Config
Log for #openttdcoop on 26th August 2009:
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00:28:02  *** tagx has quit IRC
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01:15:48  <Fuco> so im not the only one who thinks peter is a bit annoying ;P
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01:20:12  <FiCE> !password
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02:11:35  *** ChanServ sets mode: +v PublicServer
02:11:40  <PublicServer> Autopilot engaged
02:11:40  <PublicServer> Loading default savegame
02:11:40  <PublicServer> @revision r17170
02:11:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #156 (r17170) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
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04:59:06  <FiCE> !password
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04:59:18  <FiCE> !password
04:59:19  <PublicServer> Autopilot engaged
04:59:19  <PublicServer> Loading default savegame
04:59:19  <PublicServer> @revision r17170
04:59:19  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #156 (r17170) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
04:59:22  <PublicServer> FiCE: climes
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07:36:59  <jonde> !password
07:36:59  <PublicServer> jonde: ensued
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09:06:51  *** ^spike^ is now known as ^Spike^
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09:09:51  <Mks> !password
09:09:52  <PublicServer> Mks: feints
09:10:23  <PublicServer> *** Mks joined the game
09:10:53  <Ammler> Mks: firs game finished?
09:14:12  <Mks> don't think so
09:14:17  <Mks> alot built in it tho
09:14:51  <PublicServer> <Mks> this game seem more or less finnished tho
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10:04:17  <jonde> !password
10:04:17  <PublicServer> jonde: flatly
10:04:35  <PublicServer> *** Game unpaused (enough players)
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10:26:00  <PublicServer> *** Game paused (not enough players)
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10:39:09  <SmatZ> !password
10:39:09  <PublicServer> SmatZ: orgies
10:39:10  <SmatZ> mmmm
10:39:20  <Xaroth> lol
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12:08:00  <Mark> hello
12:08:55  <Mark> !password
12:08:55  <PublicServer> Mark: alases
12:09:10  <PublicServer> *** Mark joined the game
12:09:51  <Mark> !trains 1000
12:09:51  <PublicServer> *** Mark has set max_trains to 1000
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14:48:37  <PublicServer> *** jondisti has left the game (connection lost)
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15:11:35  <SmatZ> !password
15:11:35  <PublicServer> SmatZ: breast
15:11:39  <SmatZ> ^_^
15:11:44  <[com]buster> :)
15:11:49  <SmatZ> Mark: are you sure the network can handle 1000 trains?
15:11:59  <SmatZ> it was sometimes kind of jammy with 850
15:12:13  <Mark> probably it cant
15:12:16  <SmatZ> !rcon server_pw
15:12:16  <PublicServer> SmatZ: Current value for 'server_password' is: 'breast'
15:12:22  <Mark> we'll have to expand when it locks up :P
15:12:31  <SmatZ> hmm I can't join
15:12:35  <PublicServer> *** Combuster joined the game
15:12:36  <SmatZ> oh god
15:12:40  <SmatZ> I typed "breasts"
15:12:44  <[com]buster> lol
15:12:54  <Ammler> then you should do something like
15:12:54  <PublicServer> *** Game unpaused (enough players)
15:12:55  <PublicServer> *** SmatZ joined the game
15:12:58  <Ammler> !rcon server_pw *
15:13:05  <SmatZ> hehe :)
15:13:32  <SmatZ> I wanted to make sure the password is really breast
15:13:50  <[com]buster> It'd be fun to !rcon server_pw ****** in a pm to autopilot
15:14:10  <[com]buster> and enjoy how people seeing the password would react
15:14:17  <PublicServer> <SmatZ> hehe
15:14:18  <PublicServer> *** AmmIer joined the game
15:14:19  <Ammler> before some special players use it ;-)
15:14:51  <PublicServer> <SmatZ> ;)
15:16:14  <PublicServer> openttd: src/economy.cpp:1110: void LoadUnloadVehicle(Vehicle*, int*): Assertion `v->load_unload_time_rem != 0' failed.
15:16:16  <PublicServer> Server has exited
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15:16:22  <Ammler> SmatZ: !
15:16:28  <Ammler> you borked it
15:16:35  <SmatZ> booh
15:16:43  <Ammler> :'-(
15:17:08  <KenjiE20> it's that same unload time thing
15:18:16  <SmatZ> it was fixed at least once after r17170
15:18:29  <Ammler> so we should update?
15:18:36  <SmatZ> I will try to reproduce
15:18:40  <SmatZ> in turnk
15:18:41  <SmatZ> trunk
15:18:45  <KenjiE20> turnk!
15:18:50  <Ammler> drunk
15:18:51  <SmatZ> :-P
15:20:13  <Ammler> SmatZ: do you do that in your local or on our server?
15:20:25  <SmatZ> Ammler: locally ;)
15:20:33  <Ammler> because someone should start the server again :-)
15:21:03  <SmatZ> ah someone already is
15:21:29  *** PublicServer has joined #openttdcoop
15:21:29  *** ChanServ sets mode: +v PublicServer
15:21:34  <PublicServer> Autopilot engaged
15:21:34  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
15:21:34  <PublicServer> @revision r17170
15:21:34  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #156 (r17170) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
15:22:00  <PublicServer> *** AmmIer joined the game
15:22:11  <Ammler> !unpause
15:22:11  <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.)
15:22:11  <PublicServer> *** Game unpaused (enough players)
15:23:20  <SmatZ> Ammler: trunk doesn't crash
15:23:34  <PublicServer> <AmmIer> server doesn't crash anymore either
15:24:05  <PublicServer> <AmmIer> what to do, to reproduce?
15:24:16  <SmatZ> hmm
15:24:19  <SmatZ> I can't reproduce it
15:24:24  <SmatZ> neither with r17170
15:25:20  <SmatZ> nah my fault
15:25:28  <SmatZ> my client is compiled without asserts
15:25:30  <SmatZ> so it runs faster
15:28:05  <Ammler> so this means, you have to try again with asserts?
15:28:39  <SmatZ> hmm I can't reproduce it :-/
15:29:00  <SmatZ> even with asserts and r17170
15:29:03  <PublicServer> *** SmatZ joined the game
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15:37:45  <PublicServer> *** AmmIer has enabled autopause mode.
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16:36:52  <Webster> Latest update from blog: New member for #openttdcoop: ^Spike^ <http://www.openttdcoop.org/blog/2009/08/26/new-member-for-openttdcoop-spike/>
16:39:23  <Mark> lol
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16:43:53  <ODM> i know, speed
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17:01:03  <PublicServer> *** AmmIer has left the game (connection lost)
17:01:03  <PublicServer> *** Game paused (not enough players)
17:01:11  <PublicServer> <SmatZ> obye
17:02:13  <SmatZ> !unpause
17:02:13  <PublicServer> *** SmatZ has unpaused the server. (Use !auto to set it back.)
17:02:14  <PublicServer> *** Game unpaused (enough players)
17:02:15  <Chris_Booth> !password
17:02:15  <PublicServer> Chris_Booth: trills
17:02:21  <SmatZ> !auto
17:02:21  <PublicServer> *** SmatZ has enabled autopause mode.
17:02:21  <PublicServer> *** Game paused (not enough players)
17:02:31  <Chris_Booth> SmatZ you should know better
17:02:37  <PublicServer> <SmatZ> what?
17:02:44  <Chris_Booth> SmatZ>	!unpause
17:02:57  <SmatZ> you mean PM?
17:03:09  <PublicServer> *** Game unpaused (enough players)
17:03:10  <Chris_Booth> i mean this is coop
17:03:10  <PublicServer> *** Chris Booth joined the game
17:03:17  <Chris_Booth> more than one player at all times
17:03:47  <SmatZ> well, Chris...
17:04:05  <SmatZ> no need to exaplin I needed to remove one piece of track
17:04:07  <PublicServer> <Chris Booth> well what?
