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00:02:49 *** ODM has quit IRC 00:11:38 *** valhallasw has quit IRC 00:14:35 *** mark has quit IRC 00:16:19 *** Maza has quit IRC 00:24:01 *** LordAzamath has quit IRC 00:41:16 *** Zuu has quit IRC 00:47:09 *** KenjiE20|LT has joined #openttdcoop 00:47:09 *** ChanServ sets mode: +o KenjiE20|LT 00:47:26 *** KenjiE20 has quit IRC 01:05:55 *** Zarenor-AFK has joined #openttdcoop 01:11:43 *** Zarenor has quit IRC 02:19:43 *** PeterT has joined #openttdcoop 02:31:17 *** Progman_ has joined #openttdcoop 02:32:49 <PublicServer> *** Thraxian has left the game (connection lost) 02:32:57 <Zarenor-AFK> !players 02:32:59 <PublicServer> Zarenor-AFK: There are currently no clients connected to the server 02:33:04 <PublicServer> *** Thraxian joined the game 02:33:19 <Zarenor-AFK> Hey thrax, what think you of the new map? 02:33:35 <PublicServer> *** Thraxian has left the game (connection lost) 02:38:44 *** Progman has quit IRC 02:38:44 *** Progman_ is now known as Progman 02:52:48 *** uliko has quit IRC 02:58:45 *** uliko has joined #openttdcoop 03:00:53 *** pugi has quit IRC 03:02:58 *** PeterT has quit IRC 03:18:27 *** KenjiE20|LT has quit IRC 03:20:42 *** Fuco has quit IRC 03:26:46 *** TrainzStoffe has joined #openttdcoop 03:33:43 *** Stoffe has quit IRC 03:33:43 *** TrainzStoffe is now known as Stoffe 03:43:28 *** mixrin has joined #openttdcoop 04:18:31 *** Zarenor-AFK has quit IRC 04:35:51 *** TrainzStoffe has joined #openttdcoop 04:42:48 *** Stoffe has quit IRC 04:42:48 *** TrainzStoffe is now known as Stoffe 05:26:47 *** cifvts_ has joined #openttdcoop 05:30:06 *** cifvts__ has quit IRC 07:35:28 *** ODM has joined #openttdcoop 07:35:28 *** ChanServ sets mode: +o ODM 07:46:03 *** ^Spike^ has joined #openttdcoop 07:46:03 *** ChanServ sets mode: +o ^Spike^ 08:09:38 *** Progman has quit IRC 08:09:51 *** Progman has joined #openttdcoop 08:42:48 *** FrancoBegbie has quit IRC 09:08:13 *** mixrin has quit IRC 09:17:22 *** mixrin has joined #openttdcoop 09:17:27 *** mark has joined #openttdcoop 09:17:27 *** Webster sets mode: +o mark 09:20:50 *** Progman has quit IRC 09:28:17 *** [com]buster has joined #openttdcoop 09:28:17 *** ChanServ sets mode: +o [com]buster 09:28:58 *** valhallasw has joined #openttdcoop 09:44:40 *** TrainzStoffe has joined #openttdcoop 09:51:58 *** Stoffe has quit IRC 09:51:58 *** TrainzStoffe is now known as Stoffe 10:04:55 *** Chris_Booth has quit IRC 10:08:47 *** valhallasw has quit IRC 10:23:17 *** mixrin has quit IRC 10:26:51 <PublicServer> *** Spike joined the game 10:27:03 <^Spike^> @stage Planning 10:27:04 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #165 (r17847) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 10:39:53 <PublicServer> *** Spike has left the game (leaving) 10:51:05 *** Zuu has joined #openttdcoop 10:57:17 <mark> morning 10:57:30 <PublicServer> *** Mark joined the game 10:58:08 <PublicServer> <Mark> wow booth made a decent plan 10:58:11 <PublicServer> <Mark> too bad it's TL2 10:58:25 <PublicServer> *** Mark has joined spectators 11:01:22 <^Spike^> ... 11:25:01 <PublicServer> *** Mark has left the game (connection lost) 11:34:53 <PublicServer> *** tneo #1 has left the game (connection lost) 11:34:57 <PublicServer> *** tneo joined the game 11:35:36 <PublicServer> *** Game unpaused (enough players) 11:35:38 <PublicServer> *** planetm4ker joined the game 11:35:41 <PublicServer> <tneo> hello 11:35:47 <PublicServer> <planetm4ker> moin 11:38:05 <PublicServer> <planetm4ker> who mad this map? It's a nice one 11:38:16 <PublicServer> <tneo> dunno 11:39:01 <PublicServer> *** Spike joined the game 11:41:38 <PublicServer> <Spike> diff TLs? 11:41:46 <PublicServer> <tneo> yes :-) 11:41:49 <PublicServer> <tneo> brb lunch 11:43:02 <PublicServer> *** Spike has joined company #1 11:45:08 <PublicServer> *** planetm4ker has left the game (leaving) 11:45:16 *** planetmaker has left #openttdcoop 11:47:56 <PublicServer> *** Spike has joined spectators 11:47:57 <PublicServer> *** Game paused (not enough players) 11:57:30 *** KenjiE20 has joined #openttdcoop 11:57:30 *** ChanServ sets mode: +o KenjiE20 12:01:26 *** pugi has joined #openttdcoop 12:09:11 <PublicServer> *** tneo has left the game (leaving) 12:09:27 <pugi> hi :) 12:13:20 *** cifvts__ has joined #openttdcoop 12:16:08 *** cifvts_ has quit IRC 12:28:52 *** cifvts_ has joined #openttdcoop 12:29:23 <PublicServer> *** Spike has left the game (leaving) 12:29:56 *** LordAzamath has joined #openttdcoop 12:33:09 *** cifvts__ has quit IRC 12:41:44 <Seppel> !password 12:41:44 <PublicServer> Seppel: abrupt 12:42:07 <PublicServer> *** Sepp joined the game 12:43:17 <PublicServer> *** Sepp has left the game (leaving) 12:49:52 *** cifvts__ has joined #openttdcoop 12:55:19 *** cifvts_ has quit IRC 12:58:51 *** FrancoBegbie has joined #openttdcoop 12:59:35 <PublicServer> *** tneo joined the game 13:00:11 *** cifvts_ has joined #openttdcoop 13:00:32 <PublicServer> *** Game unpaused (enough players) 13:00:33 <PublicServer> *** Mark joined the game 13:01:48 <PublicServer> <Mark> 'lo 13:01:59 <PublicServer> <Mark> uh-oh 4-ways 13:02:09 <PublicServer> <tneo> :-) 13:03:07 *** cifvts__ has quit IRC 13:04:40 <PublicServer> <Mark> tneo: for a more even load you could swap coal drop and oil ref 13:04:57 <PublicServer> <tneo> truo 13:05:05 <PublicServer> <Mark> mainly to spread goods trains a bit 13:05:28 *** Chillosophy has joined #openttdcoop 13:05:57 <pugi> !password 13:05:58 <PublicServer> pugi: mopped 13:06:10 <PublicServer> <Mark> the problem with 4-ways is that they're hardly expendable 13:06:22 <PublicServer> <Mark> which makes them pretty unsuitable for the PS imho 13:06:31 <PublicServer> *** pugi joined the game 13:06:32 <PublicServer> <tneo> yes, but more fun to construct 13:06:33 <PublicServer> <pugi> hi :D 13:06:38 <PublicServer> <Mark> true that 13:06:41 <PublicServer> <Mark> hello pugi 13:06:46 <PublicServer> <tneo> hi pugi 13:07:00 <PublicServer> <tneo> 4 ways require good planning 13:07:20 <PublicServer> <pugi> 4 way mainline junctions? :O 13:07:35 <PublicServer> <Mark> too bad no-one will have balancing 13:07:40 <PublicServer> *** Spike joined the game 13:08:31 <PublicServer> <pugi> is 3 lanes enough? 13:08:46 <PublicServer> <Mark> depends on your definition :P 13:08:49 <PublicServer> <Mark> oh 13:09:00 <PublicServer> <Mark> no it's not, not for 900 trains :P 13:09:08 <PublicServer> <pugi> :D 13:09:21 <PublicServer> <Mark> you'll need at least 5 in both directions 13:10:08 <PublicServer> <pugi> you can't read the station names :/ 13:10:26 <PublicServer> <tneo> click on them 13:10:42 <PublicServer> <pugi> i cheated :P 13:11:03 <PublicServer> <tneo> you say 5 ML tracks overall Mark?? 13:11:10 <PublicServer> <Mark> yeah probably 13:11:15 <PublicServer> <Spike> hmm... 13:11:26 <PublicServer> *** Spike has joined company #1 13:11:40 <PublicServer> <Mark> i'm guessing about 80% of the total traffic will use that track at some point 13:11:42 <PublicServer> <pugi> all? 13:11:51 <PublicServer> <Mark> meh 13:11:58 <PublicServer> <Mark> it's ugly to start off with huge mainlines :P 13:11:59 <PublicServer> <pugi> or just the bbh connection 5 lanes? 