yawn* 21:38:12 <PublicServer> <avdg[be]> ok removed 1 more 21:38:16 *** KenjiE20|SSH has quit IRC 21:38:20 *** Misza has joined #openttdcoop 21:38:25 *** openttdcoop sets mode: +v Misza 21:39:21 <PublicServer> <avdg[be]> do we have space for a new farm central? 21:39:37 <PublicServer> <Fucoo> there will be 21:40:03 <PublicServer> <avdg[be]> thats my problem i cant move my station 21:42:43 <PublicServer> <HD1Eagle> back 21:42:53 <PublicServer> * planetm4ker goes to bed, though 21:42:57 <PublicServer> <planetm4ker> good night folks 21:42:58 <PublicServer> *** planetm4ker has left the game (leaving) 21:45:32 <PublicServer> <Fucoo> to hell with all useless rails 21:46:08 *** PeterT has quit IRC 21:47:56 <PublicServer> * avdg[be] hurts tracks 21:48:05 <mixrin> destroy factory, save livestock :-P 21:48:25 <PublicServer> <avdg[be]> lol, and then what 21:48:40 <PublicServer> <avdg[be]> hungry people :) 21:49:19 <PublicServer> <Fucoo> ah noes 21:49:22 <PublicServer> <HD1Eagle> YAAAAY 21:51:16 *** dr_gonzo has quit IRC 21:52:37 <PublicServer> <HD1Eagle> signal look ahead is 10, abuse this 21:53:07 *** [com]buster has quit IRC 21:53:26 <PublicServer> <HD1Eagle> how many damn switcher sets do we need per join? 21:59:25 <PublicServer> *** Radicalimero has left the game (connection lost) 22:00:25 <PublicServer> <avdg[be]> oops, i think i did something wrong 22:00:36 <PublicServer> <HD1Eagle> slh 04 is much more managable now 22:00:42 <PublicServer> <HD1Eagle> manageable 22:01:17 <PublicServer> <Fucoo> ah thats an exit 22:02:28 <PublicServer> <Cutty> slh01's inject needs help 22:02:31 <PublicServer> <Fucoo> dunno abut that temp station 22:02:39 <PublicServer> <Fucoo> i'll need some space there 22:02:42 <PublicServer> <Fucoo> for a hub going down 22:02:47 <PublicServer> <avdg[be]> ok trains are back :) 22:03:21 *** Polygon has quit IRC 22:06:56 <PublicServer> <Fucoo> temp station's killing us 22:06:56 *** Zulan has quit IRC 22:06:58 <PublicServer> <Fucoo> ;d 22:07:05 <PublicServer> <avdg[be]> this one 2? 22:07:11 <PublicServer> <Fucoo> all those trains you've released 22:07:40 *** KenjiE20 is now known as Guest1150 22:07:41 <PublicServer> <avdg[be]> not all these trains should come here :/ 22:07:43 *** KenjiE20 has joined #openttdcoop 22:07:43 *** ChanServ sets mode: +o KenjiE20 22:07:47 <PublicServer> <avdg[be]> most are bypassing 22:07:48 *** openttdcoop sets mode: +v KenjiE20 22:10:14 *** Guest1150 has quit IRC 22:10:27 <PublicServer> <avdg[be]> we need much lesser lines :p 22:10:36 <PublicServer> <HD1Eagle> fewer 22:10:43 <PublicServer> <HD1Eagle> slh04 is about ready for expansion 22:11:01 <PublicServer> <avdg[be]> yeah, but not clean enough to manage it 22:11:04 <nlhans> !password 22:11:04 <PublicServer> nlhans: pillar 22:11:14 <PublicServer> <HD1Eagle> oh BOO HOO 22:11:22 <PublicServer> <Fucoo> there should be 1 hub going up 22:11:25 <PublicServer> <Fucoo> like