Config
Log for #openttdcoop on 8th October 2009:
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00:00:15  <PublicServer> *** jondisti has left the game (leaving)
00:03:44  <PublicServer> <tussengas> the more i look, the more i see your point CB
00:04:03  <PublicServer> <Chris Booth> what point?
00:04:55  <PublicServer> <Chris Booth> factory and good drop / rv transfer 6 are teh worst
00:04:59  <PublicServer> <tussengas> just been checking bbh05
00:05:00  <PublicServer> <Chris Booth> they are huge tf
00:05:20  *** jonde has quit IRC
00:05:21  <PublicServer> <Chris Booth> and still lots of slows and bad building
00:06:26  <PublicServer> <Chris Booth> so BBH 01 BBH 05 factory and south goods drop all need fixing and or rebuilding
00:06:29  <PublicServer> <Kupuham> damn, it's jammed again
00:06:43  <PublicServer> <tussengas> are you suprised? :p
00:06:54  <PublicServer> <tussengas> are there really so many rv's needed there?
00:07:02  <PublicServer> <Kupuham> Yep
00:07:09  <PublicServer> <Kupuham> Lines are at most 2-3
00:07:12  <PublicServer> <Kupuham> Or that's what I try
00:07:55  <PublicServer> <tussengas> looks @ runham mines 33...
00:08:04  <PublicServer> <tussengas> of woods 46
00:08:15  <PublicServer> <tussengas> or anexxe 55
00:08:19  <PublicServer> <Kupuham> that dude is random
00:08:35  <PublicServer> <Kupuham> all the time it's got 300 ore left over
00:08:37  <PublicServer> <Kupuham> but those are iron trains
00:08:43  <PublicServer> <Kupuham> they don't go with the ones jamming =P
00:08:50  <PublicServer> <tussengas> there are >20 vehicles waiting :S
00:10:02  <PublicServer> <Kupuham> Happy?
00:10:05  <PublicServer> <Kupuham> =D
00:10:22  <PublicServer> <tussengas> :)
00:10:57  <PublicServer> <Chris Booth> i have tryed to improve RV tranfer 4 RV exit
00:12:49  <PublicServer> <Kupuham>  I was about to do that, but dinner was ready =p
00:12:50  <Razaekel> !password
00:12:50  <PublicServer> Razaekel: timers
00:13:02  <PublicServer> *** Razaekel joined the game
00:13:11  *** Zuu has quit IRC
00:16:22  <PublicServer> <Kupuham> And jam
00:16:39  <PublicServer> <Chris Booth> RV 297 is lost
00:17:00  <PublicServer> <tussengas> guess thats because he went to an destroyed part of the road
00:17:17  <PublicServer> <tussengas> nothing serious i thinkg
00:18:02  <PublicServer> <Chris Booth> RV transfer has an impressive amount of traffic
00:18:11  <PublicServer> <tussengas> 04?
00:18:13  <PublicServer> <Razaekel> we need more transfers
00:18:36  <PublicServer> <Kupuham> lol, I'm having trouble baby sitting this one
00:18:54  <PublicServer> <tussengas> it looks kinda quite :)
00:19:05  <PublicServer> <Kupuham> Don't even want to think about all 6+trains
00:19:14  <PublicServer> <tussengas> :)
00:19:51  <PublicServer> <Chris Booth> well some one should build RV transfer 1 or 2
00:19:56  <PublicServer> <Chris Booth> as the ML stations are built
00:20:05  <PublicServer> <Chris Booth> but this time I am realy going
00:20:11  <PublicServer> <Chris Booth> i have to be up in 7 hours
00:20:17  <PublicServer> *** Chris Booth has left the game (connection lost)
00:20:18  <PublicServer> <tussengas> not much industry in 2
00:20:29  <Chris_Booth> you build rv network
00:20:36  <Chris_Booth> we can prospect later
00:20:44  *** Chris_Booth has quit IRC
00:20:52  <PublicServer> <Kupuham> RV will be kept as a terminus?
00:20:55  <PublicServer> <tussengas> isnt prospect random?
00:20:58  <PublicServer> <Kupuham> the transfer station*
00:22:25  *** Jens__ has quit IRC
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00:36:31  <PublicServer> *** Razaekel has left the game (leaving)
00:37:46  <PublicServer> <Kupuham> wow
00:37:55  <PublicServer> <Kupuham> that wood on the other side will require ages
00:38:19  <PublicServer> <Kupuham> it would be better to connect it to RV1, no?
00:38:24  <PublicServer> <tussengas> rv1 is further imo
00:38:32  <PublicServer> <tussengas> o wait
00:38:35  <PublicServer> <tussengas> rv1 is there
00:38:53  <PublicServer> <tussengas> expected rv1 to be at the end of the map
00:40:32  <PublicServer> <tussengas> both are 250 tiles away from that forest btw
00:41:27  <PublicServer> <tussengas> anyway, that 1st forest is 100 tiles closer to rv2 then rv1
00:41:34  <PublicServer> <Kupuham> ok
00:42:09  <PublicServer> <tussengas> kinda wondering why RV01 is at 350 tikes
00:42:47  <PublicServer> <tussengas> o wait... there is an rv transfer 07... why arent they numbered logical???
00:42:56  <PublicServer> <tussengas> 7-1-2?
00:42:57  *** KenjiE20|LT has joined #openttdcoop
00:42:58  *** ChanServ sets mode: +o KenjiE20|LT
00:42:59  <PublicServer> <Kupuham> no idea
00:43:02  *** openttdcoop sets mode: +v KenjiE20|LT
00:43:24  *** KenjiE20 has quit IRC
00:44:06  <PublicServer> <tussengas> rofl @ !synced station
00:44:28  <PublicServer> <Kupuham> ?
00:44:45  <PublicServer> <Kupuham> Feel like redoing it?
00:45:23  <PublicServer> <tussengas> well... main problem is the short distance beween exit and ML
00:45:41  <PublicServer> <tussengas> or bbh
00:47:01  <PublicServer> <tussengas> cause the outer part of the station shouldnt be a problem to sync, but to connect the part nearest to the ML, you would need kinda detour wich desyncs the 2 parts
00:47:32  <PublicServer> <tussengas> hmm... fice's part is synced
00:49:15  <PublicServer> <Kupuham> So, it's certain that if I tell them to transfer, factory won't steal?
00:49:46  <PublicServer> <tussengas> whell, if you have an city , and 'transfer pax'
00:49:55  <PublicServer> <tussengas> it doesnt get stealed by the city
00:50:00  <PublicServer> <tussengas> it transfers to the station
00:50:04  <PublicServer> <Kupuham> Fair enough
00:50:46  <PublicServer> <tussengas> don't see a way to redo woodsdrop :p
00:51:05  <PublicServer> <tussengas> without destroying goodspickup or bbh
00:52:54  <PublicServer> <tussengas> guess you're assuming that the production of the farm will grow?
00:53:06  <PublicServer> <Kupuham> Someday =D
00:54:12  <PublicServer> <tussengas> why that option to go straight back? :p
00:54:15  <PublicServer> <tussengas> oil?
00:54:30  <PublicServer> <Kupuham> Where?
00:54:37  <PublicServer> <tussengas> in see
00:54:39  <PublicServer> <tussengas> sea
00:55:18  <PublicServer> <Kupuham> Tried to keep it as straight as possible
00:56:31  <PublicServer> <tussengas> i don't like tf:P so i might picked some hills ;)
00:58:17  *** HDIEagle has joined #openttdcoop
00:58:22  *** openttdcoop sets mode: +v HDIEagle
00:58:33  <PublicServer> <tussengas> how many oil rv's should i get started?
00:58:44  <PublicServer> <Kupuham> For?
00:58:47  <tussengas> !info
00:58:47  <PublicServer> tussengas: #:1(Orange) Company Name: 'Interahamwe Hutu Power'  Year Founded: 1930  Money: 2193061279  Loan: 10000  Value: 2200536318  (T:255, R:1126, P:11, S:0) unprotected
00:59:00  <PublicServer> <tussengas> upper petborough
00:59:15  <HDIEagle> !tell HDIEagle !password
00:59:15  <PublicServer> HDIEagle: ridged
00:59:34  <PublicServer> <Kupuham> 108K
00:59:39  <PublicServer> *** HD1Eagle joined the game
00:59:44  <HDIEagle> ...hmmm
00:59:51  <HDIEagle> !tell PublicServer !tell PublicServer
00:59:51  <PublicServer> PublicServer: unknown command ""
01:00:07  <HDIEagle> :(
01:00:18  <PublicServer> <Kupuham> some 15-20, I'd guesstimate
01:01:04  <PublicServer> <tussengas> guess road vehicles also want a kind of sync
01:01:17  <PublicServer> <HD1Eagle> eh not really
01:01:52  <PublicServer> <HD1Eagle> looks like path lookahead more like
01:04:26  <PublicServer> <tussengas> can someone take a look at !gaps? ... i have the feeling this isnt intended
01:04:47  <PublicServer> <HD1Eagle> whore did that?
01:05:04  <PublicServer> <tussengas> whore?
01:05:13  <PublicServer> <HD1Eagle> who are did that?
01:05:28  <PublicServer> <tussengas> line 2 also got gaps (counted form outside)
01:05:52  <PublicServer> <HD1Eagle> eh what?
01:06:06  <PublicServer> <tussengas> there
01:06:27  <PublicServer> <HD1Eagle> i don't see it
01:06:42  <PublicServer> <tussengas> the track above the sign
01:06:49  <PublicServer> <HD1Eagle> looks fine to me
01:07:07  <PublicServer> <HD1Eagle> looks fine to me
01:07:14  <PublicServer> <tussengas> i don't see sings :s
01:07:34  <PublicServer> <tussengas> electricity lines...
01:07:37  <PublicServer> <HD1Eagle> here are your signals
01:07:46  <PublicServer> <tussengas> ahh , there they are
01:07:53  <PublicServer> <HD1Eagle> protip: press X
01:08:10  <PublicServer> <tussengas> :P
01:08:20  <PublicServer> <tussengas> x also removes stations
01:08:29  <PublicServer> <HD1Eagle> then change your settings
01:08:30  <PublicServer> <tussengas> and returns trees when pressing again
01:08:47  <PublicServer> <HD1Eagle> go to transparency settings
01:08:57  <PublicServer> <HD1Eagle> transparency options*
01:09:02  <PublicServer> <HD1Eagle> third button from the left
01:09:24  <PublicServer> <HD1Eagle> how do you save transparency options? i forget
01:09:30  <PublicServer> <tussengas> yeah, but does that affect X?
01:09:35  <PublicServer> <HD1Eagle> yes
01:09:36  <PublicServer> <tussengas> ah there is an way to save...
01:09:40  <PublicServer> <HD1Eagle> thats transparency mode
01:09:55  <PublicServer> <HD1Eagle> ah, its control click icon
01:10:16  <PublicServer> <tussengas> ah i see
01:10:23  <PublicServer> <HD1Eagle> wait, that's permanent
01:10:25  <PublicServer> <HD1Eagle> for both modes
01:10:29  <PublicServer> <HD1Eagle> is what ctrl+click does
01:10:48  <PublicServer> <tussengas> works fine by me :P
01:10:52  <PublicServer> <HD1Eagle> wait, yeah, its save
01:11:03  <PublicServer> <HD1Eagle> no, its both modes
01:11:04  <PublicServer> <HD1Eagle> :D
01:11:40  <PublicServer> <tussengas> well, i don't need to see trees in any mode, and neither i want to hide stations in any mode
01:11:59  <PublicServer> <HD1Eagle> why not just set stations to transparent? :3
01:12:13  <PublicServer> <tussengas> don't like transparent
01:12:37  <PublicServer> <tussengas> my eye likes eyecandy ;)
01:13:06  <PublicServer> <HD1Eagle> eh what?
01:13:59  <PublicServer> <HD1Eagle> i don't understaned how rv 04 drop works with 3 output lanes and 2 input lanes (southbound)J
01:14:09  <F1ce> !password
01:14:09  <PublicServer> F1ce: signer
01:14:35  <PublicServer> <tussengas> 3th output lane isnt used (yet?)
01:14:47  <PublicServer> <HD1Eagle> i'm talking southbound
01:14:48  <PublicServer> <HD1Eagle> to 3 farms
01:14:51  <PublicServer> *** FiCE joined the game
01:15:06  <PublicServer> <HD1Eagle> it screws with my head
01:15:36  <tussengas> ah wait, rv04
01:15:46  <PublicServer> <tussengas> was looking at rv02
01:16:08  <Kupuham> And we have max vehicles again =D
01:16:23  <HDIEagle> @seen mark
01:16:23  <Webster> HDIEagle: mark was last seen in #openttdcoop 7 hours, 36 minutes, and 34 seconds ago: <Mark> !trains 300
01:16:29  <PublicServer> <tussengas> well kupu
01:16:31  <HDIEagle> @tell mark seen mark
01:16:39  <PublicServer> <tussengas> check rundam exchange 33
01:16:45  <HDIEagle> @tell
01:16:45  <Webster> HDIEagle: (tell <nick> <text>) -- Tells the <nick> whatever <text> is. Use nested commands to your benefit here.
01:16:49  <PublicServer> <tussengas> they are blocking traffick to other lines
01:17:00  <HDIEagle> @tell HDIEagle @tell HDIEagle hi
01:17:11  <PublicServer> <Kupuham> WOOOHOO
01:17:14  <PublicServer> <Kupuham> talk about jam
01:17:24  <PublicServer> <HD1Eagle> where?
01:18:31  <PublicServer> <Kupuham> What's it that stops us from setting production by hand again?
01:19:17  <PublicServer> <tussengas> um, 67% transported?
01:19:32  <PublicServer> <tussengas> isnt really enough to be sure industries grow
01:19:35  <PublicServer> <Kupuham> But it's jammed...
