Config
Log for #openttdcoop on 9th September 2009:
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00:11:43  <PublicServer> <Peter> where are you making tunnels?
00:11:49  <PublicServer> <FrancoBegbie> SLH 01
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00:17:57  <FrancoBegbie> good night
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00:25:42  <PublicServer> <Peter> i'm adding an SLH
00:25:57  <PublicServer> <Peter> that ok with everyone?
00:34:28  <PublicServer> <Fucoo> some1 was adding trains>
00:34:42  <PublicServer> <Fucoo> GOD FUCK
00:34:48  <PublicServer> <Fucoo> who the hell changed water trains
00:34:53  <PublicServer> <Peter> dont know
00:34:57  <PublicServer> <Fucoo> are you people ******* retarded>?
00:35:09  <PublicServer> <Peter> watch it! i didnt do anything!
00:38:39  <PublicServer> <Fucoo> you got to be kidding me
00:38:49  <PublicServer> <Peter> what?
00:39:22  <Fuco> we were working like 3 hours to make it profit
00:39:26  <Fuco> and now we're -15m/y
00:39:28  <Fuco> wonderful
00:43:07  <PublicServer> <Fucoo> peter you are serious abnout !this?
00:43:16  <PublicServer> <Peter> no
00:43:21  <PublicServer> <Peter> i'm really tired
00:43:40  <PublicServer> <Peter> sorry fucoo
00:43:41  <PublicServer> <Fucoo> then don't build sl hubs ;p
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00:43:54  <PublicServer> <Peter> i'll finish later
00:43:58  <PublicServer> <Fucoo> sorry but that's just terrible :D
00:44:07  <PublicServer> <Peter> OK, IM TIRED
00:44:22  <PublicServer> <Fucoo> ok ok
00:44:26  <PublicServer> <Fucoo> so add primaries or soemthing
00:44:29  <PublicServer> <Fucoo> when you are tired
00:44:33  <PublicServer> <Fucoo> or get some sleep :P
00:44:36  <PublicServer> <Peter> what's so bad about it?
00:44:45  <PublicServer> <Peter> the cross or the 3 bridges?
00:45:13  <PublicServer> <Fucoo> you want the spliting line be at least TL5) long
00:45:17  <PublicServer> <Fucoo> to not block mainline
00:45:27  <PublicServer> <Fucoo> preferabely like 3 trains at least
00:45:32  <PublicServer> <Peter> sorry, i dont understand/
00:45:40  <PublicServer> <Fucoo> and certainly not connected to bridge mixer
00:45:42  <PublicServer> <Peter> like that?
00:46:11  <PublicServer> <Peter> i get it
00:46:22  <PublicServer> <Peter> easier terms: !fix CL
00:46:30  <PublicServer> <Fucoo> it wasnt cl
00:46:33  <PublicServer> <Fucoo> cl was fine
00:46:42  <PublicServer> <Peter> its better now
00:46:52  <PublicServer> <Fucoo> you want it like this
00:47:01  <PublicServer> <Fucoo> or yet better
00:47:15  <PublicServer> <Peter> good
00:47:19  <PublicServer> <Peter> thanks for the tip
00:47:43  <PublicServer> <Fucoo> also joining the 'bridge merge' is very bad
00:47:59  <PublicServer> <Fucoo> like this
00:48:15  <PublicServer> <Peter> i see, but i fixed it.
00:48:21  <PublicServer> <Fucoo> ye
00:48:22  <PublicServer> <Peter> or do you not have a monitor?
00:48:29  <PublicServer> <Fucoo> just for future
00:48:32  <PublicServer> <Peter> got it
00:49:28  <PublicServer> <Peter> that priority wont work
00:49:32  <PublicServer> <Peter> it breaks it
00:49:37  <PublicServer> <Fucoo> it will
00:50:02  <PublicServer> <Peter> oh your right
00:50:07  <PublicServer> <Peter> nope, your wrong
00:50:14  <PublicServer> <Peter> it turned green :P
00:50:23  <PublicServer> <Fucoo> what, when
00:50:29  <PublicServer> <Fucoo> i didntnotice
00:50:36  <PublicServer> <Peter> please dont touch the SLH 02 while i'm gone
00:50:37  <PublicServer> <Peter> please
00:50:42  <PublicServer> <Peter> bbl
00:50:43  <PublicServer> <Fucoo> i wont
00:50:44  <PublicServer> *** Peter has left the game (connection lost)
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00:50:48  <PeterT> thanks
00:50:57  <PeterT> !password
00:50:57  <PublicServer> PeterT: sparer
00:51:13  <PublicServer> *** Game unpaused (enough players)
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00:51:29  <PublicServer> <Peter> i'll let you play :0
00:51:38  <PublicServer> <Fucoo> i was just idling
00:51:45  <PublicServer> <Fucoo> you can go if you want to turn of pc
00:52:02  <PublicServer> <Peter> no, i need the pc, so might as well
00:52:02  <PublicServer> <Fucoo> im going to bed anyway
00:55:14  <PublicServer> <Fucoo> you can save a bridge
00:55:25  <PublicServer> <Fucoo> if you do it other way around
00:55:40  <PublicServer> <Peter> come on, there no point
00:56:06  <PublicServer> <Fucoo> probably not
00:56:12  <PublicServer> <Fucoo> its just nicer
00:56:31  <PublicServer> <Fucoo> tripple bridge is a bit overkill
00:56:50  <PeterT> @tunnels 5
00:56:50  <Webster> For trainlength 5: < 6 needs 2, 7 - 13 needs 3, 14 - 20 needs 4.
00:56:58  <PublicServer> <Peter> 7-13 needs 3
00:58:15  <PublicServer> <Peter> answer me this: does having three bridges hurt?
00:58:24  <PublicServer> <Fucoo> yes, my eyes
00:58:45  <PublicServer> <Peter> let me rephrase it: does it detract to the game's value
00:58:51  <PublicServer> <Fucoo> sure
00:59:01  <PublicServer> <Fucoo> the game is not only about 'net will work'
00:59:05  <PublicServer> <Fucoo> when you can do it nice, do it nice
00:59:34  <PublicServer> <Peter> stop
00:59:47  <PublicServer> <Fucoo> what the hell are you doing?
00:59:48  <PublicServer> <Peter> i like the extra tile space
01:00:05  <PublicServer> <Fucoo> they are not helping you know that
01:00:12  <PublicServer> <Peter> yes ;P
01:00:19  <PublicServer> <Fucoo> whatever
01:00:22  <PublicServer> <Fucoo> do what yuo want
01:00:35  <PublicServer> <Fucoo> this game's ruined anyway
01:00:42  <PublicServer> <Peter> can I just build an SLH? and if there is something that actually makes the SLH really bad, then please do comment
01:00:45  <PublicServer> <Peter> True that.
01:01:54  <PublicServer> <Peter> same effect
01:02:04  <PublicServer> <Fucoo> no, trains wont run in
01:03:30  <zachanima> PeterT, hi
01:03:39  <zachanima> I got it
01:03:39  <PeterT> hello zach
01:03:43  <PeterT> working?
01:03:45  <PeterT> no crash?
01:03:46  <zachanima> well
01:03:49  <PeterT> do I love you?
01:03:52  <zachanima> no crash at all now, but
01:03:57  <zachanima> I haven't tested the cargodist part of it
01:04:04  <PeterT> gimme gimme gimme
01:04:10  <zachanima> whether it works inter-infrastructure, I mean
01:04:28  <zachanima> and if it doesn't, what's the point?
01:05:14  <zachanima> this could take a while
01:05:18  <zachanima> since I can't speed up
01:05:30  <zachanima> oh deary me
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01:05:53  <PeterT> im off for a bit, school work
01:05:57  <zachanima> right right
01:06:29  <zachanima> well, it seems to work
01:06:49  <zachanima> I'll just test it some more and send the binary your way. What is it I need to include with binary distributions?
01:09:09  <PeterT> COPYING file
01:09:22  <zachanima> that it?
01:09:43  <PeterT> yes
01:09:52  <PeterT> well, the lng files, the data files
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01:09:57  <PeterT> the exe
01:11:06  <zachanima> oh, I meant what I need legally
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01:11:19  <zachanima> but yeah
01:11:27  <PeterT> just COPYING
01:11:36  <zachanima> I need to move it to my windows machine and compile there, now
01:11:44  <zachanima> and test for that matter
01:11:48  <PublicServer> <Peter> ok
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01:13:04  <PeterT> Fuco!!!
01:13:40  <PeterT> someone please join?
01:19:23  <PeterT> zachanima?
01:19:29  <PeterT> could you please join?
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06:18:29  <planetmaker> !ping
06:18:29  <PublicServer> planetmaker: pong
06:18:42  <FiCE> !password
06:18:42  <PublicServer> FiCE: hotbed
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07:08:27  <jonde> !password
07:08:27  <PublicServer> jonde: bodily
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08:46:43  <V453000> !password
08:46:43  <PublicServer> V453000: slouch
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10:33:03  <wouterr> hello
10:33:40  <wouterr> !download win
10:33:40  <PublicServer> wouterr: unknown option "win"
10:33:44  <wouterr> !download
10:33:44  <PublicServer> wouterr: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
10:33:51  <wouterr> !download win32
10:33:51  <PublicServer> wouterr: http://binaries.openttd.org/nightlies/trunk/r17425/openttd-trunk-r17425-windows-win32.zip
10:43:10  <wouterr> !pass
10:43:28  <wouterr> !password
10:43:28  <PublicServer> wouterr: aisles
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11:15:54  <FiCE> !password
11:15:54  <PublicServer> FiCE: bovine
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11:21:38  <Farden> !players
11:21:39  <PublicServer> Farden: Client 405 (Orange) is FiCE, in company 1 (OTTDC Transport)
11:21:44  <Farden> !password
11:21:44  <PublicServer> Farden: milked
11:22:04  <PublicServer> *** Game unpaused (enough players)
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11:22:09  <PublicServer> <Farden> hi there!
11:22:59  <PublicServer> <FiCE> hi
11:27:48  <PublicServer> <FiCE> was train 82 not making a profit without the shortcut?
11:28:04  <Farden> no
11:28:13  <Farden> it was running about -45k/year
11:28:21  <PublicServer> <FiCE> ouch
11:28:24  <Farden> we spent all the nigth to do tests
11:28:29  <Farden> and statistics
11:28:36  <PublicServer> <FiCE> i guess we really need a higher TL
11:28:40  <Farden> the only possible solution is this engine with this shortcut
11:28:45  <Farden> or higher TL
11:28:53  <Farden> but it would require rebuilding the whole network
11:29:38  <PublicServer> <FiCE> but we're going to have problems connecting industries to the food drop too
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12:12:20  <MrN> !password
12:12:20  <PublicServer> MrN: cloves
12:14:07  <MrN> which version of openttd does the PS require?
12:14:51  <ostannard> r17425
12:15:19  <MrN> so no 0.7.2?
12:15:36  <MrN> :/
12:17:30  <planetmaker> never stable. Always some nightly
12:17:35  <planetmaker> @quickstart
12:17:37  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
12:17:40  <planetmaker> ^^ MrN
12:17:45  <planetmaker> maybe also
12:17:47  <planetmaker> @slowstart
12:17:47  <Webster> Read everything on the wiki, and I mean everything
12:17:50  <planetmaker> :-)
12:18:58  <MrN> and why not the latest stable? :)
12:19:11  <planetmaker> why would we?
12:19:27  <MrN> planetmaker: because that would make it easier for me to join :)
12:19:30  <planetmaker> noob protection.
12:19:38  <planetmaker> :-D
12:19:51  <planetmaker> and it makes sure that people at least read the quickstart guide.
12:19:52  <MrN> ah, to discourage me from joining or even spectating :D
12:20:10  <planetmaker> nope.
12:20:23  <planetmaker> but read the quickstart I linked.
12:20:49  <MrN> why? i won't install a nightly anyways
12:21:02  <planetmaker> then I'm sorry for you.
12:21:16  <planetmaker> Though I wonder why you wouldn't want a nightly
12:21:29  <planetmaker> it's not like you need to replace anything.
12:21:50  <MrN> i like my software to be managed by the package manager
12:22:05  <planetmaker> bad luck
12:22:18  <planetmaker> !download autottd
12:22:18  <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/AutoTTD
12:22:24  <MrN> and it increases the likelihood of conflicts with my friends who use 0.7.2 :)
12:22:25  <planetmaker> !download autostart
12:22:25  <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/Autostart
12:22:55  <planetmaker> MrN, well. I tried to tell you it doesn't. But I won't spend hours explaining it all, if you're not even ready to listen.
12:23:03  <MrN> or is it possible to have multiple openttd versions at the same time?
12:23:12  <planetmaker> I have about 20
12:23:39  <planetmaker> the reason is simple: OpenTTD does not need installation. Simple as that
12:24:46  <planetmaker> but not every person has about 5 GB of OpenTTD stuff on his HD ;-)
12:27:57  <MrN> i can use either AutoTTD or Autostart to do this? which one is better for linux?
12:28:08  <planetmaker> autostart
12:28:15  <planetmaker> autottd is for win iirc
12:28:42  <planetmaker> but you'll need subversion installed.
12:29:10  <planetmaker> (which you can do with your packet manager ;-) )
12:30:29  <planetmaker> autostart basically is a shell script. It checks the public server version and downloads the sources and then compiles the correct binary for you.
12:30:55  <planetmaker> but a convenient shell script :-)
12:31:00  <planetmaker> ./start ps and I'm in.
12:31:11  <MrN> ok, i've checked it out :)
12:31:11  <planetmaker> or actually.... "./start" suffices
12:31:35  <planetmaker> but you'll still need the server pw. But as you read the quickstart you know how to obtain it.
12:32:47  <MrN> planetmaker: i've already found that in another wikipage :)
12:32:49  <MrN> !password
12:32:49  <PublicServer> MrN: wilder
12:33:03  <MrN> oh, it's just changed. it was cloves just a few minutes ago
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12:36:20  <MrN> planetmaker: hmm, i followed the instructions on http://www.openttdcoop.org/wiki/Autostart but it errors with "No support for bundle download anymore. :-("
12:37:16  <MrN> i guess i need to set TYPE=svn?
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12:41:46  <V453000> !password
12:41:46  <PublicServer> V453000: glassy
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12:47:05  <V453000> !password
12:47:05  <PublicServer> V453000: glassy
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12:53:20  <Mark> 'lo
12:54:31  <Farden> hi Mark
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12:56:54  <Mark> !password
12:56:54  <PublicServer> Mark: havens
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12:58:10  <planetmaker> <MrN> i guess i need to set TYPE=svn? <-- yes, that's the only method now.
12:58:24  <planetmaker> that's why you need svn for it :-)
12:58:51  <PublicServer> *** Mark has left the game (leaving)
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12:58:53  <MrN> planetmaker: i do have svn. trying to build now
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13:00:06  <MrN> does the Autostart Openttd use the data in /usr/share/games/openttd/data/ ?
13:00:39  <planetmaker> Might be
13:00:43  <planetmaker> or probably
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13:01:40  <sgt_Zale> !players
13:01:42  <PublicServer> sgt_Zale: Client 405 (Orange) is FiCE, in company 1 (OTTDC Transport)
13:01:48  <sgt_Zale> !password
13:01:48  <PublicServer> sgt_Zale: havens
13:02:10  <PublicServer> *** Sgt.Zale joined the game
13:04:32  <PublicServer> *** Sgt.Zale has joined company #1
13:04:32  <PublicServer> *** Game unpaused (enough players)
13:04:47  <PublicServer> *** Sgt.Zale has joined spectators
13:04:48  <PublicServer> *** Game paused (not enough players)
13:06:49  <PublicServer> *** Sgt.Zale has left the game (connection lost)
13:06:53  *** sgt_Zale has quit IRC
13:11:03  <V453000> !password
13:11:03  <PublicServer> V453000: morale
13:11:20  <PublicServer> *** Game unpaused (enough players)
13:11:20  <PublicServer> *** V453000 joined the game
13:13:34  <PublicServer> *** V453000 has joined spectators
13:13:35  <PublicServer> *** Game paused (not enough players)
13:15:08  <MrN> hmm when trying to build the nightly, i get the following error: http://paste.openttd.org/216797
13:15:41  <MrN> i have installed all dependencies that were listed on the openttd homepage
13:16:13  <PublicServer> <V453000> wow
13:16:17  <PublicServer> <V453000> never seen that
13:17:12  <MrN> V453000: are you on another IRC server?
13:17:22  <PublicServer> <V453000> on another?
13:17:29  <PublicServer> <V453000> no
13:17:34  <PublicServer> <V453000> im only on openttdcoop
13:18:14  <PublicServer> <V453000> why?
13:18:29  <Fuco> !password
13:18:29  <PublicServer> Fuco: morale
13:18:31  <MrN> because PublicServer writes your messages
13:18:36  <PublicServer> *** Game unpaused (enough players)
13:18:37  <PublicServer> *** Fucoo joined the game
13:18:39  <MrN> <PublicServer> <V453000> on another?
13:18:39  <PublicServer> <V453000> im ingame
13:18:42  <PublicServer> <Fucoo> helo
13:18:43  <KenjiE20> MrN: you just answered your own question
13:18:53  <MrN> KenjiE20: did i?
13:18:58  <PublicServer> <V453000> hi
13:19:31  <KenjiE20> +MrN | which version of openttd does the PS require? <-- clearly you know what server you're trying to join
13:19:56  <MrN> KenjiE20: yeah, i'm trying to use Autostart to build the correct version now.
13:20:07  <MrN> KenjiE20: but i get the errors in http://paste.openttd.org/216797
13:20:36  * KenjiE20 makes hand over head gesture *woosh*
13:21:28  <PublicServer> *** V453000 has joined company #1
13:26:54  *** Benny has joined #openttdcoop
13:26:59  *** openttdcoop sets mode: +v Benny
13:27:04  <Benny> !players
13:27:05  <PublicServer> Benny: Client 405 (Orange) is FiCE, in company 1 (OTTDC Transport)
13:27:05  <PublicServer> Benny: Client 425 (Orange) is V453000, in company 1 (OTTDC Transport)
13:27:05  <PublicServer> Benny: Client 427 (Orange) is Fucoo, in company 1 (OTTDC Transport)
13:27:33  <Benny> Solved yesterday's problem yet?
13:27:42  <PublicServer> <V453000> you mean the cash?
13:27:44  <Benny> !password
13:27:44  <PublicServer> Benny: reeked
13:27:48  <Benny> Yup
13:27:54  <PublicServer> <V453000> no, still problem
13:27:59  <PublicServer> *** Benny joined the game
13:28:01  <Benny> Hm.. :-/
13:28:20  <PublicServer> <V453000> dunno, posted some possible solutions
13:28:52  <PublicServer> <Benny> Where?
13:28:55  <PublicServer> <V453000> its hard when somebody fcks up the newGRFs ... which is pretty easy to do in a scenario editor :( happened to me once
13:29:15  <PublicServer> *** Ostannard joined the game
13:29:51  <PublicServer> <V453000> i think we will need way longer trains
13:30:00  <Benny> I agree.
13:30:03  <PublicServer> <V453000> but that means complete rebuild of many areas
13:30:11  <Benny> And also the feeder stuff is bullshit
13:30:13  <PublicServer> <V453000> anyways we cant do anything else imo
13:30:16  <PublicServer> <V453000> y
13:30:27  <Benny> Feeders are just costing monet
13:30:31  <Benny> money*
13:30:32  <PublicServer> <V453000> ye
13:31:39  <PublicServer> <V453000> i would try to destroy the feeders and connect all the water with TL about 8-10 ... problem will be that Masai will have bad acceleration with that ...
13:31:45  <PublicServer> <V453000> will try
13:31:52  <PublicServer> <V453000> just the speed
13:32:11  <PublicServer> <Benny> What about all feeder trains go all the way to town drop?
13:32:23  <PublicServer> <V453000> yes but we need to lenghten them
13:32:27  <PublicServer> <Benny> Yes.
13:32:42  <PublicServer> <V453000> thats exactly what ive been talking about
13:32:47  <PublicServer> <V453000> then we can see what to do
13:32:56  <PublicServer> <V453000> if it still fails, then its a prob
13:33:01  <PublicServer> <Benny> Shall we just do it then?
13:33:04  <PublicServer> <V453000> ye
13:33:09  <PublicServer> <Benny> Okay
13:33:14  <PublicServer> <V453000> so what TL?
13:33:15  <PublicServer> <V453000> 8?
13:33:21  <PublicServer> <V453000> even more?
