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00:06:13 *** Zarenor has joined #openttdcoop 00:06:18 <Zarenor> !players 00:06:20 <PublicServer> Zarenor: There are currently no clients connected to the server 00:06:34 <Zarenor> Anyone around? 00:29:00 *** Chris_Booth has quit IRC 00:34:28 *** valhallasw has quit IRC 00:58:31 <pugi> nope 00:58:33 <pugi> going to bed :P 00:59:59 *** pugi has quit IRC 01:41:14 *** KenjiE20|LT has joined #openttdcoop 01:41:14 *** ChanServ sets mode: +o KenjiE20|LT 02:30:14 *** Progman_ has joined #openttdcoop 02:37:48 *** Progman has quit IRC 02:38:00 *** Progman_ is now known as Progman 03:14:18 *** Fuco has quit IRC 03:19:19 *** KenjiE20|LT has quit IRC 04:16:41 *** Zulan has quit IRC 06:01:00 *** welterde has quit IRC 06:05:16 *** welterde has joined #openttdcoop 06:17:18 *** welterde has quit IRC 06:20:11 *** welterde has joined #openttdcoop 06:30:31 *** De_Ghosty has joined #openttdcoop 07:09:13 *** welterde has quit IRC 07:09:22 *** welterde has joined #openttdcoop 07:23:12 *** ODM has joined #openttdcoop 07:23:12 *** ChanServ sets mode: +o ODM 07:46:04 *** ^Spike^ has joined #openttdcoop 07:46:04 *** ChanServ sets mode: +o ^Spike^ 07:51:07 *** pugi has joined #openttdcoop 08:31:25 *** Fuco has joined #openttdcoop 08:35:55 *** Progman has quit IRC 08:45:33 *** pugi has quit IRC 09:02:14 *** bartavelle has joined #openttdcoop 09:10:51 *** FrancoBegbie has left #openttdcoop 09:11:25 *** FrancoBegbie has joined #openttdcoop 09:17:34 *** Muxy has joined #openttdcoop 09:19:33 <Muxy> !download 09:19:34 <PublicServer> Muxy: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 09:19:40 <Muxy> !download win32 09:19:40 <PublicServer> Muxy: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win32.zip 09:20:27 *** A3aan has joined #openttdcoop 09:20:40 <A3aan> !players 09:20:42 <PublicServer> A3aan: There are currently no clients connected to the server 09:22:38 <Muxy> !password please 09:22:38 <PublicServer> Muxy: ravels 09:22:59 <PublicServer> *** Muxy joined the game 09:27:10 <A3aan> !password 09:27:10 <PublicServer> A3aan: ravels 09:27:20 <PublicServer> *** A3aan joined the game 09:30:50 <PublicServer> *** A3aan has left the game (leaving) 09:31:00 *** A3aan has quit IRC 09:32:55 <PublicServer> *** Muxy has left the game (leaving) 09:33:48 *** Muxy has left #openttdcoop 09:51:35 *** valhallasw has joined #openttdcoop 09:57:38 *** dr_gonzo has joined #openttdcoop 10:01:09 *** dr_gonzo has joined #openttdcoop 10:47:24 <FrancoBegbie> !password 10:47:24 <PublicServer> FrancoBegbie: minuet 10:47:34 <PublicServer> *** FrancoBegbie joined the game 10:48:36 <PublicServer> *** FrancoBegbie has left the game (leaving) 11:31:25 *** pugi has joined #openttdcoop 11:39:33 *** valhallasw has quit IRC 12:04:41 <PublicServer> *** bartavelle joined the game 12:07:49 <PublicServer> *** bartavelle has left the game (leaving) 12:10:44 <Fuco> !dl win64 12:10:44 <PublicServer> Fuco: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win64.zip 12:11:20 <Fuco> !password 12:11:20 <PublicServer> Fuco: hectic 12:11:27 <PublicServer> *** Fucoo joined the game 12:11:47 *** mixrin has quit IRC 12:14:27 <PublicServer> <Fucoo> lol BBH 02 and lefthand traffic :(((( 12:16:43 <PublicServer> *** Fucoo has left the game (leaving) 12:16:47 *** Chris_Booth has joined #openttdcoop 12:23:56 *** valhallasw has joined #openttdcoop 12:26:07 <pugi> hi chris :D 12:26:22 <pugi> no fucoo, it is work in progress 12:26:34 <pugi> which requires interally lefthand traffic 12:27:08 <pugi> you should ask mark about it :D 12:27:15 <pugi> i don't have the link to the pic 12:27:26 *** Chris_Booth has quit IRC 12:42:18 *** valhalla1w has joined #openttdcoop 12:46:01 *** Chris_Booth has joined #openttdcoop 12:48:33 *** valhallasw has quit IRC 12:51:38 *** pugi has quit IRC 12:54:38 *** KenjiE20 has joined #openttdcoop 12:54:38 *** ChanServ sets mode: +o KenjiE20 12:58:08 *** Polygon has joined #openttdcoop 12:58:30 <Seppel> !playercount 12:58:31 <PublicServer> Seppel: Number of players: 0 12:58:38 *** Chris_Booth has quit IRC 13:01:22 *** FrancoBegbie has left #openttdcoop 13:01:59 *** highpinger has joined #openttdcoop 13:05:08 *** highpinger has joined #openttdcoop 13:07:05 *** DJNekkid has joined #openttdcoop 13:07:39 <DJNekkid> !password 13:07:39 <PublicServer> DJNekkid: mowers 13:07:46 <PublicServer> *** DJ Nekkid joined the game 13:16:24 *** Chris_Booth has joined #openttdcoop 13:32:33 *** jondisti has joined #openttdcoop 13:35:34 <jondisti> !password 13:35:35 <PublicServer> jondisti: botany 13:35:54 <PublicServer> *** Game unpaused (enough players) 13:35:55 <PublicServer> *** jondisti joined the game 13:40:33 *** valhalla1w has quit IRC 13:43:25 <PublicServer> *** jondisti has left the game (leaving) 13:43:25 <PublicServer> *** Game paused (not enough players) 14:18:06 *** Legacy has joined #openttdcoop 14:19:31 <Legacy> @quickstart 14:19:33 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 14:19:48 *** valhallasw has joined #openttdcoop 14:24:54 <Legacy> !password 14:24:54 <PublicServer> Legacy: fronts 14:25:03 <PublicServer> *** Legacy.nl