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00:06:06 *** Zorni has joined #openttdcoop 00:06:11 *** openttdcoop sets mode: +v Zorni 00:13:48 *** Zorn has quit IRC 00:16:20 *** PeterT has joined #openttdcoop 00:16:25 *** openttdcoop sets mode: +v PeterT 00:18:04 <PeterT> !password 00:18:05 <PublicServer> PeterT: poncho 00:18:15 <PublicServer> *** Game unpaused (enough players) 00:18:15 <PublicServer> *** Peter joined the game 00:18:35 <PublicServer> <Peter> anyone? 00:19:28 <PublicServer> *** Peter has left the game (leaving) 00:19:28 <PublicServer> *** Game paused (not enough players) 00:27:09 <PeterT> thanks Kenjie20 00:31:24 *** DCritic has joined #openttdcoop 00:31:29 *** openttdcoop sets mode: +v DCritic 00:31:32 <DCritic> hello 00:31:33 <DCritic> hleo 00:31:36 <DCritic> ls paly 00:31:38 <DCritic> pls 00:32:54 <PublicServer> *** DCritic has enabled autopause mode. 00:33:02 <PublicServer> *** DCritic has enabled autopause mode. 00:33:12 <PeterT> sorry DCritic 00:33:25 <DCritic> ok 00:33:26 <PeterT> we need time to advance so that we can buy better planes 00:33:31 <PeterT> for the moneymaker 00:33:42 <DCritic> but how can we advance 00:33:48 <DCritic> if the game is paused? 00:33:57 <PeterT> beats me :-P 00:34:15 <DCritic> ok lol then can u join and leave ur game on pls? 00:34:49 <DCritic> we should really just start in 2050 or something every time 00:35:30 <PeterT> well, at least not at 1930 00:35:43 <PublicServer> *** Game unpaused (enough players) 00:35:44 <PublicServer> *** Peter joined the game 00:37:09 <PublicServer> <Peter> dont buy ANYTHING 00:37:24 <DCritic> i know 00:38:33 <PublicServer> *** Peter has left the game (leaving) 00:38:33 <PublicServer> *** Game paused (not enough players) 00:38:41 <PublicServer> *** Game unpaused (enough players) 00:38:43 <PublicServer> *** Peter joined the game 00:39:17 *** Mks has quit IRC 00:40:32 <PublicServer> <DCritic> hey what r we probly using electric rail? 00:41:35 *** themroc-- has joined #openttdcoop 00:41:40 *** openttdcoop sets mode: +v themroc-- 00:43:36 <PublicServer> <Peter> yes 00:43:41 <PublicServer> <DCritic> eh.. this is a bad idea... isn't there loan interest? 00:43:49 <PublicServer> <Peter> i payed back I all could 00:43:58 <PublicServer> <DCritic> hmm 00:44:06 <PublicServer> <DCritic> well we're screwed 00:45:23 *** themroc- has quit IRC 00:46:51 *** Progman has quit IRC 00:57:16 *** KenjiE20|LT has joined #openttdcoop 00:57:16 *** ChanServ sets mode: +o KenjiE20|LT 00:57:21 *** openttdcoop sets mode: +v KenjiE20|LT 00:57:26 *** KenjiE20 has quit IRC 01:00:03 <PublicServer> *** DCritic has left the game (connection lost) 01:00:03 <PublicServer> *** Game paused (not enough players) 01:00:03 <PublicServer> <Peter> ah, 1 year wasnt worth it 01:00:05 <PublicServer> <Peter> I'm off 01:00:06 <PublicServer> *** Peter has left the game (leaving) 01:22:34 *** Mks has joined #openttdcoop 01:22:39 *** openttdcoop sets mode: +v Mks 01:24:00 <PeterT> Mks, if you figure out a way to make an MM in ~1932, I will give you 01:24:07 <PeterT> I'm off 01:26:10 *** PeterT has quit IRC 01:59:22 <deghosty> !date 01:59:22 <PublicServer> deghosty: 14 Sep 1931 01:59:27 <deghosty> Coal train 01:59:30 <deghosty> or airplanes 01:59:31 <deghosty> :o 02:03:08 *** themroc-- has quit IRC 02:11:27 *** Mks has quit IRC 02:22:18 *** DCritic has quit IRC 02:37:26 *** Fuco has quit IRC 03:23:07 *** KenjiE20|LT has quit IRC 03:32:31 *** Levi has quit IRC 03:41:09 *** Beppe has joined #openttdcoop 03:41:14 *** openttdcoop sets mode: +v Beppe 03:41:15 <Beppe> !password 03:41:15 <PublicServer> Beppe: daunts 03:42:56 *** Beppe has quit IRC 04:11:43 *** R0b0t1 has quit IRC 04:52:23 *** Audigex has quit IRC 06:33:27 *** ODM has joined #openttdcoop 06:33:27 *** ChanServ sets mode: +o ODM 06:33:32 *** openttdcoop sets mode: +v ODM 06:43:51 *** dr_gonzo has joined #openttdcoop 06:43:56 *** openttdcoop sets mode: +v dr_gonzo 06:45:46 *** ^Spike^ has joined #openttdcoop 06:45:51 *** openttdcoop sets mode: +v ^Spike^ 06:48:13 *** Zorn has joined #openttdcoop 06:48:18 *** openttdcoop sets mode: +v Zorn 06:55:52 *** Zorni has quit IRC 07:01:21 *** FrancoBegbie has joined #openttdcoop 07:01:26 *** openttdcoop sets mode: +v FrancoBegbie 08:06:14 *** themroc- has joined #openttdcoop 08:06:19 *** openttdcoop sets mode: +v themroc- 08:12:03 *** Mks has joined #openttdcoop 08:12:08 *** openttdcoop sets mode: +v Mks 08:35:11 *** ostannard has joined #openttdcoop 08:35:16 *** openttdcoop sets mode: +v ostannard 08:38:26 *** Polygon has joined #openttdcoop 08:38:31 *** openttdcoop sets mode: +v Polygon 08:47:10 *** Progman has joined #openttdcoop 08:47:15 *** openttdcoop sets mode: +v Progman 08:59:21 *** nineeyes has joined #openttdcoop 08:59:26 *** openttdcoop sets mode: +v nineeyes 09:03:06 <PublicServer> *** SmatZ joined the game 09:03:17 <nineeyes> !players 09:03:18 <PublicServer> nineeyes: Client 30 (Orange) is SmatZ, in company 1 (Rocky Mountain Transport) 09:03:29 <nineeyes> !password 09:03:29 <PublicServer> nineeyes: fading 09:04:27 <PublicServer> *** nineeyes joined the game 09:05:00 <SmatZ> @setpsg 159 09:05:00 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #159 (r17496) | STAGE: finalizing/waiting for new map | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 09:05:03 <SmatZ> @psg 159 09:05:03 <Webster> Public Server Game 09:05:13 <SmatZ> @stage MM/planning 09:05:13 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #159 (r17496) | STAGE: MM/planning | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 09:05:33 <PublicServer> *** SmatZ has joined spectators 09:05:37 <PublicServer> *** SmatZ has left the game (leaving) 09:05:55 <ostannard> !password 09:05:55 <PublicServer> ostannard: fading 09:06:09 <PublicServer> *** ostannard joined the game 09:06:53 <PublicServer> *** nineeyes has left the game (leaving) 09:09:31 <PublicServer> *** ostannard has left the game (leaving) 09:24:54 *** FrancoBegbie has left #openttdcoop 09:41:56 *** V453000 has joined #openttdcoop 09:42:01 *** openttdcoop sets mode: +v V453000 09:43:06 <V453000> !password 09:43:06 <PublicServer> V453000: tombed 09:43:19 <PublicServer> *** {Sp33D][D3m0n->} joined the game 09:44:06 *** themroc- has quit IRC 09:53:19 <PublicServer> *** Sp33D][D3m0n-> has left the game (leaving) 09:53:23 *** V453000 has left #openttdcoop 10:03:24 <Mks> !password 10:03:24 <PublicServer> Mks: dearer 10:03:46 <PublicServer> *** Mks joined the game 10:07:36 <PublicServer> *** Mks has left the game (leaving) 10:10:59 *** themroc- has joined #openttdcoop 10:11:04 *** openttdcoop sets mode: +v themroc- 10:27:41 <PublicServer> *** AmmIer has left the game (connection lost) 10:42:43 *** umj has joined #openttdcoop 10:42:48 *** openttdcoop sets mode: +v umj 10:45:27 *** umj has quit IRC 11:12:20 *** KenjiE20 has joined #openttdcoop 11:12:20 *** ChanServ sets mode: +o KenjiE20 11:12:25 *** openttdcoop sets mode: +v KenjiE20 11:31:26 *** highpinger has joined #openttdcoop 11:31:31 *** openttdcoop sets mode: +v highpinger 11:33:26 <highpinger> !password 11:33:26 <PublicServer> highpinger: jailer 11:33:34 <PublicServer> *** highpinger joined the game 11:35:16 <PublicServer> *** highpinger has left the game (leaving) 12:01:21 *** dihedral has joined #openttdcoop 12:01:26 *** openttdcoop sets mode: +v dihedral 12:01:28 <dihedral> @seen umj 12:01:28 <Webster> dihedral: umj was last seen in #openttdcoop 14 hours, 5 minutes, and 8 seconds ago: <umj> need to go... be back tomorrow 12:14:41 <dihedral> interesting... 