a side side line 22:11:30 <PublicServer> <Fucoo> and connect to that 22:11:30 <PublicServer> *** Hans joined the game 22:11:52 <PublicServer> <avdg[be]> almost all stations need an 180 turn, bad design 22:11:55 <PublicServer> <HD1Eagle> it's time 22:12:01 <PublicServer> <Fucoo> yea 22:12:40 <PublicServer> <HD1Eagle> all you need to fix now is the exit 22:12:50 <PublicServer> <HD1Eagle> the god awful exit 22:13:00 <PublicServer> <Fucoo> go on 22:13:07 <PublicServer> <avdg[be]> idk how :p 22:13:11 <PublicServer> <Fucoo> if you have some ideas 22:13:24 <PublicServer> <avdg[be]> my plan is to reduce more 22:13:25 <PublicServer> <HD1Eagle> no idea what that did, so fuck it 22:13:31 <PublicServer> <Fucoo> lol 22:13:33 <PublicServer> <Fucoo> nice :) 22:13:43 <PublicServer> <avdg[be]> many stations are merged 22:14:21 <PublicServer> <avdg[be]> idk what all these rails are doing... 22:15:03 <PublicServer> <Fucoo> slh 4 = primary hell 22:15:35 <PublicServer> *** Hans has left the game (leaving) 22:16:08 *** nlhans has quit IRC 22:16:15 <PublicServer> <HD1Eagle> cleary, someone didn't know what the fuck they were doing 22:16:15 <PublicServer> <Cutty> I was thinking of adding another injection lane to SLH01 to help alleviate the jam... thoughts? 22:17:03 <PublicServer> <HD1Eagle> I DON'T LIKE THAT FUCKING DEPOT 22:17:08 *** Progman has quit IRC 22:17:16 <PublicServer> <HD1Eagle> :shakefist: 22:18:03 <PublicServer> <avdg[be]> at sides 22:18:13 <PublicServer> <avdg[be]> safes most space 22:18:31 <PublicServer> <Cutty> hmm.. suddenly it's flowing much better... oh... nevermind 22:19:12 <PublicServer> <HD1Eagle> i'm taping your mouth shut 22:20:31 <PublicServer> <avdg[be]> i hate linfingly (zijspoor) 22:20:46 <PublicServer> <avdg[be]> see !daamit 22:21:11 <Maza> !daamit 22:22:54 <PublicServer> <HD1Eagle> -50 DKP 22:24:02 *** Phoenix_the_II has quit IRC 22:24:04 <hylje> MAI-NUS FIF-TI DII-KEI-PII 22:24:23 <PublicServer> <HD1Eagle> HYLJE WHAT THE FUCK!!??!?!?!? 22:24:26 <PublicServer> <Fucoo> damn you sync 22:24:26 <PublicServer> <HD1Eagle> :3 22:24:52 <PublicServer> <HD1Eagle> i finally straightened out slh04 22:24:54 <PublicServer> <HD1Eagle> now we can sexpand 22:25:08 <PublicServer> <Fucoo> exit? 22:25:17 <PublicServer> <HD1Eagle> yesplox 22:25:22 <PublicServer> <Fucoo> nice 22:25:28 <PublicServer> <avdg[be]> maybe whe should draw borders 22:26:04 <PublicServer> <HD1Eagle> bbl take brother to school 22:26:13 <PublicServer> <avdg[be]> lol? 22:26:14 <PublicServer> <Fucoo> heh 22:26:15 <PublicServer> *** ZanY has left the game (connection lost) 22:26:20 <PublicServer> <Fucoo> cute <3 22:26:26 *** Zany has left #openttdcoop 22:26:28 <PublicServer> <avdg[be]> dont say your awake whole night 22:26:42 <PublicServer> <HD1Eagle> its 3:26 pm 22:26:57 <PublicServer> <avdg[be]> oh 22:27:10 <PublicServer> <HD1Eagle> not everyone lives in eurasia 22:27:32 <PublicServer> <avdg[be]> here it is 0:30 22:27:45 <PublicServer> <avdg[be]> going to bed when job finished :p 22:28:05 *** Phoenix_the_II has joined #openttdcoop 22:28:10 *** openttdcoop sets mode: +v Phoenix_the_II 22:28:23 <PublicServer> <avdg[be]> i want a clean south west border 22:28:32 <PublicServer> <HD1Eagle> glhf 22:28:50 <Kolo> how about selling all aircrafts? 