17:04:08  <SmatZ> *a
17:04:27  <PublicServer> <Chris Booth> it could have waited
17:04:39  <SmatZ> no, it couldn't
17:04:45  <Mark> Chris_Booth: dont be stupid
17:04:57  <PublicServer> <Chris Booth> it could have waited
17:05:00  <Mark> you know we'd unpause it for you too if it was an emergency case
17:05:03  <PublicServer> <Chris Booth> or you could have signed it
17:05:42  <PublicServer> *** Chris Booth has joined spectators
17:05:42  <PublicServer> *** Game paused (not enough players)
17:06:05  <SmatZ> it was a mere 5 seconds!
17:06:22  <SmatZ> ok, 8
17:15:05  <Ammler> :-)
17:15:19  <Ammler> [17:22] <Ammler> !unpause
17:15:23  <SmatZ> ;)
17:19:27  <PublicServer> *** Game unpaused (enough players)
17:19:27  <PublicServer> *** AmmIer joined the game
17:21:19  <PublicServer> <AmmIer> oil refenery gone
17:21:27  <PublicServer> <AmmIer> prospecting forest
17:23:13  <PublicServer> <AmmIer> Cocklewood:  could be connected
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17:24:57  <PublicServer> *** Combuster joined the game
17:25:07  <PublicServer> <SmatZ> back
17:25:22  <PublicServer> <AmmIer> you were away? :-P
17:25:27  <PublicServer> <SmatZ> yeah, for a while
17:25:32  <PublicServer> <SmatZ> server was paused :)
17:26:01  <PublicServer> *** Chris Booth has left the game (connection lost)
17:26:05  <PublicServer> <SmatZ> there are things you just have to do
17:26:19  <PublicServer> <SmatZ> when the body needs
17:26:21  <PublicServer> <AmmIer> oh
17:26:26  <PublicServer> *** Bart joined the game
17:26:42  <PublicServer> <AmmIer> no (how is that called in  english)
17:26:43  <PublicServer> <SmatZ> hello Bart
17:27:02  <PublicServer> <Bart> hi
17:28:07  <PublicServer> <SmatZ> ML to/from food plant will need extending
17:28:41  <PublicServer> <AmmIer> to 3R_3L?
17:28:47  <PublicServer> <SmatZ> probably
17:28:54  <PublicServer> <SmatZ> it was even jammed for a while
17:28:55  <PublicServer> <AmmIer> well, what else?
17:28:58  <PublicServer> <SmatZ> but it's not anymore
17:29:03  <PublicServer> <SmatZ> 4R_4L ;)
17:29:43  <PublicServer> <SmatZ> but 30 more food trains would be nice
17:29:53  <PublicServer> <SmatZ> even far more than 30
17:30:01  <PublicServer> <SmatZ> rating is 35% and 111 trains...
17:31:42  <PublicServer> <Bart> ok, i'm game, where do i continue?
17:32:00  <PublicServer> <AmmIer> Bart, first time here?
17:32:13  <PublicServer> <Bart> not really, but is has been a while
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17:33:10  <PublicServer> <AmmIer> are you familiar with our wiki?
17:33:22  <PublicServer> <Bart> yes
17:33:25  <PublicServer> <AmmIer> just look for something you would like to connect
17:33:31  <PublicServer> <AmmIer> ask, if you are unsure
17:33:53  <PublicServer> <Bart> thanks
17:34:09  <PublicServer> *** Thraxian|Work joined the game
17:35:56  <PublicServer> <Thraxian|Work> nice double farm at Twisterpool
17:36:04  <PublicServer> <SmatZ> yeah :)
17:37:35  <PublicServer> <Thraxian|Work> more food trains would indeed be nice, but that part of the network is already mostly full
17:37:42  <PublicServer> <Thraxian|Work> we'd have to add a 3rd line to food plant most likely
17:37:55  <PublicServer> <SmatZ> yeah
17:38:17  <PublicServer> <SmatZ> it's a "low TF" game
17:38:36  <PublicServer> *** Thraxian|Work has joined company #1
17:39:04  <PublicServer> <AmmIer> hmm
17:39:11  <PublicServer> <AmmIer> it is me, there :-)
17:39:11  <PublicServer> <SmatZ> is AmmIer really AmmIer?
17:39:31  <PublicServer> <AmmIer> don't you like my cross there?
17:39:34  <PublicServer> <AmmIer> :-D
17:39:36  <PublicServer> <SmatZ> umm
17:39:39  <PublicServer> <Thraxian|Work> absolutely not
17:39:46  <PublicServer> <AmmIer> nah :-P
17:39:48  <PublicServer> <SmatZ> you don't want to hear what I think about that whole line
17:40:03  <PublicServer> <Thraxian|Work> I think the line is good - it's mostly correct
17:40:10  <PublicServer> <Thraxian|Work> just the hookup is meh
17:40:20  <PublicServer> <SmatZ> it's using left-hand traffic
17:40:52  <PublicServer> <AmmIer> shhht ;-)
17:41:09  <PublicServer> <Thraxian|Work> that was actually not too bad
17:42:10  <PublicServer> <Thraxian|Work> nice SLH06 north :)
17:43:41  <PublicServer> <AmmIer> SmatZ: I am open for proposals
17:43:53  <PublicServer> <SmatZ> I would let that forest die :-p
17:44:02  <PublicServer> <AmmIer> :-P
17:44:31  <PublicServer> <SmatZ> kind of missing signals
17:44:37  <PublicServer> <AmmIer> do you have an idea, how many times I prospected until that forest was found?
17:44:39  <PublicServer> <SmatZ> at !signals
17:45:11  <PublicServer> <SmatZ> ~13 times?
17:45:18  <PublicServer> <AmmIer> stupid logs
17:45:25  <PublicServer> <SmatZ> mah
17:45:31  <PublicServer> <SmatZ> just 21M Euro
17:45:45  <PublicServer> <SmatZ> / 1.5 Euro
17:45:49  <PublicServer> <SmatZ> per prospect :-p
17:47:59  <PublicServer> *** SmatZ has joined spectators
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17:48:27  <PublicServer> <Thraxian|Work> I've mentioned before about the possibility of airlifting some of the food out
17:48:38  <PublicServer> <Thraxian|Work> could we blimp it over to Cocklewood?
17:49:05  <PublicServer> <SmatZ> let Mark say something about that :)
17:49:10  <PublicServer> <SmatZ> we could use ships too
17:49:15  <PublicServer> <Thraxian|Work> nope
17:49:17  <PublicServer> <Thraxian|Work> ships disabled
17:49:25  <PublicServer> <Thraxian|Work> (no dock construction allowed)
17:49:39  <PublicServer> <SmatZ> it's a matter of seconds to enable them
17:49:43  <PublicServer> <SmatZ> it was rather a joke though
17:49:57  <PublicServer> <Thraxian|Work> yeah
17:51:27  <Ammler> lagging now :-(
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18:02:17  <PublicServer> *** Thraxian|Work has left the game (leaving)
18:07:43  <PublicServer> <AmmIer> jam somewhere?
18:08:21  <PublicServer> <Combuster> SmatZ is making a jam
18:08:33  <PublicServer> <Combuster> at least, that's what the sign says :)
18:08:37  <PublicServer> <AmmIer> oh well, that doesn't suprise
18:09:00  <PublicServer> <AmmIer> and Bart?
18:09:07  *** Zulan has joined #openttdcoop
18:09:08  <PublicServer> <AmmIer> are you building somewhere?
18:09:12  *** openttdcoop sets mode: +v Zulan
18:09:35  <PublicServer> <Combuster> near wood drop
18:10:41  <PublicServer> *** AmmIer has left the game (leaving)
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18:10:56  <Timitry> !dwin
18:10:56  <Ammler> too much laggy now
18:11:04  <Timitry> Hey everybody!