12:14:45 <dihedral> according to http://openttdcoop.org/wiki/index.php?title=Community:Members&diff=10220&oldid=10219 12:14:59 <dihedral> i never was part of #openttdcoop because some person really dislikes me?? 12:15:04 <dihedral> how very interesting! 12:15:16 *** dihedral has left #openttdcoop 12:20:59 *** SmatZ is now known as Guest2705 12:21:01 *** SmatZ has joined #openttdcoop 12:21:01 *** ChanServ sets mode: +o SmatZ 12:21:16 *** openttdcoop sets mode: +v SmatZ 12:22:53 *** SmatZ has quit IRC 12:23:03 *** Guest2705 is now known as SmatZ 12:27:14 *** Thraxian|Work has joined #openttdcoop 12:27:14 *** ChanServ sets mode: +o Thraxian|Work 12:27:19 *** openttdcoop sets mode: +v Thraxian|Work 12:31:29 *** Polygon has quit IRC 12:33:36 *** Fuco has joined #openttdcoop 12:33:41 *** openttdcoop sets mode: +v Fuco 12:36:27 *** Polygon has joined #openttdcoop 12:36:32 *** openttdcoop sets mode: +v Polygon 12:38:22 <Ammler> he :-) 12:39:22 <Ammler> dislike is the wrong word, hate would match more. 12:43:17 <PublicServer> *** Thraxian|Work joined the game 12:47:18 <Fuco> !password 12:47:18 <PublicServer> Fuco: reaped 12:47:27 <PublicServer> *** Fucoo joined the game 12:47:57 <PublicServer> <Fucoo> no MM yet? 12:48:14 <PublicServer> <Thraxian|Work> I just got here, so I dunno 12:48:21 <Ammler> !info 12:48:21 <PublicServer> Ammler: #:1(Orange) Company Name: 'Rocky Mountain Transport' Year Founded: 1930 Money: 4869 Loan: 20000 Value: 1 (T:0, R:0, P:0, S:0) unprotected 12:48:29 <PublicServer> <Fucoo> ill add some coal trains 12:48:32 <PublicServer> <Fucoo> planes suck at this time 12:49:08 <Ammler> maybe nobody added a MM, because they wait for your map? 12:49:18 <PublicServer> <Fucoo> why? 12:49:21 <PublicServer> <Thraxian|Work> this is a pretty epic map 12:49:24 <PublicServer> <Fucoo> this map is working 12:49:25 <PublicServer> <Fucoo> ;d 12:49:42 <PublicServer> <Fucoo> i've sent you a "fixed" link yesterday btw 12:49:43 <PublicServer> <Thraxian|Work> any chance of getting like 5 companies running? one for each cargo type? 12:49:44 <Ammler> Thraxian|Work: a bit big on first view. 12:49:48 <PublicServer> <Fucoo> you were probably sleeping ;P 12:49:53 <PublicServer> <Thraxian|Work> Ammler: true, it is quite large 12:50:31 <PublicServer> <Fucoo> large is good, but we should maybe skip some cargo types 12:50:39 <PublicServer> <Fucoo> because it will need lots of trains 12:50:44 <Ammler> @logs 12:50:44 <Webster> Logs (updated hourly): http://hyru.ath.cx:60080/~kenji/ottdcoop/logs/ 12:51:55 <PublicServer> *** Thraxian|Work has left the game (connection lost) 12:52:57 <PublicServer> <Fucoo> why do we have 20k load, nothing runing and losing money? :D someone quite failed at MM i think :D 12:53:02 <PublicServer> <Fucoo> loan* 12:54:14 <Ammler> Fuco: didn't found it on the logs. 12:54:22 <Fuco> http://fuller.gjgt.sk/ottd/psg159.sav 12:54:48 *** Wurzel49 has joined #openttdcoop 12:54:53 *** openttdcoop sets mode: +v Wurzel49 12:55:37 <Ammler> hmm, and this one has no grf issues left? 12:55:45 <Ammler> metro? 12:56:13 <Fuco> you have to replace metro 12:56:18 <Fuco> its not working for me 12:56:26 <Fuco> "check online content" is dead 12:56:35 <Ammler> it isn't there 12:56:48 <Ammler> you just should use the metro from grfpack 7.3 12:59:18 <Fuco> hmm 13:02:18 <Fuco> the current map is out of question then? 13:03:47 *** openttdcoop has quit IRC 13:03:47 *** Ammler has quit IRC 13:03:47 *** Hirundo has quit IRC 13:05:40 *** Hirundo has joined #openttdcoop 13:06:07 *** Ammler has joined #openttdcoop 13:06:07 *** ChanServ sets mode: +o Ammler 13:10:27 *** openttdcoop has joined #openttdcoop 13:10:27 *** ChanServ sets mode: +o openttdcoop 13:18:40 *** Audigex has joined #openttdcoop 13:18:45 *** openttdcoop sets mode: +v Audigex 13:25:29 <deghosty> !dl win32 13:25:29 <PublicServer> deghosty: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 13:26:37 <deghosty> !password 13:26:37 <PublicServer> deghosty: tickle 13:28:14 <PublicServer> <Fucoo> finally, someone is joining ;D 13:29:45 <deghosty> !password 13:29:45 <PublicServer> deghosty: tickle 13:30:13 <PublicServer> *** Game unpaused (enough players) 13:30:13 <PublicServer> *** De_Ghost joined the game 13:31:03 <PublicServer> <De_Ghost> o 13:31:09 <PublicServer> <De_Ghost> this is 512 b 2k 13:31:22 <PublicServer> <De_Ghost> nop 255 by 2k 13:31:37 <PublicServer> <Fucoo> 256 13:31:42 *** Beppe has joined #openttdcoop 13:31:47 *** openttdcoop sets mode: +v Beppe 13:31:49 <Beppe> !password 13:31:49 <PublicServer> Beppe: tickle 13:32:13 <PublicServer> <De_Ghost> 254 :o 13:34:11 <Beppe> !password 13:34:11 <PublicServer> Beppe: leaden 13:34:21 <PublicServer> *** Beppe joined the game 13:34:28 <PublicServer> <De_Ghost> are you building? 13:34:31 <PublicServer> <Fucoo> ye 13:34:37 <PublicServer> <Fucoo> MM 13:34:48 <PublicServer> <De_Ghost> use 1 strign track 13:34:51 <PublicServer> <De_Ghost> not over farm 13:34:52 <PublicServer> <De_Ghost> for mm 13:35:04 <PublicServer> <Beppe> Schessie 13:35:10 <PublicServer> <De_Ghost> expand em later 13:35:15 <PublicServer> <De_Ghost> and 7 tile trains :o 13:36:00 <PublicServer> <Fucoo> screw CL ;D 13:36:09 <PublicServer> <De_Ghost> i think we gonna go broke before u get a train up :o 13:36:28 <PublicServer> <Fucoo> maybe add a teleporter then 13:36:30 <PublicServer> <Fucoo> ;d 13:37:50 <PublicServer> <Beppe> This sure is going to be massive 13:38:11 <PublicServer> <De_Ghost> where y going any ways? 13:38:22 <PublicServer> <Fucoo> to the power plant 13:38:28 <PublicServer> <De_Ghost> where? 13:38:38 <Ammler> dih complained about me removing him from the memberlist, I was at that time a bit angry and sorry about that. I fixed it like that: http://openttdcoop.org/wiki/index.php?title=Community%3AMembers&diff=10527&oldid=10526 13:38:52 <PublicServer> <Fucoo> here 13:39:09 <PublicServer> <Beppe> Ah 13:39:11 <PublicServer> <De_Ghost> you should have startef at a less farm filled position 13:39:16 <PublicServer> <De_Ghost> o well 13:39:17 <PublicServer> <De_Ghost> gl 13:39:20 <PublicServer> <Fucoo> warms are everywhere 13:39:20 <PublicServer> <De_Ghost> lol 13:39:23 <PublicServer> <Fucoo> farms* 13:39:52 <PublicServer> <De_Ghost> not everywehre :o 13:39:59 <PublicServer> <De_Ghost> there is a few place 13:40:20 <PublicServer> <De_Ghost> just get a train running lol 13:41:18 <ostannard> !password 13:41:18 <PublicServer> ostannard: leaden 13:41:33 <PublicServer> *** ostannard joined the game 13:42:24 <PublicServer> <Beppe> as 13:42:37 <PublicServer> <Beppe> How to build stations linken to mainstation without walking? 