Config
Log for #openttdcoop on 29th October 2009:
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00:01:11  <PublicServer> <Kupuham> Trains 3,4, 191, 197 Are all stopped for more then 40 years. Are they a time counter or something?
00:03:51  <PublicServer> <FiCE> did something change recently with respect the base graphics set?
00:04:38  <PublicServer> *** Blue has left the game (connection lost)
00:05:40  <Ammler> FiCE: the newgrf config of this game isn't perfect ;-)
00:06:00  <PublicServer> <FiCE> ah :)
00:06:51  <PublicServer> <FiCE> nice industries... but the trees are terrible (no offence) :D
00:08:00  <Kupuham> Grass looks good though
00:08:52  <Kupuham> Too bad it doesn't like the tunnels+Maglevs
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00:26:45  <|Genesis|> !password
00:26:46  <PublicServer> |Genesis|: exults
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00:32:14  <PublicServer> <MeisterMarkus> i just noticed... trains on this server don't have to decelerate to climb up slopes
00:32:39  <Ammler> realistc acceleration
00:32:59  <Ammler> and good night :-)
00:33:03  <PublicServer> <MeisterMarkus> have to try it out
00:33:10  <PublicServer> <MeisterMarkus> good night
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01:04:47  <Zarenor> !info
01:04:47  <PublicServer> Zarenor: #:1(Orange) Company Name: 'Shinkansen Inc.'  Year Founded: 2000  Money: 1512038892  Loan: 0  Value: 1514303127  (T:329, R:147, P:0, S:7) unprotected
01:06:41  <|Genesis|> !traincl 300
01:06:49  <|Genesis|> !help
01:06:49  <PublicServer> |Genesis|: http://www.openttdcoop.org/wiki/IRC_Commands
01:07:05  <pugi> @traincl 300
01:07:05  <Webster> CL 13 required for rail at speed 300km/h (or TL if it's shorter)
01:07:13  <|Genesis|> ah @
01:07:23  <pugi> but this is normal/electric rail
01:07:42  <KenjiE20> superseded now btw
01:07:46  <pugi> @magcl 300
01:07:46  <Webster> CL 4 required for maglev at speed 300km/h (or TL if it's shorter)
01:07:47  <KenjiE20> @help clcalc
01:07:48  <Webster> KenjiE20: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
01:07:52  <pugi> ah :D
01:08:05  <KenjiE20> @clcalc maglev 300
01:08:05  <Webster> KenjiE20: Required CL for maglev at 300km/h is 3 (4 half tiles) or TL
01:08:08  <KenjiE20> @clcalc maglev tilt 300
01:08:09  <Webster> KenjiE20: Required CL for maglev at 300km/h, with tilt bonus, is 2 (3 half tiles) or TL
01:08:25  <Zarenor> nice
01:08:39  <KenjiE20> @clcalc mag 2
01:08:39  <Webster> KenjiE20: A maglev Curve Length of 2 (3 half tiles) gives a speed of 264km/h or 165mph
01:08:42  <|Genesis|> what does TL mean?
01:08:46  <KenjiE20> define: tl
01:08:47  <Webster> TrainLength. Indicating the amount of tiles a train occupies, see http://www.openttdcoop.org/wiki/User:Tim/Tilelength
01:08:48  <pugi> ah, so it is just straight tiles + 1 = half tiles?
01:08:51  <Zarenor> Train Length
01:08:54  <Zarenor> no
01:09:00  <Zarenor> half tiles are exactly that
01:09:04  <Zarenor> 2 per tile
01:09:04  <KenjiE20> halftiles are what you use when making a corner
01:09:06  <pugi> for curve length calculation
01:09:12  <pugi> i know >.<
01:09:15  <KenjiE20> the diagonals are halfs
01:09:15  <pugi> i am not stupid
01:09:17  <Zarenor> 3 half tiles are counted like 3 tiles by the curve calc though
01:09:19  <pugi> i am not stupid!
01:10:05  <pugi> @clcalc mag 5
01:10:05  <Webster> pugi: A maglev Curve Length of 5 (9 half tiles) gives a speed of 432km/h or 270mph
01:10:13  <pugi> hm
01:10:33  <pugi> @clcalc mag 4
01:10:33  <Webster> pugi: A maglev Curve Length of 4 (7 half tiles) gives a speed of 392km/h or 245mph
01:10:50  <pugi> are you sure about these half tiles?
