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00:00:00 <PublicServer> *** made screenshot at 00033DDC: http://ps.openttdcoop.org/public/webcam/00033DDC.png 00:00:03 *** ^Spike^ has quit IRC 00:03:10 *** Chris_Booth has quit IRC 00:06:18 <PublicServer> *** grim4593 has left the game (leaving) 00:07:42 *** Zulan has quit IRC 00:12:35 <PublicServer> *** gr00vaLisTic has left the game (leaving) 00:13:53 *** benom has joined #openttdcoop 00:15:02 <PublicServer> *** made screenshot at 0003BC9D: http://ps.openttdcoop.org/public/webcam/0003BC9D.png 00:17:54 <benom> !password 00:17:54 <PublicServer> benom: circus 00:18:37 <PublicServer> *** Player joined the game 00:18:37 <Webster> Player, please change your in game nick 00:18:42 <PublicServer> *** Sietse has left the game (leaving) 00:18:48 *** sietse has quit IRC 00:19:02 <PublicServer> *** Combuster has left the game (leaving) 00:19:04 <PublicServer> *** subzero has left the game (leaving) 00:20:58 <PublicServer> *** Player has left the game (leaving) 00:29:16 <PublicServer> *** Benom joined the game 00:30:00 *** PeterT has quit IRC 00:30:04 <PublicServer> *** made screenshot at 0002D660: http://ps.openttdcoop.org/public/webcam/0002D660.png 00:30:32 *** HackaBit has joined #openttdcoop 00:31:34 *** HackaBit has joined #openttdcoop 00:31:54 *** PeterT has joined #openttdcoop 00:35:48 *** HackaLulleby has joined #openttdcoop 00:36:24 <PublicServer> *** jond1sti has joined spectators 00:36:24 <PublicServer> *** Game paused (not enough players) 00:37:19 *** HackaLittleBit has quit IRC 00:40:35 *** Progman has quit IRC 00:42:34 *** HackaBit has quit IRC 00:43:13 <PublicServer> *** jond1sti has left the game (leaving) 00:47:24 *** HackaLittleBit has joined #openttdcoop 00:50:49 *** jondisti has quit IRC 00:54:19 *** HackaLulleby has quit IRC 00:57:51 *** HackaLittleBit has quit IRC 00:59:05 *** Diareal has joined #openttdcoop 01:01:21 *** Diareal has quit IRC 01:04:41 *** KenjiE20|LT has joined #openttdcoop 01:04:41 *** ChanServ sets mode: +o KenjiE20|LT 01:05:52 *** KenjiE20 has quit IRC 01:14:37 *** Boyinblue0 has quit IRC 01:25:42 *** themroc- has joined #openttdcoop 01:27:14 *** benom has quit IRC 01:31:36 *** pugi has quit IRC 01:35:43 <PublicServer> *** Thraxian joined the game 01:35:46 <PublicServer> *** Benom has left the game (leaving) 01:46:30 *** [com]buster has joined #openttdcoop 01:46:30 *** ChanServ sets mode: +o [com]buster 01:46:30 *** [alt]buster has quit IRC 01:46:33 *** [com]buster is now known as [alt]buster 01:47:08 *** PeterT has quit IRC 01:47:19 *** PeterT_ has joined #openttdcoop 01:47:47 *** PeterT_ has quit IRC 01:47:56 *** PeterT has joined #openttdcoop 01:51:23 *** PeterT has quit IRC 01:55:19 *** cornjuliox has joined #openttdcoop 01:57:31 *** Mark has joined #openttdcoop 01:57:45 <Mark> hello :) 01:57:56 <Mark> anyone still awake? 01:58:32 <PublicServer> <Thraxian> I am 01:58:35 <PublicServer> <Thraxian> working in another window right now :) 02:02:37 <Mark> well, just letting you guys know im still alive, im curently in esperance, WA, having a great time 02:02:51 <PublicServer> <Thraxian> awesome 02:02:55 <Mark> off again now, internet is slow and expensive here 02:03:07 <Mark> bye bye :) 02:03:12 *** Mark has quit IRC 02:06:31 <PublicServer> *** Razaekel has left the game (leaving) 02:07:13 *** Razaekal is now known as Razaekel 02:12:06 <PublicServer> *** Thraxian has left the game (connection lost) 02:12:47 <cornjuliox> WA? 02:12:51 <cornjuliox> where's WA? 02:12:56 <Razaekel> washington 02:13:46 <cornjuliox> ah. 02:13:47 <cornjuliox> i see. 02:35:57 *** themroc-- has joined #openttdcoop 02:43:12 *** themroc- has quit IRC 03:07:49 *** Fuco has quit IRC 03:09:19 *** [com]buster has joined #openttdcoop 03:09:19 *** ChanServ sets mode: +o [com]buster 03:11:46 *** Fuco has joined #openttdcoop 03:14:30 *** [alt]buster has quit IRC 03:14:30 *** [com]buster is now known as [alt]buster 03:21:10 *** Fuco has quit IRC 03:32:39 *** mixrin has quit IRC 03:36:42 *** devilsadvocate has quit IRC 03:37:33 *** KenjiE20|LT has quit IRC 03:40:50 *** Watson has joined #openttdcoop 04:04:02 <Watson> !download lin 04:04:02 <PublicServer> Watson: http://binaries.openttd.org/nightlies/trunk/r19068/openttd-trunk-r19068-linux-generic-i686.tar.bz2 04:05:08 *** gr00vy has quit IRC 04:05:19 *** gr00vy has joined #openttdcoop 04:06:24 <Watson> !password 04:06:24 <PublicServer> Watson: deigns 04:06:50 <PublicServer> *** Dr. Watson joined the game 04:24:40 <PublicServer> *** Dr. Watson has left the game (leaving) 04:31:08 *** [alt]buster has quit IRC 04:31:09 *** [com]buster has joined #openttdcoop 04:31:09 *** ChanServ sets mode: +o [com]buster 04:31:12 *** [com]buster is now known as [alt]buster 04:52:35 *** cornjuliox_1 has joined #openttdcoop 04:52:55 *** cornjuliox has quit IRC 05:02:59 *** cornjuliox_1 is now known as Cornjuliox 05:03:03 *** Cornjuliox is now known as cornjuliox 05:20:52 *** sparr has quit IRC 05:21:54 *** sparr has joined #openttdcoop 05:31:24 *** themroc-- has quit IRC 06:14:37 *** Razaekel has quit IRC 07:00:26 *** sunkan has joined #openttdcoop 07:31:44 *** Phazorx has left #openttdcoop 07:34:57 *** ^Spike^ has joined #openttdcoop 07:34:57 *** ChanServ sets mode: +o ^Spike^ 07:38:04 *** tistatos has quit IRC 07:42:27 *** ODM has joined #openttdcoop 07:42:27 *** ChanServ sets mode: +o ODM 07:43:12 *** tistatos has joined #openttdcoop 07:44:21 *** Polygon has joined #openttdcoop 07:47:35 *** Watson has quit IRC 07:53:34 <ODM> !password 07:53:34 <PublicServer> ODM: facial 07:53:38 <ODM> ... 07:53:50 <PublicServer> *** 0DM joined the game 08:08:31 <planetmaker> moin 08:08:47 <PublicServer> <0DM> morning 08:09:02 <PublicServer> <0DM> apparently i did something wrong, but i dont see it:p 08:09:53 <planetmaker> go back to sleep then ;-) 08:10:08 <PublicServer> <0DM> :( 08:10:20 <PublicServer> <0DM> cant, ill 08:11:16 <planetmaker> :-( 08:11:42 <PublicServer> <0DM> i see one messup where a platform is supposed to go uphill,b ut theres not where the arrow points... 08:12:06 <planetmaker> that arrow was me 08:12:24 <planetmaker> that's what my idea of where the Western most extend of our station should be 08:12:37 <planetmaker> But I didn't touch your station 08:12:38 <PublicServer> <0DM> ah 08:12:50 <PublicServer> <0DM> someone wrote bad odm in big letters on the map:p 08:12:57 <planetmaker> :-O 08:13:01 <planetmaker> bad anonymous 08:13:13 <PublicServer> <0DM> and now i cant move it anymore, since someone put a sawmill on a shitty spot, right behind the station 08:13:29 <planetmaker> not really?! 08:13:42 <planetmaker> Just move it. The saw mill will go 08:13:58 <PublicServer> <0DM> heh, optimistic 08:13:59 <planetmaker> Or save the game, magic bulldozer it and load 08:14:09 <planetmaker> Building sawmills already now is very bad 08:14:17 <planetmaker> deserves to be undone 08:14:29 <PublicServer> <0DM> well there are trains driving there to be honest:p 08:14:44 <planetmaker> then magic bulldozer it ;-) 08:14:48 <PublicServer> <0DM> lol 08:14:52 <planetmaker> !playercount 08:14:52 <PublicServer> planetmaker: Number of players: 1 08:14:57 <planetmaker> no one will mind 08:15:00 <PublicServer> <0DM> you really want me to move it that badly?:P 08:15:11 <planetmaker> !screen 08:15:11 <PublicServer> *** planetmaker liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 08:15:37 <planetmaker> hm... too small view 08:16:06 <ODM> !screen 08:16:08 <PublicServer> *** ODM made screenshot at 00038062: http://ps.openttdcoop.org/public/webcam/00038062.png 08:16:16 <PublicServer> *** Game unpaused (not enough players) 08:16:18 <PublicServer> *** planetm4ker joined the game 08:16:20 <ODM> hm it didnt move:P 08:17:20 <PublicServer> <planetm4ker> well. you want 4 stations anyway, do you? 08:17:33 <PublicServer> <0DM> uh? 08:17:47 <PublicServer> <0DM> 6 sawmills, so 6 stations 08:18:15 <Ammler> [09:13] <planetmaker> Or save the game, magic bulldozer it and load --> 08:18:20 <Ammler> !rcon magic_bulldozer 08:18:20 <PublicServer> Ammler: Magic bulldozer is disabled. 08:18:50 <PublicServer> <planetm4ker> what? 6?! 08:18:52 <PublicServer> <0DM> i thought you cant change it in a running game? 08:18:57 <PublicServer> <0DM> yes 6 08:18:57 <PublicServer> <planetm4ker> why not 16, each track one? 08:19:06 <PublicServer> <0DM> because thats overkill:p 08:19:12 *** tistatos has quit IRC 08:19:19 <PublicServer> <0DM> also, dont think it would fit 08:19:22 <PublicServer> <0DM> space between industries and all 08:19:24 <PublicServer> <planetm4ker> honestly, other games didn't need it either 08:19:31 <PublicServer> *** planetm4ker has left the game (leaving) 08:19:31 <PublicServer> *** Game paused (not enough players) 08:20:28 <PublicServer> <0DM> if we want to reach the record, we need 6, sawmills have lower max production afaik 08:24:03 *** tistatos has joined #openttdcoop 08:27:33 <planetmaker> !rcon magic bulldozer 1 08:27:34 <PublicServer> planetmaker: ERROR: command or variable not found 08:27:41 *** Polygon has quit IRC 08:27:44 <planetmaker> !rcon magic_bulldozer 1 08:27:45 <PublicServer> planetmaker: Saving map to magic_bulldozer_1_temp.sav 08:27:45 <PublicServer> planetmaker: Map saved successfully, loading 08:27:50 <PublicServer> *** Game paused (not enough players) 08:27:56 <PublicServer> *** 0DM joined the game 08:27:56 <planetmaker> :-D 08:29:33 <planetmaker> it works with kick for all players 08:29:41 <planetmaker> change it back, if you don't want to use it 08:30:07 <PublicServer> *** made screenshot at 0003786C: http://ps.openttdcoop.org/public/webcam/0003786C.png 08:32:07 *** mitooo has joined #openttdcoop 08:33:12 <mitooo> !playercount 08:33:12 <PublicServer> mitooo: Number of players: 1 08:33:16 *** [com]buster has joined #openttdcoop 08:33:16 *** ChanServ sets mode: +o [com]buster 08:33:25 <mitooo> !players 08:33:27 <PublicServer> mitooo: Client 180 is 0DM, a spectator 08:33:46 <mitooo> !password 08:33:46 <PublicServer> mitooo: recite 08:34:04 <PublicServer> *** Mitooo joined the game 08:36:07 <PublicServer> <Mitooo> btw, hi :) 08:36:10 <PublicServer> <0DM> ELLOW 08:36:19 <PublicServer> *** 0DM has joined company #1 08:36:19 <PublicServer> *** Game unpaused (not enough players) 08:37:12 <PublicServer> <0DM> so, where to plant the 6 sawmills then:p 08:37:49 <PublicServer> <0DM> yeah i know, bit slow:p 08:39:09 *** [alt]buster has quit IRC 08:39:09 *** [com]buster is now known as [alt]buster 08:39:25 <PublicServer> <0DM> ey combuster 08:39:39 <PublicServer> <Mitooo> hi :) 08:45:09 <PublicServer> *** made screenshot at 0003683B: http://ps.openttdcoop.org/public/webcam/0003683B.png 08:45:09 <PublicServer> <0DM> he might be goners 08:46:23 *** Chris_Booth has joined #openttdcoop 08:54:04 *** [com]buster has joined #openttdcoop 08:54:04 *** ChanServ sets mode: +o [com]buster 08:59:19 *** [alt]buster has quit IRC 08:59:19 *** [com]buster is now known as [alt]buster 09:00:11 <PublicServer> *** made screenshot at 0003A072: http://ps.openttdcoop.org/public/webcam/0003A072.png 09:01:16 <PublicServer> <0DM> doing anything mitooo? 09:01:39 <PublicServer> <Mitooo> not for the moment :) 09:01:50 <PublicServer> <0DM> you could build an SLH:) 09:02:31 *** Benom has joined #openttdcoop 09:02:37 <Benom> !password 09:02:37 <PublicServer> Benom: cooker 09:03:06 <PublicServer> *** Benom joined the game 09:03:59 <PublicServer> <0DM> elow 09:04:58 *** Sander_Buruma has joined #openttdcoop 09:05:03 <Sander_Buruma> !password 09:05:03 <PublicServer> Sander_Buruma: cooker 09:05:21 <PublicServer> *** Sander Buruma joined the game 09:06:39 <PublicServer> <0DM> there 09:06:42 <PublicServer> *** Sander Buruma has joined company #1 09:06:44 <PublicServer> <0DM> lined up:P 09:07:13 <PublicServer> <Sander Buruma> where are you building? 