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00:04:07 <sietse> anyone awake? 00:09:04 *** Webster has joined #openttdcoop 00:09:04 *** ChanServ sets mode: +o Webster 00:09:20 <PublicServer> *** ewanm89 joined the game 00:09:52 <PeterT> sietse: I am 00:10:53 <sietse> PeterT, are you playing? 00:11:08 <PeterT> sure 00:11:09 <PublicServer> <ewanm89> I am, but it's paused 00:11:10 <PeterT> I'll come 00:11:13 <PeterT> !players 00:11:15 <PublicServer> PeterT: Client 640 is Sietse, a spectator 00:11:15 <PublicServer> PeterT: Client 642 (Orange) is ewanm89, in company 1 (#openttdcoop) 00:11:40 *** dr_gonzo has quit IRC 00:12:08 <PublicServer> *** Sietse has joined company #1 00:12:15 <PublicServer> <Sietse> there I am 00:13:19 <PeterT> !password 00:13:19 <PublicServer> PeterT: cloths 00:13:36 <PeterT> here I come 00:13:50 <PublicServer> <Sietse> we know xD 00:13:53 <PublicServer> *** Peter joined the game 00:13:55 <PublicServer> <ewanm89> sloww... 00:14:44 <PublicServer> *** Peter has left the game (connection lost) 00:14:51 <PeterT> ahhh! 00:18:11 <PublicServer> <Sietse> some of the oil rigs at NW end aren't connected 00:19:13 *** PeterT has quit IRC 00:19:16 *** Doomah has quit IRC 00:23:39 <sietse> You aren't joining anymore PeterT? 00:26:16 <PublicServer> <ewanm89> Why don't we just PBS the whole mixer ? 00:31:56 <PublicServer> <ewanm89> damn, we are still broke... 00:32:09 <PublicServer> <ewanm89> only 4,703 million... 00:32:50 <PublicServer> <Sietse> where? 00:33:32 <ewanm89> the PBS the whole mixer thing? 00:33:43 <ewanm89> that would be the town drop station... 00:35:42 <Razaekal> !password 00:35:43 <PublicServer> Razaekal: arenas 00:35:56 <Razaekal> cause pbs is for lazy people 00:35:59 <PublicServer> *** Razaekel joined the game 00:36:04 *** PeterT has joined #openttdcoop 00:36:57 <ewanm89> hehehe 00:39:32 <PeterT> !password 00:39:32 <PublicServer> PeterT: upload 00:40:26 <PublicServer> *** Razaekel has left the game (leaving) 00:41:41 <PublicServer> <Sietse> what are u working at? 00:45:39 <PeterT> !password 00:45:39 <PublicServer> PeterT: upload 00:46:02 <PublicServer> *** Peter joined the game 00:48:46 <ewanm89> yeahm well, these PBS/Presignalled hybrid time... 00:48:58 <PublicServer> <Sietse> ? 00:49:07 <PublicServer> <Peter> nice rebuild guys! 00:49:24 <ewanm89> the presignaled only stuff works better from what I remember... 00:49:41 <PublicServer> <Sietse> where? 00:50:49 <PublicServer> <Sietse> town drop is busy these days 00:51:02 <PublicServer> <ewanm89> yes 00:51:32 <PublicServer> <ewanm89> it's more the stackup at firs stations over using end platforms I'm worried about. 00:51:37 <PublicServer> <Sietse> 250 trains routed there 00:51:46 <PublicServer> <ewanm89> that all? 00:52:03 <PublicServer> <ewanm89> it can take more... 00:52:36 <PublicServer> <Sietse> not much more 00:52:51 <PublicServer> <ewanm89> oh it can 00:53:11 <PublicServer> <Sietse> first tracks already get blocked now and then 00:53:28 <PublicServer> <ewanm89> yeah, I'm trying to fix that 00:53:43 <PublicServer> <ewanm89> need to balance more into the further platforms 00:53:57 <PublicServer> <ewanm89> but drops are always faster than pickups, so... 00:54:20 <PublicServer> <Sietse> pickup is way faster 00:54:21 <PublicServer> <Peter> Except for major oil pickups 00:54:39 <PublicServer> <Peter> where are you guys from? 00:54:44 <PublicServer> <ewanm89> I still believe loading takes longer than unloading... 00:54:49 <PublicServer> <ewanm89> UK 00:54:52 <PublicServer> <Sietse> I am from The Netherlands 00:55:48 <PublicServer> <ewanm89> without a full entrance redesign, or PBS the whole lot, I can't see how to get it to use the further platforms more... 00:57:40 <PublicServer> <Sietse> output is quite balanced though 01:01:00 <PublicServer> <Sietse> those 4 -> 3 and 3 -> 4 fuck up all :) 01:01:14 *** pugi has quit IRC 01:05:35 <PublicServer> <Peter> damn, there are a lot of goods @ oil pickup 01:08:36 <PublicServer> <ewanm89> there, fully presignaled now... 01:08:52 <PublicServer> <ewanm89> no PBS... 01:08:53 <PublicServer> <Sietse> where? 01:08:57 <PublicServer> <ewanm89> Town Drop 01:09:27 <PublicServer> <Peter> Can I give my honest opinion about that? 01:09:44 <PublicServer> <ewanm89> Yeah, really it needs PSB 01:09:54 <PublicServer> <Peter> No, it needs PBS 01:09:59 <PublicServer> <ewanm89> But without major trackwork changes 01:10:07 <PublicServer> <ewanm89> only if one PBS the lot. 01:16:38 <PublicServer> <ewanm89> the presignallying is working well... 01:16:49 <PublicServer> <Sietse> ya, improving a lot? 01:17:00 <PublicServer> <ewanm89> not enough for my likeing... 01:24:13 *** KenjiE20|LT has joined #openttdcoop 01:24:13 *** ChanServ sets mode: +o KenjiE20|LT 01:25:07 <PublicServer> <Sietse> anyone has comments / tips on !comments? 01:25:55 *** KenjiE20 has quit IRC 01:26:11 <PublicServer> <Peter> Presignals are much better in that situation 01:26:19 <PublicServer> <ewanm89> yeah, it forces stuff onto middle rails over end ones. 01:26:27 <PublicServer> <Sietse> did not work 01:26:51 <PublicServer> <ewanm89> it's not properly presignaled 01:26:59 <PublicServer> <Sietse> can u do that? 01:27:57 <PublicServer> <Sietse> is it fine now? 01:28:06 <PublicServer> <Sietse> looks awesom 01:28:09 <PublicServer> <Sietse> awesome! 01:28:10 <PublicServer> <Sietse> cheers 01:28:18 <PublicServer> <Peter> nice 01:28:42 <PublicServer> <ewanm89> still prioritises trains to use middle pair of rails. 01:28:53 <PublicServer> <Sietse> works way better then before 01:29:06 <PublicServer> <Peter> I shtrr 01:29:09 <PublicServer> <Sietse> gonna change the other too now 01:29:14 <PublicServer> <Peter> i agree 01:29:24 <PublicServer> <Peter> oops, I had my fingers on the wrong set of keys 01:29:32 <PublicServer> <Peter> no! 01:29:44 <PublicServer> <Peter> wait, never mind 01:29:53 <PublicServer> <Peter> let's destroy it 01:31:43 <PublicServer> <Peter> Don't delete the old signs, they are like archiving the changes 01:33:47 <PublicServer> <Sietse> no space there 01:35:49 <PublicServer> <Peter> My lag is killing me, argh 01:37:57 <ewanm89> Lag, what lag? 01:38:08 <ewanm89> you should get a better connection... 01:38:14 <PublicServer> <Peter> I wish... 01:38:27 <PublicServer> <Peter> I'm switching to Verizon FIOS 01:38:56 <PublicServer> <ewanm89> hell, it's only about 50-80kbit/s needed 01:39:34 <ewanm89> stupid ISPs need to get their acts together. 01:40:03 <ewanm89> I just can't wait until the IPv4 only ones start dropping in the next couple of years... 01:40:12 <ewanm89> 644 days... 01:40:20 <PublicServer> <Peter> what? 01:40:23 <PublicServer> <Peter> what are you talking about? 01:40:38 <PeterT> why would they drop? 01:40:46 <ewanm89> 32bit IPv4 addresses won't be long enough for all the computers on the net soon. 01:41:00 <PeterT> why? 01:41:19 <PeterT> what will happen? I have to get IPv6? 01:41:21 <ewanm89> and with more phones, and set top boxes that need network connections too know. 01:41:26 <PublicServer> <Sietse> it works quite well Peter 01:41:47 <ewanm89> IPv6 should already be supported. But the ISPs have been refusing for years. 01:41:59 <ewanm89> theirs about 644 days left on the clock. 01:42:23 <PublicServer> <Peter> then what? 01:42:28 <PublicServer> <Peter> My IP will fail? 01:43:06 <ewanm89> well, there won't be enough to go around, what are you suddenly going to do if you are an ISP? 01:43:22 <PublicServer> <Sietse> that issue was expected 10 years ago 01:43:34 <PeterT> and what? 01:43:43 <PublicServer> <Sietse> NAT and other technologies reduce the need of unique IPs 01:43:46 *** FiCE has joined #openttdcoop 01:44:12 <ewanm89> sietse: it was fixed in 2008 when IPv6 was defined 01:44:32 <PublicServer> <Sietse> IPv6 has been around for a long time 01:44:36 <FiCE> !password 01:44:36 <PublicServer> FiCE: larynx 01:44:38 <ewanm89> the ISPs are just refusing to sort out their equipment to support it... 01:44:40 <PublicServer> <Sietse> can remember testing it in 2002 01:45:17 <PublicServer> <Peter> ` 01:45:22 <PublicServer> <Peter> DAMN IT SIETSE!!! 01:45:25 <ewanm89> 1996 was first implementation. 01:45:29 <PublicServer> <Peter> I SAID: Don't delete the old signs!!!! 01:45:45 <ewanm89> it was standardised by 1998 01:45:53 <PublicServer> <Sietse> why not?> 01:46:03 <PublicServer> <Sietse> they are oblivious now right? 