01:10:54  <KenjiE20> yes
01:11:10  <KenjiE20> CL 4 is what the tooltip gives you, and how we talk about them
01:11:21  <KenjiE20> but the track actually covers 7 half tiles, to do that
01:11:33  <pugi> like zarenor said, for internal cl calc half tiles are calculated as full ones
01:11:47  <KenjiE20> I know
01:12:00  <KenjiE20> that's what clcalc uses too
01:12:03  <Zarenor> Yes, but we still use CL 4 when we talk, because generrally, we build to trainlength
01:12:28  <pugi> whatever, i need to go to bed :P
01:12:32  <KenjiE20> and it's what the tooltip tells us
01:12:33  <Zarenor> Have fun
01:12:39  <pugi> i won't :/
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01:26:44  <|Genesis|> good Night
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08:38:34  <Xhizor> !password
08:38:34  <PublicServer> Xhizor: faring
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09:04:34  <pugi> !players
09:04:36  <PublicServer> pugi: There are currently no clients connected to the server
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09:46:52  <pugi> !password
09:46:52  <PublicServer> pugi: chides
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11:33:05  <Seppel> !password
11:33:05  <PublicServer> Seppel: stoles
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12:54:22  <Resurrection> !passwords
12:54:29  <Resurrection> !password
12:54:29  <PublicServer> Resurrection: whaler
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12:56:34  <pugi> !password
12:56:35  <PublicServer> pugi: whaler
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12:56:54  <pugi> come back Resurrection :D
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13:01:25  <PublicServer> *** Game unpaused (enough players)
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13:01:33  <PublicServer> <Thraxian|Work> there ya go, pugi
13:01:42  <PublicServer> <pugi> ah ^
13:01:44  <PublicServer> <pugi> ^^
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13:10:10  <Seppel> !password
13:10:10  <PublicServer> Seppel: plight
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13:10:18  <PublicServer> <Sepp> yo
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14:00:25  <PublicServer> <Thraxian|Work> FURU doesn't take pax, btw
14:00:48  <PublicServer> <pugi> i know :P
14:00:53  <PublicServer> <pugi> i am just testing the station
14:01:03  <PublicServer> <pugi> i just made this messy entry
14:01:36  <PublicServer> <Thraxian|Work> I only see one slow spot in it
14:01:44  <PublicServer> <pugi> i am still working on it
14:01:58  <PublicServer> <pugi> where is the slow spot?
14:02:15  <PublicServer> <pugi> and i need more buffer space so the mainline doens't get blocked :/
14:02:17  <PublicServer> <Thraxian|Work> signed
14:02:38  <PublicServer> <pugi> ah..
14:03:12  <PublicServer> <pugi> i don't have much space :(
14:03:33  <PublicServer> <Thraxian|Work> back the station up one, and lengthen the tunnels by 1
14:03:40  <PublicServer> <Thraxian|Work> that will fix it
14:03:45  <PublicServer> <pugi> yeah
14:04:21  <pugi> @calc (262-144)*2*1.2
14:04:21  <Webster> pugi: 283.2
14:04:34  <pugi> hm
14:04:39  <pugi> is this cl 1 speed?
14:04:51  <PublicServer> <Thraxian|Work> we can use CL2 with shinkansen
14:04:53  <pugi> i thought it was 260
14:05:11  <pugi> @clcalc mag 1
14:05:11  <Webster> pugi: A maglev Curve Length of 1 (1 half tiles) gives a speed of 176km/h or 110mph
14:05:20  <pugi> @clcalc mag tilt 1
14:05:20  <Webster> pugi: A maglev Curve Length of 1 (1 half tiles), with tilt bonus, gives a speed of 211km/h or 131mph
14:05:30  <pugi> ah yes, 210 was it
14:10:30  <PublicServer> <pugi> how about this, tharx? :D
14:11:06  <PublicServer> <Thraxian|Work> looks good
14:12:15  <PublicServer> <pugi> now only sbahn is missing
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14:23:47  <PublicServer> <pugi> okay, now i have an entry buffer
14:24:44  <PublicServer> <Thraxian|Work> forgot some signals
14:24:59  <PublicServer> <pugi> ah, yes
14:25:04  <PublicServer> <pugi> that could be possible :P
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14:28:44  <mark> 'lo
14:28:48  <PublicServer> <Thraxian|Work> what's max gap?
14:28:49  <PublicServer> <pugi> hi
14:28:54  <PublicServer> <Thraxian|Work> hiya Mark
14:28:54  <PublicServer> <pugi> 10
14:29:04  <PublicServer> <pugi> for 2 tunnels/bridges
14:29:09  <PublicServer> <pugi> yeah, i thought about it too
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14:29:33  <PublicServer> <Thraxian|Work> thought about what?
14:29:39  <PublicServer> <Thraxian|Work> yeah :)
14:29:42  <PublicServer> <pugi> this
14:29:53  <PublicServer> <Thraxian|Work> it could work....
14:30:19  <PublicServer> <pugi> hmm
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14:30:43  <PublicServer> <Thraxian|Work> could do bridges like that too
14:30:50  <PublicServer> <pugi> yes
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14:31:45  <PublicServer> <Mark> what are we talking about?