09:07:23 <PublicServer> <0DM> uhm, was working a bit on the main drop 09:07:28 <PublicServer> <0DM> southeast 09:09:24 <planetmaker> ODM, what would you actually think to turn the #openttdcoop compass to fit the usual compass: up=North, right=East 09:09:48 <PublicServer> <0DM> i'd find it hard to care:p 09:09:51 <planetmaker> I mean... the source uses that default map orientation, too, when commenting things ;-) 09:10:14 <PublicServer> <Sander Buruma> this game has a in built compass? 09:10:31 <PublicServer> <0DM> well, its just orientation 09:10:40 <PublicServer> <0DM> we refer to the bottomright of the map, as the SOUTH 09:10:49 <PublicServer> <0DM> while the game itself would call that SOUTHEAST 09:10:59 <PublicServer> <0DM> can lead to some confusion 09:11:03 <PublicServer> <Sander Buruma> alright the former was the way I was thinking 09:11:34 <PublicServer> <0DM> our way uses the x and y axis of the game, but its not logical if you look at it from thes creen 09:12:38 <PublicServer> <Sander Buruma> how do I interpret these plans at the west edge of the map with these demonstration railroads 09:12:40 <PublicServer> <0DM> i love how we dont have an SLH 01:p 09:13:12 <PublicServer> <0DM> its a mini overview of the map 09:13:23 <PublicServer> <0DM> oneline there is actually 1 mainline, so could be lots more tracks 09:13:37 <PublicServer> <Sander Buruma> the bottom left box shows the plans for the lumber dropoffs 09:13:52 <PublicServer> <0DM> yes, its the idea of spreading the trains over multiple stations 09:14:00 <PublicServer> <0DM> its just an abstract, it doesnt look like it:) 09:14:17 <PublicServer> <Sander Buruma> I know that much:) 09:14:22 <PublicServer> <0DM> it just means: trains from one line can stop at multiple drop stations 09:14:29 <PublicServer> <0DM> and they dont know which one 09:15:13 <PublicServer> *** made screenshot at 00023587: http://ps.openttdcoop.org/public/webcam/00023587.png 09:19:00 <PublicServer> <Sander Buruma> Im kind of new to coop, have read most of the coop wiki but all this still looks quite overwhelming 09:19:19 <PublicServer> <0DM> it can be at first 09:19:27 <PublicServer> <0DM> but if you look at it for a while youll see how it works 09:20:09 <PublicServer> <Sander Buruma> I see one forest has basicly been boxed in near branch 1 09:20:17 <PublicServer> <0DM> for this game its most important to know what SML does 09:20:32 <PublicServer> <0DM> lol yeah 09:20:35 <PublicServer> <0DM> i think we'll let that one die 09:23:15 <PublicServer> *** Benom has left the game (leaving) 09:26:15 <mitooo> @tunnels 09:26:16 <Webster> mitooo: (tunnels <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the the gap sizes for <split> (+/-) 1. 09:26:28 <mitooo> tunnels 7 7 09:26:37 <mitooo> !tunnels 7 7 09:26:38 <PublicServer> mitooo: You need 2 tunnels/bridges for trainlength 7 and gap 7. 09:26:50 <PublicServer> <0DM> mitoo, maybe a weird question but, why the gigantic loop:D 09:27:11 <PublicServer> <Mitooo> for the forest near nieuw enkdaal :) 09:27:24 <PublicServer> <Mitooo> that products... nothing :p 09:27:44 <PublicServer> <0DM> heh 09:27:55 <PublicServer> <0DM> you know, you could build a forest near your SLH:) 09:28:44 <PublicServer> <0DM> theres 2 there now^^ 09:30:15 <PublicServer> *** made screenshot at 000246EA: http://ps.openttdcoop.org/public/webcam/000246EA.png 09:30:52 <PublicServer> <0DM> there will be alot more SLH's on that line, so no worries if it wont be used yet 09:37:32 <PublicServer> <0DM> dont forget to take a look at the example 09:41:38 <PublicServer> <0DM> is this your first time round here sander? 09:41:45 <PublicServer> <Sander Buruma> what is the priority setup near branch 4 going to be accomplishing? 09:41:48 <PublicServer> <Sander Buruma> basicly 09:41:49 <PublicServer> <Sander Buruma> yes 09:42:08 <PublicServer> <0DM> hehe, how did you find us? 09:42:13 <PublicServer> <Sander Buruma> looking around, trying to understand almost everything 09:42:18 <PublicServer> <Mitooo> so welcome here :) 09:42:26 <PublicServer> <0DM> what he said 09:42:32 <PublicServer> <Sander Buruma> looking around through the servers, the idea of coop seemed enticing 09:43:07 <PublicServer> <0DM> it is 09:44:37 <PublicServer> <0DM> its a decent try for prios mitooo, but not quite sml yet 09:45:02 <PublicServer> <Sander Buruma> has mitoo finished laying it yet? 09:45:17 <PublicServer> *** made screenshot at 000259BD: http://ps.openttdcoop.org/public/webcam/000259BD.png 09:45:26 <PublicServer> <Sander Buruma> at my sign nr1 09:45:31 <PublicServer> <0DM> not sure^^ 09:45:41 <PublicServer> <Sander Buruma> its signaling isnt complete yet 09:46:17 <PublicServer> <Sander Buruma> mitoo? 09:46:22 <PublicServer> <Mitooo> yeah? 09:46:24 <PublicServer> <0DM> aaw we made him faint:p 09:46:31 <PublicServer> <Sander Buruma> you still working on that? 09:46:58 <PublicServer> <Mitooo> no; you may improve it :) 09:47:13 <PublicServer> <0DM> aah yes, would be nice tos ee you have a go:p 09:47:46 <PublicServer> <Sander Buruma> um ok I can try..... 09:48:01 <PublicServer> <0DM> cant hurt, theres no pressure from driving trains 09:50:06 <PublicServer> <Sander Buruma> something like this I think 09:50:10 *** [alt]buster is now known as [com]buster 09:50:14 <[com]buster> mornin' folks 09:50:18 <PublicServer> <0DM> morning 09:50:23 <PublicServer> <Sander Buruma> goodmorning 09:50:36 <PublicServer> <0DM> 3 most important bits: no 2-way entries, the prios are a tad too short, and there is no incentive to switch 09:50:49 <PublicServer> <Sander Buruma> should trains be capable of going back up to the more northeastern tracks? 09:50:57 <PublicServer> <0DM> combuster, your slh prio might be a tad too short 09:51:10 <PublicServer> <0DM> no, one switch is enough 09:51:35 <PublicServer> *** Combuster joined the game 09:51:47 <PublicServer> <0DM> also, ive moved a sawmill, and added suggestions for the others, that might fit better 09:52:07 <PublicServer> <Sander Buruma> I dont understand what you mean with 2 way entries 09:52:30 <PublicServer> <Sander Buruma> your building at the entrace of the tunnels under enkmere? 09:52:47 <PublicServer> <0DM> yes, thought id build one with some explanation 09:53:53 <PublicServer> <Combuster> Any reason why Spijkervaart Forest is not connected? 09:53:56 *** Phazorx has joined #openttdcoop 09:54:20 <PublicServer> <0DM> the slh isnt ready?:p 09:54:42 <PublicServer> *** Combuster has left the game (connection lost) 09:55:06 <PublicServer> *** Combuster joined the game 09:55:33 <PublicServer> <0DM> you see the difference?:) 09:55:44 <PublicServer> <Sander Buruma> whats the inverted signal for? 09:55:45 <PublicServer> <0DM> the why of everything is a bit more complicated 09:55:54 <PublicServer> <Sander Buruma> I'd like to understand 09:55:55 <PublicServer> <0DM> an inverted PBS signal has a high route penalty 09:56:06 <PublicServer> <Sander Buruma> ok 09:56:15 <PublicServer> <0DM> so a train rather switches track if possible 09:56:27 <PublicServer> <Sander Buruma> so that makes it less attractive to train pathing 09:56:30 <PublicServer> <0DM> yes 09:57:04 <PublicServer> <0DM> a red two-way signal is considered end of line, so a train will never take that if it has another option 09:57:19 <PublicServer> <0DM> that way, if the other track is taken, it will ignore the heavy PBS penalty and go straight on 09:59:42 <PublicServer> <Sander Buruma> what does that exit signal / rail combination do? 09:59:57 <PublicServer> <0DM> thats a new bit, there is an article on the website 10:00:04 <PublicServer> <Sander Buruma> how do I find it 10:00:16 <PublicServer> <0DM> you go to the website:P its the 4th article from the top 10:00:19 <PublicServer> *** made screenshot at 000199BF: http://ps.openttdcoop.org/public/webcam/000199BF.png 10:00:21 <PublicServer> <0DM> or 5th 10:00:24 <PublicServer> <Combuster> www.openttdcoop.org 10:01:38 <PublicServer> <Sander Buruma> Fail Safe Joiners 10:01:41 <PublicServer> <0DM> yes 10:02:17 *** Progman has joined #openttdcoop 10:03:20 <PublicServer> <Sander Buruma> my head hurts reading that 10:03:50 <PublicServer> <Combuster> welcome to openttdcoop :) 10:05:18 <PublicServer> <Sander Buruma> aa now I get this little demonstration train setup 10:05:46 <PublicServer> <Sander Buruma> right north of the network plan 10:07:35 <PublicServer> <Sander Buruma> how long did it take you to understand these things? 10:07:44 <PublicServer> <Sander Buruma> (assuming you understand what you are doing) 10:07:50 <PublicServer> <Combuster> Wo? me? 10:08:00 <PublicServer> <0DM> combuster, can you please check your slh? 10:08:04 <Phazorx> hmm... dont like the new trend on extending gap between chooser signal and a lnk one on SML switcher 10:09:06 <PublicServer> <0DM> uhm i was gonna show you something 10:09:20 <PublicServer> <Combuster> ODM: its the failsafe, duh 10:09:25 <PublicServer> <0DM> nooo 10:09:30 <PublicServer> <0DM> watch the speed of the left train 10:09:37 <PublicServer> <0DM> im gonna let the right train go first, to be fair 10:09:47 <PublicServer> <Sander Buruma> what are you talking about? 10:10:02 <PublicServer> <0DM> ugh, demonstration failed:P 10:10:11 <PublicServer> <0DM> anyway, theres a chance the left train has to stop 10:10:16 <Phazorx> can anyone explain why ink signal isn't placed as clowe as possible to chooser in Marks comments to that article? or n the article itself? 10:10:30 <PublicServer> <0DM> ink? 10:10:41 <Phazorx> link 10:10:53 <Phazorx> like in SML swtcher 10:10:58 <Phazorx> there are 2 key signals 10:11:10 <Phazorx> one just before train can switch lanes 10:11:20 <Phazorx> that's "chooser signal" 10:11:35 <Phazorx> and one on the link between 2 tracks 10:11:41 <PublicServer> <0DM> i really dont understand what your point is 10:11:45 <Phazorx> that's "link signal" 10:11:54 <Phazorx> my point is they should as close as possible 10:12:14 <Phazorx> to avoid minimize time in which switching train can get into dead zone of another train 10:12:28 <PublicServer> <Combuster> that's what the failsafe is for... 10:12:52 <PublicServer> <0DM> mitoo, do you want to finish your slh? 10:13:05 <PublicServer> <Mitooo> no :p 10:13:32 <PublicServer> <Combuster> finished or not, it's now in use :) 10:13:45 <PublicServer> <0DM> heh 10:13:53 <Phazorx> Combuster, the reason why falsafe is needed is because you dont place link signal closer 10:14:28 <PublicServer> <0DM> you mean move the 2-way to the other diagonal track part? 10:14:34 <Phazorx> yes 10:14:42 <PublicServer> <0DM> there was a reason for it, but i cant remember 10:14:44 <PublicServer> <Combuster> even then, you need a failsafe 10:14:49 <PublicServer> <0DM> and that 10:15:03 <Phazorx> failsafe is a good idea 10:15:05 <PublicServer> *** Combuster has left the game (connection lost) 10:15:07 <Phazorx> 'm not against it 10:15:21 <Phazorx> but reason why stopped link trains is an issue 10:15:21 <PublicServer> *** made screenshot at 0003973A: http://ps.openttdcoop.org/public/webcam/0003973A.png 10:15:43 <Phazorx> is artificially created 10:16:06 *** [alt]buster has joined #openttdcoop 10:16:07 <PublicServer> <0DM> if you move it, its still an issue, although a smaller one 10:16:20 <PublicServer> *** Combuster joined the game 10:16:39 <Phazorx> yeah which is why in my case you need bypass 10:16:51 <PublicServer> <0DM> yes 10:16:54 <Phazorx> but difference between chances is 4-5 times 10:17:00 <PublicServer> <0DM> but a bypass is still a train standing still on the ml 10:17:05 <Ammler> Phazorx: if you move the signal one tile back, it could still get red before... 