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00:02:06 *** mib_kp41aao7 has quit IRC 00:02:24 *** KenjiE20|LT has joined #openttdcoop 00:02:24 *** ChanServ sets mode: +o KenjiE20|LT 00:02:29 *** openttdcoop sets mode: +v KenjiE20|LT 00:20:15 *** mib_5ps72g has joined #openttdcoop 00:20:20 *** openttdcoop sets mode: +v mib_5ps72g 00:20:22 <mib_5ps72g> !password 00:20:22 <PublicServer> mib_5ps72g: Please, read the rules! 00:20:56 *** mib_5ps72g has quit IRC 00:21:13 *** Smokeil has joined #openttdcoop 00:21:18 *** openttdcoop sets mode: +v Smokeil 00:21:26 <Smokeil> !password 00:21:26 <PublicServer> Smokeil: papacy 00:23:14 <PublicServer> *** Smolkeil joined the game 00:25:29 *** PeterT has joined #openttdcoop 00:25:34 *** openttdcoop sets mode: +v PeterT 00:27:13 *** PeterT has quit IRC 00:27:36 <PublicServer> *** Smolkeil has left the game (connection lost) 00:28:56 <Smokeil> !password 00:28:56 <PublicServer> Smokeil: vowels 00:30:56 <PublicServer> *** Smolkeil joined the game 00:31:40 <PublicServer> *** Smolkeil has left the game (connection lost) 00:35:13 *** Smokeil has quit IRC 00:37:31 *** mixrin has quit IRC 01:20:14 *** HDIEagle has joined #openttdcoop 01:20:19 *** openttdcoop sets mode: +v HDIEagle 01:21:33 <HDIEagle> !password 01:21:33 <PublicServer> HDIEagle: bailed 01:22:03 <PublicServer> *** HD1Eagle joined the game 01:39:42 <PublicServer> *** HD1Eagle has left the game (leaving) 01:39:47 *** HDIEagle has quit IRC 01:45:12 *** Booth has joined #openttdcoop 01:45:17 *** openttdcoop sets mode: +v Booth 01:45:55 <Booth> !password 01:45:56 <PublicServer> Booth: wrests 01:47:38 <Booth> !password 01:47:39 <PublicServer> Booth: wrests 01:47:52 <PublicServer> *** Chris Booth joined the game 01:58:25 <PublicServer> *** Chris Booth has left the game (leaving) 01:58:30 *** Booth has quit IRC 02:01:21 *** themroc- has quit IRC 02:19:28 *** Xaroth_ has joined #openttdcoop 02:19:33 *** openttdcoop sets mode: +v Xaroth_ 02:25:46 *** Xaroth has quit IRC 02:31:00 *** KenjiE20|LT has quit IRC 02:39:06 *** Fuco has quit IRC 03:08:57 *** Zulan has quit IRC 03:47:54 *** HDIEagle has joined #openttdcoop 03:47:59 *** openttdcoop sets mode: +v HDIEagle 03:48:18 <HDIEagle> !password 03:48:18 <PublicServer> HDIEagle: shying 03:48:32 <PublicServer> *** HD1Eagle joined the game 03:56:36 <PublicServer> *** HD1Eagle has left the game (leaving) 04:23:51 *** De_Ghosty has quit IRC 04:43:13 *** HDIEagle has quit IRC 05:35:09 *** mixrin has joined #openttdcoop 05:35:14 *** openttdcoop sets mode: +v mixrin 06:15:42 <Webster> Latest update from devzone: World Airliners Set - Alpha Release <http://dev.openttdcoop.org/news/15> || OpenGFX - OpenGFX 0.1.1 release <http://dev.openttdcoop.org/news/14> || British Rail OpenTTD Set - Teaser GRF <http://dev.openttdcoop.org/news/13> 06:46:03 *** ^Spike^ has joined #openttdcoop 06:46:03 *** ChanServ sets mode: +o ^Spike^ 06:46:13 *** openttdcoop sets mode: +v ^Spike^ 06:48:06 *** Polygon has joined #openttdcoop 06:48:11 *** openttdcoop sets mode: +v Polygon 07:13:53 *** ODM has joined #openttdcoop 07:13:53 *** ChanServ sets mode: +o ODM 07:13:58 *** openttdcoop sets mode: +v ODM 07:23:01 *** Polygon has quit IRC 07:37:36 *** jonde has joined #openttdcoop 07:37:41 *** openttdcoop sets mode: +v jonde 07:40:24 *** FrancoBegbie has left #openttdcoop 08:07:59 <Webster> Latest update from devzone: World Airliners Set - Alpha Release <http://dev.openttdcoop.org/news/15> || OpenGFX - OpenGFX 0.1.1 release <http://dev.openttdcoop.org/news/14> || British Rail OpenTTD Set - Teaser GRF <http://dev.openttdcoop.org/news/13> 08:12:01 *** FrancoBegbie has joined #openttdcoop 08:12:06 *** openttdcoop sets mode: +v FrancoBegbie 08:14:15 *** dr_gonzo has joined #openttdcoop 08:14:20 *** openttdcoop sets mode: +v dr_gonzo 08:33:57 *** F1ce has quit IRC 08:35:22 *** Xaroth has joined #openttdcoop 08:35:27 *** openttdcoop sets mode: +v Xaroth 08:35:57 *** mixrin has quit IRC 08:38:05 <jonde> !password 08:38:05 <PublicServer> jonde: inners 08:38:25 <PublicServer> *** jondisti joined the game 08:40:32 <PublicServer> *** jondisti has left the game (leaving) 08:41:29 *** jonde has quit IRC 08:42:02 *** Xaroth_ has quit IRC 08:42:27 *** Myster has joined #openttdcoop 08:42:32 *** openttdcoop sets mode: +v Myster 08:42:41 <Myster> !psassword 08:42:52 <Myster> !password 08:42:52 <PublicServer> Myster: inners 08:45:06 <PublicServer> *** Myster has left the game (connection lost) 08:46:22 <PublicServer> *** Myster joined the game 09:03:06 *** Progman has joined #openttdcoop 09:03:11 *** openttdcoop sets mode: +v Progman 09:03:14 <Myster> !define: SRO 09:03:28 <planetmaker> self regulating orders 09:06:30 <Myster> is there a glossary on the website? 09:06:42 <Myster> still a bit confused about what that means tho :-) 09:34:43 <planetmaker> Myster: I wrote not long ago a blog article about it. It's a quite new term which I coined at that occasion ;-) so that it might not have made its way into a glossary 09:35:47 <^Spike^> pm i still like pita better instead of sro ;) 09:36:26 <planetmaker> :-P 09:39:43 *** Nickman_87 has joined #openttdcoop 09:39:48 *** openttdcoop sets mode: +v Nickman_87 09:42:17 <Myster> heh 09:43:19 <PublicServer> <Myster> I cannae build anything :-( 09:43:21 <Webster> Latest update from devzone: World Airliners Set - Alpha Release <http://dev.openttdcoop.org/news/15> || OpenGFX - OpenGFX 0.1.1 release <http://dev.openttdcoop.org/news/14> || British Rail OpenTTD Set - Teaser GRF <http://dev.openttdcoop.org/news/13> 09:45:07 *** Nickman_87 is now known as Nickman87 09:59:11 *** mixrin has joined #openttdcoop 09:59:16 *** openttdcoop sets mode: +v mixrin 10:01:02 <Nickman87> !players 10:01:04 <PublicServer> Nickman87: Client 62 (Orange) is Myster, in company 1 (Interahamwe Hutu Power) 10:01:56 *** Seberoth has joined #openttdcoop 10:02:01 *** openttdcoop sets mode: +v Seberoth 10:02:10 *** smoovi has joined #openttdcoop 10:02:15 *** openttdcoop sets mode: +v smoovi 10:04:09 <Seberoth> hi 10:04:45 <Maza> ho 10:07:12 *** mixrin has quit IRC 10:25:50 <PublicServer> *** Myster has left the game (leaving) 10:27:16 *** Myster has quit IRC 10:29:45 *** Progman has quit IRC 10:34:09 *** Chris_Booth has joined #openttdcoop 10:34:11 *** Progman has joined #openttdcoop 10:34:23 *** openttdcoop sets mode: +v Chris_Booth 10:34:28 *** openttdcoop sets mode: +v Progman 10:40:28 *** Wurzel49 has joined #openttdcoop 10:40:33 *** openttdcoop sets mode: +v Wurzel49 10:44:51 <Webster> Latest update from devzone: World Airliners Set - Alpha Release <http://dev.openttdcoop.org/news/15> || OpenGFX - OpenGFX 0.1.1 release <http://dev.openttdcoop.org/news/14> || British Rail OpenTTD Set - Teaser GRF <http://dev.openttdcoop.org/news/13> 11:04:11 *** themroc- has joined #openttdcoop 11:04:16 *** openttdcoop sets mode: +v themroc- 11:26:40 *** Fuco has joined #openttdcoop 11:26:45 *** openttdcoop sets mode: +v Fuco 11:29:40 *** dr_gonzo has quit IRC 11:51:21 *** Wurzel49 has quit IRC 11:57:21 *** mixrin has joined #openttdcoop 11:57:26 *** openttdcoop sets mode: +v mixrin 12:25:41 *** ostannard has joined #openttdcoop 12:25:46 *** openttdcoop sets mode: +v ostannard 12:27:56 *** Wurzel49 has joined #openttdcoop 12:28:01 *** openttdcoop sets mode: +v Wurzel49 12:31:24 *** StM has joined #openttdcoop 12:31:29 *** openttdcoop sets mode: +v StM 12:31:40 <StM> !help 12:31:40 <PublicServer> StM: http://www.openttdcoop.org/wiki/IRC_Commands 12:32:46 <StM> @quickstart 12:32:49 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 12:34:30 *** Yexo_ has joined #openttdcoop 12:34:44 *** openttdcoop sets mode: +v Yexo_ 12:35:09 <StM> !date 12:35:09 <PublicServer> StM: 12 Oct 2166 12:35:25 *** Yexo has quit IRC 12:37:52 *** Progman has quit IRC 12:39:31 *** Fuco has quit IRC 12:48:02 *** boekabart has joined #openttdcoop 12:48:07 *** openttdcoop sets mode: +v boekabart 12:48:48 <boekabart> note: opensfx site at http://dev.openttdcoop.org/projects/opensfx/issues and many other pages there are HTTP500'ing 12:48:53 *** boekabart has left #openttdcoop 12:58:03 <Chris_Booth> HTTP 500 generaly is a problem with your web browser 12:58:06 <Chris_Booth> and not the website 13:00:48 <XeryusTC> internal server error is related to my browser? 