13:33:30  <PublicServer> <Benny> I'd say 10-15 something
13:33:35  <PublicServer> <V453000> y
13:33:38  *** highpinger has joined #openttdcoop
13:33:40  <PublicServer> <Benny> The map is VEERY flat
13:33:41  <PublicServer> <V453000> it has to be long
13:33:43  *** openttdcoop sets mode: +v highpinger
13:33:45  <PublicServer> <V453000> y
13:34:53  <PublicServer> <V453000> testing masai power
13:35:27  <PublicServer> <V453000> ok itll get some speed hopefully
13:35:29  <PublicServer> <V453000> :/
13:35:55  <PublicServer> <Benny> Reached 160 on ML
13:36:00  <PublicServer> <Benny> yesterday
13:36:12  <PublicServer> <V453000> i mean the heavy fat long one
13:36:22  <PublicServer> <Benny> Yep
13:36:27  <PublicServer> <V453000> ok, on the testing ground ive made it reached 170
13:36:32  <PublicServer> <Benny> Wait
13:36:33  <PublicServer> <V453000> and seemed to go ok
13:36:36  <PublicServer> <Benny> We used TL20
13:36:42  <PublicServer> <V453000> good
13:37:06  <PublicServer> <V453000> so lets do the 15 stuff?
13:37:15  <PublicServer> <Benny> yea
13:37:38  <PublicServer> <V453000> ok so what we need ...
13:37:49  <PublicServer> <V453000> we could only modify parts of the two stations
13:37:56  <PublicServer> <V453000> and rebuild it later on
13:38:14  <PublicServer> <V453000> or two ... more but ...
13:38:22  <PublicServer> <V453000> nevermind :D
13:40:33  <Mark> we're not going to change TL
13:40:41  <Mark> it's more likely we lower running costs
13:40:42  <Benny> wat
13:40:51  <PublicServer> <V453000> how do you want to get cash then
13:40:57  <Mark> [15:40] <@Mark> it's more likely we lower running costs
13:41:10  <PublicServer> <V453000> how...?
13:41:19  <Mark> uhm
13:41:23  <Mark> what part dont you understand?
13:41:37  <PublicServer> <V453000> how do you want to lower the costs :D
13:41:45  <Mark> !password
13:41:45  <PublicServer> Mark: jugged
13:41:53  <PublicServer> *** Mark joined the game
13:43:45  <PublicServer> <Benny> Um...
13:44:00  <PublicServer> <Benny> Route from SL01 to fruit drop it stupid
13:44:12  <PublicServer> <Benny> is*
13:44:51  <PublicServer> <V453000> u mean SLH 02?
13:44:58  <PublicServer> <Benny> SL01
13:45:08  <PublicServer> <V453000> y
13:45:15  <PublicServer> <V453000> now i see
13:45:19  <PublicServer> <Benny> Where is 2?
13:45:29  <PublicServer> <V453000> north
13:45:32  <PublicServer> <Benny> Found it
13:46:45  <PublicServer> <Benny> What is "builders board"?
13:46:56  <PublicServer> <V453000> who built anything
13:47:01  <PublicServer> <Benny> Okay
13:48:35  <Fuco> guys lol
13:48:39  <Fuco> dont mess with feeder trains
13:48:50  <Fuco> those can be payed from water->town transport
13:48:51  <Benny> We wont
13:48:51  <PublicServer> <V453000> they are a waste imo
13:48:55  <Fuco> it doesnt matter they are losing money
13:49:03  <PublicServer> <V453000> ok
13:49:04  <PublicServer> <V453000> -.-
13:49:11  <Benny> It does...
13:49:19  <PublicServer> <Mark> just build some water trains..?
13:49:28  <PublicServer> <Fucoo> water trains can make profit with the new valley route
13:49:36  <PublicServer> <Fucoo> but only ~30k/y ;d
13:49:40  <PublicServer> <V453000> yes
13:49:47  <PublicServer> <V453000> we will need more
13:49:56  <PublicServer> <Mark> 30k a year is fine
13:50:00  <PublicServer> <Mark> what do we need more for?
13:50:04  <PublicServer> <V453000> if the fruit trains come into play, they will lose
13:50:04  <PublicServer> <Fucoo> mark, its not
13:50:09  <PublicServer> <Fucoo> coz feeder cost 40k/y
13:50:17  <PublicServer> <Fucoo> and there's 70 of them
13:50:23  <PublicServer> <Fucoo> so calc the loss
13:50:41  <PublicServer> <Benny> hey
13:50:52  <PublicServer> <Benny> Why let out water trains thee wrong way?
13:51:02  <PublicServer> <Benny> lol :P
13:51:30  <PublicServer> <Fucoo> what would really help is another bridge at !here3... but that will just ruin the plan
13:51:48  <PublicServer> <Fucoo> anyway, otherwise water/oil  goods will be VERY low profit (if any)
13:51:49  <PublicServer> <V453000> xactly
13:52:12  <PublicServer> <V453000> i would modify the plan a bit imo...
13:52:33  <Fuco> dunno what's the 'plan policy'
13:52:40  <Fuco> but probably only chris can change it (?)
13:52:51  <PublicServer> <Mark> even chris cant
13:52:58  <PublicServer> <Mark> unless the admins agree
13:53:03  <PublicServer> <Fucoo> then its GG
13:53:06  <PublicServer> <Fucoo> and we can go next ;d
13:53:43  <Fuco> oh wait, unless the admins agree...
13:53:46  <Fuco> do you agree mark?
13:53:57  <PublicServer> <Mark> not right now
13:54:01  <Benny> Mark never agrees... :-/
13:54:04  <PublicServer> <Mark> i'd have to be sure this doesnt work first
13:54:22  <PublicServer> <Fucoo> we've spent 3 hours yesterday counting it up
13:54:31  <PublicServer> <Fucoo> south part of the map wont profit
13:54:32  <PublicServer> <Fucoo> never ever
13:54:43  <PublicServer> <Fucoo> only possible profit is food goods -> town
13:55:00  <PublicServer> <Fucoo> dunno if tht can pay for all the primary transport
13:55:09  <PublicServer> <V453000> hardly
13:55:16  <PublicServer> <Fucoo> but we can try it out
13:55:20  <PublicServer> <V453000> yes
13:55:23  <PublicServer> <Fucoo> gonna add one food goods train
13:55:37  <PublicServer> <V453000> ok
13:58:00  <PublicServer> <Mark> water is pretty much break-even atm
13:58:15  <PublicServer> <Benny> Yup
13:58:19  <PublicServer> <Fucoo> it only profit every other year
13:58:38  <PublicServer> <Mark> why would that be?
13:58:50  <PublicServer> <Fucoo> because it has to travel for 7 months or so
13:59:07  <PublicServer> <Fucoo> it can't make 2 trips in 1 year afaik
13:59:18  <PublicServer> <Fucoo> or if can it will still lose a bit
13:59:21  <PublicServer> <Mark> thats for individual trains
13:59:38  <PublicServer> <Fucoo> and how's that different?
13:59:48  <PublicServer> <Fucoo> if you run 20 exactly the same trains
14:00:31  <PublicServer> <V453000> hey we have too many of them
14:00:33  <PublicServer> <Fucoo> lol you've built 60 trains ;D
14:00:40  <PublicServer> <V453000> they are waiting
14:00:47  <PublicServer> <Mark> get the rating up to 90% first
14:00:52  <PublicServer> <Mark> then you can start taking some off
14:01:03  <PublicServer> <V453000> ok
14:01:18  <PublicServer> <Fucoo> i really miss the patch which shows group profit
14:01:25  <PublicServer> <V453000> y
14:01:28  <PublicServer> <Fucoo> dunno why that aint in trunk
14:01:36  <PublicServer> <V453000> it is in stable?
14:01:43  <PublicServer> <Fucoo> i dont know
14:02:00  <PublicServer> <V453000> never seen that but I dont play stable for a few years :D
14:02:13  <PublicServer> <Fucoo> i had some patched version a whiiiile back
14:02:17  <PublicServer> <V453000> ah
14:02:18  <PublicServer> <Fucoo> was based on 0.53
14:02:19  <PublicServer> *** Kuer joined the game
14:02:20  <PublicServer> <Fucoo> and tons of patches
14:02:26  <PublicServer> <V453000> could be nice
14:02:31  <PublicServer> <Mark> we dont have enough water trains
14:02:50  <PublicServer> <Fucoo> food train 152 running
14:03:07  <PublicServer> <V453000> lets see
14:03:12  <PublicServer> <V453000> they have better capacity
14:03:17  <PublicServer> <V453000> + its food :)
14:03:33  <PublicServer> <Fucoo> mark, the water trip cost about 75-80k, and payment is 100k
14:03:38  <PublicServer> <Fucoo> so net incopme 20/trip
14:03:43  <PublicServer> <Fucoo> feeder cost 40k
14:03:53  <PublicServer> <Fucoo> so we have to have twice as many big trains as feeders
14:03:54  <PublicServer> <Fucoo> to cover it
14:04:09  <PublicServer> <Benny> Remember that the trains have to go back to pickup again too
14:04:12  <PublicServer> <V453000> 150 -.-
14:04:18  <PublicServer> <Fucoo> no thats in the 70k
14:04:24  <PublicServer> <Fucoo> full round
14:04:25  <PublicServer> <Benny> okay
14:04:52  <PublicServer> <V453000> we have equal numbers now
14:04:57  <PublicServer> <V453000> :/
14:04:58  <PublicServer> <Mark> costs are about 10% bigger now
14:05:05  <PublicServer> <Mark> we can cover that with the planes
14:05:07  <PublicServer> <Fucoo> i'd really love SRNW for water subnet
14:05:16  <PublicServer> <Fucoo> but that would be expensive as hell
14:05:18  <PublicServer> <Fucoo> all the dummy trains
14:05:20  <PublicServer> <V453000> yes but for how long ... planes cant do everything
14:06:23  *** OwenS has joined #openttdcoop
14:06:23  *** ChanServ sets mode: +v OwenS
14:08:00  <PublicServer> *** V453000 has left the game (connection lost)
14:08:26  <V453000> !password
14:08:26  <PublicServer> V453000: bugler
14:09:44  <PublicServer> *** V453000 joined the game
14:10:28  <PublicServer> <Fucoo> 99% rating nice
14:10:38  <PublicServer> <Fucoo> food train's going
14:10:39  <PublicServer> <Mark> it'll drop to 93 over time
14:10:46  <PublicServer> <Fucoo> started at -86k
14:12:00  <PublicServer> <Fucoo> -103 at astation
14:12:09  <PublicServer> <V453000> ok
14:12:11  <PublicServer> <V453000> that works
14:12:14  <PublicServer> <Fucoo> so 18k is trip cost
14:12:20  <PublicServer> <Fucoo> 36 full round
14:12:25  <PublicServer> <Fucoo> round it to 40k
14:12:35  <PublicServer> <V453000> income was about 100k
14:12:37  <PublicServer> <Fucoo> income  was around 100
14:12:39  <PublicServer> <V453000> thats positive
14:12:40  <PublicServer> <Fucoo> so thats good
14:12:44  <PublicServer> <V453000> ye
14:12:52  <PublicServer> <Fucoo> +60k
14:13:01  <PublicServer> <V453000> yes
14:13:01  <PublicServer> <Fucoo> we can cover something with that
14:13:10  <PublicServer> <Fucoo> probably the primary transport
14:13:14  <PublicServer> <Fucoo> that will cost shitload of money
14:13:17  <PublicServer> <V453000> y
14:13:20  <PublicServer> <Fucoo> especially from south part
14:13:45  <PublicServer> <V453000> why not to make another food plant in the south corner -.-
14:13:49  <PublicServer> <V453000> that would help
14:13:55  <PublicServer> <Fucoo> that's not the plan ;D
14:14:07  <PublicServer> <V453000> then the plans wrong :(
14:14:31  <PublicServer> <Fucoo> at least its a challenging one
14:14:37  <PublicServer> <V453000> ye it is
14:14:50  <PublicServer> <V453000> mby too much :D
14:15:03  <PublicServer> <Fucoo> so mark, what do you think... can we make a shortcut into LLL_RRR?
14:15:12  <PublicServer> <Mark> no
14:15:14  <PublicServer> <Fucoo> so basically add a regular hubs
14:15:21  <PublicServer> <Fucoo> why?
14:15:26  <PublicServer> <Fucoo> it wont work the "regular" way
14:15:28  <PublicServer> <Mark> because its not the plan
14:15:36  <PublicServer> <Mark> then find other ways to make money
14:15:55  <PublicServer> <Fucoo> zz
14:16:01  <PublicServer> <Fucoo> mass planes for th win?
14:16:09  <PublicServer> <Mark> factory - town will make money
14:16:14  <PublicServer> <Mark> so get the factory running
14:16:17  <PublicServer> <V453000> that will
14:16:24  <PublicServer> <V453000> atleast we should try...
14:17:03  <PublicServer> <Fucoo> water trains on regular ML will lose about 40-50, feeders lose about 40-50.. so we can assume every water train is -90k/y
14:17:11  <PublicServer> <Fucoo> with an income of +50 from factory
14:17:15  <PublicServer> <Fucoo> we are still losing 40
14:17:27  <PublicServer> <Fucoo> and add the cost of primary transport which wil HARDLY make any money
14:17:29  <PublicServer> <Mark> but making 17m with the planes
14:17:30  <PublicServer> <V453000> the factory primary trains got no feeders
14:17:40  <PublicServer> <Fucoo> but planes are not the plan?
14:17:46  <PublicServer> <V453000> x.X
14:17:50  <PublicServer> <Mark> we can keep them as a backup
14:18:07  <PublicServer> <Mark> though they should be gone in the end, yes
14:18:08  <PublicServer> <Fucoo> a bit broken logic then but fine ;P
14:18:15  <PublicServer> <Mark> MM is in any plan
14:18:22  <PublicServer> <Fucoo> MM in year 2069
14:18:25  <PublicServer> <Fucoo> oO
14:18:37  <PublicServer> <V453000> this is a bit special case...
14:18:38  <PublicServer> <Fucoo> whatever i dont want to argue
14:18:40  <PublicServer> <Fucoo> you're the boss
14:18:48  <PublicServer> <Fucoo> let's get the factory running
14:18:49  <PublicServer> <Mark> exactly
14:18:54  <PublicServer> *** Mark has joined spectators
14:19:03  <PublicServer> <Fucoo> but still it wont work ;D
14:19:14  <PublicServer> <V453000> :)
14:19:22  <PublicServer> <V453000> it wont but try it
14:19:29  <PublicServer> <Fucoo> -7M atm
14:19:36  <PublicServer> <Fucoo> we should get food up imo
14:19:38  <PublicServer> <V453000> should I build the factory?
14:19:42  <PublicServer> <Fucoo> that will do more profit than factory
14:19:50  <PublicServer> <V453000> why do you think
14:19:55  <PublicServer> <V453000> the primaries will lose more
14:19:57  <PublicServer> <Fucoo> shorter route imo
14:20:00  <PublicServer> <V453000> than the factory ones
14:20:13  <PublicServer> <Fucoo> its time what is against us
14:20:14  <PublicServer> <V453000> routes are about the same
14:20:27  <PublicServer> <Fucoo> factory is about +100
14:20:28  <PublicServer> <V453000> time?
14:20:32  <PublicServer> <Fucoo> ye
14:20:38  <PublicServer> <Fucoo> shorter route will profit more
14:20:46  <PublicServer> <V453000> ah you mean transport time
14:20:46  <PublicServer> <Fucoo> coz you lose lots of money on the trip cost
14:20:48  <PublicServer> <V453000> yes
14:20:48  <PublicServer> <Fucoo> ye
14:20:58  <PublicServer> <V453000> ofc
14:21:17  <PublicServer> <V453000> well ... I would try to transport ore instead of fruit and maize
14:21:17  <PublicServer> *** Kuer has left the game (connection lost)
14:21:21  <PublicServer> <Fucoo> some1's working on SLH02?
14:21:24  <PublicServer> <V453000> because thats gonna cusk for sure
14:21:34  <PublicServer> <V453000> dont know who
14:21:51  <Chris_Booth> !password
14:21:51  <PublicServer> Chris_Booth: simile
14:21:54  <PublicServer> <Fucoo> can i run trains through it?
14:22:07  <PublicServer> <V453000> -.-
14:22:07  <PublicServer> <Fucoo> hello mystery builder
14:22:16  <PublicServer> *** Chris Booth joined the game
14:22:16  <PublicServer> *** V453000 has left the game (connection lost)
14:22:27  <V453000> !password
14:22:27  <PublicServer> V453000: simile
14:22:39  <PublicServer> <Benny> I am doing SLH02 ATM
14:22:44  <PublicServer> <Fucoo> k
14:22:56  <PublicServer> <Benny> Making it 4-way
14:23:09  <PublicServer> *** V453000 joined the game
14:23:13  <PublicServer> <Chris Booth> bbh 01 need to be 4 way aswell
14:23:30  <PublicServer> <Fucoo> that's not a BBH now.. more like a MSH
14:23:32  <PublicServer> <Chris Booth> and we still have no factory
14:23:54  <PublicServer> <Chris Booth> still needs to be 4 way
14:24:05  <PublicServer> <V453000> ill do the factory
14:24:19  <PublicServer> <Chris Booth> what is with that short cut
14:24:28  <PublicServer> <V453000> it makes cash
14:24:29  <PublicServer> <V453000> without it
14:24:32  <PublicServer> <V453000> it loses cash
14:24:36  <PublicServer> <Chris Booth> remove it
14:24:49  <PublicServer> <Benny> lol. :P
14:24:56  <PublicServer> <V453000> why so strict?
14:24:57  <PublicServer> <Fucoo> chris, read all the notes
14:25:10  <PublicServer> <Chris Booth> its not part of the plan
14:25:17  <PublicServer> <Fucoo> your plan is flawed big time
14:26:15  <PublicServer> <Fucoo> if you want water and oil to at least not lose money you have to adjust the plan, or just stop transportign water
14:26:17  <PublicServer> <Fucoo> and oil
14:26:22  <PublicServer> <Chris Booth> its not the plans fault the trains cost so much to run
14:26:23  <PublicServer> <Fucoo> and basically everything except food
14:26:28  *** Seppel has quit IRC
14:26:35  <PublicServer> <Fucoo> it is the plan's fault you didint count with that
14:26:41  <PublicServer> <V453000> which should be included in plan...
14:27:02  <PublicServer> <Chris Booth> no it shouldnt
14:27:30  <PublicServer> <Fucoo> how's that ;p
14:27:36  <PublicServer> <Fucoo> you know the train pool before making the plan
14:27:46  <PublicServer> <Chris Booth> i didnt
14:27:54  <PublicServer> <Chris Booth> i never [;ayed this set
14:28:07  <PublicServer> <V453000> its not about the set
14:28:10  <PublicServer> <Fucoo> you can build a depo and check ;P
14:28:19  <PublicServer> <V453000> more sets were combined when creating the scenario
14:28:27  <PublicServer> <V453000> which resulted in this :(
14:29:18  <PublicServer> <Fucoo> so, you've removed the shortcut
14:29:22  <PublicServer> <Fucoo> im gonna depo trains then
14:29:24  <PublicServer> <Fucoo> ~_~
14:29:51  <PublicServer> <Chris Booth> the short cut isnt in the plan
14:30:00  <PublicServer> <Fucoo> losing 25M/y isnt either
14:30:01  <PublicServer> <Fucoo> ;)
14:30:10  <PublicServer> <Chris Booth> if town drop was built where i said
14:30:13  <PublicServer> <Chris Booth> we would make money
14:30:17  <PublicServer> <Fucoo> sure it would...
14:30:39  <PublicServer> <Mark> i'll lower running costs manually
14:30:39  <PublicServer> <Mark> dont build anything from now on or it will be gone
14:30:45  <PublicServer> *** Mark has left the game (leaving)
14:31:01  <PublicServer> <V453000> lol?
14:31:25  <PublicServer> *** Ostannard has left the game (connection lost)
14:31:25  <PublicServer> <V453000> still saying challenge challenge and then lowering ?
14:31:36  <PublicServer> <Fucoo> i don't really understand this... instead of adoptign to the situation we "hack" the running cost
14:31:41  <PublicServer> <V453000> y
14:31:43  <PublicServer> <Fucoo> that's really challenging
14:31:58  <PublicServer> <Fucoo> this gam could have been interesting
14:32:01  <PublicServer> <Chris Booth> hacking a PBS line isnt a sollution
14:32:06  <PublicServer> <V453000> ...
14:32:13  <PublicServer> <Fucoo> ye lol
14:32:16  <PublicServer> <Fucoo> whatever
14:32:20  <PublicServer> <Chris Booth> if you built real BBHs
14:32:20  <ostannard> !password
14:32:20  <PublicServer> ostannard: simile
14:32:29  <PublicServer> *** highpinger has left the game (connection lost)
14:32:31  <PublicServer> <Chris Booth> that would have been interesting
14:32:34  <PublicServer> <Fucoo> you know what EXPERIMENTAL means...