10:17:17 <Phazorx> Ammler yes 10:17:22 <Phazorx> but why did you move it there? 10:17:30 <Phazorx> why would not keep it as close as possible? 10:17:41 <PublicServer> *** Mitooo has left the game (leaving) 10:17:42 <PublicServer> <0DM> its been at that place for all the games i can remember to be honest 10:17:43 *** Doomah has joined #openttdcoop 10:18:04 <PublicServer> <Combuster> I didn't build shifters that way 10:18:06 <Ammler> it depended on the train length 10:18:08 <Phazorx> it wasnt there in any of switchers i mad 2 years ago 10:18:14 <Phazorx> Ammler: that it does not 10:18:16 *** mitooo has quit IRC 10:18:24 <Ammler> so you had enough space for the bypass split 10:18:46 <PublicServer> <0DM> ah yes, if you moved it, it fit better within the track layout/signals etc 10:19:17 <Phazorx> bypass and failsafe are auxiliary constructions 10:19:32 <Phazorx> you dont design them in way that degrades performance of primary one 10:19:35 <PublicServer> <Combuster> ...required for peak performance 10:20:22 <Ammler> you don't need bypass anymore with fail-safe joiner 10:20:47 <Phazorx> Ammler: regardless 10:21:14 <Ammler> what? 10:21:28 <Phazorx> you need either failsafe or bypass 10:21:34 <Ammler> no 10:21:42 <Phazorx> yes :) 10:21:43 <Ammler> you need failsafe :-) 10:21:51 <Phazorx> that's an opinion 10:22:03 <Ammler> that's THE solution :-P 10:22:04 *** [com]buster has quit IRC 10:22:04 *** [alt]buster is now known as [com]buster 10:22:10 <PublicServer> <0DM> for now:p 10:22:15 <Phazorx> both are devces that are designed to do same thing, i do like falsafe 10:22:38 <Ammler> well, for me, it is like a wonder, how we can invent such things, still. 10:22:52 <Phazorx> but whichever it is - for both cases you should avoid changing primary device which these extend 10:23:06 <Phazorx> Ammler: because we are good :) 10:23:23 <PublicServer> <Combuster> I recall I somewhere built a diagonal SML 10:23:42 <PublicServer> <0DM> if you move the signal that halftile, the entire join becomes 1/2 tiles longer 10:23:53 <Phazorx> entire join ? 10:23:59 <PublicServer> <0DM> entire shift* 10:24:08 *** Benom has quit IRC 10:24:27 <Phazorx> still dont know what you are reffering to 10:24:37 <PublicServer> <0DM> nevermind 10:24:53 <Phazorx> in failsafe example - you'd need to move falsafe one tile back 10:25:12 <Phazorx> so it would be a straight like rather than diagonal inbetween 10:25:30 <Phazorx> which i don't see as an issue 10:26:06 <Ammler> yeah, that is flexible, it just needs a train to fit between "your" link signal and the signal before the failsafe 10:27:52 <Ammler> to keep signal gaps, it is easier for 5 tile trains to have the link signal on the tile later 10:28:09 <PublicServer> <0DM> combuster, what about the sawmill places i suggested? 10:29:07 <PublicServer> <Combuster> I see lots of duplicates... 10:29:14 <PublicServer> <0DM> mine start with ! 10:29:32 <PublicServer> <0DM> i tried to keep them out of the way for possible expansion 10:29:47 <Ammler> for even lengths, you would place the link signal like you suggested. 10:29:48 <PublicServer> <0DM> that one 6 should be a 5:p 10:30:23 <PublicServer> *** made screenshot at 000237B8: http://ps.openttdcoop.org/public/webcam/000237B8.png 10:30:43 <PublicServer> <Combuster> no.6 makes the spread 61 tiles 10:30:52 <PublicServer> <Combuster> little room for eyecandy... 10:31:11 <PublicServer> <0DM> i gladly await your suggestion^^ 10:31:19 *** pasteur has joined #openttdcoop 10:31:23 <PublicServer> <Combuster> I'd put it closer to the original 5 10:32:03 <PublicServer> <0DM> hmk 10:32:12 <PublicServer> <0DM> well we'll need atleast one sawmill on the top 2 sets for now 10:32:26 <PublicServer> <Combuster> I'd place 5 10:32:33 <PublicServer> <Sander Buruma> do we use any feeders? 10:32:44 <PublicServer> <0DM> go ahead:p 10:32:45 <PublicServer> <Combuster> nope 10:32:47 <PublicServer> <0DM> uh dont think we do 10:36:07 <PublicServer> *** Combuster has left the game (connection lost) 10:37:03 <PublicServer> *** Combuster joined the game 10:37:13 <PublicServer> <Combuster> My internet is really sucky-sucky today :( 10:37:17 <PublicServer> <0DM> right, im off for a bit 10:37:17 <PublicServer> <0DM> bbs 10:37:22 <PublicServer> <0DM> only today?:P 10:37:31 <PublicServer> <Sander Buruma> take care 10:37:34 <PublicServer> <Combuster> cya 10:37:37 <PublicServer> *** 0DM has left the game (leaving) 10:45:25 <PublicServer> *** made screenshot at 0001C48C: http://ps.openttdcoop.org/public/webcam/0001C48C.png 10:47:57 *** Chris_Booth is now known as Guest1795 10:48:08 *** pasteur_ has joined #openttdcoop 10:48:10 *** Chris_Booth has joined #openttdcoop 10:48:54 *** devilsadvocate has joined #openttdcoop 10:50:39 <Sander_Buruma> Is there a place where can I get nightly versions of openttd with which i can load archived openttdcoop games? 10:50:54 <Ammler> @topic 10:50:54 <Webster> Ammler: Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #176 (r19068) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder 10:51:15 <Chris_Booth> Sander_Buruma: for archived versions you will have to use latest nightly most the time 10:51:56 <PublicServer> <Sander Buruma> where do I save the savegame? 10:51:56 <Chris_Booth> Ammler: not the latest version, but openttd only keep 30 day of nightlys dont they? 10:52:00 <Ammler> he meant, every archived game works with the recent nightly 10:52:04 *** pasteur has quit IRC 10:52:09 *** pasteur has joined #openttdcoop 10:52:18 <Chris_Booth> Sander_Buruma: where ever you want 10:52:28 <Chris_Booth> openttd has a file explorer system 10:52:32 <PublicServer> *** Sander Buruma has left the game (leaving) 10:52:32 <PublicServer> *** Game paused (not enough players) 10:52:38 <Chris_Booth> just need to use it to where you saved the game 10:52:40 <Ammler> but if you like some "old" feeling, just use the releases 0.5, 0.6... 10:53:06 <Chris_Booth> thats only for old saves Ammler 10:53:13 *** Guest1795 has quit IRC 10:53:25 <Chris_Booth> archives of mordern game will only work with latest nightly 10:53:28 <Ammler> Chris_Booth: ? 10:53:32 <PublicServer> <Combuster> bah, only one left midbuild 10:53:52 <Chris_Booth> [10:52] <Ammler> but if you like some "old" feeling, just use the releases 0.5, 0.6... 10:53:58 <Chris_Booth> that will only work on old saves 10:54:06 <Chris_Booth> !password 10:54:06 <PublicServer> Chris_Booth: drifts 10:54:11 <Ammler> yes, that is why "old" feeling :-P 10:54:30 <PublicServer> *** Game unpaused (not enough players) 10:54:32 <PublicServer> *** Chris Booth joined the game 10:54:40 <Chris_Booth> i was just trying to help and clarify what you where saying 10:54:48 <PublicServer> <Chris Booth> hello 10:55:04 <Sander_Buruma> dear lord there are so many trains in the savegame of game 175 10:55:25 <ODM> hm not really:O 10:55:37 <PublicServer> <Combuster> thanks CB 10:55:59 <PublicServer> <Chris Booth> np 10:56:03 <PublicServer> <Chris Booth> no BBHs :'( 10:58:43 <Sander_Buruma> how do productions of these farms get into the 1000s? 10:58:56 <[com]buster> Patience 10:59:10 *** pasteur_ has quit IRC 10:59:21 <[com]buster> wiki.openttd.org/Game_mechanics iirc 11:00:27 <PublicServer> *** made screenshot at 0001108B: http://ps.openttdcoop.org/public/webcam/0001108B.png 11:01:02 <PublicServer> <Combuster> Anybody minds if I spam some forests? 11:01:14 <PublicServer> <Chris Booth> i am building ATM 11:01:17 <PublicServer> <Chris Booth> so go ahead 11:02:53 <PublicServer> <Chris Booth> darn it 11:03:01 <PublicServer> <Chris Booth> i built my SML the wrong way 11:03:07 <PublicServer> <Combuster> :( 11:13:40 *** pugi has joined #openttdcoop 11:14:01 *** pasteur has quit IRC 11:15:31 <PublicServer> *** made screenshot at 0001266B: http://ps.openttdcoop.org/public/webcam/0001266B.png 11:16:36 <PublicServer> *** Combuster has left the game (connection lost) 11:16:37 <PublicServer> *** Game paused (not enough players) 11:16:45 <PublicServer> <Chris Booth> :'( 11:16:48 <PublicServer> <Chris Booth> i was building# 11:17:04 <[com]buster> sorry 11:17:12 <Ammler> @logs 11:17:12 <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/ 11:17:23 <PublicServer> *** Game unpaused (not enough players) 11:17:25 <PublicServer> *** Combuster joined the game 11:19:48 <XeryusTC> hmm, i wonder what would happen if we did a game with npf again :P 11:20:12 <PublicServer> <Chris Booth> Xertus lots of lost train i would think 11:20:17 <PublicServer> <Combuster> people would miss out PBS... 11:20:26 <PublicServer> <Combuster> I assume you meant NTP? 11:20:56 <PublicServer> <Combuster> since NPF is basically the slow version of YaPF 11:21:11 <XeryusTC> hehe, true 11:21:14 <XeryusTC> i meant NTP indeed 11:21:34 <XeryusTC> i mix up the names more often :o 11:21:44 <PublicServer> <Combuster> hehe 11:22:06 <PublicServer> <Combuster> good thing there's no DPF as of yet 11:22:42 <PublicServer> <Chris Booth> ok i am done now Combuster 11:22:43 <PublicServer> <Chris Booth> thanks 11:23:02 <PublicServer> <Combuster> I just lost my internet connection for 3 seconds 11:23:04 <XeryusTC> DPF as in? 11:23:07 <PublicServer> <Chris Booth> ooh ok 11:23:24 <PublicServer> <Combuster> DPF as in Distributed Path Finder 11:23:35 <Chris_Booth> as in cargodist? 11:23:36 <XeryusTC> oh xD 11:23:46 <XeryusTC> wouldn't work with OTTDs network code :o 11:24:20 <PublicServer> <Chris Booth> i think we have tomany MLs on this game 11:24:30 <PublicServer> <Chris Booth> 50% of the MLs would have done IMO 11:24:35 <Ammler> XeryusTC: we should do a non-yapf game :-) 11:24:49 <PublicServer> <Chris Booth> orignal PF game 11:24:54 <XeryusTC> and watch people crash and burn :D 11:25:48 <PublicServer> <Chris Booth> OPF FTW 11:26:12 <PublicServer> <Chris Booth> my version of OPF use was like using goto's in C code 11:26:19 <PublicServer> <Chris Booth> just put way points everywhere 11:26:21 <Ammler> !rcon set pathfinder_for_trains 11:26:21 <PublicServer> Ammler: Current value for 'pathfinder_for_trains' is: '2' (min: 1, max: 2) 11:26:27 <Ammler> !rcon set pathfinder_for_trains 1 11:26:27 *** pasteur has joined #openttdcoop 11:26:35 <Ammler> something changed? 11:26:51 <Ammler> !info 11:26:51 <PublicServer> Ammler: #:1(Orange) Company Name: 'OTTDC BV' Year Founded: 1950 Money: 183342179 Loan: 0 Value: 186331131 (T:32, R:0, P:8, S:0) unprotected 11:26:58 <Ammler> oh, no trains yet 11:27:44 <PublicServer> <Chris Booth> we have 19 wood trains 11:27:51 <XeryusTC> Ammler: i think that SML might malfunction here and there with NTP :P 11:27:52 <PublicServer> <Combuster> ^ 11:28:04 <XeryusTC> except when using stations as penalties 11:28:12 <PublicServer> <Combuster> NTP requires a different planning mindset 11:28:21 <Ammler> pbs supports both 11:28:43 <Ammler> !rcon set pathfinder_for_trains 2 11:30:33 <PublicServer> *** made screenshot at 0000E85A: http://ps.openttdcoop.org/public/webcam/0000E85A.png 11:33:22 <[com]buster> Game 200 is coming on fast 11:33:40 <[com]buster> maybe do a version 0.4 game again 11:33:50 <Chris_Booth> you will have to come up with something different for 200 11:34:02 <Chris_Booth> na 0.4 has been done 11:34:22 <PublicServer> <Combuster> toyland then? 11:34:24 <PublicServer> <Combuster> :D 11:34:35 <Chris_Booth> yuck 0.4 over toyland 11:37:05 <PublicServer> *** Combuster has left the game (connection lost) 11:37:05 <PublicServer> *** Game paused (not enough players) 11:37:55 <PublicServer> *** Chris Booth has left the game (leaving) 11:37:55 *** [com]buster has quit IRC 11:38:06 *** [com]buster has joined #openttdcoop 11:38:06 *** ChanServ sets mode: +o [com]buster 11:39:14 <[com]buster> CB: still working? 