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Log for #openttdcoop on 19th September 2009:
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03:07:59  <DCritic> !players
03:08:01  <PublicServer> DCritic: Client 109 (Orange) is FiCE, in company 1 (Rocky Mountain Transport)
03:08:05  <DCritic> !password
03:08:06  <PublicServer> DCritic: justly
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03:09:42  <PublicServer> <DCritic> hi
03:09:45  <PublicServer> <FiCE> hi
03:10:01  <PublicServer> <DCritic> so we're using electric rail?
03:10:19  <PublicServer> <FiCE> nah maglev when it is available
03:10:22  <PublicServer> <FiCE> anything for now
03:10:28  <PublicServer> <DCritic> ok
03:10:37  <PublicServer> <DCritic> so... where will the ml loop be?
03:10:56  <PublicServer> <FiCE> actually I'm not sure if this train set has good ML
03:11:03  <PublicServer> <DCritic> ok
03:11:13  <PublicServer> <FiCE> electric rail for now anyway :)
03:11:17  <PublicServer> <DCritic> kk
03:11:22  <PublicServer> <FiCE> the ML loop was meant to be as tight as possible in the middle of the map
03:11:42  <PublicServer> <FiCE> with TL10 that works out to about a gap of 28 tiles between each side of the loop
03:11:51  <PublicServer> <DCritic> ok
03:12:15  <PublicServer> <DCritic> so... what with the industries in the middle?
03:12:20  <PublicServer> <DCritic> station walking?
03:12:58  <PublicServer> <FiCE> I guess it'd be possible to tunnel under the ML to get them
03:13:01  <PublicServer> <FiCE> if really needed
03:13:16  <PublicServer> <FiCE> I wouldn't bother myself :)
03:13:22  <PublicServer> <DCritic> ok
03:13:39  <PublicServer> <DCritic> so will we use tf for mainline?
03:14:02  <PublicServer> <FiCE> yep will have to :)
03:14:06  <PublicServer> <DCritic> oops i didnt see the network plans lol
03:14:41  <PublicServer> <FiCE> not ridiculous TF though (canyons)
03:15:04  <PublicServer> <FiCE> we'll need a bit of space for each of the stations
03:15:06  <PublicServer> <DCritic> ok
03:17:40  <PublicServer> <DCritic> so what does _|_|_|_|_ mean? sry im a noob at understanding stuff like this :p
03:18:18  <PublicServer> <FiCE> basically it just means leave a space between tracks on the ML
03:18:25  <PublicServer> <DCritic> ok
03:18:28  <PublicServer> <FiCE> so that it is easy to do double bridges, shifters, etc
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03:19:55  <PublicServer> <FiCE> hmmm this is going to be hard to do
03:20:04  <PublicServer> <DCritic> yeah
03:20:19  <PublicServer> <DCritic> i already see we won't have space
03:20:21  <PublicServer> <FiCE> it'll effectively be 8_28_8
03:20:41  <PublicServer> <FiCE> so we need to work out a band 44 tiles wide
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03:21:05  <PublicServer> <DCritic> yeah thats a lot isnt it
03:21:19  <PublicServer> <FiCE> I suppose what is in the middle doesn't matter too much
03:21:26  <PublicServer> <DCritic> yeah i guess
03:21:28  <PublicServer> <FiCE> although we need crossovers
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03:21:36  <PublicServer> <FiCE> and maybe we can fill that space with stations
03:22:02  <PublicServer> <FiCE> this map isn't really well suited to a plan... it is very much just random landscape
03:22:22  <PublicServer> <DCritic> yeah
03:22:41  <PublicServer> <DCritic> my plan was to use as little tf as possible
03:23:03  <PublicServer> <FiCE> what's the middle? tile 127/128?
03:23:24  <PublicServer> <DCritic> ?
03:27:27  <FiCE> hmm the CL doesn't need to be 10 does it?
03:27:47  <PublicServer> <DCritic> idk
03:27:53  <PublicServer> <DCritic> maybe not
03:27:56  <PublicServer> <DCritic> it's maglev
03:27:57  <FiCE> http://openttdcoop.org/2009/05/13/about-curve-lengths/
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03:30:38  <FiCE> ah
03:30:50  <FiCE> those diagonals only need to be 6.5
03:33:22  <Razaekel> !password
03:33:22  <PublicServer> Razaekel: gulped
03:33:26  <PublicServer> <FiCE> that's 13 tiles there :)
03:33:30  <PublicServer> <DCritic> ok
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03:33:37  <PublicServer> <FiCE> so it can be split
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03:34:14  <PublicServer> <Razaekel> omg fice wtf is that plan
03:34:24  <PublicServer> <FiCE> lol
03:35:11  <PublicServer> <Razaekel> would be best if we had cargodist for this plan
03:35:16  <PublicServer> <Razaekel> but oh well
03:36:48  <PublicServer> <FiCE> yeah I'm not sure how a plan really works for this map
03:36:55  <PublicServer> <FiCE> the terrain is indifferent
03:37:04  <PublicServer> <FiCE> and there is no single point for stations
03:37:53  <PublicServer> <Razaekel> lol high TF
03:38:01  <PublicServer> <Razaekel> *flattens the map*
03:38:06  <PublicServer> <FiCE> hah
03:38:23  <PublicServer> <FiCE> no canyons :p
03:38:32  <PublicServer> <Razaekel> :-(
03:39:34  <PublicServer> <FiCE> it's probably best to pick a middle height for the track
03:39:45  <PublicServer> <FiCE> if 15 is the max... go 7 tiles from sea level?
03:39:46  <PublicServer> <Razaekel> or step it
03:39:49  <PublicServer> <FiCE> yep
03:40:04  <PublicServer> <FiCE> although sometimes we need crossovers
03:40:18  <PublicServer> <FiCE> so we'd need a big space for those
03:40:35  <PublicServer> <Razaekel> that's true
03:41:38  <PublicServer> <Razaekel> why dont you figure out the locations of the crossovers
03:43:40  <PublicServer> <FiCE> oops
03:44:00  <PublicServer> <FiCE> lol
03:44:07  <PublicServer> <Razaekel> all according to plan
03:44:26  <PublicServer> <Razaekel> cl 13?
03:44:27  <PublicServer> <FiCE> 7 diagonals
03:44:36  <FiCE> see http://openttdcoop.org/2009/05/13/about-curve-lengths/
03:45:43  <PublicServer> <Razaekel> whoop whoop
03:45:51  <PublicServer> <Razaekel> wtf
03:45:57  <PublicServer> <Razaekel> power plant in ze way
03:46:25  <PublicServer> <FiCE> remember we can tunnel little bits
03:46:33  <PublicServer> <Razaekel> nah
03:46:35  <PublicServer> <Razaekel> go around
03:46:52  <PublicServer> <FiCE> ok
03:48:16  <PublicServer> <DCritic> should i make a bridge here?
