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00:00:01 <PublicServer> <jondisti> it has still connections only 1 direction 00:00:13 <PublicServer> <HamSandwich> no it doesn't. 00:00:20 <PublicServer> <HamSandwich> oh, nevermind. 00:00:23 <PublicServer> <HamSandwich> i'm retarded. 00:00:50 <PublicServer> *** Psiborg has left the game (leaving) 00:11:30 *** Chillosophy has quit IRC 00:12:15 <PublicServer> <Peter> Can you guys check if the client list is too small? 00:12:23 <PublicServer> <jondisti> it is 00:12:24 <PublicServer> <Peter> It's way to small for my ottd 00:12:33 <PublicServer> <Peter> Oh 00:15:43 <HamSandwich> check out my LED counter: http://i50.tinypic.com/2agqiqg.png 00:16:00 <HamSandwich> I've been working on it for about 4 hours to get it perfect. 00:16:35 <jondisti> cool 00:17:04 <Xaroth> you have too much time at hand, HamSandwich 00:19:15 *** NovoRei has joined #openttdcoop 00:19:54 <HamSandwich> lol, thanks, I guess. 00:20:05 <HamSandwich> I'll upload a save game sometime. 00:20:42 <HamSandwich> It's also a SML all around the outside of the map 00:24:34 *** NovoRei has quit IRC 00:26:39 *** pugi has quit IRC 00:32:02 <PublicServer> <jondisti> SLH07 built 00:32:07 <PublicServer> <Peter> nice 00:37:45 <PublicServer> *** Peter has left the game (leaving) 00:37:51 <PublicServer> <jondisti> im off to bed 00:37:56 <PublicServer> <jondisti> night 00:38:01 <PublicServer> *** jondisti has left the game (leaving) 00:38:01 <PublicServer> *** Game paused (not enough players) 00:38:43 *** jondisti has quit IRC 00:39:31 *** Dred_furst has quit IRC 00:40:34 <AdTheRat> Hmmm.. I wonder if you guys can help, on another channel, we have autopilot.. we do !rcon pause but after a while the game unpauses. Any ideas how to stop it from unpausing? 00:47:47 <Ammler> AdTheRat: you might use the Autopilot pause_level 00:48:13 <Ammler> set it to -1 for disabling 00:48:28 <Ammler> and use openttd max_active_clients 00:49:01 <Ammler> or min :-) 00:49:16 <Ammler> !rcon set min_active_clients 00:49:16 <PublicServer> Ammler: Current value for 'min_active_clients' is: '2' (min: 0, max: 255) 00:50:08 <Ammler> or use manual pause only :-) 00:52:25 <PeterT> AdTheRat: Would you mind me asking what other channel/server you are on? 00:55:01 <HamSandwich> can somebody join so that I can finish my SLH? 01:01:41 <Ammler> HamSandwich: do you use the logic train grf? 01:04:24 <AdTheRat> Thanks Ammler :) 01:04:30 <AdTheRat> Coldfront 01:04:51 <AdTheRat> PeterT: I'm on coldfront server as well, that's it 01:05:13 <PeterT> what channel is that? 01:06:15 <AdTheRat> oh irc.coldfront.net/#openttd 01:06:45 <PeterT> Ahh 01:06:50 *** PeterT has quit IRC 01:07:11 <Ammler> peter can join only one server at once? 01:07:22 <AdTheRat> no idea o_O; 01:07:25 <AdTheRat> seems odd 01:07:26 <Ammler> :-) 01:07:39 <Ammler> yes, he is :-D 01:07:57 <AdTheRat> :P 01:08:02 <AdTheRat> he joined other chan 01:13:59 *** Fuco has quit IRC 01:14:21 *** PeterT has joined #openttdcoop 01:17:32 <AdTheRat> welcome back PeterT 01:18:15 <PeterT> Hehe :) 01:26:05 *** KenjiE20|LT has joined #openttdcoop 01:26:06 *** ChanServ sets mode: +o KenjiE20|LT 01:26:13 *** KenjiE20 has quit IRC 01:58:49 <Psi> !password 01:58:49 <PublicServer> Psi: martyr 02:00:16 <PublicServer> *** Psiborg joined the game 02:00:33 *** Progman has quit IRC 02:02:35 *** Zarenor has joined #openttdcoop 02:49:39 <PublicServer> *** Psiborg has left the game (leaving) 02:49:39 <PublicServer> *** Game paused (not enough players) 02:50:48 *** Psi has quit IRC 03:05:00 <PeterT> night 03:05:09 <HamSandwich> good night. 03:05:30 *** PeterT has quit IRC 03:29:39 <SekiSelu> !password 03:29:39 <PublicServer> SekiSelu: livers 03:29:50 <PublicServer> *** SekiSelu joined the game 03:30:26 *** KenjiE20|LT has quit IRC 03:37:41 <PublicServer> *** SekiSelu has left the game (leaving) 03:40:01 *** grim has joined #openttdcoop 03:40:30 <grim> !download win 03:40:30 <PublicServer> grim: unknown option "win" 03:40:33 <grim> !download 03:40:33 <PublicServer> grim: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 03:40:42 <grim> !download win64 03:40:42 <PublicServer> grim: http://binaries.openttd.org/nightlies/trunk/r18400/openttd-trunk-r18400-windows-win64.zip 03:40:59 <grim> !grf 03:41:00 <PublicServer> grim: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 03:42:16 <grim> !password 03:42:16 <PublicServer> grim: waiter 03:42:30 <PublicServer> *** grim4593 joined the game 03:46:34 <PublicServer> *** grim4593 has left the game (leaving) 03:46:34 <PublicServer> *** Game paused (not enough players) 03:46:40 *** grim has quit IRC 04:21:46 *** sietse has quit IRC 05:10:11 *** SineDeviance|LT has joined #openttdcoop 05:12:29 <SineDeviance|LT> hey all 05:12:43 <SineDeviance|LT> i have a question on techniques 05:12:57 <SineDeviance|LT> when you guys build a mainline you run 2___2 type 05:13:13 <SineDeviance|LT> now, for each side you have two lanes going the same way 05:13:22 <SineDeviance|LT> do these two lanes ever cross each other? 05:15:02 <AdTheRat> ideally, no 05:15:22 <SineDeviance|LT> then what's the point of having two going the same direction? if you 05:15:23 <AdTheRat> but they need to, for junctions 05:15:24 <SineDeviance|LT> er sorry 05:15:29 <SineDeviance|LT> but yeah if you 05:15:35 <AdTheRat> use bridges/tunnels 05:15:38 <SineDeviance|LT> sorry again it's my laptop's keyboard 05:15:46 <AdTheRat> I know the feeling, SineDeviance|LT 05:15:50 <AdTheRat> I use to live in UK and moved to US 05:15:54 <AdTheRat> er Canada* 05:15:57 <SineDeviance|LT> if you're never going to have them meet, what's the point of having two? 05:16:05 <SineDeviance|LT> why not one? 05:16:17 <AdTheRat> Canada use US layout, andd.. US layout is slightly different and has one less key then UK stay 05:16:19 <AdTheRat> style* 05:16:24 <AdTheRat> and it ****s me up! 05:16:49 <AdTheRat> oh, you mean between the two going in same direction? 