01:20:28  <PublicServer> <tussengas> anyway
01:20:32  <PublicServer> <tussengas> sleepy sleepy time
01:21:00  <PublicServer> <tussengas> guess this map will be finished , next time i drop in
01:21:21  <PublicServer> <tussengas> so time to put my name on buildersboard :P
01:23:28  <PublicServer> <HD1Eagle> i still don't see the jam
01:23:37  <PublicServer> <FiCE> we should shut the airports down
01:23:42  <PublicServer> <FiCE> now that the train income is high
01:23:59  <PublicServer> <tussengas> jam fixed allready i guess
01:24:06  <PublicServer> <tussengas> since we removed some vehicles
01:25:51  <PublicServer> *** tussengas has left the game (leaving)
01:26:51  <Kupuham> Max vehicles
01:27:29  <PublicServer> <Kupuham> And we have a train jam
01:30:14  <PublicServer> <FiCE> neeeed more vehicles :)
01:33:20  <PublicServer> <HD1Eagle> why do i think underpasses are so much cooler
01:36:40  *** DCritic has joined #openttdcoop
01:36:45  *** openttdcoop sets mode: +v DCritic
01:36:53  <DCritic> !password
01:36:54  <PublicServer> DCritic: mocked
01:36:56  <DCritic> !players
01:36:58  <PublicServer> DCritic: Client 449 (Orange) is Kupuham, in company 1 (Interahamwe Hutu Power)
01:36:58  <PublicServer> DCritic: Client 508 (Orange) is HD1Eagle, in company 1 (Interahamwe Hutu Power)
01:36:58  <PublicServer> DCritic: Client 510 (Orange) is FiCE, in company 1 (Interahamwe Hutu Power)
01:37:12  <PublicServer> *** DCritic joined the game
01:37:40  <PublicServer> <Kupuham> So, it's done, RV4 can't be expanded
01:37:51  <PublicServer> <Kupuham> let's see how much further it can go =P
01:39:09  <PublicServer> <HD1Eagle> can someone build a proper steel mill station? bbh02
01:40:03  <PublicServer> <HD1Eagle> i guess it just needs a better queue tho
01:45:01  <PublicServer> <Kupuham> what the
01:45:09  <PublicServer> <HD1Eagle> ?
01:45:22  <PublicServer> <Kupuham> A road was blown
01:45:28  <PublicServer> <HD1Eagle> ]where'
01:45:47  <PublicServer> <Kupuham> Somebody is swamping the road with one way signs
01:46:02  <PublicServer> <HD1Eagle> where damnit
01:46:03  <PublicServer> <Kupuham> What's the point?
01:46:24  <PublicServer> <Kupuham> Yay, Factory will die
01:46:27  <PublicServer> <HD1Eagle> is no points
01:46:48  <PublicServer> <HD1Eagle> tussengas & kupuham
01:46:51  <PublicServer> <HD1Eagle> what have you done
01:47:00  <PublicServer> <Kupuham> Where?
01:47:03  <PublicServer> <Kupuham> &Tussengas is gone
01:47:11  <PublicServer> <HD1Eagle>  !desync
01:47:22  <PublicServer> <HD1Eagle> my beautiful creation is ruined
01:47:33  <PublicServer> <Kupuham> I don't touch tracks =x
01:48:15  <PublicServer> <DCritic> we need more oil trains
01:48:33  *** KenjiE20|LT has quit IRC
01:48:56  <PublicServer> <FiCE> at RV2?
01:49:26  <PublicServer> <Kupuham> Woohoo
01:49:29  <PublicServer> <Kupuham> look @ !Jams
01:49:42  <PublicServer> <FiCE> hah
01:50:34  <PublicServer> <DCritic> zomg expand the station
01:50:41  <PublicServer> <HD1Eagle> ROGER THAT
01:50:46  <PublicServer> <HD1Eagle> HOUSTON IT SEEMS WE HAVE A PROBLEM
01:51:32  <PublicServer> <HD1Eagle> i has a better idea wait
01:51:38  <PublicServer> <Kupuham> It's probably Houstons problem though
01:51:55  <PublicServer> <Kupuham> It can't get trains to the rightmost stations
01:52:41  <PublicServer> <DCritic> what's your plan to fix it
01:53:04  <HDIEagle> !password
01:53:04  <PublicServer> HDIEagle: minors
01:53:06  <PublicServer> *** HD1Eagle has left the game (connection lost)
01:53:19  <Kupuham> Me? I just deal with road vehicles =P
01:53:22  <PublicServer> *** HD1Eagle joined the game
01:53:29  <PublicServer> <HD1Eagle> stop
01:53:41  <PublicServer> <Kupuham> It's not me nuking the roads
01:54:12  <PublicServer> <Kupuham> IMO train bridges don't usually help cars =x
01:54:22  <PublicServer> <Kupuham> =D
01:55:35  <PublicServer> <HD1Eagle> guys always get ahead of me
01:56:34  <PublicServer> <HD1Eagle> ooh idea just got better
01:56:39  <PublicServer> <HD1Eagle> we already have enough roads :D
01:56:51  <PublicServer> <Kupuham> ?
01:56:56  <PublicServer> <HD1Eagle> each road is two way
01:56:59  <PublicServer> <HD1Eagle> durr
01:57:06  <PublicServer> <Kupuham> But they can't mix
01:57:13  <PublicServer> <Kupuham> If Iron shows up there =P
01:57:14  <PublicServer> <HD1Eagle> why not?
01:57:21  <PublicServer> <HD1Eagle> wtf you smoking
01:57:21  <PublicServer> <FiCE> the plan :)
01:57:24  <PublicServer> <HD1Eagle> i said two-ways
01:57:27  <PublicServer> <HD1Eagle> not one way doubled
01:57:47  <PublicServer> <Kupuham> why not make a hole and tunnel? =x
01:57:56  <PublicServer> <FiCE> we need two RV drops
01:58:00  <PublicServer> <FiCE> as per the plan
01:58:02  <PublicServer> <HD1Eagle> cuz this looks pretty
01:58:09  <PublicServer> <HD1Eagle> STOP FING
01:58:21  <PublicServer> <HD1Eagle> STOP
01:58:22  <PublicServer> <HD1Eagle> STOP
01:58:23  <PublicServer> <Kupuham> I'm not doing anything
01:58:24  <PublicServer> <FiCE> i'm not doing anything
01:58:24  <PublicServer> <HD1Eagle> STOP
01:58:29  <PublicServer> <FiCE> it's not me
01:58:37  <PublicServer> <HD1Eagle> cropes
02:01:00  <PublicServer> <HD1Eagle> it's done already wtf you doin
02:01:28  <PublicServer> <HD1Eagle> done
02:01:56  <PublicServer> <Kupuham> BRidge can be improved, no?
02:02:05  <PublicServer> <HD1Eagle> now if we just un screw the road ties
02:03:54  <PublicServer> <Kupuham> Except whenever an iron mine show's up we'll need another bridge
02:04:17  <PublicServer> <HD1Eagle> why?
02:04:25  <PublicServer> <HD1Eagle> cuz we have 0 iron ore mines
02:04:30  <PublicServer> <HD1Eagle> capacity has not been reach
02:04:33  <PublicServer> <HD1Eagle> ed
02:04:45  <PublicServer> <Kupuham> Because they are slow and will require overtaking
02:05:14  <PublicServer> <Kupuham> Still, somebody almost killed me a few hours ago because I suggested we wait
02:05:17  <PublicServer> <HD1Eagle> what stops them from overtaking now?
02:05:31  <PublicServer> <Kupuham> The fact that the iron trucks don't exist
02:05:53  <PublicServer> <HD1Eagle> less complaining more station expanding
02:06:00  <PublicServer> <Kupuham> lol
02:06:52  <PublicServer> <DCritic> hey
02:07:01  <PublicServer> <DCritic> i just built an oil station on transfer 3
02:07:08  <PublicServer> <DCritic> but we have too many vehicles
02:07:16  <PublicServer> <HD1Eagle> where
02:07:17  *** Boy_Named_Sue has quit IRC
02:07:23  <PublicServer> <DCritic> see GULF OIL
02:08:09  <PublicServer> <HD1Eagle> only 4 diag tracks are needed for TL7!!??!?
02:08:12  <PublicServer> <FiCE> yes
02:08:19  <PublicServer> <HD1Eagle> oh, wait, no, that's bullshit
02:08:31  <PublicServer> <DCritic> no its 8 tiles
02:08:38  <PublicServer> <FiCE> huh
02:08:42  <PublicServer> <HD1Eagle> your trains are slow !slow
02:08:56  <PublicServer> <FiCE> openttdcoop.org/2009/05/13/about-curve-lengths/
02:09:12  <PublicServer> <HD1Eagle> when i see a train going 196 km/h
02:09:14  <PublicServer> <HD1Eagle> its slow
02:09:21  <PublicServer> <FiCE> near where?
02:09:27  <PublicServer> <HD1Eagle> how about !slow
02:09:30  <PublicServer> <HD1Eagle> for starters
02:09:35  <PublicServer> <FiCE> there are lots of them ;)
02:09:37  <PublicServer> <HD1Eagle> factory
02:09:55  <PublicServer> <HD1Eagle> jolly jesus christ
02:10:23  <PublicServer> <HD1Eagle> yeah that'll help
02:11:01  <PublicServer> <HD1Eagle> you mean slower
02:11:26  <PublicServer> <FiCE> hmm maybe they fixed it in the latest version
02:12:26  <PublicServer> <DCritic> are there any trucks we can get rid of?
02:12:27  <PublicServer> <HD1Eagle> bbh05 is bleeding with quality
02:12:37  <PublicServer> <HD1Eagle> check station buffers
02:12:46  <PublicServer> <HD1Eagle> runham halt 23 has 1 extra truck
02:12:55  <PublicServer> <HD1Eagle> runham exchange 33 has 2 extra trucks
02:13:19  <PublicServer> <Kupuham> I'd say that's fine
02:13:29  <PublicServer> <HD1Eagle> new fledinghall has a few extra
02:13:42  <PublicServer> <FiCE> PS... max speed on any curve is 232km/h
02:13:46  <PublicServer> <HD1Eagle> condinghead mines 14 has 3 extra
02:14:33  <PublicServer> <HD1Eagle> 232 km/h? huh, why does speedometer say 265 km/h....youd think the devs would fix that first
02:14:34  <PublicServer> <Kupuham> 8$%
02:14:34  <PublicServer> <FiCE> maybe they changed that too?
02:15:01  <PublicServer> <Kupuham> 84% transported @Codinghead 14
02:15:07  <PublicServer> <Kupuham> Soon enough it will grow =)
02:15:20  <Razaekel> how is max speed on any curve 232 km/h?
02:15:40  <PublicServer> <HD1Eagle> enough, lets demolish his station
02:16:01  <PublicServer> <DCritic> hey uh rv transfer 3 is messed up
02:16:22  <PublicServer> <HD1Eagle> what did it do
02:16:29  <Razaekel> !password
02:16:29  <PublicServer> Razaekel: locker
02:16:46  <PublicServer> *** Razaekel joined the game
02:16:46  <PublicServer> <DCritic> only the top 2 are being used
02:16:47  <PublicServer> <HD1Eagle> gulf oil is messed up
02:16:55  <PublicServer> <HD1Eagle> what top 2
02:17:09  <PublicServer> <DCritic> the top 2 stations
02:17:14  <PublicServer> <HD1Eagle> whoever built gulf oil didn't know what they were doing
02:17:20  <PublicServer> <HD1Eagle> use a cardinal direction plox
02:17:34  <PublicServer> <HD1Eagle> do you mean east? that's for iron
02:17:49  <PublicServer> <DCritic> look
02:17:52  <PublicServer> <DCritic> at the trains
02:18:06  <PublicServer> <HD1Eagle> oh, i was distracted by gulf oil's improper construction and thought we were talking rvs
02:18:18  <Kupuham> And we have max vehicles again
02:18:23  <PublicServer> <DCritic> oh sry ill fix it
02:18:24  <PublicServer> <HD1Eagle> :D
02:18:32  <PublicServer> <Razaekel> RV trasnfer 2 needs trains O.o
02:18:46  <PublicServer> <Kupuham> Yeah, I didn't bother =x
02:18:52  <PublicServer> <Razaekel> next time
02:18:55  <PublicServer> <HD1Eagle> lolwut i saw faster truck overtake slower truck on same road
02:18:56  <PublicServer> <Razaekel> you better bother
02:19:04  <PublicServer> <Kupuham> and !Jams still Jams!
02:19:08  <PublicServer> <Razaekel> or imma eat youz!
02:19:30  <PublicServer> <HD1Eagle> if faster vehicles pass slower vehicles on a single road anyway, why are we doubling?
02:19:44  <PublicServer> <Kupuham> Because passing slows the faster vehicle
02:19:51  <PublicServer> <HD1Eagle> oh cool
02:19:57  <PublicServer> <HD1Eagle> gulf oil is still messed up dcritic
02:20:06  <PublicServer> <Razaekel> train limit reached!
02:20:07  <PublicServer> <HD1Eagle> i'll give you !a hint
02:20:56  * HDIEagle smacks DCritic upside the head with a rather large refrigerator.
02:21:35  <PublicServer> <HD1Eagle> DCRITIC
02:21:38  <PublicServer> <HD1Eagle> LOOK AT !A HINT
02:21:46  <PublicServer> <DCritic> ohhh
02:21:47  <PublicServer> <HD1Eagle> please
02:21:55  <PublicServer> <HD1Eagle> PLEASE PLEASE
02:22:06  <PublicServer> <HD1Eagle> the iron ore truck rolling through your station should be another clue
02:22:12  *** Fuco has quit IRC
02:22:13  <PublicServer> <DCritic> ok
02:22:30  <PublicServer> <HD1Eagle> i'd fix it for you but SOMEONE keeps making the same mistake
02:22:40  <PublicServer> <HD1Eagle> *is happy*
02:22:59  <PublicServer> <HD1Eagle> now just get that iron ore truck back
02:23:00  <PublicServer> <DCritic> well next time, keep it consistent.
02:23:07  <PublicServer> <HD1Eagle> i didn't build it
02:23:12  <PublicServer> <HD1Eagle> you must be aware of what you're doing
02:23:20  <PublicServer> <Kupuham> So, where's the best place for a temporary depot neat RV transfer 2?
02:24:32  <Razaekel> what the lag!?
02:24:41  <PublicServer> <HD1Eagle> thats dcritic playing with rv pf
02:24:42  <PublicServer> <FiCE> dunno
02:25:01  <PublicServer> <Kupuham> Where?
02:25:09  <PublicServer> <HD1Eagle> s'all good
02:25:27  <PublicServer> <HD1Eagle> see the power of such a mistake? mass lag
02:25:32  <PublicServer> <HD1Eagle> you MUST BE CAREFUL please
02:25:41  <PublicServer> <Kupuham> Where's all that happening?
02:25:55  <Kupuham> Max Trains & Vehicles reached
02:25:57  <PublicServer> <HD1Eagle> this is a private conversation
02:26:04  <PublicServer> <Razaekel> RV transfer 4 is looking a bit small >.>
02:26:07  <PublicServer> <HD1Eagle> expressed publically
02:26:18  <PublicServer> <HD1Eagle> don't cross the beams
02:26:25  <PublicServer> <Kupuham> Hey, you mess with the little cars, you're messing with me
02:26:32  <PublicServer> <DCritic> SOOOO we need more oil tankers at GULF OIL
02:26:45  <PublicServer> <HD1Eagle> SOOOO YOU FOUND THE SHIFT KEY
02:26:50  <PublicServer> <Kupuham> Except our HR department can't hire more drivers
02:27:04  <PublicServer> <Kupuham> So we can't add more vehicles of any kind
02:27:05  <PublicServer> <HD1Eagle> CLEARLY THIS IS A PROBLEM WITH UPPER MANAGEMENT
02:27:25  <PublicServer> <Kupuham> We could fire a few random dude though
02:27:28  <PublicServer> <HD1Eagle> P.S. YOU'RE FIRED
02:27:51  <PublicServer> <HD1Eagle> let's see if this fixes lag.........