joined the game 14:26:46 <PublicServer> *** Legacy.nl has left the game (leaving) 14:26:51 *** Legacy has quit IRC 14:37:17 *** valhallasw has quit IRC 15:02:10 *** Alendo has joined #openttdcoop 15:03:08 <Alendo> !password 15:03:08 <PublicServer> Alendo: volley 15:03:16 <PublicServer> *** Game unpaused (enough players) 15:03:17 <PublicServer> *** Alendo joined the game 15:11:57 *** Progman has joined #openttdcoop 15:25:34 *** pugi has joined #openttdcoop 15:26:44 <pugi> hi 15:36:18 <Chris_Booth> hi pugi 15:37:52 <pugi> any progress on the game? 15:50:16 *** Spuuukie has joined #openttdcoop 15:50:24 <Spuuukie> hi ;) 15:51:38 <pugi> hai 15:52:35 <hylje> o hi 16:15:02 *** FrancoBegbie has joined #openttdcoop 16:15:22 *** FrancoBegbie has left #openttdcoop 16:16:15 *** FrancoBegbie has joined #openttdcoop 16:19:00 *** Spuuukie has quit IRC 16:21:26 *** [1]Blue has joined #openttdcoop 16:21:35 <[1]Blue> !password 16:21:35 <PublicServer> [1]Blue: marine 16:21:54 <PublicServer> *** Blue joined the game 16:29:15 <PublicServer> *** Blue has joined spectators 16:31:28 <PublicServer> <DJ Nekkid> Factory drop and pickup is done, and the connection to the 2->3 BBH is also done 16:44:46 <Chris_Booth> are the lines the correct way arround now? 16:49:20 <PublicServer> *** bartavelle joined the game 16:50:07 *** pugi has quit IRC 16:56:34 <Seppel> !password 16:56:34 <PublicServer> Seppel: dazzle 16:56:46 <PublicServer> *** Sepp joined the game 16:58:44 *** KenjiE20 has quit IRC 16:59:29 <PublicServer> *** Sepp has left the game (leaving) 17:02:35 *** KenjiE20 has joined #openttdcoop 17:02:35 *** ChanServ sets mode: +o KenjiE20 17:03:21 *** KenjiE20 has quit IRC 17:04:58 <PublicServer> *** bartavelle has left the game (leaving) 17:05:45 *** KenjiE20 has joined #openttdcoop 17:05:45 *** ChanServ sets mode: +o KenjiE20 17:05:50 <PublicServer> *** bartavelle joined the game 17:14:38 <Alendo> would anyone care if we demolished bbh 02 and tried again? 17:16:30 <PublicServer> *** Thraxian|Work joined the game 17:18:30 <PublicServer> <Thraxian|Work> hi all 17:18:35 <PublicServer> <Alendo> yello 17:18:38 <PublicServer> <DJ Nekkid> hi 17:22:45 *** Legacy has joined #openttdcoop 17:22:58 <Legacy> !password 17:22:58 <PublicServer> Legacy: burger 17:23:08 <PublicServer> *** Legacy.nl joined the game 17:25:55 <PublicServer> <Thraxian|Work> what CL are we building for? 17:26:07 <PublicServer> <Alendo> CL? 17:26:11 <PublicServer> <Thraxian|Work> curve length 17:26:21 <PublicServer> <DJ Nekkid> TL5 17:26:22 <PublicServer> <Alendo> i actually dont know 17:26:48 <PublicServer> <Alendo> they did some calculations yesterday but i dunno what we ended up with 17:26:57 <PublicServer> <Thraxian|Work> TL5 is good to know, but tells me little about the CL 17:27:08 <PublicServer> <DJ Nekkid> well, 230kmh max... 17:27:11 <PublicServer> <DJ Nekkid> so i dunno ... 3-4? :) 17:27:19 <PublicServer> <DJ Nekkid> whatever fits the landscape :P 17:27:34 <PublicServer> <Thraxian|Work> wrong answers :( 17:27:44 <PublicServer> <Thraxian|Work> are we using e-rail? it looks that way, but not mentioned on plan 17:28:02 *** TrainzStoffe has joined #openttdcoop 17:28:13 *** Thraxian|Work has joined #openttdcoop 17:28:14 *** ChanServ sets mode: +o Thraxian|Work 17:28:15 <PublicServer> <Alendo> everybody started to make e-rail atleast 17:28:27 <Thraxian|Work> @railcl 230 17:28:28 <Webster> CL 12 required for rail at speed 230km/h (or TL if it's shorter) 17:28:51 <Thraxian|Work> @magcl 331 17:28:52 <Webster> CL 4.906 required for maglev at speed 331km/h (or TL if it's shorter) 17:29:23 <PublicServer> <DJ Nekkid> CL5 is actually needed for full speed (2309 17:29:27 <PublicServer> <DJ Nekkid> (230) 17:29:40 <Thraxian|Work> yup - that's what Webster says 17:31:50 <bartavelle> how do you decide what the theme of the game will be ? 17:33:00 <PublicServer> *** Legacy.nl has left the game (leaving) 17:33:42 <PublicServer> <Thraxian|Work> theme? 17:33:46 <PublicServer> <Thraxian|Work> you mean like cargo vs pax? 17:34:03 <PublicServer> <Alendo> if you look at the plan, it looks pretty much like cargo 17:34:32 <PublicServer> <Thraxian|Work> often, the mapmaker chooses a "scenario" that we tend to follow, whether that be pax or cargo 17:34:40 <bartavelle> ok 17:34:40 <PublicServer> <Thraxian|Work> but it all comes down to a general vote 17:34:53 *** Stoffe has quit IRC 17:34:53 *** Condac has joined #openttdcoop 17:34:53 *** TrainzStoffe is now known as Stoffe 17:34:57 <PublicServer> <Thraxian|Work> and if we've done pax 3 games in a row, people tend to want cargo, and vice-versa 17:37:33 <PublicServer> *** Spike joined the game 17:37:49 <PublicServer> <Alendo> evenin spike 17:38:17 <PublicServer> <Spike> ellow 17:40:48 <PublicServer> <Spike> why is there one ore train going? 17:40:57 <PublicServer> <Thraxian|Work> to keep steel mill open, according to the signs 17:41:03 <PublicServer> <Spike> eh... 17:41:09 <PublicServer> <Spike> a steel mill can't be rebuild? 17:41:12 <PublicServer> <Thraxian|Work> see "/to stop the steel mill closin" 17:41:14 <PublicServer> <Spike> just a thought.. 