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00:11:43 <PublicServer> <Peter> where are you making tunnels? 00:11:49 <PublicServer> <FrancoBegbie> SLH 01 00:17:27 *** Zulan has quit IRC 00:17:52 <PublicServer> *** FrancoBegbie has left the game (leaving) 00:17:57 <FrancoBegbie> good night 00:18:06 *** FrancoBegbie has left #openttdcoop 00:22:55 *** [alt]buster has joined #openttdcoop 00:23:00 *** openttdcoop sets mode: +v [alt]buster 00:23:02 *** [com]buster has quit IRC 00:25:42 <PublicServer> <Peter> i'm adding an SLH 00:25:57 <PublicServer> <Peter> that ok with everyone? 00:34:28 <PublicServer> <Fucoo> some1 was adding trains> 00:34:42 <PublicServer> <Fucoo> GOD FUCK 00:34:48 <PublicServer> <Fucoo> who the hell changed water trains 00:34:53 <PublicServer> <Peter> dont know 00:34:57 <PublicServer> <Fucoo> are you people ******* retarded>? 00:35:09 <PublicServer> <Peter> watch it! i didnt do anything! 00:38:39 <PublicServer> <Fucoo> you got to be kidding me 00:38:49 <PublicServer> <Peter> what? 00:39:22 <Fuco> we were working like 3 hours to make it profit 00:39:26 <Fuco> and now we're -15m/y 00:39:28 <Fuco> wonderful 00:43:07 <PublicServer> <Fucoo> peter you are serious abnout !this? 00:43:16 <PublicServer> <Peter> no 00:43:21 <PublicServer> <Peter> i'm really tired 00:43:40 <PublicServer> <Peter> sorry fucoo 00:43:41 <PublicServer> <Fucoo> then don't build sl hubs ;p 00:43:43 *** Antigon has quit IRC 00:43:54 <PublicServer> <Peter> i'll finish later 00:43:58 <PublicServer> <Fucoo> sorry but that's just terrible :D 00:44:07 <PublicServer> <Peter> OK, IM TIRED 00:44:22 <PublicServer> <Fucoo> ok ok 00:44:26 <PublicServer> <Fucoo> so add primaries or soemthing 00:44:29 <PublicServer> <Fucoo> when you are tired 00:44:33 <PublicServer> <Fucoo> or get some sleep :P 00:44:36 <PublicServer> <Peter> what's so bad about it? 00:44:45 <PublicServer> <Peter> the cross or the 3 bridges? 00:45:13 <PublicServer> <Fucoo> you want the spliting line be at least TL5) long 00:45:17 <PublicServer> <Fucoo> to not block mainline 00:45:27 <PublicServer> <Fucoo> preferabely like 3 trains at least 00:45:32 <PublicServer> <Peter> sorry, i dont understand/ 00:45:40 <PublicServer> <Fucoo> and certainly not connected to bridge mixer 00:45:42 <PublicServer> <Peter> like that? 00:46:11 <PublicServer> <Peter> i get it 00:46:22 <PublicServer> <Peter> easier terms: !fix CL 00:46:30 <PublicServer> <Fucoo> it wasnt cl 00:46:33 <PublicServer> <Fucoo> cl was fine 00:46:42 <PublicServer> <Peter> its better now 00:46:52 <PublicServer> <Fucoo> you want it like this 00:47:01 <PublicServer> <Fucoo> or yet better 00:47:15 <PublicServer> <Peter> good 00:47:19 <PublicServer> <Peter> thanks for the tip 00:47:43 <PublicServer> <Fucoo> also joining the 'bridge merge' is very bad 00:47:59 <PublicServer> <Fucoo> like this 00:48:15 <PublicServer> <Peter> i see, but i fixed it. 00:48:21 <PublicServer> <Fucoo> ye 00:48:22 <PublicServer> <Peter> or do you not have a monitor? 00:48:29 <PublicServer> <Fucoo> just for future 00:48:32 <PublicServer> <Peter> got it 00:49:28 <PublicServer> <Peter> that priority wont work 00:49:32 <PublicServer> <Peter> it breaks it 00:49:37 <PublicServer> <Fucoo> it will 00:50:02 <PublicServer> <Peter> oh your right 00:50:07 <PublicServer> <Peter> nope, your wrong 00:50:14 <PublicServer> <Peter> it turned green :P 00:50:23 <PublicServer> <Fucoo> what, when 00:50:29 <PublicServer> <Fucoo> i didntnotice 00:50:36 <PublicServer> <Peter> please dont touch the SLH 02 while i'm gone 00:50:37 <PublicServer> <Peter> please 00:50:42 <PublicServer> <Peter> bbl 00:50:43 <PublicServer> <Fucoo> i wont 00:50:44 <PublicServer> *** Peter has left the game (connection lost) 00:50:44 <PublicServer> *** Game paused (not enough players) 00:50:48 <PeterT> thanks 00:50:57 <PeterT> !password 00:50:57 <PublicServer> PeterT: sparer 00:51:13 <PublicServer> *** Game unpaused (enough players) 00:51:13 <PublicServer> *** Peter joined the game 00:51:29 <PublicServer> <Peter> i'll let you play :0 00:51:38 <PublicServer> <Fucoo> i was just idling 00:51:45 <PublicServer> <Fucoo> you can go if you want to turn of pc 00:52:02 <PublicServer> <Peter> no, i need the pc, so might as well 00:52:02 <PublicServer> <Fucoo> im going to bed anyway 00:55:14 <PublicServer> <Fucoo> you can save a bridge 00:55:25 <PublicServer> <Fucoo> if you do it other way around 00:55:40 <PublicServer> <Peter> come on, there no point 00:56:06 <PublicServer> <Fucoo> probably not 00:56:12 <PublicServer> <Fucoo> its just nicer 00:56:31 <PublicServer> <Fucoo> tripple bridge is a bit overkill 00:56:50 <PeterT> @tunnels 5 00:56:50 <Webster> For trainlength 5: < 6 needs 2, 7 - 13 needs 3, 14 - 20 needs 4. 00:56:58 <PublicServer> <Peter> 7-13 needs 3 00:58:15 <PublicServer> <Peter> answer me this: does having three bridges hurt? 00:58:24 <PublicServer> <Fucoo> yes, my eyes 00:58:45 <PublicServer> <Peter> let me rephrase it: does it detract to the game's value 00:58:51 <PublicServer> <Fucoo> sure 00:59:01 <PublicServer> <Fucoo> the game is not only about 'net will work' 00:59:05 <PublicServer> <Fucoo> when you can do it nice, do it nice 00:59:34 <PublicServer> <Peter> stop 00:59:47 <PublicServer> <Fucoo> what the hell are you doing? 00:59:48 <PublicServer> <Peter> i like the extra tile space 01:00:05 <PublicServer> <Fucoo> they are not helping you know that 01:00:12 <PublicServer> <Peter> yes ;P 01:00:19 <PublicServer> <Fucoo> whatever 01:00:22 <PublicServer> <Fucoo> do what yuo want 01:00:35 <PublicServer> <Fucoo> this game's ruined anyway 01:00:42 <PublicServer> <Peter> can I just build an SLH? and if there is something that actually makes the SLH really bad, then please do comment 01:00:45 <PublicServer> <Peter> True that. 01:01:54 <PublicServer> <Peter> same effect 01:02:04 <PublicServer> <Fucoo> no, trains wont run in 01:03:30 <zachanima> PeterT, hi 01:03:39 <zachanima> I got it 01:03:39 <PeterT> hello zach 01:03:43 <PeterT> working? 01:03:45 <PeterT> no crash? 01:03:46 <zachanima> well 01:03:49 <PeterT> do I love you? 01:03:52 <zachanima> no crash at all now, but 01:03:57 <zachanima> I haven't tested the cargodist part of it 01:04:04 <PeterT> gimme gimme gimme 01:04:10 <zachanima> whether it works inter-infrastructure, I mean 01:04:28 <zachanima> and if it doesn't, what's the point? 01:05:14 <zachanima> this could take a while 01:05:18 <zachanima> since I can't speed up 01:05:30 <zachanima> oh deary me 01:05:30 *** Entane has quit IRC 01:05:53 <PeterT> im off for a bit, school work 01:05:57 <zachanima> right right 01:06:29 <zachanima> well, it seems to work 01:06:49 <zachanima> I'll just test it some more and send the binary your way. What is it I need to include with binary distributions? 01:09:09 <PeterT> COPYING file 01:09:22 <zachanima> that it? 01:09:43 <PeterT> yes 01:09:52 <PeterT> well, the lng files, the data files 01:09:56 *** Levi_ has quit IRC 01:09:57 <PeterT> the exe 01:11:06 <zachanima> oh, I meant what I need legally 01:11:15 *** Mks has quit IRC 01:11:19 <zachanima> but yeah 01:11:27 <PeterT> just COPYING 01:11:36 <zachanima> I need to move it to my windows machine and compile there, now 01:11:44 <zachanima> and test for that matter 01:11:48 <PublicServer> <Peter> ok 01:12:53 <PublicServer> *** Fucoo has left the game (leaving) 01:12:53 <PublicServer> *** Game paused (not enough players) 01:13:04 <PeterT> Fuco!!! 01:13:40 <PeterT> someone please join? 01:19:23 <PeterT> zachanima? 01:19:29 <PeterT> could you please join? 01:19:48 *** zachanima has quit IRC 01:29:10 *** Fuco has quit IRC 01:34:46 <PublicServer> *** Peter has left the game (leaving) 01:38:04 *** MizardX- has joined #openttdcoop 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[alt]buster 05:27:30 *** Wolle has quit IRC 05:50:11 *** MizardX- has joined #openttdcoop 05:50:11 *** MizardX has quit IRC 05:50:16 *** openttdcoop sets mode: +v MizardX- 05:50:41 *** MizardX- is now known as MizardX 06:07:57 *** ODM has joined #openttdcoop 06:07:57 *** ChanServ sets mode: +o ODM 06:08:02 *** openttdcoop sets mode: +v ODM 06:18:29 <planetmaker> !ping 06:18:29 <PublicServer> planetmaker: pong 06:18:42 <FiCE> !password 06:18:42 <PublicServer> FiCE: hotbed 06:19:20 <PublicServer> *** FiCE joined the game 06:45:47 *** ^Spike^ has joined #openttdcoop 06:45:52 *** openttdcoop sets mode: +v ^Spike^ 07:05:05 *** jonde has joined #openttdcoop 07:05:10 *** openttdcoop sets mode: +v jonde 07:08:27 <jonde> !password 07:08:27 <PublicServer> jonde: bodily 07:08:42 <PublicServer> *** Game unpaused (enough players) 07:08:44 <PublicServer> *** jondisti joined the game 07:20:46 <PublicServer> *** jondisti has left the game (leaving) 07:20:47 <PublicServer> *** Game paused (not enough players) 08:08:33 *** FrancoBegbie has joined #openttdcoop 08:08:38 *** openttdcoop sets mode: +v FrancoBegbie 08:17:35 *** Tussy has quit IRC 08:23:04 *** FrancoBegbie has left #openttdcoop 08:27:21 <PublicServer> *** FiCE has left the game (leaving) 08:33:05 *** Chris_Booth has joined #openttdcoop 08:33:10 *** openttdcoop sets mode: +v Chris_Booth 08:38:48 *** Wurzel49 has joined #openttdcoop 08:38:53 *** openttdcoop sets mode: +v Wurzel49 08:40:36 *** mib_rbpt60 has joined #openttdcoop 08:40:41 *** openttdcoop sets mode: +v mib_rbpt60 08:41:19 *** mib_rbpt60 has quit IRC 08:46:20 *** V453000 has joined #openttdcoop 08:46:25 *** openttdcoop sets mode: +v V453000 08:46:43 <V453000> !password 08:46:43 <PublicServer> V453000: slouch 08:47:42 <PublicServer> *** V453000 joined the game 08:51:23 *** FrancoBegbie has joined #openttdcoop 08:51:28 *** openttdcoop sets mode: +v FrancoBegbie 08:55:56 <PublicServer> *** V453000 has left the game (leaving) 08:56:02 *** V453000 has quit IRC 08:59:26 *** FrancoBegbie has quit IRC 09:24:56 *** Misza has quit IRC 09:28:38 *** Progman has joined #openttdcoop 09:28:43 *** openttdcoop sets mode: +v Progman 09:56:00 *** Phoenix_the_II has joined #openttdcoop 09:56:05 *** openttdcoop sets mode: +v Phoenix_the_II 10:02:21 *** Entane has joined #openttdcoop 10:02:26 *** openttdcoop sets mode: +v Entane 10:06:48 *** Polygon has joined #openttdcoop 10:06:53 *** openttdcoop sets mode: +v Polygon 10:06:58 *** PhoenixII has joined #openttdcoop 10:07:03 *** openttdcoop sets mode: +v PhoenixII 10:07:03 *** PhoenixII has quit IRC 10:31:38 *** wouterr has joined #openttdcoop 10:31:43 *** openttdcoop sets mode: +v wouterr 10:33:03 <wouterr> hello 10:33:40 <wouterr> !download win 10:33:40 <PublicServer> wouterr: unknown option "win" 10:33:44 <wouterr> !download 10:33:44 <PublicServer> wouterr: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 10:33:51 <wouterr> !download win32 10:33:51 <PublicServer> wouterr: http://binaries.openttd.org/nightlies/trunk/r17425/openttd-trunk-r17425-windows-win32.zip 10:43:10 <wouterr> !pass 10:43:28 <wouterr> !password 10:43:28 <PublicServer> wouterr: aisles 10:43:39 <PublicServer> *** Player joined the game 10:51:52 <PublicServer> *** Player has left the game (leaving) 10:51:58 *** wouterr has quit IRC 10:57:54 *** KenjiE20 has joined #openttdcoop 10:57:54 *** ChanServ sets mode: +o KenjiE20 10:57:59 *** openttdcoop sets mode: +v KenjiE20 11:14:42 *** R0b0t1 has quit IRC 11:15:54 <FiCE> !password 11:15:54 <PublicServer> FiCE: bovine 11:15:55 *** ODM has quit IRC 11:16:18 <PublicServer> *** FiCE joined the game 11:21:32 *** Farden has joined #openttdcoop 11:21:37 *** openttdcoop sets mode: +v Farden 11:21:38 <Farden> !players 11:21:39 <PublicServer> Farden: Client 405 (Orange) is FiCE, in company 1 (OTTDC Transport) 11:21:44 <Farden> !password 11:21:44 <PublicServer> Farden: milked 11:22:04 <PublicServer> *** Game unpaused (enough players) 11:22:05 <PublicServer> *** Farden joined the game 11:22:09 <PublicServer> <Farden> hi there! 11:22:59 <PublicServer> <FiCE> hi 11:27:48 <PublicServer> <FiCE> was train 82 not making a profit without the shortcut? 11:28:04 <Farden> no 11:28:13 <Farden> it was running about -45k/year 11:28:21 <PublicServer> <FiCE> ouch 11:28:24 <Farden> we spent all the nigth to do tests 11:28:29 <Farden> and statistics 11:28:36 <PublicServer> <FiCE> i guess we really need a higher TL 11:28:40 <Farden> the only possible solution is this engine with this shortcut 11:28:45 <Farden> or higher TL 11:28:53 <Farden> but it would require rebuilding the whole network 11:29:38 <PublicServer> <FiCE> but we're going to have problems connecting industries to the food drop too 11:43:09 *** themroc- has joined #openttdcoop 11:43:14 *** openttdcoop sets mode: +v themroc- 11:44:48 *** MrN has joined #openttdcoop 11:44:53 *** openttdcoop sets mode: +v MrN 11:46:48 *** mib_tab3eb has joined #openttdcoop 11:46:53 *** openttdcoop sets mode: +v mib_tab3eb 11:47:16 *** mib_tab3eb has quit IRC 11:48:52 <PublicServer> *** Farden has left the game (leaving) 11:48:52 <PublicServer> *** Game paused (not enough players) 11:50:13 *** Phoenix_the_II has quit IRC 11:50:23 *** Phoenix_the_II has joined #openttdcoop 11:50:29 *** openttdcoop sets mode: +v Phoenix_the_II 11:56:44 *** valhallasw has joined #openttdcoop 11:56:49 *** openttdcoop sets mode: +v valhallasw 12:07:28 *** ostannard has joined #openttdcoop 12:07:33 *** openttdcoop sets mode: +v ostannard 12:08:32 <PublicServer> *** Ostannard joined the game 12:08:38 <PublicServer> *** Ostannard has joined company #1 12:08:38 <PublicServer> *** Game unpaused (enough players) 12:12:20 <MrN> !password 12:12:20 <PublicServer> MrN: cloves 12:14:07 <MrN> which version of openttd does the PS require? 12:14:51 <ostannard> r17425 12:15:19 <MrN> so no 0.7.2? 12:15:36 <MrN> :/ 12:17:30 <planetmaker> never stable. Always some nightly 12:17:35 <planetmaker> @quickstart 12:17:37 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 12:17:40 <planetmaker> ^^ MrN 12:17:45 <planetmaker> maybe also 12:17:47 <planetmaker> @slowstart 12:17:47 <Webster> Read everything on the wiki, and I mean everything 12:17:50 <planetmaker> :-) 12:18:58 <MrN> and why not the latest stable? :) 12:19:11 <planetmaker> why would we? 12:19:27 <MrN> planetmaker: because that would make it easier for me to join :) 12:19:30 <planetmaker> noob protection. 12:19:38 <planetmaker> :-D 12:19:51 <planetmaker> and it makes sure that people at least read the quickstart guide. 12:19:52 <MrN> ah, to discourage me from joining or even spectating :D 12:20:10 <planetmaker> nope. 12:20:23 <planetmaker> but read the quickstart I linked. 12:20:49 <MrN> why? i won't install a nightly anyways 12:21:02 <planetmaker> then I'm sorry for you. 12:21:16 <planetmaker> Though I wonder why you wouldn't want a nightly 12:21:29 <planetmaker> it's not like you need to replace anything. 12:21:50 <MrN> i like my software to be managed by the package manager 12:22:05 <planetmaker> bad luck 12:22:18 <planetmaker> !download autottd 12:22:18 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/AutoTTD 12:22:24 <MrN> and it increases the likelihood of conflicts with my friends who use 0.7.2 :) 12:22:25 <planetmaker> !download autostart 12:22:25 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/Autostart 12:22:55 <planetmaker> MrN, well. I tried to tell you it doesn't. But I won't spend hours explaining it all, if you're not even ready to listen. 12:23:03 <MrN> or is it possible to have multiple openttd versions at the same time? 12:23:12 <planetmaker> I have about 20 12:23:39 <planetmaker> the reason is simple: OpenTTD does not need installation. Simple as that 12:24:46 <planetmaker> but not every person has about 5 GB of OpenTTD stuff on his HD ;-) 12:27:57 <MrN> i can use either AutoTTD or Autostart to do this? which one is better for linux? 12:28:08 <planetmaker> autostart 12:28:15 <planetmaker> autottd is for win iirc 12:28:42 <planetmaker> but you'll need subversion installed. 12:29:10 <planetmaker> (which you can do with your packet manager ;-) ) 12:30:29 <planetmaker> autostart basically is a shell script. It checks the public server version and downloads the sources and then compiles the correct binary for you. 12:30:55 <planetmaker> but a convenient shell script :-) 12:31:00 <planetmaker> ./start ps and I'm in. 12:31:11 <MrN> ok, i've checked it out :) 12:31:11 <planetmaker> or actually.... "./start" suffices 12:31:35 <planetmaker> but you'll still need the server pw. But as you read the quickstart you know how to obtain it. 12:32:47 <MrN> planetmaker: i've already found that in another wikipage :) 12:32:49 <MrN> !password 12:32:49 <PublicServer> MrN: wilder 12:33:03 <MrN> oh, it's just changed. it was cloves just a few minutes ago 12:34:30 *** Thraxian|Work has joined #openttdcoop 12:34:30 *** ChanServ sets mode: +o Thraxian|Work 12:34:35 *** openttdcoop sets mode: +v Thraxian|Work 12:36:20 <MrN> planetmaker: hmm, i followed the instructions on http://www.openttdcoop.org/wiki/Autostart but it errors with "No support for bundle download anymore. :-(" 12:37:16 <MrN> i guess i need to set TYPE=svn? 12:41:13 *** V453000 has joined #openttdcoop 12:41:18 *** openttdcoop sets mode: +v V453000 12:41:46 <V453000> !password 12:41:46 <PublicServer> V453000: glassy 12:42:09 <PublicServer> *** V453000 has left the game (connection lost) 12:42:33 *** [com]buster has joined #openttdcoop 12:42:33 *** ChanServ sets mode: +o [com]buster 12:42:35 <PublicServer> *** V453000 has left the game (connection lost) 12:42:38 *** openttdcoop sets mode: +v [com]buster 12:42:47 *** [alt]buster has quit IRC 12:44:28 <PublicServer> *** Ostannard has left the game (connection lost) 12:44:29 <PublicServer> *** Game paused (not enough players) 12:44:41 <PublicServer> *** V453000 has left the game (leaving) 12:46:44 <PublicServer> *** V453000 has left the game (connection lost) 12:47:05 <V453000> !password 12:47:05 <PublicServer> V453000: glassy 12:47:37 <PublicServer> *** V453000 has left the game (connection lost) 12:53:20 <Mark> 'lo 12:54:31 <Farden> hi Mark 12:56:28 *** themroc- has quit IRC 12:56:30 *** themroc- has joined #openttdcoop 12:56:36 *** openttdcoop sets mode: +v themroc- 12:56:54 <Mark> !password 12:56:54 <PublicServer> Mark: havens 12:57:00 <PublicServer> *** Game unpaused (enough players) 12:57:02 <PublicServer> *** Mark joined the game 12:58:10 <planetmaker> <MrN> i guess i need to set TYPE=svn? <-- yes, that's the only method now. 12:58:24 <planetmaker> that's why you need svn for it :-) 12:58:51 <PublicServer> *** Mark has left the game (leaving) 12:58:52 <PublicServer> *** Game paused (not enough players) 12:58:53 <MrN> planetmaker: i do have svn. trying to build now 12:59:34 *** Fuco has joined #openttdcoop 12:59:39 *** openttdcoop sets mode: +v Fuco 13:00:06 <MrN> does the Autostart Openttd use the data in /usr/share/games/openttd/data/ ? 