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00:00:09 <PublicServer> *** Game unpaused (not enough players) 00:00:09 <PublicServer> *** V453000 joined the game 00:00:39 <PublicServer> <V453000> oh lol 00:01:18 <Chris_Booth> Ammler: img.openttdcoop.org isnt working :'( 00:01:45 <PublicServer> <V453000> wow my pc lags nicely 00:02:14 <PublicServer> <V453000> hey the factory drop SW failed as I said :P one point for me 00:02:34 <PublicServer> <jondisti> yeah 00:03:23 *** ^Spike^ has quit IRC 00:03:51 <PublicServer> <Sietse> why do they not take the second path at join at BBH07? 00:04:25 <PublicServer> *** Sietse has joined company #1 00:07:04 <PublicServer> <V453000> look at steel mill pickup 00:07:11 <PublicServer> <V453000> kinda not enough steel 00:07:13 <PublicServer> <Sietse> crap 00:07:17 <PublicServer> <V453000> oh :D 00:07:22 <PublicServer> <V453000> I didnt mean crash them :PP 00:07:30 *** Kolo has quit IRC 00:07:35 <PublicServer> <jondisti> someone added them and didn't know they're all waiting in a jam :D 00:08:05 <PublicServer> <V453000> oh 00:10:11 <Ammler> Chris_Booth: works here, some error message? 00:10:14 <PublicServer> <Sietse> someone changed the steel orders? 00:10:38 <PublicServer> <jondisti> me 00:10:54 <PublicServer> <jondisti> let's try NW drop now :P 00:11:02 <PublicServer> <Sietse> ok :) 00:11:41 <PublicServer> <jondisti> is someone sending those steel trains to depot? 00:12:07 <PublicServer> <Sietse> depot blocked 00:12:34 <PublicServer> <V453000> :d 00:12:37 <PublicServer> <Sietse> got some movement now 00:13:01 <PublicServer> <jondisti> i'm sending them 00:13:29 <PublicServer> <Sietse> no need 00:13:34 <PublicServer> <jondisti> ? 00:13:52 <PublicServer> <Sietse> it will be solved by the ore trains now I think 00:17:06 *** Thorinbur has joined #openttdcoop 00:17:13 <Thorinbur> !password 00:17:13 <PublicServer> Thorinbur: blamer 00:17:26 *** Thorinbur has quit IRC 00:17:44 <PublicServer> *** Thorinbur joined the game 00:18:48 <PublicServer> <Thorinbur> Wow. Town drop SE is working! 00:19:11 <PublicServer> *** Thorinbur has left the game (connection lost) 00:19:19 *** Thorinbur has joined #openttdcoop 00:19:32 <Thorinbur> !save 00:19:32 <PublicServer> Saving game... 00:19:34 <PublicServer> Game saved 00:20:08 *** Zuu has quit IRC 00:21:01 <PublicServer> <Sietse> you undepoted trains already? 00:21:08 <PublicServer> <jondisti> nope 00:21:24 <PublicServer> <jondisti> i don't think it's wise yet 00:21:25 <PublicServer> <Sietse> jam solved and much steel waiting 00:22:09 <PublicServer> <Sietse> MSH 08A causing problems now 00:22:22 <PublicServer> <jondisti> bah... of course 00:22:48 <PublicServer> <Sietse> just a lack of capacity imo 00:23:35 <PublicServer> <V453000> the lines are very full already 00:24:31 *** mixrin has quit IRC 00:32:16 <PublicServer> <jondisti> so... factory needs rebuild 00:32:56 <PublicServer> <Sietse> I don't like the way it is now 00:33:46 <PublicServer> <jondisti> me neither 00:34:18 <PublicServer> <jondisti> fuck these MSHs 00:34:29 <PublicServer> <Sietse> whahah 00:34:30 <PublicServer> <V453000> lots of fixing required 00:35:10 <PublicServer> <jondisti> each drop has too few platforms 00:35:36 <PublicServer> <Sietse> ye 00:35:41 <PublicServer> <Sietse> need 6 per line 00:36:14 <PublicServer> <jondisti> and basically 4 incoming lines per drop 00:36:29 <PublicServer> <Sietse> that might come in handy yes 00:36:38 <PublicServer> <jondisti> well there are 00:36:41 <PublicServer> <Sietse> I run into same issues with ore drop 00:36:42 <PublicServer> <jondisti> 2 from each direction 00:36:46 <PublicServer> <jondisti> in MSHs 00:37:03 <PublicServer> <Sietse> mixing 4 -> 2 starts to become to much of a limit 00:37:24 <PublicServer> <V453000> yes 00:37:33 <PublicServer> <Sietse> at major drops I mean 00:37:39 <PublicServer> <V453000> ofc 00:42:12 <Chris_Booth> !password 00:42:12 <PublicServer> Chris_Booth: hiving 00:42:18 <PublicServer> <jondisti> noe 00:42:24 <PublicServer> *** Chris Booth joined the game 00:42:30 <PublicServer> <V453000> :) yea 00:42:31 <PublicServer> <Chris Booth> hello all 00:42:35 <PublicServer> <V453000> hi 00:42:55 <PublicServer> <Sietse> hey 00:42:56 <PublicServer> <Chris Booth> still got a nice jam 00:43:44 <PublicServer> <jondisti> hey hold on 00:43:47 <PublicServer> <jondisti> whoever is doing that 00:43:49 <PublicServer> <Chris Booth> i am getting some good lag from this map 00:43:56 <PublicServer> <V453000> me too 00:43:57 <PublicServer> <Sietse> hehehe 00:44:02 <PublicServer> <Sietse> designed it 00:44:13 <PublicServer> <Sietse> de-signed :) 00:44:32 <PublicServer> <jondisti> hold on 00:44:34 *** Phazorx has left #openttdcoop 00:44:54 <PublicServer> <Sietse> there is a sign counter directed :) 00:45:40 <PublicServer> <Sietse> why the second line btw? 00:46:12 <PublicServer> <Sietse> ok 00:46:24 <PublicServer> <Chris Booth> isnt amazing how most thing i build work 00:46:57 <PublicServer> <V453000> :D 00:47:16 <PublicServer> <Sietse> we expect that from you Chris :)_ 00:47:55 <PublicServer> <V453000> 3 bridges is because of sync 00:48:00 <PublicServer> <V453000> nice 00:48:09 <PublicServer> <V453000> me like 00:48:15 <PublicServer> <Sietse> thought I could cancel out that line, but was going west 00:48:40 <PublicServer> <V453000> it is quite a nice solution imo 00:49:02 <PublicServer> <Sietse> it looks crap with maglev 00:49:05 <PublicServer> <Chris Booth> SLH 03 needs some owrk 00:49:13 <PublicServer> <Sietse> we need more space 00:49:58 <PublicServer> <Sietse> lol 00:50:27 <PublicServer> <Chris Booth> night all 00:50:30 <PublicServer> <Chris Booth> good luck 00:50:33 <PublicServer> <Sietse> gnight 00:50:37 <PublicServer> <Chris Booth> i will have to play tomoz 00:50:41 <PublicServer> *** Chris Booth has left the game (connection lost) 00:50:43 <PublicServer> <V453000> bye :) 00:51:49 <PublicServer> <jondisti> huge signal gaps all over the place 00:51:58 <PublicServer> <V453000> theyre everywhere 00:52:06 <PublicServer> <V453000> I just fixed few 00:52:11 <PublicServer> <jondisti> me too 00:52:22 <PublicServer> <jondisti> like 6 tile gap on both ML lanes 00:53:21 *** Gegan has joined #openttdcoop 00:55:08 <PublicServer> <jondisti> i still think we started connecting primaries too soon 00:55:28 *** valhallasw has quit IRC 00:55:39 <PublicServer> <jondisti> we had over 10 SLHs before even having all the BBHs done 00:56:00 <PublicServer> <Sietse> naah, stressing the network is good :) 00:56:42 <PublicServer> <jondisti> well that's true also :P 00:56:49 <PublicServer> <jondisti> so where's our jams now? 00:57:08 <PublicServer> <Sietse> factyory drop 00:57:20 <PublicServer> <Sietse> is not clearing the trains fast enough 00:57:39 *** Ammler sets mode: +b *!*Tijuanens@*.79.144.230.dsl.dyn.telnor.net 01:00:04 <PublicServer> <V453000> bye guys, sleeping calls 01:00:12 <PublicServer> *** V453000 has left the game (leaving) 01:01:20 <Thorinbur> damn... I downloaded save and had huge steel jam... 01:01:22 <PublicServer> <jondisti> wonder what happens if we release rest of steel trains 01:01:37 <Thorinbur> Just found the problem. 01:01:38 <PublicServer> <jondisti> those are history now :-) 01:01:45 <Thorinbur> missing signals 01:01:46 <PublicServer> <jondisti> there were many reasons 01:02:08 <Thorinbur> propably i downloaded save from in between someones work... 01:02:35 <Thorinbur> missing signals and added merge on BBH 11 01:02:48 *** Gegan has quit IRC 01:03:28 *** Progman has quit IRC 01:03:51 *** V453000 has quit IRC 01:04:00 *** KenjiE20|LT has joined #openttdcoop 01:04:00 *** ChanServ sets mode: +o KenjiE20|LT 01:04:04 *** KenjiE20 has quit IRC 01:04:37 <Thorinbur> but 6 stations are not enough... 01:04:51 <PublicServer> <jondisti> 6 what stations? 01:05:06 <Thorinbur> i will look what you did there 01:05:09 <Thorinbur> !save 01:05:09 <PublicServer> Saving game... 01:05:12 <PublicServer> Game saved 01:05:20 <PublicServer> <jondisti> ooh you're fixing MSH03 01:05:52 <PublicServer> <Sietse> making it more efficient 01:06:08 <PublicServer> <Sietse> delaying choice as close as the ML as possible 01:06:20 <PublicServer> <jondisti> but those trains running on ML are just temporary since i released the depoted ones 01:06:37 <PublicServer> <Sietse> ok 01:06:46 <PublicServer> <Sietse> still need to fix the prios 01:09:41 <Thorinbur> !password 01:09:41 <PublicServer> Thorinbur: disown 01:10:26 <PublicServer> *** Thorinbur joined the game 01:10:30 <PublicServer> <jondisti> you're still tryin' :) 01:11:02 <PublicServer> <Sietse> trying what? :) 01:11:07 <PublicServer> <jondisti> i meant Thorinbur 01:11:13 <PublicServer> <Sietse> ok 01:11:20 <PublicServer> <jondisti> he's been dropping all day :P 01:11:27 <PublicServer> *** Thorinbur has left the game (connection lost) 01:11:29 <PublicServer> <jondisti> like that 01:11:32 <Thorinbur> yeah... 01:11:36 <PublicServer> <Sietse> and agin 01:11:37 <PublicServer> <Sietse> again 01:12:07 <Thorinbur> just cant see anything from those saves... 