Config
Log for #openttdcoop on 23rd September 2009:
Times are UTC Toggle Colours
00:07:24  <PublicServer> *** Wilcoo has left the game (leaving)
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02:19:09  <mib_gi6iwl> !password
02:19:09  <PublicServer> mib_gi6iwl: helper
02:19:13  <mib_gi6iwl> !players
02:19:15  <PublicServer> mib_gi6iwl: There are currently no clients connected to the server
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06:26:44  <FiCE> !password
06:26:44  <PublicServer> FiCE: radial
06:27:36  <PublicServer> *** FiCE joined the game
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08:08:03  <jonde> !password
08:08:03  <PublicServer> jonde: tutors
08:08:11  <PublicServer> *** Game unpaused (enough players)
08:08:11  <PublicServer> *** Game unpaused (enough players)
08:08:11  <PublicServer> *** Game unpaused (enough players)
08:08:12  <PublicServer> *** jondisti joined the game
08:09:22  <PublicServer> *** jondisti has joined spectators
08:09:23  <PublicServer> *** Game paused (not enough players)
08:11:15  <PublicServer> *** jondisti has left the game (leaving)
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08:45:36  *** strelok has joined #openttdcoop
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08:46:16  <strelok> !help
08:46:16  <PublicServer> strelok: http://www.openttdcoop.org/wiki/IRC_Commands
08:46:58  <strelok> !version
08:46:58  <PublicServer> strelok: Autopilot AP+ 3.0 Beta (r699M)
08:47:36  <strelok> !password
08:47:36  <PublicServer> strelok: widows
08:48:58  <strelok> !ip
08:48:58  <PublicServer> strelok: ps.openttdcoop.org
08:50:34  <strelok> !download
08:50:35  <PublicServer> strelok: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
08:50:50  <strelok> !download win64
08:50:50  <PublicServer> strelok: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win64.zip
08:55:00  <strelok> !download win32
08:55:00  <PublicServer> strelok: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip
08:55:48  <strelok> !revision
08:55:48  <PublicServer> strelok: Game version is r17496
08:56:53  <PublicServer> *** FiCE has joined spectators
08:56:59  <strelok> !grf
08:56:59  <PublicServer> strelok: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
09:14:02  <strelok> !password
09:14:03  <PublicServer> strelok: broads
09:14:50  <PublicServer> *** Player joined the game
09:23:02  <PublicServer> *** Player has left the game (leaving)
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10:52:58  <seandasheep> !players
10:53:00  <PublicServer> seandasheep: Client 458 is FiCE, a spectator
10:53:00  <PublicServer> seandasheep: Client 460 is legolegs, a spectator
10:53:42  <seandasheep> !password
10:53:43  <PublicServer> seandasheep: pepped
10:54:17  <PublicServer> *** Seandasheep joined the game
11:05:33  <PublicServer> *** Seandasheep has left the game (leaving)
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12:17:13  <davis`> !help
12:17:13  <PublicServer> davis`: http://www.openttdcoop.org/wiki/IRC_Commands
12:17:32  <davis`> !players
12:17:33  <PublicServer> davis`: Client 458 is FiCE, a spectator
12:17:33  <PublicServer> davis`: Client 460 is legolegs, a spectator
12:17:35  <davis`> !playercount
12:17:35  <PublicServer> davis`: Number of players: 2
12:17:43  <davis`> !download win64
12:17:43  <PublicServer> davis`: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win64.zip
12:17:56  * davis` slaps Chris_Booth around a bit with a large trout
12:20:13  <davis`> !password
12:20:13  <PublicServer> davis`: crabby
12:20:32  <davis`> !grf
12:20:32  <PublicServer> davis`: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
12:23:23  <PublicServer> *** FiCE has joined company #1
12:25:34  *** ODM has quit IRC
12:26:32  <davis`> !password
12:26:32  <PublicServer> davis`: crabby
12:29:09  <PublicServer> *** Game unpaused (enough players)
12:29:09  <PublicServer> *** Game unpaused (enough players)
12:29:09  <PublicServer> *** Game unpaused (enough players)
12:29:09  <PublicServer> *** Game unpaused (enough players)
12:29:09  <PublicServer> *** Game unpaused (enough players)
12:29:11  <PublicServer> *** Player joined the game
12:34:26  <PublicServer> *** Player has left the game (leaving)
12:34:26  <PublicServer> *** Game paused (not enough players)
12:43:12  *** Thraxian|Work has joined #openttdcoop
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12:58:49  <seandasheep> !players
12:58:51  <PublicServer> seandasheep: Client 458 (Orange) is FiCE, in company 1 (Rocky Mountain Transport)
12:58:51  <PublicServer> seandasheep: Client 460 is legolegs, a spectator
12:59:49  <seandasheep> !password
12:59:49  <PublicServer> seandasheep: prisms
13:00:22  <PublicServer> *** Game unpaused (enough players)
13:00:22  <PublicServer> *** Game unpaused (enough players)
13:00:22  <PublicServer> *** Game unpaused (enough players)
13:00:22  <PublicServer> *** Game unpaused (enough players)
13:00:23  <PublicServer> *** Seandasheep joined the game
13:00:33  <PublicServer> <Seandasheep> hi
13:02:11  <PublicServer> <FiCE> hi
13:02:15  <PublicServer> <Seandasheep> hi
13:03:38  <PublicServer> <FiCE> brb fixing mouse
13:03:43  <PublicServer> *** FiCE has left the game (leaving)
13:03:43  <PublicServer> *** Game paused (not enough players)
13:03:43  <PublicServer> *** Game paused (not enough players)
13:03:43  <PublicServer> *** Game paused (not enough players)
13:03:43  <PublicServer> <Seandasheep> ok
13:04:11  <FiCE> !password
13:04:11  <PublicServer> FiCE: scrape
13:04:32  <PublicServer> *** FiCE joined the game
13:04:34  <PublicServer> *** Game unpaused (enough players)
13:04:35  <PublicServer> *** Game unpaused (enough players)
13:04:35  <PublicServer> *** Game unpaused (enough players)
13:18:43  * Chris_Booth slaps davis`
13:19:00  <seandasheep> ?