02:28:12  <PublicServer> <Kupuham> C'mon, all primaries have more resources now .=x
02:28:13  *** Zulan has quit IRC
02:28:16  <PublicServer> <Kupuham> and we can't add more vehicles
02:28:45  <PublicServer> <HD1Eagle> it still lagging?
02:28:51  <PublicServer> <Kupuham> Not for me
02:28:56  <PublicServer> <FiCE> it's better now
02:28:57  <PublicServer> <HD1Eagle> good, it works!
02:29:06  <PublicServer> <Kupuham> What does?
02:29:09  <PublicServer> <HD1Eagle> nothing
02:29:12  <PublicServer> <Kupuham> lol
02:29:44  <PublicServer> <HD1Eagle> srsly i didn't do shit
02:30:18  <PublicServer> <Kupuham> Hey, why the ugly stations? =x
02:30:35  <PublicServer> <Kupuham> Mark will be seriously not happy
02:30:37  <PublicServer> <HD1Eagle> they're
02:31:23  <PublicServer> <HD1Eagle> better?
02:31:29  <PublicServer> <DCritic> no
02:31:36  <PublicServer> <HD1Eagle> i find them quite sexy
02:31:38  <PublicServer> <Razaekel> who's screwing with my expansion of RV 4?
02:31:47  <PublicServer> <HD1Eagle> not i said the chicken pie
02:32:02  <PublicServer> <FiCE> me
02:32:04  <PublicServer> <FiCE> j/k :p
02:32:40  <PublicServer> <Kupuham> What the, now the 'station' is just like plain tracks?
02:32:46  <PublicServer> <HD1Eagle> yessir
02:32:50  <PublicServer> <HD1Eagle> likey like?
02:32:59  <PublicServer> <Kupuham> It's not ugly
02:33:06  <PublicServer> <Kupuham> sure is wierd though
02:33:14  <PublicServer> <HD1Eagle> :D
02:34:10  <PublicServer> <HD1Eagle> so, why bother with more efficient sorting algorithms
02:34:22  <PublicServer> <HD1Eagle> when you can use a 1024 core processor to sort an array of length 1024
02:34:36  <PublicServer> <HD1Eagle> -Anon
02:35:13  <PublicServer> <HD1Eagle> come on, no one found that funny?
02:36:06  <PublicServer> <Kupuham> Btw, without some sor of balancing earlier on
02:36:12  <PublicServer> <Kupuham> sort*
02:36:29  <PublicServer> <Razaekel> QUIT LAGGING THE GAMWE!
02:36:32  <PublicServer> <Kupuham> We'll probably still have the same problem
02:36:40  <PublicServer> <HD1Eagle> balancing is for the canadian healthcare system we don't need no balancing
02:36:50  <PublicServer> <Kupuham> Sure we don't
02:37:14  <PublicServer> <Kupuham> And there goes the 1024 core processor
02:37:15  <PublicServer> <HD1Eagle> you mean sir, sure we dont' not, sir
02:37:57  <PublicServer> <Razaekel> QUIT LAGGING THE GAME!
02:38:07  <PublicServer> <HD1Eagle> if we convert the ML to 32 lanes, we won't need balancers
02:38:12  <PublicServer> <Kupuham> lol
02:39:36  <PublicServer> <Kupuham> How do i destroy just a part of a train station and not the whole thing?
02:39:44  <PublicServer> <HD1Eagle> remove with R
02:39:53  <PublicServer> <HD1Eagle> go to place station mode and press r
02:40:02  <PublicServer> <Kupuham> oooh
02:41:21  <Kupuham> So, should I @ all the dudes with little stars for more vehicles?
02:41:40  <PublicServer> <HD1Eagle> if no one is around to hear it fail, does a bribe get caught by a local investigation unit?
02:41:52  <PublicServer> <Kupuham> Nevar
02:42:01  <PublicServer> <Kupuham> lol
02:42:01  <PublicServer> <HD1Eagle> should I @ the entire ocean?
02:42:13  <Kupuham> No, because it doesnt have rcon access
02:42:31  <PublicServer> <HD1Eagle> what if i accidentally the entire ocean already?
02:42:33  <PublicServer> <HD1Eagle> is that bannable?
02:42:52  <PublicServer> <DCritic> what's @ the entire oceam
02:43:02  <PublicServer> <HD1Eagle> ...water
02:43:05  <PublicServer> <HD1Eagle> are you a noob at life?
02:43:26  <PublicServer> <DCritic> no but accidentally what?
02:43:39  <PublicServer> <HD1Eagle> ^_^
02:43:44  <PublicServer> <Razaekel> AAAAAHHHH THE LAG!
02:44:00  <Kupuham> My thoughts exactly
02:44:41  <Razaekel> and this coming from a guy who has a computer that can run 3k+ trains without breaking a sweat
02:44:51  <Razaekel> this is the laggiest game i have ever seen
02:45:00  <PublicServer> <FiCE> it's the trains lagging it
02:45:03  <PublicServer> <HD1Eagle> it's not clientside lag
02:45:24  <PublicServer> <Kupuham> Maybe it's 1200 vehicles PF?
02:45:28  <PublicServer> <Kupuham> Road vehicles I mean
02:45:43  <PublicServer> <FiCE> no I just stopped all RVs
02:45:47  <PublicServer> <FiCE> with no difference in lag
02:45:55  <PublicServer> <FiCE> stopped all trains and the lag stopped
02:46:13  <PublicServer> <Razaekel> there's only 300 trains
02:46:16  <PublicServer> <Razaekel> what
02:46:26  <PublicServer> <HD1Eagle> i'm trying isolating rv paths
02:49:35  <PublicServer> <DCritic> why does train 67 have no orders?
02:49:48  <PublicServer> <HD1Eagle> train 67 is a rogue train and must be terminated
02:49:59  <PublicServer> <HD1Eagle> a bomb has been planted in the train 67
02:49:59  <PublicServer> <FiCE> target acquired
02:50:57  <PublicServer> <Razaekel> need moar trains
02:51:05  <PublicServer> <Razaekel> RV transfer 2 has nothing unloading it
02:51:06  <PublicServer> <Kupuham> &RV's
02:51:14  <PublicServer> <Razaekel> ratings are apalling
02:52:22  <PublicServer> <HD1Eagle> does that improve lag?
02:52:25  <PublicServer> <HD1Eagle> i.e. make it lag more
02:52:37  <PublicServer> <HD1Eagle> using the increase definition of improve
02:52:43  <PublicServer> <Razaekel> does what do what now?
02:53:00  <PublicServer> <HD1Eagle> O.O
02:53:31  <PublicServer> <HD1Eagle> someone take rate at rv transfer 4 drop
02:53:46  <PublicServer> <DCritic> nice
02:54:00  <PublicServer> <Razaekel> need more coal trains
02:54:09  <PublicServer> <HD1Eagle> bbl
02:54:12  <PublicServer> *** HD1Eagle has left the game (leaving)
02:54:13  <PublicServer> <DCritic> but why not symmetrical
02:54:16  <PublicServer> <Razaekel> too many grain trains
02:55:06  <PublicServer> <Razaekel> wait wtf
02:55:22  <PublicServer> <Kupuham> ~115
02:55:23  <PublicServer> <Razaekel> LOOK AT THE FRIGGIN ENTRANCE FIRST!
02:55:26  <PublicServer> <Kupuham> I'm probably wrong though
02:55:36  <PublicServer> <Razaekel> it goes IN -OUT-IN-OUT
02:55:45  <PublicServer> <Razaekel> not IN-OUT-OUT-IN
02:56:00  <PublicServer> <Razaekel> it's not symmetrical because the frigging entrance isn't mirrored!
02:56:10  <PublicServer> <Razaekel> THINK, MAN
02:56:11  <PublicServer> <DCritic> ok sry
02:56:12  <PublicServer> <Razaekel> THINK!
02:56:33  <PublicServer> <DCritic> lol my mom says that :p
02:56:44  <PublicServer> * Razaekel prepares the skewer and extra large grilling pit
02:57:08  <Razaekel> you should listen to your mother more
02:57:26  <PublicServer> <DCritic> lol i have a blimp that makes more money than the mm
02:57:46  <PublicServer> <DCritic> nvm
02:57:53  <PublicServer> <DCritic> HUTU POWER
02:58:07  <PublicServer> <Razaekel> we can probably shut down the MM now
02:58:21  <PublicServer> <Kupuham> Makes less then the trains laready
02:58:51  <PublicServer> <Razaekel> wow, that's one speedy blimp
02:59:28  <PublicServer> <DCritic> lol who made bush wants oil?
02:59:40  <PublicServer> <Razaekel> it should be dubya
03:00:01  <PublicServer> <Razaekel> wtf is nonningpool transfer doing?
03:00:29  <PublicServer> <DCritic> oil
03:00:46  <PublicServer> <Razaekel> no oil there
03:00:49  <PublicServer> <Razaekel> not anymore
03:00:53  <PublicServer> <DCritic> ok
03:01:04  <PublicServer> <DCritic> sell those and put them to gulf oil
03:01:34  <PublicServer> <Razaekel> lol gulf oil
03:01:53  <PublicServer> <Kupuham> What the hell
03:01:58  <PublicServer> <Kupuham> Talk about cheating =o
03:02:26  <PublicServer> <DCritic> omg so laggy
03:03:16  <PublicServer> <Razaekel> gulf oil shouldve been entered from the north, not the south
03:03:27  <PublicServer> <Razaekel> that'd cut down on the travel distance
03:03:27  <PublicServer> <DCritic> you're right
03:03:38  <PublicServer> <Razaekel> actually
03:03:39  <PublicServer> <DCritic> but there's a buncha oil fields in the way
03:03:42  <PublicServer> * Razaekel rebuilds
03:03:50  <PublicServer> <DCritic> then it would REALLY be cheating
03:04:15  <PublicServer> <DCritic> LAG
03:04:22  <PublicServer> <Razaekel> i blame you
03:04:40  <PublicServer> <DCritic> /sob
03:04:46  <PublicServer> <Razaekel> yes, cry
03:04:47  <PublicServer> <Razaekel> CRY!
03:05:19  * DCritic pretends to cry but is actually thinking how noobish raz is
03:05:26  <PublicServer> <Razaekel> heh
03:05:51  * DCritic can sense a weird fake laugh on irc
03:06:10  <PublicServer> <Razaekel> your powers of perception are amazing
03:06:19  <PublicServer> <Razaekel> amazingly pathetic
03:06:57  <PublicServer> <Razaekel> too many lorry stations, lol
03:07:27  <PublicServer> <Kupuham> aaaaaaaaaah
03:07:35  <PublicServer> <Kupuham> Lag+We need more vehicles!
03:08:34  <PublicServer> *** Razaekel has left the game (connection lost)
03:08:36  <PublicServer> <DCritic> HUTU POWER
03:08:43  <Kupuham> !help
03:08:43  <PublicServer> Kupuham: http://www.openttdcoop.org/wiki/IRC_Commands
03:08:55  <Razaekel> !password
03:08:55  <PublicServer> Razaekel: feudal
03:09:22  <PublicServer> *** Razaekel joined the game
03:09:49  <Razaekel> heeeuuuuuuuu
03:09:50  <PublicServer> *** Razaekel has left the game (connection lost)
03:09:55  <Razaekel> dammit
03:10:00  <Razaekel> whatever
03:10:08  <Razaekel> i leave the new gulf oil station to you, dcritic
03:10:09  <PublicServer> <DCritic> HUTU
03:10:14  <PublicServer> <DCritic> HUTU POWER
03:10:29  <Kupuham> @seen XeryusTC
03:10:29  <Webster> Kupuham: XeryusTC was last seen in #openttdcoop 3 days, 14 hours, 39 minutes, and 13 seconds ago: <XeryusTC> having areas that have been constantly been upgraded/rebuild by numerous people
03:10:46  <DCritic> @seen Born_ACorn
03:10:46  <Webster> DCritic: I have not seen Born_ACorn.
03:10:56  <DCritic> @seen Born_Acorn
03:10:56  <Webster> DCritic: I have not seen Born_Acorn.
03:10:59  <Kupuham> @seen Ammler
03:10:59  <Webster> Kupuham: Ammler was last seen in #openttdcoop 3 hours, 22 minutes, and 18 seconds ago: <Ammler> short visit
03:11:04  <DCritic> @seen Kupuham
03:11:04  <Webster> DCritic: Kupuham was last seen in #openttdcoop 4 seconds ago: <Kupuham> @seen Ammler
03:11:06  *** Condac- has joined #openttdcoop
03:11:11  *** openttdcoop sets mode: +v Condac-
03:11:16  <DCritic> @seen Condac-
03:11:16  <Webster> DCritic: I have not seen Condac-.
03:11:25  <DCritic> @seen Webster
03:11:25  <Webster> DCritic: I have not seen Webster.
03:11:29  <DCritic> hahaha
03:11:35  <Kupuham> Lol, chill with the commands
03:11:39  <DCritic> @seen Razakael
03:11:39  <Webster> DCritic: I have not seen Razakael.
03:11:51  <DCritic> @seen Razaekel
03:11:51  <Webster> DCritic: Razaekel was last seen in #openttdcoop 1 minute and 43 seconds ago: <Razaekel> i leave the new gulf oil station to you, dcritic
03:11:59  <DCritic> @seen Mark
03:11:59  <Webster> DCritic: Mark was last seen in #openttdcoop 9 hours, 32 minutes, and 10 seconds ago: <Mark> !trains 300
03:12:15  *** Condac has quit IRC
03:12:26  <Kupuham> !log
03:12:31  <DCritic> @seen Mucht
03:12:31  <Webster> DCritic: Mucht was last seen in #openttdcoop 2 weeks, 3 days, 6 hours, 52 minutes, and 33 seconds ago: <Mucht> Ammler: what? I didn't play PS games?!