01:12:52 <Thorinbur> i could use some decent diff highlighting changes between two saves:P 01:13:20 <PublicServer> <Sietse> hehehe 01:13:29 <PublicServer> <jondisti> ? 01:15:48 <PublicServer> <jondisti> and still no jams 01:15:57 <PublicServer> <Sietse> maybe create some? :) 01:16:14 <PublicServer> <jondisti> i'm kind of starting to miss them yeah... 01:17:49 <PublicServer> <Sietse> sometimes they make the choice even if both exit signs are red 01:17:54 <PublicServer> <Sietse> how is that possible? 01:18:17 <PublicServer> <jondisti> hmm 01:18:23 <PublicServer> <jondisti> shouldn't be possible :P 01:18:28 <PublicServer> <Sietse> any clue? 01:18:40 *** StarLite` has joined #openttdcoop 01:18:51 <PublicServer> <jondisti> have to wait till i see one 01:19:24 <PublicServer> <jondisti> i got it 01:19:56 <PublicServer> <jondisti> train is @ C 01:20:00 <PublicServer> <jondisti> B is green 01:20:02 *** StarLite has quit IRC 01:20:08 <PublicServer> <jondisti> train goes through C 01:20:15 <PublicServer> <jondisti> other train passes A 01:20:19 <PublicServer> <jondisti> B turns red 01:20:26 <Thorinbur> Damn cant see those B's and C... 01:20:50 <PublicServer> <jondisti> (train goes through C since B is green) 01:21:26 <PublicServer> <jondisti> got it? 01:21:40 <PublicServer> <Sietse> yes 01:21:47 <PublicServer> <Sietse> but I was seeing something else 01:22:13 <PublicServer> <Sietse> The issue you explained is normal behaviour 01:22:16 <PublicServer> <jondisti> same thing can happen with other lane 01:22:18 <PublicServer> <Sietse> due to the delay 01:22:36 <PublicServer> <jondisti> it can be fixed 01:22:47 <PublicServer> <jondisti> by making blocks hold 1 train plus signal 01:22:49 <PublicServer> <Sietse> combo towards D? 01:23:13 <PublicServer> <jondisti> i added D to tell you that there should be TL+1 space between A and D 01:23:17 <PublicServer> <Sietse> like this 01:23:30 <PublicServer> <jondisti> and also between B and D 01:23:33 <PublicServer> <Sietse> not solving 01:23:47 <PublicServer> <jondisti> that's not solving it 01:24:01 *** Progman has joined #openttdcoop 01:24:06 <PublicServer> <Sietse> agre 01:24:09 <PublicServer> <Sietse> agree 01:24:19 <PublicServer> <Sietse> although it gives better choices imo 01:24:46 <PublicServer> <jondisti> that 1 tile wasnt enough :/ 01:25:26 <PublicServer> <jondisti> and other one 01:26:53 <PublicServer> <jondisti> now it can't happen 01:27:39 <PublicServer> <jondisti> so after that it's just adjusting signals 01:27:40 <PublicServer> <Sietse> but that's because the one train waitingspace 01:27:54 <PublicServer> <jondisti> i don't see anything bad about that 01:28:29 <PublicServer> <Sietse> me neither 01:29:10 <PublicServer> <jondisti> and actually that solution is because they have independent blocks after exit signals 01:29:40 <PublicServer> <Sietse> why you make those signals dual-sided? 01:30:04 <PublicServer> <jondisti> it sometimes makes trains choose their path faster 01:30:11 <PublicServer> <Sietse> hmmm 01:30:12 <PublicServer> <Sietse> ok 01:30:46 *** PeterT_ has joined #openttdcoop 01:31:17 <PublicServer> <jondisti> hmm but actually it doesn't matter with presignals :P 01:32:48 <Thorinbur> Just got another jam on my save because of 2 missing signals... 01:33:06 <PublicServer> <jondisti> on station? 01:33:23 <Thorinbur> nah, somewere on the BBH 01:33:52 <Thorinbur> propably someone was rebuilding it... 01:34:03 <Thorinbur> and saved in between 01:35:08 *** PeterT_ is now known as PeterT 01:36:44 *** PeterT_ has joined #openttdcoop 01:37:10 <Thorinbur> I hope next game will be on smaller map, or at least i will be able to run it for some time before dropping out. i joined this game when there were 1000 trains. 01:37:18 <PublicServer> <Sietse> it sill merges slowly 01:37:32 <PublicServer> <Sietse> even when about no activity on ML 01:38:37 <PublicServer> <jondisti> how about now? :P 01:38:43 <PublicServer> <Sietse> way better 01:38:48 <PublicServer> <Sietse> you made any changes? 01:38:57 <PublicServer> <Sietse> prios 01:38:58 <PublicServer> <jondisti> i put those in-balancer prios 01:39:09 <PublicServer> <jondisti> small ones 01:39:34 <PublicServer> <Sietse> otherwise they go to much 1 on 1 causing too much delay right? 01:39:41 <PublicServer> <jondisti> but it slows down right away when ML has train passing by 01:40:04 <PublicServer> <jondisti> Sietse: that's what i think 01:40:35 <PublicServer> <Sietse> that also can be supported by this practical experience :) 01:40:41 <PublicServer> <jondisti> it would be good to have trains not to change lanes until there is train waiting ahead 01:41:24 <PublicServer> <jondisti> but then its hard to have trains to be able to change lanes when needed 01:42:01 <PublicServer> <Sietse> that's never needed 01:50:48 <PublicServer> <Sietse> did you restarted all steel trains again? 01:50:56 <PublicServer> <jondisti> yes 01:52:08 <PublicServer> <Sietse> ok 01:52:08 <PublicServer> <Sietse> nice 01:53:12 <PublicServer> <Sietse> I am thinking about changing the entry to 4 dedicated lines 01:53:28 <PublicServer> <Sietse> 2 lines seems not enough 01:53:46 *** Progman has quit IRC 01:54:17 <PublicServer> <Sietse> you working on something atm? 01:54:38 <PublicServer> <jondisti> that factory drop 01:54:49 <PublicServer> <jondisti> fixing entry and adding 2 platforms 01:54:59 *** Thorinbur has quit IRC 01:57:38 <PublicServer> <jondisti> that's a lot of fixing for today 01:57:44 <PublicServer> <Sietse> hehehe 01:57:50 <PublicServer> <Sietse> bedtime for me 01:59:36 <PublicServer> <jondisti> fuuck 01:59:44 <PublicServer> <jondisti> SW drop 01:59:45 *** PeterT_ has quit IRC 01:59:55 <PublicServer> <jondisti> is jamming again 02:00:30 <PublicServer> <Sietse> darn 02:01:11 <PublicServer> <Sietse> same for ore drop 02:02:23 <PublicServer> <jondisti> i try to add couple of platforms to that factory drop 02:02:28 <PublicServer> <Sietse> ok 02:02:45 *** Thorinbur has joined #openttdcoop 02:16:48 <PublicServer> <jondisti> prio helped again :-) 02:16:52 <PeterT> yes 02:16:53 <PublicServer> <Sietse> ok 02:16:58 <PublicServer> <Sietse> where? 02:17:17 <PublicServer> <jondisti> at that balancer 02:17:22 <PublicServer> <jondisti> of yours 02:17:30 <PublicServer> <Sietse> ore? 02:17:37 <PublicServer> <Sietse> aah I see 02:17:38 <PublicServer> <jondisti> yep 02:17:41 <PublicServer> <Sietse> gonna remove it soon :) 02:17:52 <PublicServer> <jondisti> yeah i see what you're up to 02:18:14 <PublicServer> <Sietse> hope you don't take it too personally :) 02:19:51 <PublicServer> <jondisti> i fixed your prios at SLH19 a bit 02:20:02 <PublicServer> <Sietse> ok 02:20:03 <PublicServer> <Sietse> cheers 02:20:13 <PublicServer> <Sietse> I have problems with prios sometimes :) 02:20:16 <PublicServer> <jondisti> they had too long gap so entry signal flashed green where it shouldn't 02:20:27 <PublicServer> <Sietse> especially when using bridges/tunnels etx 02:20:33 <PublicServer> <jondisti> :) 02:21:55 <PublicServer> <jondisti> haven't used this much TF in a while 02:22:00 <PublicServer> <jondisti> like this game 02:37:20 *** PeterT has quit IRC 02:45:45 <PublicServer> <jondisti> now i think i need to get some sleep 02:46:22 <PublicServer> <Sietse> same here 02:46:37 <PublicServer> <Sietse> but close to completely remake entry 02:46:53 <PublicServer> <jondisti> cool 02:47:02 <PublicServer> <jondisti> nite 02:47:06 <PublicServer> *** jondisti has left the game (connection lost) 02:47:06 <PublicServer> *** Game paused (not enough players) 02:48:19 <PublicServer> *** Sietse has left the game (leaving) 02:48:19 *** jondisti has quit IRC 02:51:29 *** devilsadvocate has joined #openttdcoop 02:51:54 <devilsadvocate> @quickstart 02:52:07 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 02:55:34 *** PeterT has joined #openttdcoop 02:58:34 <PeterT> @seen Yexo 02:58:34 <Webster> PeterT: Yexo was last seen in #openttdcoop 5 days, 6 hours, 20 minutes, and 51 seconds ago: <Yexo> I have no idae about the content, was just browsing 03:00:54 *** PeterT has quit IRC 03:01:33 *** sietse has quit IRC 03:01:57 *** Thorinbur has quit IRC 03:04:51 *** KenjiE20|LT has quit IRC 03:13:53 *** Bluelight has quit IRC 04:01:54 *** cornjuliox has joined #openttdcoop 05:10:30 *** Zulan has quit IRC 05:57:01 *** cornjuliox has quit IRC 06:42:38 *** mixrin has joined #openttdcoop 07:07:15 *** Polygon has joined #openttdcoop 07:39:59 <db48x> !players 07:40:01 <PublicServer> db48x: There are currently no clients connected to the server 07:40:04 <db48x> alas 07:40:17 <devilsadvocate> !dl 07:40:17 <PublicServer> devilsadvocate: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 07:40:27 <devilsadvocate> !dl