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00:01:53 *** Elton03979 has quit IRC 00:01:53 <PeterT> !password 00:01:53 <PublicServer> PeterT: cashed 00:02:29 <PublicServer> *** Peter joined the game 00:02:38 <PublicServer> <Peter> hi everyone 00:05:26 <PublicServer> <Peter> damn these pax trains are slow 00:05:58 <PublicServer> <Peter> why didnt we use HSE-10? 00:06:13 <PublicServer> <Fucoo> what is that? 00:06:21 <PublicServer> <andyp> check the plan 00:06:29 <PublicServer> <Peter> the fastest electric train used for xpress pax services 00:09:29 *** KenjiE20|LT has joined #openttdcoop 00:09:29 *** ChanServ sets mode: +o KenjiE20|LT 00:09:31 *** KenjiE20 has quit IRC 00:09:34 *** openttdcoop sets mode: +v KenjiE20|LT 00:10:33 <highpinger> !password 00:10:33 <PublicServer> highpinger: salmon 00:10:44 <PublicServer> *** Player joined the game 00:10:47 <PublicServer> *** Player has left the game (leaving) 00:10:50 *** mixrin has quit IRC 00:11:09 <PublicServer> *** highpinger joined the game 00:13:59 <PublicServer> <Peter> when was the last time a "player" has joined 00:14:31 <KenjiE20|LT> 3 mins agi 00:14:33 <KenjiE20|LT> ago 00:14:38 <PublicServer> <Peter> before that 00:14:54 <KenjiE20|LT> probably a couple days? 00:14:58 <KenjiE20|LT> btw Fucoo? 00:15:03 <PublicServer> <Fucoo> y? 00:15:14 <KenjiE20|LT> what's with the constant bribe/funds? 00:15:29 <PublicServer> <Fucoo> ? 00:15:36 <PublicServer> <Fucoo> is that forbidden or what? 00:15:49 <KenjiE20|LT> depends what exactly your dong 00:15:52 <PublicServer> <Peter> who took the roads away from braunschiweig outskirts? 00:15:54 <KenjiE20|LT> hense the question :) 00:16:00 <KenjiE20|LT> doing* 00:16:02 <KenjiE20|LT> >_> 00:16:07 <KenjiE20|LT> <_< 00:16:14 <PublicServer> <Fucoo> funds boost the city growth or no? 00:16:33 <KenjiE20|LT> yes, but so long as each city is accepting food and water 00:16:46 <KenjiE20|LT> it's not neccessary 00:16:50 *** Uberzten has joined #openttdcoop 00:16:55 *** openttdcoop sets mode: +v Uberzten 00:16:58 <PublicServer> <Fucoo> like, it has no effect? 00:17:14 <KenjiE20|LT> otherwise we could just dump a MM and pound fund 00:17:45 <PublicServer> <Fucoo> mm is now +32, trais are +8m/y 00:17:52 <KenjiE20|LT> and? 00:18:02 <KenjiE20|LT> the point was to grow the towns 00:18:03 <PublicServer> <Fucoo> i think i didnt understand your previous statement 00:18:15 <KenjiE20|LT> not pour cash into them by abusing fund 00:18:36 <Uberzten> !help 00:18:36 <PublicServer> Uberzten: http://www.openttdcoop.org/wiki/IRC_Commands 00:18:38 <PublicServer> <Fucoo> aha 00:18:43 <PublicServer> <Fucoo> but how is that abuse? 00:18:46 <PublicServer> <Fucoo> isnt that a feature? 00:18:51 <PublicServer> <Fucoo> to make them grow faster? 00:19:23 <KenjiE20|LT> no, it forces the town to growth at the default rate regardless 00:19:47 <PublicServer> <Fucoo> hmm ok 00:19:50 <KenjiE20|LT> and it defies the entire point of the scenario if you keep using it 00:19:50 <PublicServer> <Fucoo> whatever ;d 00:20:07 <PublicServer> <Peter> omg 00:20:19 <PublicServer> <Peter> the food processing plant dissapered 00:20:22 <KenjiE20|LT> if we were just going to use fund, we could just set up MM's and sit here clicking fund all day instead 00:20:26 <PublicServer> <Peter> @ norht food pickup 00:20:39 <KenjiE20|LT> gee 00:20:47 <PublicServer> <Peter> next time, dont fund it until we actually USE it 00:20:56 <PublicServer> <Peter> that goes for whoever funded it 00:21:01 <PublicServer> <Fucoo> ok 00:21:14 <PublicServer> <Fucoo> im still quite unsure what are you implying 00:21:20 <KenjiE20|LT> stop using it 00:21:23 <PublicServer> <Fucoo> i have food/water supply for my town 00:21:28 <PublicServer> <Fucoo> i have sbahn there too 00:21:35 <PublicServer> <Fucoo> i transport pax @ 70% max maybe 00:21:38 <KenjiE20|LT> so you don't need fund anymore 00:22:00 <PublicServer> <Fucoo> as you wish 00:24:43 <PublicServer> <Peter> can i help to build something? 00:25:04 <Uberzten> what version is the coopservers? 00:25:18 <KenjiE20|LT> @quickstart 00:25:21 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 00:25:46 <PublicServer> <Peter> just use !revision 00:25:57 <PeterT> !revision 00:25:57 <PublicServer> PeterT: Game version is r17146 00:26:06 <PeterT> and you can also use !dl 00:26:09 <PeterT> !dl 00:26:09 <PublicServer> PeterT: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 00:26:12 <PeterT> see? 00:26:39 <KenjiE20|LT> and then you can get in trouble for not knowing the rulesets :_ 00:26:43 <KenjiE20|LT> * :) 00:27:01 <PeterT> :p 00:27:51 <PublicServer> *** Thraxian joined the game 00:27:53 <PublicServer> <Neuroticus> hey guys 00:28:00 <PublicServer> <highpinger> gn8 guys 00:28:14 <PublicServer> <Thraxian> howdy 00:28:15 *** Nebri has left #openttdcoop 00:28:23 <PublicServer> <Thraxian> who deleted all the roads at braun outskirts? 00:28:24 <PublicServer> *** Nebri has left the game (connection lost) 00:28:32 <PublicServer> *** highpinger has left the game (connection lost) 00:28:38 *** highpinger has quit IRC 00:28:55 <Uberzten> !dl lin win32 00:28:55 <PublicServer> Uberzten: http://binaries.openttd.org/nightlies/trunk/r17146/openttd-trunk-r17146-linux-generic-i686.tar.bz2 00:29:14 <PublicServer> <Peter> i asked that a couple minutes ago thraxin 00:29:32 <PublicServer> <Thraxian> I just got on, and noticed they were missing - don't have the scrollback up yet 00:29:40 <PublicServer> <Peter> ok 00:29:43 <PublicServer> <Peter> no one answered me before 00:29:46 <KenjiE20|LT> thrac; gimme a hex 00:29:52 <KenjiE20|LT> *x 00:29:57 <PublicServer> <Peter> anyone building? can i help? 00:30:11 *** Akoz has joined #openttdcoop 00:30:16 *** openttdcoop sets mode: +v Akoz 00:32:23 <PublicServer> <Thraxian> I was about to build up vegas 00:32:23 *** Thraxian has joined #openttdcoop 00:32:23 *** ChanServ sets mode: +o Thraxian 00:32:28 *** openttdcoop sets mode: +v Thraxian 00:32:35 <PublicServer> <Thraxian> since nobody's done it yet, and I've heard nothing negative about my design, I'm going forward with it 00:32:41 <PublicServer> <Peter> can i help 00:32:56 <KenjiE20|LT> Thraxian, throw me a hex from the old outskirts? 00:33:12 <PublicServer> *** Neuroticus has joined company #1 00:33:13 <PublicServer> <Thraxian> 5D07C, myabe? 00:33:31 <PublicServer> <Neuroticus> how many industries per SL? 00:34:02 <XeryusTC> !password 00:34:02 <PublicServer> XeryusTC: cloven 00:34:14 <PublicServer> *** XeryusTC joined the game 00:34:22 <PublicServer> <Peter> sup 00:34:26 <Uberzten> how do i get nightly to work? 00:34:50 <PublicServer> <Peter> install it 00:34:52 <KenjiE20|LT> that's a bit out of scope for here, did you try reading the readme 00:35:04 <KenjiE20|LT> PeterT, you don't 'install' OTTD 00:35:13 <Uberzten> i hve ottd 00:35:18 <Uberzten> never used nightly before 00:35:28 <PublicServer> <Peter> you dont kenji? 00:35:33 <KenjiE20|LT> nope 00:35:34 <PublicServer> <Peter> oh right, you bake openttd 00:35:39 <PublicServer> <Peter> or cook it 00:35:39 <PublicServer> *** XeryusTC has left the game (connection lost) 00:35:41 <PublicServer> <Peter> then it works 00:36:10 <Uberzten> that readme file was abit hard for me 00:36:25 <PublicServer> <Peter> place the files that you downloaded somewhere 00:36:30 <Uberzten> yeah 00:36:35 <KenjiE20|LT> I guess you used the repo for OTTD? 00:36:42 <Uberzten> repo? 00:36:46 <PublicServer> <Peter> then create a shortcut to openttd.exe on your desktop 00:36:48 <KenjiE20|LT> repositary 00:36:59 <PublicServer> <Peter> then add the necesary grfs for ottd to work 00:37:00 <KenjiE20|LT> since you asked for the linux binaries 00:37:45 <Uberzten> so i should put the old ttd files in the nightly map? 00:37:56 <PublicServer> <Peter> data folder 00:38:03 <PublicServer> <Peter> well, i have windows 00:38:06 <Uberzten> ye 00:38:08 <Uberzten> me2 00:38:09 <Uberzten> xp 00:38:11 <PublicServer> <Peter> oh 00:38:13 <PublicServer> <Peter> ok 00:38:18 <Uberzten> on my desktop 00:38:20 <PublicServer> <Peter> yeah, you put the ttd files 00:38:26 <KenjiE20|LT> you'l need the data/ files 00:38:29 <PublicServer> <Peter> not all of them 00:38:33 <KenjiE20|LT> and then follow quickstart 00:38:35 <PublicServer> <Peter> just the .grfs 00:38:39 <PublicServer> <Peter> and the sample.cat 00:38:39 <Uberzten> k' 00:38:44 <PublicServer> <Peter> yeah, use quickstart 00:38:49 <PeterT> @quickstart 00:38:51 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 00:39:10 <KenjiE20|LT> @devoice PeterT 00:39:10 *** Webster sets mode: -v PeterT 00:39:21 <PublicServer> <Peter> ??? 00:39:28 <KenjiE20|LT> I posted it once 00:39:39 <PublicServer> <Peter> yeah, and he obviously didnt look at it 00:39:51 <KenjiE20|LT> ho do you know? 00:39:53 <Uberzten> i did 00:40:04 <KenjiE20|LT> QS isn't much use if ttd isn't working yet 00:41:05 <Akoz> Hi. what is required to join the coop game? 00:41:25 <KenjiE20|LT> Akoz, read up to quickstart 00:41:26 <PublicServer> <Neuroticus> @Quickstart 00:41:37 <PublicServer> <Peter> yeah kenji, now devoice neuroticus 00:41:46 <KenjiE20|LT> no 00:41:46 <PublicServer> <Neuroticus> hah 00:41:53 <KenjiE20|LT> he did it from ingame 00:41:59 <KenjiE20|LT> and that doesn't trigger 00:42:15 <PublicServer> <Neuroticus> was it the corect comand? 00:42:15 <PublicServer> <Thraxian> HDI: still working on BBH04? 00:42:22 <PublicServer> <Peter> so what if it triggers? are you scared of having 1 more line of text in the irc logs? 00:42:31 <KenjiE20|LT> neuroticus, yes 00:42:47 <KenjiE20|LT> PeterT, I don't like redundant text 00:42:52 <OwenS> KenjiE20|LT: You have more patience than I :p 00:43:03 <KenjiE20|LT> not much more 00:43:06 <KenjiE20|LT> :) 00:43:10 <PublicServer> <Neuroticus> sorry i didnt realise somene else had already said it, im concentrating on this brain racking stuff 00:43:42 <PublicServer> <Peter> hey uzbertan, are you the guy i told on the forums to join openttdcoop's server to learn stuff? 00:44:00 <Uberzten> nope 00:44:28 <PublicServer> <Peter> ok 00:44:35 <Uberzten> but i dont get it 00:45:07 <Akoz> !password 00:45:07 <PublicServer> Akoz: cloven 00:45:29 <Uberzten> the icon of ottd in the nightly map is like its not something i can use 00:45:30 <PublicServer> <Peter> what dont you get? 00:45:46 <PublicServer> <Peter> isnt there an exe file? 00:45:54 <KenjiE20|LT> Uberzten, that doesn't even make sense 00:46:02 <Uberzten> you know the icon 00:46:12 <KenjiE20|LT> PeterT, shush, stop confusing things with exes 00:46:23 <PublicServer> <Peter> fine, then you tell him 00:46:30 <Uberzten> when your comp cant find the right prgam to open the find 00:46:33 <KenjiE20|LT> whaddya think I've been doing 00:46:36 <Uberzten> file* 00:46:48 <KenjiE20|LT> that's probably just the icon 00:46:58 <Uberzten> its not a .exe 00:47:01 <PublicServer> <Peter> dont know, he doesnt seem to get it 00:47:33 <KenjiE20|LT> Uberzten, confirm for me, you're on linux 00:47:41 <PublicServer> <Peter> no, hes on xp 00:47:45 <PublicServer> <Peter> he said 00:47:54 <Uberzten> why am i on lunux? i downloaded the win32 file 00:47:55 <Uberzten> ... 00:48:04 <KenjiE20|LT> you asked the bot for the linux binary 00:48:04 <Uberzten> then it a lie 00:48:09 <Uberzten> noes 00:48:12 <PublicServer> <Neuroticus> whats the command for tunnel 00:48:18 <PublicServer> <Peter> @tunnel 00:48:19 <Uberzten> ah 00:48:20 <PublicServer> <Neuroticus> ta 00:48:21 <Uberzten> i did 00:48:21 <PublicServer> <Peter> @help tunnel 00:48:28 <PublicServer> <Peter> try it in irc 00:48:28 <PublicServer> <Neuroticus> @tunnel 8 5 00:48:30 <Uberzten> i thought lin was for link 00:48:33 <PublicServer> <Neuroticus> ah 00:48:38 <KenjiE20|LT> neuroticus, ! in game 00:48:41 <OwenS> Nope, linux 00:48:46 <neuroticus> @tunnel 8 5 00:48:46 <Webster> (depreciated try !tunnels) Usage of tunnels command: tunnels <TrainLength> <TunnelLength> 00:48:46 <Uberzten> [02:28:58] <+Uberzten> !dl lin win32 00:48:48 *** PeterT has left #openttdcoop 00:48:54 *** PeterT has joined #openttdcoop 00:48:54 <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments? 00:48:54 <Uberzten> lol 00:48:57 <neuroticus> @tunnel 5 8 00:48:57 <Webster> (depreciated try !tunnels) Usage of tunnels command: tunnels <TrainLength> <TunnelLength> 00:48:59 *** openttdcoop sets mode: +v PeterT 00:49:03 <Uberzten> !dl win32 00:49:04 <PublicServer> Uberzten: http://binaries.openttd.org/nightlies/trunk/r17146/openttd-trunk-r17146-windows-win32.zip 00:49:06 <neuroticus> doh 00:49:10 <neuroticus> @tunnels 5 8 00:49:12 <PublicServer> <Peter> 2 00:49:16 <KenjiE20|LT> >_< neuroticus 00:49:18 <PublicServer> <Peter> use ! 00:49:18 <PublicServer> *** Thraxian has left the game (connection lost) 00:49:26 <neuroticus> !tunnels 5 8 00:49:26 <PublicServer> neuroticus: You need 2 tunnels/bridges for trainlength 5 and gap 8. 00:49:29 <neuroticus> woo 00:49:32 <neuroticus> sorry lol 00:49:33 * OwenS so wishes he had op right now... 00:49:44 <KenjiE20|LT> there's also @tunnel 00:49:48 <Akoz> where is the ottdc_grfpack folder supposed to be extracted to? 00:49:48 <neuroticus> its been a while! 00:49:48 <PublicServer> *** Thraxian joined the game 00:49:54 <KenjiE20|LT> @tunnel 5 00:49:54 <Webster> (depreciated try !tunnels) Usage of tunnels command: tunnels <TrainLength> <TunnelLength> 00:49:56 <PublicServer> <Thraxian> I really hate my ISP at the house 00:49:57 <neuroticus> whats the difference between @ and ! then :) 00:50:01 <PublicServer> <Peter> akoz: the shared data folder 00:50:01 <KenjiE20|LT> bah 00:50:01 <OwenS> Akoz: The data folder 00:50:09 <OwenS> neuroticus: @ is handled by webster; ! by publicserver 00:50:11 <KenjiE20|LT> Websters gone weird 00:50:18 <Akoz> as in OpenTTD\content_download\data\ottdc_grfpack ? 00:50:23 <PublicServer> <Peter> no 00:50:23 <KenjiE20|LT> no 00:50:26 <OwenS> Akoz: No; OpenTTD\data 00:50:30 <PublicServer> <Peter> Openttd\data 00:50:31 <neuroticus> i see! 00:50:53 <PublicServer> <Peter> and neuroticus, you should probably do it in pm or kenji will go insane! 00:51:14 <KenjiE20|LT> guh 00:51:21 <KenjiE20|LT> @tunnels 5 00:51:21 <Webster> For trainlength 5: < 6 needs 2, 7 - 13 needs 3, 14 - 20 needs 4. 00:51:23 <KenjiE20|LT> there 00:51:28 <Akoz> thank you 00:51:37 <Akoz> !password 00:51:38 <PublicServer> Akoz: coater 00:51:51 <PublicServer> *** Akoz joined the game 00:51:54 <OwenS> PeterT: Multiple of us go insane when the screen starts scrolling too fast 00:51:57 <PublicServer> <Peter> welcome 00:52:02 *** PeteT has joined #openttdcoop 00:52:07 *** openttdcoop sets mode: +v PeteT 00:52:17 <PublicServer> <Peter> and welcome to the game 00:52:20 <PublicServer> <Akoz> ty 00:52:26 <OwenS> Well, thank heavens we don't get Webster's greeting as well.. 00:52:29 <PublicServer> <Peter> Akoz, its your first time obviously, what do you think? 00:52:32 *** HDIEagle_ has joined #openttdcoop 00:52:37 *** openttdcoop sets mode: +v HDIEagle_ 00:52:55 <PublicServer> <Akoz> give me a minute :p 00:53:17 <KenjiE20|LT> OwenS, because that account is already in channel 00:53:25 <KenjiE20|LT> and has been heralded already 00:53:33 *** [1]andy|p has joined #openttdcoop 00:53:34 <OwenS> KenjiE20|LT: I know. I'm just thankful for no more of it 00:53:38 *** openttdcoop sets mode: +v [1]andy|p 00:53:39 <Uberzten> k 00:53:48 <Uberzten> so where is the openttdw.grf? 00:54:06 <KenjiE20|LT> that's bundled with the nightly 00:54:09 *** PeterT has quit IRC 00:54:14 <KenjiE20|LT> and should be in the right place already 00:54:35 <Uberzten> its says missing 00:54:38 <Uberzten> but it still works 00:55:36 <KenjiE20|LT> then you've likely extracted it wrongly 00:56:01 <KenjiE20|LT> you might want to try one of the automaters 00:56:38 <KenjiE20|LT> they'll keep a seperate copy of ttd for coop up to date for you 00:56:38 <Uberzten> woot? 00:56:40 <PublicServer> <Peter> yes, like OpenTTdAutoupdate 00:56:41 <PublicServer> <Fucoo> do banks die? 00:56:49 <PublicServer> <Akoz> no 00:56:54 <PublicServer> <Peter> from the economy yes 00:56:55 <KenjiE20|LT> !dl 00:56:55 <PublicServer> <Fucoo> damn 00:56:55 <PublicServer> KenjiE20|LT: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 00:56:55 <Uberzten> well gn8 00:57:02 <Uberzten> tommorrow 00:57:04 <PublicServer> <Akoz> not on tropic 00:57:05 <Uberzten> its the day 00:57:06 <KenjiE20|LT> first three 00:57:12 <PublicServer> <Peter> ok good night (you give up?) 00:57:21 <Uberzten> i come back tomorrow 00:57:38 *** Uberzten has quit IRC 01:00:46 <PublicServer> <Akoz> what tha f 01:00:53 <PublicServer> <Akoz> what is this to the south? :p 01:01:30 *** themroc- has joined #openttdcoop 01:01:35 *** openttdcoop sets mode: +v themroc- 01:02:37 *** andy|p has quit IRC 01:02:37 *** HDIEagle has quit IRC 01:02:37 *** [1]andy|p is now known as andy|p 01:02:56 <PublicServer> <Peter> akoz, did you read the openttdcoop wiki yet? 01:03:15 <PublicServer> <Peter> take it from me, its better to read the wiki first 01:03:15 <PublicServer> <Akoz> some. its quite a load :p 01:03:39 <PublicServer> <HD1Eagle> peter 01:03:45 <PublicServer> <Peter> you know shift mainlines? 01:03:48 <PublicServer> <HD1Eagle> you're in big trouble 01:03:51 <PublicServer> <Peter> what? 01:03:54 <PublicServer> <HD1Eagle> :D 01:04:01 <PublicServer> <Peter> you got me going there 01:04:06 <PublicServer> <HD1Eagle> that's what i would say if you were in trouble 01:04:20 <PublicServer> <Fucoo> that reminds me one of the HIMYM episodes 01:04:22 <PublicServer> <Peter> lol 01:04:25 *** themroc has quit IRC 01:04:33 <PublicServer> <Thraxian> any objections to my removing andyp's food/water station in vegas? I need the space.... 01:04:46 <PublicServer> * andyp cries a little inside 01:04:53 <PublicServer> <Thraxian> also, BBH02 will have to change - it needs to go west instead of north 01:04:54 <PublicServer> <andyp> go ahead ;) 01:04:58 <PublicServer> <HD1Eagle> its way too bulky 01:05:01 <PublicServer> <Thraxian> I don't mind relocating it.... 01:05:18 <PublicServer> <Thraxian> basically, I need to put one more row north and south of city center 01:05:20 <PublicServer> <andyp> station spread is double what it was when I built it 01:05:43 <PublicServer> <andyp> farthest platform tile is 32x32 away from the placeholder near the water tower 01:06:13 <PublicServer> <Thraxian> I moved it a little bit to make room for "the grid" 01:06:25 <PublicServer> <Peter> can i change the stations in las vegas once your done? they are ugly :( 01:06:30 <PublicServer> <Thraxian> we can just bus water in from the nearby water plant, I think 01:06:37 <PublicServer> <Thraxian> yes, Peter. change away :) 01:06:45 <PublicServer> <Thraxian> I'm just trying to establish the layout 01:06:48 <PublicServer> <Thraxian> still have road stops to put in also 01:06:50 <PublicServer> <Peter> do we have the grf for tarmac? 01:06:58 <PublicServer> <Thraxian> that large square is what I'm starting with.... 01:08:04 <PublicServer> <Thraxian> that square will have 2 large loops running, I think 01:10:58 <PublicServer> <Neuroticus> are we upgrading tracks at all? 01:11:11 <PublicServer> <Thraxian> probably the MLs and BBHs, yes 01:11:16 <PublicServer> <Thraxian> but the cities, probably not 01:11:31 <PublicServer> <Neuroticus> when? would be better before many trains surely 01:11:50 <PublicServer> <Neuroticus> im thinking about the food and processing lines 01:17:32 <PublicServer> <Akoz> how come you only use block signals and no path signals? 01:17:44 <PublicServer> <Peter> thats not true 01:17:59 <PublicServer> <Peter> path signals are used most of the time 01:18:41 <OwenS> PeteT: It is true. We use block signals mostly 01:18:59 <OwenS> They consume less processor power and path signals offer nothing for the majority of the network 01:19:13 <PublicServer> <andyp> on straight open sections of track path signals are no better than blocks 01:19:15 <PublicServer> <Peter> Oh really? 01:19:30 <PublicServer> <Peter> well i know that 01:19:33 <PublicServer> <Peter> but at stations 01:19:42 <PublicServer> <Peter> but whatever you say 01:19:44 <PublicServer> <andyp> path signals are overused, IMO, leads to lazy constructions full of evil-x's 01:19:45 <OwenS> We use them at stations because there they're useful :p 01:20:03 <OwenS> A limited quantity of Xs is fine. it's when they occur too often they're an issue 01:21:20 <OwenS> But right in front of the station platforms? There they're fine 01:22:12 <PublicServer> <Neuroticus> Right, added a fruit + maize to SHL02 Cairo station #235, if anyone wants to change how its connected feel free 01:22:23 <PublicServer> <Neuroticus> As for me ------------------> Bed! 01:22:46 <PublicServer> <Peter> night 01:22:51 <PublicServer> <Akoz> gn 01:23:02 <PublicServer> <Neuroticus> actually 01:23:05 <PublicServer> <Peter> if youre in europe like most people its 3am? 01:23:20 <PublicServer> <Neuroticus> can someone have a quick look at why its notsuppying fruit? 01:23:24 <OwenS> Well here it's 2am :p 01:23:32 <PublicServer> <Peter> Cest? 01:23:33 <OwenS> But most of europe 3am yes 01:23:59 <PublicServer> <Akoz> you play without breakdowns? 01:24:03 <PublicServer> <Peter> yes 01:24:09 <PublicServer> <Akoz> doh 01:24:11 <OwenS> Yes. Breakdowns are sucky and annoying 01:24:15 <PublicServer> <Neuroticus> Cairo Station #235 why is it not supplying fruit? :( 01:24:23 <PublicServer> <Akoz> that explains a lot of the track layout :p 01:24:37 <PublicServer> <andyp> place a sign, station list is too long 01:24:37 <PublicServer> <Peter> breakdowns are stupid 01:24:53 <PublicServer> <Akoz> breakdowns are natural 01:25:01 <OwenS> Akoz: Not at OpenTTD frequency 01:25:01 <PublicServer> <Peter> sign list is pretty long too andy 01:25:14 <PublicServer> <Neuroticus> added to sign 01:25:15 <PublicServer> <andyp> put a ! in front to take it to the top 01:25:16 <PublicServer> <Fucoo> >< 01:25:18 <OwenS> Yes but you can easily !prefix signs :p 01:25:24 <PublicServer> <Neuroticus> did 01:25:34 <PublicServer> <Akoz> OwenS: Then you haven't been in Oslo :p 01:25:46 <PublicServer> <Akoz> breakdowns every 2nd day.. thats more than ottd frequency ^^ 01:26:03 <PublicServer> <Fucoo> thats not fruit 01:26:06 <PublicServer> <Neuroticus> omg 01:26:07 <PublicServer> <Fucoo> that's maize 01:26:08 <PublicServer> <Neuroticus> yeh 01:26:11 <PublicServer> <Neuroticus> i just realised 01:26:15 <OwenS> Akoz: Only because OTTD is time compressed/decompresse/dfunny :p 01:26:28 <PublicServer> <Neuroticus> i really need to go to bed :( thought fruit and its rubber 01:26:46 <PublicServer> <Fucoo> and you really dont need to double tunnels for 3 trains 01:27:04 <PublicServer> <andyp> Thraxian, where's a good location to move the food/water drop to? 01:27:22 <PublicServer> <Neuroticus> Fucoo your right 01:27:34 <PublicServer> <Neuroticus> nn all 01:27:36 <PublicServer> <Peter> cant someone explain to me why the passing lane of an SML needs a fowards and backwards signal 01:27:40 <PublicServer> <Peter> *can 01:27:43 <PublicServer> *** Neuroticus has left the game (leaving) 01:27:52 <PublicServer> <andyp> where? 01:28:08 <PublicServer> <Peter> at ! ! ! here 01:28:32 <PublicServer> <andyp> choice in the pathfinder, not sure if that's still needed 01:29:17 <PublicServer> <andyp> two way's there aren't needed 01:29:32 <PublicServer> <Peter> they still work? 01:29:36 <PublicServer> <Peter> i see 01:29:56 <PublicServer> <andyp> used to be, trains would only take an alternate route when it had a two way signal 01:30:04 <PublicServer> <andyp> that goes back to TTD 01:30:42 <PublicServer> <Peter> so why do we still use it? 01:30:58 <PublicServer> <andyp> old habits with some builder I guess 01:32:01 <PublicServer> <andyp> slow trains were on there to simulate a train stopped at the shifter 01:32:11 <PublicServer> <Peter> i know 01:32:22 <PublicServer> <Peter> no no, let him out 01:32:29 <PublicServer> <andyp> sorry 01:32:30 <PublicServer> <Peter> let him out 01:32:37 <PublicServer> <Peter> its ok, put it back out 01:32:56 <PublicServer> <HD1Eagle> gentelmen 01:33:03 <PublicServer> <HD1Eagle> genteelmen 01:34:04 <PublicServer> <HD1Eagle> Akoz: welcome 01:34:20 <PublicServer> <Akoz> thank you 01:34:26 <PublicServer> <Akoz> although I dont think I can stay for long 01:34:26 <PublicServer> <HD1Eagle> what time zone you in? 01:34:31 <PublicServer> <Akoz> europe 01:34:59 *** OwenS has quit IRC 01:35:33 <PublicServer> <andyp> he should have shifted 01:35:48 <PublicServer> <HD1Eagle> he doesn't have orders 01:35:50 <PublicServer> <HD1Eagle> give him orders :P 01:35:51 <PublicServer> <Peter> the route to the depot screwed up 01:36:01 <PublicServer> <HD1Eagle> you can't test trains without giving them orders 01:36:04 <PublicServer> <andyp> there 01:36:06 <PublicServer> <Peter> good :) 01:36:08 <PublicServer> <HD1Eagle> they have different pathing algorithms for with orders 01:36:26 <PublicServer> <Peter> you know whats complicated, and i wanna learn it 01:36:31 <PublicServer> <Peter> LED counter 01:36:51 <PublicServer> <HD1Eagle> its a simple counter with a mux, yes? 01:37:00 <PublicServer> <Peter> simple/ 01:37:04 <PublicServer> <Peter> ha 01:37:08 <PublicServer> <Peter> anything but simple 01:37:18 <PublicServer> <HD1Eagle> not gates dood 01:37:24 <PublicServer> <HD1Eagle> i took cpe 100 01:37:27 <PublicServer> <HD1Eagle> thats all you need 01:38:02 <PublicServer> <HD1Eagle> counter and some simple combinational logic 01:38:16 <PublicServer> <HD1Eagle> or do you have to throw t-latches in there? 01:38:23 <PublicServer> <Peter> dont know 01:38:27 <PublicServer> <HD1Eagle> i don't think so 01:38:53 <PublicServer> <HD1Eagle> (t-latch would be for trains, not for a real led) 01:39:27 <PublicServer> <Peter> sorry, im not in here really since im designing a junction for a contest 01:39:41 <PublicServer> <Peter> what kind of junctions can you think of for a 3way 01:39:56 <PublicServer> <HD1Eagle> what kind of contest is it? 01:40:22 <PublicServer> <Peter> you make the most efficient junction within the size limits, and its put on a map which is played on IS 01:40:41 <PublicServer> <Peter> heres what you have to do 01:40:51 <PublicServer> <HD1Eagle> load is never even from and to all directions 01:40:56 <PublicServer> <HD1Eagle> so it depends on circumstances 01:41:02 <PublicServer> <HD1Eagle> though we just build generic hubs :P 01:41:20 <PublicServer> <Peter> there is a 4 ML (rail) going each way 01:41:32 <PublicServer> <Peter> with double maglev ML in the middle 01:41:49 <PublicServer> <Peter> and you have to junction that with a double rail line and a single maglev line 01:41:54 <PublicServer> <Akoz> what is the size limit? 01:41:56 <PublicServer> <Peter> maglev in the middle 01:41:58 <PublicServer> <Peter> s 01:42:11 <PublicServer> <Peter> size = 70 lenght, 90height 01:42:17 <PublicServer> <HD1Eagle> cl? 01:42:19 <PublicServer> <Peter> i had one but it was huge 01:42:32 <PublicServer> <Peter> cl= something efficient 01:42:46 <PublicServer> <Peter> will you show me something? 01:43:07 <PublicServer> <HD1Eagle> we aren't masocists 01:43:09 <PublicServer> <HD1Eagle> sure, we're close 01:43:12 <PublicServer> <HD1Eagle> but theres a difference 01:43:14 <PublicServer> <Peter> @ ! help make a junction? 01:43:38 <neuroticus> @junctions 01:43:47 <neuroticus> !junctions 01:43:49 <neuroticus> lol 01:43:54 <PeteT> @wiki junctions 01:43:57 <Webster> Search results for "junctions" - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=junctions 01:44:00 <neuroticus> nn all 01:44:02 *** PeteT is now known as PeterT 01:44:12 <PublicServer> <Akoz> nn 01:44:16 *** neuroticus has quit IRC 01:44:26 <PublicServer> <Akoz> Im leaving too. hf :) 01:44:33 <PublicServer> *** Akoz has left the game (leaving) 01:45:13 <PublicServer> <Peter> roundabouts will get jammed 01:45:46 *** Akoz has quit IRC 01:45:48 <PublicServer> <HD1Eagle> what is this "jam" you refer to? 01:46:00 <PublicServer> <Peter> hold on 01:46:27 <PublicServer> <HD1Eagle> this roundabout will never jam 01:46:31 <PublicServer> <HD1Eagle> just be extremely slow 01:46:47 <PublicServer> <HD1Eagle> in fact, there isn't a reason to pbs 01:47:23 <PublicServer> <HD1Eagle> sml it 01:47:30 <PublicServer> <HD1Eagle> its obviously a slh 01:47:52 <PublicServer> <Peter> hmm 01:47:53 <PublicServer> <Peter> not bad 01:47:59 <PublicServer> *** HD1Eagle has left the game (connection lost) 01:48:06 <PublicServer> <Peter> first i have to make the first version 01:48:14 <HDIEagle_> !password 01:48:14 <PublicServer> HDIEagle_: wrying 01:48:26 <PublicServer> *** HD1Eagle joined the game 01:49:44 <PublicServer> <HD1Eagle> size limit is ludicrous 01:49:55 <PublicServer> <HD1Eagle> at least from a tl12 perspective 01:50:56 <PublicServer> <Peter> i know 01:51:02 <PublicServer> <Peter> i said that too 01:51:12 <PublicServer> <Peter> the space on the map is enormous 01:51:14 <PublicServer> <HD1Eagle> tl 3-5 < estimate 01:51:19 <PublicServer> <Peter> 5 01:51:24 <PublicServer> <Peter> good guess man 01:51:39 <PublicServer> <Peter> but for the junction to be even considered it MUST fit the size 01:51:53 <PublicServer> *** FiCE has joined company #1 01:52:04 <PublicServer> <Peter> we had a server up for building the junction today and the host said most of us failed miserably 01:52:16 <PublicServer> <HD1Eagle> pics 01:53:11 <PublicServer> <HD1Eagle> whats tl 11? 01:53:29 <PublicServer> <Peter> oh, i did it reversed 01:54:59 <PublicServer> <HD1Eagle> @ vegas where the hells the ml connect 01:58:16 <PublicServer> <HD1Eagle> nice 01:58:32 *** themroc- has quit IRC 01:58:54 <PublicServer> <Thraxian> @vegas, BBH02 will need to go west instead of south 01:59:05 <PublicServer> <Thraxian> or make the vegas ICE kinda ML connected 02:00:28 <PublicServer> <Thraxian> see "Alternative?" near BBH02 02:07:07 <PublicServer> <Peter> i like alternitave idea 02:07:15 <PublicServer> <Peter> but to destroy that beutiful junction 02:07:24 <PublicServer> <Thraxian> we still have BBH01 02:07:27 <PublicServer> <Thraxian> it's the same design 02:07:37 <PublicServer> <Peter> yeh 02:07:42 <PublicServer> <Fucoo> so, we're using jet train or that fast one? 02:07:53 <PublicServer> <Thraxian> for what? 02:07:55 <PublicServer> <Peter> damn it! why do industries keep spawning IN the town roads 02:07:57 <PublicServer> <Fucoo> for pax 02:08:02 <PublicServer> <Fucoo> plan says its "JET 2x" 02:08:05 <PublicServer> <Thraxian> where? ML, or in a city? 02:08:08 <PublicServer> <Fucoo> ml 02:08:22 <PublicServer> <Thraxian> not sure - none running yet - still need to finish some BBHs 02:08:51 <PublicServer> <Fucoo> east towns are connected 02:12:06 *** Zulan has quit IRC 02:14:55 *** KenjiE20|LT has quit IRC 02:16:09 <PublicServer> <andyp> wow that's a lot of station 02:16:26 <PublicServer> <HD1Eagle> its feels like more if you have to build it 02:16:44 <PublicServer> <HD1Eagle> and all i did was a fraction of the streets :3 02:16:51 <PublicServer> <Peter> hey 02:16:54 <PublicServer> <Peter> back 02:17:52 <PublicServer> <Thraxian> OMG: check out vegas now :) 02:17:54 <PublicServer> <HD1Eagle> george rafferty - who? 02:18:04 <PublicServer> <HD1Eagle> zomgozmogmoazmgozmgozmg nomnomonom 02:18:13 <PublicServer> <HD1Eagle> you have to rename those all 02:18:14 <PublicServer> <Thraxian> that is going to be SICK! 02:18:23 <Sukasa> !dl win32 02:18:23 <PublicServer> Sukasa: http://binaries.openttd.org/nightlies/trunk/r17146/openttd-trunk-r17146-windows-win32.zip 02:18:40 <PublicServer> <HD1Eagle> wow, those industries are fkin ballsy 02:18:48 <PublicServer> <HD1Eagle> no 02:18:51 <PublicServer> <HD1Eagle> i live in henderson 02:18:55 <PublicServer> <Peter> oh 02:18:56 <PublicServer> <HD1Eagle> practically the same city 02:19:03 <PublicServer> <Peter> cool, your from us 02:19:06 <PublicServer> <HD1Eagle> they are -.3 miles apart 02:19:14 <PublicServer> <HD1Eagle> (yes, negative) 02:19:17 <PublicServer> <Peter> negative .3? 02:19:21 <PublicServer> <Peter> lol 02:19:21 <Sukasa> !password 02:19:22 <PublicServer> Sukasa: vagary 02:19:33 <PublicServer> *** Sukasa joined the game 02:19:37 <PublicServer> <Sukasa> 'ello 02:19:40 <PublicServer> <HD1Eagle> hello 02:19:58 <PublicServer> <HD1Eagle> rename those stations, how do you want them named? 02:20:15 <PublicServer> <HD1Eagle> by hex value of NW square? 02:20:29 <PublicServer> <Sukasa> nice one with the LED counter 02:20:40 <PublicServer> <HD1Eagle> they need to make it monorail 02:20:46 <PublicServer> <HD1Eagle> in fact... 02:20:50 <PublicServer> <HD1Eagle> i think i'll make it monorail 02:20:57 <PublicServer> <HD1Eagle> maglev* 02:20:58 <PublicServer> <Peter> you should make it maglev 02:21:01 <PublicServer> <Peter> ok 02:21:04 <PublicServer> <HD1Eagle> PREEMPTIVE STRIKE 02:21:08 <PublicServer> <HD1Eagle> its SUPER-EFFECTIVE! 02:21:15 <PublicServer> <HD1Eagle> Peter HAS FAINTED! 02:21:15 <PublicServer> <Sukasa> yeah maglev is better-looking for that 02:21:18 <PublicServer> <Peter> convert the entire ICE in las vegas? 02:23:20 <PublicServer> <Sukasa> this might be a dumb question, but which newGRF has the graphics in use at north food pickup? 02:23:37 <PublicServer> <andyp> check the land area info 02:23:50 <PublicServer> <andyp> the big red question mark on the toolbar 02:24:00 <PublicServer> <Sukasa> Hm, I didn't know the land info displayed that 02:24:01 <PublicServer> <Sukasa> thanks 02:24:12 <PublicServer> <andyp> only for some newgrfs 02:24:26 <PublicServer> <Sukasa> ah 02:26:03 <PublicServer> <Peter> HDI 02:26:05 <PublicServer> <Peter> eagle 02:26:07 <PublicServer> <HD1Eagle> that's me 02:26:14 <PublicServer> <Peter> can i send you a save of my junction for the contest 02:26:41 <PublicServer> <HD1Eagle> just hold the floppy disk in the top left 02:26:43 <PublicServer> <HD1Eagle> and hit save 02:27:28 <PublicServer> <Peter> what? 02:27:39 <PublicServer> <Peter> i said "Can i SEND you a copy of my save" 02:27:49 <PublicServer> <HD1Eagle> oh 02:27:52 <PublicServer> <HD1Eagle> i don't know, can you? 02:28:00 <PublicServer> <Peter> you accept by IRC? 02:28:08 <PublicServer> <HD1Eagle> dcc never works 02:28:11 <PublicServer> <HD1Eagle> just setup a web server 02:28:19 <PublicServer> <HD1Eagle> you'll love it i swear 02:28:25 <PublicServer> <Peter> servers? 