17:41:24 <PublicServer> <Thraxian|Work> it can be - but why not have an ore train running if it's that close 17:41:31 <PublicServer> <Thraxian|Work> cheaper in the long run, and not hurting anything really 17:45:59 <PublicServer> *** Alendo has left the game (connection lost) 17:48:08 <mark> evening 17:48:12 <bartavelle> what does WIP mean ? it is not in the glossary 17:48:14 <PublicServer> <Thraxian|Work> hiya mark 17:48:17 <hylje> work in progress 17:48:17 <PublicServer> <Thraxian|Work> WIP = work in progress 17:48:24 <PublicServer> <bartavelle> of course :/ 17:48:39 <Thraxian|Work> what's that Webster command? 17:48:41 <hylje> it's not in the glossary because it's not specific to ottdcoop 17:48:52 <bartavelle> yes it was pretty obvious 17:49:11 <mark> people also ask what CW and CCW mean 17:50:32 <PublicServer> <Thraxian|Work> DJ - want a suggestion for that balancer? 17:50:39 <PublicServer> <DJ Nekkid> ofcourse 17:50:42 <mark> balancer? 17:50:45 <PublicServer> <DJ Nekkid> its been a while :P 17:50:47 <mark> long time since i saw one of those 17:51:41 <PublicServer> <Thraxian|Work> see the hill to the west 17:51:47 <PublicServer> *** Mark joined the game 17:52:04 <PublicServer> <Thraxian|Work> not a balancer, more like a "more balanced merge" 17:52:07 <PublicServer> <DJ Nekkid> but there are two lanes that needs it Thraxian|Work 17:52:24 <PublicServer> <Thraxian|Work> you mean 2+2 > 2? 17:52:27 <PublicServer> <DJ Nekkid> yes 17:52:31 <PublicServer> <Thraxian|Work> ah... 17:52:34 <PublicServer> <DJ Nekkid> both from drop and pick 17:52:41 <PublicServer> <Thraxian|Work> I saw it as 2+1 > 2 17:52:46 <PublicServer> <Thraxian|Work> because the other lane had previously merged 17:52:54 <PublicServer> <Thraxian|Work> I see it now 17:53:09 <PublicServer> <Thraxian|Work> can you do it like a station exit? 17:53:15 <PublicServer> <Thraxian|Work> 4 platforms emptying onto two MLs? 17:53:26 <PublicServer> <Thraxian|Work> just have the four out lanes be like the platforms 17:54:19 <PublicServer> <Thraxian|Work> also, check your bridge sync over there 17:54:43 <PublicServer> <DJ Nekkid> bridge sync? 17:55:13 <PublicServer> <Thraxian|Work> make sure paths over bridges are equal length 17:55:23 <PublicServer> <Thraxian|Work> yeah :) 17:56:59 <PublicServer> <DJ Nekkid> more like that? :) 17:57:04 <PublicServer> <Thraxian|Work> I think the other way was better 17:57:07 <PublicServer> <Thraxian|Work> no way to signal after bridge 17:57:15 <PublicServer> <DJ Nekkid> bah 17:57:15 <PublicServer> <Thraxian|Work> see the "?" 17:57:26 <PublicServer> <DJ Nekkid> as i saied, its been a while :) 17:57:48 <PublicServer> <Thraxian|Work> no worries 17:57:59 <PublicServer> <DJ Nekkid> a bit short prio tho :( 17:58:04 <PublicServer> <Thraxian|Work> yup 17:58:09 *** bartavelle has quit IRC 17:58:15 <PublicServer> *** bartavelle has left the game (leaving) 17:58:17 <PublicServer> <Thraxian|Work> just change the signalling there 18:00:06 *** A3aan has joined #openttdcoop 18:00:09 <PublicServer> <Mark> why is the track flipping at the steel mill so late? 18:00:28 <PublicServer> <Thraxian|Work> eh? 18:00:40 <A3aan> !players 18:00:41 <PublicServer> A3aan: Client 658 (Orange) is DJ Nekkid, in company 1 (Town Scarers Inc.) 18:00:41 <PublicServer> A3aan: Client 679 (Orange) is Mark, in company 1 (Town Scarers Inc.) 18:00:41 <PublicServer> A3aan: Client 666 is Blue, a spectator 18:00:42 <PublicServer> A3aan: Client 675 (Orange) is Thraxian|Work, in company 1 (Town Scarers Inc.) 18:00:42 <PublicServer> A3aan: Client 678 is Spike, a spectator 18:00:44 <PublicServer> <Mark> it could be 70 tiles closer to the station 18:00:57 <PublicServer> <Mark> imho footprints should be as small as possible 18:01:20 <tneo> feel free to complete bbh01 if not done so, won't be able to do it myself... :-( 18:02:14 <PublicServer> *** tneo joined the game 18:02:16 <A3aan> !password 18:02:16 <PublicServer> A3aan: livens 18:02:21 <PublicServer> <Thraxian|Work> I signed it fo ryou 18:02:27 <PublicServer> *** A3aan joined the game 18:02:29 <PublicServer> <tneo> thanks :-) 18:04:06 <PublicServer> *** tneo has left the game (leaving) 18:04:49 <PublicServer> *** jondisti joined the game 18:04:58 <PublicServer> *** Mark has left the game (leaving) 18:05:50 *** spu has joined #openttdcoop 18:12:18 <PublicServer> *** jondisti has joined spectators 18:12:47 <PublicServer> *** A3aan has left the game (leaving) 18:16:50 *** Gleeb_ is now known as Gleeb|AFK 18:18:50 *** Thraxian|Work has quit IRC 18:18:56 <PublicServer> *** Thraxian|Work has left the game (connection lost) 18:18:57 <PublicServer> *** Game paused (not enough players) 18:19:11 <PublicServer> <DJ Nekkid> oh common! :P 18:19:53 *** Alendo has quit IRC 18:21:57 *** Legacy has quit IRC 18:23:20 <PublicServer> *** Spike has left the game (leaving) 18:30:44 *** Gleeb|AFK is now known as Gleeb 18:51:58 <PublicServer> *** jondisti has left the game (leaving) 18:52:08 *** jondisti has quit IRC 18:52:23 *** A3aan has quit IRC 19:06:03 *** A3aan has joined #openttdcoop 19:06:48 <A3aan> !password 19:06:48 <PublicServer> A3aan: wallow 19:08:35 <A3aan> !players 19:08:36 <PublicServer> A3aan: Client 658 (Orange) is DJ Nekkid, in company 1 (Town Scarers Inc.) 19:08:36 <PublicServer> A3aan: Client 666 is Blue, a spectator 19:09:52 *** pugi has joined #openttdcoop 19:13:16 <pugi> i am now immune vs swine flu :D 19:17:40 <uliko> !download win32 19:17:40 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win32.zip 19:18:26 <uliko> !password 19:18:26 <PublicServer> uliko: spunks 19:18:31 *** Chillosophy has joined #openttdcoop 19:18:47 <PublicServer> *** uliko joined the game 19:18:58 <PublicServer> *** Game unpaused (enough players) 19:18:59 <PublicServer> *** ZarenorDarkstalker joined the game 19:19:23 *** Stoffe has quit IRC 19:20:14 <PublicServer> *** pugi joined the game 19:21:45 <PublicServer> <ZarenorDarkstalker> Are we really using the BR182? 19:22:12 <PublicServer> <pugi> i guess 19:22:21 <PublicServer> <ZarenorDarkstalker> Why not ICE 1? 19:22:42 <PublicServer> <ZarenorDarkstalker> ICE 1 doesn't carry anythingk has almost as much AP, and more tractive 19:22:42 <PublicServer> <pugi> because we would need a greater cl 19:22:51 <PublicServer> <ZarenorDarkstalker> Why? 19:23:09 <pugi> @clcalc rail 5 19:23:09 <Webster> pugi: A rail Curve Length of 5 (9 half tiles) gives a speed of 216km/h or 135mph 19:23:16 <PublicServer> <ZarenorDarkstalker> CL would stay the same, we'd lose maybe 1 car.... 19:23:17 <pugi> uh... 19:23:27 <PublicServer> <ZarenorDarkstalker> unless TL <= CL 19:23:36 <pugi> hm 19:23:47 <pugi> right 19:23:48 <pugi> dunno :D 19:23:53 <Chris_Booth> @cl rail 225 19:23:53 <Webster> Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed. 19:24:03 <A3aan> !password 19:24:03 <PublicServer> A3aan: rustic 19:24:08 <Chris_Booth> @clcalc rail 225 19:24:08 <Webster> Chris_Booth: Required CL for rail at 225km/h is 6 (11 half tiles) or TL 19:24:12 <PublicServer> *** A3aan joined the game 19:24:15 <pugi> @clcalc rail 281 19:24:15 <Webster> pugi: Required CL for rail at 281km/h is 7 (13 half tiles) or TL 19:24:28 <PublicServer> <ZarenorDarkstalker> Guess I'll ask tneo of someone, as it needs to be standardized, and not unnecessarily limited... 19:24:31 <PublicServer> <ZarenorDarkstalker> *or 19:25:12 <Chris_Booth> ZD as stneo what? 19:25:27 <Chris_Booth> !password 19:25:27 <PublicServer> Chris_Booth: rustic 19:25:29 <PublicServer> <ZarenorDarkstalker> Why we'd be using a slower train than the best one we have 19:25:38 <PublicServer> <ZarenorDarkstalker> Obv not TR9 as it's maglev 19:25:39 <PublicServer> *** Chris Booth joined the game 19:25:56 *** csuke has joined #openttdcoop 19:25:57 <PublicServer> <pugi> i don't know, i didn't plan it 19:25:58 <PublicServer> <ZarenorDarkstalker> bur ICE one is nearly as good, about as long, and Erail.. or so I thought 19:26:13 <PublicServer> <ZarenorDarkstalker> so I'm checking my facts 19:26:14 <csuke> !password 19:26:14 <PublicServer> csuke: rustic 19:26:25 <PublicServer> <Chris Booth> we cant use maglev here 19:26:30 <PublicServer> <ZarenorDarkstalker> Right 19:26:30 <PublicServer> <Chris Booth> maglev is pax only 19:26:35 <PublicServer> <ZarenorDarkstalker> or goods 19:26:38 <PublicServer> <Chris Booth> yeah 19:26:45 <PublicServer> <Chris Booth> but not raws 19:26:45 <PublicServer> <ZarenorDarkstalker> ICE1 isn't maglev 19:26:47 <PublicServer> *** csuke joined the game 19:26:49 <PublicServer> <ZarenorDarkstalker> and doesn't carry anything 19:26:54 <PublicServer> <Chris Booth> ICE1 is maglev only 19:26:59 <PublicServer> <Chris Booth> pax only sorry 19:27:08 <PublicServer> <Chris Booth> no pax in hte plan 19:27:42 <PublicServer> <ZarenorDarkstalker> Ah, okay.. I hate stupid car restrictions like that that make no sense... 19:28:04 <PublicServer> <Chris Booth> they make sence if you want to play a realistic game 19:28:12 <PublicServer> <Chris Booth> and this set was designed for that use 19:28:22 <PublicServer> <ZarenorDarkstalker> Not really, except for rare circumstances 19:28:33 <PublicServer> <csuke> hi everybody! 19:28:39 <PublicServer> <ZarenorDarkstalker> Most trains, other than high-express pax trains, use the same joining mechanism 19:28:41 <PublicServer> <Chris Booth> also ICE can be used as a good loco IRL 19:28:44 <PublicServer> <ZarenorDarkstalker> hey csuke 19:28:53 <PublicServer> <Chris Booth> what is ICE 1? 19:29:11 <PublicServer> <ZarenorDarkstalker> maybe ICE is.. but then you need seperate pax cars from those the other trains can pull 19:29:18 <PublicServer> <ZarenorDarkstalker> which we don't have 19:29:32 <PublicServer> <Chris Booth> why? 19:29:40 <PublicServer> <ZarenorDarkstalker> I don't think ICE uses a different joining mechanism, but I could be wrong, I'll grant that 19:30:03 <PublicServer> <ZarenorDarkstalker> Because the only reason pax trains don't pull cargo, or can't, it the joining mechanism 19:30:04 <PublicServer> <Chris Booth> ICE is a highspeed train designed to run with only pax cars 19:30:17 <PublicServer> <Chris Booth> no it isnt 19:30:38 <PublicServer> <Chris Booth> they coulf make hoppers and container rakes with pax style joining system if they wanted 19:30:49 <PublicServer> <Chris Booth> its the TE of the train 19:30:59 <PublicServer> <ZarenorDarkstalker> Yeah, structurally, train cars don't matter much, aerodynamically may slightly decrease the speed 19:31:03 <PublicServer> <Chris Booth> a heavy train need alot of tourque to pull it along 19:31:10 *** spu has quit IRC 19:31:31 <PublicServer> <Chris Booth> while an all alloy passenger train needs alot less torque 19:31:42 <PublicServer> <Chris Booth> and alot more top end HP 19:31:55 <PublicServer> <ZarenorDarkstalker> ICE 1 has more torque 19:32:10 <PublicServer> <ZarenorDarkstalker> ICE3 doesn't, so I can grant that, and we'd not use it anyway, it actualy contrains pax 19:32:23 <PublicServer> <ZarenorDarkstalker> which screws most of what we do over pretty throughly... 