05:17:00 <SineDeviance|LT> yeah 05:17:10 <AdTheRat> you'd balance them, I believe when you join them 05:17:15 <SineDeviance|LT> AdTheRat, see my laptop just has an odd keyboard design :D 05:17:20 <SineDeviance|LT> oh 05:17:32 <SineDeviance|LT> well... maybe i'll just stick to two-lane mains then 05:17:44 <AdTheRat> like, Sideline and or another ML joining 05:17:52 <AdTheRat> you balance before the two joins, I believe 05:18:23 <AdTheRat> this is to make sure you don't have an heavy load of one lane join another heavy load lane 05:18:25 <SineDeviance|LT> ah 05:18:35 <AdTheRat> (not to be confuse with having equal load) 05:19:10 <AdTheRat> the job of the Mainline is to keep the traffic moving at top speed 05:19:43 <AdTheRat> so you add trains to it going top speed and take train off before slowing down (such as to a station or depot) 05:20:43 <AdTheRat> to and form* 05:20:47 <AdTheRat> from* 05:21:33 <AdTheRat> and at the same time, you try to cram a lot of trains on it :) 05:21:39 <AdTheRat> there's actually more then one type of ML 05:22:27 * AdTheRat poke SineDeviance|LT 05:22:39 <AdTheRat> did I answer your question? :) 05:22:46 <SineDeviance|LT> well... kinda :D 05:23:00 <AdTheRat> I try, I've only just got into openttd, still learning a lot 05:23:11 <SineDeviance|LT> see i am running my own new game and basically i just want a mainline that loops around the entire map 05:23:27 <SineDeviance|LT> and then i'll have an inner loop in the interior of the map 05:23:43 <SineDeviance|LT> and i'll have some mains that run between them 05:23:57 <AdTheRat> but as far as I can understand, the only time ML cross, is to spread the load between the two so trains aren't overloading one side and keeping the other side free 05:24:39 <AdTheRat> you picked a quiet time too :P 05:25:53 <SineDeviance|LT> well 05:26:01 <SineDeviance|LT> i guess i have a lot to learn about techniques 05:26:05 <SineDeviance|LT> thanks though 05:26:07 <SineDeviance|LT> :D 05:36:29 <AdTheRat> I found it easiest to learn some rules and then apply it 05:36:37 <AdTheRat> then compare 05:57:33 *** AdTheRat has quit IRC 06:20:45 <De_Ghosty> gl 06:21:12 <De_Ghosty> the trains will just use the inner loop 06:21:17 <De_Ghosty> for simplicity 06:21:25 <De_Ghosty> i suggest only useing big loop outside 06:21:46 <De_Ghosty> u can fit more train on it and larger area to work ith make side line hub that much easier 06:22:34 <De_Ghosty> cuz we had designs like that before 06:22:42 <De_Ghosty> becayse useing the inner loop was so much shorter 06:22:44 <De_Ghosty> outer is never used 06:23:30 <De_Ghosty> <SineDeviance|LT> when you guys build a mainline you run 2___2 type 06:23:36 <De_Ghosty> adds capacity :o 06:23:48 <De_Ghosty> you can only fit so many trains on 1 line 06:24:47 <De_Ghosty> get copy and paste and learn todo shift ml 06:24:52 <De_Ghosty> it's epic if done right 06:24:55 <De_Ghosty> :o 07:25:57 *** Polygon has joined #openttdcoop 07:28:42 *** V453000 has joined #openttdcoop 07:41:24 *** ^Spike^ has joined #openttdcoop 07:41:24 *** ChanServ sets mode: +o ^Spike^ 07:46:06 *** Polygon has quit IRC 08:19:32 *** ModeSix has quit IRC 08:19:48 *** ModeSix has joined #openttdcoop 08:30:55 *** ODM has joined #openttdcoop 08:30:55 *** ChanServ sets mode: +o ODM 08:41:00 *** bartaway is now known as bartavelle 08:41:26 <bartavelle> hello 08:46:25 <planetmaker> http://www.tt-forums.net/viewtopic.php?f=29&t=45710&sid=4e8f706cd37d48f23fa556e4eeb6ebb0&start=20 <-- now, this thread is fun :-) 08:46:26 <Webster> Title: Transport Tycoon Forums • View topic - Sideline into mainlinne (at www.tt-forums.net) 08:46:32 <planetmaker> and good morning 08:55:26 *** Mitcian has joined #openttdcoop 09:16:17 *** SineDeviance has joined #openttdcoop 09:25:26 <bartavelle> !password 09:25:27 <PublicServer> bartavelle: chafes 09:25:35 <PublicServer> *** bartavelle joined the game 09:27:04 <Mitcian> !password 09:27:04 <PublicServer> Mitcian: chafes 09:28:39 <PublicServer> *** Mitcian joined the game 09:31:54 <PublicServer> *** bartavelle has left the game (leaving) 09:31:54 <PublicServer> *** Game paused (not enough players) 09:32:32 <PublicServer> *** HamSandwich has left the game (connection lost) 09:37:49 <PublicServer> *** Mitcian has left the game (leaving) 09:57:33 *** sietse has joined #openttdcoop 09:59:27 <sietse> !password 09:59:27 <PublicServer> sietse: raisin 09:59:36 <PublicServer> *** Sietse joined the game 10:02:52 *** JinGleeBell is now known as Gleeb|Away 10:06:38 *** Gleeb|Away is now known as JinGleebell 10:07:18 *** jondisti has joined #openttdcoop 10:07:28 <jondisti> !password 10:07:28 <PublicServer> jondisti: sleazy 10:08:14 <PublicServer> *** jondisti joined the game 10:28:44 *** V453000 has quit IRC 10:31:36 *** Yexo has joined #openttdcoop 10:45:21 *** SineDeviance has quit IRC 10:55:06 *** Fuco has joined #openttdcoop 11:08:45 <PublicServer> <Sietse> you want me to join company? 11:11:13 <JinGleebell> !password 11:11:13 <PublicServer> JinGleebell: tights 11:11:25 <PublicServer> *** Gleeb joined the game 11:18:48 *** lomba has joined #openttdcoop 11:20:33 <PublicServer> *** lomba joined the game 11:23:04 <PublicServer> *** jondisti has left the game (leaving) 11:23:04 <PublicServer> *** Game paused (not enough players) 11:34:57 <PublicServer> *** Gleeb has left the game (leaving) 11:36:56 *** lomba has quit IRC 11:46:36 * JinGleebell Jingles! 12:04:52 *** Mitcian has quit IRC 12:38:47 *** KenjiE20 has joined #openttdcoop 12:38:56 *** KenjiE20 is now known as KenjiE20|mib 12:39:02 <PublicServer> *** lomba has left the game (leaving) 12:41:24 * KenjiE20|mib prods SineDeviance|LT in the ribs 12:41:25 <KenjiE20|mib> oi 12:53:10 *** Yexo_ has joined #openttdcoop 12:53:13 *** Yexo has quit IRC 12:53:24 *** Yexo_ is now known as Yexo 12:55:48 *** midace22 has joined #openttdcoop 12:56:06 *** Fuco has quit IRC 12:56:32 <midace22> would like to join any ottdcoop game as spectator. 12:56:38 <midace22> how is that possible? 12:57:06 <KenjiE20|mib> @quickstart 12:57:13 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 12:58:25 <midace22> i read some pages there, i'm just intrested to join as spectator. not a player. 12:58:41 <KenjiE20|mib> it's the same, read through it 12:59:20 <midace22> players can build stuff. spectators can not. don't try to say its the same. 12:59:56 <KenjiE20|mib> you join the exact same way, barring clicking the Spactator button 13:00:00 <KenjiE20|mib> Spectator* 13:03:06 <midace22> aha, maybe i should come back later, seems like those tipical tv storys : how big is it?" --> "around 2 feet tall!". (in otherwords, question and answer are realted to a common topic, but other than that they have nothing to do with eatch other.) 