02:28:28 <PublicServer> <Peter> ottd server? 02:28:33 <PublicServer> <Peter> not working for me right now 02:28:33 <PublicServer> <HD1Eagle> no, html server 02:28:34 <PublicServer> <Sukasa> peter do you have windows 02:28:36 <PublicServer> <Peter> yeah 02:28:37 <PublicServer> <Sukasa> just install IIS 02:28:41 <PublicServer> <Peter> IIS? 02:28:42 <PublicServer> <Sukasa> it's... decently easy to set up 02:28:43 <PublicServer> <HD1Eagle> or use tiny 02:28:48 <PublicServer> <Sukasa> internet information server 02:28:50 <PublicServer> <HD1Eagle> requires no setup 02:28:53 <PublicServer> <Sukasa> that too 02:28:56 <PublicServer> <Peter> what are these? 02:29:00 <PublicServer> <Peter> oh 02:29:01 <PublicServer> <HD1Eagle> html servers 02:29:02 <PublicServer> <Sukasa> the easiest server I've found to set up is omnihttpd 02:29:07 <PublicServer> <Fucoo> 22k pax at ulaan ICE ;d 02:29:07 <PublicServer> <HD1Eagle> tiny is the easiest i've found 02:29:13 <PublicServer> <Peter> ok, how can i set it up? 02:29:14 <PublicServer> <HD1Eagle> no registry ties either 02:29:24 <PublicServer> <Fucoo> poor airplanes couldn't handle it 02:30:45 <PublicServer> <HD1Eagle> led counter upgraded 02:30:55 <PublicServer> <Peter> so what do i need for this html server? 02:30:58 <PublicServer> <Peter> what software? 02:31:02 <PublicServer> <HD1Eagle> do you have a router? 02:31:06 <PublicServer> <Peter> yes 02:31:13 <PublicServer> <HD1Eagle> do you trust me? 02:31:26 <PublicServer> <Peter> yes, but i dont have the admin/password 02:31:29 <PublicServer> <HD1Eagle> me, being a completely random stranger on the internet who happens to be playing the same game as you 02:31:49 <PublicServer> <Peter> yeah, i had the same thing with planetmaker when he taught me how to patch 02:31:49 <PublicServer> <HD1Eagle> you don't have access to the router, then, eh? 02:31:54 <PublicServer> <Peter> nope 02:31:58 <PublicServer> <Sukasa> try admin/admin 02:31:59 <PublicServer> <HD1Eagle> then you can't do any hosting 02:32:06 <PublicServer> <Sukasa> my router at least is lolhardcoded to accept it 02:32:17 <PublicServer> <HD1Eagle> LOL 02:32:20 <PublicServer> <Sukasa> it's a linksys, but I've had success with that on other ones 02:32:29 <PublicServer> <HD1Eagle> try blank user password admin 02:32:29 <PublicServer> <Sukasa> not that it's a problem, I run IIS off my lappy 02:32:31 <PublicServer> <Peter> admin admin doesnt work 02:32:36 <PublicServer> <HD1Eagle> blank user 02:32:38 <PublicServer> <andyp> e-mail attachment? Or is that old fashioned these days ;) 02:32:41 <PublicServer> <HD1Eagle> admin as pw 02:32:41 <PublicServer> <Sukasa> so nobody can access the router from oujtside anyways 02:32:44 <PublicServer> <Peter> neither work 02:33:00 <PublicServer> <HD1Eagle> do you have a network admin? 02:33:04 <PublicServer> <HD1Eagle> or would that bo you? 02:33:17 <PublicServer> <Peter> mother 02:33:23 <PublicServer> <HD1Eagle> really, your mom? 02:33:29 <PublicServer> <HD1Eagle> shes your network admin? 02:33:34 <PublicServer> <Peter> she wont give me the pass because she thinks i would be up to no good with it 02:33:37 <PublicServer> <HD1Eagle> holy shit 02:33:45 <PublicServer> <HD1Eagle> i've never heard of such a thing 02:33:49 <PublicServer> <Fucoo> cant 02:33:50 <PublicServer> <Fucoo> resist 02:33:53 <PublicServer> <Fucoo> LOL! 02:33:54 <PublicServer> <HD1Eagle> maybe this is the new generation 02:34:23 <PublicServer> <Peter> i will just use media fire 02:34:37 <PublicServer> <HD1Eagle> f man 02:34:39 <PublicServer> <HD1Eagle> use google 02:34:44 <PublicServer> <Peter> for? 02:34:47 <PublicServer> <HD1Eagle> web host 02:34:55 <PublicServer> <Peter> ok 02:34:56 <PublicServer> <HD1Eagle> sites.google.com 02:35:38 <PublicServer> <Peter> of course you need a gmail account for that 02:35:45 <PublicServer> <Sukasa> wow one of my newgrfs must be dead 02:35:46 <PublicServer> <Peter> its ok though 02:35:54 <PublicServer> <Peter> you made a newgrf? 02:35:57 <PublicServer> <Thraxian> vegas growth buses are running now 02:35:58 <PublicServer> <Peter> for what? 02:35:58 <PublicServer> <Sukasa> I have a ton of black squares in Ulaanbaatar 02:36:06 <PublicServer> <HD1Eagle> Don't have a Google account? Create an account now 02:36:09 <PublicServer> <Peter> oh, opengfx 02:36:13 <PublicServer> <Sukasa> my as in "installed on my system" 02:36:22 <PublicServer> <Peter> hd1, i have one 02:36:33 <PublicServer> <Peter> i said "its ok though" after 02:36:49 <PublicServer> <HD1Eagle> i know 02:36:54 <PublicServer> <HD1Eagle> You're playing OpenTTDCoop. 02:37:04 <PublicServer> <Peter> what should my site name be? 02:37:14 <PublicServer> <Sukasa> ottdcPeter 02:37:15 <PublicServer> <HD1Eagle> MrPeterT 02:37:43 <PublicServer> <Peter> ok 02:37:46 <PublicServer> <Peter> MrPeterT 02:37:53 <PublicServer> <HD1Eagle> what's the T stand for? 02:38:01 <PublicServer> <Peter> should i let everyone in the world view it 02:38:08 <PublicServer> <HD1Eagle> of course 02:38:09 <PublicServer> <Peter> T is last name 02:38:25 <PublicServer> <HD1Eagle> but last name starts with an L 02:38:38 <PublicServer> <Peter> :) 02:38:59 <PublicServer> <Peter> mrpetert is taken 02:39:16 <PublicServer> <HD1Eagle> retepeter 02:39:25 <PublicServer> <Peter> ok 02:39:34 <PublicServer> <HD1Eagle> kinda like redundantnadnuder 02:39:35 <PublicServer> <Peter> no, tretepetert 02:39:45 <PublicServer> <HD1Eagle> oh god 02:39:58 <PublicServer> <HD1Eagle> retepeter 02:40:04 <PublicServer> <HD1Eagle> not tretepetert 02:40:10 <PublicServer> <HD1Eagle> oh 02:40:19 <PublicServer> <Peter> ok, retepeter 02:40:48 <PublicServer> <HD1Eagle> reddipeter 02:40:54 <PublicServer> <Fucoo> is some1 working on BBH4? 02:40:55 <PublicServer> <HD1Eagle> ooh 02:40:56 <PublicServer> <HD1Eagle> ooh 02:40:57 <PublicServer> <HD1Eagle> i know 02:40:59 <PublicServer> <Peter> reddi peter? 02:41:04 <PublicServer> <Peter> ok what? 02:41:09 <PublicServer> <HD1Eagle> elasticninja49 02:41:22 <PublicServer> <Peter> wha? 02:41:26 <PublicServer> <HD1Eagle> i'm kinda working on bbh 04 02:41:35 <PublicServer> <HD1Eagle> if you want to, take a shot 02:41:54 <PublicServer> <Peter> petertsite 02:41:59 <PublicServer> <Fucoo> i want to set up some trains ulaan <-> braun 02:42:08 <PublicServer> <HD1Eagle> osht 02:42:20 <PublicServer> <Sukasa> is the Ulaanbaatar train depot's SRNW network ICE or cargo 02:42:23 <PublicServer> <HD1Eagle> we gotta finish then 02:42:37 <PublicServer> <Fucoo> what? 02:42:47 <PublicServer> <Fucoo> there's no SRNW :P 02:42:53 <PublicServer> <Sukasa> my mistake 02:42:59 <PublicServer> <Peter> HD1eagle, you are a genius for inveting the X beetween unsynced bridges/tunnels 02:43:02 <PublicServer> <Sukasa> | misinterpreted the overflow line / timed injectioln 02:43:15 <PublicServer> <HD1Eagle> Peter: we haven't fully tested it, though :3 02:43:27 <PublicServer> <HD1Eagle> thanks, though 02:43:28 <PublicServer> <Fucoo> sukasa: its kinda hybrid network 02:43:33 <PublicServer> <Fucoo> im testing PM's SRO 02:43:33 <PublicServer> <Sukasa> ah 02:43:40 <PublicServer> <Fucoo> theres an article on bloh 02:43:42 <PublicServer> <Fucoo> blog* 02:44:12 <PublicServer> <Peter> quite recently made too 02:44:38 <PublicServer> <Sukasa> the SRO article?] 02:44:43 <PublicServer> <Sukasa> yeah, I found it a nice read 02:44:45 <Fuco> http://www.openttdcoop.org/blog/2009/07/19/self-regulating-orders-sro/ 02:45:08 <PublicServer> <Sukasa> I ended up setting a bus system up with those 02:45:12 <PublicServer> <Sukasa> seemed to work well enough 02:46:26 <PublicServer> <Peter> http://sites.google.com/site/petertssite/home/uploaded 02:46:36 <PublicServer> <Peter> you can click on it in IRC 02:47:15 <PublicServer> <Peter> HD1Eagle 02:47:25 <PublicServer> <HD1Eagle> yeh 02:47:26 <PublicServer> <Peter> Did you click on it? 02:47:28 <PublicServer> <Peter> http://sites.google.com/site/petertssite/home/uploaded 02:47:30 <PublicServer> <Peter> there 02:47:34 <PublicServer> <Peter> i uploaded it 02:47:48 <PublicServer> <HD1Eagle> its private 02:48:12 <PublicServer> <Peter> wtf? 02:48:14 <PublicServer> <Peter> damn 02:48:17 <PublicServer> <HD1Eagle> oh there it is 02:48:18 <PublicServer> <Peter> can i change it? 02:48:18 <PublicServer> <HD1Eagle> got it 02:48:24 <PublicServer> <HD1Eagle> wait 02:48:27 <PublicServer> <HD1Eagle> i can't dl ti tho 02:48:35 <PublicServer> <HD1Eagle> bbl, dinner 02:48:50 <PublicServer> <Fucoo> those red trains im using are loading in 1 second :D madness 02:49:05 <PublicServer> <Peter> you cant dl it? 02:49:33 <HDIEagle_> k, i got it 02:49:36 *** HDIEagle_ has left #openttdcoop 02:49:46 *** HDIEagle_ has joined #openttdcoop 02:49:51 *** openttdcoop sets mode: +v HDIEagle_ 02:49:51 <PublicServer> <HD1Eagle> wut happen 02:49:52 <PublicServer> <Thraxian> somebody fund a food plant at North station? 02:50:01 <HDIEagle_> k, bbl, dinner 02:50:39 <PublicServer> <Peter> you got it? you lookin at it? 02:50:52 <PublicServer> <andyp> Vegas needs water 02:51:21 <PublicServer> <Thraxian> vegas should be getting water 02:51:24 <PublicServer> <Thraxian> from station #382 02:51:40 <PublicServer> <Thraxian> I'm working on the food/water supply for north side now 02:51:51 <PublicServer> <andyp> argh... temporary hookups 02:52:03 <PublicServer> <Thraxian> what? the maize/water? 02:52:06 <PublicServer> <andyp> guess it's time to bite the bullet on a sideline hub 02:52:17 <PublicServer> <Sukasa> Anywhere I can help? 02:55:27 <PublicServer> <Peter> yeah, rename the bus stations @ las vegas 02:55:32 <PublicServer> <Peter> :) 02:55:51 <PublicServer> <Sukasa> hahaha no 02:55:57 <PublicServer> <andyp> Sukasa, you can connect the water supply at !here to SLH03 if you want 02:56:02 <PublicServer> <Sukasa> k 02:57:09 <PublicServer> <Thraxian> can you make SLH03 two-way? 02:57:14 <PublicServer> <Thraxian> I'll hook that farm and fruit to it also 02:57:16 <PublicServer> <andyp> I will be 02:57:20 <PublicServer> <Thraxian> kk 03:02:04 <PublicServer> <Peter> can someone help me with a little problem 03:02:22 <PublicServer> <Peter> @ ! ! help me please 03:02:32 <PublicServer> <Thraxian> watching 03:02:44 <PublicServer> <Peter> if that is a ML 03:02:52 <PublicServer> <Peter> which way do SMLs go? 03:03:01 <PublicServer> <Peter> like that? 03:03:10 <PublicServer> <Peter> or that? 03:03:16 <PublicServer> <Thraxian> where on the ML? 03:03:31 <PublicServer> <Peter> what do you mean? 03:03:42 <PublicServer> <Thraxian> well, I'm not sure if the ML is using SML to push trains north or south.... 03:04:03 <PublicServer> <Peter> south 03:04:08 <PublicServer> <Peter> well wait 03:04:11 <PublicServer> <Peter> its a junction 03:04:20 <PublicServer> <Peter> that requires all the lines to be connected 03:04:25 <PublicServer> <Peter> eg like this 03:04:28 <PublicServer> <Thraxian> andyp: doesn't have to go south also....just north is fine 03:04:36 <PublicServer> <Thraxian> I can bridge the cargo ML for the one farm 03:05:14 <PublicServer> <andyp> I like 4 way hubs 03:05:18 <PublicServer> <Thraxian> that's fine too 03:05:35 <PublicServer> <Thraxian> Sukasa: looks good :) 03:05:36 <PublicServer> <Peter> what i did? 03:05:45 <PublicServer> <Thraxian> although, prios on SLs are not 100% necessary 03:05:51 <PublicServer> <Peter> i just realized my answer 03:05:53 <PublicServer> <Thraxian> just when you merge onto a ML 03:06:00 <PublicServer> <Peter> i needs to connect to all the lines, 03:06:03 <PublicServer> <Sukasa> ah. I figured I might as well be sure 03:06:06 <PublicServer> <Peter> so it push south 03:06:34 <PublicServer> <Sukasa> do we have any specific depots to create trains from? 03:06:45 <PublicServer> <Sukasa> specifically on the water line to Vegas 03:07:05 <PublicServer> <Thraxian> yes - look on the train list for Vegas Water 03:07:11 <PublicServer> <Thraxian> er... Water Las Vegas 03:07:21 <PublicServer> <Thraxian> clone one of those (but do NOT clone orders) 03:07:30 <PublicServer> <Sukasa> not to clone 03:07:31 <PublicServer> <Thraxian> ie. don't Ctrl-Clone 03:07:35 <PublicServer> <Sukasa> but where to actually build it 03:07:40 <PublicServer> <Thraxian> oh...depots 03:07:41 <PublicServer> <Thraxian> nope, not really 03:07:44 <PublicServer> <Sukasa> okay 03:07:49 <PublicServer> <Sukasa> should I just go and make one? 03:08:12 <PublicServer> <Thraxian> yeah, you can make a temp one 03:08:24 <PublicServer> <Thraxian> we'll probably have a depot on the SLH when andyp is done 03:13:45 <PublicServer> <andyp> Sukasa, there is only a need for one 2way pre-signal exit right there, part of a priotity 03:13:58 <PublicServer> <Sukasa> the train was blocking itself 03:13:58 <PublicServer> <andyp> second signal will render the prio over the bridge useless 03:14:23 <PublicServer> <andyp> was I missing the regular signal? 03:14:26 <PublicServer> <Sukasa> yes 03:14:32 <PublicServer> <andyp> ok, that's why 03:14:43 <PublicServer> <Sukasa> I'll keep the presignal thing in mind 03:14:48 <PublicServer> <Peter> HD1Eagle back yet? 03:14:56 <PublicServer> <Sukasa> don't think so 03:15:04 <PublicServer> <Peter> ok 03:15:16 <PublicServer> <andyp> that single exit pre-signal plus the PBS before the bridge lets a train on either bridge trigger the peio 03:15:20 <PublicServer> <andyp> * prio 03:15:23 <PublicServer> <Thraxian> need suggestion for where to connect Braunschweig Forest 03:19:28 <PublicServer> <HD1Eagle> back 03:19:34 <PublicServer> <Peter> hey! 03:19:43 <PublicServer> <Peter> can you look at my junction? 03:20:07 <PublicServer> <HD1Eagle> kek 03:20:25 <PublicServer> <Peter> can you make a server? 03:20:34 <PublicServer> <Peter> then we can both look at it/fix it 03:20:43 <PublicServer> <HD1Eagle> just take a screenshot, invalid chunk size 03:20:52 <PublicServer> <HD1Eagle> need proper version 03:21:01 <PublicServer> <Peter> IS2.0-beta3 ? 03:21:21 <PublicServer> <Peter> do you have IS? 03:21:37 <PublicServer> <HD1Eagle> wazzat 03:21:54 <PublicServer> <Peter> Infrastructure Sharing 03:22:15 <PublicServer> <Peter> people can use your stations/rails/roads 03:23:30 <PublicServer> <Peter> eagle? 03:23:35 <PublicServer> <HD1Eagle> huh 03:23:39 <PublicServer> <Peter> so wahts up? 03:23:42 <PublicServer> <Peter> do you have IS? 03:23:45 <PublicServer> <HD1Eagle> no 03:23:55 <PublicServer> <Peter> ok, i will take a screenshot 03:24:32 <PublicServer> <HD1Eagle> god i feel lazy 03:24:43 <PublicServer> <Peter> why? 03:24:49 <PublicServer> <HD1Eagle> thats the way it is 03:24:58 <PublicServer> <HD1Eagle> prolly cuz i just ate 03:26:42 <PublicServer> <Peter> ok i uploaded screenies 03:27:46 <PublicServer> <Peter> do you need the link again? 03:27:49 <PublicServer> <HD1Eagle> yeh 03:28:20 <HDIEagle_> http://sites.google.com/site/petertssite/uploaded 03:28:23 <PublicServer> <Peter> http://sites.google.com/site/petertssite/uploaded 03:28:29 <PeterT> yes 03:28:40 <PublicServer> <Thraxian> andyp, still around? 03:28:48 <HDIEagle_> is this drive on right or left? 03:28:53 <PublicServer> <andyp> yes 03:29:02 <PublicServer> <Peter> right 03:29:08 <PublicServer> <Peter> drive on right 03:29:09 <PublicServer> <Thraxian> check sign east of SLH03 03:29:12 <HDIEagle_> okay, i see massive amounts of fail 03:29:22 <HDIEagle_> http://7388786931910919539-a-1802744773732722657-s-sites.googlegroups.com/site/petertssite/uploaded/CentralInfra%2C22ndFeb2008.png?attredirects=0&auth=ANoY7cpX9s295S0JysQhAiV-zFOfSmraSIBj2U21PQrITb_NM9f_5rwsFZ2tBGB6bZnAdwfS8iSv9XcUxDoQXyBSHyTmjCxWvth4Q6FjdA2Q-hPbYPkr13ciAK6SMy5KksjSvmBCqmZSIv9F0owWaHWZ_S7DWStcJwEn97fP-zYI9MkY2V2SWliZ9b807ZCnwZNAVLufBGBmyq_elM3zBAOADEyI3VAOTCZbSx7k3qnqhmhbfvulEsg%3 03:29:24 <HDIEagle_> D 03:29:30 <HDIEagle_> merge before split thar 03:29:37 <PublicServer> <andyp> ok, thank you 03:29:41 <HDIEagle_> and then 03:29:43 <HDIEagle_> i'm not done yet 03:29:45 <PeterT> huh? 03:29:50 <PeterT> i cant get to that site 03:29:52 <HDIEagle_> you have merge before split on n side 03:29:54 <PeterT> it says bad request 03:29:59 <HDIEagle_> its split in two 03:30:01 <HDIEagle_> ends in D 03:30:04 <HDIEagle_> anyhow 03:30:09 <HDIEagle_> you have a merge before split on north side 03:30:18 <PeterT> ok 03:30:25 <HDIEagle_> and your exits heading south 03:30:34 <HDIEagle_> ...there should only be one link per ml track 03:30:43 <HDIEagle_> i'm talking rr, not maglev 03:30:53 <PublicServer> <Thraxian> vegas is about to get some food :) 03:31:05 <PublicServer> <Sukasa> Grissom will be happy to hear that 03:31:12 <PeterT> can you help fix it? 03:31:13 <HDIEagle_> i see bad cls from w>s 03:31:26 <HDIEagle_> your bridges need doubling too 03:31:40 <PeterT> can you fix it? 03:31:43 <HDIEagle_> look at bbh04 03:31:45 <PeterT> if i gave you the version 03:32:09 <HDIEagle_> i'm not arsed to, really, anyone want to help petert? 03:32:26 <PublicServer> <Peter> try to make BBH04 with size limit of 70x90 03:32:26 <HDIEagle_> if you asked me 5 hrs ago, maybe, but i just ate >_< 03:32:42 <HDIEagle_> i could do better with the w>s 03:32:53 <HDIEagle_> !password 03:32:53 <PublicServer> HDIEagle_: banker 03:33:06 <PublicServer> *** HD1Eagle #1 joined the game 03:33:08 <HDIEagle_> tl5, right? 03:33:14 <PublicServer> <Peter> yes 03:33:15 <PublicServer> <Sukasa> yeah 03:35:32 <PeterT> ok thanks hdieagle, im not gonna fix it now, i will tommorow maybe 03:35:34 <PeterT> im tired 03:35:37 <PeterT> good night all 03:35:49 <PeterT> thanks for sites.google.com 03:35:52 <PeterT> its nice :) 03:35:57 <PublicServer> <HD1Eagle #1> np 03:36:32 <PeterT> cya 03:36:35 *** PeterT has quit IRC 03:36:40 <PublicServer> <Peter> bye 03:36:42 <PublicServer> *** Peter has left the game (leaving) 03:40:45 <PublicServer> <Fucoo> you should also connect some primaries when taking food from south processing 03:49:38 <PublicServer> <Fucoo> ok im off 03:49:42 <PublicServer> <Fucoo> night 03:50:45 <PublicServer> *** Fucoo has left the game (leaving) 03:55:33 <PublicServer> *** Sukasa has left the game (connection lost) 03:55:41 <Sukasa> !password 03:55:41 <PublicServer> Sukasa: afresh 03:55:57 <Sukasa> woncer why I crashed 03:55:57 <PublicServer> *** Sukasa joined the game 03:58:18 <PublicServer> <HD1Eagle #1> who wants to help me rename las vegas stations 03:58:26 <PublicServer> <FiCE> i'll help 03:58:51 <PublicServer> <HD1Eagle #1> i'm renaming like this 03:59:12 <PublicServer> <FiCE> ok 03:59:19 <PublicServer> <FiCE> what are you calling the train stations? 03:59:59 <PublicServer> <HD1Eagle #1> LV-(N/S)##-(E/W)## 04:00:02 <PublicServer> <Thraxian> each train station has 8 road stations attached 04:00:11 <PublicServer> <FiCE> ok 04:00:12 <PublicServer> <Thraxian> so it might be best to name the train stations first 04:00:24 <PublicServer> <HD1Eagle #1> name by NW most station 04:00:24 <PublicServer> <Thraxian> then name the road stops as (train station) (direction) 04:00:37 <PublicServer> <Thraxian> the 8 road stations can be NW,N,NE,E,SE,S,SW,W 04:01:48 *** Fuco has quit IRC 04:02:00 <PublicServer> <FiCE> so should LV-N11-E14 (top of LV) 04:02:01 <PublicServer> <HD1Eagle #1> how to name train station then 04:02:09 <PublicServer> <FiCE> actually be N11-E13? 04:02:34 <PublicServer> <HD1Eagle #1> oh yeah, should be NE most 04:02:35 <PublicServer> <Thraxian> see my example just north of town 04:02:37 <PublicServer> <Thraxian> something like that 04:02:52 <PublicServer> <Thraxian> that way it is obvious which road stations go to which train station 04:03:05 <PublicServer> <FiCE> ah I see now 04:03:11 <PublicServer> <Thraxian> so train stations would go from N2W2 to S2E2 04:03:21 <PublicServer> <HD1Eagle #1> alright 04:03:26 <PublicServer> <Thraxian> feel free to change the (14,1) part 04:04:15 <PublicServer> <HD1Eagle #1> look at LV-n1-E1-E 04:04:20 <PublicServer> <Thraxian> looks good 04:04:47 <PublicServer> <Thraxian> 8 road stations * 16 train stations = 128 road stations to rename. have fun! 04:05:11 <PublicServer> <Thraxian> I wish copy-paste worked in here :( 04:05:27 <PublicServer> <HD1Eagle #1> YOU COULD BE MORE SUPPORTIVE 04:05:30 <PublicServer> <FiCE> oh I see 04:05:32 <PublicServer> <Thraxian> hehe 04:05:38 <PublicServer> <HD1Eagle #1> ALSO MY PINKIE FINGER HURTS SO I'M NOT TURNING OFF CAPSLOCK 04:05:42 <PublicServer> <Thraxian> I'm supporting Vegas. I'm feeding and watering the citizens 04:06:00 <PublicServer> <Thraxian> who removed my SLH near vegas? 04:06:04 <PublicServer> <FiCE> can someone rename the stations 04:06:11 <PublicServer> <Thraxian> because now it's absoluetely horrible! 04:06:11 <PublicServer> <FiCE> then I can do the easy part 04:06:14 <PublicServer> <FiCE> this is confusing me :p 04:06:33 <PublicServer> <Thraxian> I really didn't want the water to travel THAT far 04:06:36 <PublicServer> <Thraxian> it's going to be a money sink now 04:07:09 <PublicServer> <Sukasa> which, LV WATER PICKUP N? 04:07:09 <PublicServer> <FiCE> lol 04:07:37 <PublicServer> <Sukasa> Thraxian, which water station 04:07:50 <PublicServer> <Thraxian> see Las Vegas Station #399 04:07:58 <PublicServer> <Thraxian> look at the distance that water will be carried 04:08:22 <PublicServer> <Sukasa> yikes 04:08:41 <PublicServer> <Sukasa> that's one hell of a round trip 04:09:04 <PublicServer> <Thraxian> it wasn't. but someone decided to only allow 1 SLH between the food plant and vegas 04:09:24 <PublicServer> <Sukasa> wonderful 04:09:28 <PublicServer> <andyp> it was just me, already built one SLH 04:09:42 <PublicServer> <andyp> I do agree it could use another for those 04:09:56 <PublicServer> <andyp> made the change to get it off the ml 04:10:11 <PublicServer> <Thraxian> I made the SLH down there for the same reason 04:10:26 <PublicServer> <andyp> it's a SML ML 04:10:51 <PublicServer> <andyp> it wasn't SML, so I assumed it was another quick hack in to let vegas grow 04:11:16 <PublicServer> <Thraxian> actually, I believe it was SML - just needed one more switch before the merge 04:12:43 <PublicServer> <HD1Eagle #1> how many css players does it take to screw in a lightbulb? 04:13:02 <PublicServer> <Thraxian> question: do you think the food/water should be walked into the city 04:13:11 <PublicServer> <Thraxian> or should it be dropped on the outskirts and slowliy trucked in 04:13:23 <PublicServer> <HD1Eagle #1> can't it be both? 04:13:26 <PublicServer> <Thraxian> trucking would almost guarantee at least one delivery a month 04:14:14 <PublicServer> <andyp> autosave 206, it was not sml 04:15:31 <Sukasa> http://sukasa.kicks-ass.org/Phillips%20&%20Co.,%201st%20Jul%202075.png <- any thoughts on this? 04:16:11 <PublicServer> <Thraxian> all SML requires at an SLH is that the SL only merges to one lane, and that there is a switch before the merge to make room 04:16:25 <PublicServer> <Thraxian> the only thing missing from my SLH was the switch, which could easily have been added 04:16:56 <PublicServer> *** HD1Eagle #1 has left the game (leaving) 04:17:12 <PublicServer> <HD1Eagle> DIDN'T KNOW I WAS RUNNING two clients also caps lock didn't know that was on 04:23:17 <PublicServer> <HD1Eagle> piece o cake 04:23:18 <PublicServer> <FiCE> done? 04:23:26 <PublicServer> <HD1Eagle> sappears to be finished 04:23:28 <PublicServer> <Sukasa> looks it 04:23:31 <PublicServer> <FiCE> good :) 04:23:42 <PublicServer> <Sukasa> just the bigger stations are unnamed 04:24:08 <PublicServer> <Thraxian> those are the main transfers. they'll take pax to the ICE terminal 04:24:19 <PublicServer> <Thraxian> haven't decided where ICE will be yet - north of town perhaps? 04:24:26 <PublicServer> <Thraxian> either north or south, I think 04:25:12 <PublicServer> <Sukasa> South you'd have to rebuild the BBH to make room, and North you're just dealing with the city plan and a water station 04:25:31 <PublicServer> <Thraxian> either way, the BBH is getting rebuilt 04:25:36 <PublicServer> <Sukasa> true 04:25:51 <PublicServer> <Thraxian> because it's impossible to tunnel the city from south to north 04:26:08 <PublicServer> <Thraxian> but that would have been interesting to do :) 04:26:11 <PublicServer> <HD1Eagle> actually 04:26:16 <PublicServer> <HD1Eagle> you might not have to rebuild bbh 04:26:40 <PublicServer> <Sukasa> why not rotate the BBH 90* CW 04:26:43 <PublicServer> <Thraxian> I have an Alternate plan for the BBH posted nearby 04:26:50 <PublicServer> <Sukasa> and route it around teh west of las vegas to the main terminal 04:26:58 <PublicServer> <Thraxian> could do that too 04:28:52 <PublicServer> <Sukasa> damn mouse keeps dying now 04:34:12 <PublicServer> <Thraxian> Vegas just passed Cairo 04:34:19 <PublicServer> <Thraxian> 4109 vs 3805 04:34:39 <PublicServer> <FiCE> yeah it's growing quickly because there is more space 04:34:46 <PublicServer> <Thraxian> that was the plan :) 04:34:57 <PublicServer> <FiCE> assuming those bus stops can handle the capacity later on 04:35:07 <PublicServer> <FiCE> vegas will be the best city plan on this map 04:35:36 <PublicServer> <FiCE> maybe there could be problems with the stations overcrowding though 04:35:38 <PublicServer> <Thraxian> I'm a bit concerned about how many busses it's gonna take to keep that city serviced 04:35:59 <PublicServer> <Thraxian> LV-S1-W1-NE is already struggling to keep up 04:36:34 <PublicServer> <FiCE> it could have more busses though 04:36:45 <PublicServer> <Thraxian> well, those are temporary buses anyways 04:36:52 <PublicServer> <Thraxian> once the ICE is connected, we'll route all traffic to that 04:36:55 <PublicServer> <FiCE> can you could use station walk to put more bus stops in 04:37:07 <PublicServer> <FiCE> ie, every vertical (N-S) road 04:37:42 <PublicServer> <Thraxian> the bus stops are placed to provide maximum coverage 04:37:56 <PublicServer> <FiCE> yeah but you could put them in parallel 04:38:15 <PublicServer> <FiCE> so there are 6 stations per bus stop 04:38:35 <PublicServer> <Sukasa> thrax are you voting for /3 or just noting you made it? 04:39:38 <PublicServer> <Thraxian> voting 04:39:46 <PublicServer> <Sukasa> k 04:40:33 <PublicServer> <Sukasa> I think /3 would be the best in terms of turnaround for trains 04:40:40 <PublicServer> <Sukasa> going around vegas would take a lot longer 04:42:03 <PublicServer> <HD1Eagle> /3 winner 04:42:13 <PublicServer> <HD1Eagle> because i said so 04:42:18 <PublicServer> <Sukasa> :P 04:43:22 <PublicServer> <Thraxian> look at LV-N1-E1. you think those bridges are good idea or bad idea? 04:43:42 <PublicServer> <Thraxian> eats up 4 tiles of building space, but might help growth too... 04:43:51 <PublicServer> <HD1Eagle> could remove em later 04:43:53 <PublicServer> <Sukasa> yeah 04:43:59 <PublicServer> <HD1Eagle> probably best to service n separate from s 04:44:00 <PublicServer> <Sukasa> just use them as temp. crutches 04:44:05 <PublicServer> <Thraxian> I only put them on one station.... 04:44:25 <PublicServer> <Thraxian> who was eyecandying the vegas stations? a few need updating 04:44:30 <PublicServer> <FiCE> LV is growing like mad :) 04:44:38 <PublicServer> <Sukasa> very 04:46:09 <PublicServer> <Thraxian> hmmm...what length SBahn > ICE transfer trains.... 04:46:16 <PublicServer> <Thraxian> think 9 is enough? 04:46:35 <PublicServer> <Thraxian> CL is going to be the only problem.... 04:46:38 <PublicServer> <Sukasa> pardon me for asking, but what does SBahn stand for? 04:47:01 <PublicServer> <Thraxian> no idea 04:47:06 <PublicServer> <HD1Eagle> nil 04:47:11 <PublicServer> <Thraxian> it's the loop that picks up pax in a town 04:47:18 <PublicServer> <HD1Eagle> thats what we know it as :P 04:47:26 <PublicServer> <HD1Eagle> probably because it was shaped like an S in early dev? 04:48:42 <PublicServer> <Thraxian> I'm going with TL9 for the SBahn > ICE transfers 04:48:54 <PublicServer> <Sukasa> the ML here has 7 lines from vegas ICE main, but 8 to... 04:56:45 <PublicServer> <Thraxian> hmmmm...I wonder if this would totally block... 04:56:59 <PublicServer> <HD1Eagle> eh 04:57:05 <PublicServer> <Thraxian> LV transfer SE 04:57:40 <PublicServer> <HD1Eagle> probably a bad idea 04:57:51 <PublicServer> <HD1Eagle> less speed <= 257 04:58:10 <PublicServer> <Thraxian> I'm using a 144 km/h train 04:58:15 <PublicServer> <Thraxian> at least, that's the plan 04:58:15 <PublicServer> <HD1Eagle> ah 04:58:18 <PublicServer> <Thraxian> it carries more pax 04:58:26 <PublicServer> <HD1Eagle> i know that part :P 05:00:11 <PublicServer> <Sukasa> moved the plan out of the way 05:01:10 <PublicServer> <Thraxian> hmmm.... 05:01:28 <PublicServer> <Thraxian> can you switch the ICE and SBahn? 05:01:37 <PublicServer> <Sukasa> sure 05:01:47 <PublicServer> <Thraxian> I need the turning radius :) 05:02:01 <PublicServer> <Sukasa> hm 05:03:00 <PublicServer> <Sukasa> bah and I put the industry right in your way 05:04:48 <PublicServer> <Sukasa> assuming SBahn is the inner ring, 05:05:01 <PublicServer> <Sukasa> there'll need to be a little fixing on the pilot lines for the ice section 05:05:04 <PublicServer> <Sukasa> brb 05:05:18 <PublicServer> <Thraxian> I was suggesting to keep the ICE closer to the city actually 05:05:36 <PublicServer> <Thraxian> but if you'd rather have it outside (expanable), that's cool too 05:07:22 <PublicServer> <FiCE> hah 05:07:56 <PublicServer> <Sukasa> well, 05:08:06 <PublicServer> <Sukasa> ICE is the inter-city and SBahn is intra-city, right? 05:08:20 <PublicServer> <Thraxian> yes 05:08:26 <PublicServer> <Thraxian> dang - vegas is at 23k 05:08:34 <PublicServer> <Sukasa> yeah, and flipping them would mean the lines would be crossing each other 05:08:37 <PublicServer> <Thraxian> I'm catching the other two by morning :) 05:08:41 <PublicServer> <Sukasa> this way is just simpler 05:08:48 <PublicServer> <Thraxian> makes sense 05:08:55 <PublicServer> <Thraxian> make it 2-way terminus though :) 05:08:59 <PublicServer> <Sukasa> right, will do 05:09:05 <PublicServer> <Sukasa> actually the current sbahn 05:09:10 <PublicServer> <Sukasa> was originally the ICE 05:09:14 <PublicServer> <Sukasa> which is why it's split and ICE isn't 05:09:37 <PublicServer> <Thraxian> LV-S1-W1-NE has 1k pax waiting :) 05:09:43 <PublicServer> <Thraxian> that's just insane 05:09:56 <PublicServer> <HD1Eagle> thats 1/24th the pop 05:10:06 <PublicServer> <Sukasa> they really do like to travel 05:10:18 <PublicServer> <HD1Eagle> you should see our freeways 05:10:34 <PublicServer> <Sukasa> I'll just stay up here in Beaverland, thanks 05:10:54 <PublicServer> <HD1Eagle> google earth it :P 05:11:30 <PublicServer> <Thraxian> FiCE, you looking to get banned? 05:11:31 <PublicServer> <FiCE> ah someone stopped the Cairo satellite community :p 05:11:57 <PublicServer> <HD1Eagle> Thraxian: how do you know whos doing what 05:12:07 <PublicServer> <Thraxian> I get notified of large expenses 05:12:12 <PublicServer> <FiCE> :) 05:12:19 <PublicServer> <HD1Eagle> hrmmm 05:12:20 <PublicServer> <Sukasa> What, bribing? 05:13:02 <PublicServer> <HD1Eagle> 104 tile length tunnels? 05:13:37 <PublicServer> <Sukasa> where would you need 104 tile tunnels 05:13:38 <PublicServer> <Thraxian> like FiCE's .8M tunnel 05:13:48 <PublicServer> <Sukasa> oh jeez 05:14:07 <PublicServer> <FiCE> see !Cairo in Vegas 05:14:29 <PublicServer> <HD1Eagle> ohst 05:14:43 <PublicServer> <HD1Eagle> wafflethefk? 05:14:53 <PublicServer> <Sukasa> what the hell? 05:15:06 <PublicServer> <FiCE> growth bridges 05:15:12 <PublicServer> <HD1Eagle> i clearly meant waffle the fk 05:15:19 <PublicServer> <FiCE> it won't grow any more 05:15:27 <PublicServer> <FiCE> it needs a town owned road (which it doesn't have) 05:16:16 <PublicServer> <Thraxian> I'm not preventing growth - it's going to be annihilated 05:16:26 <PublicServer> <Sukasa> how did that even form 05:16:29 <PublicServer> <HD1Eagle> i didn't know here was a continuous stretch of land for such a tunnel 05:16:29 <PublicServer> <Thraxian> I'm quarantining the area 05:16:33 <PublicServer> <FiCE> teleportation 05:16:34 <PublicServer> <FiCE> haha 05:16:45 <PublicServer> <FiCE> the las vegas people would hate it :p 05:16:48 <PublicServer> <HD1Eagle> how the hell did you tunnel that 05:17:17 <PublicServer> <FiCE> wooden bridges 05:17:20 <PublicServer> <Sukasa> holy crap vegas grew when I wans't looking 05:17:47 <PublicServer> <HD1Eagle> so if you fund road reconstruction, will it affect company owned roads? 05:17:54 <PublicServer> <FiCE> yes 05:18:00 <PublicServer> <HD1Eagle> wow 05:18:08 <PublicServer> <HD1Eagle> ttd devs are evil 05:18:17 <PublicServer> *** andyp has left the game (leaving) 05:18:33 <PublicServer> <Sukasa> yeah but otherwise a company can just rebuild all the roads in a city and own them, therefore screwing over the road rebuilders 05:18:47 <PublicServer> <Sukasa> so they're just blocking an anti-cheat tactic 05:21:14 <PublicServer> <HD1Eagle> should i grow a house from cairo on water front, demolish ocean, and tree cheat for approval? 05:21:39 *** LordAzamath has joined #openttdcoop 05:21:44 *** openttdcoop sets mode: +v LordAzamath 05:21:51 <PublicServer> <FiCE> you can't grow cairo in vegas anymore 05:21:59 <PublicServer> <HD1Eagle> i meant water front 05:22:02 <PublicServer> <FiCE> it'll still keep rebuilding it's current tiles though 05:22:09 <PublicServer> <FiCE> oh hmm 05:22:14 <PublicServer> <FiCE> where? 05:22:17 <PublicServer> <HD1Eagle> so you can annihilate cairo in vegas 05:22:26 <PublicServer> <HD1Eagle> Thraxian ? 05:22:27 <PublicServer> <FiCE> you can anyway 05:22:34 <PublicServer> <Thraxian> hmm? 05:22:39 <PublicServer> <HD1Eagle> ^^^ 05:22:41 <PublicServer> <FiCE> just build trees anywhere in the S-W of the map 05:22:48 <PublicServer> <FiCE> cairo has a huge area 05:22:51 <PublicServer> <HD1Eagle> it has to say local authority : cairo 05:22:59 <PublicServer> <HD1Eagle> its not that big in spread 05:23:06 <PublicServer> <FiCE> ah 05:24:00 <PublicServer> <HD1Eagle> what you say Thraxian? commence tunnel to water front and plant tree in ocean green movement? 05:24:27 <PublicServer> <HD1Eagle> think of global warming before you answer 05:25:43 <PublicServer> <FiCE> wooden bridges would be cheaper 05:26:15 <PublicServer> <HD1Eagle> k gonna do it 05:30:59 <PublicServer> <FiCE> growth bridges work best from right near the center tile of a town 05:31:02 <PublicServer> <Sukasa> does anyone know how large vegas is? 05:31:05 <PublicServer> <Sukasa> in tiles 05:31:12 <PublicServer> <FiCE> 40.5k 05:31:14 <PublicServer> <FiCE> ah 05:31:15 <PublicServer> <HD1Eagle> 45? 