01:46:07 <ewanm89> and windows got support by 2002 (with additional download for XP) 01:46:11 <PublicServer> <Peter> So, when the final save is uploaded, and people look at, they know that it was rebuilt 01:46:19 <PublicServer> <Peter> grrr... 01:46:30 <PublicServer> <Sietse> aah ok, srry 01:46:37 <PublicServer> <Peter> sorry, i got a bit mad 01:47:11 <PublicServer> <Sietse> I just remove all which aren't needed anymore since it ruines the looks :) 01:47:53 <PublicServer> *** FiCE has left the game (connection lost) 01:47:55 <PublicServer> <Sietse> I just think the need for IPv6 isn't that great 01:48:16 <PublicServer> <Sietse> otherwise it will become available if it is requested somehwo 01:49:49 <PublicServer> <Peter> don't remove them anymore 01:49:59 <PublicServer> <Sietse> I won't 01:50:23 <PublicServer> <Sietse> Didn't think about the save at the end 01:50:28 <PublicServer> <Sietse> sorry about that 01:50:45 <PublicServer> <Sietse> I really like the new compressor / decompressor 01:50:46 <PublicServer> <Peter> it's fine 01:50:49 <PublicServer> <Sietse> simple but effective 01:50:57 <PublicServer> <Peter> hells yeah 01:51:00 <PublicServer> <Peter> nice job 01:51:07 <PublicServer> <Sietse> it also looks sweet :P 01:51:14 <PublicServer> <Peter> yeap 01:51:28 <PublicServer> <Sietse> I first tried it without the combo signal in the middle 01:51:35 <PublicServer> <Sietse> which obviously was crap :) 01:51:42 <PublicServer> <Sietse> then used a PBS 01:51:51 <PublicServer> <Peter> ok 01:52:00 <PublicServer> <Sietse> but this signalling works best 01:52:18 <PublicServer> <Sietse> why is PBS not functioning like this btw? 01:52:46 <FiCE> !password 01:52:46 <PublicServer> FiCE: larynx 01:54:02 <PublicServer> <Sietse> town drop lacks a few combinations now btw 01:55:45 <PublicServer> *** FiCE joined the game 01:55:48 <PublicServer> <Sietse> nice 10 years pause :) 01:56:05 <PublicServer> <Peter> time doesn't happen when game is paused :-p 01:56:14 <PublicServer> <Sietse> imaginary time :) 01:56:45 <PublicServer> <FiCE> lol sorry for that 01:56:49 <PublicServer> <FiCE> slow internet connection today 01:56:59 <PublicServer> <Sietse> nvm :) 02:00:49 <FiCE> !trainlimit 02:00:53 <FiCE> !info 02:00:53 <PublicServer> FiCE: #:1(Orange) Company Name: '#openttdcoop' Year Founded: 1950 Money: 5472832396 Loan: 0 Value: 5485577576 (T:686, R:0, P:0, S:0) unprotected 02:01:10 <FiCE> !maxtrains 02:01:26 <FiCE> 800 02:01:48 <PublicServer> <Sietse> 800? 02:02:02 <PublicServer> <FiCE> maximum number of trains 02:02:20 <PublicServer> <Sietse> ok 02:06:35 <PublicServer> <Sietse> just created train 700 :) 02:07:58 <De_Ghosty> out of train? 02:08:02 <De_Ghosty> Osai !!!!!!!!!!!!!! 02:08:28 <PublicServer> <Sietse> we really need to work on balancing 02:12:07 <PublicServer> <Sietse> who created 20 trains? :) 02:12:50 <PublicServer> <FiCE> i made some :) 02:12:55 <PublicServer> <Sietse> hehehe 02:13:58 <PublicServer> <Sietse> 10000 crates of goods produced @ OIL drop :P 02:14:01 <PublicServer> <Sietse> holy shit 02:14:29 <PublicServer> <FiCE> :) 02:22:11 <PeterT> we should start to finalize soon 02:24:24 *** JeromeBlackridge has joined #openttdcoop 02:25:16 <PublicServer> <Sietse> why? 02:25:57 <PublicServer> <Sietse> can someone expand Tarwood woods? 02:26:18 <PublicServer> <Peter> I could 02:26:29 <PublicServer> <Sietse> I dunno how to add those rigs :S 02:26:52 <PublicServer> <Peter> Sietse 02:27:08 <JeromeBlackridge> !password 02:27:08 <PublicServer> JeromeBlackridge: herald 02:27:14 <PublicServer> <Sietse> ? 02:27:26 <PublicServer> <Peter> see !rig tutorial 02:27:27 <PublicServer> <Peter> brb 02:27:34 <PublicServer> <Sietse> lol 02:28:18 <PublicServer> <Sietse> how to make such a lake? 02:28:35 <PublicServer> <FiCE> see !JAM 02:28:46 <PublicServer> <FiCE> it needs to be wiped out 02:28:49 <PublicServer> <FiCE> and redone properly 02:29:30 <PublicServer> <Sietse> someone doubled the SL 02:30:21 <PublicServer> <Sietse> massive jam at SLH02 now 02:30:43 <PublicServer> <FiCE> yeah trains can't leave the SL fast enough 02:36:14 <PublicServer> <Sietse> Peter herre? 02:37:33 <PublicServer> <Sietse> lol 02:37:42 <PublicServer> <Sietse> check SLH 03 02:39:59 *** JeromeBlackridge has left #openttdcoop 02:42:32 <PublicServer> <FiCE> lol @ oil drop 02:42:56 <PublicServer> <Sietse> I just send goods trains to deport 02:42:57 <PublicServer> <Sietse> depot 02:43:10 <PublicServer> <Sietse> they blocked complete drop entry 02:43:10 <PublicServer> <FiCE> oh too many at once? 02:43:18 <PublicServer> <FiCE> because we unbalanced the supply/demand I guess 02:43:45 <PublicServer> <Sietse> just too many goods trains (or less oil trains) at one time 02:44:00 <PublicServer> <FiCE> yeah not enough oil trains 02:44:09 <PublicServer> <FiCE> they banked up at SL02 02:47:36 <PublicServer> <Sietse> jam solving? 02:52:15 <PublicServer> <Peter> yeah 02:52:19 <PublicServer> <Peter> jam solving 02:52:26 <PublicServer> <Sietse> good :P 02:54:43 <PublicServer> <Peter> I'm expanding tarwood woods 02:54:59 <PublicServer> <Sietse> no need 02:55:21 <PublicServer> <Sietse> not enough platforms yet? 02:55:32 <PublicServer> <Sietse> I added some silos btw 03:03:51 <PublicServer> <Sietse> 800 trains 03:04:00 <PublicServer> <Peter> yeah... 03:04:03 <PublicServer> <Peter> exactly :) 03:04:20 <PublicServer> <Sietse> limit :) 03:04:23 <PublicServer> <ewanm89> hmm, time to expand town drop 03:04:30 <PublicServer> <ewanm89> need more platforms. 03:04:34 <PublicServer> <Peter> yes 03:04:35 <PublicServer> <Sietse> where? 03:04:36 <PublicServer> <Sietse> ok 03:04:39 <PublicServer> <Peter> TOWN DROP 03:04:50 <PublicServer> <Sietse> holy shit 03:05:07 <PublicServer> <ewanm89> It's not too bad, considering 03:05:12 <PublicServer> <Sietse> over 300 trains going there 03:05:21 <PublicServer> <ewanm89> I said it could take more ;) 03:05:26 <PublicServer> <ewanm89> at 200 03:05:42 <PublicServer> <ewanm89> I think we've hit the limit not though. 03:06:10 <PublicServer> <Sietse> it stacks a little atm 03:06:15 <PublicServer> <ewanm89> yeah 03:06:18 <PublicServer> <ewanm89> Working on it 03:06:29 <PublicServer> <Sietse> you going to add platforms? 03:06:31 <PublicServer> <ewanm89> thinking of a second set of platforms. 03:06:42 <PublicServer> <ewanm89> between the towns 03:07:03 <PublicServer> <Sietse> ok 03:07:24 <PublicServer> <ewanm89> hill always was problematic... 03:07:43 <PublicServer> *** FiCE has left the game (connection lost) 03:07:44 <PublicServer> <Sietse> changing the mainline (with a split) is hard there 03:08:05 <PublicServer> <ewanm89> I'm thinking of splitting elsewhere 03:11:20 <PublicServer> <Sietse> it's quite hard to change without interrupt ongoing traffic 03:13:42 <PublicServer> <Sietse> you need 20 tunnels there 03:13:51 <PublicServer> <ewanm89> I know that 03:14:07 <PublicServer> <ewanm89> but even one extra platform will help 03:14:17 <PublicServer> <Sietse> why this way? 03:14:22 <PublicServer> <ewanm89> others will still be main 03:15:55 <PublicServer> <Sietse> you could have build them on the east side 03:16:21 <PublicServer> <ewanm89> more the problem is getting the tracks there 03:16:32 <PublicServer> <ewanm89> CL is already at the limit 03:19:53 <PublicServer> *** Peter has left the game (connection lost) 03:20:46 <PeterT> !password 03:20:47 <PublicServer> PeterT: dipped 03:20:58 <PublicServer> *** Peter joined the game 03:20:59 <PeterT> @seen yorick 03:20:59 <Webster> PeterT: I have not seen yorick. 03:26:14 <PublicServer> <Sietse> can we sell those steam trains at tl sorter? 03:29:22 <PublicServer> *** Peter has left the game (connection lost) 03:29:22 <PublicServer> *** ewanm89 has left the game (connection lost) 03:29:22 <PublicServer> *** Game paused (not enough players) 03:29:23 <PublicServer> *** Sietse has left the game (connection lost) 03:29:35 <sietse> !password 03:29:35 <PublicServer> sietse: redoes 03:29:43 <PublicServer> *** Sietse joined the game 03:30:32 <PeterT> no sietse, don't sell em 03:30:45 <sietse> ok 03:30:45 <PublicServer> *** Peter joined the game 03:31:01 <PublicServer> <Sietse> want to add trains :) 03:38:27 <PublicServer> <Sietse> What are you working on atm? 03:44:15 <PublicServer> *** Sietse has left the game (connection lost) 03:44:15 <PublicServer> *** Game paused (not enough players) 03:44:15 <PublicServer> *** Peter has left the game (connection lost) 03:48:32 <ewanm89> what's with the connection drops all of a sudden? 