13:12:04 <PublicServer> <pugi> and the others 3 or 4 13:12:08 <PublicServer> <Mark> expanding is better imo 13:12:15 <PublicServer> <tneo> yes 13:12:18 <PublicServer> <Spike> it should be easy to expand then.. 13:12:28 <PublicServer> <Spike> or well.. not as in kill a whole bbh to do so 13:12:31 <PublicServer> <tneo> that is why i started with 2 LL RR :-) 13:13:35 <PublicServer> <pugi> you could add example trains ;) 13:13:50 <PublicServer> <tneo> only needed when plan is chosen 13:13:59 <PublicServer> <pugi> okay 13:14:00 <PublicServer> <Mark> Spike: that's the BBH paradox; you want them to be both compact and easilly expandable :P 13:14:06 <PublicServer> <Spike> :) 13:14:09 <PublicServer> <Spike> impossible! :) 13:14:22 <PublicServer> <Spike> unless you plan ahead.. or just do complete rebuilds :D 13:14:32 <PublicServer> <Mark> i prefer the latter :P 13:14:39 <PublicServer> <Spike> :) 13:15:06 <PublicServer> <Mark> i always like building my stuff as compact as possible 13:15:21 <PublicServer> <Mark> takes skill and planning to build compact 13:15:26 <PublicServer> <Spike> i just like rebuilding stuff so that it works :D 13:16:35 <PublicServer> <Spike> may i say i like the psg163 img in archive... BBH04 as mark called the backbone of the network.. and then check the sign in the img: BBH01 13:17:05 <^Spike^> and i start to wonder what was so Cargo about last psg 13:17:17 <pugi> !archive 13:17:17 <PublicServer> pugi: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 13:17:43 <pugi> :D 13:18:12 <pugi> and i was forgotten 13:18:15 <pugi> any many else 13:18:17 <Osai> !playercount 13:18:17 <PublicServer> Osai: Number of players: 4 13:18:22 <pugi> we lacked a builders board 13:18:23 <^Spike^> well that is solved easily.. i was about to ad you 13:18:24 <^Spike^> and me :) 13:18:28 <^Spike^> can happen.. 13:18:29 <pugi> and dj 13:18:31 <pugi> and... 13:18:39 <mark> psg164 shows the ugliest part of the map 13:18:45 <pugi> yeah :D 13:18:49 <^Spike^> true 13:18:55 <pugi> just do a new pic 13:18:58 <^Spike^> that station was just a put it there.. no msh or so.. 13:19:05 <^Spike^> no way around that station 13:19:10 <^Spike^> reason i disliked it 13:19:20 <PublicServer> <Mark> and the station itself is copy+paste too 13:19:28 <Osai> !svn 13:19:29 <PublicServer> Osai: svn update -r17847 && make (lunacy) 13:19:29 <PublicServer> Osai: svn checkout -r17847 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 13:19:31 <^Spike^> i'm first gonna magicly change the game from cargo.. to pax.. 13:19:37 <^Spike^> no cargo trains in it anymore.. all gone 13:19:38 <PublicServer> <Mark> :D 13:19:47 <^Spike^> just convert them all to pax 13:19:50 <PublicServer> <Mark> also fix the BBH thingy for PSG163 :P 13:19:58 <^Spike^> yep 13:21:00 <PublicServer> <pugi> how about you add a voting board and a builders board? :D 13:21:57 <^Spike^> One of the Main Transfer Hubs in the game, using a great double RoRo technique}} 13:22:02 <^Spike^> omg... no.... no... 13:22:42 <pugi> just take a picture from your area ;) 13:22:48 <^Spike^> and the person that likes to create a new img gets a... hmmm 13:22:57 <^Spike^> imaginary cookie 13:23:06 <hylje> imaginary hug 13:23:13 <PublicServer> *** tneo has left the game (leaving) 13:23:15 <^Spike^> for the rest of your life :) 13:23:23 <^Spike^> tneo wants cookie+hug.. ;) 13:24:03 <pugi> 1280x750... 13:24:04 <pugi> hmm 13:24:09 <pugi> can i choose another size? ^^ 13:24:18 <^Spike^> pick what you want..? :) 13:24:24 <^Spike^> pick a nice area aswell.. 13:24:39 <pugi> sure 13:24:40 <pugi> i'll try 13:24:48 <^Spike^> not the ingenious double roro as someone calls it which i will not call by name but will tel his name is in the history 13:24:52 <pugi> http://www.openttdcoop.ammler.ch/files/publicserver_archive/PublicServerGame_164_Final.sav is missing 13:25:10 <pugi> it is called 165 13:25:28 <PublicServer> *** pugi has left the game (leaving) 13:25:40 <mark> i'll try to fix that.. 13:25:50 <mark> actually 13:25:53 <^Spike^> i can? :) 13:25:53 <mark> i'm clueless 13:25:55 <^Spike^> i'm there already :) 13:25:59 <mark> oh 13:26:02 <mark> please do :P 13:26:35 <^Spike^> oh noes there is a download! :) 13:26:43 <Osai> !password 13:26:43 <PublicServer> Osai: purged 13:26:51 <PublicServer> *** Spike has left the game (leaving) 13:26:51 <PublicServer> *** Game paused (not enough players) 13:27:01 <PublicServer> *** Game unpaused (enough players) 13:27:02 <PublicServer> *** 0sai joined the game 13:27:24 <^Spike^> never thought my sbahn entrance improvement would be so effective :) 13:27:57 <PublicServer> <0sai> oioi 13:28:00 <PublicServer> <0sai> :) 13:28:01 <PublicServer> <Mark> aiai 13:28:22 <PublicServer> <0sai> any plans yet for this game? 13:29:34 <PublicServer> <Mark> the message board may give you a hint 13:29:35 <PublicServer> <Mark> noob :P 13:29:38 <^Spike^> pugi got the download? :) 13:29:56 <PublicServer> <0sai> bah :P 13:31:07 <pugi> sure 13:31:13 <PublicServer> <0sai> town scarers? a halloween special game? 13:31:15 <pugi> i told you it is 165 13:31:26 <pugi> btw, where is the screenshot key for ottd? :D 13:31:35 <mark> ctrl+s 13:31:41 <^Spike^> and pugi i changed it already 13:31:49 <PublicServer> <0sai> ctrl+g :D 13:31:51 <mark> try ctrl+g too 13:31:53 <PublicServer> <0sai> roxx 13:31:54 <mark> yeah :P 13:31:59 <^Spike^> and mark.. renaming a file is too hard? :) 13:32:05 <mark> yep.. :) 13:32:19 <^Spike^> mv <filename> <fixed filename> 13:32:37 <^Spike^> or the lazymans browsing way: mc search file press F6 and type new filename 13:32:38 <^Spike^> :) 13:33:29 <[com]buster> !password 13:33:29 <PublicServer> [com]buster: purged 13:33:38 <PublicServer> *** Combuster joined the game 13:33:46 <pugi> http://i37.tinypic.com/2weeuz4.png 13:33:58 <pugi> ;) 13:34:40 <^Spike^> better taken the one NE then.. was bigger.. oh wll.. 13:34:44 <^Spike^> well* 13:34:45 <mark> oh the second ugliest 13:34:52 <^Spike^> ty mark :) 13:35:04 <^Spike^> atleast it's better then the "Great double roro technique" 13:35:06 <^Spike^> :) 13:35:07 <mark> nothing personally :P 13:35:09 <mark> very true 13:35:22 <mark> it's a bit repetive and TF is hufe 13:35:23 <^Spike^> i dislike the great and technique though... 13:35:24 <mark> huge even 13:35:27 <pugi> i thought your sbahn layout was effective... 13:35:35 <pugi> i thought about taking a pic from a nice town ;) 13:35:35 <^Spike^> yep.. my tf is huge.. :) 13:35:42 <^Spike^> talke marks island :) 13:35:44 <^Spike^> makes him happy 13:35:47 <pugi> okay, i'll chose another ;) 13:35:54 <mark> :P 13:35:57 <^Spike^> or.. or.. 13:35:59 <mark> or damalix's 13:36:09 <^Spike^> zoom out 1 level.. and take damacity + marks 13:36:21 <^Spike^> should fit ine one shot :) 13:36:58 <pugi> missing builders: Spike, pugi, Damalix, DJ Nekkid, raz, pm, Xeryus TC, Nickman 13:37:03 <pugi> maybe others 13:37:09 <PublicServer> <Mark> :D 13:37:40 <^Spike^> pm adding yourself and failing to do so... :) 13:37:48 <^Spike^> i'll fix it though :) 13:39:01 <pugi> http://i33.tinypic.com/db9fm.png 13:39:22 <pugi> or should i turn on signs again? 13:39:28 <pugi> i thought it looked better this way ;) 13:39:29 <^Spike^> it's ok.. 13:40:20 <mark> no signs is nicer imo 13:40:43 *** PeterT has joined #openttdcoop 13:41:19 <pugi> http://i33.tinypic.com/db9fm.jpg 13:41:20 <pugi> or this 13:41:51 <pugi> ... why does tinypic change file extension to .jpg sometimes even if it still is .png? 13:42:05 <^Spike^> solved.. new picture uploaded 13:42:10 <pugi> huh... 13:42:11 <pugi> wait 13:42:13 <pugi> old pic 13:42:20 <mark> ...it is jpg? :D 13:42:22 <^Spike^> i did the one without signs 13:42:25 <^Spike^> doesn't matter... :) 13:42:30 <^Spike^> it saved as png so :) 13:42:31 <pugi> it is not jpg 13:42:34 <^Spike^> guess it's png 13:42:35 <pugi> it still is png 13:42:56 <^Spike^> now i'm gonna figure out why i lost my wiki changes... 