win32 07:40:27 <PublicServer> devilsadvocate: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-windows-win32.zip 07:46:04 *** ^Spike^ has joined #openttdcoop 07:46:04 *** ChanServ sets mode: +o ^Spike^ 07:47:58 *** Polygon has quit IRC 07:52:41 <kratt_> !players 07:52:43 <PublicServer> kratt_: There are currently no clients connected to the server 07:52:48 <kratt_> !password 07:52:48 <PublicServer> kratt_: denial 07:53:28 <PublicServer> *** kratt joined the game 07:53:54 <PublicServer> *** Game unpaused (not enough players) 07:53:54 <PublicServer> *** db48x joined the game 07:54:00 <PublicServer> <kratt> sup 07:54:06 <PublicServer> <db48x> not much 07:54:13 <PublicServer> <db48x> procrastinating. you? 07:54:28 <PublicServer> <kratt> just woke up 07:54:36 <PublicServer> *** Player joined the game 07:54:36 <Webster> Player, please change your in game nick 07:54:36 <PublicServer> <kratt> fresh ideas 07:54:49 <PublicServer> <db48x> cool 07:55:05 <PublicServer> *** Player has left the game (connection lost) 07:56:40 <PublicServer> *** devilsadvocate joined the game 07:57:01 <PublicServer> *** devilsadvocate has left the game (connection lost) 08:01:53 <PublicServer> *** kratt has left the game (leaving) 08:01:54 <PublicServer> *** Game paused (not enough players) 08:18:10 <PublicServer> *** db48x has left the game (leaving) 08:18:57 <devilsadvocate> !password 08:18:57 <PublicServer> devilsadvocate: tenses 08:19:29 <PublicServer> *** devilsadvocate joined the game 08:26:51 <db48x> !password 08:26:52 <PublicServer> db48x: sitter 08:27:08 <PublicServer> *** db48x joined the game 08:27:24 <PublicServer> <db48x> howdy 08:29:56 * devilsadvocate tries to figure out how to reply in game 08:30:05 <PublicServer> <db48x> :) 08:31:42 <PublicServer> <devilsadvocate> yep, just spectating for the moment 08:33:33 <PublicServer> <db48x> well 08:34:09 <PublicServer> <db48x> not much to see when it's paused. why not join the company, then you can watch me build a hub 08:34:14 <PublicServer> <devilsadvocate> been looking around the map. i just seem to be able to see track, track, and more track. not much of anything else :" 08:34:25 <PublicServer> <db48x> heh 08:34:29 <PublicServer> <db48x> lots of track in this game 08:34:54 <PublicServer> <db48x> go to the station list, and select something like COAL DROP or STEEL PICKUP 08:35:15 <PublicServer> *** devilsadvocate has joined company #1 08:35:15 <PublicServer> *** Game unpaused (not enough players) 08:35:23 <PublicServer> <db48x> I'm at SLH20 08:35:34 <PublicServer> <db48x> which you can find in the sign list 08:35:46 <PublicServer> <db48x> click and hold on the map icon 08:36:08 <PublicServer> <devilsadvocate> i'll find it 08:36:17 <PublicServer> <devilsadvocate> just not used to multiplayer 08:36:34 <Razaekal> !password 08:36:34 <PublicServer> Razaekal: pliers 08:36:59 <PublicServer> *** Razaekel joined the game 08:39:13 <PublicServer> <devilsadvocate> hmm... seems like inflation really took its toll. I usually get bored by 2050 or so 08:39:35 <PublicServer> <db48x> true 08:41:40 *** ODM has joined #openttdcoop 08:41:40 *** ChanServ sets mode: +o ODM 08:41:41 *** litlepetslinki has joined #openttdcoop 08:41:47 <litlepetslinki> !password 08:41:47 <PublicServer> litlepetslinki: pliers 08:42:40 <PublicServer> *** Razaekel has left the game (leaving) 08:45:45 <kratt_> !password' 08:45:47 <kratt_> !password 08:45:47 <PublicServer> kratt_: pliers 08:46:06 <PublicServer> *** kratt joined the game 08:46:42 <PublicServer> <devilsadvocate> dont you play with auto renew on vehicles enabled? its certainly warranted with over 1400 trains... 08:47:05 <PublicServer> <db48x> actually, we play with no maintenance required 08:49:19 <PublicServer> *** kratt has left the game (leaving) 08:50:04 <PublicServer> <db48x> alas, I don't have as much room as I thought 08:53:38 *** _Trapdoor has joined #openttdcoop 08:54:11 *** Trapdoor has quit IRC 08:54:11 *** tneo has quit IRC 08:54:15 *** tneo has joined #openttdcoop 08:54:15 *** Webster sets mode: +o tneo 09:26:17 *** Sasakura has quit IRC 09:26:19 *** Sasakura has joined #openttdcoop 09:27:04 <PublicServer> <devilsadvocate> need help? 09:27:14 <PublicServer> <devilsadvocate> :P 09:27:26 <PublicServer> <db48x> if you want 09:48:06 *** Phazorx has joined #openttdcoop 09:59:14 *** litlepetslinki has quit IRC 10:16:10 <PublicServer> *** devilsadvocate has left the game (connection lost) 10:16:11 <PublicServer> *** Game paused (not enough players) 10:17:55 <PublicServer> *** db48x has left the game (leaving) 10:24:10 <kratt_> !players 10:24:12 <PublicServer> kratt_: There are currently no clients connected to the server 10:52:43 *** dexter311_ has joined #openttdcoop 10:52:44 *** dexter311 is now known as Guest122 10:52:44 *** dexter311_ is now known as dexter311 10:58:33 *** Guest122 has quit IRC 11:14:14 *** uliko has quit IRC 11:18:08 *** uliko has joined #openttdcoop 12:00:54 *** jondisti has joined #openttdcoop 12:01:49 <jondisti> !password 12:01:49 <PublicServer> jondisti: waddle 12:01:58 <PublicServer> *** jondisti joined the game 12:02:25 *** Fuco has joined #openttdcoop 12:11:52 *** KenjiE20 has joined #openttdcoop 12:11:52 *** ChanServ sets mode: +o KenjiE20 12:21:06 <PublicServer> *** jondisti has left the game (leaving) 12:37:39 *** bartaway is now known as bartavelle 12:38:03 <bartavelle> yo 13:01:47 *** Yexo_ has joined #openttdcoop 13:02:23 *** Yexo is now known as Guest132 13:02:23 *** Yexo_ is now known as Yexo 13:08:09 *** Guest132 has quit IRC 13:22:57 *** Thraxian|Work has joined #openttdcoop 13:22:57 *** ChanServ sets mode: +o Thraxian|Work 13:29:12 <Chris_Booth> or for!grf 13:29:16 <Chris_Booth> !grf 13:29:16 <PublicServer> Chris_Booth: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 13:44:55 *** V453000 has joined #openttdcoop 13:48:04 <PublicServer> *** Thraxian joined the game 13:49:36 <PublicServer> *** Thraxian has joined company #1 13:58:19 <PublicServer> *** Thraxian has joined spectators 14:09:17 *** Thorinbur has joined #openttdcoop 14:09:22 <Thorinbur> !players 14:09:23 <PublicServer> Thorinbur: Client 475 is Thraxian, a spectator 14:09:23 <PublicServer> Thorinbur: Client 476 (Orange) is Thorinbur, in company 1 (Pile Transport 2.0) 14:09:41 <Thorinbur> !password 14:09:41 <PublicServer> Thorinbur: befits 14:10:17 *** Thorinbur has quit IRC 14:10:20 <PublicServer> *** Thorinbur joined the game 14:10:44 <PublicServer> <Thorinbur> How nice. Game paused, so empty. Now I can watch the map... 14:11:16 *** Razaekal has quit IRC 14:11:44 *** sietse has joined #openttdcoop 14:11:47 <sietse> !info 14:11:47 <PublicServer> sietse: #:1(Orange) Company Name: 'Pile Transport 2.0' Year Founded: 1950 Money: 730617147506 Loan: 0 Value: 730865761806 (T:1429, R:4, P:0, S:0) unprotected 14:11:50 <sietse> !players 14:11:52 <PublicServer> sietse: Client 475 is Thraxian, a spectator 14:11:52 <PublicServer> sietse: Client 476 (Orange) is Thorinbur, in company 1 (Pile Transport 2.0) 14:12:32 <PublicServer> <Thorinbur> On the other hand. Simply watching the map is what i can do when downloading the save. 14:15:49 <kratt_> !players 14:15:51 <PublicServer> kratt_: Client 475 is Thraxian, a spectator 14:15:51 <PublicServer> kratt_: Client 476 (Orange) is Thorinbur, in company 1 (Pile Transport 2.0) 14:28:29 *** V453000 has quit IRC 14:31:51 *** Thorinbur has joined #openttdcoop 14:35:32 *** kratt_ has quit IRC 14:42:09 *** Phazorx has quit IRC 14:46:23 *** _Trapdoor is now known as Trapdoor 14:47:03 *** Razaekel has joined #openttdcoop 14:49:12 <PublicServer> <Thraxian> I'm lurking, but can't play right now 14:50:34 <PublicServer> <Thorinbur> I wonder if i will lose conection when game unpauses... 14:56:03 *** VictorOfSweden has joined #openttdcoop 14:56:43 <PublicServer> <Thraxian> would you like to find out? 14:58:08 <PublicServer> <Thorinbur> well we can try. 14:58:27 *** Phazorx has joined #openttdcoop 14:58:34 <PublicServer> <Thorinbur> I will know if there is sence waiting for someone or i shold go and watch some archive games 14:59:17 <PublicServer> <Thorinbur> It looks like a jam here 15:01:53 <Thorinbur> !save 15:01:53 <PublicServer> Saving game... 15:01:55 <PublicServer> Game saved 15:07:25 <PublicServer> *** Thraxian has joined company #1 15:07:25 <PublicServer> *** Game unpaused (not enough players) 15:07:37 <PublicServer> *** Thraxian has joined spectators 15:07:38 <PublicServer> *** Game paused (not enough players) 15:07:43 <PublicServer> <Thraxian> ouch - that made me just about lag out 15:10:26 <PublicServer> <Thorinbur> Hmmm i was afk :P 15:10:41 <PublicServer> <Thorinbur> But i stayed so it was not soooo bad 15:11:36 <PublicServer> <Thorinbur> BBh 12 is jammed all the way Eeas up to slh02 15:17:08 <PublicServer> *** Sepp joined the game 15:18:30 <Razaekel> !password 15:18:30 <PublicServer> Razaekel: drunks 15:18:54 <PublicServer> *** Game unpaused (not enough players) 15:18:55 <PublicServer> *** Razaekel joined the game 15:19:28 *** Thorinbur has quit IRC 15:20:30 <PublicServer> <Razaekel> ew 15:20:37 <PublicServer> <Razaekel> the mixer on BBH12 needs fixing :-/ 15:21:20 <PublicServer> <Thorinbur> Yeah. 15:21:45 <PublicServer> <Razaekel> not to mention that SLH02 only joins to the outside track 15:21:56 <PublicServer> <Razaekel> or he trains perfer the outside track 15:22:32 <PublicServer> *** Thorinbur has left the game (connection lost) 15:22:32 <PublicServer> *** Game paused (not enough players) 15:22:43 <Razaekel> !players 15:22:45 <PublicServer> Razaekel: Client 475 is Thraxian, a spectator 15:22:45 <PublicServer> Razaekel: Client 478 is Sepp, a spectator 15:22:45 <PublicServer> Razaekel: Client 479 (Orange) is Razaekel, in company 1 (Pile Transport 2.0) 15:22:48 *** Thorinbur has joined #openttdcoop 15:22:50 <PublicServer> *** Sepp has joined company #1 15:22:51 <PublicServer> *** Game unpaused (not enough players) 15:22:56 <Thorinbur> you started building something? 