13:00:39 <planetmaker> Might be 13:00:43 <planetmaker> or probably 13:01:24 *** sgt_Zale has joined #openttdcoop 13:01:29 *** openttdcoop sets mode: +v sgt_Zale 13:01:40 <sgt_Zale> !players 13:01:42 <PublicServer> sgt_Zale: Client 405 (Orange) is FiCE, in company 1 (OTTDC Transport) 13:01:48 <sgt_Zale> !password 13:01:48 <PublicServer> sgt_Zale: havens 13:02:10 <PublicServer> *** Sgt.Zale joined the game 13:04:32 <PublicServer> *** Sgt.Zale has joined company #1 13:04:32 <PublicServer> *** Game unpaused (enough players) 13:04:47 <PublicServer> *** Sgt.Zale has joined spectators 13:04:48 <PublicServer> *** Game paused (not enough players) 13:06:49 <PublicServer> *** Sgt.Zale has left the game (connection lost) 13:06:53 *** sgt_Zale has quit IRC 13:11:03 <V453000> !password 13:11:03 <PublicServer> V453000: morale 13:11:20 <PublicServer> *** Game unpaused (enough players) 13:11:20 <PublicServer> *** V453000 joined the game 13:13:34 <PublicServer> *** V453000 has joined spectators 13:13:35 <PublicServer> *** Game paused (not enough players) 13:15:08 <MrN> hmm when trying to build the nightly, i get the following error: http://paste.openttd.org/216797 13:15:41 <MrN> i have installed all dependencies that were listed on the openttd homepage 13:16:13 <PublicServer> <V453000> wow 13:16:17 <PublicServer> <V453000> never seen that 13:17:12 <MrN> V453000: are you on another IRC server? 13:17:22 <PublicServer> <V453000> on another? 13:17:29 <PublicServer> <V453000> no 13:17:34 <PublicServer> <V453000> im only on openttdcoop 13:18:14 <PublicServer> <V453000> why? 13:18:29 <Fuco> !password 13:18:29 <PublicServer> Fuco: morale 13:18:31 <MrN> because PublicServer writes your messages 13:18:36 <PublicServer> *** Game unpaused (enough players) 13:18:37 <PublicServer> *** Fucoo joined the game 13:18:39 <MrN> <PublicServer> <V453000> on another? 13:18:39 <PublicServer> <V453000> im ingame 13:18:42 <PublicServer> <Fucoo> helo 13:18:43 <KenjiE20> MrN: you just answered your own question 13:18:53 <MrN> KenjiE20: did i? 13:18:58 <PublicServer> <V453000> hi 13:19:31 <KenjiE20> +MrN | which version of openttd does the PS require? <-- clearly you know what server you're trying to join 13:19:56 <MrN> KenjiE20: yeah, i'm trying to use Autostart to build the correct version now. 13:20:07 <MrN> KenjiE20: but i get the errors in http://paste.openttd.org/216797 13:20:36 * KenjiE20 makes hand over head gesture *woosh* 13:21:28 <PublicServer> *** V453000 has joined company #1 13:26:54 *** Benny has joined #openttdcoop 13:26:59 *** openttdcoop sets mode: +v Benny 13:27:04 <Benny> !players 13:27:05 <PublicServer> Benny: Client 405 (Orange) is FiCE, in company 1 (OTTDC Transport) 13:27:05 <PublicServer> Benny: Client 425 (Orange) is V453000, in company 1 (OTTDC Transport) 13:27:05 <PublicServer> Benny: Client 427 (Orange) is Fucoo, in company 1 (OTTDC Transport) 13:27:33 <Benny> Solved yesterday's problem yet? 13:27:42 <PublicServer> <V453000> you mean the cash? 13:27:44 <Benny> !password 13:27:44 <PublicServer> Benny: reeked 13:27:48 <Benny> Yup 13:27:54 <PublicServer> <V453000> no, still problem 13:27:59 <PublicServer> *** Benny joined the game 13:28:01 <Benny> Hm.. :-/ 13:28:20 <PublicServer> <V453000> dunno, posted some possible solutions 13:28:52 <PublicServer> <Benny> Where? 13:28:55 <PublicServer> <V453000> its hard when somebody fcks up the newGRFs ... which is pretty easy to do in a scenario editor :( happened to me once 13:29:15 <PublicServer> *** Ostannard joined the game 13:29:51 <PublicServer> <V453000> i think we will need way longer trains 13:30:00 <Benny> I agree. 13:30:03 <PublicServer> <V453000> but that means complete rebuild of many areas 13:30:11 <Benny> And also the feeder stuff is bullshit 13:30:13 <PublicServer> <V453000> anyways we cant do anything else imo 13:30:16 <PublicServer> <V453000> y 13:30:27 <Benny> Feeders are just costing monet 13:30:31 <Benny> money* 13:30:32 <PublicServer> <V453000> ye 13:31:39 <PublicServer> <V453000> i would try to destroy the feeders and connect all the water with TL about 8-10 ... problem will be that Masai will have bad acceleration with that ... 13:31:45 <PublicServer> <V453000> will try 13:31:52 <PublicServer> <V453000> just the speed 13:32:11 <PublicServer> <Benny> What about all feeder trains go all the way to town drop? 13:32:23 <PublicServer> <V453000> yes but we need to lenghten them 13:32:27 <PublicServer> <Benny> Yes. 13:32:42 <PublicServer> <V453000> thats exactly what ive been talking about 13:32:47 <PublicServer> <V453000> then we can see what to do 13:32:56 <PublicServer> <V453000> if it still fails, then its a prob 13:33:01 <PublicServer> <Benny> Shall we just do it then? 13:33:04 <PublicServer> <V453000> ye 13:33:09 <PublicServer> <Benny> Okay 13:33:14 <PublicServer> <V453000> so what TL? 13:33:15 <PublicServer> <V453000> 8? 13:33:21 <PublicServer> <V453000> even more? 13:33:30 <PublicServer> <Benny> I'd say 10-15 something 13:33:35 <PublicServer> <V453000> y 13:33:38 *** highpinger has joined #openttdcoop 13:33:40 <PublicServer> <Benny> The map is VEERY flat 13:33:41 <PublicServer> <V453000> it has to be long 13:33:43 *** openttdcoop sets mode: +v highpinger 13:33:45 <PublicServer> <V453000> y 13:34:53 <PublicServer> <V453000> testing masai power 13:35:27 <PublicServer> <V453000> ok itll get some speed hopefully 13:35:29 <PublicServer> <V453000> :/ 13:35:55 <PublicServer> <Benny> Reached 160 on ML 13:36:00 <PublicServer> <Benny> yesterday 13:36:12 <PublicServer> <V453000> i mean the heavy fat long one 13:36:22 <PublicServer> <Benny> Yep 13:36:27 <PublicServer> <V453000> ok, on the testing ground ive made it reached 170 13:36:32 <PublicServer> <Benny> Wait 13:36:33 <PublicServer> <V453000> and seemed to go ok 13:36:36 <PublicServer> <Benny> We used TL20 13:36:42 <PublicServer> <V453000> good 13:37:06 <PublicServer> <V453000> so lets do the 15 stuff? 13:37:15 <PublicServer> <Benny> yea 13:37:38 <PublicServer> <V453000> ok so what we need ... 13:37:49 <PublicServer> <V453000> we could only modify parts of the two stations 13:37:56 <PublicServer> <V453000> and rebuild it later on 13:38:14 <PublicServer> <V453000> or two ... more but ... 13:38:22 <PublicServer> <V453000> nevermind :D 13:40:33 <Mark> we're not going to change TL 13:40:41 <Mark> it's more likely we lower running costs 13:40:42 <Benny> wat 13:40:51 <PublicServer> <V453000> how do you want to get cash then 13:40:57 <Mark> [15:40] <@Mark> it's more likely we lower running costs 13:41:10 <PublicServer> <V453000> how...? 13:41:19 <Mark> uhm 13:41:23 <Mark> what part dont you understand? 13:41:37 <PublicServer> <V453000> how do you want to lower the costs :D 13:41:45 <Mark> !password 13:41:45 <PublicServer> Mark: jugged 13:41:53 <PublicServer> *** Mark joined the game 13:43:45 <PublicServer> <Benny> Um... 13:44:00 <PublicServer> <Benny> Route from SL01 to fruit drop it stupid 13:44:12 <PublicServer> <Benny> is* 13:44:51 <PublicServer> <V453000> u mean SLH 02? 13:44:58 <PublicServer> <Benny> SL01 13:45:08 <PublicServer> <V453000> y 13:45:15 <PublicServer> <V453000> now i see 13:45:19 <PublicServer> <Benny> Where is 2? 13:45:29 <PublicServer> <V453000> north 13:45:32 <PublicServer> <Benny> Found it 13:46:45 <PublicServer> <Benny> What is "builders board"? 13:46:56 <PublicServer> <V453000> who built anything 13:47:01 <PublicServer> <Benny> Okay 13:48:35 <Fuco> guys lol 13:48:39 <Fuco> dont mess with feeder trains 13:48:50 <Fuco> those can be payed from water->town transport 13:48:51 <Benny> We wont 13:48:51 <PublicServer> <V453000> they are a waste imo 13:48:55 <Fuco> it doesnt matter they are losing money 13:49:03 <PublicServer> <V453000> ok 13:49:04 <PublicServer> <V453000> -.- 13:49:11 <Benny> It does... 13:49:19 <PublicServer> <Mark> just build some water trains..? 13:49:28 <PublicServer> <Fucoo> water trains can make profit with the new valley route 13:49:36 <PublicServer> <Fucoo> but only ~30k/y ;d 13:49:40 <PublicServer> <V453000> yes 13:49:47 <PublicServer> <V453000> we will need more 13:49:56 <PublicServer> <Mark> 30k a year is fine 13:50:00 <PublicServer> <Mark> what do we need more for? 13:50:04 <PublicServer> <V453000> if the fruit trains come into play, they will lose 13:50:04 <PublicServer> <Fucoo> mark, its not 13:50:09 <PublicServer> <Fucoo> coz feeder cost 40k/y 13:50:17 <PublicServer> <Fucoo> and there's 70 of them 13:50:23 <PublicServer> <Fucoo> so calc the loss 13:50:41 <PublicServer> <Benny> hey 13:50:52 <PublicServer> <Benny> Why let out water trains thee wrong way? 13:51:02 <PublicServer> <Benny> lol :P 13:51:30 <PublicServer> <Fucoo> what would really help is another bridge at !here3... but that will just ruin the plan 13:51:48 <PublicServer> <Fucoo> anyway, otherwise water/oil goods will be VERY low profit (if any) 13:51:49 <PublicServer> <V453000> xactly 13:52:12 <PublicServer> <V453000> i would modify the plan a bit imo... 13:52:33 <Fuco> dunno what's the 'plan policy' 13:52:40 <Fuco> but probably only chris can change it (?) 13:52:51 <PublicServer> <Mark> even chris cant 13:52:58 <PublicServer> <Mark> unless the admins agree 13:53:03 <PublicServer> <Fucoo> then its GG 13:53:06 <PublicServer> <Fucoo> and we can go next ;d 13:53:43 <Fuco> oh wait, unless the admins agree... 13:53:46 <Fuco> do you agree mark? 13:53:57 <PublicServer> <Mark> not right now 13:54:01 <Benny> Mark never agrees... :-/ 13:54:04 <PublicServer> <Mark> i'd have to be sure this doesnt work first 13:54:22 <PublicServer> <Fucoo> we've spent 3 hours yesterday counting it up 13:54:31 <PublicServer> <Fucoo> south part of the map wont profit 13:54:32 <PublicServer> <Fucoo> never ever 13:54:43 <PublicServer> <Fucoo> only possible profit is food goods -> town 13:55:00 <PublicServer> <Fucoo> dunno if tht can pay for all the primary transport 13:55:09 <PublicServer> <V453000> hardly 13:55:16 <PublicServer> <Fucoo> but we can try it out 13:55:20 <PublicServer> <V453000> yes 13:55:23 <PublicServer> <Fucoo> gonna add one food goods train 13:55:37 <PublicServer> <V453000> ok 13:58:00 <PublicServer> <Mark> water is pretty much break-even atm 13:58:15 <PublicServer> <Benny> Yup 13:58:19 <PublicServer> <Fucoo> it only profit every other year 13:58:38 <PublicServer> <Mark> why would that be? 13:58:50 <PublicServer> <Fucoo> because it has to travel for 7 months or so 13:59:07 <PublicServer> <Fucoo> it can't make 2 trips in 1 year afaik 13:59:18 <PublicServer> <Fucoo> or if can it will still lose a bit 13:59:21 <PublicServer> <Mark> thats for individual trains 13:59:38 <PublicServer> <Fucoo> and how's that different? 13:59:48 <PublicServer> <Fucoo> if you run 20 exactly the same trains 14:00:31 <PublicServer> <V453000> hey we have too many of them 14:00:33 <PublicServer> <Fucoo> lol you've built 60 trains ;D 14:00:40 <PublicServer> <V453000> they are waiting 14:00:47 <PublicServer> <Mark> get the rating up to 90% first 14:00:52 <PublicServer> <Mark> then you can start taking some off 14:01:03 <PublicServer> <V453000> ok 14:01:18 <PublicServer> <Fucoo> i really miss the patch which shows group profit 14:01:25 <PublicServer> <V453000> y 14:01:28 <PublicServer> <Fucoo> dunno why that aint in trunk 14:01:36 <PublicServer> <V453000> it is in stable? 14:01:43 <PublicServer> <Fucoo> i dont know 14:02:00 <PublicServer> <V453000> never seen that but I dont play stable for a few years :D 14:02:13 <PublicServer> <Fucoo> i had some patched version a whiiiile back 14:02:17 <PublicServer> <V453000> ah 14:02:18 <PublicServer> <Fucoo> was based on 0.53 14:02:19 <PublicServer> *** Kuer joined the game 14:02:20 <PublicServer> <Fucoo> and tons of patches 14:02:26 <PublicServer> <V453000> could be nice 14:02:31 <PublicServer> <Mark> we dont have enough water trains 14:02:50 <PublicServer> <Fucoo> food train 152 running 14:03:07 <PublicServer> <V453000> lets see 14:03:12 <PublicServer> <V453000> they have better capacity 14:03:17 <PublicServer> <V453000> + its food :) 14:03:33 <PublicServer> <Fucoo> mark, the water trip cost about 75-80k, and payment is 100k 14:03:38 <PublicServer> <Fucoo> so net incopme 20/trip 14:03:43 <PublicServer> <Fucoo> feeder cost 40k 14:03:53 <PublicServer> <Fucoo> so we have to have twice as many big trains as feeders 14:03:54 <PublicServer> <Fucoo> to cover it 14:04:09 <PublicServer> <Benny> Remember that the trains have to go back to pickup again too 14:04:12 <PublicServer> <V453000> 150 -.- 14:04:18 <PublicServer> <Fucoo> no thats in the 70k 14:04:24 <PublicServer> <Fucoo> full round 14:04:25 <PublicServer> <Benny> okay 14:04:52 <PublicServer> <V453000> we have equal numbers now 14:04:57 <PublicServer> <V453000> :/ 14:04:58 <PublicServer> <Mark> costs are about 10% bigger now 14:05:05 <PublicServer> <Mark> we can cover that with the planes 14:05:07 <PublicServer> <Fucoo> i'd really love SRNW for water subnet 14:05:16 <PublicServer> <Fucoo> but that would be expensive as hell 14:05:18 <PublicServer> <Fucoo> all the dummy trains 14:05:20 <PublicServer> <V453000> yes but for how long ... planes cant do everything 14:06:23 *** OwenS has joined #openttdcoop 14:06:23 *** ChanServ sets mode: +v OwenS 14:08:00 <PublicServer> *** V453000 has left the game (connection lost) 14:08:26 <V453000> !password 14:08:26 <PublicServer> V453000: bugler 14:09:44 <PublicServer> *** V453000 joined the game 14:10:28 <PublicServer> <Fucoo> 99% rating nice 14:10:38 <PublicServer> <Fucoo> food train's going 14:10:39 <PublicServer> <Mark> it'll drop to 93 over time 14:10:46 <PublicServer> <Fucoo> started at -86k 14:12:00 <PublicServer> <Fucoo> -103 at astation 14:12:09 <PublicServer> <V453000> ok 14:12:11 <PublicServer> <V453000> that works 14:12:14 <PublicServer> <Fucoo> so 18k is trip cost 14:12:20 <PublicServer> <Fucoo> 36 full round 14:12:25 <PublicServer> <Fucoo> round it to 40k 14:12:35 <PublicServer> <V453000> income was about 100k 14:12:37 <PublicServer> <Fucoo> income was around 100 14:12:39 <PublicServer> <V453000> thats positive 14:12:40 <PublicServer> <Fucoo> so thats good 14:12:44 <PublicServer> <V453000> ye 14:12:52 <PublicServer> <Fucoo> +60k 14:13:01 <PublicServer> <V453000> yes 14:13:01 <PublicServer> <Fucoo> we can cover something with that 14:13:10 <PublicServer> <Fucoo> probably the primary transport 14:13:14 <PublicServer> <Fucoo> that will cost shitload of money 14:13:17 <PublicServer> <V453000> y 14:13:20 <PublicServer> <Fucoo> especially from south part 14:13:45 <PublicServer> <V453000> why not to make another food plant in the south corner -.- 14:13:49 <PublicServer> <V453000> that would help 14:13:55 <PublicServer> <Fucoo> that's not the plan ;D 14:14:07 <PublicServer> <V453000> then the plans wrong :( 14:14:31 <PublicServer> <Fucoo> at least its a challenging one 14:14:37 <PublicServer> <V453000> ye it is 14:14:50 <PublicServer> <V453000> mby too much :D 14:15:03 <PublicServer> <Fucoo> so mark, what do you think... can we make a shortcut into LLL_RRR? 14:15:12 <PublicServer> <Mark> no 14:15:14 <PublicServer> <Fucoo> so basically add a regular hubs 14:15:21 <PublicServer> <Fucoo> why? 14:15:26 <PublicServer> <Fucoo> it wont work the "regular" way 14:15:28 <PublicServer> <Mark> because its not the plan 14:15:36 <PublicServer> <Mark> then find other ways to make money 14:15:55 <PublicServer> <Fucoo> zz 14:16:01 <PublicServer> <Fucoo> mass planes for th win? 14:16:09 <PublicServer> <Mark> factory - town will make money 14:16:14 <PublicServer> <Mark> so get the factory running 14:16:17 <PublicServer> <V453000> that will 14:16:24 <PublicServer> <V453000> atleast we should try... 14:17:03 <PublicServer> <Fucoo> water trains on regular ML will lose about 40-50, feeders lose about 40-50.. so we can assume every water train is -90k/y 14:17:11 <PublicServer> <Fucoo> with an income of +50 from factory 14:17:15 <PublicServer> <Fucoo> we are still losing 40 14:17:27 <PublicServer> <Fucoo> and add the cost of primary transport which wil HARDLY make any money 14:17:29 <PublicServer> <Mark> but making 17m with the planes 14:17:30 <PublicServer> <V453000> the factory primary trains got no feeders 14:17:40 <PublicServer> <Fucoo> but planes are not the plan? 14:17:46 <PublicServer> <V453000> x.X 14:17:50 <PublicServer> <Mark> we can keep them as a backup 14:18:07 <PublicServer> <Mark> though they should be gone in the end, yes 14:18:08 <PublicServer> <Fucoo> a bit broken logic then but fine ;P 14:18:15 <PublicServer> <Mark> MM is in any plan 14:18:22 <PublicServer> <Fucoo> MM in year 2069 14:18:25 <PublicServer> <Fucoo> oO 14:18:37 <PublicServer> <V453000> this is a bit special case... 14:18:38 <PublicServer> <Fucoo> whatever i dont want to argue 14:18:40 <PublicServer> <Fucoo> you're the boss 14:18:48 <PublicServer> <Fucoo> let's get the factory running 14:18:49 <PublicServer> <Mark> exactly 14:18:54 <PublicServer> *** Mark has joined spectators 14:19:03 <PublicServer> <Fucoo> but still it wont work ;D 14:19:14 <PublicServer> <V453000> :) 14:19:22 <PublicServer> <V453000> it wont but try it 14:19:29 <PublicServer> <Fucoo> -7M atm 14:19:36 <PublicServer> <Fucoo> we should get food up imo 14:19:38 <PublicServer> <V453000> should I build the factory? 14:19:42 <PublicServer> <Fucoo> that will do more profit than factory 14:19:50 <PublicServer> <V453000> why do you think 14:19:55 <PublicServer> <V453000> the primaries will lose more 14:19:57 <PublicServer> <Fucoo> shorter route imo 14:20:00 <PublicServer> <V453000> than the factory ones 14:20:13 <PublicServer> <Fucoo> its time what is against us 14:20:14 <PublicServer> <V453000> routes are about the same 14:20:27 <PublicServer> <Fucoo> factory is about +100 14:20:28 <PublicServer> <V453000> time? 14:20:32 <PublicServer> <Fucoo> ye 14:20:38 <PublicServer> <Fucoo> shorter route will profit more 14:20:46 <PublicServer> <V453000> ah you mean transport time 14:20:46 <PublicServer> <Fucoo> coz you lose lots of money on the trip cost 14:20:48 <PublicServer> <V453000> yes 14:20:48 <PublicServer> <Fucoo> ye 14:20:58 <PublicServer> <V453000> ofc 14:21:17 <PublicServer> <V453000> well ... I would try to transport ore instead of fruit and maize 14:21:17 <PublicServer> *** Kuer has left the game (connection lost) 14:21:21 <PublicServer> <Fucoo> some1's working on SLH02? 14:21:24 <PublicServer> <V453000> because thats gonna cusk for sure 14:21:34 <PublicServer> <V453000> dont know who 14:21:51 <Chris_Booth> !password 14:21:51 <PublicServer> Chris_Booth: simile 14:21:54 <PublicServer> <Fucoo> can i run trains through it? 14:22:07 <PublicServer> <V453000> -.