05:31:16 <PublicServer> <HD1Eagle> ish 05:31:32 <PublicServer> <Sukasa> yeah not population :P 05:31:49 <PublicServer> <HD1Eagle> 45 tiles in diameter 05:32:05 <PublicServer> <Sukasa> 113 tiles W-E 05:32:17 <PublicServer> <Sukasa> 133 N-S 05:32:20 <PublicServer> <Sukasa> *113 05:32:46 <PublicServer> <HD1Eagle> thats almost the size of a bbh 05:32:49 <PublicServer> <Thraxian> it's 113 square (16 29*29 squares that overlap on the edges) 05:32:54 <PublicServer> <Thraxian> not counting the strip 05:32:58 *** Wolle has quit IRC 05:33:17 <PublicServer> <HD1Eagle> wwjdfakb 05:34:04 <PublicServer> <HD1Eagle> ./* what would jesus do for a klondike bar ./* 05:34:18 <PublicServer> <Sukasa> Summon one into his hand 05:34:41 <PublicServer> <HD1Eagle> woul....woul...would you die for man's sins? 05:34:55 <PublicServer> <HD1Eagle> ...(for a klondike bar) 05:34:57 <PublicServer> <Sukasa> I'm not dying for anyone's sins 05:35:06 <PublicServer> <Sukasa> I've never even had a klondike bar anyways 05:35:32 <PublicServer> <HD1Eagle> well, what would you do if i said klondike bars now have a thicker choclatey shell? 05:35:52 <PublicServer> <Sukasa> well since I've never had one, I have no attraction to them and therefore no motivation to do anything for one 05:36:01 <PublicServer> <HD1Eagle> yeh they kinda suck 05:37:01 <PublicServer> <HD1Eagle> brb fodder 05:52:58 <PublicServer> <Sukasa> jeez 53.6K 05:53:15 <PublicServer> <Thraxian> gotta go to bed - but I'm excited to see how things look in the morning 05:53:25 <PublicServer> <Sukasa> I'm gonna call it a night too 05:53:27 <PublicServer> <Sukasa> ciao 05:53:28 <PublicServer> *** Thraxian has joined spectators 05:53:36 <PublicServer> <FiCE> cya 05:53:41 <PublicServer> *** Sukasa has joined spectators 05:53:46 <PublicServer> *** Thraxian has left the game (leaving) 05:56:37 *** StarLite` has joined #openttdcoop 05:56:42 *** openttdcoop sets mode: +v StarLite` 05:56:44 *** LordAzamath has quit IRC 05:56:44 *** Mark has quit IRC 05:57:10 *** Mark has joined #openttdcoop 05:57:14 *** ChanServ sets mode: +o Mark 05:57:15 *** openttdcoop sets mode: +v Mark 05:57:16 *** LordAzamath has joined #openttdcoop 05:57:35 *** openttdcoop sets mode: +v LordAzamath 06:03:48 *** [T75]StarLite has quit IRC 06:04:08 <PublicServer> *** HD1Eagle has left the game (connection lost) 06:04:08 <PublicServer> *** Game paused (not enough players) 06:11:10 *** Suisse[Dodo]` has joined #openttdcoop 06:11:10 *** Suisse has quit IRC 06:11:15 *** openttdcoop sets mode: +v Suisse[Dodo]` 06:11:36 <HDIEagle_> back 06:11:39 <HDIEagle_> !password 06:11:39 <PublicServer> HDIEagle_: pacify 06:11:56 <PublicServer> *** Game unpaused (enough players) 06:11:56 <PublicServer> *** HD1Eagle joined the game 06:23:04 *** Suisse has joined #openttdcoop 06:23:09 *** openttdcoop sets mode: +v Suisse 06:23:34 <PublicServer> <HD1Eagle> haldo 06:26:18 *** Suisse[Dodo]` has quit IRC 06:34:23 *** Suisse[Dodo]` has joined #openttdcoop 06:34:23 *** Suisse has quit IRC 06:34:28 *** openttdcoop sets mode: +v Suisse[Dodo]` 06:38:17 *** Progman has joined #openttdcoop 06:38:22 *** openttdcoop sets mode: +v Progman 06:41:31 *** Progman has quit IRC 06:43:43 <Sukasa> hm, question 06:43:47 <PublicServer> <HD1Eagle> ' 06:43:55 <Sukasa> making a userpage on the wiki, should I just use no category for it? 06:44:09 <PublicServer> <HD1Eagle> ? 06:44:17 <HDIEagle_> !wiki 06:44:18 <PublicServer> HDIEagle_: http://www.openttdcoop.org/wiki/Main_Page 06:44:33 <Sukasa> http://www.openttdcoop.org/wiki/User:Sukasa 06:45:37 <HDIEagle_> why need a category? 06:45:42 <HDIEagle_> wait 06:45:45 <HDIEagle_> what are you talking about 06:45:47 *** ^spike^ has joined #openttdcoop 06:45:47 <HDIEagle_> http://www.openttdcoop.org/wiki/User:HDIEagle 06:45:51 <HDIEagle_> hello spike 06:45:52 *** openttdcoop sets mode: +v ^spike^ 06:46:35 <Sukasa> well at least one user had [[category:Active Members]] So I wanted to make sure I didn't stick myself into the wrong category or misunderstand how they're used 06:46:48 <Sukasa> I think I"m just supposed to 06:46:59 <Sukasa> add my name to 'usual suspects' on the userlist? 06:47:17 <HDIEagle_> i wouldn't get too occupied in it 06:47:49 <Sukasa> ssur 06:47:50 <Sukasa> e 06:49:06 <HDIEagle_> does everyone here know how trains stay on the track? :D 06:58:35 <PublicServer> <FiCE> cairo has more houses than las vegas 06:58:39 <PublicServer> <FiCE> it's just that... they suck 06:59:09 <PublicServer> <FiCE> growth bridges sure do help though :) 06:59:13 <PublicServer> <HD1Eagle> time to tree cheat cairo 06:59:34 <PublicServer> <HD1Eagle> it won't work 06:59:37 <PublicServer> <HD1Eagle> nevermind 07:00:24 <PublicServer> <FiCE> oh they REALLY do hate us 07:01:10 <PublicServer> <HD1Eagle> we can't bring cairo to the water 07:01:11 <PublicServer> <HD1Eagle> ... 07:01:14 <PublicServer> <HD1Eagle> so.. 07:01:20 <PublicServer> <HD1Eagle> ...maybe we can bring the water to cairo 07:03:46 <PublicServer> <HD1Eagle> who thinks i'm HD1Eagle? :facepalm: 07:04:07 <PublicServer> <FiCE> ? 07:04:13 <PublicServer> <HD1Eagle> HDIEagle 07:04:24 <PublicServer> <HD1Eagle> just a kludge to keep irc from alarming me every time i chat 07:05:21 <PublicServer> <HD1Eagle> i'm so excited 07:05:41 <PublicServer> <Sukasa> holy crap LV's grown 07:05:52 <PublicServer> <HD1Eagle> just like the real thing 07:05:59 <PublicServer> <HD1Eagle> one day, henderson is desert 07:06:00 <PublicServer> <Sukasa> yeah :P 07:06:05 <PublicServer> <HD1Eagle> the next year, its fkin over populated 07:06:16 <PublicServer> <Sukasa> I know a guy who lives in henderson 07:06:28 <PublicServer> <HD1Eagle> is it me or are you being serious? :P 07:06:52 <PublicServer> <Sukasa> I'm serious, but keep I mind I know next to nothing about the geography there 07:07:04 <PublicServer> <Sukasa> I'm just going off where he said he lived 07:07:07 <PublicServer> <HD1Eagle> and i don't know anything about eurasia 07:07:12 <PublicServer> <FiCE> lol 07:07:17 <PublicServer> <HD1Eagle> 'cept italy is shaped like a boot 07:07:20 <PublicServer> <Sukasa> I live in Canada 07:07:23 <PublicServer> <Sukasa> :P 07:08:03 <PublicServer> <HD1Eagle> ironically, in vegas, we only have one rail line going through town 07:08:13 <PublicServer> <Sukasa> same where I live 07:08:22 <PublicServer> *** Sukasa has joined company #1 07:10:29 <PublicServer> <HD1Eagle> wait, you guys get vegas commercials? 07:10:45 <PublicServer> <Sukasa> no... >> 07:10:49 <PublicServer> <HD1Eagle> oh 07:10:52 <PublicServer> <HD1Eagle> 'cuz we do :P 07:11:03 <PublicServer> <HD1Eagle> i thought that would be weird 07:11:10 <PublicServer> <Sukasa> I live basically on the edge of the continent, we don't get anything 07:12:31 <PublicServer> <HD1Eagle> whats with cactus spam 07:12:54 <PublicServer> <FiCE> cactus looks nice 07:13:13 <PublicServer> <FiCE> it was meant to be the tree cheat 07:13:18 <PublicServer> <FiCE> but didn't work anyway 07:13:24 <PublicServer> <HD1Eagle> tree cheat only works if its near the city 07:13:31 <PublicServer> <HD1Eagle> use the query tool to check local authority 07:14:50 <PublicServer> <Sukasa> k, hooked up Transfer NE1 in LV 07:16:08 *** [com]buster has joined #openttdcoop 07:16:13 *** openttdcoop sets mode: +v [com]buster 07:18:49 <PublicServer> <Sukasa> damn 07:18:55 <PublicServer> <Sukasa> LV won't let a house be destroyed 07:19:00 <PublicServer> <Sukasa> and it's blocking a tunnel on the SBahn 07:19:17 <PublicServer> <HD1Eagle> bribe once a month 07:19:22 <PublicServer> <Sukasa> aight 07:19:29 <PublicServer> <HD1Eagle> you srsly have to keep track of the month 07:19:32 <PublicServer> <HD1Eagle> it resets every 1st 07:20:25 <PublicServer> <Sukasa> not sure why LV hates use 07:20:26 <PublicServer> <Sukasa> *us 07:20:36 *** [alt]buster has joined #openttdcoop 07:20:41 *** openttdcoop sets mode: +v [alt]buster 07:21:10 <PublicServer> <HD1Eagle> you imported egyptians instead of mexicans 07:21:17 <PublicServer> <Sukasa> right 07:21:21 <PublicServer> <Sukasa> thanks, FiCE 07:23:24 <PublicServer> <Sukasa> how much of an impact would station ratings have on the company rating from a town 07:23:57 <PublicServer> <HD1Eagle> probably the reason we're appalling 07:24:02 <PublicServer> <Sukasa> yeah 07:24:10 <PublicServer> <HD1Eagle> wait 07:24:12 <PublicServer> <Sukasa> also, bribing once per month just got discovered 07:24:13 <PublicServer> <HD1Eagle> we don't have any ratings 07:24:16 <PublicServer> <HD1Eagle> so thats not it 07:24:43 <PublicServer> <Sukasa> what do you mean we don't have any ratings? 07:27:11 *** [com]buster has quit IRC 07:27:11 *** [alt]buster is now known as [com]buster 07:27:32 <PublicServer> <Sukasa> thanks 07:29:50 <PublicServer> <Sukasa> okay, apart from the one tunnel all four SBahn terminals are hooked up 07:32:18 <PublicServer> <HD1Eagle> vegas open to bribing again 07:32:46 <PublicServer> <Sukasa> k 07:32:57 <PublicServer> <Sukasa> did you bribe them this month? I don't want to double-bribe 07:33:00 <PublicServer> <HD1Eagle> no 07:33:06 <PublicServer> <Sukasa> k thanks 07:33:39 <PublicServer> <FiCE> why only once a month? 07:34:17 <PublicServer> <HD1Eagle> he got caught at that anyway 07:35:34 *** ODM has joined #openttdcoop 07:35:34 *** ChanServ sets mode: +o ODM 07:35:39 *** openttdcoop sets mode: +v ODM 07:36:10 <PublicServer> <Sukasa> wow our score must just be right down there 07:36:15 <PublicServer> <Sukasa> still no reaction from the bribing 07:36:49 *** mixrin has joined #openttdcoop 07:36:54 *** openttdcoop sets mode: +v mixrin 07:38:04 <PublicServer> <Sukasa> do you think the rating might go up if we start servicing some of the SBahn? 07:38:40 <PublicServer> <Sukasa> LV Transfer NW and SW both accept passengers atm 07:40:26 <PublicServer> <Sukasa> yeah this bribing doesn't seem to be working, I'm doing it once a month and there's just no change at all 07:40:30 <PublicServer> <Sukasa> just keep bribing? 07:40:41 <PublicServer> <FiCE> press it 100 times :p 07:40:58 <PublicServer> <Sukasa> I'm not going to do that, I'd be more likely just to get banned 07:41:07 <PublicServer> <Sukasa> and that's the opposite of what I'm trying to achieve 07:41:10 <PublicServer> <FiCE> well it wouldn't let you :) 07:41:36 <HDIEagle_> it works eventually :P 07:41:41 <PublicServer> <Sukasa> Found out again 07:41:57 <PublicServer> <Sukasa> should I just try making a lot of trees and see if that helps? 07:42:03 <PublicServer> <FiCE> it won't 07:42:06 <PublicServer> <Sukasa> k 07:42:07 <PublicServer> <FiCE> not in this case anyway 07:46:37 <PublicServer> *** Combuster joined the game 07:46:53 <PublicServer> <Sukasa> hello 07:47:16 <PublicServer> <Combuster> Hi 07:47:22 <HDIEagle_> lo combuster 07:51:04 <PublicServer> *** Combuster has left the game (leaving) 07:51:51 *** [alt]buster has joined #openttdcoop 07:51:56 *** openttdcoop sets mode: +v [alt]buster 07:51:59 *** [alt]buster has quit IRC 07:58:38 *** [com]buster has quit IRC 07:59:00 <HDIEagle_> oh my lol http://www.explosm.net/comics/1758/ 07:59:01 <Webster> Title: Comics - Explosm.net (at www.explosm.net) 07:59:17 <PublicServer> <Sukasa> heh 08:00:18 <PublicServer> <Sukasa> jeez, it's like freaking clockwork 08:00:22 <PublicServer> <Sukasa> every 7 bribes, I get caught 08:00:34 <PublicServer> <FiCE> it's a 1/16 chance 08:00:57 <HDIEagle_> does it increase with bribe rate? 08:01:33 <PublicServer> <FiCE> not afaik 08:01:55 <HDIEagle_> why are you letting him bribe 1/ce a month 08:02:19 <PublicServer> <Sukasa> because vegas built a house where a tunnel was meant to go 08:02:28 <HDIEagle_> i know that 08:02:36 <HDIEagle_> but if bribe catch rate is always 1/16th.. 08:02:58 <PublicServer> <FiCE> yeah I don't see why you'd need to wait a month between each try 08:05:59 *** Chris_Booth has joined #openttdcoop 08:06:04 *** openttdcoop sets mode: +v Chris_Booth 08:08:06 <Chris_Booth> !password 08:08:06 <PublicServer> Chris_Booth: lacing 08:08:43 <PublicServer> *** Chris Booth has left the game (connection lost) 08:08:51 <Chris_Booth> !password 08:08:51 <PublicServer> Chris_Booth: lacing 08:09:04 <PublicServer> <Sukasa> that worked 08:09:10 <PublicServer> <Sukasa> LV now has an excellent rating for us 08:09:13 <PublicServer> <Sukasa> and the tunnel's in 08:09:34 <PublicServer> *** Chris Booth has left the game (connection lost) 08:09:51 <PublicServer> *** Sukasa has joined spectators 08:09:51 <ODM> !password 08:09:51 <PublicServer> ODM: lacing 08:09:55 <PublicServer> <Sukasa> 'night, all 08:10:09 <PublicServer> *** 0DM joined the game 08:11:21 *** Sukasa is now known as Slpkasa 08:11:36 *** Chris_Booth_ has joined #openttdcoop 08:11:42 *** openttdcoop sets mode: +v Chris_Booth_ 08:11:51 <Chris_Booth_> !password 08:11:51 <PublicServer> Chris_Booth_: lacing 08:11:53 <HDIEagle_> holy shit, rage 08:11:55 <HDIEagle_> http://penny-arcade.com/2009/08/10/ 08:11:56 <Webster> Title: Penny Arcade! - Automata, Page Six (at penny-arcade.com) 08:12:22 <PublicServer> *** Chris Booth joined the game 08:13:32 <PublicServer> *** 0DM has left the game (leaving) 08:16:53 *** Chris_Booth has quit IRC 08:17:03 *** Chris_Booth_ is now known as Chris_Booth 08:27:48 <PublicServer> <HD1Eagle> good night all 08:27:53 <PublicServer> <FiCE> cya 08:27:58 <PublicServer> *** HD1Eagle has left the game (leaving) 08:28:04 *** HDIEagle_ has quit IRC 08:31:52 *** Airot has joined #openttdcoop 08:31:58 *** openttdcoop sets mode: +v Airot 08:33:24 <Airot> !password 08:33:24 <PublicServer> Airot: wrying 08:33:52 <PublicServer> *** Airot joined the game 08:38:28 <PublicServer> *** Airot has left the game (connection lost) 08:38:30 *** insulfrog has joined #openttdcoop 08:38:35 *** openttdcoop sets mode: +v insulfrog 08:39:13 <insulfrog> !playercount 08:39:13 <PublicServer> insulfrog: Number of players: 3 08:39:17 <insulfrog> !password 08:39:17 <PublicServer> insulfrog: barren 08:39:30 <PublicServer> *** insulfrog joined the game 08:39:57 <PublicServer> *** Airot joined the game 08:48:01 <PublicServer> *** Airot has left the game (connection lost) 08:55:37 *** highpinger has joined #openttdcoop 08:55:42 *** openttdcoop sets mode: +v highpinger 08:56:38 <highpinger> !players 08:56:39 <PublicServer> highpinger: Client 178 (Orange) is insulfrog, in company 1 (Phillips & Co.) 08:56:39 <PublicServer> highpinger: Client 174 (Orange) is Chris Booth, in company 1 (Phillips & Co.) 08:56:39 <PublicServer> highpinger: Client 164 is Sukasa, a spectator 08:56:40 <PublicServer> highpinger: Client 98 (Orange) is FiCE, in company 1 (Phillips & Co.) 08:56:49 <highpinger> hi all 08:56:54 <PublicServer> <Chris Booth> 'lo 08:57:12 <highpinger> !password 08:57:12 <PublicServer> highpinger: webbed 08:57:26 <PublicServer> *** highpinger joined the game 09:05:53 *** ^spike^ is now known as ^Spike^ 09:06:35 *** Vikthor has joined #openttdcoop 09:06:36 <^Spike^> !players 09:06:38 <PublicServer> ^Spike^: Client 178 (Orange) is insulfrog, in company 1 (Phillips & Co.) 09:06:38 <PublicServer> ^Spike^: Client 182 is highpinger, a spectator 09:06:38 <PublicServer> ^Spike^: Client 174 (Orange) is Chris Booth, in company 1 (Phillips & Co.) 09:06:38 <PublicServer> ^Spike^: Client 164 is Sukasa, a spectator 09:06:38 <PublicServer> ^Spike^: Client 98 (Orange) is FiCE, in company 1 (Phillips & Co.) 09:06:40 *** openttdcoop sets mode: +v Vikthor 09:06:48 <^Spike^> fice hope you don't mind the full loop? :) 09:07:33 <^Spike^> !password 09:07:33 <PublicServer> ^Spike^: taunts 09:07:46 <PublicServer> *** Spike joined the game 09:08:48 <PublicServer> *** Spike has joined company #1 09:08:51 *** Vikthor has left #openttdcoop 09:09:17 <PublicServer> <Spike> why is there a bridge through the center drop station? :) 09:09:56 <PublicServer> <Chris Booth> dont ask my i am SMLing 09:09:56 <PublicServer> <Spike> ah... ty :D 09:12:54 <PublicServer> <insulfrog> g2g 09:12:54 <PublicServer> <Chris Booth> can anyone help me with cairo SML? 09:12:59 <PublicServer> *** insulfrog has left the game (leaving) 09:13:00 <PublicServer> <Spike> going to 09:13:02 *** insulfrog has left #openttdcoop 09:19:37 <PublicServer> <Spike> chris btw those entry presigs sometimes work better in both ways 09:20:21 <PublicServer> <Chris Booth> with the penalty it doesnt matter 09:20:21 <PublicServer> <Spike> oki :) 09:22:08 <PublicServer> <Spike> ah water plant gone :) 09:22:25 <PublicServer> <Chris Booth> i am off now 09:22:26 <PublicServer> <Chris Booth> bye bye 09:22:28 <PublicServer> <Spike> cya 09:22:36 <PublicServer> *** Chris Booth has left the game (leaving) 09:26:36 <Airot> !password 09:26:36 <PublicServer> Airot: cloven 09:26:57 <PublicServer> *** Natzoa joined the game 09:30:17 <PublicServer> *** Natzoa has left the game (leaving) 09:30:20 *** Airot has quit IRC 09:33:32 <SmatZ> good morning coopers :) 09:33:39 <PublicServer> <Spike> morning 09:38:10 *** Nickman87 has joined #openttdcoop 09:38:15 *** openttdcoop sets mode: +v Nickman87 09:38:20 <Nickman87> !password 09:38:20 <PublicServer> Nickman87: haunts 09:38:32 <Nickman87> !players 09:38:33 <PublicServer> *** Nickman joined the game 09:38:34 <PublicServer> Nickman87: Client 187 (Orange) is Nickman, in company 1 (Phillips & Co.) 09:38:34 <PublicServer> Nickman87: Client 183 (Orange) is Spike, in company 1 (Phillips & Co.) 09:38:34 <PublicServer> Nickman87: Client 182 is highpinger, a spectator 09:38:34 <PublicServer> Nickman87: Client 164 is Sukasa, a spectator 09:38:35 <PublicServer> Nickman87: Client 98 (Orange) is FiCE, in company 1 (Phillips & Co.) 09:38:35 <PublicServer> Nickman87: Client 183 (Orange) is Spike, in company 1 (Phillips & Co.) 09:38:37 <PublicServer> Nickman87: Client 187 (Orange) is Nickman, in company 1 (Phillips & Co.) 09:38:37 <PublicServer> Nickman87: Client 182 is highpinger, a spectator 09:38:39 <PublicServer> Nickman87: Client 164 is Sukasa, a spectator 09:38:39 <PublicServer> Nickman87: Client 98 (Orange) is FiCE, in company 1 (Phillips & Co.) 09:38:57 <PublicServer> <Nickman> hi Spikje 09:39:00 <PublicServer> <Nickman> Spike 09:43:17 *** umj has joined #openttdcoop 09:43:22 *** openttdcoop sets mode: +v umj 09:43:25 <PublicServer> *** Nickman has left the game (leaving) 09:43:52 <umj> hi old friends.... 09:44:45 <SmatZ> hello umj 09:47:40 <Nickman87> !password 09:47:40 <PublicServer> Nickman87: haunts 09:47:53 <PublicServer> *** Nickman joined the game 09:49:18 <umj> all the best guys... i shall come back late 09:49:27 *** umj has quit IRC 09:58:48 *** [1]andy|p has joined #openttdcoop 09:58:48 *** andy|p has quit IRC 09:58:53 *** openttdcoop sets mode: +v [1]andy|p 10:06:45 <PublicServer> <Spike> oh hey nick.. was afk :) 10:06:51 <PublicServer> <Nickman> :) 10:06:52 <PublicServer> <Spike> but can you help me on the SML? :) 10:07:01 <PublicServer> <Nickman> I'm finishing the signaling on the loops around Cairo ;) 10:07:05 <PublicServer> <Spike> ah.. 10:07:07 <PublicServer> <Nickman> inner loop has been signaled 10:07:17 <PublicServer> <Nickman> working on outer now, with building switchers to offcourse ;) 10:07:54 <PublicServer> <Nickman> if you build, I'll signal? :D 10:07:58 <PublicServer> <Spike> put some signs at places that still needs fixing i just wanted to lay al tracks out as much as possible 10:08:06 <PublicServer> <Spike> there is 1 prio missing and 1 shifter @ the SE corner 10:09:28 <PublicServer> <Nickman> so it seems ;) 10:09:37 <PublicServer> <Nickman> it misses 2 shifters? 10:10:07 <PublicServer> <Spike> just 1 10:10:12 <PublicServer> <Spike> to the 3rd track 10:10:17 <PublicServer> <Nickman> yeah, only 2 lines :D 10:10:20 <PublicServer> <Nickman> I mean 3 10:10:26 <PublicServer> <Spike> the most outer 2 are food exits :D 10:10:34 <PublicServer> <Nickman> it is confusing 10:11:36 <PublicServer> <Spike> corners are most annoying to build prios and shifters :D 10:12:27 <PublicServer> <Nickman> this will give bad CL I think 10:12:43 <PublicServer> <Spike> for which 10:12:44 <PublicServer> <Spike> where 10:13:00 <PublicServer> <Spike> for the bypass? 10:13:08 *** [1]andy|p has quit IRC 10:13:27 <PublicServer> <Spike> fits perfectly imo? :) 10:13:37 *** mixrin has quit IRC 10:13:39 <PublicServer> <Nickman> there 10:13:44 <PublicServer> <Spike> oh that 10:13:52 <PublicServer> <Nickman> :D 10:14:00 <PublicServer> <Spike> maybe for a presig 10:14:17 <PublicServer> <Spike> just make sure maybe that there is a small signal gap there? 10:14:34 <PublicServer> <Nickman> thats better 10:14:37 <PublicServer> <Spike> or well that should do it :D 10:14:40 <PublicServer> <Nickman> :) 10:15:28 <PublicServer> <Nickman> fixed? :) 10:16:32 <PublicServer> <Nickman> one insertion was badly placed, making all shifters bad... 10:16:37 <PublicServer> <Nickman> check TO SHORT 10:16:44 <PublicServer> <Spike> ah... 10:16:49 <PublicServer> <Spike> that explains the prio problem 10:18:28 <PublicServer> <Spike> didn't even notice that.. was late when i made the whole ring :D 10:18:31 <PublicServer> <Nickman> :D 10:18:31 <PublicServer> <Spike> like 0:30 or so :D 10:18:37 <PublicServer> <Nickman> mad person! :D 10:22:03 *** Venxir has joined #openttdcoop 10:22:08 *** openttdcoop sets mode: +v Venxir 10:22:51 *** Mks has joined #openttdcoop 10:22:56 *** openttdcoop sets mode: +v Mks 10:23:29 <PublicServer> <Spike> btw @ the 4 tiles gaps @ the shifters just place the signals every tile 10:23:34 <PublicServer> <Nickman> :) 10:23:36 <PublicServer> <Nickman> k 10:24:00 <PublicServer> <Spike> those 4 tile gaps 10:25:11 <PublicServer> <Nickman> crazy signaling 10:25:58 <PublicServer> <Spike> the corner exit.. that 1 is annoying.. :/ 10:26:07 <PublicServer> <Nickman> :D 10:26:10 <PublicServer> <Nickman> but already built 10:26:14 <Mks> how to join a public server? 10:26:16 <PublicServer> <Spike> sort of.. :D 10:26:22 <^Spike^> @quickstart 10:26:24 <PublicServer> <Nickman> ah, we are missing a passby 10:26:25 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 10:26:33 <PublicServer> <Spike> :) 10:26:58 <PublicServer> <Spike> that? 10:27:08 <PublicServer> <Nickman> the exit is to far shifted 10:27:12 <PublicServer> <Nickman> that is the problem 10:27:18 <PublicServer> <Nickman> maybe if we just... 10:27:33 <PublicServer> <Nickman> like that? 10:28:17 <PublicServer> <Nickman> uhm, the diagonals are to close 10:28:20 <PublicServer> <Nickman> you cant signal them :D 10:28:24 <PublicServer> <Spike> thought so.. 10:28:33 <PublicServer> <Spike> we can try to make it a more 90 degree bend 10:28:38 <PublicServer> <Nickman> yup 10:28:43 <^Spike^> Mks that site should get you on your way :) 10:29:27 <PublicServer> <Spike> point also is.. the exit moves 2 tiles W cause of the inner ring curve 10:29:38 <PublicServer> <Nickman> indeed 10:30:21 <PublicServer> <Nickman> good? or one tile south? 10:30:22 <PublicServer> <Nickman> or? 10:30:25 <Mks> alright I'm reading on it 10:31:16 <PublicServer> <Spike> that should do it 10:31:19 <PublicServer> <Spike> i think 10:32:35 <PublicServer> <Nickman> and back to the perfect position ;) 10:33:42 <PublicServer> <Nickman> to short... 10:33:43 <PublicServer> <Nickman> hmmm 10:33:45 <PublicServer> <Spike> too short bypass 10:33:54 <PublicServer> <Nickman> how come? 10:34:09 <PublicServer> <Nickman> it is the same distance 10:34:41 <PublicServer> <Nickman> how come it doesn't fit? 10:35:27 <PublicServer> <Nickman> bad connection of bypass :) 10:35:33 <PublicServer> <Spike> :D 10:35:47 <PublicServer> <Spike> perfect... 10:37:46 <Mks> only mainline thats allowed to do heavy terraforming for? 10:37:54 <^Spike^> depends on the game 10:37:55 <PublicServer> <Nickman> mostly yes 10:38:14 <PublicServer> <Nickman> we try to terraform as little as possible most of the times 10:38:14 <^Spike^> some games allow heavy terraform some allow almost none 10:38:29 <Mks> ahh 10:38:46 <PublicServer> <Spike> nickman check !lol 10:38:49 <PublicServer> <Nickman> outer ring ready? 10:38:54 <PublicServer> <Spike> seems so idd :) 10:38:58 <Mks> how is it with sidlines and mm stairs when going up a hill? 10:38:59 <PublicServer> <Nickman> stupid piece of grass :D 10:39:23 <Nickman87> don't realy use stairs that much anymore 10:39:32 <Nickman87> mostly we take more/better engines :) 10:39:38 <Nickman87> so trains don't slowdown on hills 10:39:59 <PublicServer> <Nickman> I think our pyramids can be grown... :D 10:40:07 <Mks> well I guess its no problem since you usually don't use mammoth trains? 10:40:24 <PublicServer> <Spike> nickman only thing left is sbahn signals but i don't know the plan for that :D 10:40:25 <PublicServer> <Nickman> nope 10:40:45 <^Spike^> only on special occasions just depends on it :) 10:40:46 <PublicServer> <Nickman> I think it is wuite obcious how it needs to be signales... just follow entry and exit lanes? 10:41:04 <^Spike^> last in game 152 or so we had like a 15 tiles long train.. 10:41:10 <PublicServer> <Nickman> only the station entries are a bit strange, they can block the entire line :D 10:41:18 <^Spike^> but that was to transfer oil and goods between refinery and a drop station 10:41:35 <PublicServer> <Spike> i think it is supposed to be SRNW :) 10:41:43 <Mks> ahh 10:41:53 <Mks> 15 tiles is pretty long 10:41:54 <^Spike^> but not like to cross half that map 10:42:03 <PublicServer> <Spike> Fice! 10:42:04 <PublicServer> <Nickman> I have no idea Spike :) 10:42:09 *** Polygon has joined #openttdcoop 10:42:14 *** openttdcoop sets mode: +v Polygon 10:42:37 <PublicServer> <Nickman> Cairo has grown huge with very little pax movement, that's crazy :) 10:42:44 <PublicServer> <Spike> mostly water/food :) 10:42:47 <PublicServer> <Nickman> :) 10:42:48 <PublicServer> <Spike> Fice WAKE UP! :D 10:42:53 <PublicServer> <Nickman> with blimps :D 10:43:01 <PublicServer> <Spike> fice if you wake up you get a cookie... ;) 10:43:18 <PublicServer> <Nickman> hmmmmm, cookie! 10:43:46 <PublicServer> <Spike> i think the uber mega station will be built on top of the hill... :D 10:43:53 <PublicServer> <Nickman> lots of people ont he builders board :) 10:43:58 <PublicServer> <Nickman> we can built that? :) 10:44:06 <PublicServer> <Nickman> and leave the s-bahn signaling to FiCE 10:44:10 <Mks> how do I find the correct openttd version for coop? 10:44:12 <PublicServer> <Spike> i want to try to hook up the food trains and suh 10:44:13 <PublicServer> <Nickman> we practically built his entire network! 10:44:14 <PublicServer> <Nickman> :D 10:44:18 <Mks> doesn't seem to be 0.7.2? 10:44:22 <PublicServer> <Nickman> go ahead :-) 10:44:27 <PublicServer> <Nickman> only exits are connected? 10:44:28 <PublicServer> <Spike> those 3 10:44:34 <^Spike^> nope 10:44:38 <planetmaker> Mks 10:44:41 <^Spike^> !dl autottd 10:44:41 <PublicServer> ^Spike^: http://www.openttdcoop.org/wiki/AutoTTD 10:44:42 <planetmaker> @quickstart 10:44:44 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 10:44:46 <PublicServer> <Nickman> the huge bridge is in the way? :D 10:45:02 <^Spike^> pm already send him there :) 10:45:04 <planetmaker> we use more or less recent nightlies 10:45:13 <PublicServer> <Spike> the huge bridge will be taken down 10:45:14 <PublicServer> <Spike> first 10:45:15 <PublicServer> <Spike> connect :D 10:45:18 <planetmaker> oh, ok. 10:45:32 <PublicServer> <Nickman> we need to bridge/tunnel the exit lines 10:45:39 <PublicServer> <Spike> bridge? 10:45:53 <PublicServer> <Nickman> two possibilities 10:46:02 <PublicServer> <Nickman> 1: bridge/tunnel the exit lines 10:46:09 <PublicServer> <Nickman> 2. bridge/tunnel the food entry lines 10:46:19 <PublicServer> <Spike> diagonal bridges? ;) 10:47:13 <PublicServer> <Spike> your solution sir :D 10:48:46 <PublicServer> <Nickman> I want diagonal gridges :( 10:48:49 <PublicServer> <Nickman> bridges 10:49:03 <hylje> i want bridges that can loop over themselves 10:49:07 <PublicServer> <Nickman> why 3 lines for food/water actually? 10:49:18 <PublicServer> <Nickman> yeah, that just stupid that they cant 10:52:46 <PublicServer> <Spike> no stupid third line... :) 10:53:40 <PublicServer> <Nickman> how do you want to get trains on it? :D 10:53:47 <PublicServer> <Spike> 3 lines cause.. check town center nick :D 10:53:52 <PublicServer> <Nickman> yeah, I know 10:53:58 <PublicServer> <Nickman> but one would be enough... :D 10:54:17 <PublicServer> <Nickman> who is bribing what? 10:54:21 <PublicServer> <Spike> me 10:54:24 <PublicServer> <Spike> cairo 10:54:32 <PublicServer> <Nickman> why? :D 10:54:32 <PublicServer> <Spike> they don't allow me to build my station 10:55:18 <Mks> whats diffrent in the nightly thats used on publicserver? 10:55:21 <PublicServer> <Spike> some food/water trains can be run already 10:55:22 <Mks> compared to realse 10:56:00 <planetmaker> many things 10:56:02 <PublicServer> <Spike> nickman i would make transfer and ice both roro stations maybe? 10:56:37 <PublicServer> <Nickman> ICE could be terminal 10:56:40 <PublicServer> <Spike> true 10:56:43 <PublicServer> <Nickman> but transfer I would make RORO indeed 10:56:51 <PublicServer> <Spike> we build them ON the mountain? :D 10:56:52 <PublicServer> <Nickman> like 5 platforms for each line? 10:56:55 <PublicServer> <Nickman> yeah ;) 10:56:58 <PublicServer> <Spike> that used to be bbh03 :D 10:57:07 <PublicServer> <Nickman> :p 10:57:25 <PublicServer> <Nickman> how long are ICE trains? 10:57:40 <PublicServer> <Spike> 12 10:58:03 <PublicServer> <Spike> just an idea 10:58:11 <PublicServer> <Nickman> ICE? :D 10:58:31 <PublicServer> <Nickman> that far for ICE? 10:58:46 <PublicServer> <Spike> also need space for the transfer? 10:58:55 <PublicServer> <Spike> better first do transfer maybe and from there do ice? 10:59:09 <PublicServer> <Spike> :D 10:59:11 <Mks> gah seem to have the correct version now of openttd its just seem to not have all the grfs 10:59:50 <PublicServer> <Spike> i get a feeling ICE station is a bit.. ehm.. how to say it.. :D 11:00:04 <PublicServer> <Nickman> big? 11:00:09 <planetmaker> !grf 11:00:09 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 11:00:11 <PublicServer> <Spike> yeah that's it ... big :D 11:00:11 <planetmaker> @bananas 11:00:11 <Webster> BaNaNaS is a content service, which services Base graphics And Newgrfs And Noais And Scenarios, see: http://wiki.openttd.org/Online_content 11:00:15 <planetmaker> ^ Mks 11:00:17 <PublicServer> <Nickman> room for expansion ;) 11:00:20 <PublicServer> <Spike> ;) 11:01:23 <PublicServer> <Spike> nick if you place them diagonal those stations.. 11:01:37 <PublicServer> <Spike> they will flow better 11:01:48 <PublicServer> <Nickman> what? 11:01:49 <PublicServer> <Nickman> :D 11:01:54 <Mks> well doesn't work 11:01:55 <PublicServer> <Nickman> I have to go eat ;) 11:02:05 <PublicServer> <Nickman> so nock yoursleff out :D 11:02:15 <PublicServer> <Nickman> indeed :) 11:02:19 <PublicServer> <Nickman> you do that ;) 11:02:20 <PublicServer> <Nickman> be back later 11:06:11 <Mks> it does say it suppose to download the newgrfs when connecting to server 11:06:13 <Mks> but it doesn't work 11:06:26 *** themroc has joined #openttdcoop 11:06:31 *** openttdcoop sets mode: +v themroc 11:07:22 <planetmaker> you need both. our newgrf pack and some newgrfs from bananas. 11:08:05 <Mks> well I have a bunch thats not available from download it sas 11:08:49 <Mks> like newGRF canadian stations set 11:09:11 <Mks> its just a red dot 11:16:21 <PublicServer> <Spike> first trains going through cairo center :D 11:20:06 <planetmaker> that's in our newgrf pack 11:20:19 <planetmaker> which you need, too. 11:20:28 <planetmaker> it's not available from banans 11:20:42 <planetmaker> *bananas 11:22:14 <Xaroth> win 26 11:22:16 <Xaroth> doh 11:30:35 *** Polygon has quit IRC 11:32:47 *** Guest403 has quit IRC 11:35:23 <PublicServer> <Nickman> back 11:35:31 <PublicServer> <Nickman> wooot, trains in cairo! :D 11:35:36 <PublicServer> <Spike> :FD 11:35:38 <PublicServer> <Spike> :D 11:35:43 <PublicServer> <Spike> working on the water ones now 11:35:53 <PublicServer> <Nickman> ;) 11:36:00 <PublicServer> <Spike> atleast made a SLH for those :D 11:36:20 <PublicServer> <Spike> now working on a few shifters on the SL 11:36:28 <PublicServer> <Spike> station ok btw? :D 11:36:32 <PublicServer> <Spike> 8 plats per line :D 11:36:34 <PublicServer> <Nickman> yeah ;) 11:36:35 <PublicServer> <Spike> should be enough :D 11:36:43 <PublicServer> <Nickman> indeed :D 11:36:52 <PublicServer> <Spike> if we oversize it do it good? ;) 11:37:00 <PublicServer> <Nickman> yep :D 11:39:55 <PublicServer> <Nickman> voild, transfer is signaled :) 11:39:56 <PublicServer> <Spike> there all blimps going down 11:41:28 <PublicServer> <Nickman> e voila :) 11:41:29 <Webster> Latest update from devzone: OpenGFX - OpenGFX 0.1.0-alpha6 released <http://dev.openttdcoop.org/news/10> 11:41:51 *** KenjiE20 has joined #openttdcoop 11:41:51 *** ChanServ sets mode: +o KenjiE20 11:41:56 *** openttdcoop sets mode: +v KenjiE20 11:43:45 <PublicServer> <Spike> almost got new water trains gcoming in ;) 11:43:47 <PublicServer> <Spike> coming* 11:47:02 *** ^Spike^ has left #openttdcoop 11:47:11 *** ^Spike^ has joined #openttdcoop 11:47:16 *** openttdcoop sets mode: +v ^Spike^ 11:47:19 <PublicServer> <Spike> wrong button on my mirc :D 11:47:32 <PublicServer> <Nickman> :p 11:47:55 <PublicServer> <Spike> bleh trains always take the middle track.. 11:48:02 <PublicServer> <Spike> added penalty see if that fixes it 11:48:09 <PublicServer> <Nickman> doesn't matter, in full load they will take all :) 11:48:20 <PublicServer> <Nickman> trying to make the ICE station pretty... 11:52:39 <PublicServer> <Spike> and btw won't get too busy each side only 10 farms 10 forrests and 20 water plants allowed 11:52:53 <PublicServer> <Nickman> pfff, thats boring :( 11:53:00 <PublicServer> <Spike> obj is to grow cities.. :) 11:53:23 <PublicServer> <Nickman> but I want lotsof trains! 11:53:40 <PublicServer> <Nickman> we need to get some PAX flowing! 11:53:41 <PublicServer> <Nickman> :D 11:54:03 <PublicServer> <Nickman> lots o food ready to be picked up 11:54:09 <PublicServer> <Spike> bye bye blimps 11:54:29 <PublicServer> <Spike> no more blimps 11:54:38 <PublicServer> <Nickman> :D 11:54:41 <PublicServer> <Nickman> stupid blimps! 