18:11:10  <Timitry> How was that command? :)
18:11:10  <Ammler> !tell Timitry about !dl win32
18:11:11  <PublicServer> Timitry: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip
18:11:17  <Timitry> !dl win32
18:11:17  <PublicServer> Timitry: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip
18:11:23  <PublicServer> <SmatZ> will be low traffic
18:12:09  <Timitry> !password
18:12:09  <PublicServer> Timitry: looser
18:12:19  <PublicServer> *** Tim joined the game
18:12:20  <Timitry> ...and thanks to you...
18:12:29  <PublicServer> <Combuster> I can try to fix that later
18:12:30  <ODM> hahaha
18:12:36  <ODM> they keep getting better:D
18:13:09  <PublicServer> <Tim> man... haven't played for a loooong time
18:14:21  <PublicServer> <Combuster> btw Smatz, what are you trying to improve anyway?
18:14:28  <PublicServer> <Combuster> more tracks?
18:14:34  <PublicServer> <SmatZ> extend coal line to 3 tracks
18:14:43  <PublicServer> <SmatZ> and this merger was bad
18:14:46  <PublicServer> <Combuster> ah
18:14:57  <ODM> youre back from your holiday then?:)
18:15:01  <PublicServer> <SmatZ> yeah :)
18:15:13  <PublicServer> *** 0DM joined the game
18:15:18  <PublicServer> <Tim> What's the TF setting?
18:15:22  <PublicServer> <SmatZ> low
18:15:33  <PublicServer> <Tim> oki
18:16:54  <PublicServer> <0DM> hmm slh02 a bit jammish
18:17:00  <PublicServer> <0DM> atleast some line of it
18:17:03  <PublicServer> <Tim> Hm, interesting to read old Blog entries... Noone told me i made the second place on OSQC#1 :D
18:17:19  <PublicServer> <Tim> /nick Timitry(Tim)
18:17:20  <PublicServer> <0DM> psst, thats why we publish, so you can read:)
18:17:21  <planetmaker> oh, he, Tim :-)
18:17:26  <PublicServer> *** AmmIer joined the game
18:17:28  <PublicServer> <Bart> hmm, bit overkill, 3 lighthouses together
18:17:51  <PublicServer> <Tim> How was that console command for changing your name ingame?
18:17:59  <Timitry> hey pm
18:18:09  <PublicServer> <0DM> name Nick
18:18:24  <PublicServer> *** Tim has changed his/her name to Timitry(Tim)
18:18:32  <PublicServer> <Timitry(Tim)> Almost, used Nick Name
18:18:34  <PublicServer> <0DM> your new name is odd:p
18:18:35  <PublicServer> <Timitry(Tim)> :D
18:19:01  <PublicServer> <Timitry(Tim)> You think? It's not really a new one, i use that nick since ever, just here i used tim, dunno why...
18:19:23  <PublicServer> <Timitry(Tim)> It's Timitry on the tt-forums too, and everywhere on the internet...
18:19:33  <PublicServer> <Timitry(Tim)> So i thought i'd change it here, too
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18:21:00  <PublicServer> <AmmIer> SmatZ: where is your jam?
18:22:10  <PublicServer> <Timitry(Tim)> Coal Drop is exceeding it's capacity
18:22:16  <PublicServer> <Timitry(Tim)> *its
18:22:25  <PublicServer> <Combuster> Its being worked on
18:22:38  <PublicServer> *** 0DM has left the game (leaving)
18:23:02  <PublicServer> <SmatZ> Combuster: I am not sure this can be extended now too :-x
18:23:11  <PublicServer> <SmatZ> a lot of work
18:23:19  <PublicServer> <SmatZ> I hope you won't mind :)
18:23:24  <PublicServer> *** AmmIer has left the game (connection lost)
18:23:34  <PublicServer> <Bart> lokks like the fallback plan is falling apart
18:23:39  <PublicServer> <Bart> *looks
18:23:43  <PublicServer> <Combuster> I'm just giving you a hand
18:27:51  <PublicServer> <Timitry(Tim)> Hey, that DoubleBridges-X-Thing is really clever...
18:27:56  <PublicServer> <SmatZ> yeah
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18:40:04  <Mark> evening
18:40:09  <ODM> ey markus
18:40:10  <Mark> let's expand the coal drop :P
18:40:10  <PublicServer> <SmatZ> hello Mark
18:40:12  <Mark> !password
18:40:12  <PublicServer> Mark: wintry
18:40:20  <PublicServer> <SmatZ> done
18:40:22  <PublicServer> *** Mark joined the game
18:40:29  <PublicServer> <Mark> oh
18:40:30  <PublicServer> <Mark> :P
18:40:32  <PublicServer> <SmatZ> Combuster and I extended it to 3
18:40:38  <PublicServer> <Mark> nice
18:40:59  <PublicServer> <SmatZ> food drop/pickup needs some love too
18:41:29  <PublicServer> <Mark> yeah
18:41:55  <PublicServer> <Mark> that'd mean also extending SLH04
18:42:37  *** Zulan has quit IRC
18:43:13  <PublicServer> <Mark> the station themselves seem to be fine
18:43:43  <PublicServer> <Combuster> I redid the balancer BBH05-coal drop
18:43:55  <PublicServer> *** AmmIer joined the game
18:44:21  <PublicServer> <Combuster> you'll probably notice what I messed together :)
18:45:26  <PublicServer> <AmmIer> SLH2 is still WIP?
18:45:49  <PublicServer> *** Bart has left the game (leaving)
18:45:54  <PublicServer> <Combuster> If it was
18:45:59  <PublicServer> <Combuster> somebody else seems to have finished it
18:46:06  <PublicServer> <SmatZ> Combuster: I don't know, but you did nice job :)
18:46:16  <PublicServer> <Combuster> So did you
18:46:25  <PublicServer> <SmatZ> umm thanks :)
18:46:39  <PublicServer> <SmatZ> I failed to do it properly though :-x
18:46:50  <PublicServer> <AmmIer> the prio over bridge doesn't work
18:47:11  <Mucht> !password
18:47:11  <PublicServer> Mucht: wintry
18:47:23  <PublicServer> *** Mucht joined the game
18:47:32  <PublicServer> <SmatZ> hello Mucht
18:47:40  <PublicServer> <AmmIer> :-o
18:47:43  <PublicServer> <Combuster> Now the westbound line is jamming -_-
18:47:44  <PublicServer> <Mark> MUCHT
18:47:49  <PublicServer> <Combuster> Hey Mucht
18:48:05  <PublicServer> <Combuster> Can't remember when I saw you last :)
18:48:38  <KenjiE20> hah, coal drop eventually got my original plan flyovers :P
18:49:51  <PublicServer> <Mucht> heya
18:49:52  <PublicServer> <Mucht> hehe
18:49:57  <PublicServer> <Mucht> long time no see
18:49:58  <PublicServer> <AmmIer> :-)
18:51:39  <PublicServer> <Mark> added an input line at the food plant
18:51:40  <PublicServer> <Mucht> nah jam
18:51:42  <PublicServer> <Mark> fully balanced even
18:52:34  <PublicServer> <Combuster> uhoh
18:52:37  <PublicServer> <Combuster> SL jam
18:52:50  <PublicServer> <Mucht> just tracking where it originates
18:53:11  <PublicServer> <Mucht> it disolves
18:53:21  <PublicServer> <Combuster> I just sent 5 trains to the depot
18:54:02  <PublicServer> <Mucht> not a good network then
18:55:06  <PublicServer> <Mucht> main line around !low terra? is the bottleneck
18:55:31  <PublicServer> <Mucht> the joiner going west
18:55:39  <PublicServer> <Combuster> Too little capacity
18:55:43  <PublicServer> <Mucht> ya
18:56:10  <PublicServer> <Combuster> It needs three lines to the west
18:56:38  <PublicServer> <Mucht> actually the problem is at splutterhead
18:56:49  <PublicServer> <Mucht> hmm or maybe you're right
18:57:22  <PublicServer> <Mucht> difficult to solve
18:57:38  <PublicServer> <Mark> food & gold just needs an extra lane
18:57:43  <PublicServer> <Mark> to both directions
18:58:50  <PublicServer> <Mucht> interesting network though
18:58:53  <PublicServer> <Mucht> great scenery
18:59:29  <PublicServer> *** AmmIer has left the game (leaving)
19:00:53  <PublicServer> *** Mucht has joined spectators
19:00:59  <PublicServer> *** Mucht has joined company #1
19:01:09  <PublicServer> <Mucht> eh great feature
19:01:23  <PublicServer> <SmatZ> :)
19:02:19  <PublicServer> *** planetm4ker joined the game
19:02:32  <PublicServer> <planetm4ker> hi
19:02:37  <PublicServer> <SmatZ> hello planetmaker
19:02:48  <PublicServer> *** AmmIer joined the game
19:04:24  <PublicServer> <Mark> moved the food plant bottleneck :P
19:04:33  <PublicServer> <AmmIer> is !sweet no slow down?