15:23:06 <PublicServer> <Razaekel> no 15:23:13 <Thorinbur> third user 15:23:23 *** Intexon has joined #openttdcoop 15:23:27 <PublicServer> <Razaekel> i suppose that's one nice thing about BBH15 15:23:30 <Thorinbur> Hi Sepp... You successfully kicked me.... 15:23:35 <PublicServer> <Razaekel> all lanes have a choice of which exit 15:23:36 <PublicServer> <Sepp> nah 15:23:52 <Thorinbur> Yeah. Got kicked exactly when you entered:P 15:23:54 <PublicServer> <Sepp> i joined after u lost connection 15:24:08 <PublicServer> <Sepp> was spec before ;) 15:24:50 <Thorinbur> !password 15:24:50 <PublicServer> Thorinbur: lumber 15:25:32 *** Thorinbur has quit IRC 15:25:38 <PublicServer> *** Thorinbur joined the game 15:25:52 <PublicServer> <Thorinbur> I hope you finish this map quicly and start new one 15:26:47 <PublicServer> <Sepp> mhh how about a third lane betweem bbh12 and slh3 ? 15:26:59 <PublicServer> <Sepp> lot of trains split there 15:27:13 <PublicServer> <Sepp> lane choice will no solve the jam 15:27:43 <PublicServer> <Thorinbur> wow it reached BBH 03 15:27:57 <PublicServer> <Razaekel> heh 15:27:57 *** pugi has joined #openttdcoop 15:28:18 <PublicServer> <Thorinbur> mixer on BBH 12 is a problem 15:28:36 <PublicServer> <Razaekel> yea, prios are in bad order 15:29:00 <PublicServer> <Thorinbur> Trafic from north got prio (and is also jamming) 15:29:00 *** Yexo_ has joined #openttdcoop 15:29:10 <PublicServer> <Razaekel> prio isnt long enough 15:29:12 *** Yexo is now known as Guest148 15:29:12 *** Yexo_ is now known as Yexo 15:29:52 *** Intexon has quit IRC 15:30:47 <PublicServer> <Thorinbur> hmm... 15:32:02 <PublicServer> <Razaekel> wtf 15:32:24 <PublicServer> <Sepp> its a early join ;) 15:32:30 <PublicServer> <Sepp> not a ml ;) 15:32:38 <PublicServer> <Razaekel> no it isn't 15:32:41 <PublicServer> <Razaekel> it's a ML 15:32:45 <PublicServer> <Razaekel> do it right 15:32:59 <PublicServer> <Sepp> noooo 15:33:13 <PublicServer> <Thorinbur> lol? 15:33:19 <PublicServer> <Sepp> if the can join slh3 before join with ml there 15:33:23 <PublicServer> <Sepp> prob solved ;) 15:33:36 *** Guest148 has quit IRC 15:33:40 <PublicServer> <Razaekel> th we'd need a longer chooser 15:34:23 <PublicServer> <Sepp> wrong tf xD 15:34:32 <PublicServer> <Thorinbur> o.O 15:34:51 <PublicServer> <Thorinbur> Are you arguing rebuilding each others track? 15:34:56 <PublicServer> <Razaekel> no 15:35:08 <PublicServer> <Sepp> no he did not understand my idea 15:35:20 <PublicServer> <Razaekel> i working out how to do it right now 15:36:23 <jondisti> !password 15:36:23 <PublicServer> jondisti: tugged 15:36:34 <PublicServer> *** jondisti joined the game 15:36:35 <PublicServer> <jondisti> ello 15:36:55 <PublicServer> <Thorinbur> Still they are merging at BBH 12 15:37:33 <PublicServer> <Thorinbur> We are doing longer prio, or third lane? 15:37:39 <PublicServer> <Razaekel> im working on it 15:37:54 <PublicServer> <jondisti> third lane would need a lot of tweaking 15:39:11 <PublicServer> <Thorinbur> we are merging hevily used north track with hevilly used east one 15:40:16 <PublicServer> <jondisti> rerouting wood goods trains to use BBH07-BBH08 would balance network a bit 15:42:27 <PublicServer> <jondisti> but dunno if waypoints are a good idea 15:42:33 <PublicServer> <jondisti> mess it will be 15:42:34 <PublicServer> <Razaekel> THEYRE FINE 15:42:37 <PublicServer> <Razaekel> sorry 15:42:41 <PublicServer> <Razaekel> waypoints are fine 15:42:49 <PublicServer> *** Phoenix_the_II joined the game 15:42:53 <PublicServer> <jondisti> so, should i reroute wood goods trains? 15:43:03 <PublicServer> <Razaekel> wait until after i put in the third lane 15:43:08 <PublicServer> <Razaekel> or finish it 15:43:09 <PublicServer> <Razaekel> at least 15:43:13 <PublicServer> <Razaekel> then we see how it does 15:43:40 <PublicServer> *** Thraxian has left the game (connection lost) 15:43:41 <PublicServer> <jondisti> then the pressure will move to BBH13's merger 15:45:14 <PublicServer> <Razaekel> actually 15:45:21 <PublicServer> *** Phoenix_the_II has left the game (connection lost) 15:45:31 <PublicServer> <Razaekel> send the goods trains past BBH 12 to 17 15:45:47 <PublicServer> <Razaekel> let them merge at 18 15:45:56 <PublicServer> <Thorinbur> heh this game is CPU intense. More and more players are dropping out 15:46:02 <PublicServer> <jondisti> ok let's try 15:46:07 <PublicServer> <Thorinbur> I am strugling for survival 15:46:43 <PublicServer> <Razaekel> ok, put a WP in BBh12 15:46:50 <PublicServer> <jondisti> i put it between 15:46:53 <PublicServer> <Razaekel> now just need to wait for the trains to get orders to it 15:47:02 <PublicServer> <Thorinbur> No trains uses your third lane 15:47:20 <PublicServer> <Razaekel> thorin, that's because it's mostly goods trains 15:47:31 <PublicServer> <Thorinbur> I know 15:47:53 <PublicServer> <Thorinbur> But if nothing goes there so why ibuild it 15:48:19 <PublicServer> <jondisti> some trains use it as you see 15:48:20 <PublicServer> <Thorinbur> Well i will wait maybe they will come. 15:48:22 <PublicServer> <jondisti> it helps a little 15:48:45 <PublicServer> <Thorinbur> Ok they are moving in swarms 15:48:54 <PublicServer> <Razaekel> no 15:48:59 <PublicServer> <Sepp> see early join rocks xD 15:49:08 <PublicServer> <Razaekel> this thing just caused a big enough backlog to group them together 15:50:24 <PublicServer> <Thorinbur> nice it helped 15:50:31 <PublicServer> <jondisti> rerouting did :P 15:50:45 <PublicServer> <Sepp> rerout the jam ? xD 15:50:46 <PublicServer> <jondisti> 274 trains less using that merger 15:50:53 <PublicServer> <jondisti> Sepp: actually, balance the network 15:50:57 <PublicServer> <Sepp> xD 15:51:06 <PublicServer> <Sepp> now the merger is bored :) 15:51:06 *** Intexon has joined #openttdcoop 15:51:31 <PublicServer> <Thorinbur> lets add some trains then! 15:51:38 <PublicServer> <Thorinbur> :D 15:51:39 *** Intexon has quit IRC 15:52:15 <PublicServer> <Thorinbur> Or meybe better not. I have hard time scrolling the map already, and what i see now is slideshow 15:52:32 <PublicServer> <Razaekel> get a better computer 15:52:54 <PublicServer> <Thorinbur> Make OTTD use both cores 15:53:08 <PublicServer> <Sepp> boooh 15:53:34 <PublicServer> <jondisti> my core 2 duo 6300 runs just good :P 15:53:40 <PublicServer> <Sepp> true 15:53:49 <PublicServer> <Sepp> 20% 15:53:55 <PublicServer> <Sepp> so 40% of 1 core 15:54:03 <PublicServer> <jondisti> well it's @ 2.2GHz 15:54:15 <PublicServer> <Sepp> oh 3.2 15:54:22 <Razaekel> 15% for me 15:54:24 <Razaekel> :-P 15:54:33 <PublicServer> <Thorinbur> i have 2x2Ghz 15:54:34 <Razaekel> but i have 4 cores 15:54:44 <PublicServer> <Thorinbur> 53% 15:55:40 <PublicServer> <Thorinbur> If not second core i would drop already, cos one core is 2Ghz is barely enought to run Ottd itself. 15:55:55 <PublicServer> *** Thorinbur has left the game (connection lost) 15:56:13 <PublicServer> <Sepp> u called for it 15:56:14 *** Thorinbur has joined #openttdcoop 15:56:14 <PublicServer> <Sepp> xD 15:56:22 <Thorinbur> perfect timing... 