03:12:41  <DCritic> @seen Osai
03:12:41  <Webster> DCritic: Osai was last seen in #openttdcoop 2 weeks, 3 days, 7 hours, 11 minutes, and 48 seconds ago: <Osai> Hi Phazorx
03:12:47  <DCritic> @seen Phazorx
03:12:47  <Webster> DCritic: Phazorx was last seen in #openttdcoop 2 weeks, 3 days, 4 hours, 33 minutes, and 8 seconds ago: <Phazorx> ThingyMaster: sorry i was AFK i responded :)
03:12:55  <DCritic> @seen tneo
03:12:55  <Webster> DCritic: tneo was last seen in #openttdcoop 1 day, 9 hours, 48 minutes, and 28 seconds ago: <tneo> hello
03:13:02  <DCritic> @seen SmatZ
03:13:02  <Webster> DCritic: SmatZ was last seen in #openttdcoop 3 days, 15 hours, 53 minutes, and 51 seconds ago: <SmatZ> :)
03:13:11  <DCritic> @seen Gleeb
03:13:11  <Webster> DCritic: Gleeb was last seen in #openttdcoop 1 day, 17 hours, 47 minutes, and 26 seconds ago: <Gleeb> .
03:13:20  <DCritic> @seen Misza
03:13:20  <Webster> DCritic: Misza was last seen in #openttdcoop 3 weeks, 5 days, 10 hours, 28 minutes, and 51 seconds ago: <Misza> !password
03:13:27  <DCritic> wowowowow
03:13:32  <Kupuham> ?
03:13:40  <PublicServer> <DCritic> i m=aa
03:13:47  <PublicServer> <DCritic> firin my lazor ====================
03:13:50  <PublicServer> <DCritic> ry
03:13:52  <PublicServer> <DCritic> sry
03:15:21  <Kupuham> Are you building anything?
03:16:02  *** mixrin has quit IRC
03:18:14  <DCritic> no
03:18:18  <DCritic> im waiting
03:18:48  <PublicServer> <Kupuham> Maybe we should let it pause then?
03:19:50  <Kupuham> logs
03:19:54  <Kupuham> !logs
03:21:51  <PublicServer> <Kupuham> Did you add conditional orders?
03:23:11  <PublicServer> <Kupuham> What's !!!!This ?
03:24:13  <PublicServer> <Kupuham> Did you cahnge something on the roads?
03:25:45  <PublicServer> *** Kupuham has left the game (leaving)
03:26:27  <Kupuham> !players
03:26:29  <PublicServer> Kupuham: Client 512 (Orange) is DCritic, in company 1 (Interahamwe Hutu Power)
03:26:29  <PublicServer> Kupuham: Client 510 (Orange) is FiCE, in company 1 (Interahamwe Hutu Power)
03:26:39  <Kupuham> @seen FiCE
03:26:39  <Webster> Kupuham: FiCE was last seen in #openttdcoop 2 days, 16 hours, 1 minute, and 20 seconds ago: <FiCE> !password
03:27:14  <Kupuham> !date
03:27:14  <PublicServer> Kupuham:  4 Aug 2132
03:30:11  <Kupuham> !password
03:30:11  <PublicServer> Kupuham: sawing
03:30:37  <PublicServer> *** Kupuham joined the game
03:30:37  <Kupuham> Why do we keep RV Drop 4 with so many loops?
03:34:50  <Kupuham> Given this heated debate, I removed the loops
03:42:02  <Kupuham> !info
03:42:03  <PublicServer> Kupuham: #:1(Orange) Company Name: 'Interahamwe Hutu Power'  Year Founded: 1930  Money: 2745874872  Loan: 0  Value: 2751233826  (T:300, R:1193, P:12, S:0) unprotected
03:43:16  <PublicServer> <Kupuham> Dude, what are you doing?
03:45:35  <PublicServer> *** Kupuham has left the game (leaving)
03:51:07  <PublicServer> *** DCritic has left the game (connection lost)
03:51:07  <PublicServer> *** Game paused (not enough players)
03:53:48  <HDIEagle> !password
03:53:48  <PublicServer> HDIEagle: barons
03:53:56  <HDIEagle> !logs
03:54:14  <PublicServer> *** Game unpaused (enough players)
03:54:16  <PublicServer> *** HD1Eagle joined the game
03:54:20  <Kupuham> Hello there
03:54:24  <Kupuham> we need more vehicles =/
03:54:24  <PublicServer> <HD1Eagle> hi
03:54:28  <Kupuham> and we have lag
03:54:36  <Razaekel> asking the wrong person
03:54:39  <PublicServer> <HD1Eagle> that's great
03:54:40  <Kupuham> or used to
03:54:47  <DCritic> !password
03:54:47  <PublicServer> DCritic: barons
03:55:02  <Kupuham> I know, maybe he could pass the message onwards =D
03:55:03  <PublicServer> *** DCritic joined the game
03:55:33  <Kupuham> is it still lagging?
03:55:58  <PublicServer> <HD1Eagle> not really
03:56:48  <PublicServer> <DCritic> HUTU
03:56:49  <PublicServer> *** Kupuham joined the game
03:56:50  <PublicServer> <DCritic> HUTU
03:56:53  <PublicServer> <DCritic> UHUTU
03:56:55  <PublicServer> <DCritic> POWER!!!
03:57:05  <PublicServer> <Kupuham> Wtf where you doing Dcritic?
03:57:14  <PublicServer> <DCritic> what fool decided to turn on all the trains?
03:57:22  <PublicServer> <Kupuham> Not me
03:57:28  <PublicServer> <HD1Eagle> ain't lagging fer me
03:58:32  <PublicServer> <DCritic> whos messing with the trainyard
03:58:42  <PublicServer> <Kupuham> I'm undoing the mess
03:58:46  <PublicServer> <HD1Eagle> i'm looking at you, kupuham
03:58:47  <PublicServer> <Kupuham> Somebody told all trains to move
03:58:50  <PublicServer> <Kupuham> So they where messing up
03:58:57  <PublicServer> <Kupuham> Somebody decided to fix it
03:59:08  <PublicServer> <Kupuham> but didn't do it proper, so some of them where turned the wrong way
03:59:14  <PublicServer> <HD1Eagle> somebody = kupuham
03:59:15  <PublicServer> <Kupuham> I was undoing that
04:00:21  <PublicServer> <HD1Eagle> how does the trainyard mess up?
04:00:35  <PublicServer> <Kupuham> You tell all trains to move
04:00:40  <PublicServer> <Kupuham> they keep going backwards and forwards
04:00:49  <PublicServer> <HD1Eagle> that's not messed up
04:00:52  <PublicServer> <HD1Eagle> that's just moving :P
04:01:02  <PublicServer> <Kupuham> once you stop them, they end up with the 'front'  far from the signal
04:01:20  <PublicServer> <Kupuham> so when you look at them from the train list, you can't see the  sign
04:01:43  <PublicServer> <Kupuham> And the game is still lagging
04:01:57  <PublicServer> <HD1Eagle> when they're moving, they alternate
04:02:02  <PublicServer> <HD1Eagle> they're only messed when you stop em :P
04:02:20  <PublicServer> <Kupuham> No, they flicker, you can't see it properly =p
04:02:33  <PublicServer> <Kupuham> And RV drop 4 is officialy jammed for life
04:02:35  <PublicServer> <HD1Eagle> i wouldn't call moving messed
04:02:42  <PublicServer> <HD1Eagle> messed is like degree 3 of fucked
04:02:52  <PublicServer> <HD1Eagle> moving instead of being stopped is only degree 2 fucked
04:02:57  <PublicServer> <Kupuham> I  alredy explained why it's messed
04:03:18  <PublicServer> <HD1Eagle> but you're  comparing two different degrees of messed
04:03:18  <PublicServer> <Kupuham> You wanna discuss degrees of fuckness try another server =p
04:03:39  <PublicServer> <DCritic> whoa how does the RV Transfer 04 iron ore work
04:03:46  <PublicServer> <HD1Eagle> efficiently
04:03:53  <PublicServer> <Kupuham> Pixie Dust?
04:04:04  <PublicServer> <DCritic> i mean how do you get it to the main station
04:04:09  <PublicServer> <Kupuham> They go on the train, train drops it
04:04:25  <PublicServer> *** DCritic has left the game (connection lost)
04:04:52  <DCritic> oh i didnt see im blind today lol
04:05:03  <DCritic> !password
04:05:03  <PublicServer> DCritic: slided
04:05:18  <PublicServer> *** DCritic joined the game
04:06:49  <PublicServer> <HD1Eagle> kupupham
04:07:03  <PublicServer> <HD1Eagle> Kupuham
04:07:04  <PublicServer> <Kupuham> Kupuham*, but yes?
04:07:07  <PublicServer> <HD1Eagle> marry me
04:07:32  <Kupuham> No
04:07:36  <Kupuham> Why would you want that?
04:07:43  <PublicServer> <HD1Eagle> that's, like, degree 6 fucked right there
04:10:26  <PublicServer> *** HD1Eagle has left the game (connection lost)
04:10:35  <HDIEagle> !password
04:10:35  <PublicServer> HDIEagle: slided
04:11:05  <PublicServer> *** HD1Eagle joined the game
04:12:01  <PublicServer> <HD1Eagle> that's one clinically obese bbh
04:14:23  <De_Ghosty> !password
04:14:23  <PublicServer> De_Ghosty: slided
04:14:36  <PublicServer> <DCritic> aw crap
04:14:42  <PublicServer> <DCritic> too many rr vehicles
04:14:44  <PublicServer> *** De_Ghost joined the game
04:14:56  <PublicServer> <Kupuham> I've said that a few times already =D
04:15:14  <PublicServer> <Kupuham> What the hell is that RV4 Maglev place for?
04:15:16  <PublicServer> <De_Ghost> merge really need prio
04:15:24  <PublicServer> <DCritic> it's gonna be wood/coal
04:16:09  <PublicServer> <Kupuham> Many vehicles don't have Shared Orders
04:16:21  <PublicServer> <Kupuham> I'll warn you of the pain it will be to sort it out right  now
04:17:05  <PublicServer> <De_Ghost> lol @ highway
04:17:16  <PublicServer> <Kupuham> RV04?
04:17:29  <PublicServer> <De_Ghost> it looks kinda cool
04:18:40  <PublicServer> <De_Ghost> truck really  move too slow
04:18:45  <PublicServer> <De_Ghost> and too little goods
04:18:46  <PublicServer> <Kupuham> BTW, there is coal @New Fledinghall Mines
04:19:12  <PublicServer> <HD1Eagle> so? no more vehicles
04:19:46  <PublicServer> <Kupuham> Nevermind, fixed it =)
04:19:47  <PublicServer> <De_Ghost> :o cool it's onlt useing 1 % of my cpu :o
04:20:16  <PublicServer> <HD1Eagle> its network overhead
04:20:50  <PublicServer> *** De_Ghost has left the game (leaving)
04:22:15  <PublicServer> <Kupuham> What the?
04:22:25  <PublicServer> <HD1Eagle> .
04:23:26  <Kupuham> Why destroy the cheat station?
04:24:55  <Kupuham> You do know trains load slower if they are bigger then the station, right?
04:25:09  <PublicServer> <DCritic> no i didnt thanks for the tip
04:28:38  <PublicServer> <Kupuham> What the hell?
04:31:38  <PublicServer> <HD1Eagle> WHADAdADSkfjsidf
04:31:45  <PublicServer> <HD1Eagle> SSRAGRAGRGARGRA
04:31:56  <PublicServer> <HD1Eagle> so much violins!
04:32:26  <PublicServer> <Kupuham> Now the name is bugged =/
04:33:23  <PublicServer> <HD1Eagle> why do you use such large cheat trains
04:33:36  <PublicServer> <Kupuham> Dcritics work, no idea why
04:33:42  <PublicServer> <Kupuham> Futureproof maybe?
04:34:09  <PublicServer> <DCritic> it's not cheating
04:34:15  <PublicServer> <Kupuham> It is
04:34:25  <PublicServer> <DCritic> no they do that in real life
04:34:30  <PublicServer> <DCritic> think of the post office
04:34:37  <PublicServer> <Kupuham> ....
04:34:55  <PublicServer> <HD1Eagle> large train carries 962 tons
04:34:59  <PublicServer> <DCritic> they give mil to a local office, it TRANSFERS to another, then another, then another, then to the person
04:35:10  <PublicServer> <HD1Eagle> it only moves about 150 tons per
04:35:17  <PublicServer> <DCritic> and real trains carry more than that
04:35:18  <PublicServer> <HD1Eagle> well, 300 tons
04:40:27  <PublicServer> <Kupuham> Stop please
04:41:06  <PublicServer> <HD1Eagle> 5 minute delayed response taken out of context reply:
04:41:13  <PublicServer> <HD1Eagle> i can't, it's stuck
04:41:24  <PublicServer> <Kupuham> lol
04:41:46  <PublicServer> <Kupuham> Wooohooo
04:41:49  <PublicServer> <Kupuham> Our forest is gone
04:42:22  <PublicServer> <Kupuham> lol, chill
04:42:28  <PublicServer> <HD1Eagle> lol, chili
04:42:44  <PublicServer> <DCritic> lol, Chili's is GOOD,
04:43:01  <PublicServer> <HD1Eagle> lol, chill god damn
04:43:14  <PublicServer> <Kupuham> ................
04:43:48  <PublicServer> <Kupuham> Stop...
04:43:55  <PublicServer> <DCritic> stop what?
04:44:06  <PublicServer> <Kupuham> Creating hundreds of industries
04:44:16  <PublicServer> <DCritic> i stopped after the forests
04:44:44  <PublicServer> <Kupuham> AAAAAAAAAAAARGH
04:45:05  <Kupuham> We need more vehicles....
04:57:40  <PublicServer> <Kupuham> Who is it that adds 500 one way signs in every street?
05:00:01  <PublicServer> <DCritic> HUTUTUTUT
05:00:06  <PublicServer> <DCritic> what time is it where u are
05:00:07  <PublicServer> <Kupuham> wtf
05:00:53  <PublicServer> <DCritic> what time is it where u are
05:00:56  <PublicServer> <Kupuham> 2 Am
05:01:00  <PublicServer> <DCritic> it's midnight for me
05:01:10  <PublicServer> <DCritic> so ur from the east coast?
05:01:33  <PublicServer> <Kupuham> Brazil
05:04:30  <PublicServer> <DCritic> Mwahaha i invaded little japan
05:06:00  <PublicServer> <DCritic> GN
05:06:09  <PublicServer> *** DCritic has left the game (leaving)
05:06:19  *** DCritic has quit IRC
05:06:41  <PublicServer> <HD1Eagle> adj
05:13:05  <Kupuham> uh-oh
05:13:10  <Kupuham> Train's stuck
05:13:16  <PublicServer> <HD1Eagle> where
05:13:17  <Kupuham> !!!Stuck
05:13:52  <PublicServer> <HD1Eagle> problem solved
05:14:01  <PublicServer> <Kupuham> But it will end up happening again =x
05:14:04  <PublicServer> <HD1Eagle> that seems to happen quite often
05:14:19  <PublicServer> <Kupuham> Even worse, he blocks out 3 pads
05:14:49  <PublicServer> <Kupuham> And it's there, again
05:15:55  <PublicServer> <HD1Eagle> :P
05:16:06  <PublicServer> <HD1Eagle> penalty is interpretted as safe spot
05:17:21  <PublicServer> <Kupuham> Don't we need signals  in those lines covered by the signs you just added?