13:01:01 *** PublicServer has quit IRC 13:02:37 *** PublicServer has joined #openttdcoop 13:02:38 *** ChanServ sets mode: +v PublicServer 13:02:42 <PublicServer> Autopilot engaged 13:02:42 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 13:02:43 <PublicServer> @revision r17687 13:02:43 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #161 (r17687) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | New players, use @quickstart" 13:02:53 <hylje> Chris_Booth: no you're wrong 13:03:09 <hylje> Chris_Booth: 500 means the server went tits up during that reques 13:04:05 *** Wurzel49 has quit IRC 13:07:19 *** green-devil has joined #openttdcoop 13:07:21 *** green-devil has left #openttdcoop 13:18:05 <Chris_Booth> !password 13:18:05 <PublicServer> Chris_Booth: maizes 13:18:21 <PublicServer> *** Chris Booth joined the game 13:21:54 *** Flash3JI0 has joined #openttdcoop 13:21:59 *** openttdcoop sets mode: +v Flash3JI0 13:22:13 <Flash3JI0> !password 13:22:13 <PublicServer> Flash3JI0: itches 13:22:48 <PublicServer> *** Game unpaused (enough players) 13:22:49 <PublicServer> *** Flash@3JI0 joined the game 13:31:41 <PublicServer> *** Spike joined the game 13:32:49 <PublicServer> <Spike> seems no-one bothered to make SRO orders? 13:33:04 <PublicServer> <Spike> just all p2p trains .... 13:34:39 <PublicServer> *** Spike has joined company #1 13:39:19 *** Webster has joined #openttdcoop 13:39:20 *** ChanServ sets mode: +o Webster 13:39:27 *** openttdcoop sets mode: +v Webster 13:41:39 <PublicServer> <Spike> am i the only one awake atm> 13:41:41 <PublicServer> <Spike> atm? 13:43:51 *** smoovi has quit IRC 13:46:46 *** FrancoBegbie has quit IRC 13:50:27 *** Wurzel49 has joined #openttdcoop 13:50:32 *** openttdcoop sets mode: +v Wurzel49 13:54:30 <PublicServer> <Chris Booth> hi spike 13:54:36 <PublicServer> <Spike> hi 13:54:49 <PublicServer> <Chris Booth> shall we fix trains? 13:55:03 <PublicServer> <Spike> well i'm trying to add a RV transfer 13:55:08 <PublicServer> <Spike> so we can do the trains in 1 go... 13:55:29 <PublicServer> <Chris Booth> there are 2 transfers 13:55:35 <PublicServer> <Chris Booth> that need to be built 13:55:40 <PublicServer> <Spike> i'm @ 5 13:57:39 <PublicServer> <Spike> sometimes i get a feeling like i'm signing stuff for nothing.. i've signed the same parts for 5 times now cause of the wrong CL and removed everytime not fixed.. :/ 13:58:18 <PublicServer> <Chris Booth> yeah there alot of CL issues 13:58:24 <PublicServer> <Chris Booth> 1 way to fix would be to go maglev 13:58:32 *** Fuco has joined #openttdcoop 13:58:37 *** openttdcoop sets mode: +v Fuco 13:58:39 <PublicServer> <Spike> also depots being built while there is an SC @ the center 13:58:54 <PublicServer> <Spike> well that's a way to go if you want to.. but guess first built all station 13:59:04 <PublicServer> <Chris Booth> yeah 13:59:16 <^Spike^> @magcl 482 13:59:16 <Webster> CL 13 required for maglev at speed 482km/h (or TL if it's shorter) 13:59:17 <PublicServer> <Chris Booth> worst thing is it isnt just noobs 13:59:28 <^Spike^> @magcl 643 13:59:28 <Webster> CL 13 required for maglev at speed 643km/h (or TL if it's shorter) 13:59:39 <PublicServer> <Chris Booth> Thraxian 13:59:48 <PublicServer> <Chris Booth> built bbh 01 and that is shocking 14:00:05 <PublicServer> <Spike> look @ station at the most S part 14:00:10 <PublicServer> <Chris Booth> anf tneo built BBH 05 and thats almost as bad 14:00:30 <PublicServer> <Chris Booth> where? 14:00:41 <PublicServer> <Spike> rv transfer 06 14:00:58 <PublicServer> <Spike> i placed those slow signs several times.. already 14:00:59 <PublicServer> <Chris Booth> yeah that is just a mess 14:03:06 <PublicServer> <Chris Booth> we if we depot all trains 14:03:11 <PublicServer> <Chris Booth> and then finished the network 14:03:20 <PublicServer> <Spike> possible... 14:03:31 <PublicServer> <Spike> just make sure.. 14:03:37 <PublicServer> <Spike> that only service center depots are left 14:04:22 <PublicServer> <Spike> ... 14:04:27 <PublicServer> <Chris Booth> bye bye trains 14:04:53 <PublicServer> <Spike> well some wil go on and will need to get goto depot order again.. 14:06:38 *** mixrin has quit IRC 14:06:46 <Razaekel> !password 14:06:47 <PublicServer> Razaekel: whaled 14:06:59 <PublicServer> *** Razaekel joined the game 14:09:31 <PublicServer> <Spike> chris i prob want to enable magic bulldozer for a moment cause well.. i don't got much space to make a station close to the bbh.. 14:09:52 <PublicServer> <Spike> and that's why i said trains need to go to service center... 14:09:55 <PublicServer> <Chris Booth> no probs 14:09:58 <PublicServer> <Spike> *sgigh* 14:12:05 <PublicServer> <Razaekel> should w erebuild all of the BBHs? 14:12:16 <PublicServer> <Chris Booth> no not all of them 14:12:22 <PublicServer> <Chris Booth> BBH 04 and 05 are fine 14:12:25 <PublicServer> <Spike> just improve some.. and some stations... 14:12:26 <PublicServer> <Razaekel> 5 isnt 14:12:36 <PublicServer> <Chris Booth> 3 and 4 then 14:12:45 <PublicServer> <Razaekel> 5 has 2 slow sections and the W is slow 14:12:54 <PublicServer> <Razaekel> 3 is fine, yea 14:16:41 <PublicServer> <Spike> also want to upgrade all to maglev or? 14:16:56 <PublicServer> <Chris Booth> testing 14:17:15 <PublicServer> <Razaekel> as long as CL=TL, speed isnt an issue 14:18:29 *** codl has joined #openttdcoop 14:18:34 *** openttdcoop sets mode: +v codl 14:18:42 <PublicServer> <Spike> to test if it is doable with tl7 on tl5 curves? 14:18:56 <PublicServer> <Chris Booth> yeah 14:19:10 <PublicServer> <Chris Booth> but TL7 maglev with tilt bonus need CL 7 14:19:35 <PublicServer> <Spike> TL7 mag needs TL7mag min unless it has tilt :) 14:20:25 <^Spike^> @magcl 450 14:20:25 <Webster> CL 10.55 required for maglev at speed 450km/h (or TL if it's shorter) 14:20:27 <^Spike^> @magcl 402 14:20:27 <Webster> CL 7.522 required for maglev at speed 402km/h (or TL if it's shorter) 14:20:40 <PublicServer> <Chris Booth> yeah 14:20:53 <PublicServer> <Spike> so you would end up with the lev1 14:21:10 <Chris_Booth> @monocl 305 14:21:11 <Webster> CL 7.74 required for monorail at speed 305km/h (or TL if it's shorter) 14:23:21 <PublicServer> *** Chris Booth has left the game (connection lost) 14:23:43 <Chris_Booth> !password 14:23:43 <PublicServer> Chris_Booth: baring 14:24:22 <PublicServer> *** Chris Booth joined the game 14:25:14 <PublicServer> <Spike> there no trains.. 14:25:22 <PublicServer> <Spike> magic going on... 14:25:23 <^Spike^> !rcon magic_bulldozer 1 14:25:24 <PublicServer> ^Spike^: Saving map to magic_bulldozer_1_temp.sav 14:25:24 <PublicServer> ^Spike^: Map saved successfully, loading 14:25:32 <PublicServer> *** Game paused (not enough players) 14:25:40 <PublicServer> *** Flash@3JI0 joined the game 14:25:42 <Chris_Booth> !password 14:25:43 <PublicServer> Chris_Booth: baring 14:25:45 <PublicServer> *** Razaekel joined the game 14:25:48 <^Spike^> should rejoing chris 14:25:51 <^Spike^> normally :) 14:25:51 <PublicServer> *** Spike joined the game 14:25:55 <PublicServer> *** Spike has joined company #1 14:25:56 <PublicServer> *** Razaekel has joined company #1 14:25:56 <PublicServer> *** Game unpaused (enough players) 14:26:16 <PublicServer> *** Chris Booth joined the game 14:26:22 *** Yexo_ is now known as Yexo 14:26:31 *** F1CE has joined #openttdcoop 14:26:37 *** openttdcoop sets mode: +v F1CE 14:26:37 <F1CE> !playercount 14:26:37 <PublicServer> F1CE: Number of players: 4 14:26:39 <F1CE> !info 14:26:39 <PublicServer> F1CE: #:1(Orange) Company Name: 'Interahamwe Hutu Power' Year Founded: 1930 Money: 5218384261 Loan: 0 Value: 5219420826 (T:17, R:1500, P:12, S:0) unprotected 14:27:02 <F1CE> !password 14:27:02 <PublicServer> F1CE: baring 14:27:17 <PublicServer> <Razaekel> so, maglev or monorail? 14:27:29 <PublicServer> <Chris Booth> stick with e rail 14:27:34 <PublicServer> <Razaekel> :-( 14:27:35 <PublicServer> <Chris Booth> no CL benifit 14:27:39 <PublicServer> <Spike> and improve the slow points 14:27:42 <PublicServer> *** FiCE joined the game 14:27:49 <F1CE> hmm it didn't ask me for a password? 14:27:55 <PublicServer> <Spike> nop.. 14:28:09 <PublicServer> <Spike> it saves... and loads a save with magic bulldozer on :) 14:28:12 <PublicServer> <Razaekel> where's all the trains go? 14:28:20 <PublicServer> <Spike> dead.. need to redo orders.. 14:28:28 <PublicServer> <Spike> since p2p transfer trains isn't a great option here 14:28:33 <PublicServer> <Razaekel> hmm 14:28:34 <PublicServer> <Razaekel> SRO? 14:28:35 <PublicServer> <Chris Booth> BBH 02 needs work 14:28:37 <PublicServer> <Spike> idd 14:28:58 <PublicServer> <Razaekel> we going with SRO now? 14:29:22 <PublicServer> <Spike> as far as i know it was the plan.. 14:29:42 <PublicServer> <Spike> but since not all drop stations were done.. only a few trains were running in the beginning with p2p 14:29:57 <PublicServer> <Spike> but seems ppl don't read signs always.. even if it says TEMP or something 14:30:05 <PublicServer> *** Flash@3JI0 has left the game (leaving) 14:30:09 *** Flash3JI0 has quit IRC 14:31:12 <PublicServer> <Razaekel> who's deleting all the water? 