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00:02:13 *** ^Spike^ has quit IRC 00:03:20 <dexter311> 1.5bil a year on trains... dayum 00:03:27 <dexter311> never seen a game this big before, this is awesome 00:05:38 <PublicServer> <Chris Booth> can anyone see how i can put in my mising link in BBH 07? 00:06:21 <Razaekel> !password 00:06:21 <PublicServer> Razaekel: martin 00:06:48 <PublicServer> *** Razaekel joined the game 00:07:22 <PublicServer> <Razaekel> which link, chris? 00:07:41 <PublicServer> <Chris Booth> the south east to north west link 00:08:02 <PublicServer> <Razaekel> basically, through the area you just demod? 00:08:14 <PublicServer> <Razaekel> or what? 00:08:15 <PublicServer> <Chris Booth> yer 00:08:22 <PublicServer> <Chris Booth> thats what i was thinking 00:08:44 <PublicServer> <Razaekel> you mean South to North, right? 00:09:11 <PublicServer> <Chris Booth> from 1 to 2 00:09:22 <PublicServer> <Razaekel> oh, South to West 00:09:54 <PublicServer> <Razaekel> you dont have a South to North either 00:10:08 <PublicServer> <Chris Booth> dont i? 00:10:17 <PublicServer> <Razaekel> not right now 00:10:22 <PublicServer> <Razaekel> oh 00:10:25 <PublicServer> <Razaekel> you demoed it 00:10:39 <PublicServer> <Chris Booth> i know 00:10:44 <PublicServer> <Chris Booth> its going back 00:12:25 <PublicServer> <Chris Booth> Razaekel: pleae stop 00:13:35 <PublicServer> <Razaekel> putting a bridge across would work 00:13:43 <PublicServer> <Razaekel> although there is that little speed limit 00:17:25 *** ODM has quit IRC 00:17:34 <PublicServer> <Razaekel> you could switch which tracks are on top 00:17:44 <PublicServer> <Razaekel> so the EW tracks are on top 00:17:50 <PublicServer> <Razaekel> and the NS tracks are in a tunnel 00:18:20 <PublicServer> <Razaekel> then you wouldnt need the bridges 00:18:32 *** CrashHD has joined #openttdcoop 00:50:39 *** Webster has joined #openttdcoop 00:50:39 *** ChanServ sets mode: +o Webster 00:50:43 <V453000> anyone? :) 00:50:47 <KenjiE20> try again :) 00:50:54 <V453000> !seen Osai 00:50:55 <Chris_Booth> @seen Osai 00:50:55 <Webster> Chris_Booth: Osai was last seen in #openttdcoop 2 days, 3 hours, 17 minutes, and 46 seconds ago: <Osai> !password 00:51:03 <V453000> I thought so :) 00:51:16 <Chris_Booth> why did you want to know? 00:51:30 <V453000> if he was here in the past two days 00:51:38 <V453000> just wondering about his center hub 00:52:13 <Chris_Booth> that isnt realy needed 00:52:20 <Chris_Booth> and will get finished one day 00:52:24 <PublicServer> <V453000> I know :) 00:52:51 <PublicServer> <V453000> I will mlultiply th tunnels at least 00:55:54 <PublicServer> <V453000> like a temporary solution it is fine 00:58:03 <PublicServer> <V453000> I want to see if the bridges will mess anything up or not under heavy traffic :) After all it is only 30 kmh which should be just around 5% of the max speed 01:00:46 <V453000> the factory complex in MZG04 looked much better imo :( 01:01:07 <PublicServer> <Razaekel> try tracing some of the tracks 01:01:18 <PublicServer> <Razaekel> some of them double back om themselves 01:01:35 <PublicServer> <Razaekel> specifically the ones with the MSH next to wrunwood 01:02:14 <PublicServer> <V453000> ? 01:03:05 <PublicServer> <Razaekel> i'll let you think about it a bit 01:03:36 <PublicServer> <Razaekel> pay attention to the signal directions 01:04:01 <PublicServer> <V453000> jesus fucking christ :D 01:04:05 <PublicServer> <Razaekel> :-P 01:04:16 <PublicServer> <V453000> mess 01:04:18 <PublicServer> <V453000> terrible mess 01:04:34 <PublicServer> <Razaekel> just goes in this big loop around the factory complex and then goes back to where it started 01:04:39 <PublicServer> <V453000> dont like :( 01:04:48 <PublicServer> <Razaekel> and finished off by joining in the wrong direction 01:04:55 <PublicServer> <V453000> yes 01:05:03 <PublicServer> <Razaekel> a number of trains got lost on that until i removed it 01:05:17 <PublicServer> <V453000> no wonders :) 01:05:29 <PublicServer> <V453000> who did that? csuke? 01:05:34 <PublicServer> <Razaekel> dunno 01:06:05 <PublicServer> <Razaekel> here's another 01:06:18 <PublicServer> <Razaekel> look at the joiner at little ruhattan 01:06:22 <PublicServer> <Razaekel> and follow the track north 01:07:31 <rait> !passwd 01:07:33 <PublicServer> <V453000> I fear I can not say anything about that without using many vulgarisms 01:07:34 <rait> !passowrd 01:07:36 <rait> asdf 01:07:43 <rait> !password 01:07:43 <PublicServer> rait: plumbs 01:07:49 *** PeterT has joined #openttdcoop 01:08:23 <PublicServer> *** rait joined the game 01:08:28 <PublicServer> <V453000> I just dont see any reason why to complicate the whole complex so much 01:08:46 <PublicServer> <V453000> if there were just two big stations, one drop, one pickup, it would be fine 01:09:03 <Razaekel> :-P 01:09:06 <PublicServer> <V453000> even the multiple pickup trains wouldnt be a prob 01:09:12 <PublicServer> <Razaekel> not enough room for that 01:09:14 <PublicServer> <V453000> I just completely dislike this :( 01:09:22 <PublicServer> <Razaekel> i like the distributed idea 01:09:28 <PublicServer> <Razaekel> but the tracks are completely nuts 01:09:33 <PublicServer> <V453000> yes 01:10:06 <PublicServer> <V453000> well ... if if works then I basically do not care about how it looks but the connections are really crazy ... just as you sau 01:10:10 <PublicServer> <V453000> say 01:10:32 <PublicServer> <Chris Booth> i am off to bed now 01:10:35 <PublicServer> <Chris Booth> night all 01:10:44 <PublicServer> *** Chris Booth has left the game (leaving) 01:10:44 <PublicServer> <Razaekel> the little ruhattan joiner needs to be turned into a splitter 01:10:50 <PublicServer> *** rait has left the game (connection lost) 01:10:52 <PublicServer> <Razaekel> then it'll be okay 01:10:55 <V453000> bye Chris 01:12:00 <PublicServer> <V453000> :< ... lets continue tomorrow, off to bed, cya 01:13:11 <PublicServer> *** V453000 has left the game (leaving) 01:18:58 *** Chris_Booth has quit IRC 01:27:00 <PublicServer> <MeisterMarkus> good night 01:27:06 <PublicServer> *** MeisterMarkus has left the game (leaving) 01:27:25 *** MeisterMarkus has quit IRC 01:27:36 *** Zarenor has quit IRC 01:27:36 *** Razaekel has quit IRC 01:27:36 *** DASPRiD has quit IRC 01:27:54 <PublicServer> *** Razaekel has left the game (leaving) 01:27:54 <PublicServer> *** Game paused (not enough players) 01:28:00 *** Zarenor has joined #openttdcoop 01:28:00 *** Razaekel has joined #openttdcoop 01:28:00 *** DASPRiD has joined #openttdcoop 01:28:02 *** Razaekel has quit IRC 01:28:14 *** AdTheRat has quit IRC 01:28:14 *** FiCE has quit IRC 01:28:14 *** sparr has quit IRC 01:28:53 *** AdTheRat has joined #openttdcoop 01:28:53 *** FiCE has joined #openttdcoop 01:28:53 *** sparr has joined #openttdcoop 01:29:20 *** Yexo_ has quit IRC 01:29:20 *** Ammler has quit IRC 01:29:20 *** Hirundo has quit IRC 01:29:20 *** Chillosophy has quit IRC 01:29:20 *** totalwormage has quit IRC 01:29:20 *** StarLite has quit IRC 01:29:20 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01:30:21 *** ChanServ sets mode: +v Ammler 01:30:21 *** ChanServ sets mode: +v Mucht 01:30:21 *** ChanServ sets mode: +v StarLite 01:30:37 <dexter311> would you be able to join so I can finish this SLH? 01:31:54 *** Phoenix_the_II has joined #openttdcoop 01:31:57 *** ChanServ sets mode: +o Phoenix_the_II 01:47:28 <PeterT> KenjiE20: Happy Birthday! 01:47:38 <KenjiE20> huh 01:47:41 <KenjiE20> you're a day late 01:47:51 <PeterT> It's still Saturday in the US 01:47:56 <PeterT> :-) 01:48:31 <Razaekal> what he said 01:48:53 <PeterT> well, happy one-day-late birthday 01:49:13 <KenjiE20> it's called belated, and thanks 01:49:31 <KenjiE20> I think 01:49:43 <KenjiE20> I have somehow no died for another year, so yea, go me 01:49:47 <KenjiE20> not* 01:50:05 <PeterT> @define belated 01:50:24 <PeterT> @dict belated 01:50:25 <Webster> PeterT: wn: belated adj : after the expected or usual time; delayed; "a belated birthday card"; "I'm late for the plane"; "the train is late"; "tardy children are sent to the principal"; "always tardy in making dental appointments" [syn: {late}, {tardy}] 01:50:41 <KenjiE20> hmm, I've not actually checked my mailing list email address today 01:51:34 <KenjiE20> hm, 6 b'day emails from lists 01:53:25 <KenjiE20> heh all 6 are vBulletin b/day mod emails 01:53:26 <PeterT> I'm probably the only person who only noticed that it was your b-day from the tt-forums birthdays 01:53:33 <KenjiE20> probably 01:54:02 <KenjiE20> Hello KenjiE20, We at {VBulletin Boardname} would like to wish you a happy birthday today! 01:54:29 <KenjiE20> oh wait, 7 01:54:35 <KenjiE20> one got spammified 01:58:08 <PeterT> KenjiE20: Do you like Sigur Ros? 01:58:31 <KenjiE20> whowhat? no 01:58:39 *** rait has quit IRC 01:58:42 <PeterT> no? 01:58:46 <PeterT> :-( 01:58:57 <PeterT> what about Kasabian? 01:59:01 <KenjiE20> can't like what I don't know 01:59:10 <KenjiE20> meh 01:59:18 <PeterT> Ozzy Osbourne? 01:59:36 <KenjiE20> Ozzy is mad, and we love him for it 02:10:56 *** KenjiE20|LT has 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has joined #openttdcoop 02:23:38 *** Seppel has joined #openttdcoop 02:23:38 *** uliko has joined #openttdcoop 02:23:38 *** void^ has joined #openttdcoop 02:23:38 *** Condac-- has joined #openttdcoop 02:23:38 *** n0b0dy has joined #openttdcoop 02:23:38 *** magnet.oftc.net sets mode: +ov KenjiE20|LT PublicServer 02:23:40 <persil> !password 02:23:44 *** ChanServ sets mode: +v Phoenix_the_II 02:23:54 <PublicServer> persil: pliant 02:24:27 <PublicServer> *** persil joined the game 02:24:27 *** ChanServ sets mode: +v KenjiE20|LT 02:33:08 <PublicServer> *** persil has joined company #1 02:33:09 <PublicServer> *** Game unpaused (not enough players) 02:33:43 *** Progman has quit IRC 02:40:31 *** Chillosophy has quit IRC 02:43:24 <PublicServer> *** persil has left the game (leaving) 02:43:25 <PublicServer> *** Game paused (not enough players) 02:43:40 *** persil has quit IRC 02:49:07 <PublicServer> *** dexter311 has left the game (leaving) 02:54:18 *** valhallasw has quit IRC 02:57:48 *** PeterT_ has joined #openttdcoop 03:11:49 *** PeterT_ has quit IRC 03:18:13 *** KenjiE20|LT has quit IRC 03:28:38 *** Bluelight has quit IRC 04:38:31 *** PeterT_ has joined #openttdcoop 04:40:34 *** PeterT_ has quit IRC 04:40:44 *** PeterT_ has joined #openttdcoop 04:41:32 *** PeterT is now known as Guest457 04:41:32 *** PeterT_ is now known as PeterT 04:42:50 *** PeterT has quit IRC 04:43:03 *** PeterT has joined #openttdcoop 04:43:53 *** Guest457 has quit IRC 05:50:42 *** Webster has joined #openttdcoop 05:50:42 *** ChanServ sets mode: +o Webster 06:56:03 *** Phazorx has joined #openttdcoop 07:21:01 *** mib_jkayeo has joined #openttdcoop 07:46:00 *** ^Spike^ has joined #openttdcoop 07:46:01 *** ChanServ sets mode: +o ^Spike^ 07:48:32 <mib_jkayeo> !password 07:48:32 <PublicServer> mib_jkayeo: Please, read the rules! 