19:32:25 <hylje> multiple units generally don't couple with anything but each other 19:32:58 <PublicServer> <Chris Booth> just use the BR182 19:33:04 <PublicServer> <Chris Booth> or use the ICE with the cheat 19:33:09 <PublicServer> <ZarenorDarkstalker> That's granted, but ICE isn't a multiple unit 19:33:23 <PublicServer> <Chris Booth> no it isnt 19:33:30 <PublicServer> <Chris Booth> it is a double loco 19:33:51 <PublicServer> <Chris Booth> 2x BR 182 has twice the power and almost twice the TE 19:34:00 <PublicServer> <Chris Booth> for the same length 19:34:07 <PublicServer> <Chris Booth> you would need 4x ICE1 19:35:28 <PublicServer> *** A3aan has left the game (leaving) 19:36:07 <PublicServer> <csuke> but which setup would make more money? 19:36:14 <PublicServer> *** uliko has joined company #1 19:36:17 <PublicServer> <Chris Booth> train 5 setup 19:36:42 <PublicServer> <ZarenorDarkstalker> ICE has higher running costs, though we usually don't factor money 19:37:05 <PublicServer> <Chris Booth> check train 5 19:37:08 <hylje> we usually care about profitability 19:37:17 <PublicServer> <ZarenorDarkstalker> I see it,,, it ends up heavier 19:37:20 <PublicServer> <csuke> what about increased network load based on more trains required? 19:37:34 <hylje> investment cost is nil because the trains will probably run forevver 19:37:55 <PublicServer> <csuke> or does the shorter round trip negate the lost capacity 19:38:15 <PublicServer> <ZarenorDarkstalker> ICE1 is 51 km/h faster, but if it can't be cloned and it's hacky to build then people won't want to use it nayway 19:38:22 <PublicServer> <ZarenorDarkstalker> *anyway 19:38:29 <PublicServer> <ZarenorDarkstalker> regardless of which is "better" 19:38:48 <PublicServer> <Chris Booth> ICE is way better 19:38:50 <PublicServer> <ZarenorDarkstalker> and it's depend on trip length as to if the speed assists enough 19:38:54 <PublicServer> <ZarenorDarkstalker> *it'd 19:39:56 <PublicServer> <csuke> (btw not agreeing or disagreeing with anyone, just playing devils advocate :) 19:40:23 <PublicServer> <Chris Booth> since cargo payments are Exponetialy caculated 19:40:29 <PublicServer> <Chris Booth> then the ICE would be way better 19:41:03 <PublicServer> <ZarenorDarkstalker> I'm mostly devil's advocate... I don't ever see the point in using anything but the best for it's purpose, and strongly dislike fake reality imposing restrictions not present in reality 19:41:06 <PublicServer> <pugi> btw, factory drop doesn't accept anything 19:41:13 <PublicServer> <ZarenorDarkstalker> But it can't be cloned, correct? 19:41:14 <PublicServer> <pugi> why is there a train heading that way? :D 19:41:19 <PublicServer> <ZarenorDarkstalker> nothing should yet 19:41:30 <PublicServer> <ZarenorDarkstalker> no idea, some people are already running trains 19:41:45 <PublicServer> <csuke> not me ... 19:41:46 <PublicServer> <ZarenorDarkstalker> Who built sunnley? 19:42:02 <PublicServer> <csuke> ever heard of roro? lol 19:42:09 <PublicServer> <ZarenorDarkstalker> or SL? 19:42:13 <PublicServer> <pugi> dunno 19:42:27 <PublicServer> <pugi> and waiting space in front of station blocks sl 19:42:36 <PublicServer> <ZarenorDarkstalker> I mean, terminus is acceptable, just not the not-a-main-station connected to the mainline 19:42:47 <PublicServer> <ZarenorDarkstalker> is it a valit SL 19:42:53 <PublicServer> <ZarenorDarkstalker> I missed that 19:43:00 <PublicServer> <ZarenorDarkstalker> but it does need more wiat space ion anycase 19:43:01 <PublicServer> <pugi> hm, okay :D 19:43:18 <PublicServer> <ZarenorDarkstalker> and prios 19:43:29 <PublicServer> <pugi> train is getting lost now 19:43:30 <PublicServer> <pugi> :D 19:43:37 <PublicServer> *** Blue has left the game (connection lost) 19:44:05 <PublicServer> <pugi> fixed 19:44:24 <PublicServer> <csuke> we really can't have the sideline connection in the middle of the entrance/exit to the factory also 19:44:31 <PublicServer> <pugi> yeah 19:44:47 <PublicServer> <csuke> needs to be 150 suqres south of there 19:44:54 <PublicServer> <pugi> this game is going to be bad :D 19:45:42 <PublicServer> <pugi> and slh is missing north west connection 19:46:05 <PublicServer> <csuke> where? 