13:42:45 <PublicServer> <De_Ghost> ctrl click 13:43:14 <PublicServer> <Beppe> Does it link itself to the closest one? 13:43:22 <PublicServer> <Fucoo> no there's a dialog 13:43:23 <PublicServer> <Fucoo> you can chose 13:43:26 <PublicServer> <Beppe> ah 13:43:29 <PublicServer> <Beppe> thanks 13:44:43 <PublicServer> <Fucoo> that depo? ;D 13:45:46 <PublicServer> <Beppe> No network plan yet right? 13:45:53 <PublicServer> <Fucoo> no 13:46:08 <PublicServer> <Fucoo> don't make one now 13:46:30 <PublicServer> <Beppe> I aint making shit 13:46:33 <PublicServer> <Fucoo> that hill is killing the train :D 13:49:42 <PublicServer> <Beppe> $$$ 13:49:43 <deghosty> it's coal 13:49:47 <deghosty> it can do it for a month 13:49:51 <deghosty> or a year 13:52:50 *** highpinger has quit IRC 14:00:21 *** jonde has joined #openttdcoop 14:00:26 *** openttdcoop sets mode: +v jonde 14:01:06 <PublicServer> *** ostannard has left the game (connection lost) 14:01:12 <jonde> !password 14:01:12 <PublicServer> jonde: eloped 14:01:36 <PublicServer> *** ostannard joined the game 14:02:01 <PublicServer> *** jondisti joined the game 14:04:01 <PublicServer> *** ostannard has left the game (connection lost) 14:04:46 *** ostannard has quit IRC 14:06:48 *** Audigex has quit IRC 14:06:59 *** ostannard has joined #openttdcoop 14:07:04 *** openttdcoop sets mode: +v ostannard 14:07:37 <ostannard> !password 14:07:37 <PublicServer> ostannard: groped 14:08:00 <PublicServer> *** ostannard joined the game 14:08:18 <PublicServer> *** ostannard has left the game (connection lost) 14:15:02 *** Audigex has joined #openttdcoop 14:15:07 *** openttdcoop sets mode: +v Audigex 14:19:13 <PublicServer> <De_Ghost> WE ARE RICH 14:19:16 <PublicServer> <De_Ghost> RICKKKKKKKKKKK 14:20:08 *** ostannard has quit IRC 14:20:10 <PublicServer> <Fucoo> now wait for loco upgrade and extend !here maybe 14:20:23 *** ostannard has joined #openttdcoop 14:20:28 *** openttdcoop sets mode: +v ostannard 14:22:12 <PublicServer> <jondisti> yeah... why not 14:26:25 <PublicServer> <Fucoo> im adding autoreplace to newer loco 14:26:33 <PublicServer> <Fucoo> royal hudson 14:27:10 <PublicServer> <jondisti> 2xsncf150b? 14:27:26 <PublicServer> <Fucoo> same thing 14:27:36 <PublicServer> <jondisti> would be cheaper 14:27:39 <PublicServer> <Fucoo> little bit 14:28:21 <PublicServer> <jondisti> i guess it doesnt matter 14:28:28 <PublicServer> <Fucoo> no it doesnt ;p 14:31:17 *** MizardX- has joined #openttdcoop 14:31:22 *** openttdcoop sets mode: +v MizardX- 14:31:25 *** ostannard2 has joined #openttdcoop 14:31:30 *** openttdcoop sets mode: +v ostannard2 14:31:37 <ostannard2> !password 14:31:37 <PublicServer> ostannard2: furors 14:31:49 <Mks> !password 14:31:49 <PublicServer> Mks: furors 14:31:49 *** MizardX has quit IRC 14:31:55 <PublicServer> *** ostannard joined the game 14:32:17 *** MizardX- is now known as MizardX 14:32:20 <Mark> 'lo 14:32:20 <PublicServer> *** Mks joined the game 14:32:24 <PublicServer> <Fucoo> hi 14:32:32 *** ostannard has quit IRC 14:32:37 <PublicServer> <Mks> hi 14:32:54 <PublicServer> <Mks> oo train MM? 14:33:28 <PublicServer> <Fucoo> look at the year ;d 14:34:23 <PublicServer> <Mks> a bit early I guess 14:34:25 <PublicServer> <Fucoo> stop 14:34:34 <PublicServer> <Mks> you could do a teleport mm tho? 14:34:58 <Mark> !password 14:34:58 <PublicServer> Mark: rebuff 14:35:06 <PublicServer> *** Mark joined the game 14:35:10 <PublicServer> <Fucoo> teleport is cheat 14:35:49 <PublicServer> <Mark> you should have done pax trains 14:36:04 <PublicServer> <Fucoo> why? 14:36:22 <PublicServer> <Mark> because cargo MM unbalances the industries 14:36:43 <PublicServer> <Mark> they make coal mines stay and even grow, so you end up with many more coal mines than other industries 14:37:06 <PublicServer> <Fucoo> six more isn't 'a lot' 14:37:13 <PublicServer> <Mark> guess you're the expert 14:37:44 <PublicServer> <Fucoo> omg, who cares if there are 6 more coal mines 14:37:47 <PublicServer> <Fucoo> or 50 more 14:39:04 <PublicServer> <Mark> mandatory massiveness, nice 14:39:19 <PublicServer> <Fucoo> you know how to cheer peolpe up 14:47:30 <PublicServer> <De_Ghost> lol 14:47:33 <PublicServer> <De_Ghost> u guys broke it 14:47:45 <PublicServer> <jondisti> what? 14:48:29 <PublicServer> <Fucoo> those 2 pbs are completely useless 14:53:26 <PublicServer> *** Mark has left the game (leaving) 15:05:14 <PublicServer> *** jondisti has left the game (leaving) 15:06:32 <PublicServer> *** ostannard has left the game (connection lost) 15:12:47 *** Zorni has joined #openttdcoop 15:12:52 *** openttdcoop sets mode: +v Zorni 15:15:20 *** FrancoBegbie has joined #openttdcoop 15:15:25 *** openttdcoop sets mode: +v FrancoBegbie 15:20:22 *** Zorn has quit IRC 15:24:44 <FrancoBegbie> woo, new map 15:24:46 <FrancoBegbie> !password 15:24:46 <PublicServer> FrancoBegbie: maxims 15:25:08 <PublicServer> *** FrancoBegbie joined the game 15:25:56 <PublicServer> <FrancoBegbie> omg 15:26:01 <PublicServer> <FrancoBegbie> industry density ^^ 15:26:38 <planetmaker> it will drop. 15:26:54 <planetmaker> and at the end of planning... we're left with low density ;-) 15:29:40 <PublicServer> <FrancoBegbie> kinda :) 15:29:55 *** dr_gonzo has quit IRC 15:41:20 *** Zorn has joined #openttdcoop 15:41:25 *** openttdcoop sets mode: +v Zorn 15:41:51 *** Zorni has quit IRC 15:43:07 *** Zorni has joined #openttdcoop 15:43:12 *** openttdcoop sets mode: +v Zorni 15:44:08 <Beppe> Do we have a TL? 15:44:57 <Mark> @quickstart 15:44:59 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 15:45:04 <Mark> read that please 15:46:20 <Beppe> i Already have 15:46:20 <Beppe> "At the very beginning of a map we try to agree on a train length. A certain trainlength needs a certain curve radius, therefore we try to avoid different lengths. " 15:46:20 <Beppe> "Stick to our construction guides for a proper building style as long as a plan says something different. Therefore, ask some others ingame. " 15:46:42 <Mark> that's after we pick a plan 15:47:44 <Beppe> so therefore since we are still in MM i can choose TL for myself or am i not allowed to build at all? 15:48:31 <Mark> dont build at all, if the MM is done 15:49:29 <PublicServer> *** Beppe has left the game (leaving) 15:50:23 <Beppe> btw, witch goods are PAX? 15:50:46 <Mark> passengers 15:50:47 *** Zorn has quit IRC 16:03:59 *** Zulan has joined #openttdcoop 16:04:04 *** openttdcoop sets mode: +v Zulan 16:06:56 <PublicServer> *** FrancoBegbie has left the game (leaving) 16:11:26 *** Webster has joined #openttdcoop 16:11:27 *** ChanServ sets mode: +o Webster 16:11:27 *** openttdcoop sets mode: +v `Fuco`` 16:11:43 *** openttdcoop sets mode: +v Webster 16:15:21 *** Fuco has quit IRC 16:16:47 <Beppe> A question, if i play a sologame, how can i prevent trains from switching direction after standing still at a stopsignal for a while 16:17:05 *** Zorn has joined #openttdcoop 16:17:10 *** openttdcoop sets mode: +v Zorn 16:23:21 *** Zorni has quit IRC 16:26:10 <Ammler> !setdef 16:26:10 <PublicServer> *** Ammler has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1 16:26:14 <Ammler> Beppe: ^ 16:26:46 <Ammler> (disable waiting times: 255) 16:29:32 <Beppe> Sorry, i dont understand how to do it =/ 16:29:38 <Beppe> need more clues =) 16:30:21 <Ammler> @man console 16:30:27 <Webster> Console - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=console 16:30:30 <Ammler> and there read about adv. settings... 