14:31:15 <PublicServer> <Chris Booth> me 14:31:19 <PublicServer> <Razaekel> what for? 14:31:23 *** Seberoth has quit IRC 14:31:26 *** Seberoth has joined #openttdcoop 14:31:31 *** openttdcoop sets mode: +v Seberoth 14:31:32 <PublicServer> <Spike> water can come back :) 14:31:33 <PublicServer> <Chris Booth> we can put it back 14:31:40 <PublicServer> <Chris Booth> once station is rebuilt 14:31:41 <PublicServer> <Spike> we just need proper CL there 14:31:48 <PublicServer> <Spike> that idd 14:31:50 <PublicServer> <Razaekel> i already put in proper CL 14:31:57 <PublicServer> <Razaekel> the station just needs to move 14:32:07 <PublicServer> <Spike> that then :) 14:32:14 <PublicServer> *** Chris Booth has left the game (connection lost) 14:32:40 <PublicServer> *** Chris Booth joined the game 14:33:50 <PublicServer> <Razaekel> damn coal mine in the way 14:33:57 <PublicServer> <Spike> magic is on 14:34:02 <PublicServer> <Razaekel> nvm 14:34:09 <PublicServer> <Spike> just so we can fix the network 14:34:30 <PublicServer> <FiCE> demolish it all? :D 14:34:33 <PublicServer> <Razaekel> heh 14:34:38 <PublicServer> <Spike> nah.. :) 14:38:50 <PublicServer> * Razaekel does a bsatardized version of a PSB station 14:39:13 <PublicServer> <Spike> if it works ok you won't hear us :) 14:39:20 <PublicServer> <Razaekel> heh 14:39:26 <PublicServer> <Razaekel> bah 14:39:31 <PublicServer> <Razaekel> cant fit it 14:39:34 <PublicServer> <Spike> can't be much worse of what was there :) 14:41:10 <PublicServer> *** FiCE has left the game (connection lost) 14:42:08 <PublicServer> *** Chris Booth has left the game (connection lost) 14:42:23 <Chris_Booth> !password 14:42:23 <PublicServer> Chris_Booth: colons 14:42:46 <PublicServer> *** Chris Booth joined the game 14:45:38 <PublicServer> <Razaekel> doh 14:45:45 <PublicServer> <Chris Booth> doh' ? 14:45:50 <PublicServer> <Spike> there rv transfer 5 done 14:45:53 <PublicServer> <Chris Booth> what did you do? 14:45:56 <PublicServer> <Razaekel> i put too much space in front 14:46:40 <PublicServer> <Spike> bbh05 time.. 14:47:03 *** F1CE has quit IRC 14:51:17 <PublicServer> <Razaekel> alright, one side done 14:51:31 *** FiCE has joined #openttdcoop 14:51:37 *** openttdcoop sets mode: +v FiCE 14:51:49 <PublicServer> *** Chris Booth has left the game (connection lost) 14:52:03 <Chris_Booth> !password 14:52:04 <PublicServer> Chris_Booth: colons 14:52:27 <PublicServer> *** Chris Booth joined the game 14:53:36 <PublicServer> <Chris Booth> ok factory fixed 14:54:17 <PublicServer> <Spike> should've fixed 1 slow @ bbh05 14:54:29 <PublicServer> <Spike> oh wait... i spot the other aswell hmm 14:57:08 <PublicServer> <Spike> pbs mania @ factory? :) 14:57:17 <PublicServer> <Razaekel> seems so, lol 14:57:38 <PublicServer> <Razaekel> you still got a slow turn 14:57:44 <PublicServer> <Spike> i know.. 14:57:47 <PublicServer> <Spike> 2 14:57:48 <PublicServer> <Chris Booth> where? 14:57:56 <PublicServer> <Razaekel> signed it 14:57:59 <PublicServer> <Spike> i tried to look for other solution but couldn't find any 14:58:12 <PublicServer> <Spike> ah damn 14:58:14 <PublicServer> <Spike> too obvious 14:58:19 <PublicServer> <Spike> :) 15:01:02 <PublicServer> <Chris Booth> no more slow @ factory 15:01:22 <PublicServer> <Razaekel> yay 15:01:38 <PublicServer> <Spike> someone volunteers for RV1 transfer? :) 15:02:46 <PublicServer> <Chris Booth> is that !slow in BBH 05 slow? 15:03:10 <PublicServer> <Spike> seems not anymore... 15:03:46 <PublicServer> <Spike> s-curves now.. 15:03:55 <PublicServer> <Chris Booth> s curves are fine 15:04:02 <PublicServer> <Spike> wasn't s-curve before 15:04:08 <PublicServer> <Chris Booth> BBH 01 isnt as easy to fix 15:04:13 <PublicServer> <Spike> idd 15:04:21 <PublicServer> <Chris Booth> idd? 15:04:24 <PublicServer> <Spike> indded 15:04:27 <PublicServer> <Spike> indeed* 15:04:40 <PublicServer> <Spike> i've been looking @ bbh01 and i'm like hmm.. how to.... 15:05:10 <PublicServer> <Chris Booth> delete it 15:05:14 <PublicServer> <Chris Booth> and 100% rebuild 15:07:56 <^Spike^> !ping 15:08:00 *** green-devil has joined #openttdcoop 15:08:01 <Razaekel> :-( 15:08:05 *** openttdcoop sets mode: +v green-devil 15:08:12 <^Spike^> bad server 15:08:13 <Chris_Booth> !ping 15:08:21 <Chris_Booth> has it died? 15:08:30 <Razaekel> huh 15:08:31 <^Spike^> seems so 15:08:31 <Razaekel> seems so 15:08:34 <Chris_Booth> !password 15:09:13 <Chris_Booth> who did what? 15:09:25 <Chris_Booth> and why hasnt it left IRC yet 15:09:29 <Razaekel> dunno 15:09:33 <Razaekel> i was just adding track 15:09:37 <^Spike^> cause the ping timeout is 480secs 15:09:43 <^Spike^> i was adding track aswell 15:09:53 <Chris_Booth> i was building @ bbh 01 15:09:55 <Razaekel> !ping 15:10:18 <^Spike^> ping gets time-out... 15:10:19 <Chris_Booth> if server has died public server should exit when it dies 15:10:30 <^Spike^> the server itself seems dead 15:10:32 <^Spike^> not PublicServer 15:10:39 <^Spike^> so PublicServer will timeout 15:10:43 <^Spike^> after 480 secs 15:10:55 *** green-devil has left #openttdcoop 15:11:06 <Chris_Booth> ^Spike^: cant you reset it? 15:11:33 <PublicServer> *** Chris Booth has left the game (connection lost) 15:11:33 <PublicServer> *** Spike has left the game (connection lost) 15:11:33 <PublicServer> *** Game paused (not enough players) 15:11:33 <PublicServer> ^Spike^: pong 15:11:33 <PublicServer> <Razaekel> no 15:11:35 <PublicServer> *** Razaekel has left the game (leaving) 15:11:35 * ^Spike^ gets a very very very long stick and tries to hit the reset button 15:11:37 <PublicServer> Chris_Booth: pong 15:11:37 <PublicServer> Chris_Booth: blotch 15:11:41 <PublicServer> Razaekel: pong 15:11:42 <^Spike^> nope.. sorry.. too far awat 15:11:44 <^Spike^> away* 15:11:45 <^Spike^> ;) 15:12:05 <Mark> evening 15:12:13 <Chris_Booth> !password 15:12:13 <PublicServer> Chris_Booth: blotch 15:12:25 <PublicServer> *** Spike joined the game 15:12:29 <Chris_Booth> how random 15:12:38 <PublicServer> *** Game unpaused (enough players) 15:12:40 <PublicServer> *** Chris Booth joined the game 15:12:50 <Chris_Booth> i blam green-devil 15:12:59 <Chris_Booth> it stop when they joined 15:13:08 <Chris_Booth> then just released everything when they left 15:13:57 <PublicServer> *** Razaekel joined the game 15:14:13 <PublicServer> <Spike> someone goes build bbh01? :) 15:14:23 <PublicServer> <Spike> oki.. i will try a roro rv trans1 15:15:25 <Mark> !password 15:15:25 <PublicServer> Mark: blotch 15:15:33 <PublicServer> *** Mark joined the game 15:15:48 <PublicServer> <Mark> lol no trains 15:16:12 <PublicServer> <Spike> ppl started making only p2p trains.. instead of sro and network needed alot of fixes.. :) 15:16:21 *** Xaroth has quit IRC 15:16:39 *** codl has quit IRC 15:26:02 <PublicServer> *** Mark has left the game (connection lost) 15:28:16 <PublicServer> <Razaekel> alright 15:28:21 <PublicServer> <Razaekel> bottom station is finished 15:28:53 <PublicServer> <Spike> took that long? ;) 15:29:03 <PublicServer> <Razaekel> phht 15:29:07 <PublicServer> <Razaekel> it was a big rebuild 15:29:20 <PublicServer> <Spike> true :) 15:30:00 <PublicServer> <Chris Booth> erm BBH 01 and RV transfer 01 dont line up 15:30:15 <PublicServer> <Razaekel> nice going dudge 15:30:18 <PublicServer> <Razaekel> dude 15:30:28 <PublicServer> <Chris Booth> wasnt me 15:30:35 <PublicServer> <Chris Booth> i was just building BBH 01 15:30:45 <PublicServer> <Spike> we can make it line up :) 15:35:32 <PublicServer> <Spike> where would entrance come of bbh1 to rv01 15:36:05 <PublicServer> <Chris Booth> from BBH 01 15:36:59 <PublicServer> <Spike> somewhere near the RV Transfer 1 sign or? 15:39:53 *** Nickman87 has quit IRC 15:40:01 <PublicServer> <Spike> hmmm... let's see how to loop it around to bbh01 :) 15:41:04 <PublicServer> <Spike> can i do that? :) 15:41:08 <PublicServer> <Chris Booth> yeah 15:45:18 <PublicServer> <Razaekel> i'm gonna put SRO on a train 15:45:24 <PublicServer> <Razaekel> then you can duplicate it 15:45:31 <PublicServer> <Spike> just make sure they don't read RV01 yet.. :) 15:45:47 <PublicServer> <Spike> reach* 15:46:47 <PublicServer> <Spike> i hate having blackouts... can't find a way to connect them.. :) 15:46:54 <PublicServer> <Spike> seems blackout week for me... 15:48:00 <PublicServer> <Spike> btw.. i would advice to use trainyard train? :) 15:48:08 <PublicServer> <Razaekel> true 15:49:36 *** KenjiE20 has joined #openttdcoop 15:49:37 *** ChanServ sets mode: +o KenjiE20 15:49:41 *** openttdcoop sets mode: +v KenjiE20 15:50:56 *** mixrin has joined #openttdcoop 15:51:01 *** openttdcoop sets mode: +v mixrin 15:51:05 <PublicServer> <Razaekel> need to skip RV transfer 1 and 7 15:51:16 <PublicServer> <Chris Booth> why? 15:51:17 <PublicServer> <Razaekel> i'll set them up so theyre in the orders, but out of the loop 15:51:27 <PublicServer> <Razaekel> nothing at the stations to transfer yet 15:51:38 <PublicServer> <Spike> true... 15:51:48 <PublicServer> <Spike> prob both need to be a bit bigger in the end? 15:52:00 <PublicServer> <Razaekel> 07 will, for sure 15:52:14 <PublicServer> <Razaekel> hmm 15:52:24 <PublicServer> <Razaekel> 01 should be fine 15:52:29 <PublicServer> <Spike> yep 15:52:31 <PublicServer> <Razaekel> 10 lanes per track 15:52:36 <PublicServer> <Spike> idd :) 15:58:52 <FiCE> !password 15:58:53 <PublicServer> FiCE: shunts 15:59:05 <PublicServer> *** FiCE joined the game 15:59:43 <PublicServer> <Razaekel> alright 15:59:47 <PublicServer> <Razaekel> coal trains are fixed 16:00:09 <PublicServer> <Razaekel> they'll bounce through RV01 16:00:11 <PublicServer> <Razaekel> er 16:00:13 <PublicServer> <Razaekel> RV07 16:00:28 <PublicServer> <Razaekel> attach 01 to the network! 