13:19:46  <planetmaker> !players
13:19:48  <PublicServer> planetmaker: Client 476 (Orange) is FiCE, in company 1 (Rocky Mountain Transport)
13:19:48  <PublicServer> planetmaker: Client 460 is legolegs, a spectator
13:19:48  <PublicServer> planetmaker: Client 474 (Orange) is Seandasheep, in company 1 (Rocky Mountain Transport)
13:20:21  <Chris_Booth> davis slaped me earlyer
13:20:31  <PublicServer> <Seandasheep> oh
13:21:21  *** smoovi has joined #openttdcoop
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13:22:50  <PublicServer> *** Chris Booth joined the game
13:28:20  <PublicServer> *** Seandasheep has left the game (connection lost)
13:28:46  <seandasheep> cpu not up to it anymore :(
13:29:26  <PublicServer> <Chris Booth> then your CPU must suck
13:29:52  <seandasheep> it does, 256 mb's ram
13:30:01  <PublicServer> <Chris Booth> thats not your CPU
13:30:06  <PublicServer> <Chris Booth> thats your RAM
13:30:15  <PublicServer> <Chris Booth> no CPU has a 256 MB Cache
13:30:21  <Thraxian|Work> !trains 800
13:30:22  <PublicServer> *** Thraxian|Work has set max_trains to 800
13:30:38  <seandasheep> 2.2 gig?
13:30:43  *** jdread has joined #openttdcoop
13:30:47  <PublicServer> <Chris Booth> 2.2 ghz
13:30:48  *** openttdcoop sets mode: +v jdread
13:31:01  <PublicServer> <Chris Booth> i assume its sigle core
13:31:05  <jdread> hello
13:31:11  <jdread> !password
13:31:11  <PublicServer> jdread: stowed
13:31:19  <seandasheep> idk
13:31:44  <seandasheep> IBM Netvista Pentium 4 2.26 gig
13:31:56  <PublicServer> *** jdread joined the game
13:32:11  <PublicServer> <Chris Booth> old
13:32:19  <seandasheep> yh
13:33:52  <PublicServer> <jdread> is it of any interest to import coal to spoke 8?
13:34:08  <planetmaker> network plan should tell you
13:36:30  <PublicServer> <Chris Booth> spoke 14 imports coal
13:40:33  <Thraxian|Work> actually, both spokes 2 and 14 import coal
13:40:45  <Thraxian|Work> if you look at the station list, all secondaries should be floated to the top (name sorted)
13:40:55  <PublicServer> <FiCE> spoke 01 export complete
13:40:59  <PublicServer> <jdread> yeah. thank you.
13:41:22  <PublicServer> *** Chris Booth has left the game (leaving)
13:41:37  <PublicServer> <Thraxian|Work> now, just need to move steel to that station, and adjust all steel trains
13:43:34  <PublicServer> <Thraxian|Work> actually, everything needs to shift to export station
13:43:38  <PublicServer> <Thraxian|Work> import should only handle iron ore
13:43:51  <PublicServer> <FiCE> idd
13:43:56  <PublicServer> <jdread> are we talking spoke 8 right now?
13:44:01  <PublicServer> <FiCE> 01
13:44:03  <PublicServer> <Thraxian|Work> I'm talking spoke 01
13:44:06  <PublicServer> <Thraxian|Work> what does idd stand for?
13:44:10  <PublicServer> <jdread> phew.
13:44:18  <PublicServer> <FiCE> idd = indeed
13:44:25  <PublicServer> <Thraxian|Work> ahh
13:44:58  <PublicServer> <Thraxian|Work> surprised at the location of 08 export
13:45:53  <PublicServer> <jdread> hehe well... does it matter?
13:47:46  <PublicServer> <Thraxian|Work> 1. it's confusing - at first glance, I thought it was import.  Then I read the sign
13:48:00  <PublicServer> <Thraxian|Work> makes it more difficult to place an import station on the loop, should 08 import something
13:48:08  <PublicServer> <jdread> since there are no imports i just put it where it was more convenient from a building/geo p.o.v.
