Times are UTC Toggle Colours
00:02:11 <PublicServer> <Fucoo> kirov, try to minimize the length of the path train has to go 00:02:16 <PublicServer> <Fucoo> trains are VERY expensive 00:02:39 <PublicServer> <Fucoo> that means absolutely hardcore very expensive 00:02:42 <PublicServer> <Kirov> yeah, I just saw that, tnx 00:02:44 <SmatZ> is it expensive because of used GRF parameters? 00:03:02 <PublicServer> <Fucoo> mark said its some kind of bug 00:03:06 <PublicServer> <Fucoo> i don't know 00:03:23 <PublicServer> <Fucoo> but its fine as far as we build a network with the fact in mind 00:03:38 <PublicServer> <Kirov> whic set is this? 00:03:45 <PublicServer> <Fucoo> some sort of mix 00:03:50 <SmatZ> hehe 00:06:28 <Razaekel> !password 00:06:28 <PublicServer> Razaekel: hippie 00:06:34 *** Phoenix_the_II has quit IRC 00:06:39 <PublicServer> <Fucoo> 100 tiles cost about 6k 00:06:49 <SmatZ> :) 00:06:52 *** Phoenix_the_II has joined #openttdcoop 00:06:56 <PublicServer> *** Razaekel joined the game 00:06:57 *** openttdcoop sets mode: +v Phoenix_the_II 00:06:58 <PublicServer> <Fucoo> i did the math! 00:06:59 <PublicServer> <Fucoo> :D 00:07:04 <SmatZ> gratz 00:07:17 <PublicServer> <Razaekel> wow, you can do math 00:07:21 <PublicServer> <Razaekel> im impressed 00:07:26 <PublicServer> <Fucoo> thanks 00:07:33 <SmatZ> @calc 1 / 0 00:07:45 <Fuco> clever clever bo 00:07:45 <Fuco> t 00:07:49 <SmatZ> :) 00:07:50 <Fuco> mine would die probably 00:07:54 <SmatZ> :-D 00:08:10 <PublicServer> <Kirov> it seems to be a bug, a new game with the same grfs it only costs a fraction 00:08:11 <Fuco> hmm but probably not, as im using groovy now 00:08:15 <Fuco> it would just throw an exception 00:08:18 <PublicServer> <Kirov> was inflation on? 00:08:20 <SmatZ> :-) 00:08:21 <Fuco> which i can silently ignore 00:08:36 <Fuco> kriov: no 00:08:38 <SmatZ> @calc -inf / inf 00:08:45 <Fuco> that's tricky one 00:08:49 <Fuco> i'd say -inf 00:08:53 <Fuco> oh wayt 00:08:54 <Fuco> wait 00:08:56 <SmatZ> :) 00:09:00 <Fuco> you cant do that 00:09:02 <Fuco> its late >< 00:09:03 <SmatZ> guess some NaN 00:09:07 <SmatZ> :-) 00:09:10 <Fuco> same as inf-inf 00:09:14 <SmatZ> yeah :) 00:09:43 <SmatZ> guess IEEE754 (?) will answer these :) 00:09:49 <Fuco> yep 00:09:59 <Fuco> it would be 111111111111111111111111111111111 00:10:16 <Fuco> if i remember that right 00:11:11 <Fuco> nope 00:11:23 <Fuco> its 1111111 and zeros for fraction 00:11:31 <Fuco> + the sign bit ofc 00:12:20 <SmatZ> what is +-inf then? 00:12:41 <Fuco> +inf is 0 (for sign) then 11111111 (for exponent) then 0000.... for fraction 00:13:04 <Fuco> based on the precision you use, there would be differend number of exponent/fraction bits 00:13:18 <SmatZ> ok :) 00:13:27 *** DCritic has joined #openttdcoop 00:13:28 <Fuco> for f32 its 1/8/the rest 00:13:32 *** openttdcoop sets mode: +v DCritic 00:13:34 <DCritic> !password 00:13:34 <PublicServer> DCritic: hippie 00:13:43 <SmatZ> so exp == 1022 -> inf 00:13:48 <SmatZ> exp == 1023 -> nan 00:13:56 <SmatZ> exp == 0 -> denormal :-p 00:14:13 <SmatZ> errr 00:14:16 <Fuco> how can you get 1024 with 8 bits? 00:14:17 <SmatZ> it's signed of course 00:14:38 <SmatZ> very valid question 00:14:47 <Fuco> nan has imo the same bit pattern as inf 00:14:52 <Fuco> simple because inf is not a number 00:14:56 <SmatZ> hmm 00:15:05 <SmatZ> I don't believe it 00:15:17 <Fuco> ye it is not possible 00:15:20 <Fuco> coz inf - inf is nan 00:15:25 <Fuco> so they have to work it out somehow 00:15:34 <SmatZ> inf * inf = inf 00:15:42 <SmatZ> inf * nan = nan 00:16:08 <Fuco> aaah 00:16:15 <Fuco> nan is exponent all 1 and nonzero fraction 00:16:25 <Fuco> inf is zero fraction 00:16:34 <Fuco> google'd it up 00:16:37 <Fuco> hehe 00:17:31 <SmatZ> http://devs.openttd.org/~smatz/nans.png :) 00:17:41 <SmatZ> intel format 00:18:20 <Fuco> and then there's the quiet nan 00:18:37 <Fuco> pff 00:18:43 <Fuco> ieee754 is cool stuff 00:18:59 <Fuco> mostly because 754 is ending of my ID at uni 00:19:03 <Fuco> so i can remember that one easily 00:19:07 <Fuco> :D 00:19:19 <SmatZ> QNaNs are allowed to propagate through most arithmetic operations without signaling an exception. SNaNs generally signal an floating-point invalid operations without signaling an exception. SNaNs generally signal an floating-point invalid- 00:19:29 <SmatZ> operation exception whenever they appear as operands in arithmetic operations. 00:19:42 <SmatZ> hehe 00:20:07 <Fuco> this hardware stuff and lowlevel stuff... everytime i think about it im amazed 00:20:12 <SmatZ> :) 00:20:15 <Fuco> how the hell can anyone come up with something like a CPU 00:20:22 <SmatZ> ;) 00:20:46 <SmatZ> processor never generates an SNaN as a result of a floating-point operation. <== interesting 00:21:08 <Fuco> when i was visiting the "basics of pc architecture" lectures, and that was really basic stuff, i was totaly amazed 00:21:18 <Fuco> some stuff was just SO simple 00:21:23 <SmatZ> ;) 00:21:24 <Fuco> yet it took us 10000 years to develop 00:21:29 <SmatZ> hehe 00:21:30 <Fuco> or more probably 00:21:33 <Fuco> for homo sapiens 00:22:00 <SmatZ> what does "basics of pc architecture" mean in your case? 00:22:15 <SmatZ> it can be electric parameters of buses 00:22:15 <Fuco> i can check out the official english name 00:22:20 <Fuco> sec 00:22:22 <SmatZ> as well as rtl level 00:22:31 <SmatZ> -level :-p 00:22:40 <SmatZ> (similiar to led diode ;) 00:23:41 <SmatZ> or, rather, some "OS stuff" 00:23:42 <DCritic> !password 00:23:42 <PublicServer> DCritic: resale 00:23:45 <SmatZ> paging and such 00:23:55 <PublicServer> *** DCritic joined the game 00:23:59 <Fuco> http://pastebin.com/dc9c0345 00:24:07 <Fuco> pasted a bit of the lecture page 00:24:08 <Fuco> ;D 00:24:17 <Fuco> nope, OS stuff was another one 00:24:45 <SmatZ> Brandejs, Michal. Výpočetní systémy (Computer Systems). 2008. URL info <=== czech textbook? 8-) 00:24:54 <Fuco> yep 00:24:58 <SmatZ> ha, you are slovak, aren't you :) 00:25:03 <Fuco> yep 00:25:19 <SmatZ> nice :) 00:25:23 <Fuco> yep 00:25:24 <Fuco> ;d 00:25:29 <Fuco> altho i study in czech 00:25:47 <SmatZ> muni.cz :) 00:25:57 <PublicServer> *** Peter has left the game (leaving) 00:26:05 <Fuco> should i check out for your nickname there/ :D 00:26:26 <Fuco> Nobody found matching your query smatz 00:26:27 <SmatZ> yeah I remember asking you if you like Fico :-p 00:26:27 <Fuco> :( 00:26:29 <SmatZ> :() 00:26:42 <Fuco> hmm, ye 00:26:43 <Fuco> i remember 00:26:49 <SmatZ> sorry :( 00:26:59 <Fuco> god, elections are next year 00:27:03 <SmatZ> :) 00:27:06 <Fuco> i hope that fag wont win again 00:27:12 <SmatZ> hehe 00:27:24 <Fuco> but people are stupid 00:27:51 *** Phoenix_the_II has quit IRC 00:27:58 *** Phoenix_the_II has joined #openttdcoop 00:28:03 *** openttdcoop sets mode: +v Phoenix_the_II 00:28:18 <PublicServer> <Fucoo> does rating of a station depends on how many trains are waiting? 00:28:36 <SmatZ> nope 00:28:51 <PublicServer> <Fucoo> i wonder why these truck feeders i've built cant go over 70 00:29:06 <SmatZ> it depends on cargo waiting, age of last vehicle, max. speed of last vehicle... 00:29:16 <SmatZ> maybe on other things too, like statue in town 00:29:38 <SmatZ> days since last vehicle probably too 00:29:42 <PublicServer> <Fucoo> max speed? hmm 00:29:53 <PublicServer> <Fucoo> trucks are slow ;p 00:30:06 <PublicServer> <Fucoo> altho i can't imagine a truck with 25t cargo go over 110km/h 00:30:11 <SmatZ> hehe 00:30:45 <PublicServer> <Fucoo> but hey, its year 2105 00:30:51 <SmatZ> :-) 00:31:06 <PublicServer> <Fucoo> antigrav propulsion 00:31:10 <SmatZ> :-p 00:33:32 <PublicServer> <Fucoo> lol these goods trains unload instantly 00:33:35 <PublicServer> <Fucoo> from 100 to 0 00:33:48 <SmatZ> !rcon set gradualloading 00:33:48 <PublicServer> SmatZ: 'gradualloading' is an unknown setting. 00:33:50 <SmatZ> !rcon set gradual_loading 00:33:50 <PublicServer> SmatZ: Current value for 'gradual_loading' is: 'on' (min: 0, max: 1) 00:34:15 <PublicServer> <Fucoo> also, concorde being cheaper then truck is suspicious 00:34:45 <PublicServer> *** Fucoo has left the game (connection lost) 00:34:56 *** Fuco has quit IRC 00:34:58 <PeterT> ahh! fuco! 00:35:09 <SmatZ> too late! 00:35:27 <PeterT> I wasn't trying to highlight him............................SmATZ 00:35:33 <PeterT> :-) 00:35:34 <PublicServer> <DCritic> no walking? 00:35:36 <SmatZ> :-) 00:35:43 <PeterT> DCritic, walking allowed 00:35:48 <PublicServer> <DCritic> kk 00:35:49 <PeterT> Running, even 00:35:56 <PeterT> Hell, sprint for all I care 00:35:58 *** Fuco has joined #openttdcoop 00:36:03 *** openttdcoop sets mode: +v Fuco 00:36:22 <SmatZ> welcome back Fuco 00:36:32 <PeterT> he wasn't gone that long 00:36:49 <PeterT> @seen yorick 00:36:49 <Webster> PeterT: I have not seen yorick. 00:37:15 *** Wurzel49 has quit IRC 00:37:44 <Fuco> argh 00:37:48 <Fuco> this is getting annoying 00:38:09 <Fuco> this is like a 5th drop in a(n?) hour 00:38:39 <PublicServer> <DCritic> anyone thinking of how to connect the coal west of sutown east? 00:38:42 <PeterT> yes, gratically speaking, you would use "an" 00:38:51 <Fuco> should it be 'an' when hour is like 'our' 00:38:56 <Fuco> ? 00:38:57 <PeterT> yes 00:38:59 <Fuco> cool 00:39:05 <PeterT> since h is silent 00:39:14 <PeterT> English is a bitch. 00:39:21 <Fuco> actually 00:39:29 <Fuco> english is the most awesomel anguage 00:39:45 <PeterT> no, hungarian is. 00:39:47 <Fuco> you dont need to be hardcore with grammar 00:39:50 <Fuco> and still can talk pretty easily 00:39:55 <PeterT> everything is spelled the way it's pronouced 00:40:01 <PeterT> and pronouced the way it's spelled 00:40:04 <Fuco> if you take german for example, that is way harder 00:40:13 <PeterT> Nicht! 00:40:16 <PeterT> Neinen! 00:40:27 <Fuco> or finnish 00:40:30 <PeterT> Eine Kliene actmusik! 00:40:44 <PeterT> perfect openttd music: http://www.youtube.com/watch?v=Co941gzKj2Q 00:40:45 <Webster> Title: YouTube - Mary J. Blige featuring Drake - The One (at www.youtube.com) 00:40:54 <PeterT> thanks webster :-P 00:41:08 <Fuco> it's a shame i was 'learning' german for 9 years and i can't even properly introduce myself 00:41:18 <Fuco> i wasn't using it... well... never 00:41:28 <Fuco> no german on the internet 00:41:31 <Fuco> so i suck at it 00:41:34 <Fuco> ;d 00:48:10 <PublicServer> <DCritic> can some1 look at west of sutown east and tell me what i can improve? 00:48:32 <PeterT> are you new? 00:48:39 <PublicServer> <DCritic> pretty new 00:48:39 <Fuco> don't listen to peter then 00:48:41 <Fuco> ;D 00:48:45 <Fuco> he's new too 00:48:46 <PublicServer> <DCritic> ok lol 00:48:48 <PeterT> priorities, double bridges 00:48:52 <PeterT> Fuco: not trube 00:48:54 <PeterT> *trube 00:48:58 <PeterT> you froob! 00:49:01 <Fuco> oO 00:49:03 <PeterT> trube, froob 00:49:31 <Razaekel> !players 00:49:32 <PublicServer> Razaekel: Client 548 (Orange) is Kirov, in company 1 (OTTDC Transport) 00:49:32 <PublicServer> Razaekel: Client 542 is phatmatt, a spectator 00:49:32 <PublicServer> Razaekel: Client 526 (Orange) is De_Ghost, in company 1 (OTTDC Transport) 00:49:32 <PublicServer> Razaekel: Client 563 (Orange) is Razaekel, in company 1 (OTTDC Transport) 00:49:32 <PublicServer> Razaekel: Client 565 (Orange) is DCritic, in company 1 (OTTDC Transport) 00:49:34 <Fuco> if you're around for 2 months that's still 'new' ;d 00:49:44 <PeterT> not 2 months 00:49:46 <PeterT> a year 00:49:48 <PublicServer> <DCritic> i was here 2 months ago, quit, and im back 00:49:50 <PeterT> :P 00:49:52 <Fuco> on this channel? 00:50:02 <PeterT> well I joined the channel to get the password 00:50:06 <Fuco> a year on this channel? 00:50:14 <PeterT> but even then, i was here for like 8 months on this channel 00:50:17 <PublicServer> <DCritic> ya on this channel 00:50:18 <PeterT> maybe less 00:50:23 <Fuco> i have logs all the way back to 2007 so let me check your first youn ;d 00:50:28 <Fuco> join 00:51:01 <PublicServer> <DCritic> anyways, so hows my cionnection 00:51:27 <Fuco> Session Time: Sun Apr 19 00:00:00 2009 00:51:33 <Fuco> that's the first join i have in my logs 00:51:38 <Fuco> longer then i thought then :) 00:51:48 <Fuco> i apologize 00:51:58 <PeterT> your saying that april is 2 months? 00:52:00 <PeterT> oh, ok 00:52:01 <PeterT> :) 00:52:03 <PeterT> we good 00:52:11 <PublicServer> *** Razaekel has left the game (leaving) 00:52:49 <Fuco> !password 00:52:49 <PublicServer> Fuco: facets 00:53:08 <PublicServer> *** Fucoo joined the game 00:54:03 <PublicServer> *** FiCE joined the game 00:54:06 <PublicServer> <DCritic> so how is it? 00:54:19 <PublicServer> <Fucoo> first of all you should add signals ;P 00:54:43 <PublicServer> <DCritic> i know i meant cl and stuff 00:54:52 <PublicServer> <Fucoo> dont bother with CL on sideline 00:54:56 <PublicServer> <DCritic> ok 00:54:57 <PublicServer> <Fucoo> i mean, not that much 00:55:17 <PublicServer> <Fucoo> if it's like 8 trains total it doesnt matter much 00:55:28 <PublicServer> <Fucoo> however, on ML or hub that is crucial 00:55:56 <PublicServer> <DCritic> ok 00:57:08 <PublicServer> <Fucoo> 3k production nice 00:57:16 <PublicServer> <Fucoo> and 7M income 00:59:46 <PublicServer> <Fucoo> what is that? 01:00:08 <PublicServer> <Fucoo> aha 01:00:17 <PublicServer> <Fucoo> its in the way of the future slh ;d 01:04:28 <Fuco> night 01:04:40 <PublicServer> *** Fucoo has left the game (leaving) 01:04:45 <PeterT> Night Fuco 01:08:28 <PublicServer> <DCritic> hey ppl there is no pax? 01:09:15 <PublicServer> <DCritic> helloooo 01:09:16 <PeterT> Not on this plan. 01:09:19 <PublicServer> <DCritic> ok 01:09:40 <PeterT> And don't keep asking. People are asleep at this time of night (in Europe). 01:12:31 <PublicServer> <FiCE> hmm that doesn't work 01:13:53 <PeterT> What doesn't work? 01:14:07 <PublicServer> <FiCE> removing signals from !temporary sorter 01:14:12 <PublicServer> <FiCE> that thing wasn't working as intended 01:14:14 * PeterT wonders why FiCE is still marked as away. 01:14:21 <PublicServer> <FiCE> the trains are too stupid to know what track they *should* be on 01:14:29 <PublicServer> <FiCE> forgot :) 01:14:59 <PeterT> !password 01:15:00 <PublicServer> PeterT: shrubs 01:15:34 * PeterT also wonders why he gets passwords like "rapist", "anuses", and "shrubs" 01:15:36 <PublicServer> <FiCE> they always swap tracks even if it's the wrong one 01:15:43 <PublicServer> <FiCE> haha 01:15:51 <PublicServer> *** Peter joined the game 01:16:23 <PublicServer> <FiCE> hmm maybe it is working 01:16:26 <PublicServer> <De_Ghost> MY LOGIC TRAIN 01:16:31 <PublicServer> <De_Ghost> 2 million was worth it :o 01:17:02 <PublicServer> <FiCE> as soon as you convert to PBS they swap tracks 100% of the time :( 01:17:35 <PublicServer> <DCritic> can some1 please make trains for the area at the west of the map (sendston) 01:17:38 <PublicServer> <Peter> problem fixed 01:17:41 <PublicServer> <FiCE> it's needed 01:17:50 <PublicServer> <FiCE> trains HAVE to be on a particular track 01:18:00 <PublicServer> <FiCE> and they're all over the place at the moment 01:18:06 <PublicServer> <FiCE> hence why I was trying to sort them 01:18:09 <PublicServer> <Peter> DCritic, please make an SLH 01:18:38 <PublicServer> <Peter> or do we need one 01:18:43 <PublicServer> * Peter wonders some more. 01:18:44 <PublicServer> <De_Ghost> BAD 01:18:50 <PublicServer> * Peter likes wondering 01:19:00 <PublicServer> * Peter wonders all over the map 01:19:00 <PublicServer> <De_Ghost> town drop is in efficent 01:19:43 <PublicServer> <DCritic> any1 making trains? 01:20:28 <PublicServer> <DCritic> fine i'll make em 01:20:42 <PublicServer> <Peter> thats a good idea 01:20:49 <PublicServer> <Peter> what station? 01:21:14 <PublicServer> <DCritic> sendston stations 01:21:23 <PublicServer> <Peter> ok 01:21:33 <PublicServer> <DCritic> lol 01:21:39 <PublicServer> <Peter> wait, thats wrong 01:22:10 <PublicServer> <DCritic> hah ok 01:22:42 <PublicServer> <DCritic> what's that for? 01:22:47 <PublicServer> <Peter> priority 01:22:54 <PublicServer> <DCritic> ok 01:22:57 <PeterT> !tell DCritic !wiki 01:22:58 <PublicServer> PeterT: unknown command "wiki" 01:23:03 <PeterT> !tell DCritic !link 01:23:03 <PublicServer> PeterT: unknown command "link" 01:23:05 <PeterT> !help 01:23:05 <PublicServer> PeterT: http://www.openttdcoop.org/wiki/IRC_Commands 01:23:23 <PeterT> !tell DCritic !wiki 01:23:23 <PublicServer> PeterT: unknown command "wiki" 01:23:26 <PeterT> !wiki 01:23:27 <PublicServer> PeterT: http://www.openttdcoop.org/wiki/Main_Page 01:23:31 <PeterT> GAH 01:23:48 <PeterT> @wiki Priority 01:23:51 <Webster> Priorities - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=Priority 01:24:00 <PeterT> go to that ^ link 01:27:30 <PublicServer> *** Peter has left the game (connection lost) 01:27:37 <PeterT> !save 01:27:37 <PublicServer> Saving game... 01:27:38 <PublicServer> Game saved 01:27:40 <PeterT> just in case 01:27:44 <PeterT> i'm off 01:27:47 <PeterT> good night 01:27:53 <PeterT> @seen Born_Acorn 01:27:53 <Webster> PeterT: I have not seen Born_Acorn. 01:28:12 <PublicServer> <DCritic> @seen PeterT 01:28:22 <PublicServer> <DCritic> @seen Peter T 01:28:23 <PublicServer> <FiCE> gahhh! 01:28:25 <PeterT> You can only do it in IRC 01:28:29 <PublicServer> <DCritic> oh 01:28:30 <PeterT> not from PS 01:28:32 <PublicServer> <DCritic> ok lol 01:28:33 *** Zulan has quit IRC 01:28:40 <DCritic> @seen Peter T 01:28:40 <Webster> DCritic: (seen [<channel>] <nick>) -- Returns the last time <nick> was seen and what <nick> was last seen saying. <channel> is only necessary if the message isn't sent on the channel itself. 01:28:54 <PeterT> don't seperate the T from my name 01:28:58 <PeterT> and do it in PM please 01:29:09 <DCritic> @seen PeterT 01:29:09 <Webster> DCritic: PeterT was last seen in #openttdcoop 11 seconds ago: <PeterT> and do it in PM please 01:29:29 <PeterT> /msg PublicServer @seen #openttdcoop PeterT 01:29:33 <PeterT> like that 01:29:44 <DCritic> ok 01:29:46 <DCritic> thx 01:30:12 <PeterT> good 01:37:00 <PublicServer> <DCritic> major clogging at water transfer 01:37:11 <PublicServer> <FiCE> yeah I was fixing something 01:37:14 <PublicServer> <FiCE> it'll smooth out soon 01:37:43 <PeterT> !password 01:37:43 <PublicServer> PeterT: steeps 01:37:45 <PeterT> i want to help! 01:38:41 <PublicServer> *** Peter joined the game 01:39:09 <PublicServer> <Peter> what we be doing? 