16:02:25 <PublicServer> <Razaekel> spike? 16:04:14 <PublicServer> *** Chris Booth has left the game (connection lost) 16:04:21 <PublicServer> <Razaekel> where's the oil station? 16:04:25 <Chris_Booth> !password 16:04:25 <PublicServer> Chris_Booth: shunts 16:04:26 <PublicServer> <Razaekel> oh 16:04:35 <Chris_Booth> oh? 16:04:35 <PublicServer> <Spike> i'm doing the iron ore train atm 16:04:43 <PublicServer> <Razaekel> spike 16:04:47 <PublicServer> *** Chris Booth joined the game 16:04:49 <PublicServer> <Spike> ? 16:04:56 <PublicServer> <Razaekel> copy the orders from the coal train, and change the drop station 16:05:38 <PublicServer> <Spike> not that good.. cause you still need to do a part of the conditional orders 16:05:55 <PublicServer> <Razaekel> you just need to change the drop station for each train set 16:06:05 <PublicServer> <Razaekel> the rest of the orders stay the same 16:06:13 <PublicServer> <Spike> look good @ oil orders now 16:06:25 <PublicServer> <Spike> jump to order 15... 16:06:31 <PublicServer> <Spike> order 13 now.. 16:06:35 <PublicServer> <Spike> order 13 is jump to 1 16:06:42 <PublicServer> <Razaekel> what 16:06:58 <PublicServer> <Razaekel> lame 16:07:03 <PublicServer> <Spike> :) 16:08:40 <PublicServer> *** Chris Booth has left the game (connection lost) 16:09:18 <PublicServer> <Razaekel> attach RV01 to the network, wouldya? 16:09:32 <PublicServer> * Spike tried.. but couldn't see a way... :) 16:10:27 *** Chris_Booth is now known as Guest701 16:10:40 *** Chris_Booth has joined #openttdcoop 16:10:53 *** openttdcoop sets mode: +v Chris_Booth 16:11:17 <Chris_Booth> !password 16:11:18 <PublicServer> Chris_Booth: topped 16:11:29 <Chris_Booth> !password 16:11:29 <PublicServer> Chris_Booth: topped 16:11:40 <PublicServer> *** Chris Booth joined the game 16:13:08 *** Seberoth has quit IRC 16:13:24 <PublicServer> <Razaekel> yer gonna have to move the station 16:13:35 <PublicServer> <Spike> other side maybe :) 16:14:38 *** Guest701 has quit IRC 16:14:43 <PublicServer> <Razaekel> why is the iron ore trains going to the wood drop? 16:14:51 <PublicServer> <Razaekel> nvm 16:15:00 <PublicServer> <Razaekel> clicked the wrong one 16:15:23 <PublicServer> <Spike> :) 16:15:37 <PublicServer> <Razaekel> theyre done 16:15:54 <PublicServer> <Spike> maybe better to put RV transfer 1 on the other side? 16:16:00 <PublicServer> <Spike> or remove the ref 16:16:07 <PublicServer> <Spike> and then move it over 16:16:09 <PublicServer> <Razaekel> >.> 16:17:02 <PublicServer> <Razaekel> since you were so eager to demolish it 16:17:09 <PublicServer> <Razaekel> i'll leave the duplication to you 16:17:16 *** Xaroth has joined #openttdcoop 16:17:21 *** openttdcoop sets mode: +v Xaroth 16:19:39 <PublicServer> <Razaekel> heh 16:20:02 <PublicServer> <Spike> ? 16:20:22 <PublicServer> <Razaekel> your entrances are backwards 16:20:38 <PublicServer> <Razaekel> nvm 16:21:05 *** Polygon has joined #openttdcoop 16:21:10 *** openttdcoop sets mode: +v Polygon 16:24:35 <PublicServer> <Spike> shall we let loose 10 trains of each to start with? 16:24:47 <PublicServer> <Spike> maybe more :) 16:24:49 <PublicServer> <Razaekel> doublecheck the orders first 16:25:31 <PublicServer> <Chris Booth> yes 16:25:48 <PublicServer> <Spike> grain and livestock can copy orders? 16:25:53 <PublicServer> <Spike> cause they basicly do the same 16:25:56 <PublicServer> <Spike> much easier 16:25:58 <PublicServer> <Razaekel> sure why not 16:28:14 <PublicServer> <Spike> i almost had those orders 16:28:21 <PublicServer> <Razaekel> too slow 16:28:27 <PublicServer> <Spike> was no need to delete all the conditional order 16:28:34 <PublicServer> <Spike> well i could've been done in 2 more clicks 16:28:38 <PublicServer> <Razaekel> oh 16:28:39 <PublicServer> <Spike> but you delete all that was ok 16:28:40 <PublicServer> <Razaekel> sorry 16:28:43 <PublicServer> <Spike> :) 16:28:46 <PublicServer> <Spike> hf fixing :D 16:29:06 <PublicServer> <Razaekel> done 16:29:24 <PublicServer> <Chris Booth> bye bye little japan 16:30:19 <PublicServer> <Razaekel> how do you move orders up/down? 16:30:31 <PublicServer> <Spike> drag 16:30:33 <PublicServer> <Chris Booth> with great difficulty 16:30:43 <PublicServer> <Razaekel> ah 16:31:37 <PublicServer> <Razaekel> 10 of each, eh? 16:31:51 <PublicServer> <Chris Booth> 15 16:31:54 <PublicServer> <Chris Booth> to start with 16:33:48 <PublicServer> <Spike> 3 2 1...... all trains go! 16:34:27 <PublicServer> <Razaekel> now we need to wait for the trains to spread out 16:34:47 <PublicServer> <Chris Booth> yeah 16:34:49 <PublicServer> <Spike> yep 16:34:54 <PublicServer> <Spike> and maybe add more where needed 16:35:22 <PublicServer> <Spike> now ppl can focus on the road network again 16:35:27 <PublicServer> <Spike> networks* 16:35:40 <PublicServer> <Razaekel> hopefully 16:35:40 <PublicServer> <Razaekel> lol 16:35:59 <PublicServer> <Chris Booth> see it wasnt hard to fix all the slows 16:36:10 <PublicServer> <Chris Booth> only took 3 of use a few hours 16:36:15 <PublicServer> <Spike> :) 16:36:20 <PublicServer> <Razaekel> lol 16:36:24 <PublicServer> <Spike> and fix all train orders like they should be 16:36:25 <PublicServer> <Razaekel> check out the ratings! 16:36:28 <PublicServer> <Razaekel> at 04 16:36:29 <PublicServer> <Spike> they suck :D 16:36:30 <PublicServer> <Razaekel> 0% 16:36:53 <PublicServer> <Spike> they will fix themselves 16:37:52 <PublicServer> <Spike> btw no magic needed anymore? 16:38:13 <PublicServer> <Chris Booth> no majic needed 16:38:56 <^Spike^> !rcon magic_bulldozer 0 16:38:57 <PublicServer> ^Spike^: Saving map to magic_bulldozer_0_temp.sav 16:38:57 <PublicServer> ^Spike^: Map saved successfully, loading 16:38:59 <PublicServer> *** Game paused (not enough players) 16:39:03 <PublicServer> *** Spike joined the game 16:39:13 <PublicServer> <Spike> tumticum 16:39:14 <PublicServer> *** FiCE joined the game 16:39:16 <PublicServer> <Spike> tumtidum* 16:39:19 <PublicServer> *** Spike has joined company #1 16:39:21 <PublicServer> *** Razaekel joined the game 16:39:30 *** Seberoth has joined #openttdcoop 16:39:35 *** openttdcoop sets mode: +v Seberoth 16:39:37 <PublicServer> *** FiCE has joined company #1 16:39:37 <PublicServer> *** Game unpaused (enough players) 16:39:38 <PublicServer> *** Razaekel has joined company #1 16:39:39 <PublicServer> *** Chris Booth joined the game 16:40:17 <PublicServer> *** Spike has left the game (connection lost) 16:40:27 <^Spike^> !ping 16:40:27 <PublicServer> ^Spike^: pong 16:40:44 <PublicServer> *** Spike joined the game 16:40:50 <^Spike^> !password 16:40:50 <PublicServer> ^Spike^: geyser 16:41:03 <^Spike^> hmmm 16:41:27 <PublicServer> *** Seberoth joined the game 16:41:30 <PublicServer> <Chris Booth> they are still being born those trains 16:41:50 <PublicServer> *** Chris Booth has joined company #1 16:43:11 <PublicServer> <Spike> just the steel trains left 16:45:10 <PublicServer> <Razaekel> oh gee 16:45:12 <PublicServer> <Razaekel> found a slow 16:45:16 <PublicServer> <Spike> sign it 16:45:17 <PublicServer> <Chris Booth> where? 