11:40:22 <Ammler> toyland should be one of next games, not 25 games later 11:40:44 <planetmaker> indeed 11:40:49 <[com]buster> Why the sudden popularity of toyland :o 11:44:46 *** KenjiE20 has joined #openttdcoop 11:44:46 *** ChanServ sets mode: +o KenjiE20 11:45:35 <PublicServer> *** made screenshot at 0001A478: http://ps.openttdcoop.org/public/webcam/0001A478.png 11:55:50 *** Doomah has joined #openttdcoop 12:11:08 *** Seberoth has joined #openttdcoop 12:11:18 <Seberoth> Hello all 12:13:31 *** VictorOfSweden has joined #openttdcoop 12:15:44 <PublicServer> *** VictorOfSweden joined the game 12:17:17 *** Doomah has joined #openttdcoop 12:20:07 *** [com]buster has quit IRC 12:20:08 *** [alt]buster has joined #openttdcoop 12:20:10 *** [alt]buster is now known as [com]buster 12:21:34 <PublicServer> *** VictorOfSweden has left the game (leaving) 12:27:20 *** Tray has joined #openttdcoop 12:27:34 <Tray> !password 12:27:34 <PublicServer> Tray: hunter 12:27:52 <PublicServer> *** Tray joined the game 12:31:34 <PublicServer> *** Tray has left the game (leaving) 12:50:47 *** TS has joined #openttdcoop 12:50:47 *** Tray has quit IRC 12:55:43 *** w4ldf33 has joined #openttdcoop 13:02:10 *** devilsadvocate has quit IRC 13:03:04 <w4ldf33> !password 13:03:04 <PublicServer> w4ldf33: loaves 13:06:27 *** TS has quit IRC 13:06:29 *** roboboy has joined #openttdcoop 13:06:57 <roboboy> @quickstart 13:06:59 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 13:08:15 *** w4ldf33 has quit IRC 13:11:52 <roboboy> hello 13:16:24 <Ammler> Sali :-) 13:18:27 <gr00vy> hi 13:18:35 <Phazorx> "w4ldf33: loaves" looking at this, me thinks left side is more appropriate for a password 13:22:02 <roboboy> I downloaded the GRF pack both from the website and Bananas and I still can not connect to the Public Server. I downloaded the right nightly 13:22:40 <planetmaker> roboboy, the grfpack on bananas is just a dummy newgrf 13:22:46 <roboboy> ok 13:22:55 <ODM> you need dutch trainset, or NS spoor 13:22:57 <planetmaker> you need to actually download the grfpack itself and unzip it into the data folder 13:23:02 <ODM> its on bananas somewhere 13:23:11 <roboboy> ok 13:23:15 <Ammler> or you could just read the readme :-) 13:23:23 <planetmaker> and everything on bananas is not in our grfpack 13:23:39 <planetmaker> Ammler, those are all do-not-readmes. You should know that by now ;-) 13:25:45 <Chris_Booth> planetmaker: for the noob windwos users a installer file that installed the GRFs to the correct folder would stop alot of annoying questions for you guys 13:28:12 *** w4ldf33 has joined #openttdcoop 13:28:48 <Ammler> http://wiki.openttdcoop.org/DoNotReadMe 13:29:17 <Ammler> Chris_Booth: there is 13:29:24 <Ammler> !dl 13:29:24 <PublicServer> Ammler: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 13:29:32 <Ammler> autoupdate 13:30:49 <Ammler> and Noobs are very unwelcome on our servers. 13:30:58 <Ammler> except BennyTheNoob 13:31:35 <ODM> you sure?: 13:31:52 <Ammler> ODM: no exception? 13:32:35 <ODM> noobs are noobs:p 13:32:42 *** Doomah has joined #openttdcoop 13:33:01 <Ammler> @topic add Noob, please leave 13:33:01 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #176 (r19068) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Noob, please leave" 13:33:19 <ODM> lol 13:33:27 <roboboy> OpenTTD does not even know what some of the GRFs are so I can not search for the m,issing ones 13:33:31 <Ammler> hmm, nobody leaves? 13:34:02 <roboboy> some of the names appear as <unknown> in the ingame GRF list 13:34:02 <Ammler> roboboy: PLEASE, read the quickstart 13:34:14 <roboboy> I tried 13:34:25 <Ammler> is it really still too much? 13:34:29 *** Fuco has joined #openttdcoop 13:34:50 <Ammler> if you have unknown grfs, you didn't download the grfpack 13:35:08 <Ammler> else tell use the md5sum (part of) 13:35:11 <roboboy> from the website? 13:35:20 <Ammler> !uzrl 13:35:23 <Ammler> !url 13:35:23 <PublicServer> Ammler: http://ps.openttdcoop.org/ 13:35:46 <Ammler> no unknown newgrfs ^ 13:36:41 <w4ldf33> @quickstart 13:36:43 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 13:37:54 <w4ldf33> !dl lin64 13:37:54 <PublicServer> w4ldf33: http://binaries.openttd.org/nightlies/trunk/r19068/openttd-trunk-r19068-linux-generic-amd64.tar.bz2 13:38:23 <PublicServer> *** Combuster joined the game 13:38:56 <ODM> !password 13:38:56 <PublicServer> ODM: optima 13:39:03 <PublicServer> *** Game unpaused (not enough players) 13:39:05 <PublicServer> *** 0DM joined the game 13:39:31 <PublicServer> <Combuster> You didn't have to join, ODM :) 13:39:44 <Ammler> btw. who won? 13:39:45 <PublicServer> <0DM> oh, cant hurt;) 13:40:00 <PublicServer> <0DM> combuster 13:40:13 <Ammler> with one vote ahead? 13:40:22 <PublicServer> <Combuster> and Big-TL is a rule for next game :) 13:40:28 <PublicServer> <0DM> 2 votes 13:40:29 <PublicServer> <Combuster> two, actually 13:40:43 <Ammler> oh, then it is "clear" ;-) 13:41:23 <PublicServer> <0DM> combuster, in slh03b, why are there 2-way exit signals? 13:41:28 <PublicServer> <0DM> doesnt that kinda screw with the prio? 13:41:52 * roboboy is confused 13:41:54 <PublicServer> <Combuster> have you figured out that it does? 13:42:35 <PublicServer> <Combuster> ah 13:43:16 <PublicServer> *** Spike joined the game 13:43:23 <PublicServer> <0DM> woo spike! 13:43:36 <Ammler> ODM: didn't we (again) prove that in last game ;-) 13:43:38 <PublicServer> <Spike> ? 13:44:10 <PublicServer> <0DM> no, this was something different 13:44:21 *** Thraxian|Work has joined #openttdcoop 13:44:21 *** ChanServ sets mode: +o Thraxian|Work 13:44:27 <PublicServer> *** Amm1er joined the game 13:45:07 <roboboy> I tried downloading both the zip and rar 7.3 versions from http://wiki.openttdcoop.org/GRF and unpacked them to my data folder I still can not get in. I also downloaded everything that was available when I clicked check missing conten online from the servers newgrf settings window 13:45:09 <PublicServer> <Amm1er> quite long prios? 13:45:31 <PublicServer> <Combuster> TL+4 13:45:32 <Ammler> roboboy: could you post a screen of your newgrf list 13:45:37 <PublicServer> *** made screenshot at 0003913C: http://ps.openttdcoop.org/public/webcam/0003913C.png 13:45:45 <PublicServer> <Amm1er> why +4? 13:45:50 <PublicServer> <Amm1er> wasn't it +2? 13:45:53 <Thraxian|Work> http://www.openttdcoop.org/?page=servers&s=ps 13:45:55 <PublicServer> <Combuster> gap in front, gap behind 13:45:56 <Thraxian|Work> newGRF list 13:46:09 <PublicServer> <0DM> i think the failsafe needs a little bit aswell 13:46:18 <PublicServer> <Amm1er> why? 13:46:28 <PublicServer> <Amm1er> well, you will see 13:46:43 <PublicServer> <0DM> can always shorten anyway:P but i think itll be fine 13:47:12 <PublicServer> <Amm1er> I see no reason to make prios bigger because of fail-safe 13:47:21 <PublicServer> *** Spike has joined company #1 13:47:29 <PublicServer> <Amm1er> would be quite a downside of it 13:47:52 <Fuco> !password 13:47:52 <PublicServer> Fuco: patron 13:48:04 <PublicServer> *** Fucoo joined the game 13:49:33 <PublicServer> *** roboboy joined the game 13:49:38 <roboboy> hm ive restarted OpenTTD a few times and it seems to have got me in 13:49:43 <PublicServer> <roboboy> hello 13:49:47 <PublicServer> <Combuster> Newbie Success! 13:49:48 *** w4ldf33 has quit IRC 13:50:35 <PublicServer> <Amm1er> Roboboy is actually no newbie 13:50:53 <PublicServer> <Amm1er> he was around on time I joined #openttdcoop already 13:50:56 <PublicServer> <roboboy> ive been on several years ago 13:51:30 <PublicServer> <roboboy> its just setup for #openttdcoop has become more complicated since then 13:51:50 <PublicServer> <Amm1er> nah 13:52:03 <PublicServer> <Amm1er> on that time, you had to edit the cfg 13:52:20 <PublicServer> <roboboy> hm yeah 13:52:22 <PublicServer> <Amm1er> it was the time of big desyncs 13:52:44 <PublicServer> <Amm1er> because everyone used another version of a newgrf, an other order etc. 13:53:41 <PublicServer> <0DM> hm i just sneezed my lungs inside out or something:p 13:54:11 <PublicServer> <roboboy> can I connect Leeuwswijk Coal Mine to that SL nearby? 13:54:20 <PublicServer> <Combuster> Read the plan 13:54:27 <PublicServer> <roboboy> ok 13:55:24 <Chris_Booth> can someone have a look at a save game for me 13:55:33 <Chris_Booth> as see if it is a good enough standard to blog about? 13:55:49 <planetmaker> Chris_Booth, just blog about it... 13:56:00 <planetmaker> We'll happily tear you to pieces afterwards :-P 13:56:13 <PublicServer> <roboboy> ok so the game is wood and goods only? 13:56:13 <Chris_Booth> well thats what i didnt want 13:56:15 <planetmaker> what would the world be without the small joys ;-) 13:56:30 <Chris_Booth> planetmaker: it would be painless 13:56:39 <planetmaker> uh. boring ;-) 13:56:39 <Chris_Booth> and this is a game i have been working of for ages 13:56:40 <PublicServer> <Combuster> Wood only, even 13:56:41 <PublicServer> <0DM> combuster, will we use any form of standard system to bring the empty tracks from 4>3>2? 13:56:50 <Ammler> yes, BLOG IT 13:56:51 <Chris_Booth> so i think i would cry if people riped the shit out of it 13:57:20 <Ammler> well, it can't be worse than Progman's 13:57:25 *** mitooo has joined #openttdcoop 13:57:29 <planetmaker> lol :-) 13:57:34 <Chris_Booth> it can 13:57:42 <Chris_Booth> i now have an 850 train jam 13:58:36 <Ammler> we should make 2k² game with ntp next 13:58:50 <mitooo> !password 13:58:50 <PublicServer> mitooo: patron 13:58:53 <Chris_Booth> ammler that would be impossible 13:58:55 <Ammler> or however the old pf was called 13:58:58 <Chris_Booth> 2k^2 is just to ibgf 13:59:03 <PublicServer> *** Mitooo joined the game 13:59:05 <Chris_Booth> +big 13:59:29 <Ammler> Chris_Booth: 5 years ago, we were able to make 1k² games with 1.2k trains 13:59:46 <PublicServer> <Mitooo> 1k² ? 13:59:57 <Ammler> why can't we make bigger maps, still? 14:00:10 <PublicServer> <Mitooo> 1024x1024, nwm 14:00:11 <PublicServer> <Fucoo> 1024*1024 sie 14:00:19 <PublicServer> <Fucoo> size >< 14:00:25 <Ammler> utf-8 :-P 14:00:39 <PublicServer> *** made screenshot at 0001B75E: http://ps.openttdcoop.org/public/webcam/0001B75E.png 14:01:09 <PublicServer> <roboboy> caqn someone check my work at Doktricht East? 14:01:19 <planetmaker> Ammler, all those additional things eat CPU: a* PF, PBS, newgrfs,... 14:01:26 <PublicServer> *** Combuster has left the game (connection lost) 14:01:33 <Ammler> pm, so without those? 14:01:46 <PublicServer> <Fucoo> oldschool game eh? 14:01:54 <PublicServer> <Fucoo> only regular signals :D 14:01:56 <PublicServer> *** Combuster joined the game 14:02:02 <planetmaker> dunno. you cannot completely do without those. Many checks are hardcoded 14:02:06 <Ammler> 2k² game with lots of WPs :-) 14:02:13 <planetmaker> and thus eat CPU, even if not used 14:02:31 <Ammler> hmm, then maybe with an old build? 