13:49:43  <PublicServer> <jdread> its an easy fix. question is, is it a big problem?
13:50:05  <PublicServer> <Thraxian|Work> never said it was a problem
13:50:10  <PublicServer> <Thraxian|Work> just said I was surprised, that's all
13:50:21  <PublicServer> <Thraxian|Work> I thought the signed location was a pretty good choice, personally
13:50:32  <PublicServer> <Thraxian|Work> but every builder does things their own way - and that's perfectly k
13:50:34  <PublicServer> <Thraxian|Work> er....ok
13:50:43  <PublicServer> <jdread> right. but lets make it not confusing. where do you suggest placing the export station?
13:50:56  <PublicServer> <Thraxian|Work> well, I just deleted the sign that said "possible export loop station"
13:51:39  <PublicServer> <Thraxian|Work> the loop was actually built right on top of that sign, so I'm equally surprised it wasn't noticed
13:51:59  <PublicServer> <FiCE> no coal is being dropped @ 2 anymore?
13:52:14  <PublicServer> <Thraxian|Work> there is one train dropping coal at 2
13:52:17  <PublicServer> <Thraxian|Work> it's coming from spoke 16
13:52:27  <PublicServer> <Thraxian|Work> see train group ML Coal (16->2)
13:52:40  <PublicServer> <Thraxian|Work> it made more sense to have coal go to 14 - more distance, more profit
13:52:42  <PublicServer> <FiCE> in that case I guess we need to remove some coal trains from the export drop
13:52:47  <PublicServer> <FiCE> yep
13:59:04  <PublicServer> <jdread> hey thraxian! better now? :)
14:00:06  <PublicServer> <Thraxian|Work> the location is better - the tracks have some very tight turns thow
14:00:07  <PublicServer> <Thraxian|Work> er..though
14:05:29  <PublicServer> <FiCE> GREAT LOCATION! :p
14:05:40  <PublicServer> <FiCE> I was just waiting for a power station to appear in the middle
14:05:42  <PublicServer> <FiCE> of the ML
14:06:02  <PublicServer> <Thraxian|Work> where?
14:06:22  <PublicServer> <FiCE> @ spoke 11 import
14:06:33  <PublicServer> <Thraxian|Work> hehe
14:07:55  <PublicServer> *** legolegs has joined company #1
14:11:07  <PublicServer> <Thraxian|Work> transfer trains at spoke02 can't keep up with the grain/livestock supply
14:11:13  <PublicServer> <Thraxian|Work> almost 10k grain waiting there
14:11:21  <PublicServer> <jdread> gotta go to work... later
14:11:40  <PublicServer> <Thraxian|Work> and we need another steel mill at spoke 01 I think
14:11:49  <PublicServer> <Thraxian|Work> 7k ore waiting at the drop station
14:11:54  <PublicServer> <FiCE> yep
14:12:03  <PublicServer> <FiCE> ideally we need to split grain/livestock to another spoke
14:12:23  <PublicServer> <FiCE> so it doesn't all arrive at 02
14:12:33  <PublicServer> <Thraxian|Work> most is coming from 13, so leave it on the east end of things
14:12:55  <PublicServer> <Thraxian|Work> I have 36 grain and 26 livestock delivering from 13->2
14:12:57  <PublicServer> <FiCE> yep maybe drop at 01?
14:13:05  <PublicServer> <Thraxian|Work> steel is at 01
14:13:09  <PublicServer> <FiCE> 13->2 and 13->1?
14:13:24  <PublicServer> <FiCE> steel should really go from 1->8+
14:13:31  <PublicServer> <Thraxian|Work> true....
14:13:35  <PublicServer> <FiCE> so it has a longer journey
14:13:42  <PublicServer> <Thraxian|Work> I have 50 iron trains from 30->2
14:13:47  <PublicServer> <FiCE> haha
14:13:51  <PublicServer> <Thraxian|Work> it can't keep up
14:14:02  <PublicServer> <Thraxian|Work> I still have 8k iron waiting at 13
14:14:06  <PublicServer> <Thraxian|Work> correction: 13->2
14:14:42  <PublicServer> <FiCE> steel mills only do 900/month at the most it seems
14:14:52  <PublicServer> <FiCE> so again we'd need to split it into other spokes if possible
14:15:28  <PublicServer> <FiCE> spoeks 15 & 16 are good candidates
14:15:33  <PublicServer> <FiCE> it's empty down there
14:15:36  <PublicServer> <Thraxian|Work> for farm/steel?
14:15:44  <PublicServer> <FiCE> factory?