13:05:38 *** midace22 has quit IRC 13:11:22 <planetmaker> he just didn't get it, eh? 13:12:40 <KenjiE20|mib> not really 13:13:03 <KenjiE20|mib> also, why did no one tell me Webmin had a new theme in 1.490 13:13:08 *** Progman has joined #openttdcoop 13:13:09 <KenjiE20|mib> holy crap this is nice 13:14:22 * KenjiE20|mib makes note to check changelogs and webmin's setting tab closer 13:32:42 *** TD has joined #openttdcoop 13:57:03 *** Phlegm has joined #openttdcoop 13:57:21 <Phlegm> !password 13:57:21 <PublicServer> Phlegm: tented 13:58:12 <PublicServer> *** Phlegm joined the game 14:05:13 *** TD has quit IRC 14:05:29 <PublicServer> *** Phlegm has left the game (connection lost) 14:05:34 *** Phlegm has quit IRC 14:09:39 *** Fuco has joined #openttdcoop 14:16:08 *** KenjiE20 has joined #openttdcoop 14:16:08 *** ChanServ sets mode: +o KenjiE20 14:17:28 *** Maikel has joined #openttdcoop 14:17:39 *** KenjiE20|mib has quit IRC 14:20:24 <Maikel> !help 14:20:24 <PublicServer> Maikel: http://www.openttdcoop.org/wiki/IRC_Commands 14:29:30 *** Mark has joined #openttdcoop 14:29:30 *** Webster sets mode: +o Mark 14:43:09 *** jondisti has quit IRC 14:47:04 <PublicServer> *** Mark joined the game 14:48:21 <Maikel> Hello, So I am new here, is it possible to spectate on a coop-game, is it even running at the moment? 14:48:30 <Mark> @quickstart 14:48:32 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 14:48:34 <Mark> have a read of that first 14:48:50 <Mark> and yes, it is possible to spectate a game, and yes, there is one running 14:48:55 <Mark> in fact, there always is one running 14:50:09 <Maikel> Thx, step 1 completed. 14:50:19 <PublicServer> <Mark> :) 14:50:33 <Mark> @slowstart 14:50:33 <Webster> Read everything on the wiki, and I mean everything 14:52:09 <Maikel> Ok they get annoying quite quickly, why isn't that done through either notices or queries? 14:52:09 *** SineDeviance|LT has quit IRC 14:52:36 <Maikel> !dl win32 14:52:37 <PublicServer> Maikel: http://binaries.openttd.org/nightlies/trunk/r18400/openttd-trunk-r18400-windows-win32.zip 14:52:41 *** SineDeviance|LT has joined #openttdcoop 14:53:13 <Mark> what gets annoying quite quickly? 14:53:35 <Maikel> The spamming of the bots, for the idling ones? 14:53:44 <Maikel> "spamming" 14:54:27 <Mark> not sure why it should be 14:55:06 <PublicServer> *** Mark has left the game (leaving) 14:55:39 <Mark> you can start a query with the bot if you don't want to spam the channel 14:55:49 <Mark> use the commands without a prefix 14:56:13 <Maikel> Ok it makes sense. 15:00:10 <Maikel> Lot's of dutch guys here? guessing from the pw. 15:00:21 <PublicServer> *** Maikel joined the game 15:00:54 <KenjiE20> !users 15:00:54 <PublicServer> KenjiE20: http://www.openttdcoop.org/wiki/Community:Members 15:07:56 *** NovoRei has joined #openttdcoop 15:10:51 <NovoRei> !passwor 15:10:55 <NovoRei> !password 15:10:55 <PublicServer> NovoRei: hyenas 15:11:34 *** NovoRei has quit IRC 15:21:31 <PublicServer> *** Maikel has left the game (leaving) 16:00:29 *** Chrill has joined #openttdcoop 16:03:59 *** Tegal1 has joined #openttdcoop 16:03:59 *** bartavelle is now known as bartaway 16:04:58 *** Hirundo is now known as Jasper 16:06:52 *** Jasper is now known as Hirundo 16:18:16 *** SineDeviance|LT has quit IRC 16:18:51 *** SineDeviance|LT has joined #openttdcoop 16:25:42 *** lomba has joined #openttdcoop 16:27:03 <PublicServer> *** lomba joined the game 16:27:28 <Zarenor> !players 16:27:29 <PublicServer> Zarenor: Client 304 is Sietse, a spectator 16:27:29 <PublicServer> Zarenor: Client 317 is lomba, a spectator 16:28:00 <PublicServer> *** lomba has left the game (leaving) 16:34:20 *** TD has joined #openttdcoop 16:41:15 *** damalix has joined #openttdcoop 16:42:34 *** SineDeviance|LT2 has joined #openttdcoop 16:42:34 *** SineDeviance|LT has quit IRC 16:46:44 *** Techinica has joined #openttdcoop 16:47:04 <Techinica> !password 16:47:04 <PublicServer> Techinica: shaved 16:47:24 <PublicServer> *** Techinica joined the game 17:03:23 <PublicServer> *** Damalix joined the game 17:03:57 *** mib_flpgci has joined #openttdcoop 17:04:43 *** mib_flpgci has quit IRC 17:05:15 <PublicServer> <Damalix> hello 17:07:35 *** jondisti has joined #openttdcoop 17:08:00 <jondisti> !password 17:08:00 <PublicServer> jondisti: felons 17:08:06 <PublicServer> *** jondisti joined the game 17:27:15 <De_Ghosty> welcoe to #openttdcoop where you learn to do crazy junctions :o 17:27:29 <PublicServer> <jondisti> one SLH would be needed between BBH03 and BBH04 17:27:36 <De_Ghosty> !passwod 17:27:40 <De_Ghosty> !password 17:27:40 <PublicServer> De_Ghosty: doling 17:27:50 <PublicServer> <jondisti> i just don't have time to do it now :P 17:28:04 <PublicServer> *** De_Ghost joined the game 17:29:01 <PublicServer> <De_Ghost> how long is tl? 17:29:04 <PublicServer> <De_Ghost> 3 tiles? 17:29:05 <PublicServer> <jondisti> 3 17:29:12 <PublicServer> <De_Ghost> k 17:30:29 <PublicServer> <jondisti> so go ahead and build slh to !slh here 17:30:32 <PublicServer> <jondisti> :) 17:32:32 <PublicServer> *** De_Ghost has left the game (leaving) 17:37:05 *** SineDeviance|LT2 has quit IRC 17:37:44 *** LordAzamath has joined #openttdcoop 17:38:05 *** SineDeviance|LT has joined #openttdcoop 17:40:44 <PublicServer> *** jondisti has joined spectators 17:44:44 *** LordAzamath has quit IRC 17:46:52 *** Benny has joined #openttdcoop 17:47:02 <Benny> !players 17:47:03 <PublicServer> Benny: Client 304 is Sietse, a spectator 17:47:03 <PublicServer> Benny: Client 319 (Orange) is Techinica, in company 1 (Cafingway Transport) 17:47:03 <PublicServer> Benny: Client 322 (Orange) is Damalix, in company 1 (Cafingway Transport) 17:47:03 <PublicServer> Benny: Client 323 is jondisti, a spectator 17:47:09 <Benny> !dl win32 17:47:09 <PublicServer> Benny: http://binaries.openttd.org/nightlies/trunk/r18400/openttd-trunk-r18400-windows-win32.zip 17:51:59 <Benny> !password 17:51:59 <PublicServer> Benny: sloths 17:52:12 <PublicServer> *** Benny bot joined the game 17:52:25 <PublicServer> <Benny bot> Oh, arctic again. 17:52:46 <PublicServer> <Benny bot> Crap.. 17:52:49 <PublicServer> *** Benny bot has left the game (leaving) 17:53:01 <Benny> !password 17:53:01 <PublicServer> Benny: sloths 17:53:12 <PublicServer> *** Benny joined the game 18:00:53 <PublicServer> <Benny> Hmm 18:01:11 <PublicServer> <Benny> SLH06 is bad 18:01:51 <HamSandwich> !password 18:01:51 <PublicServer> HamSandwich: sloths 18:02:12 <PublicServer> *** HamSandwich joined the game 18:05:11 <PublicServer> <Benny> Stupid big mountains :S 18:05:25 <PublicServer> <Damalix> They are funny 18:05:29 <PublicServer> <Damalix> :) 18:05:43 <PublicServer> <Benny> They make me unable of building anything useful :( 18:05:58 <PublicServer> <Damalix> Short TL should help 18:06:10 <PublicServer> <Benny> Yes, a tiny little bit. 18:10:38 <PublicServer> *** jondisti has joined company #1 18:11:48 <Mark> Benny: indeed it takes some skill to build with mountains 18:12:16 <PublicServer> *** Mark joined the game 18:15:54 <PublicServer> *** Damalix has joined spectators 18:16:18 *** TD has quit IRC 18:17:44 <PublicServer> <Benny> SLH06 drastically improved. 