03:48:18  <PublicServer> <Razaekel> the MM is in the way
03:48:22  <PublicServer> <Razaekel> no
03:48:34  <PublicServer> <Razaekel> fill it in!
03:48:52  <PublicServer> <FiCE> lol
03:49:13  <PublicServer> <FiCE> go to sea level though
03:49:20  <PublicServer> <DCritic> just build and pretend it;s already gone
03:49:24  <PublicServer> <DCritic> we can connect it later
03:53:02  <PublicServer> <DCritic> who's building
03:55:09  <PublicServer> <FiCE> back
03:56:47  <PublicServer> <Razaekel> im rerouting the MM
03:57:10  <PublicServer> <FiCE> no one liked it anyway :p
03:57:18  <PublicServer> <Razaekel> heh
04:03:49  <PublicServer> <Razaekel> whee, farm in the way
04:04:03  <PublicServer> <Razaekel> anyway fice
04:04:14  <PublicServer> <Razaekel> did you identify the crossover locations?
04:04:30  <Razaekel> !players
04:04:31  <PublicServer> Razaekel: Client 109 (Orange) is FiCE, in company 1 (Rocky Mountain Transport)
04:04:31  <PublicServer> Razaekel: Client 111 (Orange) is DCritic, in company 1 (Rocky Mountain Transport)
04:04:32  <PublicServer> Razaekel: Client 112 (Orange) is Razaekel, in company 1 (Rocky Mountain Transport)
04:06:50  <PublicServer> <DCritic> ah, mm station in the way
04:07:03  <PublicServer> <Razaekel> :-/
04:07:15  <PublicServer> <Razaekel> think we have enough cash to kill the MM?
04:07:37  <PublicServer> <DCritic> maybe
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04:16:12  <PublicServer> <FiCE> not yet :)
04:16:13  <PublicServer> <Razaekel> this map is ridiculously long
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04:16:37  <PublicServer> <FiCE> yeah I'd say
04:17:09  <PublicServer> <DCritic> i'm like 2/5 of the way there :D
04:17:23  <PublicServer> <Razaekel> yea
04:19:44  <PublicServer> <Razaekel> too bad power plants almost never disappear
04:20:10  <PublicServer> <FiCE> yep
04:20:18  <PublicServer> <FiCE> hopefully we can get the magic bulldozer to fix those :)
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04:29:53  <PublicServer> <Razaekel> this is gonna take forever
04:29:55  <PublicServer> <Razaekel> screw it
04:30:05  <PublicServer> <Razaekel> bulldozes
04:30:10  <PublicServer> <DCritic> nooo
04:30:18  <PublicServer> <FiCE> lol
04:30:27  <PublicServer> <FiCE> ugh
04:30:32  <PublicServer> <Razaekel> >.>
04:30:36  <PublicServer> <Razaekel> oh fine
04:31:34  <PublicServer> <DCritic> help me end the loo
04:31:36  <PublicServer> <DCritic> loop
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04:36:38  <PublicServer> <FiCE> wow you're fast :)
04:36:43  <PublicServer> <Razaekel> alright, i fixed it up a bit
04:36:43  <PublicServer> <FiCE> i've just been fixing up some blocks
04:36:55  <PublicServer> <DCritic> ok loop pls
04:37:12  <PublicServer> <Razaekel> hmm
04:37:16  <PublicServer> <Razaekel> there's a mountain in the way
04:37:17  <PublicServer> <Razaekel> >.>
04:37:37  <PublicServer> <Razaekel> what do you do with a mountain?
04:37:46  <PublicServer> <Razaekel> exactly
04:37:49  <PublicServer> <FiCE> what mountain? :)
04:38:01  <PublicServer> <DCritic> you flatten it
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04:38:08  <PublicServer> <DCritic> and make it look like it was never there
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04:38:25  <PublicServer> <FiCE> don't want it too fake heh
04:38:31  <PublicServer> <FiCE> I'll fix the scenery later
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04:38:52  <PublicServer> <Razaekel> we need maglev on the ML
04:38:58  <PublicServer> <DCritic> i know
04:39:00  <PublicServer> <Razaekel> to have any hope of decent transit times
04:39:05  <PublicServer> <DCritic> its not out yet
04:39:54  <PublicServer> <FiCE> yep
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04:47:42  <PublicServer> <DCritic> gn
04:47:46  <PublicServer> <DCritic> wait nvm
04:47:57  <PublicServer> <DCritic> so hows my ml
04:48:18  <PublicServer> <DCritic> it's all connected but the area by the mm
04:48:34  <PublicServer> <Razaekel> looks l9ike crap
04:48:53  <PublicServer> <DCritic> how so
04:48:55  <PublicServer> <Razaekel> jk
04:48:56  <PublicServer> <FiCE> looks good :D
04:49:01  <PublicServer> <DCritic> oh lol
04:49:04  <PublicServer> <DCritic> ok thx
04:49:11  <PublicServer> <DCritic> i was kinda worried about the tf
04:49:40  <PublicServer> <FiCE> I imagine a few mountains have moved in this map heh
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04:57:57  <PublicServer> <DCritic> wooohooo
04:58:04  <PublicServer> <FiCE> :)
04:58:06  <PublicServer> <Razaekel> that's an even bigger canyon than i did
04:58:14  <PublicServer> <DCritic> i know
04:58:15  <PublicServer> <DCritic> lol
04:58:38  <PublicServer> <FiCE> at least make it look like it isn't a canyon
04:58:43  <PublicServer> <FiCE> add some erosion effects :)
04:59:36  <PublicServer> <Razaekel> erosion effects my ass >.>
05:00:48  <PublicServer> <DCritic> what now?
05:00:51  <PublicServer> <DCritic> wait for maglev?
05:01:06  <PublicServer> <DCritic> when does maglev come out
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05:02:10  <PublicServer> <DCritic> 2022
05:02:17  <PublicServer> <Razaekel> okay, now that we're done violating the map
05:07:57  <PublicServer> <FiCE> lol
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05:16:48  <PublicServer> <DCritic> bibi
05:16:52  <PublicServer> <FiCE> k
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10:32:54  <jdread> !help
10:32:54  <PublicServer> jdread: http://www.openttdcoop.org/wiki/IRC_Commands
10:36:10  <planetmaker> @quickstart
10:36:12  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
10:36:21  <planetmaker> ^^ might be worth reading jdread
10:36:30  <planetmaker> @slowstart
10:36:30  <Webster> Read everything on the wiki, and I mean everything
10:36:39  <planetmaker> is never a bad choice either :-D
10:40:20  <Mks> everything is alot
10:41:05  <jdread> read it already
10:51:01  <Ammler> Xaroth: how to reproduce those huge memory usage with redmine?
