Config
Log for #openttdcoop on 12th March 2010:
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00:00:15  <Thorinbur> ^^
00:02:01  <Thorinbur> ok identification works :P
00:02:08  <Thorinbur> now me is me
00:02:32  *** ^Spike^ has quit IRC
00:03:06  <V453000> nice to meet you
00:04:55  <Thorinbur> !plaercount
00:04:56  <KenjiE20> hm, ncurses is a bit of a swine
00:05:00  <Thorinbur> !playercount
00:05:00  <PublicServer> Thorinbur: Number of players: 0
00:05:35  <Thorinbur> hmmm yesterday at this time we were in the middle of hub construction
00:08:08  * V453000 is very, very, VERY sad
00:08:19  <Thorinbur> why?
00:08:36  <V453000> too many vehicles in game of my SP game
00:08:36  *** OwenS has quit IRC
00:08:47  <V453000> and the settings to add more is frozen :(
00:09:11  <Zuu> Modify the source and recompile?
00:09:23  <V453000> nah I reached 5000 :p
00:09:24  <Thorinbur> frozen? How?
00:09:35  <Thorinbur> In my sp it is not...
00:09:48  <Zuu> I guess 5000 is a soft limit.
00:10:00  <V453000> on 256^2...
00:10:07  <V453000>  RVs ...
00:10:19  <Zuu> IIRC the hard limit is on total number of vehicles.
00:10:33  <Zuu> Including smoke, shadows etc.
00:11:00  <V453000> sure
00:12:05  <Thorinbur> I asked today earlier: Is there any way to quickly upgrade the loco?
00:12:13  <V453000> ?
00:12:20  <Thorinbur> or you have to create new and copy orders
00:12:26  <KenjiE20> autoupdate?
00:12:32  <V453000> ž^
00:13:41  <Thorinbur> Isn't autoupdate just switching old  loco to new of the same type?
00:14:09  <Thorinbur> I want to change slow steam loco from the begining to the fast e-rail loco
00:18:20  <V453000> well
00:18:23  <V453000> where is the problem
00:18:36  <V453000> you change railtypes?
00:18:39  <KenjiE20> ^
00:18:55  <KenjiE20> oh wait
00:19:02  <V453000> ?
00:19:14  <Thorinbur> do i have to replace all locomotives one by one?
00:19:17  <KenjiE20> it doesn't list non erail and erail on the same window
00:19:33  <Thorinbur> wha?
00:19:53  <V453000> you just have to select the right list to autoreplace? rail/erail
00:19:59  <KenjiE20> oh wait, yes it does
00:20:05  <KenjiE20> yea
00:20:13  <KenjiE20> I had that mixed up
00:20:38  <KenjiE20> @man autoreplace
00:20:40  <Webster> Replace vehicles - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=autoreplace
00:20:43  <KenjiE20> ^ Thorinbur
00:21:50  <KenjiE20> also, V; get a dropbox already
00:21:54  <KenjiE20> :P
00:22:07  <V453000> do I need it ? :)
00:22:24  <KenjiE20> it'd save you spamming updates for files on the wiki :)
00:22:36  <V453000> I want to keep em there
00:23:49  <V453000> I didnt think so ... but people watch my userpage :D
00:24:10  <V453000> one czech guy actually contacted me on ICQ based on that :D
00:24:29  <V453000> very interesting person
00:24:34  <V453000> he never joined us
00:24:43  <V453000> but makes insane things with logic gates
00:24:49  <V453000> some calculator...
00:25:12  <V453000> didnt check it out properly yet :)
00:31:42  *** Phazorx has left #openttdcoop
00:36:08  <Thorinbur> ok.great it works!
00:36:09  <Thorinbur> ^^
00:38:20  <V453000> :)
00:38:27  <V453000> what was the issue?
00:41:42  <Thorinbur> didn't found that feature earlier:P
00:42:02  <V453000> :)
00:42:18  <Thorinbur> and i found a bug :(
00:42:27  <Thorinbur> But it's too late to report today
00:42:42  <Thorinbur> orr...
00:42:48  <Thorinbur> nope no bug ^^
00:42:51  <V453000> :)
00:46:13  <KenjiE20> V453000: yeah, there's a surprising number of website lurkers
00:46:29  <V453000> yes
00:46:31  <V453000> that is
00:46:35  <V453000> or there is ... :)
00:48:41  * KenjiE20 gives ncurses a clout round the head with a fresh copy of WeeChat
00:48:48  <KenjiE20> you are defeated
00:48:55  <KenjiE20> :P
00:48:57  <V453000> me? :)
00:49:02  <KenjiE20> no ncurses
00:49:07  <KenjiE20> got it to behave
00:49:16  <V453000> :p
00:50:31  <V453000> I guess we will not be able to get 5000 RVs on our server due to connection problems ? :(
00:50:42  <KenjiE20> probably not
00:50:47  <V453000> :[
00:50:57  <KenjiE20> @psgsave 171
00:50:57  <Webster> PSG 171 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_171_-_180#gameid_171
00:51:08  <V453000> there is about 1700 I think
00:51:09  <KenjiE20> yes lazy :P
00:51:17  <KenjiE20> 1709
00:51:19  <V453000> and in the end it lagged quite a lot
00:51:21  <V453000> ok :)
00:51:35  <KenjiE20> we were struggling for a while before we gave up with that
00:51:47  <V453000> yes
00:51:54  <KenjiE20> and that was on a 256^ map
00:52:00  <V453000> yep
00:52:09  <Zuu> Vista/7 users of OpenTTDAU, please be aware that when you approve to run OpenTTD Auto Update you actually grant it administrator privileges. Any progarm you start from it (explorer, cmd, openttd, infozip) will thus also run as admin. See more here: http://www.tt-forums.net/viewtopic.php?p=863971#p863971
00:52:10  <KenjiE20> was a nice game though
00:52:10  <Webster> Title: Transport Tycoon Forums • View topic - OpenTTD Auto Update - 1.1 and 2.0 (at www.tt-forums.net)
00:52:23  <V453000> amazing thing on 256^2 is the giant screenshot
00:53:12  <jondisti> hello
00:53:15  <V453000> hi
00:53:17  <jondisti> !players
00:53:18  <PublicServer> jondisti: There are currently no clients connected to the server
00:53:23  <jondisti> why's that?
00:53:32  <V453000> I am 80% asleep
00:53:42  <jondisti> that's 20% for openttd
00:53:55  <jondisti> just enough for building primary stations
00:54:08  <jondisti> :)
00:54:14  <jondisti> !password
00:54:14  <PublicServer> jondisti: vainer
00:54:20  <PublicServer> *** jond1sti joined the game
00:54:53  <V453000> !dl win32
00:54:53  <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r19386/openttd-trunk-r19386-windows-win32.zip
00:58:39  <V453000> !password
00:58:39  <PublicServer> V453000: vainer
00:58:54  <PublicServer> *** Game unpaused (not enough players)
00:58:55  <PublicServer> *** V453000 joined the game
00:58:58  <PublicServer> <V453000> ellow
00:58:59  <PublicServer> <jond1sti> ellow
00:59:05  <PublicServer> <V453000> ^^
00:59:10  <PublicServer> <jond1sti> so... oil wells don't stay alive :(
00:59:17  <PublicServer> <V453000> oh
00:59:24  <PublicServer> <V453000> :(
00:59:46  <PublicServer> <jond1sti> there's funny thing with machine shop :P
01:00:17  <PublicServer> <jond1sti> can you turn magic bulldozer on?
01:00:32  <PublicServer> <V453000> I think the rcon doesnt work for that
01:00:36  <PublicServer> <V453000> Kenji?
01:00:39  <PublicServer> <V453000> I dunno
01:00:45  <KenjiE20> it does
01:00:54  <KenjiE20> but I'm not sure if it's enabled
01:00:55  <PublicServer> <jond1sti> just for a sec
01:01:01  <KenjiE20> !rcon magic_bulldozer
01:01:01  <PublicServer> KenjiE20: ERROR: command not found
01:01:04  <KenjiE20> it's not
01:01:12  <KenjiE20> !rcon set magic_bulldozer
01:01:12  <PublicServer> KenjiE20: 'magic_bulldozer' is an unknown setting.
01:01:18  <KenjiE20> it's definately not
01:01:37  <jondisti> hmh
01:01:50  <PublicServer> <jond1sti> V453000: you see the problem with it?
01:02:03  <PublicServer> <V453000> I gues it is too far
01:02:58  <PublicServer> <jond1sti> yes and now someone built new one closer to pickup but the one next to drop station is still in use :P
01:03:27  <PublicServer> <V453000> yes
01:03:32  <PublicServer> ***  made screenshot at 00022B5B: http://ps.openttdcoop.org/public/webcam/00022B5B.png
01:07:53  <PublicServer> <V453000> oh lol
01:07:56  <PublicServer> <jond1sti> ?