01:44:38 *** mixrin has joined #openttdcoop 01:44:43 *** openttdcoop sets mode: +v mixrin 01:49:07 <PublicServer> <De_Ghost> you know 01:49:11 <PublicServer> <De_Ghost> train have no income 01:49:26 <PublicServer> <De_Ghost> running cost => profit 01:49:38 <PublicServer> *** De_Ghost has left the game (leaving) 01:52:57 <PublicServer> *** DCritic has left the game (leaving) 01:54:02 <DCritic> bye 01:54:03 <PublicServer> *** Peter has left the game (leaving) 01:54:11 <PeterT> i'm off too 01:54:23 *** PeterT has quit IRC 01:54:24 *** DCritic has quit IRC 02:41:16 <PublicServer> *** Kirov has left the game (leaving) 02:41:16 <PublicServer> *** Game paused (not enough players) 02:41:22 *** Kirov has quit IRC 02:41:22 *** Guille has quit IRC 02:47:54 *** themroc- has quit IRC 02:47:57 *** themroc- has joined #openttdcoop 02:48:03 *** openttdcoop sets mode: +v themroc- 02:57:01 *** mixrin has quit IRC 02:57:16 *** Fuco has quit IRC 03:00:34 *** Phoenix_the_II has quit IRC 03:00:47 *** Phoenix_the_II has joined #openttdcoop 03:00:53 *** openttdcoop sets mode: +v Phoenix_the_II 03:03:30 *** KenjiE20|LT has quit IRC 03:06:01 *** Phoenix_the_II has quit IRC 03:06:07 *** Phoenix_the_II has joined #openttdcoop 03:06:13 *** openttdcoop sets mode: +v Phoenix_the_II 03:20:30 *** themroc- has quit IRC 04:10:00 *** Phoenix_the_II has quit IRC 04:10:08 *** Phoenix_the_II has joined #openttdcoop 04:10:13 *** openttdcoop sets mode: +v Phoenix_the_II 04:33:19 *** dlr365 has quit IRC 05:08:25 *** [alt]buster has joined #openttdcoop 05:08:30 *** openttdcoop sets mode: +v [alt]buster 05:13:38 *** [com]buster has quit IRC 05:13:38 *** [alt]buster is now known as [com]buster 05:57:46 *** Thijs has joined #openttdcoop 05:57:51 *** openttdcoop sets mode: +v Thijs 05:57:53 <Thijs> !players 05:57:54 <PublicServer> Thijs: Client 569 (Orange) is FiCE, in company 1 (OTTDC Transport) 05:57:54 <PublicServer> Thijs: Client 542 is phatmatt, a spectator 05:58:06 *** Thijs has quit IRC 06:10:55 *** Mucht has quit IRC 06:13:00 *** Carstein has quit IRC 06:13:15 *** ODM has joined #openttdcoop 06:13:15 *** ChanServ sets mode: +o ODM 06:13:20 *** openttdcoop sets mode: +v ODM 06:23:12 *** PhoenixII has joined #openttdcoop 06:23:12 *** Phoenix_the_II has quit IRC 06:23:17 *** openttdcoop sets mode: +v PhoenixII 06:30:14 *** [com]buster has quit IRC 06:30:15 *** [alt]buster has joined #openttdcoop 06:30:20 *** openttdcoop sets mode: +v [alt]buster 06:30:55 *** Mucht has joined #openttdcoop 06:30:55 *** ChanServ sets mode: +o Mucht 06:31:00 *** openttdcoop sets mode: +v Mucht 06:35:35 *** PhoenixII has quit IRC 06:35:55 *** Phoenix_the_II has joined #openttdcoop 06:36:00 *** openttdcoop sets mode: +v Phoenix_the_II 06:41:34 *** Progman has joined #openttdcoop 06:41:39 *** openttdcoop sets mode: +v Progman 06:44:52 *** Progman has quit IRC 06:45:47 *** ^Spike^ has joined #openttdcoop 06:45:52 *** openttdcoop sets mode: +v ^Spike^ 07:04:34 *** mixrin has joined #openttdcoop 07:04:39 *** openttdcoop sets mode: +v mixrin 07:11:05 *** Polygon has joined #openttdcoop 07:11:10 *** openttdcoop sets mode: +v Polygon 07:16:58 *** Phoenix_the_II has quit IRC 07:17:04 *** Phoenix_the_II has joined #openttdcoop 07:17:09 *** openttdcoop sets mode: +v Phoenix_the_II 07:44:41 *** Polygon has quit IRC 07:57:03 *** ostannard has joined #openttdcoop 07:57:08 *** openttdcoop sets mode: +v ostannard 08:00:42 *** FrancoBegbie2 has joined #openttdcoop 08:00:47 *** openttdcoop sets mode: +v FrancoBegbie2 08:02:23 <FrancoBegbie2> !password 08:02:23 <PublicServer> FrancoBegbie2: grieve 08:02:30 <PublicServer> *** Game unpaused (enough players) 08:02:31 <PublicServer> *** FrancoBegbie joined the game 08:11:33 <PublicServer> *** FrancoBegbie has joined spectators 08:11:33 <PublicServer> *** Game paused (not enough players) 08:16:34 *** FrancoBegbie2 has quit IRC 08:18:33 *** Farden has joined #openttdcoop 08:18:38 *** openttdcoop sets mode: +v Farden 08:28:47 *** FrancoBegbie2 has joined #openttdcoop 08:28:52 *** openttdcoop sets mode: +v FrancoBegbie2 08:35:47 *** Webster has joined #openttdcoop 08:35:47 *** ChanServ sets mode: +o Webster 08:35:55 *** openttdcoop sets mode: +v Webster 08:47:43 *** Chris_Booth has joined #openttdcoop 08:47:49 *** openttdcoop sets mode: +v Chris_Booth 08:54:00 <Chris_Booth> !password 08:54:00 <PublicServer> Chris_Booth: mettle 08:54:20 <PublicServer> *** Game unpaused (enough players) 08:54:21 <PublicServer> *** Chris Booth joined the game 08:55:05 <PublicServer> *** FiCE has left the game (leaving) 08:55:06 <PublicServer> *** Game paused (not enough players) 08:56:24 <FiCE> I have to go soon 08:56:26 <PublicServer> *** Game unpaused (enough players) 08:56:28 <PublicServer> *** FiCE joined the game 08:56:32 <FiCE> was just going to add some signs at water transfer 08:56:48 <PublicServer> <Chris Booth> what about tracks? 08:56:53 <FiCE> been waiting all day to fix it... everyone quit on me just after I started redoing it 08:57:14 *** mixrin has quit IRC 08:59:15 <PublicServer> <FiCE> i was thinking of doing over/under 08:59:32 <PublicServer> <FiCE> so platform 1 is L, 2 is R, 3 is L, 4 is R, etc 08:59:36 <PublicServer> <Chris Booth> i was thinking that is huge 09:00:20 <PublicServer> <FiCE> it probably needs to be 09:00:33 <PublicServer> <Chris Booth> i think that may take up to much room 09:00:48 <PublicServer> <FiCE> nah it's compact... as there are different SLs not connected 09:01:16 *** [alt]buster has quit IRC 09:01:17 <PublicServer> <FiCE> previously there were 2 SLs with approx 6-8 stations each 09:01:25 <PublicServer> <FiCE> and it was overcrowded 09:03:28 <PublicServer> *** Ostannard joined the game 09:03:32 *** [com]buster has joined #openttdcoop 09:03:32 *** ChanServ sets mode: +o [com]buster 09:03:37 *** openttdcoop sets mode: +v [com]buster 09:03:41 <PublicServer> *** Ostannard has left the game (connection lost) 09:09:47 *** mib_yz0hgg has joined #openttdcoop 09:09:52 *** openttdcoop sets mode: +v mib_yz0hgg 09:10:12 *** mib_yz0hgg has quit IRC 09:11:13 *** ostannard has quit IRC 09:11:23 *** ostannard has joined #openttdcoop 09:11:28 *** openttdcoop sets mode: +v ostannard 09:14:40 *** FrancoBegbie2 is now known as FrancoBegbie|away 09:16:13 <PublicServer> <Chris Booth> @tunnels 5 10 09:19:25 *** ostannard has quit IRC 09:20:55 <PublicServer> <Chris Booth> fice is that how you wanted them? 09:23:51 *** ostannard has joined #openttdcoop 09:23:56 *** openttdcoop sets mode: +v ostannard 09:24:40 <PublicServer> *** Ostannard joined the game 09:25:22 *** Phoenix_the_II has quit IRC 09:25:45 *** Phoenix_the_II has joined #openttdcoop 09:25:50 *** openttdcoop sets mode: +v Phoenix_the_II 09:29:35 <PublicServer> *** Ostannard has joined company #1 09:36:08 *** zachanima has quit IRC 09:36:34 *** zachanima has joined #openttdcoop 09:36:39 *** openttdcoop sets mode: +v zachanima 09:45:37 *** Phoenix_the_II has quit IRC 09:45:52 *** Phoenix_the_II has joined #openttdcoop 09:45:57 *** openttdcoop sets mode: +v Phoenix_the_II 10:01:55 <PublicServer> <Chris Booth> i was going to ask for your help 10:03:22 *** Entane has joined #openttdcoop 10:03:27 *** openttdcoop sets mode: +v Entane 10:03:36 *** ODM has quit IRC 10:05:59 *** Wurzel49 has joined #openttdcoop 10:06:04 *** openttdcoop sets mode: +v Wurzel49 10:15:00 <PublicServer> *** Ostannard has left the game (connection lost) 10:15:17 <ostannard> !password 10:15:17 <PublicServer> ostannard: kayaks 10:16:21 <PublicServer> *** Ostannard has left the game (connection lost) 10:16:45 <PublicServer> *** Ostannard joined the game 10:20:19 *** Phoenix_the_II has quit IRC 10:20:19 *** PhoenixII has joined #openttdcoop 10:20:24 *** openttdcoop sets mode: +v PhoenixII 10:28:22 *** psyche has joined #openttdcoop 10:28:27 *** openttdcoop sets mode: +v psyche 10:29:15 <psyche> Hi there. Does anyone know if the "Autopilot" script can communicate with a CSS server? 10:29:32 <PublicServer> <Chris Booth> not a clue 10:31:14 <planetmaker> psyche, if you give it the proper plugin, probably. Does that plugin exist? No idea, I doubt it. 10:35:36 *** [com]buster has quit IRC 10:38:13 <PublicServer> *** Chris Booth has left the game (leaving) 10:41:19 <PierreW> i only use css on websites. 10:43:41 *** [com]buster has joined #openttdcoop 10:43:41 *** ChanServ sets mode: +o [com]buster 10:43:46 *** openttdcoop sets mode: +v [com]buster 10:44:30 *** themroc- has joined #openttdcoop 10:44:35 *** openttdcoop sets mode: +v themroc- 10:45:51 <PublicServer> *** Ostannard has left the game (leaving) 10:45:52 <PublicServer> *** Game paused (not enough players) 10:48:37 <PublicServer> *** phatmatt has left the game (leaving) 10:54:39 *** phatmatt has quit IRC 10:55:48 *** Mks has joined #openttdcoop 10:55:53 *** openttdcoop sets mode: +v Mks 10:56:46 <Mks> !password 10:56:46 <PublicServer> Mks: limber 10:57:19 <PublicServer> *** Game unpaused (enough players) 10:57:20 <PublicServer> *** Mks joined the game 11:00:05 *** ostannard has quit IRC 11:02:36 <PublicServer> *** Mks has left the game (connection lost) 11:02:37 <PublicServer> *** Game paused (not enough players) 11:02:42 <PublicServer> <FiCE> Chris: yep 11:17:45 *** mixrin has joined #openttdcoop 11:17:50 *** openttdcoop sets mode: +v mixrin 11:32:59 <Mark> 'lo 11:33:00 <Mark> !password 11:33:00 <PublicServer> Mark: plucks 11:33:10 <PublicServer> *** Game unpaused (enough players) 11:33:12 <PublicServer> *** Mark joined the game 11:34:26 <PublicServer> <FiCE> hi 11:36:21 *** irongecko has joined #openttdcoop 11:36:22 <PublicServer> <Mark> wtf? 11:36:26 *** openttdcoop sets mode: +v irongecko 11:36:29 <PublicServer> <Mark> someone blew up my water transfer? 11:37:01 <PublicServer> <Mark> without even leaving a note of course 11:37:10 <PublicServer> <Mark> unbelievable 11:37:25 <PublicServer> <Mark> why do i still bother building stuff here? 11:37:29 <PublicServer> <Mark> bah 11:37:34 <PublicServer> *** Mark has left the game (leaving) 11:37:34 <PublicServer> *** Game paused (not enough players) 11:37:39 *** Mark has quit IRC 11:38:44 <irongecko> Is anyone around who would know how to remove a bugged vehicle via the console? 11:42:50 *** [com]buster has quit IRC 11:42:51 *** [alt]buster has joined #openttdcoop 11:42:56 *** openttdcoop sets mode: +v [alt]buster 11:46:17 *** mixrin_ has joined #openttdcoop 11:46:22 *** openttdcoop sets mode: +v mixrin_ 11:47:27 *** ostannard has joined #openttdcoop 11:47:32 *** openttdcoop sets mode: +v ostannard 11:50:52 *** Wurzel49 has quit IRC 11:53:22 <ostannard> !players 11:53:24 <PublicServer> ostannard: Client 580 (Orange) is FiCE, in company 1 (OTTDC Transport) 11:54:16 *** irongecko has quit IRC 11:57:20 *** Yexo_ has joined #openttdcoop 11:57:35 *** openttdcoop sets mode: +v Yexo_ 11:57:44 *** Yexo is now known as Guest2024 11:57:44 *** Yexo_ is now known as Yexo 12:00:16 *** Guest2024 has quit IRC 12:00:47 *** PhoenixII has quit IRC 12:01:05 *** Phoenix_the_II has joined #openttdcoop 12:01:11 *** openttdcoop sets mode: +v Phoenix_the_II 12:05:56 *** KenjiE20 has joined #openttdcoop 12:05:56 *** ChanServ sets mode: +o KenjiE20 12:06:01 *** openttdcoop sets mode: +v KenjiE20 12:09:22 *** Dezmond has joined #openttdcoop 12:09:27 *** openttdcoop sets mode: +v Dezmond 12:11:15 *** Dezmond has left #openttdcoop 12:14:31 *** Phoenix_the_II has quit IRC 12:14:50 *** Phoenix_the_II has joined #openttdcoop 12:14:55 *** openttdcoop sets mode: +v Phoenix_the_II 12:28:15 *** Phoenix_the_II has quit IRC 12:28:35 *** Phoenix_the_II has joined #openttdcoop 12:28:40 *** openttdcoop sets mode: +v Phoenix_the_II 12:37:23 <Chris_Booth> !password 12:37:23 <PublicServer> Chris_Booth: eloped 12:37:34 <PublicServer> *** Game unpaused (enough players) 12:37:35 <PublicServer> *** Chris Booth joined the game 12:43:53 *** [alt]buster has quit IRC 12:56:25 *** Thraxian|Work has joined #openttdcoop 12:56:25 *** ChanServ sets mode: +o Thraxian|Work 12:56:30 *** openttdcoop sets mode: +v Thraxian|Work 13:08:21 *** [com]buster has joined #openttdcoop 13:08:21 *** ChanServ sets mode: +o [com]buster 13:08:26 *** openttdcoop sets mode: +v [com]buster 13:22:57 <FrancoBegbie|away> !password 13:22:57 <PublicServer> FrancoBegbie|away: fluked 13:23:08 *** FrancoBegbie|away is now known as FrancoBegbie 13:23:11 <PublicServer> *** FrancoBegbie joined the game 13:24:53 *** quietus has joined #openttdcoop 13:24:58 *** openttdcoop sets mode: +v quietus 13:25:55 <quietus> !help 13:25:55 <PublicServer> quietus: http://www.openttdcoop.org/wiki/IRC_Commands 13:26:30 *** Fuco has joined #openttdcoop 13:26:35 *** openttdcoop sets mode: +v Fuco 13:26:50 <PublicServer> *** FrancoBegbie has left the game (leaving) 13:27:22 <quietus> hey there used to be a program that auto downloaded whatever version of openttdcoop the server was running, do you know where i can find it? 13:27:33 <PublicServer> <Chris Booth> for windows? 13:27:45 <quietus> yes 13:27:50 <Chris_Booth> !download 13:27:50 <PublicServer> Chris_Booth: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 13:27:56 <quietus> thankyou 13:27:58 <Chris_Booth> !download autoupdate 13:27:58 <PublicServer> Chris_Booth: http://www.openttdcoop.org/winupdater 13:28:13 <Chris_Booth> or you can use autottd 13:28:17 <Chris_Booth> !download autottd 13:28:17 <PublicServer> Chris_Booth: http://www.openttdcoop.org/wiki/AutoTTD 13:35:20 *** Progman has joined #openttdcoop 13:35:25 *** openttdcoop sets mode: +v Progman 13:35:57 *** quietus has quit IRC 13:36:40 *** quietus has joined #openttdcoop 13:36:45 *** openttdcoop sets mode: +v quietus 13:38:55 *** [alt]buster has joined #openttdcoop 13:39:00 *** openttdcoop sets mode: +v [alt]buster 13:39:49 <PublicServer> *** Chris Booth has joined spectators 13:39:49 <PublicServer> *** Game paused (not enough players) 13:39:59 *** green-devil has joined #openttdcoop 13:40:04 *** openttdcoop sets mode: +v green-devil 13:40:07 *** green-devil has quit IRC 13:42:23 *** [com]buster has quit IRC 13:42:23 *** [alt]buster is now known as [com]buster 13:43:00 *** quietus has quit IRC 13:43:37 *** quietus has joined #openttdcoop 13:43:42 *** openttdcoop sets mode: +v quietus 13:47:56 <quietus> Just letting you know I can't seem to get autoTTD to work. 13:48:19 <quietus> I add the erver to favourites and nothing happens 13:49:19 <[com]buster> You can always download precompiled binaries (at the cost of having to update for every new game) 13:49:28 *** ODM has joined #openttdcoop 13:49:28 *** ChanServ sets mode: +o ODM 13:49:33 *** openttdcoop sets mode: +v ODM 13:49:42 <[com]buster> !tell quietus about !download win32 13:49:42 <PublicServer> quietus: http://binaries.openttd.org/nightlies/trunk/r17425/openttd-trunk-r17425-windows-win32.zip 13:50:06 <quietus> nah its fine, im trying winupdater first but thatnks 13:50:08 <quietus> *thanks 13:50:32 <PublicServer> *** FiCE has left the game (leaving) 13:54:16 <quietus> !newgrf 13:54:16 <PublicServer> quietus: Please use /msg for the newgrf list (and use !grf) 13:54:46 <Ammler> [15:48] <quietus> Just letting you know I can't seem to get autoTTD to work. <-- fixed 13:55:05 <quietus> what changed? 13:56:26 <Ammler> the favorites went lost due the web transfer. 13:56:54 <quietus> yeah its working now 13:59:10 <Fuco> !password 13:59:10 <PublicServer> Fuco: socked 13:59:20 <PublicServer> *** Fucoo joined the game 13:59:34 <quietus> except now its making exceptions when you click on anything on the server list :S 14:01:02 <quietus> nm got it working 14:01:11 <quietus> selected wrong directory... 14:03:31 <quietus> and now it says that there is a newgrf mismatch, i thought this program supported newgrfs? 14:04:29 <quietus> stuffit ill just do it manually 14:04:49 <Ammler> quietus: you still need to use bananas. 14:04:59 <Ammler> also with manual installation 14:05:03 <quietus> bananas? 14:05:06 <Ammler> yes. 14:05:38 <Ammler> !tell quietus about !grf 14:05:38 <PublicServer> quietus: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 14:06:05 <quietus> yeah there downloading but, bananas? 14:06:58 <PublicServer> <Fucoo> anyone would like to join? :P 14:07:05 <quietus> im trying :P 14:07:44 *** Nickman_87 has joined #openttdcoop 14:07:49 *** openttdcoop sets mode: +v Nickman_87 14:07:55 *** Nickman_87 is now known as Nickman87 14:08:22 <Fuco> should i zip my game and send you? then you just overwrite it with !dl win/whatever when new version is out. (if you're running windows that is) 14:09:50 <quietus> nah its fine i htink im almost there 14:09:55 <PublicServer> <Fucoo> key 14:13:08 <quietus> damn, downloaded the newgrfs from the wiki extracted to the data directory and im still getting grf mismatches 14:13:54 <Nickman87> !password 14:13:54 <PublicServer> Nickman87: urchin 14:14:00 <PublicServer> <Fucoo> click 'chceck content online' 14:14:01 <Ammler> quietus: read the part Notes from the grf wiki 14:14:07 <PublicServer> <Fucoo> select red items 14:14:09 <PublicServer> <Fucoo> download and profit 14:14:21 <Nickman87> !password 14:14:21 <PublicServer> Nickman87: urchin 14:14:24 <Ammler> (just select all missing content) 14:14:31 <PublicServer> <Fucoo> or that 14:14:35 <PublicServer> *** Game unpaused (enough players) 14:14:36 <PublicServer> *** Nickman joined the game 14:14:39 <quietus> cant see any red 14:14:48 <PublicServer> <Fucoo> blue then 14:14:54 <PublicServer> <Fucoo> that is old version i think 14:14:54 <PublicServer> *** FiCE joined the game 14:15:12 <quietus> nvm, i wasnt selecting it form the multiplayer menu 14:15:14 <quietus> there downloading 14:15:54 <quietus> !password 14:15:54 <PublicServer> quietus: urchin 14:16:03 <quietus> thanks 14:16:20 <PublicServer> *** Player joined the game 14:16:44 <PublicServer> *** Player has left the game (leaving) 14:16:51 <PublicServer> <Fucoo> now go into console and change nick :O 14:17:13 <PublicServer> *** quietus joined the game 14:17:14 <PublicServer> *** Nickman has left the game (leaving) 14:21:37 *** psyche has quit IRC 14:25:27 <PublicServer> <quietus> ? 14:25:39 <PublicServer> <quietus> whatcha upto? 14:25:46 <PublicServer> <Fucoo> ? 