07:49:00 *** mib_jkayeo has quit IRC 07:50:03 *** Intexon has joined #openttdcoop 07:50:10 <Intexon> !password 07:50:10 <PublicServer> Intexon: epochs 07:50:22 <PublicServer> *** Intexon joined the game 08:18:22 *** PeterT has quit IRC 08:36:33 *** ODM has joined #openttdcoop 08:36:33 *** ChanServ sets mode: +o ODM 08:54:46 *** Grayson has joined #openttdcoop 08:55:21 <PublicServer> *** Grayson joined the game 09:05:13 *** mitooo has joined #openttdcoop 09:13:02 <PublicServer> *** Mitooo has left the game (connection lost) 09:13:26 <mitooo> !password 09:13:26 <PublicServer> mitooo: crusts 09:13:56 <PublicServer> *** Game unpaused (not enough players) 09:13:56 <PublicServer> *** Mitooo joined the game 09:29:02 <PublicServer> *** Intexon has joined company #1 09:29:42 <PublicServer> *** Grayson has left the game (connection lost) 09:30:15 <PublicServer> *** Intexon has joined spectators 09:30:15 <PublicServer> *** Game paused (not enough players) 09:33:22 <PublicServer> <Mitooo> do you know if ther's something to do? 09:41:32 <PublicServer> *** Mitooo has left the game (leaving) 09:47:44 *** mitooo has quit IRC 09:53:17 *** Yexo has joined #openttdcoop 09:54:01 *** puny has joined #openttdcoop 09:54:41 <puny> !password 09:54:41 <PublicServer> puny: chatty 09:55:17 <PublicServer> *** puny joined the game 09:55:45 *** Grayson has quit IRC 09:59:53 *** Yexo_ has quit IRC 10:11:48 *** Progman has joined #openttdcoop 10:22:47 <PublicServer> *** Intexon has joined company #1 10:25:59 *** csuke has joined #openttdcoop 10:26:02 <csuke> !password 10:26:02 <PublicServer> csuke: grouch 10:26:28 <PublicServer> *** Game unpaused (not enough players) 10:26:30 <PublicServer> *** csuke joined the game 10:26:51 <PublicServer> <csuke> hi 10:26:55 <PublicServer> <Intexon> hello 10:26:56 *** valhallasw has joined #openttdcoop 10:28:52 <PublicServer> *** puny has left the game (leaving) 10:52:46 *** dexter311 is now known as Guest478 10:52:46 *** dexter311_ has joined #openttdcoop 10:52:46 *** dexter311_ is now known as dexter311 10:57:15 *** Guest478 has quit IRC 11:10:54 *** Cif has quit IRC 11:11:19 <dexter311> !password 11:11:19 <PublicServer> dexter311: watery 11:11:42 <PublicServer> *** dexter311 joined the game 11:13:29 <PublicServer> *** dexter311 has joined company #1 11:14:38 *** Polygon has joined #openttdcoop 11:18:35 *** Cif has joined #openttdcoop 11:19:49 *** Cif has quit IRC 11:22:14 *** Cif has joined #openttdcoop 11:42:00 <XeryusTC> !password 11:42:00 <PublicServer> XeryusTC: spruce 11:42:19 <PublicServer> *** XeryusTC joined the game 11:42:19 <PublicServer> <csuke> hey 11:42:25 <PublicServer> <XeryusTC> hello 11:43:04 *** PeterT has joined #openttdcoop 11:43:19 <PublicServer> <csuke> i hate hills 11:43:41 <PublicServer> <XeryusTC> hmm, which industry do the stations at Pluntown service? 11:44:05 <PublicServer> <csuke> lol 11:44:21 <PublicServer> <csuke> not sure ... 11:44:35 <PublicServer> <XeryusTC> seems like it should be a farm 11:44:55 <PublicServer> <XeryusTC> which is gone by now :P 11:45:24 <PublicServer> <csuke> seems so 11:45:39 <PublicServer> <csuke> dont take it back too far 11:45:43 <PublicServer> <csuke> im sure it will be reused 11:45:50 <PublicServer> <XeryusTC> i know 11:46:02 <PublicServer> <XeryusTC> but there should be more SLHs serving that square 11:50:21 *** KenjiE20 has joined #openttdcoop 11:50:21 *** ChanServ sets mode: +o KenjiE20 11:51:59 *** Polygon has quit IRC 11:56:46 <StarLite> !trains 11:56:46 <PublicServer> StarLite: !trains <integer>: set value of max_trains 11:56:49 <StarLite> hmzz 11:57:02 <StarLite> can I see the number of trains currently in the game from here? 11:57:17 <PublicServer> <XeryusTC> nope 11:57:18 <Intexon> !info 11:57:18 <PublicServer> Intexon: #:1(Orange) Company Name: 'Pile Transport 2.0' Year Founded: 1950 Money: 18768333855 Loan: 0 Value: 19271029772 (T:220, R:15, P:14, S:0) unprotected 11:57:24 <StarLite> ah tnx : 11:57:25 <StarLite> :D 11:57:25 <PublicServer> <XeryusTC> you can see it from the game lobby though 11:57:26 <Intexon> :) 11:57:34 <StarLite> 220 trains already 11:57:58 <StarLite> so the main hubs are all done then? 11:58:25 <StarLite> !password 11:58:25 <PublicServer> StarLite: funner 11:58:46 <PublicServer> *** StarLite joined the game 11:58:49 <PublicServer> <Intexon> all BBHs but one I think 11:59:17 <PublicServer> <StarLite> theres 2that need building as far as I see 11:59:31 <PublicServer> <StarLite> BBH11 and BBH 06 11:59:46 <PublicServer> *** StarLite has left the game (leaving) 11:59:58 <StarLite> gtg 11:59:59 <StarLite> :) 12:04:22 <PublicServer> *** Sepp joined the game 12:05:03 *** Chillosophy has joined #openttdcoop 12:09:26 <PublicServer> <XeryusTC> slh 08 done :o 12:13:52 *** puny has quit IRC 12:15:20 <PublicServer> *** Intexon has joined spectators 12:18:21 *** mitooo has joined #openttdcoop 12:18:29 <mitooo> !players 12:18:31 <PublicServer> mitooo: Client 81 is Intexon, a spectator 12:18:31 <PublicServer> mitooo: Client 92 (Orange) is dexter311, in company 1 (Pile Transport 2.0) 12:18:31 <PublicServer> mitooo: Client 90 (Orange) is csuke, in company 1 (Pile Transport 2.0) 12:18:31 <PublicServer> mitooo: Client 94 (Orange) is XeryusTC, in company 1 (Pile Transport 2.0) 12:18:31 <PublicServer> mitooo: Client 64 is Sietse, a spectator 12:18:32 <PublicServer> mitooo: Client 98 (Orange) is Sepp, in company 1 (Pile Transport 2.0) 12:18:47 <mitooo> !password 12:18:47 <PublicServer> mitooo: hippie 12:19:19 <PublicServer> *** Mitooo joined the game 12:19:44 <PublicServer> *** Mitooo has joined company #1 12:20:58 <PublicServer> <Mitooo> do you know if there's something to do? 12:21:06 <PublicServer> <XeryusTC> finish the main stations 12:21:09 <PublicServer> <XeryusTC> finish the BBHs 12:21:12 <PublicServer> <XeryusTC> build SLHs 12:21:29 <PublicServer> <Mitooo> thanks :) 12:22:01 <PublicServer> <XeryusTC> there's always plenty to do in coop games ;) 12:23:15 <PublicServer> *** Sepp has left the game (leaving) 12:36:04 <PublicServer> <XeryusTC> hmm, i'm going to build the coal MS 12:36:09 <PublicServer> <XeryusTC> if no one objects 12:36:14 <PublicServer> <csuke> none here 12:36:24 <PublicServer> <XeryusTC> and i'll start by removing the MSHs :P 12:36:47 <PublicServer> <Mitooo> MSHs? 12:36:52 <PublicServer> *** Intexon has joined company #1 12:37:01 <PublicServer> <XeryusTC> main station hubs 12:56:04 <PublicServer> *** Intexon has joined spectators 12:59:23 <PublicServer> <XeryusTC> hehe, coal msh is done :) 12:59:27 <PublicServer> <XeryusTC> looks quite nice actually 12:59:36 <PublicServer> <Mitooo> good job :) 13:00:47 <PublicServer> <csuke> you missed a spot :P 13:01:00 <PublicServer> <XeryusTC> oh, quite possibly 13:03:12 *** dr_gonzo has joined #openttdcoop 13:03:56 <PublicServer> <csuke> can i ask you do it in monorail so i can see what you;re doing? 13:04:01 <PublicServer> <csuke> :) 13:04:07 <PublicServer> <XeryusTC> sure 13:04:16 <PublicServer> <csuke> ty 13:05:34 <PublicServer> <XeryusTC> csuke: could you possibly start building the exit? 13:05:43 <PublicServer> <csuke> how do you want it? 13:06:05 <PublicServer> <XeryusTC> whatever you want, as long as it ends up being only two lines 13:06:11 <PublicServer> <csuke> ok 13:12:39 *** MeisterMarkus has joined #openttdcoop 13:13:35 <MeisterMarkus> !password 13:13:35 <PublicServer> MeisterMarkus: defter 13:14:05 <PublicServer> *** MeisterMarkus joined the game 13:14:14 <PublicServer> <csuke> hi 13:14:19 <PublicServer> <MeisterMarkus> hi 13:17:47 <PublicServer> <XeryusTC> csuke: that exit is hardly balanced :o 13:18:09 <PublicServer> <csuke> i was always taught to balance an entrance or an exit, but never both 13:18:38 <PublicServer> <XeryusTC> oh, we always balance both 13:18:41 <PublicServer> <csuke> :S 13:19:08 <PublicServer> <csuke> probably a good think Mark is afk for awhile 13:19:18 <PublicServer> <csuke> i think he taught me :P 13:19:58 <PublicServer> <XeryusTC> hmm, i think he also always balances stuff 13:20:24 <PublicServer> <csuke> i think th reasoning is mainline balancing 13:20:32 <PublicServer> <XeryusTC> but especially exits should be balanced, as they must provide choice and alternatives ;) 13:20:58 <PublicServer> <csuke> you already provided choice and alternatives at the MSH :P 13:21:11 <PublicServer> <XeryusTC> yes, but that is for the ML 13:21:17 <PublicServer> <XeryusTC> not the line leading to the ML 13:21:30 <PublicServer> <XeryusTC> if you dont balance an exit you have quite a high chance of jamming 13:21:44 <PublicServer> <XeryusTC> especially on an entry as mine where trains can enter the station asynchronised 13:21:50 <PublicServer> <csuke> if you do balance an exit then trains will choose the shortest route 13:22:15 <PublicServer> <csuke> so ML becomes unbalanced 13:22:39 <PublicServer> <XeryusTC> well, the trains will balance themselves when there's enough traffic 13:25:21 <PublicServer> <csuke> done 13:25:56 <PublicServer> <XeryusTC> nice :) 13:27:46 <PublicServer> <XeryusTC> entry is done too :) 13:27:53 <PublicServer> <csuke> so i see 13:27:58 <PublicServer> <csuke> nice hill climbing 13:28:01 <PublicServer> <Mitooo> just need to put in maglew now :) 13:28:12 <PublicServer> <XeryusTC> done ;) 13:29:52 *** ODM has quit IRC 13:30:18 <PublicServer> <XeryusTC> first coal trains running too :D 13:30:25 <PublicServer> <Mitooo> yeah 13:33:58 <PublicServer> <csuke> XeryusTC: you're quite good at hill building, wanna take a look a the MSH for WP FACT PICK NE? 13:34:07 <PublicServer> <csuke> hmm 13:34:12 <PublicServer> <csuke> hang on, someone did it lol 13:34:32 <PublicServer> <csuke> i meant @: !needs a lot of work 13:44:44 *** rait has joined #openttdcoop 13:45:31 <rait> !password 13:45:31 <PublicServer> rait: cleave 13:45:48 <PublicServer> *** rait joined the game 13:50:47 <Phoenix_the_II> !password 13:50:47 <PublicServer> Phoenix_the_II: tinkle 13:51:07 <PublicServer> *** Phoenix_the_II joined the game 13:51:22 <PublicServer> <Phoenix_the_II> m00 13:51:27 <PublicServer> <csuke> m00000000000000000! 