01:08:04  <PublicServer> <V453000> 3 industries at the undeleted testing area
01:08:44  <PublicServer> <jond1sti> and one is quite high :P
01:08:58  <PublicServer> <V453000> animals got high
01:09:01  <PublicServer> <V453000> lucky bastards
01:09:15  <PublicServer> <jond1sti> does the position of station sign affect which machine shop will be used?
01:09:16  <PublicServer> <V453000> and they have there milk+weed
01:09:17  <PublicServer> <V453000> wow
01:09:33  <PublicServer> <V453000> I dont know
01:09:34  <PublicServer> <jond1sti> location i mean
01:09:48  <PublicServer> <V453000> I understand :) but I have no idea about that
01:09:51  <PublicServer> <jond1sti> Kenji help us :P
01:09:57  <KenjiE20> seems to recall something like that
01:10:04  <PublicServer> <jond1sti> let's try
01:10:58  <KenjiE20> is going soon
01:11:23  <PublicServer> <V453000> me too
01:11:51  <PublicServer> <jond1sti> so then i won't start making 'parts' trains
01:12:12  <PublicServer> <jond1sti> hmh
01:15:50  <PublicServer> <V453000> but I quilte like how the game looks so far :)
01:15:55  <PublicServer> <jond1sti> looks like it works
01:15:56  <PublicServer> <jond1sti> wohoo
01:16:25  <PublicServer> <jond1sti> yes
01:17:01  <PublicServer> <V453000> where?
01:17:06  <KenjiE20> teh off
01:17:08  <KenjiE20> o/
01:17:11  <PublicServer> <V453000> cya
01:17:15  <PublicServer> <jond1sti> cya
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01:17:23  <PublicServer> <jond1sti> V453000: moving that station sign
01:17:30  <PublicServer> <V453000> kool
01:17:37  <PublicServer> <V453000> awesome
01:17:39  <PublicServer> <V453000> good job
01:18:34  <PublicServer> ***  made screenshot at 0003E0E8: http://ps.openttdcoop.org/public/webcam/0003E0E8.png
01:18:58  <PublicServer> <jond1sti> i like this game too
01:19:10  <PublicServer> <jond1sti> but don't like bad documentation on FIRS :(
01:19:57  <V453000> :)
01:20:08  <Thorinbur> So station is in 64/32 tile radius from sign?
01:20:37  <PublicServer> <jond1sti> not from the sign
01:21:25  <PublicServer> <jond1sti> again my bad english prevents me from explaining it
01:21:29  *** Fuco has quit IRC
01:21:30  <Thorinbur> ...
01:21:45  <Thorinbur> Baby steps
01:21:55  <Thorinbur> there is a station...
01:21:56  <Thorinbur> :P
01:22:16  <PublicServer> <jond1sti> well the station can't be wider than 64 tiles
01:22:22  <Thorinbur> yeah
01:22:50  <PublicServer> <jond1sti> hmmmmmmmm
01:23:11  <Thorinbur> ah you mean moving the sign changed ind that took most of good?
01:23:25  <PublicServer> <V453000> yes
01:23:28  <PublicServer> <V453000> well most ...
01:23:32  <PublicServer> <V453000> only one can accept it
01:23:33  <PublicServer> <jond1sti> yes thats why talking about sign :P
01:23:40  <PublicServer> <jond1sti> about that station spread
01:23:50  <V453000> I am off mates
01:23:55  <Thorinbur> Cu
01:23:58  <V453000> cya
01:24:04  <PublicServer> <jond1sti> A-B-C-D-E. every one is 32 tiles from each other
01:24:07  <PublicServer> <jond1sti> you have station tile in C
01:24:18  <PublicServer> <jond1sti> you can build tile in D and B
01:24:42  <PublicServer> *** V453000 has left the game (leaving)
01:24:42  <PublicServer> *** Game paused (not enough players)
01:24:43  <PublicServer> <jond1sti> but when you have one in C, there can't be one on A
01:24:52  <PublicServer> <jond1sti> depends where you build first :)
01:25:19  <PublicServer> <jond1sti> oh  when you have tile in D you can't have one in A i meant :P
01:25:57  <jondisti> night V
01:26:07  <Thorinbur> ...i know how it works
01:26:16  <PublicServer> <jond1sti> oh
01:26:17  <PublicServer> <jond1sti> :P
01:26:30  <Thorinbur> just tried to understand the role of sign
01:27:20  <Thorinbur> you moved sign and fixed problems with thos parts factory and the problem was related with station spread
01:27:29  <Thorinbur> thats why i was slightly confused
01:28:00  <Thorinbur> but once I understood than it looks like my firs understanding of 64 tile spread was ok
01:28:24  <PublicServer> <jond1sti> yep..
01:28:37  <Thorinbur> other ones were just theories to somehow connect spread with sign
01:28:41  <Thorinbur> :P
01:29:18  <Thorinbur> heh my OTTD saves folder weights 100 MB
01:30:37  <jondisti> your own games or downloaded ones too?
01:31:40  <Thorinbur> downloaded too
01:31:59  <Thorinbur> and many copies of same game sometimes
01:32:07  <Thorinbur> (with timestamps)
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01:32:31  <jondisti> i have loads of downloaded PSGs all over my harddrive
01:32:44  <jondisti> :P
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01:33:36  <PublicServer> ***  made screenshot at 0002416B: http://ps.openttdcoop.org/public/webcam/0002416B.png
01:34:21  <PeterT> @logs
01:34:21  <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/
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01:47:17  <Thorinbur> 82% of Ruse... its almost 3 am
01:47:31  <jondisti> almost 3 am here :(
01:47:33  <jondisti> 4
01:47:34  <Thorinbur> possible events:
01:47:45  <jondisti> i sure know how to write today
01:47:52  <jondisti> .... type
01:48:04  <Thorinbur> waiting for RUSE to download
01:48:09  <Thorinbur> going to sleep
01:48:14  <Thorinbur> missing lectore
01:48:19  <Thorinbur> *lecture
01:48:27  <Thorinbur> playing Ruse tomorow morning
01:48:38  <PublicServer> ***  made screenshot at 00022976: http://ps.openttdcoop.org/public/webcam/00022976.png
01:48:46  <Thorinbur> missing labolatories, whit team project (my team will hate me)
01:49:07  <Thorinbur> going for the meeting at 2pm
01:49:24  <Thorinbur> and the meeting is just after labolatories
01:49:45  <Thorinbur> and i will propably ommit labs, and go straight to the meeting...
01:50:08  <Thorinbur> witch is nearby my university... 1:30 from home
01:50:48  <Thorinbur> so saying i won't go cos i would spend more time in buses than learning is ...
01:50:51  <Thorinbur> cheating
01:52:58  <Thorinbur> Or
01:53:20  <Thorinbur> I will go there
01:53:53  <Thorinbur> and spend most of the time in computer lab where i have Open ttd installed
01:54:21  <Thorinbur> thats why i copied saves to the pendrive ^^
01:55:01  <Thorinbur> And i can drop by to coop server^^
01:55:21  <Thorinbur> hmmm i should go to sleep
01:55:39  <Thorinbur> I am talking to self on irk
01:55:44  <Thorinbur> Irc
01:56:09  <Thorinbur> making log unnececerily long...
01:56:34  <Thorinbur> It's almost like autoaway messages
01:56:53  <Thorinbur>  fine i will go already!
01:57:04  <Thorinbur> Cu: whoever is still here :P
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05:13:30  <virtual> !players
05:13:32  <PublicServer> virtual: There are currently no clients connected to the server
05:13:36  <virtual> !password
05:13:37  <PublicServer> virtual: tuners
05:22:18  <virtual> @quickstart
05:22:20  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
05:43:36  <virtual> @version
05:43:37  <Webster> virtual: The current (running) version of this Supybot is 0.83.4.1.  The newest version available online is 0.83.4.1.
05:43:48  <virtual> @help
05:43:48  <Webster> virtual: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
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08:04:16  <virtual> !password
08:04:16  <PublicServer> virtual: lapped
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09:08:35  <Ammler> !unpause
09:08:35  <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.)
09:08:36  <PublicServer> *** Game unpaused (not enough players)
09:09:38  <PublicServer> <Amm1er> I guess, I can't force you guys to make the lok2k red, always :-P
09:10:24  <PublicServer> *** Amm1er has enabled autopause mode.
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09:41:24  <dih> hi
09:41:27  <dih> @seen Timm*
09:41:27  <Webster> dih: Timmaexx was last seen in #openttdcoop 5 days, 10 hours, 42 minutes, and 42 seconds ago: <Timmaexx> the transrapid
09:41:30  <dih> grrr
09:41:39  <dih> @note add Timmaexx pm me?