14:26:04 <PublicServer> <quietus> im jsut watching what your doing, and wondering what the logic was 14:26:55 <PublicServer> <quietus> that adds penaltys right so they prefer the other lane? 14:27:01 <PublicServer> <Fucoo> yep 14:27:09 <PublicServer> *** Chris Booth has joined company #1 14:27:11 <PublicServer> <Chris Booth> hellol 14:27:25 <PublicServer> <Fucoo> helo 14:27:41 <PublicServer> <Fucoo> i'd add a logic splitter butno logic trains are in the set 14:29:22 <PublicServer> <Chris Booth> i added a crawler lane to the water transfer 14:29:34 <PublicServer> <FiCE> :) 14:29:52 <PublicServer> <Chris Booth> ooh Fice was that what you had in mind? 14:31:32 <PublicServer> <quietus> how can i help? 14:33:49 <FrancoBegbie> !password 14:33:49 <PublicServer> FrancoBegbie: pricks 14:34:03 <PublicServer> <Chris Booth> that cleaned up that que 14:34:05 <PublicServer> *** FrancoBegbie joined the game 14:34:42 <PublicServer> *** quietus has left the game (connection lost) 14:35:04 <PublicServer> <Chris Booth> i was thinking on how we could fix the plan 14:35:18 <PublicServer> <Fucoo> 10M income now 14:35:33 <PublicServer> <Chris Booth> if we moved the bridging point 14:35:34 *** PhoenixII has joined #openttdcoop 14:35:34 <PublicServer> <Fucoo> goods are having huge payout 14:35:37 *** Phoenix_the_II has quit IRC 14:35:39 *** openttdcoop sets mode: +v PhoenixII 14:36:00 <quietus> !PASSWORD 14:36:07 *** quietus has quit IRC 14:36:11 <PublicServer> <Chris Booth> well i will build BBH 01 then 14:36:20 *** quietus has joined #openttdcoop 14:36:25 *** openttdcoop sets mode: +v quietus 14:36:27 <quietus> !password 14:36:27 <PublicServer> quietus: pickle 14:36:33 <PublicServer> *** quietus has left the game (connection lost) 14:36:59 <PublicServer> <Fucoo> i thought you removed that from the plan 14:37:02 <PublicServer> *** quietus joined the game 14:37:09 <PublicServer> <Chris Booth> no 14:37:55 <ostannard> !password 14:37:55 <PublicServer> ostannard: pickle 14:38:10 <PublicServer> *** Ostannard joined the game 14:38:17 <PublicServer> <quietus> so what can i do to help. im still learning 14:38:39 <PublicServer> <Fucoo> whatever you want ;p 14:38:47 <PublicServer> <Fucoo> connect primaries 14:38:51 <PublicServer> <Fucoo> fix problems 14:39:47 <PublicServer> <quietus> whoops 14:39:56 <PublicServer> *** FrancoBegbie has joined spectators 14:40:14 *** Nigel_ is now known as G 14:42:16 *** Phoenix_the_II has joined #openttdcoop 14:42:20 <PublicServer> <quietus> is that cross over you made to keep the priorities equal? 14:42:21 *** openttdcoop sets mode: +v Phoenix_the_II 14:42:26 <PublicServer> <Fucoo> where 14:42:28 *** PhoenixII has quit IRC 14:42:42 <PublicServer> <quietus> yeah 14:42:47 <PublicServer> <Fucoo> that's for syncing 14:42:50 <PublicServer> <quietus> i was just searching for the sign button 14:42:54 <PublicServer> <Fucoo> so that both paths have same length 14:43:01 <PublicServer> <quietus> ok scool 14:43:03 <PublicServer> <quietus> *cool 14:43:26 <PublicServer> <quietus> yeah i see what you mean 14:47:05 <PublicServer> <Fucoo> do you want to connect the other side? 14:47:15 <PublicServer> <Chris Booth> where? 14:47:24 <Fuco> that was for the quietus ;P 14:47:33 <PublicServer> <quietus> sorry where? 14:47:35 <PublicServer> <Fucoo> he was watching 14:47:41 <PublicServer> <Fucoo> on the hub i was making 14:47:41 <PublicServer> <quietus> i went looking for problems 14:48:43 <PublicServer> <quietus> yeah i see it 14:49:00 <PublicServer> <quietus> so bassically do the same thing you did? 14:49:02 <PublicServer> <Fucoo> ye 14:50:08 <PublicServer> <Fucoo> this stupid SML hub is in the way 14:54:05 *** Phoenix_the_II has quit IRC 14:54:13 *** Phoenix_the_II has joined #openttdcoop 14:54:18 *** openttdcoop sets mode: +v Phoenix_the_II 14:56:11 <PublicServer> *** FrancoBegbie has joined company #1 14:58:53 <PublicServer> *** FrancoBegbie has left the game (connection lost) 15:00:52 *** quietus has quit IRC 15:01:10 *** quietus has joined #openttdcoop 15:01:15 *** openttdcoop sets mode: +v quietus 15:02:25 <PublicServer> <quietus> im confused sorry :S whats that bit of track where your signs were? 15:02:25 *** Phoenix_the_II has quit IRC 15:02:56 *** Phoenix_the_II has joined #openttdcoop 15:03:01 *** openttdcoop sets mode: +v Phoenix_the_II 15:03:04 <PublicServer> <Fucoo> that is a prio mechanism. if the train on the ML (mainline) is in that block 15:03:10 <PublicServer> <Fucoo> the sideline train has to stop 15:03:20 <PublicServer> <quietus> ah right 15:03:32 <PublicServer> <Fucoo> you see how all the combo signals turn red 15:03:35 <PublicServer> <Fucoo> when train enter 15:03:50 <PublicServer> <Fucoo> they propagate the red signal to the entry on SL 15:04:07 <PublicServer> <Fucoo> this should assure that trains on ML never stop 15:04:27 <PublicServer> <quietus> no sorry, wrong section i meant #qhere 15:05:02 <PublicServer> <Fucoo> that is what you have to connect 15:05:05 <PublicServer> <Chris Booth> ok BBH 01 is now built 15:05:12 <PublicServer> *** quietus has left the game (connection lost) 15:05:24 <quietus> ill be abck 15:05:33 <quietus> !password 15:05:33 <PublicServer> quietus: flours 15:05:34 <PublicServer> <Fucoo> ah chris, i thought you're going for a 4-way 15:06:12 <PublicServer> *** quietus joined the game 15:06:24 <PublicServer> <Chris Booth> i was but i was short on space with that town 15:06:42 <PublicServer> <Fucoo> i think its not neccessary anymore 15:07:05 <FrancoBegbie> !password 15:07:05 <PublicServer> FrancoBegbie: flours 15:07:19 <PublicServer> *** FrancoBegbie joined the game 15:08:01 *** Wurzel49 has joined #openttdcoop 15:08:05 *** openttdcoop sets mode: +v Wurzel49 15:11:09 <PublicServer> *** FrancoBegbie has left the game (connection lost) 15:11:19 <PublicServer> <quietus> so you want me to connect those 3 points up so they do what arnt they facing the wrong way to let trains do a u turn? 15:11:28 <PublicServer> <quietus> or is it more prio stuff 15:12:07 <PublicServer> <Fucoo> hmm 15:12:09 <PublicServer> <quietus> *what? but 15:12:20 <PublicServer> <Fucoo> those are for entering ML 15:12:25 <PublicServer> <Fucoo> they have good direction 15:12:28 <PublicServer> <Fucoo> look at the signaling 15:12:46 <PublicServer> <quietus> ok, thats what confused me so theyre for entering the mainline from where? 15:13:35 <PublicServer> <quietus> oh right now i get it, 15:13:44 <PublicServer> <Fucoo> ;) 15:14:05 <PublicServer> <Fucoo> this is a bit unusual design... im just trying it out ;p 15:14:33 <PublicServer> <Fucoo> check SLH01 for a more regular one 15:14:46 <PublicServer> <Fucoo> usualy they have T shape 15:15:12 <PublicServer> <Chris Booth> wow who added like a million train to water network? 15:15:17 <PublicServer> <Fucoo> dunno 15:15:21 <PublicServer> <Fucoo> but i was like wtf as well 15:15:26 <PublicServer> <Fucoo> i thought you did ;D 15:15:31 <PublicServer> <FiCE> me :) 15:15:40 <PublicServer> <Chris Booth> are they needed? 15:15:48 <PublicServer> <Fucoo> train waiting = lots of money loss 15:16:06 <PublicServer> <FiCE> mostly... because I was adding water supplies 15:16:28 <PublicServer> <Chris Booth> maybe add some train from line 4 to line 3 15:17:04 <PublicServer> <FiCE> yeah sufingway transfer would be good to move 15:18:35 <FrancoBegbie> !password 15:18:35 <PublicServer> FrancoBegbie: flours 15:18:44 <PublicServer> <Chris Booth> brb can you lot add some oil trains? 15:18:51 <PublicServer> *** FrancoBegbie joined the game 15:18:58 <PublicServer> <FiCE> yep 15:19:12 <PublicServer> *** Chris Booth has joined spectators 15:19:23 <PublicServer> <Fucoo> lol? 15:19:26 <PublicServer> <Fucoo> what is that train doing 15:19:41 <PublicServer> <quietus> i dont know 15:19:51 <PublicServer> <quietus> i thought i did something wrong 15:19:58 <PublicServer> <Fucoo> ye you did 15:20:07 <PublicServer> <Fucoo> yor're not using electrified rail 15:20:13 <PublicServer> <Fucoo> ;) 15:20:15 <PublicServer> <quietus> ah dam 15:20:47 <PublicServer> <quietus> hey i was doing that :P 15:20:57 <PublicServer> <Fucoo> its all yours 15:21:29 <PublicServer> *** FrancoBegbie has left the game (leaving) 15:22:22 <PublicServer> *** Ostannard has left the game (connection lost) 15:22:56 *** FrancoBegbie has left #openttdcoop 15:27:49 <PublicServer> <Fucoo> eeh 15:28:02 <PublicServer> <Fucoo> whoever is connetiong oil to SLH03, dont 15:28:14 <PublicServer> <Fucoo> first you have to make an east exit 15:28:31 <PublicServer> <FiCE> yeah I just saw that.. it doesn't make sense 15:28:45 <PublicServer> <FiCE> none of the 20 oil wells I built landed where i wanted them :( 15:30:10 <PublicServer> <quietus> what bridhes are we using? 15:30:25 <PublicServer> <Fucoo> the most beatutiful 15:30:31 <PublicServer> <Fucoo> anything 250+ will do 15:31:07 <PublicServer> <Fucoo> concrete, viaduct, tubular (avoid, tubular are UGLY) 15:33:38 <PublicServer> <Fucoo> you only need 4 tile bridges 15:35:01 *** FrancoBegbie has joined #openttdcoop 15:35:06 *** openttdcoop sets mode: +v FrancoBegbie 15:35:23 <PublicServer> <Fucoo> ] 15:35:34 <PublicServer> <Fucoo> you have to build quickly on ML ;p 15:35:39 <PublicServer> <quietus> yeah 15:35:50 <PublicServer> <Fucoo> if you're not sure build a model on the side 15:37:52 <PublicServer> <Fucoo> pro trick on bridge building, holding CTRL while building bridge will select the last bridge type you've used ;) 15:38:03 <PublicServer> <quietus> thx 15:38:15 <PublicServer> <Fucoo> awesome stuff 15:38:28 <PublicServer> <Fucoo> i didnt know until recently 15:38:36 <PublicServer> <Fucoo> its very handy 15:39:05 <PublicServer> *** FrancoBegbie has left the game (connection lost) 15:39:26 <FrancoBegbie> !password 15:39:26 <PublicServer> FrancoBegbie: rosier 15:39:53 <PublicServer> *** FrancoBegbie joined the game 15:40:14 <PublicServer> *** FrancoBegbie has left the game (connection lost) 15:45:59 <PublicServer> <quietus> like that? 15:46:04 <PublicServer> <Fucoo> ye 15:46:36 <FrancoBegbie> !password 15:46:36 <PublicServer> FrancoBegbie: rosier 15:46:40 *** FrancoBegbie has left #openttdcoop 15:46:42 <PublicServer> <quietus> it was temporary because im slow 15:47:05 <PublicServer> <Fucoo> when you 're building bridges /tunels, always place signal directly before/after it 15:47:07 <PublicServer> *** FrancoBegbie joined the game 15:47:13 <PublicServer> <Fucoo> so the no-signal block is minimal 15:47:28 <PublicServer> *** FrancoBegbie has left the game (connection lost) 15:47:43 <PublicServer> *** FrancoBegbie joined the game 15:48:06 <PublicServer> <Fucoo> and now the line 1 has bad synce, coz the west bypass is longer 15:48:11 <PublicServer> <Fucoo> it can cause trains to slow down 15:48:22 <PublicServer> <Fucoo> when the shorterroute train will block the other one 15:48:39 <PublicServer> *** FrancoBegbie has joined company #1 15:48:45 <PublicServer> <Fucoo> so you can add the X temporarely 15:48:55 <PublicServer> <quietus> is the inside one 1 or the outside one 1 15:49:39 <PublicServer> <Fucoo> look at my sync example 15:49:45 <PublicServer> <Fucoo> that's how the splits should merge 15:49:59 <PublicServer> <quietus> so should i build another 2 briges there? 15:50:19 <PublicServer> <Fucoo> add a sign where 15:50:22 *** quietus has quit IRC 15:50:32 <PublicServer> <Fucoo> ye 15:50:36 *** Narsail has joined #openttdcoop 15:50:39 *** quietus has joined #openttdcoop 15:50:41 *** openttdcoop sets mode: +v Narsail 15:50:46 *** openttdcoop sets mode: +v quietus 15:50:48 <PublicServer> <Fucoo> that will connect to the middle line 15:50:53 <PublicServer> <quietus> yes 15:51:03 *** Narsail has quit IRC 15:51:20 <PublicServer> <Fucoo> when you double bridges the split/merge has to face the same direction -> synced ;p 15:51:30 <PublicServer> <Fucoo> so 15:53:34 *** Narsail has joined #openttdcoop 15:53:38 *** highpinger has joined #openttdcoop 15:53:39 *** openttdcoop sets mode: +v Narsail 15:53:44 *** openttdcoop sets mode: +v highpinger 15:55:45 <PublicServer> <Fucoo> now its good ;p 15:56:20 <PublicServer> <quietus> i tried to leave a gap after the bridge for when it mergers? 15:56:39 <PublicServer> <quietus> is this a good idea or not? 15:56:42 <PublicServer> <FrancoBegbie> problem at !!problem 15:57:06 <PublicServer> <quietus> um where? 15:57:09 <PublicServer> <Fucoo> how's that a problem? 15:57:18 <PublicServer> <quietus> i cant see it on the sign list :S 15:57:29 <PublicServer> <Fucoo> ? 15:57:34 <PublicServer> <quietus> nvm spaces are misleading 15:58:06 <PublicServer> <Fucoo> good? 15:58:55 <PublicServer> *** FrancoBegbie has left the game (connection lost) 15:59:03 <PublicServer> *** Chris Booth has joined company #1 15:59:05 <PublicServer> <Chris Booth> 'lo 15:59:19 <PublicServer> <quietus> my abd 15:59:32 <PublicServer> <Fucoo> you don't have to leave the space there 15:59:54 <PublicServer> <quietus> what about prio when htere trying to get onto the main line? 16:00:43 <PublicServer> <Fucoo> now you can see SL signal is red when the train approaches 16:00:50 <PublicServer> <quietus> yeah 16:01:36 <PublicServer> <Fucoo> or not 16:01:37 <PublicServer> <quietus> what about that? 16:01:37 <PublicServer> <Fucoo> ;d 16:01:40 <PublicServer> <Fucoo> ye very nice 16:02:58 <highpinger> !password 16:02:59 <PublicServer> highpinger: runner 16:03:08 <PublicServer> *** highpinger joined the game 16:03:09 <PublicServer> <quietus> do i use electrified rail for the logic? 16:03:10 <PublicServer> <highpinger> hi all 16:03:11 <PublicServer> <Chris Booth> nice new inline SLH 16:03:27 <PublicServer> <Fucoo> you can use any rails 16:03:30 <PublicServer> <Fucoo> even maglev would do 16:03:39 <PublicServer> <Chris Booth> best not to use erail 16:03:46 <PublicServer> <Chris Booth> as then train can get lost 16:03:52 <PublicServer> <Fucoo> ye 16:04:45 <PublicServer> <quietus> eep 16:04:53 <PublicServer> <Chris Booth> shall we remove the MM? 16:05:30 <PublicServer> <Fucoo> maybe just depot them for a while 16:05:31 <PublicServer> <Fucoo> to see how we do 16:09:24 <PublicServer> <Chris Booth> i have made some improvements to water transfer line 4's drop 16:09:24 <PublicServer> <quietus> Fucoo: we might have a slight problem at add here, im not sure tho, what are the spacings have to be for the prio stuff 16:09:24 <PublicServer> *** Spike joined the game 16:09:24 <PublicServer> <Chris Booth> train length + 2 is a good guide 16:09:25 <PublicServer> *** Spike has joined company #1 16:09:25 <PublicServer> <Chris Booth> so 5 + 2 = 7 16:09:25 <PublicServer> <Fucoo> these trains have terrible acceleration 16:09:25 <PublicServer> <Fucoo> for a fully working prio you'd need about 20 tiles ;d 16:09:25 <PublicServer> <Chris Booth> use TL +2 16:09:25 <PublicServer> <Fucoo> that's good in most cases 16:09:25 <PublicServer> <quietus> so the diagonal track at add here is fine? 16:09:26 <Fuco> quietus: you know how to make presignals right? ;p 16:09:40 <PublicServer> <quietus> yeah,.. 16:09:52 <PublicServer> <Fucoo> so, what are you waiting for? ;) 16:09:52 <PublicServer> <quietus> but there just ahrd to see 16:10:03 <PublicServer> <Fucoo> you use combo signal on the prio line 16:10:06 <PublicServer> <Fucoo> and entry on the SL entry 16:10:09 <PublicServer> <quietus> wish there was 1 more level of zoom... 16:10:36 <PublicServer> <quietus> stupid 1920x1200 monitor at 17" 16:10:41 <PublicServer> <Fucoo> aff 16:12:06 *** Mitcian has joined #openttdcoop 16:12:11 *** openttdcoop sets mode: +v Mitcian 16:13:39 <PublicServer> <quietus> thats working right? 16:13:48 <PublicServer> <Fucoo> ye that's good 16:14:05 <PublicServer> <quietus> all i did was get 1 inch away from the monitor and copy :P 16:14:21 <Narsail> sry, stupid question but i can't find the needed trunk anywhere -.- i thought there was a command on irc, right? but i can't remember it :( 16:14:27 <PublicServer> <Fucoo> add the 3rd one 16:14:35 <Fuco> Narsail its in the topic 16:14:36 <PublicServer> <quietus> so the 3rd one isnt too short? 16:14:39 <Fuco> PSG #158 (r17425) 16:14:55 <PublicServer> <Fucoo> nope its good 16:14:59 <PublicServer> <Fucoo> it can fit 1 train 16:14:59 <Chris_Booth> use !download 16:15:05 <Narsail> thanks 16:15:09 <Narsail> !download 16:15:09 <PublicServer> Narsail: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 16:15:11 <Chris_Booth> then select os 16:15:14 <PublicServer> <Fucoo> if it is full the trains will then use the second/3rd exit 16:15:26 <PublicServer> <Fucoo> so we mix them a bit 16:15:33 <PublicServer> <Fucoo> on all of the 3 ML lines 16:15:34 <Narsail> !download win64 16:15:34 <PublicServer> Narsail: http://binaries.openttd.org/nightlies/trunk/r17425/openttd-trunk-r17425-windows-win64.zip 16:15:34 <Mitcian> hi all 16:15:36 <Mitcian> !password 16:15:36 <PublicServer> Mitcian: billed 16:15:45 <PublicServer> <Chris Booth> hello 16:15:46 <PublicServer> <Fucoo> dunno if you understood me ;D 16:16:05 <PublicServer> <Chris Booth> fuco are you ever going to finish town drop? 16:16:10 <PublicServer> *** Mitcian joined the game 16:16:43 *** Nickman87 has quit IRC 16:16:47 <PublicServer> <Fucoo> chris, its finished 16:16:58 <PublicServer> <Chris Booth> no it isnt 16:17:10 <PublicServer> <Fucoo> if you need more tracks just add some 16:17:19 <PublicServer> <Mitcian> hi all - im rather new to coop and was wondering if there is anything i can help build? 16:17:38 <PublicServer> <Fucoo> that CL 2 example is what? 16:17:58 <PublicServer> <Chris Booth> we cant build anything ATM as we have reached train limit 16:18:01 <PublicServer> <quietus> dont worry this is my first time at trying to build anything decent on co op, otherwise i watched or sticked to money making 16:18:12 *** KenjiE20 is now known as Guest2053 16:18:12 <PublicServer> <Mitcian> ahh ok 16:18:13 *** KenjiE20 has joined #openttdcoop 16:18:14 *** ChanServ sets mode: +o KenjiE20 16:18:14 <PublicServer> <Chris Booth> that CL 2 example is wrong 16:18:17 <PublicServer> <Chris Booth> as wasnt me 16:18:19 *** openttdcoop sets mode: +v KenjiE20 16:18:27 <PublicServer> <Fucoo> so what do you think is not finished? 16:18:29 <PublicServer> <Fucoo> the merge? 16:18:30 <PublicServer> <Mitcian> ill just have a look around then :) 16:18:31 *** Phoenix_the_II has quit IRC 16:18:39 *** Phoenix_the_II has joined #openttdcoop 16:18:44 *** openttdcoop sets mode: +v Phoenix_the_II 16:18:47 <PublicServer> <Chris Booth> the merge / exit 16:18:56 <PublicServer> <Chris Booth> toward MSH 02b 16:19:04 *** Venxir has joined #openttdcoop 16:19:07 <PublicServer> <Fucoo> hmm ye 16:19:09 *** openttdcoop sets mode: +v Venxir 16:19:35 *** Pah82 has joined #openttdcoop 16:19:40 *** openttdcoop sets mode: +v Pah82 16:19:42 <Narsail> !password 16:19:42 <PublicServer> Narsail: billed 16:20:00 <PublicServer> *** Narsail joined the game 16:20:27 <PublicServer> <quietus> Mitcian: checkout /quietus & fucco if you want to see what fucco talked me through, well he did most of it i just finished off the exit to mainline 16:20:48 <PublicServer> <Mitcian> oki thanks 16:20:52 <PublicServer> <quietus> Mitcian: also the sign list is a great way to navigate 16:20:58 *** Guest2053 has quit IRC 16:21:01 <PublicServer> <Mitcian> yup i got that :) 16:21:12 <PublicServer> <Mitcian> i read most of what is available on the wiki 16:25:12 *** Webster has joined #openttdcoop 16:25:13 *** ChanServ sets mode: +o Webster 16:25:21 *** openttdcoop sets mode: +v Webster 16:25:29 <PublicServer> <Mitcian> hmm, lol at the plane that just crashed 16:25:41 <quietus> sorry i missed any reply you gave me when i asked is it was synced properly 16:25:49 <quietus> diddnt crsh into anytihng important"? 