05:17:30  <PublicServer> <HD1Eagle> hells no
05:17:50  <PublicServer> <HD1Eagle> thats an entrance, not an exit
05:18:03  <PublicServer> <Kupuham> oh
05:25:58  <PublicServer> <HD1Eagle> no passing on bridges v.v
05:26:04  <PublicServer> <Kupuham> ?
05:26:07  <PublicServer> <HD1Eagle> rvs
05:26:58  <PublicServer> <Kupuham> Who's passin gwho?
05:27:08  <PublicServer> <HD1Eagle> no one
05:27:09  <PublicServer> <HD1Eagle> no passing on bridges
05:27:43  <PublicServer> <Kupuham> Damn, had the lighthouse set to invisible
05:28:37  <PublicServer> <HD1Eagle> i have a solution
05:28:43  <PublicServer> <Kupuham> Leave it like it was?
05:29:17  <PublicServer> <Kupuham> Now you've just added one more turn
05:29:34  *** Condac- is now known as Condac
05:29:39  <Condac> kaka
05:29:43  <PublicServer> <HD1Eagle> as if it makes a difference
05:30:05  <PublicServer> <Kupuham> And it isn't one road goin gone coming back anymore =D
05:30:12  <PublicServer> <Kupuham> going one *
05:30:28  <PublicServer> <HD1Eagle> thats not a sentence
05:30:31  <PublicServer> <HD1Eagle> i can only read sentences
05:30:56  <Kupuham> lol...And it is not one road going, another road going back. Anymore. Smile
05:31:11  <PublicServer> <HD1Eagle> that's not sensical
05:31:14  <PublicServer> <HD1Eagle> make it make sense
05:31:34  <PublicServer> <Kupuham> There where four roads, now there are only 2
05:31:48  <PublicServer> <HD1Eagle> okay, well, roads can have traffic in two directions
05:31:51  <PublicServer> <HD1Eagle> what's your point
05:32:02  <PublicServer> <Kupuham> It should work the same way it does on the other part
05:32:14  <PublicServer> <HD1Eagle> yes, it does work the same, thanks for noticing
05:33:21  <PublicServer> <HD1Eagle> what are you doin'
05:33:34  <PublicServer> <Kupuham> trying to make it so they only climb one tile, not two
05:34:56  <PublicServer> <HD1Eagle> the turn is slower
05:36:56  <PublicServer> <HD1Eagle> lets just demolish everything, raise all tiles by one square, and rebuild everything
05:37:01  <PublicServer> <Kupuham> lol
05:37:04  <PublicServer> <HD1Eagle> it'll be faster
05:37:10  <PublicServer> <HD1Eagle> since we're not trying to be low tf or anything
05:37:19  <PublicServer> <Kupuham> It's done already
05:37:28  <PublicServer> <Kupuham> =D
05:37:35  <PublicServer> <HD1Eagle> yeah, you fucked up the land 800x already
05:37:46  <PublicServer> <Kupuham> Still looks natural though
05:38:12  <PublicServer> <HD1Eagle> i'm not going to gratify that with a response
05:38:31  <PublicServer> <Kupuham> Those hills wheren't even there
05:38:35  <PublicServer> <Kupuham> the ones who made the bridge possible
05:39:26  <PublicServer> <Kupuham> And it's flipped
05:39:39  <PublicServer> <Kupuham> Waiting coal trains, needing wood trains
05:40:02  <PublicServer> <Kupuham> and ~tilde train is stuck
05:43:37  <PublicServer> <Kupuham> The roads are beginning o feel a bit too artificial, below RV 4
05:44:02  <PublicServer> <HD1Eagle> no, they're roads alright
05:44:14  <PublicServer> <Kupuham> Still, with all tha t balancing
05:44:32  <PublicServer> <Kupuham> Felt more real when all  there was where 4 lanes and a few entrances here and there
05:45:57  <PublicServer> <Kupuham> What the hell
05:45:58  <PublicServer> <Kupuham> is that stuff
05:46:02  <PublicServer> <Kupuham> at ruham branch
05:46:14  <PublicServer> <HD1Eagle> where
05:46:31  <PublicServer> <HD1Eagle> at ruham branch?
05:46:37  <PublicServer> <HD1Eagle> is that what you meant?
05:47:01  <PublicServer> <HD1Eagle> that's "why the fuck isn't this shit getting moved lets add trains and expect results in 2 seconds" syndrome
05:47:08  <PublicServer> <HD1Eagle> except for rvs
05:47:19  <PublicServer> <Kupuham> No no
05:47:21  <PublicServer> <Kupuham> the thing is
05:47:28  <PublicServer> <Kupuham> the station wasnt thre
05:47:45  <PublicServer> <Kupuham> someone moved it, from where the sSign with the name is
05:47:56  <PublicServer> <Kupuham> to someplace that completely uses teleport
05:48:09  <PublicServer> <Kupuham> For no good reason, as now it jams more
05:48:23  <PublicServer> <HD1Eagle> i has a solution
05:48:46  <PublicServer> <HD1Eagle> now, help me depot these bastards
05:49:34  <PublicServer> <Kupuham> w e should leave a few though
05:49:42  <PublicServer> <HD1Eagle> a few hundred?
05:49:46  <PublicServer> <Kupuham> Yep
05:49:53  <PublicServer> <Kupuham> It actually supports that much
05:50:04  <PublicServer> <Kupuham> when all lanes can be used
05:50:23  <PublicServer> <HD1Eagle> readd slowly
05:50:48  *** XeryusTC is now known as Xeryus|bnc
05:51:06  <PublicServer> <HD1Eagle> fucking trucks are backtracking all the way to that station
05:51:57  <PublicServer> <HD1Eagle> it'll take 6 minutes for this to reach regularity
05:52:09  <PublicServer> <HD1Eagle> well, 6.6 minutes
05:53:37  <PublicServer> <HD1Eagle> who put a bus stop on a iron ore mine?
05:53:44  <PublicServer> <Kupuham> not me
05:53:59  <PublicServer> <Kupuham> I haven't touched thouse stops in more then 50 years
05:58:26  <PublicServer> <HD1Eagle> someones have a really hard time with making orders
05:58:46  <PublicServer> <Kupuham> Non shared orders you mean?
05:59:08  <PublicServer> <HD1Eagle> i see vehicles with no orders
05:59:16  <PublicServer> <Kupuham> that's a new one
05:59:18  <PublicServer> <HD1Eagle> and vehicles with orders for RV4 on RV not 4
05:59:27  <PublicServer> <Kupuham> ?
05:59:49  <Kupuham> !info
05:59:49  <PublicServer> Kupuham: #:1(Orange) Company Name: 'Interahamwe Hutu Power'  Year Founded: 1930  Money: 3192400079  Loan: 0  Value: 3195777372  (T:300, R:1163, P:12, S:0) unprotected
06:03:25  <PublicServer> <Kupuham> And train stuck @ tilde again
06:09:11  <PublicServer> *** HD1Eagle has left the game (connection lost)
06:09:12  <HDIEagle> night
06:09:20  <PublicServer> <Kupuham> Night
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06:43:04  <PublicServer> *** Kupuham has left the game (leaving)
06:43:05  <PublicServer> *** Game paused (not enough players)
06:43:22  <Kupuham> Vehicles max reached
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06:45:48  *** mib_jip709f5 is now known as Kupuham
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06:46:43  <Kupuham> @Spike can you change max vehicles?
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07:09:31  <planetmaker> !info
07:09:32  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Interahamwe Hutu Power'  Year Founded: 1930  Money: 3350425854  Loan: 0  Value: 3353694125  (T:300, R:1200, P:12, S:0) unprotected
07:09:59  <planetmaker> !rcon max_roadveh 1500
07:09:59  <PublicServer> planetmaker: ERROR: command or variable not found
07:10:09  <planetmaker> !rcon set max_roadveh 1500
07:10:16  <planetmaker> hm
07:10:30  <planetmaker> !rcon set max_roadveh
07:10:30  <PublicServer> planetmaker: Current value for 'max_roadveh' is: '1500' (min: 0, max: 5000)
07:10:38  <planetmaker> there you go
07:10:41  <planetmaker> !players
07:10:43  <PublicServer> planetmaker: Client 510 (Orange) is FiCE, in company 1 (Interahamwe Hutu Power)
07:16:03  <Kupuham> Thanks
07:16:27  <Kupuham> Trains are @max too
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07:21:30  <PublicServer> <FiCE> 2000 RVs? :)
07:26:12  <Kupuham> as soon as possible =D
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08:01:40  <planetmaker> !trains 500
08:01:40  <PublicServer> *** planetmaker has set max_trains to 500
08:03:27  <Kupuham> Thanks
08:06:59  <PublicServer> <FiCE> can we get more RVs too in advance?
08:07:08  <PublicServer> <FiCE> 200 RV's is nothing ;)
08:07:31  <PublicServer> <FiCE> most stations have 30+ RVs each
08:08:23  <Kupuham> To put it in perspective, the last increase was capped in 2 hours
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08:09:56  <Kupuham> I'll go to sleep now
08:10:02  <PublicServer> <FiCE> ok cya
08:10:10  <Kupuham> 'Night
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08:17:18  <jonde> !password
08:17:18  <PublicServer> jonde: swarms
08:17:37  <PublicServer> *** Game unpaused (enough players)
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08:36:41  <Thijs> !players
08:36:42  <PublicServer> Thijs: Client 532 (Orange) is jondisti, in company 1 (Interahamwe Hutu Power)
08:36:42  <PublicServer> Thijs: Client 510 (Orange) is FiCE, in company 1 (Interahamwe Hutu Power)
08:36:49  <Thijs> !download win32
08:36:50  <PublicServer> Thijs: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip
08:38:57  <Thijs> !password
08:38:57  <PublicServer> Thijs: jumbos
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09:40:41  <PublicServer> <jondisti> you shouldn't add more trains for transfer04 before it's expanded
09:41:00  <PublicServer> <Chris Booth> i didnt
09:41:11  <PublicServer> <FiCE> it's just too many coal trains waiting at the moment
09:42:02  <PublicServer> <Chris Booth> i was thinking of an easy way to fix all the bad slows
09:42:07  <PublicServer> <Chris Booth> we could go maglev
09:42:11  <PublicServer> <jondisti> heh
09:42:19  <PublicServer> <jondisti> that would do it
09:42:28  <PublicServer> <FiCE> :)
09:42:42  <PublicServer> <Chris Booth> i dont undewrstand how so many people can get it so wrong
09:42:43  <PublicServer> <jondisti> or decrease TL :P
09:46:52  <PublicServer> <Chris Booth> i have built an inline mixer at factory to try and fix the bad balancing
09:47:19  <PublicServer> <jondisti> gotta go
09:47:21  <PublicServer> *** jondisti has left the game (leaving)
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09:47:41  <PublicServer> *** Game paused (not enough players)
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11:38:13  <PublicServer> *** Game unpaused (enough players)
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11:40:02  <PublicServer> Server has exited
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11:40:24  <Chris_Booth> wtf
11:42:14  <Chris_Booth> bring back PublicServer
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11:46:59  <AlexanderB> !password
11:47:07  <Chris_Booth> server has crashed
11:47:11  <Chris_Booth> waiting for an admin
11:47:12  <AlexanderB> ooh :(
11:47:27  <AlexanderB> now i dont get to see what the train network turned out to be
11:47:41  <Chris_Booth> one big jam
11:47:43  <Mark> Chris_Booth: how did you crash it?
11:47:46  <Mark> hello, btw
11:47:52  <Chris_Booth> hi Mark
11:47:55  <Chris_Booth> i didnt crash it
11:48:00  <Chris_Booth> it just crashed
11:48:05  <Chris_Booth> but i found out why
11:48:12  <AlexanderB> why?
11:48:13  <Chris_Booth> i removed a station tile
11:48:17  <Chris_Booth> and it doesnt like it
11:48:21  <AlexanderB> = remove whole station..
11:48:24  <Mark> any station tile?
11:48:31  <Chris_Booth> no just this random 1
11:48:39  <Mark> can you reproduce it?
11:48:41  *** cifvts_ has joined #openttdcoop
11:48:46  *** openttdcoop sets mode: +v cifvts_
11:48:47  <Chris_Booth> well set (2) eye candy tiles
11:49:00  <Chris_Booth> yeah in SP
11:49:39  <Chris_Booth> only works with the remove tool
11:49:57  <Chris_Booth> must be something to do with the newgrf
11:49:57  *** Wurzel49 has quit IRC
11:50:16  <Chris_Booth> i have got to go now
11:50:18  <Chris_Booth> but bbl
11:50:25  <Chris_Booth> and i will show you how
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12:01:38  *** smokeil has joined #openttdcoop
12:01:43  *** openttdcoop sets mode: +v smokeil
12:02:18  <smokeil> @help
12:02:18  <Webster> smokeil: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
12:02:31  <smokeil> @quickstart
12:02:33  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
12:07:44  <smokeil> !dl lin|lin64|osx|win32|win64|win9x
12:15:17  <smokeil> !password
12:15:39  *** Flash3JI0 has joined #openttdcoop
12:15:44  *** openttdcoop sets mode: +v Flash3JI0
12:15:52  <Flash3JI0> !password
12:16:14  <Flash3JI0> !password
12:16:21  <smokeil> !password
12:17:28  <smokeil> dawn?
12:17:32  <Ammler> http://pastebin.ca/1604033
12:20:54  *** PublicServer has joined #openttdcoop
12:20:54  *** ChanServ sets mode: +v PublicServer
12:20:59  <PublicServer> Autopilot engaged
12:20:59  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
12:20:59  <PublicServer> @revision r17687
12:21:00  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #161 (r17687) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | New players, use @quickstart"
12:22:23  *** smokeil has quit IRC
12:24:52  <Ammler> !info
12:24:52  <PublicServer> Ammler: #:1(Orange) Company Name: 'Interahamwe Hutu Power'  Year Founded: 1930  Money: 2494466464  Loan: 0  Value: 2503517321  (T:300, R:1196, P:12, S:0) unprotected
12:25:11  <Ammler> !rcon set max_trains
12:25:11  <PublicServer> Ammler: Current value for 'max_trains' is: '300' (min: 0, max: 5000)
12:26:24  <Ammler> http://ps.openttdcoop.org/public/crash.log
12:26:27  <Ammler> http://ps.openttdcoop.org/public/crash.sav
12:26:41  <Ammler> if someone likes to debug it :-)
12:40:57  <Ammler> Chris_Booth: you should know, how to make FS post ;-)
12:42:06  <XeryusTC> Ammler: you should know how to apply english grammar, that sentence is really hard to understand ;)
12:42:27  <Ammler> which one?