19:04:36  <PublicServer> <SmatZ> hehe
19:04:46  <PublicServer> <SmatZ> nope
19:04:51  <PublicServer> <Mark> no its fine
19:05:06  <PublicServer> <planetm4ker> should be just ok
19:05:09  <PublicServer> <planetm4ker> for TL3
19:05:12  <PublicServer> <Mark> or is it
19:05:24  <PublicServer> <Mark> here comes a train
19:05:31  <PublicServer> <AmmIer> so only cl2 needed?
19:05:31  <PublicServer> <Mark> its fine :)
19:05:39  <PublicServer> <SmatZ> it's not CL2
19:06:02  <PublicServer> <AmmIer> how would you call it then?
19:06:17  <PublicServer> <SmatZ> there's no curve
19:06:31  <PublicServer> <AmmIer> he?
19:06:33  <PublicServer> <SmatZ> I lost it
19:06:36  <PublicServer> <SmatZ> where was that?
19:06:43  <PublicServer> <AmmIer> but you are still dev?
19:06:53  <PublicServer> <SmatZ> someone removed the sign
19:06:54  <PublicServer> <SmatZ> yeah
19:06:56  <PublicServer> <SmatZ> why?
19:07:04  <PublicServer> <AmmIer> because  :-D
19:07:15  <PublicServer> <AmmIer> I don't trust what you said :P
19:07:23  <PublicServer> <SmatZ> WTF @ !WTF
19:07:35  <PublicServer> <SmatZ> who did that?
19:07:46  <PublicServer> <SmatZ> deserves PAIN
19:08:30  <PublicServer> <planetm4ker> uhm.... what's it, SmatZ?
19:08:37  <PublicServer> <planetm4ker> oh... :-P
19:08:39  <PublicServer> <planetm4ker> nvm
19:08:39  <PublicServer> <SmatZ> I don't know
19:08:42  <PublicServer> <Mark> lol
19:08:44  <PublicServer> <SmatZ> it was even worse
19:08:49  <PublicServer> <SmatZ> it blocked whole SL
19:09:45  <PublicServer> <planetm4ker> SmatZ, it's not like it's much better at !here2
19:10:00  <PublicServer> <AmmIer> that is special UKRS behaviour
19:10:13  <PublicServer> <SmatZ> :-x
19:10:23  <PublicServer> <AmmIer> or did you change something in the code?
19:10:32  <PublicServer> <SmatZ> I changed a lot of things
19:10:51  <PublicServer> <SmatZ> several tens of thousands lines I guess
19:11:06  <PublicServer> <AmmIer> hehe
19:11:30  <PublicServer> <planetm4ker> oh... SmatZ
19:11:31  <PublicServer> <AmmIer> but since when, is a "S" not a curve anymore?
19:11:34  <PublicServer> <planetm4ker> it's actually ok
19:11:42  <PublicServer> <SmatZ> it's not a curve
19:11:45  <PublicServer> <planetm4ker> it's, together with those two joins at !here
19:11:46  <PublicServer> <SmatZ> if it's only one S
19:11:54  <PublicServer> <planetm4ker> at !here2 an entry to all three lanes
19:11:58  <PublicServer> <SmatZ> hehe
19:12:38  <PublicServer> <planetm4ker> just very well disguised
19:12:42  <PublicServer> <AmmIer> there are 2 direction changes
19:12:57  <PublicServer> <planetm4ker> where?
19:13:00  <PublicServer> <AmmIer> so it is like a curve, at least it was.
19:13:13  <PublicServer> <AmmIer> at !sweet
19:13:47  <PublicServer> <SmatZ> see !CL example
19:13:56  <PublicServer> <planetm4ker> AmmIer: TL=3 - so it's only an S-curve within the train
19:14:34  <PublicServer> <SmatZ> yeah
19:15:08  <PublicServer> <planetm4ker> but that's not the case there
19:15:23  <PublicServer> <AmmIer> well, I need to test that with default set
19:15:39  <PublicServer> <AmmIer> I would bet quite a lot against
19:15:42  <PublicServer> <SmatZ> these wagons have normal length, don't they?
19:15:46  <PublicServer> <planetm4ker> that's usual behaviour...
19:15:47  <PublicServer> <SmatZ> do bet!
19:15:54  <PublicServer> <AmmIer> what?
19:16:00  <PublicServer> <SmatZ> whatever you want :)
19:16:11  <PublicServer> <AmmIer> :-P
19:16:22  <PublicServer> *** AmmIer has left the game (leaving)
19:16:28  <PublicServer> <Combuster> I bet my life that its either true or false
19:16:42  <PublicServer> <planetm4ker> Combuster: welcome to quantum world. You die
19:16:44  <PublicServer> <SmatZ> Combuster: what if it is sometimes true and sometimes false? :-)
19:16:50  <PublicServer> <Mark> damned Nickman and his compact SLHs
19:17:11  <PublicServer> <SmatZ> hehe
19:17:20  <PublicServer> <planetm4ker> what's wrong with it, Mark?
19:17:21  <PublicServer> <Combuster> true | false = true
19:17:27  <PublicServer> <planetm4ker> Combuster: falso
19:17:34  <PublicServer> <Mark> planetm4ker: was hard to hack in the third line :P
19:17:38  <PublicServer> <Mark> its pretty nice actually
19:18:00  <PublicServer> <planetm4ker> hehe. I built 1/4 ... 1/3 of it :-P
19:18:09  <PublicServer> <Combuster> I pulled a line through BBH03
19:18:18  <PublicServer> <planetm4ker> basically E->S and E->N
19:18:18  <PublicServer> <SmatZ> deleting Waffleworth Mines
19:18:22  <PublicServer> <Combuster> in the westbiound direction
19:18:23  <PublicServer> <SmatZ> that's rape of low TF
19:18:37  <PublicServer> <SmatZ> the whole line
19:18:50  <PublicServer> <Combuster> agreed
19:18:58  <PublicServer> <SmatZ> thanks :)
19:20:25  *** Chris_Booth has joined #openttdcoop
19:20:30  *** openttdcoop sets mode: +v Chris_Booth
19:20:53  <PublicServer> <SmatZ> hehe
19:21:03  <Chris_Booth> !password
19:21:03  <PublicServer> Chris_Booth: inched
19:21:23  <PublicServer> *** Chris Booth joined the game
19:21:46  <PublicServer> <Combuster> Hey CB
19:21:52  <Ammler> strange
19:22:00  <Ammler> need to test with older version :-)I
19:22:21  <PublicServer> *** planetm4ker has left the game (leaving)
19:22:23  <Chris_Booth> hello all
19:22:41  <PublicServer> <Combuster> We raped your BBH, hope you don't mind :P
19:22:41  *** PhoenixII has quit IRC
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19:22:51  <PublicServer> <Chris Booth> its doesnt look bad
19:22:52  *** openttdcoop sets mode: +v Phoenix_the_II
19:22:55  <SmatZ> Waffleworth Mines was Bart's work
19:22:57  <PublicServer> <Chris Booth> you didnt make a hack of it
19:23:34  <PublicServer> <Mark> Bart as in bart from megaserver?