03:50:30 <PeterT> don't know, but I'm offf 03:50:31 <PeterT> night 03:50:46 *** PeterT has quit IRC 03:52:21 <sietse> me too 04:00:58 *** KenjiE20|LT has quit IRC 05:04:48 *** Xaroth_ has joined #openttdcoop 05:07:13 *** Razaekal is now known as Razaekel 05:12:22 *** Xaroth has quit IRC 05:54:14 <SekiSelu> !players 05:54:16 <PublicServer> SekiSelu: There are currently no clients connected to the server 06:14:43 *** JeromeBlackridge has joined #openttdcoop 07:07:36 *** StarLite has joined #openttdcoop 07:07:36 *** ChanServ sets mode: +o StarLite 07:29:41 *** Polygon has joined #openttdcoop 07:48:18 *** Polygon has quit IRC 07:50:49 *** ^Spike^ has joined #openttdcoop 07:50:49 *** ChanServ sets mode: +o ^Spike^ 08:03:27 *** De_Ghosty has quit IRC 08:10:02 *** ODM has joined #openttdcoop 08:10:02 *** ChanServ sets mode: +o ODM 08:29:29 *** jondisti has joined #openttdcoop 08:31:34 <jondisti> !password 08:31:34 <PublicServer> jondisti: mallet 08:31:49 <PublicServer> *** jondisti joined the game 08:46:03 *** Xaroth_ is now known as Xaroth 08:46:24 *** bartaway is now known as bartavelle 08:46:50 <bartavelle> hello 08:46:58 <jondisti> hello 08:55:00 <ewanm89> hi 08:57:08 <jondisti> is anyone gonna join? 08:57:12 *** JeromeBlackridge has left #openttdcoop 08:59:50 <bartavelle> haha 08:59:55 <bartavelle> !password 08:59:55 <PublicServer> bartavelle: yelled 09:00:35 <bartavelle> argh newsgrf mismatch 09:00:53 <jondisti> 'check online content' 09:01:08 <PublicServer> *** bartavelle joined the game 09:01:35 <bartavelle> it often doesn't work 09:01:36 <bartavelle> anyway 09:01:38 <bartavelle> it did 09:01:44 <PublicServer> <jondisti> oh 09:01:47 <PublicServer> <jondisti> haven't noticed that 09:16:35 <PublicServer> <bartavelle> is there a shortcut for placing signals that fast ? 09:16:47 <PublicServer> <jondisti> ctrl+drag 09:16:56 <PublicServer> <bartavelle> thx 09:25:34 <jondisti> ewanm89: i modified BBH 02 a bit 09:25:46 <PublicServer> <jondisti> made faster E->W route 10:14:53 *** Dred_furst has joined #openttdcoop 11:18:02 *** pryot has joined #openttdcoop 11:21:00 *** pryot has quit IRC 11:24:44 <PublicServer> *** jondisti has left the game (leaving) 11:24:44 <PublicServer> *** Game paused (not enough players) 11:32:17 *** Dred_furst has quit IRC 11:33:03 *** Dred_furst has joined #openttdcoop 11:34:13 *** ODM has quit IRC 11:34:31 *** Chris_Booth has joined #openttdcoop 11:38:21 *** ODM has joined #openttdcoop 11:38:21 *** ChanServ sets mode: +o ODM 11:47:12 <PublicServer> *** bartavelle has left the game (leaving) 11:55:54 *** Doomah has joined #openttdcoop 11:56:06 <Doomah> !password 11:56:06 <PublicServer> Doomah: pegged 11:56:31 <PublicServer> *** Doomah joined the game 12:06:40 <PublicServer> *** Doomah has left the game (leaving) 12:07:28 *** Dred_furst has quit IRC 12:10:37 *** KenjiE20 has joined #openttdcoop 12:10:37 *** ChanServ sets mode: +o KenjiE20 12:12:54 *** Dred_furst has joined #openttdcoop 12:49:48 *** Fuco has quit IRC 13:01:10 *** PeterT has joined #openttdcoop 13:07:47 *** Fuco has joined #openttdcoop 13:14:52 *** dgl has joined #openttdcoop 13:14:56 *** dgl has left #openttdcoop 13:18:39 *** TD has joined #openttdcoop 13:19:26 *** Fuco has quit IRC 13:19:38 *** Dred_furst has quit IRC 13:30:02 <PeterT> !password 13:30:02 <PublicServer> PeterT: fudges 13:30:13 <PublicServer> *** Peter joined the game 13:30:44 <PublicServer> <Peter> anyone care to join? 13:33:00 <Chris_Booth> sorry i cant i am to busy 13:33:38 <PeterT> anyone else? 13:48:36 <PublicServer> *** Peter has left the game (connection lost) 13:48:48 *** PeterT has quit IRC 13:52:27 *** PeterT has joined #openttdcoop 13:58:48 *** peter_ has joined #openttdcoop 13:58:48 *** PeterT has quit IRC 13:59:13 *** peter_ has quit IRC 13:59:24 <Doomah> !password 13:59:24 <PublicServer> Doomah: tooted 13:59:27 *** PeterT has joined #openttdcoop 13:59:41 <PublicServer> *** Doomah joined the game 13:59:55 <PeterT> !playercount 13:59:55 <PublicServer> PeterT: Number of players: 1 14:00:04 *** samorajp has joined #openttdcoop 14:00:09 <samorajp> !password 14:00:09 <PublicServer> samorajp: tooted 14:00:11 <samorajp> !playercount 14:00:11 <PublicServer> samorajp: Number of players: 1 14:00:40 <PublicServer> *** samorajp joined the game 14:02:29 <Doomah> anyone care to join? :) 14:02:34 <PublicServer> *** samorajp has joined company #1 14:02:38 <PublicServer> <samorajp> ;-) 14:02:52 <PublicServer> <samorajp> i only watching. 14:04:48 <PeterT> Doomah: I would, but I'm on Linux 14:04:58 <PeterT> and I don't have any of my GRFs with me 14:05:01 <PublicServer> <samorajp> without X? 14:05:20 <PeterT> I'll switch over in a sec 14:05:31 <PublicServer> <Doomah> okee :) 14:05:32 <PublicServer> <samorajp> why u don't play on linux? ;-) 14:06:37 <PeterT> Don't have my GRFs 14:06:44 <PublicServer> <samorajp> aaa ;-) 14:06:47 <PeterT> I'd have to re-download them, and that's a pain 14:06:50 <PeterT> brb 14:06:53 *** PeterT has quit IRC 14:06:58 <PublicServer> <samorajp> u can ' 14:07:10 <PublicServer> <samorajp> download its from HDD 14:07:18 <PublicServer> <samorajp> from nfts 14:12:33 <PublicServer> <Doomah> to many vehicles in game :< 14:15:59 *** PeterT has joined #openttdcoop 14:18:13 <PeterT> !password 14:18:14 <PublicServer> PeterT: packer 14:18:29 <PublicServer> *** Peter joined the game 14:19:13 <PublicServer> <samorajp> why u cange to presignals? 14:19:32 <PublicServer> <samorajp> no! 14:19:40 <PublicServer> <Peter> where? 14:19:47 <PublicServer> <samorajp> who remove it! 14:19:56 <PublicServer> <samorajp> the mast do new gap to change 14:20:02 <PublicServer> <samorajp> to new model. 14:20:13 <PublicServer> <samorajp> must* 14:20:59 <PublicServer> <Doomah> I have no idea. Still looking for a way to resolve it :O 14:21:00 <PublicServer> <Peter> who the hell is replacing with lev gator? 14:21:14 <PublicServer> <Doomah> guess waiting is the only option? :O 14:21:19 <PublicServer> <samorajp> i do not knwo. 14:21:28 <PublicServer> <Doomah> its jammed for miles 14:21:37 <PublicServer> <Peter> Yeah 14:21:42 <PublicServer> <Peter> god damn it 14:21:50 <PublicServer> <Peter> they shouldn't be replaced 14:25:42 *** highpinger has joined #openttdcoop 14:27:33 <PublicServer> <samorajp> fu**, sorry 14:29:09 <PublicServer> <Doomah> a train crashed :O 14:29:14 <PublicServer> <samorajp> ye sorry 14:29:45 <PublicServer> <samorajp> i click 3 button... i want to click 2.' 14:34:27 <PublicServer> <Peter> I'm putting them back to the way they were 14:34:31 <PublicServer> <Peter> this will take a while 14:34:40 <PublicServer> <Peter> expecially for 798 trains 14:35:18 <PublicServer> <Peter> Curse the soul that had to replace all of them with Lev A gators 14:35:19 <PublicServer> <Doomah> are the trains changing back to the old train? 14:35:26 <PublicServer> <Peter> yes 14:35:29 <PublicServer> <Peter> I'm doing that 14:35:42 <PublicServer> <Peter> they shouldn't be lev gators 14:35:45 <PublicServer> *** samorajp has left the game (leaving) 14:37:02 <PublicServer> <Doomah> okee 14:37:43 <PublicServer> <Doomah> why is it bad they go so fast? 14:37:55 <PublicServer> <Peter> they jam 14:38:10 <PublicServer> <Peter> the bridges are not fast enough to hold them 14:38:14 <PublicServer> <Doomah> ah 14:38:27 *** Progman has joined #openttdcoop 14:39:15 <PublicServer> <Doomah> and why is there a vehicles limit :< 14:39:27 <PublicServer> <Peter> jams 14:39:41 <PublicServer> <Doomah> then make larger tracks:!D 14:39:52 <PublicServer> <Doomah> more = better :D 14:41:01 <PublicServer> <Doomah> so what is left to do now? 14:41:47 *** Cif has quit IRC 14:42:10 <PublicServer> <Peter> Don't know 14:42:14 <PublicServer> <Peter> minor fixes I guess 14:42:27 <PublicServer> <Peter> We are just waiting for KenjiE20 to give a go on finalising 14:42:39 *** Cif has joined #openttdcoop 14:42:57 <KenjiE20> we are? 14:43:04 *** Mark has joined #openttdcoop 14:43:04 *** Webster sets mode: +o Mark 14:48:43 *** samorajp has quit IRC 14:53:55 <PublicServer> <Doomah> it will take an eternity for this to resolve :O 14:55:27 <PublicServer> <Doomah> anyone enable the fast forward button :P 14:55:59 <PublicServer> <Peter> whatever 15:07:44 <PublicServer> *** Peter has left the game (connection lost) 15:07:45 <PublicServer> *** Game paused (not enough players) 15:08:20 <PeterT> Sorry I can't stay 15:08:24 <PeterT> I'm compiling something 15:13:10 *** Fuco has joined #openttdcoop 15:13:45 *** highpinger has quit IRC 15:18:36 *** highpinger has joined #openttdcoop 