09:41:44  <dih> hmmpf
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09:49:05  <planetmaker> dih, he's probably reachable via forum mail in the German forum
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10:03:43  <Kolbur> !password
10:03:44  <PublicServer> Kolbur: footed
10:03:54  <PublicServer> *** Player joined the game
10:03:54  <Webster> Player, please change your in game nick
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10:08:45  <dih> lol @ Kolbur
10:08:55  <dih> you do know that it's possible to change nick in the game? :-P
10:08:59  <dih> thank you planetmaker
10:09:16  <Kolbur> hi :D
10:09:21  <Kolbur> too long ago ;)
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10:13:57  <Giddorah_> Wtf?
10:14:00  <Giddorah_> Version mismatch?
10:14:02  <Giddorah_> !dl
10:14:02  <PublicServer> Giddorah_: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
10:14:08  <Giddorah_> !dl win64
10:14:08  <PublicServer> Giddorah_: http://binaries.openttd.org/nightlies/trunk/r19386/openttd-trunk-r19386-windows-win64.zip
10:15:10  <Giddorah_> !password
10:15:10  <PublicServer> Giddorah_: footed
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10:15:55  <dih> Kolbur: but it's nice to see you again :-)
10:16:00  <dih> must say
10:16:08  <dih> planetmaker: thanks, that was a good hint
10:16:23  <dih> he had sent me a pm in tt-forums, but had disabled that people can send pm's back to him
10:16:33  <dih> which kind of defeated the purpose, as he asked for a reply :-P
10:16:34  <dih> lol
10:17:44  <Kolbur> thx, nice to see you too
10:18:34  <Kolbur> so looks like openttd 1.0 is coming out soon
10:19:14  <Kolbur> are the old standard graphics replaced there?
10:20:29  <gleeb_> No, but you are prompted to DL new graphics on install.
10:20:33  <gleeb_> iirc
10:24:00  *** gleeb_ is now known as Gleeb
10:27:37  <planetmaker> Kolbur, if you like, nothing changes with the graphics. But if you like, you can play with a complete new base set for graphics sound and music
10:27:47  <planetmaker> (which is three base sets actually)
10:28:12  <Gleeb> Oh, music is done?
10:28:19  <planetmaker> not quite. But in the work
10:28:53  <planetmaker> Like 6 songs are currently available. A 7th is posted and I have a zip of others which I may use at my own discretion
10:28:57  <planetmaker> But I didn't find time yet
10:29:30  <Kolbur> hi planetmaker
10:29:40  <planetmaker> :-) Hi ho
10:29:44  <planetmaker> Long time no seen, eh?
10:29:51  <Kolbur> yeah
10:30:10  * planetmaker is off for lunch now, though :-)
10:30:15  *** Chris_Booth has quit IRC
10:30:16  <Kolbur> who cares about songs? :D
10:30:23  <planetmaker> see you around hopefully soon.
10:30:29  <planetmaker> Oh, those new songs are good
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10:31:03  <Kolbur> well, i'll try it out sometimes
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10:32:38  *** Pirate_87 is now known as Pirate87
10:32:46  <Pirate87> !password
10:32:46  <PublicServer> Pirate87: beater
10:33:36  <Pirate87> dl! autoupdate
10:33:56  <Pirate87> !dl autoupdate
10:33:56  <PublicServer> Pirate87: http://www.openttdcoop.org/winupdater
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10:37:15  <Pirate87> !dl win32
10:37:15  <PublicServer> Pirate87: http://binaries.openttd.org/nightlies/trunk/r19386/openttd-trunk-r19386-windows-win32.zip
10:38:26  <Pirate87> !password
10:38:27  <PublicServer> Pirate87: breast
10:38:42  <PublicServer> *** Pirate87 joined the game
10:38:44  <dih> ho rude
10:38:47  <dih> :-P
10:38:48  <Kolbur> uhhh, how do i join the pro server?
10:38:50  <PublicServer> *** Pirate87 has joined company #1
10:38:50  <PublicServer> *** Game unpaused (not enough players)
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10:43:08  <CommieSi> !password
10:43:08  <PublicServer> CommieSi: breast
10:43:23  <PublicServer> *** CommieSi!win32 joined the game
10:45:56  <PublicServer> *** Kolbur joined the game
10:48:45  <PublicServer> ***  made screenshot at 00032841: http://ps.openttdcoop.org/public/webcam/00032841.png
10:49:36  <PublicServer> <CommieSi!win32> morning guys
10:50:23  <PublicServer> *** CommieSi!win32 has left the game (leaving)
10:50:36  <CommieSi> !password
10:50:36  <PublicServer> CommieSi: cupful
10:50:52  <PublicServer> *** CommieSi joined the game
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10:52:36  <Zuu> Ammler: http://www.tt-forums.net/viewtopic.php?p=863981#p863981 <--- now you can't complain anymore for the missing PWKEY feature ;-)
10:52:37  <Webster> Title: Transport Tycoon Forums • View topic - OpenTTD Auto Update - 1.1 and 2.0 (at www.tt-forums.net)
10:57:03  <PublicServer> *** CommieSi has left the game (leaving)
10:58:18  <Ammler> Zuu: he :-P
10:58:31  <Ammler> I need to look for another missing feature then.
10:58:38  <Zuu> :-p
10:58:47  <Ammler> autoupdate of bananas grfs :-P
10:59:08  <Zuu> Not really necessary. OpenTTD could just have flag for that.
10:59:24  <Ammler> well, you should also be able to patch openttd ;-)
10:59:33  <Ammler> I know, you can :-P
10:59:35  <Zuu> hehe
10:59:59  <Ammler> a parameter --autoupdate or so :-)
11:00:28  <Zuu> For openttd.exe?
11:00:32  <Ammler> yes
11:01:53  <PublicServer> *** gr00vaLisTic has left the game (connection lost)
11:02:00  <Zuu> !players
11:02:01  <PublicServer> Zuu: Client 32 (Orange) is Giddorah, in company 1 (#openttdcoop PSG 178)
11:02:01  <PublicServer> Zuu: Client 34 (Orange) is Pirate87, in company 1 (#openttdcoop PSG 178)
11:02:01  <PublicServer> Zuu: Client 38 (Orange) is Kolbur, in company 1 (#openttdcoop PSG 178)
11:02:21  <Ammler> oh, you adverstise the password url ;-)
11:02:36  <Zuu> Only the part that is documented on the wiki.
11:02:48  <Zuu> Not the key hehe
11:02:54  <Ammler> yeah
11:03:10  *** jondisti has joined #openttdcoop
11:03:23  <Zuu> So now you have to deal with everyone asking for an URL ;-)
11:03:32  <Ammler> :-P
11:03:37  <Ammler> don't think so...
11:03:48  <PublicServer> ***  made screenshot at 00032442: http://ps.openttdcoop.org/public/webcam/00032442.png
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11:05:00  <Ammler> the update was major, would have earned a 2.1 ;-)
11:05:38  <Ammler> we have no member using windows
11:05:40  <jondisti> Zuu: '' is not an integer value
11:05:51  <jondisti> tells ottdau now after updating it :-)
11:06:01  <jondisti> when trying to start public server
11:06:33  <Zuu> Ammler: Yea, I though so, but it was late yesterday night and I had already updated some strings to 2.0.2 so I decided to stick with that.
11:06:48  <CommieSi> !password
11:06:48  <PublicServer> CommieSi: infirm
11:06:54  <CommieSi> infirm
11:07:09  <Zuu> jondisti: Oh, yea, forgot to handle an exception that will occur if you don't set a company number.
11:07:15  <CommieSi> aah mind not working
11:07:20  <PublicServer> *** CommieSi joined the game
11:07:31  <jondisti> Zuu: great, thanks :P
11:07:34  <Zuu> You can temporarily fix this by going to the new MP server password dialog and set a company number there. (1 or 255)
11:07:49  <PublicServer> *** jond1sti joined the game
11:07:50  <Zuu> 1 for joining the company and 255 for joning spectators.
11:08:19  <PublicServer> <jond1sti> hello
11:08:25  <jondisti> works now :)
11:08:30  <Zuu> Great.
11:08:44  <Zuu> Ammler: See, a possible way to make a 2.1 later. :-)
11:09:09  <Ammler> update the topic
11:09:13  <Zuu> Not really logicall I agree.
11:09:42  <Zuu> I'll do put a note about the bug. Or did you though about something else?
11:10:11  <Ammler> I meant the thread title
11:10:35  <Zuu> Its just 2.0 on purpose. Otherwise it would have been 2.0.1. :-)
11:10:43  <Zuu> Less to update for minor changes.
11:11:03  <Ammler> yeah, but I see no update without that
11:11:22  <Zuu> Existing users get a update window when they start the program.
11:11:24  <Ammler> well, up2you
11:11:40  <Ammler> oh, cool, does it selfupdate?