14:15:48  <PublicServer> <Thraxian|Work> not if 80% of the supply is coming from 13
14:15:53  <PublicServer> <FiCE> nah
14:16:00  <PublicServer> <FiCE> maybe 3/4 for steel
14:16:01  <PublicServer> <Thraxian|Work> besides my trains
14:16:07  <PublicServer> <Thraxian|Work> there are 5 grain, 4 ore and 6 livestock
14:16:15  <PublicServer> <Thraxian|Work> the rest comes from 13
14:16:15  <PublicServer> <FiCE> I mean, put a steel mill or two in 3 and 4
14:16:29  <PublicServer> <Thraxian|Work> so factories and steel mills need to stay far to the east
14:16:40  <PublicServer> <Thraxian|Work> I could agree with some on 3/4
14:16:45  <PublicServer> <Thraxian|Work> 4 is importing wood
14:16:47  <PublicServer> <Thraxian|Work> 3 is importing nothing
14:16:52  <PublicServer> <Thraxian|Work> both stations need import/export split
14:16:55  <PublicServer> <FiCE> yeah they look a little busy
14:16:56  <PublicServer> <FiCE> yep
14:17:00  <PublicServer> *** jdread has left the game (leaving)
14:17:06  <PublicServer> <Thraxian|Work> only busy because 1/2 is behind them
14:17:20  <PublicServer> <FiCE> Fuco's crossovers should be deleted there
14:17:21  <PublicServer> <Thraxian|Work> 256 trains at 04, 149 at 03
14:17:28  <PublicServer> <FiCE> which makes space for import/export pairs
14:17:37  <PublicServer> <FiCE> :)
14:18:59  <mark> 'lo
14:19:05  <PublicServer> <Thraxian|Work> hi mark
14:19:25  <PublicServer> <Thraxian|Work> spoke 6 is doing nothing
14:19:41  <mark> !password
14:19:41  <PublicServer> mark: faiths
14:19:42  *** jdread has quit IRC
14:19:46  <PublicServer> <Thraxian|Work> I'd like to go further, but I could settle for 6
14:19:47  <PublicServer> <FiCE> yep
14:20:00  <PublicServer> <FiCE> although this game will tax out CPUs before we can go much further
14:20:00  <PublicServer> *** Mark joined the game
14:20:59  <PublicServer> <Thraxian|Work> what is our "final goal" on this map?
14:21:16  <PublicServer> <FiCE> until you can't play anymore? :p
14:22:42  <PublicServer> *** Mark has left the game (connection lost)
14:23:02  <Thraxian|Work> well, Mark can't
14:23:04  <Thraxian|Work> does that count?
14:23:17  <mark> i cant what?
14:23:26  <Thraxian|Work> didn't you just lag out?
14:23:38  <mark> no, i left
14:23:40  <mark> oh wait
14:23:42  <mark> yes i did :P
14:23:52  <FiCE> lol
14:23:52  <Thraxian|Work> (work with me here!)
14:24:05  <FiCE> quick replace all signals with PBS
14:24:19  * Thraxian|Work quickly adds 250 boats to the various lakes
14:24:21  <FiCE> and add 1000 bus services :p
14:24:24  <FiCE> lol
14:24:49  <FiCE> good luck finding a screenshot of this map for the wiki
14:24:55  <FiCE> .... find a pretty lake this time?
14:25:13  <FiCE> map summary: "we found a pretty little lake in the corner"
14:25:18  <PublicServer> *** jondisti joined the game
14:25:40  <PublicServer> <Thraxian|Work> I think one of the import/export stations would be nice
14:25:58  <PublicServer> *** jondisti has joined spectators
14:26:03  <PublicServer> <Thraxian|Work> like Spoke 02 Export
14:27:22  <PublicServer> <Thraxian|Work> or the area between 05 and 06 transfers
14:27:27  <PublicServer> <Thraxian|Work> with all the coal mines
14:27:48  <PublicServer> <FiCE> station walking? :p
14:29:26  <PublicServer> <Thraxian|Work> wow - spoke 13's loop needs to be converted to RR
14:29:33  <PublicServer> <Thraxian|Work> it's backing up something fierce
14:29:42  *** mixrin has quit IRC
14:30:09  <PublicServer> <Thraxian|Work> I could covert the whole thing to maglev, and run high-speed trains :)
14:30:19  <PublicServer> <Thraxian|Work> fewer trains, more protif
14:30:22  <PublicServer> <Thraxian|Work> and profit
14:31:45  <FiCE> :)
14:32:39  *** seandasheep has quit IRC
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14:33:10  *** openttdcoop sets mode: +v mixrin
14:34:00  <PublicServer> *** jondisti has left the game (leaving)
14:41:32  <PublicServer> *** Thraxian|Work has joined spectators
15:02:08  <PublicServer> *** FiCE has left the game (connection lost)
15:02:09  <PublicServer> *** Game paused (not enough players)
15:07:41  <Thraxian|Work> users share:
15:07:41  <Thraxian|Work> dabratcher           2,517,604,271
15:07:41  <Thraxian|Work> dccourtney           2,886,311,555
15:07:41  <Thraxian|Work> djtaylor           3,286,528,959
15:07:41  <Thraxian|Work> dmwadsworth           3,246,678,906
15:07:42  <Thraxian|Work> gknewsom           577,636,410
15:07:42  <Thraxian|Work> jjbescher           2,166,196,292
15:07:44  <Thraxian|Work> jjtekotte           1,161,945,191
15:07:44  <Thraxian|Work> jsgouldie           729,857,655
15:07:46  <Thraxian|Work> total          16,572,759,239
15:07:47  <Thraxian|Work> oops - mischann :)
15:08:05  <PublicServer> *** legolegs has joined spectators
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15:17:56  *** openttdcoop sets mode: +v Zorn
15:41:22  <PublicServer> *** legolegs has left the game (connection lost)
15:43:58  *** Yexo_ is now known as Yexo
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15:48:44  <strelok_vc> !download win32
15:48:44  <PublicServer> strelok_vc: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip
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16:27:41  *** openttdcoop sets mode: +v Legolegs
16:28:26  <strelok_vc> !password
16:28:26  <PublicServer> strelok_vc: crocks
16:28:52  <strelok_vc> !password
16:28:52  <PublicServer> strelok_vc: crocks
16:29:14  <PublicServer> *** strelok joined the game
16:37:46  <PublicServer> <Thraxian|Work> hi strelok
16:37:59  <PublicServer> <strelok> gv5y7
16:38:10  <PublicServer> <strelok> jhgk,\o/v
16:38:15  <PublicServer> <strelok> hi
16:46:20  <PublicServer> <Thraxian|Work> just looking, or hoping to play?
