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00:00:27 <PublicServer> <Chris Booth> i connected those 2 platforms at grain drop 00:00:37 <PublicServer> <Chris Booth> and improved teh PBS 00:00:46 <PublicServer> <Mks> k 00:00:52 <PublicServer> <Mks> that should hopefully help some 00:01:17 <PublicServer> <Chris Booth> have a look at what i ahve done and see how it works 00:04:20 <PublicServer> *** Chris Booth has left the game (connection lost) 00:04:21 <PublicServer> *** Game paused (not enough players) 00:04:26 <Chris_Booth> nn all 00:05:27 <Gleeb> nn 00:05:53 <PublicServer> *** Mks has left the game (leaving) 00:06:01 <Mks> well no point in staying when all is leaving 00:06:16 <Chris_Booth> not everyone was leaving 00:07:49 <Mks> well noone ingame 00:07:54 <Mks> it paused 00:12:38 *** thgergo has quit IRC 00:16:38 *** KenjiE20|LT has joined #openttdcoop 00:16:38 *** ChanServ sets mode: +o KenjiE20|LT 00:16:43 *** openttdcoop sets mode: +v KenjiE20|LT 00:16:46 *** KenjiE20 has quit IRC 00:36:34 *** ChanServ sets mode: -o Guest291 00:42:06 *** [com]buster has joined #openttdcoop 00:42:06 *** ChanServ sets mode: +o [com]buster 00:42:10 *** openttdcoop sets mode: +v [com]buster 00:48:33 *** [alt]buster has quit IRC 00:48:33 *** [com]buster is now known as [alt]buster 01:07:19 *** Talonius has quit IRC 01:08:37 *** Polygon has quit IRC 01:12:04 *** OwenSX48BD has joined #openttdcoop 01:16:13 *** OwenS has quit IRC 01:19:23 *** Fuco has quit IRC 01:34:50 *** [alt]buster has quit IRC 01:39:35 *** PeterT has joined #openttdcoop 01:39:35 <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments? 01:39:41 *** openttdcoop sets mode: +v PeterT 01:39:44 <PeterT> !password 01:39:45 <PublicServer> PeterT: lorded 01:39:58 <PublicServer> *** Peter joined the game 01:40:00 <PeterT> could someone join me? 01:41:55 <PublicServer> <Peter> hello? 01:42:01 <PublicServer> <Peter> could someone please join to unpause 01:46:01 <PublicServer> *** Peter has left the game (leaving) 01:53:10 <PeterT> !password 01:53:10 <PublicServer> PeterT: casino 01:53:20 <PublicServer> *** Peter joined the game 02:03:36 <PeterT> planetmaker, can you join? 02:03:40 <PeterT> please 02:06:04 *** Razaekel has quit IRC 02:12:01 <PublicServer> *** Peter has left the game (leaving) 02:12:12 *** PeterT has quit IRC 02:37:59 *** MizardX- has joined #openttdcoop 02:38:04 *** openttdcoop sets mode: +v MizardX- 02:38:04 *** StarLite has quit IRC 02:38:21 *** StarLite has joined #openttdcoop 02:38:21 *** ChanServ sets mode: +o StarLite 02:38:26 *** openttdcoop sets mode: +v StarLite 02:41:32 *** MizardX has quit IRC 02:41:58 *** MizardX- is now known as MizardX 03:11:25 *** KenjiE20|LT has quit IRC 03:57:07 *** mixrin has joined #openttdcoop 03:57:12 *** openttdcoop sets mode: +v mixrin 04:06:23 *** themroc- has quit IRC 05:20:06 *** Venxir has joined #openttdcoop 05:20:11 *** openttdcoop sets mode: +v Venxir 05:36:00 *** Wolle has quit IRC 05:52:58 *** Razaekel has joined #openttdcoop 05:53:03 *** openttdcoop sets mode: +v Razaekel 06:17:24 *** ODM has joined #openttdcoop 06:17:24 *** ChanServ sets mode: +o ODM 06:17:29 *** openttdcoop sets mode: +v ODM 06:21:13 *** mixrin has quit IRC 06:32:24 *** Razaekel has quit IRC 06:45:46 *** ^spike^ has joined #openttdcoop 06:45:51 *** openttdcoop sets mode: +v ^spike^ 06:47:41 *** Razaekel has joined #openttdcoop 06:47:46 *** openttdcoop sets mode: +v Razaekel 07:05:43 *** LordAzamath has joined #openttdcoop 07:05:48 *** openttdcoop sets mode: +v LordAzamath 07:33:13 *** mib_ws2oeg has joined #openttdcoop 07:33:19 *** openttdcoop sets mode: +v mib_ws2oeg 07:37:13 *** mib_ws2oeg has quit IRC 07:51:08 *** Chris_Booth has quit IRC 08:29:13 *** Yexo_ has joined #openttdcoop 08:29:23 *** openttdcoop sets mode: +v Yexo_ 08:29:25 *** Yexo is now known as Guest37 08:29:26 *** Yexo_ is now known as Yexo 08:36:15 *** Guest37 has quit IRC 08:39:32 *** PeterT has joined #openttdcoop 08:39:32 <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments? 08:39:37 *** openttdcoop sets mode: +v PeterT 08:39:43 <LordAzamath> yes 08:39:55 <PeterT> !password 08:39:56 <PublicServer> PeterT: erects 08:40:05 <PublicServer> *** Peter joined the game 08:40:20 <PublicServer> *** Peter has left the game (leaving) 08:40:25 *** PeterT has quit IRC 08:46:29 *** green-devil has joined #openttdcoop 08:46:34 *** openttdcoop sets mode: +v green-devil 08:59:43 *** XeryusTC is now known as Xeryus|bnc 09:02:22 *** Xeryus|bnc is now known as XeryusTC 09:06:45 *** thgergo has joined #openttdcoop 09:06:50 *** openttdcoop sets mode: +v thgergo 09:13:33 *** ^spike^ is now known as ^Spike^ 09:29:02 *** Airot has joined #openttdcoop 09:29:07 *** openttdcoop sets mode: +v Airot 09:31:05 <Airot> !password 09:31:05 <PublicServer> Airot: damper 09:31:24 <PublicServer> *** Airot joined the game 09:32:37 <PublicServer> *** Airot has left the game (leaving) 09:43:38 <Mks> !password 09:43:38 <PublicServer> Mks: hoaxed 09:44:20 <PublicServer> *** Mks joined the game 09:46:31 <Mks> I'll be ingame now 09:46:42 <Mks> tho still alone 09:56:41 *** PeterT has joined #openttdcoop 09:56:41 <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments? 09:56:46 *** openttdcoop sets mode: +v PeterT 09:57:00 <PeterT> !password 09:57:00 <PublicServer> PeterT: neared 09:57:03 <PeterT> hey mks, sup 09:57:13 <PeterT> im about to unpause the game for you 09:57:13 <PublicServer> *** Game unpaused (enough players) 09:57:15 <PublicServer> *** Peter joined the game 09:57:46 <PublicServer> <Mks> saw you tried to play earlier 09:58:57 <PublicServer> <Peter> i know, no one joined 09:59:08 <PublicServer> <Peter> i just joined so no one would have the same experience :) 09:59:15 <PublicServer> <Mks> hehe 09:59:16 <PublicServer> <Peter> i have to go eat anyway 09:59:25 <PublicServer> <Peter> its 5:59 AM here 09:59:30 <PublicServer> <Mks> ohh 09:59:32 <PublicServer> <Peter> i got up early @ 4AM 09:59:37 *** ^Spike^ has quit IRC 09:59:39 <PublicServer> <Peter> just to play on a special server 09:59:44 <PublicServer> <Mks> I just got up its 11 59 am here 09:59:49 <PublicServer> <Mks> lol 10:00:11 <PublicServer> <Mks> well seems coop server is up mostly during european hours? 10:00:12 *** OwenS has joined #openttdcoop 10:00:12 *** ChanServ sets mode: +v OwenS 10:00:13 *** ^Spike^ has joined #openttdcoop 10:00:22 *** openttdcoop sets mode: +v ^Spike^ 10:00:26 <PublicServer> <Peter> of course 10:01:14 *** ChanServ sets mode: +o ^Spike^ 10:01:17 <PublicServer> <Mks> why is that I mean shouldn't it really be up 24/7 10:01:19 <PublicServer> <Mks> more or less 10:01:42 <PublicServer> <Peter> well, the server itself is online at all hours 10:01:48 <PublicServer> <Peter> but you need 2 people to unpause 10:01:51 <PublicServer> <Peter> which reminds me 10:01:53 <PublicServer> *** Peter has enabled autopause mode. 10:02:10 <PublicServer> <Mks> huh you have to do that each time it pause? 10:02:19 <PublicServer> <Peter> no, just making sure 10:02:24 <PublicServer> <Mks> ahh 10:03:30 <PublicServer> <Peter> im very hungry so im going to have something to eat 10:04:44 <OwenS> It couldn't enter unpaused mode: That requires a channel op 10:04:59 <PeterT> thats true 10:05:03 <PeterT> but !auto 10:05:08 <PeterT> thats different 10:06:38 <PublicServer> <Peter> technically, shouldnt backwards pbs be more usefull in roro penalties? 10:06:41 <PublicServer> <Mks> slh 04 is a bit over traffic in it seems 10:06:57 <PublicServer> <Mks> probarbly 10:07:06 <PublicServer> <Peter> makes less noise 10:07:13 <PublicServer> <Peter> than those damn roads 10:08:45 <PublicServer> <Peter> check out ! PBS roro penalties 10:08:48 <PublicServer> <Mks> well I am using the opensfx its less noisy that way 10:08:48 <PublicServer> <Peter> while i go eat 10:09:04 <PublicServer> <Peter> just use "noSound" 10:09:15 <PublicServer> <Mks> naa I like some sound 10:09:29 <PublicServer> <Peter> i dont like opensfx 10:09:46 <PublicServer> <Peter> i didnt like opengfx either, that took some getting used too, now i really like it 10:09:55 <PublicServer> <Peter> ok, really, brb eating 10:10:00 <PublicServer> <Mks> k 10:10:01 <PublicServer> *** Peter has changed his/her name to Peter {[away]} 10:12:16 *** Kaas has joined #openttdcoop 10:12:21 *** openttdcoop sets mode: +v Kaas 10:23:06 <PublicServer> *** Peter {[away]} has changed his/her name to Peter 10:23:15 <PublicServer> <Peter> eating in front of computer 10:23:20 <PublicServer> <Mks> hehe 10:24:11 <PublicServer> <Mks> building an east direct connection to the ML from the west sl that should help traffic in slh 04 10:26:03 <PeterT> ok 10:30:48 <danny> !password 10:30:48 <PublicServer> danny: zigzag 10:31:15 <PublicServer> *** Dan joined the game 10:31:37 <PublicServer> *** Dan has left the game (connection lost) 10:32:08 <PublicServer> *** Dan joined the game 10:32:13 <PublicServer> <Peter> hi dan 10:32:28 <PublicServer> *** Dan has left the game (connection lost) 10:32:29 <danny> hey 10:32:34 <danny> some connection problems :) 10:33:03 <PublicServer> *** Dan joined the game 10:33:19 <PublicServer> <Peter> lol, where are you from? 10:33:23 <PublicServer> *** Dan has left the game (connection lost) 10:33:31 <PublicServer> <Peter> brb, gotta download new versions of opengfx and opensfx 10:33:36 <PublicServer> *** Peter has left the game (connection lost) 10:33:36 <PublicServer> *** Game paused (not enough players) 10:34:11 <PeterT> !password 10:34:11 <PublicServer> PeterT: zigzag 10:34:20 <PublicServer> *** Game unpaused (enough players) 10:34:21 <PublicServer> *** Peter joined the game 10:34:53 <PublicServer> <Peter> opengfx are pretty damn awesome 10:35:24 <Gleeb> I really must remember to try the OpenGFX not that they're done. 10:35:49 *** OwenSX48BD has joined #openttdcoop 10:35:54 *** openttdcoop sets mode: +v OwenSX48BD 10:35:59 <planetmaker> They're done enough for all we usually care here :-) 10:36:26 <planetmaker> Except youput emphasis on manager faces and toyland 10:36:42 <PublicServer> <Peter> lol 10:37:54 <planetmaker> But those need drawing, too, of course... Any volunteers? 10:38:27 <PublicServer> <Peter> i think by the time you teach me what to do, it would have been easier to choose someone else 10:38:50 <PublicServer> *** Spike joined the game 10:39:26 *** OwenS has quit IRC 10:39:44 <PublicServer> <Peter> sup spike 10:39:51 <PublicServer> <Spike> ellow 10:40:43 <PublicServer> <Mks> I think Ikk give up with the rebuild land just itsn't flat enough 10:40:56 <PublicServer> <Spike> rebuild of 10:41:04 <PublicServer> *** Peter has left the game (leaving) 10:41:04 <PublicServer> *** Game paused (not enough players) 10:41:32 <PublicServer> <Mks> connecting the west SL directly to ML instead of going to SLH 04 10:41:54 <PublicServer> <Mks> to much traffic in slh 04 so its needed 10:42:35 <PeterT> !password 10:42:35 <PublicServer> PeterT: pueblo 10:42:39 <PublicServer> *** Peter has left the game (connection lost) 10:42:51 <PublicServer> <Mks> well maybe I'll contine but 10:42:55 <PublicServer> <Mks> noone online atm 10:43:02 <PublicServer> *** Game unpaused (enough players) 10:43:03 <PublicServer> *** Peter joined the game 10:43:18 <^Spike^> !rcon move 125 1 10:43:18 <PublicServer> ^Spike^: *** Spike has joined company #1 10:46:45 <PublicServer> <Peter> can i build the HQ 10:52:46 <Kaas> !password 10:52:46 <PublicServer> Kaas: allays 10:53:44 *** OwenSX48BD is now known as OwenS 10:54:13 <PublicServer> *** Peter has left the game (leaving) 10:56:20 *** Nickman87 has joined #openttdcoop 10:56:25 *** openttdcoop sets mode: +v Nickman87 10:56:29 <Nickman87> !players 10:56:31 <PublicServer> Nickman87: Client 114 (Orange) is Mks, in company 1 (XeryusTC Transport) 10:56:31 <PublicServer> Nickman87: Client 125 (Orange) is Spike, in company 1 (XeryusTC Transport) 10:56:38 <Nickman87> !password 10:56:38 <PublicServer> Nickman87: allays 10:57:00 <PublicServer> *** Nickman joined the game 10:59:31 <PublicServer> *** Nickman has left the game (connection lost) 11:04:38 *** Nickman87 has quit IRC 11:06:36 <Kaas> Question: what OTTD version is used on the #ottdcoop public server? 11:08:07 <^Spike^> !rev 11:08:11 <OwenS> Look at the topic 11:08:12 <^Spike^> !revision 11:08:12 <PublicServer> ^Spike^: Game version is r17170 11:08:14 <OwenS> r17170 11:08:16 <^Spike^> that one :) 11:08:25 <OwenS> !tell Kaas about !dl 11:08:25 <PublicServer> Kaas: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 11:08:47 * OwenS wonders if that works by PM 11:08:57 <PeterT> lol 11:09:15 <^Spike^> bad OwenS :) 11:09:17 <OwenS> Apparently not unless Spike just got PM'd :p 11:09:22 <OwenS> lol 11:09:39 <Kaas> !dl 11:09:39 <PublicServer> Kaas: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 11:09:40 <^Spike^> 11:09:42 <^Spike^> (13:09:04) (PublicServer) dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 11:10:09 <OwenS> Muhaha... With this knowledge I will make... PublicServer appear more inteligent? 