16:30:46 <Beppe> thanks 16:32:09 <jonde> !password 16:32:09 <PublicServer> jonde: packer 16:32:17 <PublicServer> *** jondisti joined the game 16:33:07 *** ostannard2 is now known as ostannard 16:34:56 *** Polygon has quit IRC 16:41:52 *** Beppe has quit IRC 16:58:31 *** Wurzel49 has quit IRC 17:01:44 *** Zorni has joined #openttdcoop 17:01:49 *** openttdcoop sets mode: +v Zorni 17:09:23 *** Zorn has quit IRC 17:09:52 *** Zorn has joined #openttdcoop 17:09:57 *** openttdcoop sets mode: +v Zorn 17:11:07 *** Zorni has quit IRC 17:11:38 *** Zorni has joined #openttdcoop 17:11:43 *** openttdcoop sets mode: +v Zorni 17:18:08 *** Zorn has quit IRC 17:19:10 *** Zorn has joined #openttdcoop 17:19:15 *** openttdcoop sets mode: +v Zorn 17:19:58 *** Zorni has quit IRC 17:20:47 *** Nickman_87 has quit IRC 17:32:11 <PublicServer> *** Mks has left the game (leaving) 17:34:55 *** Fuco has joined #openttdcoop 17:35:00 *** openttdcoop sets mode: +v Fuco 17:41:51 *** `Fuco`` has quit IRC 17:42:13 *** `Fuco`` has joined #openttdcoop 17:42:18 *** openttdcoop sets mode: +v `Fuco`` 17:42:58 <PublicServer> *** Mks has enabled autopause mode. 17:45:36 *** Fuco has quit IRC 17:47:17 *** damalix has joined #openttdcoop 17:47:22 *** openttdcoop sets mode: +v damalix 18:03:25 *** Fuco has joined #openttdcoop 18:03:30 *** openttdcoop sets mode: +v Fuco 18:08:26 <damalix> !password 18:08:26 <PublicServer> damalix: sprees 18:08:40 <PublicServer> *** Damalix joined the game 18:08:48 <PublicServer> <Damalix> Hello there :) 18:10:26 *** `Fuco`` has quit IRC 18:11:37 <PublicServer> *** Damalix has left the game (leaving) 18:11:42 *** damalix has quit IRC 18:13:18 *** Zorni has joined #openttdcoop 18:13:23 *** openttdcoop sets mode: +v Zorni 18:13:55 *** Zorni has quit IRC 18:14:13 *** Zorni has joined #openttdcoop 18:14:18 *** openttdcoop sets mode: +v Zorni 18:20:53 *** Zorn has quit IRC 18:24:51 *** StarLite has joined #openttdcoop 18:24:51 *** ChanServ sets mode: +o StarLite 18:24:56 *** openttdcoop sets mode: +v StarLite 18:27:14 <ostannard> !password 18:27:14 <PublicServer> ostannard: ravels 18:29:22 *** Audi has joined #openttdcoop 18:29:28 *** openttdcoop sets mode: +v Audi 18:30:21 *** Audigex is now known as Guest2776 18:30:21 *** Audi is now known as audigex 18:30:24 *** audigex is now known as Audigex 18:32:53 *** Guest2776 has quit IRC 18:34:23 *** ostannard has quit IRC 18:42:50 *** Chris_Booth has joined #openttdcoop 18:42:55 *** openttdcoop sets mode: +v Chris_Booth 18:43:53 <Chris_Booth> evening 18:46:40 *** Mucht has quit IRC 18:55:51 *** Zulan_ has joined #openttdcoop 18:55:57 *** openttdcoop sets mode: +v Zulan_ 18:56:57 <Chris_Booth> !password 18:56:57 <PublicServer> Chris_Booth: slakes 18:57:15 <PublicServer> *** Chris Booth joined the game 18:57:56 <PublicServer> <Chris Booth> you lot just connected for the hell of it? 19:03:07 *** Zulan has quit IRC 19:03:50 <PublicServer> *** Chris Booth has left the game (leaving) 19:05:25 <Ammler> !info 19:05:25 <PublicServer> Ammler: #:1(Orange) Company Name: 'Rocky Mountain Transport' Year Founded: 1930 Money: 26686744 Loan: 0 Value: 29750821 (T:9, R:0, P:0, S:0) unprotected 19:05:40 <Ammler> @stage planning 19:05:41 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #159 (r17496) | STAGE: planning | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 19:06:45 *** Zorn has joined #openttdcoop 19:06:50 *** openttdcoop sets mode: +v Zorn 19:07:24 <FrancoBegbie> !password 19:07:24 <PublicServer> FrancoBegbie: ablest 19:07:38 <PublicServer> *** FrancoBegbie joined the game 19:11:43 *** dr_gonzo has joined #openttdcoop 19:11:48 *** openttdcoop sets mode: +v dr_gonzo 19:14:23 *** Zorni has quit IRC 19:14:37 *** Zorni has joined #openttdcoop 19:14:42 *** openttdcoop sets mode: +v Zorni 19:16:28 <PublicServer> *** FrancoBegbie has left the game (leaving) 19:16:51 *** ostannard has joined #openttdcoop 19:16:56 *** openttdcoop sets mode: +v ostannard 19:17:04 *** PeterT has joined #openttdcoop 19:17:09 *** openttdcoop sets mode: +v PeterT 19:17:16 *** Fuco has quit IRC 19:17:18 <PeterT> !password 19:17:18 <PublicServer> PeterT: ablest 19:17:22 *** Zorn has quit IRC 19:17:28 <PublicServer> *** Player joined the game 19:17:33 *** Zorn has joined #openttdcoop 19:17:38 *** openttdcoop sets mode: +v Zorn 19:17:42 *** Fuco has joined #openttdcoop 19:17:47 *** openttdcoop sets mode: +v Fuco 19:17:54 <PublicServer> *** Player has changed his/her name to Peter 19:17:58 <PublicServer> <Peter> sorry bout that 19:18:26 <planetmaker> 'tis alright. You changed it :-) 19:18:32 <PeterT> hehe 19:18:57 <PublicServer> <Peter> name "Petert" 19:19:42 <planetmaker> if you prefer Peter as ingame name it's fine if it avoids you constant IRC highlights, if you talk ingame. 19:19:56 <PeterT> yes 19:20:02 <PeterT> that had hapened before 19:20:50 <PublicServer> <Peter> come on planetmaker, make a plan :) 19:20:58 <planetmaker> nah, not today :-) 19:21:14 <planetmaker> I'm too tired to think of a good plan 19:21:34 <PublicServer> <Peter> its only 9? 19:21:56 <planetmaker> 20 past 9, yes. 19:22:02 <PublicServer> *** jondisti has left the game (leaving) 19:22:13 *** jonde has quit IRC 19:22:22 <PublicServer> <Peter> yes 19:23:17 <PublicServer> *** Peter has left the game (leaving) 19:23:57 *** Zorni has quit IRC 19:24:30 <planetmaker> But maybe you make a good plan, PeterT? 19:24:43 <PeterT> take out the word "good" and then maybe... 19:24:51 <planetmaker> :-P 19:24:54 <Mks> !password 19:24:54 <PublicServer> Mks: booted 19:25:20 <PublicServer> *** Mks joined the game 19:25:54 <PeterT> #bros 19:25:57 <planetmaker> hm... I also have the feeling that either my wifi is too slow or my latency very high. 19:26:02 <planetmaker> ? 19:26:11 <planetmaker> ^^ @ PeterT 19:26:57 <PeterT> sorry 19:27:00 <PeterT> i forget /join 19:27:29 <PublicServer> <Mks> whos is the plan that someone started making? 19:28:51 <Mks> I wonder would it be possible to make a tunnel ML ? 