12:42:28  <PublicServer> *** AmmIer joined the game
12:42:42  <XeryusTC> the one directed at Chris_Booth ;)
12:42:51  <Ammler> then help me :-P
12:43:05  <XeryusTC> well, first remove the comma in that sentence
12:43:14  <XeryusTC> and secondly, post indicates it is used as a verb here
12:43:19  *** ostannard has quit IRC
12:43:25  <XeryusTC> so you would either have to make it a FS post, or FS posts ;)
12:43:48  <Ammler> so the only missing thing is the a?
12:43:58  <XeryusTC> or the s ;)
12:44:11  <XeryusTC> and the comma makes the sentence take a way different meaning too imo ;)
12:44:38  <Ammler> yeah, I use those a lot too much.
12:46:17  <XeryusTC> english is just a weird language, it barely uses commas
12:46:24  <XeryusTC> dutch uses loads of commas too :o
12:48:22  <PublicServer> <AmmIer> now I need to find station tile at 0x38f59
12:48:59  <Ammler> is there a converter?
12:49:10  <Ammler> if I scrollto 0x...
12:49:16  <KenjiE20> tile:00038F59 is tile: 0x0038F59
12:49:21  <Ammler> I still have no idea, which tile it is
12:49:35  <KenjiE20> console -> scrollto 0x0038f59
12:49:44  <Ammler> [14:49] <Ammler> if I scrollto 0x...
12:49:49  <Ammler> [14:49] <Ammler> I still have no idea, which tile it is
12:50:11  <KenjiE20> the center one :), query it to be sure
12:50:23  <Ammler> yes, thanks :-P
12:50:45  <Ammler> shall I paste it again?
12:50:53  <Ammler> [14:49] <Ammler> [14:49] <Ammler> I still have no idea, which tile it is
12:51:10  <KenjiE20> 13:50:12     @KenjiE20 | the center one
12:51:22  <PublicServer> <AmmIer> ah
12:51:23  <KenjiE20> talk amongst yourselves, this could go on for sometime
12:51:28  <PublicServer> <AmmIer> it isn't built
12:51:47  <KenjiE20> :D
12:52:46  <Ammler> !rcon pwd
12:52:46  <PublicServer> Ammler: /home/openttd/svn-public/autopilot/save/
12:52:53  <Ammler> !rcon cd 0
12:52:55  <Ammler> !rcon pwd
12:52:55  <PublicServer> Ammler: /home/openttd/svn-public/autopilot/
12:53:05  <Ammler> !rcon set server_pw *
12:53:05  <PublicServer> Ammler: 'server_pw' is an unknown setting.
12:53:11  <Ammler> !rcon server_pw *
12:53:11  <Flash3JI0> !password
12:53:11  <PublicServer> Flash3JI0: ribbed
12:53:17  <Ammler> :-)
12:53:22  <Ammler> !rcon load crash.sav
12:53:24  <PublicServer> *** Game paused (not enough players)
12:53:34  <PublicServer> *** AmmIer joined the game
12:53:38  <PublicServer> *** AmmIer has paused the server.
12:53:53  <PublicServer> *** Flash@3JI0 joined the game
12:54:43  <Ammler> there is no station on that tile
12:54:59  <PublicServer> *** AmmIer has enabled autopause mode.
12:55:15  <PublicServer> *** AmmIer has joined company #1
12:55:21  <Ammler> !unpause
12:55:21  <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.)
12:55:21  <PublicServer> *** Game unpaused (enough players)
12:55:24  <PublicServer> Server has exited
12:55:25  *** PublicServer has quit IRC
12:55:39  <Ammler> crash save is too late :-)
12:56:32  *** PublicServer has joined #openttdcoop
12:56:32  *** ChanServ sets mode: +v PublicServer
12:56:37  <PublicServer> Autopilot engaged
12:56:37  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
12:56:37  <PublicServer> @revision r17687
12:56:38  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #161 (r17687) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | New players, use @quickstart"
12:58:23  <Flash3JI0> !password
12:58:24  <PublicServer> Flash3JI0: doored
12:58:37  <PublicServer> *** Flash@3JI0 joined the game
13:00:51  <KenjiE20> try autosave 131?
13:02:47  <KenjiE20> actually 137 should work too
13:08:52  *** mib_0ups634m has joined #openttdcoop
13:08:58  *** openttdcoop sets mode: +v mib_0ups634m
13:09:03  *** mib_0ups634m is now known as Kupuham
13:09:03  <Kupuham> !password
13:09:03  <PublicServer> Kupuham: doored
13:09:16  <Kupuham> !players
13:09:18  <PublicServer> Kupuham: Client 3 (Orange) is Flash@3JI0, in company 1 (Interahamwe Hutu Power)
13:09:18  <PublicServer> Kupuham: Client 5 (Orange) is Kupuham, in company 1 (Interahamwe Hutu Power)
13:09:44  <PublicServer> *** Game unpaused (enough players)
13:09:44  <PublicServer> *** Kupuham joined the game
13:10:36  *** themroc- has quit IRC
13:11:31  <Kupuham> !info
13:11:32  <PublicServer> Kupuham: #:1(Orange) Company Name: 'Interahamwe Hutu Power'  Year Founded: 1930  Money: 2500764357  Loan: 0  Value: 2509717404  (T:300, R:1200, P:12, S:0) unprotected
13:11:55  <Kupuham> Why was the truck limit brought back down?
13:15:37  <Ammler> hmm, did I load wrong save?
13:16:00  <Kupuham> i'd say so, I have one from 2132
13:16:15  <PublicServer> Server closed down by admin
13:16:17  <PublicServer> Server has exited
13:16:17  *** PublicServer has quit IRC
13:16:24  *** PublicServer has joined #openttdcoop
13:16:24  *** ChanServ sets mode: +v PublicServer
13:16:29  <PublicServer> Autopilot engaged
13:16:29  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
13:16:29  <PublicServer> @revision r17687
13:16:29  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #161 (r17687) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | New players, use @quickstart"
13:16:41  <PublicServer> *** AmmIer joined the game
13:17:06  <Ammler> !info
13:17:06  <PublicServer> Ammler: #:1(Orange) Company Name: 'Interahamwe Hutu Power'  Year Founded: 1930  Money: 3688123110  Loan: 0  Value: 3717609739  (T:494, R:1481, P:12, S:0) unprotected
13:17:07  <Kupuham> !info
13:17:07  <PublicServer> Kupuham: #:1(Orange) Company Name: 'Interahamwe Hutu Power'  Year Founded: 1930  Money: 3688123110  Loan: 0  Value: 3717609739  (T:494, R:1481, P:12, S:0) unprotected
13:17:17  <Ammler> :-P
13:17:19  <Kupuham> !password
13:17:19  <PublicServer> Kupuham: vining
13:17:39  <Kupuham> =)
13:17:48  <PublicServer> *** Kupuham joined the game
13:17:49  <PublicServer> *** Game unpaused (enough players)
13:18:01  <PublicServer> <AmmIer> train jam
13:18:33  <Flash3JI0> !password
13:18:33  <PublicServer> Flash3JI0: vining
13:18:47  <PublicServer> *** Flash@3JI0 joined the game
13:18:48  <PublicServer> *** AlexanderB joined the game
13:19:04  <PublicServer> <Kupuham> Wow
13:19:07  <PublicServer> <Kupuham> It's jamming =o
13:19:47  <PublicServer> <AmmIer> there was a wrong signal
13:20:11  <PublicServer> *** Flash@3JI0 has left the game (connection lost)
13:20:31  <PublicServer> <AmmIer> Factory station is ugly
13:21:12  <PublicServer> <AmmIer> me wonders how many games you need until you realize that that staion design fails
13:21:42  <PublicServer> <Kupuham> Wow 3, transfer's on 04, this is begining to seriously look llike cheating
13:22:14  *** themroc- has joined #openttdcoop
13:22:19  *** openttdcoop sets mode: +v themroc-
13:22:22  <PublicServer> <AlexanderB> cheating? :D
13:22:31  <PublicServer> *** Flash@3JI0 joined the game
13:24:29  <PublicServer> <Kupuham> Max vehicles has been reached
13:24:30  <PublicServer> <Kupuham> Again
13:24:33  <PublicServer> <AlexanderB> lol
13:24:36  <PublicServer> <AlexanderB> again
13:26:39  <PublicServer> <Kupuham> Factory drop/pickup  needs a revamp quick
13:27:01  <PublicServer> <AmmIer> the exit is the issue
13:27:34  <PublicServer> <Kupuham> I would say so
13:27:43  <PublicServer> <AmmIer> BBH5 has no prios
13:27:50  <PublicServer> <AmmIer> so obviously it jams
13:28:13  *** Fuco has joined #openttdcoop
13:28:18  *** openttdcoop sets mode: +v Fuco
13:28:46  <PublicServer> <Kupuham> This being the first COOP game I actually play, don't think I'll go and try adding those
13:29:16  <PublicServer> <AmmIer> RV transfer 4 seems slow too
13:29:39  <PublicServer> <AlexanderB> its full of loading trains..
13:30:05  <PublicServer> <AmmIer> looks like the cause of the whole train jam :-)
13:34:21  *** themroc- has quit IRC
13:36:29  <PublicServer> <Kupuham> Why do we still have MM again?
13:36:40  <PublicServer> <AmmIer> MM?
13:36:47  <PublicServer> <Kupuham> Money Machter
13:37:06  <PublicServer> <AmmIer> and what is the MoneyMachter?
13:37:10  <PublicServer> <AlexanderB> moneymaker
13:37:21  <PublicServer> <AmmIer> yes, where is it?
13:37:30  <PublicServer> <AlexanderB> the first thing we build, to give a "small" profit, so we get enough money to build, and not go bankrupt
13:37:32  <Mark> give it a guess?
13:37:36  <PublicServer> <AlexanderB> its the airplanes
13:37:54  <PublicServer> <AmmIer> well, those are eyecandy
13:38:08  <PublicServer> <AmmIer> because of the new set
13:38:09  <Mark> Ammler: welcome to openttdcoop
13:38:13  <PublicServer> <AlexanderB> uhu.. ;) those were the first and only thing to move when we were building :P
13:38:22  <Mark> for new players i recommend you read the quickstart
13:38:25  <Mark> @quickstart
13:38:27  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
13:38:59  <Kupuham> !info
13:39:00  <PublicServer> Kupuham: #:1(Orange) Company Name: 'Interahamwe Hutu Power'  Year Founded: 1930  Money: 3774808131  Loan: 0  Value: 3798856606  (T:494, R:1500, P:12, S:0) unprotected
13:39:09  <Kupuham> Max RV's reached =x
13:39:17  <PublicServer> <AmmIer> Mark :-P
13:41:02  <Mark> !password
13:41:03  <PublicServer> Mark: sorely
13:41:16  <PublicServer> *** Mark joined the game
13:41:32  <PublicServer> <Mark> jam.
13:41:41  <PublicServer> <AmmIer> no, seriously?
13:43:01  <PublicServer> <AmmIer> well, most joiners have no prios, so it might be obvious
13:43:16  <PublicServer> <Mark> guess no one reads the blog anymore
13:43:25  <PublicServer> <AmmIer> hehe
13:43:33  <PublicServer> <AmmIer> nice post btw.
13:43:37  <PublicServer> <Mark> thank you :)
13:43:53  <PublicServer> <Mark> major grammar fail though
13:44:17  <PublicServer> <AmmIer> well, that isn't my care :-)
13:44:28  <PublicServer> <Mark> mine neither :P
13:45:02  <PublicServer> <Kupuham> So, can you still recognise your Rv drop? =p
13:45:15  <PublicServer> <AmmIer> I like those X syncer
13:45:18  <PublicServer> <Mark> sure, the drop is the same as the start
13:45:27  <PublicServer> <AmmIer> why did it need so long to find out about?
13:45:38  <PublicServer> <Mark> too bad someone screwed up the logic behind it
13:45:52  <PublicServer> <Kupuham> And the logic was?
13:46:23  <PublicServer> <Mark> to have equally long paths to the exit so RVs enter the stops from both sides
13:46:46  <PublicServer> <Kupuham> But then they jam
13:46:50  <PublicServer> <Mark> oh?
13:47:01  <PublicServer> <Kupuham> Once it's near capacity, the double turns keep them slower
13:47:13  <PublicServer> <Kupuham> So it slowly and surely jams
13:48:02  <XeryusTC> Mark: did you say that the best multiline to multiline joiner is actually a very bad concept?
13:48:21  <PublicServer> <Mark> i said it's very ugly and has a minor flaw :P
13:48:36  <PublicServer> <Mark> i didn't say "very bad"
13:48:53  <Ammler> the best, lol :-)
13:48:57  <PublicServer> <AlexanderB> which one?
13:49:11  <Ammler> AlexanderB: pz5
13:49:20  <Ammler> !archive
13:49:20  <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
13:49:30  <Ammler> !blog
13:49:30  <PublicServer> Ammler: http://www.openttdcoop.org/blog
13:49:33  <PublicServer> <Mark> that one was truly ugly as hell
13:49:44  <PublicServer> <Mark> shame for an otherwise awesome game
13:49:55  <Ammler> AlexanderB: you visited our homepage?
13:49:58  <XeryusTC> heh, if you build it properly it can look pretty decent :P
13:50:06  <PublicServer> <AlexanderB> not today, why?
13:50:18  <XeryusTC> although it is a clear case of loads of copying and pasting :o
13:50:29  <Ammler> the last blog from mark is worth to read
13:50:47  <XeryusTC> but otherwise, nice article :)
13:51:01  <PublicServer> <Mark> thank you :)
13:51:22  <PublicServer> <Mark> i dont want anyone ever again saying "it's already balanced"
13:51:36  <PublicServer> <AlexanderB> then who said that? :P
13:51:56  <PublicServer> <Mark> heard if before, multiple times
13:52:05  <PublicServer> <Kupuham> Btw, the flow is smaller right now
13:52:43  <PublicServer> <Mark> you can take about half of the stops now
13:53:01  <PublicServer> <Kupuham> waaait
13:53:01  <PublicServer> <Kupuham> lol
13:53:07  <PublicServer> <Kupuham> Soon enough it won't be enough
13:54:42  <XeryusTC> !password
13:54:42  <PublicServer> XeryusTC: turban
13:54:51  <PublicServer> *** XeryusTC joined the game
13:55:13  <PublicServer> <AlexanderB> theres just too many trains for the availible rail
13:55:14  <PublicServer> <AlexanderB> :/
13:55:46  <PublicServer> <Mark> who'd have thought?