11:11:44  <Zuu> Yep
11:11:48  <Ammler> :-o
11:11:51  <Ammler> awesome.
11:11:52  <PublicServer> *** Kolbur has left the game (connection lost)
11:12:22  <PublicServer> *** gr00vaLisTic has left the game (connection lost)
11:12:40  <Zuu> Ammler: See this screenshot: http://www.tt-forums.net/download/file.php?id=96502
11:17:43  <Zuu> Since the last update contains two rather significant security updates I decided to let it go a bit earlier than I would have done if those updates would not have been in there.
11:18:50  <PublicServer> ***  made screenshot at 000305AD: http://ps.openttdcoop.org/public/webcam/000305AD.png
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11:21:42  <PublicServer> *** CommieSi has left the game (leaving)
11:29:24  *** Kolbur has left #openttdcoop
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11:33:52  <PublicServer> ***  made screenshot at 00026463: http://ps.openttdcoop.org/public/webcam/00026463.png
11:48:54  <PublicServer> ***  made screenshot at 00034A38: http://ps.openttdcoop.org/public/webcam/00034A38.png
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12:03:56  <PublicServer> ***  made screenshot at 00034E35: http://ps.openttdcoop.org/public/webcam/00034E35.png
12:04:57  <PublicServer> *** XeryusTC joined the game
12:05:03  <PublicServer> <XeryusTC> hello
12:05:35  <PublicServer> <jond1sti> howdy
12:05:41  <PublicServer> <XeryusTC> hmm
12:05:45  <PublicServer> <jond1sti> ?
12:05:48  <PublicServer> <XeryusTC> sl8 dairy farm as too few platforms :o
12:12:03  <PublicServer> *** XeryusTC has left the game (connection lost)
12:18:59  <PublicServer> ***  made screenshot at 0002973A: http://ps.openttdcoop.org/public/webcam/0002973A.png
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12:28:42  <dih> hint - tho those configuring openttd
12:29:01  <dih> perhaps, whatever is making the screeshots, can hide the menu bar :-P
12:29:16  <PublicServer> <Pirate87> what for ??
12:29:35  <dih> ... so it's not in the screenshot?
12:29:45  <dih> i mean - what else should that be good for?
12:29:52  <PublicServer> <Pirate87> still don't see the point
12:29:54  <KenjiE20> giant screenshots only :(
12:30:20  <dih> Pirate87: the point being exactly that! that the menu bar is not in the screenshot
12:30:29  <dih> what other point could it possibly have? c'mon!
12:30:39  <dih> + i addressed those who configure that thing
12:30:49  <dih> which - iirc might be Ammler ;-)
12:30:53  <dih> or KenjiE20
12:30:54  <Pirate87> i know
12:31:02  <dih> or one of the other members
12:31:04  <Pirate87> just wanted to know why
12:31:20  <Pirate87> cause it doesn't bother me at all
12:31:45  <dih> it's just a slight difference ;-)
12:31:57  <Ammler> dih: how?
12:32:06  <Ammler> and saletti :-)
12:32:17  *** fonsinchen has quit IRC
12:32:36  <dih> hey hey Swiss man :-)
12:32:56  <dih> well - if the server takes the screenshot, it's a simple change in the config file
12:33:05  <Ammler> webcam is quite hackish anyway :-)
12:33:25  <dih> hehe
12:33:27  <dih> i bet :-P
12:33:34  <Ammler> oh, in the config?
12:33:36  <XeryusTC> oh, dih has returned?
12:33:46  <Ammler> was he ever away?
12:33:51  <Ammler> just a bit hidden :-)
12:34:01  <PublicServer> ***  made screenshot at 0001EB64: http://ps.openttdcoop.org/public/webcam/0001EB64.png
12:34:04  <dih> i am here, sometimes show up
12:34:09  <dih> never leave irc
12:34:10  <XeryusTC> i remember a certain person making a blog post about him leaving ;)
12:34:38  *** whitequark has quit IRC
12:34:38  <Ammler> oh, I don't think, he wants to revert the retirement :-P
12:34:46  <dih> no - did not really :-P
12:34:52  <dih> just saying 'hi'
12:35:11  <dih> ...
12:35:12  <dih> hi
12:35:13  <dih> :-P
12:35:18  <XeryusTC> well, no welcome back party for you then :P
12:35:23  <dih> :'(
12:35:25  <dih> hehe
12:35:48  <dih> besides, i hardly know any of the current players
12:36:41  <Ammler> btw. some unpatient guys started a bit with docs for Avignon ;-) http://wiki.openttdcoop.org/Autopilot/Avignon
12:37:07  <KenjiE20> only cause you asked Ammler :P
12:37:19  <dih> i know - i told at least one person to do that at codecubes
12:37:27  <dih> that would be, at least for me, more useful :-P
12:37:45  <KenjiE20> I see no register button at codecubes
12:37:47  <KenjiE20> :(
12:37:53  <dih> i am right now trying to make a OpenTTDLib webservice
12:38:05  <dih> try querying 190 servers at the same time :-P
12:38:23  <dih> KenjiE20: i enabled it just recently :-P
12:38:30  <Ammler> we would really like to move to Avignon, the only lack is some user docs
12:38:45  <dih> it needs more development too
12:38:47  <KenjiE20> dih, well then, that's why those aren't there :P
12:38:52  <dih> :-D
12:39:11  <KenjiE20> also, what's this config setting?
12:39:24  <Ammler> back to topic ;-)
12:39:30  <dih> search for MENU
12:39:30  <KenjiE20> I only see toolbar_pos with values of 0,1,2
12:39:31  <dih> :-P
12:39:46  <PublicServer> <jond1sti> great we had a jam because of wrong way signals
12:40:06  <KenjiE20> "Can't find text: menu"
12:40:35  <Ammler> something in display_opt
12:40:37  <Ammler> ?
12:40:44  <dih> display_opt = SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION|FULL_DETAIL|WAYPOINTS
12:40:56  <dih> oh wait...
12:41:01  <dih> toolbar_pos 0 ?
12:41:14  <KenjiE20> left
12:41:22  <KenjiE20> 1 is centre and 2 is right iirc
12:41:26  <dih> else - hack it :-D
12:41:36  <dih> i mean - it's patched anyway
12:42:01  <Ammler> well, the patch does only enable blitters for dedicated servers
12:42:13  *** ODM has joined #openttdcoop
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12:42:34  <dih> i am guessing it's a single line
12:43:04  *** Fuco has joined #openttdcoop
12:43:08  *** ChanServ sets mode: +v Fuco
12:43:19  <Ammler> might be a useful attribution for the the command anyway
12:43:23  *** Fuco has quit IRC
12:43:33  <Ammler> beside no_con, also no_gui
12:43:40  <dih> ;-)
12:43:44  <dih> nomenu
12:43:47  <Ammler> no_chat
12:43:48  <dih> nostatus
12:43:49  *** thgergo has joined #openttdcoop
12:43:58  <dih> nonono
12:44:01  <dih> :-P
12:44:03  <Ammler> nodih
12:44:07  <dih> hehe
12:44:21  <Ammler> oh, wow, another old member ;-)
12:44:26  <Ammler> Heya thgergo
12:44:34  <dih> \o/ thgergo
12:44:37  <thgergo> hello
12:44:48  <dih> this is a day of history :-P
12:44:57  <dih> kolbur was here too
12:45:03  <thgergo> I have been floating here in the recent days
12:45:19  <thgergo> Finally I have configured my pidgin
12:45:27  <thgergo> to keep connected
12:45:35  <Ammler> nice :-)
12:45:46  <Ammler> also the mails don't bounce anymore... :-P
12:46:05  <Ammler> do you feel spammed now?
12:46:25  <dih> me?
12:46:27  <dih> where?
12:46:32  <Ammler> no, thgergo
12:46:39  <dih> ah :-)
12:46:45  * XeryusTC bounces of Ammler 
12:46:48  <thgergo> not too much
12:46:49  <Ammler> you shouldn't get mails from devzone
12:46:55  <thgergo> I have a lot more other emails
12:47:05  <thgergo> yet
12:47:20  <XeryusTC> bouncy bouncy Ammler :D
12:47:29  <Ammler> thgergo: if you like, you can use a @openttdcoop.org forward, which has a powerful greylist filter
12:47:30  <PublicServer> *** Pirate87 has left the game (leaving)
12:47:33  * XeryusTC feels very childish today :P
12:47:54  <thgergo> I dont have any spam problems yet
12:47:56  <thgergo> :)
12:47:59  <Ammler> XeryusTC: I still aren't able to make ground tile for the "station" houses
12:48:03  <thgergo> but thanks for mentioning it
12:48:29  *** Fuco has joined #openttdcoop
12:48:33  *** ChanServ sets mode: +v Fuco
12:48:42  <dih> by the looks of the website i take it you do not need / use the teamspeak server
12:48:53  <Ammler> we can't :-P
12:49:03  <PublicServer> ***  made screenshot at 00025BD8: http://ps.openttdcoop.org/public/webcam/00025BD8.png
12:49:08  <Ammler> it isn't up and I lost credentials
12:49:16  <dih> oh :-P
12:49:19  <Ammler> we used it once just in the lobby :-)
12:49:22  <dih> missed that
12:49:53  <Ammler> for coopetition it is nice
12:50:10  <XeryusTC> Ammler: how come you aren't?