19:28:59 <Mks> like only emerge where junctions are 19:29:30 <PeterT> that would be hard without the signals in tunnels patch by hackalittlebit 19:29:51 <Mks> to many tunnels each direction otherwise I guess? 19:31:18 <PublicServer> <Mks> whats with these strange Erail? 19:31:20 <planetmaker> Mks: no signals and BIG distance between trains. 19:31:41 <PublicServer> <Mks> yeah I know its tobad would be fun otherwise I think 19:32:04 <PeterT> not really 19:32:22 <PeterT> it's more fun if everything is used for it's specific purpose 19:32:34 <planetmaker> Mks: but it can be envisioned to do something similar like for s-bahn. 19:32:45 <PeterT> i declear myself master archive writer 19:32:49 <planetmaker> But... a ML would still then have MUCH less capacity 19:32:55 <PeterT> except when Kenji fixes a broken template 19:33:17 <PublicServer> <Mks> true or like 10 lines each direction :P 19:33:39 <planetmaker> Mks: which will ensure "funny" hubs. 19:33:55 <PublicServer> <Mks> ye 19:35:12 <ostannard> !password 19:35:13 <PublicServer> ostannard: pinned 19:35:38 <PublicServer> *** ostannard joined the game 19:36:16 <PeterT> haahaha 19:36:21 <PeterT> lol @ PSG 02 19:36:31 <PeterT> using company names as information 19:37:53 *** PeterT has quit IRC 19:38:12 <PublicServer> *** ostannard has left the game (connection lost) 19:38:38 <PublicServer> <Mks> ehh 19:38:44 <PublicServer> <Mks> what strange grf is used? 19:38:49 <PublicServer> <Mks> industries are strange 19:38:53 <planetmaker> FIRS? 19:39:02 <Ammler> PBI? 19:39:09 <PublicServer> <Mks> pbi perhaps? 19:39:09 <planetmaker> ah :-) sure 19:39:18 <PublicServer> <Mks> its not firs 19:39:37 <PublicServer> <Mks> has something like max storage capacity 19:39:50 <planetmaker> then it's PBI 19:39:57 <PublicServer> <Mks> how does pbi work? 19:42:42 <planetmaker> industries don't accept anymore, if their stockpile limit is exceeded. 19:43:05 <planetmaker> but they increase throughput, if well supplied with everything they need. 19:43:12 <planetmaker> a hassle nevertheless 19:43:15 <PublicServer> <Mks> wouldn't that mean major hub stations doesn't work that well then? 19:43:25 <planetmaker> yes and no. 19:43:33 <planetmaker> yes: very difficult at best 19:43:53 <planetmaker> no: you can build several industries of the same type which are all delivered via the same station 19:44:17 <PublicServer> <Mks> ahh 19:44:34 <planetmaker> I remember one (the last?) PBI game, where the cargo was delivered to like 8 saw mills... 19:44:36 <PublicServer> <Mks> so instead of 1 steel mill might need 3? 19:44:41 <PublicServer> <Mks> lol 19:45:20 <planetmaker> which might then turn out to be difficult due to the build restrictions the industries have. 19:47:34 <Mks> mm well 19:47:40 <Mks> hard to make a good plan otherwise 19:48:00 <planetmaker> make a distribution centre and have trains from there deliver to single industries 19:48:01 <Mks> I mean I guess you could do something like free use of stations and then a major town drop 19:48:21 <planetmaker> and also collect from there to the distribution centre. 19:49:08 <PublicServer> <Mks> seems like a waste to first move all grain to the south then move back north to the industry to move back south and then back north 19:49:28 <planetmaker> move all grain the the centre. And from there to different food plants 19:49:31 <planetmaker> why not=? 19:49:39 <PublicServer> <Mks> well profit issues 19:49:50 <planetmaker> what train set? 19:49:53 <Fuco> its not pbi btw 19:49:58 <planetmaker> hm? 19:49:59 <PublicServer> <Mks> 2cc 19:50:04 <planetmaker> he 19:50:19 <Fuco> its some "expert industry replacment" 19:50:23 <Fuco> or something like that 19:50:32 <planetmaker> eh? 19:51:14 <Fuco> Expert servers - industries 0.4 19:51:18 <Fuco> that's the GRF name 19:51:40 <planetmaker> never heart of it. 19:51:50 <Fuco> its similar to PBI 19:51:55 <PublicServer> <Mks> Changes behavoir of all secondary industries,m cargo is processed over time, and every secondary industry has it's own production limit. cargo payment rates are also altred, to make all cargo types more intresting in multiplayer games 19:51:57 <planetmaker> I'll have to check it out :-) 19:51:58 <Fuco> but, for example mines never expire 19:52:07 <Fuco> stockpiles are bigger 19:52:24 <Fuco> also increase with production 19:52:38 <Fuco> so on low output you have like 1000, on high you have say 4000 19:52:39 <planetmaker> sounds sensible 19:53:30 <PublicServer> <Mks> I guess for a normal mp server it might be more intressting 19:53:37 <PublicServer> <Mks> not sure if it is on a coop server tho 19:53:56 <Fuco> why? i remember some PBI games ending up quite well 19:54:05 <planetmaker> well. It's a challange. 19:54:09 <Fuco> except the ridiculous ammont of proc/factories you have to build 19:54:17 <planetmaker> To both, the planning and building. 19:54:19 <PublicServer> <Mks> yeah thats what I meant 19:54:20 *** highpinger has joined #openttdcoop 19:54:25 *** openttdcoop sets mode: +v highpinger 19:54:35 <PublicServer> <Mks> I mean I checked the MM 19:54:40 <Fuco> even on my SP TL2 game i've had to use 3 steel mills ;D 19:54:48 <PublicServer> <Mks> and its just 5 mines to 1 power plant 19:54:55 <Fuco> 6 mines 19:54:55 <PublicServer> <Mks> and it seems to be at its limit 19:54:59 <PublicServer> <Mks> a well 6 19:55:18 <planetmaker> it's a matter how you programme those newgrf. 19:55:20 <PublicServer> <Mks> well its to many mines 19:55:27 <planetmaker> take it and mod it :-) 19:55:30 <PublicServer> <Fucoo> well you can fund another plant there, problem is you can't remove them after they are useless ;D 19:55:33 <PublicServer> <Mks> so something like 4-5 per power plant seems to work 19:55:39 <planetmaker> (and ask before you do wether you may) 19:55:54 <PublicServer> *** planetm4ker joined the game 19:55:58 <PublicServer> <planetm4ker> ho 19:56:21 <PublicServer> <Mks> considering how industries seem to work 19:56:23 *** nineeyes has quit IRC 19:56:28 <PublicServer> <Mks> wich I think should be pointed out somewhere 19:56:37 <PublicServer> <Mks> so plans are changed to that fact 19:56:40 <highpinger> !password 19:56:40 <PublicServer> highpinger: sensed 19:56:48 *** StarLite has quit IRC 19:56:48 <PublicServer> *** highpinger joined the game 19:56:51 <PublicServer> <highpinger> hi all 19:56:55 <PublicServer> <planetm4ker> uh... who designed this set of newgrf? 19:57:03 <PublicServer> <Mks> no idea 19:57:08 <PublicServer> <Mks> well chris maybe 19:57:12 <PublicServer> <Mks> I think he uploaded the map 19:58:18 <PublicServer> <Mks> ohh 19:58:20 <PublicServer> <planetm4ker> hm... TAI maybe has its hands in there, too 19:58:23 <PublicServer> <Mks> noise seem to be on also 19:59:06 <Fuco> you can turn that off 20:01:27 *** Zorni has joined #openttdcoop 20:01:32 *** openttdcoop sets mode: +v Zorni 20:04:36 <PublicServer> *** planetm4ker has joined spectators 20:04:36 *** Zorni has quit IRC 20:04:44 <PublicServer> <Mks> mm would a 4x4 ml be to small? 