11:56:03 <PublicServer> <Nickman> so you are saying i've built a huge drop station for nothing? 11:56:20 <PublicServer> <Spike> probably... 11:56:22 <PublicServer> <FiCE> back 11:56:25 <PublicServer> <Nickman> I hate this game :( 11:56:26 <PublicServer> <Spike> hi fice! :) 11:56:26 <PublicServer> <Nickman> :D 11:56:30 <PublicServer> <Nickman> FiCE! 11:56:33 <PublicServer> <Nickman> signal cairo! 11:56:34 <PublicServer> <Spike> what you think of cairo 11:56:35 <PublicServer> <Nickman> :D 11:56:38 <PublicServer> <FiCE> lol 11:56:41 <PublicServer> <Spike> and we need someone to signal the sbahn ;) 11:57:57 <PublicServer> <Spike> but.. as you see.. trains going THROUGH cairo! :D 11:58:44 <PublicServer> <FiCE> why did we opt for trains doing a full loop of cairo? 11:58:57 <PublicServer> <Spike> cause the half loops was more a pain then a full loop :D 11:59:25 <PublicServer> <FiCE> hmmm ok, I think it might be a little crowded on LLL_RRR though 11:59:32 <PublicServer> <Spike> we'll see... 11:59:48 <PublicServer> <Spike> that's why we split it in feeder and exit lines 12:00:13 <PublicServer> <FiCE> yep 12:00:17 *** Talonius has joined #openttdcoop 12:00:22 *** openttdcoop sets mode: +v Talonius 12:00:22 <PublicServer> <Nickman> should be able to handle quite some traffic... 12:00:30 <PublicServer> <Nickman> 3 dediated lines for entry 12:00:34 <PublicServer> <Nickman> and 3 for exit 12:00:45 <PublicServer> <FiCE> i'm not complaining because i wasn't wanting to do any work on cairo 12:00:50 <PublicServer> <FiCE> except building it 12:01:35 <PublicServer> <Nickman> :D 12:01:41 <PublicServer> <Spike> well we don't know how the inner sbahn should work :D 12:01:42 <PublicServer> <Nickman> but now we need to signal the center of cairo... 12:01:45 <PublicServer> <Spike> we just build the outer ring :D 12:01:52 <PublicServer> <Spike> and the huge ass station ;) 12:02:29 <PublicServer> <FiCE> ok i'll start signalling *sigh* :p 12:02:41 <PublicServer> <Spike> will it be manual orders.. or srnw? 12:02:50 <PublicServer> <Spike> that's 1 question i got first.. :) 12:02:50 <PublicServer> <Nickman> and don't stop until you're done! 12:02:51 <PublicServer> <Nickman> :D 12:03:10 <PublicServer> <FiCE> haha 12:03:27 <PublicServer> <Nickman> I'm going to move part of BBH03 up north a little 12:03:30 <PublicServer> <FiCE> it's meant to be self regulating within each entry/exit pair 12:03:40 <PublicServer> <FiCE> but certainly not fully SR 12:03:41 <PublicServer> <Spike> still possible.. :) 12:03:54 <PublicServer> <FiCE> or all the trains will flood the first few 'spokes' 12:04:01 <PublicServer> <Spike> true... 12:04:12 <PublicServer> <Spike> but with enough trains it fills ;) 12:04:34 <PublicServer> <FiCE> yeah why not... we can just use 100,000 trains :) 12:04:37 <PublicServer> <Spike> :D 12:04:40 <PublicServer> <Spike> i like that idea.. 12:04:41 <PublicServer> <Spike> ;) 12:04:43 <PublicServer> <FiCE> if signalled correctly 12:05:05 <PublicServer> <FiCE> see !TRIAL for where we can run the first test 12:06:45 <PublicServer> <Spike> you can do it with presigs.. and 1 waiting space before each plat 12:07:02 <PublicServer> <Spike> or just presigs without waiting space :) 12:07:22 <PublicServer> <FiCE> yeah maybe no waiting 12:07:31 <PublicServer> <FiCE> or else we're going to have too many trains hanging around 12:07:40 <PublicServer> <Spike> and then still try srnw or? 12:10:54 <PublicServer> <FiCE> what engine do we want? 12:11:00 <PublicServer> <Nickman> a good one? :D 12:11:09 <PublicServer> <Spike> TL3 max :D 12:11:10 <PublicServer> <FiCE> CT60? 12:11:40 <Talonius> Boo, I can't get the NewGRFs :P 12:12:41 <planetmaker> that's a bad error description 12:12:42 <PublicServer> <Spike> maybe 1 like train 279? 12:12:51 <PublicServer> <Spike> oh wait 12:12:52 <PublicServer> <Spike> 160 pax 12:13:07 <PublicServer> <Spike> 320 pax wil do? :D 12:13:23 <PublicServer> <FiCE> i like that :) 12:13:32 <PublicServer> <Spike> so like 279? :) 12:13:44 <Talonius> Well, the url given by the bot when asked '!grf' doesn't work 12:14:03 <PublicServer> <FiCE> yeah let's give that a go 12:14:07 <PublicServer> <Spike> it uses alot/year though 12:14:30 <PublicServer> <FiCE> what orders do we use? 12:14:35 <PublicServer> <FiCE> meh :p 12:14:40 <PublicServer> <Spike> it does go fast :D 12:14:56 <PublicServer> <FiCE> they're all expensive it seems :) 12:14:58 <PublicServer> <Spike> yep 12:15:03 <PublicServer> <Spike> ct60 isn't 12:15:10 <PublicServer> <FiCE> but it's no good for pax 12:15:30 <PublicServer> <Spike> idd 12:16:43 <PublicServer> <Spike> 200 pax like that 12:16:43 <Talonius> Either 'www.openttdcoop.org' doesn't like me .. or it's sleeping ;) 12:17:10 <PublicServer> <FiCE> bi-level carriages though 12:17:22 <PublicServer> <FiCE> you can fit 80 pax per tile 12:17:35 <PublicServer> <Spike> more like 160 :) 12:17:45 <PublicServer> <FiCE> which one does that? 12:17:54 <PublicServer> <FiCE> oh I see 12:18:02 <PublicServer> <Spike> 1 bi level is 80 12:18:07 <PublicServer> <Spike> 1 bi level is .5 tile :) 12:18:17 <PublicServer> <Spike> so 1 tiles = 2 bi level = 160 :D 12:18:19 <PublicServer> <FiCE> oh :) now I've got to find it 12:18:44 <PublicServer> <Spike> but now the orders.. how we gonna doe that :) 12:18:55 <PublicServer> <FiCE> no idea heh 12:19:09 <PublicServer> <Spike> WP @ entrance and then to transfer is a way 12:19:10 <Mks> how do I get those newGRFs that can't be downloaded with openttd? 12:19:22 <PublicServer> <FiCE> yeah I think that is the go 12:19:27 <PublicServer> <FiCE> i'll start adding wp's 12:19:29 <Nickman87> you need the grf pack 12:19:39 <PublicServer> *** SmatZ joined the game 12:19:41 <Nickman87> but site is down... 12:19:48 <Mks> gah 12:19:51 <Nickman87> again... 12:19:58 <Mks> down often? 12:19:58 <highpinger> http://bundles.openttdcoop.org/opengfx/ 12:20:07 <Nickman87> to much to my liking :D 12:20:13 <PublicServer> <Spike> :) 12:20:14 <highpinger> u mean that? 12:20:16 <PublicServer> <Spike> just place them over the rails 12:20:19 <PublicServer> <Spike> doesn't matter fice :D 12:20:45 <PublicServer> <FiCE> :) 12:20:58 <PublicServer> <Spike> for the exits no need to place one 12:21:08 <PublicServer> <Spike> you just send them to the transfer 12:21:08 <PublicServer> <Nickman> nope 12:21:25 <PublicServer> <Nickman> transfer en entry point, is all that is needed :) 12:21:51 <PublicServer> <Nickman> now... we need an entry that is in proportion to the rest of Cairo... :D 12:21:57 <PublicServer> <SmatZ> CL is 3? for cargo 12:22:04 <Mks> no I mean all the newgrf files thats needed to play on the public server 12:22:08 <PublicServer> <Spike> for cargo TL5 12:22:09 <Mks> I am currently missing some 12:22:20 <PublicServer> <SmatZ> why are there so many CL3 curves :-/ 12:22:23 <PublicServer> <Spike> where 12:22:44 *** OwenS has joined #openttdcoop 12:22:44 *** ChanServ sets mode: +v OwenS 12:22:46 <PublicServer> <Spike> that's cairo sbahn :) 12:22:49 <PublicServer> <Spike> that is TL3 :) 12:22:55 <PublicServer> <SmatZ> ah, goood :) 12:22:59 <PublicServer> <Spike> :D 12:23:15 <PublicServer> <Spike> cargo is those 3 in the middle :D 12:24:25 <PublicServer> <Nickman> should all 4 mainline have acces to all the possible platforms? Or is a subset good enough? 12:24:44 <Mks> so since the site is down I guess I can't get the grf files I need to play? 12:24:51 <Talonius> Correct 12:25:15 <PublicServer> <FiCE> do wp's act as signals? 12:25:38 <PublicServer> <FiCE> or do we need a signal either side of each wp? 12:25:59 <PublicServer> <Nickman> don't think they act like signals 12:26:32 <PublicServer> <FiCE> oh damn 12:26:43 <PublicServer> <FiCE> that's going to stuff things up E of Cairo 12:26:50 <PublicServer> <FiCE> because there isn't space for a WP 12:27:01 <PublicServer> <Spike> same thing i notced 12:27:03 <PublicServer> <Spike> noticed* 12:28:56 <PublicServer> <Nickman> hmmm, indeed... 12:29:16 <PublicServer> <Nickman> well, a small gap won't be that much of a problem I think? :D 12:29:29 <PublicServer> <Nickman> you do create a gap of 3 tile at each entrance so... 12:29:36 *** Elton08603 has joined #openttdcoop 12:29:38 <PublicServer> <FiCE> true 12:29:39 <PublicServer> <Spike> or.. we remove the road pieces there 12:29:41 *** openttdcoop sets mode: +v Elton08603 12:29:49 <PublicServer> <FiCE> yeah just leave a gap 12:30:17 <PublicServer> <FiCE> because as said... we have a gap of 3 where each station joins in 12:30:24 <PublicServer> <Spike> true... 12:31:15 *** Elton08603 has quit IRC 12:32:13 <PublicServer> <Nickman> don't give them non-stop orders? :d 12:32:21 <PublicServer> <Spike> idd 12:32:33 <PublicServer> <Spike> non-stop to WP is OK 12:32:35 <PublicServer> <Nickman> yup 12:32:38 <PublicServer> <Spike> just not to tansfer 12:32:39 <PublicServer> <FiCE> yep 12:32:45 <PublicServer> <Nickman> but this isn't SRNW you know? 12:32:54 <PublicServer> <Nickman> it is a mix of SRNW and random trains :D 12:33:00 <PublicServer> <Spike> atm it is idd.. :) 12:33:15 <PublicServer> <FiCE> lol what's going on? 12:33:28 <PublicServer> <Spike> someone started the trains 12:33:40 <PublicServer> <FiCE> yeah I did :p 12:33:40 <PublicServer> <Nickman> who did it? 12:33:44 <PublicServer> <Nickman> lets spank him! 12:33:45 <PublicServer> <Nickman> :d 12:33:46 <PublicServer> <FiCE> what did I break? :) 12:33:54 <PublicServer> <Nickman> you added non-stop orders 12:34:00 <SmatZ> !spank FiCE 12:34:01 <PublicServer> <FiCE> yeah it was my default 12:34:09 <PublicServer> <FiCE> should be ok now? 12:34:13 <PublicServer> <Nickman> again: why kind of entry do you want for Cairo main station? 12:34:17 * Talonius smirks 12:34:24 <PublicServer> <Nickman> 4 to all? or single line get subset of all platforms? 12:35:28 *** Phoenix_the_II has joined #openttdcoop 12:35:33 *** openttdcoop sets mode: +v Phoenix_the_II 12:35:44 <PublicServer> <Nickman> how did the trains gety on the exit line???? 12:35:46 <PublicServer> <FiCE> not sure 12:36:04 <PublicServer> <FiCE> someone else made that :) 12:36:08 <PublicServer> <Spike> they picked the wrong entry in the beginning 12:36:09 <PublicServer> <Nickman> me :p 12:36:12 <PublicServer> <Nickman> I'l follow one 12:36:12 <PublicServer> <highpinger> they all drove over C-N5-W2 12:36:25 <PublicServer> <Spike> should be fixed now 12:36:32 <PublicServer> *** SmatZ has left the game (leaving) 12:36:33 <PublicServer> <FiCE> signal error? 12:36:34 <PublicServer> <Nickman> what was the problem? 12:36:50 <PublicServer> <Spike> no.. the nonstop make it pick the wrong entrance 12:36:55 <PublicServer> <Nickman> we are missing alot of signals on the west side??? :| 12:37:07 <PublicServer> <Nickman> ah no, I didn't see them :D 12:37:54 <PublicServer> <Nickman> loop-a-dy-loop! 12:37:55 <PublicServer> <Nickman> :D 12:38:02 <PublicServer> <Spike> they may only have 1 non-stop order.. that is to the WP from there they pick a station and then go to transfer 12:38:12 <PublicServer> <Spike> but seems needs more trains.. ;) 12:38:43 <PublicServer> <Nickman> the current system will not work properly you know? 12:38:50 <PublicServer> <Spike> cause.. ;) 12:38:57 <PublicServer> <Nickman> all trains will probably start looping the first station and almost never reach the others 12:39:07 <PublicServer> <Spike> that's why maybe presigs + pens 12:39:12 <PublicServer> <FiCE> not if we have 1,000,000 trains? :p 12:39:27 <PublicServer> <Nickman> to little pax will be waiting at the first station in line 12:39:38 <PublicServer> <Nickman> so it will be empty for 50% or more of the trains that pass 12:39:41 <PublicServer> <FiCE> yeah hmm 12:39:49 <PublicServer> <Nickman> that is why you need dummy trains for SRNW 12:40:25 <PublicServer> <FiCE> so do we just force orders without wp's? 12:40:36 <PublicServer> <Nickman> this system isn't going to work 12:40:37 <PublicServer> <Spike> damn.. :/ 12:40:40 <PublicServer> <Spike> nope 12:40:47 <PublicServer> <Nickman> so you either need fixed orders 12:40:48 <PublicServer> <Spike> eh.. forced orders it is i think yes.. 12:40:57 <PublicServer> <Spike> we can still use the WP 12:41:06 <PublicServer> <FiCE> how? 12:41:07 <PublicServer> <Spike> to keep a count of how many trains are where 12:41:10 <PublicServer> <FiCE> ah 12:41:11 <PublicServer> <Nickman> or you make the stations SRNW (in which case you will be left with a single station track per block 12:41:36 <PublicServer> <Spike> i think manual orders is the way.. atleast 3 trains per station 12:41:41 *** Thraxian|Work has joined #openttdcoop 12:41:41 *** ChanServ sets mode: +o Thraxian|Work 12:41:43 <PublicServer> <Spike> atleast... i just said :D 12:41:46 *** openttdcoop sets mode: +v Thraxian|Work 12:42:08 *** PhoenixII has quit IRC 12:42:30 <PublicServer> <Spike> so... shall we make a small trains yard for cairo? ;) 12:42:32 <PublicServer> *** Thraxian|Work joined the game 12:43:14 <PublicServer> <Spike> or what? :D 12:43:24 <PublicServer> <Nickman> smaal? a big one you mean :D 12:43:36 <PublicServer> <Spike> sarcasm :D 12:43:44 <PublicServer> <Spike> the SBahn trainyard xD 12:46:49 <PublicServer> <Spike> we'll need a service center for the trains... :D 12:47:18 <PublicServer> <FiCE> yeah 12:47:48 *** Barbaar has joined #openttdcoop 12:47:53 *** openttdcoop sets mode: +v Barbaar 12:48:03 <PublicServer> <Nickman> where will you make the trainyard? :D 12:48:06 <Barbaar> !password 12:48:07 <PublicServer> Barbaar: welter 12:48:20 <PublicServer> <Spike> @ !Cairo Trainyard? :D 12:48:35 <PublicServer> <Nickman> no trains :( 12:48:53 <PublicServer> <Spike> ? 12:49:46 <PublicServer> <FiCE> this won't work either 12:50:05 <PublicServer> <FiCE> we don't want trains waiting for a platform 12:50:12 <PublicServer> <FiCE> or it'll clog things up bigtime 12:50:18 <PublicServer> <Spike> what 12:50:23 <PublicServer> <FiCE> forced orders 12:50:32 <PublicServer> <FiCE> ie. start => transfer 12:50:33 <PublicServer> <Spike> well we got 3 waiting bays for each station 12:50:39 <PublicServer> <Spike> there... 12:50:41 <Barbaar> !password 12:50:41 <PublicServer> Barbaar: sickly 12:50:48 <PublicServer> <Spike> look @ first station @ trial 12:50:51 <PublicServer> *** Barbaar joined the game 12:50:53 <PublicServer> <Spike> you can put 6 trains there 12:50:56 <PublicServer> <Spike> 3 loading 3 waiting 12:50:57 <PublicServer> <FiCE> hmmm ok so as long as 6 trains don't all arrive at once :) 12:51:08 <PublicServer> <Barbaar> heya guys 12:51:09 <PublicServer> <Spike> how big is that chance :) 12:51:42 <planetmaker> http://www.openttdcoop.ammler.ch/wiki/Main_Page <-- our secondary webserver; a mirror of the main one 12:51:50 <PublicServer> <Nickman> hi 12:52:05 <PublicServer> <Spike> so we agree on the 6 train space plan? 12:52:16 <PublicServer> <FiCE> not sure what else we can do :) 12:52:16 <PublicServer> <FiCE> so yeah 12:52:29 <PublicServer> <Spike> do we need the overflow still? :) 12:53:52 <PublicServer> <Spike> see.. 12:53:54 <PublicServer> <Spike> space :D 12:54:16 <PublicServer> <FiCE> can we timetable them? 12:54:24 <PublicServer> <FiCE> so they arrive at equal distances apart? 12:54:25 <PublicServer> <Spike> if we use manual orders.. sure 12:54:36 <PublicServer> <FiCE> that may help :) 12:55:46 <PublicServer> <Spike> this will be 1 game i won't forget for all the PITA work :) 12:56:02 <Mks> mm you can't get grf pack from secondary webserver right? 12:56:10 <PublicServer> <FiCE> haha 12:56:17 <PublicServer> <Nickman> :D 12:56:30 <PublicServer> <Spike> i disconnect all the overflows btw 12:59:08 <PublicServer> <FiCE> sounds good 12:59:20 <PublicServer> <FiCE> can get 10 more buildings in each square that way 12:59:54 <PublicServer> <Spike> i just disconnect them others may destroy it.. got my head in signalling :D 13:00:19 <PublicServer> <Spike> and that's not even normal signals.. just presigs :) 13:00:40 <PublicServer> <Nickman> pfff, I cant get the entrance to work :( 13:00:44 <PublicServer> <Spike> ? 13:00:49 <PublicServer> <Spike> oh that 13:00:52 <PublicServer> <Nickman> I need to many bridges :D 13:02:22 <Webster> Latest update from monitor: [unreachable] - www.openttdcoop.org <http://www.montastic.com/feeds/view/167359?key=0f789eddba0169ccc87d88d86f1ed26c5d168c69> 13:02:39 <^Spike^> intresting... unreachable... 13:03:03 <PublicServer> <Spike> bad trains.... 13:03:19 <PublicServer> <Spike> could be me but trains like to pick an early entrance 13:03:21 <PublicServer> <Spike> instead of the right one 13:03:50 <PublicServer> <Nickman> what you mean? 13:04:07 <PublicServer> <Spike> just follow 1 train around a loop twice or 3 times 13:04:21 <PublicServer> <Nickman> working on entrance :D 13:06:04 <PublicServer> <Nickman> I can't get it right :( 13:06:08 <PublicServer> <Nickman> stupid TL 12 :( 13:07:17 <PublicServer> <FiCE> the best thing that could happen to cairo 13:07:25 <PublicServer> <Spike> is a big bomb? :) 13:07:26 <PublicServer> <FiCE> is an earthquake that destroys it :p 13:07:30 <PublicServer> <Nickman> :D 13:07:31 <PublicServer> <Nickman> why? 13:07:39 <PublicServer> <FiCE> so much work and frustration 13:07:52 <PublicServer> <Spike> just give it a try.. maybe it pays of in the end :D 13:07:59 <PublicServer> <FiCE> maybe :) 13:08:01 <PublicServer> <Nickman> you built it FiCE... :D 13:08:01 <PublicServer> * Spike looks @ his whatpulse stats.. 13:08:05 <PublicServer> <Spike> atleast good for my stats :D 13:08:18 <PublicServer> <FiCE> :) 13:09:55 <PublicServer> <Nickman> I wish I had whatpulse installed... :( 13:09:57 <PublicServer> <Nickman> :D 13:10:01 <PublicServer> <Spike> Xd 13:10:09 <Mks> when will the webserver be up again? 13:10:10 <PublicServer> <Spike> i wish i pulsed before i reinstalled 13:10:16 <PublicServer> <Spike> lost damn 2mil keys xD 13:10:21 <PublicServer> <Nickman> lol 13:10:22 <PublicServer> <Nickman> noob :D 13:10:33 <PublicServer> <Spike> i always forget it :) 13:10:39 <PublicServer> <Spike> oh well still in top50 of my team anyway :D 13:10:59 <PublicServer> <Nickman> help me with my exit :( 13:11:07 <PublicServer> <Spike> i'm fixing the sbahn 13:11:30 <PublicServer> <Nickman> I hate this station! 13:11:31 <PublicServer> <Nickman> :D 13:11:41 *** Mark has quit IRC 13:13:19 <PublicServer> <Spike> almost did all stations that go from W->E 13:13:27 <PublicServer> <Spike> then still need to do all N->S 13:13:51 *** raWt has joined #openttdcoop 13:13:56 <PublicServer> <FiCE> :) 13:13:56 *** openttdcoop sets mode: +v raWt 13:14:12 <PublicServer> <FiCE> signals or just removing the last track? 13:14:30 <PublicServer> <Spike> signals 13:14:36 <PublicServer> <FiCE> nice :) 13:14:37 <PublicServer> <Spike> and not even all 13:14:42 <PublicServer> <Spike> just stations entry sigs 13:14:59 <PublicServer> <Barbaar> any idea why the cairo shifters aren't working? 13:15:12 <PublicServer> <Spike> which what where 13:15:30 <PublicServer> <Spike> because.. hmmm good question.. :D 13:15:31 <PublicServer> <FiCE> hmm interesting 13:15:37 <PublicServer> <Barbaar> they should shift the trains to the outer lane rigth? 13:15:43 <PublicServer> <Spike> yep 13:15:44 <PublicServer> <Spike> should :D 13:15:50 <PublicServer> <Barbaar> nothing happens 13:16:03 <PublicServer> <Spike> needs extra penalty 13:16:38 <PublicServer> <Spike> do we have a volunteer for adding those around the whole SML? 13:16:41 <PublicServer> <Spike> Ah barbaar.. good ty ;) 13:17:03 <PublicServer> <Barbaar> np :) 13:17:19 <PublicServer> <Spike> just add 1 penalty all around.. none needed on the most outer track though :) 13:17:50 <PublicServer> <Barbaar> i'll try it out 13:18:04 <PublicServer> <Spike> and fice until now i just disconnected the overflows 13:18:06 <PublicServer> <Spike> not deleted 13:18:43 <FiCE> yep 13:28:43 <PublicServer> <Nickman> the Cairo trainyard is stil very empty :) 13:30:16 <PublicServer> <Barbaar> ok, shifters work now i think 13:32:44 <PublicServer> <Spike> fice... 13:32:51 <PublicServer> <Spike> easy solution to get all serviced.. 13:32:54 <PublicServer> <Spike> PITA orders.. :) 13:33:02 <PublicServer> <Spike> more like the SRO orders from the blog post 13:33:09 <PublicServer> <Spike> that way no need for like 1000 different trains 13:33:23 <PublicServer> <Nickman> one single train with a HUGE list :D 13:33:30 <PublicServer> <Nickman> or maye like 4 differents or so... 13:33:30 <PublicServer> <Spike> or well.. one single 13:33:35 <PublicServer> <Spike> can divide it in 4 idd 13:33:36 <PublicServer> <FiCE> lol 13:33:38 <PublicServer> <Spike> or 8 13:33:47 <PublicServer> <Nickman> one single order list will be to large to handle :D 13:33:50 <PublicServer> <FiCE> can we timetable? 13:33:53 <PublicServer> <Nickman> at least 4 13:33:56 <PublicServer> <Spike> yeah you can timetable that 13:34:07 <PublicServer> <Spike> i would go for 8 nickman :) 13:34:11 <PublicServer> <Spike> 2 orders lists per 1/4 of the city 13:34:27 <PublicServer> <Nickman> yeah, one for horizontally and one for vertically :D 13:34:30 <PublicServer> <Spike> so 1 for all stations pointing S 13:34:33 <PublicServer> <Spike> 1 for idd 13:34:34 <PublicServer> <Nickman> :) 13:34:39 <PublicServer> <FiCE> yep 13:37:25 <PublicServer> <Spike> so got train problem solved aswell? :) 13:37:41 <PublicServer> <Spike> it's not completely like SRO should be.. but well it will work :) 13:38:15 <raWt> !dl win32 13:38:15 <PublicServer> raWt: http://binaries.openttd.org/nightlies/trunk/r17146/openttd-trunk-r17146-windows-win32.zip 13:39:40 <Mks> !dl grf 13:39:40 <PublicServer> Mks: unknown option "grf" 13:39:46 <PublicServer> <Nickman> voila, trainyard is ready to receive orders ;) 13:39:51 <PublicServer> *** raWt joined the game 13:40:15 <Mks> is there anyway for me to get the grf files when openttdcoop.org is down? 13:41:04 <^Spike^> Mks: (14:51:36) (@planetmaker) http://www.openttdcoop.ammler.ch/wiki/Main_Page <-- our secondary webserver; a mirror of the main one 13:41:51 <^Spike^> and also try to get all online content from the game in the main menu 13:41:52 <^Spike^> also helps alot 13:41:53 <Mks> spike: yes but doesn't seem like I can get the grf pack there it the link is for the pack is still for openttdcoop.org 13:41:57 <Mks> well 13:42:01 <PublicServer> <Nickman> why are there sometimes double penalties on the return lines? 13:42:05 <Barbaar> i can DCC send it to you Mks if you want? 13:42:14 <Mks> according to openttd I only miss one grf file 13:42:25 <Mks> barbaar sure , tho not sure if it works 13:42:41 <PublicServer> <Spike> nickman to get shifters working properly 13:44:51 <Talonius> The svn download link still works 13:44:55 <PublicServer> <Barbaar> only the very first shifter is not working, not enough space to place extra penalty :( 13:45:13 <Mks> svn? 13:45:31 <PublicServer> <Nickman> strange 13:45:49 <PublicServer> <FiCE> ok trains in the trainyard are grouped 13:46:14 <PublicServer> <Spike> stations should be signalled OK 13:46:17 <PublicServer> *** raWt has left the game (connection lost) 13:46:17 <Barbaar> well 2 min left on the dcc send, so that's not too bad 13:46:20 <PublicServer> <Spike> only lines inbetween and exit not 13:46:27 <PublicServer> <Nickman> who is in for some fun making orders? :D 13:46:45 <PublicServer> <Nickman> I'll do the NW vertical one (the one most west) 13:46:46 <Mks> naa its ok 13:47:16 <PublicServer> <Spike> sure nickman :) 13:47:36 <PublicServer> <Nickman> we do have a problem though... :D 13:48:03 <PublicServer> <Nickman> some trains will make a loop if we use normal PITA orders 13:48:13 <PublicServer> <Spike> idd 13:48:17 <PublicServer> <Spike> so... 13:48:32 <PublicServer> <Spike> to pickup... then to transfer back yo pickup 13:48:39 <PublicServer> <Nickman> we make some extra cool jumps! :D 13:48:39 <PublicServer> <Spike> to* 13:49:22 <PublicServer> *** Talonius joined the game 13:49:32 <PublicServer> <Spike> if loaded they may go to pickup else you go to next station by looping? 13:49:41 <PublicServer> <Talonius> Woo, got it ;) 13:49:44 <PublicServer> <Spike> or just go from pickup to transfer to next pickup 13:49:58 <PublicServer> <Nickman> all will become clear when my orders are done 13:50:10 <LordAzamath> murders! 13:50:16 <PublicServer> <Spike> oki... :) 13:50:26 <PublicServer> <Spike> can i kill those stupid looping trains :D 13:50:34 <PublicServer> <FiCE> yes 13:50:46 <Mks> barbaar thnx 13:50:55 <PublicServer> <Barbaar> no problemo 13:51:26 <Mks> !password 13:51:26 <PublicServer> Mks: cloven 13:51:43 <PublicServer> *** MKS joined the game 13:56:20 <PublicServer> <Spike> there a perfect service center for sbahn :D 13:58:45 <PublicServer> <Talonius> I feel sorry for all those houses built over the train tunnels 13:58:55 <PublicServer> <MKS> why? 13:58:59 <PublicServer> <Nickman> how many % do we use? 90? 13:59:03 <PublicServer> <Spike> sure 13:59:08 <PublicServer> <Talonius> The rumblling and the noise? 14:00:17 *** Polygon has joined #openttdcoop 14:00:21 *** openttdcoop sets mode: +v Polygon 14:00:36 <PublicServer> <Spike> nick <= 90 go to transfer 14:00:51 <PublicServer> <Nickman> that is wht I'(m doign :) 14:00:53 <PublicServer> <Nickman> I'm doing 14:01:02 <PublicServer> <Spike> i ask why :) 14:01:10 <PublicServer> <Spike> why not >= 90 14:01:13 *** Chris_Booth_ has joined #openttdcoop 14:01:18 *** openttdcoop sets mode: +v Chris_Booth_ 14:01:23 <PublicServer> <Nickman> ah 14:01:24 <PublicServer> <Nickman> damn! 14:01:25 <PublicServer> <Nickman> :D 14:02:10 <Chris_Booth_> !password 14:02:10 <PublicServer> Chris_Booth_: cloven 14:02:12 <PublicServer> <Spike> tbh i would just do Load->transfer->next load->transfer 14:02:23 <PublicServer> <Nickman> ? 14:02:33 <PublicServer> <Nickman> that aint what PITA orders are! 14:02:34 <PublicServer> <Spike> the conditional orders like this.... they will loop around to get to N2-W1 if they aren't full 14:02:44 <PublicServer> *** Chris Booth joined the game 14:02:48 <PublicServer> <Nickman> not done yet! 14:02:49 <PublicServer> <Nickman> :D 14:04:13 <PublicServer> <Nickman> see order 5? 14:04:56 <PublicServer> <Spike> but.. you go to N4-W1 not fully loaded.. how is it gonna get @ N2-W1 14:05:07 <PublicServer> <Nickman> what? 14:05:09 <PublicServer> <Spike> it should loop around completely.. 14:05:21 <PublicServer> <Nickman> ah, indeed... 14:05:26 <PublicServer> <Nickman> this ain't going to work to... 14:05:26 *** insulfrog has joined #openttdcoop 14:05:27 <PublicServer> <Nickman> :( 14:05:32 *** openttdcoop sets mode: +v insulfrog 14:05:36 <insulfrog> !password 14:05:36 <PublicServer> insulfrog: shiver 14:05:49 <PublicServer> *** insulfrog joined the game 14:06:17 <PublicServer> <Nickman> so indeed, they will have to transfer after each drop... 14:06:21 <PublicServer> <Spike> :) 14:06:23 *** Chris_Booth has quit IRC 14:06:24 <PublicServer> <Spike> but still can do that 14:06:25 *** Chris_Booth_ is now known as Chris_Booth 14:06:31 <PublicServer> <Nickman> but same system as I was doing now so ;) 14:06:34 <PublicServer> <Nickman> pfff 14:06:36 <PublicServer> <Nickman> I hate these orders :D 14:06:44 <Webster> Latest update from blog: New versions of OpenGFX and OpenSFX <http://www.openttdcoop.org/blog/2009/08/11/new-versions-of-opengfx-and-opensfx/> || Coopetition ladder available <http://www.openttdcoop.org/blog/2009/07/21/coopetition-ladder-available/> || New URL for our signature on tt-forums.net <http://www.openttdcoop.org/blog/2009/07/21/new-url-for-our-signature-on-tt-forums-net/> || Self regulating orders (SRO) <http://www.openttdcoop.org/blog/2009/07/19/self-regulating-orders-sro/> || Asynchronous SRNW stations <http://www.openttdcoop.org/blog/2009/07/12/asynchronous-srnw-stations/> || (Re)-Introducing Main Station Hubs <http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/> || Big hubs in a nutshell – finding a universal hub design <http://www.openttdcoop.org/blog/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/> || Various degrees of terraforming <http://www.openttdcoop.org/blog/2009/05/27/various-degrees-of-terraforming/> || About Curve Lengths <http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/> || OSQC#01 (finally) finished <http://www.openttdcoop.org/blog/2009/05/07/osqc01-finally-finished/> 14:06:49 <PublicServer> <Spike> :D 14:07:50 <PublicServer> <Nickman> so, like order 1-2-3 ? 14:07:51 <PublicServer> <Nickman> all the time 14:09:14 <PublicServer> <Spike> yep 14:09:19 <PublicServer> <Spike> guess that's best way 14:10:25 <PublicServer> *** MKS has left the game (leaving) 14:10:31 <FiCE> that's OK... full load them too 14:10:39 <PublicServer> <Spike> idd 14:12:12 <PublicServer> <Spike> like 299 nick :) 14:12:27 <PublicServer> <Nickman> 299? 14:12:33 <PublicServer> <Spike> train 299 14:12:54 <PublicServer> <Nickman> yeah, but that aint PITA... 14:12:59 <PublicServer> <Spike> true but well 14:13:00 <PublicServer> <Spike> only way 14:13:06 <PublicServer> <Nickman> your doing it the easy way :D 14:13:12 <PublicServer> <Spike> it's the best way to do it 14:13:49 <PublicServer> <Nickman> my way is better! 14:13:49 <PublicServer> <Nickman> :D 14:13:52 <PublicServer> <Nickman> I'm off for a while 14:13:55 <PublicServer> <Nickman> be back later ;) 14:14:05 <PublicServer> <Nickman> make some trains in the meantime ;) 14:14:08 <PublicServer> <Nickman> my orders are done 14:14:12 <PublicServer> <Spike> .... conditional orders for... eh... 14:14:23 <PublicServer> <Spike> nothing? :D 14:15:02 <PublicServer> <Talonius> "[far end]" .. that's something new (to me) 14:15:02 <PublicServer> <Spike> ah i see.. 14:15:05 <PublicServer> <Spike> nickman 14:15:09 <PublicServer> <Spike> you always send them back to the same station? 14:15:31 <PublicServer> <Spike> if the load is more then X go back to same station to load again 14:15:32 <PublicServer> <Barbaar> unless it was empty the last time it was there 14:15:35 <PublicServer> <Spike> that is a way to do it... 14:15:37 <PublicServer> <Spike> idd 14:15:46 <PublicServer> <Spike> unless load is less then 90 then go to next station next time 14:16:21 <PublicServer> <Spike> fice agree what that idea? :) 14:17:17 <FiCE> i'm confused :D 14:17:31 <^Spike^> if a train gets loaded(No full load order) 14:17:37 <^Spike^> and they load more then 90% of pax 14:17:43 <^Spike^> they transfer and come back to the same station 14:17:45 <^Spike^> to load again 14:17:49 <^Spike^> if they load and are under 90% 14:17:56 <^Spike^> they transfer and go to the next station 14:18:13 <FiCE> sounds chaotic :D 14:18:20 <FiCE> but worth a shot :) 14:18:27 <^Spike^> PITA orders ;) 14:18:55 <Thraxian|Work> !gap 12 24 14:18:55 <PublicServer> Thraxian|Work: You need 3 tunnels/bridges for trainlength 12 and gap 24. 14:18:58 <Thraxian|Work> !gap 12 18 14:18:58 <PublicServer> Thraxian|Work: You need 2 tunnels/bridges for trainlength 12 and gap 18. 14:19:03 <Thraxian|Work> !gap 12 19 14:19:03 <PublicServer> Thraxian|Work: You need 3 tunnels/bridges for trainlength 12 and gap 19. 14:19:12 <^Spike^> they will work fice :) 14:19:16 <^Spike^> used orders like this before :D 14:19:46 <FiCE> ok :) 14:21:45 <^Spike^> fice you know why they are called PITA i hope :D 14:23:28 <FiCE> haven't used them before 14:23:39 <^Spike^> but well they are called PITA with a reason ;) 14:23:49 <PublicServer> *** Chris Booth has left the game (connection lost) 14:23:52 <PublicServer> <FiCE> lol 14:23:57 <Chris_Booth> !password 14:23:57 <PublicServer> Chris_Booth: trench 14:24:25 <PublicServer> *** Chris Booth joined the game 14:24:44 <PublicServer> <FiCE> hey Spike I just made your pyramid larger :p 14:24:51 <PublicServer> <Spike> :) 14:27:22 *** Elton09592 has joined #openttdcoop 14:27:27 *** openttdcoop sets mode: +v Elton09592 14:27:35 <PublicServer> *** FiCE has left the game (connection lost) 14:28:18 <FiCE> !password 14:28:18 <PublicServer> FiCE: trench 14:28:34 <PublicServer> *** FiCE joined the game 14:29:22 *** Mks has quit IRC 14:32:58 <PublicServer> <Spike> fice 14:33:03 <PublicServer> <FiCE> yep 14:33:23 <PublicServer> <Spike> will you be nice for me and fix train 286 orders with non-stop 14:33:29 <PublicServer> <FiCE> ok 14:33:35 <PublicServer> <Spike> all you need to do: Select->non-stop 14:33:36 <PublicServer> <Spike> :) 14:33:45 <PublicServer> <Spike> the conditional orders are ok :D 14:33:46 <PublicServer> <FiCE> let's just test one first 14:33:52 <PublicServer> <FiCE> make sure it works 14:33:55 <PublicServer> <FiCE> before doing the other 7 14:34:01 <PublicServer> <Spike> you mean 6 :) 14:34:08 <PublicServer> <Spike> i'm gonna finish the other for this 1/4 14:35:21 <PublicServer> <FiCE> done 14:35:32 <PublicServer> *** Chris Booth has left the game (connection lost) 14:35:39 <PublicServer> <Spike> ty :) 14:35:46 <Chris_Booth> !password 14:35:46 <PublicServer> Chris_Booth: bastes 14:36:19 <PublicServer> *** Chris Booth joined the game 14:37:23 <PublicServer> *** Chris Booth has left the game (connection lost) 14:37:24 <PublicServer> <Spike> fice already started trains with these orders or? :) 14:37:36 <PublicServer> <FiCE> i will now? 14:37:39 <PublicServer> <Spike> sure :) 14:39:11 <PublicServer> <FiCE> ok 25 trains to start things off 14:39:11 <PublicServer> *** Barbaar has left the game (leaving) 14:39:20 <PublicServer> <Spike> fice.. 14:39:24 <PublicServer> <Spike> 1 that is the exit line 14:39:24 <PublicServer> <Talonius> Heh, pyramids :P 14:39:25 *** Elton09592 has quit IRC 14:39:28 <PublicServer> <Spike> 2 I made a service center 14:39:30 <PublicServer> *** Sukasa has joined company #1 14:39:33 <PublicServer> <Spike> xD 14:39:35 <PublicServer> <Sukasa> hello 14:39:37 <PublicServer> <FiCE> oh yeah lol 14:39:45 <PublicServer> <FiCE> i like watching trains go around 14:39:47 <PublicServer> <Spike> xD 14:39:49 <Chris_Booth> !password 14:39:49 <PublicServer> Chris_Booth: bastes 14:39:53 <PublicServer> <FiCE> we can check for errors with shifters? 