13:43:16 <pugi> http://i37.tinypic.com/2v8516q.png 13:43:21 <pugi> i wanted this to upload last time 13:43:50 <pugi> now you choose ;) 13:44:04 <mark> we should do a smaller map with more towns next time 13:44:12 <mark> so we can cover the entire map in towns 13:44:17 <^Spike^> yep.. 13:44:27 <^Spike^> was my fault so low towns.. but it always was nice since it created lots of space :D 13:44:32 <mark> open plains in pax games are ugly :P 13:44:45 <mark> we should also get the magic dozer :P 13:44:51 <PeterT> !password 13:44:52 <PublicServer> PeterT: agiler 13:44:52 <^Spike^> just fill them up with your super sbahn ;) 13:45:00 <PublicServer> *** Peter joined the game 13:45:23 <mark> hehe 13:45:33 <mark> my super sbahn got owned by 4 trains 13:46:02 <PublicServer> <Peter> I'm voting for Osai's plan just because he didn't forget about halloween 13:46:15 <mark> halloween was yesterday 13:46:19 <mark> osai is outdated 13:46:37 <PublicServer> <0sai> who cares? 13:46:41 <PublicServer> <Mark> :D 13:46:44 <PublicServer> <Peter> Mark does ;) 13:47:05 <pugi> !password 13:47:05 <PublicServer> pugi: agiler 13:47:26 <PublicServer> *** pugi joined the game 13:47:30 <PublicServer> <Mark> are MLs twoway? 13:47:38 <PublicServer> <Mark> or at least the outer one 13:47:42 <PublicServer> <Peter> no 13:47:50 <PublicServer> <0sai> good question 13:47:55 <PublicServer> <Peter> The arrows point one way? 13:48:14 <PublicServer> <0sai> depends on the type of whirls :/ 13:48:18 <PublicServer> <0sai> what do you like? 13:48:41 <PublicServer> *** Spike joined the game 13:48:51 <PublicServer> <Peter> ooh, monorail 13:49:58 <PublicServer> <Mark> there is no monorail for dbset 13:50:07 <PublicServer> <0sai> :( 13:50:09 <PublicServer> <0sai> true 13:50:12 <PublicServer> <0sai> then dbset 13:50:18 <PublicServer> <Spike> see you next halloween? :) 13:50:51 <PublicServer> <Peter> ok, I made the voting board :) 13:51:14 <PublicServer> <Mark> oi 13:51:19 <PublicServer> *** Spike has left the game (leaving) 13:51:32 <PublicServer> <Mark> why does tneo have to use multiple trainlengths.. 13:51:52 <^Spike^> cause he wants to 13:55:36 <PublicServer> <0sai> okay, I voted 13:55:40 <PublicServer> <Peter> noo!!! 13:55:41 <PublicServer> <0sai> will bbl 13:55:44 <PublicServer> <0sai> no? 13:55:45 <PublicServer> <Peter> osai :( 13:55:50 <PublicServer> <Peter> vote for halloween 13:56:03 <PublicServer> <pugi> btw, you can't get to sawmill at combusters plan 13:56:03 <PublicServer> <0sai> ah, I never voted for my own plan 13:56:26 <PublicServer> <Peter> ok 13:56:39 <PublicServer> <0sai> bbl :) 13:56:40 <PublicServer> *** 0sai has left the game (leaving) 13:59:35 *** Chris_Booth has joined #openttdcoop 14:00:13 <PeterT> can I change the stage? 14:00:21 <pugi> no 14:00:23 <pugi> still planning 14:00:29 <pugi> or do you want to change to voting? 14:00:43 <pugi> does that stage exist? :D 14:00:45 <PublicServer> <Peter> Planning & Voting 14:00:47 <pugi> okay 14:01:09 <PeterT> mark? 14:01:25 <mark> ? 14:01:34 <PeterT> change the stage? 14:01:44 <mark> @stage Planning & Voting 14:01:44 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #165 (r17847) | STAGE: Planning & Voting | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 14:05:12 <PublicServer> *** pugi has left the game (leaving) 14:05:32 *** pugi has quit IRC 14:08:02 *** pugi has joined #openttdcoop 14:10:48 *** Chris_Booth is now known as Guest380 14:11:01 *** Chris_Booth has joined #openttdcoop 14:11:31 <Chris_Booth> !password 14:11:31 <PublicServer> Chris_Booth: quacks 14:11:44 <PublicServer> *** Chris Booth joined the game 14:13:47 <PublicServer> <Chris Booth> i have made a change to my plans 14:13:57 <PublicServer> <Chris Booth> as it seems that TL2 is unpopular 14:14:06 <^Spike^> tl now is? 14:14:09 <PublicServer> <Chris Booth> so TL5 is the new TL 14:14:11 *** Guest380 has quit IRC 14:14:48 <PublicServer> <Chris Booth> personaly TL5 is the largest TL that can operate on a 512 ^2 map 14:17:15 <PublicServer> *** Chris Booth has joined spectators 14:17:19 *** planetmaker has joined #openttdcoop 14:17:19 *** ChanServ sets mode: +o planetmaker 14:18:36 <PublicServer> *** Peter has left the game (leaving) 14:19:38 *** TrainzStoffe has joined #openttdcoop 14:23:02 <PublicServer> *** Chris Booth has left the game (leaving) 14:26:48 *** Stoffe has quit IRC 14:26:48 *** TrainzStoffe is now known as Stoffe 14:32:15 *** mixrin has joined #openttdcoop 14:48:05 *** mixrin_ has joined #openttdcoop 14:48:06 *** mixrin has quit IRC 14:50:59 <PublicServer> *** Mark has joined spectators 14:51:00 <PublicServer> *** Game paused (not enough players) 14:52:36 <PublicServer> *** Combuster has joined spectators 14:52:43 <pugi> !password 14:52:43 <PublicServer> pugi: walnut 14:53:06 <PublicServer> *** pugi joined the game 14:55:02 <PublicServer> *** Combuster has joined company #1 14:57:14 <PublicServer> <pugi> isn't osai's plan wrong? 14:57:31 <PublicServer> <Combuster> So? 14:57:44 <PublicServer> <pugi> the east inner lane should be mirrored 14:57:45 <PublicServer> <pugi> i think 14:57:57 <PublicServer> <Combuster> "... to make it look freaky" ;) 14:57:58 <PublicServer> <pugi> so it matches the other three 14:58:01 <PublicServer> <pugi> :D 14:59:13 <PublicServer> *** pugi has joined company #1 14:59:13 <PublicServer> *** Game unpaused (enough players) 15:02:09 <[com]buster> Osai: there's a comment on your plan 15:02:14 *** mixrin_ has quit IRC 15:02:17 *** mixrin__ has joined #openttdcoop 15:02:18 <PublicServer> <pugi> :D 15:02:53 <Osai> !password 15:02:53 <PublicServer> Osai: walnut 15:03:07 <PublicServer> *** 0sai joined the game 15:04:05 <PublicServer> <pugi> okay :D 15:04:16 <PublicServer> <pugi> didn't know if it was intentional or not :P 15:04:22 <PublicServer> <0sai> nope :> 15:04:43 <PublicServer> <0sai> looks quite funny in the center now ^^ 15:04:58 <PublicServer> <0sai> the fences are all connected 15:05:16 <PublicServer> <pugi> looks a bit like a swastika :P 15:09:13 <PublicServer> <0sai> well.. not my intention :P 15:09:21 *** Alendo has joined #openttdcoop 15:09:33 *** mixrin__ has quit IRC 15:09:44 *** LittleBoyRick has joined #openttdcoop 15:10:26 <PublicServer> <0sai> could also be a sawblade of a disk saw :D 15:10:40 <PublicServer> <pugi> :D 15:10:51 <PublicServer> *** pugi has left the game (leaving) 15:12:05 <Alendo> i havent been here in a while, anyone know what nightly ure using 15:12:16 * KenjiE20 points at topic 15:12:37 <Alendo> :) 15:14:47 <Alendo> i cant access the public server page, i get: 15:14:48 <Alendo> Fatal error: Call to undefined function OpenTTDLib_Page_Detail_Info() in /home/openttdcoop/public_html/blog/wp-content/themes/dark_4coop/ActualGame.php on line 71 15:15:05 <KenjiE20> page's been dead for a while, we're working on a replacement 15:15:26 <PeterT> !tell Alendo !revision 15:15:27 <PublicServer> PeterT: unknown command "revision" 15:15:54 <^Spike^> !tell Alendo !rev 15:15:54 <PublicServer> ^Spike^: unknown command "rev" 15:15:57 <^Spike^> hmmm 15:15:59 <^Spike^> !rev 15:16:01 <PeterT> !revision 15:16:01 <PublicServer> PeterT: Game version is r17847 15:16:04 <PeterT> it works? 15:16:25 <PeterT> !tell Alendo !!revision 15:16:25 <PublicServer> PeterT: unknown command "!revision" 15:16:28 <KenjiE20> "!revision" probably isn't part of !tell 15:16:44 <PeterT> oh, I thought all commands were connected 15:19:16 <PeterT> !tell PeterT !password 15:19:16 <PublicServer> PeterT: wrying 15:19:53 <pugi> !tell Alendo !dl win32 15:19:53 <PublicServer> Alendo: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win32.zip 15:20:13 <PublicServer> *** Peter joined the game 15:20:18 <Alendo> !dl win64 15:20:18 <PublicServer> Alendo: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win64.zip 15:20:22 <Alendo> thanks 15:20:25 <PeterT> assuming that he needs win32 ;) 15:20:59 <PublicServer> <Peter> hey alendo, come and vote 15:21:26 <Alendo> i will :) 15:21:35 <Alendo> just need to find the server :S 15:21:36 <PublicServer> <Peter> ok 15:21:43 <PublicServer> *** Peter has joined company #1 15:22:05 <Alendo> !server-ip 15:22:07 <Alendo> !ip 15:22:07 <PublicServer> Alendo: ps.openttdcoop.org 15:22:21 <Alendo> !password 15:22:21 <PublicServer> Alendo: camped 15:22:38 <PublicServer> *** Player joined the game 15:22:38 <Webster> Player, please change your in game nick 15:22:48 <PublicServer> *** Player has left the game (leaving) 15:23:08 <KenjiE20> yup, !tell can't do !revision, because that's an in-built AP+ thing and not a script 15:23:11 <Alendo> !password 15:23:11 <PublicServer> Alendo: camped 15:23:15 <PeterT> oh 15:23:20 <PeterT> where did you check? 