- 14:22:07 <PublicServer> <Fucoo> hello mystery builder 14:22:16 <PublicServer> *** Chris Booth joined the game 14:22:16 <PublicServer> *** V453000 has left the game (connection lost) 14:22:27 <V453000> !password 14:22:27 <PublicServer> V453000: simile 14:22:39 <PublicServer> <Benny> I am doing SLH02 ATM 14:22:44 <PublicServer> <Fucoo> k 14:22:56 <PublicServer> <Benny> Making it 4-way 14:23:09 <PublicServer> *** V453000 joined the game 14:23:13 <PublicServer> <Chris Booth> bbh 01 need to be 4 way aswell 14:23:30 <PublicServer> <Fucoo> that's not a BBH now.. more like a MSH 14:23:32 <PublicServer> <Chris Booth> and we still have no factory 14:23:54 <PublicServer> <Chris Booth> still needs to be 4 way 14:24:05 <PublicServer> <V453000> ill do the factory 14:24:19 <PublicServer> <Chris Booth> what is with that short cut 14:24:28 <PublicServer> <V453000> it makes cash 14:24:29 <PublicServer> <V453000> without it 14:24:32 <PublicServer> <V453000> it loses cash 14:24:36 <PublicServer> <Chris Booth> remove it 14:24:49 <PublicServer> <Benny> lol. :P 14:24:56 <PublicServer> <V453000> why so strict? 14:24:57 <PublicServer> <Fucoo> chris, read all the notes 14:25:10 <PublicServer> <Chris Booth> its not part of the plan 14:25:17 <PublicServer> <Fucoo> your plan is flawed big time 14:26:15 <PublicServer> <Fucoo> if you want water and oil to at least not lose money you have to adjust the plan, or just stop transportign water 14:26:17 <PublicServer> <Fucoo> and oil 14:26:22 <PublicServer> <Chris Booth> its not the plans fault the trains cost so much to run 14:26:23 <PublicServer> <Fucoo> and basically everything except food 14:26:28 *** Seppel has quit IRC 14:26:35 <PublicServer> <Fucoo> it is the plan's fault you didint count with that 14:26:41 <PublicServer> <V453000> which should be included in plan... 14:27:02 <PublicServer> <Chris Booth> no it shouldnt 14:27:30 <PublicServer> <Fucoo> how's that ;p 14:27:36 <PublicServer> <Fucoo> you know the train pool before making the plan 14:27:46 <PublicServer> <Chris Booth> i didnt 14:27:54 <PublicServer> <Chris Booth> i never [;ayed this set 14:28:07 <PublicServer> <V453000> its not about the set 14:28:10 <PublicServer> <Fucoo> you can build a depo and check ;P 14:28:19 <PublicServer> <V453000> more sets were combined when creating the scenario 14:28:27 <PublicServer> <V453000> which resulted in this :( 14:29:18 <PublicServer> <Fucoo> so, you've removed the shortcut 14:29:22 <PublicServer> <Fucoo> im gonna depo trains then 14:29:24 <PublicServer> <Fucoo> ~_~ 14:29:51 <PublicServer> <Chris Booth> the short cut isnt in the plan 14:30:00 <PublicServer> <Fucoo> losing 25M/y isnt either 14:30:01 <PublicServer> <Fucoo> ;) 14:30:10 <PublicServer> <Chris Booth> if town drop was built where i said 14:30:13 <PublicServer> <Chris Booth> we would make money 14:30:17 <PublicServer> <Fucoo> sure it would... 14:30:39 <PublicServer> <Mark> i'll lower running costs manually 14:30:39 <PublicServer> <Mark> dont build anything from now on or it will be gone 14:30:45 <PublicServer> *** Mark has left the game (leaving) 14:31:01 <PublicServer> <V453000> lol? 14:31:25 <PublicServer> *** Ostannard has left the game (connection lost) 14:31:25 <PublicServer> <V453000> still saying challenge challenge and then lowering ? 14:31:36 <PublicServer> <Fucoo> i don't really understand this... instead of adoptign to the situation we "hack" the running cost 14:31:41 <PublicServer> <V453000> y 14:31:43 <PublicServer> <Fucoo> that's really challenging 14:31:58 <PublicServer> <Fucoo> this gam could have been interesting 14:32:01 <PublicServer> <Chris Booth> hacking a PBS line isnt a sollution 14:32:06 <PublicServer> <V453000> ... 14:32:13 <PublicServer> <Fucoo> ye lol 14:32:16 <PublicServer> <Fucoo> whatever 14:32:20 <PublicServer> <Chris Booth> if you built real BBHs 14:32:20 <ostannard> !password 14:32:20 <PublicServer> ostannard: simile 14:32:29 <PublicServer> *** highpinger has left the game (connection lost) 14:32:31 <PublicServer> <Chris Booth> that would have been interesting 14:32:34 <PublicServer> <Fucoo> you know what EXPERIMENTAL means... 14:32:34 *** Phoenix_the_II has quit IRC 14:32:41 *** Phoenix_the_II has joined #openttdcoop 14:32:41 <PublicServer> <Fucoo> it means we were TESTING if it will make mony at all 14:32:46 *** openttdcoop sets mode: +v Phoenix_the_II 14:32:52 <PublicServer> *** Ostannard joined the game 14:32:53 <PublicServer> <Fucoo> why would i add huge hub just for that 14:33:08 <PublicServer> <Chris Booth> also 14:33:09 <PublicServer> <Fucoo> especially if there is 50 trains running 14:33:20 <PublicServer> <Chris Booth> when have you ever built line that arent in the plan? 14:33:23 <PublicServer> <Chris Booth> excluding SLs? 14:33:38 <PublicServer> <Fucoo> ah all you guys and your plans 14:33:50 <PublicServer> <Fucoo> if plan dont work its bad and you have to adapt 14:33:58 <PublicServer> <Fucoo> not hack the RC to make it work 14:33:59 <PublicServer> <V453000> xactly 14:34:05 <PublicServer> <Fucoo> what logic is in that 14:34:16 <PublicServer> <Fucoo> "hmm lol we're not making money let make RC 10k instead of 190k" 14:34:23 <PublicServer> <Fucoo> and hooray we can win the game 14:34:46 <PublicServer> *** V453000 has left the game (connection lost) 14:34:57 <V453000> !password 14:34:57 <PublicServer> V453000: simile 14:35:11 <V453000> !password 14:35:11 <PublicServer> V453000: pained 14:36:19 <PublicServer> *** V453000 joined the game 14:36:37 <PublicServer> *** V453000 has left the game (connection lost) 14:36:47 <Mark> why doesnt resetengines work? 14:36:53 <kuer> Another similarity with coding. Don't plan too far ahead, as you can never know every problem that'll arise during the execution of the plan. And even if you do plan too far, don't stick to the plan when it's obviously void. 14:37:08 *** FrancoBegbie2 has joined #openttdcoop 14:37:13 *** openttdcoop sets mode: +v FrancoBegbie2 14:37:40 *** highpinger has quit IRC 14:37:42 <Mark> ok keep on playing this 14:37:48 <PublicServer> <Chris Booth> the plan isnt void 14:37:52 <PublicServer> <Chris Booth> we have tomany water trains 14:38:00 <PublicServer> <Chris Booth> and they que outside the station 14:38:08 <Mark> the plan is fine, there is a problem with TRS 14:38:30 <PublicServer> <Fucoo> mark, what about thinking of it as a challenge? not a problem 14:38:31 <Mark> not sure what caused it 14:38:49 <Mark> i do think about it as a problem 14:39:05 <PublicServer> <Chris Booth> £190k will never make a good profit 14:39:13 <PublicServer> <Fucoo> why would you need good profit 14:39:15 <PublicServer> <Fucoo> you need profit 14:39:24 <PublicServer> <Fucoo> you doesnt have to have bilions of virtual money 14:39:28 <PublicServer> <Fucoo> to declare yourself a winner 14:39:34 <PublicServer> *** V453000 joined the game 14:39:52 <Mark> ottdc is never about making money 14:39:56 <FrancoBegbie2> hi 14:40:00 <PublicServer> <Fucoo> ye, no... 14:40:35 *** Seppel has joined #openttdcoop 14:40:39 <PublicServer> <Chris Booth> we make the best network 14:40:40 *** openttdcoop sets mode: +v Seppel 14:40:41 <PublicServer> <Chris Booth> with out jams 14:40:48 <PublicServer> <Chris Booth> breaking even is fine 14:40:49 <PublicServer> <V453000> chris may I have a question? is the 4 tunnels really needed to factory? !really to factory? sign 14:41:02 <PublicServer> <V453000> wont it be unused? 14:41:10 <FrancoBegbie2> !password 14:41:11 <PublicServer> FrancoBegbie2: pained 14:41:19 <PublicServer> *** FrancoBegbie joined the game 14:41:19 <PublicServer> <Chris Booth> it will have low volume 14:41:31 <PublicServer> <Chris Booth> but line should be extended and have a SLH 14:41:33 <PublicServer> <V453000> so there will be aSL 14:41:35 <PublicServer> <V453000> y 14:41:38 <PublicServer> <V453000> ok 14:44:28 <PublicServer> *** Ostannard has left the game (connection lost) 14:48:04 <MrN> so this is openttd socialism? :D 14:48:15 <PublicServer> <Benny> Sociawhaat? Oo 14:48:25 <PublicServer> <Chris Booth> socialism 14:48:26 <planetmaker> nope. It's capitalism 14:48:36 <planetmaker> but the players are the working poor. 14:48:41 <PublicServer> <Benny> WHATS THAT? O.O 14:48:57 <PublicServer> <Benny> Wait, I'll google it 14:49:07 <planetmaker> no pay but lots of work ;-) 14:49:12 <Chris_Booth> http://lmgtfy.com/?q=socialism 14:49:13 <Webster> Title: Let me google that for you (at lmgtfy.com) 14:49:59 <PublicServer> <Benny> Gah, just boring stuff.. :-/ 14:50:13 <planetmaker> depends upon the view... 14:50:28 <PublicServer> <Benny> Remember that I am just a kid 14:50:35 <planetmaker> or rather: a concept which one should know :-) 14:50:42 <Mark> depends upon age in this case i'd guess 14:50:52 <planetmaker> Benny, even those can learn and can be interested, I heard. 14:51:37 <planetmaker> ;-) 14:52:03 <planetmaker> are you Benny == BennyTheN00b? 14:52:15 <Benny> HAY! 14:52:25 <Benny> ITS "Bennythen00b! 14:52:32 <planetmaker> no offence meant. there is a person with that nick :-P 14:52:40 <planetmaker> whatever. :-P 14:52:56 <planetmaker> and it's "it's" ;-) 14:53:00 <Benny> Ye, its me. You didnt know... oO 14:53:04 <Benny> ? 14:53:22 <Chris_Booth> you didnt guess by the bad building and signaling? 14:53:34 <Benny> STFU! 14:53:45 <planetmaker> Suspect, but not know. Just looking at IRC it's hard to tell, unless I compare host masks etc which I couldn't bother now 14:54:03 <PublicServer> <Chris Booth> benny you know we alway use 1 signal gap 14:54:15 <Benny> Iknowiknowiknow 14:54:16 <PublicServer> <Chris Booth> what did you use at food area? 14:54:20 <Benny> IMKNOW 14:54:28 *** PhoenixII has joined #openttdcoop 14:54:28 *** Phoenix_the_II has quit IRC 14:54:33 *** openttdcoop sets mode: +v PhoenixII 14:54:35 <Benny> Forgot to change after eyecandy game 14:54:37 <Benny> ... 14:54:40 <Benny> :-( 14:55:29 <kuer> Benny, the way you type is really hurting my eyes. Could you please stop adding question marks/pauses/emotes in another message? 14:55:39 <Benny> No. 14:55:49 <Benny> :P 14:55:56 <kuer> ? 14:55:57 <kuer> :D 14:55:58 <kuer> :-P 14:56:09 <Benny> I could, but then I'd type slower... 14:56:18 <kuer> There's no rush. 14:56:42 <Benny> What do you mean vy emotes and pauses? 14:56:45 <Benny> by* 14:57:08 <planetmaker> ... and :-) 14:57:13 <MrN> Benny: typing slower can be useful, as it gives you more time for thinking :-) 14:57:20 <Benny> Oh, now I see what you meant.. 14:57:51 <Benny> Benny does never think.. :cool: 14:58:03 <Benny> He builds. :P 14:58:39 <PublicServer> <Benny> ...Horribly ugly junctions... :( 14:58:58 <MrN> Benny: you think it's cool not to think? :P 14:59:11 <Benny> Actually not. :S 14:59:52 *** Dezmond has joined #openttdcoop 14:59:57 *** openttdcoop sets mode: +v Dezmond 15:01:41 <PublicServer> <Chris Booth> i have to say town drop it the most ove sized gastly station ever 15:02:32 <PublicServer> <Fucoo> so rebuild it 15:02:40 <PublicServer> <Chris Booth> it works 15:02:42 <PublicServer> <Chris Booth> so no point 15:02:56 <PublicServer> <Chris Booth> plus its only an opinion 15:03:06 <PublicServer> <Fucoo> but you're the boss 15:03:12 <PublicServer> <Chris Booth> no i am not 15:03:35 <PublicServer> <Chris Booth> i am not the boss of coop 15:03:58 <PublicServer> <Benny> No, Mark is. 15:04:01 <PublicServer> <Benny> And Ammler. 15:04:10 <PublicServer> <Chris Booth> mark isnt the boss 15:04:11 <PublicServer> <Fucoo> you have made the plan 15:04:12 <planetmaker> Osai and Mucht are. 15:04:20 <Mark> im not the boss 15:04:21 <Mark> at all 15:04:32 <PublicServer> <Benny> You seem like the boss.. oo 15:04:36 <PublicServer> <Benny> And pm too.. oO 15:04:41 <PublicServer> <Fucoo> so it does cost 200k for a fruit train to get to drop 15:04:51 <PublicServer> <Fucoo> good by food factory 15:04:53 <planetmaker> Mark is the insane-network architect. 15:04:57 <PublicServer> <Fucoo> bie* 15:05:01 <Mark> :) 15:05:14 <PublicServer> <V453000> yes he is, thats hell of a true :D 15:05:16 <PublicServer> <Benny> "Mark is bossing every around." 15:05:20 <PublicServer> <Benny> Is that better? 15:05:32 <PublicServer> <Benny> :P 15:05:34 <planetmaker> Benny, you should look up "bossing around" ;-) 15:05:41 <Benny> :S 15:05:52 <planetmaker> or "bossy" and whether you really mean its connotations :-) 15:05:54 <PublicServer> <Chris Booth> mark doesn boss arround 15:06:19 <Benny> 1. To act in a bossy manner with another person, ordering them to do things, whether or not one is actually their superior. 15:06:21 <planetmaker> it's not a compliment :-) 15:06:24 <PublicServer> <Chris Booth> does webster have a distionary? 15:06:33 <planetmaker> Benny, exactly 15:06:37 <Benny> Yea 15:06:45 <Benny> Thats what Mark does 15:06:53 <PublicServer> <Benny> Kind of, at least 15:06:56 <planetmaker> ah. you mean it. Too bad. It's not kind. 15:07:13 <PublicServer> <Chris Booth> mark is your superiour 15:07:15 <planetmaker> but yes, sometimes he is ;-) 15:07:24 <planetmaker> bossy :-P (sorry mark ;-) ) 15:07:31 <MrN> i think i located the problem why Autostart can't build openttd 15:07:34 <planetmaker> and so am i 15:07:45 <planetmaker> oh, it didn't work, MrN ? 15:07:52 <MrN> patches/client_patches.diff doesn't apply cleanly 15:08:02 <MrN> or actually it's rejected 15:08:14 <MrN> so CF_SHOW_ALL is not defined in build_vehicle_gui.cpp 15:08:34 <Mark> usually my bossing around is an attempt to keep openttdcoop clean 15:08:45 <Benny> Thats true. =) 15:09:03 <PublicServer> <Chris Booth> i was thinking i have been play transport tycoon almost along as benny have lived 15:09:23 <planetmaker> MrN, yes. make the config such that there's no patch. 15:09:30 <planetmaker> patch="" or alike 15:09:36 <MrN> patching file src/build_vehicle_gui.cpp 15:09:36 <MrN> Hunk #1 FAILED at 31. 15:09:36 <MrN> Hunk #2 FAILED at 43. 15:09:51 <planetmaker> yes, the patch is outdated. 15:09:56 <planetmaker> I know 15:09:58 <PublicServer> <Chris Booth> MrN you know there is a openttdcoop.devzone channle 15:10:06 <planetmaker> Not updated for 500 revisions or so. 15:10:08 <PublicServer> <Chris Booth> to talk about these things in 15:10:15 *** Nigel_ has joined #openttdcoop 15:10:15 *** G has quit IRC 15:10:20 *** openttdcoop sets mode: +v Nigel_ 15:10:24 <planetmaker> Chris_Booth, it's fine here, too, if he just wants to get it run. 15:10:34 <PublicServer> <Chris Booth> ok 15:10:49 <MrN> Chris_Booth: yeah i'm not developing anything, just trying to get into the server! :) 15:11:03 <PublicServer> <Chris Booth> ooh this server 15:11:53 <PublicServer> <V453000> guys I have to go ... feel free to finish the factory stuff ... cya 15:11:55 <PublicServer> *** V453000 has left the game (leaving) 15:12:01 *** V453000 has quit IRC 15:13:58 <PublicServer> <Benny> Yay, SLH finished. :D 15:14:02 <PublicServer> <Benny> Except one CL turn 15:19:50 *** confound has quit IRC 15:19:54 *** confound has joined #openttdcoop 15:19:59 *** openttdcoop sets mode: +v confound 15:22:17 <Dezmond> !help 15:22:17 <PublicServer> Dezmond: http://www.openttdcoop.org/wiki/IRC_Commands 15:23:41 *** Mr_Gray has joined #openttdcoop 15:23:46 *** openttdcoop sets mode: +v Mr_Gray 15:24:19 <Dezmond> !password 15:24:19 <PublicServer> Dezmond: mayhem 15:25:05 <PublicServer> *** Spike joined the game 15:25:06 <PublicServer> *** Player joined the game 15:25:26 <PublicServer> *** Player has changed his/her name to Dezmond 15:27:03 <MrN> the GRF pack is pretty big 15:27:17 <MrN> or maybe my internet is just slow :D 15:29:54 <PublicServer> <Benny> Lots of !CL at SLH01 15:30:23 <PublicServer> <Chris Booth> good job for you to fix then 15:30:35 <PublicServer> <Benny> Gah. 15:31:47 <PublicServer> *** Dezmond has left the game (connection lost) 15:33:05 <PublicServer> *** Spike has joined company #1 15:34:04 <MrN> !password 15:34:04 <PublicServer> MrN: mayhem 15:34:13 <PublicServer> *** Player joined the game 15:34:54 <PublicServer> *** Player has left the game (leaving) 15:35:27 <MrN> !password 15:35:27 <PublicServer> MrN: paunch 15:35:45 <PublicServer> *** MrN joined the game 15:35:50 <PublicServer> <Chris Booth> hi MrN 15:35:56 <MrN> hi chris 15:36:49 <PublicServer> <MrN> so you use bridges, not tunnels? 15:36:56 <PublicServer> <Chris Booth> we use both 15:37:02 <PublicServer> <Chris Booth> depends where 15:37:21 <PublicServer> <Spike> shame we have so much water trains.. 15:37:26 <PublicServer> <Spike> they can have 1 more wagon added :/ 15:37:40 <PublicServer> <MrN> "Missing connections" has many bridges 15:38:00 <PublicServer> <Chris Booth> that is BBH 01 15:38:02 <PublicServer> <MrN> lol i'm highlighting myself in irc whenever i say anything inchat 15:38:04 <PublicServer> <Chris Booth> and its wrong 15:38:31 <PublicServer> <MrN> inchat=ingame 15:38:37 <PublicServer> <Chris Booth> lol 15:38:46 <PublicServer> <Chris Booth> turn highlight off 15:38:49 <PublicServer> <Spike> isn't it just better that make bbh01 a 4way and cross gorge a 2nd time 15:38:52 <PublicServer> <Chris Booth> or change your ingame name 15:39:15 <PublicServer> <Chris Booth> i think it is spike 15:39:25 <PublicServer> <Chris Booth> shall we make BBH 01 4 way? 15:39:30 <PublicServer> <Spike> cause you will get SL trains that will NEVER profit 15:39:31 *** MrN is now known as MrN_ 15:39:32 <PublicServer> <Chris Booth> i will change the plan 15:39:37 <MrN_> easier to change my irc nick :D 15:39:39 <PublicServer> <Spike> or can make a BBH @ !this2 15:40:09 <PublicServer> <Chris Booth> i think BBH 01 would be better 4 way 15:40:13 <PublicServer> <Spike> and make SLH02 maybe a BBH 15:40:14 <PublicServer> <MrN> factory pickup looks incomplete 15:40:37 <PublicServer> <Chris Booth> why do you say that Mrn? 15:40:40 <PublicServer> *** FrancoBegbie has left the game (leaving) 15:41:02 <PublicServer> <Chris Booth> i just finished factory pickup 15:41:12 <PublicServer> <MrN> dunno maybe i'm not understanding it 15:41:18 <PublicServer> <MrN> shouldn't there be more path signals? 15:41:28 <Farden> !password 15:41:28 <PublicServer> Farden: paunch 15:41:41 <PublicServer> <Chris Booth> where? 15:41:51 <PublicServer> *** Farden joined the game 15:41:51 <PublicServer> <MrN> southwest 15:41:54 <PublicServer> <Farden> hi there 15:41:55 <PublicServer> <Chris Booth> sign it 15:42:06 <PublicServer> <Chris Booth> hi farden 15:42:22 <Mark> !password 15:42:22 <PublicServer> Mark: paunch 15:42:24 <PublicServer> <MrN> nah i'm a spectator 15:42:25 <PublicServer> <Chris Booth> we have modified the plan so the BBH 01 is going to be 4 way 15:42:30 <PublicServer> <MrN> can't sign anything 15:42:36 <PublicServer> <Chris Booth> @here? 15:42:37 <PublicServer> <MrN> yeah, there 15:42:40 <Mark> "just make it a 4-way" 15:42:46 <PublicServer> <Chris Booth> i am 15:42:49 <PublicServer> *** Mark joined the game 15:42:57 <PublicServer> <Farden> ok, I hope it'll be enougth 15:43:00 <PublicServer> <Mark> those are pretty tricky 15:43:13 <PublicServer> <MrN> and there are not enough of them? 15:43:27 <PublicServer> *** Dezmond joined the game 15:43:32 <PublicServer> <MrN> there are no signals directly in front of the station? 