19:46:18 <PublicServer> <pugi> trains leaving the factory 19:46:21 <PublicServer> <pugi> have to go south 19:46:27 <PublicServer> <pugi> all the way to bbh 02 19:46:36 <PublicServer> <csuke> oh yeah lol 19:46:45 <PublicServer> <csuke> can be solved easily by swapping pick and drop lol 19:46:58 <PublicServer> <csuke> but i don't think that's the main issue :) 19:47:39 <PublicServer> <pugi> anyways, i'm going 19:47:44 <PublicServer> <pugi> wanna play more borderlands :D 19:47:46 <PublicServer> *** pugi has left the game (leaving) 19:48:23 <PublicServer> <ZarenorDarkstalker> Yeah, I'mma see about playing something else... 19:48:51 <PublicServer> <ZarenorDarkstalker> for now, anyway.. I was going to plan refinaery, but I don't feel like thinking that much 19:48:52 *** Stoffe has joined #openttdcoop 19:48:57 <PublicServer> *** ZarenorDarkstalker has left the game (leaving) 19:50:34 <PublicServer> <uliko> out drop 1 still cant connect to the slh 19:51:15 <A3aan> !password 19:51:16 <PublicServer> A3aan: roofed 19:51:24 <PublicServer> *** A3aan joined the game 19:51:28 <PublicServer> <uliko> why not just delete the slh since that is not going to work very well 19:51:49 <PublicServer> <csuke> that is what i am wondering ... lol 19:53:51 <PublicServer> <A3aan> how are thing going? 19:54:08 <PublicServer> <csuke> we're trying to decipher the slh ... 19:54:34 <PublicServer> <uliko> just move it to !new slh here possibly 19:54:57 <PublicServer> <Chris Booth> Bye Bye ICE1 19:55:30 *** Stoffe has quit IRC 19:55:43 <PublicServer> <A3aan> are we gonna use SML too? 19:55:52 <PublicServer> <Chris Booth> no 19:56:02 *** Stoffe has joined #openttdcoop 19:56:03 <PublicServer> <Chris Booth> this is a balancing game 19:56:17 <PublicServer> <A3aan> ok, just asking :) 19:57:28 <PublicServer> <A3aan> sidelines going to be L_R? 19:57:34 <PublicServer> <DJ Nekkid> plain LR ? 19:57:52 <PublicServer> <A3aan> yeah ok, thats what i meant :p 20:01:33 <PublicServer> <DJ Nekkid> that CL is sufficient 20:01:40 <PublicServer> <Chris Booth> no futher up the hill 20:01:46 <PublicServer> <Chris Booth> after you bridges 20:01:57 <PublicServer> <DJ Nekkid> stll TL5 20:02:08 <PublicServer> <Chris Booth> needs to be 7 20:02:13 <PublicServer> <uliko> isnt tl 5? 20:02:22 <PublicServer> <Chris Booth> no for goods and steel 20:03:01 <PublicServer> <Chris Booth> unless the plan has changed? 20:03:13 <PublicServer> <DJ Nekkid> i see only TL5 on it 20:03:20 <PublicServer> <uliko> there's some note from mark about mixed tls but nothing in the plan 20:03:34 <PublicServer> <Chris Booth> was mixed yesterday 20:03:35 <PublicServer> <uliko> so it probably got reverted 20:06:03 <PublicServer> <csuke> has anyone noticed a bug where red error squares dont dissapear 20:08:29 <PublicServer> <csuke> what is CL7? 20:09:01 <PublicServer> <A3aan> lol indeed :) 20:09:04 <PublicServer> <csuke> ;) 20:09:42 <csuke> crashed or paused? 20:09:55 <A3aan> dunno, i'm out of the game now 20:10:04 <DJNekkid> !password 20:10:06 <csuke> !password 20:10:14 <csuke> crashed :( 20:10:25 <PublicServer> *** A3aan has left the game (connection lost) 20:10:33 <A3aan> looks like it, dont see a company name either anymore 20:10:42 *** TrainzStoffe has joined #openttdcoop 20:10:42 <PublicServer> *** uliko has left the game (connection lost) 20:10:42 <PublicServer> *** Chris Booth has left the game (connection lost) 20:10:42 <PublicServer> *** csuke has left the game (connection lost) 20:10:42 <PublicServer> *** Game paused (not enough players) 20:10:43 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:10:43 <PublicServer> DJNekkid: maybes 20:10:43 <PublicServer> csuke: maybes 20:11:05 <A3aan> its back 20:11:05 <PublicServer> *** DJ Nekkid joined the game 20:11:07 <PublicServer> *** Game unpaused (enough players) 20:11:08 <PublicServer> *** csuke joined the game 20:11:11 <A3aan> !password 20:11:12 <PublicServer> A3aan: maybes 20:11:20 <PublicServer> *** A3aan joined the game 20:11:53 <Osai> !playercount 20:11:53 <PublicServer> Osai: Number of players: 3 20:12:05 <Osai> !players 20:12:06 <PublicServer> Osai: Client 703 (Orange) is csuke, in company 1 (Town Scarers Inc.) 20:12:07 <PublicServer> Osai: Client 710 (Orange) is DJ Nekkid, in company 1 (Town Scarers Inc.) 20:12:07 <PublicServer> Osai: Client 711 (Orange) is A3aan, in company 1 (Town Scarers Inc.) 20:14:27 <csuke> gone again? 20:14:29 <DJNekkid> lag again? 20:14:42 <csuke> im gonna take the southern line more west 20:14:55 <csuke> then uphill with the middle one 2 squares west 20:15:05 <csuke> !password 20:15:30 *** Fuco has quit IRC 20:15:35 <DJNekkid> !password 20:15:40 <Seppel> !ping 20:15:41 <csuke> and this is why flat != more fun :) 20:15:46 *** Fuco has joined #openttdcoop 20:15:50 <DJNekkid> i totally agree csuke 20:16:06 <Seppel> server down atm ? 20:16:07 <csuke> less irritating but also less fun :) 20:16:10 <csuke> yep 20:16:19 <DJNekkid> flat = fun in singleplayer 20:16:30 <DJNekkid> less hassle 20:16:34 <Seppel> !password 20:16:36 <DJNekkid> but not in coop 20:16:54 <csuke> company name is back 20:16:57 <csuke> but no pass yet ... 