12:50:15  <Ammler> if the others are enough tolerant to my bad spelling...
12:50:20  <XeryusTC> you're still defining only the ground sprite aren't you?
12:51:01  <XeryusTC> (if you are, that explains the problem)
12:52:12  <Ammler> I define it defaultish
12:52:30  <XeryusTC> defaultish?
12:52:45  <XeryusTC> 09 02  <sprite> 80 <sprite> 80?
12:52:50  <Ammler> so it is like "plain plattform" -> "station house" -> station hall north -> station hall south
12:52:57  <Ammler> 09 08
12:53:19  <Ammler> I guess, I need to define that somehow in Action2?
12:53:36  <XeryusTC> 09 08 should work with default action2s
12:53:45  <XeryusTC> but what do your actual sprite definitions look like?
12:53:49  <Ammler> yes, but I don't want that
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12:54:17  <Ammler> I want something like 09 04, where 2 sprites are the house and the others the ground
12:54:32  <Ammler> and then define that?
12:54:45  *** Chris_Booth has left #openttdcoop
12:54:56  <dih> 13:34 <@Ammler> oh, I don't think, he wants to revert the retirement :-P <- had i wanted to, i would have probably joined 'the other universe' :-P
12:55:26  <Ammler> http://dev.openttdcoop.org/projects/minigrfs/repository/entry/opengfx/makegrf#L83
12:55:51  <Ammler> XeryusTC: ^ that is my grf, I only played with adding more sprites
12:56:07  <XeryusTC> ah, there's your problem :P
12:56:21  <Ammler> where is "there"?
12:56:46  * gleeb points
12:56:59  <XeryusTC> basicly you need to replace ' <\dl468> 80'  with F3 04 00 00  00 00 00 10 10 x \dl468 80
12:57:00  <Ammler> !kick gleeb
12:57:07  <gleeb> :(
12:57:14  <gleeb> <3
12:57:23  <XeryusTC> F3 03 even i think
12:57:36  <XeryusTC> or whichever ground sprite you want to use :P
12:58:00  <Ammler> that sprite replacer works
12:58:25  <Ammler> can you tell me the line# you are talking about?
12:58:36  <XeryusTC> 89 and 90 atm
12:58:53  <XeryusTC> basicly, you're telling OTTD to use the house sprite as the ground sprite
12:58:59  <Ammler> yes
12:59:10  <Ammler> but the houses don't have grounds
12:59:21  <XeryusTC> what you want is to use a default ground sprite (the F3 03 in this case), define a bounding box (00 00 00 10 10 10 should do fine) and then use your sprite
12:59:27  <Ammler> so I like to use for example sprite 1420 for ground
12:59:35  <Ammler> and then build the houses above that
12:59:59  <XeryusTC> well, the procedure is still the same
13:00:02  <Ammler> hmm, could you pastebin something...
13:00:29  <Ammler> doesn't need 100% correct, just helping a bit...
13:00:38  <XeryusTC> a station tile is basicly a groundsprite (or any 64x31 sprite), a bounding box and the sprite you want to use
13:01:49  <XeryusTC> \d1420 00 00 00 10 10 10 \d1468 80
13:01:49  <XeryusTC> \d1420 00 00 00 10 10 10 \d1469 80
13:01:50  <Ammler> that is feature 0e?
13:02:04  <Ammler> oh, I try that
13:02:04  <XeryusTC> that is basicly what you need to replace line 89 and 90 with
13:02:23  <Ammler> mäh
13:02:29  <PublicServer> <jond1sti> why don't we have one way roads :(
13:02:34  <Ammler> I shall try now, but :-P
13:02:35  * dih pats the sheep
13:02:51  <XeryusTC> it *should* work, but i dont guarentee it :P
13:03:09  <Ammler> well, you are the smartest coop member, so it should.
13:03:25  <Ammler> at least from your hair style :-P
13:03:32  <dih> yes, because the other guy, who was the smartest, retired :-D
13:03:42  <Ammler> OMG
13:03:45  * dih coughs
13:03:46  <dih> :-D
13:03:46  <Ammler> back to topic :-P
13:03:47  <dih> hihihi
13:03:58  <XeryusTC> hmm, no comment :P
13:04:05  <PublicServer> ***  made screenshot at 000259DB: http://ps.openttdcoop.org/public/webcam/000259DB.png
13:04:11  <V453000> what hairstyle you got ? :D
13:04:24  * V453000 is on topic ... almost
13:04:33  <XeryusTC> also, brianetta beats me on the hairstyle and cleverness :P
13:04:56  <dih> nothing beats Brianetta
13:05:00  <dih> except for his wife :-P
13:05:11  <dih> but that is another story
13:05:18  <XeryusTC> true
13:05:23  <Ammler> I have seen one image of XeryusTC hairs around 2 years ago
13:05:46  <dih> you have seen XeryusTC's hairs??
13:05:48  <dih> oh my
13:05:48  <XeryusTC> it is different now though :P
13:05:54  <dih> lol?
13:05:55  <Ammler> he blogged about, irrc
13:06:00  <Ammler> iirc*
13:06:02  <XeryusTC> a) my dreads got cut off b) it has grown :P
13:06:07  <dih> you are sure you mean hairS <-
13:06:20  <V453000> :)
13:06:33  <Ammler> indeed, maybe not the special hair :-P
13:07:12  <dih> i would be oddly shocked if Ammler knew of XeryusTC's hairs - and if his Hairs used to be dreads :-P
13:07:31  <dih> i even doubt his hairs are special :-P
13:07:49  <XeryusTC> wtf are you dribblin' about?
13:09:50  <PublicServer> *** Amm1er has left the game (connection lost)
13:09:52  <XeryusTC> anyhow, brb
13:10:02  *** fonsinchen has joined #openttdcoop
13:11:04  <Ammler> http://imagebin.ca/view/B62jIaS1.html
13:11:05  <Webster> Title: plasma-desktopN30862.jpg (at imagebin.ca)
13:11:42  <Ammler> http://pastebin.ca/1835381
13:11:50  <Ammler> still something wrong?
13:12:24  <Ammler> looks like I counted wrong?
13:13:49  <Ammler> might it be, I can't use ttd sprites there?
13:14:09  <XeryusTC> back
13:15:32  <XeryusTC> Ammler: where?
13:15:53  <Ammler> the 2nd sprite
13:16:00  <Ammler> as you see the ground sprite is there
13:16:10  <XeryusTC> oh, yes
13:16:11  <Ammler> but the house doesn't show up
13:16:19  <XeryusTC> 2nd sprite is from an action 0 block :o
13:16:41  <XeryusTC> With bit 31 set, this sprite will refer to a TTD sprite, not the action 1 sprite. Setting bit 30 forces this sprite to be displayed normally even in "transparent buildings" mode (supported only in TTDPatch 2.6 r1695 and later).
13:17:00  <XeryusTC> so basicly, you need to set the highest bit :P
13:17:18  <XeryusTC> forgot about that for a bit
13:18:11  <Ammler> that is in Action2?
13:18:51  <Ammler> I need to repeat the Action 0/1/2 block?
13:19:07  <PublicServer> ***  made screenshot at 0002D695: http://ps.openttdcoop.org/public/webcam/0002D695.png
13:19:19  <Ammler>     3 * 4        01 04 01 01
13:19:21  <Ammler>     4 * 1        00  // real sprite dummy?
13:19:22  <Ammler>     5 * 7        02 04 00 00 01 00 00
13:19:31  <XeryusTC> no, it is the last sprite
13:19:53  <Ammler>     6 * 7        03 04 01 00 00 00 00
13:19:59  <XeryusTC> so basicly you need to replace the last \d<numb> in line 89 and 90 to their hex variant and set the firstmost bit
13:20:20  <Ammler> ah, adding?
13:21:04  <XeryusTC> you can add 0x80000000 to it too, if grfcodec understands it :o
13:21:27  <Ammler> why shouldn't?
13:21:45  <XeryusTC> no clue
13:21:51  <XeryusTC> i barely use the escapes :P
13:22:07  <Ammler> I try to use excapes only :-P
13:22:46  <Ammler> hmm
13:22:51  <Ammler> I could
13:22:57  <Ammler> no, I can't
13:23:07  <Ammler> I add a actionD
13:25:35  <Ammler> AWESOME, works
13:25:43  <Ammler> thank you XeryusTC :-)
13:25:48  <XeryusTC> np :)
13:25:50  <Ammler> oh
13:26:00  <Ammler> how do I add a station class?