14:02:45 <Ammler> no 14:02:57 <Chris_Booth> ooh the joys of bad signaling 14:03:25 <PublicServer> <Combuster> I don't know how you want to connect that without breaking CL and signal gaps 14:05:25 <PublicServer> <roboboy> do corner lengths matter around stations and the distances btween corners? 14:05:51 <PublicServer> <Fucoo> that new SML design is pretty nice. That additional track is to keep trains from switching if another train approach? (so the switching train won't block) 14:05:52 <PublicServer> <Combuster> yes they do 14:06:04 <PublicServer> <roboboy> ok 14:06:05 <PublicServer> <Combuster> no 14:06:21 <PublicServer> <Combuster> they prevent the switching train from stopping (race condition) 14:06:28 <PublicServer> <Amm1er> will there be faster trains than Train17? 14:06:41 <PublicServer> <Fucoo> ah, so if it has time it can still merge to the line 14:07:26 <PublicServer> <0DM> doubt it 14:07:56 <PublicServer> *** Amm1er has joined spectators 14:07:57 <PublicServer> <roboboy> can someone recheck Doktricht East before I signal it? 14:08:11 <PublicServer> <roboboy> im still re-adjusting to all the rules 14:08:21 <PublicServer> <Combuster> CL 14:08:39 <PublicServer> <Mitooo> was saying same thing 14:09:12 <PublicServer> <Fucoo> all these roros are so ugly... spaghetti rails 14:09:35 <Ammler> !screen 14:09:38 <PublicServer> *** Ammler made screenshot at 0001C163: http://ps.openttdcoop.org/public/webcam/0001C163.png 14:09:52 <PublicServer> <Mitooo> at least you can build terminus station i think 14:10:05 <PublicServer> <roboboy> ok 14:10:19 <PublicServer> <Fucoo> well you can but guys don't like it much ;0 14:10:21 <PublicServer> <Amm1er> as long as the terminus is as fast ;-) 14:10:38 <PublicServer> <Amm1er> roro is just easier 14:10:50 <PublicServer> <Combuster> well, yours truly built most of the SLs so far 14:11:05 <PublicServer> <Combuster> and his preference was RoRo 14:11:40 <PublicServer> <Fucoo> with this kind of ML layout it's pretty messy 14:11:46 <PublicServer> <Fucoo> all the bridges and crossing etc 14:11:58 <PublicServer> <Fucoo> sometimes trains go on left, sometimes on right 14:12:01 <PublicServer> <Fucoo> ahh, my head 14:12:21 <PublicServer> <Combuster> things will get messier 14:12:32 <PublicServer> <Combuster> ATM there are 25 forests 14:12:43 <PublicServer> <Combuster> expect a hundred before the game ends 14:12:48 <PublicServer> <0DM> definately 14:13:04 <PublicServer> <roboboy> I hope my CL issue is fixed 14:13:19 <PublicServer> <Combuster> nope it isn't 14:14:02 <PublicServer> <Combuster> it is now 14:14:03 <PublicServer> <roboboy> ah 14:14:56 <PublicServer> <Combuster> Please, remember to do close signaling 14:15:28 <PublicServer> <Amm1er> shall we magic_bulldoze some industries? 14:16:06 <PublicServer> <Fucoo> or just let them die, slow and painful 14:16:09 <PublicServer> <Combuster> most are already dying 14:16:12 <PublicServer> <Fucoo> :D 14:16:19 <PublicServer> <Amm1er> ps don't 14:16:31 <PublicServer> <Amm1er> hmm, 8 14:16:55 <PublicServer> <Amm1er> at least, it is well done 14:18:20 <PublicServer> <Fucoo> How would be forrest from bottom of the map connected (where that 16R is). 14:18:36 <PublicServer> <Fucoo> directly to it? 14:18:55 <PublicServer> *** Amm1er has joined company #1 14:19:22 <PublicServer> <0DM> you could add an SLH on branch 2, between the 2 horizontal tracks 14:19:23 <PublicServer> <Mitooo> you mean the one stuck at !here ? 14:19:24 <PublicServer> <Combuster> You mean Valkemond? 14:19:31 <PublicServer> <Fucoo> yea around there 14:19:36 <PublicServer> <Fucoo> valkemond 14:19:46 <PublicServer> <roboboy> do we have a minimum production requirement for forests? 14:19:58 <PublicServer> <0DM> not 0:p 14:20:05 <PublicServer> <Combuster> They will grow in due time 14:20:11 <PublicServer> <roboboy> ok 14:20:21 <Chris_Booth> openttd needs a rewind button 14:20:22 <PublicServer> <Fucoo> if you connect all those to SLH03, it will mess up the balance 14:20:32 <PublicServer> <Fucoo> (or to similar hub) 14:20:52 <PublicServer> <Mitooo> the stuck forest produced 32 tons the last month, we should connect it :p 14:21:20 <PublicServer> <Mitooo> it was a joke :D 14:21:21 *** pasteur has quit IRC 14:21:31 <PublicServer> <Amm1er> is it no TF? 14:21:44 <PublicServer> <Combuster> Couldn't see *any* reason to TF... 14:21:48 <PublicServer> <Mitooo> but if you want to play the challenge... 14:21:54 *** Razaekel has joined #openttdcoop 14:22:12 <Razaekel> !players 14:22:14 <PublicServer> Razaekel: Client 218 (Orange) is Combuster, in company 1 (OTTDC BV) 14:22:14 <PublicServer> Razaekel: Client 209 (Orange) is 0DM, in company 1 (OTTDC BV) 14:22:14 <PublicServer> Razaekel: Client 210 (Orange) is Spike, in company 1 (OTTDC BV) 14:22:14 <PublicServer> Razaekel: Client 211 (Orange) is Amm1er, in company 1 (OTTDC BV) 14:22:14 <PublicServer> Razaekel: Client 213 (Orange) is Fucoo, in company 1 (OTTDC BV) 14:22:16 <PublicServer> Razaekel: Client 215 (Orange) is roboboy, in company 1 (OTTDC BV) 14:22:16 <PublicServer> Razaekel: Client 217 (Orange) is Mitooo, in company 1 (OTTDC BV) 14:22:23 <PublicServer> <Combuster> Since my plan doesn't define it, its low 14:23:04 <PublicServer> <Amm1er> do you mind me raise some tiles there? 14:23:21 *** w4ldf33 has joined #openttdcoop 14:23:27 <PublicServer> <Combuster> If you don't mind me undoing it when I think I can do without :) 14:23:49 <PublicServer> <Amm1er> of course not 14:24:33 <w4ldf33> isnt 7.3 the recent version of the grf pack? 14:24:52 <PublicServer> <Mitooo> normally yes 14:24:54 <PublicServer> <Amm1er> looks fine, but one tile higher :-P 14:24:59 <PublicServer> <Amm1er> else you will have bumper 14:25:11 <PublicServer> <Mitooo> but ther's other grfs needed who aren't on the pack 14:25:27 <PublicServer> <Combuster> I must be missing something... 14:25:35 <PublicServer> <Amm1er> finish it 14:26:34 <PublicServer> <Amm1er> oh well, it isn't that bad :-P 14:26:35 <PublicServer> <Combuster> I can even double the bridge if necessary :) 14:26:47 <PublicServer> <0DM> where are you building? 14:26:51 <PublicServer> * roboboy watches his forest 14:26:52 <PublicServer> <Amm1er> Combuster: still a bump 14:27:32 <PublicServer> <Combuster> You can only move the bump 14:27:36 <PublicServer> <Combuster> or lower the ML... 14:28:11 <PublicServer> <Combuster> ODM:Groenduinen woods 14:28:32 <PublicServer> <0DM> heh, that is such a rediculous idea:D 14:29:57 <PublicServer> <0DM> i wonder how mad this game will be eventually 14:30:03 <PublicServer> <Combuster> mad :) 14:30:08 *** mixrin has joined #openttdcoop 14:30:20 <PublicServer> <Mitooo> you mean crazy? 14:30:26 <PublicServer> <0DM> bit of both 14:30:41 <PublicServer> *** made screenshot at 0002509A: http://ps.openttdcoop.org/public/webcam/0002509A.png 14:30:46 *** themroc- has joined #openttdcoop 14:32:19 <PublicServer> <Combuster> Time for more forest spam? 14:32:27 <PublicServer> <0DM> hmm tasty 14:32:31 <PublicServer> <Mitooo> yeah! 14:32:34 <PublicServer> <Combuster> Other than me leaving shortly 14:33:06 <PublicServer> <0DM> ohno leaving me with these mad men 14:33:09 *** devilsadvocate has joined #openttdcoop 14:33:26 <PublicServer> <Fucoo> nice, just as i finish the station, the forest die 14:33:32 <PublicServer> <Fucoo> come on :D 14:33:37 <PublicServer> <0DM> that's life:p 14:33:50 <w4ldf33> !password 14:33:50 <PublicServer> w4ldf33: prided 14:34:07 <Chris_Booth> ODM: i can join you and make it even more mad 14:34:14 <PublicServer> *** w4ldf33 joined the game 14:34:18 <PublicServer> <0DM> *dies in advance* 14:34:50 <PublicServer> <Combuster> I don't think we need YOU for that :) 14:35:34 <PublicServer> <Fucoo> should i add another SLH !!here, for the bottom part of the map? 14:35:59 <PublicServer> <0DM> hm i would put it on branch 2 14:36:17 <PublicServer> <0DM> at !entry and !exit 14:36:18 <PublicServer> <Fucoo> i see 14:36:18 <PublicServer> <Combuster> looks fine with me 14:36:42 <PublicServer> <Combuster> Of course, ODM's option works too :) 14:36:50 <PublicServer> <0DM> if you do it there, youre very close to slh03 14:36:57 <PublicServer> <Fucoo> yea 14:36:57 <Chris_Booth> people check this out: http://img.openttdcoop.org/?v=overnville.png 14:37:02 <Chris_Booth> thats what i call madness 14:37:15 <PublicServer> <0DM> heh thats quite a ring 14:37:22 <Chris_Booth> 1000 TL5 trains 14:37:32 <PublicServer> <0DM> i vote 5000 TL1 trains instead 14:37:33 <[com]buster> boring 14:37:36 <[com]buster> :) 14:37:39 <PublicServer> <Fucoo> i tried 14:37:44 <PublicServer> <Fucoo> ended up with 1700 TL 1 14:37:54 <PublicServer> <Fucoo> my cpu was dying at the time 14:37:58 <mitooo> i want the save :) 14:38:08 <Chris_Booth> [com]buster: you calling my game boring? 14:38:20 <PublicServer> <Fucoo> it's on my home pc, remind me sometime ;D 14:38:40 <[com]buster> http://wiki.openttdcoop.org/images/0/06/ProZone5.png <- try that :) 14:38:44 <planetmaker> O-O TL1... 14:39:00 <Chris_Booth> [com]buster: i helped build that 14:39:07 <[com]buster> So did I :) 14:39:23 <PublicServer> <0DM> we've done TL1 somewhere i think 14:39:39 <Chris_Booth> yes we have in pro zone 14:39:44 <[com]buster> And on PS 14:39:47 <[com]buster> but not often 14:39:57 <[com]buster> at least not where I was involved :( 14:40:07 <PublicServer> *** Combuster has left the game (leaving) 14:40:15 <[com]buster> anyway, I must start packing 14:40:28 <PublicServer> <0DM> big trip? 14:40:51 <[com]buster> 95 minutes 14:40:53 <[com]buster> home 14:40:56 <PublicServer> <0DM> aah 14:41:09 <Ammler> oh, you leave for longer, could you please fix your irc connection for that time ;-) 14:41:19 *** Mucht has quit IRC 14:42:08 <PublicServer> <Fucoo> that stupid lake 14:43:36 *** devilsadvocate has quit IRC 14:44:58 <PublicServer> <roboboy> my forest seems to be stupid 14:45:04 <PublicServer> <0DM> how so? 14:45:10 <PublicServer> * roboboy should go to bed 14:45:37 <PublicServer> <roboboy> its production hardly goes up over 2 or 3 months 14:45:43 <PublicServer> *** made screenshot at 0001DAC9: http://ps.openttdcoop.org/public/webcam/0001DAC9.png 14:48:52 <PublicServer> *** w4ldf33 has left the game (leaving) 14:49:06 *** w4ldf33 has left #openttdcoop 14:50:47 *** sunkan has quit IRC 14:50:59 <Phazorx> !password 14:50:59 <PublicServer> Phazorx: averse 14:51:12 <PublicServer> *** Phazorx joined the game 14:54:19 <PublicServer> <Fucoo> omg 14:54:30 <PublicServer> <Mitooo> what? 14:54:42 <PublicServer> <Fucoo> that will be some hardcore prio 14:55:03 <PublicServer> <0DM> lol, the traingroup "wood"...yeah... 14:55:45 <[com]buster> Well, I'm off 14:55:53 <PublicServer> <0DM> cya 14:56:03 <[com]buster> cy'all later 14:56:05 *** [com]buster has quit IRC 14:56:07 <Chris_Booth> !password 14:56:07 <PublicServer> Chris_Booth: averse 14:56:20 <PublicServer> *** Chris Booth joined the game 14:56:22 <PublicServer> <Chris Booth> bang 14:56:43 <PublicServer> <0DM> kaboom 14:58:02 <PublicServer> <Fucoo> someone check out SLH08 14:58:16 <PublicServer> <Fucoo> I didn't build a thing for quite some time heh 14:58:29 <PublicServer> <Amm1er> what's the issue? 14:58:30 <PublicServer> <Phazorx> some part is missing 14:58:37 <PublicServer> <Phazorx> like joiner ? 14:58:38 <PublicServer> <Fucoo> nothing, just check it 14:58:53 <PublicServer> <Fucoo> joiner? 14:59:00 <PublicServer> <Phazorx> oh well there is a joiner 14:59:00 <PublicServer> <Fucoo> ah, it's just the entry part 14:59:13 <PublicServer> <Phazorx> with very short prio 14:59:16 <PublicServer> <Phazorx> and no preaccel 14:59:19 <PublicServer> <Fucoo> 12 tiles? 