15:23:20 <PublicServer> *** Alendo joined the game 15:23:27 <KenjiE20> in the script file? 15:23:45 <PublicServer> <Peter> oh 15:24:02 <PeterT> kenji, can you add a command for webster that will auto-kick "player"s 15:24:14 <KenjiE20> no 15:24:20 <KenjiE20> well, technically yes 15:24:24 <KenjiE20> but no I won't 15:24:36 <PeterT> ok 15:24:45 <PeterT> what about changing players' names 15:24:52 <Xaroth> Ammler: Under what browser were you experiencing that issue on the opendune frontpage? 15:24:53 <KenjiE20> can I? 15:24:55 <KenjiE20> yes 15:24:57 <KenjiE20> will I? no 15:25:18 <Ammler> Xaroth: firefox 3.5 15:25:27 <Xaroth> o_O 15:25:30 <Ammler> not the frontpage 15:25:31 <Xaroth> I run that too 15:25:38 <Xaroth> frontpage being www. :P 15:25:45 <Ammler> the news detail page 15:27:09 <PublicServer> *** Alendo has left the game (leaving) 15:27:27 <PublicServer> <Peter> you didn't vote 15:27:42 <Alendo> wheres what were voting for 15:27:50 <PublicServer> <Mark> 0sai: how are trains supposed to exit the sidelines? 15:27:51 <PublicServer> <Peter> the voting board 15:28:17 <Ammler> I was banned once from you, so I can't join your channel, that is why I said it in #openttd :-) 15:28:18 <KenjiE20> that's not what he asked 15:28:18 <PublicServer> <Mark> they obviously cant leave the same direction where they entered 15:28:34 <Alendo> !password 15:28:34 <PublicServer> Alendo: camped 15:28:42 <PublicServer> *** Alendo joined the game 15:28:48 <PeterT> Ammler: You were banned from #openDune? 15:29:01 <Ammler> no, another channel ;-) 15:29:17 <PeterT> oh 15:29:25 <Xaroth> you were banned from me? 15:29:29 <PeterT> yes 15:29:34 <Xaroth> not you, Ammler 15:29:39 <PeterT> No, I was banned from #opendune 15:29:47 <Xaroth> Ammler: can you try again? 15:29:54 <KenjiE20> *shock, horror* 15:30:16 <Xaroth> KenjiE20: you just made me almost spill coke over my keyboard -_- 15:30:27 <KenjiE20> haha 15:30:48 <Ammler> Xaroth: still below the content 15:30:59 <Ammler> hmm, also with ctrl-reload 15:31:06 <planetmaker> <PeterT> kenji, can you add a command for webster that will auto-kick "player"s <-- it's no problem to add that to autopilot. But we decided not to do that 15:31:16 <PeterT> why not? 15:31:17 *** Progman has joined #openttdcoop 15:31:31 <Ammler> Xaroth: no, someone else banned me ;-) 15:31:35 <^Spike^> cause everyone should have a chance to change their names? 15:31:42 <planetmaker> we decided to pretend to not be evil operators from hell 15:31:49 <Xaroth> only see 1 on the list tbh. 15:31:54 <^Spike^> i thought i was the only bofh around here... 15:31:58 <planetmaker> what ^Spike^ says. 15:32:02 <KenjiE20> hehe 15:32:13 <planetmaker> We're sufficiently many people to ask each new user nicely 15:32:17 <planetmaker> Maybe even twice 15:32:25 <PublicServer> *** Peter has changed his/her name to Player 15:32:31 <Ammler> Xaroth: [16:27] <Ammler> no, another channel (it wasn't called "open" on that time) 15:32:35 <PublicServer> *** Player has changed his/her name to Peter 15:32:38 <Xaroth> ah 15:32:40 <planetmaker> we can make an exception for you, though, if you ask 15:32:50 <Xaroth> next time, just join #opendune :P 15:33:00 <KenjiE20> pm; no need to ask, he can do it himself :P 15:33:01 <planetmaker> hehe @ Ammler :-) 15:34:51 <Xaroth> Ammler: the thing is, if i go to the page itself, clicking on the title of the post, I get the menu on the right side O_O 15:35:03 <Xaroth> though a few F5's ago it did go below, odd 15:38:17 *** LittleBoyRick has quit IRC 15:38:58 *** Fuco has joined #openttdcoop 15:50:00 <PublicServer> <Peter> anyone else care to vote ? 15:50:23 <Alendo> so whats teh plan actually, how long does the vote last 15:50:32 <KenjiE20> @quickstart 15:50:36 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 15:51:04 <Zuu> !password 15:51:04 <PublicServer> Zuu: plains 15:51:11 <PublicServer> *** Zuuu joined the game 15:51:49 <PeterT> is there "!tell <nick> @quickstart"? 15:52:00 <mark> Alendo: voting lasts until it's done 15:52:23 <mark> (gotta love that) 15:52:53 <Chris_Booth> !password 15:52:53 <PublicServer> Chris_Booth: dubbed 15:53:03 <PublicServer> *** Chris Booth joined the game 15:53:10 *** LordAzamath has quit IRC 15:53:28 *** Genesis has joined #openttdcoop 15:53:33 <PublicServer> *** Chris Booth has left the game (leaving) 15:53:45 <PeterT> Oh, and if you're thinking of asking "When does this game end?", the answer is when were done. (Trust me, don't ask.) 15:53:46 <Alendo> ye im reading it now :) 15:53:48 <PublicServer> *** Mark #1 joined the game 15:53:53 <PublicServer> *** Mark #1 has left the game (leaving) 15:54:05 <Alendo> ive played a couple of times before, last year i tihnk :) 15:54:07 *** Genesis is now known as Guest394 15:54:16 <Zuu> Hmm, how does train get out of the whirl in the Halloween plan? 15:54:42 <Chris_Booth> i dont know 15:54:50 <Chris_Booth> and i think it is a stupid plan 15:55:20 <PublicServer> <Peter> *gasp* 16:05:45 <Guest394> !password 16:05:46 <PublicServer> Guest394: dubbed 16:06:00 <PublicServer> *** MeisterMarkus joined the game 16:08:09 <pugi> !password 16:08:10 <PublicServer> pugi: easing 16:08:22 <PublicServer> *** pugi joined the game 16:13:32 <PublicServer> *** pugi has left the game (leaving) 16:22:12 *** highpinger has joined #openttdcoop 16:37:40 <PublicServer> *** Mark has left the game (leaving) 16:44:36 <PublicServer> *** 0sai has left the game (leaving) 16:46:19 <Razaekel> !password 16:46:19 <PublicServer> Razaekel: harems 16:46:28 <PublicServer> *** Razaekel joined the game 16:46:31 <Razaekel> who wouldnt want a bunch of harems? 16:46:42 *** jondisti has joined #openttdcoop 16:47:34 <PublicServer> <Razaekel> all plans are now tied at 3 votes 16:47:43 <PublicServer> *** Razaekel has left the game (leaving) 16:50:38 <PublicServer> *** Spike joined the game 16:50:54 <Zuu> Oh, now we just need three people that come and vote for Combuster's plan 16:51:40 <Zuu> Then we have four planes, all with equal amount of votes :-p 16:51:52 <jondisti> !password 16:51:52 <PublicServer> jondisti: slants 16:52:11 <PublicServer> *** jondisti joined the game 16:54:42 *** valhallasw has joined #openttdcoop 16:56:38 <pugi> hmm 16:56:44 <pugi> maybe i should change my vote then ;) 16:56:51 <pugi> !password 16:56:52 <PublicServer> pugi: slants 16:57:10 <PublicServer> *** pugi joined the game 17:02:07 <PublicServer> *** pugi has left the game (leaving) 17:03:25 <PublicServer> *** jondisti has joined spectators 17:03:33 <PublicServer> *** MeisterMarkus has joined spectators 17:10:29 *** highpinger has quit IRC 17:12:29 *** highpinger has joined #openttdcoop 17:15:18 *** KenjiE20 has quit IRC 17:16:32 <PublicServer> <Peter> no!!!! 17:16:41 <PublicServer> <Peter> osai is losing?! 17:16:57 <PublicServer> <Spike> it's an unclear plan 17:17:04 <PublicServer> <Peter> I agree. 17:20:44 *** mixrin has joined #openttdcoop 17:24:11 <Chris_Booth> whos plan is wining now? 17:24:17 <PublicServer> <Peter> tneo 17:24:46 <Chris_Booth> not mine :'( 17:25:06 <PublicServer> <Peter> you have 2 votes though, by some fairly important people 17:25:25 <Chris_Booth> !password 17:25:25 <PublicServer> Chris_Booth: barman 17:25:37 <PublicServer> *** Chris Booth joined the game 17:25:49 * Chris_Booth barman Mines a pint a Amstel 17:27:04 <PublicServer> <Peter> chris, check out ! The interconnected "O" 17:27:35 <PublicServer> <Chris Booth> where? 