16:45:21 <PublicServer> <Razaekel> in BBH1 16:45:29 <PublicServer> <Chris Booth> not possile 16:45:39 <PublicServer> <Razaekel> go look 16:45:42 <PublicServer> <Spike> he's right 16:45:59 <PublicServer> <Spike> that with TL7 won't work.. :) 16:46:06 <PublicServer> <Razaekel> dropped the train to 151 16:46:52 <PublicServer> <Razaekel> you dont need that bridge 16:47:23 <PublicServer> <Chris Booth> its a mixer for the station 16:47:31 <PublicServer> <Razaekel> you dont need it 16:47:47 <PublicServer> <Razaekel> im bloody serious 16:47:50 <PublicServer> <Razaekel> you dont need it 16:47:56 <PublicServer> <Chris Booth> you do its a mixer 16:48:04 <PublicServer> <Razaekel> follow my signs 16:48:22 <PublicServer> <Razaekel> ok? 16:48:25 <PublicServer> <Razaekel> now 16:48:25 <PublicServer> <Chris Booth> i know 16:48:31 <PublicServer> <Chris Booth> but it mixes the 2 lineas 16:48:41 <PublicServer> <Chris Booth> so you get an even load at the stations 16:49:00 <PublicServer> <Razaekel> you're doublemixing 16:49:15 <PublicServer> <Chris Booth> i ddidnt see that 16:49:23 <PublicServer> <Razaekel> i friggin TOLD YOU 16:50:26 <PublicServer> <Razaekel> i think we need more trains 16:50:35 <PublicServer> <Chris Booth> yes we do 16:50:39 <PublicServer> <Chris Booth> 15 more? 16:50:42 <PublicServer> <Razaekel> another 15 of each of the primaries? 16:50:49 *** Seberoth2 has joined #openttdcoop 16:50:49 <PublicServer> <Spike> i added 20 to oil :) 16:50:50 <PublicServer> *** Seberoth has left the game (connection lost) 16:50:53 <PublicServer> <Chris Booth> yeah primarys only 16:50:54 *** openttdcoop sets mode: +v Seberoth2 16:50:59 <PublicServer> <Razaekel> need 20 more of each, then 16:52:35 <PublicServer> <Spike> there 16:52:38 <PublicServer> <Spike> :) 16:52:41 <PublicServer> <Spike> i fixed wood orders btw 16:52:48 <PublicServer> <Spike> they were when load == 0 goto drop :) 16:52:51 <PublicServer> <Razaekel> lol 16:52:58 <PublicServer> <Razaekel> damn long orders 16:53:07 <Seberoth2> !password 16:53:07 <PublicServer> Seberoth2: cutlet 16:53:20 <PublicServer> *** Seberoth joined the game 16:53:25 <PublicServer> <Razaekel> found another slow 16:54:04 <PublicServer> <Razaekel> and fixed 16:54:28 <PublicServer> <Spike> i hate the red numbers.. just because all of the coal @ the stations :D 16:55:07 <PublicServer> <Seberoth> hey i'm relative new to this game. How can i find out where you are building? 16:55:20 <PublicServer> <Razaekel> pray to Mark for guidance 16:55:36 <PublicServer> <Chris Booth> we are noit building at the moment 16:55:51 <PublicServer> <Chris Booth> was are just waiting for trains to space out 16:56:03 <PublicServer> <Chris Booth> and for transfers to start working again 16:57:17 <PublicServer> *** Seberoth has left the game (connection lost) 16:58:02 <PublicServer> <Razaekel> RV transfer 04 is ridiculous 16:58:16 <PublicServer> <Spike> no more RVs addede there.. :) 16:58:18 <PublicServer> <Spike> for now.. :) 16:58:24 <PublicServer> <Chris Booth> that amy rvsa 16:58:36 *** Seberoth has quit IRC 16:58:43 <PublicServer> <Spike> why are you connecting that drop like that 16:58:47 <PublicServer> <Spike> the way it was was ok 16:58:55 <PublicServer> <Razaekel> cause im bored 17:01:30 <PublicServer> <Chris Booth> we need more grain and wood trains still 17:01:39 *** Seberoth2 has quit IRC 17:01:43 *** Seberoth has joined #openttdcoop 17:01:48 *** openttdcoop sets mode: +v Seberoth 17:05:22 <PublicServer> *** Chris Booth has left the game (connection lost) 17:05:42 <PublicServer> *** tneo joined the game 17:09:55 <PublicServer> <Razaekel> afk, lunch 17:09:59 <PublicServer> *** Razaekel has joined spectators 17:11:20 <PublicServer> <Razaekel> need more steel trains 17:11:24 <PublicServer> <Razaekel> and goods trains 17:11:33 <PublicServer> <Spike> idd 17:11:33 <PublicServer> <Razaekel> wood goods, that is 17:15:49 <PublicServer> <Spike> rv04 need better entrance/exit prob 17:16:38 <PublicServer> <Spike> btw those pbs penalties are overkill @ SC cause the depots themselve are big penalty... 17:21:58 <PublicServer> *** tneo has left the game (leaving) 17:23:06 *** mib_akynu5vp has joined #openttdcoop 17:23:11 *** openttdcoop sets mode: +v mib_akynu5vp 17:23:53 *** mib_akynu5vp is now known as Kupuham 17:24:00 <Kupuham> !password 17:24:00 <PublicServer> Kupuham: culled 17:24:02 <Kupuham> !info 17:24:02 <PublicServer> Kupuham: #:1(Orange) Company Name: 'Interahamwe Hutu Power' Year Founded: 1930 Money: 5473302652 Loan: 0 Value: 5511700946 (T:348, R:1500, P:12, S:0) unprotected 17:24:03 <Kupuham> !players 17:24:05 <PublicServer> Kupuham: Client 97 (Orange) is FiCE, in company 1 (Interahamwe Hutu Power) 17:24:05 <PublicServer> Kupuham: Client 102 (Orange) is Spike, in company 1 (Interahamwe Hutu Power) 17:24:05 <PublicServer> Kupuham: Client 99 is Razaekel, a spectator 17:24:32 <PublicServer> *** Kupuham joined the game 17:25:03 *** green-devil has joined #openttdcoop 17:25:08 *** openttdcoop sets mode: +v green-devil 17:25:23 *** green-devil has quit IRC 17:27:43 *** ostannard has quit IRC 17:28:33 <PublicServer> *** Chris Booth joined the game 17:31:38 <PublicServer> <Kupuham> What the hell 17:31:57 <PublicServer> <Kupuham> People adding 7 truck stations for a place that makes 40 tons a year 17:41:01 *** Polygon has quit IRC 17:42:50 <PublicServer> *** Razaekel has joined company #1 17:50:34 *** ostannard has joined #openttdcoop 17:50:39 *** openttdcoop sets mode: +v ostannard 18:06:55 <PublicServer> <Spike> all seems to be running smoothly now 18:07:05 <PublicServer> <Spike> ppl can get bored over RV networks now 18:07:16 <PublicServer> <Spike> guess just a few station optimizations left 18:07:17 <PublicServer> <Razaekel> RV 04 is majorly loaded 18:07:24 <PublicServer> <Kupuham> I'm doing RV 05 18:07:27 <PublicServer> <Spike> nothing should be added there anymore 18:07:40 <PublicServer> <Kupuham> If the RV max could be increased, I'd be gratefull 18:07:57 <PublicServer> <Spike> oh.. good one.. hmmm 18:07:59 <Kupuham> or even better, 'grateful ' 18:07:59 <PublicServer> <Spike> gimme a moment 18:08:20 <PublicServer> <Kupuham> I'll try and keep it simple, allow all farms their own statoins 18:08:22 <PublicServer> <Kupuham> stations 18:09:12 <^Spike^> hmmm rv limit. 18:11:15 <^Spike^> !rcon max_roadveh 2000 18:11:16 <PublicServer> ^Spike^: ERROR: command or variable not found 18:11:19 <^Spike^> !rcon patch max_roadveh 2000 18:11:28 <PublicServer> <Spike> try now? 18:12:31 <PublicServer> <Chris Booth> wow big jam 18:12:37 <PublicServer> <Spike> solving it 18:12:54 <PublicServer> <Kupuham> Yeah, it worked 18:13:00 <PublicServer> <Kupuham> vehicle 1501 created 18:13:19 <PublicServer> <Razaekel> what caused the jam? 18:14:56 <PublicServer> <Razaekel> what the bloody fuck 18:15:20 <PublicServer> <Razaekel> why the hell are there 87 road vehicles for runham woods? 18:16:02 <PublicServer> <Kupuham> It's production probably dropped 18:21:53 <PublicServer> <Razaekel> imo, the runham stations should all be sent to transfer 05 18:21:58 <PublicServer> <Razaekel> take some of the load off of 04 18:22:17 <PublicServer> <Spike> ask chris.. it's his plan 18:26:59 <PublicServer> <Razaekel> fixed a desync in BBH5 18:27:08 <tneo> huh? 18:27:19 <PublicServer> <Razaekel> hmm 18:27:24 <PublicServer> *** tneo joined the game 18:29:51 <PublicServer> <tneo> now you let it jam more 18:30:06 <PublicServer> <Razaekel> most of the load is on the inside track 18:30:39 <PublicServer> <tneo> then factory isn't properly balanced on exit 18:30:43 <PublicServer> <Spike> eh 18:31:17 <PublicServer> <Razaekel> factory entrance is balanced 18:31:23 <PublicServer> <Razaekel> therefore the exit is balanced 18:31:40 *** Wurzel49 has quit IRC 18:32:17 <PublicServer> *** Chris Booth has left the game (connection lost) 18:32:24 <PublicServer> <tneo> afk 18:36:27 <PublicServer> <Razaekel> i think the size of 04 needs to be boosted again 18:36:47 <PublicServer> <Kupuham> Train station? 18:36:54 <PublicServer> <Razaekel> yea 18:37:10 <PublicServer> <Razaekel> either that, or the exit needs refining 18:45:16 <PublicServer> *** Razaekel has left the game (leaving) 18:50:46 <StM> @quickstart 18:50:48 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 18:51:37 <StM> !dl win64 18:51:38 <PublicServer> StM: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win64.zip 18:59:19 <StM> !password 18:59:19 <PublicServer> StM: fondly 18:59:31 <PublicServer> *** StM joined the game 19:00:03 <PublicServer> <StM> WOW :| 19:04:30 <PublicServer> <Kupuham> RV04 is jammed 19:06:28 <PublicServer> <StM> WOW WOW WOW :| 19:06:35 <PublicServer> <StM> This is OpenTTD Extreme :| 19:06:42 <PublicServer> <Kupuham> ? 