14:40:00 <PublicServer> <Spike> true 14:40:37 <PublicServer> *** Chris Booth joined the game 14:40:56 <PublicServer> <FiCE> see !broken x2 14:41:03 <PublicServer> *** Chris Booth has left the game (connection lost) 14:41:10 <PublicServer> <Spike> no i don't... fixing last PITA orders for NW trains :D 14:41:13 <PublicServer> <Spike> gimme a min :D 14:41:15 <PublicServer> <FiCE> :) 14:41:18 <PublicServer> <FiCE> np 14:41:36 <PublicServer> <Spike> prob has to do with the penalty btw 14:41:37 <PublicServer> <Spike> not enough 14:42:56 <PublicServer> <Spike> there 14:43:13 *** Mark has joined #openttdcoop 14:43:18 *** ChanServ sets mode: +o Mark 14:43:18 *** openttdcoop sets mode: +v Mark 14:43:37 *** Chris_Booth has quit IRC 14:44:22 <PublicServer> <Spike> as you see still missing signalling :) 14:44:30 <Mark> 'LO 14:44:33 <Mark> oops 14:44:34 <Mark> 'lo 14:46:52 <PublicServer> <FiCE> ok so how do we spread these out? 14:47:40 <PublicServer> <FiCE> hi 14:47:50 <PublicServer> <Spike> there... :) 14:47:56 <SmatZ> hello 14:48:03 <PublicServer> <FiCE> order skip? 14:48:19 <PublicServer> <Spike> it seems to work as should :D 14:49:40 <PublicServer> <Talonius> poor C-N2-W1 seems to be getting flooded 14:49:51 <Mark> !password 14:49:51 <PublicServer> Mark: quaked 14:49:53 <PublicServer> <Spike> that is just now 14:49:56 <PublicServer> <Spike> it will fix itself 14:50:02 <PublicServer> <Spike> that's what the orders are for 14:50:43 <PublicServer> <Spike> in the beginning it always gets flooded 14:51:07 <PublicServer> *** FiCE has left the game (connection lost) 14:51:20 <FiCE> :( 14:51:22 <FiCE> !password 14:51:23 <PublicServer> FiCE: quaked 14:51:23 <PublicServer> *** Mark has left the game (connection lost) 14:51:26 <PublicServer> <Talonius> Why '!lol'? 14:51:31 <PublicServer> <Spike> all desert.. 14:51:36 <PublicServer> <Spike> and then 2 pieces of grass 14:51:39 <PublicServer> <Spike> under the rails 14:51:56 <PublicServer> <Spike> and well we seen so much rail etc... we think everything is funny.. :D 14:52:01 <PublicServer> *** FiCE joined the game 14:52:04 <PublicServer> <Talonius> Oh.. heh, evironmentally friendly tacks, it seems 14:52:48 <PublicServer> <Nickman> back 14:52:50 <PublicServer> <Spike> we need ice trains! 14:52:59 <PublicServer> *** Mark joined the game 14:53:03 <PublicServer> <Nickman> who made the entry? 14:53:04 <PublicServer> <Spike> while i'm fixing all damn signalling.. :D 14:53:37 <PublicServer> <FiCE> any more trains in the trainyard to duplicate? 14:53:41 <PublicServer> <Spike> mark what you think of our crazy plan? :) 14:53:45 <PublicServer> <FiCE> and how can we timetable these trains? 14:53:49 <PublicServer> <Spike> train 299 almost 14:53:59 <PublicServer> <Spike> timetable not really needed like this 14:54:05 <PublicServer> <Spike> best to keep them just flowing 14:54:22 <PublicServer> <insulfrog> right, Braunschweig can expand now to its heart's content, just leave everything there and add more trains when needed 14:54:25 <PublicServer> <Nickman> so, you copied my orders didn't you Spike ;) 14:54:32 <PublicServer> <insulfrog> i gotta go now, cyas 14:54:34 <^Spike^> yep.. saw how they worked 14:54:36 <PublicServer> *** insulfrog has left the game (connection lost) 14:54:38 *** insulfrog has left #openttdcoop 14:54:51 <PublicServer> <Nickman> I'll do 298 14:54:59 <PublicServer> <Mark> oi why dont we have ttrs? 14:55:07 <^Spike^> ? 14:55:09 <^Spike^> ttrs? 14:55:17 <PublicServer> <Mark> with default buildings you'll never get some proper size cities :P 14:55:22 <PublicServer> <Mark> total town replacement set 14:55:24 <PublicServer> <Spike> oh :) 14:55:33 <PublicServer> <FiCE> argh.... need more than 50 trains per 1/8th? 14:55:47 <PublicServer> <Nickman> could be :) 14:55:50 <PublicServer> <Nickman> long journey... 14:55:51 <PublicServer> <FiCE> that is already 400 trains on a LLL_RRR 14:56:02 <PublicServer> <Spike> i get the feeling i signalled almost whole town... :) 14:56:02 <PublicServer> <FiCE> how much can it handle? 14:56:09 <PublicServer> <Mark> you may need less for the shorter routes 14:56:12 <PublicServer> <FiCE> yes you did lol, thanks :) 14:56:52 <PublicServer> <Spike> mark the orders are pretty much just loop around the whole 1/8 of the town to transfer each time :) 14:57:19 <PublicServer> <Mark> yes, of course they are 14:57:28 <PublicServer> <Mark> uh 14:57:43 <PublicServer> <Mark> look at C-S1-E1 14:57:52 <PublicServer> <Mark> and compare it to C-N1-E1 14:58:08 <PublicServer> <Mark> it's quite a differennce 14:58:23 <PublicServer> <Mark> the route for the south one is 5 times longer 14:58:24 <PublicServer> <FiCE> only in the center 4 14:58:28 <PublicServer> <FiCE> oh 14:58:43 <PublicServer> <Spike> eh... 14:58:44 <PublicServer> <FiCE> hm? 14:58:53 <PublicServer> <Spike> oh i see.. what you mean 14:58:56 <PublicServer> <Nickman> ? 14:58:57 <PublicServer> <Mark> i mean C-S2-E1 14:59:08 <PublicServer> <Spike> ah that.. hmm 15:00:30 <PublicServer> <FiCE> i don't see it? 15:00:44 *** Mks has joined #openttdcoop 15:00:49 *** openttdcoop sets mode: +v Mks 15:01:41 *** Fuco has joined #openttdcoop 15:01:46 *** openttdcoop sets mode: +v Fuco 15:04:03 <PublicServer> <FiCE> grrr the town won't grow anymore 15:04:20 <PublicServer> <Talonius> Is growth turned off? 15:04:28 <PublicServer> <FiCE> don't think so 15:04:32 <PublicServer> <FiCE> vegas is growign 15:04:52 <PublicServer> <Nickman> ah, something was built at vegas :D 15:09:03 *** Polygon has quit IRC 15:09:18 <Fuco> !password 15:09:18 <PublicServer> Fuco: lapels 15:09:29 <PublicServer> *** Fucoo joined the game 15:10:25 <PublicServer> <Sukasa> okay, cairo huge is hooked up to the ML 15:10:50 <PublicServer> <Talonius> Let the chaos begin? ;) 15:10:55 <PublicServer> <Sukasa> nope, 15:11:00 <PublicServer> <FiCE> heh 15:11:04 <PublicServer> <Sukasa> got at least one more iprovement to make to the signalling on it 15:12:20 <PublicServer> <Spike> where are the ice trains? :D 15:12:38 <PublicServer> <Spike> we got only 14k pax waiting :D 15:12:43 <PublicServer> <Nickman> train 298 is ready for copying FiCE (or spike?) 15:12:45 <PublicServer> <Talonius> Ice trains don't last too long here, they all melt 15:12:49 <PublicServer> <FiCE> thanks 15:12:53 <PublicServer> <Spike> i'm doing 299 slowly 15:12:55 <PublicServer> <Sukasa> haha 15:13:11 <PublicServer> <Sukasa> damn 15:13:17 <PublicServer> <FiCE> build 50 of each to start with 15:13:25 <PublicServer> <Nickman> I played some on the WII and made train 298 while you are making 299? :D 15:13:27 <PublicServer> <Nickman> slowpoke :D 15:13:46 <PublicServer> <Spike> no 299 was done before you came back 15:14:06 <PublicServer> <Spike> i've been signalling half the town... 15:14:09 <PublicServer> <Spike> for the rest of the signals 15:14:10 <PublicServer> <Nickman> :D 15:14:11 <PublicServer> <Spike> that i left open 15:14:12 <PublicServer> <Nickman> ok ;) 15:14:14 <PublicServer> <Nickman> I forgive you 15:14:23 <PublicServer> <Nickman> I'll do 300 then... :D 15:14:23 <PublicServer> <Spike> should i care if you didn't? :) 15:14:31 <PublicServer> <Nickman> :D 15:16:10 *** LordAzamath has quit IRC 15:16:19 *** Chris_Booth has joined #openttdcoop 15:16:24 *** openttdcoop sets mode: +v Chris_Booth 15:16:49 <PublicServer> <Spike> need alot more penalties on the SML :) 15:16:58 <PublicServer> <Nickman> feel free ;) 15:17:09 <PublicServer> <Nickman> isn't there a shortkey for conditional order? 15:17:13 <PublicServer> <Spike> nop :) 15:18:17 <Chris_Booth> !password 15:18:17 <PublicServer> Chris_Booth: lapels 15:18:41 <PublicServer> <Sukasa> there's heavy traffic on the outer SBahn line to cairo huge 15:18:56 <PublicServer> <Sukasa> backed up quite a bit 15:19:04 <PublicServer> <FiCE> too much penalty 15:19:06 <PublicServer> <FiCE> ? 15:19:13 *** Mks has quit IRC 15:19:15 <PublicServer> <Sukasa> I'd assume so 15:19:23 <PublicServer> <Sukasa> when I checked it was backed up to !lol 15:19:28 <PublicServer> <Sukasa> and the inner three lanes were empty 15:19:29 <PublicServer> <Spike> just wait... 15:19:35 <PublicServer> <Spike> new trains added shortly ago 15:19:39 <PublicServer> *** Chris Booth joined the game 15:19:59 <PublicServer> *** Chris Booth has left the game (connection lost) 15:20:13 <PublicServer> <Nickman> just added 50 trains, need to let them smooth out a little ;) 15:20:16 <PublicServer> <Spike> CL problem 15:20:31 <PublicServer> <FiCE> yeah it'll take ages 15:20:39 <PublicServer> <Nickman> CL? where? 15:20:41 <PublicServer> <Spike> fixed 15:20:46 <PublicServer> <Spike> well almost 15:21:05 <PublicServer> <FiCE> see !CL 15:21:32 <PublicServer> <FiCE> oh nope 15:21:36 <PublicServer> <FiCE> my bad that doesn't matter 15:21:57 *** Chris_Booth_ has joined #openttdcoop 15:22:02 *** openttdcoop sets mode: +v Chris_Booth_ 15:22:13 <PublicServer> <Mark> nice jam 15:22:14 <PublicServer> <Spike> there 15:22:14 <Chris_Booth_> !password 15:22:14 <PublicServer> Chris_Booth_: effigy 15:22:26 <PublicServer> <Spike> well someone edited the feeder bridges :( 15:22:28 <PublicServer> *** Chris Booth joined the game 15:22:29 <Chris_Booth_> !password 15:22:29 <PublicServer> Chris_Booth_: effigy 15:22:57 <Mark> !setdef 15:22:57 <PublicServer> *** Mark has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1 15:23:31 <PublicServer> <Nickman> Damn, I added an order but don't know which 15:23:33 <PublicServer> <Nickman> I think... :D 15:23:47 <PublicServer> <FiCE> i can't believe my game is already showing signs of lag 15:23:58 <PublicServer> <Spike> cause of the jams prob 15:24:06 <PublicServer> <FiCE> ah ok 15:24:11 *** Polygon has joined #openttdcoop 15:24:13 <PublicServer> <Chris Booth> Sukasa 15:24:15 <PublicServer> <Spike> solving itself now 15:24:16 *** openttdcoop sets mode: +v Polygon 15:24:19 <PublicServer> <Sukasa> mm? 15:24:38 <PublicServer> <Chris Booth> when you build thing please check CL 15:24:38 <PublicServer> <Spike> nickman 15:24:50 <PublicServer> <Spike> your 298 orders are WRONG :) 15:24:56 <PublicServer> <Spike> you did nonstop now 15:24:58 <PublicServer> <Spike> that is good :D 15:25:00 <PublicServer> <Spike> but! 15:25:05 <PublicServer> <Spike> transfer and no load? :) 15:25:33 <PublicServer> <Nickman> oeps :D 15:25:39 <PublicServer> <Nickman> thats why I was so quickly finished :D 15:25:44 <PublicServer> <Sukasa> I'm not seeing it Chris, the only potential CL problems I could see were in S-bends 15:25:59 <PublicServer> <Spike> should whoop your ass for that.. 15:26:07 <PublicServer> <Sukasa> or do S-bends cause slowdown 15:26:09 <PublicServer> <Nickman> you fixing it? 15:26:12 <PublicServer> <Nickman> or should I? 15:26:12 <PublicServer> <Spike> y 15:26:29 <PublicServer> <Spike> fixed 15:26:31 <PublicServer> <Nickman> you mean yes, I am, or you should? :D 15:26:38 <PublicServer> *** Mark has left the game (leaving) 15:26:39 <PublicServer> <Spike> y = yes for me 15:26:40 <PublicServer> <Spike> :D 15:26:41 <PublicServer> <Nickman> :) 15:26:47 <Thraxian|Work> !trains 800 15:26:47 <PublicServer> *** Thraxian|Work has set max_trains to 800 15:26:51 *** raWt has left #openttdcoop 15:27:08 *** Chris_Booth has quit IRC 15:27:09 <PublicServer> <Spike> all unloading of your train vosts us.. cuase basicly.. they load and un load at the same /***** station 15:27:10 *** Chris_Booth_ is now known as Chris_Booth 15:27:11 <PublicServer> <Sukasa> Chris, I'm still not seeing where I had a CL problem 15:27:12 <PublicServer> <Spike> GJ :D 15:28:01 <PublicServer> <FiCE> oh that's why 20k pax disappeared lol 15:28:04 <PublicServer> <Chris Booth> i have labled it old CL problem 15:28:38 <PublicServer> <Thraxian|Work> how hard would it be to make cairo accept pax? 15:28:52 <PublicServer> <Thraxian|Work> or is it not ICE-ready yet? 15:28:58 <PublicServer> <Nickman> just walk it? 15:29:09 <PublicServer> <FiCE> yeah walk a little bit 15:29:12 <PublicServer> <Spike> eh... does it need to accept pax= 15:29:14 <PublicServer> <Chris Booth> or make a suburb by the station 15:29:17 <PublicServer> <FiCE> only 1-2 tiles 15:29:20 <PublicServer> <Spike> oh wait drop off 15:29:25 <PublicServer> <FiCE> so it is easy to delete later 15:29:26 <PublicServer> <Nickman> it should accept yes 15:30:26 <PublicServer> <Spike> that should help 15:31:34 <PublicServer> <Spike> who´s bribing! 15:31:36 <PublicServer> <Chris Booth> lol who did that? 15:31:52 <PublicServer> <Thraxian|Work> I'm getting cairo out of vegas 15:31:54 <PublicServer> <Thraxian|Work> I need the space :) 15:32:05 *** KenjiE20 is now known as Guest287 15:32:09 *** KenjiE20 has joined #openttdcoop 15:32:09 *** ChanServ sets mode: +o KenjiE20 15:32:12 <PublicServer> <Spike> xD 15:32:14 *** openttdcoop sets mode: +v KenjiE20 15:32:18 <PublicServer> <Sukasa> careful, a lot of the buildings intermixed 15:32:23 <PublicServer> <Spike> lol cairo in vegs 15:32:26 <PublicServer> <Spike> how did that happen 15:32:30 <PublicServer> <Spike> uber long bridge= 15:32:31 <PublicServer> <Spike> ? 15:32:33 <PublicServer> <Sukasa> fiCE made a huge bridge 15:32:45 <PublicServer> <Sukasa> from cairo to vegas 15:33:09 <FiCE> psssh wasn't me :p 15:33:16 *** PeterT has joined #openttdcoop 15:33:16 <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments? 15:33:22 *** openttdcoop sets mode: +v PeterT 15:33:24 <PeterT> !tunnels 3 5 15:33:24 <PublicServer> PeterT: You need 2 tunnels/bridges for trainlength 3 and gap 5. 15:33:30 <PeterT> !tunnels 5 3 15:33:30 <PublicServer> PeterT: You need 2 tunnels/bridges for trainlength 5 and gap 3. 15:33:38 <PublicServer> <Spike> sign there says Thnx fice 15:33:40 <PeterT> !tunnels 5 5 15:33:40 <PublicServer> PeterT: You need 2 tunnels/bridges for trainlength 5 and gap 5. 15:33:43 <PublicServer> <Spike> so IT WAS YOU! :) 15:33:52 <PublicServer> <Spike> You.. you...... money waster... bridge maker.. eh... 15:33:52 <PeterT> !tunnels 1 5 15:33:52 <PublicServer> PeterT: You need 2 tunnels/bridges for trainlength 1 and gap 5. 15:33:58 <PublicServer> <Thraxian|Work> 7 more buildings 15:34:05 <PublicServer> <Sukasa> also where di all our money go 15:34:15 <PublicServer> <FiCE> lol 15:34:16 <PublicServer> <Spike> good question actually 15:34:21 <PublicServer> <Spike> we had like 1000m 15:34:21 <PublicServer> <Nickman> ouch 15:34:24 <PublicServer> <Thraxian|Work> B on trains last year 15:34:29 <PublicServer> <FiCE> we purchased 150 trains @ mil each 15:34:31 <PublicServer> <Spike> new vehicles :D 15:34:34 <PublicServer> <Spike> true 15:34:42 <PublicServer> <FiCE> i hope they're good lol 15:34:45 <PublicServer> <Spike> we'll have to expand cairo trains slowly :D 15:35:07 <PublicServer> <Nickman> W-S is almost ready 15:35:08 *** Guest287 has quit IRC 15:35:24 <PublicServer> <Spike> oh well half cairo is correctly signalled now 15:35:54 <PublicServer> <Nickman> voila 15:36:03 <PublicServer> <Nickman> FiCE, do your magic with Cairo W-S train ;) 15:36:09 <PublicServer> <FiCE> hehe 15:36:25 <PublicServer> <Spike> i might need to redo some road work @ cairo.. :) 15:36:50 <PublicServer> <Chris Booth> whats wrong with cairo? 15:37:10 <PublicServer> <Spike> it's mega station got no pax acceptance :) 15:37:22 <PublicServer> <FiCE> i'll fix it :) 15:37:53 <PublicServer> <FiCE> ok that works too :) 15:37:54 <PublicServer> <Chris Booth> fixed 15:38:28 <PublicServer> <Nickman> cairo ICE still doesn't accept pax? 15:38:32 <PublicServer> <Thraxian|Work> the pax waiting at the vegas ICE is approaching the population of Braunschweig :) 15:38:42 <PublicServer> <Chris Booth> lol 15:38:43 <PublicServer> <FiCE> it will soon 15:38:48 <PublicServer> <Chris Booth> nickman wait for some growth 15:38:56 <PublicServer> <FiCE> lol 15:39:01 <PublicServer> <Nickman> Braunschweig is undesgned? 15:39:15 <PublicServer> <Spike> else i can get bridge from town center to there :) 15:39:16 <PublicServer> <Nickman> and Ulaanbaatar needs more room 15:39:19 <PublicServer> <Thraxian|Work> I think vegas needs more growing room.... 15:40:03 <PublicServer> <FiCE> ah mil left! 15:40:11 <PublicServer> <FiCE> no more trains please (yet) 15:40:25 <PublicServer> <Nickman> outer station drop-off is getting very much usage 15:40:26 <PublicServer> <FiCE> lets throw in some temporary airports? 15:40:28 <PublicServer> <Thraxian|Work> look at our money plummit 15:40:39 <PublicServer> <Thraxian|Work> LV ICE could support an airport 15:40:47 <PublicServer> <Nickman> but out income is rising ;) 15:40:48 <PublicServer> <FiCE> ohhhh running costs > income 15:40:50 <PublicServer> <FiCE> not good 15:40:53 <PublicServer> <FiCE> we're screwed 15:40:54 <PublicServer> <Thraxian|Work> if Cairo took pax, that would be a decent route 15:41:06 <PublicServer> <FiCE> prepare to die in 3...2...1... 15:41:09 <PublicServer> <Spike> eh.. we are also making a loss... 15:41:10 <PublicServer> <Nickman> running costs are ABSURD :D 15:41:12 <PeterT> !password 15:41:13 <PublicServer> PeterT: covets 15:41:21 <PublicServer> <Spike> more train costs then income 15:41:27 <PublicServer> <Nickman> we should have used TL4... :D 15:41:34 <PublicServer> <Nickman> make it into maglev, quick! 15:41:47 <Mark> !pause 15:41:47 <PublicServer> <Chris Booth> i stoped ciaro metro 15:41:48 <PublicServer> *** Mark has paused the server. 15:41:48 <PublicServer> *** Mark joined the game 15:41:48 <PublicServer> *** Game paused (not enough players) 15:41:51 <PublicServer> <FiCE> negative 15:41:52 <PublicServer> <Spike> cost cutting measures 15:41:53 <PublicServer> *** Peter joined the game 15:42:00 <PublicServer> <Peter> why pause? 15:42:06 <PublicServer> <FiCE> abandon ship! 15:42:07 <^Spike^> guess the mark gets money way 15:42:07 <PublicServer> <Fucoo> not enough players 15:42:08 <PublicServer> <Mark> to try and save the game? 15:42:18 <PublicServer> <Peter> HOLY CRAP 15:42:21 <PublicServer> <Peter> cairo 15:42:30 <PublicServer> <Chris Booth> when was the last time coop went bust in a game? 15:42:30 <PublicServer> <Peter> las vegas 15:42:31 <PublicServer> <Spike> or we need cheaper trains @ cairo ;) 15:42:36 <PublicServer> <Spike> also works :D 15:42:36 <PublicServer> <Mark> who killed the planes..? 15:42:39 <PublicServer> <Mark> and why? 15:42:48 <PublicServer> <FiCE> not sure 15:42:48 <PublicServer> <Spike> i only killed the food/water blimps 15:42:51 <PublicServer> <Spike> for cairo 15:42:52 <PublicServer> <Fucoo> i did 15:42:53 <PublicServer> <Peter> omg, we really are bust? 15:42:55 <PublicServer> <Spike> since trains were running there 15:42:56 <PublicServer> <Mark> this is exactly the reason i made the backup 15:42:56 <PublicServer> <FiCE> yeah he meant the pax 15:43:08 <PublicServer> <Nickman> haha, we are broke :p 15:43:13 <PublicServer> <Mark> should i next time put a " DO NOT REMOVE" sign? 15:43:14 <PublicServer> <Nickman> it's all Spikes fault! 15:43:17 <PublicServer> <Spike> why 15:43:18 <PublicServer> <Nickman> burn him! :D 15:43:21 <PublicServer> <Spike> what did i do :) 15:43:31 <PublicServer> <Nickman> dunno, we need someone to blame? :D 15:43:36 <PublicServer> <FiCE> to be fair, it was a little hard to predict 0mil running costs lol 15:43:38 <PublicServer> <Spike> we should just use cheaper transfer trains :D 15:43:39 <PublicServer> <Mark> well sell some trains 15:43:39 <PublicServer> <Peter> well, we could buy planes with a max loan of 15.8 million dollars 15:43:40 <PublicServer> <Fucoo> planes were making +30m? 15:43:41 <PublicServer> <Mark> and make planes 15:43:43 <PublicServer> <Chris Booth> again i ask when was the last time coop went bust? 15:43:44 <PublicServer> <Fucoo> how is that gonna save us 15:43:53 <PublicServer> <Fucoo> when they spent -600m on trains a year 15:43:57 <PublicServer> <Spike> dinner bbl :) 15:44:03 <PublicServer> *** Spike has joined spectators 15:44:05 <PublicServer> <FiCE> lol 15:44:07 <PublicServer> <Peter> yeah...leave when we need you most 15:44:31 <PublicServer> <Chris Booth> stop all the stupid clock trains 15:44:42 <PublicServer> <Nickman> he is runing awai from his problems! 15:44:42 <PublicServer> <Thraxian|Work> I could make vegas trains slightly less efficient, but save on running costs 15:44:56 <PublicServer> <Fucoo> also 15:44:58 <PublicServer> <FiCE> cairo trains are the expensive things 15:45:01 <PublicServer> <Fucoo> some1 spent 125M on birbes 15:45:02 <PublicServer> <Thraxian|Work> I'm using DMU engines, but could replace the middle ones with pax cars 15:45:03 <PublicServer> <Fucoo> @_@ 15:45:09 <PublicServer> <Nickman> income is rising, so I think it might go positive again? :D 15:45:33 <PublicServer> <Peter> nah 15:45:42 <PublicServer> <FiCE> it's screwed 15:45:47 <PublicServer> <Chris Booth> i think now cairo Sbahn is stoped we should make money 15:45:55 <PublicServer> <Peter> i cant beleive this 15:46:21 <PublicServer> <Chris Booth> why dont we stop all trains? 15:46:22 <PublicServer> <Talonius> I blame it on the resession :P 15:46:23 *** Wolle has joined #openttdcoop 15:46:23 <PublicServer> <Mark> right i got a solution 15:46:28 *** openttdcoop sets mode: +v Wolle 15:46:29 <PublicServer> <Nickman> new game? :D 15:46:30 <PublicServer> <Mark> make cairo accept pax 15:46:31 <PublicServer> <Chris Booth> and just run what we need? 15:46:32 <PublicServer> <Thraxian|Work> if we stop all trains, then we have 0 income 15:46:39 <PublicServer> <Mark> and have the trains unload instead of transfer 15:46:41 <PublicServer> <Chris Booth> but 0 expences? 15:46:44 <PublicServer> <Fucoo> those large trains have massive income 15:46:53 <PublicServer> <Mark> we still have maintance costs 15:46:56 <PublicServer> <Fucoo> +800k for a ride 15:47:00 <PublicServer> <Nickman> :D 15:47:13 <PublicServer> <Nickman> changing all the orders isn't very fun :p 15:47:15 <PublicServer> <FiCE> those cairo trains need to earn > m/yr each to break even 15:47:18 <PublicServer> <Chris Booth> cairo will grown and accept pax soon 15:47:25 <PublicServer> <Chris Booth> but the could be a year or 2 15:47:30 <PublicServer> <Mark> you can put the HQ near it 15:47:36 <PublicServer> <Mark> to accept pax 15:47:39 <PublicServer> <Mark> thats the easy part 15:47:42 <PublicServer> <FiCE> oh tricky! :) 15:47:55 <PublicServer> <Mark> no one thought about that..? 15:48:02 <PublicServer> <FiCE> nope lol 15:48:06 <PublicServer> <Chris Booth> deadly silence 15:48:09 <PublicServer> <Nickman> :D 15:48:14 <PublicServer> <Nickman> I didn't even know that 15:48:21 <PublicServer> <Chris Booth> i forgot 15:48:24 <PublicServer> <Mark> well, we have no money to buy ice trains 15:48:33 <PublicServer> <Nickman> hmmmm 15:48:33 <PublicServer> <Fucoo> there are ICE trains 15:48:34 <PublicServer> <Mark> would have been nice if someone paused when we did 15:48:36 <PublicServer> <FiCE> how did train income DECREASE over the last 3 years? 15:48:37 <PublicServer> <Fucoo> from ulaan to the top city 15:48:43 <PublicServer> <Chris Booth> we could make cairo sbahn drop 15:48:48 <PublicServer> <Chris Booth> temp 15:48:51 <PublicServer> <Mark> i said that 15:48:55 <PublicServer> <Fucoo> 27 15:49:03 <PublicServer> <Mark> but "changing orders is not fun" 15:49:04 <PublicServer> <Nickman> train income shrunk indeed... 15:49:13 <PublicServer> <Fucoo> they have income over 100m per year 15:49:14 <PublicServer> <Peter> so what are we going to do? 15:49:19 <PublicServer> <Fucoo> just stop buying new trains 15:49:20 <PublicServer> <Fucoo> and that's it 15:49:26 <PublicServer> <Nickman> Can we change the orders while paused? 15:49:33 <PublicServer> <Chris Booth> nope 15:49:37 <PublicServer> <Peter> best bet is to try 15:49:38 *** Wurzel49 has joined #openttdcoop 15:49:42 <PublicServer> <Peter> guess not 15:49:42 <PublicServer> <Nickman> then we are fucked anyway? :d 15:49:43 *** openttdcoop sets mode: +v Wurzel49 15:49:50 <PublicServer> <FiCE> we're losing mil/month though 15:49:53 <PublicServer> <Chris Booth> we can load the game in SP 15:50:11 <PublicServer> <Mark> thats the last option yes 15:50:11 <PublicServer> <Fucoo> what, why? 15:50:13 <PublicServer> <FiCE> need a bailout 15:50:16 <PublicServer> <Fucoo> stop useless feeder trains 15:50:17 <PublicServer> <Thraxian|Work> or cheat some money into the bank :) 15:50:18 <PublicServer> <Nickman> cheat :D 15:50:18 <PublicServer> <Mark> to cheat money 15:50:19 <PublicServer> <Fucoo> and let ICE earn the money 15:50:29 <PublicServer> <Fucoo> just look at the money chart 15:50:31 <PublicServer> <Mark> why is inflation on btw? 15:50:32 <PublicServer> <Fucoo> -500 nre weh 15:50:36 <PublicServer> <Mark> messes up prices quite a bit 15:50:37 <PublicServer> <Fucoo> -200 rc 15:50:41 <PublicServer> <Nickman> we can stop all the Cairo trains for now, change the orders and start them again? 15:50:44 <Mark> !rcon patch inflation 0 15:50:46 <PublicServer> <Fucoo> yes 15:50:47 <PublicServer> <FiCE> part of the problem is cairo feeder trains just started 15:50:48 <Thraxian|Work> that's what killed us...stupid inflation 15:50:54 <PublicServer> <FiCE> and haven't evened out (it takes a long time) 15:50:55 <PublicServer> <Fucoo> cairo tranis are making nO moeny at all 15:51:02 <PublicServer> <Mark> all right 15:51:13 <PublicServer> <Mark> change cairo sbahn to drop instead of transfer 15:51:17 <PublicServer> <Nickman> they havn't even maid their first roundtrip 15:51:18 <PublicServer> <Mark> i'll put the HQ at the drop 15:51:21 <PublicServer> <FiCE> when they even out it'll be better, but they're still loss makers 15:51:32 <PublicServer> <Nickman> when they even out they will make money... 15:51:32 <Mark> !auto 15:51:32 <PublicServer> *** Mark has enabled autopause mode. 15:51:33 <PublicServer> *** Game unpaused (enough players) 15:51:44 <PublicServer> <Mark> 12M? 15:51:49 <PublicServer> <Mark> for moving the HQ? 15:51:53 <PublicServer> <Fucoo> 4M for a ride 15:51:59 <PublicServer> <Peter> yeah mark 15:52:00 <PublicServer> <Fucoo> for ICE 15:52:01 *** Progman has joined #openttdcoop 15:52:05 <Mark> !pause 15:52:05 <PublicServer> *** Mark has paused the server. 15:52:05 <PublicServer> *** Game paused (not enough players) 15:52:06 *** openttdcoop sets mode: +v Progman 15:52:09 <PublicServer> <Mark> there 15:52:13 <PublicServer> <Mark> cairo now takes pax 15:52:13 *** raWt has joined #openttdcoop 15:52:17 <PublicServer> <Sukasa> wow that's expensive now 15:52:20 <PublicServer> <FiCE> almost the end of the month heh 15:52:21 *** openttdcoop sets mode: +v raWt 15:52:28 <PublicServer> <Fucoo> can you turn off inflation? 15:52:32 <PublicServer> <Mark> i did already 15:52:34 <PublicServer> <Fucoo> its already messed up but 15:52:35 <PublicServer> <Fucoo> kk 15:52:39 <PublicServer> <FiCE> inflation won't hurt though? 15:52:46 <PublicServer> <Fucoo> its creepy 15:52:49 <Mark> @calc 2115-1950 15:52:49 <Webster> Mark: 165 15:53:02 <PublicServer> <FiCE> lol 15:53:07 <PublicServer> <Peter> we died in 165 years 15:53:12 <Mark> @calc 1.02**165 15:53:12 <Webster> Mark: 26.2438979737 15:53:14 <PublicServer> <Sukasa> we're not dead yet 15:53:19 <PublicServer> <Fucoo> we didnt die 15:53:22 <Mark> devide prices by 26 to get the real price.. 15:53:28 <PublicServer> <Thraxian|Work> company's still worth .5B 15:53:31 <PublicServer> <Sukasa> wow 15:53:33 <PublicServer> <FiCE> do trains incur running costs in depots? 15:53:37 <PublicServer> <Peter> no 15:53:44 <PublicServer> <FiCE> well there's our fix 15:53:56 <PublicServer> *** Spike has joined company #1 15:53:59 <PublicServer> <FiCE> depot all cairo feeders 15:54:00 <PublicServer> <Peter> no, fiCe 15:54:03 <PublicServer> *** Chris Booth has left the game (connection lost) 15:54:05 <PublicServer> <FiCE> build airports 15:54:08 <PublicServer> <Peter> we can just stop them 15:54:12 <PublicServer> <FiCE> ok 15:54:22 <PublicServer> <FiCE> but I imagine planes aren't cheap now 15:54:24 <PublicServer> <Peter> they dont incur costs when not running 15:54:29 <PublicServer> <Mark> they dont have running costs when stopped on track? 15:54:34 <PublicServer> <Fucoo> airports 15:54:37 <PublicServer> <Fucoo> anre no good 15:54:38 <PublicServer> <Nickman> all orders are chenged 15:54:38 <PublicServer> <Peter> well they aren't running 15:54:41 <PublicServer> <Nickman> let them rip? 15:54:42 <PublicServer> <Peter> maybe they do 15:54:54 <PublicServer> <Peter> 14 mil for 1 Jtech roku 15:54:55 <PublicServer> <Mark> oh nice 15:54:56 <Mark> !auto 15:54:57 <PublicServer> *** Mark has enabled autopause mode. 15:54:58 <PublicServer> *** Game unpaused (enough players) 15:55:04 <PublicServer> <Nickman> orders of cairo are now to unload 15:55:08 <PublicServer> <Fucoo> just dont buy new trains 15:55:11 <PublicServer> <Fucoo> and it'll fix 15:55:15 <PublicServer> <Fucoo> and stop useless feeders 15:55:32 <PublicServer> <FiCE> what's useless? 15:55:35 <PublicServer> <Spike> we just need cheaper feeders 15:55:47 <PublicServer> <Fucoo> those which are transfering 1 pax 15:55:49 <PublicServer> <Fucoo> or 2 15:55:58 <PublicServer> <Fucoo> at least for now 15:56:02 <PublicServer> <FiCE> the problem is the cairo feeders haven't balanced yet 15:56:05 <PublicServer> <Spike> first we need money 15:56:10 <PublicServer> <FiCE> it takes ages to balance 15:56:12 <PublicServer> <FiCE> yeah 15:56:14 *** mixrin has joined #openttdcoop 15:56:19 *** openttdcoop sets mode: +v mixrin 15:56:32 <PublicServer> <Spike> if ppl really want to start the feeders atleast depot them 15:56:33 <PublicServer> <Sukasa> it looks like we're almoust out of the red 15:56:34 <PublicServer> <Mark> why stop the trains? 15:56:43 <PublicServer> <Talonius> It's like watching a traincrash in slowmotion :P 15:56:44 <PublicServer> *** Thraxian|Work has left the game (connection lost) 15:57:00 <PublicServer> <Nickman> we have money again! 15:57:02 <PublicServer> <Nickman> sometimes... 15:57:07 <PublicServer> <Peter> no... 15:57:08 <PublicServer> <Sukasa> yeah we have an income from somewhere 15:57:13 <PublicServer> <Fucoo> from ICE? 15:57:13 <PublicServer> <Spike> until all feeders start 15:57:16 <PublicServer> <Fucoo> lol 15:57:17 <PublicServer> <Sukasa> but it's not consistent enough 15:57:21 <PublicServer> <Fucoo> ulaan -> top town 15:57:24 <PublicServer> <Fucoo> +150m/y 15:57:25 <PublicServer> <Nickman> cairo is making money to now? 15:57:26 <PublicServer> <Fucoo> ~ 15:57:41 <PublicServer> <Sukasa> I think cairo is still running at a substantial cost 15:57:44 <PublicServer> <Nickman> but they have to balance out a little... 15:57:47 <PublicServer> <Spike> i know it is 15:57:48 <PublicServer> <Fucoo> you guys are blind :D 15:57:56 <PublicServer> <Spike> maybe use the colorado as a feeder? 15:57:58 <PublicServer> <Spike> 190pax 15:58:05 <PublicServer> *** Thraxian|Work has left the game (connection lost) 15:58:07 <PublicServer> <FiCE> we're breaking even?! :o 15:58:18 *** Chris_Booth_ has joined #openttdcoop 15:58:23 *** openttdcoop sets mode: +v Chris_Booth_ 15:58:40 <PublicServer> <FiCE> did we stop a lot of trains? 15:58:48 <PublicServer> <Peter> well this is really damn annoying 15:58:53 <PublicServer> <Nickman> I'm slowly repaying the loan... :D 15:59:09 <PublicServer> <Mark> loan hardly hurts 15:59:10 <PublicServer> <Spike> it's not even close to repaying 15:59:10 <PublicServer> <FiCE> wow how did we rebound like that? 15:59:13 <PublicServer> <Mark> let me make some planes 15:59:16 <PublicServer> <Spike> first diff between in and out was 10m 15:59:17 <Chris_Booth_> !password 15:59:17 <PublicServer> Chris_Booth_: roller 15:59:19 <PublicServer> <Spike> now it's 3 15:59:26 <PublicServer> *** Chris Booth joined the game 15:59:36 <PublicServer> <Mark> we're making money 15:59:37 <PublicServer> <Spike> cairo needs cheaper feeders 15:59:42 <PublicServer> <Mark> 50 vs 47 atm 15:59:47 <PublicServer> <Spike> losing it quicker then we get it 15:59:48 <PublicServer> <Peter> Mark: no we aren't 15:59:51 <PublicServer> <Spike> look @ total 15:59:54 <PublicServer> <Nickman> we are going red... 15:59:55 <PublicServer> <Spike> 52vs52 16:00:02 <PublicServer> <FiCE> it's borderline 16:00:09 <PublicServer> <FiCE> hmm yeah 16:00:17 <PublicServer> <Spike> depot the feeders and replace them for different ones 16:00:20 <PublicServer> <Nickman> going red... 16:00:21 <PublicServer> <Spike> these cost too much 16:00:36 <PublicServer> <Nickman> go ahead and order a replace order Spike? 16:00:39 <PublicServer> <FiCE> we need fast feeder trains though? 16:00:41 <PublicServer> <Nickman> but we have no money! 16:00:42 <PublicServer> <Talonius> Will the game trigger a gameover soon? 16:00:51 *** Polygon has quit IRC 16:00:56 <PublicServer> <Chris Booth> very 16:00:59 <PublicServer> <Nickman> order them all to depot to start with 16:00:59 <PublicServer> <FiCE> Talonius: inflation? :p 16:00:59 <PublicServer> <Sukasa> Should I switch up the LV feeders to drop instead of transfer? 16:01:05 <PublicServer> <Peter> what does that mean talonius? 16:01:08 *** Chris_Booth has quit IRC 16:01:12 <PublicServer> <FiCE> sell all stock NOW! :p 16:01:14 <PublicServer> <Spike> it's easy to replace them cause.. 16:01:16 *** Chris_Booth_ is now known as Chris_Booth 16:01:17 <PublicServer> <Mark> depoting cairo 16:01:20 <PublicServer> <Spike> you sell all those trains 16:01:24 <PublicServer> <Spike> you get tons of monye at once 16:01:26 <PublicServer> <Nickman> sending to depot 16:01:41 <PublicServer> <Mark> keep one train of each order group to easily make new ones 16:01:48 <PublicServer> <Spike> 1 train will give us 1,5m 16:01:50 <PublicServer> <Mark> sell all other ones 16:01:53 <PublicServer> <Sukasa> LV is dropping at it's ICE main instead of transferring 16:01:54 <PublicServer> <Nickman> there is a simple trainyard for it Makr ;) 16:01:57 <PublicServer> <FiCE> yeah we have a trainyard 16:01:57 <PublicServer> <Spike> look @ trainyard mark :D 16:02:01 <PublicServer> <FiCE> so sell all 16:02:04 <PublicServer> <Sukasa> that should hopefully increase the income a bit 16:02:04 <PublicServer> <Mark> k 16:02:08 <PublicServer> <Nickman> no selling! :( 16:02:11 <PublicServer> <Nickman> we have money again! 16:02:12 <PublicServer> <Nickman> :D 16:02:20 <PublicServer> <Sukasa> not for long 16:02:21 <PublicServer> <FiCE> ah :) 16:02:23 <PublicServer> <Peter> because of a loan 16:02:30 <PublicServer> <Peter> no loans!!! 