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14:32:41  <PublicServer> <Fucoo> it means we were TESTING if it will make mony at all
14:32:46  *** openttdcoop sets mode: +v Phoenix_the_II
14:32:52  <PublicServer> *** Ostannard joined the game
14:32:53  <PublicServer> <Fucoo> why would i add huge hub just for that
14:33:08  <PublicServer> <Chris Booth> also
14:33:09  <PublicServer> <Fucoo> especially if there is 50 trains running
14:33:20  <PublicServer> <Chris Booth> when have you ever built line that arent in the plan?
14:33:23  <PublicServer> <Chris Booth> excluding SLs?
14:33:38  <PublicServer> <Fucoo> ah all you guys and your plans
14:33:50  <PublicServer> <Fucoo> if plan dont work its bad and you have to adapt
14:33:58  <PublicServer> <Fucoo> not hack the RC to make it work
14:33:59  <PublicServer> <V453000> xactly
14:34:05  <PublicServer> <Fucoo> what logic is in that
14:34:16  <PublicServer> <Fucoo> "hmm lol we're not making money let make RC 10k instead of 190k"
14:34:23  <PublicServer> <Fucoo> and hooray we can win the game
14:34:46  <PublicServer> *** V453000 has left the game (connection lost)
14:34:57  <V453000> !password
14:34:57  <PublicServer> V453000: simile
14:35:11  <V453000> !password
14:35:11  <PublicServer> V453000: pained
14:36:19  <PublicServer> *** V453000 joined the game
14:36:37  <PublicServer> *** V453000 has left the game (connection lost)
14:36:47  <Mark> why doesnt resetengines work?
14:36:53  <kuer> Another similarity with coding. Don't plan too far ahead, as you can never know every problem that'll arise during the execution of the plan. And even if you do plan too far, don't stick to the plan when it's obviously void.
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14:37:42  <Mark> ok keep on playing this
14:37:48  <PublicServer> <Chris Booth> the plan isnt void
14:37:52  <PublicServer> <Chris Booth> we have tomany water trains
14:38:00  <PublicServer> <Chris Booth> and they que outside the station
14:38:08  <Mark> the plan is fine, there is a problem with TRS
14:38:30  <PublicServer> <Fucoo> mark, what about thinking of it as a challenge? not a problem
14:38:31  <Mark> not sure what caused it
14:38:49  <Mark> i do think about it as a problem
14:39:05  <PublicServer> <Chris Booth> £190k will never make a good profit
14:39:13  <PublicServer> <Fucoo> why would you need good profit
14:39:15  <PublicServer> <Fucoo> you need profit
14:39:24  <PublicServer> <Fucoo> you doesnt have to have bilions of virtual money
14:39:28  <PublicServer> <Fucoo> to declare yourself a winner
14:39:34  <PublicServer> *** V453000 joined the game
14:39:52  <Mark> ottdc is never about making money
14:39:56  <FrancoBegbie2> hi
14:40:00  <PublicServer> <Fucoo> ye, no...
14:40:35  *** Seppel has joined #openttdcoop
14:40:39  <PublicServer> <Chris Booth> we make the best network
14:40:40  *** openttdcoop sets mode: +v Seppel
14:40:41  <PublicServer> <Chris Booth> with out jams
14:40:48  <PublicServer> <Chris Booth> breaking even is fine
14:40:49  <PublicServer> <V453000> chris may I have a question? is the 4 tunnels really needed to factory? !really to factory? sign
14:41:02  <PublicServer> <V453000> wont it be unused?
14:41:10  <FrancoBegbie2> !password
14:41:11  <PublicServer> FrancoBegbie2: pained
14:41:19  <PublicServer> *** FrancoBegbie joined the game
14:41:19  <PublicServer> <Chris Booth> it will have low volume
14:41:31  <PublicServer> <Chris Booth> but line should be extended and have a SLH
14:41:33  <PublicServer> <V453000> so there will be aSL
14:41:35  <PublicServer> <V453000> y
14:41:38  <PublicServer> <V453000> ok
14:44:28  <PublicServer> *** Ostannard has left the game (connection lost)
14:48:04  <MrN> so this is openttd socialism? :D
14:48:15  <PublicServer> <Benny> Sociawhaat? Oo
14:48:25  <PublicServer> <Chris Booth> socialism
14:48:26  <planetmaker> nope. It's capitalism
14:48:36  <planetmaker> but the players are the working poor.
14:48:41  <PublicServer> <Benny> WHATS THAT? O.O
14:48:57  <PublicServer> <Benny> Wait, I'll google it
14:49:07  <planetmaker> no pay but lots of work ;-)
14:49:12  <Chris_Booth> http://lmgtfy.com/?q=socialism
14:49:13  <Webster> Title: Let me google that for you (at lmgtfy.com)
14:49:59  <PublicServer> <Benny> Gah, just boring stuff.. :-/
14:50:13  <planetmaker> depends upon the view...
14:50:28  <PublicServer> <Benny> Remember that I am just a kid
14:50:35  <planetmaker> or rather: a concept which one should know :-)
14:50:42  <Mark> depends upon age in this case i'd guess
14:50:52  <planetmaker> Benny, even those can learn and can be interested, I heard.
14:51:37  <planetmaker> ;-)
14:52:03  <planetmaker> are you Benny == BennyTheN00b?
14:52:15  <Benny> HAY!
14:52:25  <Benny> ITS "Bennythen00b!
14:52:32  <planetmaker> no offence meant. there is a person with that nick :-P
14:52:40  <planetmaker> whatever. :-P
14:52:56  <planetmaker> and it's "it's" ;-)
14:53:00  <Benny> Ye, its me. You didnt know... oO
14:53:04  <Benny> ?
14:53:22  <Chris_Booth> you didnt guess by the bad building and signaling?
14:53:34  <Benny> STFU!
14:53:45  <planetmaker> Suspect, but not know. Just looking at IRC it's hard to tell, unless I compare host masks etc which I couldn't bother now
14:54:03  <PublicServer> <Chris Booth> benny you know we alway use 1 signal gap
14:54:15  <Benny> Iknowiknowiknow
14:54:16  <PublicServer> <Chris Booth> what did you use at food area?
14:54:20  <Benny> IMKNOW
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14:54:35  <Benny> Forgot to change after eyecandy game
14:54:37  <Benny> ...
14:54:40  <Benny> :-(
14:55:29  <kuer> Benny, the way you type is really hurting my eyes. Could you please stop adding question marks/pauses/emotes in another message?
14:55:39  <Benny> No.
14:55:49  <Benny> :P
14:55:56  <kuer> ?
14:55:57  <kuer> :D
14:55:58  <kuer> :-P
14:56:09  <Benny> I could, but then I'd type slower...
14:56:18  <kuer> There's no rush.
14:56:42  <Benny> What do you mean vy emotes and pauses?
14:56:45  <Benny> by*
14:57:08  <planetmaker> ... and :-)
14:57:13  <MrN> Benny: typing slower can be useful, as it gives you more time for thinking :-)
14:57:20  <Benny> Oh, now I see what you meant..
14:57:51  <Benny> Benny does never think.. :cool:
14:58:03  <Benny> He builds. :P
14:58:39  <PublicServer> <Benny> ...Horribly ugly junctions... :(
14:58:58  <MrN> Benny: you think it's cool not to think? :P
14:59:11  <Benny> Actually not. :S
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15:01:41  <PublicServer> <Chris Booth> i have to say town drop it the most ove sized gastly station ever
15:02:32  <PublicServer> <Fucoo> so rebuild it
15:02:40  <PublicServer> <Chris Booth> it works
15:02:42  <PublicServer> <Chris Booth> so no point
15:02:56  <PublicServer> <Chris Booth> plus its only an opinion
15:03:06  <PublicServer> <Fucoo> but you're the boss
15:03:12  <PublicServer> <Chris Booth> no i am not
15:03:35  <PublicServer> <Chris Booth> i am not the boss of coop
15:03:58  <PublicServer> <Benny> No, Mark is.
15:04:01  <PublicServer> <Benny> And Ammler.
15:04:10  <PublicServer> <Chris Booth> mark isnt the boss
15:04:11  <PublicServer> <Fucoo> you have made the plan
15:04:12  <planetmaker> Osai and Mucht are.
15:04:20  <Mark> im not the boss
15:04:21  <Mark> at all
15:04:32  <PublicServer> <Benny> You seem like the boss.. oo
15:04:36  <PublicServer> <Benny> And pm too.. oO
15:04:41  <PublicServer> <Fucoo> so it does cost 200k for a fruit train to get to drop
15:04:51  <PublicServer> <Fucoo> good by food factory
15:04:53  <planetmaker> Mark is the insane-network architect.
15:04:57  <PublicServer> <Fucoo> bie*
15:05:01  <Mark> :)
15:05:14  <PublicServer> <V453000> yes he is, thats hell of a true :D
15:05:16  <PublicServer> <Benny> "Mark is bossing every around."
15:05:20  <PublicServer> <Benny> Is that better?
15:05:32  <PublicServer> <Benny> :P
15:05:34  <planetmaker> Benny, you should look up "bossing around" ;-)
15:05:41  <Benny> :S
15:05:52  <planetmaker> or "bossy" and whether you really mean its connotations :-)
15:05:54  <PublicServer> <Chris Booth> mark doesn boss arround
15:06:19  <Benny>    1. To act in a bossy manner with another person, ordering them to do things, whether or not one is actually their superior.
15:06:21  <planetmaker> it's not a compliment :-)
15:06:24  <PublicServer> <Chris Booth> does webster have a distionary?
15:06:33  <planetmaker> Benny, exactly
15:06:37  <Benny> Yea
15:06:45  <Benny> Thats what Mark does
15:06:53  <PublicServer> <Benny> Kind of, at least
15:06:56  <planetmaker> ah. you mean it. Too bad. It's not kind.
15:07:13  <PublicServer> <Chris Booth> mark is your superiour
15:07:15  <planetmaker> but yes, sometimes he is ;-)
15:07:24  <planetmaker> bossy :-P (sorry mark ;-) )
15:07:31  <MrN> i think i located the problem why Autostart can't build openttd
15:07:34  <planetmaker> and so am i
15:07:45  <planetmaker> oh, it didn't work, MrN ?
15:07:52  <MrN> patches/client_patches.diff doesn't apply cleanly
15:08:02  <MrN> or actually it's rejected
15:08:14  <MrN> so CF_SHOW_ALL is not defined in build_vehicle_gui.cpp
15:08:34  <Mark> usually my bossing around is an attempt to keep openttdcoop clean
15:08:45  <Benny> Thats true. =)
15:09:03  <PublicServer> <Chris Booth> i was thinking i have been play transport tycoon almost along as benny have lived
15:09:23  <planetmaker> MrN, yes. make the config such that there's no patch.
15:09:30  <planetmaker> patch="" or alike
15:09:36  <MrN> patching file src/build_vehicle_gui.cpp
15:09:36  <MrN> Hunk #1 FAILED at 31.
15:09:36  <MrN> Hunk #2 FAILED at 43.
15:09:51  <planetmaker> yes, the patch is outdated.
15:09:56  <planetmaker> I know
15:09:58  <PublicServer> <Chris Booth> MrN you know there is a openttdcoop.devzone channle
15:10:06  <planetmaker> Not updated for 500 revisions or so.
15:10:08  <PublicServer> <Chris Booth> to talk about these things in
15:10:15  *** Nigel_ has joined #openttdcoop
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15:10:24  <planetmaker> Chris_Booth, it's fine here, too, if he just wants to get it run.
15:10:34  <PublicServer> <Chris Booth> ok
15:10:49  <MrN> Chris_Booth: yeah i'm not developing anything, just trying to get into the server! :)
15:11:03  <PublicServer> <Chris Booth> ooh this server
15:11:53  <PublicServer> <V453000> guys I have to go ... feel free to finish the factory stuff ... cya
15:11:55  <PublicServer> *** V453000 has left the game (leaving)
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15:13:58  <PublicServer> <Benny> Yay, SLH finished. :D
15:14:02  <PublicServer> <Benny> Except one CL turn
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15:22:17  <Dezmond> !help
15:22:17  <PublicServer> Dezmond: http://www.openttdcoop.org/wiki/IRC_Commands
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15:24:19  <Dezmond> !password
15:24:19  <PublicServer> Dezmond: mayhem
15:25:05  <PublicServer> *** Spike joined the game
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15:25:26  <PublicServer> *** Player has changed his/her name to Dezmond
15:27:03  <MrN> the GRF pack is pretty big
15:27:17  <MrN> or maybe my internet is just slow :D
15:29:54  <PublicServer> <Benny> Lots of !CL at SLH01
15:30:23  <PublicServer> <Chris Booth> good job for you to fix then
15:30:35  <PublicServer> <Benny> Gah.
15:31:47  <PublicServer> *** Dezmond has left the game (connection lost)
15:33:05  <PublicServer> *** Spike has joined company #1
15:34:04  <MrN> !password
15:34:04  <PublicServer> MrN: mayhem
15:34:13  <PublicServer> *** Player joined the game
15:34:54  <PublicServer> *** Player has left the game (leaving)
15:35:27  <MrN> !password
15:35:27  <PublicServer> MrN: paunch
15:35:45  <PublicServer> *** MrN joined the game
15:35:50  <PublicServer> <Chris Booth> hi MrN
15:35:56  <MrN> hi chris
15:36:49  <PublicServer> <MrN> so you use bridges, not tunnels?
15:36:56  <PublicServer> <Chris Booth> we use both
15:37:02  <PublicServer> <Chris Booth> depends where
15:37:21  <PublicServer> <Spike> shame we have so much water trains..
15:37:26  <PublicServer> <Spike> they can have 1 more wagon added :/
15:37:40  <PublicServer> <MrN> "Missing connections" has many bridges
15:38:00  <PublicServer> <Chris Booth> that is BBH 01
15:38:02  <PublicServer> <MrN> lol i'm highlighting myself in irc whenever i say anything inchat
15:38:04  <PublicServer> <Chris Booth> and its wrong
15:38:31  <PublicServer> <MrN> inchat=ingame
15:38:37  <PublicServer> <Chris Booth> lol
15:38:46  <PublicServer> <Chris Booth> turn highlight off
15:38:49  <PublicServer> <Spike> isn't it just better that make bbh01 a 4way and cross gorge a 2nd time
15:38:52  <PublicServer> <Chris Booth> or change your ingame name
15:39:15  <PublicServer> <Chris Booth> i think it is spike
15:39:25  <PublicServer> <Chris Booth> shall we make BBH 01 4 way?
15:39:30  <PublicServer> <Spike> cause you will get SL trains that will NEVER profit
15:39:31  *** MrN is now known as MrN_
15:39:32  <PublicServer> <Chris Booth> i will change the plan
15:39:37  <MrN_> easier to change my irc nick :D
15:39:39  <PublicServer> <Spike> or can make a BBH @ !this2
15:40:09  <PublicServer> <Chris Booth> i think BBH 01 would be better 4 way
15:40:13  <PublicServer> <Spike> and make SLH02 maybe a BBH
15:40:14  <PublicServer> <MrN> factory pickup looks incomplete
15:40:37  <PublicServer> <Chris Booth> why do you say that Mrn?
15:40:40  <PublicServer> *** FrancoBegbie has left the game (leaving)
15:41:02  <PublicServer> <Chris Booth> i just finished factory pickup
15:41:12  <PublicServer> <MrN> dunno maybe i'm not understanding it
15:41:18  <PublicServer> <MrN> shouldn't there be more path signals?
15:41:28  <Farden> !password
15:41:28  <PublicServer> Farden: paunch
15:41:41  <PublicServer> <Chris Booth> where?
15:41:51  <PublicServer> *** Farden joined the game
15:41:51  <PublicServer> <MrN> southwest
15:41:54  <PublicServer> <Farden> hi there
15:41:55  <PublicServer> <Chris Booth> sign it
15:42:06  <PublicServer> <Chris Booth> hi farden
15:42:22  <Mark> !password
15:42:22  <PublicServer> Mark: paunch
15:42:24  <PublicServer> <MrN> nah i'm a spectator
15:42:25  <PublicServer> <Chris Booth> we have modified the plan so the BBH 01 is going to be 4 way
15:42:30  <PublicServer> <MrN> can't sign anything
15:42:36  <PublicServer> <Chris Booth> @here?
15:42:37  <PublicServer> <MrN> yeah, there
15:42:40  <Mark> "just make it a 4-way"
15:42:46  <PublicServer> <Chris Booth> i am
15:42:49  <PublicServer> *** Mark joined the game
15:42:57  <PublicServer> <Farden> ok, I hope it'll be enougth
15:43:00  <PublicServer> <Mark> those are pretty tricky
15:43:13  <PublicServer> <MrN> and there are not enough of them?
15:43:27  <PublicServer> *** Dezmond joined the game
15:43:32  <PublicServer> <MrN> there are no signals directly in front of the station?
15:43:41  <PublicServer> <Chris Booth> dont need them
15:43:58  <PublicServer> <Chris Booth> pbs will allow 1 or more trains in the same block
15:44:05  <PublicServer> <Chris Booth> if they cant crash
15:44:17  <PublicServer> <MrN> oh, didn't know
15:44:30  <PublicServer> <Mark> thats basically the point behind pbs
15:44:41  <PublicServer> <Mark> to reserve paths instead of blocks
15:44:47  <PublicServer> <MrN> i thought they were more like automatic pre-signals :D
15:45:09  <PublicServer> <Spike> oil isn't connected yet.. you can also just reroute the water lines and create a new BBH?
15:45:19  <PublicServer> <Spike> connected as in has no trains i mean tbw :)
15:45:47  <PublicServer> <Mark> changing plans on the go is pretty nasty
15:45:51  <PublicServer> <Mark> i wouldnt vote for this anymore
15:46:03  <PublicServer> <Farden> you have a better idea?
15:46:09  <PublicServer> <Farden> to make trains profitable?
15:46:12  <PublicServer> <Chris Booth> the train make a loss
15:46:12  <PublicServer> <Mark> get proper running costs
15:46:14  <PublicServer> <Mark> somehow
15:46:23  <PublicServer> <Mark> they're obviously bugged
15:46:30  <PublicServer> <Farden> fuco and I spent all evening looking for a solution
15:46:33  <PublicServer> <Mark> TRS running costs never were this high
15:46:51  <PublicServer> <Farden> well, it's our job to deal with
15:47:01  <PublicServer> <Chris Booth> i know but if we have to work with these cost
15:47:02  <PublicServer> <Farden> we adapt ourselves, not the GRF
15:47:08  <PublicServer> <Chris Booth> we need to shorten the route
15:47:24  <PublicServer> <Farden> take it like a challenge
15:47:49  <PublicServer> *** Benny has left the game (leaving)
15:48:14  <PublicServer> *** MrN has joined company #1
15:48:15  <Fuco> weird i was talking about it a hour ago, everyone was like WTF you want to change the holy plan...
15:48:27  <PublicServer> <Farden> hey Fuco
15:48:33  <PublicServer> <Fucoo> and no you obviously have no problem
15:49:00  <PublicServer> <Fucoo> that is called hypocrisy guys ;) and its not cool
15:49:27  <PublicServer> <Chris Booth> its called if the set had real running costs i would have to dissagree
15:49:37  <PublicServer> <Mark> i still dont agree on changing the plan
15:49:43  <PublicServer> <Chris Booth> nor do i
15:49:44  <PublicServer> <Mark> what should i do, ban Chris?
15:49:52  <PublicServer> <Chris Booth> i liked chris
15:49:53  <PublicServer> <Mark> ban everyone?
15:49:55  <PublicServer> <Chris Booth> no
15:49:56  <PublicServer> <Mark> end the game?
15:50:03  <PublicServer> <Fucoo> why are you so against altering the plan?
15:50:06  <PublicServer> <Chris Booth> i want real running costs for my plan
15:50:06  <PublicServer> <Fucoo> what makes it so sacred
15:50:19  <PublicServer> <Mark> because people voted for the plan as it was
15:50:22  <PublicServer> <Chris Booth> the fact we always stick to the plan
15:50:22  <PublicServer> <Fucoo> this is just a game for god's sake
15:50:25  <PublicServer> <Mark> not for the changed version
15:50:29  <PublicServer> <Farden> and?
15:50:34  <PublicServer> <Mark> i wouldnt have voted for this
15:50:42  <PublicServer> <Chris Booth> people voted for plan as it was
15:50:45  <PublicServer> <Chris Booth> not modified
15:50:48  <PublicServer> <Fucoo> so it will break your whole world or what?
15:50:51  <PublicServer> <Spike> i didn't vote this time... i joined when it started building
15:50:52  <PublicServer> <Farden> so you prefer loosing the game rather than admiting the plan wasn't adapted
15:50:53  <PublicServer> <Fucoo> people doesnt care lol
15:50:56  <PublicServer> <Farden> and doing necessary changes?
15:50:57  <PublicServer> <Fucoo> people want to have FUN
15:51:01  <PublicServer> <Mark> Fucoo: what point are you trying to make?