18:18:01 <PublicServer> <HamSandwich> it's only one-way. 18:18:06 <PublicServer> <Benny> Huh 18:18:11 <PublicServer> <HamSandwich> that's the way I orginally had it. 18:18:20 <PublicServer> <Benny> And? 18:18:27 <PublicServer> <HamSandwich> you can't go from food drop to SLHo6 18:18:51 <PublicServer> <Benny> Um, yes you can. 18:18:52 <PublicServer> <HamSandwich> or from SLH06 to food drop 18:18:57 <PublicServer> <Benny> o.O 18:19:09 <PublicServer> <Benny> That's not true 18:19:15 <PublicServer> <jondisti> now you can 18:19:26 <PublicServer> <Mark> holy crap it's huge 18:19:33 <PublicServer> <Benny> yea 18:19:51 <PublicServer> <Benny> better than that 100 tile loop tho' 18:19:51 *** SineDeviance|LT has quit IRC 18:19:56 <PublicServer> <Benny> IMO that is 18:20:02 *** SineDeviance|LT has joined #openttdcoop 18:20:03 <PublicServer> <HamSandwich> probably true. 18:20:10 <PublicServer> <HamSandwich> the loop caused a desync too. 18:20:15 <PublicServer> <Mark> you're not talking about my hole are you? :P 18:20:20 <PublicServer> <HamSandwich> no 18:20:24 <PublicServer> <HamSandwich> SLH06 18:20:27 <PublicServer> <Benny> Your what 18:20:27 <PublicServer> <jondisti> you could build prios too 18:20:32 <PublicServer> <Mark> my hole. 18:20:39 <PublicServer> <Mark> aka SLH01 18:20:54 <PublicServer> * Benny goes to find Marks hole. 18:20:59 <PublicServer> <Benny> No wait T_T 18:21:06 <PublicServer> <Benny> SLH01 I mean. 18:21:41 * Razaekel takes that out of context 18:21:41 <PublicServer> <Benny> Ahah, I see. 18:21:50 <Razaekel> "Benny goes to find Marks hole." 18:21:56 <Benny> Oh wtfu 18:21:56 <Razaekel> man benny, you're so dirty 18:22:00 <Benny> stfu * 18:22:52 <PublicServer> <Mark> i'm going to rename it to Mark's Hole 18:23:18 <PublicServer> <HamSandwich> Frenny Woods in Mark's Hole lost its industry 18:23:32 <PublicServer> <Mark> lost in my hole 18:23:41 <Razaekel> mark's hole isn't producing any more crap 18:23:44 <Razaekel> >.> 18:23:48 <PublicServer> <Benny> Ahahah 18:24:19 <Mark> !rcon patch raw_industry_construction 18:24:19 <PublicServer> Mark: Current value for 'raw_industry_construction' is: '0' (min: 0, max: 2) 18:24:21 <Mark> !rcon patch raw_industry_construction 2 18:24:56 <PublicServer> <jondisti> train limit! 18:26:43 <PublicServer> <Mark> added some industries of each type 18:26:48 <PublicServer> <Mark> now there are 30 of all 18:26:57 <PublicServer> <Mark> should make SL building more interesting 18:27:02 <Mark> !rcon patch raw_industry_construction 0 18:27:21 <PublicServer> <Mark> i might make a two-way SLH somewhere 18:27:38 <PublicServer> <jondisti> between bbh03 and 04? 18:27:40 <PublicServer> <HamSandwich> is there a bridge standard? or is it just anything over 225? 18:27:55 <PublicServer> <jondisti> anything over 18:27:58 <PublicServer> <Mark> that^ 18:28:04 <PublicServer> <Mark> take a nice one :P 18:28:47 <PublicServer> <Benny> Hmm. 18:29:18 <PublicServer> <Benny> Food->SL06 is like 5 tiles long. 18:29:34 <PublicServer> <Benny> Or, make it 10. 18:29:48 <PublicServer> <Benny> Can I leave it like that? 18:31:51 <PublicServer> <jondisti> train limit! 18:31:59 <Mark> !trains 500 18:32:00 <PublicServer> *** Mark has set max_trains to 500 18:32:08 <PublicServer> <jondisti> thanks 18:32:51 <PublicServer> *** Sepp joined the game 18:33:12 <PublicServer> *** Sepp has left the game (connection lost) 18:33:28 <PublicServer> *** Sepp joined the game 18:34:31 <PublicServer> <jondisti> heh heh 18:34:47 <PublicServer> <jondisti> gold train copied from train yard carries only mail 18:34:51 <PublicServer> <Benny> Hmm, 11 tile prios o.O 18:37:04 <PublicServer> <Benny> Oh geez, SL06 is still silly. 18:37:15 <PublicServer> <Benny> HUUUUUUGE loop atill. 18:37:20 <PublicServer> <Benny> still * 18:42:16 *** w4ldf33 has joined #openttdcoop 18:46:26 *** w4ldf33 has quit IRC 18:47:34 <PublicServer> *** Damalix has joined company #1 18:49:51 *** w4ldf33 has joined #openttdcoop 18:50:12 <PublicServer> *** jondisti has left the game (leaving) 18:50:15 *** jondisti has quit IRC 18:51:39 *** Polygon has joined #openttdcoop 18:51:41 <PublicServer> <Damalix> g2g 18:51:45 <PublicServer> <Damalix> Cya 18:51:47 <PublicServer> *** Damalix has left the game (connection lost) 18:52:11 *** damalix has quit IRC 18:56:07 <PublicServer> *** Techinica has left the game (connection lost) 18:56:42 <Techinica> !password 18:56:43 <PublicServer> Techinica: bonded 18:56:57 <PublicServer> *** Techinica joined the game 19:08:25 *** SineDeviance|LT has quit IRC 19:13:52 *** SineDeviance|LT has joined #openttdcoop 19:15:02 *** lomba has quit IRC 19:15:15 *** SineDeviance|LT has quit IRC 19:16:48 *** Tegal1 is now known as Wheatbix 19:21:36 *** SineDeviance|LT has joined #openttdcoop 19:24:19 *** Chris_Booth has joined #openttdcoop 19:25:01 <Chris_Booth> !password 19:25:01 <PublicServer> Chris_Booth: pilfer 19:25:08 *** SineDeviance|LT2 has joined #openttdcoop 19:25:18 <PublicServer> *** Chris Booth joined the game 19:25:33 <PublicServer> <Benny> Hai chris 19:25:37 <PublicServer> <Chris Booth> hello 19:26:58 <PublicServer> *** Sietse has left the game (connection lost) 19:29:57 <PublicServer> <Chris Booth> how hard is it for people to clone trains? 19:30:07 <PublicServer> <Chris Booth> to keep the names and groups 19:30:16 <PublicServer> * Benny hides 19:30:21 <PublicServer> <Benny> Craaap 19:30:39 <PublicServer> <Chris Booth> some people even built the wrong wood trians 19:30:49 <PublicServer> <Chris Booth> train 235 - 241 19:30:57 <PublicServer> <Benny> Um. That was me to... 19:31:07 <PublicServer> <Chris Booth> oops 19:31:12 <PublicServer> <Chris Booth> shall we fix em then 19:31:17 <PublicServer> <Benny> Haven't built trains for a long time... :( 19:32:32 *** SineDeviance|LT has quit IRC 19:33:16 <sietse> !password 19:33:16 <PublicServer> sietse: pilfer 19:36:08 *** sietse_ has joined #openttdcoop 19:36:19 <sietse_> !password 19:36:19 <PublicServer> sietse_: retina 19:36:27 <PublicServer> *** Sietse joined the game 19:36:36 <PublicServer> <Sietse> good evening lads 19:36:47 <PublicServer> <Benny> 'Evening 19:38:30 <PublicServer> <HamSandwich> benny, can you do me a favour and look at SLH06? 19:38:59 <PublicServer> <Benny> ya, what 19:39:11 <PublicServer> <HamSandwich> see the track connected at the question mark? 19:39:21 <PublicServer> <Benny> Yes. 19:39:34 <PublicServer> <HamSandwich> it should be the other direction, no? 19:39:50 <PublicServer> <Benny> Ow.. :S 19:39:55 <PublicServer> <Benny> Of course 19:39:59 <PublicServer> <HamSandwich> alrighty 19:40:08 <PublicServer> <HamSandwich> just checking you weren't trying to do something else 19:41:59 *** sietse has quit IRC 19:43:00 *** csuke has joined #openttdcoop 19:43:08 <csuke> !password 19:43:08 <PublicServer> csuke: retina 19:43:40 <PublicServer> *** csuke joined the game 19:43:51 <planetmaker> Benny: are you actually the same person as BennyTheNoob in the forums? (I'm just curious) 19:44:09 <PublicServer> <Benny> Funny how nobody knows. 