17:27:52 <PublicServer> <Chris Booth> that has been done befor 17:28:01 <PublicServer> <Chris Booth> not with as many 'o's 17:28:02 <PublicServer> *** Zuuu has left the game (connection lost) 17:28:06 <PublicServer> <Chris Booth> but has been done befor 17:28:24 <PublicServer> <Peter> i know 17:28:29 <PublicServer> <Peter> it's easy 17:28:40 *** Leif_ has joined #openttdcoop 17:29:59 <PublicServer> <Chris Booth> i can see how we are going to fit 2 4 way bbh's that are full speed for 241KM/h TL7 trains on the map 17:30:04 <PublicServer> <Chris Booth> +cant 17:30:21 <PublicServer> <Chris Booth> with all the water and hills 17:30:31 <PublicServer> <Chris Booth> its just going to be almost impossible 17:31:24 <pugi> hmm 17:31:30 <PublicServer> <Chris Booth> only plans i like here are mine and combusters 17:31:31 <pugi> i kind of like all the plans :/ 17:31:52 <PublicServer> *** Chris Booth has joined spectators 17:32:03 <pugi> !password 17:32:03 <PublicServer> pugi: barman 17:32:22 <PublicServer> *** pugi joined the game 17:32:50 <Razaekel> imo different trainlengths is fine, the issue is with different train speeds 17:33:25 <PublicServer> <Chris Booth> Raz i didnt say different TLs are bad 17:34:02 <PublicServer> <Chris Booth> but lines from refinery , factory, sawmill to town drop will have to be TL7 full speed @241 KMH 17:34:22 <PublicServer> <Chris Booth> and steel mill to factory will also need to be TL7 full speed @ 241kmh 17:34:43 <PublicServer> <Chris Booth> everything else will be TL5 @ 241 17:35:00 <PublicServer> <pugi> which train will be used? 17:35:08 <PublicServer> <Chris Booth> but 4 way BBHs on a map with size with a large curve radius such as CL7 17:35:11 <PublicServer> <pugi> i don't see a 241 km/h erail train 17:35:17 <PublicServer> <Chris Booth> not yet 17:35:20 <PublicServer> <pugi> okay 17:35:28 <PublicServer> <Chris Booth> there is one 17:35:33 <pugi> @clcalc rail 7 17:35:33 <Webster> pugi: A rail Curve Length of 7 (capped at 13 half tiles) gives a speed of 232km/h or 145mph 17:35:34 <PublicServer> <Chris Booth> i think it is the BR 18- 17:35:43 <pugi> @clcalc rail 6 17:35:43 <Webster> pugi: A rail Curve Length of 6 (11 half tiles) gives a speed of 228km/h or 142mph 17:35:46 *** Zuu has quit IRC 17:35:47 <pugi> hmm 17:35:55 <pugi> @clcalc rail 5 17:35:55 <Webster> pugi: A rail Curve Length of 5 (9 half tiles) gives a speed of 216km/h or 135mph 17:36:07 *** Leif_ is now known as Zuu 17:36:10 <PublicServer> *** Chris Booth has joined company #1 17:36:15 <PublicServer> *** Mark joined the game 17:36:16 <PublicServer> <Peter> I don't understand clcalc 17:36:17 <PublicServer> <Mark> 'lo 17:36:23 <PublicServer> <Peter> hi mark 17:36:33 <PublicServer> <Chris Booth> ooh its 141MPH 17:36:36 <PublicServer> <Mark> k clear enough 17:36:37 <PublicServer> <Mark> lets build 17:36:40 <PublicServer> <Chris Booth> which is less 17:36:44 <PublicServer> <Mark> dbset is 220km/h 17:36:48 <PublicServer> <Mark> just not available yet 17:36:50 <PublicServer> <Chris Booth> 226 17:37:00 <pugi> how about we use cl 5? 17:37:01 <PublicServer> <Mark> is the br182 226km/h? 17:37:03 <PeterT> mark, can I change the topic 17:37:07 <PublicServer> <Mark> no 17:37:10 <pugi> and use a train with max 216 17:37:25 <PublicServer> <Peter> are we using br120? 17:37:28 <pugi> does ~10km/h make that much of a difference? 17:37:34 <PublicServer> <Peter> yes 17:37:54 <PeterT> @clcalc 1 17:37:54 <Webster> PeterT: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 17:38:06 <PeterT> @clcalc maglev 1 17:38:06 <Webster> PeterT: A maglev Curve Length of 1 (1 half tiles) gives a speed of 176km/h or 110mph 17:38:08 <PublicServer> <Chris Booth> CL6 will be fine 17:38:13 <mark> tneo: come herd your sheeps 17:38:25 <PublicServer> *** Chris Booth has joined spectators 17:38:45 <PublicServer> <pugi> mark, why is different tl so bad? 17:38:50 <PublicServer> <pugi> because of priorities? 17:38:53 <PublicServer> <Mark> yeah 17:38:55 <PublicServer> <Mark> and balancing 17:38:56 <PublicServer> <pugi> hmm 17:39:03 <PublicServer> <Mark> and long curves for short trains 17:39:07 <PublicServer> <pugi> maybe we should vote on tl ;) 17:39:13 <PublicServer> <Mark> and different bride requirements 17:39:16 <PublicServer> <Mark> bridge* 17:39:19 <PublicServer> <pugi> ah, yes 17:39:21 <PublicServer> <pugi> sorry 17:39:27 <PublicServer> <pugi> forgot about bridges/tunnels 17:39:29 <Chris_Booth> and also stations 17:39:34 <Chris_Booth> at factory 17:39:37 <PublicServer> <Mark> stations are not a problem 17:39:40 <Chris_Booth> steel will be TL7 17:39:44 <PublicServer> <pugi> drop and pickup are seperate 17:39:49 <PublicServer> <pugi> so no problem with stations 17:39:51 <Chris_Booth> Steel will be TL7 17:39:58 <PublicServer> <Mark> use a TL filter or make seperate stations 17:40:04 <Chris_Booth> and primaries will be TL5 17:40:18 <PublicServer> <Mark> different accel speed is also a problem 17:41:05 <PublicServer> <Mark> huh 17:41:10 <PublicServer> <Mark> factory and town drop are termini? 17:41:17 <PublicServer> <Mark> why the.. 17:41:30 <Chris_Booth> they are? 17:41:34 <PublicServer> <pugi> more interesting? ^^ 17:41:35 <PublicServer> <Mark> the plan does say so 17:41:49 <PublicServer> <Chris Booth> not 17:41:54 <PublicServer> <Chris Booth> just take up more room 17:42:07 <PublicServer> <Mark> ? 17:42:12 <PublicServer> <Chris Booth> terminus stations 17:42:12 <PublicServer> <Mark> termini take less room than roro 17:42:35 <PublicServer> <Chris Booth> not if you use the Osai style ones 17:42:39 <PublicServer> <Mark> even then 17:42:47 <PublicServer> <Peter> then, they are twice as wide 17:42:52 <PublicServer> <Chris Booth> no as you have a 50% space wasted 17:43:03 <PublicServer> <Mark> but you have no exit and turn-around 17:43:28 <PublicServer> <Chris Booth> also with the space you can put in the other stations 17:43:40 <PublicServer> <Chris Booth> so you would ahve 2 pickup 2 drop 17:43:45 <PublicServer> <Chris Booth> etc 17:43:54 <PublicServer> <Mark> ? 17:44:04 <PublicServer> <Chris Booth> if you use osia sytle 17:44:26 <PublicServer> <Mark> oh you're on my side now? 17:44:31 <PublicServer> <Chris Booth> in the gap of 2 tiles you can put the drop stations in the factory area 17:44:32 <PublicServer> <Mark> love argueing with you 17:44:45 <PublicServer> <Chris Booth> no just thinking about how it will work 17:45:15 <PublicServer> <Chris Booth> biggest issue is chaging LRLRLRLRLR to LL_RR 17:45:22 <PublicServer> <Chris Booth> or something like that 17:45:27 <mark> @stage Waiting for the tneo 17:45:27 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #165 (r17847) | STAGE: Waiting for the tneo | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 17:45:30 <PublicServer> <pugi> bridges 17:45:46 <PublicServer> <Mark> you'll have to make the bridges for TL5 17:45:58 <PublicServer> <Chris Booth> only on one side 17:45:59 <PublicServer> <Mark> curves for TL7 17:46:04 <PublicServer> <Mark> prios for TL7 17:46:07 <pugi> [14:23:13] <PublicServer> *** tneo has left the game (leaving) 17:46:09 <pugi> hmm 17:46:10 <pugi> long time 17:50:35 *** csuke has joined #openttdcoop 17:50:45 <csuke> hello! 17:50:48 <pugi> hi 17:50:52 <mark> hello 17:50:54 <csuke> who remembers me? :) 17:51:18 <mark> in some grey corner of my memory.. 17:51:21 <mark> i think 17:51:59 <csuke> !password 17:51:59 <PublicServer> csuke: garret 17:53:24 <PublicServer> <Peter> who is that? :o 17:53:28 <PublicServer> <pugi> :D 17:55:09 <csuke> hrms 17:55:15 <PublicServer> <pugi> the server is a bit laggy for me 17:56:12 <PublicServer> <pugi> :D 17:56:15 <PublicServer> <pugi> you just won 17:56:22 <PublicServer> <Peter> ok, I have to eat 17:56:27 <PublicServer> <Peter> i'll finish it later 17:56:28 <FrancoBegbie> !dl win32 17:56:28 <PublicServer> FrancoBegbie: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win32.zip 17:57:09 <csuke> where can i download the GRF's from nowadays? 