15:51:04  <PublicServer> <Spike> we can also just end it if you don't want to change the plan
15:51:15  <PublicServer> <Mark> you spent your entire evening on figuring it out and we're making a big deal out of it?
15:51:23  <PublicServer> <Fucoo> no
15:51:29  <PublicServer> <Fucoo> i dont care about figuring it out
15:51:30  <PublicServer> <Chris Booth> i got drunk last night
15:51:31  <PublicServer> <Fucoo> its just
15:51:38  <PublicServer> <Fucoo> you are acting weird
15:51:44  <PublicServer> <Fucoo> like the plan and this game is all that matters
15:51:49  <PublicServer> <Fucoo> like you can;t change the plan on the run
15:51:54  <PublicServer> <Fucoo> because it will ruin what?
15:51:59  <PublicServer> <Fucoo> coz people has voted for that
15:52:00  <PublicServer> <Fucoo> so what?
15:52:03  <PublicServer> <Mark> because it will ruin this game
15:52:09  <PublicServer> <Fucoo> aha
15:52:17  <PublicServer> <Farden> and if we apply the plan, it'll ruin the company
15:52:19  <PublicServer> <Farden> ^^
15:52:20  <PublicServer> <Chris Booth> i only wanted 1 bridging point
15:52:28  <PublicServer> <Spike> farden that's easy to show: Just stop all planes
15:52:46  <PublicServer> <Fucoo> i wanted a car on my 18th bday, didint happen either...
15:52:59  <PublicServer> <Chris Booth> thats called buy your own car
15:53:06  <PublicServer> <Fucoo> we could have just restarted the game
15:53:08  <PublicServer> <Chris Booth> i bought myself a car when i was 17
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15:53:12  <PublicServer> <Fucoo> when we find out the RC
15:53:26  <PublicServer> <Chris Booth> we could removed all trains
15:53:30  <PublicServer> <Fucoo> it was a metaphor
15:53:34  <PublicServer> <Chris Booth> and chage train set in single player
15:53:49  <PublicServer> <Chris Booth> or modify the plan
15:53:50  <PublicServer> <Farden> question : if you vote for a president who has a plan for the economy, but after the vote their is a crisis and this plan will lead the country to ruin, do you think it's wise to still do it because people voted for it?
15:53:53  <PublicServer> <Chris Booth> or stop the game
15:54:10  <PublicServer> <Fucoo> are you reffering to some1 real farden? ;D
15:54:21  <PublicServer> <Farden> why not...^^
15:54:23  <PublicServer> <Fucoo> referrin*
15:54:30  <PublicServer> <MrN> is fort prenfinburg springs valley an artificial town?
15:54:43  <PublicServer> <Chris Booth> well bush never changed his plan and he was ruinening the world
15:54:47  <PublicServer> <Fucoo> you can't fund towns
15:54:53  <PublicServer> <Farden> exactly, Chris
15:55:00  <PublicServer> <Farden> and here we're in the same situation
15:55:08  <PublicServer> *** FiCE has left the game (leaving)
15:55:11  <PublicServer> <Chris Booth> i say do a bush
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15:55:20  <PublicServer> <Farden> the plan was made for a different context, now we are in a different
15:55:26  <PublicServer> <Farden> so we need to adapt the plan
15:55:30  <PublicServer> <Chris Booth> why cant we just change the train set?
15:55:54  <PublicServer> <Farden> cause it's "cheating"
15:56:03  <Fuco> how is changing train set different to changing plan
15:56:05  <PublicServer> <Chris Booth> so is changing the plan
15:56:09  <PublicServer> <Farden> no
15:56:12  <PublicServer> <Farden> we made the plan
15:56:12  <Fuco> i can as well say i voted for this plan with this trainset
15:56:17  <PublicServer> <Farden> we didn't made the trainset
15:56:31  <PublicServer> <Farden> trainset is a condition, plan is a result
15:56:36  <Fuco> exactly
15:56:45  <PublicServer> <Chris Booth> Fuco trainset changes everygame
15:56:48  <PublicServer> *** Chris Booth has joined spectators
15:56:51  <PublicServer> <Farden> like the map
15:56:53  <Fuco> plan is just a guide not a holy bible of ottd
15:56:55  <PublicServer> <Farden> and other elements
15:56:58  <Fuco> you should follow the plan yes
15:57:02  <Fuco> but adapt when you have to
15:57:12  <PublicServer> <MrN> if you're not happy, maybe vote on cancelling the game?
15:57:20  <PublicServer> *** MrN has joined spectators
15:57:24  <PublicServer> <Farden> no, that would be loosing the game
15:57:27  <PublicServer> *** Chris Booth has joined company #1
15:57:28  <Fuco> i am happy with the game as it is
15:58:09  <Fuco> because its for the first time maybe when you actually have to build a net to profit... all the games i was playing was not challenging at all
15:58:10  <PublicServer> <MrN> defects are turned off?
15:58:18  <Fuco> we ended up with ridiculous ammount of money
15:58:33  <Fuco> (first time for me)
15:59:01  <Fuco> normally, you can make just about any plan you want and you win
15:59:15  <PublicServer> <Chris Booth> well in the past runnign cost havnt been this stupid
15:59:30  <PublicServer> <Farden> in openttd, we can't lose the game with "normal" conditions
15:59:35  <PublicServer> <Farden> but it's not normal conditions this time
15:59:35  <Fuco> this time you make a plan, it didnt work and all of you are like "omg plan diddng work, quick hack the map"
15:59:38  <Fuco> i dont understand that
15:59:43  <PublicServer> <Farden> Chris : it's not stupid, it's a challenge
16:00:00  <PublicServer> <Chris Booth> no DBXL is a challenge
16:00:03  <PublicServer> <Chris Booth> this is stupid
16:00:12  <PublicServer> <Farden> why, cause the plan didn't worked?
16:00:16  <Benny> DBXL is win! :D
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16:00:51  <Benny> !password
16:00:51  <PublicServer> Benny: vilify
16:01:09  <PublicServer> *** Benny joined the game
16:03:19  <PublicServer> *** Chris Booth has left the game (leaving)
16:03:39  <PublicServer> <Fucoo> factory is up?
16:03:42  <PublicServer> *** Benny has left the game (leaving)
16:03:45  *** Benny has quit IRC
16:05:12  <MrN_> !help
16:05:12  <PublicServer> MrN_: http://www.openttdcoop.org/wiki/IRC_Commands
16:05:24  <PublicServer> <Fucoo> it does seem finished so im gonna add some factory primaries
16:05:26  <PublicServer> <Fucoo> and build it
16:07:47  <PublicServer> *** MrN has joined company #1
16:09:17  <PublicServer> <MrN> aircraft are extremely profitable, eh?
16:14:03  <PublicServer> <Farden> air is our only source of profits atm
16:14:19  <PublicServer> <Fucoo> train 65
16:14:23  <PublicServer> <Fucoo> rubber -> factory
16:14:34  <PublicServer> <Fucoo> -62 atm
16:14:38  <PublicServer> <Fucoo> very good...
16:15:16  <PublicServer> <Fucoo> so about -90/100 when it reach drop, +100k income... so overall -100k profit
16:15:22  <MrN_> the trains almost never slow down yet just need too much time to reach the goal?
16:15:27  <PublicServer> <Fucoo> we should connect primaries with airships
16:15:59  <PublicServer> <Fucoo> train has 200krc that's why its so expensive
16:17:07  <PublicServer> <Spike> well we can take lowest running costs...
16:17:10  <PublicServer> <Spike> 16k/year
16:17:14  <PublicServer> <Spike> 80kmph :)
16:17:18  <PublicServer> <Fucoo> 0 hp
16:17:22  <PublicServer> <Spike> 29
16:17:23  <PublicServer> <Spike> :D
16:17:38  <planetmaker> :-D
16:17:41  <PublicServer> <Fucoo> ;d
16:17:49  <PublicServer> <Fucoo> 29? you mean 29k i hope
16:17:49  <planetmaker> sort by TE over running costs.
16:18:21  <PublicServer> <Spike> RMd 55
16:18:24  <PublicServer> <Spike> check it out yourself.. :)
16:18:25  <PublicServer> <Fucoo> ye
16:18:28  <PublicServer> <Fucoo> that's the one
16:18:37  <PublicServer> <Fucoo> and it also has best pwer/rc
16:18:44  <PublicServer> <Spike> :)
16:19:10  <PublicServer> <Fucoo> let's switch to steam engines in 2075
16:19:15  <PublicServer> <Spike> oh it's a pain can tell you that :D
16:19:24  <PublicServer> <Spike> hceck 111 :D
16:19:27  <PublicServer> <Spike> check*
16:19:30  <PublicServer> <Fucoo> lol
16:19:35  <PublicServer> <Fucoo> kill iiiit
16:19:36  <PublicServer> <Fucoo> :D
16:20:57  <PublicServer> *** Chris Booth joined the game
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16:21:26  <MrN_> Spike: if switching to steam is necessary in order to break even, hell, you should do it :P
16:21:48  <PublicServer> <Spike> it didn't even reach max speed :)
16:21:59  <PublicServer> <Chris Booth> lol
16:22:22  <PublicServer> <Fucoo> food trains can profit.... let's transport fruit with trucks
16:22:49  <PublicServer> <Chris Booth> use blimps
16:23:00  <PublicServer> <Spike> planes have chance of bugging :/
16:23:22  <PublicServer> <Chris Booth> boats
16:23:40  <PublicServer> <Fucoo> no boats
16:23:43  <PublicServer> <Fucoo> on this map
16:23:47  <PublicServer> <Spike> RV s! :D
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16:25:53  <PublicServer> <Fucoo> coool -155k after drop ;D
16:26:04  <PublicServer> <Fucoo> this way goods trains have to make 400 pre drop
16:26:38  <PublicServer> <MrN> is there even any chance of turning a profit in this game?
16:26:48  <PublicServer> <Fucoo> sure
16:26:55  <PublicServer> <MrN> how?
16:26:57  <PublicServer> <Spike> just depends on what the next step is
16:27:28  <PublicServer> <MrN> lol Datston Airport
16:29:55  <PublicServer> <Fucoo> last year's train profit is +4M to the previous year
16:29:59  <PublicServer> <Fucoo> you guys did something?
16:30:12  <PublicServer> <Spike> i added 1 wagon to all the water trains
16:30:16  <PublicServer> <Spike> to get them back to TL5
16:30:27  <PublicServer> <Spike> as in 10 wagons
16:30:49  <PublicServer> <Fucoo> train 118
16:30:54  <PublicServer> <Fucoo> first factory goods train
16:31:07  <PublicServer> <Fucoo> 95% loaded omg
16:31:17  <PublicServer> <MrN> may i make a diamonds air transport to datston?
16:31:34  <PublicServer> <Spike> eh.. no.. cause town drop accepts diamonds?
16:31:44  <PublicServer> <Spike> so create a train for that?
16:31:52  <PublicServer> <MrN> but airplanes are profitale
16:31:54  <tneo> evening
16:32:00  <PublicServer> <Fucoo> but airplanes are crap
16:32:02  <PublicServer> <Fucoo> and boring
16:32:09  <PublicServer> <Spike> they are used to keep us from losing money
16:32:23  <PublicServer> <Fucoo> oh finally
16:32:34  <PublicServer> <Fucoo> the rubber train is approaching
16:32:46  <PublicServer> <MrN> so why not make it an air transport and when you manage this "turning a profit on trains" thing, we can remove my air transport :)
16:33:05  <PublicServer> <Fucoo> but what's the point
16:33:15  <PublicServer> <Spike> 71k loss on that train already and it hasn't delivered 1 thing yet..
16:33:20  <PublicServer> <Fucoo> you want to keep the mine from dying?
16:33:21  <PublicServer> <Spike> train 118 that is
16:33:28  <PublicServer> <Fucoo> spike that's just from waiting
16:33:32  <PublicServer> <MrN> the point is i want to see the diamonds transported
16:33:34  <PublicServer> <Fucoo> they wont wait when production's up
16:33:35  <PublicServer> <Spike> still :)
16:33:43  <PublicServer> <MrN> 99 untransported bags of diamonds oh noes
16:33:44  <PublicServer> <Spike> you think it will make that much on short distance? :)
16:33:51  <PublicServer> <Fucoo> you have to count trip cost - profit
16:33:55  <PublicServer> <Fucoo> that's what you get
16:34:13  <PublicServer> <Fucoo> short route will make more money with this setup
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16:34:25  <PublicServer> <Fucoo> coz transport is expensive, very much
16:35:05  <PublicServer> *** tneo joined the game
16:35:13  <PublicServer> <Fucoo> 97 - 71 = 26 trip cost
16:35:25  <PublicServer> <Fucoo> nice 200k income
16:35:35  <PublicServer> <Fucoo> so that's about +150 net
16:35:51  <PublicServer> <Fucoo> those trains can make some money
16:35:59  <PublicServer> <Fucoo> the thing is if it will pay for the primary transport
16:36:06  <PublicServer> <Fucoo> coz that is losing a lot of money
16:36:33  <PublicServer> <Fucoo> about -100k for 1 delivery of rubber
16:36:36  <PublicServer> <Fucoo> from the foodplant area
16:36:49  <PublicServer> <Fucoo> wait, the half only, so -50
16:37:25  <PublicServer> <Fucoo> these have to pay for water as well ;d
16:38:51  <PublicServer> <Fucoo> is there any copper mine?
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16:50:08  <PublicServer> <Spike> to who is creating the SLH: you got the space just spread out the ML lines a bit to get 1 tile in between or so for a bit
16:50:34  <PublicServer> <Fucoo> i dont want it to be over 100 tiles
16:51:20  <PublicServer> <Fucoo> do you think the bridge prio will work?
16:51:30  <PublicServer> <Spike> eh...
16:51:45  <PublicServer> <Spike> there?
16:52:10  <PublicServer> <Fucoo> we will have to remove the town
16:52:12  <PublicServer> <Fucoo> ;d
16:53:51  <PublicServer> <Fucoo> treehack? ;D
16:53:56  <PublicServer> <Spike> nothing :(
16:55:12  <PublicServer> <Spike> ?
16:55:33  <PublicServer> <Fucoo> just a note
16:55:38  <PublicServer> <Spike> well maybe like that?
16:55:45  <PublicServer> <Spike> one bit longer that is
16:55:58  <PublicServer> <Fucoo> sure
16:56:05  <PublicServer> <Fucoo> the note is about this
16:56:22  <PublicServer> <Fucoo> no trains coming from east
16:56:25  <PublicServer> <Fucoo> to that hub
16:58:55  <MrN_> i think it's slightly ridiculous that a concorde is cheaper to run than a steam train
16:59:37  <PublicServer> *** MrN has left the game (connection lost)
17:00:46  <PublicServer> <Spike> wronthill hates us :)
17:01:09  <PublicServer> <Fucoo> oph ye they do
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17:02:54  <PublicServer> <Spike> woops
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17:04:28  <PublicServer> <Fucoo> we can't even bribe them :((
17:04:30  <MrN_> !password
17:04:30  <PublicServer> MrN_: upends
17:04:31  <PublicServer> <Fucoo> they are so hardcore
17:04:34  <PublicServer> <Spike> nope noticed that to..
17:04:40  <PublicServer> <Spike> well i can be more hardcore... :)
17:04:45  <PublicServer> *** MrN joined the game
17:04:45  <PublicServer> <Spike> and since it's just the 2 of us
17:04:46  <PublicServer> <Fucoo> no
17:04:51  <PublicServer> <Fucoo> ah
17:04:52  <PublicServer> <Fucoo> :D
17:05:01  <PublicServer> <Fucoo> i was going to say "not the mass drop again" pls
17:05:03  <PublicServer> <Spike> what did you think i was gonna do? :)
17:05:25  <PublicServer> <Spike> 3 players then.. MrN you don't mind to rejoin... good thought that already ;)
17:05:49  <PublicServer> <MrN> rejoin?
17:05:50  <^Spike^> @op
17:05:50  *** Webster sets mode: +o ^Spike^
17:05:51  <^Spike^> !rcon magic_bulldozer 1
17:05:52  <PublicServer> ^Spike^: *** MrN has left the game (kicked by server)
17:05:52  <PublicServer> ^Spike^: *** Fucoo has left the game (kicked by server)
17:05:52  <PublicServer> ^Spike^: *** Spike has left the game (kicked by server)
17:05:52  <PublicServer> *** Game paused (not enough players)
17:05:53  <^Spike^> yep
17:05:55  <^Spike^> !password
17:05:56  <PublicServer> ^Spike^: prunes
17:05:58  <Fuco> did you see
17:06:02  <Fuco> what i've done?
17:06:13  <^Spike^> killed the server? :D
17:06:17  <PublicServer> *** Fucoo joined the game
17:06:25  <MrN_> !password
17:06:25  <PublicServer> MrN_: prunes
17:06:29  <PublicServer> *** Game unpaused (enough players)
17:06:31  <PublicServer> *** Spike joined the game
17:06:41  <PublicServer> *** MrN joined the game
17:06:44  <PublicServer> <Spike> even better.. now i hate you for letting me enable magic bulldozer ;)
17:06:51  *** PhoenixII has quit IRC
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17:06:59  <PublicServer> <Fucoo> ye i've notiecd that 1 second before drop
17:07:11  *** Phoenix_the_II has joined #openttdcoop
17:07:16  *** openttdcoop sets mode: +v Phoenix_the_II
17:07:22  <PublicServer> <Spike> :D
17:08:23  <PublicServer> <Spike> shall i disable again? ;)
17:08:42  <PublicServer> <Spike> and btw didn't see that option.. have houses disabled and saw grey land.. thought there was a house there :D
17:09:02  <PublicServer> <Spike> grey=brown :)
17:09:05  <PublicServer> <Spike> typo :D
17:18:43  <PublicServer> <Fucoo> trains waiting in depos doesnt lose money right?
17:19:07  <^Spike^> nop
17:19:12  <PublicServer> <Fucoo> if so we should make all primary stations 1 platform only
17:19:17  <PublicServer> <Fucoo> and add waiting depo
17:19:18  <^Spike^> trains that don't run don't lose/make money
17:19:38  <PublicServer> <Spike> eh..
17:19:42  <PublicServer> <Spike> that i don't know
17:19:44  <PublicServer> <Spike> try it?
17:19:45  <PublicServer> <Fucoo> just waiting on the platform to load can cost up to 100k
17:20:02  <PublicServer> <Fucoo> for the low production primaries
17:20:22  <PublicServer> <Spike> they lose money if they run in depot
17:20:32  <PublicServer> <Spike> so waiting depot isn't that usefull\
17:20:38  <PublicServer> <Fucoo> ah
17:20:49  <PublicServer> <Fucoo> so then its useless ;p
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17:23:18  <PublicServer> <Fucoo> ah we can't prospect
17:23:21  <PublicServer> <Fucoo> pfff
17:27:01  <PublicServer> <Fucoo> first copper train
17:27:03  <PublicServer> <Fucoo> yeee
17:28:55  <PublicServer> <Fucoo> lol @ those trucks
17:30:36  <PublicServer> *** Ostannard joined the game
17:30:40  <XeryusTC> !dl win64
17:30:41  <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r17425/openttd-trunk-r17425-windows-win64.zip
17:30:54  <PublicServer> <Fucoo> what thehell are those trucks doing
17:31:27  <PublicServer> *** Ostannard has left the game (connection lost)
17:31:46  <XeryusTC> !password
17:31:46  <PublicServer> XeryusTC: griped
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17:33:28  <PublicServer> <Fucoo> i dont understand it
17:33:44  <PublicServer> <Fucoo> why they have to turn around on that drop
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17:33:56  <mib_l51mw3> !password
17:33:56  <PublicServer> mib_l51mw3: griped
17:34:41  <PublicServer> *** XeryusTC has left the game (connection lost)
17:36:09  <PublicServer> <Fucoo> lollololol
17:36:36  <PublicServer> <Fucoo> they *have* to turn at that station
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17:38:34  <PublicServer> <Fucoo> i am
17:38:39  <PublicServer> <MrN> ic
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17:41:50  <PublicServer> <Fucoo> lol what the hell
17:41:53  <PublicServer> <Fucoo> those cars are stupid
17:42:08  <PublicServer> <Fucoo> look they are doing the same thing
17:42:29  <PublicServer> <Fucoo> they go to evil tile to turn around
17:42:49  <PublicServer> <Fucoo> instead of just going straight
17:42:52  <PublicServer> <MrN> yeah but at least they are not doing ridiculous queues anymore
17:42:52  <PublicServer> <Fucoo> very odd
17:43:21  <PublicServer> <Fucoo> dunno if that's grf or what
17:43:25  <PublicServer> <Fucoo> i've never seen such a fail
17:43:36  <PublicServer> <Fucoo> maybe
17:44:58  <PublicServer> <Fucoo> LOL LOL LOL
17:45:01  <PublicServer> <Fucoo> this is ridiculous
17:45:04  <PublicServer> <MrN> circlebus
17:45:15  <PublicServer> <Fucoo> is there something with that tunnel?