20:05:03 <PublicServer> <planetm4ker> depends 20:05:08 <PublicServer> <Mks> its only 1 20:05:10 <PublicServer> <Mks> in the middle 20:05:15 <PublicServer> <Mks> tho I guess it won't be that much 20:05:18 <PublicServer> <Mks> traffic 20:05:25 <PublicServer> <Mks> due to how industries work 20:05:43 *** Zorni has joined #openttdcoop 20:05:48 *** openttdcoop sets mode: +v Zorni 20:07:24 <PublicServer> *** planetm4ker has left the game (leaving) 20:08:20 <PublicServer> <Mks> mm 20:08:25 <PublicServer> <Mks> is ml a must to use btw? 20:08:33 <PublicServer> <Mks> or can it be like only goods use the ml? 20:09:08 *** Zorn has quit IRC 20:12:20 *** Audigex has quit IRC 20:12:36 <ostannard> !password 20:12:36 <PublicServer> ostannard: bummer 20:12:48 *** Audigex has joined #openttdcoop 20:12:51 <PublicServer> *** ostannard joined the game 20:12:53 *** openttdcoop sets mode: +v Audigex 20:13:33 *** R0b0t1 has joined #openttdcoop 20:13:38 *** openttdcoop sets mode: +v R0b0t1 20:19:06 <PublicServer> *** ostannard has left the game (connection lost) 20:23:46 <Mks> nooone gona make a plan? 20:29:32 <PublicServer> *** Mks has joined spectators 20:39:19 <PublicServer> *** highpinger has left the game (leaving) 20:41:09 <PublicServer> *** Mks has left the game (connection lost) 20:41:09 *** Mks has quit IRC 20:41:59 *** Mks has joined #openttdcoop 20:42:04 *** openttdcoop sets mode: +v Mks 20:44:07 *** Zorn has joined #openttdcoop 20:44:12 *** openttdcoop sets mode: +v Zorn 20:44:48 *** Thraxian|Work has quit IRC 20:45:43 *** dr_gonzo has quit IRC 20:50:32 <Mark> !password 20:50:32 <PublicServer> Mark: shaded 20:50:35 *** highpinger has quit IRC 20:50:40 <PublicServer> *** Mark joined the game 20:51:35 <PublicServer> <Mark> i wonder how SML would work if there are only trains that never get off the ML 20:51:42 *** Zorni has quit IRC 20:52:06 <PublicServer> <Mark> nvm 20:52:45 <PublicServer> *** Mark has left the game (leaving) 21:10:19 *** Progman has joined #openttdcoop 21:10:24 *** openttdcoop sets mode: +v Progman 21:18:31 *** Zorni has joined #openttdcoop 21:18:36 *** openttdcoop sets mode: +v Zorni 21:26:13 *** Zorn has quit IRC 21:27:51 *** R0b0t1 has quit IRC 21:43:15 *** R0b0t1 has joined #openttdcoop 21:43:20 *** openttdcoop sets mode: +v R0b0t1 21:44:56 <PublicServer> *** AmmIer has left the game (connection lost) 21:47:57 *** Zorn has joined #openttdcoop 21:48:02 *** openttdcoop sets mode: +v Zorn 21:51:48 <FrancoBegbie> !password 21:51:48 <PublicServer> FrancoBegbie: alcove 21:51:58 <PublicServer> *** FrancoBegbie joined the game 21:55:35 *** ODM has quit IRC 21:55:37 *** Zorni has quit IRC 21:56:02 *** Zorni has joined #openttdcoop 21:56:07 *** openttdcoop sets mode: +v Zorni 21:57:23 *** Zorn has quit IRC 22:10:35 *** Zorn has joined #openttdcoop 22:10:40 *** openttdcoop sets mode: +v Zorn 22:17:52 *** Zorni has quit IRC 22:18:27 *** Zorni has joined #openttdcoop 22:18:32 *** openttdcoop sets mode: +v Zorni 22:20:12 *** Zorn has quit IRC 22:22:31 <PublicServer> *** FrancoBegbie has left the game (leaving) 22:24:29 *** Progman has quit IRC 22:30:01 *** Zorn has joined #openttdcoop 22:30:06 *** openttdcoop sets mode: +v Zorn 22:33:50 *** sgt_Zale has joined #openttdcoop 22:33:53 *** FrancoBegbie has left #openttdcoop 22:33:55 *** openttdcoop sets mode: +v sgt_Zale 22:34:04 <sgt_Zale> !password 22:34:04 <PublicServer> sgt_Zale: pealed 22:34:29 <PublicServer> *** Mks joined the game 22:35:13 <PublicServer> *** Sgt.Zale joined the game 22:37:42 *** Zorni has quit IRC 22:42:45 <PublicServer> *** Mks has joined spectators 22:43:36 *** ostannard has quit IRC 22:45:45 *** Zorni has joined #openttdcoop 22:45:50 *** openttdcoop sets mode: +v Zorni 22:47:06 *** tussengas has joined #openttdcoop 22:47:11 *** openttdcoop sets mode: +v tussengas 22:47:14 <tussengas> hey guys 22:47:18 <tussengas> !password 22:47:18 <PublicServer> tussengas: pealed 22:48:34 <tussengas> !password 22:48:34 <PublicServer> tussengas: beaked 22:48:51 <PublicServer> *** tussengas joined the game 22:49:43 <PublicServer> *** Mks has left the game (leaving) 22:50:56 <PublicServer> <tussengas> only 59 % of the coal is transported 22:51:03 <PublicServer> <tussengas> 57 -60 22:51:05 <Mks> doesn't matter 22:51:18 <Mks> also industrys behave a bit diffrent 22:51:24 <Mks> so can't really drop all the cargo either 22:51:35 <Mks> each power plant has a maximum of cargo it can accept 22:51:47 <PublicServer> <tussengas> ah okey, so no need to add 1 or 2 trains? (has a powerplant a max?:) 22:51:54 <PublicServer> <tussengas> that wasnt meant to be a smiley 22:51:57 <Mks> powerplant has max 22:52:17 <PublicServer> <tussengas> why then is it hidden? 22:52:48 <Mks> !password 22:52:48 <PublicServer> Mks: beaked 22:52:49 <PublicServer> <tussengas> ah wait 22:52:52 <Mks> what do you mean? 22:52:53 <PublicServer> <tussengas> it is in this version 22:53:02 <PublicServer> <tussengas> 'remaining storage capacity' 22:53:11 <Mks> yeah 22:53:12 <PublicServer> <tussengas> is something i've never seen before in ttd 22:53:22 *** Zorn has quit IRC 22:53:23 <PublicServer> *** Mks joined the game 22:53:44 <Mks> so really no point in adding trains 22:53:52 <Mks> + ml do enough cash anyway I guess 22:53:52 <PublicServer> <tussengas> true 22:54:14 <PublicServer> <tussengas> fair enough 22:54:22 *** Polygon has joined #openttdcoop 22:54:27 *** openttdcoop sets mode: +v Polygon 22:54:36 <PublicServer> <tussengas> nice plan (on first sight,didnt read notes yet) from your hand :) 22:54:47 *** Chris_Booth has quit IRC 22:55:00 <Mks> not sure if it will work 22:55:12 <PublicServer> *** Sgt.Zale has left the game (connection lost) 22:55:13 <Mks> tried to take into account the fact that industries behave diffrent 22:55:19 <Mks> so a single drop doesn't really work 22:55:29 <Mks> unless we want like 50 power plants at one spot :P 22:55:34 *** ^Spike^ has quit IRC 22:55:42 <PublicServer> <tussengas> yeah, is this a diff system of industrys? (is that a new update or an option ?) 22:56:11 <Mks> its a newgtf 22:56:13 <Mks> newgrf 22:56:47 <PublicServer> <tussengas> ah okej, so it's quite likely that some plan-makers don't even know the grf :p 22:56:54 <Mks> yeah 22:57:12 <Mks> I would say franco probarbly didn't know 22:57:18 <PublicServer> <tussengas> yeah 22:57:25 <PublicServer> <tussengas> cause in normal cases, his work looks beter 22:57:30 <PublicServer> <tussengas> but in this special cases... 