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14:32:00  <PublicServer> <pugi> ah
14:32:01  <PublicServer> <pugi> two tunnels
14:32:59  <PublicServer> <Thraxian|Work> that's cleaner looking
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14:33:18  <PublicServer> <pugi> and even some place left
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14:34:03  <PublicServer> <Mark> we should do a plan like this on 256*512
14:34:12  <PublicServer> <Mark> this is too big imho
14:34:27  <PublicServer> <Thraxian|Work> haha - check out Kawayamazaki :)
14:34:44  <PublicServer> <pugi> :D
14:34:58  <PublicServer> <pugi> ugliness at it's best :P
14:35:05  <PublicServer> <Thraxian|Work> that sucker's huge :)
14:35:18  <PublicServer> <Mark> and ugly
14:35:25  <PublicServer> <Thraxian|Work> how so?
14:35:41  <PublicServer> <pugi> it is just a rectangle
14:35:42  <PublicServer> <Mark> don't you think so?
14:35:47  <PublicServer> <pugi> made by tf
14:35:48  <atdt> !password
14:35:49  <PublicServer> atdt: hipped
14:35:58  <PublicServer> <pugi> all flat
14:35:58  <PublicServer> *** atdt joined the game
14:35:59  <PublicServer> <Thraxian|Work> I like how the rails are practically invisible (because they're all underground)
14:36:02  <PublicServer> <Mark> very repetive, inefecient, long trains, huge TF
14:36:37  <atdt> someone please finish my island :( i have no time
14:36:47  <PublicServer> <Mark> what's your island?
14:36:50  <PublicServer> <pugi> no
14:36:52  <PublicServer> <pugi> :P
14:37:01  <PublicServer> <atdt> the one south of big ugly rectangle town
14:37:02  <PublicServer> <Thraxian|Work> Kawaoka
14:37:30  <PublicServer> <atdt> gah
14:37:33  <PublicServer> <atdt> gotta go
14:37:34  <PublicServer> <Mark> too big :P
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14:38:29  <PublicServer> <pugi> who noticed the signal gap? :D
14:38:39  <PublicServer> <Thraxian|Work> which one?
14:38:54  <PublicServer> <pugi> southeast of my station
14:39:08  <PublicServer> <Thraxian|Work> I did - and I told you I signed it
14:39:21  <PublicServer> <pugi> so why didn't you fix it yourself?
14:39:27  <PublicServer> <pugi> do you think it was on purpose? :P
14:39:32  <PublicServer> <Thraxian|Work> because you were here, and I wanted to make sure you saw it
14:39:38  <PublicServer> <pugi> i didn't saw it
14:39:39  <PublicServer> <pugi> :D
14:39:47  <PublicServer> <pugi> well, just now
14:39:47  <PublicServer> <Thraxian|Work> and that's why I signed it - so you would
14:39:51  <PublicServer> <Thraxian|Work> and I told you in chat that I signed it
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14:55:25  <PublicServer> <pugi> thrax, what are you doing?
14:56:01  <PublicServer> <Thraxian|Work> lurking, mostly
14:56:08  <PublicServer> <Thraxian|Work> you heading out?
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14:56:31  <PublicServer> <pugi> no
14:56:35  <PublicServer> <pugi> just wondering ;)
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15:51:17  <Mr_Gray> !password
15:51:17  <PublicServer> Mr_Gray: ratted
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16:05:41  <pugi> !tunnels 10
16:05:41  <PublicServer> pugi: !tunnels <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
16:05:47  <pugi> @tunnels 10
16:05:48  <Webster> For trainlength 10: < 16 needs 2, 17 - 28 needs 3, 29 - 40 needs 4.
16:06:01  <pugi> !tunnels 10 16
16:06:02  <PublicServer> pugi: You need 2 tunnels/bridges for trainlength 10 and gap 16.
16:06:04  <pugi> !tunnels 10 17
16:06:05  <PublicServer> pugi: You need 3 tunnels/bridges for trainlength 10 and gap 17.
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16:18:06  <pugi> oh, hi mark :D
16:18:09  <pugi> didn't notice you
16:18:12  <PublicServer> <Mark> :P
16:18:14  <PublicServer> <Mark> hello
16:18:23  <pugi> my station has great effectiveness :)
16:18:41  <pugi> there almost never any trains waiting
16:19:15  <PublicServer> <Mark> nice
16:19:45  <Razaekel> !password
16:19:46  <PublicServer> Razaekel: dazzle
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16:27:53  <PublicServer> <Mark> k new game?
16:28:20  <pugi> i just finished my station :O
16:28:30  <pugi> you can build sbahn on my island :P
16:28:32  <PublicServer> <Razaekel> there's no ICE going to Kawaoka heights
16:28:51  <PublicServer> <Mark> add some :P
16:28:53  <pugi> or just start a new map, i don't like pax that much
16:32:28  <PublicServer> <Razaekel> one thing i dont like about my area is the huge stations in the middle :-(
16:32:58  <Zarenor> Huh?