15:43:41 <PublicServer> <Chris Booth> dont need them 15:43:58 <PublicServer> <Chris Booth> pbs will allow 1 or more trains in the same block 15:44:05 <PublicServer> <Chris Booth> if they cant crash 15:44:17 <PublicServer> <MrN> oh, didn't know 15:44:30 <PublicServer> <Mark> thats basically the point behind pbs 15:44:41 <PublicServer> <Mark> to reserve paths instead of blocks 15:44:47 <PublicServer> <MrN> i thought they were more like automatic pre-signals :D 15:45:09 <PublicServer> <Spike> oil isn't connected yet.. you can also just reroute the water lines and create a new BBH? 15:45:19 <PublicServer> <Spike> connected as in has no trains i mean tbw :) 15:45:47 <PublicServer> <Mark> changing plans on the go is pretty nasty 15:45:51 <PublicServer> <Mark> i wouldnt vote for this anymore 15:46:03 <PublicServer> <Farden> you have a better idea? 15:46:09 <PublicServer> <Farden> to make trains profitable? 15:46:12 <PublicServer> <Chris Booth> the train make a loss 15:46:12 <PublicServer> <Mark> get proper running costs 15:46:14 <PublicServer> <Mark> somehow 15:46:23 <PublicServer> <Mark> they're obviously bugged 15:46:30 <PublicServer> <Farden> fuco and I spent all evening looking for a solution 15:46:33 <PublicServer> <Mark> TRS running costs never were this high 15:46:51 <PublicServer> <Farden> well, it's our job to deal with 15:47:01 <PublicServer> <Chris Booth> i know but if we have to work with these cost 15:47:02 <PublicServer> <Farden> we adapt ourselves, not the GRF 15:47:08 <PublicServer> <Chris Booth> we need to shorten the route 15:47:24 <PublicServer> <Farden> take it like a challenge 15:47:49 <PublicServer> *** Benny has left the game (leaving) 15:48:14 <PublicServer> *** MrN has joined company #1 15:48:15 <Fuco> weird i was talking about it a hour ago, everyone was like WTF you want to change the holy plan... 15:48:27 <PublicServer> <Farden> hey Fuco 15:48:33 <PublicServer> <Fucoo> and no you obviously have no problem 15:49:00 <PublicServer> <Fucoo> that is called hypocrisy guys ;) and its not cool 15:49:27 <PublicServer> <Chris Booth> its called if the set had real running costs i would have to dissagree 15:49:37 <PublicServer> <Mark> i still dont agree on changing the plan 15:49:43 <PublicServer> <Chris Booth> nor do i 15:49:44 <PublicServer> <Mark> what should i do, ban Chris? 15:49:52 <PublicServer> <Chris Booth> i liked chris 15:49:53 <PublicServer> <Mark> ban everyone? 15:49:55 <PublicServer> <Chris Booth> no 15:49:56 <PublicServer> <Mark> end the game? 15:50:03 <PublicServer> <Fucoo> why are you so against altering the plan? 15:50:06 <PublicServer> <Chris Booth> i want real running costs for my plan 15:50:06 <PublicServer> <Fucoo> what makes it so sacred 15:50:19 <PublicServer> <Mark> because people voted for the plan as it was 15:50:22 <PublicServer> <Chris Booth> the fact we always stick to the plan 15:50:22 <PublicServer> <Fucoo> this is just a game for god's sake 15:50:25 <PublicServer> <Mark> not for the changed version 15:50:29 <PublicServer> <Farden> and? 15:50:34 <PublicServer> <Mark> i wouldnt have voted for this 15:50:42 <PublicServer> <Chris Booth> people voted for plan as it was 15:50:45 <PublicServer> <Chris Booth> not modified 15:50:48 <PublicServer> <Fucoo> so it will break your whole world or what? 15:50:51 <PublicServer> <Spike> i didn't vote this time... i joined when it started building 15:50:52 <PublicServer> <Farden> so you prefer loosing the game rather than admiting the plan wasn't adapted 15:50:53 <PublicServer> <Fucoo> people doesnt care lol 15:50:56 <PublicServer> <Farden> and doing necessary changes? 15:50:57 <PublicServer> <Fucoo> people want to have FUN 15:51:01 <PublicServer> <Mark> Fucoo: what point are you trying to make? 15:51:04 <PublicServer> <Spike> we can also just end it if you don't want to change the plan 15:51:15 <PublicServer> <Mark> you spent your entire evening on figuring it out and we're making a big deal out of it? 15:51:23 <PublicServer> <Fucoo> no 15:51:29 <PublicServer> <Fucoo> i dont care about figuring it out 15:51:30 <PublicServer> <Chris Booth> i got drunk last night 15:51:31 <PublicServer> <Fucoo> its just 15:51:38 <PublicServer> <Fucoo> you are acting weird 15:51:44 <PublicServer> <Fucoo> like the plan and this game is all that matters 15:51:49 <PublicServer> <Fucoo> like you can;t change the plan on the run 15:51:54 <PublicServer> <Fucoo> because it will ruin what? 15:51:59 <PublicServer> <Fucoo> coz people has voted for that 15:52:00 <PublicServer> <Fucoo> so what? 15:52:03 <PublicServer> <Mark> because it will ruin this game 15:52:09 <PublicServer> <Fucoo> aha 15:52:17 <PublicServer> <Farden> and if we apply the plan, it'll ruin the company 15:52:19 <PublicServer> <Farden> ^^ 15:52:20 <PublicServer> <Chris Booth> i only wanted 1 bridging point 15:52:28 <PublicServer> <Spike> farden that's easy to show: Just stop all planes 15:52:46 <PublicServer> <Fucoo> i wanted a car on my 18th bday, didint happen either... 15:52:59 <PublicServer> <Chris Booth> thats called buy your own car 15:53:06 <PublicServer> <Fucoo> we could have just restarted the game 15:53:08 <PublicServer> <Chris Booth> i bought myself a car when i was 17 15:53:09 *** Mr_Gray has quit IRC 15:53:12 <PublicServer> <Fucoo> when we find out the RC 15:53:26 <PublicServer> <Chris Booth> we could removed all trains 15:53:30 <PublicServer> <Fucoo> it was a metaphor 15:53:34 <PublicServer> <Chris Booth> and chage train set in single player 15:53:49 <PublicServer> <Chris Booth> or modify the plan 15:53:50 <PublicServer> <Farden> question : if you vote for a president who has a plan for the economy, but after the vote their is a crisis and this plan will lead the country to ruin, do you think it's wise to still do it because people voted for it? 15:53:53 <PublicServer> <Chris Booth> or stop the game 15:54:10 <PublicServer> <Fucoo> are you reffering to some1 real farden? ;D 15:54:21 <PublicServer> <Farden> why not...^^ 15:54:23 <PublicServer> <Fucoo> referrin* 15:54:30 <PublicServer> <MrN> is fort prenfinburg springs valley an artificial town? 15:54:43 <PublicServer> <Chris Booth> well bush never changed his plan and he was ruinening the world 15:54:47 <PublicServer> <Fucoo> you can't fund towns 15:54:53 <PublicServer> <Farden> exactly, Chris 15:55:00 <PublicServer> <Farden> and here we're in the same situation 15:55:08 <PublicServer> *** FiCE has left the game (leaving) 15:55:11 <PublicServer> <Chris Booth> i say do a bush 15:55:15 <PublicServer> *** Mark has left the game (leaving) 15:55:20 <PublicServer> <Farden> the plan was made for a different context, now we are in a different 15:55:26 <PublicServer> <Farden> so we need to adapt the plan 15:55:30 <PublicServer> <Chris Booth> why cant we just change the train set? 15:55:54 <PublicServer> <Farden> cause it's "cheating" 15:56:03 <Fuco> how is changing train set different to changing plan 15:56:05 <PublicServer> <Chris Booth> so is changing the plan 15:56:09 <PublicServer> <Farden> no 15:56:12 <PublicServer> <Farden> we made the plan 15:56:12 <Fuco> i can as well say i voted for this plan with this trainset 15:56:17 <PublicServer> <Farden> we didn't made the trainset 15:56:31 <PublicServer> <Farden> trainset is a condition, plan is a result 15:56:36 <Fuco> exactly 15:56:45 <PublicServer> <Chris Booth> Fuco trainset changes everygame 15:56:48 <PublicServer> *** Chris Booth has joined spectators 15:56:51 <PublicServer> <Farden> like the map 15:56:53 <Fuco> plan is just a guide not a holy bible of ottd 15:56:55 <PublicServer> <Farden> and other elements 15:56:58 <Fuco> you should follow the plan yes 15:57:02 <Fuco> but adapt when you have to 15:57:12 <PublicServer> <MrN> if you're not happy, maybe vote on cancelling the game? 15:57:20 <PublicServer> *** MrN has joined spectators 15:57:24 <PublicServer> <Farden> no, that would be loosing the game 15:57:27 <PublicServer> *** Chris Booth has joined company #1 15:57:28 <Fuco> i am happy with the game as it is 15:58:09 <Fuco> because its for the first time maybe when you actually have to build a net to profit... all the games i was playing was not challenging at all 15:58:10 <PublicServer> <MrN> defects are turned off? 15:58:18 <Fuco> we ended up with ridiculous ammount of money 15:58:33 <Fuco> (first time for me) 15:59:01 <Fuco> normally, you can make just about any plan you want and you win 15:59:15 <PublicServer> <Chris Booth> well in the past runnign cost havnt been this stupid 15:59:30 <PublicServer> <Farden> in openttd, we can't lose the game with "normal" conditions 15:59:35 <PublicServer> <Farden> but it's not normal conditions this time 15:59:35 <Fuco> this time you make a plan, it didnt work and all of you are like "omg plan diddng work, quick hack the map" 15:59:38 <Fuco> i dont understand that 15:59:43 <PublicServer> <Farden> Chris : it's not stupid, it's a challenge 16:00:00 <PublicServer> <Chris Booth> no DBXL is a challenge 16:00:03 <PublicServer> <Chris Booth> this is stupid 16:00:12 <PublicServer> <Farden> why, cause the plan didn't worked? 16:00:16 <Benny> DBXL is win! :D 16:00:37 *** StarLite has joined #openttdcoop 16:00:37 *** ChanServ sets mode: +o StarLite 16:00:42 *** openttdcoop sets mode: +v StarLite 16:00:51 <Benny> !password 16:00:51 <PublicServer> Benny: vilify 16:01:09 <PublicServer> *** Benny joined the game 16:03:19 <PublicServer> *** Chris Booth has left the game (leaving) 16:03:39 <PublicServer> <Fucoo> factory is up? 16:03:42 <PublicServer> *** Benny has left the game (leaving) 16:03:45 *** Benny has quit IRC 16:05:12 <MrN_> !help 16:05:12 <PublicServer> MrN_: http://www.openttdcoop.org/wiki/IRC_Commands 16:05:24 <PublicServer> <Fucoo> it does seem finished so im gonna add some factory primaries 16:05:26 <PublicServer> <Fucoo> and build it 16:07:47 <PublicServer> *** MrN has joined company #1 16:09:17 <PublicServer> <MrN> aircraft are extremely profitable, eh? 16:14:03 <PublicServer> <Farden> air is our only source of profits atm 16:14:19 <PublicServer> <Fucoo> train 65 16:14:23 <PublicServer> <Fucoo> rubber -> factory 16:14:34 <PublicServer> <Fucoo> -62 atm 16:14:38 <PublicServer> <Fucoo> very good... 16:15:16 <PublicServer> <Fucoo> so about -90/100 when it reach drop, +100k income... so overall -100k profit 16:15:22 <MrN_> the trains almost never slow down yet just need too much time to reach the goal? 16:15:27 <PublicServer> <Fucoo> we should connect primaries with airships 16:15:59 <PublicServer> <Fucoo> train has 200krc that's why its so expensive 16:17:07 <PublicServer> <Spike> well we can take lowest running costs... 16:17:10 <PublicServer> <Spike> 16k/year 16:17:14 <PublicServer> <Spike> 80kmph :) 16:17:18 <PublicServer> <Fucoo> 0 hp 16:17:22 <PublicServer> <Spike> 29 16:17:23 <PublicServer> <Spike> :D 16:17:38 <planetmaker> :-D 16:17:41 <PublicServer> <Fucoo> ;d 16:17:49 <PublicServer> <Fucoo> 29? you mean 29k i hope 16:17:49 <planetmaker> sort by TE over running costs. 16:18:21 <PublicServer> <Spike> RMd 55 16:18:24 <PublicServer> <Spike> check it out yourself.. :) 16:18:25 <PublicServer> <Fucoo> ye 16:18:28 <PublicServer> <Fucoo> that's the one 16:18:37 <PublicServer> <Fucoo> and it also has best pwer/rc 16:18:44 <PublicServer> <Spike> :) 16:19:10 <PublicServer> <Fucoo> let's switch to steam engines in 2075 16:19:15 <PublicServer> <Spike> oh it's a pain can tell you that :D 16:19:24 <PublicServer> <Spike> hceck 111 :D 16:19:27 <PublicServer> <Spike> check* 16:19:30 <PublicServer> <Fucoo> lol 16:19:35 <PublicServer> <Fucoo> kill iiiit 16:19:36 <PublicServer> <Fucoo> :D 16:20:57 <PublicServer> *** Chris Booth joined the game 16:21:13 <PublicServer> *** Farden has left the game (leaving) 16:21:26 <MrN_> Spike: if switching to steam is necessary in order to break even, hell, you should do it :P 16:21:48 <PublicServer> <Spike> it didn't even reach max speed :) 16:21:59 <PublicServer> <Chris Booth> lol 16:22:22 <PublicServer> <Fucoo> food trains can profit.... let's transport fruit with trucks 16:22:49 <PublicServer> <Chris Booth> use blimps 16:23:00 <PublicServer> <Spike> planes have chance of bugging :/ 16:23:22 <PublicServer> <Chris Booth> boats 16:23:40 <PublicServer> <Fucoo> no boats 16:23:43 <PublicServer> <Fucoo> on this map 16:23:47 <PublicServer> <Spike> RV s! :D 16:24:17 *** [com]buster has quit IRC 16:24:29 *** FrancoBegbie2 has left #openttdcoop 16:24:34 *** [com]buster has joined #openttdcoop 16:24:34 *** ChanServ sets mode: +o [com]buster 16:24:39 *** openttdcoop sets mode: +v [com]buster 16:25:35 <PublicServer> *** Chris Booth has left the game (leaving) 16:25:53 <PublicServer> <Fucoo> coool -155k after drop ;D 16:26:04 <PublicServer> <Fucoo> this way goods trains have to make 400 pre drop 16:26:38 <PublicServer> <MrN> is there even any chance of turning a profit in this game? 16:26:48 <PublicServer> <Fucoo> sure 16:26:55 <PublicServer> <MrN> how? 16:26:57 <PublicServer> <Spike> just depends on what the next step is 16:27:28 <PublicServer> <MrN> lol Datston Airport 16:29:55 <PublicServer> <Fucoo> last year's train profit is +4M to the previous year 16:29:59 <PublicServer> <Fucoo> you guys did something? 16:30:12 <PublicServer> <Spike> i added 1 wagon to all the water trains 16:30:16 <PublicServer> <Spike> to get them back to TL5 16:30:27 <PublicServer> <Spike> as in 10 wagons 16:30:49 <PublicServer> <Fucoo> train 118 16:30:54 <PublicServer> <Fucoo> first factory goods train 16:31:07 <PublicServer> <Fucoo> 95% loaded omg 16:31:17 <PublicServer> <MrN> may i make a diamonds air transport to datston? 16:31:34 <PublicServer> <Spike> eh.. no.. cause town drop accepts diamonds? 16:31:44 <PublicServer> <Spike> so create a train for that? 16:31:52 <PublicServer> <MrN> but airplanes are profitale 16:31:54 <tneo> evening 16:32:00 <PublicServer> <Fucoo> but airplanes are crap 16:32:02 <PublicServer> <Fucoo> and boring 16:32:09 <PublicServer> <Spike> they are used to keep us from losing money 16:32:23 <PublicServer> <Fucoo> oh finally 16:32:34 <PublicServer> <Fucoo> the rubber train is approaching 16:32:46 <PublicServer> <MrN> so why not make it an air transport and when you manage this "turning a profit on trains" thing, we can remove my air transport :) 16:33:05 <PublicServer> <Fucoo> but what's the point 16:33:15 <PublicServer> <Spike> 71k loss on that train already and it hasn't delivered 1 thing yet.. 16:33:20 <PublicServer> <Fucoo> you want to keep the mine from dying? 16:33:21 <PublicServer> <Spike> train 118 that is 16:33:28 <PublicServer> <Fucoo> spike that's just from waiting 16:33:32 <PublicServer> <MrN> the point is i want to see the diamonds transported 16:33:34 <PublicServer> <Fucoo> they wont wait when production's up 16:33:35 <PublicServer> <Spike> still :) 16:33:43 <PublicServer> <MrN> 99 untransported bags of diamonds oh noes 16:33:44 <PublicServer> <Spike> you think it will make that much on short distance? :) 16:33:51 <PublicServer> <Fucoo> you have to count trip cost - profit 16:33:55 <PublicServer> <Fucoo> that's what you get 16:34:13 <PublicServer> <Fucoo> short route will make more money with this setup 16:34:14 *** Gleeb has quit IRC 16:34:17 *** Gleeb has joined #openttdcoop 16:34:22 *** openttdcoop sets mode: +v Gleeb 16:34:25 <PublicServer> <Fucoo> coz transport is expensive, very much 16:35:05 <PublicServer> *** tneo joined the game 16:35:13 <PublicServer> <Fucoo> 97 - 71 = 26 trip cost 16:35:25 <PublicServer> <Fucoo> nice 200k income 16:35:35 <PublicServer> <Fucoo> so that's about +150 net 16:35:51 <PublicServer> <Fucoo> those trains can make some money 16:35:59 <PublicServer> <Fucoo> the thing is if it will pay for the primary transport 16:36:06 <PublicServer> <Fucoo> coz that is losing a lot of money 16:36:33 <PublicServer> <Fucoo> about -100k for 1 delivery of rubber 16:36:36 <PublicServer> <Fucoo> from the foodplant area 16:36:49 <PublicServer> <Fucoo> wait, the half only, so -50 16:37:25 <PublicServer> <Fucoo> these have to pay for water as well ;d 16:38:51 <PublicServer> <Fucoo> is there any copper mine? 16:41:44 <PublicServer> *** Dezmond has left the game (connection lost) 16:41:47 *** jonde has quit IRC 16:41:57 *** Dezmond has left #openttdcoop 16:47:54 <PublicServer> *** tneo has left the game (leaving) 16:50:08 <PublicServer> <Spike> to who is creating the SLH: you got the space just spread out the ML lines a bit to get 1 tile in between or so for a bit 16:50:34 <PublicServer> <Fucoo> i dont want it to be over 100 tiles 16:51:20 <PublicServer> <Fucoo> do you think the bridge prio will work? 16:51:30 <PublicServer> <Spike> eh... 16:51:45 <PublicServer> <Spike> there? 16:52:10 <PublicServer> <Fucoo> we will have to remove the town 16:52:12 <PublicServer> <Fucoo> ;d 16:53:51 <PublicServer> <Fucoo> treehack? ;D 16:53:56 <PublicServer> <Spike> nothing :( 16:55:12 <PublicServer> <Spike> ? 16:55:33 <PublicServer> <Fucoo> just a note 16:55:38 <PublicServer> <Spike> well maybe like that? 16:55:45 <PublicServer> <Spike> one bit longer that is 16:55:58 <PublicServer> <Fucoo> sure 16:56:05 <PublicServer> <Fucoo> the note is about this 16:56:22 <PublicServer> <Fucoo> no trains coming from east 16:56:25 <PublicServer> <Fucoo> to that hub 16:58:55 <MrN_> i think it's slightly ridiculous that a concorde is cheaper to run than a steam train 16:59:37 <PublicServer> *** MrN has left the game (connection lost) 17:00:46 <PublicServer> <Spike> wronthill hates us :) 17:01:09 <PublicServer> <Fucoo> oph ye they do 17:01:19 *** mixrin has joined #openttdcoop 17:01:24 *** openttdcoop sets mode: +v mixrin 17:02:54 <PublicServer> <Spike> woops 17:03:45 *** MrN_ has quit IRC 17:03:46 *** MrN_ has joined #openttdcoop 17:03:56 *** openttdcoop sets mode: +v MrN_ 17:04:28 <PublicServer> <Fucoo> we can't even bribe them :(( 17:04:30 <MrN_> !password 17:04:30 <PublicServer> MrN_: upends 17:04:31 <PublicServer> <Fucoo> they are so hardcore 17:04:34 <PublicServer> <Spike> nope noticed that to.. 17:04:40 <PublicServer> <Spike> well i can be more hardcore... :) 17:04:45 <PublicServer> *** MrN joined the game 17:04:45 <PublicServer> <Spike> and since it's just the 2 of us 17:04:46 <PublicServer> <Fucoo> no 17:04:51 <PublicServer> <Fucoo> ah 17:04:52 <PublicServer> <Fucoo> :D 17:05:01 <PublicServer> <Fucoo> i was going to say "not the mass drop again" pls 17:05:03 <PublicServer> <Spike> what did you think i was gonna do? :) 17:05:25 <PublicServer> <Spike> 3 players then.. MrN you don't mind to rejoin... good thought that already ;) 17:05:49 <PublicServer> <MrN> rejoin? 