17:45:37  <PublicServer> <MrN> no
17:45:59  <PublicServer> <MrN> hahaha
17:45:59  <PublicServer> <Fucoo> oO
17:46:01  <Mark> !password
17:46:01  <PublicServer> Mark: disarm
17:46:04  <PublicServer> <Fucoo> epic
17:47:04  <PublicServer> *** Mark joined the game
17:47:17  <PublicServer> <Fucoo> OH NO
17:47:18  <PublicServer> <Fucoo> not again
17:47:26  <PublicServer> <Fucoo> tunnels are evil
17:47:27  <PublicServer> <Fucoo> it seems
17:47:28  <PublicServer> *** Mark has left the game (leaving)
17:48:03  <PublicServer> <Fucoo> xD this is funny
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17:48:17  <[com]buster> !password
17:48:17  <PublicServer> [com]buster: disarm
17:48:20  <PublicServer> <Fucoo> eeeh
17:48:27  <PublicServer> *** combuster joined the game
17:48:32  <V453000> !password
17:48:32  <PublicServer> V453000: disarm
17:48:35  <PublicServer> <MrN> the crawler trucks have veeery low rcs
17:48:49  <PublicServer> <Fucoo> they are deadlocking again
17:48:52  <PublicServer> <MrN> haha circlefail
17:49:04  <PublicServer> <MrN> but airplanes do this too
17:49:26  <PublicServer> *** V453000 joined the game
17:49:28  <PublicServer> <V453000> hi
17:49:33  <PublicServer> <Fucoo> but these have route
17:49:35  <PublicServer> <Fucoo> free
17:49:40  <PublicServer> <V453000> hows it doing?
17:49:50  <PublicServer> <MrN> funny circletruckbus, v45
17:49:59  <PublicServer> <MrN> see FOOD DROP
17:50:07  <PublicServer> <V453000> lol
17:50:12  <PublicServer> <Fucoo> look
17:50:18  <PublicServer> <Fucoo> you have to remove bridge every time
17:50:22  <PublicServer> <Fucoo> :D
17:50:32  <PublicServer> <MrN> fucoo: expensive
17:50:33  <PublicServer> <V453000> you can say just V instead of writing the retarded numbers ;)
17:50:55  <PublicServer> <MrN> v453000: but that would be incomplete
17:51:01  <PublicServer> <V453000> :D
17:51:03  <PublicServer> <V453000> :)
17:51:11  <PublicServer> <V453000> as you wish :)
17:51:37  <PublicServer> <V453000> wow still 5M loss :(
17:51:43  <PublicServer> <MrN> fuco: one way roads?
17:52:18  <PublicServer> <combuster> Still using the electric trains?
17:52:20  <PublicServer> <Fucoo> this should work
17:52:27  <PublicServer> <Fucoo> GOD
17:52:28  <PublicServer> <combuster> There's a 300/h train available
17:52:29  <PublicServer> <Fucoo> please
17:52:37  <PublicServer> <Fucoo> that's pax train
17:52:48  <PublicServer> <V453000> and it has 6000 hp
17:52:59  <PublicServer> <V453000> so the 300 sux
17:53:00  <PublicServer> <Fucoo> are truck drivers really that stupid?
17:53:09  <PublicServer> <V453000> even more than you thought :D
17:53:16  <PublicServer> <V453000> or more than you are able to even imagine :D
17:53:54  <PublicServer> <MrN> loool
17:53:59  <PublicServer> <V453000> hey guys why is all the industry dead? :D
17:54:08  <PublicServer> <MrN> you need to use other stations, fucoo
17:54:09  <PublicServer> <combuster> lolwut
17:54:24  <Razaekel> !password
17:54:24  <PublicServer> Razaekel: swords
17:54:31  <PublicServer> <V453000> now it should do
17:54:35  <PublicServer> <Fucoo> nope
17:54:36  <PublicServer> *** Razaekel joined the game
17:54:37  <PublicServer> <V453000> lol :D
17:54:47  <PublicServer> <V453000> set a waypoint
17:55:07  <PublicServer> <V453000> or this
17:55:10  <PublicServer> <V453000> :)
17:55:27  <PublicServer> <V453000> hopefully they understand now :D
17:55:29  <PublicServer> <Fucoo> if this won't work
17:55:34  <PublicServer> <V453000> then waypoint
17:55:35  <PublicServer> <Fucoo> i have no hope for humanity
17:55:46  <PublicServer> <V453000> WOW
17:55:50  <PublicServer> <V453000> it worx :D
17:55:52  <PublicServer> <V453000> no
17:55:56  <PublicServer> <combuster> FAIL
17:55:57  <PublicServer> <Fucoo> :D
17:55:59  <PublicServer> <V453000> they...
17:56:00  <PublicServer> <Fucoo> LOL
17:56:08  <PublicServer> <Fucoo> they do 1 useless round
17:56:21  <PublicServer> <Fucoo> or more
17:56:25  <PublicServer> <Fucoo> actually
17:56:29  <PublicServer> <Razaekel> why are the water transfer trains a crappy diesel engine?
17:56:36  <PublicServer> <Fucoo> because
17:56:37  <PublicServer> <Fucoo> lol
17:56:38  <PublicServer> <Razaekel> the engine is slow and weak
17:56:46  <PublicServer> <MrN> running costs
17:56:47  <PublicServer> <Fucoo> read the notes
17:56:50  <PublicServer> <MrN> running costs
17:57:01  <PublicServer> <V453000> ?
17:57:28  <PublicServer> <Fucoo> did you add the wp?
17:57:35  <PublicServer> <Fucoo> they still doesnt get it
17:57:45  <PublicServer> *** combuster has left the game (leaving)
17:57:47  <PublicServer> <V453000> yes i did
17:57:55  <PublicServer> <V453000> wait they maybe dont have the right order
17:58:06  <PublicServer> <V453000> y
17:58:11  <PublicServer> <V453000> let me fix
17:58:18  <PublicServer> <Fucoo> i'd just remove all the trucks
17:58:28  <PublicServer> <Fucoo> it was peter's work... (nithing against him)
17:58:35  <PublicServer> <Fucoo> and  build new with proper orders ;D
17:58:51  <Chris_Booth> evening
17:58:53  <PublicServer> <V453000> OMG!
17:58:55  <PublicServer> <Fucoo> because this is one hell of a fail
17:58:56  <PublicServer> <V453000> they slow down
17:58:57  <PublicServer> <V453000> hi
17:59:01  <PublicServer> <V453000> in the wp
17:59:05  <PublicServer> <V453000> no t all
17:59:06  <PublicServer> <V453000> my ass
17:59:10  <PublicServer> <Fucoo> nonstop via WP
17:59:11  <Chris_Booth> still the same broken game?
17:59:13  <PublicServer> <Fucoo> that's whatyou need
17:59:27  <Chris_Booth> just a via order
17:59:34  <PublicServer> <V453000> there is :D
17:59:38  <PublicServer> <V453000> now its ok
17:59:55  <PublicServer> <Fucoo> all of them share orders?
17:59:55  <PublicServer> <V453000> mayb some had a bad stuff in orders like skipped or so
18:00:06  <PublicServer> <V453000> you should know :D
18:00:09  <PublicServer> <Fucoo> so now im gonna ad 2 more platforms
18:00:17  <PublicServer> <Fucoo> let's see
18:00:22  <PublicServer> <MrN> relocated HQ to TOWN DROP
18:00:23  <PublicServer> <V453000> y all of them
18:00:41  <PublicServer> <Fucoo> i cant believe it
18:00:44  <PublicServer> <Fucoo> it works
18:00:45  <PublicServer> <Fucoo> :D
18:00:52  <PublicServer> <V453000> waypoint...
18:01:05  <PublicServer> <V453000> they would have to be hell of dumb
18:01:54  *** Zuu has joined #openttdcoop
18:01:59  *** openttdcoop sets mode: +v Zuu
18:02:15  <PublicServer> <Fucoo> great
18:02:20  <PublicServer> <Fucoo> good job
18:02:27  <PublicServer> <V453000> u2
18:02:58  <PublicServer> <Fucoo> now the pickup ;p
18:03:10  <PublicServer> <V453000> thats no problem :)
18:03:13  <PublicServer> <Fucoo> wait
18:03:17  <PublicServer> <Fucoo> you're making new station
18:03:23  <PublicServer> <V453000> where
18:03:27  <PublicServer> <Fucoo> dredham halt
18:03:28  <PublicServer> <V453000> ah he
18:03:34  <PublicServer> <V453000> y i didnt do it
18:03:37  <PublicServer> <V453000> who did :D
18:05:21  <PublicServer> <Fucoo> ah some1's adding more
18:05:25  <PublicServer> <Fucoo> i was about to do it
18:05:39  <Farden> !password
18:05:39  <PublicServer> Farden: warmly
18:05:43  <PublicServer> <Razaekel> :-P
18:05:46  <PublicServer> <Razaekel> yoink
18:06:05  <PublicServer> <MrN> ok so RVs are dumb but mildly profitable
18:06:12  <PublicServer> *** Farden joined the game
18:06:14  <PublicServer> <MrN> airplanes are lame but obscenely profitable
18:06:18  <PublicServer> <MrN> and trains.....
18:06:21  <PublicServer> <Farden> hello again
18:06:28  <PublicServer> <V453000> hi
18:06:47  <PublicServer> <MrN> trains are losing 17 million per year!
18:06:48  <PublicServer> <V453000> trains suck big time in this game
18:06:59  <PublicServer> <Farden> yeah, I know I know^^
18:07:08  <PublicServer> <Razaekel> trains are only losing 4.6M per year
18:07:11  <PublicServer> <Razaekel> do the math
18:07:16  <PublicServer> <V453000> y
18:07:23  <PublicServer> <MrN> actually they lost more like 18.5 mm
18:07:27  *** Zulan has joined #openttdcoop
18:07:32  *** openttdcoop sets mode: +v Zulan
18:07:34  <PublicServer> <V453000> ??
18:07:39  <PublicServer> <Razaekel> 24.3M running costs - 20.3M income
18:07:40  <PublicServer> <V453000> 24-20?
18:07:45  <PublicServer> <MrN> oh lol
18:07:48  <PublicServer> <Razaekel> 4M loss
18:07:56  <PublicServer> <Razaekel> go back to algebra
18:07:59  <PublicServer> <MrN> which currency?
18:08:07  <PublicServer> <V453000> pounds
18:08:10  <PublicServer> <Razaekel> pounds
18:08:13  <PublicServer> <Farden> euro^^
18:08:24  <PublicServer> <MrN> ah, i  use euros
18:08:29  <PublicServer> <MrN> and i also made a mistake
18:08:44  <PublicServer> <MrN> 48-39 != 18
18:08:54  <PublicServer> <Farden> indeed
18:08:59  <PublicServer> <Razaekel> how the fuck is that anywhere NEAR 18?
18:09:00  <PublicServer> <V453000> whatever
18:09:09  <PublicServer> <V453000> its 8?
18:09:10  <PublicServer> <V453000> lol
18:09:13  <PublicServer> <Razaekel> it's 9!
18:09:15  <PublicServer> <MrN> yeah, 8
18:09:23  <PublicServer> <Razaekel> 48 - 39 = 9
18:09:23  <PublicServer> <V453000> ok
18:09:26  <PublicServer> <V453000> 9
18:09:27  <PublicServer> <MrN> subtracting is HARD
18:09:29  <PublicServer> <MrN> :P
18:09:30  <PublicServer> <V453000> what
18:09:31  <PublicServer> <V453000> ever
18:09:38  <PublicServer> <V453000> my brain hurts
18:09:55  *** PhoenixII has joined #openttdcoop
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18:10:25  <PublicServer> <Fucoo> if you change currency it will also recount numbers
18:10:32  <PublicServer> <Fucoo> based on the exchange rate?
18:10:35  <PublicServer> <V453000> y
18:10:39  <PublicServer> <Fucoo> lol
18:10:41  <PublicServer> <V453000> depends on your settings
18:10:42  <PublicServer> <Fucoo> that is stupid
18:11:05  <PublicServer> <V453000> y
18:11:08  <PublicServer> <MrN> why doesn't the server set the currency? :)
18:11:08  <PublicServer> <V453000> that is
18:11:15  <PublicServer> <V453000> i dont know
18:11:18  <PublicServer> <Fucoo> we are making +4k per year with cars
18:11:19  <PublicServer> <V453000> thought it sets
18:11:22  <PublicServer> <Fucoo> but now it will be much more
18:11:42  <PublicServer> <V453000> HEY
18:11:45  <PublicServer> <MrN> maybe currency units should be used when talking about this
18:11:46  <PublicServer> <Fucoo> what
18:11:48  <PublicServer> <V453000> who disabled the wp
18:11:55  <PublicServer> <V453000> they got retarded again
18:12:06  <PublicServer> <Fucoo> waaaaaaaaaay
18:12:08  <PublicServer> <Fucoo> omg ;D
18:12:09  <PublicServer> <Razaekel> now you dont need a lame wp
18:12:20  <PublicServer> <Fucoo> wanna bet?
18:12:25  <PublicServer> <V453000> lets see
18:12:31  <PublicServer> <V453000> oh
18:12:32  <PublicServer> <Fucoo> AHA?
18:12:33  <PublicServer> <V453000> :D
18:12:36  <PublicServer> <Razaekel> wtf
18:12:37  <PublicServer> <V453000> :D
18:12:38  <PublicServer> <Razaekel> idiots
18:12:39  *** Muxy has joined #openttdcoop
18:12:44  *** openttdcoop sets mode: +v Muxy
18:12:44  <PublicServer> <V453000> they are FATALLY retarded
18:12:47  <PublicServer> <Fucoo> ye like we didnt spend half an hour on that...
18:12:48  <PublicServer> <V453000> you got it there written
18:12:55  <PublicServer> <Razaekel> theyre going
18:13:03  <PublicServer> <V453000> y they are
18:13:05  <PublicServer> <Fucoo> ye but making a useless round
18:13:08  <PublicServer> <Fucoo> or two
18:13:09  <PublicServer> <V453000> but theyra retarded
18:13:18  <PublicServer> <Fucoo> that can deadlock
18:13:21  <PublicServer> <Fucoo> with higher trafic
18:13:22  <PublicServer> <V453000> y
18:13:31  <PublicServer> <V453000> additionally i see no point why not to use the wp
18:13:52  <PublicServer> <V453000> omg these really have a prob
18:14:00  <PublicServer> <MrN> they are deadlocking
18:14:01  <PublicServer> <Fucoo> i wonder why's that
18:14:12  <PublicServer> <Fucoo> coz its really weird
18:14:16  <PublicServer> <V453000> no matter
18:14:23  <PublicServer> <V453000> wp ftw or rebuild
18:14:33  <PublicServer> <Fucoo> just add wp imo
18:14:38  <PublicServer> <Fucoo> that was at least working ;d
18:14:39  <PublicServer> <V453000> oneway exit from the station should do
18:14:43  <PublicServer> <V453000> y
18:14:54  <PublicServer> <MrN> but exit is a junction
18:15:00  <PublicServer> <V453000> y
18:15:03  <PublicServer> <V453000> that needs rebuild
18:15:08  <PublicServer> <V453000> but wp is better
18:15:14  <PublicServer> <Fucoo> you dont have a room
18:15:19  <PublicServer> <Fucoo> for oneway exit
18:15:20  <PublicServer> <V453000> we do
18:15:27  <PublicServer> <MrN> depends on the setup?
18:15:47  <PublicServer> <Fucoo> that will cost us 2 loading bays
18:16:00  <PublicServer> <Fucoo> remove the signs i can't see :D
18:16:14  <PublicServer> <V453000> 4 are enough
18:17:03  <PublicServer> <Razaekel> retarted trucks
18:17:06  <PublicServer> <V453000> y
18:17:07  <PublicServer> <Razaekel> lol
18:17:10  <PublicServer> <V453000> now it should do
18:17:16  *** Muxy has quit IRC
18:17:17  <PublicServer> <MrN> i like the new setup
18:17:25  *** Muxy has joined #openttdcoop
18:17:30  *** openttdcoop sets mode: +v Muxy
18:17:30  <PublicServer> <Razaekel> yay no wp
18:17:35  <PublicServer> <V453000> :D
18:17:44  <PublicServer> <Fucoo> i've built a lot of truck loading bays, and never ever seen anything like this
18:17:51  <PublicServer> <V453000> y
18:17:56  <PublicServer> <V453000> this went weird
18:18:03  <PublicServer> <V453000> imo because they had it twoway
18:18:11  <PublicServer> <V453000> but still
18:18:15  <PublicServer> <V453000> wtf
18:18:22  <[com]buster> !password
18:18:22  <PublicServer> [com]buster: warmly
18:18:32  <PublicServer> *** combuster joined the game
18:18:56  <PublicServer> <Fucoo> i like how every tile in that area is used
18:18:57  <PublicServer> <Fucoo> ;P
18:19:04  <PublicServer> <V453000> :)
18:19:07  <PublicServer> <Razaekel> maximum utilization!
18:19:30  <PublicServer> <V453000> i think there could be more
18:19:41  <PublicServer> <V453000> by one tile -.-
18:19:48  <PublicServer> <V453000> should I show?
18:19:57  <PublicServer> <Fucoo> we can
18:20:05  <PublicServer> <Fucoo> ye, that's what i had in mind
18:20:08  <PublicServer> <Fucoo> ;:)
18:20:09  <PublicServer> <V453000> y
18:20:37  <PublicServer> <V453000> that one?
18:20:48  <PublicServer> <Fucoo> hmm
18:20:49  <PublicServer> <Fucoo> nope
18:20:56  <PublicServer> <Fucoo> tunnel under the station
18:21:03  <PublicServer> <Fucoo> like that
18:21:04  <PublicServer> <V453000> xactly
18:21:07  <PublicServer> <Fucoo> what is 'wtf'
18:21:32  <PublicServer> <V453000> where does it lead
18:21:32  *** ODM has joined #openttdcoop
18:21:32  *** ChanServ sets mode: +o ODM
18:21:37  *** openttdcoop sets mode: +v ODM
18:22:11  <PublicServer> <Razaekel> now it's not so utilized :-(
18:22:22  <PublicServer> <Fucoo> good? :D
18:22:23  <PublicServer> <V453000> same amount of loading bays
18:22:51  <PublicServer> <Razaekel> no no
18:22:54  <PublicServer> <V453000> -.-
18:22:56  <PublicServer> <Razaekel> i know!
18:22:57  <PublicServer> <Fucoo> that is useless
18:24:58  <PublicServer> <V453000> ok now i see
18:25:21  <PublicServer> <Razaekel> lol
18:25:31  <PublicServer> <V453000> ???
18:25:41  <PublicServer> <Fucoo> this is nicer
18:25:45  <PublicServer> <V453000> okay
18:26:11  <PublicServer> <V453000> hmm
18:26:18  <PublicServer> <Razaekel> no way around it
18:26:34  <PublicServer> <Fucoo> this is good
18:26:35  <PublicServer> <Fucoo> ;p
18:26:42  <PublicServer> <Fucoo> we can add eyecandy
18:26:42  <PublicServer> *** combuster has joined spectators
18:26:52  <PublicServer> <Razaekel> i suppose :-/
18:27:53  <PublicServer> <MrN> what about the wtf tunnel?
18:27:58  <PublicServer> <V453000> i have no idea
18:28:07  <PublicServer> <Fucoo> who built it?
18:28:13  <PublicServer> <V453000> not me
18:28:18  <PublicServer> <Razaekel> what tunnel?
18:28:25  <PublicServer> <V453000> the destroyed one
18:28:31  <PublicServer> <Razaekel> does it matter?
18:28:38  <PublicServer> <V453000> no
18:28:43  <PublicServer> <Razaekel> there you go
18:29:24  <PublicServer> <V453000> its so funny when you got a SLH and one industry on the SL :D
18:29:58  <PublicServer> <V453000> ok what not
18:30:00  <PublicServer> <V453000> now
18:30:06  <PublicServer> <MrN> trains? :D
18:30:12  <PublicServer> <V453000> mby
18:30:39  <PublicServer> <V453000> omg when i remember that I play with Masai that costs about 1200 a year :D
18:30:54  <PublicServer> <V453000> this is more than 100x more :D
18:31:11  <PublicServer> <Razaekel> we need more trains
18:31:16  <PublicServer> <Razaekel> and more hooked industries
18:31:21  <Fuco> what we need is more goods trains
18:31:24  <Fuco> those are making money
18:31:25  <PublicServer> <Razaekel> then all our problems go away
18:31:32  <PublicServer> *** MrN has left the game (connection lost)
18:31:49  <Fuco> goods trains have a net profit of about 150k a round
18:32:05  <PublicServer> <Fucoo> that should pay for the primaries as well
18:32:06  <PublicServer> <Razaekel> need more SLHs
18:32:07  <PublicServer> <Fucoo> = make some money
18:32:15  <MrN_> !password
18:32:15  <PublicServer> MrN_: piracy
18:32:21  <PublicServer> <V453000> thats almost impossible
18:32:28  <PublicServer> *** MrN joined the game
18:32:41  <PublicServer> <Fucoo> now we're only losing 4M
18:32:46  <PublicServer> <Fucoo> that's not that bad
18:32:49  <PublicServer> <Fucoo> we used to lose 16
18:32:52  <PublicServer> <V453000> yes thats ok
18:32:59  <PublicServer> *** combuster has left the game (connection lost)
18:33:00  <PublicServer> <V453000> thats because of the goods
18:33:07  <PublicServer> <V453000> *mainly
18:33:55  <PublicServer> <MrN> maybe use airplanes for some of the worst routes?:P
18:34:01  <PublicServer> <MrN> concordes are cheap :)
18:34:15  <PublicServer> <V453000> thats not with the plan :I
18:34:16  <PublicServer> <Razaekel> need a SLH to the industries by Medham
18:34:19  <PublicServer> <Fucoo> why some1 walked rubber to fruit station?