11:10:12 <Kaas> !dl autoupdate 11:10:13 <PublicServer> Kaas: http://www.openttdcoop.org/winupdater 11:10:26 <^Spike^> eh... 11:10:31 <^Spike^> fail? :) 11:10:35 <Kaas> fail.. 11:10:42 <^Spike^> !dl autottd 11:10:42 <PublicServer> ^Spike^: http://www.openttdcoop.org/wiki/AutoTTD 11:10:45 <^Spike^> try that one :) 11:10:54 <Kaas> Nope, fail :P 11:11:00 <PeterT> openttd auto update is better 11:11:22 <OwenS> I'd personally just download the correct version (win32 in your case, or perhaps win64 if thats your platform) 11:11:37 <PeterT> http://users.tt-forums.net/ottdau/ 11:11:42 <PeterT> this is perfect 11:11:55 <PeterT> it has specific support for #openttdcoop 11:12:04 <^Spike^> autottd does the same and also joins 11:12:20 <Kaas> does it also auto-fix the newGRF when joining a server? 11:13:05 <^Spike^> eh... if you have the grfs that shouldn't be a problem :) 11:15:34 <PeterT> what OS do you have? 11:15:45 <PeterT> if you have windows, just put the grf pack into your shared folder 11:15:56 <Kaas> windows XP 32bit 11:16:05 <PeterT> but Ottd AU actually allows you to download the GRF pack in program 11:17:19 <Kaas> man, how could this be so complicated. i need a sandwich with kaas. brb 11:17:30 <Kaas> could = can* 11:17:44 <PeterT> the name "Kass" reminds me of the shortening "kick ass" 11:18:16 <Kaas> :p. its kaas though 11:18:26 <Kaas> im not from germany 11:18:53 *** R0b0t1 has quit IRC 11:19:02 <PeterT> i didnt assume you were 11:20:00 *** Nickman87 has joined #openttdcoop 11:20:05 *** openttdcoop sets mode: +v Nickman87 11:20:07 <Nickman87> !players 11:20:09 <PublicServer> Nickman87: Client 114 (Orange) is Mks, in company 1 (XeryusTC Transport) 11:20:09 <PublicServer> Nickman87: Client 125 (Orange) is Spike, in company 1 (XeryusTC Transport) 11:20:13 <Nickman87> hi ^Spike^ ;) 11:20:15 <Nickman87> !password 11:20:15 <PublicServer> Nickman87: forays 11:20:22 <^Spike^> ellow 11:20:35 <PublicServer> *** Nickman joined the game 11:20:56 <PublicServer> <Nickman> hi all 11:22:07 *** KenjiE20 has joined #openttdcoop 11:22:07 *** ChanServ sets mode: +o KenjiE20 11:22:12 *** openttdcoop sets mode: +v KenjiE20 11:23:15 <PeterT> sup kenji 11:23:19 <PeterT> hi nickman 11:23:25 <Nickman87> hi :) 11:28:21 <PublicServer> <Nickman> town drop is getting very busy :D 11:30:31 <PublicServer> *** Spike has left the game (connection lost) 11:35:33 <Nickman87> you fixed the wiki Ammler? :D 11:37:00 <Kaas> is it possible to play on a r17170 server with r17207? 11:37:10 <Nickman87> don't think so 11:37:12 <Nickman87> !info 11:37:13 <PublicServer> Nickman87: #:1(Orange) Company Name: 'XeryusTC Transport' Year Founded: 1980 Money: 7674457107 Loan: 0 Value: 7774053994 (T:977, R:3, P:0, S:0) unprotected 11:37:18 <Nickman87> !servers 11:37:38 <KenjiE20> only if you force the revision number, and there's only a few changes 11:37:52 <KenjiE20> 37 != a few changes though 11:38:24 <Kaas> !dl 11:38:24 <PublicServer> Kaas: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 11:38:29 <Nickman87> Ammler: http://www.openttdcoop.ammler.ch/blog/public-server/ not working :( 11:38:34 <Nickman87> when did the current game start? 11:38:47 <KenjiE20> Nickman87: that never worked on .org either :P 11:38:54 <KenjiE20> @coopstats 11:38:54 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 11:39:03 <Kaas> because i cant seem to find the update to r17170, just r17207 11:39:16 <KenjiE20> topic log says 4 days ago 11:39:54 * KenjiE20 points Kaas to his reply from PublicServer 11:40:25 <KenjiE20> or better yet www.openttdcoop.ammler.ch/wiki/Quickstart 11:42:13 <Kaas> !dl win32 11:42:13 <PublicServer> Kaas: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip 11:42:17 <Kaas> thanks kenji :) 11:42:46 <PeterT> !tell Kass 11:42:46 <PublicServer> PeterT: unknown command "" 11:43:00 <PeterT> how do you use that? 11:43:03 <PeterT> !help 11:43:03 <PublicServer> PeterT: http://www.openttdcoop.org/wiki/IRC_Commands 11:44:21 <PeterT> !playercount 11:44:21 <PublicServer> PeterT: Number of players: 2 11:44:24 <PeterT> !players 11:44:25 <PublicServer> PeterT: Client 114 (Orange) is Mks, in company 1 (XeryusTC Transport) 11:44:25 <PublicServer> PeterT: Client 133 (Orange) is Nickman, in company 1 (XeryusTC Transport) 11:44:30 <PeterT> oh 11:44:32 <PeterT> nickman, right 11:44:38 <PeterT> sorry for hilight 11:44:47 <Nickman87> is there a savegame for the previous game? 11:45:08 <PeterT> at the archeive 11:45:23 <Nickman87> that is the point, I'm trying to make the archive entry ;) 11:45:45 <KenjiE20> I doubt it's been copied, since the web server exploded 11:45:58 <PeterT> no, at the backup save game achreive 11:46:02 <PeterT> i dont know the link 11:46:04 <KenjiE20> just stick the number in, and it'll get sorted when everything shakes out 11:46:11 <PublicServer> *** Nickman has left the game (connection lost) 11:46:12 <PublicServer> *** Game paused (not enough players) 11:46:17 <PeterT> saymyname 11:46:20 <PeterT> @saymyname 11:46:20 <Webster> PeterT 11:46:23 <PeterT> hehe 11:46:44 <PeterT> @traincl 150 11:46:44 <Webster> CL 4 required for rail at speed 150km/h (or TL if it's shorter) 11:47:07 <PeterT> KenjiE20, nice job! 11:47:11 <PeterT> on this: http://openttdcoop.ammler.ch/wiki/User:KenjiE20/Webster 11:47:30 *** Kaas has quit IRC 11:47:44 *** Nickman_87 has joined #openttdcoop 11:47:49 *** openttdcoop sets mode: +v Nickman_87 11:47:55 <Nickman_87> so its lost forever KenjiE20? 11:48:13 <KenjiE20> no, it'll still be on the PS machine 11:48:29 <KenjiE20> just won't be on the web machines 11:48:38 <Nickman_87> :) 11:48:44 <Nickman_87> that's ok ;) 11:48:48 <PeterT> whats the link for the PS machine server 11:48:53 <Nickman_87> will the wiki switch over to ammlers server for good? 11:49:07 <PeterT> basically what it loads when you type !rcon load # 11:49:19 <KenjiE20> not a clue, I think we're waiting for Brian to reappear to work out what's going on 11:50:20 <Nickman_87> has brian diassapeared? :D 11:50:36 <Nickman_87> I made a temporary entry then, awaiting the savegame 11:50:40 <PeterT> @herald remove #openttdcoop petert 11:50:40 <Webster> PeterT: The operation succeeded. 11:50:45 <PeterT> oh finally!!! 11:50:48 <Nickman_87> !password 11:50:48 <PublicServer> Nickman_87: friars 11:51:05 <KenjiE20> see what happens when you read 11:51:08 <PublicServer> *** Game unpaused (enough players) 11:51:08 <PublicServer> *** Nickman joined the game 11:51:13 <PeterT> yes kenji 11:51:18 <PeterT> i love to read!!!!!! 11:51:36 <Nickman_87> could someone remove Nickman87? 11:51:38 <Nickman_87> :) 11:51:57 <Nickman_87> stupid inet keeps on dissapearing here... 11:52:12 <KenjiE20> /msg nickserv help 11:52:35 <PeterT> kenji, disconnect, then connnect again 11:53:15 <KenjiE20> why? 11:53:16 <Nickman_87> it is not registered... might as well do it :) 11:53:23 *** Nickman87 has quit IRC 11:54:00 <Nickman_87> yay 11:54:04 *** Nickman_87 is now known as Nickman87 11:54:20 <PeterT> kenji, please 11:54:26 *** KenjiE20 has left #openttdcoop 11:54:27 *** KenjiE20 has joined #openttdcoop 11:54:27 *** ChanServ sets mode: +o KenjiE20 11:54:29 <KenjiE20> :D 11:54:32 *** openttdcoop sets mode: +v KenjiE20 11:54:34 <PeterT> huh? 11:54:43 <PeterT> you removed the herald... 11:54:46 <PeterT> grrr 11:55:28 <Nickman87> e voila 11:55:51 <PeterT> @cyborg PeterT 11:55:52 <Webster> PeterT: P.E.T.E.R.T.: Positronic Electronic Troubleshooting and Efficient Repair Technician 11:56:33 <Nickman87> @cyborg Nickman87 11:56:34 <Webster> Nickman87: N.I.C.K.M.A.N.: Networked Intelligent Construct Keen on Mathematics and Accurate Nullification 11:56:42 <Nickman87> lol :D 11:56:53 <Nickman87> quite accurate ;) 11:58:07 <Nickman87> the 153 save is actuelly the 152 save... 11:58:27 <PeterT> oh 11:58:45 <Nickman87> ah no, my bad :) 12:00:00 <XeryusTC> !password 12:00:00 <PublicServer> XeryusTC: friars 12:00:09 <PublicServer> *** XeryusTC joined the game 12:00:35 <XeryusTC> @cyborg XeryusTC 12:00:36 <Webster> XeryusTC: X.E.R.Y.U.S.T.C.: Xperimental Electronic Replicant Yearning for Ultimate Sabotage and Thorough Calculation 12:00:53 <Nickman87> :D 12:00:54 <KenjiE20> @cyborg 12:00:55 <Webster> KenjiE20: K.E.N.J.I.E.: Knight Engineered for Nocturnal Judo and Immediate Exploration 12:01:02 <KenjiE20> unf 12:01:06 <Nickman87> XeryusTC, you need to upgrade your twn drop! :D 12:01:28 <PublicServer> <XeryusTC> only the lines to it :P 12:01:33 <PublicServer> <XeryusTC> and some more platforms maybe :P 12:02:46 <PublicServer> <Nickman> exit is also very buisy :D 12:03:05 <PublicServer> <Nickman> maybe you should split it into an inner and outer drop? :) 12:03:16 <PublicServer> <Nickman> make a new drop spot in the center of the ML? 12:03:27 <PublicServer> <XeryusTC> hmm, possible :P 12:03:54 <Nickman87> voila,a dded screenshot for game 153 12:04:14 <PublicServer> <Nickman> that would be good for the top entry of your station to... 12:04:17 <PublicServer> <Nickman> less crowded 12:04:18 <PublicServer> <XeryusTC> most sls don't get a change to go on the ML :( 12:04:37 <PublicServer> <Nickman> ML is at max capacity... 12:04:53 <PublicServer> <Nickman> at some points 12:04:57 <PublicServer> <Nickman> like SLH01 12:05:22 <PublicServer> <Nickman> whall we make a second drop? 12:05:27 <PublicServer> <Nickman> I think it would solve some queues 12:05:36 <PublicServer> <XeryusTC> you can do that :P 12:05:42 <PublicServer> <Nickman> :p 12:05:45 <PublicServer> <XeryusTC> i only came in here for a quick look :P 12:05:54 <PublicServer> <Nickman> :D 12:06:01 <PublicServer> <Nickman> problem is, I don't want to make the exit :D 12:06:26 <PublicServer> <Nickman> maybe I'll start with that... 12:06:27 <XeryusTC> you'll have to 12:06:44 <XeryusTC> im going to get some food 12:06:56 <PublicServer> <Nickman> ;) 12:10:34 <PeterT> @dice 2 10 2 12:10:49 <PeterT> @dice 2 d 1 12:11:14 <PeterT> @dice <2>d<6> 12:11:23 <PeterT> @dice 2d6 12:11:23 <Webster> PeterT: 1 and 3 12:11:26 <PeterT> @dice 2d6 12:11:26 <Webster> PeterT: 5 and 3 12:21:03 <PeterT> @monologue #openttdcoop 12:21:03 <Webster> PeterT: Your current monologue is at least 6 lines long. 12:21:20 <PeterT> @monologue #openttdcoop KenjiE20 12:21:20 <Webster> PeterT: (monologue [<channel>]) -- Returns the number of consecutive lines you've sent in <channel> without being interrupted by someone else (i.e. how long your current 'monologue' is). <channel> is only necessary if the message isn't sent in the channel itself. 12:21:25 <PeterT> sorry for highlight 12:21:45 <PeterT> KenjiE20, can you do an @monologue? 12:22:08 *** Fuco has joined #openttdcoop 12:22:13 *** openttdcoop sets mode: +v Fuco 12:22:20 *** Polygon has joined #openttdcoop 12:22:25 *** openttdcoop sets mode: +v Polygon 12:23:05 *** Thraxian|Work has joined #openttdcoop 12:23:05 *** ChanServ sets mode: +o Thraxian|Work 12:23:10 *** openttdcoop sets mode: +v Thraxian|Work 12:23:23 <PeterT> Thraxian must always be @ work 12:25:09 *** Airot has quit IRC 12:26:23 <Thraxian|Work> nope - just during the day 12:26:37 * Thraxian|Work pokes Thraxian_ 12:26:43 <Thraxian|Work> I'm at home too :)( 12:29:07 <PeterT> lol 12:29:13 <PeterT> LordAzamath 12:29:17 <PeterT> are you here? 12:29:39 <PeterT> thank you for the best laugh ive had all day 12:33:11 <LordAzamath> I'm here 12:35:10 <PeterT> hey man, thank you for the best laugh ive had today 12:35:53 <PeterT> http://www.tt-forums.net/viewtopic.php?f=36&t=44789 12:35:55 <Webster> Title: Transport Tycoon Forums View topic - question about industrial stations renewal v.0.8.0 (at www.tt-forums.net) 12:36:01 <PeterT> woah 12:44:36 <PublicServer> *** Spike joined the game 12:44:40 <PublicServer> *** Spike has joined spectators 12:44:46 <PublicServer> *** Spike has joined company #1 12:45:04 <PeterT> thraxian, are you a team moderator on coopetition ladder? 12:45:13 <PeterT> i applied to join, can you accept? 12:48:21 <Thraxian|Work> I haven't checked that page in a while.... 12:48:43 <Thraxian|Work> I created Team USA to counter the Dutch Warriors, but I suppose I can start accepting members :) 12:49:26 <XeryusTC> oh well, then, i will counter your Team USA with a, uhm, modification of my scores! :P 12:49:41 <^Spike^> DBA power ftw? :) 12:51:10 <PublicServer> *** XeryusTC has left the game (connection lost) 12:51:26 * XeryusTC wonders why he was still connected 12:52:00 <ODM> dementia? 12:52:31 <XeryusTC> i didnt click the yes button when i tried to close ottd :P 12:52:40 <XeryusTC> anywa, gone 12:53:25 <PeterT> thraxian, did ya accept me? 12:53:29 <PeterT> i wanna be team USA 12:53:36 <PeterT> btw, what part of USA are you from? 12:54:01 <PublicServer> *** Spike has left the game (leaving) 12:57:21 <Thraxian|Work> Texas 12:57:39 <PeterT> cool 13:01:40 <PeterT> anyone speak german? 13:01:48 <PeterT> how do you say goodbye in german? 