10:51:25  <Xaroth> er
10:51:29  <Xaroth> take a big repository
10:51:32  <Xaroth> like.. with 10k+ files
10:51:36  <Ammler> openttd?
10:51:37  <Xaroth> and try to browse through it :)
10:51:39  <Xaroth> OpenDUNE :)
10:51:52  <Xaroth> we got like.. 12k+ files or so
10:52:13  <Xaroth> redmine does NOT like that
10:52:21  <Xaroth> and starts to leak memory
10:52:36  <Xaroth> or well
10:52:39  <Xaroth> it leaks memory by default
10:53:00  <Xaroth> every pageload causes additional memory to be assigned
10:53:16  <Xaroth> the bigger the page, and the more processing per page, the more assigned
10:53:24  <Xaroth> a 2nd pageload to the same page doesn't increase it further
10:55:47  <Ammler> https://dev.openttdcoop.org/projects/opendune/repository
11:00:45  <Ammler> is there a good monitoring tool for such things?
11:01:03  <Ammler> if someone is browsing the memory usage is at 2%
11:01:21  <Ammler> (cpu of one core at 100%)
11:01:39  <Ammler> but that goes back to <1%
11:01:40  <planetmaker> ups!?
11:02:04  <Ammler> ups?
11:02:12  <Ammler> using 100% of cpu is fine :-)
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11:02:47  <Ammler> oh, 8% now
11:04:32  <tussengas> why are we still voting when there is allready called out an winner?
11:04:50  <Mks> don't think we are
11:04:51  <Mks> well
11:04:59  <Mks> noone changed the stage tho
11:05:08  <Mks> but I guess fice should be around
11:05:14  <Ammler> Xaroth: might it be, it is the webserver running redmine?
11:05:27  <tussengas> hmm, i was waiting for the change till i would login again :p
11:05:38  <Ammler> (we use apache)
11:05:50  <tussengas> !password
11:05:50  <PublicServer> tussengas: gabbed
11:06:02  <PublicServer> *** Game unpaused (enough players)
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11:07:13  <PublicServer> *** Game paused (not enough players)
11:07:13  <PublicServer> *** Game paused (not enough players)
11:07:14  <Ammler> https://dev.openttdcoop.org/stats/ <-- devzone has already some hits.
11:10:56  <Ammler> @stage <tussengas> why are we still voting when there is allready called out an winner?
11:10:56  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #159 (r17496) | STAGE: <tussengas> why are we still voting when there is allready called out an winner? | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
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11:25:14  <PublicServer> *** Game unpaused (enough players)
11:25:50  <tussengas> thanks ammler :P
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11:42:29  <Chris_Booth> good morning USA i have got a feeling its going to be a wonderfull day
11:42:44  <PublicServer> <tussengas> its allready here in NL :p
11:42:46  <Chris_Booth> actualy no it isnt my head hurts
11:42:51  <Chris_Booth> and i have a hangover
11:42:53  <PublicServer> <tussengas> P
11:42:55  <PublicServer> <tussengas> :P
11:43:05  <Chris_Booth> how is NL?
11:43:08  <Xaroth> [+Ammler]: Xaroth: might it be, it is the webserver running redmine? << It was the ruby process, not the lighthttpd process that went tits up
11:43:18  <Xaroth> it was even wierder, as the non-repository pages did work
11:43:22  <PublicServer> <tussengas> sunny and clear weather
11:43:27  <Xaroth> but the repository pages failed with errors
11:44:11  <Chris_Booth> darn it its cloudy but not raining in plymouth
11:44:18  <Ammler> Xaroth: but it could be that the cgi interface doesn't work that proper?
11:45:00  <Xaroth> I highly doubt that, I've been searching for sollutions and only found more people with the same issues, across several interfaces
11:46:25  <Ammler> Xaroth: how did you monitor that issue?
11:47:19  <PublicServer> *** Combuster has left the game (connection lost)
11:47:20  <Xaroth> start top right after restarting lighthttpd+rest (so clean slate).. start browsing
11:47:35  <Xaroth> memory usage increased first time a page was viewed, then stable-ish
11:47:40  <Xaroth> but as soon as we hit the repo
11:47:49  <Xaroth> it just kept increasing for every pageview
11:48:10  <Chris_Booth> sound like something is broken
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11:49:11  <Ammler> hmm, maybe they fixed it with trunk
11:49:33  <Ammler> and forgot to backport...
11:49:45  <Ammler> do you have a matching bug report?
11:53:59  <Xaroth> nope
11:56:08  <Ammler> I also think, the the most issues with apache are the default configurations, they are worst from most distros.
11:57:40  <Xaroth> We're not running apache
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12:14:18  <Fuco> !password
12:14:19  <PublicServer> Fuco: presto
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12:16:49  <ostannard> !password
12:16:49  <PublicServer> ostannard: canons
12:17:06  <PublicServer> *** ostannard joined the game
12:17:22  <PublicServer> *** ostannard has left the game (connection lost)
12:17:36  <PublicServer> <Fucoo> who was the genius who put "block" sign everywhere?
12:17:48  <PublicServer> <tussengas> where?
12:17:54  <PublicServer> <Fucoo> everywhere
12:17:55  <PublicServer> <Combuster> "where" lol
12:18:10  <PublicServer> *** ostannard joined the game
12:18:31  <PublicServer> <Fucoo> i'd guess it was peter, he has obsession with useless stuff
12:18:34  <PublicServer> <tussengas> at spokes, mainline, moneymaker or random places?
12:18:39  <PublicServer> *** ostannard has left the game (connection lost)
12:18:45  <PublicServer> <Fucoo> go to sign list, look for bloc
12:19:02  <PublicServer> *** ostannard joined the game
12:19:08  <PublicServer> <tussengas> ah those
12:19:35  <PublicServer> <Fucoo> also thous double bridges/tunnels @_@
12:19:36  <PublicServer> <tussengas> not mine :p
12:19:39  <PublicServer> *** ostannard has left the game (connection lost)
12:19:58  <PublicServer> <Fucoo> people should seriously read "how to start" at wiki
12:21:30  <PublicServer> <tussengas> how bad is the verdict about the spoke? :p
12:22:45  <PublicServer> <Fucoo> who is working on that 9 platform station
12:22:49  <PublicServer> <Fucoo> it wont be enough ;D
12:22:50  <PublicServer> <Combuster> I am
12:23:20  <PublicServer> <tussengas> its a start :P
12:23:22  <PublicServer> <Fucoo> lol at the bridges
12:23:25  <PublicServer> *** ostannard joined the game
12:23:29  <PublicServer> <Fucoo> funny
12:23:47  *** ostannard2 has joined #openttdcoop
12:23:52  <PublicServer> <Combuster> crap, inverted ml direction
12:23:52  *** openttdcoop sets mode: +v ostannard2
12:24:22  <PublicServer> <Fucoo> ml is cw?