18:34:32  <Zuu> !password
18:34:32  <PublicServer> Zuu: piracy
18:34:43  <PublicServer> <V453000> start making the SL, ill make the hub
18:34:50  <PublicServer> *** Zuuu joined the game
18:35:05  <PublicServer> *** Zuuu has left the game (leaving)
18:36:57  <MrN_> what _is_ the plan?
18:37:09  <PublicServer> <Razaekel> SLH02 is NOT 4-way
18:37:21  <PublicServer> <V453000> y its definitely not
18:37:34  <PublicServer> <Fucoo> slh 02 is a mess
18:38:00  <PublicServer> <Fucoo> are you really going to hack it? :d
18:38:06  <PublicServer> <Fucoo> better build a new one
18:38:07  <PublicServer> <Razaekel> for now, yes
18:38:33  <PublicServer> <Fucoo> afk for dinner
18:38:36  <PublicServer> *** Fucoo has joined spectators
18:39:17  <PublicServer> <Razaekel> not so ugly, actually
18:39:23  <PublicServer> <Razaekel> :-P
18:40:12  <PublicServer> <Razaekel> wait wtf
18:43:09  *** PeterT has joined #openttdcoop
18:43:14  *** openttdcoop sets mode: +v PeterT
18:43:22  <PeterT> !password
18:43:22  <PublicServer> PeterT: knives
18:44:24  <PeterT> hello PS players
18:44:28  <PublicServer> *** Peter joined the game
18:44:28  <PublicServer> <V453000> hi
18:46:17  <PublicServer> <Peter> BENNY
18:46:38  <PublicServer> <Peter> I TOLD YOU I WAS MAKING IT 4 WAY
18:46:46  <PublicServer> <Peter> AHHH people cant listen
18:47:35  <PublicServer> <MrN> Benny is not in the game right now
18:47:41  <PublicServer> <Peter> god, this kid
18:48:17  <PublicServer> <MrN> who chose the trainset btw? :D
18:48:31  <PublicServer> <V453000> scenario creator
18:48:39  <PublicServer> <V453000> its not fault of the trainset
18:48:40  <PublicServer> <MrN> automatic?
18:48:45  <PublicServer> <V453000> no
18:48:48  <PublicServer> <V453000> wrong mixing
18:48:53  <PublicServer> <V453000> while making the scenario
18:48:56  <PublicServer> <Peter> the person who created the scenario
18:49:17  <PublicServer> <V453000> i can even make this set with rc 1200 per train per year ...
18:49:23  <PublicServer> <V453000> with US set
18:49:28  <PublicServer> <V453000> but in scenario
18:49:31  <PublicServer> <V453000> its a proib
18:49:40  <PublicServer> *** Spike joined the game
18:50:04  <PublicServer> <Peter> hey Spike
18:50:12  <PublicServer> <Spike> ellow
18:50:16  <PublicServer> *** Spike has joined company #1
18:51:11  <PublicServer> *** Fucoo has joined company #1
18:51:17  <Zuu> !password
18:51:17  <PublicServer> Zuu: bellow
18:51:19  <PublicServer> <V453000> good dinner?
18:51:25  <PublicServer> *** Zuuu joined the game
18:51:29  <PublicServer> <Fucoo> not finished yet
18:51:31  <PublicServer> <Fucoo> awawaw
18:51:41  <PublicServer> <V453000> :D
18:52:18  <PublicServer> *** V453000 has left the game (connection lost)
18:52:31  <V453000> !password
18:52:31  <PublicServer> V453000: bellow
18:53:10  <PublicServer> *** V453000 joined the game
18:54:11  <PublicServer> <Peter> can someone explain the sign !queing?
18:55:46  <PublicServer> <Razaekel> we need more primaries
18:55:53  <PublicServer> <V453000> xactly
18:55:58  <PublicServer> <Razaekel> permission to fund 10 of each?
18:56:05  <PublicServer> <V453000> i am almost done with the western SLH
18:56:08  <PublicServer> <Fucoo> what, SML?
18:56:08  <PublicServer> <Razaekel> rubber, fruit, farm, and copper?
18:56:58  <PublicServer> <Razaekel> eh
18:57:02  <PublicServer> <Razaekel> since nobody said no
18:57:09  <PublicServer> * Razaekel proceeds to fund primaries
18:57:17  <PublicServer> <Fucoo> go on
18:57:18  <PublicServer> <Fucoo> :D
18:57:21  <PublicServer> <Razaekel> wait wtf
18:57:23  <PublicServer> <Fucoo> oh wait
18:57:26  <PublicServer> <Razaekel> cant get no primaries
18:57:27  <PublicServer> <Fucoo> :DDD
18:57:36  <PublicServer> <Razaekel> I CAN'T GET NO
18:57:37  <PublicServer> *** V453000 has left the game (connection lost)
18:57:40  <PublicServer> <Razaekel> SATISFACTION
18:57:51  <PublicServer> *** Zuuu has left the game (leaving)
18:58:10  <V453000> !password
18:58:10  <PublicServer> V453000: bellow
18:58:18  <PublicServer> <MrN> the closest thing to building a primary is the HQ
18:58:30  <PublicServer> *** V453000 joined the game
18:58:36  <PublicServer> <Razaekel> I CANT GET NO SATISFACTION
18:58:44  <PublicServer> <Razaekel> CAUSE I TRY AND I TRY AND I TRY AND I TRY
19:00:06  <PublicServer> <MrN> RMd 55 has the lowest running costs :)
19:00:09  <PublicServer> <V453000> :D
19:00:14  <PublicServer> <V453000> yes it has :D
19:00:15  <PublicServer> <V453000> but...
19:00:21  <PublicServer> <MrN> 150hp
19:00:25  <PublicServer> <V453000> how fast is it? 64?
19:00:27  <PublicServer> <V453000> less?
19:00:29  <PublicServer> <V453000> 48?
19:00:37  <PublicServer> <MrN> 80kph
19:00:40  <PublicServer> <MrN> and 150hp
19:00:40  <PublicServer> <V453000> WOW
19:00:46  <PublicServer> <V453000> thats a big deal
19:00:49  <PublicServer> <V453000> :D
19:00:49  <PublicServer> *** Peter has left the game (connection lost)
19:01:32  *** PeterT has quit IRC
19:01:36  <PublicServer> <MrN> for short trains they maybe are OK?
19:01:43  <PublicServer> <V453000> :/ no profit
19:01:47  <PublicServer> <V453000> from short trains
19:02:08  <PublicServer> <MrN> maybe get rid of overly short trains?
19:02:12  <PublicServer> <V453000> mby for feeder
19:02:17  <PublicServer> <MrN> many short water trains
19:02:19  *** mixrin has quit IRC
19:02:23  <PublicServer> <MrN> all losing money big time
19:02:32  <PublicServer> <V453000> y
19:02:51  <PublicServer> <V453000> we cant rid of them, thats against the plan
19:02:52  <PublicServer> <MrN> when you say "y", you mean "yes" or do you mean "why"?
19:02:53  <PublicServer> <V453000> but we can refit
19:02:55  <PublicServer> <V453000> yes
19:03:12  <PublicServer> <MrN> making them longer is against the plan, too?
19:03:15  <PublicServer> <V453000> y
19:03:21  <PublicServer> <V453000> unluckily it is
19:03:29  <PublicServer> <MrN> who made that crazy plan?
19:03:38  <PublicServer> <V453000> our idea was to get rid of them completely and connect water directly
19:03:43  <PublicServer> <V453000> mark said NOOO
19:03:49  <PublicServer> <V453000> its against the plan
19:03:52  <PublicServer> <V453000> dont ask me about plan
19:03:55  <PublicServer> <Razaekel> chris booth made the plan
19:04:00  <PublicServer> <MrN> there are 75 short water feeders
19:04:07  <PublicServer> <V453000> i planned TL about 10 and many other things just for the profit
19:05:06  *** PhoenixII has quit IRC
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19:05:30  <PublicServer> <MrN> so what's the next step to profitability?
19:05:31  *** openttdcoop sets mode: +v Phoenix_the_II
19:05:46  <PublicServer> <Razaekel> need more primaries
19:05:48  <PublicServer> <V453000> i really dont know, would have to update plan
19:05:59  <PublicServer> <V453000> firstly lets try to build more primaries, yes
19:06:18  <PublicServer> <MrN> building primaries is not possible.
19:06:38  <PublicServer> <V453000> why
19:06:43  <PublicServer> <V453000> ah
19:06:44  <PublicServer> <V453000> o
19:06:47  <PublicServer> <V453000> oooomg
19:06:51  <PublicServer> <V453000> then its finished game
19:07:35  <Fuco> maybe some admin can turn it on
19:07:45  <PublicServer> <V453000> y
19:07:48  <PublicServer> <V453000> some
19:07:58  <Fuco> guys, turn on industry prospecting ;D
19:08:01  <MrN_> but that's like changing the trainset or the plan
19:08:11  <Fuco> why's that?
19:08:35  <MrN_> it changes the easiness
19:08:48  <PublicServer> <Razaekel> easiness
19:08:51  <PublicServer> <Razaekel> bull
19:09:10  <PublicServer> <MrN> no insults please
19:09:51  <PublicServer> <Razaekel> i havent insulted anybody yet
19:10:02  <PublicServer> <Spike> is the keyword: yet?
19:10:07  <PublicServer> <Razaekel> yes
19:10:11  <PublicServer> <Spike> ah.. ok :)
19:10:18  <Fuco> MrN_ but waiting for primaries to spawn is a bit dumm ;P tbh
19:10:25  <Fuco> or not dumm but useless
19:10:37  <MrN_> declare the game lost? :P
19:10:41  <Fuco> never
19:10:55  <MrN_> let the game go on forever?
19:11:12  <PublicServer> <Fucoo> this game's only 2 days old
19:11:43  <PublicServer> <MrN> what's the average length?
19:11:50  <PublicServer> <Razaekel> 1 week
19:11:54  <^Spike^> !rcon patch raw_industry_construction
19:11:54  <PublicServer> ^Spike^: Current value for 'raw_industry_construction' is: '0' (min: 0, max: 2)
19:12:00  <^Spike^> !rcon patch raw_industry_construction 1
19:12:12  <^Spike^> !rcon patch raw_industry_construction 2
19:12:15  <PublicServer> <Spike> there
19:12:18  <PublicServer> <Spike> can fund them now
19:12:36  <PublicServer> <Razaekel> noice
19:12:42  <PublicServer> * Razaekel goes on funding spree
19:12:50  <PublicServer> <Spike> don't spend too much money... ;)
19:12:52  <PublicServer> <Fucoo> added 4 of each
19:12:58  <PublicServer> <Razaekel> :-/
19:13:05  <PublicServer> <Razaekel> i was gonna add 10 of each
19:13:05  <PublicServer> <Fucoo> feel free to add more ;D
19:13:11  <PublicServer> <Spike> oh noes.. 22m loss this year!
19:13:14  <PublicServer> <Spike> how could you!
19:13:15  <PublicServer> <Spike> :D
19:13:26  <PublicServer> <Fucoo> we can fund a net worth of 300M
19:13:30  <PublicServer> <Fucoo> so go on
19:13:46  <PublicServer> <Fucoo> this is a bit extreme now, all the messages ;D
19:13:58  <PublicServer> <Spike> ?
19:14:15  <PublicServer> <Fucoo> "new blablabla being planted blabla"
19:14:21  <PublicServer> <Spike> *sees nothing*
19:14:22  <PublicServer> <Spike> :D
19:14:26  <PublicServer> <Razaekel> whatever
19:14:28  <PublicServer> <Spike> disabled all news msgs :D
19:14:29  <PublicServer> <Fucoo> you have disabled messages then
19:14:30  <PublicServer> <Razaekel> hook em up!
19:15:05  <PublicServer> *** V453000 has left the game (connection lost)
19:15:35  <V453000> !password
19:15:35  <PublicServer> V453000: warmly
19:16:05  <PublicServer> <Fucoo> southwest corner is mine! ;d
19:16:26  <PublicServer> <Razaekel> just get ot it!
19:17:07  <PublicServer> *** V453000 joined the game
19:19:08  <PublicServer> <MrN> presignals?
19:19:13  <PublicServer> <V453000> where
19:19:17  <PublicServer> <V453000> ah
19:19:20  <PublicServer> <V453000> it may desync
19:19:26  <PublicServer> <V453000> no
19:19:27  <PublicServer> <V453000> its ok
19:19:33  <PublicServer> <V453000> presignals not needed
19:19:41  <PublicServer> <Spike> it's a SL... you expect it to have 100 trains? :D
19:19:42  <Muxy> !password
19:19:42  <PublicServer> Muxy: warmly
19:19:47  <PublicServer> <V453000> not really
19:19:53  <Muxy> !goulp
19:20:17  <PublicServer> <Razaekel> it's too bad that all networks break once you get past a certain number of trains :-/
19:20:27  <PublicServer> <V453000> ?
19:20:34  *** Muxy has left #openttdcoop
19:22:10  <PublicServer> <V453000> hey guys we are profitting more and more
19:22:42  <PublicServer> <Fucoo> inflation's on? :D
19:22:47  <PublicServer> <V453000> i think no
19:22:53  <PublicServer> <Spike> not that i know
19:22:54  <PublicServer> <V453000> its off
19:23:25  *** Thijs has joined #openttdcoop
19:23:30  *** openttdcoop sets mode: +v Thijs
19:23:49  <Thijs> !password
19:23:49  <PublicServer> Thijs: vipers
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19:26:47  *** openttdcoop sets mode: +v Phoenix_the_II
19:27:54  *** PeterT has joined #openttdcoop
19:27:59  *** openttdcoop sets mode: +v PeterT
19:28:00  *** Thijs has joined #openttdcoop
19:28:04  <PeterT> !password
19:28:04  <PublicServer> PeterT: vipers
19:28:05  *** openttdcoop sets mode: +v Thijs
19:28:21  <PublicServer> *** Peter {{SERVER}} joined the game
19:28:21  <PublicServer> *** Peter {{SERVER}} has changed his/her name to Peter
19:28:44  <Thijs> !password
19:28:44  <PublicServer> Thijs: vipers
19:28:51  <PublicServer> *** Peter has left the game (leaving)
19:29:44  <PublicServer> *** Thijs joined the game
19:30:04  <PublicServer> <Spike> guess the way to profit is food and factory goods
19:30:12  <PublicServer> <Razaekel> fuco, there's something wrong with your trains
19:30:27  <PublicServer> <Razaekel> your hundingbury forest trains are getting over to the NW corner
19:31:17  <PublicServer> <Fucoo> hmm
19:31:25  <PublicServer> <Thijs> good evening
19:31:30  *** Benny has joined #openttdcoop
19:31:33  <PublicServer> <V453000> hi
19:31:36  *** openttdcoop sets mode: +v Benny
19:31:38  <Benny> O hai
19:31:42  <Benny> !players
19:31:44  <PublicServer> Benny: Client 482 (Orange) is Fucoo, in company 1 (OTTDC Transport)
19:31:44  <PublicServer> Benny: Client 500 (Orange) is Farden, in company 1 (OTTDC Transport)
19:31:44  <PublicServer> Benny: Client 504 (Orange) is MrN, in company 1 (OTTDC Transport)
19:31:44  <PublicServer> Benny: Client 515 (Orange) is V453000, in company 1 (OTTDC Transport)
19:31:44  <PublicServer> Benny: Client 498 (Orange) is Razaekel, in company 1 (OTTDC Transport)
19:31:45  <PublicServer> Benny: Client 519 (Orange) is Thijs, in company 1 (OTTDC Transport)
19:31:45  <PublicServer> Benny: Client 508 (Orange) is Spike, in company 1 (OTTDC Transport)
19:31:47  <PublicServer> <Spike> i see why
19:31:48  <PublicServer> <Fucoo> im looking at train 191
19:32:11  <PeterT> Benny, don't ever touch my SLH
19:32:11  <PublicServer> <Fucoo> you mean at the way to the drop or pickup?
19:32:19  <PublicServer> <Razaekel> oh i see why
19:32:19  <PublicServer> <Spike> the factory drop bbh/msh only allows exit to N and E
19:32:20  <Benny> Why?
19:32:21  <PublicServer> <Spike> not to S
19:32:22  <PublicServer> <Razaekel> yea
19:32:29  <Benny> What`?
19:32:33  <PeterT> when I write "will make into 4 way" that means I wanted to do it
19:32:35  <PublicServer> <Fucoo> so exit's not working
19:32:42  <Benny> lol :P
19:32:43  <PublicServer> <Razaekel> hack an exit in
19:32:49  <PeterT> it's ok this time, dont do it next time
19:32:55  <PublicServer> <Fucoo> shut up peter
19:32:56  <PublicServer> <V453000> ill add a few goods trains
19:32:57  <Benny> Haha, okay. :D
19:33:05  <Benny> !players
19:33:06  <PeterT> if I wanted someone else to do it, I would have said so
19:33:07  <PublicServer> Benny: Client 482 (Orange) is Fucoo, in company 1 (OTTDC Transport)
19:33:07  <PublicServer> Benny: Client 500 (Orange) is Farden, in company 1 (OTTDC Transport)
19:33:07  <PublicServer> Benny: Client 504 (Orange) is MrN, in company 1 (OTTDC Transport)
19:33:07  <PublicServer> Benny: Client 515 (Orange) is V453000, in company 1 (OTTDC Transport)
19:33:07  <PublicServer> Benny: Client 498 (Orange) is Razaekel, in company 1 (OTTDC Transport)
19:33:09  <PublicServer> Benny: Client 519 (Orange) is Thijs, in company 1 (OTTDC Transport)
19:33:09  <PublicServer> Benny: Client 508 (Orange) is Spike, in company 1 (OTTDC Transport)
19:33:09  <Benny> CRAAP
19:33:11  <PublicServer> Benny: Client 521 (Orange) is Benny, in company 1 (OTTDC Transport)
19:33:16  <Benny> !password
19:33:16  <PublicServer> Benny: vipers
19:33:24  <PublicServer> <Spike> peter you want everything?
19:33:25  <PublicServer> <Fucoo> there was a sign "make it 4-way"
19:33:28  <PublicServer> *** Benny joined the game
19:33:57  <PeterT> Fucoo: I made a sign "will make it 4-way"
19:34:27  <Benny> Wait, did I forget one connectiom.. oO
19:35:00  <PublicServer> <Spike> the exiy for pickup is OK
19:35:04  <PublicServer> <Spike> no need to hack that one
19:35:09  <PublicServer> <Spike> only need to hack the drop exit
19:35:24  <PublicServer> <Fucoo> ah, right
19:35:26  <PublicServer> <Razaekel> yea, pickup goes to town drop
19:35:26  <PublicServer> <Spike> hacking pickup exit is useless :)
19:35:34  <PublicServer> <Razaekel> nice going dood
19:35:37  <PublicServer> <Fucoo> ye
19:35:56  <PublicServer> <Thijs> i'm thinking on making the area near chatbourne into a srnw for all the forests
19:36:10  <Thijs> anyone care to help
19:36:17  <PublicServer> <Fucoo> thjis, dont do that
19:36:21  <Thijs> why not
19:36:23  <PublicServer> <Fucoo> srnw will be massive fail with this setup
19:36:29  <PublicServer> <Spike> too high RC
19:36:29  <PublicServer> <Fucoo> coz dummy trains will lose milions
19:36:42  <PublicServer> <Razaekel> you can do SRNW without dummies :-/
19:36:49  <PublicServer> <V453000> SRNW is death for this
19:36:56  <PublicServer> <Spike> but trains looping that are empty is also a loss
19:37:02  <PublicServer> <Fucoo> srnw without dummies?