15:40:14 <jondisti> !password 15:40:14 <PublicServer> jondisti: broads 15:40:23 <PublicServer> *** jondisti joined the game 15:40:55 *** Nickman_87 has joined #openttdcoop 15:42:08 <jondisti> autoreplacing engines should be able to be disabled for whole game 15:47:40 *** pugi has joined #openttdcoop 15:55:12 <PeterT> jondisti: Somebody replaced all the vehicles with lev a gator 15:55:19 <PeterT> So I had to put them back 15:55:21 <jondisti> yeah i read that 15:55:39 <jondisti> but it should be disabled so that kind of things couldn't be done in the first place 15:56:56 <PublicServer> <jondisti> 35 left 15:56:59 <PublicServer> <jondisti> :P 15:58:52 <Mark> who replaced them? 15:59:21 <jondisti> no idea 16:09:02 <PublicServer> <jondisti> problem solved 16:12:29 <PublicServer> <jondisti> this oil station with 20 oil rigs isn't too good thing 16:14:29 *** highpinger2 has joined #openttdcoop 16:14:29 *** highpinger has quit IRC 16:15:18 <PublicServer> *** Mark joined the game 16:15:20 <PublicServer> <Mark> 'lo 16:15:26 <PublicServer> <jondisti> howdy 16:18:11 *** TD has quit IRC 16:18:11 <PeterT> Hi mark 16:18:21 <PeterT> Mark: I don't know who replaced them, but I had to fix it 16:18:32 <PeterT> They were being replaced by Lev Gator 16:19:19 <Mark> thats the logig train 16:19:21 <Mark> logic 16:20:09 <PeterT> Yeah 16:20:17 <PeterT> And I stopped them from being replaced 16:27:49 <PublicServer> <Mark> you may have added a few too many goods trains 16:28:01 <PublicServer> <Mark> about 50 too many 16:28:02 <PublicServer> <jondisti> oh 16:28:14 <sietse> !password 16:28:14 <PublicServer> sietse: boughs 16:28:24 <PublicServer> *** Sietse joined the game 16:28:26 <PublicServer> <Sietse> hiya 16:28:45 <PublicServer> <Mark> hello 16:29:30 <PublicServer> <Mark> there's not really any point in keeping the credits for non existent stuff 16:29:45 <PublicServer> <Mark> who cares who built an old station if it's gone anyway 16:30:52 <PublicServer> <Mark> i just realised nothing makes any sense in this game 16:31:17 <PublicServer> <jondisti> how's that? 16:31:19 <PublicServer> <Sietse> heheheh, nice :) 16:32:04 <PublicServer> <Mark> there's not a single balanced ML join, people use decompressors, probably without knowing for what, people take credit for non existing stuff.. 16:32:31 <PublicServer> <Mark> BBHs are 5 times as big as they could be 16:32:40 *** KenjiE20 is now known as Guest656 16:32:43 *** KenjiE20 has joined #openttdcoop 16:32:43 *** ChanServ sets mode: +o KenjiE20 16:33:23 <Mark> !setdef 16:33:23 <PublicServer> *** Mark has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1 16:34:09 <PublicServer> <Mark> why do these trains have only one loc? 16:34:09 <PublicServer> <jondisti> i'd like to know what makes ML join balanced 16:34:11 <PublicServer> <Sietse> I am still proud :) 16:34:22 <KenjiE20> @lb 16:34:22 <Webster> lb: Load Balancer, see also: http://www.openttdcoop.org/wiki/Balancing 16:34:31 <PublicServer> <Mark> jondisti: have you even read the wiki article? 16:34:51 *** Guest656 has quit IRC 16:35:08 <PublicServer> <jondisti> yeah i have 16:35:38 <PublicServer> <Mark> then what part don't you understand? 16:36:02 <PublicServer> <jondisti> i thought !this was balanced... 16:36:39 <PublicServer> <Mark> yeah that more or less is 16:37:34 <PublicServer> <jondisti> yeah i know that's not perfect... but at least i tried to follow "the real way" :P 16:37:37 <PublicServer> *** bartavelle joined the game 16:37:51 <PublicServer> *** Mark has left the game (leaving) 16:38:08 <PublicServer> *** Peter joined the game 16:39:26 <Mark> can i somehow launch ottd without sample.cat? 16:39:50 <PeterT> Yeah, there is an empty sample.cat on the openttdcoop website somewhere 16:40:14 <Mark> WITHOUT sample.cat 16:40:16 <Mark> guess not 16:40:31 <PeterT> Then no 16:40:39 <KenjiE20> no, sample is still required 16:42:55 <PeterT> Mark: Why are decompressers pointless? 16:43:26 <Mark> why would you want to move traffic to more tracks if it's running on less tracks already? 16:44:03 <PublicServer> <Peter> That's what the plan says 16:44:14 <Mark> no it doesn't 16:44:29 <Mark> you're doing 3->4, it should be 3+3->4 16:44:59 <PublicServer> <Peter> I don't understand what you mean by 3+3->4 16:45:12 <PublicServer> <jondisti> merge with balancing 16:45:17 <PublicServer> <Sietse> 4 + 3 -> 4 16:45:35 <PeterT> Oh 16:45:37 <Mark> well i can't really be bothered to explain it again 16:45:40 <Mark> it's so obvious 16:46:32 *** PeterT has quit IRC 16:46:33 <PublicServer> *** Peter has left the game (connection lost) 16:49:48 <bartavelle> hum that might be quite stupid, as i mostly have no clue about what everybody is talking about in here, but i thought it was because central lines had more traffic than the 4 outer ones 16:49:51 <bartavelle> it made sense to me 16:51:05 <PublicServer> *** bartavelle has left the game (leaving) 16:52:30 <PublicServer> *** Spike joined the game 16:54:01 <PublicServer> *** Spike has joined company #1 16:54:12 <PublicServer> *** Spike has joined spectators 16:55:02 <PublicServer> *** jondisti has left the game (connection lost) 17:02:27 *** Nickman_87 has quit IRC 17:05:23 *** damalix has joined #openttdcoop 17:09:31 <bartavelle> oh i just understood 17:09:32 <bartavelle> hum 17:09:34 <bartavelle> took me a while 17:10:00 <bartavelle> :/ 17:11:24 <PublicServer> *** Spike has joined company #1 17:17:13 *** bartavelle is now known as bartaway 17:22:43 <damalix> !password 17:22:43 <PublicServer> damalix: marine 17:23:35 <PublicServer> *** damalix_ joined the game 17:24:26 <PublicServer> <damalix_> Hi there 17:27:56 *** KenjiE20 is now known as Guest662 17:28:00 *** KenjiE20 has joined #openttdcoop 17:28:00 *** ChanServ sets mode: +o KenjiE20 17:30:36 *** Radicalimero has joined #openttdcoop 17:30:46 *** Guest662 has quit IRC 17:31:36 <Radicalimero> !password 17:31:36 <PublicServer> Radicalimero: worsts 17:31:59 <PublicServer> *** Radicalimero joined the game 17:32:38 <PublicServer> *** Doomah has left the game (connection lost) 17:33:27 <Doomah> !password 17:33:28 <PublicServer> Doomah: worsts 17:33:37 <PublicServer> *** Doomah joined the game 17:35:29 *** PeterT has joined #openttdcoop 17:37:04 <PublicServer> *** Spike has left the game (connection lost) 17:43:51 *** TD has joined #openttdcoop 17:52:27 *** Marineris has joined #openttdcoop 17:53:16 <PublicServer> *** damalix_ has left the game (connection lost) 17:54:56 <Marineris> !dl win32 17:54:56 <PublicServer> Marineris: http://binaries.openttd.org/nightlies/trunk/r18279/openttd-trunk-r18279-windows-win32.zip 17:55:58 *** TD has quit IRC 17:56:42 <Marineris> !password 17:56:42 <PublicServer> Marineris: tonnes 17:56:54 <PublicServer> *** MarinerisNL joined the game 17:57:29 *** pugi has quit IRC 17:59:02 <PublicServer> *** Doomah has left the game (leaving) 17:59:08 *** Doomah has quit IRC 18:01:09 <jondisti> !password 18:01:10 <PublicServer> jondisti: tonnes 18:01:22 <PublicServer> *** jondisti joined the game 18:08:07 <PublicServer> *** MarinerisNL has left the game (leaving) 18:08:22 *** Marineris has quit IRC 18:09:56 <PublicServer> *** Radicalimero has left the game (connection lost) 18:10:02 *** Radicalimero has quit IRC 18:11:28 *** Progman has quit IRC 18:19:21 <PublicServer> *** Sietse has joined spectators 18:19:22 <PublicServer> *** Game paused (not enough players) 18:24:35 *** Progman has joined #openttdcoop 18:27:11 *** Polygon has joined #openttdcoop 18:34:45 <PublicServer> *** damalix_ joined the game 18:37:17 <PublicServer> *** Spike joined the game 18:38:45 <PublicServer> *** Spike has left the game (connection lost) 18:38:46 <PublicServer> *** Game paused (not enough players) 18:44:02 <PublicServer> *** damalix_ has left the game (connection lost) 18:44:23 *** damalix has quit IRC 18:51:25 *** A3aan has joined #openttdcoop 18:51:45 <A3aan> hi all 18:53:32 <A3aan> !players 18:53:34 <PublicServer> A3aan: Client 686 (Orange) is jondisti, in company 1 (#openttdcoop) 18:53:34 <PublicServer> A3aan: Client 672 is Sietse, a spectator 18:55:07 *** valhallasw has joined #openttdcoop 18:55:59 <A3aan> !password 18:55:59 <PublicServer> A3aan: revues 18:56:11 <PublicServer> *** A3aan joined the game 18:56:59 *** Polygon has quit IRC 18:58:28 <PublicServer> *** A3aan has left the game (leaving) 19:06:35 <PublicServer> *** SmatZ joined the game 19:18:45 *** A3aan has quit IRC 19:21:54 *** De_Ghosty has joined #openttdcoop 19:26:20 <SmatZ> !trains 950 19:26:21 <PublicServer> *** SmatZ has set max_trains to 950 19:29:59 *** De_Ghosty has quit IRC 19:31:09 *** De_Ghosty has joined #openttdcoop 19:32:05 <PublicServer> *** Sietse has joined company #1 19:32:06 *** Chris_Booth has quit IRC 19:32:20 <PublicServer> <Sietse> hiya 19:32:23 <PublicServer> <SmatZ> hello 19:32:58 <PublicServer> <Sietse> anyone making some interesting changes? 