22:57:35 <Mks> ye 22:58:02 *** Zulan_ has quit IRC 22:58:18 <PublicServer> <tussengas> but... can't you work out your network plan a little? though the notes say a lot, its clearer when its visual :) 22:58:34 <Mks> hehe 22:58:35 <Mks> well 23:00:14 <PublicServer> <tussengas> so if i get you right, every resource will go to an factory wich produces goods, and the goods go to the ML 23:00:32 <Mks> ye 23:00:38 <PublicServer> <tussengas> and the way from resource to good is free to chose, as long as it won't use the ML 23:01:00 <Mks> well it can use the ML I guess but its not needed 23:01:07 <PublicServer> <tussengas> (sorry, had some beer so maybe a lil slow on understanding) 23:01:14 <Mks> doesn't really say 23:01:21 <Mks> but its more like it doesn't have to use ML 23:01:30 <PublicServer> <tussengas> well, it says 'only goods train on ML" 23:01:35 <Mks> ahh true :P 23:01:39 <Mks> guess I should keeep to that 23:01:41 <Mks> ok 23:01:41 <PublicServer> <tussengas> quite insist that other trains are banned 23:01:57 *** Zorn has joined #openttdcoop 23:01:59 <Mks> you think other trains should be banned from ML? 23:02:01 <PublicServer> <tussengas> well, there is space enough for sidelines 23:02:02 *** openttdcoop sets mode: +v Zorn 23:03:03 <PublicServer> <tussengas> btw, no pax in your plan i assume? (didnt check if there are 2 cities btw) 23:03:22 <PublicServer> <Mks> added no pax 23:03:58 <PublicServer> <tussengas> new industry grf won't interfere with acceptance of goods in a city? 23:04:10 <PublicServer> <Mks> don't think so 23:04:18 <PublicServer> <Mks> I tried to look in city and doesn't seem to 23:04:25 <PublicServer> <Mks> can't be 100% sure tho 23:04:37 <PublicServer> <Mks> but in anycase just grow the city should help out then? 23:04:50 <PublicServer> <tussengas> doesnt that need pax? 23:04:55 <PublicServer> <Mks> well 23:04:57 <PublicServer> <Mks> ye but 23:05:03 <PublicServer> <Mks> its only for growing 23:05:06 <PublicServer> <Mks> if needed 23:05:07 <PublicServer> <tussengas> true 23:05:24 <PublicServer> <Mks> do you understand the examples? 23:05:37 <PublicServer> <tussengas> well, all i see is noise limit switched on, but i guess thats only for airplains (never played with noise limits) 23:05:48 <PublicServer> <Mks> ye airports only I think 23:06:15 <PublicServer> <tussengas> ah, i was missing the towndrop ;) but seeing it now 23:06:52 <PublicServer> <tussengas> i would agree with your plan at this moment ;) 23:07:22 <PublicServer> <tussengas> plan looks more clear now 23:07:57 <PublicServer> <tussengas> would franco mind if we put his !plan /franco sign 1 tile down? or would people understand? :P 23:08:29 <PublicServer> <tussengas> ;) 23:08:53 <PublicServer> <tussengas> is franco playing atm? 23:09:15 <PublicServer> <tussengas> nvm 23:09:38 *** Zorni has quit IRC 23:10:11 <PublicServer> <tussengas> i think i like the idea of this grf, smaller stations and smaller hubs :) 23:10:14 <PublicServer> <tussengas> more realistic 23:11:10 <PublicServer> <Mks> should I build some more example? 23:11:21 <PublicServer> <Mks> mm maybe do no coal? 23:11:26 <PublicServer> <Mks> since it doesn't generate any goods? 23:11:54 <PublicServer> <tussengas> you could add that yes, since it would be waste of train-capacity 23:12:20 <PublicServer> <Mks> yeah and just messing upp SLs 23:12:46 *** sgt_Zale has quit IRC 23:13:19 <PublicServer> <tussengas> btw, you only want a city in the... (i would call it north) upper right of the map? 23:13:53 <PublicServer> <tussengas> or use all 9 cities (9 towns > 1000 pop atm) 23:13:54 <PublicServer> <Mks> yeah 23:13:57 <PublicServer> <Mks> no just 1 23:14:04 <PublicServer> <Mks> well could use in in each end I guess 23:14:10 <PublicServer> <Mks> but there is no city to the west 23:14:20 <PublicServer> <tussengas> frunthill? 23:14:39 <PublicServer> <tussengas> other west you ment i gues 23:14:53 <PublicServer> <Mks> ahh mm 23:15:00 <PublicServer> <tussengas> pludhall? :P 23:15:05 <PublicServer> <Mks> think 2 town drops would be better? 23:15:28 <PublicServer> <tussengas> i dunno, the map size is 1k x 256? 23:15:33 <PublicServer> <Mks> think so 23:15:38 <PublicServer> <tussengas> 1000 tiles is quite a trip 23:16:05 <PublicServer> <Mks> there is frunthill I guess 23:16:35 <PublicServer> <tussengas> but for planning the train network, 1 spot is easiest i guess 23:16:47 <PublicServer> <Mks> mm yeah 23:16:54 <PublicServer> <Mks> well I guess could use two 23:16:59 *** Zorni has joined #openttdcoop 23:17:03 <PublicServer> <Mks> but then its always wich town drop to use 23:17:04 *** openttdcoop sets mode: +v Zorni 23:17:06 <PublicServer> <tussengas> cause wich train goes left and wich train goes right? 23:17:11 <PublicServer> <Mks> yeah 23:17:22 <PublicServer> <Mks> I guess you could say nearest but its still a bit messy 23:18:29 <PublicServer> <tussengas> only option would be that you make a train go from drop -> city 1 -> drop -> city 2... but that doesnt fix the 1k tiles problem 23:18:44 <PublicServer> <Mks> hehe 23:18:45 <PublicServer> <Mks> ye 23:19:00 <PublicServer> <Mks> well 1k isn't such a big problem I guess 23:19:09 <PublicServer> <Mks> not sure if a 3x3 ml is needed for only goods tho 23:19:44 <PublicServer> <tussengas> the nearer to the city, the more it's needed :p 23:19:53 <PublicServer> <tussengas> unless you make it self-regulating :p 23:20:21 <Mks> yeah 23:20:28 <Mks> I know in the other end its not needed 23:20:39 <Mks> maybe even would need 4x4 close to town drop? 23:21:08 <PublicServer> <tussengas> something like, add 1 line after every X good-drops :p 23:21:35 <PublicServer> <Mks> a well a 3x3 can prolly handle quite a few trains 23:21:42 <PublicServer> <Mks> so shouldn't be that much of an issue 23:21:59 <PublicServer> <tussengas> nah, the 4th can be added lateron anyway 23:22:09 <PublicServer> <tussengas> near the stations indeed 23:22:14 <PublicServer> <tussengas> (station0 23:22:18 <PublicServer> <Mks> btw is it better to do LLL7RRR or like I've said L1L1L7R1R1R? 23:22:24 <PublicServer> <Mks> ye 23:23:31 <PublicServer> <tussengas> well... im not a pro - hubbuilder. but when you are comming nearer to a hub, hubbuilders split up the LLL to their own needs anyway 23:23:31 <Fuco> like it does matter :P 23:23:37 <Fuco> l1l1l1 = lll 23:23:48 <PublicServer> <Mks> ahh ye 23:24:01 <Fuco> you'd split tracks anyway 23:24:01 <PublicServer> <Mks> well kinda of reason I said so also to make it easier to build hubs and such 23:24:33 *** Zorn has quit IRC 23:24:33 <PublicServer> <Mks> so doesn't matter if its LLL or L1 L1L? 23:24:34 <PublicServer> <tussengas> then you would need l4l4l10R4R4R ;) 23:24:43 *** Zorn has joined #openttdcoop 23:24:48 *** openttdcoop sets mode: +v Zorn 23:24:51 <PublicServer> <Mks> I guess I could do like LLL10RRR 23:24:58 <PublicServer> <Mks> that makes hub building kinda of easy also 23:24:59 <PublicServer> <Fucoo> if you tell me how its different in the terms of working 23:25:02 <PublicServer> <Fucoo> they it does matter 23:25:03 <PublicServer> <tussengas> i would say no... but as said... i never builded hubs in openttd 23:25:10 <PublicServer> <tussengas> openttdcoop 23:25:18 <PublicServer> <tussengas> did in