13:02:03 <PeterT> @google goodbye in german 13:02:04 <Webster> PeterT: Search took 0.14 seconds: How to Say Hello and Goodbye in German | eHow.com: <http://www.ehow.com/how_2052651_say-hello-goodbye-german.html>; WikiAnswers - How do German people say Hello and Goodbye: <http://wiki.answers.com/Q/How_do_German_people_say_Hello_and_Goodbye>; WikiAnswers - How do you say goodbye in German: (1 more message) 13:02:27 <PeterT> @google goodbye in dutch 13:02:28 <Webster> PeterT: Search took 0.16 seconds: How to Say Hello and Good-Bye in Dutch . | eHow.com: <http://www.ehow.com/how_2001009_say-hello-goodbye-dutch.html>; " Goodbye " in many languages: <http://www.elite.net/~runner/jennifers/goodbye.htm?ref=Guzels.TV>; WikiAnswers - How do you say hello and goodbye in dutch: <http://wiki.answers.com/Q/How_do_you_say_hello_and_goodbye_in_dutch>; How (1 more message) 13:02:51 <LordAzamath> @google how to start a browser and go to google page without spamming irc 13:02:52 <Webster> LordAzamath: Search took 0.29 seconds: Is Google crawling IRC ?: <http://www.webmasterworld.com/forum3/18226.htm>; phil ringnalda: <http://philringnalda.com/>; BB Browser search engine - BlackBerryForums.com : Your Number One ...: <http://www.blackberryforums.com/general-blackberry-discussion/182649-bb-browser-search-engine.html>; Irc Proxy Jar Freeware Downloads: Proxy Firewall, (1 more message) 13:03:25 <Thraxian|Work> try "Auf Wiedersehen", or "Servus" 13:03:39 <PeterT> i need dutch, i thought they were the same 13:03:48 <PeterT> servus is goodbye in hungarian too 13:04:08 <Thraxian|Work> "tot ziens", perhaps? 13:04:36 <PeterT> thansk 13:04:37 <Thraxian|Work> even "adieu" will work, I think 13:05:11 <Thraxian|Work> or "vaarwel" (which looks a lot like farewell) 13:05:49 <Mark> goodday 13:06:01 <Thraxian|Work> indeed it is, Mark 13:06:35 <Mark> i got 314 new emails 13:06:40 <Mark> that should be interesting 13:06:40 <PeterT> congrats 13:06:49 <PeterT> i bet you have no spam 13:07:24 <Mark> 31* 13:07:44 <Mark> coop seems to be responsible for 28 of those 13:09:55 <OwenS> And the rest are spam? :p 13:10:14 <Mark> no :P 13:10:46 <Mark> well, actually they are 13:10:55 <Mark> schools wanting me to sign up 13:11:28 <PeterT> mark, i know how you feel when you wake up early 13:11:44 <PeterT> i had to wake up @ 4AM for a ottd server competition 13:15:29 <Mark> poor you 13:15:32 <Mark> !password 13:15:32 <PublicServer> Mark: bulled 13:15:45 *** green-devil has quit IRC 13:15:45 <PublicServer> *** Mark joined the game 13:17:12 <PublicServer> <Nickman> I made a simple connection for extra town drop station :) 13:17:17 <PublicServer> <Nickman> should sufice actually... 13:17:22 <PublicServer> *** Mark has left the game (connection lost) 13:17:58 <PublicServer> *** Peter joined the game 13:19:39 <PublicServer> <Nickman> entire town drop exit is jammed :p 13:20:09 <PublicServer> *** Peter has left the game (connection lost) 13:22:46 <PublicServer> <Nickman> SLH04 entry is jammed :p 13:23:03 <PublicServer> <Nickman> exit I mean 13:52:26 *** Kaas has joined #openttdcoop 13:52:31 *** openttdcoop sets mode: +v Kaas 13:52:58 *** themroc- has joined #openttdcoop 13:53:03 *** openttdcoop sets mode: +v themroc- 13:56:09 *** OwenSX48BD has joined #openttdcoop 13:56:14 *** openttdcoop sets mode: +v OwenSX48BD 13:56:23 *** OwenS is now known as Guest54 13:56:23 *** OwenSX48BD is now known as OwenS 13:56:56 <XeryusTC> back 13:57:03 <PublicServer> <Nickman> wb Xeryus :) 13:57:09 <XeryusTC> ty Nickman 13:57:11 <PublicServer> <Nickman> your exit can't handle all the traffic :D 13:57:20 <PublicServer> <Nickman> trying to optimize some signals... 13:57:30 <PublicServer> <Nickman> seems to be working ok 13:57:41 <PublicServer> <Nickman> I see more movement now :) 13:58:55 <XeryusTC> hmm, might be because of a busy ML though 13:59:07 <PublicServer> <Nickman> not many trains using the empty line at the exit :) 13:59:10 <XeryusTC> maybe the exit should come before the join on the southbound line :P 13:59:56 <PublicServer> <Nickman> seems to be filling up quite nicely now 14:00:01 *** Guest54 has quit IRC 14:01:16 <XeryusTC> it is quite odd though, i expected traffic to be equally balanced between the full and empty lanes 14:01:18 *** jonde has joined #openttdcoop 14:01:23 *** openttdcoop sets mode: +v jonde 14:01:31 <XeryusTC> but i only see full full lanes and semi occupied empty lanes at best 14:01:59 <Mark> it should be balanced 14:02:04 <PublicServer> <Nickman> depends on where you look :) 14:02:07 <jonde> !password 14:02:07 <PublicServer> jonde: squirm 14:02:15 <Mark> it should be equal everywhere 14:02:27 <XeryusTC> nickman: i never saw a full empty line though 14:02:44 <PublicServer> <Nickman> now you can, at your town drop exit :D 14:02:52 <XeryusTC> and trains from the wood goods pickup all go via the north too, the busiest line :P 14:03:15 <PublicServer> *** jondisti joined the game 14:03:17 <PublicServer> <Nickman> is that the busiest one? 14:03:32 <PublicServer> <Nickman> East entrance is the fullest 14:03:53 <PublicServer> <Nickman> all the goods trains from the wood/grain pickup now use my secondary town drop 14:04:27 <PublicServer> <Nickman> and they don't jam u :) 14:04:30 <PublicServer> <Nickman> up 14:04:42 <XeryusTC> !password 14:04:42 <PublicServer> XeryusTC: squirm 14:04:53 <XeryusTC> !password 14:04:53 <PublicServer> XeryusTC: pastor 14:05:04 <PublicServer> *** XeryusTC joined the game 14:05:22 <PublicServer> <XeryusTC> what an ugly exit :P 14:05:27 <PublicServer> <Nickman> mine? :D 14:05:32 <PublicServer> <XeryusTC> yes 14:05:32 <PublicServer> <Nickman> you can change if you like :D 14:05:43 <PublicServer> <Nickman> wasn't in the mood :) 14:06:13 <PublicServer> <Nickman> your exit is full of trains, min eisn't ;) :D 14:06:20 <PublicServer> <XeryusTC> you should get in the modd though :P 14:06:28 <PublicServer> <Nickman> :D 14:06:29 <PublicServer> <Nickman> hf ;) 14:08:30 <PublicServer> *** jondisti has left the game (leaving) 14:08:53 <PublicServer> *** Mks has left the game (connection lost) 14:09:05 <PublicServer> *** XeryusTC has left the game (connection lost) 14:09:05 <PublicServer> *** Game paused (not enough players) 14:13:25 *** Thraxian_ has quit IRC 14:25:01 *** KenjiE20 has quit IRC 14:25:52 *** KenjiE20 has joined #openttdcoop 14:25:52 *** ChanServ sets mode: +o KenjiE20 14:25:57 *** openttdcoop sets mode: +v KenjiE20 14:30:08 <PublicServer> *** Nickman has left the game (leaving) 14:30:35 <Fuco> !password 14:30:35 <PublicServer> Fuco: newsed 14:30:46 <PublicServer> *** Fucoo joined the game 14:44:47 *** green-devil has joined #openttdcoop 14:44:52 *** openttdcoop sets mode: +v green-devil 14:54:48 <Kaas> !dl 14:54:48 <PublicServer> Kaas: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 14:55:08 <Kaas> !dl autottd 14:55:08 <PublicServer> Kaas: http://www.openttdcoop.org/wiki/AutoTTD 14:55:18 <Kaas> !dl win32 14:55:18 <PublicServer> Kaas: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip 14:59:05 <Kaas> !password 14:59:05 <PublicServer> Kaas: hosing 14:59:24 <PublicServer> *** Player joined the game 15:02:11 <PublicServer> *** Player has left the game (leaving) 15:09:16 <Kaas> Why is it that trains barely slow down when going up a slope? i used to remember differently. is it because of the realistic acceleration? 15:10:07 <OwenS> Realistic Acceleration is enabled, yes 15:11:25 <ODM> woo a new player 15:11:28 <Mks> !password 15:11:28 <PublicServer> Mks: lessen 15:11:57 <PublicServer> *** Game unpaused (enough players) 15:11:59 <PublicServer> *** Mks joined the game 15:12:02 <Mks> why was I kicked from game before? 15:12:08 <PublicServer> *** 0DM joined the game 15:12:34 <ODM> you werent 15:12:43 <PublicServer> <Mks> I was 15:12:46 <PublicServer> <Mks> well was afk 15:12:56 <PublicServer> <Mks> and was not in game when I got back 15:13:01 <Nickman87> you just disconnected... 15:13:05 <Nickman87> it happens :D 15:13:20 <Mks> I see 15:13:46 <PublicServer> *** 0DM has left the game (leaving) 15:14:45 <PublicServer> <Mks> game is lagging 15:16:51 <OwenS> !password 15:16:51 <PublicServer> OwenS: lessen 15:16:59 <PublicServer> *** Owen joined the game 15:17:11 <PublicServer> <Owen> I disagree on that matter 15:17:27 <PublicServer> <Owen> But GHOLY HUGE JAM 15:19:25 <Nickman87> where? 15:19:31 <PublicServer> <Owen> MSH01b 15:26:43 <PublicServer> <Fucoo> what the hell were those prios doing at MSH01b 15:26:50 <PublicServer> <Fucoo> the just blocked both entries ;D 15:26:58 <PublicServer> <Mks> no idea 15:27:01 <PublicServer> <Mks> they don't seem to help tho 15:27:28 <PublicServer> <Fucoo> hey just killed bothlines... 15:28:03 <PublicServer> <Fucoo> who made those? :D 15:30:22 *** LordAzamath has quit IRC 15:31:41 <PublicServer> <Fucoo> poor coal drop 15:31:49 <PublicServer> <Fucoo> can't handle it ;d 15:31:50 <PublicServer> <Mks> well to much trains 15:32:11 *** Nickman_87 has joined #openttdcoop 15:32:16 *** openttdcoop sets mode: +v Nickman_87 15:32:17 *** Nickman87 is now known as Guest60 15:32:17 *** Nickman_87 is now known as Nickman87 15:34:12 <Nickman87> !players 15:34:13 <PublicServer> Nickman87: Client 149 (Orange) is Fucoo, in company 1 (XeryusTC Transport) 15:34:13 <PublicServer> Nickman87: Client 153 (Orange) is Mks, in company 1 (XeryusTC Transport) 15:34:13 <PublicServer> Nickman87: Client 156 (Orange) is Owen, in company 1 (XeryusTC Transport) 15:35:38 *** Guest60 has quit IRC 15:37:53 *** Progman has joined #openttdcoop 15:37:58 *** openttdcoop sets mode: +v Progman 15:38:57 <Nickman87> !password 15:38:57 <PublicServer> Nickman87: sowing 15:39:19 <PublicServer> *** Nickman joined the game 15:42:13 <XeryusTC> hmm, does someone know how to disable that ctrl+shift behaviour in vista? 15:42:30 <Nickman87> what does that do maybe? 15:42:52 <PublicServer> <Fucoo> im still one of the few lucky ones who doesnt have to use that 15:43:03 <PublicServer> <Nickman> I use vista, never heard of it :D 15:43:31 <PublicServer> <Fucoo> by that i ment vista ;D 15:43:34 <PublicServer> <Fucoo> not ctrl+shift 15:48:08 <XeryusTC> Nickman87: never noticed that all special symbols change when pressing ctrl+shift? 15:50:08 <XeryusTC> oh found it :P 15:52:56 *** mixrin has joined #openttdcoop 15:53:01 *** openttdcoop sets mode: +v mixrin 15:54:43 <PublicServer> *** Fucoo has left the game (leaving) 15:55:58 <PublicServer> <Mks> is there some penalty if a bridge is 3 tiles or less? 15:56:10 <PublicServer> <Nickman> what do you mean? 15:56:19 <PublicServer> <Nickman> bridges always give pathfinding penalty? :) 15:56:29 <PublicServer> <Mks> ohh but 15:56:43 <PublicServer> <Mks> so if 2 bridges diffrent lenght they take the shortest one? 15:57:03 <PublicServer> <Nickman> don't realy think so 15:57:09 <PublicServer> <Nickman> that doesn't realy matter I think 15:57:13 <PublicServer> <Nickman> train limit btw ;) 15:57:20 <PublicServer> <Nickman> 999 trains 15:57:22 <PublicServer> <Mks> ohh 15:57:25 <PublicServer> <Mks> we can't build more? 15:57:28 *** Kaas has quit IRC 15:57:30 <Mark> !trains 1200 15:57:30 <PublicServer> *** Mark has set max_trains to 1200 15:57:37 <PublicServer> <Nickman> now we can :D 15:57:45 <PublicServer> <Mks> lol 15:57:52 <PublicServer> <Mks> can the network handle more tho? 15:58:09 <PublicServer> <Mks> well 4 ML should be no problem but since we only use 2 lines parts of the network more or less 15:58:22 <PublicServer> <Nickman> south east and nort west have capacity left :) 15:58:34 <PublicServer> <Mks> ahh 15:58:43 <PublicServer> <Mks> so I can build some more oil then :P 15:59:19 <PublicServer> <Mks> making a new SLH connection next to SLH 04 should it also be called 04 or mm 08? 15:59:50 <PublicServer> <Nickman> where? 16:00:06 <PublicServer> <Nickman> your WIP? :) 16:00:17 <PublicServer> <Mks> is a sign Work in progress 16:00:20 <PublicServer> <Mks> next to it 16:00:21 <PublicServer> <Nickman> is it going to be a full SLH? like, entrance AND exit? 16:00:32 <PublicServer> <Nickman> then you should give it a higher number 16:00:35 <PublicServer> <Mks> well prolly just exit 16:00:48 <PublicServer> <Mks> we will see little space around here 16:00:48 <PublicServer> <Nickman> then it might be better to name it SLH04b or something like that 16:00:56 *** Kaas has joined #openttdcoop 16:01:01 *** openttdcoop sets mode: +v Kaas 16:02:29 <PublicServer> <Mks> I've opened the exit leading south and that really helped the jam in slh 04 16:02:52 <PublicServer> <Nickman> :) 16:03:08 <PublicServer> <Mks> I will remove your detour when I am finnished nickman 16:03:13 <PublicServer> <Nickman> I already upgraded the throughput on it to :) 16:03:20 <PublicServer> <Nickman> :( my little detour... :D 16:03:32 <PublicServer> <Nickman> it's ok ;) 16:03:34 <PublicServer> <Mks> online 1 line left to connect 16:06:00 *** dr_gonzo has joined #openttdcoop 16:06:05 *** openttdcoop sets mode: +v dr_gonzo 16:06:17 <PublicServer> <Mks> check out slh 04b priortiser nickman mm its very messy 16:06:23 <PublicServer> <Mks> but working at lesat 16:06:29 <PublicServer> <Nickman> hehe :D 16:06:32 <PublicServer> <Nickman> indeed messy, bt ok :) 16:06:51 <PublicServer> <Nickman> you do have a little signal gap... 16:07:19 <PublicServer> <Mks> where? 16:07:36 <PublicServer> <Nickman> there:) 16:08:26 <PublicServer> <Nickman> :)that should be better= 16:08:29 <PublicServer> <Mks> well 16:08:37 <PublicServer> <Mks> ahh 16:08:45 <PublicServer> <Nickman> only 1.5 tiles now :) 16:08:46 <PublicServer> <Nickman> better ;) 16:08:48 <PublicServer> <Mks> some say I shouldn't build extra signals 16:09:05 <PublicServer> <Nickman> ? 