22:29:18 *** Yexo has quit IRC 22:29:25 <PublicServer> <Fucoo> ok im done 22:29:43 <PublicServer> <Fucoo> its like a little SSLH ;P 22:30:03 <PublicServer> <HD1Eagle> lets call it a MSLH 22:30:07 <PublicServer> <HD1Eagle> for MINISIDELINEHUB 22:30:10 <PublicServer> <HD1Eagle> to be confused with MSH 22:30:29 <PublicServer> <Fucoo> now to balance entry lines 22:30:58 <PublicServer> <HD1Eagle> slh04 gonna need third inject 22:31:43 <PublicServer> <HD1Eagle> bbl 22:31:46 <PublicServer> <avdg[be]> look at the tracks of slh 05 that overlap slh 01 22:31:47 <PublicServer> *** HD1Eagle has left the game (leaving) 22:32:04 <PublicServer> <avdg[be]> nasty... 22:32:30 *** PeterT has joined #openttdcoop 22:32:35 *** openttdcoop sets mode: +v PeterT 22:33:46 <PublicServer> <Fucoo> ok now i think we should reconnect that SLH1 bypass back 22:33:55 <PublicServer> <Fucoo> and start building new/better primary pickups 22:36:06 <PublicServer> <avdg[be]> removing 1 more station 22:36:18 <PublicServer> <avdg[be]> :) 22:36:30 <PublicServer> <avdg[be]> E_DEPRICATED 22:36:37 <PublicServer> <avdg[be]> php 5.3 style 22:36:50 <PublicServer> <Fucoo> bleh 22:36:53 <PublicServer> <Fucoo> javadoc > all 22:37:09 <PublicServer> <avdg[be]> phpdoc == javadoc, only other language :p 22:37:32 *** mixrin has quit IRC 22:37:33 <PublicServer> <Fucoo> dunno about php, i dont like it 22:37:40 <PublicServer> <avdg[be]> i like it :p 22:37:55 <PublicServer> <Fucoo> wow massive jam at SLH4 entry 22:38:00 <PublicServer> <Fucoo> that'll need some work too 22:38:15 <PublicServer> <avdg[be]> ghost trains :/ 22:38:21 <PublicServer> <avdg[be]> need to figure it out 22:38:23 <PublicServer> <Fucoo> depo it 22:38:28 <PublicServer> <Fucoo> then we'll add new 22:38:34 <hylje> DeprecationWarning 22:38:36 *** HDIEagle_ has quit IRC 22:38:40 <PublicServer> <avdg[be]> its connected with slh 05 22:38:54 <PublicServer> <avdg[be]> but then idk why many trains are going there 22:38:56 <PublicServer> <Fucoo> i removed some connections 22:40:38 *** ^Spike^ is now known as ^spike^ 22:41:39 <PublicServer> <avdg[be]> i'll folo some 22:41:55 <PublicServer> <avdg[be]> for finding out the reason 22:42:13 <PublicServer> <avdg[be]> i think they are forced by something 22:42:21 <PublicServer> <Fucoo> what 22:42:28 <PublicServer> <avdg[be]> idk what 22:42:34 <PublicServer> <Fucoo> trains going to slh5? 