14:59:42 <PublicServer> <Phazorx> with no preaccel prio should be 2.5-3 TL 14:59:50 <PublicServer> <Phazorx> so for TL7 ~20 tiles 15:00:13 <PublicServer> <Fucoo> longest prio on the map is 13 now 15:00:15 <PublicServer> <Chris Booth> Phazorx: that is wrong 15:00:24 <PublicServer> <Phazorx> that doesnt mean it's correct Fucoo 15:00:28 <PublicServer> <Chris Booth> its should be 0 - top speed + 2 tiles 15:00:29 <PublicServer> <Phazorx> Chriss it used to be 15:00:35 <PublicServer> <Phazorx> unless we play w/o realisti accell 15:00:45 <PublicServer> *** made screenshot at 000194C2: http://ps.openttdcoop.org/public/webcam/000194C2.png 15:00:46 <PublicServer> <Phazorx> or trainset has some more powr than DB 15:01:14 <PublicServer> *** 0DM has left the game (leaving) 15:01:19 <PublicServer> <Chris Booth> prior on this are special 15:01:20 <PublicServer> <Phazorx> chiss and which engine with full load can make it to full speed in 12 tiles? 15:01:37 <PublicServer> <Phazorx> actually 15:01:47 <PublicServer> <Fucoo> what about "this bit doesnt work"? 15:02:08 <PublicServer> <Fucoo> it's not the part of prio, it's that failsafe mechanism 15:02:25 <PublicServer> <Phazorx> Fucoo: use some river tiles 15:02:42 <PublicServer> <Mitooo> little question: are they on the grf pack any maglev trainset who has cargo like wood...? 15:02:59 <PublicServer> <Amm1er> yes :-) 15:03:23 <PublicServer> <Mitooo> which ones? 15:03:24 <PublicServer> <Fucoo> it does have to connect to prio? 15:03:28 <Razaekel> !password 15:03:28 <PublicServer> Razaekel: buzzed 15:03:33 <PublicServer> <Fucoo> i guess 15:03:36 <PublicServer> <Amm1er> hmm, wood is default cargo... 15:03:39 <PublicServer> *** Razaekel joined the game 15:03:59 <PublicServer> <Phazorx> what engine are we using? 15:04:02 <PublicServer> <Chris Booth> Amm1er: any new GRF with maglev that transports wood though? 15:04:15 <PublicServer> <Amm1er> why shouldn't "<--this bit doesn't work :P" work? 15:04:17 <PublicServer> <Chris Booth> the Traxx engine Phazorx 15:04:24 <PublicServer> <Fucoo> ok 15:04:39 <PublicServer> <Fucoo> ammler <3 15:05:16 <PublicServer> <Fucoo> why wouldn't it work? 15:05:22 <PublicServer> <Fucoo> does it have to connect to prio? 15:05:25 <PublicServer> <Razaekel> yea 15:05:27 <PublicServer> <Phazorx> dual head for TL7? 15:05:27 <PublicServer> *** grim4593 joined the game 15:05:30 <PublicServer> <Amm1er> I didn't make the sign 15:05:35 <PublicServer> <Fucoo> aha 15:05:38 <PublicServer> <Amm1er> I made the sign, which said, it works 15:05:54 <PublicServer> <Fucoo> so it was ok? 15:06:00 <PublicServer> <Amm1er> of course 15:06:02 <PublicServer> <Fucoo> >< 15:06:06 <PublicServer> <Amm1er> quite uglier now 15:07:01 <PublicServer> <Amm1er> if someone makes such signs, you should ask "WHY?" 15:07:07 <PublicServer> <Fucoo> i did 15:07:10 <PublicServer> <Amm1er> before you just undo your work 15:07:14 <PublicServer> <Fucoo> i didn't 15:07:18 <PublicServer> <Fucoo> someone else rebuilt 15:07:23 <PublicServer> <Amm1er> (except a member made the sign ;-) 15:07:48 <PublicServer> <Razaekel> IF YER COMPLAINING ABOUT REBUILDING, JUST REBUILD IT 15:07:51 <PublicServer> <Razaekel> whoops 15:07:54 <PublicServer> <Razaekel> bloody caps lock 15:07:58 <PublicServer> *** Thraxian joined the game 15:08:02 <PublicServer> <Razaekel> just rebuild it again 15:08:12 <PublicServer> <Amm1er> Razaekel: you did? 15:08:28 <PublicServer> <Razaekel> on what? 15:08:49 <PublicServer> <Amm1er> made the fuco construction uglier ;-) 15:08:49 <PublicServer> <Phazorx> so one again DH or SH ? 15:09:09 <PublicServer> <Razaekel> ugly shmugly 15:09:10 <PublicServer> <Amm1er> Oh, Phazorx is ingame :-D 15:09:30 <PublicServer> <Chris Booth> why dont we use the HSA? 15:10:40 <PublicServer> <Razaekel> somebody wanna build sawmill 1? 15:10:56 <PublicServer> <Phazorx> hmm 15:11:21 <PublicServer> <Chris Booth> any body going to say why we dont use the HSA? 15:11:28 <PublicServer> <Chris Booth> since it is was faster 15:11:33 <PublicServer> <Razaekel> dont ask me 15:11:38 <PublicServer> <Phazorx> with single engine prio should be 19 tiles 15:11:42 <PublicServer> <Phazorx> for full speed entry 15:11:59 <PublicServer> <Chris Booth> Phazorx: we have double loco 15:12:10 <PublicServer> <Phazorx> which is why i asked 15:12:10 <PublicServer> <Phazorx> but never go te replu 15:12:25 <PublicServer> <Chris Booth> its not hard to check the list 15:12:36 <PublicServer> <Chris Booth> and no one it talking in here 15:12:43 <PublicServer> <Phazorx> i'm not assuming everyone does what they are supposed to 15:12:51 <PublicServer> <Chris Booth> OI!!!!!!!!!!!!!!!!!!!!!!! why are we not using the HSA? 15:13:31 <PublicServer> <roboboy> gnight 15:13:39 <PublicServer> *** Thraxian has joined company #1 15:13:40 <PublicServer> <Chris Booth> night roboboy 15:13:47 <PublicServer> <Chris Booth> where is it night? 15:13:50 <PublicServer> <Chris Booth> its only 3pm here 15:14:09 <PublicServer> <roboboy> Sydney Australia 15:14:11 <PublicServer> <Razaekel> in vietnam 15:15:00 <PublicServer> <Fucoo> I'm one tile short :( 15:15:08 <PublicServer> *** roboboy has left the game (leaving) 15:15:21 <PublicServer> <Phazorx> nice engine 15:15:27 <PublicServer> <Chris Booth> Phazorx: you know that train is empty? 15:15:28 <PublicServer> <Phazorx> 12 prio works for <800t 15:15:48 <PublicServer> *** made screenshot at 00026362: http://ps.openttdcoop.org/public/webcam/00026362.png 15:15:49 <PublicServer> <Phazorx> Chris Booth: each car is 2ot 15:15:51 <PublicServer> <Fucoo> our trains are 56 15:15:53 <PublicServer> <Fucoo> 56 15:15:58 <PublicServer> <Fucoo> damn 15:16:01 <PublicServer> <Phazorx> this is heaviest empty train you can make with this set 15:16:16 <PublicServer> <Phazorx> how much full train weights? 15:16:17 <PublicServer> <Razaekel> a fully loaded train is over 1600t 15:16:23 <PublicServer> <Phazorx> let's try 15:16:38 <PublicServer> <Fucoo> can I rise 1 tile from the lake 15:16:39 <PublicServer> <Fucoo> at !exit 15:16:50 <PublicServer> <Fucoo> (that was a question) 15:16:59 <PublicServer> <Fucoo> my keyboard suck lol 15:17:19 <PublicServer> <Chris Booth> i cant see why not Fucoo 15:19:33 <PublicServer> <Phazorx> are you sure about full TL7 train being 1600t ? 15:19:45 <PublicServer> <Chris Booth> yes 15:19:46 <PublicServer> <Phazorx> let's see :) 15:19:46 <PublicServer> <Razaekel> empty train is 488t 15:19:56 <PublicServer> *** Razaekel has left the game (leaving) 15:20:05 <PublicServer> <Chris Booth> weight multiplier is on 15:20:08 <PublicServer> <Chris Booth> at 2x 15:20:26 <PublicServer> <Phazorx> err 15:20:27 <PublicServer> <Phazorx> it wont even make it to full speed looks like 15:20:47 <PublicServer> <Chris Booth> they do 15:20:58 <PublicServer> <Phazorx> check tain 51 15:21:05 <PublicServer> <Phazorx> and i feel a bug 15:21:05 <PublicServer> <Chris Booth> check train 23 15:21:11 *** jondisti has joined #openttdcoop 15:21:51 <PublicServer> <Chris Booth> does take over 20tiles to full speed though 15:22:01 <jondisti> !password 15:22:01 <PublicServer> jondisti: dawned 15:22:07 <PublicServer> <Phazorx> hmm 15:22:14 <PublicServer> *** jond1sti joined the game 15:22:35 <PublicServer> <Phazorx> i see mass 1520 15:24:31 <PublicServer> *** Thraxian has joined spectators 15:25:00 <PublicServer> <Phazorx> hmm 15:25:03 <PublicServer> <Phazorx> i dont get it 15:25:12 <PublicServer> <Phazorx> this train will not make it to full speed 15:26:56 <PublicServer> *** Sepp joined the game 15:27:42 <PublicServer> *** jond1sti has left the game (leaving) 15:27:46 <PublicServer> <Phazorx> 19 full speed (+7 for tail full speed makes it 26 for prio) 15:27:54 <PublicServer> <Phazorx> may be adding engines is a good idea? 15:29:03 <PublicServer> <Phazorx> Amm1er: 15:29:11 <PublicServer> <Amm1er> I am here.... 15:29:22 <PublicServer> <Phazorx> any ideas why empty train of 1518t can not make it to full speed 15:29:35 <PublicServer> <Phazorx> while full train with 1520t can 15:29:44 <PublicServer> <grim4593> losses due to friction? 15:29:56 <PublicServer> <Amm1er> no, where is your example? 15:30:01 <PublicServer> <Fucoo> near the plan 15:30:05 <PublicServer> <Phazorx> is there a fricion losses in game now ? 15:30:08 <PublicServer> <Phazorx> T51 15:30:41 <PublicServer> <Phazorx> watch the speed Amm1er 15:30:44 <PublicServer> <Amm1er> yes 15:30:50 <PublicServer> *** made screenshot at 0002E3F8: http://ps.openttdcoop.org/public/webcam/0002E3F8.png 15:31:01 <PublicServer> <Phazorx> and cross line marks 19 tiles 15:31:10 <PublicServer> <Phazorx> which are enough for full train 15:31:32 <PublicServer> <Amm1er> how you know? 15:31:42 <PublicServer> <Fucoo> isn't there some length factor? 15:31:43 <PublicServer> <Phazorx> i just checked T23 and T24 15:31:51 <PublicServer> <Phazorx> as they were leaving their stations fully loaded 15:32:06 <PublicServer> <Phazorx> Fucoo: there wasnt before 15:32:23 <PublicServer> <Phazorx> i used this method for testing 2 years ago 15:32:25 <PublicServer> <Phazorx> was working fne 15:32:52 <PublicServer> <Amm1er> oh, you compare a full tl7 with empty tl<something>? 15:32:59 <PublicServer> <Phazorx> Amm1er: yes 15:33:18 <PublicServer> *** Sepp has left the game (leaving) 15:33:26 *** Seberoth has quit IRC 15:33:31 <Nickman87> !password 15:33:31 <PublicServer> Nickman87: wowing 15:33:42 <PublicServer> <Amm1er> the question is, should it be the same 15:33:43 <PublicServer> *** Nickman joined the game 15:33:48 <PublicServer> <Chris Booth> well the 0 - top speed it 19 tiles 15:33:55 <PublicServer> <Nickman> huge tracks :D 15:33:56 <Ammler> !rcon pause_on_join 15:33:56 <PublicServer> Ammler: Current value for 'pause_on_join' is: 'on' (min: 0, max: 1) 15:33:58 <Ammler> !rcon pause_on_join 0 15:34:15 <PublicServer> <Phazorx> Chris Booth: that's head of train you measure 15:34:25 <PublicServer> <Phazorx> but realistically you need tail of it 15:34:36 <PublicServer> <Phazorx> since that's what needs to pass in front of next train 15:34:38 <PublicServer> <Amm1er> did you compare tl7 full and empty? 