20:17:05 <csuke> still maybes 20:17:08 <DJNekkid> maybes worked 20:17:48 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:17:48 <PublicServer> *** csuke has left the game (connection lost) 20:17:49 <PublicServer> *** Game paused (not enough players) 20:17:49 <PublicServer> *** A3aan has left the game (connection lost) 20:17:49 <PublicServer> csuke: maybes 20:17:49 <PublicServer> DJNekkid: maybes 20:17:51 <PublicServer> Seppel: pong 20:17:53 <PublicServer> Seppel: maybes 20:17:53 <PublicServer> *** csuke joined the game 20:17:55 <PublicServer> *** Game unpaused (enough players) 20:17:55 <PublicServer> *** DJ Nekkid joined the game 20:17:57 <PublicServer> *** Sepp joined the game 20:18:08 *** Stoffe has quit IRC 20:18:08 *** TrainzStoffe is now known as Stoffe 20:18:08 <csuke> bah lag 20:18:16 <DJNekkid> oh my god 20:18:21 <csuke> soooo long 20:18:38 <A3aan> game is not responding anymore 20:19:31 <PublicServer> *** csuke has left the game (connection lost) 20:19:31 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:19:31 <PublicServer> *** Game paused (not enough players) 20:19:31 <PublicServer> *** Sepp has left the game (connection lost) 20:19:33 <PublicServer> *** DJ Nekkid joined the game 20:19:35 <PublicServer> *** Game unpaused (enough players) 20:19:35 <PublicServer> *** csuke joined the game 20:20:39 <A3aan> !password 20:20:44 <PublicServer> A3aan: maybes 20:20:53 <PublicServer> *** A3aan joined the game 20:20:55 <PublicServer> *** Mark joined the game 20:22:50 <Seppel> !password 20:22:58 <PublicServer> Seppel: yachts 20:23:29 <DJNekkid> and we crashed again 20:23:50 <XeryusTC> hmm 20:24:49 <XeryusTC> entire server seems dead 20:24:52 <Osai> yea 20:25:00 <A3aan> not good 20:25:08 <XeryusTC> hmm, comming back up somewhat :o 20:25:35 <A3aan> 3rd or 4th time allready 20:25:39 <csuke> up 20:25:45 <DJNekkid> !password 20:25:45 <PublicServer> *** Sepp joined the game 20:25:45 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:25:45 <PublicServer> *** A3aan has left the game (connection lost) 20:25:45 <PublicServer> *** Mark has left the game (connection lost) 20:25:45 <PublicServer> *** csuke has left the game (connection lost) 20:25:47 <PublicServer> *** Game paused (not enough players) 20:25:47 <PublicServer> *** Sepp has left the game (connection lost) 20:25:49 <PublicServer> *** csuke joined the game 20:25:49 <PublicServer> DJNekkid: yachts 20:25:59 <PublicServer> *** Game unpaused (enough players) 20:25:59 <PublicServer> *** XeryusTC joined the game 20:26:12 <PublicServer> *** DJ Nekkid joined the game 20:26:31 <PublicServer> <XeryusTC> meh, stupid tl5 :s 20:27:13 <DJNekkid> aaaaand again :) 20:27:47 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:27:47 <PublicServer> *** XeryusTC has left the game (connection lost) 20:27:47 <PublicServer> *** Game paused (not enough players) 20:27:47 <PublicServer> *** csuke has left the game (connection lost) 20:28:07 <XeryusTC> !password 20:28:07 <PublicServer> XeryusTC: yachts 20:28:24 <PublicServer> *** XeryusTC joined the game 20:28:27 <PublicServer> *** Game unpaused (enough players) 20:28:27 <PublicServer> *** csuke joined the game 20:28:52 <PublicServer> *** DJ Nekkid joined the game 20:29:52 <XeryusTC> seems like a bad connection at the server's isp side 20:29:58 <XeryusTC> Client #739 is dropped because the client did not respond 20:29:59 <XeryusTC> for more than 4 game-days 20:30:02 <XeryusTC> basicly getting loads of those :o 20:31:20 <csuke> grrr 20:31:29 <DJNekkid> omg! 20:31:59 <csuke> !password 20:33:12 <PublicServer> *** XeryusTC has left the game (connection lost) 20:33:13 <PublicServer> *** csuke has left the game (connection lost) 20:33:13 <PublicServer> *** Game paused (not enough players) 20:33:13 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:33:13 <PublicServer> csuke: yachts 20:33:13 <PublicServer> *** csuke joined the game 20:33:49 <XeryusTC> !password 20:33:49 <PublicServer> XeryusTC: yachts 20:33:57 <PublicServer> *** Game unpaused (enough players) 20:33:58 <PublicServer> *** XeryusTC joined the game 20:35:40 <PublicServer> *** XeryusTC has left the game (leaving) 20:35:40 <PublicServer> *** Game paused (not enough players) 20:35:46 <PublicServer> *** Game unpaused (enough players) 20:35:46 <PublicServer> *** DJ Nekkid joined the game 20:42:31 *** Alendo has joined #openttdcoop 20:43:27 <csuke> !password 20:43:56 <Alendo> !password 20:44:21 <Alendo> whats wrong? 20:44:29 <DJNekkid> whats not wrong? 20:44:35 <DJNekkid> :p 20:44:38 <Alendo> whats the password? 20:45:47 <Osai> !password 20:46:10 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:46:10 <PublicServer> *** Game paused (not enough players) 20:46:10 <PublicServer> *** csuke has left the game (connection lost) 20:46:10 <PublicServer> csuke: crayon 20:46:22 <PublicServer> *** DJ Nekkid joined the game 20:46:30 <PublicServer> *** Game unpaused (enough players) 20:46:30 <PublicServer> *** csuke has left the game (connection lost) 20:46:31 <Osai> what a pity :/ 20:46:32 <PublicServer> *** csuke #1 joined the game 20:46:43 <PublicServer> *** Alendo joined the game 20:46:54 <PublicServer> Alendo: crayon 20:46:54 <PublicServer> Osai: crayon 20:47:16 <DJNekkid> and here we go again... 