singleplayer ofc 23:25:32 <PublicServer> <Fucoo> people split tracks anyway when building hubs 23:25:38 <PublicServer> <Mks> k 23:25:55 <PublicServer> <Mks> I guess with a 4x4 ml its good to have like RR2RR or something 23:26:07 <PublicServer> <Mks> a well changed ML to LLL10RRR then 23:26:29 <PublicServer> <Fucoo> i wouldnt even specify the 10... i mean what real use that have 23:26:37 *** Zorni has quit IRC 23:26:41 <PublicServer> <tussengas> i think btw, your plan wont have real hubs, more 'mergers' 23:26:44 <PublicServer> <Fucoo> on such hilly map you will hardly be able to keep it to the plan 23:26:47 <PublicServer> <Mks> I know 23:27:01 <PublicServer> <Mks> well tf is allowed :P 23:27:06 <PublicServer> <Mks> to make ML good 23:27:14 <PublicServer> <Fucoo> tf is boring @_@ 23:27:19 <PublicServer> <Mks> na 23:28:49 <PublicServer> <Mks> a well I guess all slhs will just be one way mergers 23:28:55 <PublicServer> <Mks> so quite easy to build them I guess 23:28:56 <PublicServer> <tussengas> in a few maps before, someone removed my ML (low TF allowed) because it was just LLL2RRR instead of 5... while there was an anoying hill in the way and 2 was the only option without a lot of TF ;) (and when i met the hub, it was allready back to 5) 23:30:15 <PublicServer> <tussengas> when i saw the finished version of the map, the entire hill (like 20x30 tiles) was gone :P 23:30:25 <PublicServer> <Mks> lol 23:31:25 <PublicServer> <tussengas> hmm, this looks intresting :) 23:31:45 <PublicServer> <tussengas> although, i guess you don;t need to drop iron on the same place as grain 23:31:58 <PublicServer> <Mks> ye 23:31:59 <PublicServer> <Mks> more like 23:32:00 <PublicServer> <tussengas> (dunno why i thought that for a second) 23:32:05 <PublicServer> <Mks> you rpolly can't 23:32:24 <PublicServer> <tussengas> cause of the storagE? 23:32:27 <PublicServer> <Mks> ye 23:32:55 <PublicServer> <Mks> but its allowed it my plan 23:33:02 <PublicServer> <Mks> should I make an example of it? 23:33:09 <PublicServer> <tussengas> well 23:33:12 <PublicServer> <Mks> a bit lack of room :P 23:33:17 <PublicServer> <tussengas> they have diverent storages 23:33:30 <PublicServer> <tussengas> 1350 for livestock, 1350 for grain, 1350 for steel 23:33:34 <PublicServer> <tussengas> o 23:33:39 <PublicServer> <Mks> ohh 23:33:44 <PublicServer> <Mks> so should do each to each factory then 23:34:16 <PublicServer> <tussengas> could try with 1 factory if they don't go down with the same rate 23:34:24 <PublicServer> <tussengas> but i suppose they dont 23:34:43 *** Zorni has joined #openttdcoop 23:34:48 *** openttdcoop sets mode: +v Zorni 23:34:50 <PublicServer> <Mks> so 23:34:54 *** Yexo_ has joined #openttdcoop 23:35:09 *** openttdcoop sets mode: +v Yexo_ 23:37:23 <PublicServer> <Mks> is the plan clear enough now? 23:38:01 <PublicServer> <tussengas> storage spaces are seperated (just tested it) 23:38:11 <PublicServer> <Mks> ahh k 23:38:20 <PublicServer> <Mks> no problem deliver all diffrent types to 1 factory then 23:38:25 <PublicServer> <tussengas> nop 23:38:54 <PublicServer> <Mks> you saw I specified minimum distance bettwen pickup and drop is that bad you think? 23:40:27 <PublicServer> <tussengas> well... it would force some anoying detours to bring resources 150 tiles away sometimes i think 23:40:34 <PublicServer> <tussengas> while htere is an factory very near 23:40:50 <PublicServer> <Mks> well its more like not to always take em next door 23:41:11 <PublicServer> <tussengas> well, if thats what you want, but why not? 23:41:12 <PublicServer> <Mks> change it to 50 tiles then 23:41:30 <PublicServer> <Mks> its not that much 23:41:36 <PublicServer> <Mks> so should work better 23:42:07 *** Yexo has quit IRC 23:42:18 *** Zorn has quit IRC 23:43:23 <PublicServer> <tussengas> i guess plan is clear now btw 23:43:34 <PublicServer> <Mks> alright thnx 23:43:43 <PublicServer> <Mks> this was what I did mean :P 23:43:51 <PublicServer> <Mks> just thought signs should be enough 23:45:05 <PublicServer> <tussengas> maybe it was for everyone but me, don't know :p 23:45:33 <Mks> well your probarbly right 23:45:41 <Mks> much easier to acually show whats meant 23:45:56 <PublicServer> <tussengas> btw, may SL's get more than 1 goods-drop? 23:46:19 <PublicServer> <Mks> they could 23:46:32 <PublicServer> <tussengas> (not needed to include that in plan i think) 23:46:49 <PublicServer> <Mks> I can build one 23:48:32 <PublicServer> <tussengas> cool 23:49:03 <PublicServer> <tussengas> (after all my comments, i wouldnt even dare to vote on someone else ;) ) 23:49:04 <PublicServer> <Mks> that should cover it? :) 23:49:09 <PublicServer> <Mks> lol 23:49:57 <PublicServer> <tussengas> but this example covers all the options ;) 23:50:08 <PublicServer> <Mks> :P 23:50:11 <PublicServer> <tussengas> well all... 23:50:20 *** Zorn has joined #openttdcoop 23:50:22 <PublicServer> <tussengas> i could complain about choise of loco :p 23:50:25 *** openttdcoop sets mode: +v Zorn 23:50:27 <PublicServer> <tussengas> and rail 23:50:28 <PublicServer> <tussengas> ;) 23:50:35 <PublicServer> <Mks> well erail 23:50:43 <PublicServer> <tussengas> but it isnt uncommon to leave that open in plans 23:51:21 <PublicServer> <Mks> was thinking fo specify that acually 23:51:28 <PublicServer> <Mks> its just I don't know what locos there are :P 23:51:38 <PublicServer> <tussengas> don't look at me :p 23:52:13 <PublicServer> <tussengas> i wouldnt kno neither, you could save the game, and cheat it to 2200 to check ;) 23:52:31 <Mks> ye doing so 23:52:55 <Mks> guess I can't use tgv for cargo :P 23:53:04 <PublicServer> <tussengas> hmm 23:53:07 <PublicServer> <tussengas> maybe not ;) 23:53:54 <PublicServer> <tussengas> btw, who's work is monorail under the '!! network plans' sign 23:54:01 <Mks> dunno 23:54:23 <PublicServer> <tussengas> looks like an masterpiece ;) 23:54:56 <Mks> seems like the fastest loco for cargo is 23:55:17 <Mks> Re469 'lok2000' 23:55:18 <PublicServer> <tussengas> *drumroll* 23:56:03 <PublicServer> <tussengas> i would recommend to use the fastest on the mainline for sure :P since the 1k tile thingy ;) 23:56:41 <Mks> there are 2 acually 23:56:46 <Mks> 1 a bit weaker 23:56:53 <PublicServer> <tussengas> well 23:57:14 <Mks> cheaper running cost on the weaker thio 23:57:18 <Mks> about 50k less a year 23:57:35 <PublicServer> <tussengas> well, you have TL 7 23:57:55 <PublicServer> <tussengas> weights quite a bit in the hilly terra 23:58:02 *** Zorni has quit IRC 23:58:32 <PublicServer> <Mks> so 23:58:35 <PublicServer> <tussengas> btw, how is TL 7 in this limited production world? 23:58:36 <PublicServer> <Mks> how is that :P 23:59:08 <PublicServer> <Mks> don't think tl 7 should be a problem? 23:59:15 <PublicServer> <Mks> or do you mean better to use like tl 5? 23:59:48 <PublicServer> <tussengas> since you have lesser output, 7 will take quite a while to fill