19:44:16 <PublicServer> <Benny> Yes, I'm Bennythen00b 19:44:46 <PublicServer> <csuke> hey guys n gals 19:44:57 <PublicServer> <Benny> Now what 19:45:07 <PublicServer> <Benny> Oh wait 19:45:10 <PublicServer> <Benny> You joined ^^ 19:45:17 <PublicServer> <Benny> Well then; good evening :P 19:48:57 <PublicServer> <Chris Booth> this game is progressing quite well now 19:49:03 <PublicServer> <HamSandwich> agreed 19:49:08 <PublicServer> <Mark> indeed 19:49:14 * Benny dunno 19:49:23 <PublicServer> <Chris Booth> just need to get to the 900 - 1000 train mark 19:49:38 <PublicServer> <Mark> yeah 19:50:34 <PublicServer> *** Sietse has joined company #1 19:51:02 <PublicServer> *** Sietse has joined spectators 19:52:31 <PublicServer> <Mark> this mountain isn't too cooperative 19:52:47 <PublicServer> <Chris Booth> is it getting in the way 19:52:52 <PublicServer> <Mark> yeah 19:53:00 <PublicServer> <Mark> and it's too steep :P 19:53:02 <PublicServer> <Benny> ...Said Mark. o.O 19:53:04 <PublicServer> <Benny> wow 19:53:15 <PublicServer> <Benny> hat 19:53:31 <PublicServer> <Benny> That must be one hell of a mountain * 19:53:40 <PublicServer> <Mark> SLH08 19:53:48 <De_Ghosty> MOW IT DOWN 19:53:50 <De_Ghosty> :o 19:54:14 <PublicServer> <Benny> I remember I did that once. 19:54:23 <PublicServer> <Benny> Someone went mad o.O 19:54:35 <PublicServer> <Benny> Like in; were pissed off. 19:54:47 <PublicServer> <Mark> i wonder who that could be 19:54:55 <PublicServer> <Benny> ^^ 19:54:55 *** SineDeviance|LT2 has quit IRC 19:54:59 <PublicServer> <Benny> Yea 19:55:13 <PublicServer> *** Chris Booth has left the game (connection lost) 19:55:25 <Chris_Booth> !password 19:55:25 <PublicServer> Chris_Booth: haloed 19:55:28 *** SineDeviance|LT2 has joined #openttdcoop 19:55:49 <PublicServer> *** Chris Booth joined the game 19:56:39 <PublicServer> <Mark> i'll finish my SLH tomorrow, i think 19:56:46 <PublicServer> <Chris Booth> now 19:56:48 <PublicServer> <Mark> no. 19:56:57 <PublicServer> <Chris Booth> ok 19:57:02 <PublicServer> <Mark> you finish it if you like, but leave the part that is there intact 19:57:10 <PublicServer> <Mark> i'm pretty proud of it :P 19:57:30 <PublicServer> *** Mark has left the game (leaving) 20:06:53 *** highpinger has joined #openttdcoop 20:09:16 *** AdTheRat has joined #openttdcoop 20:13:43 <PublicServer> <Chris Booth> who keeps on puting desync signs on SL? 20:13:43 *** SineDeviance|LT2 has quit IRC 20:13:54 <PublicServer> <Chris Booth> Benny: i know its you 20:13:57 *** SineDeviance|LT2 has joined #openttdcoop 20:14:02 <PublicServer> <Benny> now what 20:14:11 *** mixrin has joined #openttdcoop 20:14:13 <PublicServer> <Chris Booth> stop putting desync signs on SLs 20:14:18 <PublicServer> <Chris Booth> it doesnt matter 20:14:22 <PublicServer> <Chris Booth> only on MLs 20:14:26 <De_Ghosty> !password 20:14:26 <PublicServer> De_Ghosty: legals 20:14:34 <PublicServer> <Benny> Ah, I see. 20:14:44 <PublicServer> <HamSandwich> alright. It was me too. 20:14:46 <PublicServer> <Benny> But I only put second sign there. 20:14:55 <PublicServer> *** De_Ghost joined the game 20:15:01 <PublicServer> <Chris Booth> ooh sorry then benny 20:15:01 <PublicServer> <HamSandwich> I asked the question 1/2 tile desync 20:15:07 <PublicServer> <Chris Booth> and HamSandwichsame applys 20:16:39 <PublicServer> <Sepp> maybe u should watch ur train spam 20:16:52 <PublicServer> <Chris Booth> no i like train spam 20:16:52 <PublicServer> <Sepp> many stations dont mean more wood ;) 20:17:01 <PublicServer> <Chris Booth> it was me 20:17:04 <PublicServer> <Chris Booth> i know Sepp 20:17:16 <PublicServer> <Sepp> jsut mentioning 20:17:29 <PublicServer> <Chris Booth> but lots of trains = production rise 20:18:28 <PublicServer> <De_Ghost> i rally don't like this scenario 20:18:31 *** TD has joined #openttdcoop 20:18:33 <PublicServer> <De_Ghost> the snoke amkes it hard to see 20:18:34 <PublicServer> <Chris Booth> why? 20:18:43 <PublicServer> <Sepp> loves snow 20:18:43 <PublicServer> <Benny> The what 20:18:45 <PublicServer> <Chris Booth> snow? 20:18:46 <PublicServer> <Benny> Snoke? 20:18:57 <PublicServer> <De_Ghost> snow 20:18:59 <PublicServer> <Benny> oh 20:19:06 <PublicServer> <Chris Booth> how does snow make it harder? 20:19:07 <PublicServer> <De_Ghost> getting use to it 20:19:24 <PublicServer> <De_Ghost> it kinda blend in with the tracks when i zoom out 20:19:42 <PublicServer> <Chris Booth> you need a better screen 20:20:12 <PublicServer> <HamSandwich> if anything, i think it's easier to see tracks on the snow. 20:20:17 <PublicServer> * Benny drags OpenTTD over on hsi shitty screen. 20:20:18 <PublicServer> <De_Ghost> when you zoom out the tracks looks white cuz of electrified.. 20:20:25 <PublicServer> * Benny agrees with Chris. 20:20:42 <PublicServer> <Chris Booth> you can see them 20:20:49 <PublicServer> <Chris Booth> just needs more cantrast in your screen 20:20:50 <PublicServer> <De_Ghost> i think it's easier over traopical / dessert 20:20:57 <PublicServer> <De_Ghost> maybe 20:21:00 <PublicServer> <HamSandwich> just turn electric rails to transparent. 20:21:36 <PublicServer> <De_Ghost> it feels nicer with out transparancy :D 20:21:41 <PublicServer> <De_Ghost> i like green trees 20:21:54 <PublicServer> <De_Ghost> or coloured trees :D 20:22:00 <PublicServer> <Chris Booth> i never play with transparancy off 20:22:05 <PublicServer> <Chris Booth> i hate trees 20:22:12 <PublicServer> <HamSandwich> agree 20:22:19 <PublicServer> <Benny> I hate trees on #coop. 20:22:30 <PublicServer> <Benny> And I love trains on eyecandy games 20:22:34 <PublicServer> <Benny> trees * 20:22:35 <PublicServer> <Benny> :P 20:23:02 <PublicServer> <De_Ghost> i think it looks really nice when the treese grow them selves on the basic map 20:23:11 <PublicServer> <Chris Booth> the most annoying this about snow is the forrest above snow line seem to die 20:23:35 <PublicServer> *** Sietse has joined company #1 20:23:40 <PublicServer> <De_Ghost> prospecting?