19:37:04  <Thijs> i like arnw than massive station walking
19:37:06  <PublicServer> <Fucoo> how
19:37:19  <PublicServer> <Razaekel> just have trains wait in station entrance
19:37:22  <PublicServer> <Fucoo> thjis, you can add stations
19:37:26  <PublicServer> <Fucoo> walking was just temp
19:37:27  <PublicServer> <Fucoo> to save money
19:37:58  <PublicServer> <Spike> this prob is one of the few games we need to watch how we spend our money :)
19:38:00  <PublicServer> <Fucoo> srnw for water would be cool
19:38:08  <PublicServer> <V453000> could
19:38:13  <PublicServer> <Spike> just leave water
19:38:16  <PublicServer> <Spike> it's ok like that
19:38:18  <PublicServer> <Fucoo> ye
19:38:21  <PublicServer> <Razaekel> spike, only until we start running a profit
19:38:23  <PublicServer> <V453000> it also would be affordable if there werent the feeder trains
19:38:24  <PublicServer> <Fucoo> but it'd be cool :P
19:38:29  <PublicServer> <Razaekel> at which point, game's over
19:38:31  <PublicServer> <Razaekel> we won
19:38:46  <PublicServer> <Razaekel> and we're almost there
19:38:49  <PublicServer> <Spike> raz having 500 profit isn't enough to shut down the MM ;)
19:39:08  <PublicServer> <Fucoo> you need +20M profit ;d
19:39:10  <PublicServer> <Razaekel> i said ALMOST
19:39:20  <PublicServer> <Razaekel> quit nitpicking
19:39:24  <Thijs> see game public server game 140 had no dummies: http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_131_-_140
19:39:36  <PublicServer> <Fucoo> will check it ouy
19:39:45  <PublicServer> <Fucoo> well if you can pull it of then go ahead
19:39:52  <PublicServer> <V453000> ah
19:39:53  <PublicServer> <Fucoo> but make sure it wont lose more money then now
19:39:54  <PublicServer> <Fucoo> ;P
19:39:57  <PublicServer> <V453000> yes
19:40:04  <Thijs> wasn't aware of money problems
19:40:06  <PublicServer> <Razaekel> i remember that one
19:40:16  <PublicServer> <V453000> but you need to ensure that the trains go to the right station where is fulload...
19:40:18  <Thijs> never seen that before in a coop
19:40:20  <PublicServer> <Benny> Why only one ML joiner at SLH03?
19:40:39  <PublicServer> <Fucoo> because its only for fruit/rubber
19:40:40  <PublicServer> <Fucoo> no oil there
19:40:49  <PublicServer> <Benny> So?
19:40:52  <PublicServer> <V453000> 1:
19:40:54  <PublicServer> <Fucoo> so why would you need other way?
19:40:55  <PublicServer> <V453000> ?
19:40:58  <PublicServer> <V453000> theres 2
19:41:01  <PublicServer> <Spike> i see 2 slh03
19:41:02  <PublicServer> <V453000> the second is SML
19:41:11  <PublicServer> <Benny> Wat
19:41:16  <PublicServer> <Benny> Eeww..
19:41:17  <PublicServer> <Fucoo> that would be 04 then
19:41:39  <PublicServer> <V453000> thx
19:41:42  <PublicServer> <Razaekel> copper goes to factory
19:42:14  <PublicServer> *** Peter joined the game
19:42:25  <PeterT> does chris booth actually play on this game, or did he make the plan and leave?
19:42:48  <PublicServer> <Benny> He was here earlier today.
19:42:54  <PublicServer> <Peter> hmm
19:43:19  <PublicServer> <MrN> why are the FOOD PICKUP/DROP stations gray?
19:43:31  <PublicServer> <Razaekel> cause yer a noob
19:43:37  <PublicServer> <Peter> they are tarmac
19:43:41  <PublicServer> <Peter> station GRF
19:43:45  <PublicServer> <Razaekel> once you become an expert, you get to see the rainbow
19:43:47  <PublicServer> <Peter> I think they're great
19:44:10  <PublicServer> <MrN> lol
19:44:43  <PublicServer> <Benny> Thaaar we go
19:44:46  <PublicServer> <Benny> :D
19:45:19  <PublicServer> <Thijs> i will make a srnw with conditional orders, then i will not need dummy trains
19:45:44  <PublicServer> <Fucoo> if you use conditional orders, its not srnw imo
19:45:45  <PublicServer> <Fucoo> or is it?
19:46:05  <PublicServer> <Thijs> only order to go to waypoint or drop station
19:46:09  <PublicServer> <Spike> it's more SRO then
19:46:10  <PublicServer> <V453000> well... depends on how you look at it
19:46:17  <PublicServer> <Thijs> not specifying a load station
19:46:25  <PublicServer> <Thijs> hybrid
19:46:27  <PublicServer> <Spike> then it's srnw..imo
19:46:31  <PublicServer> <Thijs> semi regulated
19:46:45  <PublicServer> <Thijs> any objections?
19:46:46  <PublicServer> <Spike> if you say go to that station then there then next in the list etc it's more SRO imo
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19:47:24  *** openttdcoop sets mode: +v Phoenix_the_II
19:47:27  <PublicServer> <Thijs> was thinking of making a loop between all forests, and then only break the loop when full
19:47:43  <PublicServer> <Thijs> for the chatbourne area
19:47:43  <PublicServer> <Fucoo> looping = money loss
19:47:56  <PublicServer> <Thijs> just like waiting at a station
19:48:03  <PublicServer> *** Peter has left the game (leaving)
19:48:13  <PublicServer> <Fucoo> what is wrong with !x COMMON?
19:48:34  <PublicServer> <Razaekel> it's an x
19:48:39  <PublicServer> <Razaekel> that's the problem
19:48:58  <PublicServer> <Fucoo> x?
19:49:09  <PublicServer> <Razaekel> ok off to class
19:49:12  <PublicServer> *** Razaekel has left the game (leaving)
19:49:32  <PublicServer> <V453000> wtf its 9:50 pm here :D
19:49:41  <Benny> Same
19:50:00  <PublicServer> *** V453000 has left the game (connection lost)
19:51:31  <PublicServer> <Spike> h,,
19:52:05  <V453000> ok im off for today, seeyou guys
19:52:08  *** V453000 has quit IRC
19:52:11  <PublicServer> <Benny> See ya
19:53:46  <PublicServer> <Thijs> trains are getting lost
19:53:52  <PublicServer> <Thijs> @chedhead forest
19:53:53  <PublicServer> <Spike> problem @ food pcikup/drop
19:53:56  <PublicServer> <Spike> i know what it was
19:54:01  <PublicServer> <Thijs> ok
19:54:02  <PublicServer> <Spike> someone built the stations WITHOUT erail
19:54:35  <PublicServer> <Spike> they say it's kinda essential to have erail with elec trains
19:54:38  <PublicServer> <Spike> don't know why :)
19:55:03  <PublicServer> <Fucoo> how's that helping?
19:55:08  <PublicServer> <Spike> i don't know ;)
19:55:39  <PublicServer> <Fucoo> bad cl
19:55:45  <PublicServer> <MrN> trains were almost profitable last year?
19:55:56  <PublicServer> <Spike> seems so
19:56:05  <PublicServer> <Fucoo> goods trains = money
19:56:28  <PublicServer> <Fucoo> ouch
19:57:42  <PublicServer> <Fucoo> that's not the best way to do it imo :P
19:57:42  <PublicServer> <Benny> Talking to me?
19:57:51  <PublicServer> <Fucoo> probably not
19:58:02  <PublicServer> <Benny> Not? oO
19:58:13  <PublicServer> <Benny> Who's at MSH01b then?
19:58:18  <PublicServer> <Spike> fuco just give him a cookie and he is happy.. ;)
19:58:24  <PublicServer> <Benny> :D
19:58:35  <PublicServer> <Fucoo> i thought it was spike
19:58:53  <PublicServer> <Spike> nope.. :)
19:59:08  <PublicServer> <Spike> it's....
19:59:11  <PublicServer> <Spike> the silent builder....
19:59:14  <PublicServer> <Fucoo> oh god ;D
19:59:39  <PublicServer> <Fucoo> that's one hell of a hack
19:59:48  <PublicServer> <Benny> Yep
19:59:56  <PublicServer> <Fucoo> but as far as i can see there are no trains runnig there
19:59:59  <PublicServer> <Spike> still 1 S option missing
19:59:59  <PublicServer> <Benny> But its better than original solution
20:00:00  <PublicServer> <Fucoo> so its good ;D
20:00:19  <PublicServer> <Benny> ...enough. :P
20:00:34  <PublicServer> <Benny> ...at the moment.
20:00:50  <PublicServer> <Fucoo> look down to the epic bridge
20:00:51  <PublicServer> <Fucoo> :D
20:01:24  <PublicServer> <Benny> wat
20:01:26  <PeterT> KenjiE20: My "attempt" at a page? ;-)
20:02:38  <PublicServer> <Thijs> hope this will work
20:04:33  <PublicServer> <Spike> that should help
20:04:36  <PublicServer> <Spike> the presigs that is
20:04:39  <PublicServer> <Thijs> yep
20:04:39  <Benny> OMG, why aren't I a member yet!?
20:04:41  <PublicServer> <Thijs> thanks
20:04:45  <PublicServer> <Fucoo> hmm
20:04:46  <PublicServer> <Spike> :)
20:04:47  <PublicServer> <Fucoo> looks nice
20:05:04  <PublicServer> <Fucoo> but can't you add a return routes if train is already 100% after 1st station?
20:05:04  <Benny> I have been here since game 116, and Spike only 140!
20:05:16  <Benny> Thats not fair... :-/
20:05:17  <PublicServer> <Spike> that would be better yes..
20:05:21  *** PeterT has quit IRC
20:05:23  <PublicServer> <Fucoo> that would make it SRO
20:05:24  <PublicServer> <Spike> 1 loop for empty trains.. other for full
20:05:29  <PublicServer> <Spike> more srnw :)
20:05:57  <PublicServer> <Spike> you let them enter at begin loop and just keep them looping until they entered a station and took an exit tracks
20:06:07  <PublicServer> <Fucoo> ye
20:06:19  <Mark> srnw?
20:06:20  <PublicServer> <Fucoo> btw, you know you are mixing fruit and rubber
20:06:20  <PublicServer> <Thijs> ok, why not
20:06:23  <PublicServer> <Fucoo> that is not going to work
20:06:23  <Mark> have to see that one
20:06:25  <Mark> !password
20:06:25  <PublicServer> Mark: relaid
20:06:34  <PublicServer> *** Mark joined the game
20:06:42  <PublicServer> <Thijs> damn
20:06:49  <PublicServer> <Spike> sort of like that
20:06:51  <PublicServer> <Thijs> was playing with x
20:06:58  <PublicServer> <Fucoo> ;D
20:07:03  <PublicServer> <Thijs> and not paying attention
20:07:04  <PublicServer> <Fucoo> that's a bit of a fail there
20:07:05  <PublicServer> <Fucoo> ;)
20:07:09  <PublicServer> <Thijs> yep
20:07:46  <PublicServer> <Mark> what happened to your dummies?
20:07:54  <PublicServer> <Spike> ... who edited my example
20:08:01  <PublicServer> <Fucoo> dunno
20:08:10  <PublicServer> <Fucoo> i was thinking about something like this
20:08:16  <PublicServer> <Thijs> me
20:08:31  <PublicServer> <Thijs> otyherwise they always exit
20:08:37  <PublicServer> <Thijs> afetr entering a station
20:08:49  *** Phoenix_the_II has quit IRC
20:09:05  <PublicServer> <Thijs> now they would choose ech time they leave a station
20:09:08  *** Phoenix_the_II has joined #openttdcoop
20:09:09  <PublicServer> <Thijs> o, no
20:09:13  *** openttdcoop sets mode: +v Phoenix_the_II
20:09:16  <PublicServer> <Thijs> i am wrong here
20:09:18  <PublicServer> <Spike> true... but like you have it now you'll have to define each station
20:09:24  <PublicServer> <Thijs> exactly
20:09:38  <PublicServer> <Spike> like that you don't
20:10:01  <PublicServer> <Spike> just say go to begin.. go to exit  then go non-stop to drop..
20:10:01  <PublicServer> <Fucoo> and then fix it to the fruit only and rubber only
20:10:17  <PublicServer> <Spike> but problem there... they will not always be full :/
20:10:23  <PublicServer> <Spike> and you end up with dummies :/
20:10:34  <PublicServer> <Mark> you can put a timer on it
20:10:38  <PublicServer> <Fucoo> i dont think 3rd plan will work
20:10:39  <PublicServer> <Mark> to allow a train once a month
20:10:42  <PublicServer> *** Benny has left the game (leaving)
20:10:46  *** Benny has quit IRC
20:10:48  <PublicServer> <Spike> on... each station?
20:10:55  <PublicServer> <Mark> no, one for all
20:11:09  <PublicServer> <Fucoo> if you specify no orders they will simply skip station 1 and 2
20:11:10  <PublicServer> <Mark> though thats pretty ogly
20:11:14  <PublicServer> <Fucoo> go straight for 3
20:11:19  <PublicServer> <Fucoo> coz that's easiest way
20:11:25  <PublicServer> <Fucoo> as station = penalty
20:11:31  <PublicServer> <Mark> Fucoo: have a look at game 121
20:11:48  <PublicServer> <Spike> and also somewhere in the 140
20:11:49  <PublicServer> <Fucoo> you've made the 3rd plan?
20:11:56  <PublicServer> <Thijs> how much penalty is a pbs versus a station
20:11:57  <PublicServer> <Fucoo> or who did
20:12:04  <PublicServer> <Mark> of course you'd have penalties
20:12:08  <PublicServer> <Fucoo> or yet better what are we talking about ;D
20:12:16  <PublicServer> <Fucoo> ye so that one
20:12:26  <PublicServer> <Spike> marks plan looks alot like mine.. but that could just be me..
20:12:27  <PublicServer> <Spike> ;)
20:12:39  <PublicServer> <Mark> we made it simultaniously :P
20:12:44  <PublicServer> <Thijs> i forgot, are only the one way pbs penalties?
20:12:45  <PublicServer> <Spike> eh... :)
20:12:46  <PublicServer> <Spike> no... :)
20:12:53  <PublicServer> <Spike> when i made mine it was empty at that spot :D
20:12:54  <PublicServer> <Fucoo> road
20:12:58  <PublicServer> <Mark> Thijs: they're two way
20:13:17  <PublicServer> <Fucoo> the point is, train have to do a full loop
20:13:23  <PublicServer> <Fucoo> at mark's/spikes plan
20:13:27  <PublicServer> <Fucoo> that is waste of time
20:13:30  <PublicServer> <Mark> well..
20:13:31  <PublicServer> <Thijs> but  i need more penalty on the continuous track then on the platform
20:13:33  <PublicServer> <Fucoo> with current setup its also waste of money
20:13:59  <PublicServer> <Spike> true..
20:14:04  <PublicServer> <Fucoo> you need a design when if train is full it go right away back to the drop
20:14:05  <PublicServer> <Mark> depends on the layout
20:14:11  <PublicServer> <Mark> see the fourth one
20:14:16  <PublicServer> <Fucoo> yep
20:14:18  <PublicServer> <Fucoo> that looks nice
20:14:24  <PublicServer> <Spike> terminus version
20:14:40  <PublicServer> <Thijs> yep, looks very clean
20:14:47  <PublicServer> <Mark> dont make them termini, you'll need pf traps
20:14:56  <PublicServer> <Fucoo> hmm
20:14:57  <PublicServer> <Thijs> will not work under heavy load though
20:15:12  <PublicServer> <Fucoo> wont you need something like this
20:15:16  <PublicServer> <Thijs> casue of heavy load on loop
20:15:17  <PublicServer> <Mark> a SRNW station with dummy can handle about 1000/month
20:15:52  <De_Ghosty> !password
20:15:53  <PublicServer> De_Ghosty: relaid
20:15:58  <PublicServer> <Thijs> the consequence of the 'no dummy train' setup is a lot of looping trains
20:15:58  <PublicServer> <Mark> you dont want to feed full trains back into the empty loop
20:16:11  <PublicServer> *** De_Ghost joined the game
20:16:14  <PublicServer> <Mark> which will waste more money than the dummies
20:16:27  <PublicServer> <Thijs> ans if there are many stations where trains turn around, half empty, they all pass the same loop
20:16:47  <PublicServer> <Mark> and you have hald empty trains on the ML
20:16:48  *** R0b0t1 has joined #openttdcoop
20:16:48  <PublicServer> <Fucoo> half empty is probably better then looping, dunno
20:16:51  <PublicServer> <Mark> eating capacity
20:16:53  *** openttdcoop sets mode: +v R0b0t1
20:16:57  <PublicServer> *** Farden has left the game (leaving)
20:17:07  <PublicServer> <De_Ghost> what  jo talking about can i come in?
20:17:10  <PublicServer> <De_Ghost> i mean join
20:17:25  <PublicServer> <Mark> you can take my place
20:17:26  <PublicServer> <Mark> im off to bed
20:17:28  <PublicServer> *** Mark has left the game (leaving)
20:17:31  <PublicServer> <Thijs> but three reverse pbs is apparently not enough penalty, trains are not returning to platforms
20:17:42  <PublicServer> <Fucoo> thjis
20:17:46  <PublicServer> <Thijs> who knows how many penalty is needed?
20:17:47  <PublicServer> <Fucoo> THOSE ARE FRUIT!!!
20:17:50  <Mark> !rcon patch pbs_back_penalty
20:17:50  <PublicServer> Mark: 'pbs_back_penalty' is an unknown setting.
20:17:51  <PublicServer> <Fucoo> YOU HAVE RUBBER TRAINS
20:17:52  <PublicServer> <Fucoo> :D
20:17:53  <PublicServer> <Thijs> i know
20:17:59  <PublicServer> <De_Ghost> lol how come train have negative running cost :o
20:18:00  <PublicServer> <Fucoo> why would they return
20:18:06  <PublicServer> <Thijs> but that's not an answer to my question
20:18:13  <PublicServer> <De_Ghost> train usally the most profitable
20:18:22  <PublicServer> <Fucoo> but why would they return
20:18:23  <Mark> !rcon patch yapf.rail_pbs_signal_back_penalty
20:18:23  <PublicServer> Mark: Current value for 'yapf.rail_pbs_signal_back_penalty' is: '1500' (min: 0, max: 1000000)
20:18:26  <Mark> !rcon patch yapf.rail_pbs_signal_back_penalty 10000
20:18:29  <PublicServer> <Fucoo> they doesnt want to go there
20:18:36  <Mark> they will now
20:18:45  <PublicServer> <MrN> de_ghost: in this game, airplanes are the most profitable
20:18:55  <PublicServer> <Thijs> what did you change mark
20:18:56  <PublicServer> <Fucoo> airplanes are always most profitable
20:18:58  <PublicServer> <Fucoo> almost
20:19:00  <Mark> pbs penalty
20:19:03  <PublicServer> <Thijs> ah
20:19:10  <PublicServer> <Thijs> great
20:19:13  <PublicServer> <Fucoo> doesnt seem to work tho
20:19:14  <PublicServer> <Fucoo> :)
20:19:15  <PublicServer> <De_Ghost> no airplane hit limits :o
20:19:23  <PublicServer> <De_Ghost> you can only build the airport so big
20:19:29  <PublicServer> <Fucoo> they still go over PBS line
20:19:30  <PublicServer> <De_Ghost> train stations can be huge
20:20:13  <PublicServer> <De_Ghost> where is all the money going anyways
20:21:13  <PublicServer> <Fucoo> this is /hardcore server
20:22:26  <PublicServer> <Thijs> hmm, trains still don't like chedhead transfer
20:22:49  <PublicServer> <Thijs> now they do
20:23:14  <PublicServer> <Thijs> only revers signs
20:23:25  <PublicServer> <Fucoo> so now, if the train is 10% load it will go to drop?
20:23:45  *** PeterT has joined #openttdcoop
20:23:50  *** openttdcoop sets mode: +v PeterT
20:23:53  <PeterT> !password
20:23:53  <PublicServer> PeterT: poling
20:24:02  <PublicServer> *** Peter joined the game
20:24:13  <PublicServer> <De_Ghost> why do you guys need to build bypass?
20:24:20  <PublicServer> <Fucoo> should't that be jump to order 1 if load is < 80 for example?
20:24:37  <PublicServer> <Fucoo> equals to 100 = train is trapped forever
20:24:53  <PublicServer> <Fucoo> coz it will be 100 all the time and it will just loop and loop and loop...
20:24:57  <PublicServer> <De_Ghost> o u guys are playing with complicated orders..