16:33:09  <Zarenor> !players
16:33:11  <PublicServer> Zarenor: Client 372 (Orange) is Sepp, in company 1 (Shinkansen Inc.)
16:33:11  <PublicServer> Zarenor: Client 378 (Orange) is Mark, in company 1 (Shinkansen Inc.)
16:33:12  <PublicServer> Zarenor: Client 379 (Orange) is Razaekel, in company 1 (Shinkansen Inc.)
16:33:13  <Zarenor> How goes it guys?
16:33:16  <Zarenor> !password
16:33:16  <PublicServer> Zarenor: murals
16:33:19  <PublicServer> <Razaekel> the area i worked on is split into 2 areas, N and S
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16:35:22  <pugi> most other stations don't have msh
16:35:28  <pugi> they are only connected to one end
16:36:29  <PublicServer> <ZarenorDarkstalker> SO, I have a question...
16:36:38  <PublicServer> <Razaekel> shoot
16:37:06  <PublicServer> <ZarenorDarkstalker> Who renamed our stations?.. and appreciate whoever connected TKA properly at the other end, by the way
16:37:28  <PublicServer> <Razaekel> no clue
16:38:02  <PublicServer> <ZarenorDarkstalker> better question, who changed the format on our sbahn, or has thrax been in from work yesterday and today that I misse?
16:38:07  <PublicServer> <ZarenorDarkstalker> *missed
16:38:30  <PublicServer> <ZarenorDarkstalker> I mean, I have no problem with other people building, that's the eitre point of coop, but I wish people signed more of their work
16:39:09  <PublicServer> <Mark> the bridges between spider pig isl and BBH01 are ugly as hell
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16:39:29  <PublicServer> * Mark calls in a nuke
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16:40:21  <pugi> !password
16:40:21  <PublicServer> pugi: lastly
16:40:22  <PublicServer> <ZarenorDarkstalker> Raz, you built Kobayashi as well?
16:40:30  <PublicServer> <Razaekel> damn you zarenor
16:40:34  <PublicServer> <Razaekel> your city is bigger than mine
16:40:36  <PublicServer> <Razaekel> and yes
16:40:38  <PublicServer> <ZarenorDarkstalker> XD
16:40:43  <PublicServer> *** pugi joined the game
16:40:51  <PublicServer> <ZarenorDarkstalker> I was just coming to check which was bigger
16:41:09  <PublicServer> <Razaekel> well, i have kobayashi, komachi, and yamamori
16:41:10  <PublicServer> <ZarenorDarkstalker> figured with your add'tl cities you might still be ahead
16:41:19  <PublicServer> <Razaekel> no
16:41:24  <PublicServer> <Razaekel> i have combined pop of 106k
16:41:33  <PublicServer> <ZarenorDarkstalker> XD
16:41:40  <PublicServer> <Razaekel> kawayami is 80k, yamazki is 68k
16:41:44  <PublicServer> <Razaekel> that's 148k total
16:41:53  <PublicServer> <ZarenorDarkstalker> And I've/we've still got several cities to develop
16:42:01  <PublicServer> <ZarenorDarkstalker> 147454 when i just calc'd it
16:42:13  <PublicServer> <Razaekel> takayama, sumioka, and morishima?
16:42:22  <PublicServer> <Razaekel> oh, and takamori
16:42:27  <PublicServer> <pugi> i have 12266 in total :D
16:42:32  <PublicServer> <ZarenorDarkstalker> and aoki
16:42:32  <PublicServer> <pugi> in 5 cities
16:42:46  <PublicServer> <Razaekel> oh aoki
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16:42:48  <PublicServer> <Razaekel> bah
16:42:52  <PublicServer> <Razaekel> you have the biggest
16:42:52  <damalix> !password
16:42:52  <PublicServer> damalix: lastly
16:42:54  <PublicServer> <pugi> zar, i shortened the bridges
16:42:59  <PublicServer> <ZarenorDarkstalker> It'll probably go into what's left of that lake
16:43:08  <PublicServer> <pugi> was that okay?
16:43:12  <PublicServer> *** Damalix joined the game
16:43:26  <PublicServer> <ZarenorDarkstalker> I saw that.. I had though  about it, though the long bridge had been designed that way for a reason, it probablky needed the shortening
16:43:31  <PublicServer> *** Damalix has left the game (connection lost)
16:43:44  <PublicServer> <ZarenorDarkstalker> You signed it, so it's better in my eyes than unsigned work
16:43:50  <PublicServer> <pugi> ;)
16:43:51  <PublicServer> <ZarenorDarkstalker> and yeah, it probably needed it anyway
16:43:52  <PublicServer> *** Damalix joined the game
16:44:06  <PublicServer> <pugi> it had length 16 and 24 :D
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16:44:07  <PublicServer> <ZarenorDarkstalker> I need to have a look at why this is moving so slowly...