16:09:23 <PublicServer> <Mks> well I did build extra signal next to bridge 16:09:35 <PublicServer> <Mks> tho that means closer signal gap 16:09:47 <PublicServer> <Mks> someone said I shouldn't build signals so close 16:09:48 <PublicServer> <Nickman> it is ok as far as I see? :) 16:10:01 <PublicServer> <Nickman> :) 16:10:04 <PublicServer> <Nickman> thats prettyer :) 16:10:22 <PublicServer> <Nickman> prio isn't copletely correct though... 16:10:25 <PublicServer> <Mks> yeah I think its better also to have extra signal at bridge and longer gaps 16:11:14 <PublicServer> <Nickman> this one looks a bit prettier :) 16:11:29 <PublicServer> <Mks> true 16:11:36 <PublicServer> <Nickman> and work better :D 16:11:36 <PeterT> !password 16:11:36 <PublicServer> PeterT: locket 16:11:46 <PublicServer> <Mks> well should work the same? 16:12:01 <PublicServer> <Nickman> the other one went green in the middle of a train sometimes :) 16:12:20 <PublicServer> <Mks> ahh 16:13:13 <PublicServer> <Mks> well inner northgoing track left only 16:13:53 *** green-devil has quit IRC 16:14:28 <PublicServer> <Nickman> don't know how much space you need, but those bridges can be exstended more :) 16:14:50 <PublicServer> <Mks> well next track need bridge also 16:15:02 <PublicServer> <Nickman> that will be harder 16:15:43 *** Kaas has quit IRC 16:16:39 *** Chris_Booth has joined #openttdcoop 16:16:42 <PublicServer> <Nickman> haha :D 16:16:44 *** openttdcoop sets mode: +v Chris_Booth 16:16:47 <PublicServer> <Nickman> lowe it sooner 16:17:07 <PublicServer> <Nickman> can go even lower if needed? 16:17:44 <Chris_Booth> !password 16:17:44 <PublicServer> Chris_Booth: locket 16:19:05 <PublicServer> *** Chris Booth joined the game 16:19:26 <PublicServer> *** Chris Booth has left the game (connection lost) 16:19:51 <Chris_Booth> !password 16:19:51 <PublicServer> Chris_Booth: cubing 16:21:01 <PublicServer> *** Chris Booth joined the game 16:21:22 <PublicServer> *** Chris Booth has left the game (connection lost) 16:21:22 <PublicServer> <Nickman> voila :) 16:21:30 <PublicServer> <Mks> neat 16:21:35 <PublicServer> <Nickman> :D 16:21:39 <PublicServer> <Nickman> looks cool :D 16:21:52 <PublicServer> <Mks> we've reduced the load on SLH 04 now chris 16:22:07 *** jonde has quit IRC 16:22:29 <PublicServer> <Nickman> we do have a merge before split now though... 16:22:51 <PublicServer> <Mks> what do you mean? 16:23:02 <PublicServer> <Nickman> ah no, sorry :) 16:23:03 <PublicServer> <Nickman> my bad 16:23:16 <PublicServer> <Nickman> we are working with seperate empty/full lines, so it is ok :) 16:24:46 <Yexo> !password 16:24:46 <PublicServer> Yexo: cubing 16:24:56 <PublicServer> *** Yex0 joined the game 16:25:01 <PublicServer> <Mks> could ofc build a new entrance also but its not really nessacary so 16:25:03 <PublicServer> <Yex0> hello 16:25:17 <PublicServer> <Nickman> entrance queues up sometimes to :) 16:25:35 <PublicServer> <Mks> 3 trains in que for exit now 16:25:40 <PublicServer> <Mks> a bit many 16:25:49 <PublicServer> <Mks> since there is room on the inner line 16:26:44 <PublicServer> <Mks> need an fix on the North going SLH 04 exit 16:26:48 *** mixrin has quit IRC 16:28:20 <PublicServer> *** Owen has left the game (connection lost) 16:28:27 <Chris_Booth> !password 16:28:27 <PublicServer> Chris_Booth: cubing 16:28:37 <PublicServer> *** Chris Booth joined the game 16:29:40 <PublicServer> <Mks> nickman is it you who built the plattforms on water? 16:29:59 <PublicServer> <Nickman> where? 16:30:21 <PublicServer> <Mks> neew to move one tho 16:30:27 <PublicServer> <Mks> no idea how to build those tho 16:30:36 <PublicServer> <Nickman> nope 16:30:43 <PublicServer> <Nickman> where do you want them? 16:31:00 <PublicServer> <Mks> well wendston oilfield needs to be connected to wendston valley 16:31:33 <PublicServer> <Mks> how do you build like that? 16:31:39 <PublicServer> <Chris Booth> build canals 16:31:43 <PublicServer> <Nickman> first canals 16:31:45 *** OwenSX48BD has joined #openttdcoop 16:31:46 <PublicServer> <Chris Booth> then delete in teh middle 16:31:47 <PublicServer> <Nickman> then blow the water :) 16:31:48 <PublicServer> <Nickman> :p 16:31:50 *** openttdcoop sets mode: +v OwenSX48BD 16:31:52 <PublicServer> <Mks> ahhh 16:31:55 <PublicServer> <Nickman> its connected ;) 16:32:30 <PublicServer> *** Yex0 has left the game (leaving) 16:32:47 <PublicServer> <Mks> gah doesn't work 16:32:57 <PublicServer> <Chris Booth> it does 16:33:02 <PublicServer> <Nickman> you need to surround the part you want with canals 16:33:06 <PublicServer> <Chris Booth> just need to know where you built 16:33:09 <PublicServer> <Nickman> I'll show you on land 16:33:29 <PublicServer> <Nickman> look at !demo mks 16:33:41 <PublicServer> <Nickman> ready? 16:33:52 <PublicServer> <Mks> haven't found the sign yet 16:34:03 <PublicServer> <Nickman> near new entrance of ours :) 16:34:13 <PeterT> how do i add webster to my channel? 16:34:14 <PublicServer> <Mks> ahh k 16:34:18 <PublicServer> <Nickman> looking? 16:34:21 <PublicServer> <Mks> yeah 16:34:28 <PublicServer> <Nickman> first you make canals 16:34:31 <PublicServer> <Nickman> then blast the center 16:34:39 <PublicServer> <Nickman> keeping it surrounded by canals 16:34:40 <PublicServer> <Mks> ahh 16:34:42 *** Kaas has joined #openttdcoop 16:34:47 *** openttdcoop sets mode: +v Kaas 16:35:15 <PublicServer> <Mks> hard to see the canal 16:35:19 <PublicServer> <Mks> on water tho 16:35:20 <PublicServer> <Nickman> yep :D 16:35:28 <PeterT> so, how do i add webster to my channel, under my control? 16:36:06 <PublicServer> <Mks> should be possible with 128 station spread I think :) 16:36:08 *** OwenS has quit IRC 16:36:49 <Chris_Booth> you need to make your own webster 16:37:34 <PeterT> it doesnt seem like that, it joins my channel so i dont have ops in it anymore 16:37:50 <PeterT> it joined #openttdmegaclan 16:38:15 <PublicServer> <Chris Booth> maybe webster join anything with openttd in it 16:40:05 <Chris_Booth> kanjiE20 16:40:07 <PeterT> KenjiE30 16:40:10 <PeterT> KenjiE20 16:40:12 <Chris_Booth> KenjiE20 16:40:18 <PeterT> why does webster join my channel 16:41:12 <PeterT> KenjiE20 16:42:01 <Chris_Booth> PeterT have you register the channel to you Username? 16:42:27 <PeterT> no 16:42:33 <PeterT> i tried, but i need ops 16:43:17 <PublicServer> <Nickman> town drop exit still full as hell :) 16:48:53 <PeterT> KenjiE20 16:48:55 <PeterT> KenjiE20 16:48:55 <PeterT> KenjiE20 16:49:10 <Mark> stop that 16:49:17 <tneo> no need to repeat PeterT KenjiE20 will react when he is behind his pc 16:49:20 <Nickman87> spammer 16:49:32 <PeterT> why doesnt he respond to hilights 16:49:44 <tneo> he is not at home perhaps 16:49:45 <Nickman87> maybe he isn't behind is computer right now? 16:49:53 <tneo> there is more in live then a pc 16:50:52 <PublicServer> <Nickman> we need more iron ore and livestock trains ;), the station is asleep... :D 16:51:23 <Mark> no you dont, at least you wont break it now :P 16:51:40 <Nickman87> you just wait and see! :D 16:52:49 <tneo> don't go break things :P 16:52:58 <PublicServer> <Mks> you still here nickman? 16:53:37 <KenjiE20> jesus PeterT >_< I'm not the only one with join/part rights you know? 16:53:57 *** Zulan has joined #openttdcoop 16:53:57 <PeterT> why is webster in my channel? 16:54:02 *** openttdcoop sets mode: +v Zulan 16:54:10 <KenjiE20> there's at least three other bot users who can send join or parts 16:54:54 <Chris_Booth> PeterT i would say at the moment it is websters channel 16:55:06 <PublicServer> <Nickman> I'm here yes? 16:55:15 <PublicServer> <Nickman> need me? 16:55:15 <PeterT> webster is a bot, who is in control of this 16:55:15 <Webster> Infrastructure Sharing. See http://wiki.openttd.org/Is for more details. 16:55:20 <Chris_Booth> as Webster is the only person who is set to +op 16:56:23 <PeterT> so what do i do? 16:56:40 <KenjiE20> I don't know, what would you like? 16:56:50 *** OwenSX48BD has quit IRC 16:57:17 <Chris_Booth> I think PeterT would like to know how to set up an IRC channel 16:57:32 <Chris_Booth> and also for webster to leave #openttdmegaclan 16:57:49 *** Chris_Booth has quit IRC 16:58:06 *** Chris_Booth has joined #openttdcoop 16:58:11 *** openttdcoop sets mode: +v Chris_Booth 16:58:39 <PeterT> yes, exactly what chris_booth said 16:58:56 <PeterT> i want to have total control of the channel, be auto opped 16:59:12 <PeterT> i would like to have webster as an op, so i could use all the great features 16:59:12 <KenjiE20> that's for you to set up 16:59:13 *** Chris_Booth has quit IRC 16:59:22 <KenjiE20> that's not what booth said 16:59:28 <KenjiE20> make up your mind 16:59:33 *** Chris_Booth has joined #openttdcoop 16:59:38 *** openttdcoop sets mode: +v Chris_Booth 16:59:43 <PeterT> ok, webster is out 16:59:47 <PublicServer> <Chris Booth> dont blame me 16:59:52 <PublicServer> <Chris Booth> i am not in the naf channel 17:00:14 <PeterT> sorry? 17:00:31 <PublicServer> <Chris Booth> well i dont know what your channel is 17:00:40 <PublicServer> <Chris Booth> but it doesnt have a topic 17:00:50 <PublicServer> <Chris Booth> or any users yet realy 17:00:54 <PublicServer> <Chris Booth> so its a bit naf 17:01:17 <KenjiE20> nor registered apparently 17:01:33 *** OwenSX48BD has joined #openttdcoop 17:01:35 <PublicServer> <Chris Booth> no i said that to PeterT earlyer 17:01:38 *** openttdcoop sets mode: +v OwenSX48BD 17:01:48 <PeterT> i just registered it 17:02:02 <PublicServer> <Chris Booth> realy just now 17:02:07 <KenjiE20> [KenjiE20 away: Auto-away; idle for 15mins] <-- earlier if you hadn't guessed 17:02:17 *** OwenSX48BD is now known as OwenS 17:02:28 <Chris_Booth> i dont guess 17:05:08 <KenjiE20> btw, you're double registered to the bot 17:05:12 <KenjiE20> Chris_Booth: ^ 17:05:27 <Chris_Booth> i am double registered? 17:05:33 <KenjiE20> Booth and Chris_Booth 17:05:38 <Chris_Booth> ooh 17:05:46 <KenjiE20> want me to kill one? 17:06:06 *** Chris_Booth is now known as Booth 17:06:10 <PeterT> @kill Booth 17:06:23 <Booth> i dont know 17:06:35 <Booth> i forgot i had this one aswell 17:06:43 <PublicServer> <Nickman> did you need me Mks? 17:06:55 <KenjiE20> there's no difference bar hostmasks between them afaict 17:06:58 <PublicServer> <Mks> alrdy finnished it 17:07:24 <PublicServer> <Nickman> :) 17:07:25 <Booth> kill booth 17:07:39 *** Booth is now known as Chris_Booth 17:08:42 *** PeterT has quit IRC 17:09:14 <KenjiE20> gone 17:09:34 <Chris_Booth> can you unregister names 17:09:39 <Chris_Booth> so others can have them 17:09:43 <KenjiE20> I can yes 17:09:52 <planetmaker> at cs or at webster? Answer is always yes 17:10:05 <planetmaker> and also at ns :-P 17:10:09 <Chris_Booth> on the /nickserv command 17:10:12 <PublicServer> <Nickman> Tafingway Mines has loads of coal Mks :D 17:10:24 <PublicServer> <Nickman> ust added some trains, but coal drop it full... :D 17:10:26 <KenjiE20> /msg nickserv help is your friend 17:10:36 <PublicServer> <Mks> still are 9 oil ricks to connect 17:10:41 <planetmaker> -NickServ- DROP: Releases your nickname for use. 17:10:44 <PublicServer> <Nickman> good, we need oil! :D 17:10:45 <^Spike^> nickserv drop big chance it's just /nickserv drop 17:11:05 <Chris_Booth> i am going to keep it just incase i decide to change my IRC name bafck 17:11:21 <KenjiE20> /msg nickserv link 17:11:22 <planetmaker> Chris_Booth, you might want to link them :-) 17:11:45 <Chris_Booth> that is way to complex for me 17:11:45 <planetmaker> like I have pm and planetmaker. Both is me :-) 17:11:56 <planetmaker> nah, it's not. You're just lazy :-P 17:12:37 *** Wolle has joined #openttdcoop 17:12:42 *** openttdcoop sets mode: +v Wolle 17:12:49 <Chris_Booth> yeah 17:12:53 <Chris_Booth> i am doing it now 17:13:03 <planetmaker> lool :-) 17:13:40 <Thraxian|Work> incoming!!!! 17:14:07 <PublicServer> <Mks> town drop is partly jammed at exit 17:14:10 <PublicServer> *** Thraxian|Work joined the game 17:15:18 <Chris_Booth> what does linking them do? 17:15:27 <PublicServer> <Mks> damn the livestock iron drop sure is massive 17:15:48 <Chris_Booth> (now i have linked Booth to Chris_Booth) 17:15:50 *** Kaas has quit IRC 17:15:54 <Chris_Booth> with Booth as the master 17:16:06 <KenjiE20> shares rights and settings between them all 17:16:26 <PublicServer> *** Chris Booth has left the game (connection lost) 17:17:15 <planetmaker> lol. Lifestock + iron ore drop? is the ore molten by means of burning lifestock? :-P Or is it just that the lifestock is first used to run a power plant for the steel plant? 17:18:06 <Thraxian|Work> I dunno which is funnier: pm's "lifestock" or nickman's "town dorp".... 