19:06:55 <PublicServer> <StM> First time i come here 19:07:16 <PublicServer> <Kupuham> Ah, welcome then 19:07:21 <PublicServer> <StM> This amount of trains and stuff is sick :| 19:07:38 <PublicServer> <Kupuham> In terms of trains it's really not that much 19:07:55 <PublicServer> <Kupuham> Try and see one of their older games 19:08:04 <Kupuham> @archive 19:08:04 <Webster> I think you meant '!archive' Kupuham but here: http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive 19:08:14 <PublicServer> <StM> :) 19:11:03 <PublicServer> <StM> Is there something i can do? :) 19:12:30 <PublicServer> <Kupuham> The best I can do here is help with balancing the vehicle stations, the ones with much too big lines ans such 19:13:33 <PublicServer> <StM> There is nothing yet dont with those oil rigs? :) 19:13:42 <PublicServer> <StM> done* 19:14:06 <PublicServer> <Kupuham> Oh, and we follow a voted plan 19:19:24 *** Stoffe has joined #openttdcoop 19:19:29 *** openttdcoop sets mode: +v Stoffe 19:26:25 *** Webster has joined #openttdcoop 19:26:25 *** ChanServ sets mode: +o Webster 19:26:33 *** openttdcoop sets mode: +v Webster 19:30:43 <Stoffe> !help 19:30:43 <PublicServer> Stoffe: http://www.openttdcoop.org/wiki/IRC_Commands 19:35:33 <PublicServer> *** StM has left the game (leaving) 19:42:19 <PublicServer> *** tneo has left the game (leaving) 19:43:00 <PublicServer> *** Player joined the game 19:43:36 <PublicServer> <Spike> Player please change your nick 19:44:46 <PublicServer> <Player> Player - yes, that would be me. First time in a very long time playing... don't remember anything anymore! 19:44:57 <PublicServer> <Player> Where do I change nick again, please? :) 19:45:23 <KenjiE20> @quickstart 19:45:26 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 19:45:37 <Stoffe> Thank you. :) 19:46:35 <PublicServer> *** Player has changed his/her name to Stoffe 19:46:38 <PublicServer> <Kupuham> Damn, all we've got on RV01 are (fake) forests 19:46:59 <PublicServer> <Kupuham> 07* 19:47:10 <PublicServer> <Kupuham> Will we use it? 19:47:55 <StM> !password 19:47:55 <PublicServer> StM: husked 19:47:58 <PublicServer> <Kupuham> It's not even in the plan btw 19:48:01 <PublicServer> <Spike> several forests to connect there.. and if i want i can always add some more industries 19:48:02 <PublicServer> <Spike> what 19:48:11 <PublicServer> *** StM joined the game 19:48:13 <PublicServer> <Kupuham> 7&6 19:48:34 <PublicServer> <Spike> they are 19:48:37 <PublicServer> <Spike> @ both ends :) 19:48:40 <PublicServer> <Spike> read the plan :) 19:48:40 <PublicServer> <Kupuham> Like I said, those forests are 'fake'. Two days ago somebody found it funny to ad dthem everywhere 19:50:08 <PublicServer> <StM> Hello :) 19:51:45 <PublicServer> <StM> I'm new here, whats a good way to start? 19:54:33 <KenjiE20> @slowstart 19:54:34 <Webster> Read everything on the wiki, and I mean everything 19:54:35 <KenjiE20> :D 19:54:42 <PublicServer> *** Stoffe has left the game (connection lost) 19:54:58 <StM> I readed already a lot :p But its so much :D 19:55:30 *** TrainzStoffe has joined #openttdcoop 19:55:36 *** openttdcoop sets mode: +v TrainzStoffe 19:55:37 <KenjiE20> the quickstart has the 'most' important links 19:55:56 <TrainzStoffe> !password 19:55:57 <PublicServer> TrainzStoffe: braise 19:56:10 <PublicServer> *** Stoffe joined the game 19:56:27 <PublicServer> <Kupuham> BTw, what the hell are all those 'body part' signs ? 19:56:48 <PublicServer> <Kupuham> 'hand',' middle finger', 'nose'? 19:57:22 <Seberoth> re 19:59:04 <PublicServer> <Kupuham> Btw, is there a way to not close the 'station button' once you build one? 19:59:25 <PublicServer> *** StM has left the game (connection lost) 20:00:15 *** Stoffe has quit IRC 20:00:15 *** TrainzStoffe is now known as Stoffe 20:02:12 <Seberoth> Does anyone know when Ammler will come online? 20:02:17 <Chris_Booth> !password 20:02:17 <PublicServer> Chris_Booth: braise 20:02:24 <Chris_Booth> Ammler: is always online 20:02:36 <Seberoth> but he is afk... 20:02:54 <PublicServer> *** Chris Booth joined the game 20:03:13 <Chris_Booth> if you pm him he will reply 20:03:36 <PublicServer> <Chris Booth> why do you want him anyway? 20:03:38 <hylje> eventually 20:05:04 <Seberoth> I have a little question 20:05:53 <PublicServer> <Chris Booth> could someone else answer the question? 20:06:32 <Seberoth> no^^ 20:07:16 <hylje> "will you marry me?" 20:07:38 <PublicServer> <Stoffe> :D 20:07:38 <Seberoth> ... 20:08:24 <Seberoth> Why do you know that?^^ 20:10:17 <hylje> i guessed 20:10:44 *** Xaroth_ has joined #openttdcoop 20:10:49 *** openttdcoop sets mode: +v Xaroth_ 20:13:15 <PublicServer> <Stoffe> I've been looking at the mainline between BBH04 and BBH05... it's mostly at max. capacity as it is, tweaking might help a bit but I don't think it'll fix it 20:13:24 <PublicServer> <Stoffe> How about adding a third ML track there? 20:14:15 <PublicServer> <Chris Booth> nothing wrong with making a 3rd line 20:14:37 <PublicServer> <Stoffe> Just a lot of work. ;-P 20:14:44 <PublicServer> <Chris Booth> not realy 20:14:53 <PublicServer> <Chris Booth> only 2 junctions to work on 20:14:56 <PublicServer> <Stoffe> I just wanted a second opinion before starting something big 20:14:57 <PublicServer> <Spike> chris btw the suggestion has been made to make runham trucks go to RV05 to take load of rv04 20:15:32 <PublicServer> <Chris Booth> now spike that is different 20:15:41 <PublicServer> <Chris Booth> they could but shouldnt realy 20:15:41 <PublicServer> <Spike> that's why i ask/say :) 20:15:48 <PublicServer> <Chris Booth> but still i dont see the harm in it 20:15:58 <PublicServer> <Spike> don't know who wanted to do it :) 20:16:07 <PublicServer> <Spike> i'm not gonna.. all i say is rv04 needs work :) 20:16:26 <PublicServer> <Stoffe> Just a tiny bit, I'd say... :P 20:16:55 <PublicServer> <Chris Booth> it wouldnt be to hard to split RV 04 into seperate stations for each product 20:17:11 <PublicServer> <Chris Booth> so one for grain, liverstock, coal, ore and oil 20:17:18 <PublicServer> <Kupuham> That's not a problem 20:17:21 <PublicServer> <Kupuham> cars are not jammin 20:17:22 <PublicServer> <Chris Booth> then each primary would have its own drop 20:17:25 <PublicServer> <Kupuham> Traubs are 20:17:26 *** Xaroth has quit IRC 20:17:28 <PublicServer> <Kupuham> Trains* 20:17:42 <PublicServer> <Stoffe> Especially leaving trains 20:18:01 <PublicServer> <Spike> only way to solve that is making rv04 roro 20:18:31 <PublicServer> <Kupuham> 190 years of work undone then =P 20:18:37 <PublicServer> <Stoffe> :) 20:19:46 <PublicServer> <Kupuham> So, how many tiles do you need to make it ro-ro? 20:19:47 <PublicServer> <Chris Booth> or split it into 3 sections 20:19:52 <PublicServer> <Stoffe> IMHO, as it is, the big problem is that trains leaving can't merge onto ML fast enough, thus jamming the exits, 20:20:13 <PublicServer> <Stoffe> But RORO will always be more effective 20:20:20 <PublicServer> <Kupuham> Maybe if we just convert everything to maglevs =D 20:20:28 <PublicServer> <Kupuham> How hard can it be? 20:20:33 <PublicServer> <Kupuham> =D 20:20:41 <PublicServer> <Stoffe> Even I remember that fear... :) 20:20:42 <PublicServer> <Chris Booth> maglev is a no no 20:21:07 <PublicServer> <Kupuham> I'm just joking... 20:21:44 <PublicServer> <Kupuham> So, where do we migrate it to? 20:22:00 <PublicServer> <Kupuham> put them sideways, near where the cheat trains are now? 20:22:35 <PublicServer> <Spike> cheat trains? 20:22:42 <PublicServer> <Kupuham> It would fit 20:22:50 <PublicServer> <Kupuham> It's 16 tiles across 20:23:01 <PublicServer> <Kupuham> Yeah, 20:23:07 <PublicServer> <Kupuham> Train 146 et al 20:23:24 <PublicServer> <Spike> oh those transfer trains 20:23:46 <PublicServer> <Kupuham> Nobody has any ideas of how much space will be needed for the roro? 20:24:12 <PublicServer> <Chris Booth> depends 20:24:16 <PublicServer> <Spike> let's see atleast 1 TL to exit and speed up.. 20:24:22 <PublicServer> <Chris Booth> look @ all the ro - ros for this map 20:25:04 <PublicServer> <Spike> you need roughly 25 tiles @ the back of the station to exit and turn 20:25:11 <PublicServer> <Kupuham> Some 50 tiles? 20:25:16 <PublicServer> <Spike> which with this bbh is hard... 20:25:21 <PublicServer> <Chris Booth> some 60 or 70 tiles 20:25:30 <PublicServer> <Spike> maybe we need the terminus with no crossings here 20:25:34 <PublicServer> <Chris Booth> by 40 - 50 tiles 20:25:49 <PublicServer> <Kupuham> Make it 53? 20:26:16 <PublicServer> <Kupuham> That's the space form the end of the current train station to the tunnels near 3 farms 20:26:23 <PublicServer> <Chris Booth> terminus is never as good as ro -ro 20:26:44 <PublicServer> <Spike> just depends on the situation.. 20:27:00 <PublicServer> <Kupuham> Will it need to get wider? 20:27:19 <PublicServer> <Chris Booth> no 20:27:54 <PublicServer> *** Stoffe has left the game (connection lost) 20:28:35 <Stoffe> !password 20:28:35 <PublicServer> Stoffe: nomads 20:28:45 <PublicServer> *** Stoffe joined the game 20:29:36 <PublicServer> <Kupuham> So !!!!!!!!!!This squared area enough for the trucks maybe? 