13:26:14  <Ammler> as you see on the screen, the label is empty
13:29:15  <XeryusTC> uhm, you mean a name for the station or the station class?
13:32:08  <V453000> !players
13:32:09  <PublicServer> V453000: Client 32 (Orange) is Giddorah, in company 1 (#openttdcoop PSG 178)
13:32:09  <PublicServer> V453000: Client 45 (Orange) is jond1sti, in company 1 (#openttdcoop PSG 178)
13:33:44  <XeryusTC> Ammler:
13:33:46  <XeryusTC> 1 * 10  04 48 FF 01 ID_GERMAN_BASIC C5 "Basic platform" 00
13:33:46  <XeryusTC> 1 * 10  04 48 FF 01 ID_GERMAN_BASIC C4 "German platforms" 00
13:34:02  <XeryusTC> replace ID_GERMAN_BASIC with your station's id
13:34:09  <PublicServer> ***  made screenshot at 00001FC6: http://ps.openttdcoop.org/public/webcam/00001FC6.png
13:34:22  <XeryusTC> for the name of the class you need to replace it with the ID of the first station in that class
13:34:27  <XeryusTC> and now im off to take a shower :P
13:41:26  <Ammler> hmm
13:41:30  <Ammler> I use station_gui
13:41:43  <Ammler> so don't care about station name
13:41:48  <Ammler> but the class :-)
13:41:59  <Ammler> http://imagebin.ca/view/YXbdVJH.html
13:42:00  <Webster> Title: plasma-desktopR30862.jpg (at imagebin.ca)
13:42:53  <Ammler> hmm, I wonder, if it is possible to change GRFID with Action6
13:44:57  <planetmaker> :-O That'd be a peculiar use of it.
13:45:21  <planetmaker> I'd be interested in the results, though
13:48:25  <Ammler> well, I post it right now, just need to solve that station class thing
13:48:52  <Ammler> and then, I check those missaligned houses ;-)
13:48:58  <Ammler> and then :-P
13:49:11  <PublicServer> ***  made screenshot at 0003D04F: http://ps.openttdcoop.org/public/webcam/0003D04F.png
13:49:40  <Ammler> hmm, is id b*?
13:49:57  <Ammler> so I could add more than 255 tiles?
13:53:15  * Ammler did also update the cpp and added Sm4tZyVehicelsInTunnels
13:54:16  <Ammler> the openttdcoop package of obs does have that pack included...
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13:58:14  <Ammler> XeryusTC: if you are back sometime, do you know, how \b* works?
13:58:31  <planetmaker> Ammler, the extended byte?
13:58:44  <planetmaker> \b* xx
13:58:51  <planetmaker> \b* FF xx xx
13:59:08  <planetmaker> first is interpreted as 0...254
13:59:31  <planetmaker> the second for values FF ... FFFF
14:00:19  <planetmaker> uhm... actually the 2nd could go from 0 ... FF FF, too ;-)
14:00:37  <Ammler> oh, like UTF?
14:00:40  <planetmaker> kinda
14:00:59  <Ammler> but I guess, it would screw my Action6
14:01:31  <Ammler> well, for now, it is fine, you can define start sprite and range
14:02:13  <Ammler> wiki down :-(
14:02:25  <Ammler> planetmaker: what is the utf8 bypte?
14:02:37  <Ammler> 0C?
14:03:16  <Ammler> no
14:04:13  <PublicServer> ***  made screenshot at 00027FC8: http://ps.openttdcoop.org/public/webcam/00027FC8.png
14:12:11  <PublicServer> *** Giddorah has left the game (connection lost)
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14:13:55  <XeryusTC> Ammler: i have no clue how b* works :P
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14:18:30  <Kolbur> !players
14:18:31  <PublicServer> Kolbur: There are currently no clients connected to the server
14:18:32  <Ammler> planetmaker: explained
14:18:56  <Ammler> well, plattforms can't be named dynamically
14:19:10  <Ammler> so anyway, using station_gui is quite recommend...
14:19:15  <PublicServer> ***  made screenshot at 0003DADE: http://ps.openttdcoop.org/public/webcam/0003DADE.png
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14:20:05  <Ammler> or someone has an idea, how to convert "byte" to "char"?
14:20:47  <XeryusTC> in nfo?
14:20:58  <Ammler> \d1520 -> "1520"
14:21:01  <Ammler> XeryusTC: yes
14:21:15  <XeryusTC> a char is a byte :P but with a special meaning :P
14:21:29  <XeryusTC> you can input strings in hex ;)
14:22:02  <Ammler> XeryusTC: I have the id in a register and would need to give that to action4
14:22:32  <Ammler>   0 * 0 06 // Action6 (<param-num> <param-size> <offset>){n} FF
14:22:33  <Ammler>     7F \b1 \b4  // id
14:22:35  <Ammler>     7E \b4 \b7  // value
14:22:36  <Ammler>     FF
14:22:38  <Ammler> 1 * 10  04 48 FF 01 00 C5 "#0000" 00
14:22:39  <Ammler> this doesn't work
14:23:22  <Ammler> (obviously)
14:23:46  <XeryusTC> no clue
14:23:53  <XeryusTC> i only used action6
14:23:58  <XeryusTC> and that was when i did the tutorial xD
14:24:27  <Ammler> I use action6 quite a lot in that grf ;-)
14:24:36  <XeryusTC> :o
14:24:53  <Ammler> http://pastebin.ca/1835475
14:25:02  <XeryusTC> i might've decided to use action6 in the MTSS :o
14:25:12  <XeryusTC> if i could replace more bytes at once :P
14:26:30  <Ammler> you can?
14:26:42  <Ammler> or what you mean
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14:29:21  <XeryusTC> you cant
14:29:38  <PublicServer> *** Amm1er has left the game (connection lost)
14:29:40  <XeryusTC> otherwise i would've added parameters to change the sprites of the platforms in the MTSS :o
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14:31:14  <Ammler> I replace 2 dwords at once
14:31:14  <Ammler> (2x4bytes)
14:34:59  <XeryusTC> with other bytes in between?
14:37:53  <XeryusTC> planetmaker: ping
14:43:33  <Ammler> XeryusTC: yes
14:49:16  <XeryusTC> hmm, ok xD
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14:49:41  <planetmaker> XeryusTC, pong
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14:50:02  <XeryusTC> have you been updating your example makefile stuff to the faster edition?
14:50:44  <planetmaker> yes
14:51:09  <XeryusTC> hmm, you havent done it for the MTSS have you?
14:51:24  <planetmaker> yes. License issues
14:51:31  <planetmaker> GPL only
14:51:45  <XeryusTC> hehe, yeah :)
14:51:46  <planetmaker> a non-free license costs 350€
14:51:51  <Ammler> hehe
14:51:57  <XeryusTC> i guess i'll make the code GPL
14:51:58  <planetmaker> (1 year server costs ;-) )
14:52:05  <XeryusTC> cant say anything about the graphics, they aren't mine :P
14:52:14  <XeryusTC> hehe :P
14:52:21  * dih waves
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14:52:25  <Ammler> but you can't make GPL without
14:53:11  <Ammler> else you need a complicate construct like for 2cc v1
14:54:39  <planetmaker> @calc 350 / 2 / 8
14:54:39  <Webster> planetmaker: 21.875
14:54:51  <planetmaker> ^ that's not too much of an hourly wage, so 350€ is ok ;-)
14:55:51  <planetmaker> my employer would charge 70€ for renting me out.
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14:56:59  <XeryusTC> there is no way that anyone would pay 70 euros/h for you :P
14:57:15  <XeryusTC> anyhow, i guess all graphics could be released under GPL too, but im not entirely sure
14:57:17  <planetmaker> not in CS probably
14:57:27  <planetmaker> Well, you sort that out with redstar :-)
14:57:53  <XeryusTC> A comment to all creators of graphics: You may also use some of these plazas for your own projects, if you want! I would be thankful to be informed (for the one reason that I want to see if and where my graphics are used ;)), but it's not needed. The only condition that has to be met: Credit me in your project readme/description. (As I also would do when using graphics from another artist that he/she allows others to use.)
14:58:01  <XeryusTC> is basicly waht Red*Star put in the readme :P
14:58:46  <planetmaker> he, I'd interpret that as 'yes'
14:58:55  <XeryusTC> indeed
14:58:59  <XeryusTC> sounds compatible with GPL :P
14:59:03  * Ammler agrees
14:59:32  <planetmaker> though... plazas != stations
14:59:40  <Ammler> lol
14:59:45  <XeryusTC> 8)7
14:59:58  <XeryusTC> it is for all sprites he created i'd recon
15:00:09  <XeryusTC> as he only described the plazas in the readme so far :o
15:00:22  <Ammler> isn't he active anymore?