17:18:12 <Chris_Booth> !password 17:18:12 <PublicServer> Chris_Booth: allays 17:19:14 *** mixrin has joined #openttdcoop 17:19:19 *** openttdcoop sets mode: +v mixrin 17:19:37 <PublicServer> *** Chris Booth joined the game 17:19:56 <PublicServer> *** Chris Booth has left the game (connection lost) 17:20:24 *** Chris_Booth has quit IRC 17:20:44 *** Chris_Booth has joined #openttdcoop 17:20:49 *** openttdcoop sets mode: +v Chris_Booth 17:21:38 *** Chris_Booth has quit IRC 17:26:27 <PublicServer> *** Thraxian|Work has left the game (leaving) 17:31:20 *** mixrin has quit IRC 17:32:36 *** MizardX has quit IRC 17:33:15 *** MizardX has joined #openttdcoop 17:33:20 *** openttdcoop sets mode: +v MizardX 17:33:32 *** mixrin has joined #openttdcoop 17:33:37 *** openttdcoop sets mode: +v mixrin 17:45:11 *** Thraxian|Work has quit IRC 17:58:13 *** Polygon has quit IRC 17:58:36 *** Polygon has joined #openttdcoop 17:58:41 *** openttdcoop sets mode: +v Polygon 18:02:30 <PublicServer> <Mks> grain wood drop could need some rework 18:02:35 <PublicServer> <Mks> its well jaming 18:05:10 <PublicServer> <Nickman> my drop is perfect! :'( :D 18:05:46 <PublicServer> <Mks> sometimes incoming trains jam all the way to slh 04 18:06:09 <PublicServer> <Nickman> all you can do is add more platforms... or, do the same as I did to town drop 18:06:10 <PublicServer> <Mks> prolly need to extend the grain drop 18:06:19 <PublicServer> <Nickman> make another drop in the center of the ML 18:06:26 <PublicServer> <Mks> yeah 18:06:33 <PublicServer> <Mks> that prolly would help quite a bit 18:06:36 <PublicServer> <Nickman> you could do that if you like :) 18:06:54 <PublicServer> <Mks> don't have time about to go afk 18:06:59 <PublicServer> <Nickman> :) 18:07:02 <PublicServer> <Mks> + I never build a major station 18:07:11 <PublicServer> <Mks> built 18:07:24 <PublicServer> <Nickman> well, good time to start ;) 18:07:24 <PublicServer> <Nickman> :D 18:07:27 <PublicServer> <Mks> lol 18:07:43 <PublicServer> <Mks> well so much you need to do build station then build MSH 18:07:48 <PublicServer> <Nickman> it is a pretty safe spot ;) 18:08:11 <PublicServer> <Nickman> as long as you don't disconnect everything :D 18:08:15 <PublicServer> <Mks> marks station seem complex 18:08:22 <PublicServer> <Mks> and its never even nearly full 18:08:28 <PublicServer> <Nickman> yeah, he's a bit crazy ;) 18:08:33 <PublicServer> <Nickman> very little trains there... :D 18:08:51 <PublicServer> <Mks> about 160 trains 18:09:08 <PublicServer> <Mks> about 250 on grain wood drop 18:09:24 <PublicServer> <Mks> town drop got almost 500 trains 18:09:27 <PublicServer> <Nickman> and as you can see, morks station had 4 dedicated incoming lanes, I only have 2 18:09:36 <PublicServer> <Nickman> that might explain why I have jams, and he doesnt :D 18:09:41 <PublicServer> <Nickman> more capacity and better entry :) 18:10:01 <PublicServer> <Mks> ahh well 4 dedicated is pretty good aint it? 18:10:08 <PublicServer> <Nickman> I had little space, right in between the mountains :D 18:10:11 <PublicServer> <Nickman> yeah 18:10:39 <PublicServer> <Mks> town drop is jaming at exit 18:10:46 <PublicServer> <Nickman> yeah, has been for a while :D 18:11:04 <Mark> mork? :P 18:11:22 <PublicServer> <Nickman> mork? 18:11:39 <Mark> [20:09] <+PublicServer> <Nickman> and as you can see, morks station had 4 dedicated incoming lanes, I only have 2 18:11:48 <PublicServer> <Nickman> :D 18:11:52 *** green-devil has joined #openttdcoop 18:11:57 *** openttdcoop sets mode: +v green-devil 18:12:00 <PublicServer> <Nickman> well... the keys are right next to eachother? :) 18:12:01 <PublicServer> <Mks> isn't there anyway to improve town drop exit? 18:12:13 <PublicServer> <Nickman> you could try? I don't realy have an idea 18:12:48 <Mark> Nickman87: they are on my keyboard :P 18:13:05 <PublicServer> <Nickman> what kind of layout do you have? kvork or something like that? :D 18:13:07 <Mark> !password 18:13:07 <PublicServer> Mark: rosary 18:13:09 <Mark> dvorak 18:13:16 <PublicServer> <Nickman> clodse :D 18:13:19 <PublicServer> <Nickman> close 18:13:19 <PublicServer> *** Mark joined the game 18:14:12 <PublicServer> <Mks> at a third empty ML line to neareast SLH should work and 3 exit lanes 18:14:16 <PublicServer> <Mks> tho kinda of cheating 18:14:33 <PublicServer> <Nickman> its expansion ;) 18:15:25 <PublicServer> <Mks> yeah its not allowed tho? 18:15:33 <PublicServer> <Nickman> depends 18:15:38 <PublicServer> <Mks> afk 18:17:39 *** Wurzel49 has joined #openttdcoop 18:17:44 *** openttdcoop sets mode: +v Wurzel49 18:19:24 <PublicServer> *** Mark has left the game (leaving) 18:27:29 *** ddfreyne has quit IRC 18:27:44 *** ddfreyne has joined #openttdcoop 18:27:50 *** openttdcoop sets mode: +v ddfreyne 18:28:33 *** Mucht has quit IRC 18:46:44 *** AD has quit IRC 18:46:46 *** AD has joined #openttdcoop 18:46:51 *** openttdcoop sets mode: +v AD 18:51:10 <XeryusTC> did the server break yet? 18:53:28 *** Chris_Booth has joined #openttdcoop 18:53:33 *** openttdcoop sets mode: +v Chris_Booth 18:54:48 <Chris_Booth> evening all 18:55:51 <Chris_Booth> !password 18:55:51 <PublicServer> Chris_Booth: ruckus 18:57:09 <PublicServer> *** Nickman has left the game (leaving) 18:57:10 <PublicServer> *** Game paused (not enough players) 18:58:00 <PublicServer> *** Chris Booth has left the game (connection lost) 18:59:20 <XeryusTC> !password 18:59:20 <PublicServer> XeryusTC: ruckus 18:59:30 <PublicServer> *** Game unpaused (enough players) 18:59:30 <PublicServer> *** XeryusTC joined the game 19:02:10 <PublicServer> <Mks> anyone here? 19:02:29 <Chris_Booth> a few ppl 19:02:35 <PublicServer> <XeryusTC> yes 19:02:51 <PublicServer> <Mks> can't something be done with the town drop? 19:02:59 <PublicServer> <Mks> its a bit jamed at exit 19:03:22 <Nickman87> !password 19:03:22 <PublicServer> Nickman87: ruckus 19:03:25 <Chris_Booth> !password 19:03:25 <PublicServer> Chris_Booth: ruckus 19:03:45 <PublicServer> <Mks> wouldn't add 1 extra ML to SLH01 reduce load quite a bit? 19:04:12 <PublicServer> <XeryusTC> probably :P 19:04:21 <PublicServer> <XeryusTC> but im also going to rebuild some joiner stuff :P 19:04:38 <PublicServer> <Mks> well I'll build another ML then 19:05:36 *** jonde has joined #openttdcoop 19:05:41 *** openttdcoop sets mode: +v jonde 19:06:46 <Chris_Booth> i think a 3rd ml would help alot 19:06:49 <PublicServer> *** Chris Booth has left the game (connection lost) 19:09:05 *** Chris_Booth is now known as Guest70 19:09:06 *** Chris_Booth has joined #openttdcoop 19:09:11 *** openttdcoop sets mode: +v Chris_Booth 19:09:48 <Chris_Booth> !password 19:09:48 <PublicServer> Chris_Booth: papacy 19:10:36 <PublicServer> *** Chris Booth has left the game (connection lost) 19:10:47 <Chris_Booth> !password 19:10:47 <PublicServer> Chris_Booth: papacy 19:11:32 <PublicServer> *** Chris Booth joined the game 19:11:33 <PublicServer> *** Nickman joined the game 19:11:36 <PublicServer> *** jondisti joined the game 19:11:51 <PublicServer> *** Chris Booth has left the game (connection lost) 19:12:03 <Chris_Booth> !password 19:12:03 <PublicServer> Chris_Booth: papacy 19:12:30 <PublicServer> <Nickman> if someone feels like it, they can connect the gain/wood drop expansion? :) 19:12:44 <PublicServer> <XeryusTC> you lazy bastard :P 19:12:44 <PublicServer> *** Chris Booth joined the game 19:12:48 <PublicServer> <XeryusTC> you should finish what you started 19:12:52 <PublicServer> <Mks> hehe 19:13:04 <PublicServer> *** Chris Booth has left the game (connection lost) 19:14:02 <PublicServer> <Mks> you've almost connected it why not finnish it? :) 19:14:57 <Chris_Booth> !password 19:14:57 <PublicServer> Chris_Booth: papacy 19:15:13 *** Guest70 has quit IRC 19:15:23 <PublicServer> *** Chris Booth joined the game 19:15:32 *** el[cube] has quit IRC 19:15:50 *** eleusis has joined #openttdcoop 19:15:55 *** openttdcoop sets mode: +v eleusis 19:17:21 <PublicServer> <Chris Booth> wow my mess is still working ok 19:20:19 <PublicServer> <XeryusTC> mks: how far are you on that 3rd line thing? 19:20:48 <PublicServer> <Mks> not connected slh 01 yet 19:21:11 <PublicServer> <XeryusTC> can you also make it join the ML that goes further than slh 1? 19:21:23 <PublicServer> <XeryusTC> my new town drop exit will asume it does ;) 19:21:30 <PublicServer> <Mks> yes 19:21:33 <PublicServer> <Mks> can do that 19:21:38 <PublicServer> <XeryusTC> nice :) 19:22:01 <PublicServer> <Mks> you can connect it tho I guess as long as it aint finnished trains won't take that way anyway*? 19:22:21 <PublicServer> <XeryusTC> well, they will be somewhat forced onto it :P 19:22:28 <PublicServer> <Mks> ahh 19:22:37 <PublicServer> <Mks> should wait with the connec then :P 19:26:22 <PublicServer> <XeryusTC> mks: the line is suffeciently connected to slh 1 already ;) 19:26:47 <PublicServer> <Mks> its not connected at all atm 19:27:10 <PublicServer> <XeryusTC> oh sorry, i mixed two lines up :P 19:27:28 <PublicServer> <Nickman> I have to go for a while ;) 19:27:35 <PublicServer> <Nickman> my exit is still open to connection :D 19:27:43 <PublicServer> *** Nickman has left the game (leaving) 19:27:45 <PublicServer> <Mks> problem when its so hilly much easier on flat land 19:33:34 <PublicServer> *** jondisti has left the game (leaving) 19:36:58 <Ammler> Nickman87: around? 19:37:37 <PublicServer> *** Chris Booth has left the game (connection lost) 19:40:13 <PublicServer> <Mks> third line is connected past slh01 now 19:40:37 <PublicServer> <Mks> tho a mm not enterly correct connection to slh01 yet 19:42:49 *** jonde has quit IRC 19:48:59 *** PeterT has joined #openttdcoop 19:49:04 *** openttdcoop sets mode: +v PeterT 19:52:20 <PublicServer> <Mks> you stil here xeryusTC? 19:53:35 <PeterT> so, how might i send webster to my channel @ my command? 19:54:44 <planetmaker> uhm... that's something which only an admin of the bot can do. 19:54:45 <XeryusTC> Mks: well, i am now 19:54:50 <planetmaker> ^ PeterT 19:54:57 <PublicServer> <Mks> well connected the third ml 19:55:03 <PublicServer> <Mks> not sure if it was correct tho 19:55:08 <PeterT> who is the admin of webster? 19:55:12 <PublicServer> <XeryusTC> nice :) 19:55:13 <PublicServer> <Mks> still have a little cl isssue to fix tho 19:55:18 <PeterT> who is the admin of webster? planetmaker 19:55:26 <planetmaker> I read that, yes... 19:55:42 <PeterT> oh ok 19:55:44 <planetmaker> well, the owner, Kenji, Amler and me, I guess. Maybe some other person 19:55:55 <XeryusTC> PeterT: why do you want our bot in your channel? 19:56:02 <planetmaker> but... ^^ 19:56:09 <PeterT> because its a great bot 19:56:17 <PublicServer> <Mks> put a sign !CL wrong 19:56:22 <Ammler> only KenjiE20, I guess 19:56:23 <PublicServer> <Mks> mm not sure how to fix that 19:56:30 <planetmaker> well. It's a bot everyone can install on his/her server and then do with it what s/he likes 19:56:35 <PublicServer> <XeryusTC> hmm, that's somewhat annoying indeed :P 19:56:37 <Ammler> and no, the bot is crap 19:56:46 <Ammler> but KenjiE20 is great ;-) 19:56:51 <planetmaker> :-) 19:56:54 <PeterT> yes KenjiE20 is great 19:56:58 <KenjiE20> ^ crap but extendable 19:57:05 <PeterT> can he get me the bot on my channel? 19:57:17 <Ammler> without you , we wouldn't have it ;-) 19:57:19 <PublicServer> <Mks> I made third ML connect to both other MLs 19:57:19 <planetmaker> what do you want with that bot? 19:57:29 <KenjiE20> ^ what pm said 19:57:36 <planetmaker> it's not like we can give you right to use admin commands on it. 19:57:39 <XeryusTC> indeed, what do you want with our bot? 19:58:47 <PeterT> to use it on my channel 19:58:54 <KenjiE20> well obv. 19:59:03 <PeterT> i was wondering why you were asking 19:59:34 <KenjiE20> what do you want it for / to do / etc 20:00:13 <PeterT> well, you know all the commands? 20:00:24 <Ammler> hmm, we first need to setup our donation account. 20:00:30 <planetmaker> :-) 20:00:34 <PeterT> put it on my channel and people who come can use those commands 20:00:39 <planetmaker> good idea. 1ct/per command 20:00:40 <PublicServer> *** tneo joined the game 20:00:40 <PeterT> 500 Euros will do? 20:00:48 <planetmaker> will do 20:00:50 <PeterT> each 20:00:53 <PeterT> :-P 20:01:10 <planetmaker> it will pay the server for two years. or so. 20:01:30 <Ammler> 500 € would be too much 20:01:33 <PeterT> oh come on. 20:01:44 <Ammler> with that, you could pay the openttd.org server 20:02:19 <PublicServer> <XeryusTC> now town drop exit shouldn't jam anymore :P 20:02:25 <planetmaker> Ammler, if you pay 18€ / month it's about 216 / year is 2 years and a few months 20:02:27 <PublicServer> <Mks> :) 20:02:41 <PublicServer> <Mks> just need to fix the CL 20:02:43 <Ammler> hmm, my server is paid already :P 20:02:45 <PublicServer> <Mks> then its all done 20:02:49 <planetmaker> :-P 20:03:02 <PeterT> so, please just send the bot to my channel/ 20:03:30 <Ammler> well, you could send the 500 bucks to my account, until we have official bank account. 20:03:56 <planetmaker> @calc 500/0.7 20:03:56 <Webster> planetmaker: 714.285714286 20:04:04 <planetmaker> quite a bit more in $US :-) 20:04:18 <Ammler> is bucks just $? 