12:25:16  <PublicServer> <Fucoo> what's the point of the bridges?
12:25:23  <PublicServer> <Combuster> bypass
12:25:47  <PublicServer> <Fucoo> for the trains which are not going to the station?
12:26:56  <PublicServer> <Fucoo> hmm looks nice
12:27:45  <PublicServer> <tussengas> i knew it wasnt a bad idea to leave the bigger work open for people like combuster ;)
12:28:58  *** ostannard has quit IRC
12:30:01  <PublicServer> <Fucoo> too much pbs, it's creepy
12:30:06  <PublicServer> <tussengas> sorry :p
12:30:52  <PublicServer> <tussengas> btw, its anoying when industries dissapear after making an station :p
12:32:16  <PublicServer> <tussengas> feel free to change them in path signs :p
12:35:06  <PublicServer> <Fucoo> i wonder how is this going to be srnw
12:35:22  <PublicServer> <Combuster> Conditional orders?
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12:35:42  <PublicServer> <Fucoo> those really hurts
12:35:49  <PublicServer> <Fucoo> hurt*
12:36:05  <PublicServer> <Fucoo> setting up CO for 20 stations eh ;D
12:36:08  <PublicServer> <Combuster> do you have better ideas?
12:36:37  <PublicServer> <Combuster> would that be any different from setting up SRNW for 20 stations * 9 platforms?
12:37:03  <PublicServer> <Fucoo> well
12:40:16  <PublicServer> <tussengas> lets see if i can copycat combusters spoke1 transfer :p
12:40:57  <PublicServer> <tussengas> b
12:41:10  <PublicServer> <tussengas> btw, can we do anything to keep the industries alive ?
12:41:32  <PublicServer> <Combuster> primaries?
12:41:35  <PublicServer> <tussengas> allready made 2 useless stations because their industry left
12:41:43  <PublicServer> <Combuster> transport cargoes
12:41:55  <PublicServer> <Combuster> secondaries: drop cargoes
12:41:58  <PublicServer> <tussengas> even if ther eis no secondairy?
12:42:21  <PublicServer> <tussengas> cause there isnt much 2nd's in spook 1 :p
12:42:30  <PublicServer> <tussengas> spoke
12:43:42  <PublicServer> <tussengas> btw, nice eyecandy
12:43:54  <Ammler> tussengass rebuild the industry?
12:44:07  <Ammler> or is there too less money?
12:44:18  <PublicServer> <tussengas> 210 M
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12:45:15  *** openttdcoop sets mode: +v Mark
12:45:18  <Ammler> with pbi, it is part of the game, you need to build industries self.
12:45:25  *** Mark is now known as Guest3009
12:45:32  <Ammler> there is somewhere a bug.
12:45:37  <PublicServer> <tussengas> pbi?
12:45:53  <PublicServer> <tussengas> is that the name of that grf with limited drop?
12:45:55  <Ammler> well, it looks like the grf you use behave like pbi.
12:46:05  <PublicServer> <Combuster> PBI is extra industries
12:46:10  <PublicServer> <Combuster> like fuel
12:46:17  <PublicServer> <Fucoo> ye but this is not pbi ;d
12:46:18  <PublicServer> <Combuster> this is just original industries with stockpiles
12:46:30  <PublicServer> <Fucoo> and btw, there will only be 1 drop for each prim or several?
12:46:37  <PublicServer> <Combuster> several
12:46:42  <Ammler> doesn't it happen, a serviced industry disapear?
12:46:43  <PublicServer> <Combuster> stockpiling ;)
12:46:57  <PublicServer> <Fucoo> i ment if they all be in 1 spoke
12:47:00  <PublicServer> <Combuster> I haven't seen serviced industries leave
12:47:25  <Ammler> ok, then tussengas should simply connect faster :-P
12:47:34  <PublicServer> <Fucoo> having 5 ore drops at 5 locations can get pretty messy
12:47:34  <PublicServer> <tussengas> :P
12:47:38  <PublicServer> <Fucoo> on a 2k map
12:47:50  <PublicServer> <tussengas> set trainlimit :p
12:47:51  <PublicServer> <Combuster> 5 drops is a bit excessive
12:48:06  <PublicServer> <Combuster> but we would probably get 3
12:48:10  <PublicServer> <Fucoo> well that's why i asked
12:48:17  <PublicServer> <Fucoo> how much you think single line can hold
12:48:23  <PublicServer> <Fucoo> at spokes
12:48:39  <PublicServer> <Fucoo> those are very limited ;p
12:49:33  <PublicServer> <Fucoo> btw, why are you connecting primaries when there's not a single drop
12:49:40  <PublicServer> <Fucoo> 80% of them will die till we have ML working
12:49:50  <Guest3009> !download
12:49:50  <PublicServer> Guest3009: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
12:49:51  <PublicServer> <tussengas> i noticed fucoo :P
12:49:58  <PublicServer> <tussengas> but i ain't the onlyone :p
12:49:58  *** Guest3009 is now known as Mark1
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12:55:04  *** Mark1 is now known as Mark
12:55:21  <Mark> !download lin
12:55:21  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-linux-generic-i686.tar.bz2
12:56:38  <PublicServer> <tussengas> where are the passangers at HQ from?
12:56:43  <PublicServer> <tussengas> or is it connected?
12:58:00  <PublicServer> <Combuster> Train limit, wtf?
12:58:11  <PublicServer> <tussengas> discovered the same :(
12:58:12  *** zachanima has joined #openttdcoop
12:58:17  *** openttdcoop sets mode: +v zachanima
12:58:23  <[com]buster> !rcon patch max_trains 50
12:58:23  <PublicServer> [com]buster: you are not allowed to use !rcon
12:58:33  *** [com]buster is now known as Combuster
12:58:34  *** Combuster is now known as [com]buster
12:58:36  *** [com]buster is now known as Combuster
12:58:37  <Combuster> !rcon patch max_trains 50
12:58:41  <Mark> @op
12:58:41  *** Webster sets mode: +o Mark
12:59:01  <tussengas> does that work for me as well mark? :P
12:59:32  <Mark> i doubt it
12:59:39  <tussengas> @op
12:59:46  <tussengas> <+tussengas> @op
12:59:47  <tussengas> -Webster- Error: You don't have the #openttdcoop,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
13:00:44  <PublicServer> <Combuster> two temporary trains on spoke 1 to keep the industries alive
13:01:17  <PublicServer> <tussengas> ty :P
13:01:34  <PublicServer> <Combuster> now
13:01:42  <PublicServer> <Combuster> someone said he was to copy my station... ;)
13:02:03  <PublicServer> <tussengas> hmm, i got scared :p
13:02:15  <PublicServer> <tussengas> or should i say ... spooked
13:02:16  <PublicServer> <tussengas> :p
13:03:12  <PublicServer> <Fucoo> remember you have to reverse it
13:03:18  <PublicServer> <Fucoo> when copying ;p
13:03:26  <PublicServer> <tussengas> i am aware of that :P
13:04:23  <PublicServer> <Fucoo> that station's cool because its very tight... but having all like that would be kinda boring ;d
13:04:27  <PublicServer> <Fucoo> just copying over and over
13:04:34  <PublicServer> <tussengas> just 1 more :p
13:04:45  <PublicServer> <Combuster> The plan read "inline"
13:04:46  <PublicServer> <Combuster> :)
13:04:51  <PublicServer> <Fucoo> ye
13:05:05  <PublicServer> <Combuster> how much more inline do you want it?