17:57:14 <mark> !grf 17:57:14 <PublicServer> mark: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 17:57:16 <pugi> !grf 17:57:16 <PublicServer> pugi: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 17:57:20 <pugi> ah, sorry ^^ 17:57:29 <pugi> and the rest ingame 17:58:05 <csuke> ahah 17:58:11 <csuke> :) 17:58:25 <PublicServer> <Peter> csuke? 17:58:27 <PublicServer> <Peter> brset? 17:58:56 <PeterT> csuke I know you from brset and forums 17:59:04 <PeterT> I could never register, it was so damn silly 17:59:05 <csuke> indeed 17:59:09 <csuke> lol 17:59:18 <PeterT> the activation didn't work 17:59:21 <PeterT> so I stopped bothering 17:59:25 <csuke> we had a lot of spam bots so i had to make it a bit complicated 17:59:32 <csuke> you shoul've pm'ed me lol! 17:59:50 <PublicServer> <Peter> I can't PM you, I had no account! 18:02:18 <csuke> on tt-forums :P 18:02:36 <PublicServer> *** Player joined the game 18:02:36 <Webster> Player, please change your in game nick 18:04:47 <PublicServer> *** Player has changed his/her name to csuke 18:04:57 <PublicServer> <csuke> where are all the trains? :S 18:05:14 <mark> we play without trains nowadays 18:05:15 <PublicServer> <Peter> not built yet :) 18:05:21 <mark> who needs trains 18:05:24 <mark> we only build 18:05:30 <PublicServer> <Peter> if only you said that a second sooner 18:05:30 <PublicServer> <pugi> look for sign !the interconnected O 18:05:43 <PublicServer> <Peter> shh 18:07:34 <PublicServer> <csuke> is confused, lol 18:07:49 <PublicServer> <Peter> try /me confused 18:07:58 <PublicServer> * csuke confused 18:08:54 <PublicServer> *** Spike has joined company #1 18:09:02 <PublicServer> <pugi> boring 18:09:43 <mark> someone get tneo in here :P 18:10:11 <^Spike^> give him an imaginary cookir? 18:10:14 <PublicServer> <pugi> okay, i am off to dinner 18:10:16 <^Spike^> cookie* 18:10:17 <PublicServer> *** pugi has left the game (leaving) 18:12:41 <PublicServer> <csuke> i presume that massive land levelling is frowned upon? 18:12:56 <PublicServer> <Peter> depends on the plan 18:13:15 <PublicServer> <Peter> plan right now is medium 18:13:16 <PublicServer> <Peter> @TF 18:13:20 <PeterT> @TF 18:13:20 <Webster> Terraform, see http://www.openttdcoop.org/wiki/Terraforming 18:13:24 <PublicServer> <Peter> ^ 18:13:33 *** highpinger has quit IRC 18:14:26 <PublicServer> <Peter> TNEO ! 18:15:13 <PublicServer> <Chris Booth> peter using caps lock wont get tneo here any faster 18:15:19 <PublicServer> <Chris Booth> if he isnt at his pc 18:15:23 <PublicServer> <Chris Booth> he isnt at it 18:15:34 <PublicServer> <Peter> yeah, I know :( 18:15:39 <PublicServer> <csuke> or maybe he's just deaf? :P 18:16:34 <PublicServer> * Peter yells and hopes tneo can hear me. 18:16:48 <Zuu> "What?" 18:17:03 <PublicServer> <Mark> ..can hear him* 18:17:10 <PeterT> where does tneo live anyway? 18:17:32 <PublicServer> <Mark> dutchieland 18:18:11 <PublicServer> <Peter> is sending a bot to this server not a good idea? 18:18:18 <PublicServer> <Mark> indeed it is not 18:18:22 <PublicServer> <Peter> ok 18:18:30 <PublicServer> <Peter> it will be banned, I presume? 18:18:35 <PublicServer> <Mark> yes 18:18:49 <PeterT> !rules 18:18:49 <PublicServer> PeterT: http://www.openttdcoop.org/wiki/Ruleset 18:18:52 <PublicServer> <Mark> unless you have permission, of course 18:19:05 <PublicServer> <Peter> Do I have permission, just as a test? 18:19:20 <PublicServer> <Mark> dont ask me :P 18:19:26 <PublicServer> <Peter> who should I ask? 18:19:33 <PublicServer> <Mark> dunno 18:19:40 <PublicServer> <Mark> when in doubt, ask Ammler 18:20:19 <PeterT> oh Ammler! 18:20:24 <Ammler> lol 18:20:36 <PeterT> can I test my bot here for a bit 18:20:45 <Ammler> no :-) 18:20:56 <PublicServer> <Peter> ok 18:21:01 <Ammler> well, as long as it is quite, no issue with me 18:21:21 <PublicServer> <Peter> ok 18:21:34 <Ammler> quiet* 18:22:37 <PublicServer> *** Bot has left the game (connection lost) 18:22:56 <Ammler> ah, such a bot 18:23:05 <PublicServer> <Peter> I forgot to give it the password :) 18:23:06 <Ammler> well, if the bot doesn't unpause the game... 18:23:13 <PublicServer> <Peter> no, it spectates 18:23:24 <PublicServer> <Peter> unless it is moved by rcon 18:23:28 <mark> what does it do? 18:23:52 <PublicServer> <Peter> stuff like that 18:24:04 *** highpinger has joined #openttdcoop 18:25:33 <Ammler> i guess, it is the python thing from yorick and rortom 18:25:39 <PublicServer> <Peter> yes :) 18:25:50 <tneo> yes? 18:26:00 <PublicServer> <Peter> tneo, you won 18:26:07 <PeterT> your plan 18:26:38 <PublicServer> *** Bot has left the game (connection lost) 18:26:56 <Ammler> PeterT: please share the output from it, so we see if it is something helpful 18:27:01 <PublicServer> *** tneo joined the game 18:27:14 <PeterT> you'll see 18:27:22 <PeterT> !password 18:27:22 <PublicServer> PeterT: hovels 18:27:45 <PublicServer> <Bot> loading IRC 18:27:45 <PublicServer> <Bot> IRC bridge running 18:27:45 <PublicServer> *** Bot joined the game 18:28:04 <PublicServer> <Bot> Peter: You can use these commands: !alert, !time, !frame, !ip, !about, !version, !showplayers, !activeplayers, !lastactive <company-number> 18:28:18 <PublicServer> <Mark> Peter: how is that silent? 18:28:33 <PublicServer> <Peter> I thought ammler wanted to see what it does 18:28:37 <PublicServer> <Mark> tneo: how about TL5 only? 18:28:41 <PublicServer> <Peter> ok, muted now 18:29:04 <PublicServer> <tneo> why that Mark? 18:29:14 <Ammler> well, I am not really interested in ap replacement 18:29:22 <PublicServer> <Bot> kicked from channel 18:29:25 <Ammler> more in the things it can what ap can't 18:29:25 <PublicServer> <Mark> because multiple trainlengths are horribly inefeccient 18:29:34 <^Spike^> already wanted to say.. ap can have the same functions 18:29:40 <PublicServer> <Mark> especially with your goal of "high traffic load" 18:29:48 <PublicServer> <tneo> that is true indeed 18:30:01 <PublicServer> <tneo> fixed 18:30:05 <PeterT> ok, it's leaving 18:30:05 <PublicServer> <Mark> awesome 18:30:15 <PublicServer> *** Bot has left the game (connection lost) 18:30:25 <PublicServer> <Mark> where do you want the BBHs? 18:30:59 <PublicServer> <Peter> you could have sent them to the depot 18:31:04 <PublicServer> <Mark> no :P 18:31:33 <PublicServer> <tneo> placed signs for about bbh 18:31:36 <PublicServer> <tneo> location 18:31:49 <PublicServer> <Mark> long time since i built a 4-way 18:31:54 <PublicServer> <Mark> let's see if i still got it :D 18:33:46 <pugi> ah, tneo has come :D 18:34:21 <PublicServer> <Peter> TL = 5? 18:34:25 <PublicServer> <Peter> for everything? 18:34:27 <Alendo> the prophet has returned! 18:35:02 <PublicServer> <tneo> and 3 way even Mark :-) 18:35:16 <PublicServer> <Mark> how is that? 18:35:25 <PublicServer> <tneo> check plan :P 18:35:33 <PublicServer> <Mark> yes..? 18:36:02 <PublicServer> <tneo> center main line is 3lll 3rrr 18:36:08 <PublicServer> <Mark> oooh 18:36:13 <PublicServer> <Mark> i know 18:36:21 <PublicServer> <Mark> i thought you meant the BBH should be 3-way 18:36:23 <pugi> !password 18:36:24 <PublicServer> pugi: hovels 18:36:42 <PublicServer> *** pugi joined the game 18:37:25 <PublicServer> <Mark> the terrain is tricky 18:37:34 <PublicServer> <tneo> yes 18:38:25 <pugi> @tunnels 5 18:38:25 <Webster> For trainlength 5: < 6 needs 2, 7 - 13 needs 3, 14 - 20 needs 4. 18:38:42 <PublicServer> <pugi> hmm 18:40:04 <PublicServer> <Mark> i got a feeling this is going to be big&ugly 18:40:22 <PublicServer> <Peter> if only you had voted for osai 18:40:27 <PublicServer> <Mark> right.. 