20:04:29 <XeryusTC> yes 20:04:36 <Ammler> I thought, it is like "Stutz" 20:04:49 <Chris_Booth> !password 20:04:49 <PublicServer> Chris_Booth: spurns 20:04:50 <XeryusTC> bucks is american slang for dollar :P 20:05:07 <XeryusTC> or well, i only know of the americans using it 20:05:14 <XeryusTC> maybe the australians do too 20:05:18 <Ammler> Stutz is swiss slang for francs :-) 20:05:18 <PublicServer> *** Chris Booth joined the game 20:05:26 <Chris_Booth> i always wondered how pounds became £ 20:06:39 <PublicServer> <XeryusTC> mks: you should do more about bridge doublign and proper signalling ;) 20:06:43 <PublicServer> <XeryusTC> at !cl wrong 20:07:19 <PublicServer> <Mks> yeah well CL is right now at least 20:07:28 <PublicServer> <Mks> 1 and 2 are alrdy dubbled tho 20:07:30 <PublicServer> <Mks> further back 20:07:38 <PublicServer> <Chris Booth> but still needs double bridges 20:07:42 <PublicServer> <XeryusTC> ok 20:07:43 <KenjiE20> "Both symbols derive from capital "L", standing for librum, the basic Roman unit of weight which is in turn derived from the Latin word for scales or a balance. The pound became a British unit of weight, and the pound currency unit was so named because it was originally the value of 1 pound Tower Weight (326 g) of fine (pure) silver." 20:07:45 <PublicServer> <Chris Booth> or to move the lines over 20:07:51 <PublicServer> <Mks> only 3 needs double 20:08:01 <KenjiE20> ain't the internet wonderful 20:08:15 <Ammler> is there a "ugly" word for euros too? 20:08:21 <PublicServer> <Chris Booth> thanks for that one kenjie 20:08:23 <XeryusTC> pleuro :P 20:08:24 <Ammler> or is euro enough ugly already? 20:09:02 <KenjiE20> there is 20:09:07 <XeryusTC> pleuro is dutch slang :P comming from pleur op :P translated as "get lost" 20:09:16 <KenjiE20> Greek epsilon 20:09:40 <PublicServer> <Chris Booth> mks why not just move lines into space 20:10:10 *** R0b0t1 has joined #openttdcoop 20:10:15 *** openttdcoop sets mode: +v R0b0t1 20:11:14 <PublicServer> <Mks> ahh 20:11:21 <PublicServer> <Mks> well bridges doubled now 20:11:44 <PublicServer> <Mks> I see 20:11:45 *** PeterT has quit IRC 20:11:49 <PublicServer> <Mks> don't need bridges then huh 20:12:01 <PublicServer> <Chris Booth> much easier 20:12:17 <PublicServer> <Mks> why is a sign saying empty? 20:12:34 <PublicServer> <XeryusTC> because that's the empty lane :P 20:12:40 <PublicServer> <Chris Booth> ineer lines are empty 20:12:41 <PublicServer> <Mks> its not 20:12:46 <PublicServer> <Mks> ahh 20:12:47 <PublicServer> <Mks> right 20:12:56 <PublicServer> <Mks> its a bit out of place now tho :P 20:13:54 <PublicServer> <XeryusTC> not really :P 20:14:01 <PublicServer> <XeryusTC> there's still empty trains running over it :P 20:14:05 <PublicServer> <Mks> true 20:14:10 <PublicServer> <Mks> I moved the signs a bit 20:14:17 <PublicServer> <XeryusTC> anyway, im off :P 20:14:25 <PublicServer> <XeryusTC> or well, not in the game anymore 20:14:30 <PublicServer> <Mks> k 20:14:40 <PublicServer> <Chris Booth> bye XTC 20:15:04 <PublicServer> <Mks> chris have you connected the Grain /wood expansion? 20:15:44 <PublicServer> <Chris Booth> the what? 20:15:53 <PublicServer> <Mks> grain drop 20:16:02 <PublicServer> <Mks> nickman made en expansion to the station 20:16:07 <PublicServer> <Mks> tho its not connected to the ML atm 20:16:12 <PublicServer> <Chris Booth> i connected 2 platforms yesterday 20:16:26 <XeryusTC> Chris_Booth: nope he didnt 20:16:28 <PublicServer> <Mks> he made another 10 platforms 20:16:34 <XeryusTC> he refused to make the exit or sth 20:16:38 <XeryusTC> or connecting it 20:16:52 <PublicServer> <Mks> we could prolly make it so all west going traffic goes to the new station 20:16:56 <PublicServer> <Mks> and all south to the old 20:17:00 <PublicServer> <Mks> that should help 20:17:19 <PublicServer> <Mks> no need connect both parts to both south and west going traffic 20:17:21 <PublicServer> <Chris Booth> the exit lines are a mess 20:17:27 <PublicServer> <Mks> yeah 20:17:29 <PublicServer> <Mks> entrance are ok 20:17:43 <PublicServer> <Mks> tho not sure how to ge the exit with proper CL 20:18:19 <PublicServer> <Chris Booth> start to turn sooner 20:19:19 <Nickman87> I'm back Ammler ;) 20:20:51 <Ammler> could you try to upload the image again? 20:20:54 <PublicServer> *** Mks has left the game (connection lost) 20:20:54 <Mks> s 20:21:12 <Nickman87> which image? all seemed to be working? 20:21:14 <Nickman87> !password 20:21:14 <PublicServer> Nickman87: nibble 20:21:24 <Ammler> the archive 20:21:35 <PublicServer> *** Nickman joined the game 20:21:36 <Mks> !password 20:21:36 <Mks> ew 20:21:36 <PublicServer> Mks: nibble 20:21:42 <Nickman87> I already uploaded a new one today and it worked? 20:21:54 <Ammler> he, didn't check :-P 20:22:05 <PublicServer> *** Mks joined the game 20:22:31 <Ammler> 154 has no screen, here. 20:22:48 <Nickman87> no, check the description :D 20:22:55 <Nickman87> I made the entry, but don't have the savegame 20:23:08 <PublicServer> <Nickman> who is connecting my exit? :) 20:23:31 <PublicServer> <Mks> chris 20:23:38 <PublicServer> <Nickman> :) 20:24:06 <PublicServer> <Nickman> how did a train get there? :D 20:24:45 <PublicServer> <tneo> msh 03a jammed 20:24:47 <PublicServer> <Mks> hehe I finnished the entrance before exit :P 20:24:51 <PublicServer> <tneo> better hurry 20:24:52 <PublicServer> <Nickman> :p 20:24:57 <Ammler> Nickman87: check again ;-) 20:25:31 <Ammler> and the saves are ALWAYS at http://ps.openttdcoop.org/public/save 20:25:52 <PublicServer> <Mks> should make a dual inline to the other part also 20:26:07 <Nickman87> I'll store that link ;) 20:26:24 <PublicServer> <Chris Booth> i am trying to work that one out 20:27:09 <Ammler> i.e if you run 20:27:10 <Ammler> !save 20:27:10 <PublicServer> Saving game... 20:27:12 <PublicServer> Game saved 20:27:12 <PublicServer> <Nickman> the old exit up east can be deleted actually... 20:27:13 <PublicServer> <Nickman> :) 20:27:21 <Ammler> you can get that one there as "game.sav" 20:27:23 <Nickman87> it saves to there? :) 20:27:25 <Nickman87> cool :) 20:27:35 <PublicServer> *** tneo has left the game (leaving) 20:27:49 <PublicServer> <Mks> well keep it 20:27:57 <Ammler> that might be helpful for high usage games, when you can't join anymore. 20:27:57 <PublicServer> <Mks> tho can remove some parts of it 20:28:09 <PublicServer> <Mks> well should remove yes 20:28:19 <PublicServer> <Mks> it takes up capacity from other way 20:29:04 <Nickman87> how come last game stopped so soon? 20:29:19 <Ammler> well, also the monthly autosaves are there. 20:29:57 <PublicServer> <Nickman> who deleted half of the goods pickup entry? :D 20:30:22 <PublicServer> <Mks> why add the 35.5 20:30:31 <PublicServer> <Mks> was gona remove that to have double incoming lines 20:30:37 <PublicServer> <Nickman> was just a check 20:31:01 <PublicServer> <Mks> for what? 20:31:04 <PublicServer> <Nickman> you can replace it by another system if you want to :) 20:31:11 <PublicServer> <Nickman> to see if it was in sync or not :) 20:31:26 <PublicServer> <Mks> how do you mean in sync? 20:31:31 <PublicServer> <Mks> I mean no trains use those lines 20:31:41 <PublicServer> <Nickman> ah, indeed, not anymore... 20:31:48 <PublicServer> <Nickman> well... they could... 20:31:51 <PublicServer> <Chris Booth> MKS why you removing all those lines? 20:31:58 <PublicServer> <Nickman> but not since I removed that entrance at the town drop :) 20:32:28 *** OwenS has quit IRC 20:32:42 *** OwenS has joined #openttdcoop 20:32:42 *** ChanServ sets mode: +v OwenS 20:33:00 *** mixrin has quit IRC 20:33:16 <PublicServer> <Nickman> deadlock :D 20:33:32 <PublicServer> <Chris Booth> not quite 20:33:40 <PublicServer> <Nickman> almost ;) 20:34:45 <Nickman87> how did you fix it Ammler? 20:34:59 <Ammler> with the new member :-P 20:35:41 <Nickman87> new member? 20:35:42 <Ammler> hmm, dunno what he or if he did something 20:35:45 <Ammler> ^Spike^: 20:35:50 <Nickman87> :D 20:35:56 <^Spike^> ? 20:36:00 <Nickman87> did spike become a member? :D 20:36:15 <^Spike^> seems so 20:36:24 <Ammler> :-o 20:36:27 <Nickman87> congrats ;) 20:36:30 <Chris_Booth> why can i get on the openttdcoop website? 20:36:33 <^Spike^> ty 20:36:44 <Ammler> Chris_Booth: can 't* 20:36:52 <PublicServer> <Chris Booth> yeah cant 20:37:06 <Ammler> !s/org/ammler.ch/ 20:37:16 <PublicServer> <Mks> how is it going with that deadlock btw? 20:37:17 <Nickman87> what was the dimension of the prev. game? 20:37:35 <Ammler> ^Spike^: what have you done to get the images working? 20:37:38 <PublicServer> <Nickman> now it IS a deadlock :D 20:37:45 <^Spike^> on the wiki? 20:37:46 <PublicServer> <Mks> what happend? 20:37:50 <Ammler> yes 20:37:59 <^Spike^> i just edited the localsetting.php and uncommented useImageMagick 20:38:03 <PublicServer> <XeryusTC> oh i left the game running 20:38:06 <PublicServer> <XeryusTC> also, huge jam 20:38:11 <Ammler> ok :-) 20:38:20 <^Spike^> nothing more... nothing less :) 20:38:27 <Nickman87> so, if you had installed imagemagic, all would be OK to :) 20:38:31 <Ammler> what did the other server use to make the thumbs?= 20:38:35 *** mixrin has joined #openttdcoop 20:38:38 <Nickman87> imagemagic I guess? :D 20:38:40 *** openttdcoop sets mode: +v mixrin 20:38:45 <^Spike^> i think imagemagick compiled into php 20:38:54 <Ammler> aha :-/ 20:38:56 <Nickman87> I told you about it yesterday Ammler? :D 20:39:14 <PublicServer> <Mks> ahh that should clear it hopefully 20:39:19 <Ammler> Nickman87: image magick was installed 20:39:27 <PublicServer> <XeryusTC> whoops, wrong button :s 20:39:36 <PublicServer> <Chris Booth> nice crash 20:39:40 <Ammler> almost EVERYTHING is installed on my server ;-) 20:39:44 <PublicServer> <Mks> we got 1066 trains now :P 20:39:59 <Nickman87> but not activated, since it didn't appear into phpinfo ;) 20:40:32 <^Spike^> Nickman87 didn't have anything to do with it.. 20:40:43 <^Spike^> if it's compiled in php yes it will show in phpinfo 20:40:57 <PublicServer> <XeryusTC> see !wtf 20:40:58 <^Spike^> if you have it installed but NOT in php it won't show in phpinfo 20:41:01 <Nickman87> :D 20:41:09 <Nickman87> well, it works now ;) :) 20:41:21 <Nickman87> strange that it didn't before, since it should work with GD (I think) to? 20:41:37 <Nickman87> but, can someone give me the map dimansions of prev game? I think 1024x1024? 20:41:47 <PublicServer> <Chris Booth> who removed the old lines to grain drop? 20:41:50 <PublicServer> <Chris Booth> put them back 20:42:26 <PublicServer> <Nickman> I think Mks removed them? 20:42:27 <PublicServer> *** Mks has left the game (connection lost) 20:42:31 <PublicServer> <Nickman> hahaa :D 20:42:39 <PublicServer> <Chris Booth> FFS when i was still working 20:42:46 <PublicServer> <Nickman> want me to put them back? 20:42:47 *** Razaekel has quit IRC 20:42:47 <PublicServer> <Chris Booth> thats what caused the massive jam on toast 20:42:52 <PublicServer> <Chris Booth> yes please 20:46:48 <PublicServer> <Nickman> it's dirty, but they are back 20:46:59 <Nickman87> can someone give me the map dimansions of prev game? I think 1024x1024? 20:47:32 <tneo> afaik yes Nickman87 20:48:00 *** Razaekel has joined #openttdcoop 20:48:05 *** openttdcoop sets mode: +v Razaekel 20:48:16 <Nickman87> :) 20:48:40 *** Razaekel has quit IRC 20:49:02 *** Razaekel has joined #openttdcoop 20:49:07 *** openttdcoop sets mode: +v Razaekel 20:49:11 <Nickman87> Entry for PSG 154 is done ;) 20:49:37 <PublicServer> <Nickman> did you just remove my lines again? :D 20:49:42 <PublicServer> <Nickman> :p 20:49:46 <PublicServer> <Chris Booth> now they are not needed 20:49:51 <PublicServer> <XeryusTC> hmm, too many trains to one station jamming slh 7 :o 20:49:54 <PublicServer> <Nickman> could have done without them to :D 20:49:55 <PublicServer> <Chris Booth> i finished teh station exit 20:50:19 <PublicServer> <Nickman> :) 20:50:55 <PublicServer> <Nickman> trains will need some time to recover :D 20:51:09 <PublicServer> <XeryusTC> true 20:51:22 <PublicServer> <XeryusTC> but having half of the trains going to a station waiting in front of it calls for a removal :P 20:52:49 <PublicServer> *** AmmIer joined the game 20:52:51 <PublicServer> <Chris Booth> i think we need to get more into MSH 03b 20:53:00 <Mark> !password 20:53:00 <PublicServer> Mark: specks 20:53:13 <PublicServer> *** Mark joined the game 20:53:17 <PublicServer> <Mark> hello 20:53:24 <PublicServer> <Nickman> what do you mean Chris? 