22:42:41 <PublicServer> <avdg[be]> not all 22:42:51 <PublicServer> <avdg[be]> some just detouring back to slh 04 22:43:00 <PublicServer> <Fucoo> ye i made them 22:43:05 <PublicServer> <Fucoo> iron trains are using slh4 now 22:43:09 <PublicServer> <Fucoo> wood slh5 22:43:12 <PublicServer> <Fucoo> //2 22:43:28 <PublicServer> <avdg[be]> i mean, entering slh 04 and exit slh 04 without doing something usefull 22:43:33 <PublicServer> <Fucoo> aaaha 22:43:45 <PublicServer> <Fucoo> station's probably disconnected or something 22:43:53 <PublicServer> <Fucoo> and they're running in circles 22:43:54 <PublicServer> <avdg[be]> full loaded ? 22:43:57 <PublicServer> <Fucoo> hmm 22:43:58 <PublicServer> <Fucoo> ;p 22:44:10 <PublicServer> <avdg[be]> i found 1 full loaded train 22:44:22 <PublicServer> <avdg[be]> detouring as well 22:44:27 <PublicServer> <Fucoo> let's rebuild that whole bottom thing 22:44:49 <PublicServer> <avdg[be]> i dont see lost trains 22:48:02 <PublicServer> <avdg[be]> wtf... 22:48:11 <PublicServer> <avdg[be]> they are not lost 22:48:14 <PublicServer> <avdg[be]> not possible 22:48:26 <PublicServer> <Fucoo> maybe its a shortcut 22:48:46 <PublicServer> <avdg[be]> yeah slh 05 and slh 01 are connected 22:49:17 <PublicServer> <avdg[be]> what is the 22:49:27 <PublicServer> <avdg[be]> slh 04 iron+wood rerout? 22:49:41 <PublicServer> <Fucoo> soon obsolete 22:49:48 <PublicServer> <Fucoo> it was a detour 22:49:53 <PublicServer> <Fucoo> coz slh4 was Baaaaad 22:50:40 <PublicServer> <Fucoo> ok bottom stations are connected to new entry line 22:51:07 <PublicServer> <Fucoo> now somehow shorten your temp station 22:52:39 <PublicServer> <Fucoo> i think there are missing switches @ slh4 22:54:38 <PublicServer> *** Kolo has left the game (leaving) 22:54:46 *** Kolo has quit IRC 22:55:39 *** ^spike^ has quit IRC 22:55:39 *** Xaroth_ is now known as Xaroth 22:57:56 *** HDIEagle has joined #openttdcoop 22:58:01 *** openttdcoop sets mode: +v HDIEagle 23:00:13 <HDIEagle> !players 23:00:15 <PublicServer> HDIEagle: Client 329 (Orange) is Fucoo, in company 1 (Dover International) 23:00:15 <PublicServer> HDIEagle: Client 392 (Orange) is Cutty, in company 1 (Dover International) 23:00:15 <PublicServer> HDIEagle: Client 369 (Orange) is avdg[be], in company 1 (Dover International) 23:00:16 <HDIEagle> !password 23:00:16 <PublicServer> HDIEagle: wavier 23:00:48 <PublicServer> *** HD1Eagle joined the game 23:02:09 <PublicServer> <HD1Eagle> hey gang 23:02:31 <PublicServer> <avdg[be]> dammit 23:02:56 <PublicServer> <avdg[be]> jam 23:04:07 <PublicServer> <HD1Eagle> this is one of those WHY IS THERE SO MUCH x, LET ME ADD y TRAINS 23:04:25 <PublicServer> <avdg[be]> ? 23:04:31 <PublicServer> <Fucoo> slh4 is still not proper 23:05:42 <PublicServer> <avdg[be]> now they are all bypassing to slh 01 :/ 23:05:59 <PublicServer> <HD1Eagle> wait you connected slh04 t oslh01!?!?!? 23:06:07 <PublicServer> <avdg[be]> no 23:06:13 <PublicServer> <avdg[be]> that was already placed 23:06:26 <PublicServer> <HD1Eagle> wait, its connected!? 