> 20:23:51 <PublicServer> <De_Ghost> i think think snow line affect forests 20:23:52 <PublicServer> <Chris Booth> still low production 20:23:55 <PublicServer> <De_Ghost> i don't think* 20:25:32 *** Zuu has joined #openttdcoop 20:25:51 <PublicServer> <Techinica> wood trains keep on rollin in.... 20:26:14 <PublicServer> <Techinica> still having to add paper trains to keep up with the demand :) 20:26:15 <PublicServer> *** Spike joined the game 20:26:33 <PublicServer> <Chris Booth> we are connecting more forrest 20:26:49 <PublicServer> <Sietse> the exit is faulty now imo 20:27:07 <PublicServer> <Chris Booth> why is it? 20:27:09 <PublicServer> <Techinica> out of the mill drop? 20:27:28 <PublicServer> <Sietse> yes, the merge/balance section 20:28:06 <PublicServer> <HamSandwich> the outside line in that section is way busier 20:28:17 <PublicServer> <Sietse> that doesn't matter 20:28:49 <PublicServer> <Sietse> check !this line for some time 20:30:07 <PublicServer> *** Spike has left the game (leaving) 20:30:53 <PublicServer> <Techinica> so if its wrong... what do we do about it? 20:31:08 <PublicServer> <Chris Booth> its not wrong 20:31:43 <PublicServer> <Techinica> I think its just that most of the traffic is going to favor the outside line at the moment 20:31:57 <PublicServer> <HamSandwich> that's because the inside line has a slow turn 20:31:58 <PublicServer> <Sietse> that's fine 20:32:19 <PublicServer> <Sietse> slow turn? 20:32:36 <PublicServer> <HamSandwich> slow turn=short turn 20:32:43 <PublicServer> <HamSandwich> it was TL2 20:32:56 <PublicServer> <Techinica> where? 20:32:59 <PublicServer> <HamSandwich> fixed now 20:33:04 <PublicServer> <Techinica> okay 20:33:22 <PublicServer> <Sietse> aah, uphills 20:33:48 *** Chrill has left #openttdcoop 20:34:43 <PublicServer> *** De_Ghost has left the game (leaving) 20:35:19 <PublicServer> <Chris Booth> jam 20:35:28 <PublicServer> <HamSandwich> wehre? 20:35:33 <PublicServer> <Benny> yay 20:35:35 <PublicServer> <Chris Booth> in SLH 07 20:35:49 <PublicServer> <Chris Booth> i fixed it now 20:36:16 <PublicServer> <Chris Booth> jondisti forgot to double ML bridges 20:36:18 <PublicServer> <Chris Booth> noob 20:36:26 <PublicServer> <Benny> Haha :P 20:36:28 <PublicServer> <Sietse> lol. 20:38:52 *** JinGleebell is now known as JinGleeBell 20:39:05 *** PeterT has joined #openttdcoop 20:39:27 <Benny> Evening, Peter. =) 20:39:55 <PeterT> Evening :) 20:40:16 <PublicServer> <Sietse> hiya 20:40:23 <PeterT> hey 20:42:22 *** Trapdoor has joined #openttdcoop 20:42:27 <Trapdoor> !password 20:42:42 <Trapdoor> @quickstart 20:42:44 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 20:43:24 <Trapdoor> !dl win64 20:43:27 <PublicServer> Trapdoor: turkey 20:43:28 <PublicServer> Trapdoor: http://binaries.openttd.org/nightlies/trunk/r18400/openttd-trunk-r18400-windows-win64.zip 20:43:33 <Trapdoor> what? turkey? 20:44:21 <Chris_Booth> Trapdoor: turkey is the password 20:44:25 <Chris_Booth> !password 20:44:25 <PublicServer> Chris_Booth: turkey 20:44:27 <Trapdoor> oh ok 20:44:28 <KenjiE20> how festive 20:44:29 <Chris_Booth> see 20:44:46 <Chris_Booth> lol @ KenjiE20 20:46:09 <PublicServer> *** Chris Booth has left the game (connection lost) 20:46:12 <Chris_Booth> by all 20:46:57 <Benny> You leaving? D: 20:47:03 <Benny> Bye then. 20:50:08 <Trapdoor> im getting network-game connection lost 20:50:46 *** el_B has joined #openttdcoop 20:50:50 <el_B> !password 20:50:50 <PublicServer> el_B: fiddly 20:51:00 <sietse_> try again with new password 20:51:10 <Trapdoor> how often does the password get changed? 20:51:12 <PublicServer> *** Kalaidos joined the game 20:51:12 <PublicServer> *** Trapdoor joined the game 20:56:03 *** mixrin has quit IRC 20:58:05 *** mib_mhcgqn has joined #openttdcoop 20:59:13 *** TD has quit IRC 20:59:24 <Trapdoor> cool my keyboard decided to desync 20:59:41 <hylje> defective keyboard? :-) 20:59:44 <PublicServer> <Sietse> over 400 trains already 20:59:47 <PublicServer> <Sietse> what is the goal btw? 20:59:50 <Trapdoor> nah the keyboard is great 20:59:51 *** SineDeviance|LT2 has quit IRC 20:59:55 <Trapdoor> it just disconnected 20:59:56 <Trapdoor> no idea why 21:00:05 <PublicServer> *** Sietse has joined spectators 21:00:05 *** SineDeviance|LT2 has joined #openttdcoop 21:00:17 <Mark> !trains 800 21:00:18 <PublicServer> *** Mark has set max_trains to 800 21:01:34 *** pugi has joined #openttdcoop 21:04:02 <Trapdoor> hylje the media buttons work but others dont 21:04:07 <hylje> wat 21:04:15 <hylje> that doesn't make any sense 21:04:17 <Trapdoor> it doesnt 21:04:31 <Trapdoor> the touchpad on it works too 21:05:57 *** Progman has quit IRC 21:10:06 *** Mark has quit IRC 21:10:17 <Osai> !password 21:10:18 <PublicServer> Osai: sicker 21:10:33 <PublicServer> *** 0sai joined the game 21:10:48 <Benny> omgwat 21:10:57 <Benny> hylje? You member now? o.O 21:11:13 <Osai> o.O 21:11:18 <Osai> he is member since ages 21:11:29 <Benny> I've never niticed. 21:11:35 <Trapdoor> i used to be a member 21:11:38 <Trapdoor> but that was a loooooooooong time ago 21:12:01 <hylje> Benny: i've not made much of a number about mysellf 21:12:31 <Trapdoor> dunno when that was, must've been 3-4 years ago 21:12:47 <Osai> a member? what was your name Trapdoor? 21:12:53 <Trapdoor> Trapdoor 21:13:05 <Trapdoor> it was back when ottdcoop didnt have "members" 21:13:28 <Osai> ottdcoop always had members 21:13:38 <Osai> since the very first day 21:13:51 <Trapdoor> yea but not like members are the only ones allowed in 21:14:33 <planetmaker> We still have our "regulars" on this server 21:14:42 <hylje> usual suspects/members 21:14:46 <PublicServer> *** Maikel joined the game 21:15:05 <PublicServer> * csuke is long time ex regular 21:15:07 <Trapdoor> yea i was a usual suspect/regular, but it was a long while ago 21:15:16 <Osai> hehe 21:15:19 <Osai> csuke :) 21:15:23 <Trapdoor> i doubt anyone remembers me though 21:15:29 <Osai> yea 21:16:22 <Trapdoor> one of my hubs were actually used as an example 21:16:39 <Trapdoor> but that was on http://openttdcoop.ppcis.org 21:16:53 <PublicServer> * csuke was in first PSG :) 21:17:02 <PublicServer> <csuke> *2nd 21:17:36 <PublicServer> <0sai> I was in so many games :D 21:17:41 <PublicServer> <0sai> even older ones 21:17:48 <PublicServer> <0sai> I even played Pile Transport :D 21:18:01 <hylje> pile 21:18:07 <csuke> is pile transport on the wiki? 21:18:11 <PublicServer> <0sai> probably the most famous game ever (IMHO) 21:18:17 <PublicServer> <0sai> I think so 21:18:24 <Trapdoor> yea i was in pile transport 21:18:31 <Trapdoor> i think 21:18:50 <Trapdoor> or whatever it was called back then 21:19:17 <Benny> Of fook. Bed tiem 21:19:17 <Trapdoor> last time i played coop with you guys must've been.. hmm 21:19:20 *** Benny has quit IRC 21:19:46 <Trapdoor> gotta backtrack, 09 military, 08 job, 07 job, 06 school. 