17:05:50 <^Spike^> @op 17:05:50 *** Webster sets mode: +o ^Spike^ 17:05:51 <^Spike^> !rcon magic_bulldozer 1 17:05:52 <PublicServer> ^Spike^: *** MrN has left the game (kicked by server) 17:05:52 <PublicServer> ^Spike^: *** Fucoo has left the game (kicked by server) 17:05:52 <PublicServer> ^Spike^: *** Spike has left the game (kicked by server) 17:05:52 <PublicServer> *** Game paused (not enough players) 17:05:53 <^Spike^> yep 17:05:55 <^Spike^> !password 17:05:56 <PublicServer> ^Spike^: prunes 17:05:58 <Fuco> did you see 17:06:02 <Fuco> what i've done? 17:06:13 <^Spike^> killed the server? :D 17:06:17 <PublicServer> *** Fucoo joined the game 17:06:25 <MrN_> !password 17:06:25 <PublicServer> MrN_: prunes 17:06:29 <PublicServer> *** Game unpaused (enough players) 17:06:31 <PublicServer> *** Spike joined the game 17:06:41 <PublicServer> *** MrN joined the game 17:06:44 <PublicServer> <Spike> even better.. now i hate you for letting me enable magic bulldozer ;) 17:06:51 *** PhoenixII has quit IRC 17:06:56 *** Entane has quit IRC 17:06:59 <PublicServer> <Fucoo> ye i've notiecd that 1 second before drop 17:07:11 *** Phoenix_the_II has joined #openttdcoop 17:07:16 *** openttdcoop sets mode: +v Phoenix_the_II 17:07:22 <PublicServer> <Spike> :D 17:08:23 <PublicServer> <Spike> shall i disable again? ;) 17:08:42 <PublicServer> <Spike> and btw didn't see that option.. have houses disabled and saw grey land.. thought there was a house there :D 17:09:02 <PublicServer> <Spike> grey=brown :) 17:09:05 <PublicServer> <Spike> typo :D 17:18:43 <PublicServer> <Fucoo> trains waiting in depos doesnt lose money right? 17:19:07 <^Spike^> nop 17:19:12 <PublicServer> <Fucoo> if so we should make all primary stations 1 platform only 17:19:17 <PublicServer> <Fucoo> and add waiting depo 17:19:18 <^Spike^> trains that don't run don't lose/make money 17:19:38 <PublicServer> <Spike> eh.. 17:19:42 <PublicServer> <Spike> that i don't know 17:19:44 <PublicServer> <Spike> try it? 17:19:45 <PublicServer> <Fucoo> just waiting on the platform to load can cost up to 100k 17:20:02 <PublicServer> <Fucoo> for the low production primaries 17:20:22 <PublicServer> <Spike> they lose money if they run in depot 17:20:32 <PublicServer> <Spike> so waiting depot isn't that usefull\ 17:20:38 <PublicServer> <Fucoo> ah 17:20:49 <PublicServer> <Fucoo> so then its useless ;p 17:20:55 *** Phoenix_the_II has quit IRC 17:21:02 *** Phoenix_the_II has joined #openttdcoop 17:21:07 *** openttdcoop sets mode: +v Phoenix_the_II 17:23:18 <PublicServer> <Fucoo> ah we can't prospect 17:23:21 <PublicServer> <Fucoo> pfff 17:27:01 <PublicServer> <Fucoo> first copper train 17:27:03 <PublicServer> <Fucoo> yeee 17:28:55 <PublicServer> <Fucoo> lol @ those trucks 17:30:36 <PublicServer> *** Ostannard joined the game 17:30:40 <XeryusTC> !dl win64 17:30:41 <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r17425/openttd-trunk-r17425-windows-win64.zip 17:30:54 <PublicServer> <Fucoo> what thehell are those trucks doing 17:31:27 <PublicServer> *** Ostannard has left the game (connection lost) 17:31:46 <XeryusTC> !password 17:31:46 <PublicServer> XeryusTC: griped 17:31:56 <PublicServer> *** XeryusTC joined the game 17:33:28 <PublicServer> <Fucoo> i dont understand it 17:33:44 <PublicServer> <Fucoo> why they have to turn around on that drop 17:33:48 *** mib_l51mw3 has joined #openttdcoop 17:33:53 *** openttdcoop sets mode: +v mib_l51mw3 17:33:56 <mib_l51mw3> !password 17:33:56 <PublicServer> mib_l51mw3: griped 17:34:41 <PublicServer> *** XeryusTC has left the game (connection lost) 17:36:09 <PublicServer> <Fucoo> lollololol 17:36:36 <PublicServer> <Fucoo> they *have* to turn at that station 17:36:41 *** ostannard has quit IRC 17:37:31 *** valhallasw has quit IRC 17:38:34 <PublicServer> <Fucoo> i am 17:38:39 <PublicServer> <MrN> ic 17:38:52 <PublicServer> *** Spike has left the game (leaving) 17:40:15 *** mib_l51mw3 has quit IRC 17:41:50 <PublicServer> <Fucoo> lol what the hell 17:41:53 <PublicServer> <Fucoo> those cars are stupid 17:42:08 <PublicServer> <Fucoo> look they are doing the same thing 17:42:29 <PublicServer> <Fucoo> they go to evil tile to turn around 17:42:49 <PublicServer> <Fucoo> instead of just going straight 17:42:52 <PublicServer> <MrN> yeah but at least they are not doing ridiculous queues anymore 17:42:52 <PublicServer> <Fucoo> very odd 17:43:21 <PublicServer> <Fucoo> dunno if that's grf or what 17:43:25 <PublicServer> <Fucoo> i've never seen such a fail 17:43:36 <PublicServer> <Fucoo> maybe 17:44:58 <PublicServer> <Fucoo> LOL LOL LOL 17:45:01 <PublicServer> <Fucoo> this is ridiculous 17:45:04 <PublicServer> <MrN> circlebus 17:45:15 <PublicServer> <Fucoo> is there something with that tunnel? 17:45:37 <PublicServer> <MrN> no 17:45:59 <PublicServer> <MrN> hahaha 17:45:59 <PublicServer> <Fucoo> oO 17:46:01 <Mark> !password 17:46:01 <PublicServer> Mark: disarm 17:46:04 <PublicServer> <Fucoo> epic 17:47:04 <PublicServer> *** Mark joined the game 17:47:17 <PublicServer> <Fucoo> OH NO 17:47:18 <PublicServer> <Fucoo> not again 17:47:26 <PublicServer> <Fucoo> tunnels are evil 17:47:27 <PublicServer> <Fucoo> it seems 17:47:28 <PublicServer> *** Mark has left the game (leaving) 17:48:03 <PublicServer> <Fucoo> xD this is funny 17:48:06 *** V453000 has joined #openttdcoop 17:48:11 *** openttdcoop sets mode: +v V453000 17:48:17 <[com]buster> !password 17:48:17 <PublicServer> [com]buster: disarm 17:48:20 <PublicServer> <Fucoo> eeeh 17:48:27 <PublicServer> *** combuster joined the game 17:48:32 <V453000> !password 17:48:32 <PublicServer> V453000: disarm 17:48:35 <PublicServer> <MrN> the crawler trucks have veeery low rcs 17:48:49 <PublicServer> <Fucoo> they are deadlocking again 17:48:52 <PublicServer> <MrN> haha circlefail 17:49:04 <PublicServer> <MrN> but airplanes do this too 17:49:26 <PublicServer> *** V453000 joined the game 17:49:28 <PublicServer> <V453000> hi 17:49:33 <PublicServer> <Fucoo> but these have route 17:49:35 <PublicServer> <Fucoo> free 17:49:40 <PublicServer> <V453000> hows it doing? 17:49:50 <PublicServer> <MrN> funny circletruckbus, v45 17:49:59 <PublicServer> <MrN> see FOOD DROP 17:50:07 <PublicServer> <V453000> lol 17:50:12 <PublicServer> <Fucoo> look 17:50:18 <PublicServer> <Fucoo> you have to remove bridge every time 17:50:22 <PublicServer> <Fucoo> :D 17:50:32 <PublicServer> <MrN> fucoo: expensive 17:50:33 <PublicServer> <V453000> you can say just V instead of writing the retarded numbers ;) 17:50:55 <PublicServer> <MrN> v453000: but that would be incomplete 17:51:01 <PublicServer> <V453000> :D 17:51:03 <PublicServer> <V453000> :) 17:51:11 <PublicServer> <V453000> as you wish :) 17:51:37 <PublicServer> <V453000> wow still 5M loss :( 17:51:43 <PublicServer> <MrN> fuco: one way roads? 17:52:18 <PublicServer> <combuster> Still using the electric trains? 17:52:20 <PublicServer> <Fucoo> this should work 17:52:27 <PublicServer> <Fucoo> GOD 17:52:28 <PublicServer> <combuster> There's a 300/h train available 17:52:29 <PublicServer> <Fucoo> please 17:52:37 <PublicServer> <Fucoo> that's pax train 17:52:48 <PublicServer> <V453000> and it has 6000 hp 17:52:59 <PublicServer> <V453000> so the 300 sux 17:53:00 <PublicServer> <Fucoo> are truck drivers really that stupid? 17:53:09 <PublicServer> <V453000> even more than you thought :D 17:53:16 <PublicServer> <V453000> or more than you are able to even imagine :D 17:53:54 <PublicServer> <MrN> loool 17:53:59 <PublicServer> <V453000> hey guys why is all the industry dead? :D 17:54:08 <PublicServer> <MrN> you need to use other stations, fucoo 17:54:09 <PublicServer> <combuster> lolwut 17:54:24 <Razaekel> !password 17:54:24 <PublicServer> Razaekel: swords 17:54:31 <PublicServer> <V453000> now it should do 17:54:35 <PublicServer> <Fucoo> nope 17:54:36 <PublicServer> *** Razaekel joined the game 17:54:37 <PublicServer> <V453000> lol :D 17:54:47 <PublicServer> <V453000> set a waypoint 17:55:07 <PublicServer> <V453000> or this 17:55:10 <PublicServer> <V453000> :) 17:55:27 <PublicServer> <V453000> hopefully they understand now :D 17:55:29 <PublicServer> <Fucoo> if this won't work 17:55:34 <PublicServer> <V453000> then waypoint 17:55:35 <PublicServer> <Fucoo> i have no hope for humanity 17:55:46 <PublicServer> <V453000> WOW 17:55:50 <PublicServer> <V453000> it worx :D 17:55:52 <PublicServer> <V453000> no 17:55:56 <PublicServer> <combuster> FAIL 17:55:57 <PublicServer> <Fucoo> :D 17:55:59 <PublicServer> <V453000> they... 17:56:00 <PublicServer> <Fucoo> LOL 17:56:08 <PublicServer> <Fucoo> they do 1 useless round 17:56:21 <PublicServer> <Fucoo> or more 17:56:25 <PublicServer> <Fucoo> actually 17:56:29 <PublicServer> <Razaekel> why are the water transfer trains a crappy diesel engine? 17:56:36 <PublicServer> <Fucoo> because 17:56:37 <PublicServer> <Fucoo> lol 17:56:38 <PublicServer> <Razaekel> the engine is slow and weak 17:56:46 <PublicServer> <MrN> running costs 17:56:47 <PublicServer> <Fucoo> read the notes 17:56:50 <PublicServer> <MrN> running costs 17:57:01 <PublicServer> <V453000> ? 17:57:28 <PublicServer> <Fucoo> did you add the wp? 17:57:35 <PublicServer> <Fucoo> they still doesnt get it 17:57:45 <PublicServer> *** combuster has left the game (leaving) 17:57:47 <PublicServer> <V453000> yes i did 17:57:55 <PublicServer> <V453000> wait they maybe dont have the right order 17:58:06 <PublicServer> <V453000> y 17:58:11 <PublicServer> <V453000> let me fix 17:58:18 <PublicServer> <Fucoo> i'd just remove all the trucks 17:58:28 <PublicServer> <Fucoo> it was peter's work... (nithing against him) 17:58:35 <PublicServer> <Fucoo> and build new with proper orders ;D 17:58:51 <Chris_Booth> evening 17:58:53 <PublicServer> <V453000> OMG! 17:58:55 <PublicServer> <Fucoo> because this is one hell of a fail 17:58:56 <PublicServer> <V453000> they slow down 17:58:57 <PublicServer> <V453000> hi 17:59:01 <PublicServer> <V453000> in the wp 17:59:05 <PublicServer> <V453000> no t all 17:59:06 <PublicServer> <V453000> my ass 17:59:10 <PublicServer> <Fucoo> nonstop via WP 17:59:11 <Chris_Booth> still the same broken game? 17:59:13 <PublicServer> <Fucoo> that's whatyou need 17:59:27 <Chris_Booth> just a via order 17:59:34 <PublicServer> <V453000> there is :D 17:59:38 <PublicServer> <V453000> now its ok 17:59:55 <PublicServer> <Fucoo> all of them share orders? 17:59:55 <PublicServer> <V453000> mayb some had a bad stuff in orders like skipped or so 18:00:06 <PublicServer> <V453000> you should know :D 18:00:09 <PublicServer> <Fucoo> so now im gonna ad 2 more platforms 18:00:17 <PublicServer> <Fucoo> let's see 18:00:22 <PublicServer> <MrN> relocated HQ to TOWN DROP 18:00:23 <PublicServer> <V453000> y all of them 18:00:41 <PublicServer> <Fucoo> i cant believe it 18:00:44 <PublicServer> <Fucoo> it works 18:00:45 <PublicServer> <Fucoo> :D 18:00:52 <PublicServer> <V453000> waypoint... 18:01:05 <PublicServer> <V453000> they would have to be hell of dumb 18:01:54 *** Zuu has joined #openttdcoop 18:01:59 *** openttdcoop sets mode: +v Zuu 18:02:15 <PublicServer> <Fucoo> great 18:02:20 <PublicServer> <Fucoo> good job 18:02:27 <PublicServer> <V453000> u2 18:02:58 <PublicServer> <Fucoo> now the pickup ;p 18:03:10 <PublicServer> <V453000> thats no problem :) 18:03:13 <PublicServer> <Fucoo> wait 18:03:17 <PublicServer> <Fucoo> you're making new station 18:03:23 <PublicServer> <V453000> where 18:03:27 <PublicServer> <Fucoo> dredham halt 18:03:28 <PublicServer> <V453000> ah he 18:03:34 <PublicServer> <V453000> y i didnt do it 18:03:37 <PublicServer> <V453000> who did :D 18:05:21 <PublicServer> <Fucoo> ah some1's adding more 18:05:25 <PublicServer> <Fucoo> i was about to do it 18:05:39 <Farden> !password 18:05:39 <PublicServer> Farden: warmly 18:05:43 <PublicServer> <Razaekel> :-P 18:05:46 <PublicServer> <Razaekel> yoink 18:06:05 <PublicServer> <MrN> ok so RVs are dumb but mildly profitable 18:06:12 <PublicServer> *** Farden joined the game 18:06:14 <PublicServer> <MrN> airplanes are lame but obscenely profitable 18:06:18 <PublicServer> <MrN> and trains..... 18:06:21 <PublicServer> <Farden> hello again 18:06:28 <PublicServer> <V453000> hi 18:06:47 <PublicServer> <MrN> trains are losing 17 million per year! 18:06:48 <PublicServer> <V453000> trains suck big time in this game 18:06:59 <PublicServer> <Farden> yeah, I know I know^^ 18:07:08 <PublicServer> <Razaekel> trains are only losing 4.6M per year 18:07:11 <PublicServer> <Razaekel> do the math 18:07:16 <PublicServer> <V453000> y 18:07:23 <PublicServer> <MrN> actually they lost more like 18.5 mm 18:07:27 *** Zulan has joined #openttdcoop 18:07:32 *** openttdcoop sets mode: +v Zulan 18:07:34 <PublicServer> <V453000> ?? 18:07:39 <PublicServer> <Razaekel> 24.3M running costs - 20.3M income 18:07:40 <PublicServer> <V453000> 24-20? 18:07:45 <PublicServer> <MrN> oh lol 18:07:48 <PublicServer> <Razaekel> 4M loss 18:07:56 <PublicServer> <Razaekel> go back to algebra 18:07:59 <PublicServer> <MrN> which currency? 18:08:07 <PublicServer> <V453000> pounds 18:08:10 <PublicServer> <Razaekel> pounds 18:08:13 <PublicServer> <Farden> euro^^ 18:08:24 <PublicServer> <MrN> ah, i use euros 18:08:29 <PublicServer> <MrN> and i also made a mistake 18:08:44 <PublicServer> <MrN> 48-39 != 18 18:08:54 <PublicServer> <Farden> indeed 18:08:59 <PublicServer> <Razaekel> how the fuck is that anywhere NEAR 18? 18:09:00 <PublicServer> <V453000> whatever 18:09:09 <PublicServer> <V453000> its 8? 18:09:10 <PublicServer> <V453000> lol 18:09:13 <PublicServer> <Razaekel> it's 9! 18:09:15 <PublicServer> <MrN> yeah, 8 18:09:23 <PublicServer> <Razaekel> 48 - 39 = 9 18:09:23 <PublicServer> <V453000> ok 18:09:26 <PublicServer> <V453000> 9 18:09:27 <PublicServer> <MrN> subtracting is HARD 18:09:29 <PublicServer> <MrN> :P 18:09:30 <PublicServer> <V453000> what 18:09:31 <PublicServer> <V453000> ever 18:09:38 <PublicServer> <V453000> my brain hurts 18:09:55 *** PhoenixII has joined #openttdcoop 18:10:00 *** openttdcoop sets mode: +v PhoenixII 18:10:09 *** Phoenix_the_II has quit IRC 18:10:25 <PublicServer> <Fucoo> if you change currency it will also recount numbers 18:10:32 <PublicServer> <Fucoo> based on the exchange rate? 18:10:35 <PublicServer> <V453000> y 18:10:39 <PublicServer> <Fucoo> lol 18:10:41 <PublicServer> <V453000> depends on your settings 18:10:42 <PublicServer> <Fucoo> that is stupid 18:11:05 <PublicServer> <V453000> y 18:11:08 <PublicServer> <MrN> why doesn't the server set the currency? :) 18:11:08 <PublicServer> <V453000> that is 18:11:15 <PublicServer> <V453000> i dont know 18:11:18 <PublicServer> <Fucoo> we are making +4k per year with cars 18:11:19 <PublicServer> <V453000> thought it sets 18:11:22 <PublicServer> <Fucoo> but now it will be much more 18:11:42 <PublicServer> <V453000> HEY 18:11:45 <PublicServer> <MrN> maybe currency units should be used when talking about this 18:11:46 <PublicServer> <Fucoo> what 18:11:48 <PublicServer> <V453000> who disabled the wp 18:11:55 <PublicServer> <V453000> they got retarded again 18:12:06 <PublicServer> <Fucoo> waaaaaaaaaay 18:12:08 <PublicServer> <Fucoo> omg ;D 18:12:09 <PublicServer> <Razaekel> now you dont need a lame wp 18:12:20 <PublicServer> <Fucoo> wanna bet? 18:12:25 <PublicServer> <V453000> lets see 18:12:31 <PublicServer> <V453000> oh 18:12:32 <PublicServer> <Fucoo> AHA? 18:12:33 <PublicServer> <V453000> :D 18:12:36 <PublicServer> <Razaekel> wtf 18:12:37 <PublicServer> <V453000> :D 18:12:38 <PublicServer> <Razaekel> idiots 18:12:39 *** Muxy has joined #openttdcoop 18:12:44 *** openttdcoop sets mode: +v Muxy 18:12:44 <PublicServer> <V453000> they are FATALLY retarded 18:12:47 <PublicServer> <Fucoo> ye like we didnt spend half an hour on that... 18:12:48 <PublicServer> <V453000> you got it there written 18:12:55 <PublicServer> <Razaekel> theyre going 18:13:03 <PublicServer> <V453000> y they are 18:13:05 <PublicServer> <Fucoo> ye but making a useless round 18:13:08 <PublicServer> <Fucoo> or two 18:13:09 <PublicServer> <V453000> but theyra retarded 18:13:18 <PublicServer> <Fucoo> that can deadlock 18:13:21 <PublicServer> <Fucoo> with higher trafic 18:13:22 <PublicServer> <V453000> y 18:13:31 <PublicServer> <V453000> additionally i see no point why not to use the wp 18:13:52 <PublicServer> <V453000> omg these really have a prob 18:14:00 <PublicServer> <MrN> they are deadlocking 18:14:01 <PublicServer> <Fucoo> i wonder why's that 18:14:12 <PublicServer> <Fucoo> coz its really weird 18:14:16 <PublicServer> <V453000> no matter 18:14:23 <PublicServer> <V453000> wp ftw or rebuild 18:14:33 <PublicServer> <Fucoo> just add wp imo 18:14:38 <PublicServer> <Fucoo> that was at least working ;d 18:14:39 <PublicServer> <V453000> oneway exit from the station should do 18:14:43 <PublicServer> <V453000> y 18:14:54 <PublicServer> <MrN> but exit is a junction 18:15:00 <PublicServer> <V453000> y 18:15:03 <PublicServer> <V453000> that needs rebuild 18:15:08 <PublicServer> <V453000> but wp is better 18:15:14 <PublicServer> <Fucoo> you dont have a room 18:15:19 <PublicServer> <Fucoo> for oneway exit 18:15:20 <PublicServer> <V453000> we do 18:15:27 <PublicServer> <MrN> depends on the setup? 18:15:47 <PublicServer> <Fucoo> that will cost us 2 loading bays 18:16:00 <PublicServer> <Fucoo> remove the signs i can't see :D 18:16:14 <PublicServer> <V453000> 4 are enough 18:17:03 <PublicServer> <Razaekel> retarted trucks 18:17:06 <PublicServer> <V453000> y 18:17:07 <PublicServer> <Razaekel> lol 18:17:10 <PublicServer> <V453000> now it should do 18:17:16 *** Muxy has quit IRC 18:17:17 <PublicServer> <MrN> i like the new setup 18:17:25 *** Muxy has joined #openttdcoop 18:17:30 *** openttdcoop sets mode: +v Muxy 18:17:30 <PublicServer> <Razaekel> yay no wp 18:17:35 <PublicServer> <V453000> :D 18:17:44 <PublicServer> <Fucoo> i've built a lot of truck loading bays, and never ever seen anything like this 18:17:51 <PublicServer> <V453000> y 18:17:56 <PublicServer> <V453000> this went weird 18:18:03 <PublicServer> <V453000> imo because they had it twoway 18:18:11 <PublicServer> <V453000> but still 18:18:15 <PublicServer> <V453000> wtf 18:18:22 <[com]buster> !password 18:18:22 <PublicServer> [com]buster: warmly 18:18:32 <PublicServer> *** combuster joined the game 18:18:56 <PublicServer> <Fucoo> i like how every tile in that area is used 18:18:57 <PublicServer> <Fucoo> ;P 18:19:04 <PublicServer> <V453000> :) 18:19:07 <PublicServer> <Razaekel> maximum utilization! 18:19:30 <PublicServer> <V453000> i think there could be more 18:19:41 <PublicServer> <V453000> by one tile -.- 18:19:48 <PublicServer> <V453000> should I show? 18:19:57 <PublicServer> <Fucoo> we can 18:20:05 <PublicServer> <Fucoo> ye, that's what i had in mind 18:20:08 <PublicServer> <Fucoo> ;:) 18:20:09 <PublicServer> <V453000> y 18:20:37 <PublicServer> <V453000> that one? 18:20:48 <PublicServer> <Fucoo> hmm 18:20:49 <PublicServer> <Fucoo> nope 18:20:56 <PublicServer> <Fucoo> tunnel under the station 18:21:03 <PublicServer> <Fucoo> like that 18:21:04 <PublicServer> <V453000> xactly 18:21:07 <PublicServer> <Fucoo> what is 'wtf' 18:21:32 <PublicServer> <V453000> where does it lead 18:21:32 *** ODM has joined #openttdcoop 18:21:32 *** ChanServ sets mode: +o ODM 18:21:37 *** openttdcoop sets mode: +v ODM 18:22:11 <PublicServer> <Razaekel> now it's not so utilized :-( 18:22:22 <PublicServer> <Fucoo> good? :D 18:22:23 <PublicServer> <V453000> same amount of loading bays 18:22:51 <PublicServer> <Razaekel> no no 18:22:54 <PublicServer> <V453000> -.