15:57:04 <Thorinbur> Maybe they could write networking as second core... 15:57:16 <PublicServer> <Sepp> woah overhead 15:58:02 <Thorinbur> saves work good, so it is multi that couses problems. Additional computing done by network routines,,, 16:01:05 <Thorinbur> I will look at source. Maybe there is something possible to do... 16:01:07 <PublicServer> <Razaekel> most of the work is done in the pathfinder 16:01:25 <PublicServer> <Razaekel> and that can't be parallelized easily due to sequencing problems 16:01:46 <Thorinbur> hmmm... 16:02:07 <PublicServer> <Razaekel> actually, it can't be parallelized at all, most likely 16:04:19 <PublicServer> <jondisti> maybe !this isn't too good? 16:04:33 <PublicServer> <Razaekel> it works 16:04:34 <PublicServer> <Razaekel> for now 16:04:43 <PublicServer> <Razaekel> fix it yourself if you want to, im gonna take a shower 16:04:50 <PublicServer> <jondisti> i try what happens without it 16:11:12 <PublicServer> *** Razaekel has left the game (leaving) 16:13:24 *** Progman has joined #openttdcoop 16:14:05 *** VictorOfSweden has quit IRC 16:20:43 <Ammler> http://maps.openttdcoop.org/ 16:22:11 <planetmaker> he. One of the puzzle tiles remained white at my place (psg173.png) 16:23:16 <Ammler> he, that is because of memory, it doesn't work anymore 16:23:20 <planetmaker> one is good... I guess more :-) Something's not quite working as it should 16:23:26 <planetmaker> oh ... :S 16:23:40 <Ammler> that is why I posted the link here :-P 16:24:21 <Ammler> I still can't switch to fastcgi 16:27:16 <Thorinbur> is thi Whole map? 16:28:37 <Ammler> it should be, giant screenshot, yes 16:29:07 <planetmaker> hm, nice. Kwin crashed again. 16:29:26 <Thorinbur> i done 1024x1024 giant screenshoot once, but than couldnt open it in any of my programs:P 16:29:37 <Ammler> planetmaker: update your KDE ;-) 16:29:39 <planetmaker> luckily I meanwhile learnt how to restart kwin or kicker without logging out of x 16:30:53 <planetmaker> still it sucks, though. Update... yes, update... 16:31:14 <planetmaker> kde4 eats too many ressources on this machine. 16:31:31 <Ammler> add KDE:STABLE repo and run zypper dup any you are fine 16:31:46 <Ammler> 4.3.5 is it now 16:32:03 <planetmaker> for suse 11.0 also? 16:35:09 <Ammler> http://download.opensuse.org/repositories/KDE:/KDE4:/STABLE:/Desktop/openSUSE_11.0/ 16:35:11 <Webster> Title: Index of /repositories/KDE:/KDE4:/STABLE:/Desktop/openSUSE_11.0 (at download.opensuse.org) 16:35:31 <planetmaker> I shall try... 16:35:39 <Ammler> but it would be worth to update the whole distro 16:35:49 <planetmaker> no :-) 16:35:49 <Ammler> (quite easy with zypper dup) 16:36:07 <planetmaker> too much hassle, too much can go wrong. I need this machine :-) 16:36:28 <Ammler> you have unresolveable kernel dependencies? 16:37:39 <planetmaker> well, not that I know. But the xdriver is kinda a non-default from nvidia 16:37:53 <planetmaker> and there's other software I don't know how it works with other libs 16:39:22 <Ammler> non-default from nvidia, so they made special driver just for you? 16:39:49 <planetmaker> well, of course not. But it's nothing suse ships with 16:41:30 <Ammler> but nvidia ships special suse drivers 16:41:54 <Ammler> right on time with every kernel update 16:42:49 <Ammler> (I wouldn't use the installer from nvidida) 16:57:36 <PublicServer> <Sepp> why useless tf ? :o 16:57:57 <Phoenix_the_II> Ammler 16:57:58 <Phoenix_the_II> http://upc.deboom.biz/snapshot1.png 16:57:59 <Phoenix_the_II> =P 16:58:01 <PublicServer> <jondisti> why not 16:58:10 <PublicServer> <Sepp> ugly ;) 16:58:24 <PublicServer> <jondisti> i just made it prettier :P 16:58:26 <PublicServer> <Sepp> and costs time ;) 16:58:59 <Ammler> Phoenix_the_II: you use google chrome? 16:59:15 <Phoenix_the_II> I'm a programmer, so have to test stuff in chrome too 16:59:16 <Ammler> that software didn't stay long on my desktop :-) 16:59:30 <Phoenix_the_II> mostly using firefox here for normal use 17:01:40 <Ammler> but the biggest lol is mirc :-D 17:01:45 <Phoenix_the_II> =P 17:03:18 <Phoenix_the_II> Ammler 17:03:20 <Phoenix_the_II> beat this :) 17:03:20 <Phoenix_the_II> dd if=/dev/mapper/isw_dadeadjhdd_Volume02 of=/dev/null bs=1M count=4096 17:03:21 <Phoenix_the_II> 4096+0 records in 17:03:21 <Phoenix_the_II> 4096+0 records out 17:03:21 <Phoenix_the_II> 4294967296 bytes (4.3 GB) copied, 8.39319 s, 512 MB/s 17:04:08 <PublicServer> <jondisti> why are you doing that 17:04:26 <PublicServer> <jondisti> ? 17:04:59 <PublicServer> <Sepp> mhh the tracks told me so 17:05:19 <PublicServer> <jondisti> there was nothing wrong with them 17:05:27 <PublicServer> <Sepp> nope just ästhetics 17:05:59 <PublicServer> <Sepp> to travel up and down for a bridge or stay on the same level with tunnels... 17:06:08 <PublicServer> <Sepp> ;) 17:06:29 *** Condac-- has quit IRC 17:06:38 <PublicServer> <jondisti> doesn't matter with these trains 17:06:42 <PublicServer> <Sepp> sure 17:06:49 <PublicServer> <Sepp> i said just for the optics ;) 17:07:36 <Ammler> Phoenix_the_II: I don't have such small disks 17:07:54 <PublicServer> <jondisti> still a hell of a mess but works a little better :) 17:08:23 <Phoenix_the_II> Ammler you know what it does right? 17:08:23 <PublicServer> <jondisti> at least for now 17:08:29 <PublicServer> <Sepp> well the stell trains dont jam the ml anymore 17:08:37 <Phoenix_the_II> by your statement there, i assume you don't :) 17:08:40 <Phoenix_the_II> or making a joke 17:09:13 <Ammler> Phoenix_the_II: it copies the disk to /dev/null 17:09:17 <Ammler> or what you mean? 17:09:22 <PublicServer> <jondisti> if its starting back up, we can build a mixer where those 2 directions merge now 17:09:23 <Ammler> the partition 17:09:28 <Phoenix_the_II> Ammler the bs + count 17:09:36 <Phoenix_the_II> make it only copy a part of it 17:10:16 <Phoenix_the_II> to be exact, it copies 4096 times a 1M block :) 17:10:22 <Ammler> 4294967296 bytes (4.3 GB) copied, 111.823 s, 38.4 MB/s 17:10:35 <Ammler> you have RAID something? 17:10:42 <Phoenix_the_II> RAID 0 SSD :) 17:11:03 <Ammler> well, this is an old notebook ;-) 17:11:08 <Phoenix_the_II> heh :) 17:13:37 <Ammler> do you work with videos or why you need that speed? 17:13:53 <Phoenix_the_II> i multitask a LOT 17:14:12 <Phoenix_the_II> and i don't like boottimes nor application load times 17:14:12 <Phoenix_the_II> :D 17:14:24 <Phoenix_the_II> + it's my hobby :D 17:14:25 *** Mitcian has joined #openttdcoop 17:15:12 <Ammler> so you have 8GB RAM, if I guess :-) 17:15:22 <Phoenix_the_II> ye 17:15:28 <Phoenix_the_II> /dev/mapper/isw_dadeadjhdd_Volume02 17:15:28 <Phoenix_the_II> 231G 79G 142G 36% / 17:15:35 <Phoenix_the_II> /dev/sdc1 466G 337G 130G 73% /media/ntfs1 17:15:37 <Phoenix_the_II> /dev/sdf1 373G 327G 47G 88% /media/ntfs2 17:15:39 <Phoenix_the_II> /dev/sdd1 1.4T 263G 1.1T 21% /media/data1 17:15:41 <Phoenix_the_II> /dev/sdg1 1.4T 1.4T 45G 97% /media/ntfs3 17:15:43 <Phoenix_the_II> /dev/sde1 299G 292G 6.8G 98% /media/ntfs4 17:15:55 <Thorinbur> Damn its hard to read two different conversations at the same time. 17:16:58 <Ammler> sorry for our OT :-( 17:18:34 *** Condac has joined #openttdcoop 17:19:56 <Thorinbur> No problem just stating here I was interested what is happening in game, cos it became too intense so i can only compare saves. 17:20:53 *** nicfer has joined #openttdcoop 17:23:08 *** Gegan has joined #openttdcoop 17:23:45 <nicfer> !download lin 17:23:45 <PublicServer> nicfer: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-linux-generic-i686.tar.bz2 17:30:40 <nicfer> !pass 17:30:44 <nicfer> !password 17:30:44 <PublicServer> nicfer: census 17:31:15 <PublicServer> *** nicodeimos joined the game 17:32:07 <PublicServer> *** jondisti has joined spectators 17:32:07 <PublicServer> *** Game paused (not enough players) 17:32:25 <PublicServer> *** Sepp has left the game (leaving) 17:38:24 <PublicServer> *** nicodeimos has left the game (leaving) 17:40:51 *** Bluelight has joined #openttdcoop 17:41:11 <Ammler> !players 17:41:13 <PublicServer> Ammler: Client 484 is jondisti, a spectator 17:44:38 *** Condac has quit IRC 17:44:56 *** Condac has joined #openttdcoop 17:45:14 *** bartavelle is now known as bartaway 17:53:26 *** Polygon has joined #openttdcoop 17:53:56 <Thorinbur> !players 17:53:57 <PublicServer> Thorinbur: Client 484 is jondisti, a spectator 17:58:22 *** nicfer has left #openttdcoop 18:15:30 *** Zulan has joined #openttdcoop 18:17:03 <sparr> !password 18:17:03 <PublicServer> sparr: uglied 18:17:30 <PublicServer> *** sparr joined the game 18:18:38 <PublicServer> *** sparr has left the game (leaving) 18:21:21 <rait> !password 18:21:21 <PublicServer> rait: cowboy 18:21:42 <PublicServer> *** rait joined the game 18:22:02 *** Mitcian_ has joined #openttdcoop 18:28:28 *** Mitcian has quit IRC 18:38:46 *** Phoenix_the_II has quit IRC 18:40:43 *** Phoenix_the_II has joined #openttdcoop 18:40:43 *** ChanServ sets mode: +o Phoenix_the_II 18:47:35 <db48x> !password 18:47:35 <PublicServer> db48x: crypts 18:47:50 <PublicServer> *** db48x joined the game 18:56:14 <Gegan> !password 18:56:14 <PublicServer> Gegan: tablet 18:59:50 <Phazorx> brr... 18:59:56 <Thorinbur> !players 18:59:58 <PublicServer> Thorinbur: Client 492 is rait, a spectator 18:59:58 <PublicServer> Thorinbur: Client 494 (Orange) is db48x, in company 1 (Pile Transport 2.0) 18:59:58 <PublicServer> Thorinbur: Client 484 is jondisti, a spectator 19:00:27 <PublicServer> <db48x> cold? 19:00:39 <Phazorx> any native english speakers who is capable of comprehending lawyer/economical lingo? 