16:44:10  <PublicServer> <pugi> or something
16:44:10  <PublicServer> *** Damalix has left the game (connection lost)
16:44:32  <PublicServer> <ZarenorDarkstalker> yeah, it's fine the way it is now
16:44:54  <PublicServer> *** Damalix joined the game
16:45:07  <PublicServer> <pugi> damalix?
16:45:11  <damalix> yep ?
16:45:13  <PublicServer> *** Damalix has left the game (connection lost)
16:45:15  <PublicServer> <Razaekel> and why does spike's area look so familiar
16:45:17  <PublicServer> <pugi> do you want to add a few sbahns to my isle? :D
16:45:19  <PublicServer> <Razaekel> >.>
16:45:19  <PublicServer> <ZarenorDarkstalker> though I'm very curious as to who r-architectured thes sbahn
16:45:24  <PublicServer> <ZarenorDarkstalker> *re
16:45:35  <PublicServer> <ZarenorDarkstalker> it had a very specific design for a very specific reason...
16:45:36  <damalix> I'm affraid I'm not able to join :s
16:45:54  <PublicServer> <ZarenorDarkstalker> Mark, do you mine pausing it for him to join?
16:46:01  <PublicServer> *** Mark has paused the server.
16:46:02  <PublicServer> *** Game paused (not enough players)
16:46:09  <PublicServer> *** Damalix joined the game
16:46:30  <PublicServer> <pugi> it seems the trains are waiting for the stations...
16:46:33  <PublicServer> *** Mark has enabled autopause mode.
16:46:34  <PublicServer> *** Game unpaused (enough players)
16:46:37  <PublicServer> <ZarenorDarkstalker> as they should
16:46:52  <PublicServer> <pugi> and blocking everything
16:46:53  <PublicServer> *** Damalix has left the game (connection lost)
16:46:53  <PublicServer> <ZarenorDarkstalker> but some of these are done just.. wrong
16:47:02  <PublicServer> <pugi> i guess the main problem are these long tunnels
16:47:08  <PublicServer> <ZarenorDarkstalker> or, wrong according to what was laid out originally
16:47:20  <PublicServer> <ZarenorDarkstalker> I'm looking to see if it's causing the issue, or if something else needs to be done
16:47:35  <PublicServer> <ZarenorDarkstalker> the tunnels are by deign, and may or may not be the problem
16:47:41  <damalix> Is there a way to remove the chat inside ottd ?
16:47:42  <PublicServer> <ZarenorDarkstalker> *design
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16:50:08  <PublicServer> <pugi> ah, sorry
16:50:14  <PublicServer> <pugi> you wanted to make the other lane
16:50:23  <PublicServer> <pugi> but i guess that might still work
16:50:25  <PublicServer> <ZarenorDarkstalker> just making it clear
16:50:26  <PublicServer> <pugi> and looks much better
16:50:42  <PublicServer> <ZarenorDarkstalker> It was built that way for a reason... the trains for the station exit early
16:50:49  <PublicServer> *** Damalix joined the game
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16:51:18  <PublicServer> <ZarenorDarkstalker> and prevent any trains taking the station line to try and get back the the main (or bypass as we're calling it) line
16:51:21  <damalix> ok... I'll try later
16:51:38  <PublicServer> <ZarenorDarkstalker> alright.. good luck
16:53:44  <PublicServer> *** Damalix has left the game (connection lost)
16:54:10  <damalix> !password
16:54:10  <PublicServer> damalix: creaky
16:54:32  <PublicServer> *** Damalix joined the game
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17:01:21  <mark> damalix: nice sbahn design
17:01:24  <mark> pretty clever
17:02:15  <damalix> which one ?
17:02:23  <PublicServer> <Mark> your island
17:02:32  <damalix> thanks :)
17:02:37  <PublicServer> <Mark> forcing trains to do another loop if their station is occupied
17:03:32  <damalix> I wanted to do SRNW, but I needed another track, and I did not placed it at the begining
17:03:34  <PublicServer> <Mark> for higher capactiy you could make dedicated lines for full/empty
17:03:38  <damalix> and then there was no more room
17:03:46  <PublicServer> <Mark> i see
17:04:18  <PublicServer> *** Mark has joined spectators
17:09:15  <damalix> !password
17:09:15  <PublicServer> damalix: riddle
17:10:04  <PublicServer> *** Damalix joined the game
17:10:24  <PublicServer> *** Damalix has left the game (connection lost)
17:11:09  <PublicServer> <pugi> i am off to dinner :)
17:11:28  <PublicServer> *** pugi has left the game (connection lost)
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17:14:25  <damalix> !playercount
17:14:25  <PublicServer> damalix: Number of players: 4
17:14:32  <damalix> !help
17:14:32  <PublicServer> damalix: http://www.openttdcoop.org/wiki/IRC_Commands
17:15:16  <damalix> !players
17:15:18  <PublicServer> damalix: Client 381 (Orange) is ZarenorDarkstalker, in company 1 (Shinkansen Inc.)