20:29:59 <PublicServer> <Chris Booth> yeah 20:30:35 <PublicServer> <Spike> would need alot of truck rerouting :) 20:31:09 <PublicServer> <Kupuham> Wood/coal drop trucks should be fine, they are 100% shared orders, when created 20:31:14 <PublicServer> <Kupuham> Iron ones should be ok too 20:31:20 <PublicServer> <Kupuham> Main thing will be the grain and livestock ones 20:31:35 <PublicServer> <Kupuham> Who knows how many are leftover from the beginning 20:31:40 <PublicServer> <Kupuham> I will not do order hunting again 20:32:03 <PublicServer> <Chris Booth> orders dont need to be changed 20:32:06 <PublicServer> <Spike> hmmm 20:32:17 <PublicServer> <Spike> if you keep the stations the same that isn't a problem 20:32:20 *** Xaroth has joined #openttdcoop 20:32:25 *** openttdcoop sets mode: +v Xaroth 20:32:27 <PublicServer> <Spike> just move the stations with station walk 20:32:32 <PublicServer> <Chris Booth> just a 50% capacity reduction would work 20:32:42 <PublicServer> <Chris Booth> take out half the stop 20:32:49 <PublicServer> <Chris Booth> build it for all the stops 20:32:53 <PublicServer> <Chris Booth> move the roads 20:33:05 <PublicServer> <Chris Booth> and then remove the rest of the old stuff 20:33:16 <PublicServer> <Kupuham> Can I flatten the area? 20:33:26 <PublicServer> <Spike> btw.. signing it with !this is ok 20:33:29 <PublicServer> <Chris Booth> would be ideal 20:33:33 <PublicServer> <Spike> no need for " !!!!!!THIS"" 20:33:42 <PublicServer> <Kupuham> Ok 20:33:54 <PublicServer> <Spike> if you do !this it's already easy to find back in the sign list 20:34:09 <PublicServer> <Kupuham> Calm down with the destruction 20:34:20 <PublicServer> <Chris Booth> now you can move ore 20:34:27 *** Nickman_87 has joined #openttdcoop 20:34:27 <PublicServer> <Kupuham> It's better to think twice and build once =) 20:34:32 *** openttdcoop sets mode: +v Nickman_87 20:35:28 *** Xaroth_ has quit IRC 20:36:21 <PublicServer> <Spike> i think idd this requires some planning to keep ore trucks separated :) 20:36:34 <PublicServer> <Kupuham> I know 20:36:57 <PublicServer> <Chris Booth> well lest start then 20:36:59 <PublicServer> <Kupuham> There was no need 20:37:10 <PublicServer> <Kupuham> To demolish everything @ grain & livestock =/ 20:37:50 <PublicServer> <Chris Booth> i only removed 50% 20:37:57 <PublicServer> <Kupuham> They're all jammed now 20:38:12 <PublicServer> <Kupuham> `Production might end up decreasing 20:41:45 <PublicServer> *** Spike has left the game (leaving) 20:46:34 *** Seberoth has quit IRC 20:46:39 *** Seberoth has joined #openttdcoop 20:46:45 *** openttdcoop sets mode: +v Seberoth 20:47:35 *** Seberoth has quit IRC 20:47:40 *** Seberoth has joined #openttdcoop 20:47:45 *** openttdcoop sets mode: +v Seberoth 20:47:58 <PublicServer> <Kupuham> Will we make one for each type, or can I keep em in groups of 2? 20:48:27 <PublicServer> <Chris Booth> 1 for each type 20:48:34 <PublicServer> <Chris Booth> excluding grain / livestock 20:57:06 <PublicServer> <Kupuham> What do we have more, coal or wood? 20:57:24 <PublicServer> <Chris Booth> wood 20:57:56 <PublicServer> <Chris Booth> those designs arent great 20:58:08 <PublicServer> <Kupuham> What is better then? 20:58:14 <PublicServer> <Chris Booth> for a 2 bank drop 2 entrances 20:58:21 <PublicServer> <Chris Booth> like the current grain drop 20:58:43 <PublicServer> <Kupuham> You sure that fits more? 20:59:20 <PublicServer> <Chris Booth> it does 20:59:31 <PublicServer> <Kupuham> I'm not that sure 20:59:34 <PublicServer> <Chris Booth> as all platform have the same distance to them then 21:00:07 <PublicServer> <Kupuham> And how's that different from what I have? 21:00:57 <PublicServer> <Kupuham> The way I made it iif one jams they don't block the others 21:02:31 *** Wurzel49 has joined #openttdcoop 21:02:36 *** openttdcoop sets mode: +v Wurzel49 21:02:40 <PublicServer> <Kupuham> ? 21:02:50 <PublicServer> <Chris Booth> ? 21:03:01 <PublicServer> <Chris Booth> you need to ask something befor you put a ? 21:03:13 <Kupuham> I did 21:03:21 <Kupuham> <Kupuham> And how's that different from what I have? 21:03:59 <PublicServer> <Chris Booth> i dont know 21:04:27 <PublicServer> <Kupuham> can I keep it that way then? 21:04:39 <PublicServer> <Chris Booth> you can keep them 21:04:50 <PublicServer> <Chris Booth> not to say they wont get change later 21:05:57 <PublicServer> <Kupuham> Do you see a better way? 21:06:49 <PublicServer> <Chris Booth> they way the current grain drop works at RV drop 4 21:07:16 <PublicServer> <Kupuham> You said you can't see a diffence between that and what I ahve 21:07:39 <PublicServer> <Chris Booth> no i didnt 21:08:02 <PublicServer> <Kupuham> oh, yeah, right, you said you can't see the difference 21:08:12 <PublicServer> <Chris Booth> no i didnt 21:08:30 <Kupuham> Kupuham <Kupuham> And how's that different from what I have? 18:03 PublicServer <Chris Booth> i dont know 21:08:50 <PublicServer> <Chris Booth> i didnt understand you badly written question 21:10:58 <Kupuham> Didn't sound like it 21:11:20 <PublicServer> <Chris Booth> your wuestion is total rubbish 21:11:24 <PublicServer> <Chris Booth> it didnt mean anything 21:11:27 <Kupuham> Still, I fail to see why Grain & Livestock drop is faster then what I designed 21:11:27 <Kupuham> no it is not 21:11:31 <PublicServer> <Chris Booth> and i didnt know the answer 21:11:42 <Kupuham> <Chris Booth> as all platform have the same distance to them then 17:59 PublicServer <Kupuham> And how's that different from what I have? 21:13:04 <PublicServer> <Chris Booth> see what i mean 21:13:07 <PublicServer> <Chris Booth> no top of the hill 21:13:56 <PublicServer> <Kupuham> No 21:14:32 <PublicServer> <Chris Booth> ok to get to the out side platforms is a longer distance 21:14:37 <PublicServer> <Chris Booth> so less perfered 21:14:46 <PublicServer> <Chris Booth> then the inner platforms 21:15:29 <PublicServer> <Kupuham> If they use the middle it's not.. 21:15:51 <PublicServer> <Chris Booth> then you are only using 50% of the platforms 21:16:04 <PublicServer> <Kupuham> No 21:16:26 <PublicServer> <Chris Booth> yes you are 21:24:42 <PublicServer> <Kupuham> How are we going to transfer stuff to Rv 04? 21:24:55 <PublicServer> <Chris Booth> same as we do now 21:25:32 <PublicServer> <Kupuham> Will those maglevs be able to keep existing there? 21:25:47 <PublicServer> <Chris Booth> they can be moved a few tiles 21:39:42 *** zachanima has joined #openttdcoop 21:39:47 *** openttdcoop sets mode: +v zachanima 21:41:47 <PublicServer> <Stoffe> Can anyone do a sanity check on my new 3ML between BBH 4 and 5? I know it lacks good merges and splits, but just check that everything is connected as it should be... 21:43:27 <PublicServer> <Chris Booth> erm you are missing connections on BBH 04 exit 21:44:16 <PublicServer> <Stoffe> To where? 21:44:40 <PublicServer> <Chris Booth> you need to mix all exits to all ML lines 21:44:54 <PublicServer> <Chris Booth> @ !here 21:45:19 <PublicServer> <Stoffe> Ah, yes... I was going to do that one... :P 21:45:26 <PublicServer> <Stoffe> Just forgot. Thanks 21:45:38 <Seberoth> !password 21:45:38 <PublicServer> Seberoth: poised 21:45:46 <PublicServer> <Stoffe> *scratches head* ... 21:46:05 <PublicServer> *** Seberoth joined the game 21:47:50 <PublicServer> *** Spike joined the game 21:48:16 <PublicServer> <Chris Booth> evening spike 21:48:32 <PublicServer> <Spike> :) 21:49:21 <PublicServer> <Spike> stoffe your addition is ok... but.... 21:49:22 <PublicServer> *** Spike has joined company #1 21:49:35 <PublicServer> <Stoffe> I know, not really good 21:49:41 <PublicServer> <Stoffe> It's missing stuff everywhere 21:49:48 <PublicServer> <Spike> you sync 1 set of tunnels.. and the next you desync.. :) 21:49:55 <PublicServer> <Spike> check bbh04 :) 21:50:01 <PublicServer> <Spike> twive ecen :) 21:50:03 <PublicServer> <Spike> even* 21:50:51 <PublicServer> <Spike> i see original hub maker had the same... 21:52:28 <PublicServer> <Kupuham> Would !!!This be better maybe? 