16:56:11  *** FiCE has quit IRC
17:03:39  <Razaekel> !password
17:03:39  <PublicServer> Razaekel: toddle
17:03:51  * Razaekel toddles into the cerver
17:03:54  <Razaekel> server*
17:04:12  <PublicServer> *** Razaekel joined the game
17:04:24  <Razaekel> !players
17:04:25  <PublicServer> Razaekel: Client 488 is strelok, a spectator
17:04:25  <PublicServer> Razaekel: Client 492 (Orange) is Razaekel, in company 1 (Rocky Mountain Transport)
17:04:25  <PublicServer> Razaekel: Client 477 is Thraxian|Work, a spectator
17:05:04  <PublicServer> *** Thraxian|Work has joined company #1
17:05:04  <PublicServer> *** Game unpaused (enough players)
17:05:04  <PublicServer> *** Game unpaused (enough players)
17:05:04  <PublicServer> *** Game unpaused (enough players)
17:05:04  <PublicServer> *** Game unpaused (enough players)
17:05:07  <PublicServer> <Thraxian|Work> there you go :)
17:05:48  <PublicServer> *** legolegs joined the game
17:08:44  <PublicServer> <legolegs> town grow still off?
17:11:00  <PublicServer> <Razaekel> what's with the vehicles?
17:15:00  <PublicServer> *** jondisti joined the game
17:15:39  <PublicServer> *** tneo joined the game
17:15:51  <PublicServer> <tneo> howdy
17:15:56  <PublicServer> <Razaekel> yo
17:17:38  <PublicServer> *** Razaekel has left the game (connection lost)
17:17:50  <Razaekel> !password
17:17:50  <PublicServer> Razaekel: vilest
17:18:18  <PublicServer> *** Razaekel joined the game
17:18:43  <PublicServer> <Razaekel> this damn forest is in the way >.<
17:20:28  <PublicServer> *** jondisti has left the game (leaving)
17:21:07  <PublicServer> *** legolegs has joined company #1
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17:43:15  <PublicServer> <Thraxian|Work> I finally converted Spoke 13 to dual loops
17:43:17  <PublicServer> <Thraxian|Work> much nicer
17:43:25  <PublicServer> <Thraxian|Work> no congestion getting to the export station
17:43:30  <PublicServer> <Razaekel> nice
17:43:54  <PublicServer> <Thraxian|Work> looks pretty wicked too
17:44:13  <PublicServer> <Thraxian|Work> and managed to do it without interrupting the network :)
17:47:16  <PublicServer> <Thraxian|Work> YAY!  new farm on spoke 13
17:47:22  <PublicServer> <Razaekel> another one?
17:47:27  <PublicServer> <Thraxian|Work> I really should export more grain
17:48:39  <PublicServer> <Razaekel> is there any spokes that accept wood?
17:48:52  <PublicServer> <legolegs> yes
17:48:52  <PublicServer> <legolegs> 4
17:49:23  <PublicServer> <Razaekel> wow
17:49:32  <PublicServer> <Razaekel> why are there 54 ML trains for wood?
17:49:39  <PublicServer> <legolegs> yea
17:49:54  <PublicServer> <Razaekel> oh
17:49:56  <PublicServer> <Razaekel> long haul
17:50:00  <PublicServer> <Razaekel> 15 and 12 to 4
17:50:04  <PublicServer> <legolegs> i now optimise that
17:50:59  <PublicServer> <legolegs> look train 414
17:51:19  <PublicServer> <legolegs> profit last year: 1.214.000
17:57:00  <PublicServer> <Thraxian|Work> any objection to shutting down pax between slarwood and partwood?
17:57:06  <PublicServer> <Razaekel> wtf
17:57:17  <PublicServer> <Razaekel> nvm
17:57:20  <PublicServer> <Thraxian|Work> 8 trains netting -3.5 to -4M per year
17:57:32  <PublicServer> <Razaekel> ew
17:57:36  <PublicServer> <Razaekel> wait
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17:58:32  <PublicServer> <Razaekel> yea
17:58:39  <PublicServer> <Razaekel> running costs are too high, and not enough pax
17:58:57  <PublicServer> <Razaekel> oh
17:59:01  <PublicServer> <Razaekel> dont shut it down
17:59:07  <PublicServer> <Thraxian|Work> why not?