19:00:49 <Phazorx> cold - yes that too -22C for a week now 19:02:27 <PublicServer> *** Game unpaused (not enough players) 19:02:29 <PublicServer> *** Thorinbur joined the game 19:06:13 <Gegan> !password 19:06:13 <PublicServer> Gegan: ninety 19:06:58 <PublicServer> *** Player joined the game 19:06:58 <Webster> Player, please change your in game nick 19:07:03 *** Mitcian_ has quit IRC 19:08:21 <Thorinbur> hmmm id like to add piros at SLH 20. But i need someone to take over if i get kicked... 19:09:13 <PublicServer> <Thorinbur> So we wont end up with partially blown up main line:P 19:09:23 *** Thorinbur has quit IRC 19:10:21 <PublicServer> <db48x> go right ahead 19:10:43 *** heffer has joined #openttdcoop 19:12:38 <Gegan> How do I change my nick in-game? 19:12:51 <PublicServer> *** rait has left the game (connection lost) 19:13:00 <Ammler> console (left of 1): name Gegan 19:13:20 <PublicServer> *** Player has changed his/her name to Gegan 19:13:32 <Gegan> Thanks 19:13:43 <Ammler> yw :-) 19:14:13 <PublicServer> *** Gegan has left the game (connection lost) 19:14:30 <PublicServer> <Thorinbur> There is something wrong with SLH 20. Signals are shifted 19:14:42 <PublicServer> <Thorinbur> Ok i see now 19:15:03 <PublicServer> *** Gegan joined the game 19:15:08 <PublicServer> <db48x> shifted? 19:15:37 <PublicServer> <Thorinbur> wait no... 19:15:57 <PublicServer> <Thorinbur> doesnt fit 19:16:49 <PublicServer> *** Gegan has left the game (connection lost) 19:17:07 <PublicServer> <db48x> you can add the simpleset prios without additional track 19:17:11 <PublicServer> <Thorinbur> poor Gegan. this game really isn't user friendly... 19:17:26 <PublicServer> <db48x> you can make those longer by removing a signal or two 19:17:46 <PublicServer> <db48x> or you can move the inner track inwards two squares, and put the prio sensor tracks inside 19:18:13 <Gegan> I think it's just my crappy internet, stuck with mobile internet for awhile. 19:18:46 <PublicServer> *** Amm1er has left the game (connection lost) 19:19:28 <Ammler> Gegan: you can dl autosaves :-) 19:20:46 <PublicServer> <Thorinbur> why such? 19:21:05 <PublicServer> <db48x> isn't that what you were planning? 19:21:39 <Gegan> Not really needed, I just wanted to see if you guys were as crazy at it looked at your homepage :) 19:21:50 <PublicServer> <db48x> :) 19:21:57 <PublicServer> <Thorinbur> damn it is laggy 19:23:52 <PublicServer> <Thorinbur> don't build so fast! 19:24:01 <PublicServer> <db48x> sorry 19:24:02 <PublicServer> *** Thorinbur has left the game (connection lost) 19:24:02 <PublicServer> *** Game paused (not enough players) 19:24:08 <PublicServer> * db48x will chill 19:24:22 *** Thorinbur has joined #openttdcoop 19:24:28 <Thorinbur> Told you not to build so fast:P 19:24:34 <PublicServer> <db48x> yea 19:24:49 <Thorinbur> But you know what i was up to... 19:25:04 <PublicServer> <db48x> mostly 19:26:41 <Thorinbur> damn i would like to build something. And i see that there is no acces to SL from inner ML tracks 19:26:57 <Thorinbur> !password 19:26:57 <PublicServer> Thorinbur: dimmed 19:27:11 <PublicServer> <db48x> at slh20? 19:27:14 <PublicServer> <db48x> there is 19:27:21 <PublicServer> <db48x> not in both directions, but that's ok 19:27:45 *** Thorinbur has quit IRC 19:27:47 <PublicServer> *** Game unpaused (not enough players) 19:27:47 <PublicServer> *** Thorinbur joined the game 19:28:54 <PublicServer> *** Sepp joined the game 19:28:59 <PublicServer> <Sepp> pew pew 19:29:08 <PublicServer> <db48x> hello sepp 19:31:46 <PublicServer> *** Thorinbur has left the game (connection lost) 19:32:06 *** Thorinbur has joined #openttdcoop 19:32:10 <Thorinbur> !password 19:32:10 <PublicServer> Thorinbur: dimmed 19:32:23 <PublicServer> <db48x> alas 19:32:40 <Thorinbur> Dont build so god damn fast you are flooding my client:P 19:32:54 <PublicServer> <db48x> :) I hadn't actually built anything 19:33:03 <PublicServer> <db48x> I followed one of my trains around its loop 19:33:08 <PublicServer> *** Thorinbur joined the game 19:33:14 <Thorinbur> My building speed: 1 signal a minut... 19:33:28 <PublicServer> <db48x> ouch 19:35:50 <PublicServer> *** Thorinbur has left the game (connection lost) 19:36:08 <Thorinbur> Ahhh.. ! One last change left! 19:36:16 <PublicServer> <db48x> so close 19:36:30 <PublicServer> *** Amm1er joined the game 19:36:33 <Thorinbur> !password 19:36:33 <PublicServer> Thorinbur: buffet 19:36:47 <Thorinbur> I will makje it this time! 19:36:51 <Thorinbur> Working prio! 19:36:55 <PublicServer> <db48x> :) 19:37:08 <PublicServer> <db48x> hello Ammler 19:37:11 <Thorinbur> (My last prio is in such place that there are NO trains so i cant even test it:P 19:37:19 <PublicServer> *** Thorinbur joined the game 19:37:22 <PublicServer> <db48x> heh 19:37:25 <PublicServer> <db48x> where is that? 19:37:41 *** lomba has joined #openttdcoop 19:37:57 <PublicServer> <Thorinbur> SLH 17 19:38:07 <PublicServer> <Thorinbur> only one exit left original 19:38:30 <PublicServer> *** lomba has left the game (connection lost) 19:38:59 <PublicServer> <Amm1er> fixing.. some 2way signals 19:38:59 <PublicServer> *** lomba joined the game 19:39:01 <PublicServer> <Thorinbur> western most prio is built by me 19:39:12 <PublicServer> <db48x> cool 19:39:37 <PublicServer> <Amm1er> BBH20 is jamy 19:40:09 <Thorinbur> i rebuild it when tryied to connect mines 19:40:09 <PublicServer> <Amm1er> wrong signal 19:40:23 <PublicServer> *** Thorinbur has left the game (connection lost) 19:40:49 <Thorinbur> Damn didn't make it with this prio on SLH20 19:40:53 *** Phoenix_the_II has quit IRC 19:41:26 <Thorinbur> You made me look into my SLH... 19:41:34 <PublicServer> <db48x> heh 19:41:48 <Thorinbur> And i got like 2 minutes of crappy connection each time 19:42:06 <PublicServer> *** Thorinbur joined the game 19:42:59 <PublicServer> <Thorinbur> YAH made it! 19:43:04 <PublicServer> <Thorinbur> And it works:P 19:43:09 <PublicServer> <db48x> yay 19:43:13 <PublicServer> <db48x> thanks 19:44:01 <Thorinbur> I would be happy to build rest of them... but 19:44:17 <PublicServer> <db48x> :) 19:44:23 <PublicServer> *** Thorinbur has left the game (connection lost) 19:44:41 <PublicServer> <Amm1er> dbset would be much better 19:44:53 <Thorinbur> dbset? 19:44:57 <PublicServer> <Amm1er> with those fast maglev, you need too much space 19:45:13 <Thorinbur> ok wiki for the rescue... 19:45:58 <Thorinbur> what is dbset? 19:46:05 <PublicServer> <Amm1er> why is MSH cload still WIP? 19:46:14 <PublicServer> <Amm1er> coal* 19:46:24 <Ammler> Thorinbur: a newgrf 19:46:54 <Ammler> and then trains with br182 19:47:30 <PublicServer> *** Amm1er has left the game (connection lost) 19:47:48 <Ammler> oh well, it kicks me too :-) 19:47:58 <Ammler> !info 19:47:58 <PublicServer> Ammler: #:1(Orange) Company Name: 'Pile Transport 2.0' Year Founded: 1950 Money: 809546934422 Loan: 0 Value: 809877185196 (T:1459, R:4, P:0, S:0) unprotected 19:48:05 <Ammler> and the map is still empty :-( 19:48:25 <Thorinbur> 1500 trains? empty? 19:48:28 *** ^Spike^ has quit IRC 19:48:35 <Thorinbur> You mean many unconected industries? 19:48:40 <PublicServer> <db48x> yea 19:48:48 <PublicServer> <db48x> lots of unimproved areas 19:49:26 <Thorinbur> hmm... I connected couple of mines, and rebuild one Slh. Made 2 prios, but I don't think i am able to do much more... 19:49:56 <PublicServer> <db48x> you'll have to get in early on the next game 19:50:18 <PublicServer> <db48x> claim a bbh for yourself 19:50:26 <Thorinbur> Or maybe there is a way we could for example have to stages: Building and testing. We stop half of the trains, build than we run them, add new ones and test flow. 19:51:02 <PublicServer> <db48x> hmm 19:51:07 <PublicServer> <db48x> could be interesting 19:51:19 <PublicServer> <db48x> real train networks never shut down though 19:51:40 <Thorinbur> But we would shut down not for rebuilding existing pieces 19:51:49 <Thorinbur> but to build some sideLines 19:52:35 *** ^Spike^ has joined #openttdcoop 19:52:35 *** ChanServ sets mode: +o ^Spike^ 19:52:51 <Ammler> Thorinbur: because of the mapsize, it looks empty compared to e.g. to pz5 19:52:59 <Ammler> or ps31 19:53:46 <Thorinbur> i need to look at that pz5... Already downloaded it, but i am still trying to join and add something to actual game. 19:53:46 *** ODM has quit IRC 19:53:58 <PublicServer> <db48x> well, I must sleep 19:54:09 <PublicServer> <db48x> you've added to this real game as much as I have 19:54:18 <Thorinbur> 2500 trains... And it runs smoothly... 19:54:21 <PublicServer> *** db48x has left the game (leaving) 19:57:05 <Thorinbur> wow what is this huge stations field at pz5... dont get it.. 19:57:11 *** ODM has joined #openttdcoop 19:57:11 *** ChanServ sets mode: +o ODM 19:57:59 <devilsadvocate> Thorinbur, which has 2500 trains? 