15:34:44 <PublicServer> <Phazorx> Amm1er: nope 15:34:51 <PublicServer> <Phazorx> i am using weight as factor 15:34:53 <PublicServer> <Phazorx> not length 15:35:30 <PublicServer> <Amm1er> interesting it is :-) 15:35:59 <PublicServer> <Phazorx> asking in #openttd 15:36:13 <PublicServer> *** grim4593 has left the game (connection lost) 15:37:24 <PublicServer> *** grim4593 joined the game 15:38:58 <mitooo> gonna play a SP game (2TT for whose who want to know), so bye :) 15:40:20 <PublicServer> <Amm1er> boosting industries with tl7 is quite hard 15:40:53 <PublicServer> <Chris Booth> TL3 is better 15:41:13 <PublicServer> <Fucoo> there should be a "halfload" switch 15:41:47 <PublicServer> *** Mitooo has left the game (leaving) 15:42:33 <PublicServer> <Phazorx> apparently there are 4 more factors 15:42:39 <PublicServer> <Phazorx> that affect accelration 15:42:46 <PublicServer> <Phazorx> whch are conidered but not displayed anywhere 15:42:51 <PublicServer> <Phazorx> nice 15:43:10 <PublicServer> <Amm1er> did you check the wiki? 15:43:11 *** roboboy has quit IRC 15:43:16 <PublicServer> *** Nickman has left the game (leaving) 15:43:38 <PublicServer> <Phazorx> i asked Runi 15:43:41 <PublicServer> <Phazorx> Rubi 15:45:52 <PublicServer> *** made screenshot at 00028FF8: http://ps.openttdcoop.org/public/webcam/00028FF8.png 15:48:14 <PublicServer> <Amm1er> grim4593: please don't build accessable Depots 15:48:38 <PublicServer> <grim4593> i haven't really built anything :S 15:48:39 <PublicServer> <Amm1er> (except a SC) 15:48:50 * XeryusTC tickles Ammler 15:48:53 <PublicServer> <Amm1er> hmm 15:48:55 <PublicServer> <grim4593> i added one platform to a station since i joined lol 15:48:56 <PublicServer> <Fucoo> yee, another forest is dead 15:49:09 <PublicServer> <Fucoo> with the station ;D 15:49:10 <PublicServer> <Amm1er> you should be the only one on the client list building such ugly things 15:49:23 <PublicServer> <Fucoo> that one signed "ouch" 15:49:24 <PublicServer> <Fucoo> that was me 15:49:32 <PublicServer> <Amm1er> :'-( 15:49:40 <XeryusTC> Ammler: don't be surprised at what some people do ;) 15:49:41 <PublicServer> <grim4593> hey! its not like its the first time i have been here :P 15:49:44 <XeryusTC> !clients 15:49:48 <PublicServer> <Amm1er> Fucoo: another depot I have signed too 15:49:51 <XeryusTC> !players 15:49:52 <PublicServer> XeryusTC: Client 225 (Orange) is Phazorx, in company 1 (OTTDC BV) 15:49:52 <PublicServer> XeryusTC: Client 210 (Orange) is Spike, in company 1 (OTTDC BV) 15:49:52 <PublicServer> XeryusTC: Client 211 (Orange) is Amm1er, in company 1 (OTTDC BV) 15:49:52 <PublicServer> XeryusTC: Client 213 (Orange) is Fucoo, in company 1 (OTTDC BV) 15:49:53 <PublicServer> XeryusTC: Client 238 (Orange) is grim4593, in company 1 (OTTDC BV) 15:49:54 <PublicServer> XeryusTC: Client 226 (Orange) is Chris Booth, in company 1 (OTTDC BV) 15:49:54 <PublicServer> XeryusTC: Client 231 is Thraxian, a spectator 15:49:56 <PublicServer> <Fucoo> waiting 10 miutes from train to come from some depo... bleh 15:50:00 <PublicServer> <Amm1er> I am really sorry then, grim4593 15:50:11 <PublicServer> <Fucoo> i remove them when i release the train 15:50:13 <PublicServer> <grim4593> its all right :) 15:50:32 <PublicServer> <Amm1er> who built !wtf? 15:50:47 <PublicServer> <Fucoo> that wasn't me ;D 15:51:22 <PublicServer> <grim4593> good question. 15:51:23 <PublicServer> *** Spike has joined spectators 15:51:37 <PublicServer> <Amm1er> now I would like a rcon command "sendufoto" 15:51:51 <PublicServer> <Fucoo> lol 15:52:44 <Ammler> Patch Idea, automatically send a ufo to "!" sign, if they stay for a year 15:52:57 <Ammler> SmatZ: ^ doable? 15:53:14 <Fuco> why not 15:53:25 <Ammler> might not be MP safe 15:53:32 <PublicServer> <Phazorx> what would be nice it some kind of a tag to add sign to chat 15:53:39 <PublicServer> <Phazorx> and that being clickable 15:53:48 <PublicServer> <Phazorx> so it scrolls you to the loco if you click it 15:54:00 <PublicServer> <Fucoo> that would be nice 15:54:15 <Ammler> don't get that 15:54:32 <PublicServer> <Phazorx> Amm1er: so you dont have to search sign list 15:54:37 <Fuco> you write chat message "look at <sign>!sign</sign>" or something 15:54:37 <PublicServer> <Phazorx> when someone says check !wtf 15:54:43 <Fuco> and it make !sign clickable 15:55:10 <grim4593> lets embed a webbrowser while we are at it! 15:55:16 <PublicServer> <Fucoo> xml isn't exactly the best markup 15:55:30 <PublicServer> <Phazorx> i didnt mention xml 15:55:31 <Ammler> yeah, I guess, we already discussed that 15:55:35 <Fuco> p 15:55:39 <Fuco> Phazorx: i did :D 15:55:54 <Ammler> links in the chat isn't that easy... 15:56:07 <Fuco> you mean http links? 15:56:19 <PublicServer> <Phazorx> well so you are telling youself that something you mentioned is not a good idea via corposted chat from game to IRC with hlp of AutoPilot? 15:56:22 <Fuco> or just clickable stuff overall 15:56:48 <Fuco> Phazorx: yes, that is correct 15:57:16 <PublicServer> <Phazorx> Fucoo: i think there are shorter routes to deliver message w/in your brain :) 15:57:28 <Ammler> [16:55] <Fuco> you mean http links? <-- links to signs/trains or whatever 15:57:38 <PublicServer> <Phazorx> Amm1er: yes 15:57:42 <PublicServer> <Phazorx> that's the idea 15:57:51 <PublicServer> <Phazorx> like news articles 15:57:56 <PublicServer> <Phazorx> which are clickable 15:58:05 <Ammler> Phazorx: as said, not a new idea :-P 15:58:05 <PublicServer> <Phazorx> so i doubt it is very hard 15:58:21 <PublicServer> <Phazorx> unless you mix a few of them in a single message that is quite easy 15:58:27 <grim4593> or maybe not anything like /sign but maybe a way to go to where another client is viewing. 15:58:42 <Fuco> If I had the time and motivation, I'd check it out ;d 15:58:58 <Ammler> grim4593: at least, we can scroll to the action you are working... 15:59:11 *** Intexon has joined #openttdcoop 15:59:16 <PublicServer> *** Phazorx has left the game (leaving) 15:59:23 <grim4593> yeah. was just thnking. 15:59:29 <PublicServer> <Chris Booth> Amm1er: what if a am working on nothig? 15:59:32 <PublicServer> <Chris Booth> nothing 15:59:52 <Ammler> grim4593: I mean, that isn't a idea, that is already in our patch pack. 15:59:53 <Phazorx> Chris_Booth: i would go to last tile affected 16:00:07 <PublicServer> *** Intexon joined the game 16:00:08 <Phazorx> brcause that's the only thing i can see possible anyway 16:00:10 <grim4593> oh really? hmmm. 16:00:22 <SmatZ> [16:52:58] <Ammler> SmatZ: ^ doable? <== sorry, I just logged in :-x 16:00:23 <SmatZ> @logs 16:00:23 <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/ 16:00:44 <Ammler> SmatZ: enable buffer :-P 16:00:44 <Chris_Booth> hi SmatZ 16:00:53 <Ammler> [16:52] <Ammler> Patch Idea, automatically send a ufo to "!" sign, if they stay for a year 16:00:53 <PublicServer> *** made screenshot at 0000DE79: http://ps.openttdcoop.org/public/webcam/0000DE79.png 16:00:59 <SmatZ> impressive, I slept ~15 hours today :) 16:01:00 <SmatZ> hello Chris_Booth 16:01:14 *** tistatos has quit IRC 16:01:16 <planetmaker> hello SmatZ :-) 16:01:20 <SmatZ> hello planetmaker :) 16:01:32 <Ammler> SmatZ: and good morning then ;-) 16:01:48 <Ammler> nice patch it would be, wouldn't? 16:02:14 <Ammler> but it might be desyncish 16:02:23 <SmatZ> UFO? we play with disasters? 16:02:29 <SmatZ> yes, it would desync 16:02:39 <subzero-> !password 16:02:39 <PublicServer> subzero-: yakked 16:02:40 <Ammler> :'-( 16:02:51 <PublicServer> *** subzero joined the game 16:03:10 <Ammler> still, the idea is cool... :-D 16:03:12 <SmatZ> you can create sign at UFO's destination 16:03:22 <SmatZ> but not send UFO to certain place :) 16:04:01 <Ammler> some could abuse it on competive serves :-P 16:04:26 <Ammler> [17:02] <Ammler> still, the idea is cool...  16:04:27 <SmatZ> I didn't understand the second part ", if they stay for a year" 16:04:40 <PublicServer> <grim4593> if no one fixes the !wtf point 16:04:45 <SmatZ> you want to send UFO to a sign, and let it stay there for a year? 16:04:53 <Ammler> yeah, If I see a ugly part on a coop game, I sign it with "!ugly" and then 16:05:04 <Ammler> if nobody fixes within a year, a ufo will "fix" it. 16:05:08 <PublicServer> <grim4593> no if the sign stays there for a year (meaning the wtf isn't fixed). 16:05:24 <PublicServer> <grim4593> 'd be funny to see a ML destroyed due to a bad bridge or something 16:05:30 <SmatZ> :-D 16:06:37 <Ammler> did I already say, it is a cool idea? 16:07:55 <SmatZ> yeah :) 16:10:22 *** cifvts_ has quit IRC 16:12:53 *** Seberoth has joined #openttdcoop 16:13:03 <PublicServer> *** subzero has left the game (leaving) 16:13:11 <PublicServer> *** Chris Booth has left the game (leaving) 16:13:26 <Seberoth> hi @ll 16:13:33 <Phazorx> hmm.. anyone knows if there will be internet broadcast of Olympics opening ceremony? 16:13:47 <Sander_Buruma> !password\ 16:13:55 <Sander_Buruma> !password 16:13:55 <PublicServer> Sander_Buruma: yakked 16:14:11 <PublicServer> *** Sander Buruma joined the game 16:14:57 <Ammler> Phazorx: don't you have access to a iptv? 16:15:27 <^Spike^> Phazorx just wait till tomorrow.. prob to download everywhere.. :) 16:15:33 <planetmaker> Phazorx, if so, it will certainly be geo-IP-limited 16:15:55 <PublicServer> *** made screenshot at 00019A22: http://ps.openttdcoop.org/public/webcam/00019A22.png 16:16:11 <Chris_Booth> ok i am off now 16:16:21 <Chris_Booth> be back in about an hour when suse 11.2 is done 16:16:23 * planetmaker switches Chris_Booth on 16:16:33 <Chris_Booth> thanks planetmaker 16:16:35 <Chris_Booth> toodles all 16:16:45 *** Chris_Booth has quit IRC 16:17:03 <Phazorx> Ammler: there is some russisan here but they will show it a day later 16:17:04 *** Cif has joined #openttdcoop 16:17:10 <Phazorx> i want to see it live 16:26:00 *** Xaroth has quit IRC 16:27:40 <Ammler> I have only 50kB upload, else I could give you access to my personl tvbox :-) 16:28:01 <Ammler> quite nice vlc streaming 16:28:18 <Ammler> but I would also have around 2 other webtv altenatives, here. 16:28:49 <Ammler> www.zattoo.com or www.wilmaa.com 16:30:58 <PublicServer> *** made screenshot at 00015E4E: http://ps.openttdcoop.org/public/webcam/00015E4E.png 16:30:58 <Ammler> Phazorx: I can also record it and torrent to you... 16:31:29 <Ammler> but as already mentioned, that might be possible already from others... 16:32:33 <PublicServer> *** Amm1er has left the game (leaving) 16:32:53 *** Phazorx has left #openttdcoop 16:33:33 <Ammler> well, you are welcome :-P 16:34:44 <PublicServer> *** Fucoo has left the game (leaving) 16:36:12 <Ammler> cu 16:45:18 <PublicServer> <Sander Buruma> problems at train 42 16:45:59 <PublicServer> *** made screenshot at 0003185B: http://ps.openttdcoop.org/public/webcam/0003185B.png 17:01:02 <PublicServer> *** made screenshot at 000195C7: http://ps.openttdcoop.org/public/webcam/000195C7.png 17:09:44 *** devilsadvocate has joined #openttdcoop 17:13:10 <PublicServer> *** grim4593 has left the game (connection lost) 17:13:10 <PublicServer> *** Game paused (not enough players) 17:14:09 *** lomba has joined #openttdcoop 17:16:04 <PublicServer> *** made screenshot at 00025998: http://ps.openttdcoop.org/public/webcam/00025998.png 17:16:32 *** Phazorx has joined #openttdcoop 17:17:42 <PublicServer> *** lomba joined the game 17:22:46 <PublicServer> *** Sander Buruma has left the game (leaving) 17:31:52 <PublicServer> *** lomba has joined company #1 17:36:24 *** LilMix has joined #openttdcoop 17:38:11 *** gleeb has quit IRC 17:38:32 *** gleeb has joined #openttdcoop 17:49:58 <PublicServer> *** Intexon has left the game (connection lost) 18:01:20 *** Chris_Booth has joined #openttdcoop 18:03:36 <Chris_Booth> !password 18:03:36 <PublicServer> Chris_Booth: nuzzle 18:04:04 <PublicServer> *** Game unpaused (not enough players) 18:04:05 <PublicServer> *** Chris Booth joined the game 18:04:28 <PublicServer> *** Chris Booth has left the game (connection lost) 18:04:28 <PublicServer> *** Game paused (not enough players) 18:11:57 <mitooo> !password 18:11:57 <PublicServer> mitooo: nuzzle 18:12:16 <PublicServer> *** Game unpaused (not enough players) 18:12:18 <PublicServer> *** Mitooo joined the game 18:12:21 <PublicServer> *** grim4593 joined the game 18:16:06 <PublicServer> *** made screenshot at 000195C7: http://ps.openttdcoop.org/public/webcam/000195C7.png 18:17:02 *** sietse has joined #openttdcoop 18:17:20 <sietse> !password 18:17:20 <PublicServer> sietse: tousle 18:17:29 <PublicServer> <Sietse> heya 18:17:30 <PublicServer> *** Sietse joined the game 18:17:43 <PublicServer> <grim4593> hi 18:20:31 <PublicServer> <grim4593> i got bit by the el3ectric bug. i laid down some track, and it defaulted to regular >_< 18:20:50 <PublicServer> <Sietse> just convert it ;) 18:21:04 <PublicServer> <grim4593> i did ::) 18:21:25 <PublicServer> <Mitooo> looks like ther's a jam... 18:21:32 <PublicServer> <grim4593> where at? 18:21:46 <PublicServer> <Mitooo> at !huge jam 18:22:04 <PublicServer> <grim4593> hmm 18:22:25 <PublicServer> <Mitooo> <sign>!huge jam</sign> 18:22:31 <PublicServer> <Sietse> sending trains while stations not finished yet.... 18:22:38 <PublicServer> <Mitooo> doesn't work... 18:24:47 <PublicServer> <grim4593> i think the one train got confused. 