19:23:40  <PublicServer> <Mark> or whatever its called
19:23:41  <PublicServer> <SmatZ> don't know
19:23:46  <PublicServer> *** Chris Booth has joined company #1
19:23:58  <PublicServer> <Combuster> probably not
19:24:05  <PublicServer> <Combuster> (it was my brother)
19:24:06  <PublicServer> <Combuster> :(
19:24:19  <PublicServer> <SmatZ> :(
19:24:36  <PublicServer> <Chris Booth> why do you say it like that?
19:26:04  <PublicServer> <SmatZ> nice your brother plays OTTD, Combuster!
19:26:13  <PublicServer> <SmatZ> he just needs more practise :)
19:26:30  <PublicServer> <Combuster> I was explaining a thing or two
19:26:48  <PublicServer> <Combuster> Then I figured the net would jam less if we helped each other with the BBH
19:26:53  <PublicServer> <Combuster> so I lost track of him
19:26:55  <PublicServer> <SmatZ> :)
19:27:31  <PublicServer> <Chris Booth> only 2 network expansions not bad
19:27:52  <PublicServer> <Combuster> There's one planned to the food/gold drop
19:28:20  <PublicServer> <Mark> Chris Booth: fewer expansions = better plan...?
19:28:28  <PublicServer> <Chris Booth> yeah
19:28:34  <PublicServer> <Mark> uh
19:28:44  <PublicServer> <Combuster> depends
19:28:48  <PublicServer> <Chris Booth> seems the expansions go via both of my BBHs
19:28:54  <PublicServer> <Mark> well you think about that for a second
19:28:57  <PublicServer> <Chris Booth> so could be bad building on my part
19:29:02  <PublicServer> <Mark> im not even going to respond
19:29:06  <PublicServer> <Combuster> if the plan expects expansions then its obviously not bad
19:29:24  <PublicServer> <Mark> otherwise we'd just start every game with LLLLLLLL_RRRRRRRRR
19:29:30  <PublicServer> <Chris Booth> there was nothing wrong with my BBHs
19:29:43  <PublicServer> <Chris Booth> actualy the managed very well under high load
19:29:57  <PublicServer> <Combuster> but I agree, a good planner would design the MLs to be of the right width
19:30:49  <PublicServer> <Chris Booth> i dont want to be the poor bugger that has to get and extra line past SLH 08
19:31:00  <Invalidos> !password
19:31:00  <PublicServer> Invalidos: rebuts
19:31:06  <PublicServer> *** SmatZ has left the game (leaving)
19:31:15  <PublicServer> *** Bart joined the game
19:31:20  <PublicServer> <Mark> that should be easy compared to SLH04
19:31:25  <PublicServer> <Chris Booth> aloth IMO its only need to be 3 lines from BBH 03 - SLH 03
19:31:40  <PublicServer> <Combuster> We can clear a decent part of the jam by making it 3 lines up to SLH03
19:31:53  <PublicServer> <Mark> then get to it
19:31:56  <PublicServer> *** Chris Booth has left the game (connection lost)
19:32:03  <PublicServer> <Mark> the food plant area will hold for a while
19:32:28  <PublicServer> <Combuster> Although, the jams here have gone for now
19:32:29  <PublicServer> <Bart> what is wrong with the food plant drop?
19:32:37  <PublicServer> <Mark> nothing
19:32:49  <PublicServer> <Mark> the input line was too narrow so i extended it
19:35:42  <Chris_Booth> !password
19:35:42  <PublicServer> Chris_Booth: rebuts
19:35:59  <PublicServer> *** Chris Booth joined the game
19:37:46  <PublicServer> *** Bart has left the game (leaving)
19:37:49  *** Invalidos has quit IRC
19:38:44  <Ammler> SmatZ: what's the difference? http://img.ammler.ch/images/curve.png
19:39:19  <Chris_Booth> one is a C curve and one is an S curve
19:39:37  <Ammler> both have 2 direction changes
19:39:44  <Ammler> in TL
19:41:57  <PublicServer> *** Timitry(Tim) has left the game (leaving)
19:42:02  *** Timitry has left #openttdcoop
19:42:51  <PublicServer> <Combuster> ?
19:43:10  <PublicServer> <Chris Booth> ? to you to
19:43:14  <SmatZ> Ammler: one is a curve, second isn't
19:44:01  <Ammler> hmm, do i really need to change my knowledge after around 3 years now :'-(
19:44:09  <SmatZ> :(
19:44:51  <PublicServer> <Combuster> Reconnected Waffleworth Mines
19:45:11  <PublicServer> <Combuster> hope you don't mind the bridges :)
19:46:42  <Ammler> !rul
19:46:44  <Ammler> !url
19:46:44  <PublicServer> Ammler: http://ps.openttdcoop.org/
19:49:17  <PublicServer> <Chris Booth> we have some lost trains
19:49:26  <PublicServer> <Chris Booth> in crinkleworth mines
19:49:41  <PublicServer> <Mark> im off
19:49:42  <PublicServer> *** Mark has left the game (leaving)
19:49:51  <Ammler> KenjiE20: this doesn't work amymopre :-(
19:51:05  *** V453000 has joined #openttdcoop
19:51:10  *** openttdcoop sets mode: +v V453000
19:51:36  <PublicServer> <Combuster> hmm I think I can explain the loopytrains
19:51:43  <PublicServer> <Chris Booth> what?
19:51:45  <KenjiE20> huh? oh
19:51:47  <PublicServer> <Chris Booth> how?
19:51:57  <PublicServer> <Combuster> the depot at SLH03 wasn't connected to all outgoing lines
19:52:32  <PublicServer> <Combuster> and I was using it to build trains for one of those unlinked lines
19:53:04  <PublicServer> <Chris Booth> use the service centre next tiem
19:53:49  <PublicServer> <Combuster> IMO every SLH should have a depot connecting to the SL
19:53:55  <PublicServer> <Chris Booth> BBH 04 is a prim example of unblanced lines
19:54:04  <V453000> !password
19:54:05  <PublicServer> V453000: coaxed
19:54:16  <PublicServer> <Combuster> so that you don't have to wait an eternity for trains to reach the station
19:54:44  <PublicServer> *** V453000 joined the game
19:54:46  <PublicServer> <V453000> hi
19:54:49  <PublicServer> <Combuster> Hi there
19:55:11  <PublicServer> <Combuster> jam at bbh04
19:55:34  <PublicServer> <V453000> why are there signal gaps at BBH03?
19:55:43  <PublicServer> <V453000> at the bridges
19:56:01  <PublicServer> <Combuster> oops
19:56:02  <PublicServer> <Chris Booth> missing signals
19:56:11  <PublicServer> <V453000> ye
19:56:14  <PublicServer> <V453000> okay :)
19:58:49  <PublicServer> <V453000> is there any building to be done or are we waiting for raised productions?
19:59:02  <PublicServer> <Chris Booth> fixing jams
19:59:05  <PublicServer> <V453000> good
19:59:12  <PublicServer> <V453000> thanks
19:59:15  <PublicServer> <Chris Booth> and it isnt jam prone
19:59:43  <PublicServer> <Combuster> Mark, please explain CB
19:59:58  <PublicServer> <V453000> CB?