19:33:03 <PublicServer> <SmatZ> nope 19:33:09 <PublicServer> <jondisti> some signalling 19:33:34 <PublicServer> <Sietse> town drop is jamming 19:34:00 <PublicServer> <Sietse> at least, stacking a bit 19:34:28 *** Polygon has joined #openttdcoop 19:34:32 <PublicServer> <jondisti> would need more platforms 19:34:59 <PublicServer> <Sietse> someone tried 19:35:02 <PublicServer> <Sietse> with those tunnels 19:35:11 <PublicServer> <Sietse> but I didn't understand the idea 19:35:21 <PublicServer> <jondisti> well 19:35:31 <PublicServer> <jondisti> works much better after adjusting signals 19:35:47 <PublicServer> <jondisti> someone had put like 5 combo signals after each other 19:36:14 <PublicServer> <Sietse> ok, then they start blocking at start.... 19:36:22 <PublicServer> <Sietse> leaving all waiting space unused 19:36:43 <PublicServer> <jondisti> yep 19:36:46 <PublicServer> <Sietse> it just need 6 extra platforms 19:36:56 <PublicServer> <Sietse> needs* 19:37:04 <PublicServer> <jondisti> i thought 5 per track is ok for drop... 19:37:16 <^Spike^> ... 19:37:34 <PublicServer> <Sietse> apparently not 19:37:45 <PublicServer> <jondisti> heh 19:37:48 <PublicServer> <Sietse> plus it is not as efficient as possible 19:37:51 <PublicServer> *** Spike has left the game (connection lost) 19:38:13 <PublicServer> <Sietse> platforms are available when some trains are blocked at the same time 19:38:18 <PublicServer> *** Spike joined the game 19:38:24 <PublicServer> <SmatZ> yeah :( 19:38:38 <PublicServer> <Spike> *sigh* 19:38:49 <PublicServer> <Spike> someone screwed town drop 19:38:50 <PublicServer> <Sietse> and ages ago 3 platforms were crossed 19:38:59 <PublicServer> <Sietse> I think that is better aswell 19:39:20 <PublicServer> <Spike> WHY don't ppl understand waiting spots/signal gaps 19:39:23 <PublicServer> <Spike> and just add them again 19:39:56 <PublicServer> <jondisti> they would be there if that "Re-did" wasn't done 19:39:59 <PublicServer> <jondisti> i guess... 19:40:11 <PublicServer> <Spike> also makes no sense making groups of 2 with tracks for 3 19:40:17 <PublicServer> <Spike> but well who am i 19:40:28 <PublicServer> <SmatZ> it's not bad :) 19:40:38 <PublicServer> <Sietse> that was what I said aswell Spike 19:40:38 <PublicServer> <jondisti> make it again and put some scary signs there :) 19:40:40 <PublicServer> *** Spike has left the game (connection lost) 19:40:59 <^Spike^> and why do i time out each time.. 19:41:13 <PublicServer> <Sietse> shitty connection? 19:41:19 <^Spike^> 60Mbit shitty? 19:41:23 <PublicServer> <Sietse> no problems here so server seems fine 19:41:29 <PublicServer> *** Spike joined the game 19:41:33 <PublicServer> <Sietse> could be :) 19:41:38 <PublicServer> <Sietse> speed isn 19:41:49 <PublicServer> <Sietse> speed isn't a measurement of shittyness :) 19:42:00 <PublicServer> <SmatZ> \hehe 19:42:02 <^Spike^> next to that i have almost no jitter 19:42:10 <^Spike^> ping is stable low 19:42:13 *** Chris_Booth has joined #openttdcoop 19:42:18 <PublicServer> <Sietse> ok 19:42:29 <PublicServer> <Sietse> I think openttd times out real fast 19:42:36 <PublicServer> * Spike looks at SmatZ 19:42:45 <PublicServer> <Sietse> at least in comparison with lots of other apps I run 19:42:55 <PublicServer> <SmatZ> I think it's 100 ticks, quite long time 19:43:03 <^Spike^> there it goes.. 19:43:15 <PublicServer> <Spike> oh not.. 19:43:16 <PublicServer> <Sietse> what is a tick? 19:43:22 <PublicServer> <Spike> more how much :) 19:43:49 <PublicServer> <SmatZ> you have 74 ticks in a day 19:43:58 <PublicServer> <Spike> and how long is one day? :) 19:44:12 <PublicServer> <SmatZ> about 3 seconds 19:44:22 <PublicServer> <Sietse> that is a lot 19:44:26 <PublicServer> <Spike> so.. roughly 4 seconds till timeout 19:44:44 <PublicServer> <Spike> isn't long.. :) 19:44:51 <PublicServer> <Sietse> but somehow (not measured scientifically) it times out more often than most other apps 19:45:23 <PublicServer> <Spike> since most apps use 180 secs as timeout 19:45:26 <PublicServer> <Spike> or atleast 60 secs 19:45:50 <PublicServer> <SmatZ> yeah 19:46:03 <PublicServer> <SmatZ> but in OTTD, you have to run in sync 19:46:13 <PublicServer> <Sietse> I meant even with games 19:46:25 <PublicServer> <SmatZ> if you had to resync 50 seconds of game, it would take several minutes 19:46:28 <PublicServer> <Sietse> or other "continuous" apps 19:48:38 <PublicServer> <Spike> now town drop has 5 per line.. 19:48:55 <PublicServer> <Sietse> yep 19:49:21 <PublicServer> <Sietse> it is just not enough 19:49:45 <PublicServer> <Sietse> but expanding is somehow impossible 19:50:42 <PublicServer> <Spike> hmmm 19:51:02 <PublicServer> <Spike> thinking what would be best to do 19:51:57 <PublicServer> <Sietse> only a complete rebuild would be the option, but that isn't nice :) 19:52:21 <PublicServer> *** Mark joined the game 19:52:23 <PublicServer> <Mark> evening 19:52:30 <PublicServer> <Sietse> hi 19:52:44 <PublicServer> <Spike> i love how they fixed !jamming 19:52:52 <PublicServer> <Sietse> also !jamming should be redone 19:52:59 <PublicServer> <Sietse> just signed it 19:53:06 <PublicServer> <Spike> can't get it fixed: Let's just make it alot of tunnels and a few PBS 19:53:22 <PublicServer> <Sietse> hehehe 19:53:31 <PublicServer> <Spike> that's how it feels to me atm 19:54:06 <PublicServer> <Sietse> the tunnels are just doubles, but aren't used as so 19:54:34 <PublicServer> <Sietse> single tunnels would result in almost equal functionality 19:55:12 <PublicServer> * Spike still tries to figure out why presigs at better @ town drop then pbs for blocks of 3 19:55:30 <PublicServer> <Sietse> I don't know who changed that 19:55:39 <PublicServer> <Sietse> the last 3 block is real bad btw :) 19:55:40 <PublicServer> <Spike> i think the person that redid them 19:56:16 <PublicServer> <Sietse> lol @ the signal related signs over there :) 19:56:44 <PublicServer> <Spike> where 19:56:51 <PublicServer> <Sietse> at towndrop 19:57:25 <PublicServer> * Spike isn't gonna start again.. 19:57:35 <PublicServer> <Spike> had too much i told you so moments already this game 19:58:39 <PublicServer> <jondisti> hmh even 13 tile long prio isn't long enough 19:58:42 <PublicServer> <Sietse> hehehe,I know it's hard to deal with my suckyness :) 19:59:41 <PublicServer> <Spike> mark btw to see how balanced the network is.. just check Coal drop etc 20:00:16 <PublicServer> <Spike> last night the W station was completely empty the whole time since the rebuild.. 20:00:19 <PublicServer> <Sietse> most west line barely used 20:00:22 *** Fuco has quit IRC 20:00:38 <PublicServer> <Mark> that's not what balanced means... 20:00:56 <PublicServer> <Mark> or my definitions are off 20:01:00 <PublicServer> <Mark> though i doubt that 20:01:01 <PublicServer> <Sietse> it is if other lines are at overcapacity 20:01:01 <PublicServer> <Spike> prob.. 20:01:15 <PublicServer> <Mark> well, like i said, can't be bothered to explain it again 20:01:38 <PublicServer> *** Mark has left the game (leaving) 20:01:53 *** highpinger2 has quit IRC 20:01:58 *** Fuco has joined #openttdcoop 20:03:31 <PublicServer> *** jondisti has left the game (connection lost) 20:03:49 <jondisti> huh 20:04:04 <jondisti> !password 20:04:04 <PublicServer> jondisti: squeal 20:04:18 <PublicServer> *** jondisti joined the game 20:05:09 <PublicServer> *** jondisti has left the game (leaving) 20:05:10 *** jondisti has quit IRC 20:05:15 <PublicServer> <Sietse> any clue how to easily make this network balanced? 20:06:04 <PublicServer> *** Spike has left the game (leaving) 20:07:47 *** De_Ghosty has quit IRC 20:17:37 <PublicServer> *** Peter joined the game 20:21:05 <PublicServer> *** SmatZ has left the game (leaving) 20:27:30 *** Chris_Booth is now known as Guest686 20:27:33 *** Chris_Booth has joined #openttdcoop 20:29:53 *** OrR has joined #openttdcoop 20:30:14 <OrR> !password 20:30:14 <PublicServer> OrR: zoning 20:30:28 <PublicServer> *** OrR joined the game 20:32:08 *** Guest686 has quit IRC 20:32:18 <PublicServer> <Sietse> 430M on construction?? 