20:53:26 <PublicServer> <Nickman> hi 20:53:43 <PublicServer> <AmmIer> sali Mark 20:53:44 <PublicServer> <Mark> jammy 20:54:10 <PublicServer> <Mark> this is why station branches shoulb be as wide as the ML 20:54:11 <PublicServer> <Nickman> I finished the entry ammler ;) 20:54:16 <PublicServer> <Mark> even when it seems like overkill 20:54:31 <PublicServer> <AmmIer> very much thanks 20:54:42 <PublicServer> <XeryusTC> Mark: on SLs or MSHs? 20:54:49 <PublicServer> <Mark> MSHs 20:54:52 <PublicServer> <Nickman> Archive is complete now :D 20:55:08 <PublicServer> <XeryusTC> on MSHs they should be 1.5x the ML imo, if you merge traffic from both directions that is 20:55:21 <PublicServer> <Mark> perhaps 20:55:30 <PublicServer> <Mark> also depends on the station type i guess 20:55:53 <PublicServer> <XeryusTC> true, but 75% of the traffic going in that direction is dropping something at that station 20:55:59 <PublicServer> <XeryusTC> or picking up 20:56:00 <PublicServer> <Nickman> my goods pickup has allot of trains at the moment, but they have to re-spread because of all the changes :) 20:56:19 <Mks> !password 20:56:19 <PublicServer> Mks: specks 20:56:40 <PublicServer> *** Mks joined the game 20:56:40 <PublicServer> <XeryusTC> a part of your goods exit got disconnected 20:56:43 <PublicServer> <Nickman> town drop finally not fully loaded anymore :) 20:56:54 <PublicServer> <Nickman> it has been disconnected a long time :) 20:56:56 <PublicServer> <Nickman> I did it 20:57:06 <PublicServer> <Nickman> hasn't jammed since so 20:57:16 <PublicServer> <XeryusTC> town drop merge got revided and extra capacity 20:57:24 <PublicServer> <XeryusTC> i am also in the posession of typtyfus :P 20:57:25 <PublicServer> <Nickman> extra exit line? :) 20:57:42 <PublicServer> <XeryusTC> yes, 3rd line up to slh 1 20:57:42 <PublicServer> *** Mks has left the game (connection lost) 20:58:21 <PublicServer> <Nickman> ML looks empty now :D 20:58:24 <PublicServer> <Mark> im off, goodnight 20:58:29 <PublicServer> *** Mark has left the game (leaving) 20:58:46 <PublicServer> <Nickman> night 20:59:02 <Mks> !password 20:59:03 <PublicServer> Mks: specks 20:59:04 <PublicServer> <Nickman> I should be coding some PHP... 20:59:15 <PublicServer> *** Mks joined the game 21:00:04 *** Elton07815 has joined #openttdcoop 21:00:09 *** openttdcoop sets mode: +v Elton07815 21:00:25 <PublicServer> <Mks> town drop seem to work very well now 21:00:28 <PublicServer> <Nickman> yep 21:00:34 <PublicServer> <Nickman> all is good agian, MOAR trains! :D 21:00:41 <PublicServer> <Mks> hehe 21:00:44 <PublicServer> <XeryusTC> indeed it does 21:00:47 <PublicServer> <Mks> well limit is 1200 21:00:51 <PublicServer> <Chris Booth> GRain is good now 21:00:56 <PublicServer> <Chris Booth> i managed to wokr the lines out 21:01:10 <PublicServer> <Nickman> (y) 21:01:35 *** Skasi has joined #openttdcoop 21:01:40 *** openttdcoop sets mode: +v Skasi 21:01:44 <PublicServer> <Chris Booth> now SLH 07 is jaming again 21:02:09 <PublicServer> <Chris Booth> i dont want a 4 line entrance to a SL 21:02:15 <PublicServer> <Mks> well shorter distance so perhaps a few to many trains 21:02:18 <PublicServer> <Chris Booth> as that is as wide as the ML 21:02:26 <PublicServer> <AmmIer> XeryusTC: !slow 21:02:47 <R0b0t1> !paassword 21:02:49 <PublicServer> <XeryusTC> :o 21:02:51 <R0b0t1> !password 21:02:51 <PublicServer> R0b0t1: specks 21:03:10 <PublicServer> <XeryusTC> i blame pr0n :P 21:03:23 <PublicServer> <AmmIer> join after the bridge 21:03:23 <Nickman87> Ammler, you are missing the nationality flags on the wiki :) 21:03:32 <PublicServer> *** R0b0t1 joined the game 21:03:41 <Nickman87> here: http://www.openttdcoop.ammler.ch/wiki/Community:Members 21:03:54 <PublicServer> <Chris Booth> what is the current URL for the wiki then? 21:04:19 <PublicServer> *** R0b0t1 has left the game (leaving) 21:04:25 <Nickman87> the one I just posted? 21:05:02 <Chris_Booth> ooh i didnt see that 21:05:06 <Chris_Booth> why has it moved? 21:05:24 <Nickman87> still not sure about that :) 21:05:34 <Nickman87> something whent wrong with the normal server 21:05:48 <Nickman87> but Briannetta hasn't shown up to resolve it I think :) 21:07:40 <PublicServer> <Chris Booth> woops 21:08:10 <PublicServer> <Chris Booth> small crash 21:08:56 *** Skasi has left #openttdcoop 21:08:59 <Ammler> Nickman87: fixed, thansk. 21:09:59 <PublicServer> <Chris Booth> trains take so long to clear 21:10:20 <Nickman87> no problem :) 21:10:55 <PublicServer> <Chris Booth> so why do we have a new member? 21:13:29 <PublicServer> <AmmIer> XeryusTC: fixed slow 21:13:42 <PublicServer> <XeryusTC> :o 21:14:10 <PublicServer> <XeryusTC> steel drop is jammed :s 21:14:13 <PublicServer> <AmmIer> something else I can fix for you? 21:14:21 <PublicServer> <Nickman> steel drop? :D 21:14:45 <PublicServer> <Nickman> I think the prio is to long... 21:15:14 <PublicServer> <AmmIer> you should double the tunnels 21:15:33 <PublicServer> <XeryusTC> the tunnels are already doubled 21:15:42 <PublicServer> <Nickman> yup :) 21:15:43 <PublicServer> <XeryusTC> and turned into a choice :P 21:15:44 <PublicServer> <AmmIer> hmm? 21:16:08 <PublicServer> <XeryusTC> some people incorperate their doubled tunnels with their chooser ;) 21:16:19 <PublicServer> <Nickman> me... :D 21:16:28 <PublicServer> <Nickman> should give a good balancing... 21:16:39 <PublicServer> <XeryusTC> not only you ;) 21:16:45 <PublicServer> <Nickman> :D 21:16:48 <PublicServer> <AmmIer> well, I see only single tunnels but maybe 21:17:01 <PublicServer> <XeryusTC> AmmIer: look further down the line... 21:17:04 <PublicServer> <Nickman> indeed :) 21:17:38 <PublicServer> <AmmIer> well, that isn't a double 21:17:45 <PublicServer> <AmmIer> as you split to different lines 21:18:07 <PublicServer> <AmmIer> double tunnel does split and join the line 21:18:08 <PublicServer> <Nickman> but still double... :D 21:18:18 <PublicServer> *** Mks has left the game (connection lost) 21:18:25 <PublicServer> <XeryusTC> it's double tunnel incorporated with the chooser 21:18:43 <PublicServer> <AmmIer> which does "undo" the double 21:19:01 <PublicServer> <AmmIer> if one of the line is free, there are too few trains able to join 21:19:23 *** mksen has joined #openttdcoop 21:19:28 *** openttdcoop sets mode: +v mksen 21:19:51 <mksen> !password 21:19:51 <PublicServer> mksen: recoil 21:20:11 <PublicServer> *** Mks joined the game 21:20:21 <PublicServer> <AmmIer> that is ugly 21:20:33 <PublicServer> <AmmIer> you double is now too long 21:20:42 <PublicServer> <AmmIer> and can easy desync 21:20:56 <PublicServer> <AmmIer> you should join between the lines 21:20:58 <PublicServer> *** XeryusTC has left the game (connection lost) 21:21:03 <PublicServer> <Chris Booth> why? 21:21:12 <PublicServer> <AmmIer> to sync the line 21:21:22 <PublicServer> <Chris Booth> but that effort 21:23:23 *** Mks has quit IRC 21:23:28 *** Venxir has quit IRC 21:24:32 <XeryusTC> Ammler: it is silly to join there again 21:24:40 <XeryusTC> you have a join split within CL :P 21:24:52 <PublicServer> <AmmIer> cl? 21:24:57 <XeryusTC> corner length 21:25:08 <PublicServer> <AmmIer> he? 21:25:16 <PublicServer> <AmmIer> I don't see a curve 21:25:33 <PublicServer> <Mks> anyway for 2 stations to share the same plattform? 21:25:46 <PublicServer> <Nickman> you do have a point about the traffic density after the tunnels ammler ;) 21:25:46 <XeryusTC> a Z shaped track can also add speed penalties to too long trains 21:26:00 <PublicServer> <AmmIer> 7 tiles 21:26:01 *** ODM has quit IRC 21:26:26 <PublicServer> <Chris Booth> ammler if you want to change it 21:26:30 <PublicServer> <Chris Booth> then change it 21:34:31 <PublicServer> *** AmmIer has left the game (leaving) 21:35:31 <Ammler> Chris_Booth: change what? 21:38:20 <PublicServer> <Chris Booth> the tunnels 21:42:50 <Ammler> already did 21:44:29 *** mksen is now known as Mks 21:45:12 <PublicServer> <Mks> is ok if I build a station within the livestock area? 21:45:34 <PublicServer> <Mks> there is a farm and a coal mine there 21:46:11 *** Progman has quit IRC 21:47:09 *** Zulan has quit IRC 21:49:36 <PublicServer> *** Mks has left the game (connection lost) 21:49:56 <Mks> !password 21:49:56 <PublicServer> Mks: leafed 21:50:18 <PublicServer> *** Mks joined the game 21:51:53 <PublicServer> <Chris Booth> build what you want 21:52:04 <PublicServer> <Chris Booth> i am sure we will end up fixing it 21:52:11 <PublicServer> <Mks> hehe 21:52:20 <PublicServer> <Mks> everything I build needs to be fixed? :P 21:53:30 <PublicServer> *** Mks has left the game (connection lost) 21:53:46 <Mks> !password 21:53:46 <PublicServer> Mks: leafed 21:54:06 <PublicServer> *** Mks joined the game 21:56:01 <Mks> damn I keep getting disconnected 21:59:57 <PublicServer> *** Chris Booth has left the game (leaving) 22:00:30 *** green-devil has quit IRC 22:04:51 <PublicServer> *** Mks has left the game (connection lost) 22:04:51 <PublicServer> *** Game paused (not enough players) 22:04:59 <Mks> !password 22:04:59 <PublicServer> Mks: cubing 22:05:18 <PublicServer> *** Game unpaused (enough players) 22:05:19 <PublicServer> *** Mks joined the game 22:12:49 *** Tussengas has joined #openttdcoop 22:12:54 *** openttdcoop sets mode: +v Tussengas 22:12:56 <Tussengas> Hey guys 22:13:17 <Maza> hey 22:13:29 *** dr_gonzo has quit IRC 22:13:35 <Tussengas> unfortunatly i wasnt able to login last week because of problems with pc and laptop :p 22:13:41 <Tussengas> !win32 22:13:49 <Tussengas> !dl win32 22:13:49 <PublicServer> Tussengas: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip 22:13:54 *** Mucht has joined #openttdcoop 22:13:54 *** ChanServ sets mode: +o Mucht 22:13:59 *** openttdcoop sets mode: +v Mucht 22:17:06 <PublicServer> *** Mks has left the game (connection lost) 22:17:06 <PublicServer> *** Game paused (not enough players) 22:17:57 *** mksen has joined #openttdcoop 22:18:02 *** openttdcoop sets mode: +v mksen 22:18:15 <mksen> !password 22:18:15 <PublicServer> mksen: cubing 22:18:28 <PublicServer> *** Game unpaused (enough players) 22:18:29 <PublicServer> *** Mks joined the game 22:21:10 *** Mks has quit IRC 22:25:30 <PublicServer> *** Nickman has left the game (connection lost) 22:25:30 <PublicServer> *** Game paused (not enough players) 22:25:33 <Nickman87> I'm off to bed 22:25:35 <Nickman87> night all! 22:25:41 <PublicServer> <Mks> awww 22:25:46 <PublicServer> <Mks> can't finnish my station then 22:25:53 <Nickman87> how long do you need? 22:26:12 <PublicServer> <Mks> well its more or less done just a minor thing and add trains 22:26:15 <Nickman87> I can join for a minute or so? :) 22:26:16 <Nickman87> k 22:26:18 <Nickman87> !password 22:26:18 <PublicServer> Nickman87: bestow 22:26:21 <PublicServer> <Mks> ok 22:26:36 <PublicServer> *** Game unpaused (enough players) 22:26:36 <PublicServer> *** Nickman joined the game 22:26:39 <PublicServer> <Nickman> where is your station? :) 22:27:09 <PublicServer> <Nickman> :D 22:27:12 <PublicServer> <Nickman> funny :) 22:27:39 <PublicServer> <Nickman> tell me when your done ;) 22:27:44 <PublicServer> <Mks> ok 22:28:11 <PublicServer> <Mks> why funny? :) 22:29:19 <PublicServer> <Nickman> in the middle of the drop/pickup station :) 22:29:30 <PublicServer> <Mks> yeah :) 22:29:37 <PublicServer> <Mks> well I asked if I could built it there 22:29:38 <PublicServer> <Nickman> you do know you have almost unreachable platforms? 22:29:42 <PublicServer> <Mks> will see if someone removes it 22:29:50 <PublicServer> <Nickman> well, without very sharp turns? 22:29:55 <PublicServer> <Nickman> nah, its ok :) 22:30:00 <PublicServer> <Mks> I know 22:30:03 <PublicServer> <Mks> but lack of space 22:30:05 <PublicServer> <Nickman> the top platforms ar bad... :s 22:30:24 <PublicServer> <Nickman> use the center two as exit, and the outer most as entrance? 22:30:55 <PublicServer> <Mks> fix it :P 22:30:59 <PublicServer> <Mks> I'll make the trains 22:31:26 <PublicServer> <Nickman> still bad turns though... 22:31:30 <Webster> Latest update from blog: New versions of OpenGFX and OpenSFX <http://www.openttdcoop.ammler.ch/blog/2009/08/11/new-versions-of-opengfx-and-opensfx/> || Coopetition ladder available <http://www.openttdcoop.ammler.ch/blog/2009/07/21/coopetition-ladder-available/> || New URL for our signature on tt-forums.net <http://www.openttdcoop.ammler.ch/blog/2009/07/21/new-url-for-our-signature-on-tt-forums-net/> || Self regulating orders (SRO) <http://www.openttdcoop.ammler.ch/blog/2009/07/19/self-regulating-orders-sro/> || Asynchronous SRNW stations <http://www.openttdcoop.ammler.ch/blog/2009/07/12/asynchronous-srnw-stations/> || (Re)-Introducing Main Station Hubs <http://www.openttdcoop.ammler.ch/blog/2009/06/14/re-introducing-main-station-hubs/> || Big hubs in a nutshell – finding a universal hub design <http://www.openttdcoop.ammler.ch/blog/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/> || Various degrees of terraforming <http://www.openttdcoop.ammler.ch/blog/2009/05/27/various-degrees-of-terraforming/> || About Curve Lengths <http://www.openttdcoop.ammler.ch/blog/2009/05/13/about-curve-lengths/> || OSQC#01 (finally) finished <http://www.openttdcoop.ammler.ch/blog/2009/05/07/osqc01-finally-finished/> 22:32:46 <PublicServer> *** Mks has left the game (connection lost) 22:32:47 <PublicServer> *** Game paused (not enough players) 22:32:51 <PublicServer> <Nickman> this should be better, but don't think all platforms will be used now... 22:32:55 <mksen> damn disconnected 22:32:59 <PublicServer> <Nickman> :) 22:33:00 <mksen> you have a bad cl now btw 22:33:05 <mksen> was almost finnished 22:33:06 <mksen> !password 22:33:06 <PublicServer> mksen: bestow 22:33:19 <PublicServer> <Nickman> where? 22:33:20 <PublicServer> *** Game unpaused (enough players) 22:33:21 <PublicServer> *** Mks joined the game 22:33:30 <PublicServer> <Nickman> at entrance? no biggy :) 22:33:35 <PublicServer> <Mks> see CL 22:33:49 <PublicServer> <Nickman> they have to slow down eventually... :D 22:34:07 <PublicServer> <Nickman> I think we need to use center as entrance, and outer as exit ;) 22:35:46 <PublicServer> <Nickman> like this 22:35:51 <PublicServer> <Nickman> it aint pretty but... :D 22:37:08 <PublicServer> <Nickman> voila, that should work :) 22:37:55 <PublicServer> <Nickman> need to do anything else? 22:38:08 <PublicServer> <Mks> was first planning on making 3 diffrent stations but due to lack of space better build one 8 platform :P 22:38:13 <PublicServer> <Nickman> ;) 22:38:24 <PublicServer> <Nickman> I'll be off to bed then 22:38:39 <PublicServer> <Mks> k 22:38:45 <PublicServer> <Mks> should be alright like that 22:38:48 <PublicServer> <Nickman> night! 