21:52:39 <PublicServer> <Chris Booth> BBH 05 is the same 21:53:04 <PublicServer> <Chris Booth> yeah 21:53:20 <PublicServer> <Stoffe> Ah, now I get what you mean by synch, of course. :) 21:53:57 <PublicServer> <Spike> check !sync example Stoffe :) 21:54:07 <PublicServer> <Spike> :) 21:54:28 <PublicServer> <Stoffe> Yeah, makes perfect sense now. Thanks 21:56:06 <PublicServer> <Kupuham> Chris Booth, I'll remove your explanation, ok? 21:56:11 <PublicServer> <Chris Booth> yeah 21:57:52 <PublicServer> <Stoffe> I'm hoping that staring really hard at the problem @ !here will solve it by magic... :) 21:58:13 <PublicServer> <Spike> what's problem then 21:58:33 <PublicServer> <Stoffe> Muxing entry from RV4 onto new third track 21:58:51 <PublicServer> <Spike> ah... 21:59:32 <PublicServer> <Stoffe> I think I have an idea, almost... just out of reach. Maybe just starting to build will help. :) 22:01:01 <PublicServer> <Spike> would think in something of that direction 22:01:17 <PublicServer> <Stoffe> Yeah, that's kind of where I was headed 22:01:24 <PublicServer> <Stoffe> The intresting part will be the prios 22:01:40 <PublicServer> *** Seberoth has left the game (leaving) 22:02:44 <PublicServer> <Chris Booth> spike that works better 22:02:50 <PublicServer> <Spike> both work :D 22:03:07 <PublicServer> <Stoffe> Hang on... that's a new kind of signal... never seen it before. :) 22:03:14 <PublicServer> <Spike> this is a small sketch btw should be done with proper TL if you try it :) 22:03:21 <PublicServer> <Spike> it's a path based signal.. 22:03:27 <PublicServer> <Stoffe> That I understand 22:03:46 <PublicServer> <Spike> it basicly allows more trains in a block by reserving each it's path 22:03:57 <PublicServer> <Spike> rv4 is the best example atm 22:04:15 <PublicServer> <Spike> as you can see the entrance from the signal to the station is 1 big signal block 22:04:45 <PublicServer> <Stoffe> Hm. That's cool, and useful 22:05:10 <PublicServer> <Spike> instead of allowing 1 at a time it allows more.. @ the bridge for the prio.. by letting it enter the signal block it will turn the entry signal for the joining train to red.. cause that pre-signal works like the old signals :) 22:05:55 <PublicServer> <Spike> see what happens there? 22:05:57 <PublicServer> <Stoffe> Neat! Built-in prio tracks 22:06:12 <PublicServer> <Spike> it reserves it's path (might be handy to turn that on in advanced options to see) 22:06:48 <PublicServer> <Spike> advanced settings -> interface -> display > show reserved paths 22:06:58 <PublicServer> <Spike> reserved paths show up in a darker color then 22:07:32 <PublicServer> <Stoffe> Very useful 22:08:06 <PublicServer> <Spike> so with this construction as prob chris shows it all us to create a small compact prio over bridges :) 22:08:08 <KenjiE20> I should add a list of 'recommened' client-side setting tweaks to QS 22:08:10 <KenjiE20> .....later 22:08:25 <PublicServer> <Spike> with big letters saying LATER kenji? ;) 22:08:45 <KenjiE20> heh 22:09:01 <PublicServer> <Chris Booth> i add everything when it is wanted 22:09:45 <KenjiE20> I'd add it now, but my internet is rediculously slow, so I can't multi-tab 22:14:08 <PublicServer> <Spike> and as you see you can also just extend the prio like that :) 22:15:23 <PublicServer> <Spike> only that won't work.. not nice.. :) 22:15:36 *** Root49 has joined #openttdcoop 22:15:41 *** openttdcoop sets mode: +v Root49 22:16:04 <PublicServer> <Spike> ah signal wrong way :D 22:16:42 *** Wurzel49 has quit IRC 22:23:10 <PublicServer> <Kupuham> Anybody want to witness the major fail that the Transfer 04 will become? 22:23:24 <PublicServer> <Spike> time for me to go.. 22:23:46 <PublicServer> <Chris Booth> whats the fail? 22:24:01 *** ODM has quit IRC 22:24:03 *** ostannard has quit IRC 22:24:21 <PublicServer> <Kupuham> Nothing, I'll just begin testing it =) 22:25:09 <PublicServer> *** Chris Booth has left the game (leaving) 22:28:34 *** LittleBoyRick has joined #openttdcoop 22:28:35 <PublicServer> <Kupuham> Waw, talk about jam 22:28:39 *** openttdcoop sets mode: +v LittleBoyRick 22:28:49 <PublicServer> <Kupuham> Who saved me from the rogue Iron trucks? 22:29:00 <LittleBoyRick> !password 22:29:00 <PublicServer> LittleBoyRick: iciest 22:29:02 <PublicServer> <Spike> eh... the ones mixing? 22:29:03 <PublicServer> <Spike> me? 22:29:04 <Kupuham> !players 22:29:06 <PublicServer> Kupuham: Client 97 (Orange) is FiCE, in company 1 (Interahamwe Hutu Power) 22:29:06 <PublicServer> Kupuham: Client 125 (Orange) is Stoffe, in company 1 (Interahamwe Hutu Power) 22:29:07 <PublicServer> Kupuham: Client 109 (Orange) is Kupuham, in company 1 (Interahamwe Hutu Power) 22:29:07 <PublicServer> Kupuham: Client 128 (Orange) is Spike, in company 1 (Interahamwe Hutu Power) 22:29:09 <Kupuham> yeah 22:29:21 <PublicServer> *** LittleBoyRick joined the game 22:29:40 <^Spike^> !rcon password 22:29:40 <PublicServer> ^Spike^: ERROR: command or variable not found 22:29:43 <^Spike^> !rcon sv_password 22:29:43 <PublicServer> ^Spike^: ERROR: command or variable not found 22:30:26 <^Spike^> !rcon server_pw 22:30:27 <PublicServer> ^Spike^: Current value for 'server_password' is: 'iciest' 22:31:18 <PublicServer> <Spike> jams is cause of the corner 22:31:19 <PublicServer> <Spike> s 22:33:09 <PublicServer> <Spike> there that speeds it up :) 22:33:59 <PublicServer> <Kupuham> Time to test lumber? 22:34:06 <PublicServer> <Spike> well i need to go now.. 22:34:17 <PublicServer> <Spike> maybe someone else can help when needed.. 22:34:21 <^Spike^> !save 22:34:21 <PublicServer> Saving game... 22:34:23 <PublicServer> Game saved 22:34:28 <PublicServer> <Kupuham> lol 22:34:31 <PublicServer> <Spike> just in case: there is a save now :) 22:36:28 <PublicServer> <Spike> btw.. a separate wood dorp... instead of wood/coal? 22:36:31 <PublicServer> <Spike> means order changing 22:36:38 <PublicServer> <Spike> just warning up ahead :) 22:36:46 <PublicServer> *** Spike has left the game (leaving) 22:38:58 <Kupuham> How do I delete just a part of a station again? 22:39:34 <LittleBoyRick> With the buldozer option. 22:39:52 <LittleBoyRick> While station building selected. 22:40:30 *** StM has quit IRC 22:40:44 <PublicServer> *** LittleBoyRick has left the game (connection lost) 22:41:10 <LittleBoyRick> !password 22:41:10 <PublicServer> LittleBoyRick: squids 22:41:21 <PublicServer> *** LittleBoyRick joined the game 22:41:43 <PublicServer> *** LittleBoyRick has joined company #1 22:47:24 <PublicServer> *** Stoffe has left the game (connection lost) 22:47:25 <PublicServer> *** FiCE has left the game (connection lost) 22:47:25 <PublicServer> *** Kupuham has left the game (connection lost) 22:47:25 <PublicServer> *** Game paused (not enough players) 22:47:29 *** V453000 has joined #openttdcoop 22:47:34 *** openttdcoop sets mode: +v V453000 22:47:42 <Kupuham> Anybody do anything big? 22:48:02 <Stoffe> Just placed a signal, that's all... 22:48:18 <Stoffe> And that was not the exact moment the server died 22:48:21 <Kupuham> !info 22:48:21 <PublicServer> Kupuham: #:1(Orange) Company Name: 'Interahamwe Hutu Power' Year Founded: 1930 Money: 6647858727 Loan: 0 Value: 6653524419 (T:497, R:1818, P:12, S:0) unprotected 22:49:10 <PublicServer> *** Stoffe has left the game (connection lost) 22:49:26 <Stoffe> !password 22:49:26 <PublicServer> Stoffe: squids 22:49:35 <PublicServer> *** Game unpaused (enough players) 22:49:36 <PublicServer> *** Stoffe joined the game 22:50:02 <Kupuham> Server says offline to me 22:50:14 <PublicServer> <Stoffe> Well, I'm obviously in... :) 22:50:35 <Kupuham> Weird 22:50:41 <PublicServer> <Stoffe> Very 22:50:42 <Seberoth> good night 22:50:48 *** Seberoth has left #openttdcoop 22:50:49 <Kupuham> Stuff is probably getting messed up near RV04 22:51:30 <PublicServer> <Stoffe> As far as I can tell, it's not that bad actually 22:52:25 <PublicServer> <Stoffe> No jams 22:52:40 <Kupuham> !password 22:52:40 <PublicServer> Kupuham: verged 22:52:59 <PublicServer> *** Kupuham joined the game 22:55:03 <PublicServer> <Stoffe> Laggy? 22:55:07 <PublicServer> <Kupuham> Here too 22:55:22 <PublicServer> <Stoffe> Or well, jerky might be the word 22:55:42 *** ^Spike^ has quit IRC 22:59:59 <PublicServer> *** Stoffe has left the game (connection lost) 23:00:09 <Stoffe> It's getting late - bedtime for me. Bye 23:00:14 <PublicServer> <Kupuham> Bye 23:00:36 *** Progman has joined #openttdcoop 23:00:41 *** openttdcoop sets mode: +v Progman 23:04:48 *** mixrin has quit IRC 23:07:26 <PublicServer> <LittleBoyRick> You working on anything Kupuham? 23:07:31 <PublicServer> <Kupuham> RV04 23:07:55 <PublicServer> <Kupuham> You want to leave? 23:08:13 <PublicServer> <LittleBoyRick> i was thinking of going to bed :) 23:08:30 <PublicServer> <Kupuham> Go ahead, I'll sort it out offline 23:08:48 <PublicServer> <LittleBoyRick> goodnight then. 23:08:59 <PublicServer> *** LittleBoyRick has left the game (leaving) 23:08:59 <PublicServer> *** Game paused (not enough players) 23:09:07 *** LittleBoyRick has quit IRC 23:09:09 <PublicServer> *** Kupuham has left the game (leaving) 23:21:46 *** Nickman_87 has quit IRC 23:29:35 *** Misza has quit IRC 23:34:16 *** V453000 has left #openttdcoop 23:51:26 *** themroc-- has joined #openttdcoop 23:51:32 *** openttdcoop sets mode: +v themroc-- 23:55:46 *** themroc- has quit IRC