- 18:22:56 <PublicServer> <Razaekel> i know! 18:22:57 <PublicServer> <Fucoo> that is useless 18:24:58 <PublicServer> <V453000> ok now i see 18:25:21 <PublicServer> <Razaekel> lol 18:25:31 <PublicServer> <V453000> ??? 18:25:41 <PublicServer> <Fucoo> this is nicer 18:25:45 <PublicServer> <V453000> okay 18:26:11 <PublicServer> <V453000> hmm 18:26:18 <PublicServer> <Razaekel> no way around it 18:26:34 <PublicServer> <Fucoo> this is good 18:26:35 <PublicServer> <Fucoo> ;p 18:26:42 <PublicServer> <Fucoo> we can add eyecandy 18:26:42 <PublicServer> *** combuster has joined spectators 18:26:52 <PublicServer> <Razaekel> i suppose :-/ 18:27:53 <PublicServer> <MrN> what about the wtf tunnel? 18:27:58 <PublicServer> <V453000> i have no idea 18:28:07 <PublicServer> <Fucoo> who built it? 18:28:13 <PublicServer> <V453000> not me 18:28:18 <PublicServer> <Razaekel> what tunnel? 18:28:25 <PublicServer> <V453000> the destroyed one 18:28:31 <PublicServer> <Razaekel> does it matter? 18:28:38 <PublicServer> <V453000> no 18:28:43 <PublicServer> <Razaekel> there you go 18:29:24 <PublicServer> <V453000> its so funny when you got a SLH and one industry on the SL :D 18:29:58 <PublicServer> <V453000> ok what not 18:30:00 <PublicServer> <V453000> now 18:30:06 <PublicServer> <MrN> trains? :D 18:30:12 <PublicServer> <V453000> mby 18:30:39 <PublicServer> <V453000> omg when i remember that I play with Masai that costs about 1200 a year :D 18:30:54 <PublicServer> <V453000> this is more than 100x more :D 18:31:11 <PublicServer> <Razaekel> we need more trains 18:31:16 <PublicServer> <Razaekel> and more hooked industries 18:31:21 <Fuco> what we need is more goods trains 18:31:24 <Fuco> those are making money 18:31:25 <PublicServer> <Razaekel> then all our problems go away 18:31:32 <PublicServer> *** MrN has left the game (connection lost) 18:31:49 <Fuco> goods trains have a net profit of about 150k a round 18:32:05 <PublicServer> <Fucoo> that should pay for the primaries as well 18:32:06 <PublicServer> <Razaekel> need more SLHs 18:32:07 <PublicServer> <Fucoo> = make some money 18:32:15 <MrN_> !password 18:32:15 <PublicServer> MrN_: piracy 18:32:21 <PublicServer> <V453000> thats almost impossible 18:32:28 <PublicServer> *** MrN joined the game 18:32:41 <PublicServer> <Fucoo> now we're only losing 4M 18:32:46 <PublicServer> <Fucoo> that's not that bad 18:32:49 <PublicServer> <Fucoo> we used to lose 16 18:32:52 <PublicServer> <V453000> yes thats ok 18:32:59 <PublicServer> *** combuster has left the game (connection lost) 18:33:00 <PublicServer> <V453000> thats because of the goods 18:33:07 <PublicServer> <V453000> *mainly 18:33:55 <PublicServer> <MrN> maybe use airplanes for some of the worst routes?:P 18:34:01 <PublicServer> <MrN> concordes are cheap :) 18:34:15 <PublicServer> <V453000> thats not with the plan :I 18:34:16 <PublicServer> <Razaekel> need a SLH to the industries by Medham 18:34:19 <PublicServer> <Fucoo> why some1 walked rubber to fruit station? 18:34:32 <Zuu> !password 18:34:32 <PublicServer> Zuu: piracy 18:34:43 <PublicServer> <V453000> start making the SL, ill make the hub 18:34:50 <PublicServer> *** Zuuu joined the game 18:35:05 <PublicServer> *** Zuuu has left the game (leaving) 18:36:57 <MrN_> what _is_ the plan? 18:37:09 <PublicServer> <Razaekel> SLH02 is NOT 4-way 18:37:21 <PublicServer> <V453000> y its definitely not 18:37:34 <PublicServer> <Fucoo> slh 02 is a mess 18:38:00 <PublicServer> <Fucoo> are you really going to hack it? :d 18:38:06 <PublicServer> <Fucoo> better build a new one 18:38:07 <PublicServer> <Razaekel> for now, yes 18:38:33 <PublicServer> <Fucoo> afk for dinner 18:38:36 <PublicServer> *** Fucoo has joined spectators 18:39:17 <PublicServer> <Razaekel> not so ugly, actually 18:39:23 <PublicServer> <Razaekel> :-P 18:40:12 <PublicServer> <Razaekel> wait wtf 18:43:09 *** PeterT has joined #openttdcoop 18:43:14 *** openttdcoop sets mode: +v PeterT 18:43:22 <PeterT> !password 18:43:22 <PublicServer> PeterT: knives 18:44:24 <PeterT> hello PS players 18:44:28 <PublicServer> *** Peter joined the game 18:44:28 <PublicServer> <V453000> hi 18:46:17 <PublicServer> <Peter> BENNY 18:46:38 <PublicServer> <Peter> I TOLD YOU I WAS MAKING IT 4 WAY 18:46:46 <PublicServer> <Peter> AHHH people cant listen 18:47:35 <PublicServer> <MrN> Benny is not in the game right now 18:47:41 <PublicServer> <Peter> god, this kid 18:48:17 <PublicServer> <MrN> who chose the trainset btw? :D 18:48:31 <PublicServer> <V453000> scenario creator 18:48:39 <PublicServer> <V453000> its not fault of the trainset 18:48:40 <PublicServer> <MrN> automatic? 18:48:45 <PublicServer> <V453000> no 18:48:48 <PublicServer> <V453000> wrong mixing 18:48:53 <PublicServer> <V453000> while making the scenario 18:48:56 <PublicServer> <Peter> the person who created the scenario 18:49:17 <PublicServer> <V453000> i can even make this set with rc 1200 per train per year ... 18:49:23 <PublicServer> <V453000> with US set 18:49:28 <PublicServer> <V453000> but in scenario 18:49:31 <PublicServer> <V453000> its a proib 18:49:40 <PublicServer> *** Spike joined the game 18:50:04 <PublicServer> <Peter> hey Spike 18:50:12 <PublicServer> <Spike> ellow 18:50:16 <PublicServer> *** Spike has joined company #1 18:51:11 <PublicServer> *** Fucoo has joined company #1 18:51:17 <Zuu> !password 18:51:17 <PublicServer> Zuu: bellow 18:51:19 <PublicServer> <V453000> good dinner? 18:51:25 <PublicServer> *** Zuuu joined the game 18:51:29 <PublicServer> <Fucoo> not finished yet 18:51:31 <PublicServer> <Fucoo> awawaw 18:51:41 <PublicServer> <V453000> :D 18:52:18 <PublicServer> *** V453000 has left the game (connection lost) 18:52:31 <V453000> !password 18:52:31 <PublicServer> V453000: bellow 18:53:10 <PublicServer> *** V453000 joined the game 18:54:11 <PublicServer> <Peter> can someone explain the sign !queing? 18:55:46 <PublicServer> <Razaekel> we need more primaries 18:55:53 <PublicServer> <V453000> xactly 18:55:58 <PublicServer> <Razaekel> permission to fund 10 of each? 18:56:05 <PublicServer> <V453000> i am almost done with the western SLH 18:56:08 <PublicServer> <Fucoo> what, SML? 18:56:08 <PublicServer> <Razaekel> rubber, fruit, farm, and copper? 18:56:58 <PublicServer> <Razaekel> eh 18:57:02 <PublicServer> <Razaekel> since nobody said no 18:57:09 <PublicServer> * Razaekel proceeds to fund primaries 18:57:17 <PublicServer> <Fucoo> go on 18:57:18 <PublicServer> <Fucoo> :D 18:57:21 <PublicServer> <Razaekel> wait wtf 18:57:23 <PublicServer> <Fucoo> oh wait 18:57:26 <PublicServer> <Razaekel> cant get no primaries 18:57:27 <PublicServer> <Fucoo> :DDD 18:57:36 <PublicServer> <Razaekel> I CAN'T GET NO 18:57:37 <PublicServer> *** V453000 has left the game (connection lost) 18:57:40 <PublicServer> <Razaekel> SATISFACTION 18:57:51 <PublicServer> *** Zuuu has left the game (leaving) 18:58:10 <V453000> !password 18:58:10 <PublicServer> V453000: bellow 18:58:18 <PublicServer> <MrN> the closest thing to building a primary is the HQ 18:58:30 <PublicServer> *** V453000 joined the game 18:58:36 <PublicServer> <Razaekel> I CANT GET NO SATISFACTION 18:58:44 <PublicServer> <Razaekel> CAUSE I TRY AND I TRY AND I TRY AND I TRY 19:00:06 <PublicServer> <MrN> RMd 55 has the lowest running costs :) 19:00:09 <PublicServer> <V453000> :D 19:00:14 <PublicServer> <V453000> yes it has :D 19:00:15 <PublicServer> <V453000> but... 19:00:21 <PublicServer> <MrN> 150hp 19:00:25 <PublicServer> <V453000> how fast is it? 64? 19:00:27 <PublicServer> <V453000> less? 19:00:29 <PublicServer> <V453000> 48? 19:00:37 <PublicServer> <MrN> 80kph 19:00:40 <PublicServer> <MrN> and 150hp 19:00:40 <PublicServer> <V453000> WOW 19:00:46 <PublicServer> <V453000> thats a big deal 19:00:49 <PublicServer> <V453000> :D 19:00:49 <PublicServer> *** Peter has left the game (connection lost) 19:01:32 *** PeterT has quit IRC 19:01:36 <PublicServer> <MrN> for short trains they maybe are OK? 19:01:43 <PublicServer> <V453000> :/ no profit 19:01:47 <PublicServer> <V453000> from short trains 19:02:08 <PublicServer> <MrN> maybe get rid of overly short trains? 19:02:12 <PublicServer> <V453000> mby for feeder 19:02:17 <PublicServer> <MrN> many short water trains 19:02:19 *** mixrin has quit IRC 19:02:23 <PublicServer> <MrN> all losing money big time 19:02:32 <PublicServer> <V453000> y 19:02:51 <PublicServer> <V453000> we cant rid of them, thats against the plan 19:02:52 <PublicServer> <MrN> when you say "y", you mean "yes" or do you mean "why"? 19:02:53 <PublicServer> <V453000> but we can refit 19:02:55 <PublicServer> <V453000> yes 19:03:12 <PublicServer> <MrN> making them longer is against the plan, too? 19:03:15 <PublicServer> <V453000> y 19:03:21 <PublicServer> <V453000> unluckily it is 19:03:29 <PublicServer> <MrN> who made that crazy plan? 19:03:38 <PublicServer> <V453000> our idea was to get rid of them completely and connect water directly 19:03:43 <PublicServer> <V453000> mark said NOOO 19:03:49 <PublicServer> <V453000> its against the plan 19:03:52 <PublicServer> <V453000> dont ask me about plan 19:03:55 <PublicServer> <Razaekel> chris booth made the plan 19:04:00 <PublicServer> <MrN> there are 75 short water feeders 19:04:07 <PublicServer> <V453000> i planned TL about 10 and many other things just for the profit 19:05:06 *** PhoenixII has quit IRC 19:05:26 *** Phoenix_the_II has joined #openttdcoop 19:05:30 <PublicServer> <MrN> so what's the next step to profitability? 19:05:31 *** openttdcoop sets mode: +v Phoenix_the_II 19:05:46 <PublicServer> <Razaekel> need more primaries 19:05:48 <PublicServer> <V453000> i really dont know, would have to update plan 19:05:59 <PublicServer> <V453000> firstly lets try to build more primaries, yes 19:06:18 <PublicServer> <MrN> building primaries is not possible. 19:06:38 <PublicServer> <V453000> why 19:06:43 <PublicServer> <V453000> ah 19:06:44 <PublicServer> <V453000> o 19:06:47 <PublicServer> <V453000> oooomg 19:06:51 <PublicServer> <V453000> then its finished game 19:07:35 <Fuco> maybe some admin can turn it on 19:07:45 <PublicServer> <V453000> y 19:07:48 <PublicServer> <V453000> some 19:07:58 <Fuco> guys, turn on industry prospecting ;D 19:08:01 <MrN_> but that's like changing the trainset or the plan 19:08:11 <Fuco> why's that? 19:08:35 <MrN_> it changes the easiness 19:08:48 <PublicServer> <Razaekel> easiness 19:08:51 <PublicServer> <Razaekel> bull 19:09:10 <PublicServer> <MrN> no insults please 19:09:51 <PublicServer> <Razaekel> i havent insulted anybody yet 19:10:02 <PublicServer> <Spike> is the keyword: yet? 19:10:07 <PublicServer> <Razaekel> yes 19:10:11 <PublicServer> <Spike> ah.. ok :) 19:10:18 <Fuco> MrN_ but waiting for primaries to spawn is a bit dumm ;P tbh 19:10:25 <Fuco> or not dumm but useless 19:10:37 <MrN_> declare the game lost? :P 19:10:41 <Fuco> never 19:10:55 <MrN_> let the game go on forever? 19:11:12 <PublicServer> <Fucoo> this game's only 2 days old 19:11:43 <PublicServer> <MrN> what's the average length? 19:11:50 <PublicServer> <Razaekel> 1 week 19:11:54 <^Spike^> !rcon patch raw_industry_construction 19:11:54 <PublicServer> ^Spike^: Current value for 'raw_industry_construction' is: '0' (min: 0, max: 2) 19:12:00 <^Spike^> !rcon patch raw_industry_construction 1 19:12:12 <^Spike^> !rcon patch raw_industry_construction 2 19:12:15 <PublicServer> <Spike> there 19:12:18 <PublicServer> <Spike> can fund them now 19:12:36 <PublicServer> <Razaekel> noice 19:12:42 <PublicServer> * Razaekel goes on funding spree 19:12:50 <PublicServer> <Spike> don't spend too much money... ;) 19:12:52 <PublicServer> <Fucoo> added 4 of each 19:12:58 <PublicServer> <Razaekel> :-/ 19:13:05 <PublicServer> <Razaekel> i was gonna add 10 of each 19:13:05 <PublicServer> <Fucoo> feel free to add more ;D 19:13:11 <PublicServer> <Spike> oh noes.. 22m loss this year! 19:13:14 <PublicServer> <Spike> how could you! 19:13:15 <PublicServer> <Spike> :D 19:13:26 <PublicServer> <Fucoo> we can fund a net worth of 300M 19:13:30 <PublicServer> <Fucoo> so go on 19:13:46 <PublicServer> <Fucoo> this is a bit extreme now, all the messages ;D 19:13:58 <PublicServer> <Spike> ? 19:14:15 <PublicServer> <Fucoo> "new blablabla being planted blabla" 19:14:21 <PublicServer> <Spike> *sees nothing* 19:14:22 <PublicServer> <Spike> :D 19:14:26 <PublicServer> <Razaekel> whatever 19:14:28 <PublicServer> <Spike> disabled all news msgs :D 19:14:29 <PublicServer> <Fucoo> you have disabled messages then 19:14:30 <PublicServer> <Razaekel> hook em up! 19:15:05 <PublicServer> *** V453000 has left the game (connection lost) 19:15:35 <V453000> !password 19:15:35 <PublicServer> V453000: warmly 19:16:05 <PublicServer> <Fucoo> southwest corner is mine! ;d 19:16:26 <PublicServer> <Razaekel> just get ot it! 19:17:07 <PublicServer> *** V453000 joined the game 19:19:08 <PublicServer> <MrN> presignals? 19:19:13 <PublicServer> <V453000> where 19:19:17 <PublicServer> <V453000> ah 19:19:20 <PublicServer> <V453000> it may desync 19:19:26 <PublicServer> <V453000> no 19:19:27 <PublicServer> <V453000> its ok 19:19:33 <PublicServer> <V453000> presignals not needed 19:19:41 <PublicServer> <Spike> it's a SL... you expect it to have 100 trains? :D 19:19:42 <Muxy> !password 19:19:42 <PublicServer> Muxy: warmly 19:19:47 <PublicServer> <V453000> not really 19:19:53 <Muxy> !goulp 19:20:17 <PublicServer> <Razaekel> it's too bad that all networks break once you get past a certain number of trains :-/ 19:20:27 <PublicServer> <V453000> ? 19:20:34 *** Muxy has left #openttdcoop 19:22:10 <PublicServer> <V453000> hey guys we are profitting more and more 19:22:42 <PublicServer> <Fucoo> inflation's on? :D 19:22:47 <PublicServer> <V453000> i think no 19:22:53 <PublicServer> <Spike> not that i know 19:22:54 <PublicServer> <V453000> its off 19:23:25 *** Thijs has joined #openttdcoop 19:23:30 *** openttdcoop sets mode: +v Thijs 19:23:49 <Thijs> !password 19:23:49 <PublicServer> Thijs: vipers 19:25:30 *** StarLite has quit IRC 19:26:16 *** Phoenix_the_II has quit IRC 19:26:29 *** Thijs has quit IRC 19:26:42 *** Phoenix_the_II has joined #openttdcoop 19:26:47 *** openttdcoop sets mode: +v Phoenix_the_II 19:27:54 *** PeterT has joined #openttdcoop 19:27:59 *** openttdcoop sets mode: +v PeterT 19:28:00 *** Thijs has joined #openttdcoop 19:28:04 <PeterT> !password 19:28:04 <PublicServer> PeterT: vipers 19:28:05 *** openttdcoop sets mode: +v Thijs 19:28:21 <PublicServer> *** Peter {{SERVER}} joined the game 19:28:21 <PublicServer> *** Peter {{SERVER}} has changed his/her name to Peter 19:28:44 <Thijs> !password 19:28:44 <PublicServer> Thijs: vipers 19:28:51 <PublicServer> *** Peter has left the game (leaving) 19:29:44 <PublicServer> *** Thijs joined the game 19:30:04 <PublicServer> <Spike> guess the way to profit is food and factory goods 19:30:12 <PublicServer> <Razaekel> fuco, there's something wrong with your trains 19:30:27 <PublicServer> <Razaekel> your hundingbury forest trains are getting over to the NW corner 19:31:17 <PublicServer> <Fucoo> hmm 19:31:25 <PublicServer> <Thijs> good evening 19:31:30 *** Benny has joined #openttdcoop 19:31:33 <PublicServer> <V453000> hi 19:31:36 *** openttdcoop sets mode: +v Benny 19:31:38 <Benny> O hai 19:31:42 <Benny> !players 19:31:44 <PublicServer> Benny: Client 482 (Orange) is Fucoo, in company 1 (OTTDC Transport) 19:31:44 <PublicServer> Benny: Client 500 (Orange) is Farden, in company 1 (OTTDC Transport) 19:31:44 <PublicServer> Benny: Client 504 (Orange) is MrN, in company 1 (OTTDC Transport) 19:31:44 <PublicServer> Benny: Client 515 (Orange) is V453000, in company 1 (OTTDC Transport) 19:31:44 <PublicServer> Benny: Client 498 (Orange) is Razaekel, in company 1 (OTTDC Transport) 19:31:45 <PublicServer> Benny: Client 519 (Orange) is Thijs, in company 1 (OTTDC Transport) 19:31:45 <PublicServer> Benny: Client 508 (Orange) is Spike, in company 1 (OTTDC Transport) 19:31:47 <PublicServer> <Spike> i see why 19:31:48 <PublicServer> <Fucoo> im looking at train 191 19:32:11 <PeterT> Benny, don't ever touch my SLH 19:32:11 <PublicServer> <Fucoo> you mean at the way to the drop or pickup? 19:32:19 <PublicServer> <Razaekel> oh i see why 19:32:19 <PublicServer> <Spike> the factory drop bbh/msh only allows exit to N and E 19:32:20 <Benny> Why? 19:32:21 <PublicServer> <Spike> not to S 19:32:22 <PublicServer> <Razaekel> yea 19:32:29 <Benny> What`? 19:32:33 <PeterT> when I write "will make into 4 way" that means I wanted to do it 19:32:35 <PublicServer> <Fucoo> so exit's not working 19:32:42 <Benny> lol :P 19:32:43 <PublicServer> <Razaekel> hack an exit in 19:32:49 <PeterT> it's ok this time, dont do it next time 19:32:55 <PublicServer> <Fucoo> shut up peter 19:32:56 <PublicServer> <V453000> ill add a few goods trains 19:32:57 <Benny> Haha, okay. :D 19:33:05 <Benny> !players 19:33:06 <PeterT> if I wanted someone else to do it, I would have said so 19:33:07 <PublicServer> Benny: Client 482 (Orange) is Fucoo, in company 1 (OTTDC Transport) 19:33:07 <PublicServer> Benny: Client 500 (Orange) is Farden, in company 1 (OTTDC Transport) 19:33:07 <PublicServer> Benny: Client 504 (Orange) is MrN, in company 1 (OTTDC Transport) 19:33:07 <PublicServer> Benny: Client 515 (Orange) is V453000, in company 1 (OTTDC Transport) 19:33:07 <PublicServer> Benny: Client 498 (Orange) is Razaekel, in company 1 (OTTDC Transport) 19:33:09 <PublicServer> Benny: Client 519 (Orange) is Thijs, in company 1 (OTTDC Transport) 19:33:09 <PublicServer> Benny: Client 508 (Orange) is Spike, in company 1 (OTTDC Transport) 19:33:09 <Benny> CRAAP 19:33:11 <PublicServer> Benny: Client 521 (Orange) is Benny, in company 1 (OTTDC Transport) 19:33:16 <Benny> !password 19:33:16 <PublicServer> Benny: vipers 19:33:24 <PublicServer> <Spike> peter you want everything? 19:33:25 <PublicServer> <Fucoo> there was a sign "make it 4-way" 19:33:28 <PublicServer> *** Benny joined the game 19:33:57 <PeterT> Fucoo: I made a sign "will make it 4-way" 19:34:27 <Benny> Wait, did I forget one connectiom.. oO 19:35:00 <PublicServer> <Spike> the exiy for pickup is OK 19:35:04 <PublicServer> <Spike> no need to hack that one 19:35:09 <PublicServer> <Spike> only need to hack the drop exit 19:35:24 <PublicServer> <Fucoo> ah, right 19:35:26 <PublicServer> <Razaekel> yea, pickup goes to town drop 19:35:26 <PublicServer> <Spike> hacking pickup exit is useless :) 19:35:34 <PublicServer> <Razaekel> nice going dood 19:35:37 <PublicServer> <Fucoo> ye 19:35:56 <PublicServer> <Thijs> i'm thinking on making the area near chatbourne into a srnw for all the forests 19:36:10 <Thijs> anyone care to help 19:36:17 <PublicServer> <Fucoo> thjis, dont do that 19:36:21 <Thijs> why not 19:36:23 <PublicServer> <Fucoo> srnw will be massive fail with this setup 19:36:29 <PublicServer> <Spike> too high RC 19:36:29 <PublicServer> <Fucoo> coz dummy trains will lose milions 19:36:42 <PublicServer> <Razaekel> you can do SRNW without dummies :-/ 19:36:49 <PublicServer> <V453000> SRNW is death for this 19:36:56 <PublicServer> <Spike> but trains looping that are empty is also a loss 19:37:02 <PublicServer> <Fucoo> srnw without dummies? 