20:00:01  <PublicServer> <Chris Booth> me
20:00:05  <PublicServer> <V453000> ah
20:00:37  <PublicServer> <Combuster> @"shut up"
20:00:41  <PublicServer> <Combuster> member[cb]--;
20:01:02  <PublicServer> <Combuster> there you got your jam
20:01:05  <PublicServer> <V453000> y
20:01:38  <PublicServer> <V453000> maybe a connection to the third lane could help
20:01:41  *** jonde has quit IRC
20:03:56  <PublicServer> <Chris Booth> that fixes nickmans bad BBH again
20:05:29  <Ammler> ok, I am so much confused about curve speed, I need to sleep, good night all.
20:05:56  <PublicServer> <V453000> bye
20:05:59  <PublicServer> <Combuster> cya
20:06:59  <PublicServer> <Chris Booth> abuse people in code
20:07:09  *** R0b0t1 has joined #openttdcoop
20:07:14  *** openttdcoop sets mode: +v R0b0t1
20:08:37  <PublicServer> <Chris Booth> how am i going to get e 3rd line in BBH 03
20:08:44  * [com]buster slaps Chris_Booth command on the head with the hairy goldfish
20:09:10  <PublicServer> <Chris Booth> :'(
20:09:28  <PublicServer> <Chris Booth> also since when do gold fish have hair?
20:10:05  <PublicServer> *** SmatZ joined the game
20:10:51  <[com]buster> \slap ftw
20:11:47  <Chris_Booth> \slap [com]buster
20:12:10  <PublicServer> <V453000> you got there a suggestion on BBH03 for the third line ... im not sure if it is not bad to lead it through the mid though
20:12:21  <Chris_Booth> chatzilla doesnt know '/slap'
20:12:42  <PublicServer> <Combuster> HydraIRC does
20:12:56  * planetmaker slaps Chris_Booth with a piece of chatzilla
20:13:06  <planetmaker> seems to work with chatzilla :-P
20:13:27  * KenjiE20 gives planetmaker a hearty slap
20:14:04  <KenjiE20> aw, was hoping for the weechat plug one :P
20:14:36  *** ODM has quit IRC
20:15:37  <PublicServer> <Chris Booth> my brain is mush
20:15:59  <PublicServer> <Combuster> Go to bed :)
20:16:01  * planetmaker tackles KenjiE20 with some feathers
20:16:11  * KenjiE20 finds the closest large object and gives planetmaker a slap with it
20:16:20  <PublicServer> <V453000> what are we gonna do with that third line? we need it, there is some jam at SLH03
20:16:39  <PublicServer> * Combuster goes to youtube to be inspired ny monty python's fish slapping dance
20:16:46  <KenjiE20> hm, the closest large object without getting up, would probably be the computer >_>
20:16:56  <planetmaker> haha :-)
20:17:03  <planetmaker> here it's still the chair or table
20:17:13  <planetmaker> hm... or the box of water bottles...
20:17:19  <Chris_Booth> i have a glass
20:17:21  <KenjiE20> or possibly the chair, with me in it, in a extraordinary feat of physical abuse
20:17:27  <Chris_Booth> that would hurt the most
20:17:37  <Chris_Booth> ooh and a swiss army knife
20:17:46  <planetmaker> You think I'm ever without one?
20:18:08  * [com]buster fetches ducttape and covers the three slappers all over
20:18:14  <PublicServer> <Chris Booth> are you think of killing your self PM?
20:18:32  <PublicServer> <Chris Booth> combuster has 3 slapers afterhim
20:18:55  <planetmaker> I guess I have decades of experience with handling a Swiss Army knife (or actually THIS Swiss Army knife)
20:18:56  <[com]buster> LOL at typo
20:19:17  <[com]buster> CB: you so do not want to know what that means in dutch
20:19:39  <PublicServer> <Chris Booth> slapers?
20:19:46  <PublicServer> <Chris Booth> whores
20:19:59  <planetmaker> [com]buster: I guess it's equally bad in English ;-) - ups? it isn't :-P
20:20:25  <PublicServer> <Chris Booth> we use it for girls that are a bit easy
20:20:31  <PublicServer> <Chris Booth> or to insult people
20:21:21  <[com]buster> http://files.getdropbox.com/u/843180/Team%20A%28wsome%29%20Kamal.zip <- ha the DGG folks put my game online
20:22:07  <PublicServer> *** Combuster has left the game (leaving)
20:22:37  <PublicServer> <Chris Booth> can we just send train in to a depot at BBH 03?
20:22:45  <PublicServer> <V453000> why
20:22:53  <PublicServer> <Chris Booth> get tride of the,
20:22:56  <PublicServer> <Chris Booth> them
20:23:05  <PublicServer> <Chris Booth> a network with no jam is a good one
20:23:07  <PublicServer> <V453000> get rid of trains?
20:23:10  <PublicServer> <Chris Booth> so get ride fo all the trains
20:23:11  <PublicServer> <V453000> lol?
20:23:13  <[com]buster> btw
20:23:20  <PublicServer> <SmatZ> of random trains?...
20:23:21  <[com]buster> if I got three whores behind me
20:23:22  <PublicServer> <SmatZ> why?
20:23:23  <PublicServer> <V453000> better to expand the network
20:23:26  <PublicServer> <SmatZ> extend the ML
20:23:27  <[com]buster> shouldn't I consider myself lucky?
20:23:30  <PublicServer> <SmatZ> and it will be solved
20:23:32  <[com]buster> I never paid :p
20:23:34  <PublicServer> <V453000> ill try
20:24:27  <PublicServer> *** Thraxian|Work joined the game
20:24:34  <PublicServer> *** Chris Booth has joined spectators
20:24:42  <PublicServer> <Chris Booth> i give up for today
20:24:54  <PublicServer> *** V453000 has left the game (connection lost)
20:25:04  <PublicServer> *** SmatZ has left the game (leaving)
20:25:04  <PublicServer> *** Game paused (not enough players)
20:25:22  <PublicServer> *** Chris Booth has joined company #1
20:25:22  <PublicServer> *** Game unpaused (enough players)
20:25:46  <PublicServer> <Chris Booth> mucht are you arround?
20:25:49  <V453000> !password
20:25:50  <PublicServer> V453000: ounces
20:25:54  <Mucht> yes
20:25:57  <V453000> im trying to rejoin
20:26:02  *** PhoenixII has joined #openttdcoop
20:26:07  <PublicServer> <Mucht> oh
20:26:07  *** openttdcoop sets mode: +v PhoenixII
20:26:08  *** Phoenix_the_II has quit IRC
20:26:09  <PublicServer> <Mucht> everyone left
20:26:19  <PublicServer> <Mucht> I gotta go as well
20:26:21  <V453000> ok im coming
20:26:31  <PublicServer> *** Mucht has left the game (connection lost)
20:26:31  <PublicServer> *** Game paused (not enough players)
20:26:34  <PublicServer> *** V453000 joined the game
20:26:38  <PublicServer> *** Game unpaused (enough players)
20:26:44  <PublicServer> <Chris Booth> i wasnt playing
20:27:06  <PublicServer> <Chris Booth> although i have a BBH 03 sollution
20:28:31  <PublicServer> *** V453000 has left the game (connection lost)
20:28:31  <PublicServer> *** Game paused (not enough players)
20:28:53  <V453000> omg
20:28:57  <V453000> my connection sucks
20:29:22  <PublicServer> <Chris Booth> hhhm
20:29:28  <V453000> coming
20:29:29  <PublicServer> <Thraxian|Work> CB: you working on BBH03?
20:29:35  <PublicServer> <Chris Booth> did you see what i was doing a BBH 03?
20:29:38  <PublicServer> *** Thraxian|Work has joined company #1
20:29:38  <PublicServer> *** Game unpaused (enough players)
20:30:28  <PublicServer> *** V453000 has left the game (connection lost)
20:30:43  <PublicServer> <Thraxian|Work> need a pause?