13:05:55  <Fuco> hm, nothing wrong with your station
13:06:02  <Fuco> i was just thinking about some other design
13:06:11  <Fuco> and dunno if i can fit it in any better
13:06:30  <Fuco> maybe just a "regular" 20 tiles wide station
13:07:24  <PublicServer> <Combuster> On another note
13:07:34  <PublicServer> <Combuster> how many spokes are there going to be on each side
13:08:10  <PublicServer> <Fucoo> based on the first one about 20
13:08:21  <PublicServer> <Fucoo> but maybe 10 will do
13:08:32  <PublicServer> <Combuster> loops of 128 would make 32 spokes
13:08:45  <PublicServer> <Fucoo> 2000/100 = 20
13:08:57  <PublicServer> <Combuster> 2048/128=16
13:09:10  <PublicServer> <Fucoo> not 32 :P
13:09:17  <PublicServer> <tussengas> 2x
13:09:18  <PublicServer> <Combuster> 16*2 loops total
13:09:27  <PublicServer> <Fucoo> hm, you asked on each side
13:09:32  <PublicServer> <Fucoo> so i assumed on one side
13:09:34  <PublicServer> <Fucoo> ;p
13:09:37  <PublicServer> <Combuster> Even 8 on each side would be quite a lot...
13:09:48  <PublicServer> <Fucoo> ye i think so
13:10:14  <PublicServer> <Fucoo> those 2 now are 197 tiles wide
13:10:35  <PublicServer> <Combuster> way too far from 256
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13:12:04  <PublicServer> <tussengas> but.. with bigger spokes... 1lanes aint gonna work i thinkg
13:12:26  <PublicServer> <Fucoo> adding 2nd line is not that hard
13:12:39  <PublicServer> <Fucoo> making CO for 32 stations is :D
13:12:48  <PublicServer> <Combuster> We might be a bit more careful placing the other transfers
13:12:53  <PublicServer> <Combuster> i.e. more to the middle
13:13:11  <PublicServer> <tussengas> true, but my spoke was based on... hmm, like 3 or 4 industries can be per spoke when you have single lane
13:13:21  <PublicServer> <Combuster> naaah
13:13:23  <PublicServer> <Combuster> more
13:13:36  <PublicServer> <Combuster> average single-lane SL is like 8 industries
13:13:44  <PublicServer> <Fucoo> single line will be roughly 250+250+80+80 tiles long
13:13:51  <PublicServer> <Fucoo> thats about 700 ;d
13:14:01  <PublicServer> <Fucoo> so 700/7 = 100 trains
13:14:07  <PublicServer> <Fucoo> 2 for the gap
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13:14:24  <PublicServer> <Fucoo> so it can have maybe 60 trains moving
13:14:29  *** openttdcoop sets mode: +v Phoenix_the_II
13:14:29  <PublicServer> <Fucoo> those have bigger gaps
13:15:00  <PublicServer> <tussengas> maybe :p
13:15:36  <PublicServer> <tussengas> shall i remove my copy so people can centre it to the middle of the spook?
13:15:53  <PublicServer> <Fucoo> why does it matter?
13:15:58  <PublicServer> <Combuster> you can of course build it there ;)
13:20:22  <PublicServer> <Fucoo> wait
13:20:37  <PublicServer> <Fucoo> aint we gonna merge spoke1 and 2?
13:20:51  <PublicServer> <tussengas> yes, as far as i knew at least
13:21:00  <PublicServer> <Fucoo> are you moving the station?
13:21:24  <PublicServer> <tussengas> i heard it wasnt needed
13:21:32  <PublicServer> <Fucoo> so who's building it
13:21:47  <PublicServer> <tussengas> hmm, SPOKE TRANSFER N is me, copying it
13:21:49  <PublicServer> <tussengas> not moving it
13:21:56  <PublicServer> <Fucoo> at spoke 2
13:22:00  <PublicServer> <Fucoo> some1's adding station
13:22:02  <PublicServer> <tussengas> ah
13:22:06  <PublicServer> <tussengas> not mine
13:22:13  <ostannard2> that was me, sorry i didnt realise
13:22:23  *** ostannard2 is now known as ostannard
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13:27:32  <ostannard> so what are we doing with spokes 1 and 2?
13:27:57  <PublicServer> <tussengas> spook 1 will be rezised till the sign "spoke 1 ends here"
13:28:21  <Mks> 9*18
13:28:38  <tussengas> 9x18... ?
13:28:42  <tussengas> 162
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13:31:39  *** openttdcoop sets mode: +v Chris_Booth
13:37:23  <PublicServer> <tussengas> anyway, enough crap made :P time to go
13:37:36  <PublicServer> <tussengas> will see tomorrow how much is left of my attempts ;)
13:37:49  <PublicServer> <tussengas> at least my 'spook transfer' is still alive
13:39:31  <PublicServer> <tussengas> hmm, spook '2' is counterclockwise?
13:39:40  <PublicServer> <tussengas> damn i keep saying spook
13:40:37  <PublicServer> *** tussengas has left the game (connection lost)
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13:43:46  *** openttdcoop sets mode: +v Guest3014
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13:44:07  *** openttdcoop sets mode: +v jdread
13:44:13  *** Guest3014 is now known as Mark
13:44:26  <jdread> !password
13:44:26  <PublicServer> jdread: blazes
13:44:34  <Mark> @whoami
13:44:34  <Webster> Mark: Mark
13:46:01  <Mark> !download
13:46:01  <PublicServer> Mark: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
13:46:05  <PublicServer> *** jdread joined the game
13:49:59  <Mark> !download lin
13:49:59  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-linux-generic-i686.tar.bz2
13:52:29  <Mark> !grf
13:52:29  <PublicServer> Mark: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
13:52:55  <Ammler> Mark: :-o
13:53:12  <Ammler> RESPECT!