16:25:55 <PublicServer> <Fucoo> heh 16:25:59 <PublicServer> <Fucoo> there was no reply 16:26:00 <PublicServer> <Mitcian> na just crashed on the runway 16:26:08 <PublicServer> <Fucoo> i was afk for a sec 16:26:08 <PublicServer> <Fucoo> :) 16:26:20 <quietus> !password 16:26:21 <PublicServer> quietus: braves 16:26:40 <PublicServer> <Chris Booth> planes are landing ontop of crashed planes 16:26:43 <PublicServer> <Chris Booth> and not crashing 16:26:45 <quietus> so is it sync'd i might ahve amde a msitake when i cut the corner 16:26:49 <PublicServer> *** quietus joined the game 16:26:57 <PublicServer> <Fucoo> corner? 16:27:05 <PublicServer> <Fucoo> bridges are good 16:27:27 <PublicServer> <Fucoo> naah 16:27:30 <PublicServer> <Fucoo> that doesnt matter 16:28:06 <PublicServer> <Fucoo> i see some1 finished that mess around sendston forest 16:28:31 <PublicServer> <Chris Booth> that was me 16:28:42 <PublicServer> <quietus> also are we at train limit? i htought there was a bunch hiding in a depot 16:28:43 <PublicServer> <Fucoo> thanks 16:28:52 <PublicServer> <quietus> for water 16:29:02 <PublicServer> <quietus> or MM or something 16:29:07 <PublicServer> <Chris Booth> no we are at train limit 16:29:12 <PublicServer> <Chris Booth> no mm was planes 16:29:17 <PublicServer> <Chris Booth> which i now gone 16:29:50 <PublicServer> *** Narsail has left the game (connection lost) 16:30:01 *** Zhadars has joined #openttdcoop 16:30:06 *** openttdcoop sets mode: +v Zhadars 16:30:17 *** Zhadars has quit IRC 16:30:28 <PublicServer> *** Chris Booth has joined spectators 16:31:10 <PublicServer> <quietus> so what now if theres no building left? 16:31:34 <PublicServer> <Fucoo> lot's of building left 16:31:40 <PublicServer> <Fucoo> some1 will raise the limit 16:32:38 <PublicServer> <quietus> whats "is this unreasonable?" 16:33:03 <PublicServer> <Fucoo> dunni 16:33:06 <PublicServer> <Fucoo> some lol track 16:33:18 <De_Ghosty> !password 16:33:19 <PublicServer> De_Ghosty: braves 16:33:28 <PublicServer> *** De_Ghost joined the game 16:33:32 <PublicServer> <quietus> if you wanted it gone you could of just asked :P 16:33:49 <PublicServer> <Fucoo> heh 16:33:52 <PublicServer> <Fucoo> you can connect primaries 16:34:25 <PublicServer> <quietus> hmm, ive always wondered, if it would be possible to make a system that could support sending all to depot then sending them all out again... 16:34:44 <De_Ghosty> Ammler 16:34:46 <De_Ghosty> need more trains 16:34:49 <PublicServer> <quietus> since its generally frowned upon 16:34:54 <PublicServer> <De_Ghost> amm 16:35:00 <PublicServer> <Fucoo> if you build a proper servise centers 16:35:02 <PublicServer> <Fucoo> why not 16:35:12 <PublicServer> <De_Ghost> yea 16:35:17 <PublicServer> <De_Ghost> i build em before 16:35:22 <PublicServer> <De_Ghost> they are cool to look at 16:35:23 <PublicServer> <De_Ghost> :o 16:35:29 *** Pah82 has quit IRC 16:35:30 <PublicServer> <De_Ghost> u ahve to build em on main line 16:35:37 <PublicServer> <Fucoo> are we going to add 3rd line from factory exit (on the east side?) 16:35:47 <Ammler> !players 16:35:49 <PublicServer> Ammler: Client 599 is Chris Booth, a spectator 16:35:49 <PublicServer> Ammler: Client 604 (Orange) is Fucoo, in company 1 (OTTDC Transport) 16:35:49 <PublicServer> Ammler: Client 649 (Orange) is quietus, in company 1 (OTTDC Transport) 16:35:49 <PublicServer> Ammler: Client 614 (Orange) is FiCE, in company 1 (OTTDC Transport) 16:35:49 <PublicServer> Ammler: Client 642 is highpinger, a spectator 16:35:51 <PublicServer> Ammler: Client 643 (Orange) is Spike, in company 1 (OTTDC Transport) 16:35:51 <PublicServer> Ammler: Client 644 (Orange) is Mitcian, in company 1 (OTTDC Transport) 16:35:53 <PublicServer> Ammler: Client 653 (Orange) is De_Ghost, in company 1 (OTTDC Transport) 16:35:53 <PublicServer> <De_Ghost> haven't u seen my super train depots? 16:35:55 <PublicServer> <quietus> you know what would be cool? a way to just ping the map like in warcraft... 16:36:08 <Ammler> De_Ghosty: please ask members which are online :-P 16:36:23 <De_Ghosty> :o 16:36:31 <De_Ghosty> it's easier to ask you 16:36:38 <De_Ghosty> you are always lurking somewhere :d 16:36:46 <PublicServer> <quietus> lolling at the magic elf village 16:37:05 <PublicServer> <Mitcian> there is a lot of congestion just north of BBH02 16:37:14 <Ammler> well, but there are members currently on the server, so... 16:37:23 *** Narsail has quit IRC 16:37:30 <PublicServer> <quietus> there are? 16:37:42 <PublicServer> <De_Ghost> who 16:37:51 <Ammler> that the riddle :-P 16:37:56 <Ammler> 's 16:37:57 <PublicServer> <De_Ghost> booth? 16:38:08 <quietus> ! help 16:38:09 <PublicServer> quietus: http://www.openttdcoop.org/wiki/IRC_Commands 16:38:15 <PublicServer> <De_Ghost> cuz i never seen any of these guys before :o 16:38:21 *** Dezmond has joined #openttdcoop 16:38:26 *** openttdcoop sets mode: +v Dezmond 16:38:32 <Dezmond> !password 16:38:32 <PublicServer> Dezmond: glides 16:38:33 <quietus> players 16:38:38 <quietus> ! players 16:38:40 <PublicServer> quietus: Client 599 is Chris Booth, a spectator 16:38:40 <PublicServer> quietus: Client 604 (Orange) is Fucoo, in company 1 (OTTDC Transport) 16:38:40 <PublicServer> quietus: Client 649 (Orange) is quietus, in company 1 (OTTDC Transport) 16:38:40 <PublicServer> quietus: Client 614 (Orange) is FiCE, in company 1 (OTTDC Transport) 16:38:40 <PublicServer> quietus: Client 642 is highpinger, a spectator 16:38:41 <PublicServer> quietus: Client 643 (Orange) is Spike, in company 1 (OTTDC Transport) 16:38:41 <PublicServer> quietus: Client 644 (Orange) is Mitcian, in company 1 (OTTDC Transport) 16:38:43 <Ammler> !users 16:38:43 <PublicServer> quietus: Client 653 (Orange) is De_Ghost, in company 1 (OTTDC Transport) 16:38:43 <PublicServer> Ammler: http://www.openttdcoop.org/wiki/Community:Members 16:39:00 <PublicServer> *** quietus has left the game (connection lost) 16:39:00 <PublicServer> *** Mitcian has left the game (connection lost) 16:39:00 <PublicServer> *** highpinger has left the game (connection lost) 16:39:01 <PublicServer> *** FiCE has left the game (connection lost) 16:39:06 <Mitcian> hmmm 16:39:07 <Fuco> aa 16:39:14 <De_Ghosty> o spike 16:39:21 <De_Ghosty> spike add more trains 16:39:43 <Ammler> !info 16:39:43 <PublicServer> Ammler: #:1(Orange) Company Name: 'OTTDC Transport' Year Founded: 1975 Money: 1197285775 Loan: 0 Value: 1221637121 (T:500, R:108, P:1, S:0) unprotected 16:39:45 <PublicServer> <De_Ghost> he is afk 16:39:48 <quietus> i was nearly there :P 16:39:50 <^Spike^> wgat? 16:39:52 <^Spike^> what* 16:39:57 <quietus> yay 16:40:01 <quietus> mroe trains please... 16:40:02 <^Spike^> not afk.. just not wtaching :) 16:40:16 <^Spike^> @op 16:40:16 *** Webster sets mode: +o ^Spike^ 16:40:17 <PublicServer> *** Dezmond joined the game 16:40:26 <^Spike^> !trains 600 16:40:26 <PublicServer> *** ^Spike^ has set max_trains to 600 16:40:30 <^Spike^> there... :) 16:40:47 <quietus> !password 16:40:47 <PublicServer> quietus: glides 16:40:50 <^Spike^> happy happy joy? 16:41:13 <PublicServer> <De_Ghost> no 16:41:15 <PublicServer> <De_Ghost> MOREEEEEEEEEEEE 16:41:19 <quietus> cant join company is showing up as balnk 16:41:26 <Fuco> set it to over 9000 16:41:40 <quietus> so 7? 16:41:47 <planetmaker> :-O compile of this version failed majorly for me... 16:41:55 <Ammler> Fuco: make a game with 2k trains and we can speak again :P 16:41:58 *** FrancoBegbie has joined #openttdcoop 16:42:03 *** openttdcoop sets mode: +v FrancoBegbie 16:42:22 <Fuco> ok 16:42:36 <Ammler> 2k running trains... 16:42:40 <Fuco> damn it 16:42:42 <Fuco> :D 16:42:50 <Fuco> you are clever man! 16:43:07 <quietus> just set em in a loop? 16:43:19 <Ammler> quietus: check pz5 16:43:20 <Fuco> anyway, is there any problem with train limit 16:43:21 <Ammler> !archive 16:43:21 <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 16:43:21 <quietus> just to say youve done over 9000 16:43:32 <Fuco> why is there a limit in the first place 16:43:34 <PublicServer> *** FiCE joined the game 16:43:44 <quietus> to stop people crashing server? 16:43:53 <Ammler> Fuco: because some people prefer adding trains than fixing network. 16:44:01 <Fuco> true 16:44:04 <PublicServer> *** Kenji joined the game 16:44:47 <quietus> i see your point, 2.5k seems to be the real limit 16:44:52 <Ammler> so never ask for MORE, if there is somewhere jammy 16:45:30 <quietus> finally got to log in again 16:45:41 <Ammler> quietus: I am sure, it is possible with more, but well, not seen yet. ;-) 16:45:52 <quietus> ok so it wasnt the server that was struggling 16:45:55 <quietus> it was the map? 16:45:59 <PublicServer> *** quietus joined the game 16:46:21 <Ammler> there aren't many clients able to overlife our server. 16:46:31 <PublicServer> <De_Ghost> ur train yar is ugly :o 16:46:35 <Ammler> I would guess, around 1-2 16:46:38 <PublicServer> <De_Ghost> time for epic deghost train yard 16:46:54 <Fuco> overlife? 16:46:54 <PublicServer> *** Dezmond has left the game (connection lost) 16:46:59 *** Phoenix_the_II has quit IRC 16:47:01 *** Faddypainter has joined #openttdcoop 16:47:06 *** openttdcoop sets mode: +v Faddypainter 16:47:12 *** Mark has joined #openttdcoop 16:47:14 *** Phoenix_the_II has joined #openttdcoop 16:47:17 *** openttdcoop sets mode: +v Mark 16:47:17 *** ChanServ sets mode: +o Mark 16:47:27 *** openttdcoop sets mode: +v Phoenix_the_II 16:47:30 <PublicServer> *** Kenji has left the game (leaving) 16:47:32 <PublicServer> <quietus> ok so what industrys we running, 16:47:33 <Fuco> invasion! 16:47:42 *** Faddypainter has quit IRC 16:48:29 <PublicServer> *** quietus has left the game (leaving) 16:49:02 <PublicServer> *** FiCE has left the game (connection lost) 16:49:25 *** Dezmond has left #openttdcoop 16:49:58 <quietus> !password 16:49:59 <PublicServer> quietus: glides 16:50:10 <quietus> its connecting really slow? 16:50:36 <PublicServer> <Fucoo> what you mean 16:50:37 <PublicServer> *** Spike has joined spectators 16:50:44 <quietus> im having troubles joining 16:51:13 <quietus> unless my net dropped again 16:51:24 <PublicServer> <Fucoo> dunno, i have no problems 16:51:37 <quietus> its saying the server diddnt anwser your request 16:52:22 <quietus> hmm, maybe its a sign i should goto bed 16:56:20 <ostannard> !password 16:56:21 <PublicServer> ostannard: kinder 16:58:34 <PublicServer> *** Ostannard has left the game (connection lost) 17:00:48 <PublicServer> *** Ostannard has left the game (connection lost) 17:01:23 <PublicServer> <Fucoo> finally, all the prims are reconnected to the SLH05 17:01:44 <PublicServer> <Fucoo> all relevant i mean ;D 17:05:04 <quietus> !password 17:05:04 <PublicServer> <Fucoo> BBH 02 could use some balancing 17:05:04 <PublicServer> quietus: kinder 17:05:07 <PublicServer> <Fucoo> from the waterdrop direction 17:06:12 <quietus> now im getting network game connection lsot as soo nas i finish typing in the apssword 17:06:26 <PublicServer> *** De_Ghost has left the game (leaving) 17:06:26 <PublicServer> *** Game paused (not enough players) 17:06:32 <PublicServer> <Fucoo> aff 17:06:35 <PublicServer> <Fucoo> im alone here 17:07:33 <PublicServer> *** quietus has left the game (connection lost) 17:08:35 <ostannard> !password 17:08:35 <PublicServer> ostannard: milder 17:08:43 <PublicServer> <Fucoo> lol at the new depot center 17:08:48 <PublicServer> <Fucoo> a bit overkill ;D 17:08:55 <PublicServer> *** Game unpaused (enough players) 17:08:55 <PublicServer> *** Ostannard joined the game 17:13:22 <PublicServer> *** Ostannard has joined spectators 17:13:23 <PublicServer> *** Game paused (not enough players) 17:17:46 <PublicServer> *** Ostannard has left the game (connection lost) 17:21:17 *** Dezmond has joined #openttdcoop 17:21:22 *** openttdcoop sets mode: +v Dezmond 17:22:27 *** quietus has quit IRC 17:22:44 *** quietus has joined #openttdcoop 17:22:47 *** Phoenix_the_II has quit IRC 17:22:50 *** openttdcoop sets mode: +v quietus 17:22:59 *** Phoenix_the_II has joined #openttdcoop 17:23:04 *** openttdcoop sets mode: +v Phoenix_the_II 17:24:19 <quietus> !password 17:24:19 <PublicServer> quietus: forage 17:24:39 <PublicServer> *** Game unpaused (enough players) 17:24:39 <PublicServer> *** quietus joined the game 17:24:48 *** ostannard has quit IRC 17:24:49 <PublicServer> <quietus> wheres the new depot? 17:24:53 <PublicServer> *** SmatZ joined the game 17:26:02 *** ostannard has joined #openttdcoop 17:26:07 *** openttdcoop sets mode: +v ostannard 17:28:15 <PublicServer> <Fucoo> finally some1 in the game 17:30:18 <PublicServer> <quietus> heh looking at sign list 17:30:35 <PublicServer> <quietus> the goverment declared that, there is a magic elf village 17:30:46 <PublicServer> <SmatZ> :) 17:30:47 <PublicServer> <quietus> due to sorting 17:31:15 <PublicServer> <quietus> found out what kept ahppeneing 17:31:18 <PublicServer> <quietus> win updates 17:31:22 *** OwenS has joined #openttdcoop 17:31:23 *** ChanServ sets mode: +v OwenS 17:31:50 <PublicServer> *** Chris Booth has left the game (connection lost) 17:31:51 <PublicServer> <quietus> :( theres so much water in the gorge 17:32:15 <PublicServer> <Fucoo> goverment + elfs = epi 17:32:18 <PublicServer> <Fucoo> epic 17:33:55 <PublicServer> <quietus> whats happening with the oil SL? 17:35:27 *** Dezmond has left #openttdcoop 17:36:53 <PublicServer> <quietus> how do you make tres transperant? 17:37:00 <PublicServer> <SmatZ> ctrl+x 17:37:17 <PublicServer> <Fucoo> these water trains are like coal 17:37:22 <PublicServer> <Fucoo> lots of them and no real use 17:37:24 <PublicServer> <quietus> ty 17:37:54 <PublicServer> <Fucoo> we should play this very same scenario again but with TL20 at least 17:38:46 <PublicServer> <Fucoo> what is that 17:39:02 <PublicServer> <Fucoo> lol 17:39:10 <PublicServer> <Fucoo> why would you have to TF half the map 17:39:14 <PublicServer> <Fucoo> and make it 7 platform? :D 17:39:19 <PublicServer> <Fucoo> and wrong tl 17:39:26 <PublicServer> <SmatZ> wtf 17:39:32 <PublicServer> <Fucoo> you see that? ;D 17:39:33 <PublicServer> <SmatZ> quietus: fix it 17:40:56 <PublicServer> <Fucoo> there was also a cool patch which allowed you to use diagonal selection with TF 17:41:00 <PublicServer> <Fucoo> when holding CTRL 17:41:03 <PublicServer> <Fucoo> that was awesome stuff 17:41:15 <PublicServer> <Fucoo> i want it in trunk :( 17:41:40 *** highpinger has quit IRC 17:42:26 <PublicServer> <quietus> but what length are the platforms suppsoed to be? 17:42:29 <PublicServer> <quietus> 5? 17:42:34 <PublicServer> <Fucoo> yes 17:44:23 <PublicServer> <Fucoo> water transfer is so hardcore 17:44:31 <PublicServer> <Fucoo> 32 platforms 17:45:07 <PublicServer> <Fucoo> ok now i really dont understand 17:45:13 <PublicServer> <Fucoo> what are you doing 17:45:19 <PublicServer> <Fucoo> twoway station? 17:45:45 <PublicServer> <quietus> to tell the truth im not sure but that sounds cool :P 17:45:48 *** Root49 has joined #openttdcoop 17:45:53 *** openttdcoop sets mode: +v Root49 17:47:35 <PublicServer> *** Spike has joined company #1 17:48:09 <PublicServer> <Fucoo> so, pick one design 17:48:19 <PublicServer> <Fucoo> 2way is useless now 17:48:24 <PublicServer> <Fucoo> so terminus or roro 17:48:34 <PublicServer> <Fucoo> roro has a bit better throughput 17:48:39 <PublicServer> <Fucoo> but now it doesnt matter 17:48:42 <PublicServer> <Fucoo> coz its only smal station 17:48:44 <PublicServer> <quietus> roro then... whys 2 way useless? 17:48:55 <PublicServer> <Fucoo> because they are only coming from east 17:48:58 <PublicServer> <Fucoo> and leaving to east 17:48:59 <PublicServer> <Fucoo> to oil drop 17:49:06 <PublicServer> <Fucoo> you dont have to connect it from west 17:49:21 <PublicServer> <quietus> mmk, but future stuffs? 17:49:27 <PublicServer> <Fucoo> future stuffs like? 17:49:36 <PublicServer> <quietus> i dont know incase the west gets connected? 17:49:46 <PublicServer> <Fucoo> oil drop is to the east 17:49:49 <PublicServer> <Fucoo> there is only one 17:49:56 <PublicServer> <Fucoo> there wont be another oil drop 17:50:04 <PublicServer> <quietus> good point 17:50:26 <PublicServer> <Fucoo> for a primary mine/wells /farms you want to have separate station for each cargo type 17:50:33 <PublicServer> <Fucoo> and connect to SL 17:50:56 <PublicServer> <Fucoo> so you dont use 1 station for 2 things 17:51:06 *** Wurzel49 has quit IRC 17:51:44 <PublicServer> <Spike> is it just me wondering why one part of the SC got move or what 17:51:57 <PublicServer> <Fucoo> ;D 17:52:15 <PublicServer> <Spike> as if that was needed 17:52:39 <Chris_Booth> what the train limit now? 17:52:41 <Fuco> [18:46:28] <PublicServer> <De_Ghost> ur train yar is ugly :o 17:52:41 <Fuco> [18:46:35] <PublicServer> <De_Ghost> time for epic deghost train yard 17:52:58 *** [com]buster has quit IRC 17:52:59 <Fuco> 600 17:53:08 <FrancoBegbie> !password 17:53:08 <PublicServer> FrancoBegbie: truism 17:53:16 <PublicServer> *** FrancoBegbie joined the game 17:53:58 <PublicServer> <Fucoo> also, try to build the entry/exit lines near each other 17:54:07 <PublicServer> <Fucoo> as this what you are doing will lead to massive chaos 17:54:13 <PublicServer> <FrancoBegbie> hi 17:54:54 <PublicServer> <Fucoo> look at the example :) 17:56:31 <Chris_Booth> !password 17:56:31 <PublicServer> Chris_Booth: truism 17:56:37 <ostannard> !password 17:56:37 <PublicServer> ostannard: truism 17:57:06 <PublicServer> <quietus> my bad i had my plan backwards, stupid forward on the right rule 17:57:09 <PublicServer> <quietus> :P 17:57:09 <PublicServer> *** Chris Booth has left the game (connection lost) 17:57:21 <PublicServer> *** Ostannard has left the game (connection lost) 17:57:25 <PublicServer> <Fucoo> it doesnt matter from which side they enter 17:57:36 <PublicServer> <Fucoo> but you dont have to use 50 tiles long rails 17:57:46 <PublicServer> *** Ostannard joined the game 17:58:09 <PublicServer> <Fucoo> no need for CL 10 as well 17:58:47 <PublicServer> <quietus> cl10? 