21:19:48 <Trapdoor> must've been 06 21:20:52 <Osai> could be 21:21:04 <Osai> pile was december 05 21:21:09 <Osai> csuke: http://wiki.openttdcoop.org/MemberZone:Archive#gameid_04 21:21:30 <Trapdoor> oh hey 21:21:32 <Trapdoor> i remember those guys 21:21:39 <Trapdoor> mucht and thgergo 21:21:48 <Trapdoor> and e1ko 21:21:50 <Mucht> heh 21:21:52 <Mucht> whats up 21:22:06 <PublicServer> *** Benny has left the game (leaving) 21:22:08 <Mucht> hey csuke 21:22:11 <Mucht> how's it going 21:22:18 <Osai> @seen e1ko 21:22:18 <Webster> Osai: I have not seen e1ko. 21:22:22 <Osai> suck0r -.- 21:23:02 <KenjiE20> Webster's new remember :) 21:23:18 <hylje> *you're* new. 21:23:18 <Osai> @list 21:23:18 <Webster> Osai: Admin, Alias, Anonymous, AutoMode, BadWords, Channel, ChannelLogger, ChannelStats, Config, Currency, CyborgName, Dict, Filter, Format, Games, Google, Herald, Internet, Later, Math, Misc, NickCapture, Nickometer, Ottdcoop, Owner, Plugin, Praise, Quote, RSS, Scheduler, Seen, Services, Status, Success, Suicide, Supybot, Time, Topic, Twitter, URL, Unix, User, Utilities, and Web 21:23:31 <Osai> hmm 21:23:32 <KenjiE20> also, 9 hours later, and I'm mostly done 21:23:38 <KenjiE20> :D yes I am 21:23:38 <Mucht> Trapdoor: you had a different nick back then? 21:23:46 <Trapdoor> i might've been trogdor or trogdorx 21:23:50 <Osai> yea 21:23:52 <Mucht> oh yah 21:23:53 <Osai> I know that one 21:23:56 <Mucht> yes 21:24:08 <hylje> i may or may not recall something like that 21:24:09 <Mucht> long time ago 21:24:18 <Trapdoor> http://irclogs.qmsk.net/channels/openttd/date/2006-06-29 21:24:21 <Mucht> hylje: you could be true 21:24:32 <Trapdoor> yea i used to go by trogdorx 21:24:53 <hylje> Mucht: but i might not 21:24:55 <Osai> Ihmemies and UnderBuilder in the logs too 21:24:56 <Osai> haha 21:25:27 <Mucht> funny that you see many of those guys somehow back in here 21:25:34 <Mucht> *somewhen* 21:25:40 <Mucht> after years 21:25:45 <Trapdoor> do you guys ever do 2048x2048 games? 21:25:49 <hylje> no 21:25:53 <Mucht> nope 21:25:58 <Trapdoor> how come? 21:26:08 <Mucht> still, lack of cpu capacity :-P 21:26:09 <hylje> that large games still kill the lowest common denominator in coop 21:26:12 <Trapdoor> takes too long? 21:26:26 <Trapdoor> mucht i probably have a server powerful enough for it :P 21:26:33 <Mucht> no Trapdoor, we could do the mapsize on public server 21:26:36 <PublicServer> <0sai> its not a matter of server 21:26:41 <PublicServer> <0sai> its a matter of the clients 21:26:43 <Trapdoor> ah ok osai 21:26:47 <Trapdoor> makes sense 21:26:48 <Mucht> Osai: how's that 21:26:57 <hylje> openttd netcode is synchronized 21:26:59 <Trapdoor> my laptop struggles with 2048x512 21:27:17 <hylje> clients can't nondeterministically simply follow the server 21:27:17 <Mucht> ah Osai, now I get it 21:27:33 <Mucht> Osai: you mean the CPUs of the client? 21:27:35 <Mucht> s 21:27:38 <hylje> clients must do the exact same simulation the server does (in fact, what everyone does) 21:27:56 <Osai> hylje explained it very well :) thx 21:28:48 <Trapdoor> even pbs? 21:28:52 <hylje> yes 21:28:53 <hylje> everything 21:29:35 <csuke> hey Mucht 21:29:40 <Mucht> heh ;-) 21:29:44 <hylje> making openttd do stuff in follower mode would involve scrapping the well functioning netcode for the new one 21:29:59 <csuke> sorry for late reply, was just watching pile for awhile 21:30:17 <Mucht> you run it on an old revision csuke? 21:30:21 <csuke> nope 21:30:21 <csuke> new 21:30:28 <Mucht> does it work out then? 21:30:29 <PublicServer> <0sai> it would be cool to share calculation between clients :D 21:30:30 <csuke> yup 21:30:32 <Trapdoor> maybe my keyboard needs to recharge or something 21:30:39 <hylje> (or doing something as dauntingly complex as refactoring openttd to work with *both* models at the same time) 21:30:57 <PublicServer> <0sai> somthing decentralized 21:31:18 <hylje> same time being the same code base would be able to make ad hoc games running synchronized as well as server-led games 21:31:38 <Trapdoor> openttd should do some grid-computing stuff 21:31:45 <Mucht> the thing is that we also want to keep our games playable for most persons here - which means that 2048x2048 will not be played before 2014 or so ;-) 21:31:49 <hylje> that's pretty far fetched 21:31:59 <hylje> i'd just make openttd do follower mode first 21:32:07 <Trapdoor> pfft 21:32:10 <Mucht> and then we form a cloud ;-) 21:32:12 <hylje> and beef up the servers 21:32:28 <Trapdoor> i've got somewhat of a beefy server 21:32:30 <hylje> after that some less time-critical processing can be distributed back to the now vacant clients 21:32:54 <Mucht> !revision 21:32:54 <PublicServer> Mucht: Game version is r18400 21:33:00 *** Trapdoor_ has joined #openttdcoop 21:33:07 <Trapdoor_> Hostname: trapdoor - OS: FreeBSD 7.0-RELEASE/i386 - CPU: Intel(R) Xeon(R) CPU X3320 @ 2.50GHz - Processes: 55 - Uptime: 59d 21h 27m - Load Average: 0.39 - Memory Usage: 598.96MB/2034.16MB (29.45%) - Disk Usage: 195.03GB/454.95GB (42.87%) 21:33:11 <Trapdoor> that's my server 21:33:12 *** Trapdoor_ has quit IRC 21:33:27 <hylje> .. raidchan.org? 21:33:31 <hylje> dohoho 21:33:42 <Mucht> hmm, nice CPU 21:33:48 <Trapdoor> haha hylje 21:33:51 <Trapdoor> it's not a "chan" per se 21:34:04 <hylje> we only play hardcore wow right? 21:34:24 <Trapdoor> haha it's not wow or anything 21:34:33 <Trapdoor> are you taking me for being a faggot? 21:34:44 <csuke> !seen xahodo 21:34:53 <hylje> no 21:34:56 <Trapdoor> raidchan isnt very uh popular on the internet, we 21:35:01 <hylje> wow raids are innoculous 21:35:01 <Mucht> @seen xahodo 21:35:02 <Webster> Mucht: xahodo was last seen in #openttdcoop 6 weeks, 4 days, 6 hours, 20 minutes, and 1 second ago: <xahodo> Hello 21:35:07 <Trapdoor> we used to be somewhat of a harassment authority 21:35:10 <Mucht> oh, he was seen! 21:35:17 <Trapdoor> nowadays it's just a radio station 21:35:23 <hylje> legion 21:35:34 <PublicServer> *** 0sai has left the game (leaving) 21:35:55 <csuke> xahodo = legend 21:35:59 <Trapdoor> haha, we also used to be the main radio for the scientology protests before that movement took off 21:35:59 <Trapdoor> oh 21:36:31 <csuke> @seen underbuilder 21:36:32 <Webster> csuke: I have not seen underbuilder. 