17:59:10  <PublicServer> <Razaekel> replace the chimaeras with turbobus
18:00:19  <PublicServer> <Thraxian|Work> I've set up autoreplace on that set
18:01:08  <PublicServer> <Thraxian|Work> trains replaced
18:01:35  <PublicServer> <Thraxian|Work> not much capacity on those
18:02:31  <PublicServer> <legolegs> yeaha! 1e9 pounds!
18:02:49  <PublicServer> *** strelok has left the game (connection lost)
18:07:08  <PublicServer> <Thraxian|Work> ooh - I've got a refinery on spoke 13 now
18:07:13  <PublicServer> <Thraxian|Work> wonder if I should start importing oil :)
18:07:15  <PublicServer> <Razaekel> useless
18:07:19  <PublicServer> <Razaekel> it's kansas
18:07:24  <PublicServer> <Razaekel> just export the grain
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18:12:47  <mark> !password
18:12:47  <PublicServer> mark: reined
18:13:06  <PublicServer> *** Mark joined the game
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18:19:12  <PublicServer> *** Razaekel has left the game (leaving)
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18:56:23  <PublicServer> *** Game paused (not enough players)
19:14:20  <Chris_Booth> evening
19:15:30  <Legolegs> hello
19:15:34  <mark> http://www.tt-forums.net/viewtopic.php?f=32&t=45256
19:15:35  <Webster> Title: Transport Tycoon Forums View topic - upcoming features (at www.tt-forums.net)
19:15:44  <mark> cant believed anyone replied to that
19:15:55  *** mixrin has quit IRC
19:16:01  <mark> the guy must be laughing so hard right now
19:17:22  <KenjiE20> so am I
19:20:41  *** davis__ has joined #openttdcoop
19:20:46  *** openttdcoop sets mode: +v davis__
19:20:47  <davis__> !playercount
19:20:47  <PublicServer> davis__: Number of players: 1
19:20:54  <davis__> !players
19:20:55  <PublicServer> davis__: Client 493 (Orange) is legolegs, in company 1 (Rocky Mountain Transport)
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19:24:50  *** openttdcoop sets mode: +v Bastian
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19:25:05  *** Bastian is now known as kingkong
19:25:31  <kingkong> !password
19:25:31  <PublicServer> kingkong: lunacy
19:26:13  * Chris_Booth slaps "davis_"
19:27:44  *** kingkong has left #openttdcoop
19:27:57  <mark> flash visit
19:28:29  <KenjiE20> obviously downloading all the custom content is too much work
19:28:32  <KenjiE20> oh well
19:28:40  <Thraxian|Work> PublicServer: kingkong: lunacy
19:28:46  <Thraxian|Work> that should be added to the quote archive :)
19:29:03  <KenjiE20> @quote add
19:29:03  <Webster> KenjiE20: (quote add [<channel>] <text>) -- Adds <text> to the $type database for <channel>. <channel> is only necessary if the message isn't sent in the channel itself.
19:29:15  <Thraxian|Work> I didn't know what the command was, thanks
19:29:25  <KenjiE20> remember "" and <nick>
19:29:32  <Thraxian|Work> eh?
19:29:49  *** Mucht has quit IRC
19:29:51  <KenjiE20> quote the "quote" and use <> braces for linebreaks
19:30:29  <Thraxian|Work> nvm - too much effort for the end result.  just thought it was funny, that's all....
19:30:42  <KenjiE20> makes sure the quote goes in right, and the webpage formats right
19:33:05  *** Kolo has joined #openttdcoop
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19:35:21  * davis__ slaps Chris_Booth around a bit with a large trout
19:35:44  <Thraxian|Work> !fish
19:35:44  <PublicServer> Thraxian|Work: Today's fish is sashimi with a trace of blowfish.
19:35:53  <Thraxian|Work> not a bad fish for slapping
19:36:04  <davis__> indeed.
19:36:18  <Chris_Booth> !fish
19:36:18  <PublicServer> Chris_Booth: Today's fish is a sword fish, battered and fried.
19:36:25  <davis__> D:
19:36:26  <Chris_Booth> my fish is better
19:36:31  <Thraxian|Work> that's more of a stabbing fish than a slapping one
19:36:33  <davis__> sounds painfull
19:38:18  <KenjiE20> I think I'd rather swordfish over blowfish
19:38:30  <KenjiE20> being hit with a blowfish could be problematic
19:39:18  <KenjiE20> *smack* *inflate* spines poison
19:40:10  <KenjiE20> I've thought about this too much
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20:24:09  <A3aan> good evening all
20:25:14  <A3aan> !password
20:25:14  <PublicServer> A3aan: livers
20:25:37  <PublicServer> *** A3aan joined the game
20:26:33  <PublicServer> <A3aan> hey everyone
20:26:44  <mark> hello
20:27:17  <A3aan> pretty quiet in game
20:27:24  <mark> !players
20:27:26  <PublicServer> mark: Client 501 is legolegs, a spectator
20:27:26  <PublicServer> mark: Client 503 is A3aan, a spectator
20:27:31  <mark> yep
20:27:54  <A3aan> are you dutch btw?