13:51:36 <PublicServer> <XeryusTC> hmm, f00d :D 13:51:37 <PublicServer> <Mitooo> hi :) 13:52:41 <PublicServer> <csuke> tx Markus 13:52:52 <PeterT> XeryusTC: Your avatar is sickening. 13:53:11 <PublicServer> <XeryusTC> isn't it awesome? :P 13:53:51 <PeterT> yes. 13:53:54 <PeterT> @coopstats 13:53:54 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 13:54:32 <PeterT> @seen Mark 13:54:32 <Webster> PeterT: Mark was last seen in #openttdcoop 3 days, 15 hours, 1 minute, and 46 seconds ago: <Mark> good night and goodbye :) 13:56:35 *** V453000 has joined #openttdcoop 13:56:44 <V453000> !players 13:56:46 <PublicServer> V453000: Client 81 is Intexon, a spectator 13:56:46 <PublicServer> V453000: Client 92 (Orange) is dexter311, in company 1 (Pile Transport 2.0) 13:56:46 <PublicServer> V453000: Client 90 (Orange) is csuke, in company 1 (Pile Transport 2.0) 13:56:46 <PublicServer> V453000: Client 94 (Orange) is XeryusTC, in company 1 (Pile Transport 2.0) 13:56:46 <PublicServer> V453000: Client 64 is Sietse, a spectator 13:56:48 <PublicServer> V453000: Client 101 (Orange) is MeisterMarkus, in company 1 (Pile Transport 2.0) 13:56:48 <PublicServer> V453000: Client 100 (Orange) is Mitooo, in company 1 (Pile Transport 2.0) 13:56:50 <PublicServer> V453000: Client 103 is rait, a spectator 13:56:50 <PublicServer> V453000: Client 107 (Orange) is Phoenix_the_II, in company 1 (Pile Transport 2.0) 13:56:52 <V453000> !password 13:56:52 <PublicServer> V453000: tinkle 13:56:57 <PeterT> teehee 13:57:04 <PeterT> ah, password jokes 13:57:18 <V453000> hm? 13:57:24 <csuke> ZiZa has quite a potty mouth. 94.7% words were foul language. 13:57:24 <csuke> tkjacobsen also makes sailors blush, 74.2% of the time. 13:57:35 <csuke> lol 13:57:38 <V453000> yeah 13:58:01 <PublicServer> *** V453000 joined the game 13:58:29 <PublicServer> <V453000> :( I am on touchpad :o my mouse signed its demise 14:02:14 <PublicServer> <V453000> nice coal drop entry XeryusTC :) 14:02:24 <PublicServer> <V453000> oldies :) 14:02:26 <PublicServer> <XeryusTC> thanks 14:04:02 <dexter311> I was just about to get to that merge at slh09... 14:04:21 <PublicServer> <csuke> oh 14:04:36 <PublicServer> <csuke> sorry 14:04:48 <PublicServer> <csuke> i didnt see the WIP sign 14:04:50 <dexter311> nah keep going... my style's different to yours 14:06:43 <PublicServer> <csuke> hmmm 14:06:45 <PublicServer> <V453000> I hope for at least 2000 trains in this game 14:06:51 <PublicServer> <csuke> now i confused myself lol 14:07:19 <PublicServer> <csuke> yeah might be a better idea 14:07:36 <PublicServer> <XeryusTC> V453000: we need some more SLHs and industries first then ;) 14:07:58 <PublicServer> <V453000> yeah I know :D 14:08:37 <V453000> lets do some 14:08:38 <PublicServer> <csuke> i'll let you carry on lol 14:08:47 <dexter311> heh... righto 14:09:12 <PublicServer> <csuke> i only started there because i thought the SLH was finished and someone had buillt the slip for the MSH but forgot about it :) 14:09:30 <dexter311> nah all good, no worries 14:09:50 <PublicServer> *** rait has left the game (leaving) 14:10:40 <PublicServer> <csuke> cant tunnel it 14:10:57 <PublicServer> <csuke> hmm 14:11:28 <PublicServer> <MeisterMarkus> should suffice for 2 tracks, factory out should not produce that muck traffic 14:11:30 <PublicServer> <csuke> still dont think there's room 14:11:55 <PublicServer> <MeisterMarkus> i'll just try it 14:12:01 <PublicServer> <csuke> ok 14:20:24 <PublicServer> *** Mitooo has left the game (leaving) 14:21:03 *** Phazorx has left #openttdcoop 14:21:19 <PublicServer> <csuke> hmmm 14:21:37 <PublicServer> <MeisterMarkus> now for the second track... 14:21:45 <PublicServer> <csuke> yeah... 14:22:01 <PublicServer> <csuke> just gonna fix a slow 14:22:31 <PublicServer> <MeisterMarkus> let's make some more room 14:26:25 <PublicServer> <XeryusTC> another SLH done :D 14:26:56 <PublicServer> <csuke> lol Markus you seem to be quite a fan of the reboots :P 14:27:09 <PublicServer> <MeisterMarkus> :) 14:27:19 <PublicServer> <csuke> why not just more tunnels? 14:28:12 <PublicServer> <csuke> :S 14:30:20 <PublicServer> <csuke> i am not sure about that X 14:31:37 <PublicServer> <MeisterMarkus> maybe bridge it and hope there's not too much traffic? :p 14:31:43 <PublicServer> <csuke> hang on 14:32:20 <PublicServer> <csuke> why not route the mainline at B through tunnels at B 14:32:34 <PublicServer> <csuke> and then send the line at A through the tunnels at A 14:32:47 <PublicServer> <MeisterMarkus> might work 14:33:29 <PublicServer> <dexter311> SLH09 finished 14:34:34 <PublicServer> <csuke> slight lack of waitng space :S 14:35:11 <PublicServer> <csuke> argh evil X again lol 14:38:12 <PublicServer> <csuke> ok 14:38:29 <PublicServer> <MeisterMarkus> we did it :) 14:38:43 <PublicServer> <csuke> :) 14:39:46 *** Phazorx has joined #openttdcoop 14:45:02 <PublicServer> *** Intexon has joined company #1 14:45:37 <PublicServer> <V453000> ok SLH 12 ready 14:50:43 <PublicServer> *** Intexon has joined spectators 14:52:21 <PublicServer> <V453000> SLH 11 looks insane :) 14:53:02 *** pryot has joined #openttdcoop 14:53:47 <PublicServer> <Phoenix_the_II> :o 14:53:51 <PublicServer> <Phoenix_the_II> finished BBH16 14:54:06 <pryot> !password 14:54:06 <PublicServer> pryot: clings 14:54:28 <PublicServer> <V453000> can I edit a little? 14:54:37 <PublicServer> <Phoenix_the_II> where and what? 14:54:42 <PublicServer> <csuke> you got a slow 14:54:43 <PublicServer> <V453000> left bridges 14:54:58 <PublicServer> <Phoenix_the_II> CL? 14:55:11 <PublicServer> <Phoenix_the_II> ah 14:55:11 <PublicServer> <V453000> yer 14:55:13 <PublicServer> *** pryot joined the game 14:55:15 <PublicServer> <csuke> lol 14:55:38 <PublicServer> <V453000> luckily in a easily correctible spot .) 14:56:21 <PublicServer> <Phoenix_the_II> dont touch the X's? :o 14:56:22 <PublicServer> <csuke> erm 14:56:29 <PublicServer> <MeisterMarkus> evil x on purpose? ok 14:56:30 <PublicServer> <Phoenix_the_II> chris told me to have these 14:56:31 <PublicServer> <Phoenix_the_II> :p 14:56:48 <PublicServer> <csuke> definately not synced 14:57:05 <PublicServer> <Phoenix_the_II> sign: chris made these for sync orso? :o 14:57:10 <PublicServer> <V453000> yes 14:57:19 <PublicServer> <csuke> remove A and B and it will be synced 14:57:26 <PublicServer> <csuke> at the moment it#s not 14:58:07 <PublicServer> <Phoenix_the_II> ok :) 14:58:10 <PublicServer> <csuke> if you are doing multiple split bridges 14:58:14 <PublicServer> <V453000> I synced the bottom bridges "here at" 14:58:23 <PublicServer> <Phoenix_the_II> ty :) 14:58:24 <PublicServer> <csuke> you just need so make sure the first gap is at least as long as the longest 14:58:48 *** heffer has joined #openttdcoop 14:58:52 <PublicServer> <Phoenix_the_II> so furthermore it looks ok? :) 14:59:01 <PublicServer> <csuke> not dont checking yet lol 14:59:08 <PublicServer> <csuke> done* 14:59:17 <PublicServer> <csuke> you got an evil X :( 14:59:20 <PublicServer> <csuke> in a bad place 14:59:27 <PublicServer> <Phoenix_the_II> where? :o 14:59:48 <PublicServer> <Phoenix_the_II> hmm? 15:00:00 <PublicServer> <csuke> that is a very bad place 15:00:17 <PublicServer> <Phoenix_the_II> under the bridges huh 15:00:20 <PublicServer> <csuke> yea 15:00:39 <PublicServer> <csuke> i can't see a way out yet lol 15:00:47 <PublicServer> <Phoenix_the_II> wait, it's good right? 15:00:53 <PublicServer> <Phoenix_the_II> no CL error? :o 15:00:56 <PublicServer> <csuke> nope, it breaks signal gao 15:01:00 <PublicServer> <csuke> gap* 15:01:11 <PublicServer> <V453000> hmmm 15:01:18 <PublicServer> <Phoenix_the_II> err, i have lots of signal gap errors here.. :( 15:01:23 <PublicServer> <csuke> lol 15:01:28 <PublicServer> <csuke> they'll be found in time :) 15:01:30 <PublicServer> <Phoenix_the_II> did my best though 15:01:58 <PublicServer> <V453000> Phoenix: you can not enter bridges such as !this 15:01:59 <PublicServer> <csuke> i can only see 2 15:02:30 <PublicServer> <csuke> *splits i think he means 15:03:06 <PublicServer> <Phoenix_the_II> it's not slow? !slow 15:03:12 <PublicServer> <csuke> it is 15:03:22 <PublicServer> <csuke> there's 2 left hadn curves within 1 TL 15:03:42 <PublicServer> <Phoenix_the_II> ye 15:04:32 <PublicServer> <Phoenix_the_II> :D 15:04:38 *** mitooo has quit IRC 15:04:47 <PublicServer> <csuke> i meant the signals under the x's lol! 15:04:47 <PublicServer> <Phoenix_the_II> removed the X signs lol 15:04:50 <PublicServer> *** XeryusTC has joined spectators 15:04:53 <PublicServer> <Phoenix_the_II> teehee :D 15:04:57 <PublicServer> <csuke> :P 15:06:27 <PublicServer> <csuke> can i remove one of your evil X's? 15:06:40 <PublicServer> <Phoenix_the_II> np 15:08:44 <PeterT> they are evil, aren't they? 15:09:03 <PublicServer> <csuke> indeed 15:09:08 <PublicServer> <csuke> done 15:09:21 <Ammler> not every X is evil 15:09:23 <PublicServer> <csuke> still no idea about the one under the bridges lol 15:10:14 <PeterT> like the "X" in sex 15:10:34 <PublicServer> <csuke> or the eX in eX wife 15:11:45 <PublicServer> <Phoenix_the_II> holy crap, whats the station spread in this game? 15:12:09 <PublicServer> <csuke> 64 15:12:30 <PublicServer> <csuke> makes things a little slow sometimes but allows for huuuuge drops :) 15:13:08 <PublicServer> <csuke> ok i gonna fix the other X 15:13:14 <PublicServer> <Phoenix_the_II> ye, i was so focused on my BBH i never saw the factory drop/pickup came to life O_o 15:14:41 <PublicServer> *** pryot has left the game (leaving) 15:14:43 <PublicServer> <csuke> X gone 15:14:43 *** pryot has quit IRC 15:14:55 <PublicServer> <Phoenix_the_II> you made a slow now :D 15:14:58 <PublicServer> <csuke> factory took awhile, and is nowhere done, but it works 15:15:04 <PublicServer> <csuke> where 15:15:05 <PublicServer> <csuke> ? 