21:36:38 <hylje> also, turns out i'm not takin you for a faggot 21:36:47 <Trapdoor> !seen underbuilder 21:36:50 <hylje> because you're a faggot :( 21:37:04 <Trapdoor> haha if i ever did something to you im sorry bro 21:37:22 <hylje> no it's nothing 21:37:30 <hylje> nothing personal, that is 21:37:46 <Trapdoor> you're not the first person to call me a faggot, this is the internet after all 21:38:59 <csuke> how is it possible that pile transport runs double speed with 1005 trains on 1024x1024 but our newer games lag sooo much? 21:39:06 <hylje> and you having part with herding some anons 21:39:13 <hylje> mods=fags and all 21:39:18 <Trapdoor> nah i hate anon 21:39:33 <PublicServer> *** HamSandwich has left the game (connection lost) 21:39:39 <HamSandwich> !password 21:39:39 <PublicServer> HamSandwich: strife 21:39:55 <PublicServer> *** HamSandwich joined the game 21:40:40 <Trapdoor> hylje tbh i like my other host better 21:40:56 <Trapdoor> oh wait... 21:41:11 <PublicServer> *** Mucht joined the game 21:41:40 *** Trapdoor has quit IRC 21:41:54 *** Trapdoor has joined #openttdcoop 21:42:01 <Trapdoor> there we go 21:44:18 <csuke> any chance next game we can play with lower stations spread setting and see if it helps speed in the end game? 21:44:57 <PeterT> No 21:45:56 <csuke> why do we need it at 64? 21:46:02 <hylje> how much of an impact does it have? 21:46:30 <csuke> well i am going through the settings differences between pile transport and our previous game 21:46:44 <csuke> pile has same trains, 2x map size and runs at twice the speed 21:46:47 *** mib_mhcgqn has quit IRC 21:46:54 <hylje> pile also has old pf 21:47:07 <csuke> (with yapf turned on) 21:47:29 <csuke> only major diff i can see so far is station spread of 20 rather than 64 21:47:43 <hylje> okay 21:47:48 <hylje> i don't see why we wouldn't try it 21:48:10 <csuke> is it something that is increasable later if it doesn't make a difference? 21:48:53 <PublicServer> <Mucht> grrr 21:48:58 <PublicServer> <Mucht> what is wrong with the client list here 21:49:07 <PublicServer> <csuke> fixed in latest nightly 21:49:13 <PublicServer> <Mucht> ah ok 21:49:20 <PublicServer> *** Sietse has joined company #1 21:49:26 <PublicServer> <Mucht> been away for years and already up to date about the latest fixes huh? 21:49:27 <PublicServer> *** Sepp has left the game (leaving) 21:49:47 <csuke> lol 21:49:48 <hylje> just join #openttd 21:49:56 <hylje> and enlighten 21:49:56 <csuke> i been back for a few weeks 21:50:07 <csuke> and i posted the client list bug on flyspray lol 21:50:21 <csuke> so i got mail when it was fixed :P 21:50:24 <PeterT> Mucht: Why have you been away, btw? 21:50:38 <Mucht> pft I have always been here ;-) 21:50:40 *** SineDeviance|LT2 has quit IRC 21:51:10 *** SineDeviance|LT2 has joined #openttdcoop 21:51:15 <hylje> just not doing much 21:51:16 <hylje> like me 21:53:07 <PeterT> Ahh 22:01:24 <PublicServer> *** csuke has left the game (leaving) 22:01:30 <csuke> ok guys im outta here 22:01:33 <PeterT> bye 22:01:35 <csuke> too much sleep to do 22:02:06 *** csuke has quit IRC 22:03:15 *** PeterT has quit IRC 22:03:50 <PublicServer> *** Kalaidos has left the game (leaving) 22:08:32 <planetmaker> I would like to propose to play the next game as RV game only. 22:08:49 <planetmaker> Anyone who wants to prepare a nice map and grf choice - please do so :-) 22:09:00 <planetmaker> RV code changed drastically - it will be interesting 22:09:44 *** el_B has quit IRC 22:14:45 * KenjiE20 reshuffles his mental list of 'to-play' maps 22:15:01 <hylje> islands islands islands islands 22:15:11 <KenjiE20> yea, I was thinking that too 22:15:25 <KenjiE20> I'll prep one tomorrow 22:15:45 * KenjiE20 is still reshuffling files around after the server upgrade 22:15:52 <KenjiE20> ls -la 22:16:12 <KenjiE20> grr 22:17:15 <hylje> multiplayer terminal? rm -rf ~ 22:18:31 <KenjiE20> rm: Remove write-protected file 'orly?' 22:19:06 <^Spike^> rm -rf / 22:19:07 <^Spike^> ? 22:19:24 <PublicServer> *** Maikel has left the game (leaving) 22:19:31 <KenjiE20> rm: cannot remove directory '/' 22:20:14 <hylje> yes |rm -rf ~ 22:21:21 <KenjiE20> ~$ 22:22:12 <PublicServer> *** Mucht has left the game (connection lost) 22:25:43 *** Maikel has quit IRC 22:26:42 *** Progman has joined #openttdcoop 22:29:16 *** highpinger has quit IRC 22:31:16 *** Polygon has quit IRC 22:42:39 *** pugi_ has joined #openttdcoop 22:42:53 *** pugi has quit IRC 22:42:53 *** pugi_ is now known as pugi 22:56:33 <PublicServer> *** Techinica has left the game (connection lost) 22:57:19 <Techinica> !password 22:57:19 <PublicServer> Techinica: spayed 22:57:32 <PublicServer> *** Techinica joined the game 22:59:28 *** ODM has quit IRC 23:01:04 <PublicServer> *** Trapdoor has left the game (leaving) 23:05:13 *** PeterT has joined #openttdcoop 23:06:04 <PeterT> !dl lin 23:06:04 <PublicServer> PeterT: http://binaries.openttd.org/nightlies/trunk/r18400/openttd-trunk-r18400-linux-generic-i686.tar.bz2 23:27:16 <PublicServer> <HamSandwich> BBH04 seems to be jamming. 23:28:18 <PeterT> !password 23:28:18 <PublicServer> PeterT: horsed 23:28:59 <PublicServer> *** Peter joined the game 23:31:18 <PublicServer> <Peter> ahh, client list button! 23:31:34 <PublicServer> <HamSandwich> is there a new nightly? 23:31:49 <PublicServer> <Peter> Yes, but we aren't going to upgrade I don't think 23:32:03 <PublicServer> <HamSandwich> oh, and why not? 23:32:29 <PublicServer> <Peter> Don't know 23:32:34 <PublicServer> <Peter> it's a lot of trouble 23:32:40 <PublicServer> <HamSandwich> ture 23:32:51 <PublicServer> <Peter> Not worth it right now 23:33:03 <PublicServer> <Peter> If you're connected to IRC, you can just use !players 23:33:31 <HamSandwich> !players 23:33:33 <PublicServer> HamSandwich: Client 343 (Orange) is Sietse, in company 1 (Cafingway Transport) 23:33:33 <PublicServer> HamSandwich: Client 373 (Orange) is Techinica, in company 1 (Cafingway Transport) 23:33:33 <PublicServer> HamSandwich: Client 375 (Orange) is Peter, in company 1 (Cafingway Transport) 23:33:33 <PublicServer> HamSandwich: Client 369 (Orange) is HamSandwich, in company 1 (Cafingway Transport) 23:33:50 <PublicServer> *** Peter has left the game (connection lost) 23:33:51 <HamSandwich> that works a lot better than the in-game client list 23:35:08 <PeterT> Thanks for that :-P 23:35:08 <PeterT> Try using /msg PublicServer !players 23:35:33 <HamSandwich> k 23:35:43 <HamSandwich> makes sense 23:35:59 *** PeterT has quit IRC 23:36:10 *** PeterT has joined #openttdcoop 23:36:44 <PublicServer> <Techinica> night guys 23:36:51 <PublicServer> *** Techinica has left the game (leaving) 23:37:04 *** Techinica has quit IRC 23:38:09 <PeterT> !password 23:38:09 <PublicServer> PeterT: nodded 23:38:17 <PublicServer> *** Peter joined the game 23:48:23 <PublicServer> *** Peter has left the game (leaving) 23:51:01 <Chris_Booth> !password 23:51:01 <PublicServer> Chris_Booth: expend 23:51:33 <PublicServer> *** Chris Booth joined the game 23:55:56 *** ^Spike^ has quit IRC