16:02:32 <PublicServer> <Fucoo> im gonna add more ICEs ok? 16:02:36 <PublicServer> <Fucoo> those are making money 16:02:37 <PublicServer> <Mark> made two planes 16:02:37 <PublicServer> <FiCE> yes 16:02:40 <PublicServer> <Mark> 3 16:02:45 <PublicServer> <Peter> you have any idea what the interest on a 15 mil loan is? 16:02:54 <PublicServer> <Sukasa> huge 16:02:56 <PublicServer> <Nickman> lets start repaying it? 16:03:02 <PublicServer> <Mark> not much compared to 200m running costs 16:03:06 <PublicServer> <FiCE> its k lol 16:03:09 <PublicServer> <FiCE> nothing 16:03:19 <PublicServer> <Sukasa> 105K this year 16:03:40 <PublicServer> <FiCE> not much in comparison 16:03:45 <PublicServer> <Sukasa> rtue 16:03:49 <PublicServer> <Peter> will the planes be able to outmatch a 200 mil train running cost? 16:04:04 <PublicServer> <Sukasa> probably not 16:04:16 <PublicServer> <Nickman> need cheaper trains at Cairo ;) 16:04:26 <PublicServer> <Spike> nickman NO **** Sherlock 16:04:31 <PublicServer> <Nickman> :D 16:04:35 <PublicServer> <FiCE> lol 16:04:35 <PublicServer> <Nickman> go spike! 16:04:36 <PublicServer> <Spike> something i said 10 times already 16:04:38 <PublicServer> <Nickman> you can do it ;) 16:04:41 <PublicServer> <Nickman> maybe you? 16:04:45 <PublicServer> <Talonius> Can you blanket-order all traind to stop, and let the planes recover the income a bit? 16:04:53 <PublicServer> <FiCE> no no 16:04:56 <PublicServer> <FiCE> some of our trains are good 16:04:59 <PublicServer> <Mark> there 20 planes 16:05:13 <PublicServer> <Mark> should make some decent cash 16:05:14 <PublicServer> <Sukasa> 6mil income per plane 16:05:15 <PublicServer> <Talonius> restart the good trains then? 16:05:18 <PublicServer> <Sukasa> per trip 16:05:33 <PublicServer> <Sukasa> yeah stop all trains and rrestart the ones making us money 16:05:36 <PublicServer> *** Thraxian|Work joined the game 16:05:36 <PublicServer> <Nickman> were back in positive numbers 16:05:44 <PublicServer> <Nickman> so cairo trains can be replaced ;) 16:05:47 <PublicServer> <Spike> sukasa 16:05:49 <PublicServer> <Peter> trains do not incur a running cost when standing still 16:05:57 <PublicServer> <Peter> just stop all of them, wait a long while 16:05:57 <PublicServer> *** Thraxian|Work has left the game (connection lost) 16:05:57 <PublicServer> <Spike> almost all trains are @ depot already 16:05:59 <PublicServer> <Peter> then go ahead 16:06:11 <PublicServer> <Spike> there those are big numbers 16:06:19 <PublicServer> <Fucoo> peter: why would you stop trains which are making money? 16:06:23 <PublicServer> <Talonius> Pity, I had this morbid urge to watch a coop game go bust ;) 16:06:33 <PublicServer> <Spike> :D 16:06:35 <PublicServer> <Spike> we win! :D 16:06:40 <highpinger> train 93 has -4,000,000$ .... 16:06:45 <PublicServer> <Spike> *sticks out tongue* 16:06:57 <PublicServer> <Sukasa> LV SBahn is tranferring to the LV ICE again 16:07:03 <PublicServer> <Spike> they don't go to that depot anyway 16:07:04 <PublicServer> <Sukasa> it was on drop to make a bit of money 16:07:08 <PublicServer> <Spike> useless to make a shortcut 16:07:12 <PublicServer> <Peter> spike; your irght 16:07:17 <PublicServer> <Spike> they picked a depot already 16:07:23 <PublicServer> <Spike> they want to go there.. they go... 16:07:33 <PublicServer> <Spike> no matter who what where you make a shortcut to a different one 16:07:51 <PublicServer> <Spike> only 2 trains on there way to depot left 16:07:54 <PublicServer> <Nickman> loan almost repayed... 16:07:55 <PublicServer> <Mark> now dont mess up again :P 16:07:56 <PublicServer> *** Mark has joined spectators 16:08:05 <PublicServer> <FiCE> :) 16:08:07 <PublicServer> <Spike> reapyed 16:08:12 <PublicServer> <Spike> hold ctrl next time 16:08:13 <PublicServer> <Spike> :) 16:08:20 <PublicServer> <Nickman> aaaaah :D 16:08:27 <PublicServer> <Nickman> my mousa almost exploded... :( 16:08:34 <PublicServer> <Nickman> k, so, what trains are we going to use? 16:08:43 <PublicServer> <FiCE> ok time to buy 200 trains @ cairo? :p 16:08:43 <PublicServer> <Chris Booth> maybe get some ICE to cairo? 16:08:46 <PublicServer> <Spike> CT60 maybe? 16:08:57 <PublicServer> <Peter> lowest running costs is GE44T 16:09:08 <PublicServer> <Peter> and thats 181,590 a year 16:09:09 <PublicServer> <Spike> we also need SOME speed @ cairo 16:09:11 <PublicServer> <Peter> $ 16:09:16 <PublicServer> <Spike> CT60 is 30k running costs 16:09:18 <PublicServer> <Spike> instead of 500k 16:09:22 <PublicServer> <Sukasa> hm, the LV transfers have a .3mil RC but are only losing 5K/year or so 16:09:31 <PublicServer> <Nickman> we now have sunsets? 16:09:31 <PublicServer> <Peter> some of the planes are making negative when they arrive 16:09:57 <PublicServer> <Chris Booth> due to the transfer costs 16:10:07 <PublicServer> <FiCE> CT60 doesn't work with PAX 16:10:13 <PublicServer> <Nickman> what about Acela Express? 16:10:27 <PublicServer> <Spike> 275pax for 30k running costs 16:10:30 <PublicServer> <Spike> much better deal 16:10:36 <PublicServer> <Spike> agree? 16:10:39 <PublicServer> <Sukasa> agree 16:10:55 <PublicServer> <Nickman> not Ecela Express? 16:10:59 <PublicServer> <Spike> and still reaches 300kmh 16:11:44 <PublicServer> *** Talonius has left the game (leaving) 16:11:55 <PublicServer> <Nickman> OMG 16:12:01 <PublicServer> <Nickman> you have just shiped the orders? 16:12:07 <PublicServer> <Nickman> phew 16:12:07 <PublicServer> <Spike> yes? 16:12:07 <PublicServer> <Nickman> :D 16:12:10 <PublicServer> <Nickman> you copied them 16:12:12 <PublicServer> <Nickman> thank god 16:13:44 <PublicServer> <Spike> you can replace the NE and SE ones 16:13:46 <PublicServer> <Spike> no orders 16:13:49 <PublicServer> <Spike> SW i'll replace 16:15:43 <PublicServer> <Nickman> I cant find the replace engine button 16:15:55 <PublicServer> <Spike> just copy 1 with orders WITHOUT sharing.. 16:15:58 <PublicServer> <Spike> delete all orders 16:15:58 <PublicServer> <Spike> done 16:16:02 <PublicServer> <Nickman> :) 16:16:52 <PublicServer> <Nickman> now we need to group them again ;) 16:17:11 <PublicServer> <Nickman> WS has 10 trains left? 16:17:15 <PublicServer> <Nickman> not anymore :D 16:17:27 <PublicServer> <Chris Booth> i found them 16:17:32 <PublicServer> <Chris Booth> they were blocked 16:17:37 <PublicServer> <Spike> ah.. ty 16:17:44 <PublicServer> <Chris Booth> by a bad signal 16:17:45 <PublicServer> <Spike> what blocked them? themselves? 16:17:50 <PublicServer> <Spike> on an exit line? 16:17:52 <PublicServer> <Nickman> :D 16:17:53 <PublicServer> <Spike> or SML? 16:18:05 <PublicServer> <Nickman> euhm, I don't understand the naming of the groups :D 16:18:14 <PublicServer> <Spike> could be my fault.. but hell.. i've seen too many signals already... 16:18:18 <PublicServer> <Chris Booth> no just a backward signal 16:18:27 <PublicServer> <Spike> could be my fault still :) 16:19:01 <PublicServer> <FiCE> yes please group/name the ones in the trainyard 16:19:10 <PublicServer> <Spike> i do understand it :D 16:19:20 <PublicServer> <Spike> i think 16:19:27 <PublicServer> <Spike> i don't anymore 16:19:35 <PublicServer> <Spike> who named them? :D 16:19:43 <PublicServer> <Nickman> I named two? 16:19:58 <PublicServer> <Spike> i mean the groups :D 16:20:09 <PublicServer> <Nickman> I didn't 16:20:16 <PublicServer> <Spike> oh wait i get the group names 16:20:21 <PublicServer> <Spike> look @ WP names 16:20:30 <PublicServer> <Spike> N-W W-N etc 16:20:44 <PublicServer> <Nickman> ah :) 16:20:58 <PublicServer> <FiCE> first letter is the side, second is the half 16:21:06 <PublicServer> <Spike> idd 16:21:08 <PublicServer> <FiCE> so N-W = enter from N, on the W half 16:21:17 <PublicServer> <Chris Booth> yes 16:21:20 <PublicServer> <FiCE> E-S = enter from east, on the south 16:21:24 <PublicServer> <FiCE> yep 16:22:06 <PublicServer> *** highpinger has left the game (connection lost) 16:22:15 *** highpinger has quit IRC 16:22:19 <PublicServer> <Chris Booth> there are only 2 ways to enter each half aswelll i think 16:22:40 <PublicServer> <Spike> there :D 16:22:41 <PublicServer> <Nickman> voila 16:22:46 <PublicServer> <Nickman> maybe check them to be sure? :D 16:23:50 <PublicServer> <Spike> all seems OK to me 16:24:11 <PublicServer> <Spike> these are much cheaper trains and almost the same PAX 16:24:16 <PublicServer> <Spike> like 80pax less per train 16:24:22 <PublicServer> <Chris Booth> the orders should be the same 16:24:33 <PublicServer> <Chris Booth> remember to transfer again 16:24:36 <PublicServer> <Spike> true 16:24:40 <PublicServer> <Chris Booth> otherwise the ICE wont work 16:24:41 <PublicServer> <Spike> first need ice trains 16:24:45 <PublicServer> <Spike> aswell 16:24:46 <PublicServer> <Nickman> change to transfer egain? 16:25:06 <PublicServer> <Spike> think so 16:25:10 <PublicServer> <Chris Booth> we made teh orders for cairo sbahn drop 16:26:13 *** Polygon has joined #openttdcoop 16:26:18 *** openttdcoop sets mode: +v Polygon 16:27:10 <PublicServer> <FiCE> lol @ 30 aircraft saving the day 16:27:33 <PublicServer> <FiCE> and they're not even optimised 16:28:11 <PublicServer> <Spike> there all feeders can transfer again 16:28:45 *** Wurzel49 has quit IRC 16:31:26 *** Webster has joined #openttdcoop 16:31:26 *** ChanServ sets mode: +o Webster 16:31:34 *** openttdcoop sets mode: +v Webster 16:32:50 <PublicServer> <Peter> wow, losts of money again 16:33:13 <PublicServer> <Spike> there 10 feeders for W half of cairo 16:33:21 <PublicServer> <Spike> in some time another 10 16:33:24 <PublicServer> <Spike> slowly build it up again 16:33:29 <PublicServer> <Spike> and check profits etc 16:33:42 *** uliko has quit IRC 16:34:19 <PublicServer> <Nickman> yay, some trains again! 16:34:29 <PublicServer> <Spike> don't add insanely much suddenly... 16:34:33 <PublicServer> <Peter> who removed the airports before 16:34:43 <PublicServer> <Nickman> yeah, crazy FiCE... adding 150 trains all at once 16:34:52 <PublicServer> <Nickman> :D 16:34:58 <PublicServer> <Spike> nickman be nice to me.. and do some eyecandy on the drop.. same for fice ;) keeps you guys from spending insane ammounts of money :D 16:35:02 <PublicServer> <FiCE> lol 16:35:15 <PublicServer> <Spike> nothing can go wrong with eyeca... 16:35:16 <PublicServer> <Nickman> the PAX drom of Cairo you mean? 16:35:21 <PublicServer> <Spike> Who spent 500m on eyecandy! 16:35:21 <PublicServer> <Spike> :D 16:35:32 <PublicServer> <Spike> pax transfer of cairo idd :) 16:35:36 <PublicServer> <Spike> dull normal stations :) 16:35:44 <PublicServer> <Nickman> I'll get on it! :D 16:35:59 <PublicServer> <Spike> just don't end up spending 500m :D 16:36:12 <PublicServer> <Nickman> :( 16:36:16 <PublicServer> <Peter> world pop isnt even close 16:36:23 *** Polygon has quit IRC 16:36:26 <PublicServer> <Peter> where is combuster? 16:36:39 <PublicServer> <Spike> they're profiting if we have an ICE train :D 16:36:54 <PublicServer> *** Peter has left the game (leaving) 16:38:20 <PublicServer> <Nickman> lots of money coming it at cairo ;) 16:38:27 <PublicServer> *** Natzoa has left the game (connection lost) 16:38:46 <Chris_Booth> !password 16:38:46 <PublicServer> Chris_Booth: scoffs 16:40:08 <PublicServer> *** Chris Booth joined the game 16:40:32 <PublicServer> *** Chris Booth has left the game (connection lost) 16:40:52 <PublicServer> <Nickman> yay, I made the transfer even uglyer! :D 16:41:12 *** Chris_Booth has quit IRC 16:41:22 <PublicServer> <Spike> it looks better then before :D 16:41:31 <PublicServer> <Nickman> its ugly dutch platforms :D 16:41:51 <PublicServer> <Spike> where's our Ice Cream train? 16:42:02 <PublicServer> <Nickman> what? :D 16:42:21 <PublicServer> <Spike> to pick up the pax? 16:42:32 <PublicServer> <Nickman> from transfet to ICE? 16:42:38 <PublicServer> *** Mark has joined company #1 16:42:42 <PublicServer> <Mark> 'lo again 16:42:47 <PublicServer> <Nickman> hi 16:43:10 <PublicServer> <Sukasa> hi mark 16:43:11 <PublicServer> <Spike> nickman that idd :) 16:43:13 <PublicServer> <Spike> hi mark :) 16:43:16 <PublicServer> <Nickman> no trains in the east yet? 16:43:18 <PublicServer> <Spike> we got cheaper feeders :D 16:43:33 <PublicServer> <Spike> E should also still be properly signalled 16:43:48 <PublicServer> <Spike> w00t almost half the running costs with new feeders 16:44:01 <PublicServer> <Mark> still only 40m in real prices 16:44:01 <PublicServer> <Spike> they even profit 16:44:02 <PublicServer> <Nickman> too much track to make a pretty connection between main and side station... 16:44:23 <PublicServer> <Spike> try to make it as good as possible? 16:44:31 <PublicServer> <Nickman> done? :D 16:45:03 <PeterT> @kban 16:45:58 <PublicServer> <Nickman> I added some plants to the station :D 16:46:30 <PublicServer> <Sukasa> btw Mark that router of yours is pretty neat 16:46:48 <PublicServer> <Mark> thank you :P 16:46:53 <PublicServer> <Spike> ? 16:46:59 <PublicServer> <Mark> i just stole some components and merged them 16:47:05 <PublicServer> <Sukasa> I did fix one presig that was exit instead of enter in the main loop 16:47:10 *** Webster sets mode: +b *!~Peter@c-76-19-209-23.hsd1.ma.comcast.net 16:47:11 *** PeterT was kicked by Webster (sorry for delay) 16:47:19 <PublicServer> <Sukasa> the '3' line would only accept two trains instead of 3 16:47:27 <PublicServer> <Mark> ah 16:47:44 <PublicServer> <Sukasa> there's also an intermittent jam, but I think that's timing related to the busted presig 16:47:56 <PublicServer> <Spike> the S-E signals are done if i'm right 16:48:20 <PublicServer> <Nickman> now all we need is orders for it? :D 16:48:51 <PublicServer> <Spike> you can also sprinkle some fairy dust over it and hope it automaticly does it 16:48:54 <PublicServer> <Spike> but i doubt that 16:48:54 <PublicServer> <Spike> :) 16:49:00 <PublicServer> <Nickman> I like that idea... 16:49:00 <PublicServer> <Nickman> :D 16:49:36 <PublicServer> <Nickman> I'll do S-E then... 16:49:59 <PublicServer> <Spike> working on N-E signals now 16:51:29 <PublicServer> <Spike> there... now E-S 16:52:27 <PublicServer> *** Fucoo has left the game (connection lost) 16:52:36 <Fuco> hmm "Fatal application failure" 16:52:46 <PublicServer> <Sukasa> yeah I had one of those last ngith 16:52:49 <PublicServer> <Spike> it usually is fatal if it crashed idd... 16:52:50 <PublicServer> <Sukasa> when trying to build a station 16:52:55 <PublicServer> <Spike> and sure as hell is a failure :D 16:53:02 <Fuco> i tried to build airport 16:53:07 <Fuco> to move that one out of the way 16:53:12 <PublicServer> <Sukasa> sounds like a bug in station building or something 16:53:32 <Fuco> would it be helpful if i send the report somewhere? 16:54:04 <PublicServer> <Mark> as we run a patched server with lots of newgrfs i doubt its reliable 16:54:06 *** OwenSX48BD has joined #openttdcoop 16:54:10 <KenjiE20> only if you can replicate it on trunk 16:54:11 <PublicServer> <Mark> not an expert though 16:54:11 *** openttdcoop sets mode: +v OwenSX48BD 16:54:25 *** uliko has joined #openttdcoop 16:54:28 <Fuco> well i just clicked on airport icon 16:54:29 *** openttdcoop sets mode: +v uliko 16:54:36 <PublicServer> <Sukasa> patched server? 16:54:42 <KenjiE20> yup 16:54:43 <Ammler> well, it is easy 16:54:54 <Fuco> !password 16:54:54 <PublicServer> Fuco: horded 16:54:57 <Ammler> try to reproduce the bug in a local game without grfs 16:55:02 <PublicServer> *** Fucoo joined the game 16:55:27 <Ammler> the patches we use on our server shouldn't affect gameplay. 16:55:33 <PublicServer> <Fucoo> now it went fine 16:55:45 <PublicServer> <Fucoo> well in coop game there are other people doing stuff 16:55:51 <PublicServer> <Fucoo> so it might have been a combination of things 16:55:56 <PublicServer> <Fucoo> which caused it to crash 16:56:24 <PublicServer> *** Thraxian|Work joined the game 16:56:25 <PublicServer> <Spike> E-S done 16:57:18 *** OwenSX28AC has joined #openttdcoop 16:57:23 *** openttdcoop sets mode: +v OwenSX28AC 16:57:26 *** OwenS is now known as Guest293 16:57:27 *** OwenSX28AC is now known as OwenS 16:57:33 <PublicServer> <Fucoo> you had to build that airport in the middle of the town... :( 16:57:47 <PublicServer> <Thraxian|Work> finally - able to reconnect 16:57:53 <PublicServer> <Mark> temp remove the order and move the aiport 16:58:30 *** Seppel has quit IRC 16:58:39 <PublicServer> <Spike> N-E done 16:59:28 *** Guest293 has quit IRC 16:59:45 <PublicServer> <Thraxian|Work> vultures at vegas 16:59:57 <PublicServer> <Thraxian|Work> they're circling.... 17:00:13 <PublicServer> <Sukasa> jeez, even that airport is clogging 17:00:25 <PublicServer> <Sukasa> I hope that at some point we get better airports in oTTD 17:00:59 <PublicServer> <Thraxian|Work> why are they going to Ulaan instead of Cairo? 17:01:06 <PublicServer> <Thraxian|Work> there are no pax at Ulaan to move.... 17:01:10 <PublicServer> <Sukasa> longer distance 17:01:11 <PublicServer> <Sukasa> more money 17:01:22 <PublicServer> <Thraxian|Work> but you get nothing on the return trip 17:01:26 <PublicServer> <Thraxian|Work> seems like cairo would be better 17:01:56 <PublicServer> <Mark> the pax at cairo is old 17:02:05 <PublicServer> <Mark> or it may not be now 17:02:08 *** OwenSX48BD has quit IRC 17:02:12 <PublicServer> <Nickman> what? old? 17:02:16 <PublicServer> <Mark> but it was when i built it 17:04:26 <PublicServer> <Thraxian|Work> what about some trains from vegas to cairo? can we afford those yet? 17:04:52 <PublicServer> <Nickman> WE CAN AFFORD ANYTHING8 17:04:57 <PublicServer> <Nickman> oeps :D 17:04:59 <PublicServer> <Nickman> capslock 17:05:04 <PublicServer> <Sukasa> yeah, now that we have an income 17:05:09 <PublicServer> <Nickman> except for the old feeders at cairo... :D 17:05:31 <PublicServer> <Thraxian|Work> can I bribe Cairo and remove these last 6 buildings from vegas? 17:05:38 <PublicServer> <Sukasa> go for it 17:05:39 <PublicServer> <Thraxian|Work> hehe :) 17:05:47 <PublicServer> <Sukasa> also, thoughts on !experimentstation ? 17:06:23 *** OwenS has quit IRC 17:06:52 <PublicServer> <Thraxian|Work> it's missing several signals.... 17:07:20 <PublicServer> <Sukasa> not that I can see... 17:08:10 <PublicServer> <Sukasa> not sure what you mean by blocking each other there 17:08:12 <PublicServer> <Nickman> Cairo S-E orders done! 17:08:19 *** Polygon has joined #openttdcoop 17:08:24 *** openttdcoop sets mode: +v Polygon 17:08:26 <PublicServer> <Thraxian|Work> the train may reserve the crossing track, which would block the other station 17:08:33 *** OwenS has joined #openttdcoop 17:08:33 *** ChanServ sets mode: +v OwenS 17:08:56 <PublicServer> <Sukasa> yeah, I see what you mean 17:10:06 <PublicServer> <Sukasa> not sure how to fix with without increasing the formfactor, though 17:10:23 <PublicServer> <Sukasa> the way this is set up, it's 6 tiles wide the entire length of it w/ 8 city tiles in between 17:10:59 <PublicServer> * Spike still waits for ICE trains 17:11:31 <PublicServer> <Nickman> no S-E trains? 17:11:41 <PublicServer> <Spike> that too but also ICE 17:12:08 <PublicServer> <Spike> shifters only work on the last part of the SML :/ 17:12:13 <PublicServer> <Spike> in a good way that is 17:12:30 <Barbaar> !password 17:12:30 <PublicServer> Barbaar: banter 17:12:31 <PublicServer> <Spike> oh well it will balance the load @ stations that way :D 17:12:57 <PublicServer> *** Barbaar joined the game 17:13:40 <PublicServer> <Nickman> I made 10 S-E trains ;) 17:13:40 <PublicServer> <Spike> why are those 2 outer platforms on ice station lower then the rest? 17:13:45 <PublicServer> <Nickman> just for fun 17:13:46 <PublicServer> <Nickman> :d 17:13:48 <PublicServer> <Spike> .... 17:13:56 <PublicServer> <Nickman> or is it not signaled yet? :D 17:14:03 <PublicServer> <Nickman> I didn't extend those two 17:14:06 <PublicServer> <Spike> whole freaking cairo is signalled 17:14:11 <PublicServer> <Nickman> w000t :D 17:14:23 <PublicServer> <Nickman> that was alot of fun wasn't it? :D 17:14:58 *** OwenSX48BD has joined #openttdcoop 17:15:03 *** openttdcoop sets mode: +v OwenSX48BD 17:15:03 <PublicServer> <Nickman> stupid HQ, move it please! :D 17:15:14 <PublicServer> <Nickman> voila 17:18:36 *** OwenS has quit IRC 17:19:54 *** OwenSX48BD is now known as OwenS 17:21:43 <PublicServer> <Barbaar> is a station a bigger penalty than a reversed pbs? 17:21:47 <PublicServer> <Sukasa> yes 17:21:53 <PublicServer> <Spike> it should yes 17:22:07 <PublicServer> <Spike> you just gave me an idea barbaar :) 17:22:15 <PublicServer> <Barbaar> we could try that for the shifters 17:22:22 <PublicServer> <Spike> idd :) 17:22:25 <PublicServer> <Spike> and WPs 17:22:32 <PublicServer> <Spike> how much penaly are way points 17:22:46 <PublicServer> <Barbaar> not even sure if they are 17:23:42 <PublicServer> <Sukasa> huh 17:23:56 <PublicServer> <Sukasa> train hitboxes for engines are larger than for cars 17:24:42 <planetmaker> Usual values: station: 1000, reverse path signal: 1500 17:24:59 <planetmaker> ^Spike^, Barbaar 17:25:13 <PublicServer> <Nickman> no WP's for RV's? 17:25:22 <planetmaker> nope. But DTRS 17:25:45 <^Spike^> hmm 17:25:46 <PublicServer> <Nickman> S-E needs more trains :D 17:25:56 <PublicServer> <Sukasa> haha oops I used TL6 on a TL5 test setup for this station 17:26:09 <PublicServer> <Nickman> 10 more 17:26:47 <PublicServer> <Nickman> where are all the ICE trains? 17:26:48 <PublicServer> <Thraxian|Work> someone available to help make a change? 17:27:01 <PublicServer> <Sukasa> I'm available 17:27:18 <PublicServer> <Thraxian|Work> in vegas, I have 32 ICE transfer trains 17:27:22 <PublicServer> <Thraxian|Work> I want to split them into 2 groups, East and West 17:27:40 <PublicServer> <Thraxian|Work> and have the East only use orders 1-4, and the West only use orders 5-8 of the current order list 17:27:48 <PublicServer> <Sukasa> okay 17:28:04 <PublicServer> <Sukasa> we should upgrade these to the ones in use in cairo, too 17:28:05 <PublicServer> <Thraxian|Work> I've created groups for them, but haven't moved the trains into the new groups yet 17:28:15 <PublicServer> <Sukasa> since these are all losing .3mil a year in running costs 17:28:17 <PublicServer> <Thraxian|Work> no - mine are MUCH higher capacity 17:28:21 <PublicServer> <Sukasa> aah 17:28:37 <PublicServer> <Thraxian|Work> my trains hold 1710 pax 17:28:44 <PublicServer> <Spike> there fixed ICE trains 17:28:45 <PublicServer> <Thraxian|Work> cairo's holds 275 17:29:01 <PublicServer> <Thraxian|Work> and I think I need the larger capacity.... 17:29:15 <PublicServer> <Thraxian|Work> well - that's comparing TL9 to TL3, but you get the idea 17:29:15 <PublicServer> <Spike> but thrax you transfer twice 17:29:18 <PublicServer> <Spike> we only transfer once 17:29:34 <PublicServer> <Spike> you go from inner transfer to outer and from outer to main 17:29:38 <PublicServer> <Spike> we just go from sbahn to main 17:29:42 <PublicServer> <Thraxian|Work> so a TL9 cairo would hold 825 pax, less than 1/2 of what vegas holds 17:29:51 <PublicServer> <Spike> oh also included las vegas for ICE btw 17:29:57 <PublicServer> <Spike> and cairo 17:31:00 <PublicServer> <Nickman> C-S1-W1 hasn't even been used yet Spike... 17:31:10 <PublicServer> <Nickman> we will need LOTS of trains :s 17:31:14 <PublicServer> <Thraxian|Work> If I actually ran buses in my city, the game would shut down :) 17:31:27 <PublicServer> <Thraxian|Work> I really should add about 500 buses to vegas 17:31:46 <PublicServer> <Nickman> our ring wont be able to handle all the trains needed for cairo... 17:32:04 <PublicServer> <Sukasa> okay, vegas SBahn East/West groups added 17:32:20 <PublicServer> <Sukasa> going to start with the vegas west group 17:32:23 <PublicServer> <Thraxian|Work> Sukasa, I already had groups for them 17:32:37 <PublicServer> <Thraxian|Work> PAX Vegas ICE Transfer E/W 17:32:39 <PublicServer> <Sukasa> oh 17:32:44 <PublicServer> <Sukasa> my bad, I missed though 17:32:45 <PublicServer> <Sukasa> *those 17:33:03 <PublicServer> <Thraxian|Work> and I think 16 on each will be enough 17:33:18 <PublicServer> <Thraxian|Work> so just reordering the 32 we have into two sets will probably work 17:33:26 <PublicServer> <Sukasa> k 17:33:39 <PublicServer> *** Spike has left the game (leaving) 17:33:39 <PublicServer> <Thraxian|Work> I think they lose a lot of money running around the north side 17:33:45 <PublicServer> <Sukasa> I'll take 364 to 379 then 17:33:49 <PublicServer> <Thraxian|Work> so by splitting them into two groups, that should be eliminated 17:33:50 <PublicServer> <Sukasa> and put those on west 17:34:19 *** ^Spike^ is now known as ^spike^ 17:34:24 <PublicServer> <Thraxian|Work> kk - I'll work east side, starting from the bottom 17:34:35 <PublicServer> <Barbaar> if only the shifters would shift inwards... 17:34:52 <PublicServer> <Barbaar> you probably wouldnt even need penalties then :) 17:35:14 <PublicServer> <Thraxian|Work> the rest in ICE Transfer are yours 17:36:21 *** neuroticus has joined #openttdcoop 17:36:25 *** openttdcoop sets mode: +v neuroticus 17:36:29 *** OwenSX48BD has joined #openttdcoop 17:36:34 *** openttdcoop sets mode: +v OwenSX48BD 17:36:45 <neuroticus> hey all 17:36:47 <neuroticus> !password 17:36:47 <PublicServer> neuroticus: rosier 17:37:00 <PublicServer> <Barbaar> hi 17:38:00 <PublicServer> <Nickman> we need orders for 3 more reigons at cairo... 17:38:00 *** OwenS is now known as Guest297 17:38:00 *** OwenSX48BD is now known as OwenS 17:38:12 <PublicServer> <Sukasa> k, LV ICE Transfer W is done 17:38:39 <PublicServer> <Thraxian|Work> east is done too 17:38:50 <PublicServer> <Sukasa> k once they clear the north tracks I'll remove them 17:39:32 <PublicServer> <Thraxian|Work> those tracks can stay for now.... 17:39:32 *** ^spike^ is now known as ^Spike^ 17:39:44 <PublicServer> <Thraxian|Work> thinking about tunneling out from city center to expand city more 17:39:50 <PublicServer> <Thraxian|Work> kinda like we did with the strip 17:40:00 <PublicServer> <Sukasa> k 17:40:06 *** Guest297 has quit IRC 17:40:24 <^Spike^> Barbaar the shifters near the station @ exit line do work :) 17:40:27 <^Spike^> but well it's ok... :) 17:40:53 <PublicServer> <Barbaar> yeah, since there it is a shorter route too i guess 17:41:13 <^Spike^> :) 17:41:30 <^Spike^> !password 17:41:30 <PublicServer> ^Spike^: rosier 17:41:41 <PublicServer> *** Spike joined the game 17:42:12 <PublicServer> *** Spike has joined company #1 17:42:36 <PublicServer> <Thraxian|Work> I think the division is complete now 17:42:49 <PublicServer> <Sukasa> looks it 17:42:58 <PublicServer> <Thraxian|Work> let's see if trains are more profitable now 17:43:03 <PublicServer> <Sukasa> no trains using the north line at all 17:43:10 <PublicServer> <Thraxian|Work> we might be able to sell a few too 17:43:29 <neuroticus> !password 17:43:29 <PublicServer> neuroticus: rosier 17:43:42 <PublicServer> *** Neuroticus joined the game 17:44:00 <PublicServer> <Neuroticus> hey guys 17:44:11 <PublicServer> <Sukasa> hi 17:44:21 <PublicServer> <Neuroticus> chris online? 17:44:29 <PublicServer> <Thraxian|Work> wow - I could drop their running costs down to 10% of what they are now 17:44:38 <PublicServer> <Thraxian|Work> I'd lose about 240 pax, and tons of HP 17:44:47 <PublicServer> <Sukasa> that's why I suggested doing that 17:44:51 <PublicServer> <Thraxian|Work> but that might be a worthwhile sacrifice 17:44:57 <PublicServer> <Sukasa> Acela express is what cairo is using iirc 17:45:04 <PublicServer> <Thraxian|Work> I'd use same train 17:45:07 <PublicServer> <Sukasa> and yeah, on the west side they're <1/2 full 17:45:18 <PublicServer> <Spike> i'm also gonna create some reversed ICE trains 17:45:19 <PublicServer> <Thraxian|Work> just use bi-level cards instead of additional engines 17:45:26 <PublicServer> <Neuroticus> Wow games coming on nicely 17:45:27 <PublicServer> <Thraxian|Work> would 2400hp be enough for a TL9? 17:45:42 <PublicServer> <Sukasa> I dunno 17:45:43 <PublicServer> <Thraxian|Work> or should I add one more engine? 17:45:55 <PublicServer> <Sukasa> I don't know much about how HP works 17:46:10 <PublicServer> <Sukasa> but never hurts to be safe, I guess 17:46:18 <PublicServer> <Thraxian|Work> wow...that's slow 17:46:29 <PublicServer> <Spike> hmmm isn't it better to just have all ice orders the same.. 17:46:32 <PublicServer> <Spike> instead of p2p? 17:46:43 <PublicServer> <Thraxian|Work> still not full speed while empty 17:46:56 <PublicServer> <Sukasa> I'd say two more engines 17:47:03 <PublicServer> <Sukasa> if you already have two 17:47:07 <PublicServer> <Spike> no answer.. ok... 17:47:11 <PublicServer> <Spike> that means i can make up my own? 17:47:43 <PublicServer> <Thraxian|Work> still pretty slow 17:47:44 <PublicServer> <Sukasa> still rather slow 17:47:56 <PublicServer> <Fucoo> you should have splitted groups for ICE 17:47:59 <PublicServer> <Fucoo> when changing orders 17:48:07 <PublicServer> <Thraxian|Work> 18 tiles to full speed with 2(4) engines 17:48:16 <PublicServer> <Sukasa> hm 17:48:17 <PublicServer> <Spike> before changing orders.. i just picked the 38 group 1 17:48:22 <PublicServer> <Sukasa> what about the Acela express engine? 17:48:25 <PublicServer> <Spike> so all those 38 have the same orders 17:48:26 <PublicServer> <Sukasa> one of those is quite powerful 17:48:36 <PublicServer> <Spike> all i'm asking isn't it better to just give all ICE the same orders 17:48:42 <PublicServer> <Spike> instead of just randomly sending them around 17:49:15 <PublicServer> <Fucoo> well, coz there's like 30k pax at ulaan 17:49:19 <PublicServer> <Fucoo> so maybe add some more then/ 17:49:42 <PublicServer> <Spike> now that's a clear answer to my question... 17:49:44 <PublicServer> <Thraxian|Work> that's better.... 17:49:49 <PublicServer> <Thraxian|Work> not sure how it will act when full 17:49:56 <PublicServer> <Thraxian|Work> see 568 17:50:08 <PublicServer> <Thraxian|Work> 786k/yr instead of over 2M/yr 17:50:34 <PublicServer> <Barbaar> Isn't the Acela Express better in everything compared to the current Jet Train? 17:51:18 <PublicServer> <Thraxian|Work> it appears so 17:51:26 <PublicServer> <Fucoo> plan says jet trains ;p 17:51:46 <PublicServer> <Barbaar> aah 17:51:53 <PublicServer> <Fucoo> HSE-10 would be even better 17:52:02 <PublicServer> <Thraxian|Work> 569 - too long (1 car) and only 680 pax 17:52:19 <PublicServer> <Thraxian|Work> 568 holds 1530 pax 17:52:19 <PublicServer> <Sukasa> yeah 17:52:43 <PublicServer> <Sukasa> how full are the trains that are running, though 17:53:01 <PublicServer> <Thraxian|Work> still not full speed.... 17:53:02 <PublicServer> <Sukasa> 571 passengers 17:53:14 <PublicServer> <Thraxian|Work> never reached full speed on the test track 17:53:23 <PublicServer> <Sukasa> the acela can hold the current load on the LV ICE Transfer and goes faster to boot 17:53:36 <PublicServer> <Thraxian|Work> once I add busses and more trains to the loops, we'll need the extra capacity 17:54:15 <PublicServer> <Thraxian|Work> the 6 busses currently in vegas makie 170k/yr 17:54:16 <PublicServer> <Nickman> lol, Train 212 loops at Cairo? 17:54:23 <PublicServer> <Nickman> and 224 to? 17:54:59 <PublicServer> <Spike> seems i wasn't wrong with editen those orders on 192 cause the sign next to it says Pax Ring 17:55:12 <PublicServer> <Spike> but grouped as Ulaan<-> Braun 17:57:05 <PublicServer> <Sukasa> LV certainly has a long transfer chain 17:57:08 <PublicServer> *** tneo joined the game 17:57:15 <PublicServer> <tneo> hello 17:57:22 <PublicServer> <Thraxian|Work> bus -> train - > transfer -> ICE -> remote city 17:57:23 <PublicServer> <Sukasa> Bus -> Inner -> Outer -> ICE -> Dest 17:57:28 <PublicServer> <Thraxian|Work> haha 17:57:35 <PublicServer> <Sukasa> also hello 17:57:40 <PublicServer> <Thraxian|Work> and if I could, I'd reverse that too 17:57:47 <PublicServer> <Thraxian|Work> so incoming pax went to a neighborhood 17:57:52 <PublicServer> <Thraxian|Work> instead of just the ICE terminal 17:57:55 <PublicServer> <Sukasa> that would be pretty damn cool 17:58:06 <PublicServer> <Thraxian|Work> it'd be more realistic, that's for sure 17:58:10 <PublicServer> <Sukasa> probably will be able to if passenger destinations ever get implemented in fine detail 17:58:11 <PublicServer> <Thraxian|Work> would be murder for paxdest 17:58:15 <PublicServer> <Thraxian|Work> haha 17:58:21 <PublicServer> <Thraxian|Work> Sukasa, you and I think too much alike 17:58:26 <PublicServer> <Sukasa> I want to go to -THIS- house 17:58:44 *** NeXuS` has joined #openttdcoop 17:58:46 <PublicServer> <Thraxian|Work> but look how dense vegas is... 17:58:49 *** openttdcoop sets mode: +v NeXuS` 17:58:55 <PublicServer> <Sukasa> yeah 17:58:57 <PublicServer> <Thraxian|Work> the rail corridors are pretty small in the grand scheme of things 17:59:00 <PublicServer> <Sukasa> crazy how fast it grew 17:59:17 <PublicServer> <Thraxian|Work> if I had added more tunnels at city square, it would be 3x as large 17:59:27 <PublicServer> <Thraxian|Work> I'm working on that a little bit on my own 17:59:37 <PublicServer> <Thraxian|Work> trying to see how big I can make a town (both population and size) 17:59:55 <PublicServer> <Thraxian|Work> using tunnel/bridge walking.... 