20:27:58  <mark> yep
20:28:06  <A3aan> praat wel makkelijker :)
20:28:14  <mark> english only here
20:28:20  <A3aan> oh ok
20:28:31  <A3aan> doenst realy matter that much
20:28:52  <mark> typing dutch on irc feels wrong
20:29:24  <A3aan> depends on which channel your on
20:29:43  <A3aan> so why is there no play tonight?
20:30:27  <mark> probably because no one feels like playing
20:30:48  <mark> and this particulair game isnt too populair either i guess
20:30:51  <A3aan> could be... but this game is addictive
20:31:47  <mark> by "game" we mean the game running on the public server, not ottd in general
20:32:02  <A3aan> i understood :)
20:32:23  <A3aan> i'm pretty new to openttd
20:32:31  <A3aan> used to play ttd years ago
20:32:33  *** Chris_Booth has quit IRC
20:32:55  <mark> most of us got in that way :P
20:32:59  <mark> including myself
20:33:44  <A3aan> but i'm amazed of the building skills here
20:34:05  <A3aan> normally my games have a few tracks here and there lol
20:34:41  <A3aan> but after reading the wiki i'm practising on nice track layouts
20:34:48  *** seandasheep has joined #openttdcoop
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20:34:59  <mark> good :)
20:35:08  <seandasheep> hi
20:35:11  <A3aan> hi
20:35:12  <mark> hello
20:35:40  <A3aan> signaling can be pretty confusing with station layouts tho :S
20:36:48  <Legolegs> you rigth. Priorityes scare me :)
20:37:12  <mark> understanding signalling thoroughly is the first thing you should learn
20:38:03  <A3aan> does anyone know a good scenario to practise this kinda stuff
20:38:25  <A3aan> and i hate cheating so i have to start with 200k only :p
20:38:54  <mark> just generate a random map, make a plan and build it
20:38:59  <A3aan> i often start with some terminal layouts to make some quick money
20:40:07  <A3aan> with random maps the resources are scattered like ...
20:40:17  <KenjiE20> airport pax MM > all
20:40:26  <KenjiE20> (usually)
20:40:38  <A3aan> i like rail, not airports :p
20:40:40  <mark> we play random maps 4/5 times, so it's the best way to practise
20:40:45  <KenjiE20> so do we :D
20:41:05  <mark> coop is never about making money
20:41:25  <mark> we sometimes even start with money cheated in
20:41:29  <A3aan> why is that?
20:41:31  <Thraxian|Work> except that one when time when we ran out :)
20:41:52  <mark> why would we want to make money?
20:41:53  <KenjiE20> shh
20:42:11  <Thraxian|Work> two words: eye candy :)
20:42:16  <A3aan> making money means investing in the network i guess
20:42:32  <A3aan> no money = no building
20:42:47  <KenjiE20> air PAX MM means no limit ridiculous rail networks
20:42:49  <mark> of course we need some money, but the goal is never "make as much as possible"
20:43:19  <A3aan> what does that mean KenjiE20??
20:43:29  <A3aan> air pax mm?
20:43:35  <KenjiE20> define: pax
20:43:35  <Webster> PAX stands for Passengers and is, as an abbreviation, widely known and used in the transportation business.
20:43:37  <KenjiE20> define: mm
20:43:37  <Webster> MoneyMaker, see http://www.openttdcoop.org/wiki/Moneymaker
20:43:45  <KenjiE20> :D
20:43:50  <A3aan> ah lol :)
20:44:43  <seandasheep> I've just noticed, what is the difference between the + and @ at the start of people's names?