15:15:19 <PublicServer> <csuke> not slow, its a left right 15:15:19 <PublicServer> <Phoenix_the_II> 2 tiles.. 15:15:30 <PublicServer> <csuke> left left or right right are slow 15:15:38 <PublicServer> <csuke> lr or rl are not :) 15:15:44 <PublicServer> <Phoenix_the_II> mm ok :P 15:15:47 <PublicServer> <Phoenix_the_II> you say so :) 15:15:48 <PublicServer> <csuke> : 15:16:32 <PublicServer> <Phoenix_the_II> ugh this thing grew pretty huge 15:16:52 <PublicServer> <csuke> lol 15:16:57 *** Chris_Booth has joined #openttdcoop 15:17:04 <PublicServer> <csuke> thats why we hate hills :) 15:17:36 <PublicServer> <Phoenix_the_II> it's fun though 15:17:42 <PublicServer> <Phoenix_the_II> only it takes so long to build :P 15:18:02 <PublicServer> <Phoenix_the_II> and these antennas >_< 15:19:55 <V453000> hate hills? 15:20:09 <V453000> hills are amazing but not the original generator ones :D 15:20:12 <PublicServer> <csuke> yeah, with a passion 15:20:35 <PublicServer> <csuke> they make nice scenary, but only when we create cuttings through them :P 15:20:49 <PublicServer> <V453000> :| 15:20:56 <PublicServer> <V453000> I like mountainous maps 15:20:57 <PublicServer> <Phoenix_the_II> hmmm 15:21:03 <PublicServer> <V453000> but with the terragenesis 15:21:04 <PublicServer> <csuke> so do i V 15:21:15 <PublicServer> <csuke> but without TF limits :P 15:21:18 <PublicServer> <V453000> this is not mountainous this is insane 15:21:27 <PublicServer> <Phoenix_the_II> how did you make these water bridges again in water 15:21:30 <PublicServer> *** Intexon has joined company #1 15:21:42 <PublicServer> <V453000> wut? 15:21:43 <PublicServer> <Phoenix_the_II> i knew there was something that water wouldnt flood over to 15:21:44 <PublicServer> <csuke> dock construction menu 15:21:49 <PublicServer> <csuke> ? 15:21:56 <PublicServer> <V453000> oh 15:21:57 <PublicServer> <csuke> oh 15:21:58 <PublicServer> <Phoenix_the_II> ah yes 15:22:01 <PublicServer> <Phoenix_the_II> these channels :D 15:22:02 <PublicServer> <csuke> use canals as borders 15:22:42 <PublicServer> *** MeisterMarkus has joined spectators 15:22:52 <PublicServer> <Phoenix_the_II> meh stop! :D 15:23:00 <PublicServer> <csuke> that cost quite a lot ... 15:23:17 <PublicServer> <Phoenix_the_II> great 15:23:23 <PublicServer> <csuke> dont build the whole station on the water! 15:23:28 <PublicServer> <csuke> just put 1 tile 15:23:29 <PublicServer> <Phoenix_the_II> nono :) 15:23:56 <PublicServer> <V453000> wtf 15:24:04 <PublicServer> <V453000> fu dont do that 15:24:10 <PublicServer> <V453000> man 15:24:11 <PublicServer> <Phoenix_the_II> what? :D 15:24:13 <PublicServer> <dexter311> someone's bored lol 15:24:14 <PublicServer> <V453000> that is stupid 15:24:25 <PublicServer> <V453000> dont place there the endless train 15:24:34 <PublicServer> <V453000> idiot, sorry, cant say anything else about that 15:25:24 <PublicServer> <V453000> yes really amazing 15:26:11 <PublicServer> <Phoenix_the_II> hmm 15:26:43 <PublicServer> <V453000> sucks 15:27:03 <PublicServer> <Phoenix_the_II> meh :< 15:27:34 <PublicServer> <Phoenix_the_II> oh doh 15:27:43 <PublicServer> <Phoenix_the_II> forgot a piece 15:28:23 <PublicServer> <V453000> anyways it is dull 15:28:43 <PublicServer> *** Intexon has joined spectators 15:29:32 <PublicServer> * csuke wonders how long till someone floods it 15:29:34 <PublicServer> <V453000> satisfied? 15:29:43 <PublicServer> <Phoenix_the_II> lol 15:29:48 <PublicServer> <V453000> omfg 15:30:08 <PublicServer> <csuke> V? 15:30:12 <PublicServer> <V453000> yes? 15:30:19 <PublicServer> <csuke> you were omfg? 15:30:24 <PublicServer> <V453000> wha? 15:30:28 <PublicServer> <csuke> at wha? 15:30:43 <PublicServer> <V453000> omfg at that utter bullshit built on water 15:31:37 <PublicServer> <V453000> flood! flood! flood! 15:31:48 <PublicServer> <csuke> i am confused 15:31:51 <PublicServer> <dexter311> yup... flood that shit 15:31:52 <PublicServer> <V453000> wy 15:31:57 <PublicServer> <csuke> why can i see 4 locos on that train :S 15:31:59 <PublicServer> <Phoenix_the_II> noooo :( 15:32:12 <PublicServer> <Phoenix_the_II> you can't train in the way :D 15:32:13 <PublicServer> <V453000> 4? 15:32:27 <PublicServer> <csuke> yeah it's weird 15:32:34 <PublicServer> <Phoenix_the_II> eh 15:32:37 <PublicServer> <V453000> die 15:32:40 <PublicServer> <Phoenix_the_II> zomg 15:32:42 <PublicServer> <dexter311> take that mofo 15:32:51 <PublicServer> <dexter311> lol 15:33:00 <PublicServer> <csuke> omg i love the error messgae 15:33:04 <PublicServer> <csuke> *news 15:33:18 <PublicServer> <V453000> news off : 15:33:22 *** LittleBoyRick has joined #openttdcoop 15:33:36 <LittleBoyRick> !password 15:33:36 <PublicServer> LittleBoyRick: croaks 15:33:45 <PublicServer> <V453000> presumed dead :D 15:33:54 <PublicServer> <V453000> they can swim 15:33:56 <PublicServer> <csuke> Floods! At least 4 missing, presumed dead after significant flooding! 15:34:01 <PublicServer> *** LittleBoyRick joined the game 15:34:07 <PublicServer> <Phoenix_the_II> lol 15:34:45 <PublicServer> <csuke> but anyway, considering it cost 350mill to do that probably not the wisest expenditure ever 15:34:47 <PublicServer> <Phoenix_the_II> nooo 15:35:08 <PublicServer> <V453000> I said from the beginning it is bullshit 15:35:31 <PublicServer> <dexter311> construction up to 0.9bil 15:35:46 <PublicServer> <dexter311> expensive little exercise that one 15:35:56 <PublicServer> <V453000> I just dont get the point 15:36:01 <PublicServer> <V453000> if it was new idea 15:36:11 <PublicServer> <V453000> but it is the same stupid thing as in the last game 15:36:16 <PublicServer> <V453000> equivavently dumb 15:36:33 <PublicServer> <Phoenix_the_II> it's called having fun V :) 15:36:39 <PublicServer> <V453000> not really 15:36:46 <PublicServer> <V453000> I cant see any fun there 15:36:57 <PublicServer> <Phoenix_the_II> well, i had fun.. :P 15:37:02 <PublicServer> <V453000> at least 15:38:21 <PublicServer> <dexter311> anyways i'm off 15:38:26 <PublicServer> <V453000> me too 15:38:28 <PublicServer> <V453000> cya 15:38:32 <PublicServer> <dexter311> catch everyone later 15:38:33 <PublicServer> <Phoenix_the_II> me4 15:38:38 <PublicServer> *** Phoenix_the_II has left the game (leaving) 15:38:42 <PublicServer> *** dexter311 has left the game (leaving) 15:38:44 <PublicServer> *** V453000 has left the game (leaving) 15:39:56 <PublicServer> <csuke> im outta here as well 15:40:01 <PublicServer> *** csuke has left the game (leaving) 15:40:02 <PublicServer> *** Game paused (not enough players) 15:40:14 <PublicServer> *** LittleBoyRick has left the game (leaving) 15:40:16 *** LittleBoyRick has quit IRC 15:43:02 <Razaekal> !password 15:43:02 <PublicServer> Razaekal: thefts 15:43:26 <PublicServer> *** Razaekel joined the game 15:44:00 <PublicServer> *** XeryusTC has joined company #1 15:44:00 <PublicServer> *** Game unpaused (not enough players) 15:44:39 <Chris_Booth> !password 15:44:39 <PublicServer> Chris_Booth: thefts 15:45:00 <Chris_Booth> i didnt steal anything :P 15:45:03 <PublicServer> *** Chris Booth joined the game 15:51:07 <PublicServer> <Chris Booth> ok mi am going to build an SLH 15:51:24 <PublicServer> <XeryusTC> good good 15:51:50 <PublicServer> <Razaekel> for some reason, i read that as good god 15:52:03 <PublicServer> <Razaekel> and i was like 'what?' 15:52:26 <PublicServer> <XeryusTC> well, that was my second option to say :P 15:52:32 <PublicServer> <Chris Booth> i hate transmitters 15:52:43 <csuke> we all do 15:52:57 <PublicServer> <XeryusTC> but without mitters we couldn't talk! 15:54:01 <PublicServer> <XeryusTC> bbh 11 still needs to be build :S 15:54:08 <csuke> we just use smoke signals 15:54:12 <csuke> we got enough hills :P 15:54:28 <PublicServer> <XeryusTC> just like bbh 10 :S 15:54:39 <PublicServer> <Chris Booth> BBH 10? 15:54:50 <PublicServer> <Razaekel> and BBH 06 15:55:04 <PublicServer> *** MeisterMarkus has joined company #1 15:55:05 <PublicServer> <Chris Booth> BBH 10 is almost built 15:55:11 <PublicServer> <Razaekel> BBH 10 just needs finishing 15:55:23 <PublicServer> <Chris Booth> i like BBH 01 and BBH 07 15:55:30 <PublicServer> *** Intexon has joined company #1 15:55:35 <PublicServer> <Chris Booth> and MSH 02 15:55:42 <PublicServer> <Chris Booth> but not sure why 15:55:51 <PublicServer> <XeryusTC> hmm, i might build another LRLR SLH 15:55:54 <PublicServer> <XeryusTC> 4 way :o 15:56:17 <PublicServer> <Razaekel> maybe cause you built those, chris? 15:57:57 <PublicServer> <Chris Booth> major cockup 16:01:00 <csuke> !password 16:01:00 <PublicServer> csuke: snarls 16:01:27 <PublicServer> *** csuke joined the game 16:01:30 <PublicServer> <Razaekel> wtf 16:01:41 <PublicServer> <Razaekel> look at train 268 16:01:58 <PublicServer> <XeryusTC> luls 16:02:05 <PublicServer> <Razaekel> wtf is it doing up there 16:02:17 <PublicServer> <csuke> lol 16:02:37 <PublicServer> <XeryusTC> fixed 16:02:42 <PublicServer> <Razaekel> ? 16:02:55 <PublicServer> <Razaekel> what was the problem? 16:03:11 <PublicServer> <XeryusTC> wrong order 16:03:17 <PublicServer> <csuke> lol 16:03:18 <PublicServer> <MeisterMarkus> lol 16:03:32 <PublicServer> <Razaekel> oh 16:03:35 <PublicServer> <Razaekel> power station >.