13:56:42  <PublicServer> <XeryusTC> almost gridlock :')
13:58:04  <PublicServer> * XeryusTC goes about deleting some trains :P
13:58:09  <F1ce> !password
13:58:09  <PublicServer> F1ce: turban
13:58:52  <PublicServer> *** FiCE joined the game
13:59:22  <PublicServer> <Kupuham> So, we're gonna cap@1500 RV's?
13:59:44  <PublicServer> <FiCE> I think so, until the parking lot is cleared :p
13:59:47  *** themroc- has joined #openttdcoop
13:59:52  *** openttdcoop sets mode: +v themroc-
14:00:22  <PublicServer> <Mark> and now who feels like expanding those nasty 4-ways?
14:01:05  <PublicServer> <FiCE> surely there must be a better 4x4 junction design?
14:01:12  <PublicServer> <FiCE> or do all the compact ones jam?
14:02:07  <PublicServer> <Mark> lemme see if i can find mine
14:02:11  <PublicServer> *** Mark has left the game (connection lost)
14:02:32  <PublicServer> <AmmIer> but its me :-P
14:03:28  <PublicServer> *** AmmIer has left the game (leaving)
14:05:11  <PublicServer> <FiCE> no need to remove wood trains
14:05:19  <PublicServer> <FiCE> the real problem is trains going to the factory
14:05:33  <PublicServer> <Kupuham> Transfer 3  is jammed real nice
14:05:45  <PublicServer> <XeryusTC> if they're blocking the station because they're all waiting to get loaded there is a need to remove them ;)
14:06:01  <cifvts_> !password
14:06:01  <PublicServer> cifvts_: skewed
14:06:08  <PublicServer> <FiCE> ah I didn't see that :)
14:06:17  <PublicServer> *** Cif joined the game
14:07:08  <PublicServer> <Kupuham> That Gulf Oil thing is just teleportation at another level
14:07:51  <PublicServer> <Kupuham> Not happy with an artificial island, dude went on to make a teleport pad 10 tiles away from the station....
14:08:19  <PublicServer> <Kupuham> Can I nuke it?
14:08:36  <PublicServer> <XeryusTC> i made some grain and LV for transfer 4 too :P
14:09:08  <PublicServer> <FiCE> we need more RVs gulf oil => transfer 3
14:09:26  <PublicServer> <Kupuham> I think we should keep the island only
14:09:42  <PublicServer> <Kupuham> And we're capped
14:10:00  <PublicServer> <Kupuham> And jammed too
14:13:55  <PublicServer> <XeryusTC> bbh5 has no proper right turn from factory it seems
14:14:20  <PublicServer> <Cif> You're right
14:15:25  <PublicServer> <Cif> train from RV6 to FACTORY DROP go till WOOD DROP before come back to RV6
14:17:19  <PublicServer> *** AlexanderB has left the game (connection lost)
14:18:10  *** AlexanderB has quit IRC
14:18:14  *** dr_gonzo has joined #openttdcoop
14:18:19  *** openttdcoop sets mode: +v dr_gonzo
14:18:52  *** AlexanderB has joined #openttdcoop
14:18:57  *** openttdcoop sets mode: +v AlexanderB
14:18:59  <AlexanderB> !password
14:18:59  <PublicServer> AlexanderB: stoned
14:19:08  <AlexanderB> lol
14:19:09  <PublicServer> *** AlexanderB joined the game
14:20:30  <PublicServer> <Cif> no, my fault, now that situation has a fix :D
14:22:01  *** Mark has quit IRC
14:22:38  <PublicServer> <XeryusTC> heh, it is funny to see that i can finally play again in a long time, and that i have to start to do some train management right away to clean your mess
14:22:49  <PublicServer> <XeryusTC> and after that i mess up myself because i follow your signs :P
14:24:11  *** Mark has joined #openttdcoop
14:24:16  *** openttdcoop sets mode: +v Mark
14:27:29  <Mark> http://openttdcoop.org/wiki/File:4way.PNG
14:27:48  <Mark> F1ce: ^
14:28:14  <F1ce> Mark: isn't that only 2x4?
14:28:26  <Mark> no
14:28:29  <F1ce> ie... 2 track 4-way?
14:28:39  <Mark> uh?
14:28:44  <Mark> it's a scheme of course..?
14:28:58  <F1ce> ah ok
14:29:07  <Mark> obviously you also can't have diagonal crossings
14:29:24  <Mark> there is a real one in pz03 i think
14:29:49  <XeryusTC> a 4 way ML?
14:30:05  <Mark> oh that actually isn't archived :P
14:31:20  <F1ce> what about http://wiki.openttd.org/Image:NewQBMJ.png
14:31:21  <F1ce> unrolled
14:31:38  <F1ce> I'm not sure there would be space for it though
14:32:02  <hylje> -funroll-loops
14:32:42  <F1ce> :)
14:32:44  <Mark> that's one ugly BBH
14:32:49  <XeryusTC> it seems that that was build before magic bridges ;)
14:33:12  *** Progman has joined #openttdcoop
14:33:16  <PublicServer> *** XeryusTC has left the game (connection lost)
14:33:17  *** openttdcoop sets mode: +v Progman
14:33:47  <Ammler> I would be suprised, if you find one nice hub at openttd.org
14:34:18  <Mark> yeah..
14:34:28  <PublicServer> *** Cif has left the game (leaving)
14:34:31  <F1ce> this is nice: http://wiki.openttd.org/Image:Ttd.braided.compact.4.png
14:34:33  <F1ce> :p
14:34:53  <Ammler> and screens from hubs without trains aren't proven to work, so...
14:34:54  <F1ce> top speed... 5km/h?
14:34:54  <AlexanderB> for TL1
14:35:13  <Mark> 88km/h even
14:35:21  <Mark> for any TL
14:35:30  <F1ce> lol it has a signal gap of 7
14:35:39  <Ammler> he, at least it has split before join
14:35:59  <XeryusTC> heh, you need to remove the sharp turns on that
14:36:11  <XeryusTC> it increases footprint alot then ;)
14:36:29  <Mark> a level crossing with CL2 and pbs would be much better
14:36:34  <Mark> and take the same space
14:37:09  <AlexanderB> yes, thats why we have pbs, this is before pbs :P
14:37:37  <XeryusTC> actually it is not
14:37:41  <XeryusTC> judging by some signals :o
14:38:29  <XeryusTC> the signal gap is only 6 tiles by my count to btw
14:38:32  <XeryusTC> over the bridge ;)
14:38:38  <PublicServer> <Kupuham> Something tells me we should rebuild RV3
14:40:34  <PublicServer> <Kupuham> Hello lag
14:40:58  <Mark> http://wiki.openttd.org/Railway_Designs
14:41:08  <Mark> never noted that, pretty good reading actually
14:41:21  <Mark> too bad he doesn't know about compressors :P
14:42:03  <PublicServer> <Kupuham> Anybody doing anything funny?
14:42:12  <XeryusTC> http://wiki.openttd.org/Image:8_Way_Star.png holy crap :P
14:43:15  <Mark> it actually does split before join
14:44:16  <PublicServer> *** Kupuham has left the game (connection lost)
14:44:41  <Kupuham> !password
14:44:42  <PublicServer> Kupuham: toffee
14:44:46  <Kupuham> Am I the only one lagging?
14:45:02  <PublicServer> *** FiCE has left the game (connection lost)
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14:46:52  <PublicServer> *** Flash@3JI0 has left the game (connection lost)
14:47:29  <PublicServer> *** Kupuham has left the game (connection lost)
14:47:30  <PublicServer> *** Game paused (not enough players)
14:47:45  <Kupuham> !players
14:47:46  <PublicServer> Kupuham: Client 21 (Orange) is AlexanderB, in company 1 (Interahamwe Hutu Power)
14:48:29  <AlexanderB> kaboom?
14:48:51  <Kupuham> ?
14:49:05  <Kupuham> It's lagging too much, and we are vehicle capped, I gave up
14:49:11  <AlexanderB> ah..
14:50:44  <XeryusTC> Kupuham: destroy some vehicles that arent needed then ;)
14:50:45  <Mark> why would you want more vehicles if the entire network is jammed already?
14:50:55  <XeryusTC> there are plenty of RV pickups with way too many vehicles
14:51:10  <Kupuham> !password
14:51:11  <PublicServer> Kupuham: twangs
14:51:50  <Kupuham> !password
14:51:50  <PublicServer> Kupuham: twangs
14:51:56  <Kupuham> Ah
14:52:03  <Kupuham> twangs is not twags
14:52:53  <PublicServer> *** Kupuham joined the game
14:52:54  <PublicServer> *** Game unpaused (enough players)
14:56:57  <PublicServer> *** AlexanderB has left the game (connection lost)
14:56:58  <PublicServer> *** Game paused (not enough players)
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15:07:54  <PublicServer> *** Kupuham has left the game (connection lost)
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15:13:06  <Kupuham> Btw, besides the Noningpool farm & iron mine, I don't see any pickups with big lines
15:14:35  *** mixrin has quit IRC
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15:29:51  <Chris_Booth> Ammler: i dont think it is a game problem
15:30:17  <Ammler> what else?
15:30:24  <Chris_Booth> newgrf problem
15:30:35  <Chris_Booth> if you change the station grf to normal station
15:30:38  <Chris_Booth> then you can remove it
15:30:41  <Ammler> since when isn't newgrf part of the game anymore?
15:30:54  <Chris_Booth> it might be grf coding not
15:30:56  <Chris_Booth> game coding
15:31:18  <Ammler> the worst grf shouldn't crash openttd
15:31:21  *** FrancoBegbie has quit IRC
15:31:36  <Chris_Booth> i will show you if you join
15:31:38  <Ammler> anyway, it would be nice to know the issue
15:31:50  <PublicServer> *** Chris Booth joined the game
15:31:51  <Chris_Booth> Ammler: i will show you if you join
15:32:34  <PublicServer> *** Game unpaused (enough players)
15:32:36  <PublicServer> *** AmmIer joined the game
15:32:46  <PublicServer> <Chris Booth> got the the factory area
15:33:04  <PublicServer> <Chris Booth> and remove the tile marked
15:33:21  <PublicServer> <Chris Booth> ontop of the hill
15:33:46  <PublicServer> Server has exited
15:33:47  *** PublicServer has quit IRC
15:33:51  <Chris_Booth> and server has died
15:33:55  <Chris_Booth> same as befor
15:33:59  <Chris_Booth> +before
15:34:02  <Chris_Booth> now if you reload
15:34:03  <Ammler> mäg
15:34:10  <Ammler> I wasn't there
15:34:10  <Chris_Booth> i will change the station grf
15:34:19  <Chris_Booth> ooh you weren't
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15:34:32  <Chris_Booth> i thought you were so i removed it
15:34:32  <Ammler> I would have said something :-P
15:34:42  <Chris_Booth> sorry
15:34:51  <Chris_Booth> try again?
15:35:05  <Ammler> is there need to crash the server ?
15:35:17  <Chris_Booth> no
15:35:24  <Ammler> :-) funny guy
15:35:25  <Chris_Booth> this time i wont crash it
15:35:34  <Chris_Booth> i will chage the station
15:35:37  <Chris_Booth> and then remove
15:35:42  <Chris_Booth> so it wont crash
15:36:20  <Chris_Booth> Ammler: I wasnt being funny
15:36:28  <Chris_Booth> I was telling you the truth
15:37:09  *** PublicServer has joined #openttdcoop
15:37:10  *** ChanServ sets mode: +v PublicServer
15:37:14  <PublicServer> Autopilot engaged
15:37:14  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
15:37:14  <PublicServer> @revision r17687
15:37:14  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #161 (r17687) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | New players, use @quickstart"
15:37:31  <PublicServer> *** AmmIer joined the game
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15:38:20  <PublicServer> <Chris Booth> you at the factory area?
15:38:38  <PublicServer> <AmmIer> yes
15:38:47  <PublicServer> <Chris Booth> on top of the hill
15:39:00  <PublicServer> <Chris Booth> i have marked 2 squares with a sign
15:39:06  <PublicServer> <AmmIer> yes
15:39:07  <PublicServer> <Chris Booth> this time i wont crash it
15:39:35  <PublicServer> <Chris Booth> now i can remove it
15:39:41  <PublicServer> <AmmIer> ok
15:39:48  <PublicServer> <Chris Booth> while if i left the grf on it
15:39:53  <PublicServer> <Chris Booth> it always crashed the game
15:39:58  <PublicServer> <Chris Booth> not sure why or what it is
15:40:01  <PublicServer> <AmmIer> but for the bugreport, we need the crashy station :-)
15:40:08  <PublicServer> <Chris Booth> but that is why i dont think it is the game
15:41:10  <PublicServer> <AmmIer> shall I reload again?
15:41:22  <PublicServer> <AmmIer> or do you wan't to remove it anyway?
15:41:23  <PublicServer> <Chris Booth> why?
15:41:30  <PublicServer> <Chris Booth> i want to remove it
15:41:53  <PublicServer> <Chris Booth> i will use my auto save for bug report
15:42:06  <PublicServer> <AmmIer> nice, you will make one
15:42:31  <PublicServer> <AmmIer> did you try to reproduce it with a new game?
15:42:37  <PublicServer> <Chris Booth> no
15:42:59  <PublicServer> <Chris Booth> not sure how i would
15:43:16  <PublicServer> <AmmIer> a new game with that grf only
15:43:33  <PublicServer> *** Chris Booth #1 has left the game (connection lost)
15:43:57  <PublicServer> <Chris Booth> what grf is it?
15:44:04  <PublicServer> <AmmIer> I guess, the assert has something to do with tne new feature, which keeps the tracks
15:44:22  <PublicServer> <Chris Booth> i think it is
15:44:41  <PublicServer> <Chris Booth> wow i am getting lag from this
15:44:42  <PublicServer> <AmmIer> is there actually someone who likes that feature?
15:44:55  <PublicServer> <Chris Booth> i hate it
15:45:59  <PublicServer> <AmmIer> Chris Booth: try with ctrl :-P
15:46:06  <PublicServer> <Chris Booth> this game is killing my cpu
15:46:26  <PublicServer> <Chris Booth> fine with ctrl
15:46:41  <PublicServer> <AmmIer> so this feature is gould
15:47:14  <PublicServer> <AmmIer> but maybe it would have been better to keep tracks with ctrl
15:47:47  <PublicServer> <Chris Booth> are you getting lag?