20:00:02 <Thorinbur> ok i get it. 20:00:47 <PublicServer> *** lomba has left the game (leaving) 20:00:47 <PublicServer> *** Game paused (not enough players) 20:02:58 <Thorinbur> !passwor 20:03:00 <Thorinbur> !password 20:03:00 <PublicServer> Thorinbur: sandal 20:03:30 <Thorinbur> where is the server located? 20:04:21 <PublicServer> *** Game unpaused (not enough players) 20:04:21 <PublicServer> *** Thorinbur joined the game 20:06:12 <PublicServer> *** Thorinbur has left the game (connection lost) 20:06:12 <PublicServer> *** Game paused (not enough players) 20:06:29 <Thorinbur> heh i was trying to let you build.... but... 20:06:38 <Thorinbur> !save 20:06:38 <PublicServer> Saving game... 20:06:40 <PublicServer> Game saved 20:06:45 <Thorinbur> heh thats all tah tleft for me... 20:07:39 <Ammler> [21:03] <Thorinbur> where is the server located? <-- ping ps.openttdcoop.org 20:09:34 <Ammler> sponsored by Phoenix_the_II 20:10:33 <PublicServer> <Sepp> some1 capable planning to join ? ;) 20:13:01 <PublicServer> *** Game unpaused (not enough players) 20:13:02 <PublicServer> *** Amm1er joined the game 20:13:10 <PublicServer> <Amm1er> dunno, how long I stay.... 20:14:47 *** Thorinbur has quit IRC 20:15:13 *** james has joined #openttdcoop 20:15:34 *** james is now known as Guest193 20:15:52 <PublicServer> *** jondisti has left the game (leaving) 20:15:56 *** jondisti has quit IRC 20:15:58 <Gegan> !password 20:15:58 <PublicServer> Gegan: lapses 20:16:40 <PublicServer> *** Gegan joined the game 20:20:34 <Guest193> Hi, can I play on the OpenTTDCoOp server? 20:21:00 <PublicServer> <Amm1er> of course, if you rename :-) 20:21:47 <Ammler> @quickstart <-- Guest193 20:21:49 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:22:20 <PublicServer> *** Amm1er has left the game (connection lost) 20:22:20 <PublicServer> *** Game paused (not enough players) 20:22:38 <Guest193> Thanks 20:24:13 <Ammler> majonaise! 20:24:22 <Ammler> !players 20:24:24 <PublicServer> Ammler: Client 534 is Gegan, a spectator 20:24:24 <PublicServer> Ammler: Client 515 (Orange) is Sepp, in company 1 (Pile Transport 2.0) 20:24:38 <Ammler> !rcon move 534 255 20:24:38 <PublicServer> Ammler: ERROR: You cannot move someone to where he/she already is! 20:24:43 <Ammler> !rcon move 534 1 20:24:43 <PublicServer> Ammler: *** Gegan has joined company #1 20:24:44 <PublicServer> *** Game unpaused (not enough players) 20:25:21 <Ammler> Gegan: watch Sepp closly ;-) 20:25:26 <PublicServer> *** Gegan has left the game (connection lost) 20:25:26 <PublicServer> *** Game paused (not enough players) 20:26:03 <Ammler> @stage No clients left -> finalizing 20:26:04 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #173 (r18867) | STAGE: No clients left -> finalizing | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder" 20:26:22 <KenjiE20> lol 20:26:27 <Guest193> Compiling 20:26:37 <PublicServer> <Sepp> xD 20:27:19 <Gegan> I'm just getting confused, to many things :d 20:28:04 <Guest193> !password 20:28:04 <PublicServer> Guest193: muster 20:28:22 <KenjiE20> Guest193: can I suggest you change nick? 20:28:29 <KenjiE20> so we know what to call you 20:28:30 <Guest193> !nick JamesG 20:28:49 <Guest193> What is the command? 20:29:13 <PublicServer> *** devilsadvocate joined the game 20:29:22 *** Kenix has joined #openttdcoop 20:29:31 <PublicServer> *** devilsadvocate has left the game (leaving) 20:33:34 *** lomba has quit IRC 20:38:19 *** Guest193 is now known as JamesG 20:50:05 <KenjiE20> !tweet Brand new portal page for #openttdcoop, enjoy 20:50:06 <PublicServer> KenjiE20: Tweet sent: http://twitter.com/openttdcoop 20:51:51 *** Bluelight has quit IRC 20:57:09 *** Bluelight has joined #openttdcoop 20:58:45 <JamesG> !download 20:58:45 <PublicServer> JamesG: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 21:00:22 <JamesG> !dl lin 21:00:22 <PublicServer> JamesG: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-linux-generic-i686.tar.bz2 21:02:17 <JamesG> !password 21:02:17 <PublicServer> JamesG: levied 21:02:43 <PublicServer> *** James joined the game 21:05:21 <PublicServer> <Sepp> when u join the company the trains will start to move ;) 21:06:22 <PublicServer> *** James has joined company #1 21:06:22 <PublicServer> *** Game unpaused (not enough players) 21:06:36 <PublicServer> *** James has left the game (connection lost) 21:06:36 <PublicServer> *** Game paused (not enough players) 21:06:42 <PublicServer> <Sepp> damn xD 21:07:09 <Gegan> Haha, that didn't work =) 21:07:33 <PublicServer> <Sepp> well the game is killing nearly all clients now :( 21:07:52 <Gegan> yea, faaaaar to many trains 21:08:05 <JamesG> !password 21:08:06 <PublicServer> JamesG: tenure 21:08:23 <PublicServer> *** Game unpaused (not enough players) 21:08:25 <PublicServer> *** James joined the game 21:08:38 <PublicServer> *** James has left the game (connection lost) 21:08:38 <PublicServer> *** Game paused (not enough players) 21:09:07 <PublicServer> <Sepp> mhh 17ms ping to server 21:09:08 <PublicServer> <Sepp> bot bad 21:09:34 <JamesG> I can't connect 21:09:56 <PublicServer> <Sepp> jop too complex too keep u in sync 21:10:17 <PublicServer> <Sepp> u can download a savegame and check it local 21:10:23 <JamesG> Do you often have so many trains? 21:10:34 <Gegan> how do you do that? Download a saved game 21:10:38 <Seppel> !save 21:10:38 <PublicServer> Saving game... 21:10:40 <PublicServer> Game saved 21:10:46 <Seppel> check commands ;) 21:10:52 <JamesG> !save 21:10:52 <PublicServer> Saving game... 21:10:54 <PublicServer> Game saved 21:11:08 <JamesG> !password 21:11:08 <PublicServer> JamesG: tenure 21:11:23 <PublicServer> *** Game unpaused (not enough players) 21:11:23 <PublicServer> *** James joined the game 21:11:36 <PublicServer> *** James has left the game (connection lost) 21:11:36 <PublicServer> *** Game paused (not enough players) 21:12:05 <Gegan> !save 21:12:05 <PublicServer> Saving game... 21:12:07 <PublicServer> Game saved 21:12:42 *** V453000 has joined #openttdcoop 21:13:05 <V453000> lol what is that STAGE? 21:13:11 <V453000> !players 21:13:13 <PublicServer> V453000: Client 515 (Orange) is Sepp, in company 1 (Pile Transport 2.0) 21:13:20 <V453000> o_O 21:13:24 <Seppel> ? 21:13:35 <V453000> No clients left -> finalizing 21:13:37 <V453000> already? 21:13:50 <KenjiE20> no one can join :P 21:13:51 <Seppel> no1 can run the game ;) 21:13:57 <KenjiE20> hah 21:14:08 <Seppel> but finalizing alone is hard too :( 21:14:09 <V453000> oh my god 21:14:34 <V453000> that is because of the map lag I guess 21:14:46 <V453000> ... big map lag 21:15:28 <JamesG> Why do you have lots of short trains, rather than fewer long trains? 21:15:42 <Seppel> depends on the plan 21:15:56 <Seppel> with short trains u have shorter curves 21:16:10 <Seppel> easier and compacter building 21:16:46 <V453000> good acceleration (not this case) 21:16:52 <V453000> it is comfortable 21:16:55 <V453000> it looks nice :) 21:17:35 <Gegan> looks like a huge mess to me :P 21:17:45 <JamesG> Is the game going to restart, as nobody can play? 21:18:02 <Seppel> there will be a new one 21:18:05 <Seppel> fresh one 21:18:21 <Seppel> as u can see the game is numbered 21:19:56 <KenjiE20> JamesG: eventually, see the quickstart for what finalsiing entails 21:20:14 <Osai> !dl win32 21:20:14 <PublicServer> Osai: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-windows-win32.zip 21:24:04 *** Progman has quit IRC 21:33:09 <PublicServer> *** Thorinbur has left the game (connection lost) 21:38:55 *** kratt has joined #openttdcoop 21:39:01 <kratt> sup 21:39:03 <kratt> !players 21:39:04 <PublicServer> kratt: Client 515 (Orange) is Sepp, in company 1 (Pile Transport 2.0) 21:39:10 <kratt> !password 21:39:11 <PublicServer> kratt: beggar 21:39:51 <PublicServer> *** Game unpaused (not enough players) 21:39:52 <PublicServer> *** kratt joined the game 21:40:11 <PublicServer> <kratt> sepp u here? 21:40:16 *** Thorinbur has joined #openttdcoop 21:40:20 <Thorinbur> !save 21:40:20 <PublicServer> Saving game... 21:40:22 <PublicServer> Game saved 21:40:25 <PublicServer> <Sepp> sure 21:40:43 <PublicServer> <kratt> ohh its laggy 21:40:52 <Thorinbur> I hope you were not in the middle of some major reconstruction... 21:40:54 <Thorinbur> My 21:41:07 <Thorinbur> last save had missing road and jammed quicly... 