17:15:18  <PublicServer> damalix: Client 382 (Orange) is Spike, in company 1 (Shinkansen Inc.)
17:15:18  <PublicServer> damalix: Client 372 (Orange) is Sepp, in company 1 (Shinkansen Inc.)
17:15:18  <PublicServer> damalix: Client 378 is Mark, a spectator
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17:16:31  <PublicServer> *** Damalix has left the game (connection lost)
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17:41:51  <PublicServer> *** Sepp has left the game (leaving)
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17:45:40  <XeryusTC> !password
17:45:40  <PublicServer> XeryusTC: chalet
17:45:49  <PublicServer> *** XeryusTC joined the game
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17:47:33  <PublicServer> <ZarenorDarkstalker> hEY THRAX
17:47:42  <PublicServer> <ZarenorDarkstalker> hmm.. capslock keeps getting toggled somehow
17:48:08  <PublicServer> <Thraxian|Work> wow - big towns
17:48:18  <PublicServer> <ZarenorDarkstalker> yup
17:48:27  <PublicServer> <ZarenorDarkstalker> we're lewading population, and we've got a ton more towns
17:48:31  <PublicServer> <ZarenorDarkstalker> *leading
17:48:34  <PublicServer> <ZarenorDarkstalker> wait
17:48:40  <PublicServer> <ZarenorDarkstalker> I haven't checked mark's
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17:57:29  <PublicServer> <ZarenorDarkstalker> So how goes the day thrax?
17:57:30  <damalix> !players
17:57:32  <PublicServer> damalix: Client 381 (Orange) is ZarenorDarkstalker, in company 1 (Shinkansen Inc.)
17:57:32  <PublicServer> damalix: Client 382 (Orange) is Spike, in company 1 (Shinkansen Inc.)
17:57:32  <PublicServer> damalix: Client 378 is Mark, a spectator
17:57:32  <PublicServer> damalix: Client 414 (Orange) is Thraxian|Work, in company 1 (Shinkansen Inc.)
17:57:35  <damalix> !playercount
17:57:35  <PublicServer> damalix: Number of players: 4
17:57:37  <damalix> !password
17:57:37  <PublicServer> damalix: shroud
17:57:56  <PublicServer> *** Damalix joined the game
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17:58:34  <damalix> it definetly doesn't want
17:59:45  <PublicServer> *** Damalix joined the game
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18:06:28  <PublicServer> <Spike> my sbahn prob needs rework with bridges... :)
18:06:45  <PublicServer> <Spike> or better orders
18:07:13  *** |Genesis| has joined #openttdcoop
18:07:45  *** |Genesis| is now known as MeisterMarkus
18:09:18  <MeisterMarkus> !password
18:09:18  <PublicServer> MeisterMarkus: dogmas
18:09:33  <PublicServer> *** MeisterMarkus joined the game
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18:12:37  <PublicServer> <ZarenorDarkstalker> Something like that?
18:13:04  <PublicServer> <ZarenorDarkstalker> might work... I'm just not sure about cloggage on the middle line then
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18:13:32  <PublicServer> <Thraxian|Work> see the new double signals
18:13:41  <PublicServer> <Thraxian|Work> they'll bypass if platform not available
18:13:45  <PublicServer> <ZarenorDarkstalker> ah... so it'll avoid and reloop if both are full?
18:13:48  <PublicServer> <ZarenorDarkstalker> okay
18:13:51  <PublicServer> <Thraxian|Work> penalties too :)
18:14:03  <PublicServer> <Thraxian|Work> want to try?
18:14:18  <PublicServer> <ZarenorDarkstalker> Sure.. I wish we had a light-load version
18:14:27  <PublicServer> <Thraxian|Work> try end of that line
18:14:30  <PublicServer> <ZarenorDarkstalker> or location with lighter load to build it in
18:14:33  <PublicServer> <Thraxian|Work> between Kawayama and Yamazaki Transfer
18:14:40  <PublicServer> <ZarenorDarkstalker> busiest station
18:14:44  <PublicServer> <ZarenorDarkstalker> buut okay
18:14:45  <PublicServer> <Thraxian|Work> but fewer trains there
18:14:47  <PublicServer> <ZarenorDarkstalker> *but
18:14:53  <PublicServer> <ZarenorDarkstalker> we can sure try
18:14:54  <PublicServer> <Thraxian|Work> because 3 platforms before
18:14:59  <PublicServer> <ZarenorDarkstalker> right
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18:16:34  <PublicServer> <ZarenorDarkstalker> is this end 1 off?