17:58:54 <PublicServer> <Fucoo> curve length 17:59:23 <De_Ghosty> !password 17:59:23 <PublicServer> De_Ghosty: truism 17:59:25 *** Phoenix_the_II has quit IRC 17:59:29 *** Phoenix_the_II has joined #openttdcoop 17:59:34 *** openttdcoop sets mode: +v Phoenix_the_II 17:59:37 <De_Ghosty> don't do it!! 17:59:40 <PublicServer> *** De_Ghost joined the game 18:01:14 *** [com]buster has joined #openttdcoop 18:01:14 *** ChanServ sets mode: +o [com]buster 18:01:19 *** openttdcoop sets mode: +v [com]buster 18:01:44 <PublicServer> <Fucoo> do some1 understand the factory pickup entry splitting? 18:01:49 <PublicServer> <Fucoo> its not working at all 18:02:31 <PublicServer> <Fucoo> its merging and spliting like 10 times in the process :D 18:04:32 <PublicServer> *** De_Ghost has left the game (leaving) 18:04:32 *** Phoenix_the_II has quit IRC 18:04:46 *** Phoenix_the_II has joined #openttdcoop 18:04:51 *** openttdcoop sets mode: +v Phoenix_the_II 18:09:44 <PublicServer> <quietus> how do i signal it, im trying to find it in the wiki 18:09:56 <PublicServer> <Fucoo> look at my example 18:10:19 <PublicServer> <quietus> i thought you needed pre or combos or something in there 18:10:25 <PublicServer> <Fucoo> you mean prio? 18:10:31 <PublicServer> <quietus> no 18:10:40 <PublicServer> <Fucoo> btw, you dont need those on sideline 18:10:49 <PublicServer> <quietus> i mean just for the station entrys and exits 18:11:07 <PublicServer> <Fucoo> then look at the roro example 18:11:12 <PublicServer> <Fucoo> it has signaling 18:11:55 <PublicServer> <Fucoo> if that's better 18:12:04 <PublicServer> <Fucoo> signals are facing west now 18:12:51 <PublicServer> <Fucoo> you are going the wrong way now ;d 18:13:17 <PublicServer> *** Ostannard has left the game (connection lost) 18:13:28 <PublicServer> *** Spike has left the game (leaving) 18:14:00 <ostannard> !password 18:14:00 <PublicServer> ostannard: gallon 18:14:08 <PublicServer> *** FrancoBegbie has joined spectators 18:14:36 <PublicServer> *** Ostannard joined the game 18:15:18 <PublicServer> *** FrancoBegbie has joined company #1 18:15:32 <PublicServer> *** FrancoBegbie has joined spectators 18:15:42 <PublicServer> <Fucoo> station is lesser penalty then pbs right? 18:17:11 <PublicServer> <Fucoo> lol 18:17:12 <PublicServer> <Fucoo> nice deadlock 18:17:19 <PublicServer> <quietus> where? 18:17:21 <PublicServer> <SmatZ> where? 18:17:30 <PublicServer> <Fucoo> prio was broken 18:17:41 <PublicServer> <SmatZ> :( 18:18:19 <PublicServer> <Fucoo> what is that anyway 18:18:22 <PublicServer> <SmatZ> messy place! 18:18:33 <PublicServer> <SmatZ> that's why I dscourage use of PBS 18:18:38 <PublicServer> <SmatZ> people build things like this 18:18:41 <PublicServer> <Fucoo> ye 18:19:07 <PublicServer> *** SmatZ has left the game (leaving) 18:19:34 <PublicServer> <quietus> so whats that prio do? 18:19:57 <PublicServer> <quietus> oh nm its form the SL my bad 18:20:04 <PublicServer> <quietus> its just really close to the bridges 18:25:19 <PublicServer> *** tneo joined the game 18:25:25 <PublicServer> *** quietus has joined spectators 18:28:39 <PublicServer> <tneo> slh05 is bad 18:28:54 <PublicServer> <tneo> the merger from slh 03 on ml as well 18:29:11 <PublicServer> <Fucoo> what is bad 18:29:21 <PublicServer> <tneo> join before split 18:29:28 <PublicServer> <Fucoo> where? 18:29:37 <PublicServer> *** SmatZ joined the game 18:29:38 <PublicServer> <quietus> bet its on my half :( 18:29:46 <PublicServer> <tneo> first the Factory merge then the exit to slh05 from bbh02 18:30:07 <PublicServer> <Fucoo> what 18:30:27 <PublicServer> <tneo> why even a slh05 if there is a slh04 next to it, which can be used instead of 5 18:30:44 <PublicServer> <Fucoo> why not 18:30:51 <PublicServer> <SmatZ> great 18:30:53 <PublicServer> <Fucoo> can you add sign where the problem is? 18:30:58 <PublicServer> <SmatZ> trains don't have non-stop orders... 18:31:09 <PublicServer> <tneo> slh 05 Fucoo 18:31:18 <PublicServer> <Fucoo> yes that's like 100 tiles long 18:31:19 <PublicServer> <Fucoo> :) 18:31:34 <PublicServer> <tneo> well it shouldn't be there at all 18:31:45 <PublicServer> <tneo> trains should use slh 04 18:31:45 <PublicServer> <Fucoo> we need as many as possible 18:31:50 <PublicServer> <tneo> no 18:31:51 <PublicServer> <Fucoo> yes 18:32:09 <PublicServer> <Fucoo> 200 tiles detour is very expensive 18:32:15 <PublicServer> <tneo> we don't need slh's when they are this close to each other 18:32:24 <PublicServer> <Fucoo> we do in this game 18:32:29 <PublicServer> <tneo> flow is more important then detour 18:32:32 <PublicServer> <Fucoo> no 18:32:37 <PublicServer> <tneo> yes 18:32:44 <PublicServer> <Fucoo> not with this setup 18:32:44 *** Phoenix_the_II has quit IRC 18:32:45 <PublicServer> <quietus> its because of water isnt it? 18:32:56 <PublicServer> <tneo> with every setup it is 18:33:00 *** Phoenix_the_II has joined #openttdcoop 18:33:04 <PublicServer> *** quietus has joined company #1 18:33:06 <PublicServer> <Fucoo> did you look at the RC? 18:33:06 *** openttdcoop sets mode: +v Phoenix_the_II 18:33:11 <PublicServer> <Fucoo> trains are LOSING money 18:33:16 <PublicServer> <Fucoo> 200 tiles detour 18:33:18 <PublicServer> <Fucoo> is a BIG loss 18:33:19 <PublicServer> <quietus> its because of water isnt it? 18:33:22 <PublicServer> <tneo> DONT MATTER THE MONEY 18:33:29 <PublicServer> <tneo> whatever 18:33:30 <PublicServer> <Fucoo> ofc it matter 18:33:35 <PublicServer> <tneo> screw the games 18:33:36 <PublicServer> <Fucoo> we would have lost the game otherwise 18:33:44 <PublicServer> <tneo> don't follow coop rules 18:33:50 <PublicServer> *** tneo has left the game (leaving) 18:34:05 <PublicServer> <quietus> whoa rage... coop rules still need to amke money 18:34:22 <PublicServer> <Fucoo> tneo did you play in this game even a bit? 18:34:31 <PublicServer> <Fucoo> you'd understand... 18:34:43 *** Phoenix_the_II has quit IRC 18:35:05 <PublicServer> *** SmatZ has left the game (leaving) 18:35:11 <PublicServer> *** FrancoBegbie has left the game (connection lost) 18:35:22 *** Phoenix_the_II has joined #openttdcoop 18:35:27 *** openttdcoop sets mode: +v Phoenix_the_II 18:35:28 <PublicServer> *** quietus has joined spectators 18:37:01 *** Wurzel49 has joined #openttdcoop 18:37:06 *** openttdcoop sets mode: +v Wurzel49 18:37:26 <FrancoBegbie> !password 18:37:26 <PublicServer> FrancoBegbie: magics 18:37:41 <PublicServer> *** FrancoBegbie joined the game 18:38:01 <PublicServer> *** FrancoBegbie has left the game (connection lost) 18:38:09 *** PhoenixII has joined #openttdcoop 18:38:09 *** Phoenix_the_II has quit IRC 18:38:14 *** openttdcoop sets mode: +v PhoenixII 18:38:50 *** Phoenix_the_II has joined #openttdcoop 18:38:55 *** openttdcoop sets mode: +v Phoenix_the_II 18:39:04 *** PhoenixII has quit IRC 18:39:14 <Farden> !playercount 18:39:14 <PublicServer> Farden: Number of players: 3 18:39:16 <Farden> !password 18:39:16 <PublicServer> Farden: magics 18:39:57 <PublicServer> *** Farden joined the game 18:40:16 *** [alt]buster has joined #openttdcoop 18:40:19 *** [com]buster has quit IRC 18:40:21 <PublicServer> <Farden> hi there! 18:40:21 *** openttdcoop sets mode: +v [alt]buster 18:41:28 *** Mitcian has quit IRC 18:42:20 <PublicServer> *** Farden has left the game (leaving) 18:42:23 *** Root49 has quit IRC 18:42:44 <FrancoBegbie> !password 18:42:44 <PublicServer> FrancoBegbie: magics 18:42:56 <PublicServer> *** FrancoBegbie joined the game 18:43:40 <PublicServer> *** FrancoBegbie has left the game (connection lost) 18:46:15 <PublicServer> *** Ostannard has left the game (connection lost) 18:46:15 <PublicServer> *** Game paused (not enough players) 18:46:19 <FrancoBegbie> !password 18:46:19 <PublicServer> FrancoBegbie: magics 18:46:19 <PublicServer> <Fucoo> why would a train run into red signal when the other path is free... 18:46:36 <PublicServer> *** FrancoBegbie joined the game 18:46:49 <FrancoBegbie> i think only if it can't reach it destination on the free line 18:46:54 <FrancoBegbie> *its 18:48:57 *** Mucht has quit IRC 18:49:57 *** quietus has quit IRC 18:50:11 <PublicServer> *** FrancoBegbie has joined company #1 18:50:11 <PublicServer> *** Game unpaused (enough players) 18:52:02 *** quietus has joined #openttdcoop 18:52:07 *** openttdcoop sets mode: +v quietus 18:52:13 <PublicServer> <Fucoo> watertrains are so hardcore they run into red signals 18:57:27 <PublicServer> <Fucoo> i give up 18:57:35 <PublicServer> <Fucoo> they just doesnt care and run in the red signals 18:57:43 <PublicServer> <FrancoBegbie> can u mark the place? 18:57:46 <PublicServer> <FrancoBegbie> with a sign 18:58:42 <tneo> there might be a signal wrong placed 18:59:02 <PublicServer> <Fucoo> if i disconect the split they pick that line 19:00:11 <PublicServer> <FrancoBegbie> certainly strange 19:00:28 <PublicServer> <Fucoo> if i remove the penalty they wont pick the other lines 19:00:41 <PublicServer> <Fucoo> like if the top line has 1000000 bonus on PF 19:01:53 <quietus> is this ronpool north? 19:02:07 <Mark> you should make the signal twoway 19:02:14 <Mark> then it wont run into it if it's red anymore 19:02:30 <PublicServer> <Fucoo> hmm 19:02:39 <PublicServer> <Fucoo> that's some kind of logic or just a hardcoded thing? 19:02:50 <Mark> hardcoded 19:03:02 <Mark> the pf sees a red twoway as a dead end 19:03:07 <Mark> ie infinite penalty 19:03:11 <PublicServer> <Fucoo> ah, good 19:03:13 <PublicServer> <Fucoo> thanks 19:03:16 <Mark> !password 19:03:16 <PublicServer> Mark: waging 19:03:24 <PublicServer> *** Mark joined the game 19:03:30 <PublicServer> <quietus> so whats it see a red oneway as? 19:03:39 <Mark> dunno 19:03:43 <PublicServer> <Fucoo> noninfinite penaly 19:03:44 <PublicServer> <Fucoo> ;D 19:04:00 <PublicServer> <Fucoo> that would be a finite penalty then 19:04:01 <tneo> potential road hazard, so stop 19:04:10 <Mark> !rcon patch yapf.rail_firstred_penalty 19:04:10 <PublicServer> Mark: Current value for 'yapf.rail_firstred_penalty' is: '1000' (min: 0, max: 1000000) 19:04:20 <Mark> !rcon patch yapf.rail_firstred_exit_penalty 19:04:20 <PublicServer> Mark: Current value for 'yapf.rail_firstred_exit_penalty' is: '10000' (min: 0, max: 1000000) 19:04:29 <Mark> ^ 19:04:55 <quietus> is there a rcon patch for the twoway? 19:05:17 <Fuco> that would be the exit penalty 19:05:25 <Mark> no its not 19:05:29 <Fuco> hmm 19:05:31 <Mark> the exit penalty is for one way 19:05:57 <Mark> you can only set red twoway to be infinite or to be threated as a normal read signal 19:06:02 <Mark> !rcon patch yapf.rail_firstred_twoway_eol 19:06:02 <PublicServer> Mark: Current value for 'yapf.rail_firstred_twoway_eol' is: 'on' (min: 0, max: 1) 19:06:08 <Mark> eol = end of line 19:06:10 <Fuco> ye 19:06:47 <Fuco> so what's the exit penalty? psb exit signal? 19:07:01 <Mark> pre signal exit 19:07:05 <SmatZ> psb exit? 19:07:06 <Fuco> ps* 19:07:14 <Fuco> presignal i ment 19:07:37 *** Benny has joined #openttdcoop 19:07:39 <Mark> SmatZ: have you seen the bugged blipm yet? 19:07:42 *** openttdcoop sets mode: +v Benny 19:07:46 <Benny> O hai people 19:07:52 <Benny> !password 19:07:52 <PublicServer> Benny: hipped 19:07:55 <Mark> blimp even 19:08:03 <Mark> lots of tpyso tonight 19:08:10 <PublicServer> *** Benny joined the game 19:08:16 <Benny> !players 19:08:17 <PublicServer> Benny: Client 702 (Orange) is FrancoBegbie, in company 1 (OTTDC Transport) 19:08:17 <PublicServer> Benny: Client 604 (Orange) is Fucoo, in company 1 (OTTDC Transport) 19:08:17 <PublicServer> Benny: Client 678 is quietus, a spectator 19:08:17 <PublicServer> Benny: Client 703 (Orange) is Mark, in company 1 (OTTDC Transport) 19:08:17 <PublicServer> Benny: Client 705 (Orange) is Benny, in company 1 (OTTDC Transport) 19:08:22 <PublicServer> *** Benny has left the game (connection lost) 19:08:23 <PublicServer> *** Mark has left the game (leaving) 19:08:31 <Benny> oO 19:08:35 <PublicServer> <quietus> the one you cant stop start? 19:08:40 <PublicServer> *** quietus has joined company #1 19:08:51 <PublicServer> *** Benny joined the game 19:08:59 <PublicServer> <quietus> whats bugged about it? 19:09:11 <Mark> try killing it :P 19:09:17 <Mark> you get a cookie if you manage to 19:09:25 <PublicServer> <Fucoo> AC 36? 19:09:33 <PublicServer> <quietus> does it have fuel? 19:09:38 <PublicServer> <quietus> :P 19:09:55 <PublicServer> <quietus> no itd jsut float there its a blimp, so its a feature nto a bug 19:09:56 <PublicServer> <Benny> ML kind of clogs up at bridges... 19:10:12 <PublicServer> <Benny> Or, nah.. 19:10:21 <PublicServer> <Benny> Just a minor loss of speed 19:10:34 <PublicServer> <Fucoo> last time i've seen it it was on the ground 19:10:41 <PublicServer> <Fucoo> now its flying in circle 19:11:54 <PublicServer> *** Benny has left the game (connection lost) 19:12:49 *** Benny has quit IRC 19:13:07 <PublicServer> <Fucoo> what is AC1 doing ;D 19:13:52 <PublicServer> <Fucoo> that airship blocks both heliports 19:13:54 <PublicServer> <Fucoo> funny 19:15:14 <PublicServer> <quietus> whats stranger 19:15:23 <PublicServer> <quietus> is you cant stop star aircraft mid flight 19:15:24 <PublicServer> <FrancoBegbie> who is doing tat? 19:15:27 <PublicServer> <quietus> but ti works on 36 19:15:43 <PublicServer> <FrancoBegbie> *that 19:15:47 <PublicServer> <Fucoo> i 19:15:55 <PublicServer> <Fucoo> you dont want to cross roads 19:16:16 *** Muxy has joined #openttdcoop 19:16:17 *** PeterT has joined #openttdcoop 19:16:21 *** openttdcoop sets mode: +v Muxy 19:16:26 *** openttdcoop sets mode: +v PeterT 19:16:30 <PublicServer> <Fucoo> and why would you add that bad CL split? 19:16:30 <PeterT> !password 19:16:30 <PublicServer> PeterT: hipped 19:16:49 <PublicServer> <Fucoo> and btw its going the other way 19:16:59 *** Benny has joined #openttdcoop 19:17:04 *** openttdcoop sets mode: +v Benny 19:17:05 *** Muxy has left #openttdcoop 19:17:07 <PeterT> !players 19:17:08 <PublicServer> PeterT: Client 702 (Orange) is FrancoBegbie, in company 1 (OTTDC Transport) 19:17:08 <PublicServer> PeterT: Client 604 (Orange) is Fucoo, in company 1 (OTTDC Transport) 19:17:08 <PublicServer> PeterT: Client 678 (Orange) is quietus, in company 1 (OTTDC Transport) 19:17:09 <Benny> !password 19:17:09 <PublicServer> Benny: hipped 19:17:32 <PublicServer> *** Benny joined the game 19:17:45 <Benny> Computer lost all power.... :S 19:18:42 <PublicServer> *** Peter joined the game 19:19:56 <PublicServer> <quietus> yes? 19:22:04 <PublicServer> *** Peter has left the game (leaving) 19:26:10 <PublicServer> <Fucoo> eeee 19:26:13 <PublicServer> <Fucoo> what? ;D 19:26:41 <PublicServer> <FrancoBegbie> stop it 19:26:43 <PublicServer> <Benny> HAAAAY 19:26:51 <planetmaker> !rcon pause 19:26:51 <PublicServer> planetmaker: Manual pausing is disabled. Set network.min_active_clients to 0 (disable autopausing) to enable manual pausing. 19:26:56 <PublicServer> <Benny> Yeah, keep it orange 19:26:57 <planetmaker> !pause 19:26:57 <PublicServer> *** planetmaker has paused the server. 19:26:58 <PublicServer> *** Game paused (not enough players) 19:27:04 <planetmaker> problems? 19:27:20 <Benny> Just some color changing 19:27:26 <planetmaker> !auto 19:27:26 <PublicServer> *** planetmaker has enabled autopause mode. 19:27:27 <PublicServer> *** Game unpaused (enough players) 19:27:28 <PeterT> knock it off 19:27:47 <planetmaker> coop can use any colour as long as the colour is orange 19:27:57 <Benny> Rofl 19:27:59 <Ammler> :-) 19:28:15 <planetmaker> (freely quoted Ford) ;-) 19:28:15 <PeterT> or... 19:28:21 <PeterT> ange 19:28:31 <Ammler> well, at if the newgrf is 2cc 19:28:39 <Ammler> and* 19:28:47 <quietus> is there any reason why ingame chat stopped appearing in irc 19:28:52 <Ammler> i.e. 2cc 2k lok needs to be red. 19:28:54 <Chris_Booth> planetmaker was fords saying: you can have my car in any colour as long as it is black? 19:29:05 <planetmaker> something like that, yes, Chris_Booth 19:29:26 <planetmaker> quietus: no good one, I guess 19:29:47 <Chris_Booth> people are using team chat or private chat quietus 19:29:58 <Chris_Booth> !password 19:29:58 <PublicServer> Chris_Booth: astray 19:30:00 <planetmaker> which is strongly discourage on this server 19:30:13 <planetmaker> Everyone who uses team chat: stop it. Use general chat 19:30:20 <planetmaker> +d 19:30:20 <PeterT> private chat is up to the messager 19:30:29 <PeterT> *messanger 19:30:30 <PublicServer> <quietus> nevermind, it was just my irc lagging 19:31:04 <PublicServer> <quietus> i was getting irc messages ingame and they wernt appearing on my irc client 19:31:06 <planetmaker> PeterT: even that kinda forfeits the "coop" spirit. 19:31:11 *** themroc- has quit IRC 19:31:16 <planetmaker> quietus: yeah, a bit of lag happens sometimes 19:31:26 <planetmaker> even with 1GBit line ;-) 19:31:40 <quietus> but it was backwards... 19:31:51 <planetmaker> he :-) 19:31:54 <PublicServer> *** Chris Booth joined the game 19:31:56 <PeterT> well, #openttdcoop public server isn't JUST to play, you can talk to your gaming buddies ;) 19:32:05 <quietus> yeah i know 19:32:12 <quietus> but it was backwards thats the strange part 19:32:14 <PublicServer> *** Chris Booth has left the game (connection lost) 19:32:24 <Chris_Booth> !password 19:32:25 <PublicServer> Chris_Booth: astray 19:32:43 <Chris_Booth> PeterT: you have buddies? 19:32:44 <PublicServer> *** quietus has joined spectators 19:32:56 <Fuco> so, peter, wanna bang me later tonight? 19:33:00 <Fuco> hoops that wasnt private 19:33:02 <Fuco> ... 19:33:09 <PublicServer> *** Chris Booth joined the game 19:33:10 <Chris_Booth> lol 19:33:18 <PeterT> " your gaming buddies" 19:33:25 <PeterT> in reference to YOUR buddies 19:33:26 <Fuco> that does sound kinda gay you know 19:33:30 <Fuco> gaming buddies 19:33:31 <Fuco> :D 19:33:43 <PublicServer> <Chris Booth> lets be 'gaming buddies' 19:34:18 <PublicServer> <Chris Booth> or gayming buddies 19:34:28 <PeterT> no, lets me a plan, and never be around 19:34:33 <PeterT> *make 19:34:49 <planetmaker> PeterT: that's pointless :-) 19:34:58 <PeterT> OH! REALLY?! 19:35:17 <planetmaker> shhh! The bats would wake up at that level. 