> 16:05:42 *** Pirate87 has joined #openttdcoop 16:06:07 <Pirate87> @quickstart 16:06:10 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 16:06:19 <Pirate87> !players 16:06:20 <PublicServer> Pirate87: Client 81 (Orange) is Intexon, in company 1 (Pile Transport 2.0) 16:06:20 <PublicServer> Pirate87: Client 114 (Orange) is Razaekel, in company 1 (Pile Transport 2.0) 16:06:20 <PublicServer> Pirate87: Client 115 (Orange) is Chris Booth, in company 1 (Pile Transport 2.0) 16:06:20 <PublicServer> Pirate87: Client 94 (Orange) is XeryusTC, in company 1 (Pile Transport 2.0) 16:06:20 <PublicServer> Pirate87: Client 64 is Sietse, a spectator 16:06:22 <PublicServer> Pirate87: Client 101 (Orange) is MeisterMarkus, in company 1 (Pile Transport 2.0) 16:06:22 <PublicServer> Pirate87: Client 117 (Orange) is csuke, in company 1 (Pile Transport 2.0) 16:06:37 <Pirate87> !password 16:06:37 <PublicServer> Pirate87: madame 16:06:39 <PublicServer> <csuke> lol out lost train only made 344k when it got to coal drop, must have been lost quite awhile 16:06:44 <PublicServer> <csuke> our* 16:06:55 <PublicServer> <Razaekel> there were 4 lost trains 16:06:58 <PublicServer> <Razaekel> :-/ 16:07:03 <Pirate87> coop 16:07:07 <PublicServer> <csuke> heh 16:07:07 <Pirate87> !download 16:07:07 <PublicServer> Pirate87: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 16:07:16 <Pirate87> !download win32 16:07:16 <PublicServer> Pirate87: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-windows-win32.zip 16:08:56 <PublicServer> *** Pirate87 joined the game 16:11:11 <PublicServer> <Pirate87> hi everybody, can i ask a question ? 16:11:19 <V453000> sure 16:11:25 <PublicServer> <csuke> maybe :P 16:11:28 <V453000> hi 16:11:40 <PublicServer> <Pirate87> how long does one game take ? 16:11:42 <PublicServer> <Chris Booth> we may not give a good answer 16:11:47 <PublicServer> <Chris Booth> depends 16:11:50 <V453000> that depends 16:11:50 <PublicServer> <csuke> that does not have a good answer 16:11:53 <PublicServer> <Chris Booth> but generaly 7 -14 days 16:11:53 <V453000> :D 16:11:58 <PublicServer> <Razaekel> as long as it takes 16:12:15 <V453000> counter question: why? :D 16:12:17 <PublicServer> <Pirate87> hope it doesn't go 24/7 16:12:18 <PublicServer> <csuke> as long as it takes the amount of people building to get it finished 16:12:26 <PublicServer> <Razaekel> csuke 16:12:37 <PublicServer> <Razaekel> correction: as long as it takes before people get bored 16:12:54 <PublicServer> <csuke> bored normally occurs because everything is done :P 16:12:55 <V453000> Raz: thats more like it :) 16:13:07 <PublicServer> <csuke> it doesn't often run 24/7 16:13:22 <V453000> OR things to be finished demand too much work - people are lazy and refuse to finish? :D 16:13:23 <PublicServer> <csuke> the game is paused when there aren't 2 people connected 16:13:27 <PublicServer> <Razaekel> but there are cases where people got bored before the game was finished 16:15:33 <PublicServer> <Chris Booth> lucky SLH 13 has now been built 16:17:12 <PublicServer> <Pirate87> where r u guys building right now ? 16:17:23 <PublicServer> <Razaekel> whereever something needs building 16:17:48 <PublicServer> <Pirate87> cause i'd like to watch for a while 16:17:50 <PublicServer> <Chris Booth> Razaekel: that isnt very helpful now is it 16:17:59 <PublicServer> <Chris Booth> i have just built SLH 13 16:18:00 <PublicServer> <Pirate87> nope :P 16:18:03 <PublicServer> <Razaekel> :-P 16:18:06 <PublicServer> <Chris Booth> if you can find that in the sign list 16:18:11 <PublicServer> <Pirate87> i see it 16:18:18 <PublicServer> <Chris Booth> and i am going to hook some industies to that 16:18:32 *** Bluelight has joined #openttdcoop 16:19:56 <PublicServer> <Pirate87> how many players u usually have ? 16:20:07 <PublicServer> <Razaekel> a dozen? 16:20:11 <PublicServer> <Chris Booth> now that does depend on the day and time 16:20:14 <PublicServer> <XeryusTC> HUNDREDS OF THOUSANDS! 16:20:23 <PublicServer> <Chris Booth> but we have had lots 16:20:45 <PublicServer> <Pirate87> cool 16:21:23 <PublicServer> <Pirate87> i'll propably try to play when i'll have more time 16:21:45 <PublicServer> <Pirate87> the idea is pretty awesome :) 16:24:37 <Razaekal> !players 16:24:39 <PublicServer> Razaekal: Client 81 (Orange) is Intexon, in company 1 (Pile Transport 2.0) 16:24:39 <PublicServer> Razaekal: Client 114 (Orange) is Razaekel, in company 1 (Pile Transport 2.0) 16:24:39 <PublicServer> Razaekal: Client 115 (Orange) is Chris Booth, in company 1 (Pile Transport 2.0) 16:24:39 <PublicServer> Razaekal: Client 94 (Orange) is XeryusTC, in company 1 (Pile Transport 2.0) 16:24:39 <PublicServer> Razaekal: Client 64 is Sietse, a spectator 16:24:40 <PublicServer> Razaekal: Client 101 (Orange) is MeisterMarkus, in company 1 (Pile Transport 2.0) 16:24:40 <PublicServer> Razaekal: Client 117 (Orange) is csuke, in company 1 (Pile Transport 2.0) 16:24:42 <PublicServer> Razaekal: Client 119 is Pirate87, a spectator 16:25:02 <KenjiE20> can't wait for avignon to clean that up 16:25:15 <PeterT> why would it clean that up? 16:25:16 <KenjiE20> also Pirate87, see the user list? 16:25:23 <KenjiE20> double that, that's a good number 16:25:31 <PublicServer> <Razaekel> the packer at TDSW is cool, but not that efficient, imo 16:25:32 <KenjiE20> PeterT: because it's messy 16:25:37 <PeterT> what would it do? 16:25:44 <PeterT> private message the output instead? 16:25:50 <KenjiE20> x player, x spectators 16:25:54 <PublicServer> <Chris Booth> KenjiE20 you will have to wait 16:25:59 <KenjiE20> then you have !players details 16:26:06 <KenjiE20> which goes players: {list} 16:26:09 <PeterT> ah 16:26:23 <KenjiE20> CB: I know, hopefully not too long though 16:26:56 <KenjiE20> on an entirely unrelated note, FireBug is brilliant for css tweaking 16:27:00 <PublicServer> <Chris Booth> i love the follow a train feature with these fast trains 16:28:20 <PublicServer> <Chris Booth> with 3 unbuilt BBHs the trains take some strange routes 16:28:30 <PublicServer> <csuke> no doubt 16:28:59 <PublicServer> <Chris Booth> i am not going to build any more BBHs in this game though 16:29:19 <PublicServer> <Chris Booth> i ahve built 2 BBHs 1 MSH 1 SLH and helped lots of people with there work 16:29:29 <PublicServer> <Chris Booth> and 1 main station 16:29:36 <PublicServer> <csuke> i'll only build one if i am allowed to make a roundabout, so i won't be building any lol 16:29:55 <PublicServer> <Chris Booth> csuke: you can build a roundabout 16:29:56 <PeterT> FireBug looks elegant 16:29:58 <PublicServer> <Chris Booth> if it works 16:30:04 <PublicServer> <csuke> lol 16:30:07 <V453000> csuke: I agree too :) 16:30:19 <V453000> lets make something more oldschool ¨:D 16:30:22 <PublicServer> <Razaekel> what was the production limit for a factory? 16:30:24 <PublicServer> <Razaekel> 32k? 16:30:32 <V453000> 27450 16:30:36 <PublicServer> <Razaekel> ah 16:30:40 <V453000> or 27540 16:30:40 <PublicServer> <Pirate87> whats this FireBug ? 16:30:54 <PublicServer> <Chris Booth> thanks V453000 16:30:58 <PublicServer> <Razaekel> currently the factory is only at 3k 16:31:03 <V453000> CB: for what? 16:31:23 <PublicServer> <Chris Booth> saying the factory thingy 16:31:31 <PublicServer> <Chris Booth> i dont think anyone could remember that 16:31:38 <PublicServer> <Chris Booth> with out looking at the wiki 16:31:45 <V453000> !password 16:31:45 <PublicServer> V453000: opaque 16:31:51 <V453000> CB: hehe :) 16:32:05 <PublicServer> *** V453000 joined the game 16:32:08 <PublicServer> <Chris Booth> it was a thanks for saving me the time for looking at it 16:32:14 <PublicServer> <V453000> :D 16:32:17 <PublicServer> <V453000> yes I got it 16:32:44 <PublicServer> <XeryusTC> and that would be another SLH done 16:32:47 <PublicServer> <Chris Booth> the big problem with BBH 06 and i feel sorry for who ever builds it 16:32:53 <PublicServer> <Chris Booth> is the MSH in the middle of it 16:33:27 <PublicServer> <Chris Booth> the factory area is so badly located 16:34:15 <Intexon> !tunnels 3 35 16:34:16 <PublicServer> Intexon: You need 8 tunnels/bridges for trainlength 3 and gap 35. 16:34:51 <PublicServer> <V453000> :)) I see there is some traffic at the wood drop already :) 16:35:00 <PublicServer> <V453000> factory too :) 16:35:47 <PublicServer> <Pirate87> so what's that FireBug ? 16:35:57 <PublicServer> <Chris Booth> i dont know 16:36:02 <PublicServer> <Chris Booth> its not a game bug 16:36:08 <PublicServer> <V453000> never heard that 16:36:26 <PublicServer> <V453000> maybe it is a joke bout FireFox? 16:36:35 <PublicServer> <Intexon> it's an add-on for firefox 16:36:50 <PublicServer> <V453000> what for? 16:36:50 <Chris_Booth> Pirate87: http://lmgtfy.com/?q=fire+bug 16:36:51 <Webster> Title: Let me google that for you (at lmgtfy.com) 16:36:52 <PublicServer> <Intexon> it helps web designers 16:37:10 <PublicServer> <Pirate87> i see 16:37:12 <PublicServer> <Pirate87> thx 16:37:26 <Chris_Booth> Pirate87: do you like my link? 16:38:21 <PublicServer> <Pirate87> yeah :P 16:38:31 <PublicServer> <Pirate87> sorry guys 16:38:58 <PublicServer> <V453000> no Oil yet? 16:39:15 <PublicServer> <XeryusTC> nope 16:39:17 <PublicServer> <XeryusTC> go build it :P 16:39:23 <PublicServer> <V453000> alright 16:39:30 <PublicServer> <V453000> :PP 16:39:33 <PublicServer> <Pirate87> one last question ? 16:39:52 <PublicServer> <Pirate87> do u use anything else than trains ? 16:39:54 <Chris_Booth> yes Pirate87 16:40:05 <Chris_Booth> we have used RVs 16:40:16 <PublicServer> <V453000> XeryusTC: is the thing Dudingstone Bay Wood WIPed by ZD supposed to be Oil drop? 16:40:18 <Chris_Booth> we used planes to make money at the beging of the get 16:40:28 <Chris_Booth> and sometimes use boats for oil rigs 16:40:30 <PublicServer> <XeryusTC> V453000: i guess so 16:40:46 <PublicServer> <V453000> hmmm 16:40:48 <PublicServer> <V453000> lets keep it 16:41:44 <Ammler> lmgtfy.com is such a ugly page 16:41:50 <PublicServer> <Razaekel> ... 16:41:58 <PublicServer> <Pirate87> thx for the answers guys 16:41:59 <PublicServer> *** XeryusTC has left the game (connection lost) 16:42:02 <PublicServer> <Pirate87> g2g 16:42:11 <PublicServer> <Pirate87> i'll come play another time 16:42:14 <PeterT> Ammler? 16:42:28 <PeterT> ammler... 16:42:30 <PeterT> you there 16:42:31 <PublicServer> *** Chris Booth has left the game (connection lost) 16:42:34 <PublicServer> *** Pirate87 has left the game (connection lost) 16:42:44 <Ammler> PeterT: check 5 lines above :-P 16:43:04 <PeterT> Ammler: "<Mega> WHAT? was Ammler here? wow!" 16:43:25 <Ammler> you can tell him, he didn't let me in :⁻( 16:43:40 <PeterT> huh? 16:43:43 <PeterT> he didn't let you in where? 