22:39:10 <PublicServer> *** Nickman has left the game (leaving) 22:39:10 <PublicServer> *** Game paused (not enough players) 22:39:32 <mksen> how come noone plays during these hours? 22:40:49 <Xaroth> night EU time? 22:41:00 <mksen> well 22:41:08 <mksen> not all players are eu right? 22:41:13 *** mksen is now known as Mks 22:41:30 <Mks> I am eu 22:41:39 <Mks> tho play until 03 or so 22:46:38 *** Nickman87 has quit IRC 22:50:37 <PublicServer> *** Mks has left the game (connection lost) 22:54:51 <Ammler> @topic change 4 s/ammler.ch/org/ 22:54:51 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: Building | Website at www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 22:55:07 <Seppel``> !password 22:55:07 <PublicServer> Seppel``: heaved 22:55:14 <PublicServer> *** Sepp joined the game 22:55:42 *** ^Spike^ has quit IRC 23:00:21 <Mks> oo 23:00:30 <Mks> I can join if you wana play sepp 23:00:33 <Mks> !password 23:00:33 <PublicServer> Mks: heaved 23:00:35 <PublicServer> <Sepp> just checking 23:00:41 <PublicServer> <Sepp> going to bed soon 23:01:02 <PublicServer> <Sepp> have to wake up in 5h :( 23:01:03 <PublicServer> *** Game unpaused (enough players) 23:01:05 <PublicServer> *** Mks joined the game 23:01:10 <Mks> ouch 23:01:12 <Mks> 5 hours 23:01:16 <Mks> thats now much 23:02:17 <Ammler> -w 23:02:24 <Ammler> +t 23:02:30 <Ammler> :-) 23:02:41 <Ammler> +' 23:03:31 <PublicServer> <Sepp> mhhh wouldnt knew what to do without ammler 23:03:34 <PublicServer> <Mks> isn't there a station limit in openttd? 23:03:45 <Ammler> yes 23:03:55 <Ammler> around 4 billions 23:04:00 <PublicServer> <Mks> ohh 23:04:04 <PublicServer> <Mks> thought it was 100 or so 23:04:13 <PublicServer> <Sepp> oO 23:04:24 <Ammler> well, no idea, but not reachable ;-) 23:04:53 <PublicServer> <Mks> often coop do games with 5000 trains? 23:05:01 <PublicServer> <Sepp> well there are some trains with bad orders so now the wood drop offering wood and farm stuff coz of near industries :( 23:05:10 <Ammler> nobody does game with 5k 23:05:19 <PublicServer> <Sepp> lol where to store 5k trains ? 23:05:23 <Ammler> 2.5 is the limit for everyone 23:06:12 <PublicServer> <Mks> ohh some trains don't have the unload thingie? 23:06:32 <PublicServer> <Sepp> more like the dont load thingy 23:06:47 <PublicServer> <Mks> where? 23:06:50 <PublicServer> <Mks> at wood drop? 23:06:59 <PublicServer> <Sepp> jop 23:07:23 <PublicServer> <Sepp> but once the sation offers goods its a point of no return i guess 23:07:46 <PublicServer> <Mks> naa 23:07:54 <PublicServer> <Sepp> wonder why ls is waiting there too 23:07:59 <PublicServer> <Mks> if you fix it they should stop after a while 23:08:16 <PublicServer> <Sepp> well hf checking every order xD 23:08:24 <PublicServer> <Mks> well might be due to there are wood and grain trains entering that station 23:08:41 <PublicServer> <Sepp> like is said 23:08:54 <PublicServer> <Sepp> ls too but i guess thats an accident xD 23:09:26 <PublicServer> <Sepp> waiting for a train to load 23:09:33 <PublicServer> <Mks> found a train 23:09:34 <PublicServer> <Mks> 310 23:09:44 <PublicServer> <Mks> sas unload and take cargo 23:10:23 <PublicServer> <Mks> not sure how to fix tho 23:10:32 <PublicServer> <Sepp> just changed the order xD 23:10:42 <PublicServer> <Mks> k nice 23:10:53 <PublicServer> <Mks> how did you get unload and leave empty? 23:10:57 <PublicServer> <Mks> didn't find that option 23:10:58 <PublicServer> <Sepp> well u can enable these orders with the dropdowns below 23:11:26 <PublicServer> <Mks> k 23:11:41 <PublicServer> <Sepp> now grain is rising 23:11:54 <PublicServer> <Mks> yeah should decrease over time tho 23:12:02 <PublicServer> <Mks> must be a wood train with bad order also 23:12:09 <Tussengas> rofl... i just installed open ttd en such, and it started in german :p 23:12:25 <PublicServer> <Sepp> german 4tw 23:12:31 <Tussengas> nah :p 23:12:39 <PublicServer> <Mks> ahh found 23:12:41 <Tussengas> i can read it, but i don't like it 23:12:42 <PublicServer> <Sepp> ;_; 23:12:43 <PublicServer> <Mks> train 12 23:12:52 <Tussengas> !dl grf 23:12:52 <PublicServer> Tussengas: unknown option "grf" 23:12:56 <Tussengas> !grf 23:12:56 <PublicServer> Tussengas: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 23:13:08 <PublicServer> <Mks> gah I only get unload and take cargo 23:13:21 <PublicServer> <Sepp> u got 2 dropdowns 23:13:28 <PublicServer> <Sepp> man train 12 23:13:33 <PublicServer> <Sepp> like the first wood train ever 23:13:40 <PublicServer> <Mks> hehe 23:14:14 <PublicServer> <Sepp> the wood from over the drop takes a n1 detour though 23:14:29 <PublicServer> <Mks> yeah hehe 23:14:39 <PublicServer> <Mks> well trains do profit so 23:14:54 <PublicServer> <Sepp> i would be pissen as the conductor of such an useless train 23:14:55 <PublicServer> <Sepp> xD 23:15:35 <PublicServer> <Mks> hehe 23:15:40 <PublicServer> <Mks> check out the livestock drop 23:15:47 <PublicServer> <Mks> got a station there 23:15:52 <PublicServer> <Mks> detour is even worse there 23:17:21 <Tussengas> !password 23:17:21 <PublicServer> Tussengas: zanier 23:17:30 <PublicServer> *** Player joined the game 23:17:36 <PublicServer> <Sepp> yo player 23:17:44 <PublicServer> <Sepp> guess u have to change name 23:17:46 <PublicServer> <Player> time to rename :p 23:17:56 <PublicServer> *** Player has changed his/her name to tussengas 23:18:10 <PublicServer> *** tussengas has changed his/her name to Tussengas 23:18:17 <PublicServer> <Tussengas> beter now ? ;) 23:18:33 <PublicServer> <Sepp> impressive 23:18:53 <PublicServer> <Tussengas> quite a network allready :p 23:19:00 <PublicServer> <Tussengas> when did you started this game? 23:19:07 <PublicServer> <Sepp> best part about it 23:19:07 <PublicServer> <Mks> well 1980 23:19:12 <PublicServer> <Sepp> i can go to bed 23:19:17 <PublicServer> <Tussengas> hmm 200 y ago :p 23:19:19 <PublicServer> <Sepp> without leaving poor mls in the dust xD 23:19:20 <PublicServer> <Mks> tho around 2000 I think 23:19:21 <PublicServer> <Sepp> n8 23:19:25 <PublicServer> *** Sepp has left the game (connection lost) 23:19:26 *** PhoenixII has quit IRC 23:19:29 <PublicServer> <Mks> didn't build anything until 2000 23:19:33 <PublicServer> <Mks> n8 23:19:39 <PublicServer> <Tussengas> searching for the plans :p 23:19:50 <Seppel``> use signlist 23:20:03 <PublicServer> <Mks> basiclly connect all cargo 23:20:04 <PublicServer> <Mks> no pax 23:20:12 <PublicServer> <Tussengas> looks like a simpel and effectif plan :p 23:20:23 <PublicServer> <Mks> ML has 4x4 tracks 23:20:32 <PublicServer> <Mks> tho 2 inner empty trains and outer full trains 23:20:48 <PublicServer> <Tussengas> i c 23:22:36 *** Wurzel49 has quit IRC 23:24:03 <PublicServer> <Tussengas> jams a bi arround prenfingburg every now and then 23:24:17 <PublicServer> <Mks> where is that 23:24:20 <PublicServer> <Mks> station? 23:24:31 <PublicServer> <Tussengas> 1 sec 23:24:36 <PublicServer> <Mks> ahh 23:24:38 <PublicServer> <Mks> found it 23:24:52 <PublicServer> <Mks> yeah VERY much trains there 23:25:05 <PublicServer> <Tussengas> and just 2 lanes 23:25:40 <PublicServer> <Mks> well its a SL 23:25:45 <PublicServer> <Mks> so 2 lanes is much 23:25:48 <PublicServer> <Tussengas> true 23:26:18 <PublicServer> <Tussengas> like now 4 trains waiting, but as yousay... its l 23:26:30 <PublicServer> <Tussengas> sl 23:26:57 <PublicServer> <Mks> well we've had a loop jam from grain drop to slh 07 23:27:31 <PublicServer> <Tussengas> at the 'reconnect if jams' sign? 23:27:46 <PublicServer> <Mks> check out SLH 05 23:27:50 <PublicServer> <Mks> its worse then 23:28:08 <PublicServer> <Mks> well not exactly there 23:28:13 <PublicServer> <Mks> but from that station 23:28:18 <PublicServer> <Mks> to where you said it was jam 23:28:22 <PublicServer> <Tussengas> ah there :p 23:28:56 <PublicServer> <Tussengas> quite some trains waiting there :p 23:29:18 <PublicServer> <Mks> pretty good now acually 23:29:23 <PublicServer> <Mks> worst jam so far was well 23:29:24 <PublicServer> <Mks> all trains 23:29:29 <PublicServer> <Tussengas> :) 23:29:33 <PublicServer> <Mks> we only had 800 trains or so then tho 23:29:57 <PublicServer> <Tussengas> rofl.. then 14 isnt much :p 23:30:12 <PublicServer> <Mks> not really 23:30:23 <PublicServer> <Mks> tho gona build a bypass from Slh 05 I think 23:30:30 <PublicServer> <Mks> its very hard for them to enter 23:31:27 <PublicServer> <Tussengas> guess shorter priority lines wouldnt workout very well? ;) 23:31:47 *** Phoenix_the_II has joined #openttdcoop 23:31:48 <PublicServer> <Mks> well yeah but thats no good either 23:31:52 *** openttdcoop sets mode: +v Phoenix_the_II 23:31:54 <PublicServer> <Mks> makes the ML jam instead 23:32:05 <PublicServer> <Tussengas> i guessed 23:32:26 <PublicServer> <Tussengas> is there a calculation for minimum priority line to avoid jams? 23:32:35 <PublicServer> <Tussengas> *jams at mainline( 23:32:46 <PublicServer> <Mks> not sure 23:33:57 <PublicServer> <Tussengas> should be posible to calculate acceleration and how many tiles 'behind' a train can be to keep signdistance behind the incomming train 23:34:07 <PublicServer> <Mks> probarbly 23:34:30 <PublicServer> <Tussengas> but i guess the 'realistic' acceleration makes it a bit harder for an easy calculation :p 23:40:07 *** Phoenix_the_II has quit IRC 23:40:21 <PublicServer> *** Tussengas has left the game (connection lost) 23:40:21 <PublicServer> *** Game paused (not enough players) 23:41:01 <PublicServer> <Mks> aww couldn't finnish my bypass 23:41:22 <XeryusTC> how odd 23:41:24 <PublicServer> <Mks> anyone that could enter game? 23:41:28 <PublicServer> <Mks> well 23:41:36 <PublicServer> <Mks> not really due to 23:41:42 <XeryusTC> the usd-euro exchange rate is almost as low as .5 sqrt 2 :P 23:41:45 <PublicServer> <Mks> noone but me online 23:42:39 <Mks> :) 23:42:46 <Mks> well thats good if you have euro 23:42:49 <Tussengas> sorry 23:42:51 <Mks> and wana go to us 23:42:54 <Mks> or 23:42:57 <Tussengas> a was looking to the 154 game 23:43:01 <Tussengas> want me to rejoin? 23:43:04 <Mks> well 23:43:07 <Mks> if you don't mind 23:43:11 <Mks> just for a little while 23:43:17 <Mks> almost finnished 23:43:41 <Tussengas> !password 23:43:41 <PublicServer> Tussengas: parson 23:43:51 <PublicServer> *** Game unpaused (enough players) 23:43:52 <PublicServer> *** Player joined the game 23:43:54 <Tussengas> just leave the game to pause it later on :p 23:43:55 <PublicServer> <Mks> thnx 23:44:01 <Tussengas> cause i might forget ;) 23:44:06 <PublicServer> <Mks> a well 23:44:13 <PublicServer> <Mks> doesn't matter if it doesn't pause I guess 23:44:22 <PublicServer> <Mks> shouldn't happen anything when noone does anything 23:44:27 <Tussengas> true 23:44:38 <Tussengas> its not that we would go bankrupt :p 23:45:31 <PublicServer> <Player> btw, it turns out it wasnt german but luxemburgian 23:46:54 <PublicServer> <Player> and my name is player again... :p 23:46:59 <PublicServer> *** Player has changed his/her name to tussengas 23:48:01 <PublicServer> <tussengas> you guys quitted 154 because of lack of cpu's or because it was getting boring? 23:48:43 <PublicServer> <Mks> I wasn't really playing 154 so don't know 23:48:48 *** KenjiE20|LT has joined #openttdcoop 23:48:48 *** ChanServ sets mode: +o KenjiE20|LT 23:48:53 *** openttdcoop sets mode: +v KenjiE20|LT 23:48:56 *** KenjiE20 has quit IRC 23:49:05 <PublicServer> <tussengas> ah okey, i was playing it at start but pc crashed :p 23:49:36 <PublicServer> <Mks> ahhh 23:49:37 <PublicServer> <Mks> ouch 23:49:51 <PublicServer> <tussengas> i see that all i've build (helped with some hubs) is been destroyed to make place for expension of the cities :p 23:50:03 <PublicServer> <Mks> lol 23:50:04 <PublicServer> <Mks> heh 23:52:47 <Tussengas> hmm, 20k passengers on 1 station :) 23:53:24 <PublicServer> <tussengas> 6k on a small station :) 23:53:28 <PublicServer> <tussengas> nice map 23:53:37 <PublicServer> <Mks> 6k? 23:53:48 <PublicServer> <tussengas> pity that openttd doesnt support dual/quadcore 23:53:57 <PublicServer> <tussengas> ye 23:54:46 <PublicServer> <tussengas> 6000 passengers , non of them transfered 23:54:58 <PublicServer> <Mks> hehe 23:55:00 <PublicServer> <tussengas> but i see a jam a little up ahead so might explain :p 23:55:10 *** thgergo has quit IRC 23:55:17 <PublicServer> <Mks> we don't transport passengers in this game tho 23:55:52 <PublicServer> <tussengas> nah, was in that 154 game 23:55:56 <PublicServer> <Mks> ahhh 23:56:06 <PublicServer> <tussengas> im to far behind this game to catch up ;) 23:56:13 <PublicServer> <Mks> hehe 23:56:20 <PublicServer> <tussengas> just like to see your creations 23:56:33 <PublicServer> <tussengas> i guess im not hardcore and creative enough for this coop :p 23:56:37 <PublicServer> <Mks> I think jaming at 05 is reduced tho still exist 23:56:48 <PublicServer> <tussengas> what did you do?