20:31:16  <PublicServer> *** V453000 has left the game (connection lost)
20:31:38  <V453000> bah ... have a nice time guys, my connection looks dead today
20:31:43  <V453000> no thx the pause is useless
20:31:48  <V453000> my wifi sucks too much
20:31:50  <PublicServer> <Thraxian|Work> I'm leaving in like 5 minutes anyways
20:32:01  <PublicServer> <Thraxian|Work> places to kill, people to go....
20:32:06  <V453000> :D
20:32:06  <PublicServer> <Thraxian|Work> er....
20:32:28  <V453000> cya
20:32:30  *** V453000 has left #openttdcoop
20:34:24  <PublicServer> *** tneo joined the game
20:38:20  <KenjiE20> orbital bombardment, it's the only way to be sure
20:38:45  <Thraxian|Work> I like the way you think :)
20:38:52  <Thraxian|Work> grapefruits or coconuts?
20:39:10  <PublicServer> *** Thraxian|Work has left the game (leaving)
20:39:11  <KenjiE20> coconuts IN grapefruits
20:39:23  <Thraxian|Work> perhaps.  but those are hard to grow
20:39:38  <planetmaker> melon bowle with whole fruits
20:39:48  <Thraxian|Work> and you'd be in big trouble if you bite into a plump, juicy grapefruit and break your teeth on the coconut inside.
20:40:01  <PublicServer> <tneo> don't delete track to work
20:40:08  <PublicServer> <tneo> that causes jams
20:40:21  <PublicServer> <Chris Booth> it will clear
20:40:28  <PublicServer> <tneo> don't do it
20:40:41  <PublicServer> <tneo> that has been told several times
20:40:47  <Thraxian|Work> don't forget to review your signalling too.  I was too laggy to do any building, so there wasn't much I could do about it.
20:41:54  <Thraxian|Work> gotta run.  need to head to the store to pick up some grapefruits.  and coconuts.  I recommend staying indoors for the next 24 hours :)
20:42:03  <tneo> :)
20:42:07  <PublicServer> <Chris Booth> taken
20:42:21  * KenjiE20 dons a hardhat, you don't tell me what to do
20:42:21  <tneo> good thing i'm 6000 km from you then :P Thraxian|Work
20:42:38  <Thraxian|Work> orbital bombardment ignores distance.
20:43:01  <Thraxian|Work> which reminds me - I need to call NASA to see about some heat-resistant plating for my fruits.
20:43:10  <PublicServer> <Chris Booth> all you need is the correct speed and orbit
20:43:11  <tneo> satellite guided?
20:43:17  <PublicServer> <Chris Booth> and you can hit anything
20:43:23  <KenjiE20> I wouldn't
20:43:28  <KenjiE20> NASA aren't reliable
20:43:31  *** Thraxian|Work has quit IRC
20:43:46  <KenjiE20> have minions build it
20:43:48  <KenjiE20> see? NASA cut him off
20:44:12  <tneo> nsa more likely :P
20:44:34  <KenjiE20> orrrr.... the minion just fell asleep on the console's fire button... again
20:44:36  <PublicServer> <Chris Booth> was that me that caused the big jam in SLH 08?
20:44:37  <tneo> talking about orbital bombardment ;)
20:48:12  <planetmaker> which then means: we should play with desasters = ON
20:48:15  <planetmaker> :-P
20:48:20  <PublicServer> *** tneo has left the game (connection lost)
20:48:20  <PublicServer> *** Game paused (not enough players)
20:48:40  <PublicServer> <Chris Booth> do disaster distroy tracks?
20:49:14  <planetmaker> no, they'll give you money
20:49:38  <planetmaker> Desasters like "you won the jackpot". "you married", "your competitor surrenders to you"
20:51:50  <PublicServer> <Chris Booth> not like disaster 'you jamed you network as you stop one train to build'
20:53:37  <PublicServer> *** Chris Booth has left the game (leaving)
20:54:38  <Mark> !password
20:54:38  <PublicServer> Mark: sagger
20:54:46  <PublicServer> *** Mark joined the game
20:54:46  <PublicServer> <Mark> 'lo
20:54:57  <PublicServer> <Mark> oh there's no one here
20:55:14  <Mark> !unpause
20:55:14  <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.)
20:55:15  <PublicServer> *** Game unpaused (enough players)
20:57:07  <tneo> cheater!
20:57:21  <PublicServer> <Mark> :P
20:57:28  <PublicServer> <Mark> there
20:57:29  <PublicServer> *** Mark has left the game (leaving)
20:57:29  <PublicServer> *** Game paused (not enough players)
20:57:32  <Mark> !auto
20:57:32  <PublicServer> *** Mark has enabled autopause mode.
20:57:46  <Chris_Booth> !password
20:57:46  <PublicServer> Chris_Booth: sagger
20:57:55  *** OwenS has quit IRC
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20:58:11  *** ChanServ sets mode: +v OwenS
20:58:42  <PublicServer> *** Chris Booth joined the game
20:59:12  <Chris_Booth> mark
20:59:17  <Chris_Booth> you want to play
20:59:19  <Mark> nope
20:59:28  <Chris_Booth> can i fix my jam
20:59:58  <Mark> where?
21:00:16  <PublicServer> <Chris Booth> SLH 03 and SLH 08
21:00:23  <PublicServer> <Chris Booth> i close SLH 03 so trains got lost
21:00:26  <PublicServer> *** Game unpaused (enough players)
21:00:28  <PublicServer> *** Mark joined the game
21:00:29  <PublicServer> <Mark> k fix it
21:00:57  <PublicServer> <Chris Booth> just need to wait for trains to get unlosrt
21:03:35  <PublicServer> <Mark> are you done?
21:03:41  <PublicServer> <Chris Booth> i second
21:03:57  <PublicServer> <Chris Booth> now i am done
21:04:08  <PublicServer> *** Chris Booth has left the game (leaving)
21:04:09  <PublicServer> *** Game paused (not enough players)
21:04:09  <PublicServer> *** Mark has left the game (leaving)
21:04:15  <Chris_Booth> thanks
21:05:02  *** StarLite has quit IRC
21:07:12  * [com]buster goes to bed
21:07:15  <[com]buster> 'night all
21:07:19  *** [com]buster has quit IRC
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21:33:43  *** Mks has joined #openttdcoop
21:33:48  *** openttdcoop sets mode: +v Mks
21:34:09  <Mks> !password
21:34:09  <PublicServer> Mks: shrank
21:34:52  <PublicServer> *** Mks joined the game
21:38:52  <PublicServer> *** Mks has left the game (leaving)
21:39:09  <Chris_Booth> Mks you want to play dev?
21:40:03  <Mks> sure
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22:01:11  *** ^Spike^ is now known as ^spike^
22:06:35  <SmatZ> !password
22:06:35  <PublicServer> SmatZ: boxcar
22:07:32  <PublicServer> *** SmatZ joined the game
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22:11:15  *** openttdcoop sets mode: +v Suisse
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22:51:12  *** openttdcoop sets mode: +v Phoenix_the_II
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23:13:46  <PublicServer> <SmatZ> alone SmatZ is alone
23:15:30  <PublicServer> <SmatZ> alone SmatZ is sad
23:22:49  <Mks> you want me to join so you can build?