18:40:36 <PublicServer> <Mark> with sideline trains being trapped? 18:40:46 <PublicServer> <Peter> yeah 18:41:59 <PublicServer> <pugi> is there a way to build own factories? :D 18:42:07 <PublicServer> <pugi> or should i search the wiki for myself? 18:44:55 <PublicServer> <pugi> tneo, you are doing two three-way-bbh next to each other? 18:45:10 <PublicServer> <pugi> isn't that cheating? :D 18:49:11 <PublicServer> <Mark> 2 down, 14 to go 18:49:16 <PublicServer> <Mark> gotta love 4-ways 18:49:23 <PublicServer> <tneo> hehhe 18:51:48 <PublicServer> <csuke> can i do the steel mill? :) 18:52:15 <PublicServer> <tneo> sure 18:52:21 <PublicServer> <tneo> follow coop rules :-) 18:53:01 <PublicServer> <csuke> /is sure can remember most 18:57:44 <PublicServer> *** MeisterMarkus has left the game (leaving) 19:00:28 <PublicServer> <Mark> you know what 19:00:42 <PublicServer> <Mark> i'm going to have coffee and leave the hub to someone else 19:00:46 <PublicServer> <tneo> hehe 19:00:49 <PublicServer> <Peter> mark, is the oil drop ok? 19:01:05 <PublicServer> <Mark> ask tneo 19:01:11 <PublicServer> <Peter> tneo? 19:01:23 <PublicServer> <pugi> you need de/acceleration space 19:01:30 <PublicServer> *** Mark has joined spectators 19:01:57 <PublicServer> <tneo> oil drop ? where? 19:02:09 <PublicServer> <tneo> not near the REFINERY sign 19:02:50 <PublicServer> <tneo> totally out of place for a start 19:03:15 <PublicServer> <tneo> contains long bridges and needs accel// break space 19:03:22 <PublicServer> <pugi> and the refinery is gone :P 19:03:29 <PublicServer> <Alendo> haha 19:03:34 <PublicServer> <tneo> PLACE That back 19:03:41 <PublicServer> <Alendo> nice1 19:03:49 <^Spike^> !rcon magic_bulldozer 19:03:49 <PublicServer> <tneo> oil drop is NOT where it is supposed to be 19:03:49 <PublicServer> ^Spike^: Magic bulldozer is disabled. 19:04:03 <^Spike^> tneo the refinery died 19:04:14 <PublicServer> <tneo> yes 19:04:39 <PublicServer> <tneo> doesn't change the fact it is not as planned :-) 19:04:57 <PublicServer> <csuke> we can build a new refinery? 19:04:58 <PublicServer> <Spike> Peter: NEVER clear land like that 19:05:00 <PublicServer> <Spike> deleting water 19:05:29 <PublicServer> <Alendo> looks liek WW1 19:06:59 <PublicServer> <Spike> pugi: also a tip: Use trees to bribe :) 19:07:20 <PublicServer> <pugi> plane crash :O 19:07:24 <PublicServer> <Spike> not the bribe button 19:07:42 <PublicServer> <pugi> how would you know that i did that? :P 19:07:55 <PublicServer> <Spike> special feeling.. ;) 19:08:38 <PublicServer> <pugi> i'll stay to connecting production facilities :P 19:08:47 <PublicServer> <Spike> ... :) 19:09:43 <PublicServer> <pugi> :P 19:09:48 <PublicServer> <Spike> just create random fields 19:09:53 *** mixrin has quit IRC 19:09:58 <Zuu> Are you building somewhere? 19:10:34 <PublicServer> <pugi> i think i'll do the coal drop anytime soon... :D 19:10:47 <PublicServer> <pugi> but i'll need an idea first 19:10:49 <Zuu> !password 19:10:49 <PublicServer> Zuu: railed 19:11:01 <PublicServer> *** Zuuu joined the game 19:11:13 <PublicServer> *** tneo has joined spectators 19:11:25 <PublicServer> *** Spike has joined spectators 19:11:27 <PublicServer> *** tneo has joined company #1 19:11:32 <Zuu> Oh, my client somehow got desynced or whatever. It stood paused but it didn't return to main menu. 19:11:46 <PublicServer> <pugi> what cl do we need? 19:11:47 <PublicServer> *** tneo has joined spectators 19:11:50 <PublicServer> <pugi> 5? 19:12:21 <^Spike^> yep 19:14:50 <Zuu> BBH 02 was wrongly built for left hand traffic? 19:15:01 <PublicServer> <pugi> not finished 19:15:07 <hylje> rightly built 19:15:24 <Zuu> So you use left hand side rail traffic? 19:15:58 <PublicServer> <pugi> uhm, no 19:16:00 <Zuu> Thought it was a house rule to have them drive on the right. 19:16:07 <PublicServer> <pugi> so yes, it is wrong :D 19:16:33 <PublicServer> <pugi> just delete all the signlas 19:16:37 <PublicServer> <pugi> signals* 19:17:16 <Zuu> Well, it is not always that easy that you can just reverse the signals. 19:17:17 <PublicServer> <Spike> i would wait with removing signals and resignalling 19:17:32 <PublicServer> <Spike> cause it would need some rebuild parts 19:17:37 <PublicServer> *** tneo has joined company #1 19:17:39 <PublicServer> <Spike> unless you want that challenge :) 19:18:10 <PublicServer> *** Peter has left the game (leaving) 19:18:29 <PublicServer> *** Spike has left the game (leaving) 19:18:35 <PublicServer> *** tneo has joined spectators 19:20:42 *** A3aan has joined #openttdcoop 19:21:16 *** Polygon has joined #openttdcoop 19:21:44 <A3aan> hi all 19:23:52 <A3aan> !players 19:23:53 <PublicServer> A3aan: Client 576 (Orange) is Combuster, in company 1 (Town Scarers Inc.) 19:23:54 <PublicServer> A3aan: Client 608 is jondisti, a spectator 19:23:54 <PublicServer> A3aan: Client 597 (Orange) is Alendo, in company 1 (Town Scarers Inc.) 19:23:54 <PublicServer> A3aan: Client 619 is tneo, a spectator 19:23:54 <PublicServer> A3aan: Client 624 (Orange) is Zuuu, in company 1 (Town Scarers Inc.) 19:23:55 <PublicServer> A3aan: Client 611 is Chris Booth, a spectator 19:23:55 <PublicServer> A3aan: Client 614 is Mark, a spectator 19:23:57 <PublicServer> A3aan: Client 616 (Orange) is csuke, in company 1 (Town Scarers Inc.) 19:23:57 <PublicServer> A3aan: Client 622 (Orange) is pugi, in company 1 (Town Scarers Inc.) 19:24:33 <A3aan> !password 19:24:33 <PublicServer> A3aan: turgid 19:24:40 <PublicServer> *** Zuuu has left the game (leaving) 19:24:43 <PublicServer> *** A3aan joined the game 19:25:41 <PublicServer> *** csuke has left the game (leaving) 19:27:59 <PublicServer> *** jondisti has left the game (leaving) 19:28:04 *** mixrin has joined #openttdcoop 19:30:56 <A3aan> which stage are we currently in? 19:31:13 <PublicServer> <pugi> building? 19:31:24 <PublicServer> <A3aan> looks like it indeed 19:31:57 <PublicServer> <A3aan> but i see planning & voting at the msg board 19:33:19 <PeterT> change it 19:33:47 <PublicServer> <A3aan> done 19:34:16 <PublicServer> *** pugi has left the game (leaving) 19:36:05 *** ccfreak2k has quit IRC 19:39:36 <PublicServer> *** tneo has left the game (leaving) 20:00:00 <PublicServer> *** A3aan has left the game (leaving) 20:02:49 <PublicServer> *** Alendo has left the game (leaving) 20:02:49 <PublicServer> *** Game paused (not enough players) 20:13:57 *** ccfreak2k has joined #openttdcoop 20:19:41 <Ammler> !tweet wow... the current game is amazing! 20:19:42 <PublicServer> Ammler: Tweet sent: http://twitter.com/openttdcoop 20:19:46 <Ammler> Osai: ^ 20:20:00 <Osai> nice :P 20:32:41 <csuke> !password 20:32:41 <PublicServer> csuke: yowled 20:32:52 <PublicServer> *** Game unpaused (enough players) 20:32:53 <PublicServer> *** csuke joined the game 20:33:02 <mark> my BBH was left-handed on purpose 20:33:05 <mark> at least that part 20:33:06 <mark> http://openttdcoop.org/wiki/images/e/e9/4way.PNG 20:33:38 <mark> you might want to ask rather than going "its wrong" right away 20:33:52 <PublicServer> *** Mark has left the game (leaving) 20:33:59 <mark> off to bed now, goodnight 20:34:40 <mark> @stage Building 20:34:40 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #165 (r17847) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 20:35:18 *** M4F1050 has joined #openttdcoop 20:40:02 <Ammler> !tweet Ups, we have already started to build on #165 20:40:02 <PublicServer> Ammler: Usage: /home/openttd/script/tweet.sh <status> 20:40:13 <Ammler> hmm 20:41:41 <Ammler> !tweet Ups, we have already started to build on #165 20:41:41 <PublicServer> Ammler: Usage: /home/openttd/script/tweet.sh <status> 20:41:47 <Ammler> :-( 20:42:46 <Ammler> !tweet Ups, we have already started to build on #165 20:42:47 <PublicServer> Ammler: Tweet sent: http://twitter.com/openttdcoop 20:44:49 <PublicServer> *** csuke has left the game (leaving) 20:44:49 <PublicServer> *** Game paused (not enough players) 20:44:49 <Ammler> !tweet Ups, we have already started to build on #165 20:44:50 <PublicServer> Ammler: Tweet sent: http://twitter.com/openttdcoop 20:45:04 <hylje> pfft, twitter 20:45:17 <hylje> next thing we're announcing ps passwords innit 20:46:45 *** pugi_ has joined #openttdcoop 20:47:12 <pugi_> !password 20:47:12 <PublicServer> pugi_: fawned 20:47:31 <PublicServer> *** Game unpaused (enough players) 20:47:32 <PublicServer> *** pugi joined the game 20:47:56 <Ammler> hylje: tweet it! :-P 20:48:13 <PublicServer> *** pugi has left the game (leaving) 20:48:14 <PublicServer> *** Game paused (not enough players) 20:48:57 *** pugi has quit IRC 20:48:57 *** pugi_ is now known as pugi 20:54:20 <Ammler> He, we have already 2 followers :-P 20:54:25 <pugi> :D 20:54:54 *** M4F1050 has quit IRC 20:56:26 <Ammler> what is the max for a tweet? 