16:44:04 <Chris_Booth> Ammler: what happened you your BBH? 16:44:16 *** Pirate87 has quit IRC 16:44:19 <Ammler> still undone? 16:44:25 <PublicServer> <V453000> yes 16:44:52 <PublicServer> <V453000> people fear you :p you should get it done :po 16:44:53 <Chris_Booth> Ammler: it now has bypass tunnels 16:45:22 <PublicServer> <Razaekel> imo we dont need the factory pickup waypoints 16:45:25 <Ammler> well, I added them because there were already trains on the network... 16:45:32 <PublicServer> <Razaekel> we should let the trains pick the best station 16:45:58 <PublicServer> <V453000> Raz: wouldnt that make even more mess? 16:46:05 <PublicServer> <Razaekel> dunno 16:46:20 <PublicServer> <V453000> I think they would all come to one or two 16:46:26 <PublicServer> <V453000> ok maybe not 16:46:37 <PublicServer> <V453000> but one would be probably more occupied than the rest 16:46:39 <Chris_Booth> Razaekal: that would work if and olny if there was only 1 station 16:47:37 *** jondisti has joined #openttdcoop 16:47:48 <Chris_Booth> i want to rebuild the factory area 16:48:02 <PublicServer> <V453000> CB: I vote YES!!! 16:48:03 <Chris_Booth> but dont want to upset all the people who built the orginal mess 16:48:25 <jondisti> was there more than one? 16:48:33 <Chris_Booth> i dont know 16:48:40 <PublicServer> <V453000> I think csuke is the most of it 16:48:42 <Chris_Booth> who built the orginal stations? 16:48:44 <PublicServer> *** jondisti joined the game 16:48:49 <Chris_Booth> there was no plan 16:48:59 <Chris_Booth> !pile 16:49:02 <Chris_Booth> @pile 16:49:16 <Chris_Booth> Webster you are rubish grrrr :'( 16:49:26 <Chris_Booth> @archive 16:49:26 <Webster> I think you meant '!archive' Chris_Booth but here: http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive 16:49:27 <PublicServer> <jondisti> there seems to be a non-claimed BBH10 16:49:35 <PublicServer> <jondisti> which is built anyway 16:49:37 <PublicServer> <jondisti> :P 16:49:45 <Chris_Booth> BBH 10 isnt built 16:49:48 <Chris_Booth> its half built 16:49:57 <PublicServer> <jondisti> who did that? 16:50:00 <KenjiE20> @pilesave 16:50:00 <Webster> http://wiki.openttdcoop.org/MemberZone:Archive#gameid_04 16:50:08 <KenjiE20> helps if you use the right command 16:50:30 <Ammler> useless alias :-P 16:50:33 <Chris_Booth> why @pilesave and not @pile? 16:50:44 <Ammler> both are stupid 16:50:47 <Chris_Booth> its KenjiE20 fault then 16:50:50 <KenjiE20> it's the save for pile? 16:51:02 <KenjiE20> Ammler: it's only for this game 16:51:06 <KenjiE20> it'll go next game 16:51:16 <PublicServer> *** Chris Booth has left the game (connection lost) 16:51:20 <Ammler> ah ok :-) 16:51:30 <PeterT> Ammler; Try again now? Mega (admin) is there 16:51:39 <PeterT> "<Mega> i so would have loved to have ammler in the clan..." 16:51:46 <Ammler> lol 16:52:00 <Ammler> I _am_ in a clan 16:52:31 <Ammler> we could make a competition game, coop -> mega 16:53:34 <PublicServer> <V453000> slave request: could anyone please make the MSH for Oil drop? I am on touchpad and it sux ass :D 16:54:30 <PublicServer> <MeisterMarkus> sorry, cant help you; i'm currently working on the western factory msh 16:54:31 <PublicServer> <V453000> ok changed position, lets see 16:55:33 <KenjiE20> damnit why is all my hardware failing >_< 16:55:57 <PublicServer> <V453000> Kenji: if you count mouse in to hardware, my mouse is dead... 16:56:02 <PublicServer> *** Sepp joined the game 16:56:10 <PublicServer> <jondisti> wonder if Osai is going to finish his BBH 16:56:16 <PublicServer> <V453000> yes 16:56:16 <KenjiE20> heh 16:56:36 <PublicServer> <V453000> jondisti: I wonder as well 16:57:14 <Chris_Booth> Osai: probably doesnt have time to finish it 16:57:27 <Chris_Booth> Ammler: if there was a clan mega vs coop i would want to play 16:57:38 <Chris_Booth> to kick some mega butt 16:58:01 <Chris_Booth> also OMFG at how flat pile transport is compared to wour map 16:58:14 <PublicServer> <V453000> :D 16:58:34 <Chris_Booth> sorry about the explosion of stuff then 16:58:36 <PublicServer> <V453000> you mean OMFG at the TF used there 16:59:07 <Chris_Booth> yeah it has basicaly been TFed falt 16:59:09 <Chris_Booth> flat 16:59:12 <PublicServer> <V453000> :) 16:59:24 <Chris_Booth> and is still atleast a milliontimes worse than our unfinished network 16:59:25 <PublicServer> <V453000> oldschool ... :) 16:59:37 <Chris_Booth> !password 16:59:37 <PublicServer> Chris_Booth: repeal 16:59:51 <PublicServer> *** Chris Booth joined the game 17:05:07 <PeterT> @blog 17:05:10 <Webster> #openttdcoop - http://www.openttdcoop.org/blog/?s= 17:05:29 <PublicServer> <Chris Booth> ooh anyone want any help? 17:05:35 <PublicServer> <Chris Booth> i am a free slave to hire 17:05:40 <PublicServer> <Chris Booth> but nothing to kinky 17:05:56 <PublicServer> <jondisti> help me double tunnels @ "ye olde style BBH" 17:05:58 <PublicServer> <jondisti> i hate it 17:07:02 <PublicServer> <jondisti> i already did few 17:13:08 <PublicServer> <jondisti> hmh 17:15:38 <Intexon> !tunnels 3 7 17:15:39 <PublicServer> Intexon: You need 2 tunnels/bridges for trainlength 3 and gap 7. 17:19:07 <PublicServer> <V453000> Oil Drop ready to be used 17:19:17 <PublicServer> <V453000> omg 17:19:22 <PublicServer> <V453000> missed two lines 17:19:52 <PublicServer> <V453000> ok 17:19:58 <PublicServer> <V453000> will let there a thingy to be done 17:20:01 <PublicServer> <V453000> but is is usable 17:26:26 <PublicServer> *** MeisterMarkus has joined spectators 17:39:13 <Hirundo> !players 17:39:14 <PublicServer> Hirundo: Client 81 (Orange) is Intexon, in company 1 (Pile Transport 2.0) 17:39:15 <PublicServer> Hirundo: Client 114 (Orange) is Razaekel, in company 1 (Pile Transport 2.0) 17:39:15 <PublicServer> Hirundo: Client 122 (Orange) is jondisti, in company 1 (Pile Transport 2.0) 17:39:15 <PublicServer> Hirundo: Client 125 (Orange) is Sepp, in company 1 (Pile Transport 2.0) 17:39:15 <PublicServer> Hirundo: Client 64 is Sietse, a spectator 17:39:16 <PublicServer> Hirundo: Client 101 is MeisterMarkus, a spectator 17:39:16 <PublicServer> Hirundo: Client 117 (Orange) is csuke, in company 1 (Pile Transport 2.0) 17:39:18 <PublicServer> Hirundo: Client 127 (Orange) is Chris Booth, in company 1 (Pile Transport 2.0) 17:39:18 <PublicServer> Hirundo: Client 121 (Orange) is V453000, in company 1 (Pile Transport 2.0) 17:39:31 <Hirundo> !password 17:39:31 <PublicServer> Hirundo: memoir 17:40:18 <PublicServer> *** Hirundo joined the game 17:43:39 <PublicServer> <Hirundo> gonna take a look at BBH10 17:44:22 <PublicServer> <V453000> on the first look it looks like there are only merges missing 17:46:04 *** gleeb has joined #openttdcoop 17:47:08 <PublicServer> *** Razaekel has left the game (connection lost) 17:47:26 <PublicServer> <Hirundo> just making sure now that everything else is in place and no connections are missing 17:49:19 <PublicServer> *** MeisterMarkus has joined company #1 17:51:18 <PublicServer> *** Amm1er joined the game 17:51:29 <PublicServer> <jondisti> phew 17:51:37 <PublicServer> <jondisti> no more ye olde style bbh 17:52:02 *** heffer has quit IRC 17:52:03 <dexter311> !password 17:52:04 <PublicServer> dexter311: measly 17:52:15 <PublicServer> <jondisti> wonder who built ye crappy MSH east of it 17:52:23 <PublicServer> <V453000> wha? 17:52:31 <PublicServer> <jondisti> east of bbh12 17:52:38 <PublicServer> *** dexter311 joined the game 17:53:17 <PublicServer> <V453000> csuke probably 17:53:20 <PublicServer> <V453000> but not sure 17:53:22 <PublicServer> *** Amm1er has left the game (connection lost) 17:53:28 <PublicServer> <jondisti> sould be redone 17:55:49 <PublicServer> <Hirundo> afk 17:55:53 <PublicServer> *** tkjacobsen joined the game 17:59:37 *** pugi has joined #openttdcoop 18:00:46 <PublicServer> <jondisti> Chris Booth: you're gonna rebuild factory? 18:02:15 *** heffer has joined #openttdcoop 18:02:47 <PublicServer> <V453000> whoever placed that signs : yes wtf :D 18:02:58 <PublicServer> <V453000> lets fix 18:03:05 <PublicServer> <V453000> omfg 18:03:10 <PublicServer> <V453000> nice mess 18:03:19 <PublicServer> <jondisti> msh08D is a total mess 18:03:35 <PublicServer> <V453000> got the solution 18:03:45 <PublicServer> <jondisti> slow curves, join before splits, desyncs, too short prios, weird prios 18:04:26 <PublicServer> <jondisti> it's still a join before split 18:04:48 <PublicServer> <V453000> omg 18:05:38 <PublicServer> <V453000> mh 18:06:20 <PublicServer> <V453000> wait 18:06:26 <PublicServer> <V453000> the join will be moved anyways 18:06:51 <PublicServer> <V453000> WTF 18:06:55 <PublicServer> <V453000> now I see 18:07:00 <PublicServer> <jondisti> just disconnect it from factory and rebuild whole thingie 18:07:12 <PublicServer> <V453000> lets jus merge those wo things 18:08:16 <PublicServer> <jondisti> gotta go 18:08:24 <PublicServer> <jondisti> i'll be back in about 2hrs 18:08:37 <PublicServer> *** jondisti has joined spectators 18:08:48 <PublicServer> <V453000> cya 18:09:31 *** mib_or0kt3 has joined #openttdcoop 18:10:16 <PublicServer> <MeisterMarkus> my poor msh :) 18:10:24 <PublicServer> <V453000> yes 18:10:30 <PublicServer> <MeisterMarkus> but you're right it is a mess 18:10:38 <PublicServer> <V453000> terrible mess 18:10:43 <PublicServer> <V453000> sorry :) 18:10:48 <PublicServer> <V453000> wanna try again? 