13:55:52  <FrancoBegbie> !players
13:55:53  <PublicServer> FrancoBegbie: Client 109 is FiCE, a spectator
13:55:53  <PublicServer> FrancoBegbie: Client 111 (Orange) is DCritic, in company 1 (Rocky Mountain Transport)
13:55:53  <PublicServer> FrancoBegbie: Client 130 (Orange) is jdread, in company 1 (Rocky Mountain Transport)
13:55:54  <PublicServer> FrancoBegbie: Client 118 (Orange) is Combuster, in company 1 (Rocky Mountain Transport)
13:55:54  <PublicServer> FrancoBegbie: Client 120 (Orange) is Fucoo, in company 1 (Rocky Mountain Transport)
13:55:55  <PublicServer> FrancoBegbie: Client 128 (Orange) is ostannard, in company 1 (Rocky Mountain Transport)
13:55:55  <PublicServer> FrancoBegbie: Client 132 (Orange) is Mark, in company 1 (Rocky Mountain Transport)
13:56:00  <FrancoBegbie> have been anything already built?
13:56:08  <Mark> !password
13:56:08  <PublicServer> Mark: drones
13:56:15  <PublicServer> *** Mark joined the game
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14:00:11  <PublicServer> <Fucoo> this design is too massive
14:00:58  <PublicServer> <Fucoo> 100 tiles long at least ;d
14:01:50  <PublicServer> <Combuster> Wagon speed limits -_-
14:03:37  <PublicServer> <FiCE> hi
14:03:42  <PublicServer> *** FiCE has joined company #1
14:03:51  <PublicServer> <Combuster> Hi FiCE
14:04:20  <PublicServer> <Combuster> how about 8 spokes on each side?
14:05:06  <PublicServer> <FiCE> not enough?
14:05:33  <PublicServer> <Combuster> that would give 16 stations (and 14 hubs)
14:05:54  <PublicServer> <Combuster> I don't think it should become unplayable or anything...
14:06:15  <PublicServer> <FiCE> actually that might be OK now I look at the scale
14:06:23  <PublicServer> <FiCE> it wasn't really meant to be a rigid thing
14:06:53  <PublicServer> <FiCE> obviously if there is a lake in the middle of where a spoke would be... it'd be best
14:07:00  <PublicServer> <FiCE> to go around it as much as possible
14:10:35  <PublicServer> *** jdread has left the game (leaving)
14:10:53  <PublicServer> <Fucoo> damn it tl 10 is too much for this kind of station
14:12:22  <PublicServer> <FiCE> my only comment is the outer ML track is joined to the station
14:12:35  <PublicServer> <FiCE> via a CL
14:12:39  <PublicServer> <FiCE> oops nah it's ok
14:21:20  <Mks> !password
14:21:20  <PublicServer> Mks: climax
14:21:36  <PublicServer> *** Mks joined the game
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14:21:58  *** Mks has quit IRC
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14:28:53  <PublicServer> <Combuster> ...? ML trains to depot
14:29:23  <PublicServer> <Fucoo> stupid power plant
14:29:26  <PublicServer> <Fucoo> aaarg
14:29:40  <PublicServer> <Combuster> go around :)
14:30:20  *** tussengas has joined #openttdcoop
14:30:25  *** openttdcoop sets mode: +v tussengas
14:30:31  <tussengas> seem diner aint ready yet
14:31:05  <tussengas> !password
14:31:05  <PublicServer> tussengas: renege
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14:44:16  <PublicServer> *** DCritic has left the game (connection lost)
14:44:49  <PublicServer> <tussengas> soz
14:44:59  <PublicServer> <tussengas> i thought i incidently stopped is
14:45:00  <PublicServer> <tussengas> it
15:03:32  <PublicServer> *** FrancoBegbie has left the game (leaving)
15:03:50  <PublicServer> <tussengas> anyone still here?
15:04:05  <PublicServer> <FiCE> me = not really
15:04:18  <PublicServer> <tussengas> oke
15:19:01  <PublicServer> *** tussengas has joined spectators
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15:24:34  <PublicServer> *** Spike joined the game
15:28:37  <Ammler> Xaroth: did you use "Autofetch commits"?
15:31:02  <Xaroth> yar
15:32:34  <Ammler> maybe that is the issue, I don't use that.
15:32:43  <Ammler> I push the changes with a hook
15:33:08  <Ammler> and a hourly crontab for those repos, which don't have a hook
15:37:37  * Xaroth shrugs
15:37:41  <Xaroth> it's still a memory ho
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15:40:07  *** openttdcoop sets mode: +v seandasheep
15:40:33  <seandasheep> !players
15:40:35  <PublicServer> seandasheep: Client 109 (Orange) is FiCE, in company 1 (Rocky Mountain Transport)
15:40:35  <PublicServer> seandasheep: Client 141 is Spike, a spectator
15:40:35  <PublicServer> seandasheep: Client 140 is tussengas, a spectator
15:40:35  <PublicServer> seandasheep: Client 118 is Combuster, a spectator
15:40:35  <PublicServer> seandasheep: Client 120 (Orange) is Fucoo, in company 1 (Rocky Mountain Transport)
15:40:37  <PublicServer> seandasheep: Client 128 (Orange) is ostannard, in company 1 (Rocky Mountain Transport)
15:40:45  <seandasheep> !dl
15:40:45  <PublicServer> seandasheep: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
15:40:55  <seandasheep> !dl win32
15:40:55  <PublicServer> seandasheep: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip
15:41:33  <PublicServer> *** tussengas has joined company #1
15:42:54  <seandasheep> !password
15:42:54  <PublicServer> seandasheep: bereft
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15:45:13  <Mark> !password
15:45:13  <PublicServer> Mark: bereft
15:45:32  <PublicServer> *** Mark joined the game
15:46:56  <PublicServer> <Mark> FiCE: CL13 for ML?
15:47:15  <PublicServer> <Mark> with TL10?
15:47:29  <PublicServer> <FiCE> I just got that from your blog post with speed calcs
15:47:41  <PublicServer> <Mark> then you didnt read well enough
15:47:46  <PublicServer> <FiCE> or does that only apply for infinite length trains?
15:47:54  <PublicServer> <Mark> CL cant be bigger than TL
15:47:58  <PublicServer> <FiCE> ah
15:48:07  <PublicServer> *** ostannard has joined spectators
15:48:31  <PublicServer> <FiCE> in this case it doesn't really matter too much as we don't have many corners
15:48:56  <PublicServer> <Mark> why are wagon speed limits on?
15:49:17  <PublicServer> *** SmatZ joined the game
15:49:17  <PublicServer> <SmatZ> hello
15:49:28  <PublicServer> <Mark> hiya SmatZ
15:49:32  <PublicServer> <Seandasheep> hi
15:49:37  <PublicServer> <SmatZ> hello Mark :)
15:50:15  <PublicServer> <FiCE> not sure
15:50:25  <PublicServer> <FiCE> do we get any useful maglev trains with this trainset?