20:34:27 <PublicServer> <Sietse> 900 trains reached 20:36:21 *** Chris_Booth has quit IRC 20:38:45 <PublicServer> <Peter> Check out headquarters 20:39:08 <PublicServer> <Sietse> bored? xD 20:39:25 <PublicServer> <Peter> Yeah 20:39:30 <PublicServer> <Peter> exactly :-D 20:39:36 *** Nickman_87 has joined #openttdcoop 20:39:49 <PublicServer> <Sietse> 400M construction costs :) 20:40:11 <PublicServer> <Peter> yeah 20:40:36 <PublicServer> <Sietse> obviously worth it :) 20:41:12 <Razaekel> !password 20:41:12 <PublicServer> Razaekel: hikers 20:41:12 <PublicServer> <Peter> It's cuz I relocated the HQ, twice :-p 20:41:31 <PublicServer> *** Razaekel joined the game 20:42:04 *** Progman has quit IRC 20:42:25 <PublicServer> *** Peter has left the game (connection lost) 20:42:56 <PeterT> sorry for long connect :( 20:43:00 <PublicServer> *** Peter joined the game 20:44:29 <PublicServer> *** Peter has left the game (connection lost) 20:44:33 <PublicServer> *** Razaekel has left the game (connection lost) 20:44:33 <PublicServer> *** Game paused (not enough players) 20:45:57 <PublicServer> *** Peter joined the game 20:48:36 <PublicServer> <Peter> jwhat jis jwe jdoing? 20:49:00 <PublicServer> <Sietse> j-syndrome? 20:49:14 <PublicServer> <Peter> jwhat? 20:49:21 <PublicServer> <Peter> Jwhat's jthat? 20:49:30 <PublicServer> <Peter> :-p 20:49:38 <PublicServer> <Sietse> check major oil pickup 01 exit 20:55:47 *** Nickman_87 has quit IRC 20:56:03 *** Nickman_87 has joined #openttdcoop 20:58:22 *** Mark has quit IRC 21:02:56 *** Chris_Booth has joined #openttdcoop 21:04:52 <PublicServer> *** SmatZ joined the game 21:06:10 <PublicServer> <SmatZ> Peter: it doesn't look better 21:06:21 <PeterT> what doesn't look better? 21:06:30 <PublicServer> <SmatZ> your !jamming fix 21:06:41 <PublicServer> <SmatZ> like, CL 21:06:46 <PublicServer> <SmatZ> or is that Sietse's work? 21:06:54 <PublicServer> <Sietse> I am working on it 21:06:55 <PublicServer> <Peter> That's sietse 21:06:58 <PublicServer> <Sietse> providing some choices 21:06:59 <PublicServer> <SmatZ> oh, ok :) 21:07:32 <PublicServer> <Peter> Sietse, please sign your work so that I don't get harrased by one such SmatZ :-D 21:07:36 <PublicServer> <Peter> Hehe 21:07:39 <PublicServer> <SmatZ> ;) 21:07:40 <PublicServer> <Sietse> whahaha 21:07:49 <PublicServer> <Sietse> you signed it already before :) 21:07:50 <PublicServer> <Peter> besides, priorities need to be way longer 21:09:40 <PublicServer> <Sietse> thanks for that priority 21:09:47 <PublicServer> <Peter> overkill entry, Yes, smatz 21:10:26 <PublicServer> <Sietse> somehow they prefer to top route :S 21:11:06 <PublicServer> <Peter> this is a sad day, we had to double a side line 21:11:07 <PublicServer> <Sietse> the 2nd line is fine now 21:12:46 <PublicServer> <SmatZ> trains would use 2 engines 21:14:10 <PublicServer> *** SmatZ has left the game (leaving) 21:21:34 <PublicServer> <Sietse> anyone has an idea to improve CL on !anyone? 21:22:43 *** el_B has joined #openttdcoop 21:22:46 <el_B> !password 21:22:46 <PublicServer> el_B: faunas 21:23:09 <PublicServer> *** Kalaidos joined the game 21:23:26 <PublicServer> <Kalaidos> Hello 21:23:33 <PublicServer> <Sietse> hiya 21:23:47 <PublicServer> <Peter> hey 21:25:04 <PublicServer> <Sietse> just enlarged the tunnels :) 21:25:55 <PublicServer> <Peter> where? 21:26:24 <PublicServer> <Sietse> at the problem area 21:26:39 <PublicServer> <Peter> The problem child of the network :-) 21:26:56 <PublicServer> <Sietse> hehehe 21:27:29 <Osai> !password 21:27:29 <PublicServer> Osai: wallop 21:27:46 <PublicServer> *** 0sai joined the game 21:27:50 <PublicServer> <Peter> hey Osai! 21:27:52 <PublicServer> <Peter> Sup 21:27:57 <PublicServer> <0sai> hi 21:28:00 <PublicServer> <0sai> checking the game :) 21:28:09 <PublicServer> <Peter> I see :) 21:29:24 <PublicServer> <0sai> not too much traffic for almost 1k trains 21:29:35 <PublicServer> <Peter> check !problem area 21:30:00 <PublicServer> <0sai> I see 21:30:35 <PublicServer> <Sietse> can u add some prio's there Peter? 21:30:36 <PublicServer> <0sai> but that should be fixable 21:30:46 <PublicServer> <0sai> its only a sideline 21:30:47 <PublicServer> <Peter> Being fixed as we speak 21:30:50 <PublicServer> <Peter> I know 21:30:59 <PublicServer> <Peter> It's sad that a sidline needed to be doubled 21:31:06 <PublicServer> <Peter> Oil is the major industry in this game 21:31:09 <PublicServer> <Kalaidos> Where did those thousand oil rigs emerge from? 21:31:31 <PublicServer> <Peter> Don't know 21:32:09 <PublicServer> <Kalaidos> BBH04 wasn't really built for that kind of oil traffic either 21:32:16 <PublicServer> <Sietse> maybe the settings for new industries 21:32:18 *** Zulan has joined #openttdcoop 21:32:42 <PublicServer> <Kalaidos> maybe we should revert priority at the mixer at bbho4 21:32:50 <PublicServer> <Kalaidos> as in trains from south get priority 21:33:21 *** samorajp has joined #openttdcoop 21:33:22 <PublicServer> <Sietse> it is just a general balance problem 21:33:27 <PublicServer> <0sai> hmm 21:33:30 <samorajp> !playercount 21:33:30 <PublicServer> samorajp: Number of players: 5 21:33:30 <PublicServer> <Sietse> as u can easily see at coal/oil drop 21:33:34 <PublicServer> <Kalaidos> well yeah 21:33:36 <samorajp> !password 21:33:36 <PublicServer> samorajp: wallop 21:33:45 <PublicServer> <Sietse> barely any train incoming at the western line 21:33:57 <PublicServer> <Kalaidos> I suppose half of the trains actually drive from bbh03 to bbh04 21:34:12 <PeterT> SmatZ: Why don't you post in the forums anymore? 21:34:20 <PublicServer> *** samorajp joined the game 21:35:15 *** JeromeBlackridge has joined #openttdcoop 21:37:22 <PublicServer> <Peter> I'm taking that out completely 21:37:29 <PublicServer> <0sai> hmmm 21:38:03 <SmatZ> PeterT: I do, but I don't have a reason to post more often 21:38:19 <PeterT> Ahh 21:38:30 <PublicServer> <Peter> What shall we do Osai? 21:38:56 <PublicServer> <0sai> I just wanted to remove the slowdown 21:39:30 <PublicServer> <0sai> what are you doing now? 21:39:45 <PublicServer> <0sai> I think its a weee bit oversized :D 21:39:58 <PublicServer> <Peter> I have no f***ing idea O_o 21:40:31 <PublicServer> <Sietse> need help from the real pro's :) 21:41:24 <PublicServer> <Kalaidos> and here I though the pf was more intelligent instead of sending all trains to the already jammed line : ( 21:41:24 *** Kolo has joined #openttdcoop 21:41:31 <PublicServer> *** SmatZ joined the game 21:41:33 <PublicServer> <SmatZ> evening 21:41:36 <PublicServer> <Kalaidos> evening 21:42:58 <PublicServer> <Sietse> train limit reached again :) 21:43:49 <PublicServer> <Peter> great fix! 21:43:54 <PublicServer> <Peter> evening smatz 21:44:00 <PublicServer> <SmatZ> evening Peter 21:44:03 <PublicServer> <Sietse> where? 21:44:04 <PublicServer> <0sai> hi SmatZ 21:44:11 <PublicServer> <SmatZ> don't incrase train limit until !jammed is fixed 21:44:19 <PublicServer> <Peter> SmatZ: !problem are 21:44:41 <PublicServer> <SmatZ> well 21:44:57 <PublicServer> <SmatZ> it doesn't look jammed anymore :) 21:45:00 <PublicServer> <Sietse> sick 21:45:14 <PublicServer> <Peter> it was 21:45:21 <PublicServer> <Peter> for quite a bit 21:45:26 <PublicServer> <Kalaidos> I rearranged priority a bit 21:45:28 <PublicServer> <SmatZ> good :) 21:45:30 <PublicServer> *** Kolo joined the game 21:45:46 <PublicServer> <Kalaidos> and I hope a penalty signal will serve as a pseudo-balance for now 21:46:15 <PublicServer> <samorajp> goodnight ;] 21:46:16 <PublicServer> *** samorajp has left the game (leaving) 21:46:18 <PublicServer> <Sietse> oil drop section 1 and 2 are overloaded atm 21:46:27 <PublicServer> <Kalaidos> is it only me or do those trains have low acceleration? 21:46:28 <gleeb> !password 21:46:28 <PublicServer> gleeb: affirm 21:46:43 <PublicServer> *** Gleeb joined the game 21:46:45 <PublicServer> <SmatZ> they have just 1 engine 21:48:23 <PublicServer> *** Gleeb has left the game (connection lost) 21:48:55 <PublicServer> *** SmatZ has left the game (leaving) 21:49:00 <PublicServer> *** Gleeb joined the game 21:49:02 <PublicServer> <Peter> gleeb! 21:49:05 <PublicServer> <Peter> wb 21:49:12 <PublicServer> <Kalaidos> I'm seriously considering a 4line oil-ml right now, ugh : x 21:49:38 <PublicServer> *** Gleeb has left the game (connection lost) 21:49:50 <PublicServer> <Kalaidos> byebye Gleeb. 