18:00:06 <PublicServer> <Thraxian|Work> and trying to make a venice style one with water transport 18:00:15 <PublicServer> <Thraxian|Work> THAT's a challenge - but at least there are no collisions 18:00:15 <Slpkasa> now that sounds neat 18:00:27 <PublicServer> <Sukasa> oh wow I never /nick'd 18:00:30 <PublicServer> <Thraxian|Work> multiple boats at a dock at once, and they don't run into each other, and don't need signaling 18:00:56 <PublicServer> <Sukasa> Yeah I never liked the whole 'everyony docks at the same place simultaneously' bit 18:01:12 <PublicServer> <Thraxian|Work> yeah, but it means your transportation lines are much more minimal 18:01:18 <PublicServer> <Thraxian|Work> especially if you bridge the canals over the roads :) 18:01:20 <PublicServer> <Sukasa> true 18:01:24 <PublicServer> <Sukasa> haah 18:01:32 <PublicServer> <Thraxian|Work> just need a square to land and dock :) 18:01:50 <PublicServer> <tneo> downside to ships is the cpu load it generates 18:01:56 <PublicServer> <Thraxian|Work> yup 18:02:00 <PublicServer> <Sukasa> that and how slow most of them are 18:02:08 *** HDIEagle has joined #openttdcoop 18:02:13 *** openttdcoop sets mode: +v HDIEagle 18:02:16 <HDIEagle> !players 18:02:18 <PublicServer> HDIEagle: Client 189 (Orange) is Nickman, in company 1 (Phillips & Co.) 18:02:18 <PublicServer> HDIEagle: Client 262 (Orange) is tneo, in company 1 (Phillips & Co.) 18:02:18 <PublicServer> HDIEagle: Client 253 (Orange) is Fucoo, in company 1 (Phillips & Co.) 18:02:18 <PublicServer> HDIEagle: Client 254 (Orange) is Thraxian|Work, in company 1 (Phillips & Co.) 18:02:18 <PublicServer> HDIEagle: Client 164 (Orange) is Sukasa, in company 1 (Phillips & Co.) 18:02:19 <PublicServer> HDIEagle: Client 230 (Orange) is FiCE, in company 1 (Phillips & Co.) 18:02:19 <PublicServer> HDIEagle: Client 260 (Orange) is Spike, in company 1 (Phillips & Co.) 18:02:20 <HDIEagle> !password 18:02:21 <PublicServer> HDIEagle: Client 240 (Orange) is Mark, in company 1 (Phillips & Co.) 18:02:21 <PublicServer> HDIEagle: Client 256 (Orange) is Barbaar, in company 1 (Phillips & Co.) 18:02:23 <PublicServer> HDIEagle: Client 261 (Orange) is Neuroticus, in company 1 (Phillips & Co.) 18:02:23 <PublicServer> HDIEagle: defame 18:02:29 <PublicServer> <Thraxian|Work> look just north of vegas ice :) 18:02:45 <PublicServer> *** HD1Eagle joined the game 18:02:45 <PublicServer> <Thraxian|Work> nvm 18:02:47 <HDIEagle> wow, publicserver is in a really morbid mood lately 18:02:54 <PublicServer> <Sukasa> heh 18:02:59 <PublicServer> <Sukasa> also, morbid? 18:03:13 <PublicServer> <Spike> there are 10 loops trains and 10 reversed loop trains 18:03:15 <PublicServer> <HD1Eagle> sloth (or something), fetter, defame 18:03:26 <NeXuS`> Hi, I got a little question: Why the website "oppenttdcoop.org" don't work anyway ? :o 18:03:35 <HDIEagle> !wiki 18:03:35 <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/Main_Page 18:03:36 <PublicServer> <Thraxian|Work> we need more cairo vegas ICE trains 18:03:46 <HDIEagle> because its down like a clown charlie brown 18:04:07 <HDIEagle> (sites down again :( 18:04:11 <NeXuS`> Ok, thanks :( 18:05:06 <PublicServer> <Sukasa> we're getting some nice cash from the outer ring transfers 18:05:11 <PublicServer> <Sukasa> 7,436 18:05:27 <PublicServer> <HD1Eagle> what does it translate to in real output 18:06:00 *** Addi has joined #openttdcoop 18:06:05 *** openttdcoop sets mode: +v Addi 18:06:11 <PublicServer> <Spike> i have now 40 loops trains of which 20 reversed 18:06:21 *** NeXuS` has quit IRC 18:06:54 <Addi> !download win32 18:06:54 <PublicServer> Addi: http://binaries.openttd.org/nightlies/trunk/r17146/openttd-trunk-r17146-windows-win32.zip 18:07:03 <PublicServer> *** Barbaar has left the game (leaving) 18:07:24 <PublicServer> *** tneo has left the game (connection lost) 18:07:49 <PublicServer> <HD1Eagle> wow, cairo must be a pain to maintain 18:07:49 <Addi> !password 18:07:49 <PublicServer> Addi: feller 18:07:51 <PublicServer> <Thraxian|Work> 275 pax each train in cairo is never going to keep up with the inner-city stations 18:08:00 <PublicServer> *** Addj joined the game 18:08:11 <PublicServer> <Sukasa> yeah it's not 18:08:26 <PublicServer> <Sukasa> cairo would need 2x the number of trains at least 18:09:48 <PublicServer> <Spike> trains going to LV now 18:09:55 <PublicServer> <Thraxian|Work> vegas's trains unload instantaneously 18:10:20 <PublicServer> <Thraxian|Work> gotta love express pax trains 18:10:24 <PublicServer> <Sukasa> heh 18:10:25 <PublicServer> <Spike> maybe and idea for cairo station to make more platform accessable? 18:10:44 <PublicServer> <HD1Eagle> wow, they load instantly too 18:10:48 <PublicServer> <HD1Eagle> oh 18:10:48 <PublicServer> <Nickman> I think we need to upgrade to maglev at cairo ;) 18:10:52 <PublicServer> <Thraxian|Work> also, that's why I used the extra level of transfer in vegas 18:10:53 <PublicServer> <HD1Eagle> thats because they have no pax to transfer 18:10:58 <PublicServer> <Thraxian|Work> cairo trains travel too far 18:11:03 <PublicServer> <Nickman> indeed 18:11:30 <Thraxian|Work> just got REALLY laggy 18:11:32 <PublicServer> <HD1Eagle> when should we break the levees @ new orleans? 18:11:38 <PublicServer> <Sukasa> lol 18:11:59 <PublicServer> <Thraxian|Work> most of my inner-city loop trains are full, actually 18:12:15 <PublicServer> <Spike> well we could also make the cairo sbahn do more trains as in going to 50 per 1/8? 18:12:17 <PublicServer> <Spike> like we planned to>? 18:13:25 <PublicServer> <HD1Eagle> how much does it look like it could support? 18:13:30 <PublicServer> <HD1Eagle> 1.3x as much? 18:13:48 <PublicServer> <HD1Eagle> 1.5... 18:14:01 <PublicServer> <Nickman> it needs 50 trains AT LEAST per district 18:14:22 <PublicServer> <HD1Eagle> look at C-N2-W3 18:14:27 <PublicServer> <HD1Eagle> 51 trains, 13% rating 18:14:45 <PublicServer> <Nickman> yep... 18:14:52 <PublicServer> <Spike> you saw that right 18:14:53 *** Mks has joined #openttdcoop 18:14:53 <PublicServer> <Nickman> but they need time to spread out 18:14:58 *** openttdcoop sets mode: +v Mks 18:15:12 <PublicServer> <Nickman> it needs LOADS of trains :D 18:15:25 <PublicServer> <Spike> working on that... 18:16:11 <PublicServer> <Nickman> well just fill in trains until the ring is completely saturated :) 18:16:59 <PublicServer> <HD1Eagle> alternatively 18:17:19 <PublicServer> <HD1Eagle> we could make a feeder service for every two columns of districts per city quarter 18:17:36 <PublicServer> *** Addj has left the game (connection lost) 18:17:42 <PublicServer> <Spike> as in have like even more different trains with orders? 18:17:53 <PublicServer> <HD1Eagle> :D 18:18:17 <PublicServer> <Nickman> let it flow, we will see how far we can pump this baby! 18:18:33 <PublicServer> <HD1Eagle> we could tack on the feeder service without removal of existing infrastructure 18:18:35 <PublicServer> <Spike> we still need to fille 1,5 quarter 18:18:37 <PublicServer> <Nickman> adding return lines is no problem at all 18:18:49 <PublicServer> <Nickman> adding new feader lines will be more difficult for space reasons... 18:19:30 <PublicServer> <HD1Eagle> terminus running perpendicular to border for every 2 18:19:36 <PublicServer> <Nickman> why does W-S have 52 trains? :D 18:20:23 <PublicServer> <Nickman> need more ICE at Cairo! 18:21:06 <Mks> !password 18:21:06 <PublicServer> Mks: outers 18:21:26 <PublicServer> *** MKS joined the game 18:21:47 <PublicServer> <HD1Eagle> we just give up naming trains? 18:22:00 <PublicServer> <HD1Eagle> omg @ ungrouped list 18:22:19 <PublicServer> <Sukasa> kaboom 18:22:38 <PublicServer> <HD1Eagle> oh, they're all tests 18:23:21 <PublicServer> *** MKS has left the game (connection lost) 18:23:43 <HDIEagle> bbl 18:23:51 <PublicServer> *** MKS joined the game 18:29:04 <PublicServer> <Nickman> I'm off for diner ;) 18:29:08 <PublicServer> <Sukasa> ciao 18:29:15 <PublicServer> <Nickman> byebye ;) 18:29:51 <PublicServer> <Nickman> who is expanding cairo? 18:30:45 <PublicServer> *** Nickman has left the game (leaving) 18:36:05 *** Uberzten has joined #openttdcoop 18:36:10 *** openttdcoop sets mode: +v Uberzten 18:37:08 <Uberzten> @quickstart 18:37:18 <Webster> timed out - http://www.openttdcoop.org/wiki/Quickstart 18:37:23 *** Elton06053 has joined #openttdcoop 18:37:28 *** openttdcoop sets mode: +v Elton06053 18:37:35 <Mks> yeah server is still down I think 18:37:42 <Uberzten> ok 18:38:07 <Mks> the mirror site works tho 18:38:16 <Uberzten> cyz its mirrors 18:39:04 <Mks> http://www.openttdcoop.ammler.ch/wiki/Quickstart 18:39:10 <Mks> that one works 18:39:39 <PublicServer> <MKS> are things supposed to be built in a certain order? 18:41:28 <PublicServer> <MKS> I mean can I connect some more water supplys or is there something else thats better to do? 18:41:34 <PublicServer> <Sukasa> go ahead 18:41:45 <PublicServer> <Fucoo> be sure you use trains from trainyard ;p 18:41:53 <PublicServer> <Fucoo> and send them to proper city 18:42:05 <PublicServer> <MKS> yeah about that what city to send em to? 18:42:08 <KenjiE20> read plan -> check city 18:42:11 <PublicServer> <Fucoo> ye 18:42:23 <PublicServer> <HD1Eagle> bk 18:42:26 <PublicServer> <Fucoo> basically, split the map in quarters 18:42:31 <PublicServer> <Fucoo> one for each city 18:42:52 <PublicServer> <MKS> ohh so everything in that quarter goes to the city in that area? 18:43:03 <PublicServer> <Fucoo> ye 18:43:34 <Uberzten> hmm 18:43:42 <Uberzten> i need the bananas content 18:43:47 <PublicServer> <MKS> what do you mean use trains from trainyard? 18:44:01 <Slpkasa> See !trainyard 18:44:03 <PublicServer> <Fucoo> loot at !trainyard sign 18:44:06 *** Slpkasa is now known as Sukasa 18:44:14 <PublicServer> <MKS> ahhh 18:44:25 <Sukasa> ) 18:44:27 <Sukasa> *:) 18:44:34 <PublicServer> <MKS> so just to clone those trains then I guess? 18:44:38 *** Zulan has joined #openttdcoop 18:44:43 *** openttdcoop sets mode: +v Zulan 18:44:57 <PublicServer> <Fucoo> clone without ctrl yes 18:45:00 <PublicServer> <Fucoo> for water i mean 18:45:16 <PublicServer> <MKS> k 18:46:53 <PublicServer> <HD1Eagle> i just had the craziest idea to make cairo srnw 18:47:09 <PublicServer> <Fucoo> how can you make srnw in town 18:47:44 <Uberzten> need help, cant find the bananas content 18:47:57 <PublicServer> <Fucoo> i mean trains will unload at every station they pass 18:48:15 <PublicServer> <HD1Eagle> i solved that :D 18:48:20 <PublicServer> <Fucoo> how 18:48:30 <PublicServer> <HD1Eagle> remember how i said it was crazy? 18:48:35 <PublicServer> <Fucoo> yes :D 18:48:38 <PublicServer> <HD1Eagle> i wasn't fuckin' around 18:48:45 <PublicServer> <Fucoo> ok come you can build one in ulaan 18:48:54 <PublicServer> <Fucoo> at the south behind the rinh 18:49:12 <PublicServer> <Fucoo> ring* 18:51:05 <KenjiE20> Uberzten: quickstart 18:51:10 <Uberzten> yeah 18:51:17 <PublicServer> <HD1Eagle> how many stations needed for a single line at full capacity? 18:51:17 <Uberzten> but 18:51:19 <Uberzten> cant find 18:51:30 <PublicServer> <Fucoo> dunno 18:51:31 <Uberzten> the picture gave me nothing 18:51:34 <Mks> you need to download the grf pack 18:51:36 <PublicServer> <Fucoo> what you mean 18:51:43 <Mks> problem is it doesn't work then main site is down 18:51:47 <Uberzten> from where?? 18:51:49 <PublicServer> <Fucoo> these trains im using can take 640 pax 18:51:53 <PublicServer> <Fucoo> and load in like 1 second 18:52:04 <KenjiE20> Mks: +Uberzten | need help, cant find the bananas content 18:52:05 <PublicServer> <Fucoo> 1 or 2 are enough 18:52:16 <Ammler> hmm, newgrf pack should be mirrored too 18:52:24 <PublicServer> *** HD1Eagle has left the game (connection lost) 18:52:28 <HDIEagle> !password 18:52:28 <PublicServer> HDIEagle: outrun 18:52:35 <Mks> I wasn't able to get from mirrior someone did send it to me through irc 18:52:41 <KenjiE20> the page has hard links ammler 18:52:43 <Talonius> You can still download the grfs via the svn server 18:52:54 <PublicServer> *** HD1Eagle joined the game 18:52:55 <Uberzten> link? 18:53:20 <Ammler> http://mz.openttdcoop.org/newgrfs/ 18:53:28 <Talonius> http://www.openttdcoop.ammler.ch/wiki/GRF 18:53:44 <Ammler> the links there might not work... 18:54:00 <Uberzten> well i have that grf pack 18:54:10 <Talonius> I use the svn link from my url, but Ammler's one is easier ;) 18:54:11 <Uberzten> but it still says i miss alot of stuff 18:54:17 <KenjiE20> Uberzten: quickstart 18:54:27 <Uberzten> not again? 18:54:36 <KenjiE20> the answers right there 18:54:38 <Ammler> you need pack AND bananas 18:54:46 <Uberzten> yeah 18:54:47 <planetmaker> ^ 18:54:51 <Uberzten> have pack 18:54:53 <Uberzten> not bananas 18:55:05 <planetmaker> then use the online content download 18:55:07 <KenjiE20> there's even a pretty picture to help 18:55:12 <Uberzten> i tryed 18:55:26 <Uberzten> but it says it cant dl the files with otts 18:55:27 <Uberzten> d 18:55:43 <KenjiE20> O.o 18:56:06 <Uberzten> theres a list of many things 18:56:15 <Uberzten> but it says the content is unknown 18:56:35 *** jonde has joined #openttdcoop 18:56:40 *** openttdcoop sets mode: +v jonde 18:57:20 <Uberzten> you get my problem, KenjiE20? 18:57:30 <Uberzten> besides im a retard 18:57:33 <jonde> !password 18:57:33 <PublicServer> jonde: outrun 18:57:40 <KenjiE20> yes, you're doing it wrong :P 18:57:48 <Uberzten> how? 18:58:06 <PublicServer> *** jondisti joined the game 18:58:14 <KenjiE20> my crystal balls is in the shop, so I don't know 18:58:53 <Uberzten> well i spit green fire too, but thats not helping... 18:59:35 <Mks> shouldn't everything you can't download from ottd be in the grf pack? 18:59:52 <Ammler> yes 19:00:02 <Mks> otherwise you can try grfcrawler to find whats missing 19:00:14 <Ammler> tell us what is missing 19:00:40 <Uberzten> k 19:00:53 <KenjiE20> paste.openttd.org 19:01:16 <Uberzten> canadian stations 19:01:18 *** raWt has left #openttdcoop 19:01:22 <KenjiE20> grfpack 19:01:51 <Uberzten> cantinevel bridge 19:01:54 <KenjiE20> grfpack 19:02:12 <PublicServer> <Fucoo> so, how about that srnw? 19:02:18 <PublicServer> * Spike regrets using PITA orders 19:02:24 <Uberzten> hmm 19:02:29 <Ammler> :-) 19:03:07 <PublicServer> <Spike> the PITA orders isn't bad.. but doing it 8 times is :D 19:03:53 <planetmaker> hehe :-) 19:04:11 <PublicServer> <MKS> btw what type of signals to use path based or pre signals? 19:04:15 <^Spike^> i'll manage i guess.. only 1 quarter needed 19:04:36 <planetmaker> Mks, depends upon the situation, I say :-) 19:05:09 <PublicServer> *** Imbakiddo has left the game (connection lost) 19:05:32 <Uberzten> !password 19:05:32 <PublicServer> Uberzten: egging 19:05:44 <Uberzten> im in 19:05:45 <Uberzten> cool 19:05:48 <PublicServer> *** Imbakiddo joined the game 19:06:12 <PublicServer> <Thraxian|Work> vegas just topped 400k 19:06:15 <PublicServer> <Imbakiddo> wow this is lagging 19:06:38 <KenjiE20> yay, yet another nick that has nothing to do with the other 19:07:40 *** raWt has joined #openttdcoop 19:07:45 *** openttdcoop sets mode: +v raWt 19:07:50 <PublicServer> <Spike> there another part of town getting trains 19:07:57 <PublicServer> <Sukasa> crap boom 19:08:42 <PublicServer> <Sukasa> lagging here too now 19:09:14 <PublicServer> <Spike> cairo/las vegas are both causing lag if i zoom out completely :D 19:09:26 *** Polygon has quit IRC 19:09:32 <Sukasa> I don't mean game lag, I meant network lag :P 19:09:48 <PublicServer> <Thraxian|Work> Spike: be glad I don't have 500 busses running too :) 19:10:09 <PublicServer> <Spike> :D 19:10:30 <PublicServer> <Spike> well i hate to say but i still need to add 130 trains :) 19:10:42 <PublicServer> <Spike> train limit :() 19:10:43 <PublicServer> <Spike> :( 19:10:56 * ^Spike^ looks nicely towards an admin... Plz.. more trains? :) 19:11:03 <KenjiE20> !info 19:11:03 <PublicServer> KenjiE20: #:1(Orange) Company Name: 'Phillips & Co.' Year Founded: 1950 Money: 3860692400 Loan: 0 Value: 4993009412 (T:800, R:70, P:30, S:0) unprotected 19:11:11 <KenjiE20> !trains 900 19:11:11 <PublicServer> *** KenjiE20 has set max_trains to 900 19:11:25 <PublicServer> <Sukasa> thanksç 19:11:26 <^Spike^> get a feeling in a few hours same question :D 19:11:45 <PublicServer> <jondisti> would it be better if the ICE trains wouldn't have full load order @ braunschweig? 19:11:46 <PublicServer> <Sukasa> yeah probably 19:11:55 <PublicServer> <Fucoo> cairo is a total overkill... 450 trains and have roughly the same pax transport as vegas 19:12:19 <PublicServer> <Spike> our sbahn idea is different then las vegas :D 19:12:25 <PublicServer> <Sukasa> despite that, Vegas' transport system is a hell of a lot more efficient 19:12:32 <PublicServer> <Sukasa> since we're well ahead of the demand 19:12:37 <PublicServer> <Spike> double transfer 19:12:43 <PublicServer> <Spike> was also an option but well 19:12:51 <PublicServer> <Spike> we didn't want to do that.. don't ask me why... 19:13:18 <PublicServer> <Sukasa> :P 19:13:40 <PublicServer> <Fucoo> even i with my "seemingly random" network have ~30% pax transport rate 19:13:59 <PublicServer> <Fucoo> and that's my city is also 3x smaller ;d 19:14:13 <PublicServer> <Spike> that doesn't sound too good if it's smaller ;) 19:14:18 <PublicServer> <Spike> would've expected higher then ;) 19:14:37 <PublicServer> <Fucoo> well but i did nearly no planning 19:14:40 <PublicServer> *** MKS has left the game (leaving) 19:14:40 <PublicServer> <Thraxian|Work> I'm just trying to get vegas to contain 50% of the world population - haven't quite gotten there yet 19:14:47 <PublicServer> <Fucoo> laying down whole network and then just let the city grow 19:14:52 <PublicServer> <Fucoo> boring P 19:15:21 <PublicServer> <Spike> i get a feeling gettin 2.5m pop will be hard :) 19:15:28 <PublicServer> <Sukasa> hard but worth it 19:15:54 <PublicServer> <Spike> 1 lesson learned after this game... the sbahn design might be good but prob next time double transfer :D 19:15:57 <PublicServer> <HD1Eagle> these tunnel/bridge terminus stations don't scale very well 19:16:17 <PublicServer> <Thraxian|Work> anyone mind if I spend 100M bribing cairo? 19:16:22 <PublicServer> <Sukasa> go for it 19:16:36 <PublicServer> <Fucoo> eagle are you gonna try out that SRNW? 19:16:44 <PublicServer> <HD1Eagle> i'm making a station design 19:16:48 <PublicServer> <Fucoo> ah k 19:17:10 <PublicServer> <HD1Eagle> you can !help with the right side 19:17:34 <PublicServer> <Fucoo> seriously, what the hell :D 19:17:41 <PublicServer> <Thraxian|Work> vegas is now clean :) 19:17:49 <PublicServer> <Thraxian|Work> the cairo-ian influence has been eliminated 19:17:50 <PublicServer> <Sukasa> nice 19:17:56 <PublicServer> <Spike> :( 19:17:57 <PublicServer> <Spike> ;) 19:18:03 <PublicServer> <Spike> wqe gave you free pax damnit :) 19:18:06 <PublicServer> <Thraxian|Work> more room for the vegans 19:18:11 <PublicServer> <Spike> cost me my own pax :D 19:18:20 <PublicServer> <Thraxian|Work> 8 buildings 19:18:22 <PublicServer> <Thraxian|Work> and most of them slums 19:18:28 <PublicServer> <Thraxian|Work> you didn't get hurt too badly 19:18:44 <PublicServer> <Spike> back to more PITA orders.... :D 19:19:32 <PublicServer> <Fucoo> we have no real income from the trains ;D 19:19:32 *** Airot has joined #openttdcoop 19:19:37 *** openttdcoop sets mode: +v Airot 19:19:43 <PublicServer> <Fucoo> everyting is generated by planes 19:19:51 <PublicServer> <HD1Eagle> the more you know! 19:19:52 <Airot> !password 19:19:52 <PublicServer> Airot: hences 19:20:06 <PublicServer> <Spike> 120m by trains :) 19:20:07 <PublicServer> <Spike> not bad :D 19:20:22 <PublicServer> *** Natzoa joined the game 19:20:37 <PublicServer> <Sukasa> 7M from planes 19:20:42 <PublicServer> *** Natzoa has left the game (connection lost) 19:20:42 <PublicServer> <Spike> ssshhh.. 19:20:47 <PublicServer> <Spike> don't make us feel so bad.. :) 19:21:11 <PublicServer> <Sukasa> Wow you guys are still just starting to service stations in cairo? 19:21:28 <PublicServer> <Spike> try creating those orders in 5 mins :D 19:21:32 <PublicServer> *** Natzoa joined the game 19:21:42 <PublicServer> <HD1Eagle> i'm working on a srnw solution 19:21:53 <PublicServer> <Sukasa> I see what you mean 19:21:53 <PublicServer> *** Natzoa has left the game (connection lost) 19:21:58 <PublicServer> <Sukasa> that's some nasty SRO 19:22:03 <PublicServer> <Spike> ... 19:22:08 <PublicServer> <Spike> it's just like it should :D 19:22:20 *** LordAzamath has joined #openttdcoop 19:22:25 *** openttdcoop sets mode: +v LordAzamath 19:22:29 <PublicServer> *** jondisti has left the game (connection lost) 19:22:35 <PublicServer> <Sukasa> Why does order 39 contain "jump to order 40" 19:22:40 <PublicServer> <Sukasa> a ltitle redundant, there :P 19:24:18 <PublicServer> *** Mark has left the game (connection lost) 19:24:19 <PublicServer> *** Fucoo has left the game (connection lost) 19:24:19 <PublicServer> *** Spike has left the game (connection lost) 19:24:21 <^Spike^> hmm 19:24:24 <PublicServer> <Sukasa> whoa 19:24:28 <^Spike^> !password 19:24:28 <PublicServer> ^Spike^: hences 19:24:43 <PublicServer> *** Spike joined the game 19:24:59 <PublicServer> <HD1Eagle> oh wait 19:25:00 <PublicServer> <HD1Eagle> shit 19:25:11 <PublicServer> <HD1Eagle> f me, i forgot transfer station 19:25:24 <PublicServer> <HD1Eagle> lol 19:25:47 <Fuco> ho 19:25:51 <Fuco> !password 19:25:51 <PublicServer> Fuco: hences 19:25:55 <PublicServer> <Spike> transfer station doesn't seem to be able to take the load :/ 19:25:57 <Fuco> better save the game some1 ;D 19:26:05 <PublicServer> *** Fucoo joined the game 19:27:25 <Fuco> ah not again 19:27:43 <PublicServer> <HD1Eagle> whats the best terminus you can make in 18x14? 19:28:33 <PublicServer> <Thraxian|Work> depends on the TL :) 19:28:44 <PublicServer> <HD1Eagle> tl = 3 19:28:53 <PublicServer> <Spike> eagle btw.. are you gonna tell me that the orders atm i'm creating is for nothing or? 19:29:18 <PublicServer> <HD1Eagle> its not finalized 19:29:19 <PublicServer> <HD1Eagle> nothing is 19:29:24 <PublicServer> <Spike> or going to change as in double transfer? 19:29:41 <PublicServer> <HD1Eagle> srnw is the goal 19:30:01 <PublicServer> <Spike> well i'd like to know in time before i start doing those damn orders again.. cause they take up like half an hour to fix 19:30:12 <PublicServer> <HD1Eagle> basically, terminus on every in/out pair 19:30:22 <PublicServer> <HD1Eagle> then larger transfer station on those 19:30:35 <PublicServer> <HD1Eagle> i can't decide cuz i go to work now :P 19:30:37 *** Elton06053 has quit IRC 19:31:01 <PublicServer> <Thraxian|Work> can I play around near T2-in T3-out? 19:31:05 <PublicServer> <HD1Eagle> yes 19:31:19 <PublicServer> <HD1Eagle> basically, you have 25 tiles out, 6 of which reserved for transfer station 19:32:03 *** Polygon has joined #openttdcoop 19:32:08 *** openttdcoop sets mode: +v Polygon 19:33:18 <Nickman87> !password 19:33:18 <PublicServer> Nickman87: hences 19:33:44 <PublicServer> *** Nickman joined the game 19:34:07 <PublicServer> <Thraxian|Work> you can easily fit 14 plats in there like this 19:34:13 <PublicServer> <Thraxian|Work> but it's not the most efficient layout 19:34:39 <PublicServer> <Nickman> inner lane of cairo is barely used 19:36:42 <HDIEagle> you really need 14 plats? 19:37:50 <HDIEagle> i was thinking 6 or 8 19:37:55 <PublicServer> <Spike> is cairo sbahn going to rebuild or not.. gimme a simple yes or no.. cause then i know if i should continue doing that last 1/4 of the town 19:38:17 <HDIEagle> depends if someone can come up with a plan 19:38:22 <PublicServer> *** Thraxian|Work has left the game (leaving) 19:38:32 <PublicServer> <Nickman> I'll make a plan ;) 19:38:37 <HDIEagle> if it looks like what yer doin is working, spike, then by all means 19:38:45 <PublicServer> * Spike feels like giving a multiple choice quiz and someone creating a extra option 19:39:09 <PublicServer> <Imbakiddo> nice 19:39:09 *** Phoenix_the_II has quit IRC 19:39:10 *** Phoenix_the_II has joined #openttdcoop 19:39:15 *** openttdcoop sets mode: +v Phoenix_the_II 19:41:13 <PublicServer> <HD1Eagle> ok, c-s2-w1 has 52 trains and a queue of 3,800 19:41:15 <PublicServer> <HD1Eagle> will it catch up? 19:41:21 <PublicServer> <HD1Eagle> if yes, status quo 19:41:27 <PublicServer> <HD1Eagle> if no, its gotta go 19:41:39 <PublicServer> <Spike> depends on the orders of the other trains and 52= 19:41:42 <PublicServer> <Spike> should be 51 19:42:56 <PublicServer> <Sukasa> bbiab 19:43:00 <PublicServer> *** Sukasa has joined spectators 19:43:38 <PublicServer> <Nickman> check "!cairo plan /Nickman"? :) 19:44:37 <HDIEagle> actually, plan is not srnw, its just all trains have same orders plan 19:44:40 <PublicServer> <Spike> well nickman maybe we should use the sbahn @ cairo as is.. and just go for a double transfer 19:45:10 <PublicServer> <Nickman> well, that is what my plan sais :D 19:47:01 <HDIEagle> wait, can you do if full go to wp? 19:47:19 <PublicServer> *** Nickman has left the game (connection lost) 19:47:50 <PublicServer> <Spike> maybe we should do it as 140 19:48:01 <PublicServer> <Spike> inner sbahn SRNW 19:48:24 <PublicServer> <Spike> with this design that is easily possible 19:48:36 <HDIEagle> i thought this was a cc of 140 19:48:43 * HDIEagle never looked at 140 19:48:47 <PublicServer> <Spike> and from there move it like LV to a small transfer 19:48:55 <PublicServer> <Spike> and then from small transfer to big transfer 19:49:03 <PublicServer> <Spike> will require less trains cause it doesn't need to loop fully 19:49:22 <PublicServer> <HD1Eagle> see !extra transfer for cairo 19:49:31 <PublicServer> <HD1Eagle> you could do it like 19:49:46 <PublicServer> <HD1Eagle> right? 19:49:55 <PublicServer> <Spike> sbahn like that idd 19:50:01 <PublicServer> <Spike> inner that is 19:50:22 *** Airot has quit IRC 19:50:40 <^Spike^> bleh can't download 140 save :/ 19:50:43 <PublicServer> <HD1Eagle> ok, bye 19:50:45 <PublicServer> *** HD1Eagle has left the game (connection lost) 19:51:22 <^Spike^> someone who has it laying around somewhere catching dust? :) 19:52:04 <KenjiE20> s/openttdcoop.org/openttdcoop.ammler.ch/ and try 19:52:36 <^Spike^> not found :) 19:52:47 <KenjiE20> worth a try 19:56:59 *** Yexo has joined #openttdcoop 19:57:06 *** HDIEagle has quit IRC 19:57:09 *** openttdcoop sets mode: +v Yexo 19:58:02 *** Elton08009 has joined #openttdcoop 19:58:07 *** openttdcoop sets mode: +v Elton08009 20:06:05 <PublicServer> <Spike> really thinking about redoing the cairo sbahn with a double transfer.. can be much more efficient cause of more pax being transferred.. :/ 20:06:37 <PublicServer> <Spike> anyone else alive around here next to me? 20:06:57 <PublicServer> <Fucoo> well it will definitely save some trains ;P 20:07:10 *** Elton08009 has quit IRC 20:07:22 *** mixrin has quit IRC 20:07:57 <PublicServer> <Spike> check !simple plan 20:08:01 <PublicServer> <Spike> something like that maybe? 20:08:33 <PublicServer> <Spike> or other way around seems better 20:09:01 <PublicServer> <Spike> transfer N-E(1-5) at town border and next to that the transfer station with bigger TL for the Main station 20:10:05 <PublicServer> <Spike> cairo like it is now was a great try... :) 20:10:21 <PublicServer> <Spike> sometimes crazy ideas got good things.. sometimes bad :) 20:16:01 <PublicServer> <Spike> i prob need to bribe cairo like 5000 times to get the overflows back.. :) 20:21:15 *** raWt has quit IRC 20:21:22 *** jonde has quit IRC 20:25:40 *** mixrin has joined #openttdcoop 20:25:44 *** openttdcoop sets mode: +v mixrin 20:31:41 *** ODM sets mode: -b *!~Peter@c-76-19-209-23.hsd1.ma.comcast.net 20:32:30 *** Webster sets mode: -b *!~Peter@c-76-19-209-23.hsd1.ma.comcast.net 20:32:41 *** Webster sets mode: -b *!~Peter@c-76-19-209-23.hsd1.ma.comcast.net 20:32:55 <KenjiE20> lol 20:33:11 <planetmaker> haha :-) 20:33:11 *** PeterT has joined #openttdcoop 20:33:11 <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments? 20:33:17 *** openttdcoop sets mode: +v PeterT 20:33:33 <planetmaker> mind PeterT leave the op commands allone 20:33:43 <PeterT> ok 20:33:47 <planetmaker> @unban #openttdcoop *!~Peter@c-76-19-209-23.hsd1.ma.comcast.net 20:34:21 <^Spike^> i hate bribing the town to put 9 pieces or rail back about 20 times.. 20:34:26 <planetmaker> or some admins might make use of them as the un-authorized user seems to ask for :-) 20:34:28 <^Spike^> of* 20:34:35 <PeterT> thats what i gave you right? 20:34:35 <planetmaker> Spike: buy trees 20:34:41 <^Spike^> in the desert... 20:34:45 <^Spike^> and problem 2... 20:34:48 <^Spike^> the town is huge... :D 20:34:53 <planetmaker> PeterT: I don't know whom, but someone. 20:34:58 <planetmaker> But it might have been me, too, yes. 20:35:02 <planetmaker> we also like to play :-P 20:35:15 <PeterT> !password 20:35:15 <PublicServer> PeterT: crayon 20:35:29 <PublicServer> *** Peter joined the game 20:36:05 <PublicServer> <Peter> whoever made a pyramid and put my name on it, thanks 20:36:09 <Ammler> !rcon magic_bulldozer 20:36:09 <PublicServer> Ammler: Magic bulldozer is disabled. 20:36:27 <PublicServer> <Peter> judging the size of the pyramid, i must say i did a bit of work :P 20:36:36 <PublicServer> <Peter> ok, good job getting the money back everyone 20:36:47 <PublicServer> <Fucoo> it is either my layout or SRO doesn't work for larger stations >< 20:36:53 <PublicServer> <Spike> if mine grows anymore it would prob be the only one left with nickmans :D 20:36:59 <PublicServer> <Fucoo> all trains just run to station 5 20:37:03 <PublicServer> *** Peter has left the game (connection lost) 20:37:05 <PublicServer> <Fucoo> coz its like bilon pax a month 20:37:07 *** PeterT has quit IRC 20:37:11 <PublicServer> <Fucoo> bilion* 20:37:12 <PublicServer> <Spike> you mean @ cairo fuco? 20:37:19 <PublicServer> <Fucoo> no at ulaan 20:37:22 <PublicServer> <Spike> ah 20:37:36 <PublicServer> <Spike> more trains! :D 20:37:36 <PublicServer> <Fucoo> trains completely ignore the rest and just rush to station 5 20:38:02 * KenjiE20 sets ban PeterT!~PeterT@* for wasting time to spend all of 5mins in here 20:38:04 <KenjiE20> :P 20:38:18 <planetmaker> meh 20:38:30 <PublicServer> <Fucoo> ok let's add some trains 20:38:36 <planetmaker> ^Spike^: isn't it enabled? 20:38:38 <PublicServer> <Spike> :) 20:38:45 <^Spike^> magic bulldozer nope 20:38:53 <planetmaker> !setdef 20:38:53 <PublicServer> *** planetmaker has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1 20:39:00 <^Spike^> def doesn't enable it :) 20:39:05 <planetmaker> ah. 20:39:09 <^Spike^> if you enable it now you clean the server of AFK ppl though :D 20:39:18 <planetmaker> true. I remember 20:40:08 <^Spike^> just need it cause well we tried a plan and it failed.... the base of it was OK so that stays.. but the thinks around it needs rebuilt :) 20:40:36 <planetmaker> be cautious with destroying things. then it can work 20:40:40 <planetmaker> even without 20:40:52 <PublicServer> <Spike> i know magic buildor kills all in it's way.. 20:40:59 <planetmaker> hm... but rcon could enable it, right? 20:41:07 <PublicServer> <Spike> guess so 20:41:26 <PublicServer> <Spike> i can tell when i'm done.. 20:41:28 <PublicServer> *** Talonius joined the game 20:43:06 <PublicServer> <Talonius> Heh, all the 'train crossing a road' alarm bells would drive the poplation crazy :P 20:43:22 <PublicServer> <Spike> it's their choice to live there ;) 20:43:46 <planetmaker> Talonius: use the NoSound set then for those poor people :-P 20:44:02 <PublicServer> * Spike just disabled sound :D 20:44:06 <PublicServer> <Spike> aka volume 0 20:48:44 <planetmaker> @op ^Spike^ anyway.... judge yourself and use it at your discretion 20:48:53 <planetmaker> @op ^Spike^ 20:48:53 *** Webster sets mode: +o ^Spike^ 20:48:56 <planetmaker> anyway.... judge yourself and use it at your discretion 20:49:22 <^Spike^> being ircop is so much easier... :) 20:49:29 <planetmaker> I don't want to kick people now... so either you're the bad guy or no-one :-P 20:49:36 <^Spike^> :) 20:49:43 <^Spike^> pm i've been game admin i'm ircop 20:49:45 <^Spike^> no matter what i do 20:49:50 <^Spike^> i always was/am the bad guy :D 20:49:52 <^Spike^> not new to it :D 20:50:22 <planetmaker> whatever ircop is, but yeah :-P 20:50:39 *** LordAzamath has quit IRC 20:50:39 <Ammler> planetmaker: I guess, what you are here :P 20:50:45 <^Spike^> eh.. 20:50:49 <^Spike^> at server level :) 20:50:53 <planetmaker> :-) 20:50:54 <ODM> ircop is a bit higher 20:50:57 <^Spike^> idd 20:50:58 <KenjiE20> ^ what ^Spike^ said 20:51:13 <planetmaker> too many spikes in that sentence :-P 20:51:17 <ODM> though the significance depend on the server 20:51:27 <^Spike^> ;) 20:51:40 <PublicServer> <Talonius> £6,333 per person for a one-way flight from vegas to ulaanbaatar ... ouch, that's some serious inflation ;) 20:51:42 <planetmaker> hehe @ ODM 20:52:01 <planetmaker> I'm ircop, too then :-P On my yet-to-be-created-IRC-server :-P 20:52:36 <^Spike^> ;) 20:52:49 <^Spike^> i know a irc deamon you can run :) 20:52:52 <^Spike^> an* 20:53:02 <^Spike^> too good cause my bro worked on it 20:53:49 <PublicServer> *** Thraxian|Work joined the game 20:54:08 <PublicServer> <Spike> thrax what you think of !simple plan 20:54:08 <PublicServer> *** Thraxian|Work has left the game (connection lost) 20:54:15 <^Spike^> not nice... :) 20:54:33 <PublicServer> *** Thraxian|Work joined the game 20:55:15 <ODM> thats what he thought of it 20:55:23 <^Spike^> seems so... 20:55:24 <^Spike^> :) 20:55:25 <PublicServer> <Thraxian|Work> looks like cairo wants to be like vegas 20:55:34 <PublicServer> <Spike> think that is the best.. 20:55:39 <PublicServer> <Spike> only wel different city layout 20:55:42 <PublicServer> <Spike> and less trains :D 20:55:45 <PublicServer> <Spike> so less lag! :D 20:56:15 <PublicServer> <Spike> think of all the advantages! ;) 20:56:28 <PublicServer> <Thraxian|Work> you sure about that "less trains" bit 20:56:29 <PublicServer> <Spike> you have less trains... AND less lag.... 20:56:31 <PublicServer> <Spike> 2 for the price of 1 ;) 20:56:32 <PublicServer> <Thraxian|Work> I count over 300 trains in cairo 20:56:36 <KenjiE20> is beer involved? 20:56:42 <PublicServer> <Thraxian|Work> vegas runs on 64 20:56:42 <PublicServer> <Spike> eh.. if i continue it becomes 400 :D 20:56:58 <PublicServer> <Spike> kenji special deal for you ;) 20:57:02 <KenjiE20> \o/ 20:57:05 <PublicServer> <Thraxian|Work> yup - that's right. 64 trains handle all the pax in vegas :) 20:57:22 <PublicServer> <Thraxian|Work> (and they blame ME for the lag!) 20:57:27 <PublicServer> <Spike> what lag? :D 20:57:44 <PublicServer> <Spike> but i personally think it is the best way 20:59:15 <PublicServer> <Spike> hmmm okay i'm not sure about the less trains part :) 20:59:34 <PublicServer> <Spike> annoying that archive isn't up :/ 21:00:08 <PublicServer> <Thraxian|Work> hmmm...wonder if I should expand vegas to the north.... 21:00:13 <PublicServer> <Thraxian|Work> or maybe add some busses...ooh.... 21:02:04 <PublicServer> <Talonius> I'll feel sorry for any busses that have to brave all them train tracks 21:02:16 <planetmaker> Thraxian ? 