19:37:04 <Thijs> i like arnw than massive station walking 19:37:06 <PublicServer> <Fucoo> how 19:37:19 <PublicServer> <Razaekel> just have trains wait in station entrance 19:37:22 <PublicServer> <Fucoo> thjis, you can add stations 19:37:26 <PublicServer> <Fucoo> walking was just temp 19:37:27 <PublicServer> <Fucoo> to save money 19:37:58 <PublicServer> <Spike> this prob is one of the few games we need to watch how we spend our money :) 19:38:00 <PublicServer> <Fucoo> srnw for water would be cool 19:38:08 <PublicServer> <V453000> could 19:38:13 <PublicServer> <Spike> just leave water 19:38:16 <PublicServer> <Spike> it's ok like that 19:38:18 <PublicServer> <Fucoo> ye 19:38:21 <PublicServer> <Razaekel> spike, only until we start running a profit 19:38:23 <PublicServer> <V453000> it also would be affordable if there werent the feeder trains 19:38:24 <PublicServer> <Fucoo> but it'd be cool :P 19:38:29 <PublicServer> <Razaekel> at which point, game's over 19:38:31 <PublicServer> <Razaekel> we won 19:38:46 <PublicServer> <Razaekel> and we're almost there 19:38:49 <PublicServer> <Spike> raz having 500 profit isn't enough to shut down the MM ;) 19:39:08 <PublicServer> <Fucoo> you need +20M profit ;d 19:39:10 <PublicServer> <Razaekel> i said ALMOST 19:39:20 <PublicServer> <Razaekel> quit nitpicking 19:39:24 <Thijs> see game public server game 140 had no dummies: http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_131_-_140 19:39:36 <PublicServer> <Fucoo> will check it ouy 19:39:45 <PublicServer> <Fucoo> well if you can pull it of then go ahead 19:39:52 <PublicServer> <V453000> ah 19:39:53 <PublicServer> <Fucoo> but make sure it wont lose more money then now 19:39:54 <PublicServer> <Fucoo> ;P 19:39:57 <PublicServer> <V453000> yes 19:40:04 <Thijs> wasn't aware of money problems 19:40:06 <PublicServer> <Razaekel> i remember that one 19:40:16 <PublicServer> <V453000> but you need to ensure that the trains go to the right station where is fulload... 19:40:18 <Thijs> never seen that before in a coop 19:40:20 <PublicServer> <Benny> Why only one ML joiner at SLH03? 19:40:39 <PublicServer> <Fucoo> because its only for fruit/rubber 19:40:40 <PublicServer> <Fucoo> no oil there 19:40:49 <PublicServer> <Benny> So? 19:40:52 <PublicServer> <V453000> 1: 19:40:54 <PublicServer> <Fucoo> so why would you need other way? 19:40:55 <PublicServer> <V453000> ? 19:40:58 <PublicServer> <V453000> theres 2 19:41:01 <PublicServer> <Spike> i see 2 slh03 19:41:02 <PublicServer> <V453000> the second is SML 19:41:11 <PublicServer> <Benny> Wat 19:41:16 <PublicServer> <Benny> Eeww.. 19:41:17 <PublicServer> <Fucoo> that would be 04 then 19:41:39 <PublicServer> <V453000> thx 19:41:42 <PublicServer> <Razaekel> copper goes to factory 19:42:14 <PublicServer> *** Peter joined the game 19:42:25 <PeterT> does chris booth actually play on this game, or did he make the plan and leave? 19:42:48 <PublicServer> <Benny> He was here earlier today. 19:42:54 <PublicServer> <Peter> hmm 19:43:19 <PublicServer> <MrN> why are the FOOD PICKUP/DROP stations gray? 19:43:31 <PublicServer> <Razaekel> cause yer a noob 19:43:37 <PublicServer> <Peter> they are tarmac 19:43:41 <PublicServer> <Peter> station GRF 19:43:45 <PublicServer> <Razaekel> once you become an expert, you get to see the rainbow 19:43:47 <PublicServer> <Peter> I think they're great 19:44:10 <PublicServer> <MrN> lol 19:44:43 <PublicServer> <Benny> Thaaar we go 19:44:46 <PublicServer> <Benny> :D 19:45:19 <PublicServer> <Thijs> i will make a srnw with conditional orders, then i will not need dummy trains 19:45:44 <PublicServer> <Fucoo> if you use conditional orders, its not srnw imo 19:45:45 <PublicServer> <Fucoo> or is it? 19:46:05 <PublicServer> <Thijs> only order to go to waypoint or drop station 19:46:09 <PublicServer> <Spike> it's more SRO then 19:46:10 <PublicServer> <V453000> well... depends on how you look at it 19:46:17 <PublicServer> <Thijs> not specifying a load station 19:46:25 <PublicServer> <Thijs> hybrid 19:46:27 <PublicServer> <Spike> then it's srnw..imo 19:46:31 <PublicServer> <Thijs> semi regulated 19:46:45 <PublicServer> <Thijs> any objections? 19:46:46 <PublicServer> <Spike> if you say go to that station then there then next in the list etc it's more SRO imo 19:47:02 *** Phoenix_the_II has quit IRC 19:47:19 *** Phoenix_the_II has joined #openttdcoop 19:47:24 *** openttdcoop sets mode: +v Phoenix_the_II 19:47:27 <PublicServer> <Thijs> was thinking of making a loop between all forests, and then only break the loop when full 19:47:43 <PublicServer> <Thijs> for the chatbourne area 19:47:43 <PublicServer> <Fucoo> looping = money loss 19:47:56 <PublicServer> <Thijs> just like waiting at a station 19:48:03 <PublicServer> *** Peter has left the game (leaving) 19:48:13 <PublicServer> <Fucoo> what is wrong with !x COMMON? 19:48:34 <PublicServer> <Razaekel> it's an x 19:48:39 <PublicServer> <Razaekel> that's the problem 19:48:58 <PublicServer> <Fucoo> x? 19:49:09 <PublicServer> <Razaekel> ok off to class 19:49:12 <PublicServer> *** Razaekel has left the game (leaving) 19:49:32 <PublicServer> <V453000> wtf its 9:50 pm here :D 19:49:41 <Benny> Same 19:50:00 <PublicServer> *** V453000 has left the game (connection lost) 19:51:31 <PublicServer> <Spike> h,, 19:52:05 <V453000> ok im off for today, seeyou guys 19:52:08 *** V453000 has quit IRC 19:52:11 <PublicServer> <Benny> See ya 19:53:46 <PublicServer> <Thijs> trains are getting lost 19:53:52 <PublicServer> <Thijs> @chedhead forest 19:53:53 <PublicServer> <Spike> problem @ food pcikup/drop 19:53:56 <PublicServer> <Spike> i know what it was 19:54:01 <PublicServer> <Thijs> ok 19:54:02 <PublicServer> <Spike> someone built the stations WITHOUT erail 19:54:35 <PublicServer> <Spike> they say it's kinda essential to have erail with elec trains 19:54:38 <PublicServer> <Spike> don't know why :) 19:55:03 <PublicServer> <Fucoo> how's that helping? 19:55:08 <PublicServer> <Spike> i don't know ;) 19:55:39 <PublicServer> <Fucoo> bad cl 19:55:45 <PublicServer> <MrN> trains were almost profitable last year? 19:55:56 <PublicServer> <Spike> seems so 19:56:05 <PublicServer> <Fucoo> goods trains = money 19:56:28 <PublicServer> <Fucoo> ouch 19:57:42 <PublicServer> <Fucoo> that's not the best way to do it imo :P 19:57:42 <PublicServer> <Benny> Talking to me? 19:57:51 <PublicServer> <Fucoo> probably not 19:58:02 <PublicServer> <Benny> Not? oO 19:58:13 <PublicServer> <Benny> Who's at MSH01b then? 19:58:18 <PublicServer> <Spike> fuco just give him a cookie and he is happy.. ;) 19:58:24 <PublicServer> <Benny> :D 19:58:35 <PublicServer> <Fucoo> i thought it was spike 19:58:53 <PublicServer> <Spike> nope.. :) 19:59:08 <PublicServer> <Spike> it's.... 19:59:11 <PublicServer> <Spike> the silent builder.... 19:59:14 <PublicServer> <Fucoo> oh god ;D 19:59:39 <PublicServer> <Fucoo> that's one hell of a hack 19:59:48 <PublicServer> <Benny> Yep 19:59:56 <PublicServer> <Fucoo> but as far as i can see there are no trains runnig there 19:59:59 <PublicServer> <Spike> still 1 S option missing 19:59:59 <PublicServer> <Benny> But its better than original solution 20:00:00 <PublicServer> <Fucoo> so its good ;D 20:00:19 <PublicServer> <Benny> ...enough. :P 20:00:34 <PublicServer> <Benny> ...at the moment. 20:00:50 <PublicServer> <Fucoo> look down to the epic bridge 20:00:51 <PublicServer> <Fucoo> :D 20:01:24 <PublicServer> <Benny> wat 20:01:26 <PeterT> KenjiE20: My "attempt" at a page? ;-) 20:02:38 <PublicServer> <Thijs> hope this will work 20:04:33 <PublicServer> <Spike> that should help 20:04:36 <PublicServer> <Spike> the presigs that is 20:04:39 <PublicServer> <Thijs> yep 20:04:39 <Benny> OMG, why aren't I a member yet!? 20:04:41 <PublicServer> <Thijs> thanks 20:04:45 <PublicServer> <Fucoo> hmm 20:04:46 <PublicServer> <Spike> :) 20:04:47 <PublicServer> <Fucoo> looks nice 20:05:04 <PublicServer> <Fucoo> but can't you add a return routes if train is already 100% after 1st station? 20:05:04 <Benny> I have been here since game 116, and Spike only 140! 20:05:16 <Benny> Thats not fair... :-/ 20:05:17 <PublicServer> <Spike> that would be better yes.. 20:05:21 *** PeterT has quit IRC 20:05:23 <PublicServer> <Fucoo> that would make it SRO 20:05:24 <PublicServer> <Spike> 1 loop for empty trains.. other for full 20:05:29 <PublicServer> <Spike> more srnw :) 20:05:57 <PublicServer> <Spike> you let them enter at begin loop and just keep them looping until they entered a station and took an exit tracks 20:06:07 <PublicServer> <Fucoo> ye 20:06:19 <Mark> srnw? 20:06:20 <PublicServer> <Fucoo> btw, you know you are mixing fruit and rubber 20:06:20 <PublicServer> <Thijs> ok, why not 20:06:23 <PublicServer> <Fucoo> that is not going to work 20:06:23 <Mark> have to see that one 20:06:25 <Mark> !password 20:06:25 <PublicServer> Mark: relaid 20:06:34 <PublicServer> *** Mark joined the game 20:06:42 <PublicServer> <Thijs> damn 20:06:49 <PublicServer> <Spike> sort of like that 20:06:51 <PublicServer> <Thijs> was playing with x 20:06:58 <PublicServer> <Fucoo> ;D 20:07:03 <PublicServer> <Thijs> and not paying attention 20:07:04 <PublicServer> <Fucoo> that's a bit of a fail there 20:07:05 <PublicServer> <Fucoo> ;) 20:07:09 <PublicServer> <Thijs> yep 20:07:46 <PublicServer> <Mark> what happened to your dummies? 20:07:54 <PublicServer> <Spike> ... who edited my example 20:08:01 <PublicServer> <Fucoo> dunno 20:08:10 <PublicServer> <Fucoo> i was thinking about something like this 20:08:16 <PublicServer> <Thijs> me 20:08:31 <PublicServer> <Thijs> otyherwise they always exit 20:08:37 <PublicServer> <Thijs> afetr entering a station 20:08:49 *** Phoenix_the_II has quit IRC 20:09:05 <PublicServer> <Thijs> now they would choose ech time they leave a station 20:09:08 *** Phoenix_the_II has joined #openttdcoop 20:09:09 <PublicServer> <Thijs> o, no 20:09:13 *** openttdcoop sets mode: +v Phoenix_the_II 20:09:16 <PublicServer> <Thijs> i am wrong here 20:09:18 <PublicServer> <Spike> true... but like you have it now you'll have to define each station 20:09:24 <PublicServer> <Thijs> exactly 20:09:38 <PublicServer> <Spike> like that you don't 20:10:01 <PublicServer> <Spike> just say go to begin.. go to exit then go non-stop to drop.. 20:10:01 <PublicServer> <Fucoo> and then fix it to the fruit only and rubber only 20:10:17 <PublicServer> <Spike> but problem there... they will not always be full :/ 20:10:23 <PublicServer> <Spike> and you end up with dummies :/ 20:10:34 <PublicServer> <Mark> you can put a timer on it 20:10:38 <PublicServer> <Fucoo> i dont think 3rd plan will work 20:10:39 <PublicServer> <Mark> to allow a train once a month 20:10:42 <PublicServer> *** Benny has left the game (leaving) 20:10:46 *** Benny has quit IRC 20:10:48 <PublicServer> <Spike> on... each station? 20:10:55 <PublicServer> <Mark> no, one for all 20:11:09 <PublicServer> <Fucoo> if you specify no orders they will simply skip station 1 and 2 20:11:10 <PublicServer> <Mark> though thats pretty ogly 20:11:14 <PublicServer> <Fucoo> go straight for 3 20:11:19 <PublicServer> <Fucoo> coz that's easiest way 20:11:25 <PublicServer> <Fucoo> as station = penalty 20:11:31 <PublicServer> <Mark> Fucoo: have a look at game 121 20:11:48 <PublicServer> <Spike> and also somewhere in the 140 20:11:49 <PublicServer> <Fucoo> you've made the 3rd plan? 20:11:56 <PublicServer> <Thijs> how much penalty is a pbs versus a station 20:11:57 <PublicServer> <Fucoo> or who did 20:12:04 <PublicServer> <Mark> of course you'd have penalties 20:12:08 <PublicServer> <Fucoo> or yet better what are we talking about ;D 20:12:16 <PublicServer> <Fucoo> ye so that one 20:12:26 <PublicServer> <Spike> marks plan looks alot like mine.. but that could just be me.. 20:12:27 <PublicServer> <Spike> ;) 20:12:39 <PublicServer> <Mark> we made it simultaniously :P 20:12:44 <PublicServer> <Thijs> i forgot, are only the one way pbs penalties? 20:12:45 <PublicServer> <Spike> eh... :) 20:12:46 <PublicServer> <Spike> no... :) 20:12:53 <PublicServer> <Spike> when i made mine it was empty at that spot :D 20:12:54 <PublicServer> <Fucoo> road 20:12:58 <PublicServer> <Mark> Thijs: they're two way 20:13:17 <PublicServer> <Fucoo> the point is, train have to do a full loop 20:13:23 <PublicServer> <Fucoo> at mark's/spikes plan 20:13:27 <PublicServer> <Fucoo> that is waste of time 20:13:30 <PublicServer> <Mark> well.. 20:13:31 <PublicServer> <Thijs> but i need more penalty on the continuous track then on the platform 20:13:33 <PublicServer> <Fucoo> with current setup its also waste of money 20:13:59 <PublicServer> <Spike> true.. 20:14:04 <PublicServer> <Fucoo> you need a design when if train is full it go right away back to the drop 20:14:05 <PublicServer> <Mark> depends on the layout 20:14:11 <PublicServer> <Mark> see the fourth one 20:14:16 <PublicServer> <Fucoo> yep 20:14:18 <PublicServer> <Fucoo> that looks nice 20:14:24 <PublicServer> <Spike> terminus version 20:14:40 <PublicServer> <Thijs> yep, looks very clean 20:14:47 <PublicServer> <Mark> dont make them termini, you'll need pf traps 20:14:56 <PublicServer> <Fucoo> hmm 20:14:57 <PublicServer> <Thijs> will not work under heavy load though 20:15:12 <PublicServer> <Fucoo> wont you need something like this 20:15:16 <PublicServer> <Thijs> casue of heavy load on loop 20:15:17 <PublicServer> <Mark> a SRNW station with dummy can handle about 1000/month 20:15:52 <De_Ghosty> !password 20:15:53 <PublicServer> De_Ghosty: relaid 20:15:58 <PublicServer> <Thijs> the consequence of the 'no dummy train' setup is a lot of looping trains 20:15:58 <PublicServer> <Mark> you dont want to feed full trains back into the empty loop 20:16:11 <PublicServer> *** De_Ghost joined the game 20:16:14 <PublicServer> <Mark> which will waste more money than the dummies 20:16:27 <PublicServer> <Thijs> ans if there are many stations where trains turn around, half empty, they all pass the same loop 20:16:47 <PublicServer> <Mark> and you have hald empty trains on the ML 20:16:48 *** R0b0t1 has joined #openttdcoop 20:16:48 <PublicServer> <Fucoo> half empty is probably better then looping, dunno 20:16:51 <PublicServer> <Mark> eating capacity 20:16:53 *** openttdcoop sets mode: +v R0b0t1 20:16:57 <PublicServer> *** Farden has left the game (leaving) 20:17:07 <PublicServer> <De_Ghost> what jo talking about can i come in? 20:17:10 <PublicServer> <De_Ghost> i mean join 20:17:25 <PublicServer> <Mark> you can take my place 20:17:26 <PublicServer> <Mark> im off to bed 20:17:28 <PublicServer> *** Mark has left the game (leaving) 20:17:31 <PublicServer> <Thijs> but three reverse pbs is apparently not enough penalty, trains are not returning to platforms 20:17:42 <PublicServer> <Fucoo> thjis 20:17:46 <PublicServer> <Thijs> who knows how many penalty is needed? 20:17:47 <PublicServer> <Fucoo> THOSE ARE FRUIT!!! 20:17:50 <Mark> !rcon patch pbs_back_penalty 20:17:50 <PublicServer> Mark: 'pbs_back_penalty' is an unknown setting. 20:17:51 <PublicServer> <Fucoo> YOU HAVE RUBBER TRAINS 20:17:52 <PublicServer> <Fucoo> :D 20:17:53 <PublicServer> <Thijs> i know 20:17:59 <PublicServer> <De_Ghost> lol how come train have negative running cost :o 20:18:00 <PublicServer> <Fucoo> why would they return 20:18:06 <PublicServer> <Thijs> but that's not an answer to my question 20:18:13 <PublicServer> <De_Ghost> train usally the most profitable 20:18:22 <PublicServer> <Fucoo> but why would they return 20:18:23 <Mark> !rcon patch yapf.rail_pbs_signal_back_penalty 20:18:23 <PublicServer> Mark: Current value for 'yapf.rail_pbs_signal_back_penalty' is: '1500' (min: 0, max: 1000000) 20:18:26 <Mark> !rcon patch yapf.rail_pbs_signal_back_penalty 10000 20:18:29 <PublicServer> <Fucoo> they doesnt want to go there 20:18:36 <Mark> they will now 20:18:45 <PublicServer> <MrN> de_ghost: in this game, airplanes are the most profitable 20:18:55 <PublicServer> <Thijs> what did you change mark 20:18:56 <PublicServer> <Fucoo> airplanes are always most profitable 20:18:58 <PublicServer> <Fucoo> almost 20:19:00 <Mark> pbs penalty 20:19:03 <PublicServer> <Thijs> ah 20:19:10 <PublicServer> <Thijs> great 20:19:13 <PublicServer> <Fucoo> doesnt seem to work tho 20:19:14 <PublicServer> <Fucoo> :) 20:19:15 <PublicServer> <De_Ghost> no airplane hit limits :o 20:19:23 <PublicServer> <De_Ghost> you can only build the airport so big 20:19:29 <PublicServer> <Fucoo> they still go over PBS line 20:19:30 <PublicServer> <De_Ghost> train stations can be huge 20:20:13 <PublicServer> <De_Ghost> where is all the money going anyways 20:21:13 <PublicServer> <Fucoo> this is /hardcore server 20:22:26 <PublicServer> <Thijs> hmm, trains still don't like chedhead transfer 20:22:49 <PublicServer> <Thijs> now they do 20:23:14 <PublicServer> <Thijs> only revers signs 20:23:25 <PublicServer> <Fucoo> so now, if the train is 10% load it will go to drop? 20:23:45 *** PeterT has joined #openttdcoop 20:23:50 *** openttdcoop sets mode: +v PeterT 20:23:53 <PeterT> !password 20:23:53 <PublicServer> PeterT: poling 20:24:02 <PublicServer> *** Peter joined the game 20:24:13 <PublicServer> <De_Ghost> why do you guys need to build bypass? 20:24:20 <PublicServer> <Fucoo> should't that be jump to order 1 if load is < 80 for example? 20:24:37 <PublicServer> <Fucoo> equals to 100 = train is trapped forever 20:24:53 <PublicServer> <Fucoo> coz it will be 100 all the time and it will just loop and loop and loop... 20:24:57 <PublicServer> <De_Ghost> o u guys are playing with complicated orders.. 20:25:02 <PublicServer> <Spike> fixed it 20:25:09 <PublicServer> <Thijs> no, should be 100 20:25:17 <PublicServer> <Thijs> keep on looping till full load 20:25:24 <PublicServer> <Spike> if 100 go to eternal loop 20:25:26 <PublicServer> <Fucoo> but not equal 20:25:36 <PublicServer> <Fucoo> draw a flow chart 20:25:38 <PublicServer> *** Peter has left the game (connection lost) 20:25:44 <PublicServer> <Thijs> ehm, if not 100 go to eternal loop 20:25:48 <PublicServer> <Spike> if it is NOT 100 go to eternal loop 20:25:50 <PublicServer> <Fucoo> it was if 100 20:25:51 <PublicServer> <Spike> it was if 100 20:26:02 <PublicServer> <Spike> so if it was 100 it kept on looping :) 20:26:06 <PublicServer> <Thijs> it was if 0 before that 20:26:33 <PublicServer> <Thijs> i put it right, then it changed, then i fixed incorrectly 20:27:28 <PublicServer> <Fucoo> now iwonder if looping will be profitable 20:27:32 <PublicServer> <De_Ghost> no 20:27:35 <PublicServer> <De_Ghost> it won't 20:27:44 <PublicServer> <De_Ghost> cuz when you don't have train park at platform 20:27:45 <PublicServer> <Thijs> for two stations it doesn't really make sense anyway 20:27:52 <PublicServer> <Fucoo> train 65 doesnt even go to the second 20:27:52 <PublicServer> <De_Ghost> the industry rating won't be 80 20:28:06 <PublicServer> <De_Ghost> and it won't make as much stuff 20:28:15 <PublicServer> <Fucoo> missing signals intentional? 