23:22:59  <SmatZ> no, thanks :)
23:23:07  <SmatZ> just waiting for someone to build
23:23:10  <Mks> lol
23:23:40  <Mks> I can join so you can build tho I won't do any building tonight
23:23:59  <SmatZ> I don't need that
23:24:07  <SmatZ> actually I am happy the game isn't running
23:24:10  <SmatZ> so I am not playing it
23:24:14  <Mks> lol
23:24:17  <SmatZ> :-x
23:24:24  <Mks> you've been quite busy this game
23:24:40  <SmatZ> yeah :(
23:24:43  <Mks> I am just waiting for this game to end really
23:24:47  <Mks> so there is a new one
23:24:53  <SmatZ> :)
23:24:59  <Chris_Booth> !password
23:24:59  <PublicServer> Chris_Booth: cobweb
23:25:10  <Mks> hehe now you can build smatz :)
23:25:19  <SmatZ> oh noes :)
23:25:29  <Chris_Booth> not he cant
23:25:35  <Chris_Booth> i ban SmatZ from building
23:25:36  <Mks> well if you join he can
23:25:38  <Mks> lol
23:25:42  <Chris_Booth> only watching
23:25:47  <Mks> hehe
23:26:11  <PublicServer> *** Game unpaused (enough players)
23:26:12  <PublicServer> *** Chris Booth joined the game
23:26:15  <Chris_Booth> SmatZ must watch while i remove all his staitons
23:26:19  <Chris_Booth> *stations
23:26:25  <PublicServer> *** SmatZ has joined spectators
23:26:25  <PublicServer> *** Game paused (not enough players)
23:26:25  <SmatZ> nooooo
23:26:33  <PublicServer> <Chris Booth> lol
23:26:47  <Mks> I saw some stations need more trains btw
23:26:53  <Mks> when I checked game earlier
23:27:03  <PublicServer> <Chris Booth> i can see one that need less
23:27:30  <Mks> almost 1000 trains now
23:27:30  <PublicServer> <Chris Booth> i can also see a massive ML jam i caused
23:27:36  <Mks> lol
23:27:54  <PublicServer> *** SmatZ has joined company #1
23:27:54  <PublicServer> *** Game unpaused (enough players)
23:28:52  <Mks> !password
23:28:52  <PublicServer> Mks: cobweb
23:29:11  <PublicServer> *** Mks joined the game
23:29:32  <PublicServer> <Chris Booth> i shouldnt have closed SLH 03
23:29:42  <PublicServer> <Mks> lol why did you close it?
23:29:52  <PublicServer> <Chris Booth> exoansions
23:30:03  <PublicServer> <Chris Booth> expansions
23:30:10  <PublicServer> <Mks> well unless you stop all trains I guess its a bad idea :P
23:30:46  <PublicServer> <Chris Booth> it will clear soon enough
23:31:54  <PublicServer> <SmatZ> why are there those nonrelevant trains going through Sliggleswick Mines?
23:32:16  <PublicServer> <Mks> no idea
23:33:01  <PublicServer> <Chris Booth> cant find a way to BBH 01?
23:33:26  <PublicServer> <Chris Booth> some majore work was done on BBH 03
23:33:30  <PublicServer> <SmatZ> ok
23:33:37  <PublicServer> <SmatZ> hope it will be solved soon
23:34:38  <PublicServer> <Chris Booth> i get the feeling the merge at SLH 03 needs fixing
23:36:39  <PublicServer> <Chris Booth> there must be an issue somewhere
23:36:46  <PublicServer> <Chris Booth> look at GOLD 32
23:37:12  <PublicServer> <Mks> what train number?
23:37:19  <PublicServer> <Chris Booth> gold heading for BUmbleton Mines
23:37:33  <PublicServer> <Mks> hehe nice
23:37:40  <PublicServer> <Chris Booth> they keep going via SLH 03
23:37:47  <PublicServer> <Chris Booth> looping arround and exiting
23:38:12  <PublicServer> <Mks> something wrong with the order?
23:38:21  <PublicServer> <Mks> or caused by your disconnection the bbh?
23:38:48  <PublicServer> <Chris Booth> i cant find any any more
23:39:08  *** Venxir has quit IRC
23:39:49  <PublicServer> <Mks> ever been any no train coop games?
23:39:57  <PublicServer> <SmatZ> yes
23:40:03  <PublicServer> <SmatZ> there RV games sometimes
23:40:13  <PublicServer> <Mks> never boat games?
23:40:16  <PublicServer> <Chris Booth> we have had 2 or 3 that i can think of
23:40:21  <PublicServer> <Chris Booth> boats suck
23:40:24  <PublicServer> <Mks> well
23:40:24  <PublicServer> <SmatZ> hehe
23:40:27  <PublicServer> <Chris Booth> and eat servers
23:40:38  <PublicServer> <Mks> I've used the newgrf that increases capacity to a silly amount on boats
23:40:57  <PublicServer> <Mks> they are really nice then on a very high production industry
23:40:59  <PublicServer> <Chris Booth> price capacity multiplier?
23:41:07  <PublicServer> <Mks> naa cargo capacity
23:41:33  <PublicServer> <Mks> makes them carry I  guess a more realistic amount of cargo for being a boat
23:41:38  <PublicServer> <Mks> like 6000 ton coal
23:43:07  <Mks> or even 15000 ton on the big boat :P
23:43:27  <Mks> 22 000 000 liters of oil :)
23:43:28  <R0b0t1> !password
23:43:28  <PublicServer> R0b0t1: crowns
23:43:43  <PublicServer> <Chris Booth> there has to be something wrong with BBH 01
23:44:08  <PublicServer> *** R0b0t1 joined the game
23:44:09  <PublicServer> <Chris Booth> i keep seeing train heading for it loop arrouns SLH 03
23:47:11  <PublicServer> *** R0b0t1 has left the game (leaving)
23:47:27  <PublicServer> <Mks> only thing not connected a few gold mines?
23:49:54  <PublicServer> <Chris Booth> that 3rd birdge may just move the jam down
23:52:09  <PublicServer> <Chris Booth> i found the source to all the issues
23:52:22  <PublicServer> <Chris Booth> a reversed signal in SLH 03
23:52:25  <PublicServer> <SmatZ> women?
23:52:25  <PublicServer> <SmatZ> :(
23:52:29  <PublicServer> <Chris Booth> towards BBH 03
23:52:40  <PublicServer> <Chris Booth> on the new 3rd line built by me
23:52:57  <PublicServer> <SmatZ> good :)
23:53:04  <PublicServer> <Chris Booth> that should stop all the stupi looping trians
23:53:59  <PublicServer> <Chris Booth> SmatZ you extraigant entrance may not be needed
23:54:09  <PublicServer> <SmatZ> ok :)
23:54:34  <PublicServer> <SmatZ> it's a quick and dirty hack anyway
23:54:49  <PublicServer> <Chris Booth> just wait 10 mins for the train to loop arround (get unlost)
23:54:56  <PublicServer> <Chris Booth> then it will be fine
23:54:57  <PublicServer> <SmatZ> I was thinking about splitting SLH03 to two parts
23:55:16  *** PeterT has joined #openttdcoop
23:55:21  *** openttdcoop sets mode: +v PeterT
23:55:35  <PublicServer> <Chris Booth> looks like a good idea
23:56:08  <PeterT> !revision
23:56:08  <PublicServer> PeterT: Game version is r17170
23:56:21  <PeterT> !password
23:56:21  <PublicServer> PeterT: chored
23:56:31  <PublicServer> *** Peter joined the game
23:57:16  <PublicServer> <Chris Booth> I feel like an idiot now
23:57:28  <PublicServer> <SmatZ> why?
23:57:31  <PublicServer> <SmatZ> no need to :)
23:57:40  <PublicServer> <Chris Booth> my bad building caused a massive jam
23:58:07  <PublicServer> <SmatZ> it's 100% ok ;)
23:58:16  <PublicServer> <Chris Booth> it is now
23:58:23  <PublicServer> <SmatZ> you found the problem anyway
23:58:26  <PublicServer> <SmatZ> quite soon
23:58:30  <PublicServer> <Chris Booth> but when i was looking for the issue it was
23:59:50  <PublicServer> <Peter> hello all
23:59:53  <PublicServer> <SmatZ> hello Peter

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