18:16:53  *** DJNekkid has quit IRC
18:18:26  <PublicServer> <ZarenorDarkstalker> alright
18:18:33  <PublicServer> <Spike> ?
18:18:40  <PublicServer> <ZarenorDarkstalker> looks lake stopping length is just right
18:18:55  <PublicServer> <Thraxian|Work> ready to do next one?
18:19:00  <PublicServer> <ZarenorDarkstalker> sure
18:20:46  <PublicServer> <ZarenorDarkstalker> alright
18:21:04  <PublicServer> <ZarenorDarkstalker> looks like it may have helped already?
18:21:13  <PublicServer> <Thraxian|Work> one more to do
18:21:18  <PublicServer> <Thraxian|Work> and then rebuild those tunnels we lost
18:21:32  <PublicServer> <ZarenorDarkstalker> okay
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18:24:09  <PublicServer> <ZarenorDarkstalker> so how essential will those tunnels be?
18:24:13  <PublicServer> <ZarenorDarkstalker> wait..
18:24:25  <PublicServer> <Thraxian|Work> hmm....
18:24:28  <PublicServer> <Thraxian|Work> missed the CL1
18:24:50  <PublicServer> <ZarenorDarkstalker> where?
18:24:53  <PublicServer> <ZarenorDarkstalker> and one sec
18:24:54  <PublicServer> <ZarenorDarkstalker> oh
18:24:55  <PublicServer> <ZarenorDarkstalker> yeah
18:25:10  <PublicServer> <Thraxian|Work> traffic's flowing though
18:25:17  <PublicServer> <ZarenorDarkstalker> it's usable, olde design had CL 1 too, and it's not a huge slowdown
18:25:23  <PublicServer> <ZarenorDarkstalker> much better flow than before
18:25:44  <PublicServer> <ZarenorDarkstalker> tunnel from there?
18:27:02  <PublicServer> <ZarenorDarkstalker> very nice
18:27:27  <PublicServer> <ZarenorDarkstalker> guess we'll see how it works for a while
18:27:52  <PublicServer> <ZarenorDarkstalker> we honestly need more trains at the censer stations
18:27:57  <PublicServer> <ZarenorDarkstalker> *denser
18:28:09  <PublicServer> <ZarenorDarkstalker> yamazaki south has 11k
18:28:20  <PublicServer> <Thraxian|Work> signalling bridges will help too
18:28:39  <PublicServer> <ZarenorDarkstalker> which where?
18:28:52  <PublicServer> <Thraxian|Work> the ones that were shortened
18:29:02  <PublicServer> <ZarenorDarkstalker> Ah, had I missed some
18:29:54  <PublicServer> <ZarenorDarkstalker> he'd cut it from ~20 to ~10
18:30:10  <PublicServer> <ZarenorDarkstalker> I added a third and shortened to where it is now.. look alright?
18:30:25  <PublicServer> <Thraxian|Work> see "good location"
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18:30:57  <PublicServer> <ZarenorDarkstalker> okay... for what?
18:31:00  <PublicServer> <Thraxian|Work> we could do something similar on the exits
18:31:08  <PublicServer> <Thraxian|Work> the location is good for that tower
18:31:13  <PublicServer> <ZarenorDarkstalker> ah.. I see
18:31:17  <PublicServer> <ZarenorDarkstalker> It really is
18:31:40  <PublicServer> <ZarenorDarkstalker> you see the way I have the exits set up now?
18:32:05  <PublicServer> <ZarenorDarkstalker> I think it works
18:32:24  <PublicServer> <ZarenorDarkstalker> part of the backup on exits was backup at station from backup at entry
18:32:35  <PublicServer> <ZarenorDarkstalker> vicious cycle, it was
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18:37:31  <PublicServer> <ZarenorDarkstalker> think that will help?
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18:48:57  <pugi> !password
18:48:57  <PublicServer> pugi: oracle
18:49:18  <PublicServer> *** pugi joined the game
18:49:25  <PublicServer> <ZarenorDarkstalker> Alright
18:49:52  <PublicServer> <ZarenorDarkstalker> Wish I could stick more thrax, but I was up until 4 last night.. I'm going to send something to my prfessor, and then grab a quick nap
18:50:09  <PublicServer> <ZarenorDarkstalker> and then I've got homework.. maybe I'll be free tonight...
18:50:15  <PublicServer> <Thraxian|Work> I have an idea for ICE drop
18:50:26  <PublicServer> <ZarenorDarkstalker> Oh?
18:50:39  <PublicServer> <pugi> why no gaps on the lowest station entry line?