21:43:07 <PublicServer> <kratt> brb 21:43:14 <PublicServer> *** kratt has left the game (leaving) 21:43:14 <PublicServer> *** Game paused (not enough players) 21:43:18 <PublicServer> <Sepp> :O 21:43:33 <Seppel> iam ;) 21:43:56 <Seppel> sawmill exit need some air, coz ppl didnt stop to connect new woods ;) 21:44:35 <JamesG> Will there be a new game soon? 21:44:49 <PublicServer> *** Thorinbur has left the game (connection lost) 21:47:22 *** Thraxian|Work has quit IRC 21:48:35 <Gegan> Does coal mines and the like always continue to produce more, or does some of them stop while you're using them? 21:49:08 <Seppel> there is a cap 21:49:12 *** Thorinbur has quit IRC 21:49:59 <Gegan> well, ofc. but they will eventually produce more then 110 tonnes per month :) 21:50:45 <V453000> about 2200 is the cap 21:52:09 <PublicServer> *** Rurin has left the game (connection lost) 21:53:13 <PublicServer> *** Rurin has left the game (connection lost) 21:54:04 <rait> !password 21:54:04 <PublicServer> rait: clanks 21:54:17 <PublicServer> *** Rurin has left the game (connection lost) 21:54:20 <PublicServer> *** rait joined the game 22:03:23 <Gegan> !help 22:03:23 <PublicServer> Gegan: http://www.openttdcoop.org/wiki/IRC_Commands 22:04:48 <Gegan> !save 22:04:48 <PublicServer> Saving game... 22:04:50 <PublicServer> Game saved 22:06:09 <PublicServer> *** rait has left the game (leaving) 22:06:35 <Gegan> How do I open the saved game? 22:06:46 <V453000> offline? 22:07:02 <Gegan> I can't see them in ottd 22:07:04 <V453000> just start the game and press Load Game 22:07:11 <V453000> oh so 22:07:19 <V453000> I think the !save commands saves the server 22:07:40 <V453000> you have to go on the server and press the floppy disk on the left side of the menu 22:07:44 <Gegan> aha 22:07:48 <KenjiE20> it helps to navigate the Load Game dialogue to the download dir 22:07:50 <V453000> top of the window 22:08:16 <KenjiE20> the !save create a new game.sav in out save folder 22:08:19 <KenjiE20> our* 22:08:22 <V453000> oh 22:08:26 <V453000> y 22:08:29 <V453000> es 22:08:33 <PublicServer> *** Gegan has left the game (connection lost) 22:08:40 <KenjiE20> http://ps.openttdcoop.org/public/save/game.sav 22:08:43 <KenjiE20> ^ which is that 22:08:55 <Gegan> hehe 22:17:07 <Gegan> It sure ain't easy to correct any issue now 22:17:17 <Gegan> issues 22:19:50 <PublicServer> *** Sepp has left the game (leaving) 22:26:38 <kratt> !players 22:26:39 <PublicServer> kratt: Client 562 (Orange) is Player, in company 1 (Pile Transport 2.0) 22:27:54 *** kratt has quit IRC 22:27:57 <JamesG> !players 22:27:58 <PublicServer> JamesG: There are currently no clients connected to the server 22:29:53 <JamesG> Is anything happening? 22:30:11 *** Polygon has quit IRC 22:30:23 <KenjiE20> "no clients" is probably a hint 22:31:08 <JamesG> Can we make something happen? 22:31:21 *** Progman has joined #openttdcoop 22:32:42 <Ammler> we could enable build_on_pause :-) 22:33:03 <Ammler> !rcon build_on_pause 22:33:03 <PublicServer> Ammler: ERROR: command or variable not found 22:33:13 <Ammler> !rcon build_while_paused 22:33:13 <PublicServer> Ammler: ERROR: command or variable not found 22:33:21 *** tkjacobsen has quit IRC 22:33:23 <Ammler> !rcon magic_bulldozer 22:33:23 <PublicServer> Ammler: Magic bulldozer is disabled. 22:33:44 <JamesG> Why not start a new game? 22:37:19 <JamesG> !password 22:37:19 <PublicServer> JamesG: proton 22:37:41 <PublicServer> *** James joined the game 22:42:43 <sietse> !info 22:42:44 <PublicServer> sietse: #:1(Orange) Company Name: 'Pile Transport 2.0' Year Founded: 1950 Money: 821575523496 Loan: 0 Value: 821921773029 (T:1466, R:4, P:0, S:0) unprotected 22:43:06 <PublicServer> *** James has left the game (leaving) 22:44:46 <Razaekel> !password 22:44:46 <PublicServer> Razaekel: proton 22:45:12 <PublicServer> *** Razaekel joined the game 22:45:30 <Razaekel> :-( 22:45:48 <PublicServer> <Razaekel> only 1466 trains and people are having trouble connecting 22:45:52 <PublicServer> <Razaekel> pathetic 22:47:12 <pugi> !dl java 22:47:12 <PublicServer> pugi: unknown option "java" 22:47:13 <pugi> :D 22:47:16 <pugi> !dl win32 22:47:16 <PublicServer> pugi: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-windows-win32.zip 22:47:48 *** Kenix has quit IRC 22:47:50 <pugi> !password 22:47:50 <PublicServer> pugi: proton 22:48:39 <PublicServer> *** Game unpaused (not enough players) 22:48:39 <PublicServer> *** pugi joined the game 22:49:02 <V453000> Raz: yeah that sucks badly :( 22:52:07 <PublicServer> <Razaekel> not to mention that your wood drop exit is breaking down, V45 22:52:51 <PublicServer> *** Sepp joined the game 22:57:12 <PublicServer> *** pugi has left the game (leaving) 22:57:17 <pugi> too many bbh :D 22:57:58 <PublicServer> <Razaekel> who keeps deleting the signal? 22:58:05 <PublicServer> <Sepp> whos onli ne too ? 22:58:09 <PublicServer> <Razaekel> me 22:58:22 <PublicServer> <Sepp> was a rhetoric question ;) 22:58:33 <PublicServer> <Razaekel> there;s 3 22:58:36 <Razaekel> !players 22:58:38 <PublicServer> Razaekel: Client 565 (Orange) is Razaekel, in company 1 (Pile Transport 2.0) 22:58:38 <PublicServer> Razaekel: Client 569 (Orange) is Sepp, in company 1 (Pile Transport 2.0) 22:58:39 <PublicServer> <Sepp> nope 22:59:24 *** ODM has quit IRC 22:59:35 <PublicServer> <Sepp> the signal dont makes sense, that are two different directions 22:59:44 <PublicServer> <Razaekel> they can go around in a loop 22:59:51 <PublicServer> <Sepp> they wont ;) 22:59:57 <PublicServer> <Razaekel> ... 23:00:09 <PublicServer> <Sepp> not because of a signal at least 23:00:28 <PublicServer> <Razaekel> yea they will 23:00:37 <PublicServer> <Razaekel> just need the right signal 23:02:33 <PublicServer> <Razaekel> i dunno about you 23:02:38 <PublicServer> <Razaekel> but 3 tracks would help 23:02:53 <PublicServer> <Sepp> mhh i built a semi third track 23:03:14 <PublicServer> <Sepp> only 1 direction at bbh01 though 23:03:21 <pugi> i was on the server a bit but i didn't change anything :P 23:03:35 <PublicServer> <Razaekel> there are more than 1 path to a destination 23:03:40 <PublicServer> <Razaekel> generally 23:03:52 <PublicServer> <Razaekel> so if they go a little out of the way, not really a problem 23:04:19 <PublicServer> <Sepp> jup 23:04:40 <PublicServer> <Sepp> the wood trains u sent the kother way are now joining at bbh1 23:04:49 <PublicServer> <Razaekel> aye 23:05:47 *** JamesG has quit IRC 23:09:39 <PublicServer> <Sepp> well flowing again more or less 23:12:20 *** heffer has quit IRC 23:12:52 <PublicServer> <Sepp> guess signal penalty wont work on this scale 23:13:01 <PublicServer> <Razaekel> seems not 23:14:31 *** ChanServ sets mode: +v ^Spike^ 23:14:31 *** ChanServ sets mode: +o Phazorx 23:14:31 *** ChanServ sets mode: +v KenjiE20 23:14:31 *** ChanServ sets mode: +v tneo 23:15:42 <PublicServer> <Sepp> dunno what benefit sparr saw in this solution 23:16:01 <PublicServer> <Sepp> except more waiting/jam space 23:16:11 *** rait has quit IRC 23:16:37 <sietse> !password 23:16:37 <PublicServer> sietse: rosier 23:16:45 <PublicServer> *** Sietse joined the game 23:16:46 <PublicServer> <Sietse> heya 23:16:49 <PublicServer> <Sepp> hi 23:18:49 <PublicServer> *** Sietse has joined company #1 23:20:19 <PublicServer> *** Razaekel has left the game (connection lost) 23:20:21 *** jondisti has joined #openttdcoop 23:23:06 <jondisti> !password 23:23:06 <PublicServer> jondisti: grimly 23:23:12 <jondisti> finalizing already 23:23:14 <jondisti> hmh 23:23:21 <PublicServer> <Sietse> why? 23:23:28 <PublicServer> *** jondisti joined the game 23:23:34 <jondisti> STAGE: No clients left -> finalizing 23:23:46 <PublicServer> <Sepp> coz only chosen are able to play this savegame 23:23:51 <PublicServer> <Sietse> No client left is a reason? 23:24:00 <PublicServer> <Sietse> hmmm 23:24:04 <jondisti> this is weird 23:24:14 <PublicServer> <Sietse> it still runs quite smooth here 23:24:28 <PublicServer> <Sepp> jup 23:24:36 <jondisti> i though my 3.5 years old core 2 duo couldn't handle biggest games :P 23:24:52 <PublicServer> <Sietse> I am even running on a laptop 23:25:07 <PublicServer> <Sepp> maybe ur living next to the server :P 23:25:54 <PublicServer> <Sepp> well i guess ppl still playing ttd dont have fast machines ;) 23:26:20 <Sasakura> i run ttd on a dual core xeon 23:26:32 <PublicServer> <jondisti> what happened to ore drop improvement? 23:33:04 <planetmaker> forget the number of your cores 23:33:27 <planetmaker> only the speed of a single core is what counts 23:33:45 <planetmaker> Thus quad cores usually do worse than fast dual core CPUs. 23:34:03 *** devilsadvocate has quit IRC 23:34:53 <Razaekel> my quad beats the pants off of some of the duals here :-/ 23:42:16 <PublicServer> <jondisti> it's nice watching factory area 23:42:26 <PublicServer> <jondisti> looks like a total mess but still smooth traffic 23:42:30 <PublicServer> <jondisti> and a lot of it 23:42:43 *** rait has joined #openttdcoop 23:44:54 *** mixrin has quit IRC 23:54:27 *** Gegan has quit IRC 23:55:52 <PublicServer> <Sepp> well gn8 23:56:00 <PublicServer> <Sietse> gnight 23:56:03 <PublicServer> *** Sepp has left the game (connection lost) 23:56:04 <PublicServer> <jondisti> nite 23:58:56 <V453000> !password 23:58:56 <PublicServer> V453000: irking 23:59:23 <V453000> lets see the mood of my wifi and CPU 23:59:33 <PublicServer> *** V453000 joined the game 23:59:45 <PublicServer> <V453000> kidding!