20:44:56  *** Mucht has joined #openttdcoop
20:44:56  *** ChanServ sets mode: +o Mucht
20:44:58  <KenjiE20> voice / ops
20:45:00  <mark> + = voice, @ = op
20:45:01  *** openttdcoop sets mode: +v Mucht
20:45:08  <seandasheep> ok
20:45:30  <KenjiE20> voice was Amm's weird spam protection ida
20:45:34  <mark> :D
20:45:35  <KenjiE20> idea*
20:45:48  <A3aan> most of the time i look at the wiki is about stations/layout/siganling :p
20:45:49  <KenjiE20> @op mark
20:45:49  *** Webster sets mode: +o mark
20:46:06  <mark> now that i use xchat i dont have @/+ anymore
20:46:16  <KenjiE20> I don't think chanserv lies your lowercase-ness
20:46:28  <KenjiE20> likes*
20:46:30  *** mark is now known as Mark
20:46:32  <A3aan> i used chatzilla, but now switched to mirc
20:46:48  <Mark> for windows i recommend hydrairc
20:46:55  <KenjiE20> WeeChat 0.3.0 [compiled on Sep  6 2009 11:45:52] <-- :D
20:46:57  <seandasheep> yh, that's what I have
20:47:05  <KenjiE20> hydra's nice
20:47:13  <KenjiE20> 'cept for it's lousy UTF8
20:47:20  <seandasheep> still don't know what the buttons do :)
20:47:31  <KenjiE20> sean; sod all usually :D
20:47:37  <seandasheep> :)
20:48:01  <Mark> in hydra you can ignore highlights from publicserver, i miss that
20:48:05  <seandasheep> All I use is the red x and the favourites menu
20:48:18  <KenjiE20> yea, the regex highlighter was kinda nice
20:48:33  <KenjiE20> and the channel monitor
20:48:42  <Mark> yep
20:48:42  <KenjiE20> but I ported that to weechat, so meh
20:49:09  <Thraxian|Work> I use trillian, since I'm on AIM all day too
20:49:17  <seandasheep> how long does it take for the coopetition ladder registration email to come through
20:49:32  <KenjiE20> Thrax; bitlbee <-- might interest you
20:49:35  * Mark pokes XeryusTC
20:49:47  * XeryusTC is being poked by Mark 
20:49:50  <Mark> :)
20:49:53  <Mark> read up :P
20:50:20  <XeryusTC> seandasheep: never :P it isnt implemented yet :P
20:50:21  <A3aan> whats meant with IRC highlighting btw? read something about it on the wiki
20:50:30  <KenjiE20> @wiki IRC highlighting
20:50:33  <seandasheep> ah
20:50:33  <Webster> IRC Highlighting - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=IRC%20highlighting
20:50:47  <seandasheep> but it told me it was sent
20:50:51  <KenjiE20> btw, the pic for that is awful
20:51:05  <Thraxian|Work> I'm out - and I'll be out tomorrow also, so see you on Friday :)
20:51:18  *** Thraxian|Work has left #openttdcoop
20:51:21  <Mark> wow that's old
20:51:35  <KenjiE20> Mark
20:51:39  <KenjiE20> screenshot that :P
20:51:40  <XeryusTC> seandasheep: yeah, i still need to implement the sending part
20:51:46  <XeryusTC> school is occupying me though :s
20:51:56  <seandasheep> ah
20:52:02  <A3aan> ok read it, but still not sure what's meant with it
20:52:12  <seandasheep> and here I was waiting for an email when I could just log in anyway :/
20:52:15  <KenjiE20> A3aan: it does this
20:52:38  <KenjiE20> (with any luck)
20:52:47  <A3aan> does nothing here :p
20:53:03  <A3aan> maybe i have to putt this screen to taskbar then
20:53:25  <KenjiE20> or turn it on in mirc
20:53:37  <Mark> that might help
20:53:49  <A3aan> looked at that option but cant find it yet
20:53:57  <KenjiE20> since iirc, mIRC is backwards and doesn't have it on
20:54:03  <KenjiE20> IRC options
20:54:05  <KenjiE20> somewhere
20:54:22  * KenjiE20 unistalled mirc ages ago
20:54:25  <Mark> im off to bed
20:54:29  <Mark> goodnight
20:54:36  <XeryusTC> gn Mark
20:54:53  <seandasheep> gn
20:55:21  <A3aan> gn mark
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21:00:56  <A3aan> found the highlight option... i hope :p
21:02:28  <A3aan> going to practise a bit more :)
21:02:30  <A3aan> cya all
21:02:44  *** A3aan has quit IRC
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21:03:27  *** openttdcoop sets mode: +v A3aan
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21:04:41  <seandasheep> I'm off to bed now, gn all
21:04:44  *** seandasheep has quit IRC
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21:12:06  <Hylke> !password
21:12:07  <PublicServer> Hylke: ranker
21:12:11  *** Hylke has quit IRC
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21:12:55  <PublicServer> <Hylke> Hello
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22:31:15  <tussengas> evening
22:31:19  <tussengas> !password
22:31:19  <PublicServer> tussengas: fiddly
22:31:43  <PublicServer> *** tussengas joined the game
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22:34:42  <jdread> !password
22:34:42  <PublicServer> jdread: fiddly
22:35:12  <PublicServer> *** Game unpaused (enough players)
22:35:12  <PublicServer> *** Game unpaused (enough players)
22:35:12  <PublicServer> *** Game unpaused (enough players)
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22:35:30  <PublicServer> <jdread> hi
22:35:40  <Legolegs> hi
22:36:34  <tussengas> hey
22:37:14  <PublicServer> *** legolegs has joined company #1
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23:11:12  <PublicServer> <jdread> someone feel like setting up ML trains to pickup oil and iron ore at spoke 08?
23:12:37  <PublicServer> <jdread> will be some grain and livestock too.
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23:39:55  <PublicServer> <jdread> no ml depots?
23:40:05  <PublicServer> <legolegs> only injections
23:44:28  <PublicServer> *** jdread has left the game (leaving)
23:44:29  <PublicServer> *** Game paused (not enough players)
23:44:29  <PublicServer> *** Game paused (not enough players)
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23:47:27  <jonde> !password
23:47:27  <PublicServer> jonde: sluice
23:48:02  <PublicServer> *** Game unpaused (enough players)
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23:48:11  <PublicServer> *** Game paused (not enough players)
23:48:12  <PublicServer> *** Game paused (not enough players)
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