18:10:57 <PublicServer> <MeisterMarkus> sure :) 18:11:14 <PublicServer> <V453000> then disconnect it from the factory (carefully) and try again :) 18:11:41 <PublicServer> <MeisterMarkus> i'll send the trains on some _minor_ detour 18:12:01 <PublicServer> <V453000> noo 18:12:43 <PublicServer> <MeisterMarkus> why not? the network isn't that full jet that it cant take some misguided trains 18:16:27 <PublicServer> <V453000> I will be back in an hour 18:16:28 <PublicServer> <V453000> cya 18:16:31 <PublicServer> *** V453000 has joined spectators 18:16:32 <PublicServer> <MeisterMarkus> cya 18:17:26 <PublicServer> <V453000> keep in mind one thing: the trains must leave each line first, only then some can join in 18:17:39 <PublicServer> <MeisterMarkus> jup 18:17:40 <PublicServer> <V453000> it is called split before join 18:20:14 <PublicServer> *** jondisti has joined company #1 18:21:45 <PublicServer> <Chris Booth> i am off now toodles to you all :) 18:21:47 <PublicServer> *** Chris Booth has left the game (leaving) 18:23:25 <PublicServer> *** Sietse has left the game (connection lost) 18:24:13 *** heffer has quit IRC 18:29:20 *** Wammler has joined #openttdcoop 18:30:06 <PublicServer> <jondisti> 1 mess cleaned 18:30:16 <PublicServer> <jondisti> 3 to go 18:31:13 *** sietse has quit IRC 18:31:19 <PublicServer> <Hirundo> which of the multiple messes are you referrring to? 18:31:41 <PublicServer> <jondisti> now MSH08C 18:31:44 <PublicServer> <jondisti> "msh" 18:32:38 *** Wammler has left #openttdcoop 18:35:06 <PublicServer> <jondisti> before i did anything it was 130 tiles wide 18:35:27 <PublicServer> <jondisti> and 2 joins before split 18:35:40 <PublicServer> <csuke> it was only put in as a temporary measure to get it connected 18:36:20 <Intexon> anyway why is the factory station split up to parts? 18:36:22 <PublicServer> <jondisti> it could be rebuilt properly then or at least put a sign that it's temporary 18:36:32 <Intexon> isn't just drop & pickup enough? 18:36:45 <PublicServer> <csuke> because that's how the plan says 18:36:57 <PublicServer> <csuke> and thats how Pile transport did it 18:38:38 *** AdTheRat has quit IRC 18:40:23 <PublicServer> <jondisti> still not good but a bit better 18:41:41 <PublicServer> <jondisti> then merge part of MSH 08 B could me moved north of SLH09 aswell 18:46:19 *** AdTheRat has joined #openttdcoop 18:55:05 <PublicServer> <jondisti> that's not a best place for SLH imo 18:55:08 <PublicServer> <jondisti> slh09 18:55:35 <PublicServer> <csuke> omg 19:00:42 <PublicServer> *** jondisti has joined spectators 19:07:35 <PublicServer> <csuke> im off for awhile 19:10:03 <PublicServer> *** csuke has left the game (leaving) 19:11:59 <PublicServer> *** Intexon has joined spectators 19:24:06 *** Polygon has joined #openttdcoop 19:27:33 *** Phazorx has left #openttdcoop 19:28:23 *** ODM has joined #openttdcoop 19:28:23 *** ChanServ sets mode: +o ODM 19:29:59 <PublicServer> <Sepp> me 19:43:16 <PublicServer> <Hirundo> acc. plan MSH/SLH prios need to be 14 tiles long... mkay *goes fixing* 19:44:00 *** Phazorx has joined #openttdcoop 19:45:09 <PublicServer> *** Intexon has joined company #1 19:48:50 <PublicServer> <Hirundo> where should SLHs be built? 19:49:03 <PublicServer> *** V453000 has left the game (connection lost) 19:50:54 <PublicServer> *** Sepp has left the game (leaving) 19:58:51 <PublicServer> *** Hirundo has left the game (leaving) 20:02:16 *** kratt has joined #openttdcoop 20:02:34 <kratt> !dl win32 20:02:34 <PublicServer> kratt: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-windows-win32.zip 20:03:04 <kratt> !password 20:03:04 <PublicServer> kratt: unsaid 20:04:09 <kratt> is the server down? 20:04:32 <PublicServer> <MeisterMarkus> it doesnt seem so 20:04:55 <kratt> i cant find server 20:05:28 <PublicServer> *** jondisti has joined company #1 20:05:49 <kratt> mhh 20:05:53 <kratt> version mismatch 20:05:56 <kratt> hows that 20:06:23 <jondisti> !dl autoupdate 20:06:23 <PublicServer> jondisti: http://www.openttdcoop.org/winupdater 20:06:35 <jondisti> use that, makes it a lot easier 20:09:41 <kratt> !password 20:09:41 <PublicServer> kratt: curdle 20:10:07 <PublicServer> *** kratt joined the game 20:17:06 <PublicServer> <kratt> this system is very complex 20:36:56 <PublicServer> <Intexon> hey 20:37:07 <PublicServer> <MeisterMarkus> :p 20:37:09 <PublicServer> <Intexon> who's bribing :D 20:37:17 <PublicServer> <MeisterMarkus> not me :D 20:37:21 <PublicServer> <dexter311> lol I was busted... 20:37:22 <PublicServer> <Intexon> okay, good 20:37:27 <PublicServer> <Intexon> :D 20:37:48 <PublicServer> <jondisti> MeisterMarkus: you noticed my work @ your MSH? 20:38:03 <PublicServer> <MeisterMarkus> i'm watching you work 20:38:19 <PublicServer> <jondisti> i fixed a slow curve 20:38:56 <PublicServer> <MeisterMarkus> still slow 20:39:06 <PublicServer> <jondisti> not because of the curve 20:39:14 <PublicServer> <jondisti> can't figure out why trains don't want to use other tunnel 20:40:02 <PublicServer> <jondisti> that has to be a bug 20:40:40 <PublicServer> <jondisti> and check this 20:40:57 <PublicServer> <jondisti> you see the sign? 20:41:11 <PublicServer> <MeisterMarkus> jes 20:41:16 <PublicServer> <MeisterMarkus> yes 20:41:21 <PublicServer> <jondisti> watch 20:41:35 <PublicServer> <jondisti> now its a proper prio 20:41:59 <PublicServer> <jondisti> but tunnel is still odd 20:42:14 <PeterT> @coopstats 20:42:14 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 20:42:16 <PublicServer> <jondisti> i already did that :P 20:43:53 *** Pirate87 has joined #openttdcoop 20:44:05 <PublicServer> <MeisterMarkus> maybe they didn't like the 2 way signal at the exit 20:44:19 <PublicServer> <jondisti> its there again 20:44:21 <Pirate87> identify 20:44:28 <PublicServer> <kratt> how do you build those SLH and BBH s so complex 20:44:31 <PublicServer> <jondisti> and works 20:44:37 <Pirate87> !identify 20:44:52 <Intexon> type /msg nickserv identify <password> 20:45:02 <PublicServer> <MeisterMarkus> with patience and help from others kratt 20:45:12 <PublicServer> <jondisti> but prio is not long enough.... 20:45:28 <PublicServer> <Intexon> a 3-way junction is generally very easy to build 20:45:45 <PublicServer> <Intexon> I wonder how do they build those 4-ways :p 20:45:46 <Pirate87> !password 20:45:46 <PublicServer> Pirate87: flasks 20:46:04 <PublicServer> <jondisti> mergers are the hard part 20:46:33 <PublicServer> <dexter311> can anyone have a quick check over SLH 15? 20:46:39 <PublicServer> <MeisterMarkus> only if you need a 14 tile prio 20:46:40 <PublicServer> *** Pirate87 joined the game 20:47:07 <PublicServer> <jondisti> MeisterMarkus: that's not a problem 20:47:40 <jondisti> MeisterMarkus: http://blog.openttdcoop.org/2009/10/05/joining-merging-balancing-chosing/ <- read that 20:48:18 <PublicServer> <MeisterMarkus> except for that double curve at slow it looks good dexter311 20:48:46 <PublicServer> *** kratt has left the game (leaving) 20:49:00 <PublicServer> <dexter311> I'm not following... why is that a slow? 20:49:23 <PublicServer> <jondisti> zigzag 20:49:40 <PublicServer> <jondisti> not anymore slow for TL3 :) 20:49:57 <PublicServer> <Intexon> train passes through two right-turning curver at one time 20:50:03 <PublicServer> <dexter311> righto... never read that anywhere before 20:50:04 <PublicServer> <dexter311> thanks 20:50:13 <PublicServer> <Intexon> or left- ofc 20:50:14 <KenjiE20> @wiki max curve speed 20:50:18 <Webster> Max Curve Speed - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=max%20curve%20speed 20:50:20 <KenjiE20> ^ see 20:52:29 *** purple81 has joined #openttdcoop 20:52:58 <purple81> @quickstart 20:53:00 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:53:10 <purple81> !help 20:53:11 <PublicServer> purple81: http://www.openttdcoop.org/wiki/IRC_Commands 20:55:55 <purple81> !info 20:55:55 <PublicServer> purple81: #:1(Orange) Company Name: 'Pile Transport 2.0' Year Founded: 1950 Money: 63862724329 Loan: 0 Value: 64214856809 (T:392, R:0, P:0, S:0) unprotected 20:58:20 <PublicServer> <Pirate87> how do u make catchment areas so big ? 20:58:32 <KenjiE20> @distantjoin 20:58:32 <Webster> distantjoin: Adding extra station tiles away from the main station by using CTRL+build, see also: http://wiki.openttdcoop.org/DistantJoin 20:58:35 <PublicServer> <dexter311> Pirate87: station walking 20:58:44 <PublicServer> *** Pirate87 has left the game (connection lost) 20:59:10 <Pirate87> !password 20:59:10 <PublicServer> Pirate87: wigged 20:59:31 <PublicServer> *** MeisterMarkus has left the game (leaving) 20:59:31 <purple81> !password 20:59:31 <PublicServer> purple81: wigged 20:59:33 <PublicServer> *** Pirate87 joined the game 20:59:48 <PublicServer> *** purple joined the game 21:00:06 <PublicServer> <Pirate87> i see it now 21:01:10 <PublicServer> <dexter311> anyway I'm off 21:01:18 <PublicServer> <dexter311> seeya everyone 21:01:21 <PublicServer> <jondisti> byer 21:01:24 <PublicServer> <jondisti> -r 21:01:29 <PublicServer> *** dexter311 has left the game (leaving) 21:01:34 <Pirate87> !players 21:01:36 <PublicServer> Pirate87: Client 81 (Orange) is Intexon, in company 1 (Pile Transport 2.0) 21:01:36 <PublicServer> Pirate87: Client 135 (Orange) is tkjacobsen, in company 1 (Pile Transport 2.0) 21:01:36 <PublicServer> Pirate87: Client 122 (Orange) is jondisti, in company 1 (Pile Transport 2.0) 21:01:36 <PublicServer> Pirate87: Client 142 (Orange) is purple, in company 1 (Pile Transport 2.0) 21:01:36 <PublicServer> Pirate87: Client 144 is Pirate87, a spectator 21:04:47 <PublicServer> <jondisti> MSH 08 B is now rebuilt 21:07:52 <PublicServer> *** purple has left the game (leaving) 21:08:46 <PublicServer> <Pirate87> i've read the wiki and seem to have a pretty good idea of whats going on here 21:08:55 <PublicServer> <jondisti> good 21:09:00 <PublicServer> <Pirate87> can i join and start building something ? 21:09:23 <PublicServer> <jondisti> sure 21:09:28 <PublicServer> *** Pirate87 has joined company #1 21:09:41 <PublicServer> <jondisti> if you're sure you've read the rules :P 21:09:50 <PublicServer> <Pirate87> yeah 21:10:12 <PublicServer> <Pirate87> is there something rather easy i can start with ? 