18:50:53  <PublicServer> <ZarenorDarkstalker> there are
18:51:12  <PublicServer> <ZarenorDarkstalker> farthest down is bypass for trains that didn't hit a station due to traffic
18:51:30  <PublicServer> <pugi> farthest down is not station entry
18:52:02  <PublicServer> <ZarenorDarkstalker> remnants from the way it used to be set up
18:52:04  <PublicServer> <Spike> pugi: i see you got it connected.. :D
18:52:10  <PublicServer> <pugi> i did :D
18:52:17  <PublicServer> <pugi> and it is awesome :D
18:52:18  <PublicServer> <Spike> now step 2: The Sbahn :)
18:52:23  <PublicServer> <pugi> mmmh :(
18:52:32  <PublicServer> <ZarenorDarkstalker> another level?
18:52:40  <PublicServer> <Spike> sbahn is smaller then ML stuff..
18:52:45  <PublicServer> <Spike> even more like: Choose your own size
18:52:47  <PublicServer> <pugi> i know
18:52:50  <PublicServer> <Spike> if you want TL1 sbahn do it :)
18:53:41  <PublicServer> <ZarenorDarkstalker> anyway.. sorry thax, but I'm off for now, I'm falling asleep as-is, and that's bad this early
18:54:14  <PublicServer> *** ZarenorDarkstalker has joined spectators
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19:21:15  <V453000> Hi co-maniacs
19:21:24  <PublicServer> <pugi> hi
19:26:44  <V453000> how is the situation?
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19:43:23  <PublicServer> *** pugi has left the game (leaving)
19:43:23  <PublicServer> *** Game paused (not enough players)
19:43:36  <pugi> oh
19:43:39  <pugi> !player
19:43:41  <pugi> !players
19:43:43  <PublicServer> pugi: Client 381 is ZarenorDarkstalker, a spectator
19:43:43  <PublicServer> pugi: Client 382 (Orange) is Spike, in company 1 (Shinkansen Inc.)
19:43:43  <PublicServer> pugi: Client 419 is MeisterMarkus, a spectator
19:43:43  <PublicServer> pugi: Client 378 is Mark, a spectator
19:44:03  <pugi> spike, is it okay for me to leave?
19:44:06  <PublicServer> *** Spike has left the game (leaving)
19:44:08  <^Spike^> :)
19:44:14  <pugi> ^^
19:44:26  <pugi> sorry :P
19:49:15  <PublicServer> *** Mark has left the game (connection lost)
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19:53:39  <damalix> !password
19:53:40  <PublicServer> damalix: whiled
19:54:08  <damalix> !password
19:54:08  <PublicServer> damalix: whiled
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19:54:58  <damalix> !password
19:54:58  <PublicServer> damalix: whiled
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20:00:50  *** damalix has left #openttdcoop
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20:11:03  <PublicServer> *** Damalix has left the game (connection lost)
20:11:10  <damalix> !password
20:11:11  <PublicServer> damalix: flicks
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20:18:25  <Zuu> !password
20:18:26  <PublicServer> Zuu: flicks
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20:54:58  <Seppel> !password
20:54:58  <PublicServer> Seppel: harlot
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21:13:06  <Webster> The third coop bot
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21:13:36  <MeisterMarkus> !players
21:13:38  <PublicServer> MeisterMarkus: Client 381 is ZarenorDarkstalker, a spectator
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23:16:43  <Seppel> !playercount
23:16:43  <PublicServer> Seppel: Number of players: 1
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23:20:40  <Chris_Booth> !password
23:20:40  <PublicServer> Chris_Booth: primal
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23:51:50  <Razaekel> !password
23:51:50  <PublicServer> Razaekel: woofed
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23:53:07  <ZarenorDarkstalker> Hey Raz
23:53:10  <PublicServer> <Razaekel> yo
23:53:45  <PublicServer> <ZarenorDarkstalker> SO, you going to give yourself more room to expand?
23:53:51  <PublicServer> <Razaekel> how?
23:54:02  <PublicServer> <ZarenorDarkstalker> The same way modern cities do
23:54:04  <PublicServer> <ZarenorDarkstalker> Landfill
23:54:09  <PublicServer> <Razaekel> lol
23:54:10  <PublicServer> <Razaekel> nah
23:54:24  <PublicServer> <ZarenorDarkstalker> Kawayama didn't have all that land in that perfect of corners
23:54:53  <PublicServer> <ZarenorDarkstalker> It's all been the engineering of a city..
23:55:11  <PublicServer> <Razaekel> making ore land would result in adding more stations
23:55:14  <PublicServer> <ZarenorDarkstalker> you've got plenty of place it would be plausible
23:55:18  <PublicServer> <Razaekel> and the N set cant take any more trains
23:55:23  <PublicServer> <ZarenorDarkstalker> Yup, it would
23:55:24  <PublicServer> <ZarenorDarkstalker> Ahhh
23:55:35  <PublicServer> <Razaekel> i would have to make an entire new network
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23:56:13  <ZarenorDarkstalker> Ahhh.. that would be troublesome
23:56:42  <PublicServer> <ZarenorDarkstalker> looks like thrax was looking at aoki already

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