15:00:33  <Ammler> else you should just pm him to be sure
15:00:47  <Ammler> mäh, I am quite sure, he is.
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15:01:14  <XeryusTC> emailing with him is quite slow :P
15:02:21  <Ammler> http://imagebin.ca/view/LWpGuPC.html <-- right house looks a bit misaligned?
15:02:22  <Webster> Title: plasma-desktopo30862.jpg (at imagebin.ca)
15:02:50  <planetmaker> they all do, Ammler
15:02:58  <Ammler> all houses?
15:03:01  <XeryusTC> they're all misaligned
15:03:16  <XeryusTC> they should fit exactly over the ground sprite imo :P
15:03:36  <planetmaker> ^
15:03:46  <planetmaker> they're all shifted to the right
15:03:54  <Ammler> hmm
15:04:08  <Ammler> so bulk edit with excel might be easiest...
15:04:22  <planetmaker> the left one extends to the right of the ground tile, even though the base structure does not, it does further up in the air.
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15:04:33  <planetmaker> that's going to glitch under certain conditions.
15:04:34  <XeryusTC> they're all off by a few pixels both up and to the right
15:05:20  <Ammler> the ground sprite is fine
15:05:38  <planetmaker> yes
15:06:12  <Ammler> so I can adjust one house and then bulk edit all houses...
15:06:28  <planetmaker> maybe? :-)
15:06:42  <Ammler> well, at least all from theat sprite sheet
15:06:52  <Ammler> (I assume)
15:09:32  <Ammler> first I play a boring symcity and create test savegame :-)
15:09:37  <XeryusTC> Ammler: try pressing ctrl+b btw, it could be that they are properly aligned to their bounding box :o
15:10:45  <Ammler> hmm
15:10:55  <Ammler> the default houses have bounding boxes?
15:12:38  <XeryusTC> quite likely
15:12:50  <XeryusTC> the only things that dont have bounding boxes are ground tiles
15:12:52  <Ammler> http://imagebin.ca/view/lIg_OFR.html
15:12:53  <Webster> Title: plasma-desktopd30862.jpg (at imagebin.ca)
15:12:59  <Ammler> now, I am a bit confused
15:13:05  <Ammler> specially the most right one
15:13:38  <XeryusTC> seems like the right most one has foundations under it
15:13:58  <Ammler> ah, indeed
15:15:00  <Ammler> http://imagebin.ca/view/6ygd1R2k.html
15:15:01  <Webster> Title: plasma-desktoph30862.jpg (at imagebin.ca)
15:15:06  <Ammler> so the bouding box is fine
15:15:14  <Ammler> they are simply misaligned?
15:15:27  <XeryusTC> seems so
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15:15:41  <XeryusTC> sprites are aligned to their bounding box
15:15:57  <Ammler> what does the bounding box influence?
15:16:05  <XeryusTC> sprite sorter
15:16:17  <Ammler> what is in font and such?
15:16:21  <XeryusTC> yes
15:16:36  <Ammler> ok, I get it now, hopefully :-P
15:16:50  <XeryusTC> the blitters can determine which sprites should be drawn first depending on the positions of their bounding boxes
15:17:06  <XeryusTC> which is why it is quite important to get it right in stations :P
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15:17:26  <Ammler> but for my case, 10x10x10 is fine :-)
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15:19:01  <Ammler> I assume, the default houses has the bounding boxes hardcoded somewhere...
15:19:21  <XeryusTC> indeed
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15:19:29  <Laurenn> http://i33.tinypic.ath.cx/D1268406778.jpg/ do my breasts look to big?
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15:19:52  <Ammler> I clicked the fastest :-P
15:20:00  <XeryusTC> not really
15:20:03  <XeryusTC> stupid spam bots :P
15:20:19  <planetmaker> yeah, now they look too big :-P
15:20:21  <Ammler> maybe we should add again +m
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15:59:59  <Seberoth> hello all
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16:33:01  <jondisti> !password
16:33:01  <PublicServer> jondisti: plumbs
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17:28:48  <HackaLittleBit> hello everyone
17:31:38  <HackaLittleBit> Ammler: I need one of your games for testing, with lots of road vehicles and trains, would you be so kind and give me a suggestion + version and with lots of tunnels and bridges
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17:35:24  <HackaLittleBit> Ah I see already that you publish version number next to game in archive :)
17:37:15  <HackaLittleBit> Ok found it allready game 174 :)
17:47:43  <Ammler> they are at last my games :-P
17:48:42  <HackaLittleBit> going to experiment with tic toc
17:52:54  <Thraxian|Work> !dl win32
17:52:54  <PublicServer> Thraxian|Work: http://binaries.openttd.org/nightlies/trunk/r19386/openttd-trunk-r19386-windows-win32.zip
17:56:23  <Thraxian|Work> !password
17:56:23  <PublicServer> Thraxian|Work: boning
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18:06:48  <Drunkzilla> hi
18:07:10  <Drunkzilla> !password
18:07:10  <PublicServer> Drunkzilla: nipple
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18:07:25  <Ammler> HackaLittleBit: you are the signal in tunnel guy?
18:07:46  <Ammler> you might checkout the vehicle in tunnel patch from SmatZ :-)
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18:17:05  <HackaLittleBit> Ammler: yes why?
18:17:34  <Ammler> because with your patch, it happens, that a train might stop in a tunnel
18:17:59  <Ammler> and with that patch, you can see that and even click the train
18:18:11  <HackaLittleBit> I saw it
18:18:31  <HackaLittleBit> problem is big overhead :(
18:18:33  <Ammler> I don't mean, you need to include it in your patch
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18:19:11  <HackaLittleBit> My patch is about at the end of possibilities
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18:19:29  <HackaLittleBit> not much room for improvement
18:19:39  <Ammler> well, your patch will stay as a "patch" anyway :-)
18:19:51  <HackaLittleBit> :)
18:21:32  <Ammler> btw. did you ever check "custom bridge head" or "extended tunnel entries"?
18:22:01  <Ammler> 2 very cool features missing from ttdp :-)
18:22:16  <HackaLittleBit> custom bridge heads yes other no?
18:22:45  <Ammler> http://openttdcoop.ppcis.org/blog/files/downloads/grfpacks/screens/testing/enhanced_tunnels.png
18:23:09  <Ammler> omg, what a url :-o
18:23:21  <XeryusTC> that looks like ttdp
18:23:30  <Ammler> that is :-P
18:23:37  <XeryusTC> it must be
18:23:42  <XeryusTC> ottd doesnt support sign cheats :P
18:24:08  <Ammler> there is aslo no enhanced tunnels or were never, afaik
18:24:17  <XeryusTC> indeed
18:24:27  <HackaLittleBit> what is the latest version of ttdp ?
18:24:28  <XeryusTC> i believe the main objection to them is that they don't look right :o
18:24:37  <XeryusTC> 2.5
18:24:56  <Ammler> http://wiki.openttdcoop.org/Ttdp
18:24:58  <XeryusTC> they're basicly waiting with releasing a new version until patchman comes back
18:25:06  <Ammler> that is around 2-3 years old
18:25:13  <Ammler> with nightlies
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18:26:46  <Ammler> the tunnels are also the only grf I know, which doesn't work on openttd
18:28:36  <HackaLittleBit> I wan't custom bridge heads
18:30:23  <Ammler> '?
18:30:27  <HackaLittleBit> Ammler I am looking at it and I think it should be possible in openttd
18:30:59  <Ammler> would be cool, if you can do it in a non-hackish way
18:31:16  <Ammler> but well, if not, nice anyway :-)
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18:31:41  <XeryusTC> Ammler: that is a choice of the newgrf author
18:31:56  <XeryusTC> there is a check in the newgrf so it disables itself when it is loaded in ottd
18:32:13  <XeryusTC> the feature itself doesnt work in ottd no matter what though
18:32:17  <Ammler> XeryusTC: I know, had a chat about with eis_os or mail traffic...