20:25:02  <PublicServer> <Spike> fixed it
20:25:09  <PublicServer> <Thijs> no, should be 100
20:25:17  <PublicServer> <Thijs> keep on looping till full load
20:25:24  <PublicServer> <Spike> if 100 go to eternal loop
20:25:26  <PublicServer> <Fucoo> but not equal
20:25:36  <PublicServer> <Fucoo> draw a flow chart
20:25:38  <PublicServer> *** Peter has left the game (connection lost)
20:25:44  <PublicServer> <Thijs> ehm, if not 100 go to eternal loop
20:25:48  <PublicServer> <Spike> if it is NOT 100 go to eternal loop
20:25:50  <PublicServer> <Fucoo> it was if 100
20:25:51  <PublicServer> <Spike> it was if 100
20:26:02  <PublicServer> <Spike> so if it was 100 it kept on looping :)
20:26:06  <PublicServer> <Thijs> it was if 0 before that
20:26:33  <PublicServer> <Thijs> i put it right, then it changed, then i fixed incorrectly
20:27:28  <PublicServer> <Fucoo> now iwonder if looping will be profitable
20:27:32  <PublicServer> <De_Ghost> no
20:27:35  <PublicServer> <De_Ghost> it won't
20:27:44  <PublicServer> <De_Ghost> cuz when you don't have train park at platform
20:27:45  <PublicServer> <Thijs> for two stations it doesn't really make sense anyway
20:27:52  <PublicServer> <Fucoo> train 65 doesnt even go to the second
20:27:52  <PublicServer> <De_Ghost> the industry rating won't be 80
20:28:06  <PublicServer> <De_Ghost> and it won't make as much stuff
20:28:15  <PublicServer> <Fucoo> missing signals intentional?
20:28:22  <PublicServer> <Thijs> yes
20:28:27  <PublicServer> <Fucoo> ok
20:28:40  <PublicServer> <Thijs> but as i said, the setup is kind of poitless for twostations
20:28:43  <PublicServer> <Fucoo> maybe try similar setup a bit to the north
20:28:46  <PublicServer> <Fucoo> there are 4 rubber plants
20:29:12  <PublicServer> <Fucoo> and please reconect fruit ;d
20:29:28  <PublicServer> <Thijs> fruit was never connected
20:29:35  <PublicServer> <Fucoo> no?
20:29:36  <PublicServer> <Fucoo> ok then :D
20:30:37  <PublicServer> <MrN> what's chedhead exchange for?
20:30:39  <PublicServer> <De_Ghost> we need logic train :o
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20:31:50  <PublicServer> <Thijs> train 65 is full
20:31:52  <PublicServer> <Thijs> finally
20:31:58  <PublicServer> <Thijs> after 123 loops
20:32:01  <PublicServer> <Thijs> :)
20:32:06  <PublicServer> <Fucoo> -104 income
20:32:10  <PublicServer> <Fucoo> ;p
20:32:25  <PublicServer> <De_Ghost> order 5 is redundent
20:32:30  <PublicServer> <De_Ghost> and order 4 should be non stop
20:33:00  <PublicServer> <Fucoo> begin loop is waypoint, why would oyou need nonstop
20:33:14  <PublicServer> <De_Ghost> cuz people building things
20:33:22  <PublicServer> <Thijs> trains should go non stop to drop
20:33:23  <PublicServer> <De_Ghost> sometime ml get diverted for a moment
20:33:29  <PublicServer> <Thijs> but once in loop not non stop
20:33:32  <PublicServer> <De_Ghost> and train hit a wrong station
20:33:36  <PublicServer> <De_Ghost> without nonstop
20:33:37  <PublicServer> <Thijs> that's what order 5 is for
20:33:47  <PublicServer> <De_Ghost> the train will sit at the wrong station until full
20:34:04  <PublicServer> <De_Ghost> or another train take over
20:35:10  <PublicServer> <Thijs> who's building logic
20:35:22  <PublicServer> <De_Ghost> me :o
20:35:24  <PublicServer> <Fucoo> probably a timer
20:35:25  <PublicServer> <Thijs> why is it needed?
20:35:30  <PublicServer> <De_Ghost> i donno
20:35:34  <PublicServer> <De_Ghost> i feel like it :o
20:35:36  <PublicServer> <Fucoo> why not D
20:35:41  <PublicServer> <Thijs> ok
20:35:42  <PublicServer> <De_Ghost> it's easier then guessing penalties
20:36:37  <PublicServer> <MrN> wtf a circling logic train?
20:38:12  <PublicServer> <De_Ghost> let me think
20:38:17  <PublicServer> <Thijs> hehe
20:38:18  <PublicServer> <De_Ghost> haven't play ottd for a long long time
20:40:13  *** Thraxian|Work has left #openttdcoop
20:40:16  <PublicServer> <Thijs> ?
20:40:24  <PublicServer> <Thijs> so many llops
20:40:29  <PublicServer> <Thijs> you just need a not gate
20:40:41  <PublicServer> <De_Ghost> cuz of timming?
20:40:43  <PublicServer> <Fucoo> what is that ;D
20:40:50  <PublicServer> <Thijs> why timing?
20:41:00  <PublicServer> <De_Ghost> cuz we don't have logic train
20:41:11  <PublicServer> <De_Ghost> these train need time to start and go
20:41:11  <PublicServer> <Thijs> though you where making a not gate
20:41:14  <PublicServer> <De_Ghost> it is
20:41:40  <PublicServer> <De_Ghost> can't remember how to make em hahaha
20:41:46  <PublicServer> <De_Ghost> i jsut remember 3 circles
20:42:35  <Chris_Booth> !password
20:42:35  <PublicServer> Chris_Booth: drones
20:46:08  <PublicServer> <Fucoo> "why isn't this straight" that is one hell of a really clever sign
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20:46:46  *** openttdcoop sets mode: +v Faddypainter
20:47:00  <PublicServer> <Thijs> why do trains choose for a red signal
20:47:52  <PublicServer> *** Chris Booth has left the game (connection lost)
20:49:34  <PublicServer> *** Chris Booth has left the game (connection lost)
20:49:36  <PublicServer> <Thijs> it's no use, trains choose for a red signal
20:49:51  <PublicServer> <Fucoo> lol
20:49:54  <PublicServer> <Fucoo> that is weird
20:49:55  <PublicServer> <MrN> why?
20:49:58  <PublicServer> <Thijs> i thought they never did at two way signals
20:50:19  <Chris_Booth> turn the red into a one way
20:50:28  <Chris_Booth> and keep green 2 way
20:50:37  <Chris_Booth> or use pre signals
20:50:39  <PublicServer> <Thijs> no change
20:50:46  <PublicServer> <Thijs> i use pre signals
20:50:58  <PublicServer> <Thijs> one is red, one is green
20:51:03  <Chris_Booth> then there must be a non erail line
20:51:13  <Chris_Booth> or a reversed signal in the green path
20:51:33  <Chris_Booth> remove the connection to the red signal and see what happens
20:51:34  <PublicServer> <Thijs> though i must say it might be impossible for the pathfinder
20:51:40  <PublicServer> <Thijs> to find a ruote
20:52:21  <PublicServer> <Fucoo> pathfinder doesnt count with turning imo
20:52:26  <PublicServer> <Fucoo> like a terminus
20:52:34  <PublicServer> <De_Ghost> hmmm
20:52:35  <PublicServer> <Fucoo> add a little loop there
20:52:44  <PublicServer> <Thijs> but i though pre signs rule over whether or not a path can be found
20:52:50  <Chris_Booth> or use PBS
20:53:08  <Chris_Booth> no they dont
20:53:08  <PublicServer> <Fucoo> try it now
20:53:11  <Chris_Booth> use PBS
20:53:33  <PublicServer> <Fucoo> :(
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20:54:21  <PublicServer> <Fucoo> heh
20:54:24  <PublicServer> <Thijs> nope
20:54:39  <PublicServer> <Thijs> maybe penalties work better
20:54:41  <PublicServer> <Fucoo> dunno why would that be
20:55:27  <PublicServer> <Thijs> maybe station penaly is infinite?
20:55:30  <PublicServer> <Fucoo> noo
20:55:39  <PublicServer> <Fucoo> its less then reversed pbs afaik
20:55:46  <PublicServer> <MrN> they don't want to got to the chedhead transfer?
20:56:03  <PublicServer> <Fucoo> oO look
20:56:10  <PublicServer> <Thijs> made a two way sig
20:56:14  <PublicServer> <Thijs> at not A
20:56:22  <PublicServer> <Fucoo> you had that before
20:56:40  <PublicServer> <Thijs> but then we didn't have the loop
20:56:44  <PublicServer> <Fucoo> right
20:57:01  <PublicServer> <Thijs> but my not gate clearly doesn't work
20:57:03  <PublicServer> <Thijs> hehe
20:57:41  <PublicServer> <Fucoo> you need it like that
20:57:46  <PublicServer> <Thijs> ah, thanks
20:57:52  <PublicServer> <Fucoo> that connection was missing
20:57:58  <PublicServer> <Thijs> forgot how it was supposed to be
20:58:23  <PublicServer> <De_Ghost> done
20:58:24  <PublicServer> <De_Ghost> :o
20:58:47  <PublicServer> <Thijs> seems train 65 is on non stop
20:58:57  <PublicServer> <Fucoo> hmm wait
20:59:02  <PublicServer> <Fucoo> you got it weird
20:59:12  <PublicServer> <Thijs> and not going to chedhead transfer
20:59:32  <PublicServer> <Thijs> it clearly shows i haven't been playing some time
20:59:37  <PublicServer> <Fucoo> that is how you build it
21:00:01  <PublicServer> <MrN> can't you use cheaper trains for the logic?
21:00:42  <PublicServer> *** Chris Booth joined the game
21:01:24  *** Faddypainter has joined #openttdcoop
21:01:25  <PublicServer> <Thijs> hehe
21:01:25  <PublicServer> <Fucoo> that 4train stuff is a not gate?
21:01:26  <PublicServer> <Fucoo> and btw LOL
21:01:29  *** openttdcoop sets mode: +v Faddypainter
21:01:57  *** Faddypainter has quit IRC
21:02:49  <PublicServer> <Thijs> think you need two way signals
21:02:53  <PublicServer> *** Chris Booth has left the game (connection lost)
21:03:08  <PublicServer> <De_Ghost> there we go
21:03:29  <PublicServer> <Thijs> much better
21:03:43  <PublicServer> <Thijs> no dummy trains, just four logic trains
21:03:46  <PublicServer> <Thijs> :)
21:03:55  <PublicServer> <Fucoo> if that is supposed to be not gate
21:03:59  <PublicServer> <Fucoo> you can do that with just 2
21:04:10  <PublicServer> <De_Ghost> can it?
21:04:12  <PublicServer> <De_Ghost> probably
21:04:18  <PublicServer> <Fucoo> its right beneath
21:04:20  <PublicServer> <De_Ghost> but u have to trial an error track length
21:04:22  <PublicServer> <MrN> why not the cheapest trains?:)
21:04:38  <PublicServer> <De_Ghost> that doesn't work
21:04:48  <PublicServer> <De_Ghost> cuz the signal will be green red all over
21:05:04  <PublicServer> <Fucoo> i was using if like forever
21:05:05  <PublicServer> <De_Ghost> i donno
21:05:12  <PublicServer> <Fucoo> look at the previous game for example
21:05:17  <PublicServer> <Fucoo> it was used like 50 times ;P
21:05:36  <PublicServer> <De_Ghost> try it
21:05:37  <PublicServer> <De_Ghost> please
21:05:39  <PublicServer> <De_Ghost> demonstrate
21:05:42  <PublicServer> <De_Ghost> add train
21:05:51  <PublicServer> <Thijs> will, i'm off to bed
21:06:06  <PublicServer> <Thijs> think we can safely conclude my srnw idea was a near epic fail
21:06:12  <PublicServer> <De_Ghost> i gotta go to work
21:06:14  <PublicServer> <De_Ghost> crap
21:06:19  <PublicServer> <Fucoo> what is that loco
21:06:22  <PublicServer> <Fucoo> it needs 1 vagon
21:07:01  <PublicServer> <Fucoo> hmm these are slow :(
21:07:17  <PublicServer> <Fucoo> coz they are slow
21:07:22  <PublicServer> <Fucoo> maglev would do
21:07:26  <PublicServer> <De_Ghost> that's why u need logic train
21:07:37  <PublicServer> <De_Ghost> they have 900000000 hp and go at 9000km/h
21:08:08  <PublicServer> <Thijs> we should bould a newtork with logic trains
21:08:15  <PublicServer> <Thijs> for normal transport
21:08:24  <PublicServer> <Thijs> rain to server 120 stations
21:08:25  <PublicServer> <Fucoo> cant
21:08:34  <PublicServer> <Fucoo> you can only stack locos
21:08:45  <PublicServer> <Thijs> hmm, too bad
21:09:19  <PublicServer> *** SmatZ joined the game
21:09:21  <PublicServer> <SmatZ> evening
21:09:54  <PublicServer> *** Thijs has left the game (leaving)
21:10:53  <PublicServer> <MrN> so thijs gave up?
21:11:16  *** Zuu has quit IRC
21:12:07  <PublicServer> <Fucoo> holy crap
21:12:16  <PublicServer> <Fucoo> those 4 trains are making -1M per year
21:12:17  <PublicServer> <SmatZ> ?
21:12:20  <PublicServer> <Fucoo> that's a bit expensive logic
21:12:33  <PublicServer> <Fucoo> considering its for 2 stations only
21:12:35  <PublicServer> <Fucoo> ;d
21:12:38  <PublicServer> <SmatZ> why we don't use logic train?
21:12:39  <MrN_> Fuco: i already said that twice :P
21:12:49  <PublicServer> <Fucoo> sorry, was afk for sec
21:12:50  <PublicServer> <Fucoo> ;
21:12:53  *** phatmatt has joined #openttdcoop
21:12:57  <PublicServer> <Fucoo> smatz they are not loaded
21:12:58  *** openttdcoop sets mode: +v phatmatt
21:13:05  <phatmatt> !password
21:13:05  <PublicServer> phatmatt: manges
21:13:08  <PublicServer> *** qsc has left the game (connection lost)
21:13:12  <PublicServer> <Fucoo> if you can add it on the run, please ;)
21:13:26  <PublicServer> *** phatmatt has left the game (connection lost)
21:13:40  <PublicServer> *** phatmatt joined the game
21:13:46  <PublicServer> <SmatZ> we should upgrade to tommorow's nightly anyway
21:14:33  <PublicServer> <Fucoo> we need about 10 more factory trains
21:14:36  <PublicServer> <Fucoo> and we're making profit
21:15:45  <PublicServer> <SmatZ> hahaha
21:15:58  *** Thijs has quit IRC
21:17:25  <PublicServer> <SmatZ> oh GOD
21:17:40  <Chris_Booth> oh god?
21:18:01  <PierreW> !dl
21:18:01  <PublicServer> PierreW: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
21:18:05  <PierreW> !dl win32
21:18:05  <PublicServer> PierreW: http://binaries.openttd.org/nightlies/trunk/r17425/openttd-trunk-r17425-windows-win32.zip
21:18:07  <PublicServer> <SmatZ> :)
21:20:33  <PublicServer> <Fucoo> look at RV 66
21:20:37  <PublicServer> <Fucoo> that is hardcore truck
21:20:46  <PublicServer> <SmatZ> hahaha
21:20:48  <PublicServer> <MrN> breakeven for trains now?
21:20:59  <PublicServer> <Fucoo> 160 capacity
21:21:03  <PublicServer> <Fucoo> rc 900$/y
21:21:10  <PublicServer> <SmatZ> thijs, around?
21:21:30  <PublicServer> <SmatZ> nice truck!
21:22:59  <PublicServer> <SmatZ> Gross Copper Ore Truck :-p
21:24:54  <PublicServer> <SmatZ> do slow curves mind at feeders?
21:25:28  <Chris_Booth> slow curves on none ML trains?
21:28:21  <PublicServer> <Fucoo> this RV set is funny
21:28:31  <PublicServer> <Fucoo> there's a truck with 250 capacity
21:28:35  <PublicServer> <Fucoo> but 20kmh speed
21:31:11  <PublicServer> <Fucoo> we're in green
21:31:12  <PublicServer> <Fucoo> wow
21:32:39  <PublicServer> <SmatZ> running cost of planes is ~5000 Euros, running cost of trains ~500000
21:32:56  <PublicServer> <SmatZ> use planes! :-D
21:34:32  <Chris_Booth> one issues there
21:34:34  <PublicServer> <SmatZ> hmm looks like a bug
21:34:35  <Chris_Booth> planes are bugy
21:34:47  <PublicServer> <SmatZ> what do you have in mind?
21:35:55  <PublicServer> *** SmatZ has left the game (leaving)
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21:43:47  *** openttdcoop sets mode: +v sgt_Zale
21:43:51  <sgt_Zale> !password
21:43:51  <PublicServer> sgt_Zale: indigo
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21:46:56  <PublicServer> <Fucoo> why is some1 funding oil?
21:48:19  <Chris_Booth> coz it all died and we have an oil drop
21:48:52  <PublicServer> <Fucoo> it wont profit very well
21:49:10  <PublicServer> <Chris Booth> good should
21:49:59  <PublicServer> <Chris Booth> water would profit if the transfer network was TL 3 i think
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22:05:13  *** openttdcoop sets mode: +v Fuco
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22:12:11  *** kilo.oftc.net sets mode: +ov Mark Mark
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22:38:04  <Razaekel> !password
22:38:04  <PublicServer> Razaekel: vermin
22:38:17  <PublicServer> *** Razaekel joined the game
22:38:23  <Razaekel> !players
22:38:25  <PublicServer> Razaekel: Client 482 (Orange) is Fucoo, in company 1 (OTTDC Transport)
22:38:25  <PublicServer> Razaekel: Client 546 (Orange) is Razaekel, in company 1 (OTTDC Transport)
22:38:25  <PublicServer> Razaekel: Client 504 (Orange) is MrN, in company 1 (OTTDC Transport)
22:38:25  <PublicServer> Razaekel: Client 542 is phatmatt, a spectator
22:38:25  <PublicServer> Razaekel: Client 526 (Orange) is De_Ghost, in company 1 (OTTDC Transport)
22:42:31  <PublicServer> *** Razaekel has left the game (leaving)
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23:09:58  *** openttdcoop sets mode: +v Fuco
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23:16:26  *** openttdcoop sets mode: +v Kirov
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23:16:42  *** openttdcoop sets mode: +v Guille
23:16:42  <Guille> !password
23:16:42  <PublicServer> Guille: bredes
23:17:05  <PublicServer> *** Kirov joined the game
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23:17:32  *** openttdcoop sets mode: +v Phoenix_the_II
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23:26:27  <PublicServer> <Fucoo> 6M profit
23:26:44  <PeterT> !password
23:26:44  <PublicServer> PeterT: irking
23:26:48  <PublicServer> <Fucoo> we can do without MM now
23:26:53  <PeterT> we can?
23:26:55  <PublicServer> *** Peter joined the game
23:27:01  <PeterT> our profits aren't screwed anymore? :)
23:30:34  <PublicServer> <Fucoo> do not change station... that sign is ridiculous
23:30:45  <PublicServer> <Peter> I meant the art
23:30:58  <PublicServer> <Fucoo> why?
23:31:07  <PublicServer> <Peter> I like tarmac
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23:34:50  <PublicServer> *** Fucoo has left the game (connection lost)
23:35:34  *** `Fuco`` has joined #openttdcoop
23:35:39  *** openttdcoop sets mode: +v `Fuco``
23:36:24  <`Fuco``> !password
23:36:24  <PublicServer> `Fuco``: growls
23:36:46  *** `Fuco`` has quit IRC
23:37:33  <PublicServer> *** Peter has left the game (leaving)
23:37:33  <PublicServer> *** Game paused (not enough players)
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23:37:53  *** openttdcoop sets mode: +v `Fuco``
23:38:04  <PeterT> !password
23:38:05  <PublicServer> PeterT: growls
23:38:13  <PublicServer> *** Game unpaused (enough players)
23:38:13  <PublicServer> *** Peter joined the game
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23:38:42  <`Fuco``> evil openttd server keeps dropping my connection
23:39:22  <PublicServer> *** Peter has left the game (connection lost)
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23:41:37  <Ammler> good night coopers
23:41:45  <PublicServer> <Fucoo> night
23:41:49  <PublicServer> *** Kirov has joined company #1
23:42:03  <PublicServer> <Kirov> GN
23:42:36  *** Fuco has quit IRC
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23:50:52  <PeterT> !password
23:50:53  <PublicServer> PeterT: almond
23:51:05  <PublicServer> *** Peter joined the game
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23:53:31  *** Fuco has joined #openttdcoop
23:53:36  *** openttdcoop sets mode: +v Fuco
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23:55:20  <Fuco> !password
23:55:20  <PublicServer> Fuco: almond
23:55:29  <PublicServer> *** Fucoo joined the game
23:56:29  <PublicServer> <Peter> somebody connect "! connect"
23:56:44  <PublicServer> <Fucoo> why wouldn't you?
23:57:41  <PublicServer> <Peter> because
23:57:46  <PublicServer> <Peter> thats why
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