19:35:24 <PublicServer> <Chris Booth> caps lock is not the cruise control for cool 19:35:45 <PeterT> SHIFT IS BETTER 19:35:48 <PeterT> :P 19:36:01 <PublicServer> <Chris Booth> i think we are sending tomuch water via on station 19:36:28 *** PeterT was kicked by Webster (shift is cruise control for kick, don't you know?) 19:37:13 *** PeterT has joined #openttdcoop 19:37:17 *** openttdcoop sets mode: +v PeterT 19:38:29 *** PeterT has quit IRC 19:39:47 <planetmaker> :-D 19:39:53 <planetmaker> !clients 19:40:11 <PublicServer> <Chris Booth> why have people been adding planes to the bugged airport? 19:40:24 <quietus> trying to unbug 19:40:36 <PublicServer> <Chris Booth> by building more? 19:40:38 <SmatZ> !rcon set max_aircraft 0 19:40:46 <planetmaker> !players 19:40:47 <PublicServer> planetmaker: Client 702 (Orange) is FrancoBegbie, in company 1 (OTTDC Transport) 19:40:47 <PublicServer> planetmaker: Client 604 (Orange) is Fucoo, in company 1 (OTTDC Transport) 19:40:47 <PublicServer> planetmaker: Client 678 is quietus, a spectator 19:40:47 <PublicServer> planetmaker: Client 709 (Orange) is Benny, in company 1 (OTTDC Transport) 19:40:47 <PublicServer> planetmaker: Client 714 (Orange) is Chris Booth, in company 1 (OTTDC Transport) 19:40:59 <planetmaker> sorry for the highlight 19:41:54 <PublicServer> <Chris Booth> hose 2 choppers were not stuck 19:42:13 <PublicServer> <quietus> no they wernt they were trying to share orders 19:42:43 <PublicServer> <Benny> Town drop north exit is phucked. 19:43:57 <Fuco> Chris_Booth, it was my idea ;D 19:44:07 <Fuco> i thought maybe airship is somehow locked or something 19:44:14 <Fuco> so maybe another heli will unlock it 19:44:42 <PublicServer> <quietus> so whys north town drop fucked? 19:45:03 <PublicServer> <Fucoo> some1's adding 3rd line 19:45:05 <PublicServer> <Fucoo> id guess 19:45:25 <PublicServer> <Chris Booth> i am 19:45:58 <PublicServer> <quietus> good luck 19:46:03 <SmatZ> hahaha @ Fuco :_D 19:46:27 <Fuco> pff? 19:46:38 <SmatZ> [21:43:56] <Fuco> Chris_Booth, it was my idea ;D 19:46:44 <De_Ghosty> !state 19:46:46 <SmatZ> just locking another aircraft ;) 19:46:46 <De_Ghosty> !stat 19:47:12 <PublicServer> <Fucoo> nope 19:47:15 <PublicServer> <Fucoo> those are removed 19:47:19 <De_Ghosty> !password 19:47:19 <PublicServer> De_Ghosty: sawing 19:47:33 <PublicServer> *** De_Ghost joined the game 19:47:50 <PublicServer> <De_Ghost> JAM!!!!!!!!!!!!!!! 19:47:54 <PublicServer> <De_Ghost> slh04 19:48:12 <PublicServer> <Benny> ? 19:48:16 <PublicServer> <Fucoo> where 19:49:20 <PublicServer> <Fucoo> chris, you doesnt have to connect west exit to the <--- ml 19:49:33 <PublicServer> <Fucoo> that is never used 19:49:40 <PublicServer> <Fucoo> you dont* 19:49:43 <PublicServer> <Chris Booth> they are connected 19:49:52 <PublicServer> <Fucoo> i know 19:49:55 <PublicServer> <Fucoo> but its useless 19:50:48 <PublicServer> <Chris Booth> when i build the MSH i thought all the traffic entering the station would use that MSH 19:51:01 <PublicServer> <De_Ghost> i'm gonna rebuild town drop :o 19:51:16 <PublicServer> <Fucoo> why? 19:51:30 <PublicServer> <De_Ghost> acually nvm 19:51:45 <PublicServer> <Fucoo> its jammed coz of chrises changes 19:51:54 <PublicServer> <Fucoo> adding the line 19:52:25 <PublicServer> <quietus> eep! i think i jsut found a crab in my pubes, and in alarm dropped it in my bed, if so then there going to be living in my hair now :S 19:52:53 <PublicServer> <Chris Booth> that information was on a need to know basis 19:52:58 <PublicServer> <Chris Booth> and we didnt need to know 19:53:07 <PublicServer> <Fucoo> use private to peter next time 19:53:09 <PublicServer> <Fucoo> ;D 19:53:28 <PublicServer> <quietus> oh shit! it wasnt? 19:53:41 <PublicServer> <De_Ghost> west bound exit is not balance properly 19:54:02 <PublicServer> <Chris Booth> the PSB at town drop doesnt work 19:54:35 <PublicServer> <De_Ghost> did it ever? 19:54:39 <PublicServer> <Fucoo> it did 19:54:43 <PublicServer> <Fucoo> like, always? 19:54:46 <PublicServer> <Chris Booth> no it dint 19:54:53 <PublicServer> <Chris Booth> i told you it would work 19:55:06 <PublicServer> <De_Ghost> you told him it would work? 19:55:12 <PublicServer> <De_Ghost> or woudn't 19:55:12 <PublicServer> <Chris Booth> wouldnt 19:55:17 <PublicServer> <Chris Booth> sorry typo 19:55:32 <PublicServer> <Fucoo> exit is messed up a bit 19:55:36 <PublicServer> <Fucoo> now 19:55:39 <PublicServer> *** Chris Booth has left the game (connection lost) 19:56:09 <Chris_Booth> Fuco: the pre signal bypass you built isnt a pre signal bypass 19:56:20 <PublicServer> <De_Ghost> it's really inefficent cuz you can only use like 6 platfor ma line :o 19:56:23 <PublicServer> <Fucoo> its not a pre signal bypass 19:56:30 <PublicServer> <Fucoo> let's call it a random design then 19:56:55 <PublicServer> <Fucoo> ghost, you dont need more then 6 for a line 19:57:00 <PublicServer> <Fucoo> trains cant come that fast 19:57:40 <PublicServer> <De_Ghost> o rly? 19:58:09 <PublicServer> <Fucoo> ya rly 19:58:40 <Chris_Booth> !password 19:58:40 <PublicServer> Chris_Booth: basted 19:59:23 <PublicServer> <De_Ghost> o right 19:59:26 <PublicServer> <De_Ghost> they are dropping 19:59:39 <PublicServer> <Fucoo> now i can't see any problem with station 19:59:46 <PublicServer> *** Chris Booth joined the game 19:59:51 <PublicServer> *** planetm4ker joined the game 19:59:56 <PublicServer> <planetm4ker> ho 20:00:33 <PublicServer> <Benny> yay, town drop exit is fixed. :D 20:00:53 <PublicServer> <De_Ghost> not the west bound one :o 20:01:19 <PublicServer> <Fucoo> west exit 20:01:26 <PublicServer> <Fucoo> there are like 15 trains coming from west 20:01:34 <PublicServer> <Fucoo> 16 20:01:43 <PublicServer> *** Chris Booth has left the game (connection lost) 20:02:32 <Chris_Booth> Fucoo: west bound = trains going west (from the east) 20:02:43 <PublicServer> <Fucoo> ah 20:02:48 <PublicServer> <Fucoo> i 20:03:06 <PublicServer> <Fucoo> and how's east exit not working then? 20:03:13 <PublicServer> <Fucoo> or, west bound >< 20:03:27 <Chris_Booth> not connected to all west bound ML lines 20:03:35 <PublicServer> <Fucoo> it is 20:03:59 <PublicServer> <planetm4ker> he, congratz, Chris. It's your plan :-) 20:04:05 <PublicServer> <De_Ghost> no the southern one 20:04:13 <PublicServer> <De_Ghost> it doesn't hit the third line 20:04:28 <Chris_Booth> i know it my second plan :) 20:05:31 <Razaekel> !password 20:05:31 <PublicServer> Razaekel: snitch 20:05:35 <Chris_Booth> shame i have the worst connection in the world (mobil broadband and cant realy play) 20:05:48 <PublicServer> *** Razaekel joined the game 20:06:40 <PublicServer> *** planetm4ker has left the game (leaving) 20:06:51 <planetmaker> I guess I'm too tired today... :S 20:08:01 <PublicServer> <Fucoo> still not synced :( the arc is adding 1 tile 20:09:10 <PublicServer> <FrancoBegbie> good night 20:09:14 <PublicServer> *** FrancoBegbie has left the game (leaving) 20:09:20 <planetmaker> night FrancoBegbie 20:09:55 *** PeterT has joined #openttdcoop 20:10:00 *** openttdcoop sets mode: +v PeterT 20:10:23 *** PeterT has quit IRC 20:10:34 <Chris_Booth> Fucoo put the station entrance into tunnels and remove the ML bridges 20:10:41 *** FrancoBegbie has left #openttdcoop 20:10:45 *** PeterT has joined #openttdcoop 20:10:50 *** openttdcoop sets mode: +v PeterT 20:10:51 <PublicServer> <Fucoo> k 20:11:02 <Ammler> !update 20:11:08 <PublicServer> <Fucoo> we've removed the useless exit join 20:11:25 <PublicServer> *** Peter joined the game 20:11:40 <Ammler> !content 20:11:50 <PublicServer> *** Ammler has updated content from BaNaNaS. 20:11:52 <planetmaker> a bit laggy right now, Ammler 20:12:07 <Ammler> I guess, !update is free :P 20:12:26 <PublicServer> <Peter> what does the sign "!queueing" mean? 20:12:32 <PublicServer> <Peter> what did i do? 20:12:42 <PublicServer> <Fucoo> it means trains are queuing? 20:12:43 <PublicServer> <Fucoo> obviously 20:12:46 <Ammler> PeterT: it is like !jammy 20:12:51 <PublicServer> <Peter> oh 20:12:57 <PublicServer> <Peter> so how can I fix it? 20:12:59 <planetmaker> or strawberry jam. 20:13:05 <planetmaker> :-x 20:13:10 <quietus> apricot is good too 20:13:13 <KenjiE20> don't have gigantic gaps? 20:13:31 <PublicServer> <Peter> put pbs in bewtween? 20:13:45 <planetmaker> quietus: if I knew all the names in English, I'd say more ;-) 20:14:01 * KenjiE20 breaks out the Frank Cooper's Oxford 20:14:03 <KenjiE20> :P 20:14:35 *** PhoenixII has joined #openttdcoop 20:14:40 *** openttdcoop sets mode: +v PhoenixII 20:14:45 <planetmaker> KenjiE20: dict.cc is my friend there, rather :-) 20:14:59 <KenjiE20> heh 20:15:04 *** Phoenix_the_II has quit IRC 20:15:24 <PublicServer> <Peter> Fucoo: whats the point of road vehicles and a transfer service, when you have distant join stations? 20:15:31 <KenjiE20> technically FC's is marmalade anyway :P 20:15:39 <PublicServer> <Fucoo> FC? 20:15:47 <planetmaker> PeterT: in the main game we don't use distant join to connect industries. 20:15:59 <planetmaker> it's only used for money making. Or to cover cities. 20:16:03 <PeterT> ok 20:16:23 <planetmaker> but having RV kinda irritated me. But CB is the boss in this game. 20:16:41 <PublicServer> *** Peter has left the game (leaving) 20:16:52 <PublicServer> <Benny> Bedtaaaaaim 20:16:54 <PublicServer> <Benny> Cya 20:16:57 <PublicServer> *** Benny has left the game (leaving) 20:16:57 <planetmaker> ciao 20:17:04 *** Benny has quit IRC 20:17:06 <planetmaker> bedtime sounds good 20:17:10 <planetmaker> good night here, too 20:17:15 <PeterT> good night 20:17:16 <SmatZ> good night to you, planetmaker :) 20:17:27 <PublicServer> <Fucoo> lol crap 20:17:36 <quietus> i cshould of gone to bed hours ago, ive just been idling listening to the ottd music in bed 20:17:36 <PublicServer> <Fucoo> i built the same thing i removed 20:17:59 *** PeterT has quit IRC 20:18:20 <SmatZ> [22:17:35] <quietus> i cshould of gone to bed hours ago, ive just been idling listening to the ottd music in bed 20:18:37 <SmatZ> I can't imagine anyone non-forcefully listening to OTTD music 20:18:54 <SmatZ> I can listen it while playing 20:18:58 <SmatZ> but not else 20:20:49 <quietus> whats the time? 20:20:58 <SmatZ> [22:20:48] <quietus> whats the time? 20:21:29 <quietus> nah, its 05:50:48 20:21:37 <SmatZ> oh 20:21:39 <SmatZ> OH 20:21:55 <quietus> :P 20:21:56 <SmatZ> where do you live? 20:22:04 <quietus> South australia 20:22:08 <SmatZ> that you are GTM+x:30 20:22:33 <SmatZ> not long ago, I thought there can be only full hours difference from GMT 20:22:40 <SmatZ> not half hour 20:22:51 <quietus> guess no one told australia 20:22:55 <SmatZ> quietus: how is it, to live there? 20:23:23 <SmatZ> I am imagining it has to be great :) 20:23:44 <quietus> meaning? so far ive gone to school worked for a year then went to university 20:24:02 <quietus> I wouldn't honestly know what to compare it to... 20:24:07 <SmatZ> :) 20:26:36 <quietus> universitys pretty good, the australian goverment will pay for most of it, and make you pay it back as added tax later on, 20:26:44 <quietus> getting your license is a pain 20:26:45 <PublicServer> * Razaekel tables proposal to upgrade the water transfer trains to EH40 20:26:57 <PublicServer> <Fucoo> please dont 20:27:05 <PublicServer> <Razaekel> :-/ 20:27:40 <PublicServer> <Razaekel> maxed out the # of trains 20:28:16 <quietus> whats the swedish (is that correct) currency? 20:28:31 <planetmaker> SEK 20:28:36 <planetmaker> swedish crowns 20:28:45 <Razaekel> krona 20:29:18 <quietus> i just lost the game 20:30:54 <quietus> whats the internet prices like in sweden? 20:32:31 <PublicServer> <De_Ghost> so many empty platform 20:32:50 <Razaekel> need a train limit increase 20:32:56 <Razaekel> 1000 should do 20:33:01 * Razaekel pokes Ammler 20:33:10 <quietus> !clients 20:33:22 <quietus> !players 20:33:24 <PublicServer> quietus: Client 604 (Orange) is Fucoo, in company 1 (OTTDC Transport) 20:33:24 <PublicServer> quietus: Client 678 is quietus, a spectator 20:33:24 <PublicServer> quietus: Client 724 (Orange) is Razaekel, in company 1 (OTTDC Transport) 20:33:24 <PublicServer> quietus: Client 717 (Orange) is De_Ghost, in company 1 (OTTDC Transport) 20:33:42 *** R0b0t1 has joined #openttdcoop 20:33:47 *** openttdcoop sets mode: +v R0b0t1 20:33:59 <PublicServer> <De_Ghost> hmmmmmmmmmmmmm 20:34:16 <PublicServer> <De_Ghost> town drop need to have 3 lines instead of 2..... 20:34:57 <PublicServer> <Fucoo> well 20:35:00 <quietus> i thought someone was doing that 20:35:02 <PublicServer> <Fucoo> i have an idea 20:35:09 <PublicServer> <Razaekel> there's only 2 lines on that side 20:35:16 <PublicServer> <Fucoo> gonna try it on SP very fast 20:35:24 <PublicServer> <Razaekel> take a picture 20:35:29 <PublicServer> <De_Ghost> i have an idea too :o but i feel lazy 20:35:54 <PublicServer> <De_Ghost> this design is too inefficent 20:35:59 <PublicServer> Game saved 20:36:04 <PublicServer> Server closed down by admin 20:36:04 <PublicServer> Saving game... 20:36:05 <PublicServer> Game saved 20:36:07 <PublicServer> Server has exited 20:36:08 *** PublicServer has quit IRC 20:36:10 <Razaekel> wat 20:36:15 <quietus> someone took a picture 20:36:26 *** PublicServer has joined #openttdcoop 20:36:26 *** ChanServ sets mode: +v PublicServer 20:36:31 <PublicServer> Autopilot engaged 20:36:31 <PublicServer> Loading default savegame 20:36:31 <PublicServer> @revision r17496 20:36:31 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #158 (r17496) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 20:36:36 <Fuco> oO 20:36:43 *** PublicServer has quit IRC 20:36:46 <quietus> eep 20:36:47 <Fuco> de ghost its not design 20:36:52 <Fuco> it is efficient 20:37:03 <De_Ghosty> no 20:37:21 <De_Ghosty> by that design for 3 line u need 36 platform 20:37:23 <De_Ghosty> :o 20:37:28 <De_Ghosty> there is no room there 20:37:34 <De_Ghosty> you should share unused platform 20:38:00 <De_Ghosty> and there is no room 20:38:14 <De_Ghosty> to build a third in feed 20:38:41 <Fuco> well 20:39:04 <quietus> !password 20:39:34 *** quietus is now known as publicserver 20:39:38 *** publicserver is now known as quietus 20:39:48 <quietus> no i WONT be naughty 20:39:59 <quietus> ill only get booted when it comes and identifys 20:41:44 <Ammler> !rcon magic_bulldozer 20:41:55 <De_Ghosty> IT IS DEAD 20:41:56 <De_Ghosty> :o 20:41:59 <quietus> ammler you will need the server to do that 20:42:17 <quietus> are you trying to bulldoze the bugged plane? 20:42:19 <Ammler> quietus: thanks :-P 20:42:31 *** PublicServer has joined #openttdcoop 20:42:31 *** ChanServ sets mode: +v PublicServer 20:42:36 <PublicServer> Autopilot engaged 20:42:36 <PublicServer> Loading default savegame 20:42:36 <PublicServer> @revision r17496 20:42:36 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #158 (r17496) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 20:42:51 <quietus> !rcon magic_bulldozer 20:42:51 <PublicServer> quietus: you are not allowed to use !rcon 20:42:57 <SmatZ> !rcon magic_bulldozer 20:42:57 <PublicServer> SmatZ: Magic bulldozer is enabled. 20:43:35 <Fuco> why would you change revision in the middle of the game? ;d 20:43:38 <Fuco> !dl win64 20:43:38 <PublicServer> Fuco: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win64.zip 20:44:00 <planetmaker> Fuco: bug fixes 20:44:05 <planetmaker> relevant to the game 20:44:11 <planetmaker> and now really off ;-) 20:44:20 <quietus> like that plane 20:44:24 <planetmaker> ^^ 20:45:29 <SmatZ> !rcon magic_bulldozer 20:45:29 <PublicServer> SmatZ: Magic bulldozer is enabled. 20:45:31 <SmatZ> !rcon magic_bulldozer 0 20:45:32 <PublicServer> SmatZ: Saving map to magic_bulldozer_0_temp.sav 20:45:32 <PublicServer> SmatZ: Map saved successfully, loading 20:45:38 <Razaekel> bump up the train llimit 20:45:50 <quietus> did the grfs change too? 20:46:04 <SmatZ> nope 20:46:08 <quietus> hmm 20:46:41 <Ammler> SmatZ: no kick? 20:46:44 <Ammler> !players 20:46:45 <PublicServer> Ammler: Client 8 is SmatZ, a spectator 20:47:06 *** mixrin has quit IRC 20:47:24 <SmatZ> Ammler: nope ;) thats v2 ;) 20:47:33 <quietus> im still getting version mismatch 20:47:40 <Razaekel> !password 20:47:40 <PublicServer> Razaekel: nobler 20:48:02 <PublicServer> *** Game unpaused (enough players) 20:48:14 <quietus> did everyone download the update already? 20:48:24 <Fuco> sure 20:48:41 <quietus> sigh well mine downlaoded the update but still not amtching up 20:48:45 <quietus> *matching up 20:48:55 <quietus> unless autoupdater bit the dust 20:49:07 <PublicServer> <Fucoo> just download it manually 20:49:08 <SmatZ> hope it will work! KenjiE20 ;) 20:49:13 <SmatZ> !rcon set show_date_in_logs 1 20:49:14 <PublicServer> SmatZ: [2009-09-10 22:49:11] donecapture 20:49:25 <KenjiE20> ^ lol 20:49:27 <SmatZ> works! :) 20:49:32 <SmatZ> alsmost :) 20:49:38 <quietus> almost? 20:49:42 <SmatZ> [22:49:12] <PublicServer> SmatZ: [2009-09-10 22:49:11] donecapture 20:49:46 <SmatZ> looks weird :) 20:49:54 <quietus> why what happend? 20:49:56 <SmatZ> hmm 20:49:57 <quietus> new gfx? 20:50:06 <SmatZ> !rcon magic_bulldozer 20:50:07 <PublicServer> SmatZ: [2009-09-10 22:50:04] Magic bulldozer is disabled. 20:50:07 <PublicServer> SmatZ: [2009-09-10 22:50:04] donecapture 20:50:16 <SmatZ> it would be probably nicer not to output this :) 20:50:30 <KenjiE20> it breaks everything!! 20:50:37 <quietus> ? 20:50:38 <KenjiE20> :P 20:50:52 <quietus> r17496? 20:50:59 <SmatZ> !revision 20:50:59 <PublicServer> SmatZ: Game version is r17496 20:51:03 <SmatZ> !rev 20:51:05 <SmatZ> :( 20:51:07 <quietus> my version seems stuck at r17425... 20:51:14 <SmatZ> !dl win32 20:51:14 <PublicServer> SmatZ: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 20:51:16 <Razaekel> use !dl OS 20:51:18 <Ammler> quitus 20:51:27 <Ammler> quietus: you use autoupdater? 20:51:36 <quietus> yeah not anymore tho 20:51:52 <Ammler> autoupdater does automatically install the needed version 20:52:08 <quietus> well its not... 20:52:10 <Ammler> very much better than manual download ;-) 20:52:25 <quietus> i saw your name in the credits but its just not working... 20:54:03 <quietus> wait autoupdater or autottd 20:54:17 <Razaekel> ammmmmmmler! 20:54:26 <Razaekel> can you increase the train limit please? 20:54:50 <SmatZ> !rcon set trains 20:54:51 <PublicServer> SmatZ: [2009-09-10 22:54:48] 'trains' is an unknown setting. 20:54:51 <PublicServer> SmatZ: [2009-09-10 22:54:48] donecapture 20:54:53 <SmatZ> trains 20:54:54 <SmatZ> !trains 20:54:54 <PublicServer> SmatZ: !trains <integer>: set value of max_trains 20:54:59 <SmatZ> ho 20:55:02 <Razaekel> 1000! 