21:49:53 <gleeb> O.o 21:51:09 <SmatZ> yeah, at least 4 lines 21:51:10 *** pugi has joined #openttdcoop 21:51:43 <PublicServer> <Peter> HQ! 21:51:58 <PublicServer> <Kalaidos> hq? 21:52:19 <PublicServer> <Peter> head quarters ;-) 21:52:41 <PublicServer> <Kalaidos> o_o 21:56:34 *** samorajp has quit IRC 22:00:07 *** jondisti has joined #openttdcoop 22:00:14 *** csuke has joined #openttdcoop 22:00:17 <csuke> !players 22:00:19 <PublicServer> csuke: Client 713 (Orange) is Peter, in company 1 (#openttdcoop) 22:00:19 <PublicServer> csuke: Client 709 is OrR, a spectator 22:00:19 <PublicServer> csuke: Client 717 (Orange) is Kalaidos, in company 1 (#openttdcoop) 22:00:19 <PublicServer> csuke: Client 672 (Orange) is Sietse, in company 1 (#openttdcoop) 22:00:19 <PublicServer> csuke: Client 721 (Orange) is 0sai, in company 1 (#openttdcoop) 22:00:19 <PublicServer> csuke: Client 731 (Orange) is jondisti, in company 1 (#openttdcoop) 22:00:19 <PublicServer> csuke: Client 725 (Orange) is Kolo, in company 1 (#openttdcoop) 22:00:19 <csuke> !password 22:00:21 <PublicServer> csuke: necked 22:00:32 <PublicServer> *** jondisti joined the game 22:01:05 <PublicServer> *** csuke joined the game 22:02:15 <PublicServer> *** Peter has left the game (connection lost) 22:02:27 <PeterT> !password 22:02:27 <PublicServer> PeterT: necked 22:02:39 <PublicServer> *** Peter joined the game 22:02:53 <PublicServer> <Peter> this game looks much "cleaner" in OpenGFX 22:03:49 <PublicServer> <0sai> rly? 22:03:52 <PublicServer> <Peter> yeah 22:03:55 <PublicServer> <Peter> I think so 22:04:03 <PublicServer> <Peter> The originals still look great though 22:04:09 <PublicServer> <0sai> brb 22:04:12 <PublicServer> *** 0sai has left the game (leaving) 22:04:21 <PublicServer> <Peter> Hehe Osai :-D 22:04:45 <PublicServer> *** 0sai joined the game 22:05:08 <Chris_Booth> PeterT: you like open GFX? 22:05:16 <PeterT> Yes 22:05:20 <Chris_Booth> i kinda think its a bit of a mess 22:05:25 <Chris_Booth> none of the GRFs match 22:05:27 <PeterT> Yeah 22:05:32 <Chris_Booth> like the DMUs 22:05:34 <PublicServer> <0sai> the lights of some signals are too small imho 22:05:37 <PeterT> I ahte the signals 22:05:40 <PeterT> *hate 22:05:46 <PublicServer> <0sai> especially red signals 22:05:47 <Chris_Booth> the signals are ok 22:05:53 <PeterT> No, they are tiny 22:06:00 <Chris_Booth> the DMUs are just shocking 22:06:02 <PeterT> what Osai said 22:06:06 <Chris_Booth> the carrages dont match 22:06:12 <KenjiE20> the entire set looks out of focus to me 22:06:38 <Chris_Booth> i hope Ammler and planetmaker read this 22:06:40 <Chris_Booth> and take it in 22:06:47 <PeterT> the carrages dont match <-- yeah, they have different shades makes them look... erm... 22:07:05 <hylje> i think a messy open set is way better than no open set at all 22:07:23 <hylje> i take the convenience of bundled GRF over neat traditional graphics any day 22:07:43 <PublicServer> *** 0sai has left the game (leaving) 22:07:56 <KenjiE20> oh for sure 22:08:17 <Osai> !password 22:08:17 <PublicServer> Osai: necked 22:08:27 <PublicServer> *** 0sai joined the game 22:08:27 <KenjiE20> I just can't play with it, hurts my eyes, like wearing my old glasses 22:08:28 <PublicServer> *** jondisti has left the game (leaving) 22:08:31 <Osai> I prefer the original graphics 22:08:46 <PublicServer> <Peter> I just clicked on 4 random trains, and two of them were for major oil pickup 01 22:08:51 <PublicServer> <Peter> Osai: Same here 22:08:57 *** jondisti has quit IRC 22:09:08 <PublicServer> <Peter> I'm always shocked when I'm used to regular graphics, and I switch 22:09:10 <PublicServer> *** Peter has left the game (leaving) 22:09:23 <PublicServer> <Sietse> 170 going therre 22:09:25 <planetmaker> Chris_Booth, then please provide us with matching graphics! 22:09:26 <PublicServer> <Sietse> there* 22:09:34 <PeterT> !password 22:09:34 <PublicServer> PeterT: cooler 22:09:45 <PublicServer> *** Peter joined the game 22:10:15 <PublicServer> <csuke> i've removed the priorities at !fixme 22:10:25 <PublicServer> <csuke> they were completely stupid 22:10:52 <PublicServer> <csuke> if anything they need to be reversed to give prioroty to trains from south 22:10:57 <planetmaker> Unless there's input from graphics artists, nothing is going to be changed... 22:11:11 <PublicServer> <Kalaidos> that's what I said earlier 22:11:32 <PublicServer> <csuke> but bbh's should not be completely prio'ed anyway 22:11:37 <Osai> planetmaker: its hard to do so 22:11:57 <Osai> if it is not your business 22:12:28 <Osai> and I am again and again amazed by the work Chris did in the early 90's :D 22:12:38 <planetmaker> :-) 22:13:23 <planetmaker> I rest assured though, that OpenGFX will reach more people than the original graphics ;-) 22:13:36 <Osai> of course :) 22:13:52 <Osai> and it makes openttd a really free game 22:13:59 <Osai> what I think is awesome 22:14:00 <planetmaker> Esp. toyland will be awesome, I think 22:14:07 <hylje> newgrf people aren't going to stop going around 22:14:24 <planetmaker> what do newgrf have to do with base sets? 22:14:32 <hylje> identifying rough spots should attract enterprising people to fix them 22:14:43 <planetmaker> yup 22:15:02 <planetmaker> the good thing is: they can, may, and are encouraged to do so. 22:15:55 <Paul2> when opengfx just works is when I can tell my dad that he can install openttd 22:16:12 <planetmaker> if he doesn't need toyland it works even now 22:16:22 <planetmaker> as does opensfx 22:16:36 <Osai> pm: will it contain your comic houses? I love those! :) 22:16:39 <Paul2> does the .exe installer still prompt for orignal files though? 22:16:49 <planetmaker> OpenGFX won't have comic houses, I fear. 22:16:57 <Osai> too bad :P 22:17:03 <planetmaker> Well... it's its own set :-) 22:17:08 <hylje> paper facade buildings would be nice in toyland 22:17:13 *** ODM has quit IRC 22:17:16 <PublicServer> *** Kolo has left the game (connection lost) 22:17:17 <planetmaker> Paul2, the installer doesn't know it. 22:17:18 <PeterT> Paul2; There was a revision to make the installer allow you to download the OpenGFX SFX 22:17:20 *** Kolo has quit IRC 22:17:29 *** Kolo has joined #openttdcoop 22:17:31 <Paul2> oh sweet 22:17:37 <planetmaker> PeterT, yes, that revision is 0.8.0 :-P 22:17:37 <Paul2> might point him at it then 22:17:54 <PeterT> planetmaker: Yeah, I meant trunk 22:18:18 <planetmaker> not sure trunk has an installer, does it? 22:18:36 <planetmaker> (I never bother about it - I don't recall such change, though) 22:19:04 <PublicServer> *** Kolo joined the game 22:20:35 <planetmaker> Osai, but what building stages should I use for the comic houses? 22:20:37 <PeterT> No, the revision was made in trunk 22:21:07 <Osai> what kind of stages do we have? 22:21:22 <planetmaker> construction stages... let me search 22:21:53 <planetmaker> http://www.tt-forums.net/viewtopic.php?p=834693#p834693 22:21:54 <Webster> Title: Transport Tycoon Forums • View topic - [UNIV] Comic Set (at www.tt-forums.net) 22:21:59 <planetmaker> ^ three proposals. 22:22:41 <planetmaker> additionally: one could combine 1 and 3, one could go for single painted walls / roofs in between... 22:23:40 <planetmaker> http://www.tt-forums.net/viewtopic.php?p=834933#p834933 22:23:41 <Webster> Title: Transport Tycoon Forums • View topic - [UNIV] Comic Set (at www.tt-forums.net) 22:24:07 <PublicServer> <csuke> bbh04 jammig a lot less with "revised" priorities 22:24:38 <Osai> planetmaker: the first one is cool 22:25:02 <planetmaker> he :-) 22:25:07 <PublicServer> *** SmatZ joined the game 22:25:11 <Osai> though I would give those inner contours same transparency 22:25:14 <planetmaker> I guess I get as many diverging opinions as I ask people :-P 22:25:49 <PublicServer> *** Peter has left the game (leaving) 22:25:49 <planetmaker> How do you mean transparency? 22:27:11 <PublicServer> <0sai> I changed ML between bbh01<>bbh02 22:27:55 <Osai> the first picture shows the black outline, white foreground and some black pieces inside 22:28:12 <Osai> those pieces could be a little bit greyed out 22:28:21 <Osai> they look too strong imho 22:28:23 <planetmaker> ah, ok 22:28:46 <planetmaker> that's definitely an idea. 22:28:57 <PublicServer> *** Kolo has left the game (leaving) 22:28:59 <Osai> and the third picture of the third version is cool too 22:29:17 <PublicServer> <csuke> alright peeps, me to bed! 22:29:18 <PublicServer> <csuke> nn 22:29:27 <PublicServer> *** csuke has left the game (leaving) 22:29:28 <PublicServer> <SmatZ> nn csuke 22:29:34 <SmatZ> !trains 952 22:29:34 <PublicServer> *** SmatZ has set max_trains to 952 22:29:41 <PublicServer> <0sai> good night 22:29:44 <SmatZ> !trains 950 22:29:44 <PublicServer> *** SmatZ has set max_trains to 950 22:29:45 <planetmaker> Osai, the 3rd of the 3rd version is easy: grayscale re-colour of the 4th one, done automatically as re-colour sprite by OpenTTD :-) 22:29:58 <Osai> yea, but its a cool idea :) 22:30:16 *** csuke has quit IRC 22:30:17 <Osai> do you have those stages somewhere? 