23:06:34 <PublicServer> <avdg[be]> yes 23:07:06 *** desrik has joined #openttdcoop 23:07:11 *** openttdcoop sets mode: +v desrik 23:07:21 <PublicServer> <avdg[be]> i think 23:07:50 <PublicServer> <avdg[be]> oh nvm, just a few :/ 23:08:12 *** desrik has quit IRC 23:08:34 <PublicServer> <Fucoo> exit line cant handle it 23:09:41 *** Desrik has joined #openttdcoop 23:09:46 *** openttdcoop sets mode: +v Desrik 23:10:09 <Desrik> !help 23:10:10 <PublicServer> Desrik: http://www.openttdcoop.org/wiki/IRC_Commands 23:10:32 <PublicServer> <Fucoo> some1's working on 3rd inject? 23:10:36 <PublicServer> <HD1Eagle> back 23:10:37 <PublicServer> <HD1Eagle> yes i am 23:10:40 <PublicServer> <Fucoo> k 23:11:17 <PublicServer> <avdg[be]> income stable :) 23:12:01 <PublicServer> <Fucoo> aha! not connected oil rig 23:12:25 <PublicServer> <avdg[be]> :/ 23:12:41 <PublicServer> <avdg[be]> kill me 23:14:20 <PublicServer> Saving game... 23:14:20 <PublicServer> Game saved 23:14:38 <PublicServer> <avdg[be]> was that needed? :p 23:14:58 <PublicServer> <HD1Eagle> what needed? 23:15:04 <PublicServer> <avdg[be]> the save 23:15:10 <PublicServer> <avdg[be]> every hub is jamming 23:15:11 <PublicServer> <HD1Eagle> its automatique 23:15:19 <PublicServer> <HD1Eagle> say it with accent 23:15:51 <KenjiE20> if it echos here it means someone triggered !save 23:16:14 <PublicServer> <HD1Eagle> i didn't do it :p 23:16:24 <PublicServer> <avdg[be]> not me 23:16:31 <KenjiE20> I can guess 23:16:35 <KenjiE20> I could also find out 23:16:40 <KenjiE20> but I don't really care 23:16:44 <PublicServer> <Fucoo> we'll see the !save in chat aint we? 23:16:52 <KenjiE20> /query 23:16:56 <PublicServer> <HD1Eagle> lol 23:16:57 <PublicServer> <Fucoo> wow 23:17:02 <PublicServer> <Fucoo> there's a query 23:17:14 <PublicServer> <Fucoo> or you mean on irc? 23:17:19 <KenjiE20> irc 23:17:58 <PublicServer> <HD1Eagle> third injection complete 23:18:20 <PublicServer> <Fucoo> patch it in, make a ghetto join for now 23:18:26 <PublicServer> <HD1Eagle> kake 23:18:41 <PublicServer> <Fucoo> or you have some awesome 2->3 splitter? 23:18:50 <PublicServer> <HD1Eagle> fuck that 23:18:55 <PublicServer> <Fucoo> indeed 23:19:23 <PublicServer> <HD1Eagle> perfect 23:21:46 <PublicServer> <avdg[be]> going to sleep, srr 23:22:29 <PublicServer> <HD1Eagle> night 23:22:38 <PublicServer> *** avdg[be] has left the game (connection lost) 23:22:55 <avdg> sleep is more important then fixing 23:23:00 <avdg> gn all 23:23:05 *** avdg has left #openttdcoop 23:24:42 <PublicServer> *** X-BT joined the game 23:25:31 <PublicServer> <Fucoo> all bottom industries from slh5 exit on slh5 now 23:25:37 <PublicServer> <HD1Eagle> EXCELLENT 23:25:43 <PublicServer> <HD1Eagle> OUR PLAN IS GOING ACCORDING TO....PLAN 23:25:52 <PublicServer> *** Desrik joined the game 23:26:06 <PublicServer> <HD1Eagle> *strokes cat* 23:26:13 <PublicServer> <Fucoo> at least i hope so 