15:50:26  <PublicServer> <Mark> they shouldnt be
15:50:33  <PublicServer> <Mark> dunno
15:50:34  <PublicServer> <FiCE> agree
15:50:44  <PublicServer> <Mark> the 2cc chimaera grf is loaded
15:50:49  <PublicServer> <Mark> not sure what that does though :P
15:51:09  <Ammler> another transrapid, I guess
15:51:16  <Ammler> (maglev)
15:53:30  <Razaekel> !password
15:53:30  <PublicServer> Razaekel: palmed
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15:54:59  <PublicServer> <tussengas> cya guys
15:55:03  <PublicServer> *** tussengas has left the game (connection lost)
15:55:05  <PublicServer> <FiCE> cya
15:55:34  <PublicServer> <Fucoo> those 2 coal trains have very strange orders
15:55:42  <PublicServer> <Fucoo> at spoke 2
15:56:08  <PublicServer> <Fucoo> some1 quite didin't get the SRO i guess
15:56:17  <PublicServer> <Fucoo> someone
15:56:18  <PublicServer> <Fucoo> damn it
15:56:45  <PublicServer> <Fucoo> at least ammler didn't see it
15:56:56  <PublicServer> <Razaekel> leet speek
15:56:59  <PublicServer> <Razaekel> shame on you
15:57:01  <PublicServer> <Razaekel> :-P
15:57:04  <PublicServer> <Fucoo> yea!
15:57:20  <Ammler> then don't highlight me :-P
15:57:31  <Fuco> lol, you're here
15:57:38  <Ammler> no
15:57:44  <PublicServer> <Razaekel> where's fice?
15:57:46  <Fuco> get op then! ;D
15:57:47  <Ammler> but you highlighted
15:58:01  <Ammler> you mean, get op and ban you?
15:58:02  <Fuco> ammler in disguise
15:58:11  *** Mark has left #openttdcoop
15:58:12  <Fuco> ~_~
15:58:15  <Ammler> for you msn behaviour
15:58:27  <PublicServer> <Razaekel> anywy
15:58:34  <PublicServer> <Razaekel> the ML is supposed to be maglev >.>
15:58:40  <PublicServer> <Fucoo> i hope not
15:58:43  <PublicServer> <Fucoo> maglevs suck
15:58:48  *** Mark has joined #openttdcoop
15:58:48  *** ChanServ sets mode: +o Mark
15:58:50  <PublicServer> <Razaekel> fice said so last night
15:58:53  *** openttdcoop sets mode: +v Mark
15:59:00  <PublicServer> *** ostannard has joined company #1
15:59:13  <Razaekel> [19/09/09 00:38:53] <PublicServer> <Razaekel> we need maglev on the ML
15:59:13  <Razaekel> [19/09/09 00:38:59] <PublicServer> <DCritic> i know
15:59:13  <Razaekel> [19/09/09 00:39:00] <PublicServer> <Razaekel> to have any hope of decent transit times
15:59:14  <Razaekel> [19/09/09 00:39:05] <PublicServer> <DCritic> its not out yet
15:59:14  <Razaekel> [19/09/09 00:39:54] <PublicServer> <FiCE> yep
15:59:27  <PublicServer> <FiCE> ... if there are any useful maglev trains that is
15:59:34  <PublicServer> <FiCE> basically, whatever is fastest
15:59:35  <PublicServer> <Razaekel> which there arent >.<
15:59:42  <PublicServer> <Fucoo> we have logic train
15:59:55  <PublicServer> *** Mark has left the game (leaving)
16:00:04  <PublicServer> <Fucoo> 3x Lok20000 is superior to anything
16:00:09  <PublicServer> <Fucoo> 2000*
16:00:14  <PublicServer> <Fucoo> also it has to be red damn it
16:00:29  <PublicServer> <Razaekel> red wot makes it go fasta!
16:00:59  <PublicServer> <Razaekel> is there a service center?
16:00:59  <Mark> chimaera is pax/mail/valuables only
16:01:02  <PublicServer> <Fucoo> turn of vagon limit please
16:01:54  <Razaekel> mark?
16:02:19  * Mark is not here
16:02:37  <Razaekel> mind disabling wagon speed limits whenever you get back? >.>
16:02:46  <PublicServer> <Fucoo> who set train 12 orders
16:02:50  <PublicServer> <Fucoo> those doesn't make any sense
16:02:58  <PublicServer> <Fucoo> explain please ;d
16:03:03  <PublicServer> <Fucoo> or can i change it?
16:03:13  <PublicServer> <Razaekel> knock yourself out
16:03:38  <PublicServer> <Fucoo> ?
16:03:44  <PublicServer> <Razaekel> if theyre bad orders
16:03:47  <PublicServer> <Razaekel> you should replace them
16:03:57  <PublicServer> <Fucoo> key
16:04:08  *** Mark has quit IRC
16:04:53  <PublicServer> <Fucoo> can i somehow add train to the shared orders group
16:05:04  <PublicServer> <Fucoo> existing train i mean
16:05:11  <PublicServer> <Seandasheep> delete orders then ctrl click the train you want to copy
16:05:13  *** Mark has joined #openttdcoop
16:05:18  *** openttdcoop sets mode: +v Mark
16:05:23  <PublicServer> <Fucoo> cool
16:05:29  <PublicServer> <Razaekel> bah, useless chimaera
16:05:45  *** Mark is now known as Guest3025
16:07:22  <PublicServer> <Seandasheep> can someone tell me where spoke 4 is? on map it says top left, but there is a sign halfway down syaing spoke 4 ends here...
16:07:39  <PublicServer> <Fucoo> that's it
16:07:44  <PublicServer> <Seandasheep> and then there is a spoke 4 station at neither
16:07:49  <PublicServer> <FiCE> i renamed them properly
16:08:06  <PublicServer> <FiCE> oops no i didn't
16:08:11  <PublicServer> <Seandasheep> ???
16:08:27  <Razaekel> ammler?
16:08:33  <PublicServer> <FiCE> fixed
16:08:43  <PublicServer> <Seandasheep> right...
16:08:44  <PublicServer> <FiCE> spoke 4 ends at tile 512
16:08:52  <PublicServer> <Seandasheep> 2a?
16:08:57  <PublicServer> <Seandasheep> 7g?
16:09:01  <PublicServer> <FiCE> i'm fixing those now :)
16:09:07  <PublicServer> <Seandasheep> ok :)
16:09:10  <PublicServer> <FiCE> ignore that
16:09:31  <PublicServer> <Razaekel> we need a service station
16:10:50  <PublicServer> <Razaekel> you sure you want CL 13?
16:11:44  <PublicServer> <FiCE> I guess we don't have many 90 degree curves
16:11:54  <PublicServer> <Seandasheep> still wrong...