18:32:21  <XeryusTC> (unless someone brings out a patch)
18:32:50  <Ammler> as I actively maintained the grfpack
18:32:53  <Ammler> :-P
18:33:56  <HackaLittleBit> XeryusTC: But it can be coded and later make some grf's
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18:35:48  <XeryusTC> true
18:36:00  <XeryusTC> but the main problem with the devs is that they dont like the visual style of it
18:36:07  <XeryusTC> as ttdp did it
18:36:19  <XeryusTC> because they just put the track overlay on top of the tunnel sprite
18:37:29  <HackaLittleBit> I searched for a patch of it
18:37:47  <HackaLittleBit> can't find it in forum
18:41:25  <Ammler> XeryusTC: BKTunnels does support it already
18:41:47  <XeryusTC> so do the default graphics
18:42:02  <XeryusTC> with BKTunnels it just looks less odd :P
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18:48:01  <HackaLittleBit> did you know this http://www.tt-forums.net/viewtopic.php?p=603737#p603737
18:48:03  <Webster> Title: Transport Tycoon Forums • View topic - Patch: Build UNDER Slopes (at www.tt-forums.net)
18:48:40  <HackaLittleBit> I  am reading :)
18:48:45  <HackaLittleBit> thanks
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19:01:31  <HackaLittleBit> bye for now
19:01:54  *** HackaLittleBit has quit IRC
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19:07:41  *** ChanServ sets mode: +o ^Spike^
19:08:05  <PublicServer> *** Amm1er has left the game (connection lost)
19:22:01  <Ammler> @topic add NEEDS UPDATE: gamelog corrupted
19:22:01  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #178 (r19386) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | NEEDS UPDATE: gamelog corrupted"
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19:27:54  <Seberoth> hi Ammler
19:28:29  <Ammler> saletti :-)
19:28:39  <Ammler> @topic remove -1
19:28:39  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #178 (r19386) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
19:28:56  <Ammler> as long as the server doesn't crash, it is fine
19:29:19  <Ammler> just note, that crashlog isn't useable wrt newgrfs
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21:03:47  <PublicServer> *** Amm1er joined the game
21:03:54  <PublicServer> <Amm1er> Majoinaise!
21:04:06  <PublicServer> <Amm1er> why don't you play here?
21:04:30  <PublicServer> *** Amm1er has left the game (leaving)
21:05:16  *** Thorinbur has joined #openttdcoop
21:05:28  <Thorinbur> Hi. how is it going today?
21:06:03  <Thorinbur> Any problems so far? Or everything runs smooth?
21:09:05  <Thorinbur> !playercount
21:09:05  <PublicServer> Thorinbur: Number of players: 1
21:09:10  <Thorinbur> !players
21:09:11  <PublicServer> Thorinbur: Client 56 is Intexon, a spectator
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21:18:55  <Thraxian> nobody's been doing anything, as far as I can tell
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21:47:04  <KenjiE20> Every time Ammler says "Majoinaise" I think Helmans
21:49:17  <Razaekal> mayonnaise!
21:49:43  <Ammler> YEP, quite dead it was dodaj
21:52:03  <KenjiE20> @dictionaries
21:52:04  <Webster> KenjiE20: --exit--, afr-deu, afr-eng, all, ara-eng, bouvier, cro-eng, cze-eng, dan-eng, deu-eng, deu-fra, deu-ita, deu-nld, deu-por, devils, easton, elements, eng-afr, eng-ara, eng-cro, eng-cze, eng-deu, eng-fra, eng-hin, eng-hun, eng-iri, eng-ita, eng-lat, eng-nld, eng-por, eng-rom, eng-rus, eng-spa, eng-swa, eng-swe, eng-tur, eng-wel, english, foldoc, fra-deu, fra-eng, fra-nld, gaz- (1 more message)
21:52:21  <KenjiE20> hm
21:52:49  <KenjiE20> @dict deu-eng Majoinaise
21:52:50  <Webster> KenjiE20: No definition for "Majoinaise" could be found in deu-eng
21:52:54  <KenjiE20> yea, figured
21:53:18  <Drunkzilla> @clcalc
21:53:18  <Webster> Drunkzilla: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
21:53:50  <Drunkzilla> @clcalc maglev 483
21:53:50  <Webster> Drunkzilla: Required CL for maglev at 483km/h is 7 (13 half tiles) or TL
21:55:27  <Drunkzilla> @clcalc erail 260
21:55:27  <Webster> Drunkzilla: Required CL for rail at 260km/h is 7 (13 half tiles) or TL
21:55:40  <Drunkzilla> @clcalc erail 160
21:55:40  <Webster> Drunkzilla: Required CL for rail at 160km/h is 3 (5 half tiles) or TL
21:55:50  <Thorinbur> hey! where is eng -> pl?
22:02:45  *** pugi has joined #openttdcoop
22:09:42  <PublicServer> *** Intexon has left the game (leaving)
22:12:20  <Ammler> @dict deu-eng Majonaise
22:12:21  <Webster> Ammler: No definition for "Majonaise" could be found in deu-eng
22:12:59  <Ammler> he, it might be ch word
22:14:25  <V453000> :)
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22:19:10  <V453000> anyone on?
22:19:13  <V453000> !players
22:19:14  <PublicServer> V453000: There are currently no clients connected to the server
22:19:16  <V453000> :(
22:20:29  *** Giddorah_ has quit IRC
22:21:01  <Ammler> yeah, nobody around :-(
22:21:26  <Ammler> @dict fra-eng majonaise
22:21:27  <Webster> Ammler: No definition for "majonaise" could be found in fra-eng
22:21:43  <Ammler> @dict hund deu-eng
22:21:44  <Webster> Ammler: No definition for "hund deu-eng" could be found in wn
22:22:06  <Ammler> @dict deu-eng hund
22:22:08  <Webster> Ammler: deu-eng: Hund [hunt]nsm dog, hound
22:22:17  <Ammler> ok, it knows some :-)
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22:24:43  <V453000> :D
22:25:55  <Drunkzilla> V453000: back from pub? :)
22:26:03  <V453000> yeah
22:26:12  <V453000> not very successful this time :/
22:26:16  <V453000> bad company
22:26:16  <Drunkzilla> I c :d
22:26:35  <Drunkzilla> Well.. at least no hangover tomorrow :)
22:26:49  *** Intexon has quit IRC
22:27:09  <V453000> :/ the only advantage
22:29:50  <V453000> any news, Drunkzilla? :)
22:32:36  <Drunkzilla> pm :)
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22:35:39  <Ammler> @query
22:36:20  <Ammler> Drunkzilla: don't highlight pm ;-)
22:36:48  <V453000> :)
22:40:07  <PublicServer> *** Zerpa joined the game
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22:42:05  <PublicServer> *** Zerpa has joined company #1
22:42:05  <PublicServer> *** Game unpaused (not enough players)
22:42:25  <Drunkzilla> Ammler: ? I don't know what you mean?
22:46:23  <Ammler> Drunkzilla: pm is a name, you meant query
22:46:53  <Ammler> hehe :-)
22:47:05  <V453000> Ammler: now you highlighted pm :P
22:47:42  <V453000> and now I did :O
22:47:43  <V453000> :D
22:47:58  <Drunkzilla> Ammler: I meant private chat :d
22:48:02  <Drunkzilla> @query
22:48:15  <Thorinbur> is p_m is shortcut for planet_maker?
22:48:22  <V453000> y
22:48:28  <Drunkzilla> ah... sorry then :)
22:48:30  <V453000> :)
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22:49:18  <PublicServer> ***  made screenshot at 000119A5: http://ps.openttdcoop.org/public/webcam/000119A5.png
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22:52:36  <Ammler> Drunkzilla: /query <nick>
22:52:54  <Thorinbur> !password
22:52:54  <PublicServer> Thorinbur: deigns
22:53:11  <PublicServer> *** Thorinbur joined the game
22:54:03  <V453000> Ammler: we already talk :)
22:54:16  <V453000> thx anyways :)
22:54:26  <V453000> you are kind :)
22:54:29  <Ammler> :-P
22:54:34  <PublicServer> *** Thorinbur has left the game (leaving)
22:54:50  <Ammler> then, I can leave :-P
22:54:54  <Ammler> good night
22:54:55  <Drunkzilla> :)]
22:54:57  <Drunkzilla> gn
22:55:08  <V453000> cya
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22:59:47  <PublicServer> *** Kolo has left the game (connection lost)
22:59:47  <PublicServer> *** Game paused (not enough players)
23:03:21  <CommieSi> !password
23:03:21  <PublicServer> CommieSi: deigns
23:03:40  <PublicServer> *** Game unpaused (not enough players)
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23:04:20  <PublicServer> ***  made screenshot at 00017CBE: http://ps.openttdcoop.org/public/webcam/00017CBE.png
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23:18:14  <Ben_Totterdell> !passwrod
23:18:17  <Ben_Totterdell> nice..
23:18:21  <Ben_Totterdell> !password
23:18:21  <PublicServer> Ben_Totterdell: awoken
23:19:23  <PublicServer> ***  made screenshot at 0001F8E3: http://ps.openttdcoop.org/public/webcam/0001F8E3.png
23:19:27  <PublicServer> *** Ben Totterdell has left the game (connection lost)
23:19:39  <Ben_Totterdell> !password
23:19:39  <PublicServer> Ben_Totterdell: veined
23:19:51  <PublicServer> *** Ben Totterdell joined the game
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