21:10:54 <PublicServer> <jondisti> hmm 21:11:10 <PublicServer> <jondisti> primary stations yes 21:11:29 <PublicServer> <Pirate87> ok 21:13:36 *** purple81 has quit IRC 21:14:26 <PublicServer> <jondisti> who built packer @ SW town drop? 21:17:19 <PublicServer> *** Sepp joined the game 21:22:36 <MeisterMarkus> the SW packer was me 21:22:36 *** Chris_Booth has quit IRC 21:22:47 <PublicServer> <jondisti> cool 21:23:18 <MeisterMarkus> !password 21:23:18 <PublicServer> MeisterMarkus: proton 21:23:24 *** Chris_Booth has joined #openttdcoop 21:23:48 <PublicServer> *** MeisterMarkus joined the game 21:24:41 <PublicServer> <MeisterMarkus> the packer is pretty useless though 21:24:43 <PublicServer> <jondisti> yep 21:24:55 <PublicServer> <MeisterMarkus> since there are no prios on the MLs 21:25:06 <PublicServer> <jondisti> the whole network should be packed if we want to use them at all 21:25:34 <Chris_Booth> !password 21:25:34 <PublicServer> Chris_Booth: proton 21:25:43 <PublicServer> <MeisterMarkus> BBHs without prios destroy everey packing 21:25:59 <PublicServer> <jondisti> yep 21:26:10 <PublicServer> <jondisti> 2 slow curves in your MSH 21:26:12 <PublicServer> <MeisterMarkus> packers are only useful with SML 21:26:13 <PublicServer> <jondisti> 05 21:26:15 <Chris_Booth> well put the Priors in 21:27:01 <PublicServer> *** Chris Booth has left the game (connection lost) 21:27:56 <PublicServer> <MeisterMarkus> i can't see the slow curves in MSH05 21:28:08 <PublicServer> <MeisterMarkus> oh 21:28:25 <PublicServer> <jondisti> that one was easy :) 21:29:29 *** kratt has quit IRC 21:29:52 <PublicServer> <MeisterMarkus> gnah i don't want to shift the merger 21:30:07 <PublicServer> <MeisterMarkus> oh well 21:33:20 <PublicServer> <jondisti> i'm pretty tempted to build BBH 06 21:33:46 <PublicServer> *** Pirate87 has left the game (connection lost) 21:33:54 *** Pirate87 has quit IRC 21:33:57 <PublicServer> <MeisterMarkus> build a roundabout 21:34:01 *** PeterT_ has joined #openttdcoop 21:34:24 <PublicServer> <jondisti> bah i guess i wont build it at all 21:34:24 <PublicServer> <MeisterMarkus> or a pseudo-roundabout 21:34:26 <PeterT_> !password 21:34:26 <PublicServer> PeterT_: proton 21:34:38 <PeterT_> I'm on mibbit! why does it give me the password? 21:34:41 <PublicServer> <jondisti> maybe tomorrow if anyone else doesn't 21:35:27 <MeisterMarkus> the server doesn't care what irc-client you use 21:35:33 <PeterT_> yes it does 21:35:38 <Ammler> why should it? 21:35:38 <PeterT_> mibbit is a way to avoid a ban 21:35:44 <PeterT_> from #openttdcoop 21:35:49 <KenjiE20> no it's not 21:36:06 <PublicServer> *** jondisti has joined spectators 21:36:21 *** dontbanme has joined #openttdcoop 21:37:32 *** dontbanme has left #openttdcoop 21:37:36 <PublicServer> *** jondisti has left the game (connection lost) 21:37:40 <Chris_Booth> KenjiE20: it kinda is 21:37:43 <jondisti> good night 21:37:56 <Chris_Booth> if you can use mibbit after banned from IRC 21:38:00 *** jondisti has quit IRC 21:38:03 <Chris_Booth> as it is web based 21:38:04 <KenjiE20> no really, mibbit gives the users hostmask in it's real name field 21:38:27 <KenjiE20> not hard to check that, and apply an extra ban should the need arise 21:38:42 <PublicServer> *** MeisterMarkus has joined spectators 21:38:49 *** PeterT_ is now known as FakeMibbit 21:38:51 <FakeMibbit> who am I? 21:39:05 <KenjiE20> c-24-34-93-183.hsd1.ma.comcast.net 21:39:13 <PublicServer> *** Sepp has left the game (leaving) 21:39:18 <KenjiE20> or 64.62.228.82 21:39:32 <KenjiE20> depending how annoying comcast feels like being 21:39:51 <FakeMibbit> why does it do that, anyway? 21:40:03 <KenjiE20> COMCASTIC 21:40:29 <KenjiE20> essentially your ISP is well know for being utterly weird 21:42:22 *** FakeMibbit is now known as Peter|MyISPSux 21:42:56 <XeryusTC> !password 21:42:56 <PublicServer> XeryusTC: drowsy 21:43:09 <PublicServer> *** XeryusTC joined the game 21:43:10 <Peter|MyISPSux> XeryusTC is drowsy. 21:43:17 <XeryusTC> yes 21:43:18 *** V453000 has quit IRC 21:43:20 <Chris_Booth> !password 21:43:20 <PublicServer> Chris_Booth: drowsy 21:43:31 <PublicServer> <XeryusTC> oh trains :D 21:43:37 <PublicServer> *** Chris Booth joined the game 21:44:01 <PublicServer> *** Chris Booth has left the game (leaving) 21:44:05 <PublicServer> <XeryusTC> Chris Booth: put a space between the hubtype and the number 21:44:10 <PublicServer> <XeryusTC> that way they get sorted properly :P 21:45:39 <PublicServer> *** planetm4ker joined the game 21:45:42 <PublicServer> <planetm4ker> hi 21:45:46 <PublicServer> <XeryusTC> ello 21:46:26 <Peter|MyISPSux> hi 21:46:59 *** Peter|MyISPSux was kicked by KenjiE20 (I don't care, and nor do our stats) 21:55:42 <PublicServer> <XeryusTC> added some 20 more factory pickup trains 21:56:45 <PeterT> KenjiE20: that's strange 21:56:50 <PeterT> I dis connected 21:56:53 <PeterT> before you kicked me 21:57:12 <PublicServer> *** tkjacobsen has left the game (leaving) 21:58:14 <Razaekal> !password 21:58:14 <PublicServer> Razaekal: burger 21:58:59 <PublicServer> *** Razaekel joined the game 21:59:06 <PublicServer> *** StarLite joined the game 22:08:07 <PublicServer> *** planetm4ker has left the game (leaving) 22:10:44 <PublicServer> <XeryusTC> oh, someone else is also making new trains :o 22:11:23 <PublicServer> <StarLite> wood goods pickup by any chance? 22:11:40 <PublicServer> <XeryusTC> mostly primaries 22:11:47 <PublicServer> * Razaekel waves hand 22:11:52 <PublicServer> <XeryusTC> oh 22:11:57 <PublicServer> <XeryusTC> might've done double work then :P 22:11:58 <PublicServer> <StarLite> I added some wood trains to the 1200+ tonnes/month industries 22:12:05 <PublicServer> <StarLite> also added some platforms here and there 22:12:11 <PublicServer> <Razaekel> why do people keep beuilding 2 track primary stations? 22:12:13 <PublicServer> <Razaekel> >.< 22:12:14 <PublicServer> <XeryusTC> hehe, cool :) 22:12:23 <PublicServer> <XeryusTC> Razaekel: because it is usually all you need! 22:12:24 <PublicServer> <StarLite> 3 platforms for a 1500+ forest was a little too few :P 22:12:29 <PublicServer> <Razaekel> bull 22:12:41 <PublicServer> <Razaekel> 4 tracks isnt enough for a max primary with Tl3 22:12:45 <PublicServer> <Razaekel> :-/ 22:12:52 <PublicServer> <XeryusTC> tr00 22:12:59 <PublicServer> <XeryusTC> but these trains just load too slow :o 22:13:12 <XeryusTC> !rcon patch gradual_loading 22:13:12 <PublicServer> XeryusTC: Current value for 'gradual_loading' is: 'on' (min: 0, max: 1) 22:13:14 <XeryusTC> !rcon patch gradual_loading 0 22:13:22 <PublicServer> <XeryusTC> maybe this is faster :P 22:13:23 <PublicServer> <StarLite> I noticed that yeh 22:13:51 <PublicServer> <XeryusTC> gradual loading is better on very long trains 22:14:09 <PublicServer> <Razaekel> sweet 22:14:12 <PublicServer> <Razaekel> instant loading 22:14:21 <PublicServer> <StarLite> btw, whats the shortcut key to build PBS signals? 22:14:28 <PublicServer> <XeryusTC> instant loading, 1 tick per amount of cargo 22:14:31 <PublicServer> <XeryusTC> + 1 day 22:14:59 <PublicServer> <Razaekel> 1 tick per individual unit? 22:15:00 <PublicServer> <StarLite> I hate to click the button every time 22:15:42 <PublicServer> <Razaekel> when was that added, xeyrus? 22:20:50 <PublicServer> *** Intexon has left the game (leaving) 22:22:06 <Razaekal> !players 22:22:08 <PublicServer> Razaekal: Client 154 (Orange) is Razaekel, in company 1 (Pile Transport 2.0) 22:22:08 <PublicServer> Razaekal: Client 151 (Orange) is XeryusTC, in company 1 (Pile Transport 2.0) 22:22:08 <PublicServer> Razaekal: Client 156 (Orange) is StarLite, in company 1 (Pile Transport 2.0) 22:22:08 <PublicServer> Razaekal: Client 149 is MeisterMarkus, a spectator 22:22:46 <PublicServer> <StarLite> meistermarkus, your SW town drop is not perfect 22:23:02 <PublicServer> <StarLite> trains that exit your wonderfull line filler contraption still slow down for eachother 22:23:21 <PublicServer> <StarLite> it's awesome to watch tho :D 22:23:37 <PublicServer> <XeryusTC> Razaekel: that is the old loading algoritm 22:24:04 *** Polygon has quit IRC 22:24:13 <PublicServer> <StarLite> it DOES work perfect *sometimes* tho 22:24:14 *** Intexon has quit IRC 22:24:59 <PublicServer> <StarLite> seems to work fine now 22:25:06 <PublicServer> <StarLite> not sure whats changed 22:25:12 <PublicServer> <Razaekel> signal gaps on verticals was the problem 22:25:30 <PublicServer> <StarLite> aha 22:25:30 <PublicServer> <Razaekel> on vertical and horizontal tracks, you need a spacing of 1 instead of 2 22:25:46 <PublicServer> <Razaekel> since the distance on those is slightly different than on diagonals 22:26:05 <PublicServer> <Razaekel> it's one of the problems in OTTD 22:26:08 <PublicServer> <StarLite> yeh, I know that 22:26:15 <PublicServer> <Razaekel> and fixing it is a very difficult proposition 22:27:15 <PublicServer> <StarLite> still trying to figure out how it works :D 22:27:16 <PublicServer> * Razaekel wants a full 3d variant of OTTD 22:27:29 <PublicServer> <Razaekel> adjustable camera 22:27:41 <PublicServer> <Razaekel> intelligent track design with terrain following 22:27:46 <PublicServer> <Razaekel> the works 22:28:07 <PublicServer> <Razaekel> by adjustable i meant rotatable, height adjustable camera 22:28:16 <hylje> intelligent design 22:28:29 <PublicServer> <StarLite> hmzz, the little circle trains @ town drop SW are NOT-gates 22:28:38 <PublicServer> <StarLite> and the little deadend train is like a timer? 22:29:00 <PublicServer> <Razaekel> yea 22:29:05 <PublicServer> <StarLite> I get the idea 22:29:23 <PublicServer> <StarLite> its brilliant :D 22:30:05 <PublicServer> <Razaekel> by intelligent design, hylje, i meant spline or Bezier curves 22:31:00 <Razaekal> and by terrain folowing, i meant something along the lines of following the sides of a hill or mountain 22:31:10 <Razaekal> to get a constant grade 22:32:31 <PublicServer> *** Spike joined the game 22:34:04 *** Zulan has joined #openttdcoop 22:36:15 <PublicServer> <StarLite> I think I understand the whole contraption @ town drop SW now :) 22:38:36 <PublicServer> *** Razaekel has left the game (leaving) 22:38:50 <PublicServer> *** XeryusTC has left the game (connection lost) 22:38:51 <PublicServer> *** Game paused (not enough players) 22:40:28 <PublicServer> *** StarLite has left the game (leaving) 22:51:44 <PublicServer> *** Spike has left the game (leaving) 22:56:22 <PublicServer> *** MeisterMarkus has left the game (leaving) 23:00:51 *** MeisterMarkus has quit IRC 23:05:54 *** sietse has joined #openttdcoop 23:06:56 <sietse> !password 23:06:56 <PublicServer> sietse: skates 23:07:08 <PublicServer> *** Sietse joined the game 23:07:11 <PublicServer> <Sietse> hello 23:11:55 *** ODM has quit IRC 23:32:22 *** PeterT|Mib has joined #openttdcoop 23:38:46 *** valhallasw has quit IRC 23:40:22 *** Chillosophy has quit IRC 23:49:58 *** Bluelight has quit IRC 23:59:00 *** csuke has quit IRC