22:30:24 <Osai> I could mix you my idea :) 22:30:48 <planetmaker> well... only those which are in that link. 22:30:58 <SmatZ> !trains 953 22:30:59 <PublicServer> *** SmatZ has set max_trains to 953 22:31:04 <planetmaker> Of course the repo has stages for the houses. But non has coloured ones as of now 22:31:11 <SmatZ> !trains 950 22:31:11 <PublicServer> *** SmatZ has set max_trains to 950 22:34:10 *** JeromeBlackridge has quit IRC 22:35:29 <Osai> no 22:35:31 <Osai> np 22:35:39 <Osai> I just tested it 22:35:47 <Osai> a grey version between two colored is silly 22:35:50 <PublicServer> <Sietse> aah, someone adding a 4th ML 22:36:08 <PublicServer> *** SmatZ has left the game (leaving) 22:36:18 <PublicServer> <Kalaidos> for now just to oil/coal drop 22:36:29 <PublicServer> <Kalaidos> too tired to add connections to everywhere x_x 22:37:44 <SmatZ> so you left broken SLHs? 22:38:21 <PublicServer> <Kalaidos> broken as in not being to able to reach every lane? 22:38:59 <PeterT> Yeah 22:39:02 <PeterT> Pretty much 22:39:08 <PublicServer> <Kalaidos> yeah for now 22:39:18 <PeterT> Say !unfinished 22:39:24 <PublicServer> <Kalaidos> I will 22:40:13 <PublicServer> *** Peter joined the game 22:45:41 <PublicServer> <Sietse> I think the problem is more balancing (which wouldn't be helped by adding a line) 22:48:05 <Osai> planetmaker: http://www.tt-forums.net/viewtopic.php?p=836411#p836411 :) 22:48:08 <Webster> Title: Transport Tycoon Forums • View topic - [UNIV] Comic Set (at www.tt-forums.net) 22:48:14 <planetmaker> gray and coloured doesn't work, no 22:48:59 <planetmaker> he, also nice, indeed! :-) 22:49:22 <planetmaker> some other variant I toyed with it a like yours, but grayscale only 22:49:26 <PublicServer> *** Sietse has left the game (connection lost) 22:49:36 <PublicServer> *** 0sai has left the game (leaving) 22:49:49 <Osai> hehe 22:49:52 <planetmaker> (or like my #3 where the 2nd stage is a faded-out gray-scale of sprite 3) 22:51:03 <planetmaker> actually, I'm pretty sure it's something like yours, my #1 or the same in pure grayscale 22:51:10 <PublicServer> <Kalaidos> jam's decreasing a bit tho 22:51:15 <PeterT> Osai: First post in a year? 22:51:37 <PublicServer> *** Peter has left the game (connection lost) 22:51:37 <PublicServer> *** Game paused (not enough players) 22:52:02 <sietse> !password 22:52:02 <PublicServer> sietse: squeak 22:52:06 <planetmaker> I think I really like the faded-out black outlines. 22:52:31 <PublicServer> *** Sietse joined the game 22:52:31 <Osai> PeterT: 1 year and seven days! 22:52:37 <PeterT> Hehe :) 22:53:14 <hylje> planetmaker: i'd figure comic houses would build by first sketching, then inking the outlines, then coloring in one shot 22:54:07 <planetmaker> that's only two building stages :-) 22:54:20 <planetmaker> (which is also possible, but we *could* use three) 22:54:35 <hylje> sketch-ink-color? 22:55:18 <hylje> ah yes, colored is already complete 22:56:51 <PublicServer> <Sietse> nice work kala 22:57:03 <PublicServer> <Kalaidos> hm? 22:57:28 <PublicServer> <Sietse> that fourth line reduces the pressure 22:59:39 <Osai> PeterT: why http://dan-masek.eu/ottd/ottd_info.php?address=91.198.87.142&port=3979&lang=en ? 22:59:51 <PeterT> Why not? It works? 22:59:57 <PeterT> Is there another? 23:00:18 <Osai> hmm, long time ago I installed that on our system 23:00:19 <Osai> http://www.openttdcoop.org/banner/public-server.png 23:00:33 <Osai> but I found out just now it only redirects to this page 23:00:40 <Osai> we had that stand alone :( 23:00:58 <PublicServer> <Kalaidos> well, I'm off 23:01:02 <Osai> bye 23:01:03 <PublicServer> <Kalaidos> good night guys 23:01:06 <Osai> nite nite 23:01:09 <Osai> and ooh 23:01:10 <PublicServer> *** Kalaidos has left the game (leaving) 23:01:10 <PublicServer> *** Game paused (not enough players) 23:01:14 <Osai> its time for me too 23:01:22 *** el_B has quit IRC 23:02:31 <PeterT> night :'-( 23:03:11 <PublicServer> *** Sietse has joined spectators 23:03:32 <PeterT> !playercount 23:03:32 <PublicServer> PeterT: Number of players: 2 23:04:09 <PeterT> !password 23:04:09 <PublicServer> PeterT: cotted 23:04:27 *** Doomah has joined #openttdcoop 23:04:57 *** highpinger has joined #openttdcoop 23:05:17 <PublicServer> *** Peter joined the game 23:07:52 <PeterT> somebody join.... 23:08:00 <PeterT> please? 23:10:39 <PublicServer> *** Kolo joined the game 23:10:43 *** Nickman_87 has quit IRC 23:14:32 <PublicServer> *** Peter has left the game (connection lost) 23:14:32 <PublicServer> *** Game paused (not enough players) 23:15:04 *** Doomah has quit IRC 23:15:21 <planetmaker> http://www.tt-forums.net/viewtopic.php?f=26&t=45958&p=836418#p836418 <-- Osai :-) Maybe also like that? 23:15:23 <Webster> Title: Transport Tycoon Forums • View topic - [UNIV] Comic Set (at www.tt-forums.net) 23:15:50 <Osai> interesting too :) 23:16:57 <Chris_Booth> planetmaker: i am not a GRF drawer 23:17:13 <planetmaker> anyway... time for bed as you already stated :-) Good night then :-) 23:17:24 <PublicServer> *** Kolo has left the game (leaving) 23:17:29 <Osai> good night :) 23:17:30 *** Kolo has quit IRC 23:17:37 <Chris_Booth> night planetmaker 23:24:52 <PeterT> !password 23:24:52 <PublicServer> PeterT: shovel 23:25:25 <PublicServer> *** Peter joined the game 23:27:38 <Chris_Booth> !password 23:27:39 <PublicServer> Chris_Booth: shovel 23:28:14 <PublicServer> *** Chris Booth joined the game 23:28:28 <PublicServer> <Peter> thanks 23:29:34 <SekiSelu> !players 23:29:35 <PublicServer> SekiSelu: Client 751 is Sietse, a spectator 23:29:36 <PublicServer> SekiSelu: Client 709 is OrR, a spectator 23:29:36 <PublicServer> SekiSelu: Client 758 (Orange) is Chris Booth, in company 1 (#openttdcoop) 23:29:36 <PublicServer> SekiSelu: Client 757 (Orange) is Peter, in company 1 (#openttdcoop) 23:33:37 *** highpinger has quit IRC 23:34:24 <PublicServer> <Chris Booth> town drop need some more platforms 23:34:37 <PublicServer> <Chris Booth> well i would say 6 - 9 more platforms 23:40:04 <PublicServer> <Peter> damn it 23:40:18 <PublicServer> <Chris Booth> what? 23:40:36 <PublicServer> *** Peter has left the game (connection lost) 23:40:37 <PublicServer> *** Game paused (not enough players) 23:40:51 <PeterT> brb 23:40:58 <PeterT> My computer is slllloooowwww.... 23:40:59 <Chris_Booth> Grr i was building 23:42:23 <PublicServer> *** Sietse has joined company #1 23:42:38 <PublicServer> <Chris Booth> thanks 23:42:39 <PublicServer> <Sietse> go ahead 23:42:40 <PublicServer> <Chris Booth> thanks 23:44:38 <PeterT> !password 23:44:38 <PublicServer> PeterT: exhume 23:45:13 <PublicServer> *** Peter joined the game 23:46:06 <PublicServer> <Sietse> you made the platforms to long :) 23:46:50 <PublicServer> <Chris Booth> not anymore they are normal now 23:47:27 <PublicServer> <Sietse> can u do that withthe bulldozer tool? 23:47:37 <PublicServer> <Chris Booth> no 23:47:51 <PublicServer> <Chris Booth> only with the remove tool 23:48:08 <PublicServer> <Peter> Does anybody actually listen to the default game music when playing? 23:48:28 <PublicServer> <Sietse> Iam not 23:48:32 <PublicServer> <Peter> I am 23:49:06 <PublicServer> <Sietse> wood waiting there at towndrop :D 23:49:20 <PublicServer> <Sietse> listening to american music :) 23:55:40 *** ^Spike^ has quit IRC 23:55:44 <PublicServer> <Peter> Chris_Booth: Do you have school tommorow? 23:55:55 <PublicServer> <Chris Booth> i dont ever have school 23:56:34 <PublicServer> <Peter> Yeah, I didn't think you did. There's no way you could possibly get up after staying up til 12/1AM 23:57:03 <PublicServer> <Chris Booth> i have university 23:58:11 <PublicServer> <Sietse> they prefer the old part... 23:58:22 <PublicServer> *** Peter has left the game (connection lost) 23:59:19 <PeterT> !password 23:59:19 <PublicServer> PeterT: tidier 23:59:20 <PublicServer> <Chris Booth> PF is stupid sometimes 23:59:48 <PublicServer> <Sietse> or too smart :) 23:59:55 <PublicServer> *** Peter joined the game