18:24:55 <PublicServer> <grim4593> i just let it through 18:27:53 *** Intexon has quit IRC 18:31:08 <PublicServer> *** made screenshot at 0002BB51: http://ps.openttdcoop.org/public/webcam/0002BB51.png 18:35:42 <PublicServer> <grim4593> ohhh 18:35:55 <PublicServer> <grim4593> i see its problem. it is on the wrong set of tracks to it can't get to its station 18:39:42 *** Polygon has joined #openttdcoop 18:41:49 *** LilMix has quit IRC 18:43:02 *** Yexo has quit IRC 18:46:10 <PublicServer> *** made screenshot at 00018324: http://ps.openttdcoop.org/public/webcam/00018324.png 18:49:08 *** Flob has joined #openttdcoop 18:50:08 <PublicServer> *** grim4593 has left the game (connection lost) 18:50:12 <Flob> !password 18:50:12 <PublicServer> Flob: tinker 18:51:02 <PublicServer> *** grim4593 joined the game 19:00:07 *** Progman has quit IRC 19:00:44 *** Seberoth has quit IRC 19:00:48 *** Seberoth has joined #openttdcoop 19:01:12 <PublicServer> *** made screenshot at 0001CB0F: http://ps.openttdcoop.org/public/webcam/0001CB0F.png 19:04:39 <Flob> !password 19:04:39 <PublicServer> Flob: welder 19:05:12 <PublicServer> *** Flob joined the game 19:16:14 <PublicServer> *** made screenshot at 000196EF: http://ps.openttdcoop.org/public/webcam/000196EF.png 19:21:14 <PublicServer> *** Flob has left the game (leaving) 19:22:03 *** Flob has quit IRC 19:24:11 <PublicServer> *** 0DM has left the game (connection lost) 19:28:36 <PublicServer> *** Spike has left the game (leaving) 19:30:11 <planetmaker> !playercount 19:30:11 <PublicServer> planetmaker: Number of players: 5 19:30:13 <PublicServer> *** planetm4ker joined the game 19:31:12 <PublicServer> <planetm4ker> err... 19:31:16 <PublicServer> *** made screenshot at 00031859: http://ps.openttdcoop.org/public/webcam/00031859.png 19:31:16 <PublicServer> <grim4593> hi. 19:31:18 <PublicServer> <planetm4ker> one line, multiple stations? 19:31:23 <PublicServer> <planetm4ker> what kind of shit is that? 19:31:28 <PublicServer> <planetm4ker> hi grim4593 19:31:38 <PublicServer> <grim4593> four lines actually. all seperate. 19:31:54 <PublicServer> <planetm4ker> yes, that I understood. 19:32:01 <PublicServer> <grim4593> and i assume we will be moving the goods eventually. 19:32:11 <PublicServer> <planetm4ker> But obviously now each track of the station shall now be part of another one 19:32:25 <PublicServer> <planetm4ker> altering every station track 19:32:32 <PublicServer> <planetm4ker> and that is plainly stupid as it won't work 19:32:52 <PublicServer> <planetm4ker> unless maybe some kind of sophisticated orders... 19:32:55 <PublicServer> <grim4593> i dunno. i will leave that to the planners. 19:33:24 <PublicServer> <grim4593> but their idea is to have 6 sawmills and each station having 3 of them for balancing 19:34:24 <PublicServer> <planetm4ker> well, I understood that there's going to be 6 saw mills. 19:34:38 <PublicServer> <planetm4ker> But I fail 100% to see how that with the current design is going to work 19:34:49 <PublicServer> <planetm4ker> oh well.... I leave that to them, too ;) 19:34:52 <PublicServer> <grim4593> hehe 19:35:07 <PublicServer> <planetm4ker> a pity that station's won't properly work this way, though 19:37:42 <PublicServer> *** Mitooo has left the game (leaving) 19:37:55 *** mitooo has quit IRC 19:38:26 <PublicServer> <planetm4ker> hm... I think I start to understand the sense of the waypoints ;-) 19:38:32 <PublicServer> <grim4593> hehe 19:38:45 <PublicServer> <grim4593> so it will work? 19:38:52 <PublicServer> <planetm4ker> I guess, yes 19:39:36 <PublicServer> <grim4593> ninjas, the lot of them! 19:44:50 <PublicServer> *** lomba has joined spectators 19:46:08 <PublicServer> <grim4593> be back in a bit 19:46:12 <PublicServer> *** grim4593 has left the game (leaving) 19:46:13 <PublicServer> *** Game paused (not enough players) 19:46:18 <PublicServer> *** made screenshot at 00010AE2: http://ps.openttdcoop.org/public/webcam/00010AE2.png 19:46:34 <PublicServer> *** planetm4ker has left the game (leaving) 19:46:49 <Sander_Buruma> !password 19:46:49 <PublicServer> Sander_Buruma: miring 19:47:01 <PublicServer> *** Sander Buruma joined the game 19:47:47 <Sander_Buruma> is anything going to happen on the server soon? 19:50:58 <planetmaker> depends :-) 19:51:17 <planetmaker> If I get a cookie I'll join :-P 19:51:42 <PublicServer> *** Game unpaused (not enough players) 19:51:43 <PublicServer> *** planetm4ker joined the game 19:52:24 <PublicServer> *** lomba has left the game (leaving) 19:52:50 *** jondisti has quit IRC 19:53:01 *** lomba has quit IRC 19:59:49 *** cornjuliox has quit IRC 20:01:20 <PublicServer> *** made screenshot at 00011AE4: http://ps.openttdcoop.org/public/webcam/00011AE4.png 20:10:48 <PublicServer> *** Sander Buruma has left the game (leaving) 20:10:49 <PublicServer> *** Game paused (not enough players) 20:16:22 <PublicServer> *** made screenshot at 00017F24: http://ps.openttdcoop.org/public/webcam/00017F24.png 20:18:45 <PublicServer> *** Game unpaused (not enough players) 20:18:46 <PublicServer> *** XeryusTC joined the game 20:19:12 <PublicServer> <XeryusTC> what a boring network 20:19:53 *** Chris_Booth has quit IRC 20:20:02 <PublicServer> <XeryusTC> we should do a TTT 256x256 game again :P 20:20:05 <PublicServer> *** XeryusTC has left the game (connection lost) 20:20:05 <PublicServer> *** Game paused (not enough players) 20:20:29 <PublicServer> *** planetm4ker has left the game (leaving) 20:49:20 *** pugi has quit IRC 20:49:28 *** pugi has joined #openttdcoop 20:50:53 <PublicServer> *** Spike joined the game 20:51:02 *** Chris_Booth has joined #openttdcoop 20:51:04 <PublicServer> *** Spike has joined company #1 20:53:10 <Chris_Booth> hi all 20:53:22 <Chris_Booth> !password 20:53:22 <PublicServer> Chris_Booth: gashed 20:53:32 <PublicServer> *** Game unpaused (not enough players) 20:53:34 <PublicServer> *** Chris Booth joined the game 21:03:15 <gr00vy> !password 21:03:15 <PublicServer> gr00vy: possum 21:03:59 <PublicServer> *** gr00vaLisTic joined the game 21:04:31 <PublicServer> <gr00vaLisTic> hiho 21:05:19 <PublicServer> *** gr00vaLisTic has left the game (desync error) 21:05:28 <PublicServer> *** VictorOfSweden joined the game 21:11:15 <PublicServer> *** Fucoo joined the game 21:12:54 <PublicServer> *** VictorOfSweden has left the game (desync error) 21:15:26 <PublicServer> *** Chris Booth has left the game (connection lost) 21:15:26 *** Chris_Booth has quit IRC 21:16:25 <PublicServer> *** made screenshot at 00025356: http://ps.openttdcoop.org/public/webcam/00025356.png 21:16:33 *** Chris_Booth has joined #openttdcoop 21:18:03 *** Xaroth has joined #openttdcoop 21:18:20 <PublicServer> <Fucoo> those hubs on branches are really oddly placed... shouldn't those be placed where new lines are added (so the inner line autoswitch to new added inner line) 21:18:41 <PublicServer> <Fucoo> I think it'd make more sense, and also be prettier then just random line starting at random place 21:31:27 <PublicServer> *** made screenshot at 000354C2: http://ps.openttdcoop.org/public/webcam/000354C2.png 21:34:44 <PublicServer> <Fucoo> we can simply connect forests to those RR_LL at the end of branch right? no need for another SML join there? (otherwise those will always be empty) 21:35:10 <Razaekel> !password 21:35:10 <PublicServer> Razaekel: rhymed 21:35:15 <PublicServer> <Fucoo> and since channel is dead and it seems pretty obvious, I'm gonna do it 21:35:22 <PublicServer> *** Razaekel joined the game 21:41:19 *** mixrin has quit IRC 21:46:29 <PublicServer> *** made screenshot at 0001356E: http://ps.openttdcoop.org/public/webcam/0001356E.png 21:46:57 *** mixrin has joined #openttdcoop 21:46:59 <PublicServer> <Fucoo> damn it how to connect that without making huuuge roundabout 21:47:07 <PublicServer> <Razaekel> terminus 21:47:13 <PublicServer> <Fucoo> yea i thought of that 21:47:19 <PublicServer> <Fucoo> but someone prettyfied that and i like it 21:47:20 <PublicServer> <Fucoo> :D 21:47:34 <PublicServer> <Razaekel> easy to reprettyfy 21:47:37 <PublicServer> <Razaekel> make the terminus 21:49:25 <Nickman87> Ammler, how do you generate the IRC stats for openttdcoop? 21:50:02 <Nickman87> whit which tool I mean :) 21:50:05 <PublicServer> <Fucoo> not the best station but it will hold for some time... 21:50:16 <PublicServer> <Fucoo> <300/m should be just fine 21:51:22 <PublicServer> <Fucoo> 1 forrest remaining 21:51:36 <PublicServer> <Fucoo> and all except the drop-location are connected 21:53:54 <grim4593> excellent :) 21:54:19 <grim4593> so what then, fund some more industries to fill in the gaps? 21:54:21 <Nickman87> kan hiermee stats genereren : http://pisg.sourceforge.net/ 21:54:22 <Webster> Title: pisg - Perl IRC Statistics Generator (at pisg.sourceforge.net) 21:54:27 <Nickman87> oeps, wrong channel, sorry 21:55:13 <^Spike^> ... 21:55:15 <^Spike^> noob... :) 21:55:56 <PublicServer> <Fucoo> i hate industry between rails 22:01:31 <PublicServer> *** made screenshot at 000356C4: http://ps.openttdcoop.org/public/webcam/000356C4.png 22:14:00 <PublicServer> <Razaekel> all stations and sawmills are done 22:14:09 <PublicServer> <Razaekel> now we gotta wait for growth 22:15:11 <grim4593> fun. 22:15:17 <grim4593> could make more industries. 22:16:33 <PublicServer> *** made screenshot at 00038647: http://ps.openttdcoop.org/public/webcam/00038647.png 22:29:20 <PublicServer> *** Razaekel has left the game (leaving) 22:31:35 <PublicServer> *** made screenshot at 00037674: http://ps.openttdcoop.org/public/webcam/00037674.png 22:39:20 <PublicServer> *** Master Yoda has left the game (connection lost) 22:41:54 *** pugi has quit IRC 22:50:42 <KenjiE20> Nickman87, the URL for the stats should give you a hint that Ammler doesn't generate them :P 22:53:14 <PublicServer> *** Kenji joined the game 22:53:40 *** patchbot has quit IRC 22:53:41 *** patchbot has joined #openttdcoop 22:58:41 <PublicServer> *** Kenji has left the game (leaving) 23:02:45 <PublicServer> *** Spike has joined spectators 23:02:45 <PublicServer> *** Game paused (not enough players) 23:02:47 <PublicServer> *** Spike has left the game (leaving) 23:03:29 <gr00vy> !pw 23:03:32 <gr00vy> !password 23:03:32 <PublicServer> gr00vy: nobles 23:03:41 <PublicServer> *** Game unpaused (not enough players) 23:03:41 <PublicServer> *** gr00vaLisTic joined the game 23:07:19 *** mixrin has quit IRC 23:15:59 *** Qanael has joined #openttdcoop 23:17:30 <PublicServer> *** Thraxian has joined company #1 23:19:49 <grim4593> !password 23:19:49 <PublicServer> grim4593: fuzzed 23:20:02 *** VictorOfSweden has quit IRC 23:20:02 <PublicServer> *** grim4593 joined the game 23:20:48 <PublicServer> *** Thraxian has left the game (leaving) 23:20:50 *** Thraxian|Work has left #openttdcoop 23:26:26 *** Progman has joined #openttdcoop 23:31:37 <PublicServer> *** made screenshot at 00025D98: http://ps.openttdcoop.org/public/webcam/00025D98.png 23:32:24 <Sander_Buruma> !password 23:32:24 <PublicServer> Sander_Buruma: regent 23:32:41 <PublicServer> *** Sander Buruma joined the game 23:42:16 <PublicServer> *** Sepp joined the game 23:52:31 *** Progman has quit IRC 23:53:10 *** Polygon has quit IRC 23:57:09 *** ODM has quit IRC