23:26:17 <PublicServer> <Fucoo> but so far it seems right 23:26:18 <PublicServer> *** Desrik has left the game (connection lost) 23:26:44 <PublicServer> *** Desrik joined the game 23:27:08 <PublicServer> *** Desrik has left the game (connection lost) 23:29:14 <PublicServer> *** Desrik joined the game 23:29:43 <PublicServer> *** Desrik has left the game (connection lost) 23:30:33 <PublicServer> <HD1Eagle> SLH 04 IS A-GO 23:31:31 <PublicServer> <HD1Eagle> network appears to be running pretty damb smooth 23:32:35 <PublicServer> <Fucoo> dinner time! 23:32:40 <PublicServer> <HD1Eagle> kai 23:33:06 <PublicServer> <Fucoo> some1 should extend the main in-sidelines and reconnect whatever is behind the bottom exit line 23:33:20 <PublicServer> <HD1Eagle> wut? 23:34:02 <PublicServer> *** Desrik joined the game 23:34:09 <PublicServer> <Fucoo> damn 23:34:25 <PublicServer> *** Desrik has left the game (connection lost) 23:35:22 <PublicServer> <HD1Eagle> slh01 is uber fuckd nau 23:35:43 <PublicServer> <Fucoo> ill reconect that back to slh4 23:36:15 <PublicServer> <Fucoo> look at the !!!fix this 23:36:37 <Desrik> i cant stay connected to the public server 23:36:41 <PublicServer> <HD1Eagle> i...d...what am i looking at 23:36:45 *** Desrik has left #openttdcoop 23:36:58 <PublicServer> <Fucoo> ill make a little plan 23:37:00 <PublicServer> <Fucoo> of SLH4 23:38:17 <PublicServer> <Fucoo> see !slh4plan 23:40:40 <PublicServer> <HD1Eagle> too many damn signs 23:41:05 <PublicServer> <HD1Eagle> at 23:41:07 <PublicServer> <HD1Eagle> a 23:42:21 <PublicServer> <Fucoo> or hm 23:42:24 <PublicServer> <Fucoo> now as i look at it 23:42:30 <PublicServer> <Fucoo> improving bottom exit will do just fine 23:46:06 <PublicServer> <HD1Eagle> could you depot excess trains 23:46:19 <PublicServer> <Fucoo> cutty are you around? 23:46:24 <PublicServer> <Fucoo> im really hungry ;d 23:46:34 <PublicServer> <Cutty> yeah, I'm here 23:46:41 <PublicServer> <Cutty> I can't really feed you though 23:46:43 <PublicServer> <Fucoo> can you depot some excess trains? 23:46:50 <PublicServer> <Fucoo> while i eat :D 23:46:57 <PublicServer> <Cutty> :-) sure, how should I choose? 23:47:22 <PublicServer> <Fucoo> look everywhere where is a queue 23:47:27 <PublicServer> <Fucoo> and send few of those to depots 23:47:39 <PublicServer> <Cutty> sure, will do 23:47:42 <PublicServer> <Fucoo> except the SLH1 bypass 23:48:01 <PublicServer> <Fucoo> \afk 23:48:04 <PublicServer> <Cutty> I'm looking at a queue for a station right now 23:48:09 <PublicServer> <HD1Eagle> fuck it 23:48:09 <PublicServer> <Cutty> so will start there 23:48:15 <PublicServer> <Fucoo> eh 23:48:18 <PublicServer> <Fucoo> double kill 23:48:34 <PublicServer> <Fucoo> good way to get rid of trains 23:48:34 <PublicServer> <HD1Eagle> k 23:48:36 <PublicServer> <HD1Eagle> whats next 23:48:47 <PublicServer> <Fucoo> wasnt me 23:49:07 <PublicServer> <Fucoo> w//e