20:47:21 <csuke> or not 20:47:41 <csuke> well i get about 10 seconds of building done each time 20:47:45 <PublicServer> *** csuke #1 has left the game (connection lost) 20:47:45 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:47:45 <PublicServer> *** Game paused (not enough players) 20:47:45 <PublicServer> *** Alendo has left the game (connection lost) 20:47:48 <PublicServer> *** DJ Nekkid joined the game 20:47:49 <csuke> lets hope i make it count! 20:48:04 <PublicServer> *** Game unpaused (enough players) 20:48:05 <PublicServer> *** csuke joined the game 20:49:52 *** pugi has quit IRC 20:50:31 <PublicServer> <csuke> sorry my fault! 20:50:45 <PublicServer> <DJ Nekkid> why not:-> 20:51:26 <PublicServer> <DJ Nekkid> but looks ugly :p 20:51:30 <PublicServer> <csuke> :P 20:51:50 *** pugi has joined #openttdcoop 20:51:53 <PublicServer> <DJ Nekkid> not that my stations is lovely eyecandy 20:53:59 <PublicServer> <DJ Nekkid> anyone else but me and csnuke who built SLH01? 20:56:08 <XeryusTC> !password 20:56:08 <PublicServer> XeryusTC: jelled 20:56:17 <PublicServer> *** XeryusTC joined the game 20:56:20 *** Progman has quit IRC 20:56:55 <PublicServer> <XeryusTC> anyone got an objection if i build the refinery? 20:58:01 <PublicServer> *** XeryusTC has left the game (connection lost) 21:07:55 <PublicServer> <DJ Nekkid> whats up with the ugly X'es in BBH 01? 21:08:21 <PublicServer> <csuke> for sync apparently 21:08:21 <PublicServer> <DJ Nekkid> wont that affect traffic flow? 21:08:34 <PublicServer> <DJ Nekkid> or hmm ... 21:08:36 *** mixrin has joined #openttdcoop 21:08:37 <PublicServer> <csuke> shouldn't do 21:08:38 <PublicServer> <DJ Nekkid> perhaps not ... 21:08:51 <PublicServer> <DJ Nekkid> there _should_ be enough space ... 21:08:51 <PublicServer> <csuke> unless you get jams on the far side 21:09:00 <PublicServer> <DJ Nekkid> aye.. 21:12:47 <Razaekel> !password 21:12:47 <PublicServer> Razaekel: zanier 21:12:57 <PublicServer> *** Razaekel joined the game 21:14:04 *** Kolo has joined #openttdcoop 21:15:33 <PublicServer> *** Razaekel has left the game (leaving) 21:19:23 <PublicServer> <csuke> where u building 21:19:27 <PublicServer> *** Kolo joined the game 21:19:52 <PublicServer> <csuke> hi 21:20:20 <PublicServer> <DJ Nekkid> adding all farms on slh01 21:20:23 <PublicServer> <DJ Nekkid> or ... SL1 21:20:24 <PublicServer> <DJ Nekkid> :) 21:20:51 <PublicServer> <csuke> are we allowed terminus stations on sls now? 21:21:15 <PublicServer> <DJ Nekkid> i dunno, i didnt know we werent... :) 21:21:19 <PublicServer> <csuke> lol 21:21:33 <PublicServer> <csuke> i aint played in about 2 years so don't trust me 21:21:41 <PublicServer> <DJ Nekkid> i heavent in 1... :) 21:21:42 <PublicServer> <csuke> but 2 years ago we weren't lol 21:22:01 <PublicServer> <DJ Nekkid> 2 yrs ago we didnt have PBS 21:32:22 <PublicServer> <csuke> you know you have to "refit" these farm trains? :P 21:32:40 <PublicServer> <DJ Nekkid> lol, did i forget some? 21:32:44 <PublicServer> <csuke> "some" 21:32:47 <PublicServer> <csuke> lol 21:32:51 <hylje> all of them 21:32:56 <PublicServer> <DJ Nekkid> wts rust! :) 21:39:07 <PublicServer> <DJ Nekkid> lol, s that doubling really needed? 21:43:17 *** mark has quit IRC 21:57:02 *** dr_gonzo has quit IRC 22:00:33 <PublicServer> <DJ Nekkid> anyone here? 22:00:45 *** TrainzStoffe has joined #openttdcoop 22:01:48 <Xaroth> I'm here.. 22:01:57 <PublicServer> <DJ Nekkid> ingame? 22:02:22 <A3aan> here too 22:02:34 <A3aan> how is the server at the moment? 22:08:03 *** Stoffe has quit IRC 22:08:16 *** Stoffe has joined #openttdcoop 22:10:48 *** TrainzStoffe has quit IRC 22:10:56 *** TrainzStoffe has joined #openttdcoop 22:11:38 <PublicServer> <csuke> anyone building? 22:12:08 *** [1]Blue has quit IRC 22:13:00 *** ODM has quit IRC 22:17:18 *** Stoffe has quit IRC 22:17:18 *** TrainzStoffe is now known as Stoffe 22:19:22 *** TrainzStoffe has joined #openttdcoop 22:19:50 *** highpinger has quit IRC 22:21:36 <PublicServer> <DJ Nekkid> i were 22:21:51 *** highpinger has joined #openttdcoop 22:22:53 <PublicServer> <DJ Nekkid> i added a refinery... just wondering if i should add a 2nd station kinda mirrored 22:26:28 *** Stoffe has quit IRC 22:26:28 *** TrainzStoffe is now known as Stoffe 22:29:28 <PublicServer> <csuke> im off for the nite 22:29:30 <PublicServer> <csuke> l8rs guys 22:29:57 <PublicServer> *** csuke has left the game (leaving) 22:32:13 *** csuke has quit IRC 22:36:54 <PublicServer> *** Kolo has left the game (leaving) 22:36:54 <PublicServer> *** Game paused (not enough players) 22:36:57 *** Kolo has quit IRC 22:37:02 *** Polygon has quit IRC 22:49:51 *** Progman has joined #openttdcoop 22:57:41 *** highpinger has quit IRC 22:58:11 *** A3aan has quit IRC 23:03:45 <Seppel> !password 23:03:45 <PublicServer> Seppel: reared 23:03:52 <PublicServer> *** Game unpaused (enough players) 23:03:53 <PublicServer> *** Sepp joined the game 23:28:18 *** mixrin has quit IRC 23:46:28 <PublicServer> *** DJ Nekkid has left the game (leaving) 23:46:28 <PublicServer> *** Game paused (not enough players) 23:47:05 <PublicServer> *** Sepp has left the game (leaving) 23:48:16 *** Alendo has quit IRC 23:55:39 *** ^Spike^ has quit IRC