20:55:03 <SmatZ> !rcon set max_trains 20:55:04 <PublicServer> SmatZ: [2009-09-10 22:55:01] Current value for 'max_trains' is: '600' (min: 0, max: 5000) 20:55:04 <PublicServer> SmatZ: [2009-09-10 22:55:01] donecapture 20:55:09 <quietus> !trains 1 20:55:09 <PublicServer> quietus: you must be channel op to use !trains 20:55:12 <quietus> :p 20:55:15 <SmatZ> !rcon set max_trains 750 20:55:16 <PublicServer> SmatZ: [2009-09-10 22:55:13] donecapture 20:55:55 <SmatZ> quietus: autoupdate should work now ;) 20:56:15 <Ammler> [22:52] <quietus> i saw your name in the credits but its just not working... <-- if my name is there, it works for sure :-P 20:56:22 <quietus> nope... 20:56:32 <SmatZ> hehe 20:56:49 <quietus> i dont know how 20:56:56 <quietus> but i think it downlaoded the new version 20:57:00 <quietus> but its running the old 20:57:01 <Ammler> hehe 20:57:34 <quietus> and in system, its got 0.7.1 lsited and 17496 listed 20:58:11 <quietus> but when i click update and play it comes up with r17425 20:59:10 <quietus> where does it store the downloads? 21:00:04 <Ammler> quietus: you use autoupdater or autottd? 21:00:15 <quietus> was trying autottd 21:00:20 <quietus> about to try autoupdater 21:00:41 <Ammler> autottd does have my name in the credis? 21:00:47 <quietus> both do 21:00:48 <Ammler> how did I earn that? 21:01:10 <quietus> Many thanks to: 21:01:10 <quietus> - Ammler 21:01:11 <Ammler> I just made a lot feature requests :-P 21:01:40 <Ammler> which are still not all complete, gäll Xaroth 21:02:07 * Xaroth drives over Ammler 21:02:14 <Xaroth> Ammler: working on new project :) 21:02:28 <quietus> hmm 21:02:38 <Ammler> new like new openttd project? 21:02:44 <Xaroth> yeh 21:02:48 <Xaroth> er 21:02:50 <Xaroth> no 21:02:56 <Xaroth> new 'open*' project 21:03:00 <Ammler> than, apologize accepted 21:03:01 <Ammler> oh 21:03:05 <quietus> update with autoupdater copied the files out of there then placed em in autottd's directory and it works now 21:03:11 <quietus> !password 21:03:11 <PublicServer> quietus: flabby 21:03:13 <Ammler> dune? 21:03:17 <Xaroth> yar 21:03:22 <quietus> I AM NOT! 21:04:10 <Xaroth> while TB is working on the more technical stuff (like getting the first version to work) .. I'm doing some design things, setting up things etc 21:04:40 <Ammler> well, might be nice too, looking forward to it :-) 21:04:45 <Xaroth> working on a post for the fed2k dune ii community .. seeing most dune remakes have spun off from there :) 21:05:15 <Ammler> does dune also have some legal issues? 21:05:23 <Xaroth> yes, but we're working on that 21:06:01 <quietus> how do you tell public server to sync in game with irc 21:06:19 <Xaroth> quietus: it's a wrapper program around the server 21:06:20 <Ammler> quietus: over server console 21:06:31 <Ammler> @wiki Autopilot 21:06:34 <Webster> Autopilot - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=Autopilot 21:06:50 <Ammler> !version 21:06:50 <PublicServer> Ammler: Autopilot AP+ 3.0 Beta (r699M) 21:06:50 <Xaroth> Ammler: all companies that had anything to do with it, have either died, or merged into EA games 21:06:52 <quietus> because irc is going into game chat but game chat isnt going into irc 21:06:55 <Xaroth> and EA claims they know nothing 21:07:02 <Xaroth> game chat is going onto IRC 21:07:18 <quietus> is it? 21:07:22 <Ammler> oh 21:07:29 <Fuco> nope 21:07:31 <Fuco> its not 21:07:32 <Ammler> SmatZ: ^ 21:07:33 <Xaroth> o_O 21:07:46 <Ammler> are you aware of that? 21:07:48 <Fuco> SmatZ: you were asking smething? 21:07:54 <Fuco> i've only seen Fucoo: 21:07:54 <quietus> so basically EA is being EA 21:08:01 <Xaroth> quietus: yes. 21:08:33 <Ammler> !rcon set show_date_in_console 21:08:34 <PublicServer> Ammler: [2009-09-10 23:08:31] 'show_date_in_console' is an unknown setting. 21:08:34 <PublicServer> Ammler: [2009-09-10 23:08:31] donecapture 21:08:40 <Ammler> hmm 21:08:50 <Xaroth> I think they broke something with the dates :P 21:08:55 <Fuco> legal issues... im in the project of diablo 1 revival, we were sending emails to blizzard/vivendi for 2 years 21:08:58 <Fuco> and then we got bored 21:09:17 *** themroc- has joined #openttdcoop 21:09:22 *** openttdcoop sets mode: +v themroc- 21:09:22 * Xaroth shrugs 21:09:33 <Fuco> stupid legal issues 21:09:35 <quietus> too bad it has to be legal 21:09:38 <Xaroth> We have no commercial gain from it anyhow 21:09:43 <quietus> yeah 21:09:43 <Fuco> we neither 21:09:52 <Fuco> but we're violating copyrights 21:09:55 <Xaroth> so even if they want to try, they won't gain anything except making an arse out of themselves 21:09:56 <Fuco> using their graphics 21:10:15 <Fuco> same as openttd i'd guess 21:10:22 <Xaroth> it's all a gray area tbh 21:10:27 <quietus> blimp is unstuck 21:10:34 <quietus> but the airport is umm, messy 21:11:09 *** Thraxian|Work has quit IRC 21:11:25 <SmatZ> !trains 650 21:11:25 <PublicServer> *** SmatZ has set max_trains to 650 21:11:59 *** Phoenix_the_II has joined #openttdcoop 21:12:05 *** openttdcoop sets mode: +v Phoenix_the_II 21:12:05 *** PhoenixII has quit IRC 21:12:40 <quietus> why did it rise so much? 21:12:48 <quietus> *the running costs 21:13:07 <Fuco> we want ingame chat mirroring back :((( 21:13:33 <quietus> Razaekel: >.> 21:14:33 <quietus> Razaekel: wtf 21:14:46 <quietus> Razaekel: lol, now we have steam trains 21:15:37 <quietus> i cbf mirroring 21:16:12 <quietus> SmatZ: why are all trains going to depot??? 21:16:46 <quietus> ouch autoreplace? 21:17:44 <quietus> !players 21:17:58 <quietus> is it all good now? 21:18:39 *** Beppe has joined #openttdcoop 21:18:44 *** openttdcoop sets mode: +v Beppe 21:18:48 <quietus> how did servicing get turned on? 21:19:56 <Maza> why is the rum gone? 21:20:15 <quietus> because someone told some of the rum to go and it all went 21:20:24 <Beppe> Hello everyone, i would like to learn more about coopgaming (been doing it some with my friends). Is it possible to get acces to your public server? 21:20:35 <quietus> yeah 21:20:43 <KenjiE20> @quickstart 21:20:45 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 21:20:54 <quietus> what os are you running? 21:21:05 <KenjiE20> be forewarned; server is being a bit odd 21:21:57 <quietus> its stopped syncing the chats at current, and all our trains are servicing for no apparent reason 21:21:57 <Beppe> im running at xp 21:22:12 <quietus> 32 bit? 21:22:17 <Beppe> mm 21:22:17 <KenjiE20> ^ start at quickstart 21:22:19 <quietus> it was all wasnt it? 21:22:32 <Beppe> *reading 21:23:44 *** Venxir has quit IRC 21:24:14 *** Phoenix_the_II has quit IRC 21:24:19 *** Phoenix_the_II has joined #openttdcoop 21:24:24 *** openttdcoop sets mode: +v Phoenix_the_II 21:24:46 <Fuco> can you speed the game up? 21:25:09 <SmatZ> !rcon load magic_bulldozer_0_temp.sav 21:25:11 <PublicServer> SmatZ: [2009-09-10 23:25:07] donecapture 21:25:11 <PublicServer> SmatZ: [2009-09-10 23:25:08] dbg: [grf] [heqs__heavy_equipment_set_.0.5c/heqs.grf:2774] NewSpriteGroup (Deterministic): Invalid pseudo sprite length 12 (expected 14)! 21:25:14 <Maza> of course, save the game, load it in singleplayer and press the fast forward button 21:25:21 <quietus> !password 21:25:22 <PublicServer> quietus: outdid 21:25:30 <quietus> outdid 21:25:43 <Fuco> good idea smatz 21:25:55 <SmatZ> !rcon set show_date_in_logs 0 21:26:08 <quietus> what did that do? 21:26:09 <PublicServer> *** Razaekel has joined company #1 21:26:13 <PublicServer> *** Game unpaused (enough players) 21:26:14 <Xaroth> he fixed it 21:26:22 *** Phoenix_the_II has quit IRC 21:26:46 <quietus> fixed what? the chat? or the servicing? or something else 21:26:48 *** ostannard has quit IRC 21:26:55 <Razaekel> the trains 21:26:56 <Fuco> he loaded the save 21:27:00 <Fuco> before jam 21:27:05 <quietus> ah right 21:27:11 <PublicServer> <quietus> hmm 21:27:17 <PublicServer> <quietus> he fixed the cat too 21:27:27 *** ostannard has joined #openttdcoop 21:27:32 *** openttdcoop sets mode: +v ostannard 21:27:44 <PublicServer> *** Fucoo has joined company #1 21:27:45 <PublicServer> <Razaekel> but now the replace trains ability is disabled 21:27:55 <quietus> but whats this business about sprite length 21:28:00 <quietus> i wonder why 21:28:31 <Razaekel> oh 21:28:37 <Razaekel> train limit needs increasing 21:28:47 <quietus> to 650 wasn't it? 21:28:53 <PublicServer> <Razaekel> 750 21:29:07 <PublicServer> *** SmatZ has left the game (leaving) 21:29:13 <SmatZ> !trains 650 21:29:13 <PublicServer> *** SmatZ has set max_trains to 650 21:29:23 <PublicServer> <Razaekel> strange 21:29:34 <PublicServer> <Razaekel> for some reason, cant replace the DE2 with EH40 21:29:36 <PublicServer> *** quietus has joined company #1 21:29:38 <SmatZ> !rcon set autosave_months 21:29:38 <PublicServer> SmatZ: 'autosave_months' is an unknown setting. 21:29:44 <PublicServer> <Razaekel> but could replace the DE2 with CT60 21:30:17 <SmatZ> !rcon set log_all 21:30:17 <PublicServer> SmatZ: Current value for 'log_all' is: 'off' (min: 0, max: 1) 21:30:18 <SmatZ> !rcon set log_all 1 21:30:20 <Ammler> !rcon set autosave 21:30:20 <PublicServer> Ammler: Current value for 'autosave' is: '1' (min: 0, max: 4) 21:30:23 <PublicServer> <Razaekel> very strange 21:30:28 *** Phoenix_the_II has joined #openttdcoop 21:30:33 *** openttdcoop sets mode: +v Phoenix_the_II 21:30:34 <Ammler> (1=monthly) 21:30:42 <SmatZ> ok :) 21:31:12 <Ammler> or did there change something too? 21:31:16 <SmatZ> nope 21:31:20 <Ammler> :-) 21:31:20 <PublicServer> <Razaekel> srsly, wtf is going on here 21:31:25 <Beppe> do i unpack the grfpack in the rootfolder of the game or in a subfolder? 21:31:32 <Fuco> data 21:31:36 <KenjiE20> into data, it's on the grf page 21:31:37 <Beppe> thanks 21:31:39 <Ammler> so we need to update Autopilot to work with the timestamps? 21:31:43 <PublicServer> <Razaekel> i could replace the DE2 with WAG-10 or CT60, but not the WAM-12 of EH40 21:31:51 <SmatZ> Ammler: yeah :( 21:31:52 <KenjiE20> Ammler: presumably 21:32:20 <Ammler> Someone likes to ask dih :-) 21:32:28 <Ammler> as Osai isn't around anyway. 21:32:36 <SmatZ> as if dih was 21:32:45 <PublicServer> <quietus> but it works without them? 21:32:46 <Ammler> but he was today 21:33:20 <Ammler> hmm, someone here able to update tcl scripts? 21:33:33 <quietus> tcl? 21:33:42 <Ammler> yes, you know? 21:33:42 <Fuco> tcl is piece of cake 21:33:58 <Fuco> its like perl but 1000 times worse 21:34:14 <Ammler> tcl isn't that bad. 21:34:24 <KenjiE20> >_> 21:34:27 <Fuco> or perl isn't that good :) 21:34:39 <Ammler> dunno perl (anymore) 21:34:50 <quietus> well the autosave is saving on the 1st september.. 21:34:55 <Fuco> what would you need with TCL? 21:34:59 <quietus> so thats working right? 21:35:22 <Ammler> updating Autopilot to work with new timestamp feature 21:35:46 <Fuco> ah, that would be a lot of work just to understand current code 21:36:10 <Fuco> is it opensourced? 21:36:34 <Ammler> Fuco: http://trac.openttdcoop.org/browser/tools/autopilot/branches/ap%2B 21:37:52 <Ammler> @wiki AP+ 21:37:55 <Webster> Autopilot/ap+ - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=AP%2B 21:37:59 <Ammler> there is a svn url 21:38:11 <Beppe> even thou i unpacked the grf files it still says im missing HEQS, suspended monorail and Aviators Aircraft. 21:38:23 <KenjiE20> re-read quickstart 21:38:25 <Ammler> RTFM 21:38:32 <Ammler> :-) 21:38:39 <quietus> f stands for freindly right? 21:38:40 <Beppe> okej, ill try again =) 21:38:53 <Ammler> quietus: FUCKING 21:38:54 <quietus> also you can try using the ingame newgrf downlaoder 21:38:58 <quietus> *downloader 21:39:04 <Fuco> wow that is cool stuff 21:39:10 <KenjiE20> Ammler is in annoyed mode :P 21:39:21 <Ammler> yes, sorry :'-( 21:39:33 <quietus> only because autopilot isnt very auto atm 21:39:39 <KenjiE20> it's quite a sight to see the iceblock melt :D 21:39:59 <Ammler> no, because you guys always ignore the B O L D part 21:40:21 <Fuco> any info on the timestamp feature? 21:40:45 <quietus> ewww, tcl with regexp 21:41:39 <Xaroth> should have stopped at the 'with' part :P 21:42:19 <Fuco> i was wondering what .sh is and then realized its shell script 21:42:21 <Ammler> Fuco: http://vcs.openttd.org/svn/changeset/17488/trunk 21:42:23 <Fuco> shellscript is EVIL 21:43:42 <PublicServer> <Razaekel> wtf is going on here 21:43:54 <PublicServer> <Razaekel> EH40 are downgrading to DE2 21:43:55 <PublicServer> <Razaekel> wtf 21:44:22 <quietus> you sure that sounds nuts 21:44:33 <PublicServer> <Razaekel> speedy train goes in 21:44:37 <PublicServer> <Razaekel> slow train comes out 21:44:38 <PublicServer> <Razaekel> >.> 21:44:58 <quietus> and theres only 1 train inside there 21:45:15 <quietus> :p 21:45:35 <Fuco> i guess you'd be using this http://trac.openttdcoop.org/browser/tools/autopilot/trunk 21:45:50 <SmatZ> Razaekel: only in "Water feeders" group, right? 21:45:53 <Fuco> that ap+ branch which you send has like no scripts at all 21:45:57 <PublicServer> <Razaekel> right smatz 21:46:24 <PublicServer> <SmatZ> disable the autoreplace then? 21:46:31 <PublicServer> <Razaekel> no 21:46:39 <PublicServer> <SmatZ> so what's the problem? 21:46:41 *** ODM has quit IRC 21:46:44 <PublicServer> <Razaekel> autoreplace says DE2 should to go EH40 21:46:46 <quietus> i thought you wanted cheaper trains for the feeders 21:46:50 <PublicServer> <Razaekel> but EH40s are going to DE2 21:47:07 <PublicServer> <SmatZ> yeah 21:47:16 <PublicServer> <SmatZ> I disabled the autoreplace rule now 21:47:16 <PublicServer> <Razaekel> which is completely backwards 21:47:24 <PublicServer> <SmatZ> but EH40 was replacing to DH2 21:47:32 <PublicServer> <SmatZ> someone set it that way 21:47:37 <PublicServer> <Razaekel> wtf 21:47:40 <PublicServer> *** quietus has left the game (connection lost) 21:47:47 <quietus> not me 21:47:48 <PublicServer> <SmatZ> what about that WAG10? 21:47:51 <PublicServer> <Razaekel> i cant even get EH40 on the list to replace 21:48:04 <PublicServer> <SmatZ> Razaekel: switch to electrified rail vehicles 21:48:09 <quietus> !password 21:48:09 <PublicServer> quietus: hulled 21:48:17 <PublicServer> <Razaekel> oh 21:48:22 <PublicServer> <Razaekel> weird 21:49:20 <PublicServer> *** quietus has joined spectators 21:49:34 <Chris_Booth> !password 21:49:34 <PublicServer> Chris_Booth: hulled 21:50:43 <PublicServer> <quietus> why is the food drop say do not change station, is ti magic or something 21:50:50 <PublicServer> *** Chris Booth has left the game (connection lost) 21:50:54 <PublicServer> <quietus> wb chris_booth 21:51:03 <Beppe> !dl win32 21:51:03 <PublicServer> Beppe: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 21:51:11 <Fuco> Ammler, so you need to add a new !rcon set option? 21:51:23 <Fuco> if i understand it correctly 21:51:32 <Ammler> ? 21:51:43 <Ammler> not really 21:51:46 <quietus> no i think they want to implement it properly 21:51:59 <Fuco> so what's not working then 21:52:15 <Ammler> the IRC bridge doesn't work with it anymore 21:52:18 <quietus> chat doesnt work, because the regexp dont picup that its a chat message 21:52:25 <quietus> because the date confuses it 21:52:31 <Fuco> aha 21:52:52 <Ammler> !rcon set show_date_in_logs 21:52:52 <PublicServer> Ammler: Current value for 'show_date_in_logs' is: 'off' (min: 0, max: 1) 21:52:56 <Ammler> !rcon set show_date_in_logs 1 21:52:57 <quietus> i worked that much out looked at the regular expressions and walked away 21:52:58 <PublicServer> quietus: [2009-09-10 23:52:55] donecapture 21:52:58 <PublicServer> quietus: say "<quietus> i worked that much out looked at the regular expressions and walked away" 21:52:58 <PublicServer> quietus: [2009-09-10 23:52:55] [All] PublicServer: <quietus> i worked that much out looked at the regular expressions and walked away 21:53:03 <Ammler> you see ^ 21:53:12 <Ammler> !rcon set show_date_in_logs 0 21:53:20 <Ammler> !rcon set show_date_in_logs 21:53:20 <PublicServer> Ammler: Current value for 'show_date_in_logs' is: 'off' (min: 0, max: 1) 21:53:35 <Fuco> so the date is the problem 21:53:40 <Fuco> this "[2009-09-10 23:52:55]" 21:53:53 <Ammler> yes 21:54:03 <Fuco> so if show_date_in_logs is on, bridge doesnt work 21:54:09 <quietus> yes 21:54:09 <Ammler> it could most likely be simple ignored for IRC 21:54:11 <PublicServer> <Fucoo> dfgdfg 21:54:24 <KenjiE20> " ^(|\[\d\d\d\d-\d\d-\d\d \d\d:\d\d:\d\d\]\s+)\[All\] " <-- you probably want something along those lines 21:54:26 <quietus> then why not just keep the dates off? 21:54:44 <Ammler> quietus: we would like to have it for the logs 21:54:45 <KenjiE20> because they're useful for stats 21:54:49 <quietus> ok sure 21:55:24 <Fuco> dunno if (|...) can work like "nothing or the expresion" 21:55:43 <KenjiE20> it does for PHP, I have no idea about tcl 21:55:50 <Chris_Booth> !password 21:55:50 <PublicServer> Chris_Booth: hulled 21:55:53 <quietus> like on line 238? 21:55:59 <Beppe> !password 21:55:59 <PublicServer> Beppe: hulled 21:56:10 <Chris_Booth> evening all 21:56:17 <quietus> evening boss 21:56:27 <Chris_Booth> i am not the boss 21:56:30 <quietus> :p 21:56:34 <Ammler> Chris_Booth: shht 21:56:34 <KenjiE20> which file? 21:56:35 <Chris_Booth> this is a game where we are meant to have fun 21:56:58 <PublicServer> <Razaekel> should we increae the length of the water transfer trains to 3 tiles? 21:57:02 <Chris_Booth> Ammler: is the boss 21:57:19 <Chris_Booth> he has the power to kick me when i annoy him 21:57:31 <Chris_Booth> Razaekel: does the plan say 3 tiles? 21:57:35 <quietus> no that makes him the board of directors :P 21:57:40 <PublicServer> <Razaekel> nvm 21:57:57 <PublicServer> *** Beppe has left the game (connection lost) 21:57:58 <PublicServer> * Razaekel edits 21:58:01 <quietus> you can still be the boss 21:58:03 <PublicServer> <Razaekel> actually, yea it does 21:58:15 <Fuco> well then you should try to change line 252 to what kenji said 21:58:24 <Fuco> if the [] means evaluate like RL 21:58:26 <Fuco> RE* 21:58:27 <Chris_Booth> i think of Ammler as the communist dictator of openttdcoop 21:58:36 <quietus> 252 or 282 21:58:42 <Fuco> that would be {} i suppose 21:58:52 <KenjiE20> you'd need to check all the other callbacks though 21:59:02 <Beppe> !password 21:59:02 <PublicServer> Beppe: hazier 21:59:17 <PublicServer> *** Chris Booth has left the game (connection lost) 21:59:20 <quietus> *sorry i meant 232 i tihnk 21:59:30 <quietus> **238 rather 21:59:39 <Fuco> 232 is comment 21:59:40 <Fuco> :D 21:59:48 <Fuco> http://trac.openttdcoop.org/browser/tools/autopilot/trunk/autopilot.tcl 21:59:53 <Fuco> you're looking at this? 22:00:08 <quietus> http://trac.openttdcoop.org/browser/tools/autopilot/branches/ap%2B/autopilot.tcl 22:01:32 <Fuco> heh lol 22:01:33 <quietus> its going to be ahrder then that i think 22:01:39 <Fuco> i totaly missed that one 22:01:54 <quietus> i think its going to affect every ingame command 22:02:06 <quietus> so which ones right? 