16:12:08  <PublicServer> <FiCE> yah I updated it to make 13 optional
16:12:12  <PublicServer> <Seandasheep> spoke seven ends in middle of map...
16:12:12  <PublicServer> <FiCE> minimum 10
16:12:35  <PublicServer> <FiCE> i misread Mark's post
16:13:37  <PublicServer> <Seandasheep> oh, i see now
16:14:04  <PublicServer> <Fucoo> whoever is building service center
16:14:07  <PublicServer> <Fucoo> there's gonna be hub
16:14:10  <PublicServer> <Fucoo> ~~
16:14:16  <PublicServer> <Seandasheep> does that mean you need a 3wayishy thing between 8+6 and 7+5
16:14:20  <PublicServer> <Razaekel> bah!
16:16:14  <PublicServer> <Seandasheep> gtg
16:16:17  <PublicServer> *** Seandasheep has left the game (leaving)
16:16:22  <PublicServer> <Fucoo> i wonder if TF'ing the whole lake would be still considered high TF
16:16:28  *** seandasheep has quit IRC
16:17:07  <PublicServer> <Razaekel> oh come on
16:17:15  <PublicServer> <Razaekel> how hard is it to take off wagon speed limits?
16:18:06  <PublicServer> <Fucoo> lol at those combo trains
16:18:22  <PublicServer> <Fucoo> coal/ls/grain all-in-one
16:22:24  <PublicServer> <Razaekel> service center done
16:22:33  <PublicServer> <Razaekel> downstream of Spoke 1 transfer
16:28:49  * Razaekel rants against wagon speed limits
16:32:47  <PublicServer> <Fucoo> what is the CL for TL10 trains?
16:33:18  <PublicServer> <Fucoo> because 3x10 won't fit inside the ml ;d
16:33:30  <Razaekel> CL10
16:33:44  <PublicServer> <Fucoo> then we are doomed ;D
16:33:59  <FrancoBegbie> !password
16:33:59  <PublicServer> FrancoBegbie: squids
16:34:01  <PublicServer> <FiCE> hmm?
16:34:10  <PublicServer> <FiCE> crossovers will fit nicely
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16:34:16  <PublicServer> <Fucoo> those hubs are going to be just 1->1 or 1->4?
16:34:24  <PublicServer> <FiCE> diagonals = 7, then a 13 in the middle
16:34:35  <PublicServer> <FiCE> as per the ends of the ML loop really
16:34:37  <PublicServer> <Fucoo> 7 = CL10?
16:34:54  <PublicServer> <FiCE> yeah each half-diagonal tile counts as a full tile
16:35:00  <PublicServer> <FiCE> when performing speed/CL calcs
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16:35:21  <PublicServer> <Fucoo> really? lol
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17:01:15  <PublicServer> <Fucoo> now i realized i did it the other way....
17:01:23  <PublicServer> <Fucoo> crap :D
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17:45:32  <sgt_Zale> !password
17:45:33  <PublicServer> sgt_Zale: shames
17:46:10  <sgt_Zale> !password
17:46:10  <PublicServer> sgt_Zale: saloon
17:46:27  <PublicServer> *** Sgt.Zale joined the game
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17:50:06  <lordaro> !password
17:50:06  <PublicServer> lordaro: saloon
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17:51:41  <PublicServer> <Lord Aro> hi guys
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17:53:13  <Kirov> !password
17:53:13  <PublicServer> Kirov: saloon
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18:57:50  <jdread> !password
18:57:50  <PublicServer> jdread: widows
18:57:55  <Chris_Booth> hello
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18:58:49  <PublicServer> <jdread> hi
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19:09:55  <Chris_Booth> !password
19:09:55  <PublicServer> Chris_Booth: knacks
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19:35:56  <DASPRiD> Arrr, so, what be you doin' tat this nice saturday? Aye, me parrot concurs.
19:42:31  <PublicServer> *** Fucoo has left the game (connection lost)
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20:03:10  <PublicServer> *** Player has left the game (connection lost)
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20:34:26  <PublicServer> *** Game unpaused (enough players)
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20:34:45  <PublicServer> *** Game paused (not enough players)
20:34:45  <PublicServer> *** Game paused (not enough players)
20:34:45  <PublicServer> *** Game paused (not enough players)
20:34:45  <PublicServer> *** Game paused (not enough players)
20:34:47  <PublicServer> *** Game paused (not enough players)
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20:39:44  *** openttdcoop sets mode: +v mensi
20:39:55  <mensi> !player
20:40:06  <mensi> !players
20:40:07  <PublicServer> mensi: Client 109 (Orange) is FiCE, in company 1 (Rocky Mountain Transport)
20:40:07  <PublicServer> mensi: Client 118 is Combuster, a spectator
20:40:19  <mensi> !password
20:40:19  <PublicServer> mensi: wooing
20:40:40  <PublicServer> *** Combuster has joined company #1
20:40:41  <PublicServer> *** Game unpaused (enough players)
20:40:41  <PublicServer> *** Game unpaused (enough players)
20:41:22  <mensi> !password
20:41:22  <PublicServer> mensi: wooing
20:41:36  <PublicServer> *** mensi joined the game
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20:55:52  <Kirov> !!password
20:55:56  <Kirov> !password
20:55:56  <PublicServer> Kirov: cadets
20:56:10  <PublicServer> *** Kirov joined the game
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21:25:12  <PublicServer> *** Combuster has left the game (leaving)
21:25:13  <PublicServer> *** Game paused (not enough players)
21:25:13  <PublicServer> *** Game paused (not enough players)
21:25:13  <PublicServer> *** Game paused (not enough players)
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21:44:30  <smoovi> !help
21:44:30  <PublicServer> smoovi: http://www.openttdcoop.org/wiki/IRC_Commands
21:45:32  <smoovi> !revision
21:45:32  <PublicServer> smoovi: Game version is r17496
21:45:57  <smoovi> !ip
21:45:57  <PublicServer> smoovi: ps.openttdcoop.org
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21:46:56  *** openttdcoop sets mode: +v Progman
21:47:05  <smoovi> !download
21:47:05  <PublicServer> smoovi: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
21:47:39  <smoovi> !download autoupdate
21:47:39  <PublicServer> smoovi: http://www.openttdcoop.org/winupdater
21:47:49  <smoovi> !download autottd
21:47:49  <PublicServer> smoovi: http://www.openttdcoop.org/wiki/AutoTTD
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22:22:39  <DCritic> !password
22:22:39  <PublicServer> DCritic: colder
22:22:55  <PublicServer> *** DCritic joined the game
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22:28:39  <DCritic> hey
22:28:48  <DCritic> i thought we're using maglev?
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23:11:59  <DCritic> !password
23:11:59  <PublicServer> DCritic: crated
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