15:48:10  <PublicServer> <AmmIer> no
15:48:41  <PublicServer> <AmmIer> not really havy game
15:48:52  <PublicServer> <AmmIer> around 30%
15:49:07  <PublicServer> <Chris Booth> its not my CPU or ram
15:49:18  <PublicServer> <Chris Booth> i am getting arround 15% cpu
15:49:26  <PublicServer> <Chris Booth> and 1.53 GB of 8GB ram used
15:49:39  <PublicServer> <Chris Booth> but my wifi cant keep up
15:49:47  <PublicServer> <Chris Booth> i think it is loosing tomany packets
15:50:22  <PublicServer> *** AmmIer has left the game (leaving)
15:50:23  <PublicServer> *** Game paused (not enough players)
15:50:26  <Ammler> oh
15:50:28  <PublicServer> <Chris Booth> i assume openttd still only uses 1 core
15:50:31  <Ammler> you don't build?
15:50:35  <AlexanderB> who uses wifi :P lol
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15:50:41  <PublicServer> <Chris Booth> i wasnt building
15:50:42  <AlexanderB> nothing but bad experience with wifi
15:50:51  <PublicServer> <Chris Booth> wifi is great
15:51:04  <Ammler> my notbook uses wifi
15:51:04  <PublicServer> <Chris Booth> i can sit in the sun in my garden on my laptop
15:51:07  <PublicServer> <Chris Booth> playing on openttd
15:51:23  <Razaekel> sitting in the dark
15:51:27  <Razaekel> talking on ventrilo
15:51:27  <AlexanderB> bad range, bad connection / disconnection / no connection while in range, high ping, low transfer rates on internal network, etc..
15:51:29  <Razaekel> playing ottd
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15:51:54  <AlexanderB> ottd would be very suitable to multi core..
15:52:04  <AlexanderB> it has so many parallel tasks
15:52:06  <Chris_Booth> no it wouldnt
15:52:17  <Chris_Booth> openttd doesnt use both cores
15:52:19  <AlexanderB> it would *again* require major rewrite tho
15:52:25  <Chris_Booth> i have 4 and it only uses 1
15:52:29  <AlexanderB> nope, multi isnt implemented yet ;)
15:52:38  <Kupuham> Not worth it
15:52:38  <AlexanderB> but it could be..
15:52:42  <AlexanderB> why not?
15:52:54  <Chris_Booth> not CPU hungry enough
15:52:56  <Razaekel> !password
15:52:56  <PublicServer> Razaekel: gerbil
15:53:06  <AlexanderB> heh.. till you try playing on a netbook ;)
15:53:06  <Kupuham> From what I've read, you'd loose some performance on single core CPUS's
15:53:08  <PublicServer> *** Game unpaused (enough players)
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15:53:20  <Kupuham> CPUs
15:53:22  <PublicServer> <Chris Booth> who still uses single core?
15:53:29  <Kupuham> Etc Etc
15:53:30  <AlexanderB> 30% load on a quad is more then full load 1 core
15:53:43  <Kupuham> Check the features to add on the wiki
15:53:54  <Chris_Booth> i have other things running
15:53:57  <Kupuham> !password
15:53:57  <PublicServer> Kupuham: gerbil
15:54:11  <PublicServer> *** Kupuham joined the game
15:54:20  <Chris_Booth> openttd is in the background
15:54:28  <AlexanderB> ok..
15:54:29  <AlexanderB> well then..
15:54:41  <Chris_Booth> its down to 8% now
15:54:46  <AlexanderB> ooh, okay
15:55:00  <PublicServer> *** Chris Booth has left the game (connection lost)
15:55:15  <AlexanderB> >.> well, i know openttd to kill my netbook with a 1024x1024 map, for instance, when someone uses boats.. or more then 150 trains
15:55:16  <Chris_Booth> thought it would do that
15:55:33  <Chris_Booth> 150 trains
15:55:39  <Chris_Booth> your netbook must suck
15:55:59  <AlexanderB> its comparable to a 2001 pentium 4 office machine?
15:56:21  <Chris_Booth> so 256 ram
15:56:24  <Chris_Booth> single core
15:56:28  <Chris_Booth> 1.8 ghz
15:56:38  <Chris_Booth> with a 32 mb grf card
15:56:59  <AlexanderB> single core, 1 gb ram shared with vidcard, 1.2 ghz p4 eqiv. and yeah, cheapo graphics
15:57:48  <AlexanderB> netbook is defined as ultimate cheap combined with ultimate low energy consumption and weight
15:58:14  <AlexanderB> and that heavily sacrifices cpu/gpu/everything else, really
15:58:19  <Ammler> which os?
15:58:22  <AlexanderB> win7
15:58:40  <Chris_Booth> rc1 i assume
15:58:48  <AlexanderB> yeah
15:58:54  <Chris_Booth> lol
15:59:00  <Chris_Booth> i have a final version now
15:59:05  <AlexanderB> something like that anway
15:59:09  <Chris_Booth> got it today
15:59:14  <AlexanderB> :) ok
15:59:31  <Chris_Booth> with house party
15:59:34  <Chris_Booth> it was free
15:59:54  <Chris_Booth> ultimate
16:00:00  <AlexanderB> yeah
16:00:02  <AlexanderB> free is good
16:00:16  <Chris_Booth> from microsoft free is great
16:00:31  <AlexanderB> unlucky it ends around june 2010
16:00:42  <Chris_Booth> what you RC?
16:00:47  <Chris_Booth> my version never ends
16:01:02  <Kupuham> Congrats dude, you got Windows 7 for free, we understand that
16:01:02  <AlexanderB> ...you sure? you paid for it then?
16:01:09  <AlexanderB> ah well..
16:01:11  <Chris_Booth> no
16:01:19  <AlexanderB> point being, the 1st gen atom netbooks suck
16:01:41  <Chris_Booth> http://houseparty.com/windows7
16:01:46  <Chris_Booth> how to get free xindows 7
16:01:46  <Webster> Title: House Party > Global Windows® 7 Launch Party (at houseparty.com)
16:01:51  <Chris_Booth> but it is closed now
16:02:19  <AlexanderB> >.> the fact that i dont get my money back when selling it 2nd hand is the only reason keeping me from buying one of the 2nd gen ion netbooks with atom 330, geforce gpu and hd-ready reso..
16:02:44  <AlexanderB> the whole its lighter-then-my-math-book is what i like about netbooks
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16:04:00  *** openttdcoop sets mode: +v smokmeil
16:04:18  <smokmeil> !password
16:04:19  <PublicServer> smokmeil: gerbil
16:04:43  *** Thijs has joined #openttdcoop
16:04:48  *** openttdcoop sets mode: +v Thijs
16:04:53  <Thijs> !password
16:04:54  <PublicServer> Thijs: gerbil
16:05:03  <AlexanderB> ah well..
16:05:06  <PublicServer> *** Thijs joined the game
16:05:28  <AlexanderB> only use it in the weekeinds when @ my parents places, or watching (non-hd) movies in bed..
16:05:40  <AlexanderB> my desktops and server are way more capable, lol
16:06:42  <Chris_Booth> why are you playing movies on a server?
16:07:26  <AlexanderB> server doubles as mediacenter, lol
16:08:05  <AlexanderB> and as DC++ gbit server on lanparties
16:09:19  <AlexanderB> !password
16:09:19  <PublicServer> AlexanderB: cackle
16:09:29  <PublicServer> *** AlexanderB joined the game
16:13:40  <PublicServer> <Kupuham> Yikes
16:13:47  <PublicServer> <Razaekel> ?
16:13:54  <PublicServer> <Kupuham> Transfer 06 is jammed
16:14:28  <PublicServer> <Kupuham> So jammed BBH05 is getting jammed too
16:14:50  <PublicServer> <Kupuham> Those trains need to begin to be timed
16:15:02  <Razaekel> we dont time trains
16:15:12  <PublicServer> <Kupuham> I mean SRO
16:15:23  <PublicServer> <AlexanderB> whats SRO?
16:16:21  <AlexanderB> oh, right, self regulating orders
16:16:33  <PublicServer> <Razaekel> too many trains
16:16:42  <PublicServer> <Kupuham> We'll need them eventually
16:16:49  <PublicServer> <AlexanderB> how does that work?
16:16:52  <PublicServer> <Razaekel> but for now
16:17:18  <PublicServer> <AlexanderB> i like the zeppelings, by the way, the way they land on heliports, finally something that replaces those slow heli's
16:19:10  *** themroc-- has joined #openttdcoop
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16:19:55  <PublicServer> <AlexanderB> how do i build the locks?
16:20:13  <PublicServer> <Razaekel> you need water space
16:20:31  <PublicServer> <AlexanderB> it wont even let me select the build button..
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16:24:46  <PublicServer> <Kupuham> Anybody wanna build RV 1?
16:26:00  <PublicServer> *** Kupuham has left the game (leaving)
16:26:32  <AlexanderB> looking at it now..
16:26:41  *** themroc- has quit IRC
16:26:43  <AlexanderB> thinking before building this time ;)
16:31:16  <PublicServer> <AlexanderB> bbh01 is missing a whole lotta stuff
16:32:36  <PublicServer> *** Razaekel has left the game (leaving)
16:38:01  <Flash3JI0> !password
16:38:01  <PublicServer> Flash3JI0: bushel
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17:11:51  <cifvts_> !password
17:11:51  <PublicServer> cifvts_: weaved
17:12:08  <PublicServer> *** Cif joined the game
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17:12:22  <PublicServer> *** Game paused (not enough players)
17:12:34  <PublicServer> *** AlexanderB has left the game (leaving)
17:14:13  <PublicServer> *** Cif has left the game (leaving)
17:16:14  <Flash3JI0> !password
17:16:14  <PublicServer> Flash3JI0: weaved
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17:43:23  <Fuco> !dl win64
17:43:23  <PublicServer> Fuco: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win64.zip
17:43:48  <Fuco> !passwd
17:43:51  <Fuco> !password
17:43:51  <PublicServer> Fuco: shears
17:44:26  <PublicServer> *** Fucoo joined the game
17:46:31  <Kupuham> !info
17:46:31  <PublicServer> Kupuham: #:1(Orange) Company Name: 'Interahamwe Hutu Power'  Year Founded: 1930  Money: 4479124020  Loan: 0  Value: 4488756460  (T:477, R:1493, P:12, S:0) unprotected
17:48:31  *** Progman has joined #openttdcoop
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17:58:30  *** Hirundo_ is now known as Hirundo
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18:30:55  <PublicServer> *** Spike joined the game
18:31:44  <PublicServer> *** Spike has joined company #1
18:31:58  <^Spike^> !unpause
18:31:59  <PublicServer> *** ^Spike^ has unpaused the server. (Use !auto to set it back.)
18:31:59  <PublicServer> *** Game unpaused (enough players)
18:32:03  <^Spike^> !auto
18:32:03  <PublicServer> *** ^Spike^ has enabled autopause mode.
18:32:04  <PublicServer> *** Game paused (not enough players)
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19:24:33  <mib_h382fl6q> !players
19:24:35  <PublicServer> mib_h382fl6q: There are currently no clients connected to the server
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19:40:59  <AlexanderB> got hub idea, drawing it out now..
19:42:12  <Seberoth> hi
19:42:19  <AlexanderB> :( 2x4 is way easy to do this way, 4x4 is like.. way bigger
19:42:30  <AlexanderB> hey
19:42:38  <AlexanderB> mainly due to bridges..
19:42:45  <AlexanderB> instead of 8, needs dozens
19:53:22  <AlexanderB> 80 bridges
19:53:26  <AlexanderB> :|
19:53:34  <AlexanderB> uncool
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20:35:14  <FrancoBegbie> !password
20:35:14  <PublicServer> FrancoBegbie: meeter
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20:56:58  <tussengas> morning
20:58:27  <Seberoth> hi
20:58:34  <Seberoth> !password
20:58:34  <PublicServer> Seberoth: pollen
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21:01:20  <PublicServer> <tussengas> i see jams :(
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21:17:57  <AlexanderB> hm, think i got it..
21:18:01  <AlexanderB> 20 bridges
21:18:14  <AlexanderB> now make it more compact and synced..
21:25:03  <PublicServer> <tussengas> something is really wrong...
21:25:15  <PublicServer> <tussengas> trains are going trough the entire map to get to coal drop
21:25:46  <PublicServer> <Thraxian|Work> example train?
21:25:48  <AlexanderB> !password
21:25:48  <PublicServer> AlexanderB: ocular
21:25:48  <PublicServer> <tussengas> intresting
21:25:55  <PublicServer> <tussengas> check orders of train 139
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21:26:00  <PublicServer> <tussengas> and it quite explains
21:26:11  <PublicServer> <tussengas> or this in an SRO wich i totaly don't get
21:26:12  <PublicServer> <tussengas> :p
21:26:23  <PublicServer> <Thraxian|Work> did you see signs near trainyard?
21:26:56  <PublicServer> <tussengas> yeah, but ... i didnt made that train?
21:27:18  <PublicServer> <tussengas> many coal trains are blocking the ML and they are useless so it seems...
21:27:34  <PublicServer> <AlexanderB> hm, i see the (original) coal trains from rv4 to coal dropoff still running normally?
21:27:47  <PublicServer> <Thraxian|Work> yeah, I saw that too
21:28:04  <PublicServer> <tussengas> okey, well, then it are just the trains shared with 139
21:28:11  <PublicServer> <AlexanderB> wtf @ train 110
21:28:26  <PublicServer> <tussengas> that is kinda what i ment...
21:28:37  <PublicServer> <AlexanderB> i see now
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21:28:59  <PublicServer> <tussengas> they go to rv6 to make the turn :P
21:29:15  <PublicServer> <Thraxian|Work> speaking of rv6
21:29:21  <PublicServer> <Thraxian|Work> check out that backup :)
21:29:28  <PublicServer> <tussengas> but they seems only to be able to turn at the inner lane
21:29:55  <PublicServer> <tussengas> that backup is blocking the ML's turnarround :P
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21:30:12  <PublicServer> <tussengas> wich is used by the coaltrains ;)
21:30:41  <PublicServer> <AlexanderB> hm, this one turned around at BBH05
21:36:46  <Seppel> !password
21:36:47  <PublicServer> Seppel: ocular
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22:22:43  <PublicServer> <tussengas> max vehicle :(
22:25:04  * tussengas pokes @'s ;)
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22:26:51  <XeryusTC> tussengas: game was verily jammed last time i saw it
22:26:58  <XeryusTC> so no new vehicles until that is solved
22:29:39  <PublicServer> <tussengas> understand your point , though i dont see jams atm, i could imagen that some spots aren't really balanced
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23:40:32  <mib_kp41aao7> !players
23:40:34  <PublicServer> mib_kp41aao7: There are currently no clients connected to the server
23:40:41  <mib_kp41aao7> !date
23:40:41  <PublicServer> mib_kp41aao7: 12 Oct 2166
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23:52:01  <mib_kp41aao7> !help
23:52:01  <PublicServer> mib_kp41aao7: http://www.openttdcoop.org/wiki/IRC_Commands
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