20:56:34 <Ammler> like a sms? 20:56:51 *** TrainzStoffe has joined #openttdcoop 20:56:51 <hylje> 140 char 20:59:39 <PeterT> !password 20:59:39 <PublicServer> PeterT: hoaxed 21:01:14 <pugi> 140? 21:01:17 <pugi> i though 160 21:01:25 <pugi> ah, 140 21:01:26 <pugi> yes 21:01:27 <pugi> :D 21:02:17 <pugi> btw, the twitter image is too big 21:03:12 <Ammler> Osai: is our chief of Twitter, I just made the custom command for autopilot :-) 21:03:29 <Ammler> first time, I made tweets 21:03:43 *** Stoffe has quit IRC 21:03:43 *** TrainzStoffe is now known as Stoffe 21:04:24 <PublicServer> *** Game unpaused (enough players) 21:04:25 <PublicServer> *** Peter joined the game 21:05:11 <PublicServer> <Peter> is this game drive on left? 21:05:28 <PublicServer> <Chris Booth> no 21:05:36 <PublicServer> <Chris Booth> when does coop drive on the left? 21:05:52 <Ammler> NEVAR :-( 21:06:36 <Chris_Booth> i know it sucks 21:06:42 <Chris_Booth> i always drive on the left 21:06:53 <Chris_Booth> i might make a drive on the left map 21:06:56 <Chris_Booth> to annoy everyone 21:07:02 <pugi> we won't play in it 21:07:08 <pugi> to annoy you :D 21:07:16 <Chris_Booth> :'( 21:07:27 <Ammler> well, imo, the japan map should be leftdriven 21:07:57 <mark> yeah, and when we use TGV we should also drive on left 21:08:06 <mark> or any french train for that matter 21:08:18 <Ammler> well, CH has also left hand train traffic 21:08:21 <Chris_Booth> french trains drive on the left? 21:08:29 <Chris_Booth> i thought french was right hand 21:08:34 <mark> this discussion is useless 21:08:40 <Ammler> :-D 21:08:45 <Chris_Booth> it is pointless 21:08:46 <hylje> relal life trains usually drive on left 21:08:49 <hylje> real 21:08:56 <Chris_Booth> as it doesnt realy make and different 21:09:10 <Ammler> well, it does for the signals 21:09:36 <Ammler> jp and uk signals are optimized for left hand traffic 21:09:53 <Chris_Booth> so would the french 21:09:56 <mark> http://en.wikipedia.org/wiki/Right-_and_left-hand_traffic#Trains 21:09:57 <Webster> Title: Right- and left-hand traffic - Wikipedia, the free encyclopedia (at en.wikipedia.org) 21:10:05 <mark> Ammler: jp is not anymore, they fixed it 21:10:16 <Ammler> ok 21:11:19 <PublicServer> <Peter> why are the tracks drive on left then? 21:11:32 <mark> ... 21:11:41 <mark> http://openttdcoop.org/wiki/File:4way.PNG 21:11:43 <mark> that's why 21:11:57 <mark> though i doubt you understand it 21:12:00 *** highpinger has quit IRC 21:12:22 <PeterT> i DO 21:12:24 <pugi> :D 21:12:27 *** zooks has joined #openttdcoop 21:12:27 <PeterT> I do 21:12:33 <Ammler> PeterT: those guys who decided coop games to righthand aren't around anymore :-) 21:12:39 <Ammler> maybe Mucht 21:12:47 <pugi> the only problem is, that there is more than one lane each ;) 21:12:59 <mark> are you serious? 21:13:04 <pugi> no ^^ 21:13:08 <mark> oh good 21:13:27 *** zooks has quit IRC 21:14:08 <pugi> altough you could create a new image with 3x LL_RR and 1x LLL_RRR 21:14:09 <pugi> :D 21:14:16 *** highpinger has joined #openttdcoop 21:14:18 <mark> yeah go do that 21:14:34 <mark> but do use MS paint, like i did 21:14:34 <hylje> or just make a screenshot of one in practice 21:15:00 <mark> there is one in some pz game 21:15:18 <^Spike^> oeh.. mark... isn't paint too hightech.. i would go for photoshop or gimp... 21:16:17 <jondisti> !password 21:16:17 <PublicServer> jondisti: kneels 21:16:42 <PublicServer> *** jondisti joined the game 21:18:35 <PublicServer> *** csuke joined the game 21:18:49 <PublicServer> *** jondisti has left the game (leaving) 21:18:50 *** jondisti has quit IRC 21:24:08 <pugi> okay mark 21:24:09 <pugi> http://i34.tinypic.com/v4rkm9.png 21:24:10 <pugi> done 21:24:14 <pugi> with great effort! 21:24:21 <^Spike^> black box doesn't count 21:24:28 <^Spike^> makeit white box 21:24:29 <pugi> it isn't a black box 21:24:32 <pugi> it is magic box 21:27:11 <pugi> http://i38.tinypic.com/2nb6dqs.png 21:27:13 <pugi> explanation 21:28:22 *** Condac- has quit IRC 21:31:17 <Osai> !password 21:31:17 <PublicServer> Osai: quaver 21:32:05 <PublicServer> *** 0sai joined the game 21:32:22 <PublicServer> <csuke> hello 21:33:44 <PublicServer> <Peter> hi csuke 21:34:15 <PublicServer> *** 0sai has left the game (leaving) 21:34:21 <PublicServer> <csuke> it takes sooo long to remember how to build 21:35:09 <tneo> !wiki :-D 21:35:09 <PublicServer> tneo: http://www.openttdcoop.org/wiki/Main_Page 21:39:31 <A3aan> !players 21:39:33 <PublicServer> A3aan: Client 633 (Orange) is Peter, in company 1 (Town Scarers Inc.) 21:39:33 <PublicServer> A3aan: Client 576 (Orange) is Combuster, in company 1 (Town Scarers Inc.) 21:39:33 <PublicServer> A3aan: Client 636 (Orange) is csuke, in company 1 (Town Scarers Inc.) 21:39:33 <PublicServer> A3aan: Client 611 is Chris Booth, a spectator 21:40:19 <A3aan> !password 21:40:19 <PublicServer> A3aan: angled 21:40:27 <PublicServer> *** A3aan joined the game 21:45:02 <PublicServer> *** Peter has left the game (connection lost) 21:48:10 *** highpinger has quit IRC 21:48:46 *** damalix has joined #openttdcoop 21:50:54 <PublicServer> <csuke> im off to bed 21:50:57 <PublicServer> <csuke> nite all 21:50:59 <PublicServer> *** csuke has left the game (leaving) 21:51:03 <A3aan> nite 21:51:09 <hylje> night 21:51:45 <A3aan> quite interesting map we have 21:52:24 *** csuke has quit IRC 21:55:08 <PublicServer> *** Chris Booth has left the game (leaving) 21:56:43 <Seppel> !password 21:56:43 <PublicServer> Seppel: hovels 21:57:10 <PublicServer> *** Sepp joined the game 21:58:30 <PublicServer> *** Sepp has left the game (leaving) 21:58:42 <PublicServer> *** A3aan has left the game (leaving) 21:58:42 <PublicServer> *** Game paused (not enough players) 22:13:15 <damalix> !password 22:13:15 <PublicServer> damalix: newton 22:14:06 <PublicServer> *** Game unpaused (enough players) 22:14:07 <PublicServer> *** Damalix joined the game 22:20:28 *** Polygon has quit IRC 22:21:06 <PublicServer> *** Damalix has left the game (connection lost) 22:21:07 <PublicServer> *** Game paused (not enough players) 22:21:54 *** Zulan has joined #openttdcoop 22:22:03 *** Alendo has quit IRC 22:23:04 *** PeterT has quit IRC 22:25:08 <PublicServer> *** Combuster has left the game (leaving) 22:25:16 *** [com]buster has quit IRC 22:28:31 *** Zuu has quit IRC 22:35:19 *** damalix has quit IRC 22:38:17 *** Guest394 has quit IRC 22:40:08 *** Chris_Booth has quit IRC 22:44:53 *** Chris_Booth has joined #openttdcoop 22:54:54 <A3aan> !players 22:54:56 <PublicServer> A3aan: There are currently no clients connected to the server 22:55:43 *** A3aan has quit IRC 23:12:34 *** KenjiE20 has joined #openttdcoop 23:12:34 *** ChanServ sets mode: +o KenjiE20 23:20:26 *** KenjiE20 has quit IRC 23:45:45 *** ODM has quit IRC 23:55:36 *** ^Spike^ has quit IRC 23:59:35 *** Chillosophy has quit IRC