21:02:25 <PublicServer> <Thraxian|Work> yes, pm? 21:02:30 <planetmaker> see the other universe 21:04:38 <Nickman87> !password 21:04:38 <PublicServer> Nickman87: lilacs 21:04:59 <PublicServer> <Spike> hmmm someone didn't listen with the DO NOT REMOVE the airport part 21:05:02 <PublicServer> *** Nickman joined the game 21:05:10 <PublicServer> <Spike> oh it is moved 21:05:33 <PublicServer> <Fucoo> ~~ 21:05:34 <PublicServer> <Nickman> so, what is going on? 21:05:54 <PublicServer> <Fucoo> altho i think we could handle it now 21:05:55 <PublicServer> <Spike> decisions.. decisions.. 21:05:57 <PublicServer> <Fucoo> without airport 21:06:08 <PublicServer> <Nickman> Cairo ain't growing though... 21:06:30 <PublicServer> <Talonius> Has it got enough food/water? 21:06:35 <PublicServer> <Nickman> yeah... 21:07:04 <PublicServer> <Nickman> we have HUGE ICE stations but they are barely used.... 21:07:10 <PublicServer> <Thraxian|Work> does Cairo have any free spcace to grow into? 21:07:19 <PublicServer> <Nickman> little :D 21:07:31 <PublicServer> <Talonius> I see some free spaces, but they're not used 21:07:36 <PublicServer> <Thraxian|Work> vegas's ICE gets used pretty well 21:07:47 <PublicServer> <Fucoo> by planes 21:07:48 <PublicServer> <Fucoo> ;p 21:07:49 <PublicServer> <Thraxian|Work> 6 trains in it now 21:08:08 <PublicServer> <Thraxian|Work> with 8 platforms - 75% usage isn't too bad 21:08:23 <^Spike^> may i ask what is going on with the openttdcoop webserver or is that some mystery 21:08:30 <PublicServer> <Nickman> why don't we blow up the entire cairo city and start from 20 pops? :D 21:08:33 <planetmaker> you may ask. 21:08:40 <^Spike^> do i get an answer? :D 21:08:42 <PublicServer> <Thraxian|Work> we don't have the money for that much brirbery 21:08:44 <planetmaker> if you know the answer, I'd be glad to know, too :-) 21:08:48 <^Spike^> :D 21:08:59 <PublicServer> <Spike> it can be done without bribing ;) 21:09:01 <PublicServer> <Nickman> haha :D 21:09:05 <PublicServer> <Nickman> magic bulldozer! 21:09:14 <PublicServer> <Nickman> it's magic ;) 21:09:30 <PublicServer> <Spike> but well i want to know how many trains we'll need if we do the double transfer plan 21:09:35 <PublicServer> <Spike> and that withouth building it :D 21:09:49 <PublicServer> <Spike> without* 21:09:53 <XeryusTC> !password 21:09:53 <PublicServer> XeryusTC: lilacs 21:10:03 <XeryusTC> !users 21:10:03 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/Community:Members 21:10:09 <PublicServer> *** XeryusTC joined the game 21:10:37 *** ODM has quit IRC 21:11:33 <PublicServer> <Nickman> braunschweig looks pettyful... 21:13:51 *** Thraxian|Work has quit IRC 21:14:00 *** Thraxian|Work has joined #openttdcoop 21:14:11 *** openttdcoop sets mode: +v Thraxian|Work 21:19:37 <PublicServer> <Spike> now that is fun... 21:19:40 <PublicServer> * Spike looks @ ulaan 21:20:02 <PublicServer> <Fucoo> oO 21:20:12 <PublicServer> <Nickman> yes? 21:20:18 <PublicServer> <Nickman> what is fun? 21:20:26 <PublicServer> <Spike> someone forgot a PBS 21:20:39 <PublicServer> <Nickman> ? 21:22:02 <PublicServer> <Fucoo> that would be me coz there was nobody else 21:22:40 <PublicServer> <Nickman> bad bad Fucoo! :D 21:23:41 <PublicServer> <Nickman> I don't want to complain, but everyone is talking about chaning Cairo, although it is the one station serving the most PAX into the system? 21:24:15 <PublicServer> <Fucoo> but with 500 feeder trains 21:24:16 <PublicServer> <Fucoo> @_@ 21:24:20 <PublicServer> <Nickman> so? 21:24:23 <PublicServer> <Thraxian|Work> hehe - the vegas strip is coming to life! 21:24:33 <PublicServer> <Fucoo> so 21:24:37 <PublicServer> <Fucoo> efficienty is LOOOW 21:24:53 <PublicServer> <Nickman> yes, but still the most pax 21:24:59 <PublicServer> <Fucoo> we've almost died 21:25:05 <PublicServer> <Fucoo> due to high RC ;p 21:25:07 <PublicServer> <Nickman> :D 21:25:15 <PublicServer> <Spike> that was a wrong train choice :D 21:25:18 <PublicServer> <Fucoo> -15M was the record 21:25:21 <PublicServer> <Fucoo> ;p 21:26:42 <PublicServer> <Nickman> all our trains are making a profit at cairo so... 21:27:44 *** Yexo has quit IRC 21:27:56 <PublicServer> <Nickman> between 100 and 300K per train 21:28:01 *** mixrin has quit IRC 21:28:02 <PublicServer> <Nickman> times 300 21:28:07 <PublicServer> <Nickman> thats a whole lot of money ;) 21:28:34 <PublicServer> <Nickman> and a whole lot of pax 21:28:36 <KenjiE20> !info 21:28:36 <PublicServer> KenjiE20: #:1(Orange) Company Name: 'Phillips & Co.' Year Founded: 1950 Money: 8847139773 Loan: 0 Value: 9516036286 (T:880, R:77, P:29, S:0) unprotected 21:28:41 <PublicServer> <Talonius> I've been looknig at Cairo and vegas and I can't see why cairo isnt growing much, heh 21:28:42 <PublicServer> <Fucoo> too bad there's no money per group 21:28:45 <KenjiE20> !trains 1000 21:28:45 <PublicServer> *** KenjiE20 has set max_trains to 1000 21:28:48 <PublicServer> <Fucoo> income* 21:28:50 <KenjiE20> pre-emptive :) 21:28:55 <PublicServer> <Nickman> indeed 21:29:02 <PublicServer> <Fucoo> it was in some patch mix i was using a while back 21:29:10 *** mixrin has joined #openttdcoop 21:29:12 <PublicServer> <Fucoo> dunno why still not in nightly 21:29:13 <PublicServer> <Neuroticus> hey all 21:29:15 *** openttdcoop sets mode: +v mixrin 21:29:20 <PublicServer> <Thraxian|Work> what's bus limit? 21:29:24 <PublicServer> <Fucoo> chris-in uberpatch mix 21:29:27 <PublicServer> <Fucoo> or something ;D 21:29:45 <PublicServer> <Nickman> I'm off to bed 21:29:49 <PublicServer> <Nickman> don't blow everything up! :D 21:30:00 <PublicServer> <Nickman> still 30+K pax waiting at cairo ;) 21:30:17 <PublicServer> <Fucoo> coz there are no ICE's 21:30:22 <PublicServer> <Spike> no ice? 21:30:23 <PublicServer> <Nickman> I just added about 50 more :d 21:31:19 <PublicServer> <Nickman> all the stations on the map have about 0 pax waiting, and cairo has 30+K... :D 21:31:23 <PublicServer> <Nickman> so fix them first? :D 21:31:42 <PublicServer> <Neuroticus> i agree tbh 21:31:56 *** ^Spike^ sets mode: -o ^Spike^ 21:31:57 <PublicServer> <Fucoo> vegas: 17k pax/m 21:32:02 <PublicServer> <Fucoo> cairo 22k 21:32:10 <PublicServer> <Thraxian|Work> because I don't have full coverage yet 21:32:13 <PublicServer> <Fucoo> and in vegas there are 30 planes 21:32:16 <PublicServer> <Thraxian|Work> want me to ramp it up? 21:32:19 <PublicServer> <Fucoo> so.. 21:32:31 <KenjiE20> pressure getting to you? :P 21:32:35 <PublicServer> <Thraxian|Work> hehe 21:32:37 <PublicServer> <Nickman> remove the planes :D 21:32:42 <PublicServer> <Thraxian|Work> just itching to start some busses 21:32:42 <PublicServer> <Nickman> they arn't needed 21:32:42 <PublicServer> <Neuroticus> why are there planes btw? :( 21:32:49 <PublicServer> <Thraxian|Work> we almost went broke 21:32:52 <PublicServer> <Spike> just send planes to hanger.. don't delete them 21:32:53 <PublicServer> <Neuroticus> ahh 21:32:55 <PublicServer> <Spike> just in case we need them 21:32:55 <PublicServer> <Fucoo> yes nickman, and then we end up with -20M again 21:32:57 <PublicServer> <Fucoo> :) 21:33:02 <PublicServer> <Nickman> :D 21:33:09 <PublicServer> <Nickman> no, trains can support them selfs pretty fine now 21:33:12 <PublicServer> <Fucoo> ok ill send them to depot 21:33:17 <PublicServer> <Nickman> they earn twice the amount of the running costs ;) 21:33:22 <PublicServer> <Spike> don't delete the trains 21:33:25 <PublicServer> <Spike> planes* 21:33:28 <PublicServer> <Fucoo> no 21:33:35 <PublicServer> <Fucoo> just leave them in depots 21:33:36 <PublicServer> <Nickman> aircrafts ARE much more profitable, I'm not arguing that 21:33:37 <PublicServer> <Spike> i don't care how much money the trains can make JUST IN CASE :D 21:33:40 <PublicServer> <Nickman> but its not the plan 21:33:53 <PublicServer> <Nickman> indeed, don't delete them, keep them in case we need them 21:33:55 <PublicServer> <Nickman> but not needed right now 21:34:14 <PublicServer> <Talonius> Be warned, stopping all planes will make profit per yesr drop from 444 mill to 111 mil per year ;) 21:34:19 <PublicServer> <Fucoo> gonna take a shower 21:34:23 <PublicServer> *** Fucoo has joined spectators 21:34:47 <PublicServer> <Fucoo> if some1 want to add NE/NW outer network in ulaan feel free to do so 21:34:48 <PublicServer> <Nickman> make more ICE trains! :D 21:34:51 <PublicServer> <Nickman> and water/food 21:34:51 <PublicServer> <Fucoo> any design allowed 21:34:58 <PublicServer> <Nickman> I'm off to bed ;) 21:34:59 <PublicServer> <Nickman> night! 21:35:13 *** Chris_Booth has joined #openttdcoop 21:35:19 *** openttdcoop sets mode: +v Chris_Booth 21:35:22 <PublicServer> <Nickman> btw, LS ICE station could use some more tracks ;) 21:35:36 <PublicServer> *** Nickman has left the game (leaving) 21:35:42 <planetmaker> eh... why do you tell me, ^Spike^ ? 21:36:35 <^Spike^> just cause i was the one first whining about the magic bulldozer :D 21:37:36 <planetmaker> ah, that 21:37:41 <planetmaker> :-) 21:37:48 <planetmaker> I lost context 21:37:52 <^Spike^> :) 21:38:48 <PublicServer> <Imbakiddo> sooo 21:38:51 <PublicServer> <Imbakiddo> what stage is this? 21:39:15 <Chris_Booth> !password 21:39:15 <PublicServer> Chris_Booth: worsen 21:39:20 <PublicServer> <Talonius> Pity you can't auto-upgrade the 40 pax carridges with the 55 pax ones 21:39:24 <PublicServer> <Spike> the ARG! i hate creating these orders stage 21:39:29 <KenjiE20> @topic get 3 21:39:29 <Webster> KenjiE20: STAGE: Building 21:40:34 <Chris_Booth> you can auto upgrade them 21:40:39 <Chris_Booth> if they are in a group 21:41:07 <PublicServer> *** Chris Booth joined the game 21:41:13 <Chris_Booth> they dont even need to be the same length 21:41:19 <Chris_Booth> just use wagon replace 21:41:27 <PublicServer> *** Chris Booth has left the game (connection lost) 21:42:51 *** Chris_Booth_ has joined #openttdcoop 21:42:56 *** openttdcoop sets mode: +v Chris_Booth_ 21:43:09 <PublicServer> <Talonius> Ah, I didn't know about that, .. I just noticed a lot of the Cairo ICE train using the 40 pax carridges and though that upgrade would help handle the station's pax problem a little bit 21:43:37 <PublicServer> *** Chris Booth has left the game (connection lost) 21:43:44 <PublicServer> <Spike> for the loop da loop ICE i used matching pax wagons :) 21:43:45 *** Nickman87 has quit IRC 21:43:50 <Chris_Booth_> !password 21:43:50 <PublicServer> Chris_Booth_: worsen 21:43:51 <PublicServer> <Spike> looks alot better :D 21:43:55 <PublicServer> <Talonius> Ah 21:44:06 <PublicServer> <Thraxian|Work> curious - who's working on LV ICE? 21:44:18 <PublicServer> <Spike> not me.. 21:44:25 <PublicServer> <Spike> fixing orders for Cairo 21:44:38 <PublicServer> <Talonius> Can't blame me, hehe 21:44:38 <PublicServer> <Thraxian|Work> FiCE, Neuro, or XeryusTC? 21:45:55 <PublicServer> *** Chris Booth joined the game 21:46:15 <PublicServer> *** Chris Booth has left the game (connection lost) 21:47:10 *** Brianetta has joined #openttdcoop 21:47:10 *** ChanServ sets mode: +o Brianetta 21:47:16 *** openttdcoop sets mode: +v Brianetta 21:47:27 <PublicServer> <Thraxian|Work> anyone want to claim it now? 21:47:35 <PublicServer> <Spike> ? 21:47:39 <PublicServer> <Neuroticus> me 21:47:44 <XeryusTC> hmm? 21:47:46 <PublicServer> <Neuroticus> sorry not keeping track of convo 21:47:49 <PublicServer> <Thraxian|Work> forgot some PBS 21:47:56 <XeryusTC> what is there to claim? 21:47:56 <PublicServer> <Spike> major issue idd 21:48:03 <PublicServer> <Neuroticus> have 1920x1080 screen ress its very small :p 21:48:22 <PublicServer> <Neuroticus> i did? 21:48:26 <PublicServer> <Spike> isn't much bigger then 1680*1050 and i even see chat :D 21:48:40 <PublicServer> <Spike> missed those 21:48:46 <PublicServer> <Neuroticus> im concentrating :p 21:48:48 <XeryusTC> i was paying attention to another app on my ottd screen, and the other universe at irc :P 21:48:55 <PublicServer> <Neuroticus> thanks 21:49:04 <PublicServer> <Neuroticus> just experimenting really 21:49:19 <PublicServer> <Neuroticus> whether covering all stations is better or worse than giving the choice of less 21:49:22 <PublicServer> <Neuroticus> for load balencing 21:49:23 *** Chris_Booth has quit IRC 21:49:29 <KenjiE20> solution, make IRC bigger 21:49:38 <PublicServer> <Neuroticus> and allowing trains to move when there is actually a path 21:50:18 <PublicServer> <XeryusTC> btw, the orders list on SRO can be 25% shorter :P 21:50:54 <PublicServer> <Spike> cairo? 21:50:59 <PublicServer> <XeryusTC> yeah 21:51:09 <PublicServer> *** Fucoo has joined company #1 21:51:10 <PublicServer> <Spike> oh... try it out.. there is 1 open spot left 21:51:17 <PublicServer> <Spike> the E-N train 21:51:29 <PublicServer> <Spike> is the only 1 with nothing in it 21:51:49 <PublicServer> <Thraxian|Work> come on vegas.... 21:51:49 <PublicServer> <Spike> marked with This 1 21:52:28 <PublicServer> <Thraxian|Work> vegas has 49.88% of the world's population.... 21:52:35 <PublicServer> <Spike> should go for all stations @ the E-N WP(s) 21:53:02 <PublicServer> <Neuroticus> launch more farms? 21:53:06 <PublicServer> <Neuroticus> and fruit? 21:53:20 <PublicServer> <Spike> only 10 on each side connected allowed 21:53:28 <PublicServer> <Spike> and 20 water plants on each side (N/S) 21:53:28 <PublicServer> *** Thraxian|Work has left the game (leaving) 21:53:30 <PublicServer> <Neuroticus> why *allowed* 21:53:31 <PublicServer> <XeryusTC> spike: where is that this one sign? 21:53:34 <Thraxian|Work> gotta run - later all 21:53:37 *** Thraxian|Work has quit IRC 21:53:41 <PublicServer> <Spike> :) 21:53:43 <PublicServer> <XeryusTC> or is it the C-N*-E* stations? 21:53:51 <PublicServer> <Spike> neuro check plan? 21:54:09 <PublicServer> <Neuroticus> yes its in the plan but why isnt it the more the merrier? 21:54:31 <PublicServer> <Imbakiddo> where is the plan? 21:54:32 <PublicServer> <Spike> if the WP at the entrance says C-WP-E-N* it's ok :) 21:54:37 <PublicServer> <Spike> !! NETWORK PLAN 21:54:51 <Barbaar> !pasword 21:54:54 <Barbaar> fail 21:54:56 <Barbaar> !password 21:54:56 <PublicServer> Barbaar: lashed 21:55:04 <PublicServer> <XeryusTC> there are some trains there already :o 21:55:08 <PublicServer> <Spike> all stations that enter from the E on the N part of town 21:55:13 <PublicServer> <Spike> nope that is the N-E WP :D 21:55:16 <PublicServer> *** Barbaar joined the game 21:55:24 <PublicServer> <Spike> the stations that are turned the other way :D 21:55:28 <PublicServer> <Neuroticus> someone explain why we cant have more than 10/side? 21:55:40 <PublicServer> <XeryusTC> oh, but ofcourse :P 21:55:43 <PublicServer> <Spike> :D 21:55:47 <PublicServer> <XeryusTC> how silly of me :o 21:55:48 <PublicServer> <Spike> i didn't give it names 21:55:54 <PublicServer> <Spike> also took us years to figure out :D 21:55:56 <PublicServer> <XeryusTC> they just all look the same and are in the same place :P 21:56:12 <PublicServer> <Spike> we were like: Why are the names if the groups like that? :) 21:56:13 <PublicServer> <XeryusTC> who came up with that? 21:56:13 <PublicServer> <Barbaar> ah, i see cairo has got a bit too busy 21:56:35 <PublicServer> <Spike> what 21:56:36 <PublicServer> <Spike> the names 21:56:40 <PublicServer> <Spike> or the sbahn design 21:57:05 <PublicServer> <Spike> sbahn idea was to take it from 140.. but we gave it our own twist :D 21:57:12 <PublicServer> <Spike> as in loop completely.. :) 21:57:25 <PublicServer> <Talonius> Perhaps Cairo isn't growing as fast, is due to the fact more of it's pax aren't reaching another city 21:57:41 <PublicServer> <Spike> *looks at ice* don't look at me.. :) 21:57:48 <PublicServer> <Spike> stations can handle it.. :D 21:57:55 <PublicServer> <XeryusTC> Talonius: that has nothing to do with town growth 21:58:03 <PublicServer> <Talonius> Oh okay :P 21:58:25 <PublicServer> <XeryusTC> but the circle around cairo is a tadd too full :P 21:58:30 <PublicServer> <Spike> :) 21:58:42 <PublicServer> <Spike> 350 trains on it or so :D 21:58:45 <PublicServer> <Talonius> But it does look good ;) 21:58:53 <PublicServer> <Spike> 340 :D 21:59:14 <PublicServer> <Spike> there 350 :D 21:59:51 <PublicServer> <XeryusTC> hmm, orders are like, first visit all stations at WP1, then all at WP2, then all at WP3 etc? 22:00:09 <PublicServer> <XeryusTC> or is it visit station 1 at WP1, station 1 at WP2, station 1 at wp3 etc? 22:00:10 <PublicServer> <Spike> we did it like that yes in a way that they revisit same station if load was more then 90% 22:00:21 <PublicServer> <Spike> like you said it first.. 22:00:27 <PublicServer> <XeryusTC> hmm, ok :o 22:00:30 <PublicServer> <Spike> first all at WP1 then at WP2 22:00:38 <PublicServer> <Imbakiddo> how long does these games last? 22:00:39 <PublicServer> <Spike> but with these orders they spread out 22:00:54 <PublicServer> <Spike> cause at some point some trains return to the same station some move one 22:00:56 <PublicServer> <Spike> on* 22:01:00 <PublicServer> <XeryusTC> also, my orders wont revisit the same station if more then 90%, they will just drop their load if more than x% loaded 22:01:29 <PublicServer> <Spike> you realize that they will eh.. well.. need to loop around completely through the transfer station? :D 22:01:37 <PublicServer> <Spike> cause we thought of the same at first.. 22:01:48 <PublicServer> <XeryusTC> hmmr, what a silly design :P 22:01:52 <PublicServer> <Spike> but seemed more efficient to just drop and go on.. and come back if they are like to full :D 22:02:25 <PublicServer> <Spike> well first design was a half loop but well.. it failed... a bit... 22:02:36 <PublicServer> <Spike> as in would need like more space the size of the map or so :) 22:02:49 <PublicServer> <Talonius> And then came the 'recession' :P 22:02:50 <PublicServer> <XeryusTC> hmm, ok :o 22:02:57 <PublicServer> <Talonius> or however it was spelt 22:02:58 <PublicServer> <Spike> so we picked a full loop.. 22:03:00 <PublicServer> <XeryusTC> but well, i can revise orders :P 22:03:09 <PublicServer> * XeryusTC goes to be inventive 22:03:34 <PublicServer> <Spike> try it on the empty one first.. if we like it we can always change the other 7... 22:03:51 <PublicServer> <Spike> if we feel like doing that :D 22:04:05 <PublicServer> <XeryusTC> yeah 22:04:11 <PublicServer> <XeryusTC> i am taking the empty one :P 22:04:22 <PublicServer> <Talonius> Because Spike just loved setting up thoses complecated orders ;) 22:04:33 <PublicServer> <Spike> :) 22:04:38 <PublicServer> <Spike> SRO orders... 22:04:41 <PublicServer> <Spike> or better: PITA orders :D 22:04:49 <PublicServer> <Spike> Pain in the ass to create/understand/revise :D 22:05:14 <PublicServer> <Fucoo> wow 22:05:22 *** Addi has quit IRC 22:06:04 <PublicServer> <XeryusTC> even more dead? 22:06:05 <PublicServer> <Neuroticus> trains backed up at cairo? 22:06:15 <PublicServer> <Spike> hmmm... 22:06:16 <PublicServer> <Spike> crap.. 22:06:18 <PublicServer> <Barbaar> lol, crash 22:06:20 <PublicServer> <Neuroticus> lol 22:06:35 <PublicServer> <Talonius> Heh 22:06:51 <PublicServer> <XeryusTC> fortunately we can drag and drop orders nowadays :D 22:06:56 *** OwenS has quit IRC 22:07:21 *** OwenS has joined #openttdcoop 22:07:21 *** ChanServ sets mode: +v OwenS 22:07:34 <PublicServer> <Spike> how did that crash happen 22:07:50 <PublicServer> <Spike> don't bother too much 22:08:01 <PublicServer> <Spike> clearing up alreadt 22:08:16 <PublicServer> <XeryusTC> ah see 22:08:22 <PublicServer> <XeryusTC> my list is only 36 orders long instead of 49 :P 22:08:24 <PublicServer> <XeryusTC> 59* 22:08:49 <PublicServer> <Neuroticus> hoiw did that happen? 22:08:53 <PublicServer> <Neuroticus> did u replace the trains? 22:08:58 <PublicServer> <Spike> not yet 22:09:02 <PublicServer> <Spike> will soon :) 22:09:41 <PublicServer> <Spike> all replaced "_ 22:09:46 <PublicServer> <Spike> ±' 22:09:47 <PublicServer> <Neuroticus> :) 22:09:48 <PublicServer> <Spike> :) 22:09:51 <PublicServer> <Spike> stupid ctrl+shift 22:10:29 <PublicServer> <XeryusTC> spike: check the orders of the EN trains ;) 22:10:34 <PublicServer> <Spike> i saw :) 22:10:35 <PublicServer> <Spike> nice :) 22:10:41 <PublicServer> <Spike> i also see how :) 22:11:10 <PublicServer> <XeryusTC> spares one order per station :) 22:11:19 <PublicServer> <Spike> same system as current one but idd some orders less :) 22:11:22 <PublicServer> <XeryusTC> making the list 25% smaller :P 22:12:08 <PublicServer> <Neuroticus> what can i do? 22:12:15 <PublicServer> <Spike> transfer station design isn't good for heavy load... :D 22:12:17 <PublicServer> <XeryusTC> hmm, shifting doesnt always work 22:12:20 <PublicServer> <Spike> i know 22:12:27 <PublicServer> <Spike> only works on some spots... and at the end 22:12:28 <PublicServer> <XeryusTC> maybe use stations as penalties? 22:12:47 <PublicServer> <Spike> if i understood right earlier station penalties are less then PBS 22:12:49 <XeryusTC> !rcon patch yapf.rail_station_penalty 22:12:49 <PublicServer> XeryusTC: Current value for 'yapf.rail_station_penalty' is: '1000' (min: 0, max: 1000000) 22:12:49 <PublicServer> <Barbaar> tried that already, they are even less penalty 22:12:59 <PublicServer> <XeryusTC> by default they are ;) 22:13:08 <PublicServer> <XeryusTC> dont get why 22:13:12 <PublicServer> <XeryusTC> we always had them pretty high 22:14:30 <Mks> !password 22:14:30 <PublicServer> Mks: cotted 22:14:46 <PublicServer> *** MKS joined the game 22:15:03 <PublicServer> <Spike> is it also possible to amp up the PBS penalty? ;) 22:15:33 <PublicServer> <XeryusTC> yes, but that might've some negative side effects on other places 22:15:39 <PublicServer> <Spike> ah... :( 22:15:40 <PublicServer> <Spike> :) 22:15:41 <PublicServer> <XeryusTC> increased station penalty most likely wont 22:15:46 <PublicServer> <Spike> true 22:15:56 <PublicServer> <Spike> and they got nonstop orders anyway 22:16:01 <PublicServer> <Spike> atleast should :D 22:16:06 <PublicServer> <XeryusTC> indeed 22:16:22 <PublicServer> <XeryusTC> but cairo is getting too full :o 22:16:23 *** Polygon has quit IRC 22:16:24 <neuroticus> website down? 22:16:32 <PublicServer> <XeryusTC> neuroticus: yes 22:16:46 <PublicServer> <XeryusTC> maybe we should add another line to cairo's sbahn? 22:17:04 <PublicServer> <Spike> you want to add exits or feeders? :) 22:17:11 <PublicServer> <XeryusTC> exits 22:17:20 <PublicServer> <XeryusTC> and probably feeders too 22:17:29 <PublicServer> * Spike looks @ sbahn.. and runs away 22:17:42 <PublicServer> <XeryusTC> adding feeder lines will be quite hard though :P 22:17:45 <PublicServer> <Spike> :D 22:17:51 <PublicServer> <Spike> that's why me runs :D 22:18:00 <PublicServer> <Spike> exits no problem almost you basic SML 22:18:16 <PublicServer> <XeryusTC> indeed, but feeder needs to be moved inwards :o 22:18:40 <^Spike^> we did that at 1 spot.. and at the corner we ended up with the Nickman loop-dy-loop :) 22:19:00 <PublicServer> <XeryusTC> rofl 22:19:12 <PublicServer> <Spike> so it isn't guaranteed succes :D 22:19:26 <PublicServer> <XeryusTC> well, feeding lines only need expansion at till the first set of exits 22:19:34 <PublicServer> <XeryusTC> well, to W-N probably 22:19:40 *** Polygon has joined #openttdcoop 22:19:45 *** openttdcoop sets mode: +v Polygon 22:20:03 <PublicServer> <Spike> that explains the jam 22:20:17 <PublicServer> <Spike> forgot pre sigs :D 22:20:21 <PublicServer> <XeryusTC> well, capacity is just too low :P 22:20:26 <PublicServer> <XeryusTC> which pre signals? 22:20:32 <PublicServer> <Spike> the jame @ the feeder is my fault @ the end 22:20:39 <PublicServer> <Spike> at a SBahn station 22:20:47 <PublicServer> <Spike> i did the whole freaking sbahn signalling :D 22:20:50 <PublicServer> <Spike> may i miss 1-2 :D 22:20:57 <PublicServer> <XeryusTC> oh, then it's ok :P 22:21:59 <PublicServer> *** Barbaar has left the game (connection lost) 22:23:03 *** Chris_Booth_ has quit IRC 22:23:18 <PublicServer> <Spike> no need to rebuild those unless you really want to :D 22:23:27 <PublicServer> <XeryusTC> well, just for archiving :P 22:23:31 <PublicServer> <Spike> :) 22:23:53 <PublicServer> <Spike> wil adding more food/water trains help town growth? :D 22:24:16 <PublicServer> <Talonius> Cairo has more cargo trains than vegas 22:24:36 <PublicServer> <Spike> my beautifull town center looks so empty... :) 22:25:25 <PublicServer> <Fucoo> guys.. connect more primaries when adding food trains 22:25:28 <PublicServer> <MKS> how big can you get a city? 22:25:40 <PublicServer> <Spike> ah... full map size.. :D 22:25:42 <PublicServer> <Spike> if you want to :D 22:25:46 <Webster> Latest update from blog: New versions of OpenGFX and OpenSFX <http://www.openttdcoop.org/blog/2009/08/11/new-versions-of-opengfx-and-opensfx/> || Coopetition ladder available <http://www.openttdcoop.org/blog/2009/07/21/coopetition-ladder-available/> || New URL for our signature on tt-forums.net <http://www.openttdcoop.org/blog/2009/07/21/new-url-for-our-signature-on-tt-forums-net/> || Self regulating orders (SRO) <http://www.openttdcoop.org/blog/2009/07/19/self-regulating-orders-sro/> || Asynchronous SRNW stations <http://www.openttdcoop.org/blog/2009/07/12/asynchronous-srnw-stations/> || (Re)-Introducing Main Station Hubs <http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/> || Big hubs in a nutshell – finding a universal hub design <http://www.openttdcoop.org/blog/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/> || Various degrees of terraforming <http://www.openttdcoop.org/blog/2009/05/27/various-degrees-of-terraforming/> || About Curve Lengths <http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/> || OSQC#01 (finally) finished <http://www.openttdcoop.org/blog/2009/05/07/osqc01-finally-finished/> 22:25:47 <PublicServer> <MKS> 1 city? 22:25:52 <PublicServer> <Spike> prob :) 22:25:57 <PublicServer> <Spike> webster says: Site is up!? 22:26:09 <XeryusTC> think so 22:26:11 <PublicServer> <MKS> so 2048x2048 city? 22:26:19 <XeryusTC> and it is up again :) 22:26:21 <PublicServer> <Spike> i think it's possible.. :) 22:26:21 <XeryusTC> !users 22:26:21 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/Community:Members 22:26:28 <PublicServer> <Spike> i've seen 512*512 ones :D 22:26:31 <PublicServer> <Spike> in the PSG i need :D 22:26:34 <PublicServer> <MKS> how big is the pop then? 22:26:40 <PublicServer> <Fucoo> HALLO! i want some for my town too... so connect your own primaries >< 22:26:41 <KenjiE20> wiki's not yet, I think 22:26:45 <^Spike^> damn :/ 22:26:47 <PublicServer> <Fucoo> you guys are being unfair! 22:27:03 <PublicServer> *** MKS has changed his/her name to Mks 22:27:14 <PublicServer> <Spike> ulaan your town? 22:27:17 <PublicServer> <Spike> it has a problem 22:27:32 <PublicServer> <Spike> big one 22:27:47 <PublicServer> <Fucoo> yes, it soon will be out of food if you take all .. 22:27:48 <PublicServer> <Spike> called Sbahn gridlock :) 22:30:56 <PublicServer> <XeryusTC> hmm, so, move the sml one lane outwards and add another lane? :P 22:31:02 <PublicServer> <Mks> where is ok to place depots btw? 22:31:07 <PublicServer> <XeryusTC> untill it reaches SW 22:32:42 <PublicServer> <Fucoo> they should definitely change dropdown menus in train orders to buttins 22:32:45 <PublicServer> <Fucoo> buttons* 22:32:45 <PublicServer> *** SmatZ joined the game 22:35:48 <PublicServer> <Spike> mks for what you want to place depots 22:39:52 <PublicServer> <Mks> well need one for the water line to braunchweig I've built 22:39:56 <PublicServer> <Mks> did build one tho 22:40:05 <PublicServer> *** SmatZ has left the game (leaving) 22:40:10 <PublicServer> <Mks> not sure if its alright to have it where I did put it tho 22:40:31 <PublicServer> <Spike> could you sign it with something starting with ! :D 22:41:01 <PublicServer> <Mks> alright sign is !depot 1000 22:41:51 <PublicServer> <Spike> the tunnels etc was there already right 22:42:17 <PublicServer> <Spike> did you create the bridges after the depot? 22:42:47 <PublicServer> <Spike> so the ones @ !these 22:43:08 <PublicServer> <Mks> the tunnels and bridges along that line wasn't there before 22:43:20 <PublicServer> <Spike> so you created the ones i signed? 22:43:28 <PublicServer> <Mks> yes 22:43:41 <PublicServer> <Spike> if that was a ML i would say wrong... :) 22:43:54 <PublicServer> <Mks> well its not an ml 22:43:55 <PublicServer> <Spike> but not that much used sideline even 1 will do but i can show why wrong :) 22:44:06 <PublicServer> <Mks> k 22:44:15 <PublicServer> <Spike> ] 22:44:23 <PublicServer> <Spike> see the difference between those 2 distance wise? :) 22:44:36 <PublicServer> <Mks> well the second one you built 22:44:47 <PublicServer> <Mks> is better if you look at flow 22:44:49 <PublicServer> <Spike> no matter which one they take always same distance.. :) 22:44:54 <PublicServer> <Mks> yeah 22:45:01 <PublicServer> <Spike> the one like you did with bridges isn't :) 22:45:05 <PublicServer> <Mks> I know 22:45:11 <PublicServer> <Mks> tunells is tho 22:45:15 <PublicServer> <Spike> yep :) 22:45:21 <PublicServer> <Spike> and at station... :) 22:45:35 <PublicServer> <Spike> do you got the length counter on when placing rails? :) 22:45:59 <PublicServer> <Mks> so you see how much tiles you put tracks on you mean? 22:46:03 <PublicServer> <Spike> yep 22:46:38 <PublicServer> <Mks> yes I do 22:46:57 <PublicServer> <Spike> that problem @ SL is easy to solve though... 22:47:01 <PublicServer> <Spike> not big issue :) 22:47:17 <PublicServer> <Spike> so at that braun station 460 22:47:50 <PublicServer> <Mks> so you mean it should be built so that each plattform is exactly the same lenght to go to and from? 22:48:17 <PublicServer> <Spike> well for the curves to keep it full speed normally yes 22:48:20 <PublicServer> <XeryusTC> meh, stupid pyramids :P 22:48:51 <PublicServer> <Talonius> Flatten 'em! :P 22:49:10 <PublicServer> <Mks> fixed the bridge now 22:49:33 <PublicServer> <Spike> bridges weren't really an issue but to keep in mind on busy places :) 22:49:47 <PublicServer> <Mks> alright 22:49:52 <PublicServer> <Spike> but the CL i would fix :) 22:49:53 <PublicServer> <Mks> not exactly busy place tho 22:49:58 <PublicServer> <Spike> nop... 22:51:21 <PublicServer> <Mks> CL? 22:51:21 <PublicServer> <Spike> i use 1 bridge myself @ almost empty places 22:51:21 <PublicServer> <Spike> Curve Length 22:51:21 <PublicServer> <Mks> well isn't curve lenght alright? 22:51:21 <PublicServer> <Spike> @ the station not really :) 22:51:24 <PublicServer> <Spike> you can move the shifters more E if needed xeryus :) 22:51:25 <PublicServer> <Mks> curves need to be same lenght as train? 22:51:41 <PublicServer> <Spike> usually yes 22:51:42 <PublicServer> <XeryusTC> im planning to move all shifters outwards :P 22:51:48 <PublicServer> <XeryusTC> starting at the end 22:52:03 <PublicServer> <XeryusTC> can someone add another line at the station? 22:54:10 <PublicServer> <Mks> spike does it look better at station now? 22:55:23 <PublicServer> <Spike> done xeryus 22:55:38 *** ^Spike^ has quit IRC 22:55:46 <PublicServer> <XeryusTC> can you make it accessible from the outside? 22:55:47 <PublicServer> <Spike> won't hear me anymore.. 22:55:48 <PublicServer> <Spike> :) 22:55:55 <PublicServer> <Spike> not really.. bed time.. 22:55:58 <PublicServer> <Spike> it's late! :) 22:56:27 <PublicServer> <Spike> sorry that i have to go now :) 22:56:42 <PublicServer> <XeryusTC> oh, it's ok then 22:56:52 <PublicServer> <Spike> cya around and thnx for helping out :) 22:57:10 <PublicServer> *** Spike has left the game (leaving) 22:58:21 *** Polygon has quit IRC 23:04:32 *** [com]buster has joined #openttdcoop 23:04:37 *** openttdcoop sets mode: +v [com]buster 23:05:04 <PublicServer> *** Mks has left the game (leaving) 23:05:53 <PublicServer> *** Combuster joined the game 23:06:13 <PublicServer> *** Combuster has left the game (connection lost) 23:06:31 <PublicServer> *** Combuster joined the game 23:06:46 *** Venxir has quit IRC 23:08:06 <PublicServer> *** Combuster has left the game (connection lost) 23:11:26 *** Polygon has joined #openttdcoop 23:11:31 *** openttdcoop sets mode: +v Polygon 23:11:35 <PublicServer> *** Kenji joined the game 23:11:55 <PublicServer> *** Kenji has left the game (connection lost) 23:12:02 <KenjiE20> figures 23:12:06 *** [alt]buster has joined #openttdcoop 23:12:11 *** openttdcoop sets mode: +v [alt]buster 23:13:50 *** [1][com]buster has joined #openttdcoop 23:13:55 *** openttdcoop sets mode: +v [1][com]buster 23:15:05 <PublicServer> <Talonius> Seems the world population is stuck at about 890k 23:15:43 <Sukasa> yeah 23:18:33 *** [com]buster has quit IRC 23:18:33 *** [1][com]buster is now known as [com]buster 23:20:11 *** [alt]buster has quit IRC 23:22:07 *** [alt]buster has joined #openttdcoop 23:22:12 *** openttdcoop sets mode: +v [alt]buster 23:27:26 *** Barbaar has quit IRC 23:28:02 <PublicServer> <Talonius> £11 billion ... if only we could cash that into a real bank ;) 23:28:23 *** mixrin has quit IRC 23:28:51 *** [com]buster has quit IRC 23:34:52 *** KenjiE20 is now known as Guest321 23:34:55 *** KenjiE20 has joined #openttdcoop 23:34:55 *** ChanServ sets mode: +o KenjiE20 23:35:00 *** openttdcoop sets mode: +v KenjiE20 23:35:11 *** [alt]buster has quit IRC 23:36:54 *** Brianetta has quit IRC 23:37:13 *** Guest321 has quit IRC 23:37:54 <PublicServer> *** Neuroticus has left the game (leaving) 23:38:18 <PublicServer> <Talonius> Seems to of gone all quiet 23:43:26 <PublicServer> *** Talonius has left the game (leaving) 23:43:56 <PublicServer> <Sukasa> Thraxian got what he wanted 23:44:01 <PublicServer> <Sukasa> over 1/2 the world lives in vegas 23:44:33 <Talonius> Hehe 23:45:03 <PublicServer> <Sukasa> first train a C-N1-E1 23:45:14 <PublicServer> <Sukasa> only took 60 years 23:45:23 * Talonius smirks 23:45:44 <PublicServer> <Sukasa> probably just need more trains in cairo 23:46:04 <Talonius> It already has 350 23:46:09 <PublicServer> <Sukasa> I know 23:46:35 <PublicServer> *** Sukasa has joined company #1 23:46:45 <Talonius> Although The N-E group was the last to be added to train orders 23:47:00 <PublicServer> <Sukasa> Vegas has 64 trains 23:47:31 <PublicServer> <Sukasa> 16 on the north and south loops, and 32 in the outer ring 23:47:41 <PublicServer> <Sukasa> 16W, 16E 23:50:16 *** Zulan has quit IRC