22:02:35 <Chris_Booth> they are both right 22:02:36 <Fuco> yours 22:02:57 <quietus> but do we edit branch or trunk 22:02:58 <Chris_Booth> Fuco was reading the original i assume 22:03:07 <Fuco> well, which one is being used is the question 22:03:19 <Fuco> altho you have to update both 22:03:22 <Fuco> or should 22:03:39 <quietus> branch is younger i think 22:03:56 <Ammler> yeah, we use ap+ 22:04:01 <Ammler> !version 22:04:01 <PublicServer> Ammler: Autopilot AP+ 3.0 Beta (r699M) 22:04:24 <Chris_Booth> trunk is the original AP writen the brainetta 22:04:31 <Ammler> yep 22:04:35 <quietus> but i think its going to be trickier then just hacking in 1 regexp for chat 22:04:45 <Fuco> why would you think 22:04:54 <Fuco> ah wait i see 22:05:01 <quietus> they want to keep the date for all the other commands 22:05:02 <Fuco> its using the index to grab a nick etc 22:05:04 <quietus> to log stuff 22:05:07 <quietus> yeah 22:05:15 <Fuco> well you can just cut the date 22:05:19 <Fuco> you dont need it to handle the command 22:05:43 <quietus> but whats the point of having the date then? 22:05:48 <Fuco> first update RE match, then again RE-replace the date out 22:05:53 <Chris_Booth> couldnt you get the date from AP? 22:05:53 <Fuco> date is logged in the log file 22:05:59 *** phatmatt has joined #openttdcoop 22:06:04 *** openttdcoop sets mode: +v phatmatt 22:06:09 <Fuco> but to handle a command you doesnt need it 22:06:16 <quietus> yeah that makes sense 22:06:16 <PublicServer> *** Razaekel has left the game (leaving) 22:06:18 <Fuco> like "[345678] <fuco> !command 22:06:19 <Fuco> " 22:06:27 <Fuco> you can cut it out and just parse <fuco> !command 22:06:28 <Ammler> if you have something, post it here or at the tracker: http://dev.openttdcoop.org/projects/autopilot 22:06:45 <Ammler> me is off for the night 22:06:55 <Chris_Booth> what are you guys trying to do anywayt? 22:07:00 <Chris_Booth> nn Ammler 22:07:13 <Ammler> gute Nacht liebe Koopers 22:07:21 <Fuco> the new date loging stuff is messing with the ap's message catcher 22:07:34 <quietus> fix auto pilot to work with the date changes that happend of the last nightly 22:07:35 <Fuco> so if you enable showing the timestamp it wont work 22:08:07 <Ammler> KenjiE20: and SmatZ are awake for another 3 hours, so if you need member support, just ping those ;-) 22:08:20 <Chris_Booth> cant you get tlc to add the date/time infront of output string? 22:08:35 <KenjiE20> >_> 22:08:45 <Fuco> no its like this, server send a message to TCL script (i suppose) 22:08:53 <Fuco> and now it can send it with or without the timestamp 22:09:03 <PublicServer> *** Chris Booth has left the game (connection lost) 22:09:06 <Ammler> Fuco: the server console is wrapped with expect 22:09:17 <Fuco> and tcl script is using "[all]" match to catch a message 22:09:23 <Fuco> but now its "[date] [all]" 22:09:53 <quietus> but thats just a message what about console commands? 22:10:11 <Ammler> console commands should be hidden from IRC 22:10:24 <Chris_Booth> so cant you just take "[all]" and add date/time {date + "[all]"}? 22:10:45 <quietus> yeah but would still be affected by the date right? i think the tcl still catches them 22:11:19 <Chris_Booth> just because it catches the date doesnt mean you need to use it 22:11:23 <Fuco> console commands are handled other way 22:11:30 <Fuco> its at the bottom of the script 22:11:40 <Fuco> 388 22:12:35 <Ammler> tomorrow, I can give you an account, so you can play with it, if needed, but not now anymore.... 22:13:03 <quietus> i still think 229, 232, 234, 238, 252, 255, 22:13:32 <quietus> i clould be wrong tho 22:13:35 <quietus> *could 22:13:38 <Fuco> ah, you ment that 22:13:50 <Fuco> well then i have a better idea 22:14:02 <quietus> unless you strip it out first 22:14:05 <Fuco> set line [split $linestr] 22:14:07 <Fuco> ye 22:14:14 <Fuco> after that line you cut off the date 22:14:22 *** Benny has joined #openttdcoop 22:14:25 <Fuco> dunno what's the point of that line anywau 22:14:27 *** openttdcoop sets mode: +v Benny 22:14:29 <quietus> and put it back for the debug stuff 22:14:29 <Fuco> coz 'line' is never used 22:14:37 <Benny> Is Ammler around? 22:14:42 <quietus> i think its to catch blanks 22:14:50 <Chris_Booth> benny he has just left 22:14:52 <quietus> and seperate multiple commands 22:14:54 <Benny> Nooes 22:14:58 <Chris_Booth> can anyone else help? 22:15:07 <Benny> I need an admin or somethinkg 22:15:11 <Benny> something* 22:15:15 <quietus> yeah theres stil lsome around 22:15:20 <Chris_Booth> KenjiE20: is here 22:15:21 <Fuco> its weird, they use 'linestr' everywhere, why would they need 'line' var then 22:15:33 <Benny> Is Kenji admin? oO 22:15:39 <Chris_Booth> yes 22:15:40 <Fuco> blanks are not even procese 22:15:41 <Fuco> if {$linestr != {} } { 22:15:46 <Chris_Booth> and SmatZ is here aswell 22:15:52 <quietus> yeah i dont know 22:15:53 <Chris_Booth> somehwhere 22:16:01 <Chris_Booth> just wait for them Benny 22:16:04 <Benny> I will 22:16:12 <Chris_Booth> or private message them 22:16:17 <quietus> just ask and see if they pop up 22:16:17 <Chris_Booth> and see who replies first 22:16:22 <Benny> This is GOD DAMN important. (To me) 22:16:27 <quietus> just ask 22:16:28 <Benny> How do I PM? 22:17:12 <quietus> ./msg adminsname message 22:17:16 <quietus> without the dot 22:17:43 <Fuco> i guiess something like 22:17:44 <Fuco> if [regexp -nocase {^\[\d\d\d\d-\d\d-\d\d \d\d:\d\d:\d\d\]\s+} $linestr matchresult] then { 22:17:44 <Fuco> set linestr [matchresult] } 22:17:48 <Fuco> should work 22:17:59 <quietus> ive got no idea about regexp your on your own 22:18:19 <Fuco> and the \s+ should be (.*) 22:18:28 <Fuco> i've used kenji's re 22:18:51 <Fuco> maybe ill setup a server at home and play with it 22:19:10 <quietus> i wonder how important bennys message was or if anyone could have helped 22:19:28 <quietus> http://www.xkcd.com/208/ 22:19:29 <Webster> Title: xkcd - A Webcomic - Regular Expressions (at www.xkcd.com) 22:19:39 <quietus> ty webster 22:20:34 <Fuco> ah, it runs under *nix... 22:20:52 <quietus> ? 22:20:57 <Fuco> i wonder if i can run it on my experimental BSD machine 22:21:13 <Fuco> probably not coz i cant get even vi to work properly 22:24:19 *** Progman has quit IRC 22:27:04 <PublicServer> <quietus> working it out fuco? 22:27:13 <Fuco> ye 22:27:16 <Fuco> tcl is funny 22:27:28 <PublicServer> <quietus> ? 22:27:37 <Chris_Booth> tcl i not a language i would know so i cant help you 22:27:46 <Chris_Booth> it look a bit funny 22:27:51 <Fuco> i don't know it very well either 22:28:00 <Fuco> but it reminds me of msl which is quite similar 22:28:07 <Fuco> and it has a bit of a perl stuff as well ;d 22:28:32 <Chris_Booth> fuco you could always ask brianetta to help you 22:28:41 <Benny> !players 22:28:43 <PublicServer> Benny: Client 22 (Orange) is Fucoo, in company 1 (OTTDC Transport) 22:28:43 <PublicServer> Benny: Client 30 is quietus, a spectator 22:28:43 <PublicServer> Benny: Client 28 (Orange) is SmatZ, in company 1 (OTTDC Transport) 22:28:43 <PublicServer> Benny: Client 40 (Orange) is Beppe, in company 1 (OTTDC Transport) 22:28:57 *** quietus has quit IRC 22:29:11 <Benny> Did I ever mention going to bed before going offline last time? oO 22:29:20 <PublicServer> <SmatZ> nope 22:29:28 <Chris_Booth> hi SmatZ 22:29:30 <Fuco> well its basicaly just one line patch i think 22:29:33 <PublicServer> <SmatZ> hello Chris 22:29:35 *** quietus has joined #openttdcoop 22:29:40 *** openttdcoop sets mode: +v quietus 22:29:41 <Fuco> now i have to figure out how TCL RE works 22:29:51 <PublicServer> <quietus> benny did you get it worked out? 22:29:55 <PublicServer> <quietus> re? 22:29:57 <Benny> Yep. 22:30:03 *** mixrin_ has quit IRC 22:30:15 <quietus> what happend? 22:31:06 <Chris_Booth> i am off now good night all 22:31:13 <Benny> I wanted to be a member, but SmatZ told me I suck at building, so I cant... :-/ 22:31:22 <Benny> Or something like that. 22:31:30 <Chris_Booth> or if you are not in europe good morning or what ever time it is 22:31:40 *** Chris_Booth has quit IRC 22:31:41 <quietus> ah right. so you need to make yourself more prominent in public games. 22:31:50 <Benny> Yep. 22:32:10 <quietus> thought as much. 22:32:21 <Benny> !download win32 22:32:21 <PublicServer> Benny: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 22:34:17 <quietus> !players 22:34:19 <PublicServer> quietus: Client 22 (Orange) is Fucoo, in company 1 (OTTDC Transport) 22:34:19 <PublicServer> quietus: Client 30 is quietus, a spectator 22:34:19 <PublicServer> quietus: Client 28 (Orange) is SmatZ, in company 1 (OTTDC Transport) 22:34:19 <PublicServer> quietus: Client 40 (Orange) is Beppe, in company 1 (OTTDC Transport) 22:34:49 <PublicServer> *** SmatZ has left the game (connection lost) 22:35:01 <Benny> !password 22:35:02 <PublicServer> Benny: topped 22:36:58 *** DCritic has joined #openttdcoop 22:37:04 *** openttdcoop sets mode: +v DCritic 22:37:04 <DCritic> !password 22:37:04 <PublicServer> DCritic: topped 22:38:21 <PublicServer> *** Fucoo has left the game (connection lost) 22:39:07 <Mks> how the game going? 22:39:13 <PublicServer> <Benny> Fine 22:39:49 <Mks> checked it out earlier today looked almost finnished out to me 22:39:57 <Mks> well not much more to connect at least 22:40:09 <Fuco> i cant believe there's no TCL windows7 compiler/interpret 22:40:17 <PublicServer> <quietus> heh 22:40:18 <Fuco> the one from tcl.tk is a 16bit isntaller 22:40:27 <Fuco> 16 bit! 22:40:41 <PublicServer> <quietus> at least its not 8 22:41:58 <PublicServer> <DCritic> hi 22:42:04 <PublicServer> <Benny> Hi 22:42:34 <PublicServer> <quietus> is soemone making fruit industrys? 22:42:39 <PublicServer> *** quietus has left the game (connection lost) 22:42:58 <quietus> !password 22:42:58 <PublicServer> quietus: manges 22:43:42 *** ^Spike^ has quit IRC 22:43:48 *** Nickman_87 has joined #openttdcoop 22:43:53 *** openttdcoop sets mode: +v Nickman_87 22:44:35 <PublicServer> <DCritic> hey whats up with watfield south 22:45:20 <PublicServer> <quietus> i feel like flooding it 22:45:42 <PublicServer> <quietus> thers water nearby too 22:45:55 <PublicServer> <DCritic> but it defeats the purpose 22:46:07 <PublicServer> <quietus> said that it floods sometimes :P 22:46:21 <PublicServer> <DCritic> and it said off limits lol 22:46:57 <PublicServer> <quietus> lol 22:47:02 <PublicServer> <quietus> someone tried to flood it 22:47:09 <PublicServer> <Benny> Nope. 22:47:14 <PublicServer> <quietus> apparently its unfloodable 22:47:18 <PublicServer> <Benny> I knew that it was un-floosable. 22:47:25 <PublicServer> <Benny> floodable* 22:48:44 *** ostannard has left #openttdcoop 22:48:59 *** Wurzel49 has quit IRC 22:49:05 <PublicServer> <quietus> terraforming it is still cheating isnt it? 22:49:15 <PublicServer> <quietus> even if you walk? 22:49:46 <PublicServer> <Benny> Maybe.. 22:50:05 <PublicServer> <Benny> But still, its on the GREEN. :P 22:50:10 <quietus> now it is 22:50:15 <PublicServer> <Benny> So its safe. 22:50:29 <quietus> i diddnt tihnk we were allowing walking 22:50:36 <quietus> i thought we had to sue feeders 22:50:40 <quietus> *use 22:51:11 <PublicServer> <Benny> Of course we can use distant join 22:51:40 <PublicServer> <quietus> i thought that was only for MM 22:51:46 <PublicServer> <Benny> No. 22:52:33 *** Wurzel49 has joined #openttdcoop 22:52:38 *** openttdcoop sets mode: +v Wurzel49 22:52:44 <PublicServer> <quietus> whats the builders board? 22:53:08 <PublicServer> <Benny> You write there if you have built something on the map. 22:53:19 <PublicServer> <quietus> thought so 22:56:18 *** Razaekal has joined #openttdcoop 22:56:23 *** openttdcoop sets mode: +v Razaekal 22:56:39 <quietus> hey Razaekal are we allowed to walk stations or distant join them? 22:58:44 <Razaekal> you are 22:58:52 <Razaekal> but it's preferable to build an actual station 22:59:01 <Razaekal> !password 22:59:01 <PublicServer> Razaekal: crazed 23:02:27 *** Razaekel has quit IRC 23:04:41 *** quietus has quit IRC 23:06:16 <Fuco> hehe got it 23:06:43 <Fuco> if [regexp -nocase {^\[\d\d\d\d-\d\d-\d\d \d\d:\d\d:\d\d\]\s(.*)} $linestr m n] then { set linestr $n } 23:06:46 <PublicServer> <quietus> and tested? 23:06:47 <Fuco> this line should do 23:06:55 <Fuco> tested on my local TCL interpret 23:07:22 *** quietus has joined #openttdcoop 23:07:28 *** openttdcoop sets mode: +v quietus 23:07:35 <Fuco> returns (example) "[All] PublicServer: <Fuco> fail" on both timestamped and not ts'd input 23:08:10 <PublicServer> <quietus> so it effectively disables the date only for autopilot 23:08:20 <PublicServer> <quietus> but leaves it on for the ottd server logs? 23:08:22 <Fuco> that should go after line 225 23:08:35 <Fuco> ye, only for ap 23:08:48 <Fuco> coz AP get's stuff from server (game) which logs it into gamelog 23:08:52 <PublicServer> <quietus> as long as they diddnt want it for ap logs 23:09:04 *** Farden has quit IRC 23:09:10 <Fuco> date is in the 'm' variable 23:09:13 <Fuco> you can still use it ;d 23:09:19 <Fuco> maybe it should have better name 23:09:22 <Fuco> like timestamp 23:09:44 <PublicServer> <quietus> thats probably the best implementation your going to get then 23:10:07 <PublicServer> <quietus> not that you would want anything more 23:11:44 *** Phoenix_the_II has quit IRC 23:12:52 <PublicServer> <DCritic> i forgot-- which one's entry and which one's exit signal? 23:13:29 <Fuco> entry,exit,combo,pbs,pbs entry 23:13:33 <PublicServer> <Benny> Horizontal yellow is entry. 23:13:40 <PublicServer> <Benny> White is exit. 23:16:16 <PublicServer> <Razaekel> one of the water feeder networks is reaching saturation 23:16:45 <PublicServer> <quietus> heh saturation, eater, heh 23:16:53 <PublicServer> <quietus> *water 23:19:29 <Fuco> the fail now is i don't know how to check if variable exists 23:19:40 <Fuco> coz obviously you get TS only if server is sending you one 23:19:58 <Fuco> so the m var can be empty 23:20:10 <Fuco> or better, it wouldnt even exist 23:20:16 <Fuco> coz tcl is somekind of lazy evaluated or what 23:22:01 <Fuco> [info exists variable] 23:22:03 <Fuco> lol'd 23:22:42 <PublicServer> <quietus> can you check to see if it amtches your regexp without the bit that allows blanks? 23:22:51 *** quietus has quit IRC 23:23:03 *** quietus has joined #openttdcoop 23:23:09 *** openttdcoop sets mode: +v quietus 23:23:23 <Fuco> what you mean 23:23:40 <quietus> like you want to check to see if its got a value? 23:23:51 <Fuco> nope 23:23:52 <Fuco> if it is set 23:24:02 <quietus> hmm is there a command for that? 23:24:09 <Fuco> if its not set then it can't have value 23:24:18 <Fuco> ye command is [info exists variabe] 23:24:22 <Fuco> ;p 23:24:29 <quietus> oh you worked it out 23:24:31 <quietus> good 23:24:33 *** Nickman_87 has quit IRC 23:24:35 <Fuco> googled not worked 23:24:36 <Fuco> ;D 23:24:58 <quietus> still deserves credit, some people cant google 23:26:35 <Fuco> right... gmail is down, right when i want to activate my accont 23:26:42 <quietus> again? 23:27:06 <Fuco> maybe its just opera 23:27:08 <PublicServer> <DCritic> diamonds? 23:27:29 <quietus> WORKS FOR ME 23:27:36 <quietus> sorry caps 23:27:54 <quietus> ill check your gmail if you like 23:28:00 <quietus> :P 23:28:02 <PublicServer> <Razaekel> that is a crapload of water 23:28:07 <PublicServer> <Razaekel> 26M liters 23:28:14 <PublicServer> <Benny> Crap 23:28:20 <quietus> and yet its valuble, peoplea nd their bottled bater jeez 23:28:34 <quietus> *water 23:28:59 <quietus> everyone knows we just pump it out of the gorge. 23:29:08 <quietus> but yet they still buy it 23:30:13 <PublicServer> <Razaekel> imo, water trains need a second engine 23:30:21 <PublicServer> <Razaekel> their acceleration is really slow 23:30:26 <PublicServer> <Razaekel> when full 23:34:08 <Fuco> hm funny 23:34:32 <Fuco> http://dev.openttdcoop.org/issues/571 23:34:36 <Fuco> look what it did with -nocase 23:34:38 <Fuco> :D 23:35:22 <PublicServer> <Razaekel> im tempted to just make like a 40-tile train for water 23:35:35 <PublicServer> *** quietus has left the game (connection lost) 23:45:22 *** quietus has quit IRC 23:46:06 *** [alt]buster has quit IRC 23:46:23 *** [com]buster has joined #openttdcoop 23:46:23 *** ChanServ sets mode: +o [com]buster 23:46:28 *** openttdcoop sets mode: +v [com]buster 23:46:57 *** quietus has joined #openttdcoop 23:47:02 *** openttdcoop sets mode: +v quietus 23:49:10 <Razaekal> !cl 251 23:49:14 <PublicServer> <Benny> God damn.. 23:49:15 <Razaekal> ... 23:49:24 <PublicServer> <Benny> I am soooooo tired.. 23:49:30 <PublicServer> <Benny> And I am playing OpenTTD... 23:49:41 <PublicServer> <Benny> Beeing ill rokcs. :D 23:49:46 <PublicServer> <Benny> rocks* 23:49:53 <PublicServer> <DCritic> swine? 23:50:04 <PublicServer> <Benny> Nah, just normal. 23:52:34 <quietus> !cl 23:52:43 <quietus> whats cl do? 23:52:53 <PublicServer> <Benny> oO 23:53:10 <PublicServer> <Benny> CL is curve lenght 23:53:20 <PublicServer> <Benny> If thats what you meant 23:53:20 <quietus> Razaekal? whats !cl do? 23:53:27 <quietus> oh ok 23:53:35 <quietus> then whats !cl251 mean? 23:54:01 <PublicServer> <Razaekel> supposed to give the CL needed for that speed 23:54:20 <quietus> !cl 241 23:54:29 <PublicServer> <Benny> It is two 45-degreec curves. 23:54:29 <quietus> but it doesnt 23:54:40 <PublicServer> <Razaekel> yea, so what 23:54:56 <PublicServer> <Razaekel> i said it was SUPPOSED to 23:55:00 <PublicServer> <Razaekel> friggin read 23:55:09 <KenjiE20> @clcalc 23:55:09 <Webster> <train/mono/mag>cl <speed km/h> returns minimum CL for full speed transit (assuming TL > CL returned else use TL) (e.g. traincl 110 returns '2') -- <train/mono/mag>clspd <CL> returns the maxspeed a CL can manage (e.g. trainclspd 2 returns '110km/h or 68.75mph') 23:55:15 <quietus> i did, i was just testing it for myself shesh 23:55:19 <Razaekal> @clcalc 251 23:55:19 <Webster> <train/mono/mag>cl <speed km/h> returns minimum CL for full speed transit (assuming TL > CL returned else use TL) (e.g. traincl 110 returns '2') -- <train/mono/mag>clspd <CL> returns the maxspeed a CL can manage (e.g. trainclspd 2 returns '110km/h or 68.75mph') 23:55:30 <Razaekal> traincl 251 23:55:41 <Razaekal> @traincl 251 23:55:41 <Webster> CL 13 required for rail at speed 251km/h (or TL if it's shorter) 23:58:32 *** DCritic has quit IRC 23:59:53 <Razaekal> need to increase the train limit again