20:28:22 <PublicServer> <Thijs> yes 20:28:27 <PublicServer> <Fucoo> ok 20:28:40 <PublicServer> <Thijs> but as i said, the setup is kind of poitless for twostations 20:28:43 <PublicServer> <Fucoo> maybe try similar setup a bit to the north 20:28:46 <PublicServer> <Fucoo> there are 4 rubber plants 20:29:12 <PublicServer> <Fucoo> and please reconect fruit ;d 20:29:28 <PublicServer> <Thijs> fruit was never connected 20:29:35 <PublicServer> <Fucoo> no? 20:29:36 <PublicServer> <Fucoo> ok then :D 20:30:37 <PublicServer> <MrN> what's chedhead exchange for? 20:30:39 <PublicServer> <De_Ghost> we need logic train :o 20:31:02 *** PeterT has quit IRC 20:31:50 <PublicServer> <Thijs> train 65 is full 20:31:52 <PublicServer> <Thijs> finally 20:31:58 <PublicServer> <Thijs> after 123 loops 20:32:01 <PublicServer> <Thijs> :) 20:32:06 <PublicServer> <Fucoo> -104 income 20:32:10 <PublicServer> <Fucoo> ;p 20:32:25 <PublicServer> <De_Ghost> order 5 is redundent 20:32:30 <PublicServer> <De_Ghost> and order 4 should be non stop 20:33:00 <PublicServer> <Fucoo> begin loop is waypoint, why would oyou need nonstop 20:33:14 <PublicServer> <De_Ghost> cuz people building things 20:33:22 <PublicServer> <Thijs> trains should go non stop to drop 20:33:23 <PublicServer> <De_Ghost> sometime ml get diverted for a moment 20:33:29 <PublicServer> <Thijs> but once in loop not non stop 20:33:32 <PublicServer> <De_Ghost> and train hit a wrong station 20:33:36 <PublicServer> <De_Ghost> without nonstop 20:33:37 <PublicServer> <Thijs> that's what order 5 is for 20:33:47 <PublicServer> <De_Ghost> the train will sit at the wrong station until full 20:34:04 <PublicServer> <De_Ghost> or another train take over 20:35:10 <PublicServer> <Thijs> who's building logic 20:35:22 <PublicServer> <De_Ghost> me :o 20:35:24 <PublicServer> <Fucoo> probably a timer 20:35:25 <PublicServer> <Thijs> why is it needed? 20:35:30 <PublicServer> <De_Ghost> i donno 20:35:34 <PublicServer> <De_Ghost> i feel like it :o 20:35:36 <PublicServer> <Fucoo> why not D 20:35:41 <PublicServer> <Thijs> ok 20:35:42 <PublicServer> <De_Ghost> it's easier then guessing penalties 20:36:37 <PublicServer> <MrN> wtf a circling logic train? 20:38:12 <PublicServer> <De_Ghost> let me think 20:38:17 <PublicServer> <Thijs> hehe 20:38:18 <PublicServer> <De_Ghost> haven't play ottd for a long long time 20:40:13 *** Thraxian|Work has left #openttdcoop 20:40:16 <PublicServer> <Thijs> ? 20:40:24 <PublicServer> <Thijs> so many llops 20:40:29 <PublicServer> <Thijs> you just need a not gate 20:40:41 <PublicServer> <De_Ghost> cuz of timming? 20:40:43 <PublicServer> <Fucoo> what is that ;D 20:40:50 <PublicServer> <Thijs> why timing? 20:41:00 <PublicServer> <De_Ghost> cuz we don't have logic train 20:41:11 <PublicServer> <De_Ghost> these train need time to start and go 20:41:11 <PublicServer> <Thijs> though you where making a not gate 20:41:14 <PublicServer> <De_Ghost> it is 20:41:40 <PublicServer> <De_Ghost> can't remember how to make em hahaha 20:41:46 <PublicServer> <De_Ghost> i jsut remember 3 circles 20:42:35 <Chris_Booth> !password 20:42:35 <PublicServer> Chris_Booth: drones 20:46:08 <PublicServer> <Fucoo> "why isn't this straight" that is one hell of a really clever sign 20:46:41 *** Faddypainter has joined #openttdcoop 20:46:46 *** openttdcoop sets mode: +v Faddypainter 20:47:00 <PublicServer> <Thijs> why do trains choose for a red signal 20:47:52 <PublicServer> *** Chris Booth has left the game (connection lost) 20:49:34 <PublicServer> *** Chris Booth has left the game (connection lost) 20:49:36 <PublicServer> <Thijs> it's no use, trains choose for a red signal 20:49:51 <PublicServer> <Fucoo> lol 20:49:54 <PublicServer> <Fucoo> that is weird 20:49:55 <PublicServer> <MrN> why? 20:49:58 <PublicServer> <Thijs> i thought they never did at two way signals 20:50:19 <Chris_Booth> turn the red into a one way 20:50:28 <Chris_Booth> and keep green 2 way 20:50:37 <Chris_Booth> or use pre signals 20:50:39 <PublicServer> <Thijs> no change 20:50:46 <PublicServer> <Thijs> i use pre signals 20:50:58 <PublicServer> <Thijs> one is red, one is green 20:51:03 <Chris_Booth> then there must be a non erail line 20:51:13 <Chris_Booth> or a reversed signal in the green path 20:51:33 <Chris_Booth> remove the connection to the red signal and see what happens 20:51:34 <PublicServer> <Thijs> though i must say it might be impossible for the pathfinder 20:51:40 <PublicServer> <Thijs> to find a ruote 20:52:21 <PublicServer> <Fucoo> pathfinder doesnt count with turning imo 20:52:26 <PublicServer> <Fucoo> like a terminus 20:52:34 <PublicServer> <De_Ghost> hmmm 20:52:35 <PublicServer> <Fucoo> add a little loop there 20:52:44 <PublicServer> <Thijs> but i though pre signs rule over whether or not a path can be found 20:52:50 <Chris_Booth> or use PBS 20:53:08 <Chris_Booth> no they dont 20:53:08 <PublicServer> <Fucoo> try it now 20:53:11 <Chris_Booth> use PBS 20:53:33 <PublicServer> <Fucoo> :( 20:53:40 *** Faddypainter has quit IRC 20:54:21 <PublicServer> <Fucoo> heh 20:54:24 <PublicServer> <Thijs> nope 20:54:39 <PublicServer> <Thijs> maybe penalties work better 20:54:41 <PublicServer> <Fucoo> dunno why would that be 20:55:27 <PublicServer> <Thijs> maybe station penaly is infinite? 20:55:30 <PublicServer> <Fucoo> noo 20:55:39 <PublicServer> <Fucoo> its less then reversed pbs afaik 20:55:46 <PublicServer> <MrN> they don't want to got to the chedhead transfer? 20:56:03 <PublicServer> <Fucoo> oO look 20:56:10 <PublicServer> <Thijs> made a two way sig 20:56:14 <PublicServer> <Thijs> at not A 20:56:22 <PublicServer> <Fucoo> you had that before 20:56:40 <PublicServer> <Thijs> but then we didn't have the loop 20:56:44 <PublicServer> <Fucoo> right 20:57:01 <PublicServer> <Thijs> but my not gate clearly doesn't work 20:57:03 <PublicServer> <Thijs> hehe 20:57:41 <PublicServer> <Fucoo> you need it like that 20:57:46 <PublicServer> <Thijs> ah, thanks 20:57:52 <PublicServer> <Fucoo> that connection was missing 20:57:58 <PublicServer> <Thijs> forgot how it was supposed to be 20:58:23 <PublicServer> <De_Ghost> done 20:58:24 <PublicServer> <De_Ghost> :o 20:58:47 <PublicServer> <Thijs> seems train 65 is on non stop 20:58:57 <PublicServer> <Fucoo> hmm wait 20:59:02 <PublicServer> <Fucoo> you got it weird 20:59:12 <PublicServer> <Thijs> and not going to chedhead transfer 20:59:32 <PublicServer> <Thijs> it clearly shows i haven't been playing some time 20:59:37 <PublicServer> <Fucoo> that is how you build it 21:00:01 <PublicServer> <MrN> can't you use cheaper trains for the logic? 21:00:42 <PublicServer> *** Chris Booth joined the game 21:01:24 *** Faddypainter has joined #openttdcoop 21:01:25 <PublicServer> <Thijs> hehe 21:01:25 <PublicServer> <Fucoo> that 4train stuff is a not gate? 21:01:26 <PublicServer> <Fucoo> and btw LOL 21:01:29 *** openttdcoop sets mode: +v Faddypainter 21:01:57 *** Faddypainter has quit IRC 21:02:49 <PublicServer> <Thijs> think you need two way signals 21:02:53 <PublicServer> *** Chris Booth has left the game (connection lost) 21:03:08 <PublicServer> <De_Ghost> there we go 21:03:29 <PublicServer> <Thijs> much better 21:03:43 <PublicServer> <Thijs> no dummy trains, just four logic trains 21:03:46 <PublicServer> <Thijs> :) 21:03:55 <PublicServer> <Fucoo> if that is supposed to be not gate 21:03:59 <PublicServer> <Fucoo> you can do that with just 2 21:04:10 <PublicServer> <De_Ghost> can it? 21:04:12 <PublicServer> <De_Ghost> probably 21:04:18 <PublicServer> <Fucoo> its right beneath 21:04:20 <PublicServer> <De_Ghost> but u have to trial an error track length 21:04:22 <PublicServer> <MrN> why not the cheapest trains?:) 21:04:38 <PublicServer> <De_Ghost> that doesn't work 21:04:48 <PublicServer> <De_Ghost> cuz the signal will be green red all over 21:05:04 <PublicServer> <Fucoo> i was using if like forever 21:05:05 <PublicServer> <De_Ghost> i donno 21:05:12 <PublicServer> <Fucoo> look at the previous game for example 21:05:17 <PublicServer> <Fucoo> it was used like 50 times ;P 21:05:36 <PublicServer> <De_Ghost> try it 21:05:37 <PublicServer> <De_Ghost> please 21:05:39 <PublicServer> <De_Ghost> demonstrate 21:05:42 <PublicServer> <De_Ghost> add train 21:05:51 <PublicServer> <Thijs> will, i'm off to bed 21:06:06 <PublicServer> <Thijs> think we can safely conclude my srnw idea was a near epic fail 21:06:12 <PublicServer> <De_Ghost> i gotta go to work 21:06:14 <PublicServer> <De_Ghost> crap 21:06:19 <PublicServer> <Fucoo> what is that loco 21:06:22 <PublicServer> <Fucoo> it needs 1 vagon 21:07:01 <PublicServer> <Fucoo> hmm these are slow :( 21:07:17 <PublicServer> <Fucoo> coz they are slow 21:07:22 <PublicServer> <Fucoo> maglev would do 21:07:26 <PublicServer> <De_Ghost> that's why u need logic train 21:07:37 <PublicServer> <De_Ghost> they have 900000000 hp and go at 9000km/h 21:08:08 <PublicServer> <Thijs> we should bould a newtork with logic trains 21:08:15 <PublicServer> <Thijs> for normal transport 21:08:24 <PublicServer> <Thijs> rain to server 120 stations 21:08:25 <PublicServer> <Fucoo> cant 21:08:34 <PublicServer> <Fucoo> you can only stack locos 21:08:45 <PublicServer> <Thijs> hmm, too bad 21:09:19 <PublicServer> *** SmatZ joined the game 21:09:21 <PublicServer> <SmatZ> evening 21:09:54 <PublicServer> *** Thijs has left the game (leaving) 21:10:53 <PublicServer> <MrN> so thijs gave up? 21:11:16 *** Zuu has quit IRC 21:12:07 <PublicServer> <Fucoo> holy crap 21:12:16 <PublicServer> <Fucoo> those 4 trains are making -1M per year 21:12:17 <PublicServer> <SmatZ> ? 21:12:20 <PublicServer> <Fucoo> that's a bit expensive logic 21:12:33 <PublicServer> <Fucoo> considering its for 2 stations only 21:12:35 <PublicServer> <Fucoo> ;d 21:12:38 <PublicServer> <SmatZ> why we don't use logic train? 21:12:39 <MrN_> Fuco: i already said that twice :P 21:12:49 <PublicServer> <Fucoo> sorry, was afk for sec 21:12:50 <PublicServer> <Fucoo> ; 21:12:53 *** phatmatt has joined #openttdcoop 21:12:57 <PublicServer> <Fucoo> smatz they are not loaded 21:12:58 *** openttdcoop sets mode: +v phatmatt 21:13:05 <phatmatt> !password 21:13:05 <PublicServer> phatmatt: manges 21:13:08 <PublicServer> *** qsc has left the game (connection lost) 21:13:12 <PublicServer> <Fucoo> if you can add it on the run, please ;) 21:13:26 <PublicServer> *** phatmatt has left the game (connection lost) 21:13:40 <PublicServer> *** phatmatt joined the game 21:13:46 <PublicServer> <SmatZ> we should upgrade to tommorow's nightly anyway 21:14:33 <PublicServer> <Fucoo> we need about 10 more factory trains 21:14:36 <PublicServer> <Fucoo> and we're making profit 21:15:45 <PublicServer> <SmatZ> hahaha 21:15:58 *** Thijs has quit IRC 21:17:25 <PublicServer> <SmatZ> oh GOD 21:17:40 <Chris_Booth> oh god? 21:18:01 <PierreW> !dl 21:18:01 <PublicServer> PierreW: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 21:18:05 <PierreW> !dl win32 21:18:05 <PublicServer> PierreW: http://binaries.openttd.org/nightlies/trunk/r17425/openttd-trunk-r17425-windows-win32.zip 21:18:07 <PublicServer> <SmatZ> :) 21:20:33 <PublicServer> <Fucoo> look at RV 66 21:20:37 <PublicServer> <Fucoo> that is hardcore truck 21:20:46 <PublicServer> <SmatZ> hahaha 21:20:48 <PublicServer> <MrN> breakeven for trains now? 21:20:59 <PublicServer> <Fucoo> 160 capacity 21:21:03 <PublicServer> <Fucoo> rc 900$/y 21:21:10 <PublicServer> <SmatZ> thijs, around? 21:21:30 <PublicServer> <SmatZ> nice truck! 21:22:59 <PublicServer> <SmatZ> Gross Copper Ore Truck :-p 21:24:54 <PublicServer> <SmatZ> do slow curves mind at feeders? 21:25:28 <Chris_Booth> slow curves on none ML trains? 21:28:21 <PublicServer> <Fucoo> this RV set is funny 21:28:31 <PublicServer> <Fucoo> there's a truck with 250 capacity 21:28:35 <PublicServer> <Fucoo> but 20kmh speed 21:31:11 <PublicServer> <Fucoo> we're in green 21:31:12 <PublicServer> <Fucoo> wow 21:32:39 <PublicServer> <SmatZ> running cost of planes is ~5000 Euros, running cost of trains ~500000 21:32:56 <PublicServer> <SmatZ> use planes! :-D 21:34:32 <Chris_Booth> one issues there 21:34:34 <PublicServer> <SmatZ> hmm looks like a bug 21:34:35 <Chris_Booth> planes are bugy 21:34:47 <PublicServer> <SmatZ> what do you have in mind? 21:35:55 <PublicServer> *** SmatZ has left the game (leaving) 21:38:50 <PublicServer> *** Chris Booth joined the game 21:40:44 <PublicServer> *** Spike has left the game (leaving) 21:43:42 *** sgt_Zale has joined #openttdcoop 21:43:47 *** openttdcoop sets mode: +v sgt_Zale 21:43:51 <sgt_Zale> !password 21:43:51 <PublicServer> sgt_Zale: indigo 21:43:59 *** weltende has joined #openttdcoop 21:44:04 *** openttdcoop sets mode: +v weltende 21:44:13 *** welterde has quit IRC 21:44:18 <PublicServer> *** Sgt.Zale joined the game 21:45:20 <PublicServer> *** Sgt.Zale has joined company #1 21:45:34 <PublicServer> *** phatmatt has joined spectators 21:46:56 <PublicServer> <Fucoo> why is some1 funding oil? 21:48:19 <Chris_Booth> coz it all died and we have an oil drop 21:48:52 <PublicServer> <Fucoo> it wont profit very well 21:49:10 <PublicServer> <Chris Booth> good should 21:49:59 <PublicServer> <Chris Booth> water would profit if the transfer network was TL 3 i think 21:51:13 *** themroc- has quit IRC 21:52:52 *** Misza has joined #openttdcoop 21:52:57 *** openttdcoop sets mode: +v Misza 21:58:47 <PublicServer> *** Chris Booth has left the game (leaving) 21:58:55 <PublicServer> *** Sgt.Zale has joined spectators 21:58:57 <PublicServer> *** Sgt.Zale has left the game (connection lost) 21:59:02 *** sgt_Zale has quit IRC 22:03:34 *** ODM has quit IRC 22:04:37 *** Fuco has quit IRC 22:05:07 *** Fuco has joined #openttdcoop 22:05:13 *** openttdcoop sets mode: +v Fuco 22:09:02 *** Mark has quit IRC 22:12:11 *** Mark has joined #openttdcoop 22:12:11 *** kilo.oftc.net sets mode: +ov Mark Mark 22:20:30 *** welter has joined #openttdcoop 22:20:35 *** openttdcoop sets mode: +v welter 22:20:57 *** weltende has quit IRC 22:37:31 *** [com]buster has quit IRC 22:37:35 *** [com]buster has joined #openttdcoop 22:37:35 *** ChanServ sets mode: +o [com]buster 22:37:40 *** openttdcoop sets mode: +v [com]buster 22:38:04 <Razaekel> !password 22:38:04 <PublicServer> Razaekel: vermin 22:38:17 <PublicServer> *** Razaekel joined the game 22:38:23 <Razaekel> !players 22:38:25 <PublicServer> Razaekel: Client 482 (Orange) is Fucoo, in company 1 (OTTDC Transport) 22:38:25 <PublicServer> Razaekel: Client 546 (Orange) is Razaekel, in company 1 (OTTDC Transport) 22:38:25 <PublicServer> Razaekel: Client 504 (Orange) is MrN, in company 1 (OTTDC Transport) 22:38:25 <PublicServer> Razaekel: Client 542 is phatmatt, a spectator 22:38:25 <PublicServer> Razaekel: Client 526 (Orange) is De_Ghost, in company 1 (OTTDC Transport) 22:42:31 <PublicServer> *** Razaekel has left the game (leaving) 22:42:49 *** Farden has quit IRC 22:46:32 <PublicServer> *** MrN has left the game (leaving) 22:47:02 *** OwenS has quit IRC 22:53:07 *** Chris_Booth has quit IRC 22:55:38 *** ^Spike^ has quit IRC 23:08:32 *** Fuco has quit IRC 23:09:53 *** Fuco has joined #openttdcoop 23:09:58 *** openttdcoop sets mode: +v Fuco 23:16:21 *** Kirov has joined #openttdcoop 23:16:26 *** openttdcoop sets mode: +v Kirov 23:16:36 *** Guille has joined #openttdcoop 23:16:42 *** openttdcoop sets mode: +v Guille 23:16:42 <Guille> !password 23:16:42 <PublicServer> Guille: bredes 23:17:05 <PublicServer> *** Kirov joined the game 23:17:15 <PublicServer> *** Sepp joined the game 23:17:15 *** Phoenix_the_II has quit IRC 23:17:27 *** Phoenix_the_II has joined #openttdcoop 23:17:32 *** openttdcoop sets mode: +v Phoenix_the_II 23:21:49 <PublicServer> *** Sepp has left the game (leaving) 23:25:36 *** PeterT has joined #openttdcoop 23:25:41 *** openttdcoop sets mode: +v PeterT 23:26:27 <PublicServer> <Fucoo> 6M profit 23:26:44 <PeterT> !password 23:26:44 <PublicServer> PeterT: irking 23:26:48 <PublicServer> <Fucoo> we can do without MM now 23:26:53 <PeterT> we can? 23:26:55 <PublicServer> *** Peter joined the game 23:27:01 <PeterT> our profits aren't screwed anymore? :) 23:30:34 <PublicServer> <Fucoo> do not change station... that sign is ridiculous 23:30:45 <PublicServer> <Peter> I meant the art 23:30:58 <PublicServer> <Fucoo> why? 23:31:07 <PublicServer> <Peter> I like tarmac 23:33:59 *** KenjiE20|LT has joined #openttdcoop 23:33:59 *** ChanServ sets mode: +o KenjiE20|LT 23:34:04 *** openttdcoop sets mode: +v KenjiE20|LT 23:34:05 *** KenjiE20 has quit IRC 23:34:50 <PublicServer> *** Fucoo has left the game (connection lost) 23:35:34 *** `Fuco`` has joined #openttdcoop 23:35:39 *** openttdcoop sets mode: +v `Fuco`` 23:36:24 <`Fuco``> !password 23:36:24 <PublicServer> `Fuco``: growls 23:36:46 *** `Fuco`` has quit IRC 23:37:33 <PublicServer> *** Peter has left the game (leaving) 23:37:33 <PublicServer> *** Game paused (not enough players) 23:37:48 *** `Fuco`` has joined #openttdcoop 23:37:53 *** openttdcoop sets mode: +v `Fuco`` 23:38:04 <PeterT> !password 23:38:05 <PublicServer> PeterT: growls 23:38:13 <PublicServer> *** Game unpaused (enough players) 23:38:13 <PublicServer> *** Peter joined the game 23:38:36 <PublicServer> *** Fucoo joined the game 23:38:42 <`Fuco``> evil openttd server keeps dropping my connection 23:39:22 <PublicServer> *** Peter has left the game (connection lost) 23:39:38 *** Progman has quit IRC 23:40:57 *** Polygon has quit IRC 23:41:37 <Ammler> good night coopers 23:41:45 <PublicServer> <Fucoo> night 23:41:49 <PublicServer> *** Kirov has joined company #1 23:42:03 <PublicServer> <Kirov> GN 23:42:36 *** Fuco has quit IRC 23:44:22 *** themroc- has joined #openttdcoop 23:44:25 *** MrN_ has quit IRC 23:44:27 *** openttdcoop sets mode: +v themroc- 23:49:31 *** R0b0t1 has quit IRC 23:50:52 <PeterT> !password 23:50:53 <PublicServer> PeterT: almond 23:51:05 <PublicServer> *** Peter joined the game 23:51:31 <PublicServer> *** Fucoo has left the game (connection lost) 23:53:31 *** Fuco has joined #openttdcoop 23:53:36 *** openttdcoop sets mode: +v Fuco 23:53:54 *** dlr365 has joined #openttdcoop 23:53:59 *** openttdcoop sets mode: +v dlr365 23:55:20 <Fuco> !password 23:55:20 <PublicServer> Fuco: almond 23:55:29 <PublicServer> *** Fucoo joined the game 23:56:29 <PublicServer> <Peter> somebody connect "! connect" 23:56:44 <PublicServer> <Fucoo> why wouldn't you? 23:57:41 <PublicServer> <Peter> because 23:57:46 <PublicServer> <Peter> thats why 23:59:21 *** `Fuco`` has quit IRC