Times are UTC Toggle Colours
00:00:47 <PublicServer> <V453000> hey who is building at the north? 00:01:03 <PublicServer> <VictorOfSweden> not me 00:01:05 <PublicServer> <Spuuukie> hmm me i think 00:01:08 <PublicServer> <VictorOfSweden> i'm building west 00:01:17 <PublicServer> <V453000> read the plan ... the LLL_RRR is only from the BBH 01 to Paper Mill 00:01:23 <PublicServer> <Spuuukie> k 00:01:29 <PublicServer> <V453000> otherwise it is LLLL_RRRR 00:01:40 <PublicServer> <V453000> like for example near MSH 02 00:03:07 *** ^Spike^ has quit IRC 00:08:32 <PublicServer> <baeda> uhm we preserve snowy areas right? 00:08:39 <gr00vy> !password 00:08:39 <PublicServer> gr00vy: thrash 00:08:43 <PublicServer> <V453000> well 00:08:47 <PublicServer> <V453000> ML doesnt go there 00:09:03 <PublicServer> <baeda> yea thats what i wanted to know 00:09:28 <PublicServer> <V453000> well it is quite obvious by the signs in valleys 00:10:30 <PublicServer> *** gr00vaLisTic joined the game 00:10:33 <PublicServer> <V453000> ey 00:10:37 <PublicServer> <gr00vaLisTic> hi 00:10:52 <PublicServer> <gr00vaLisTic> new game?! 00:10:54 <PublicServer> <gr00vaLisTic> how comes? 00:11:01 <PublicServer> <gr00vaLisTic> finished the old one? 00:11:04 <PublicServer> <V453000> sure 00:11:29 <PublicServer> *** made screenshot at 00012EC3: http://ps.openttdcoop.org/public/webcam/00012EC3.png 00:11:33 <PublicServer> <gr00vaLisTic> woah, and i even missed the whole voting etc... 00:11:35 <PublicServer> <gr00vaLisTic> not bad :D 00:16:01 <PublicServer> <gr00vaLisTic> no scenario description here? or am i too dumb to find it? 00:16:18 <PublicServer> <V453000> scenario description is quite rare actually 00:16:29 <PublicServer> <V453000> plus I dont like it :P 00:16:33 <PublicServer> <gr00vaLisTic> oh ok 00:16:34 <PublicServer> <V453000> mostly... 00:16:38 <PublicServer> <gr00vaLisTic> your map? 00:16:40 <PublicServer> <gr00vaLisTic> :) 00:16:41 <PublicServer> <V453000> yes 00:16:45 <PublicServer> <gr00vaLisTic> ok 00:17:10 <KenjiE20> scens are just map makers breaking up the usual glob everything gameplay a bit :) 00:17:21 <PublicServer> <V453000> :P 00:17:25 <PublicServer> <V453000> hi Kenji btw :) 00:17:30 <KenjiE20> hi 00:20:40 *** davis has quit IRC 00:23:23 <PublicServer> *** Thraxian joined the game 00:23:25 <PublicServer> <V453000> hey Thrax 00:23:29 <PublicServer> <V453000> forests died :( 00:23:33 *** thraxian has joined #openttdcoop 00:23:33 *** ChanServ sets mode: +o thraxian 00:23:42 <PublicServer> <Thraxian> not all of them, it appears 00:24:02 <PublicServer> <V453000> well ... most :p 00:24:14 <PublicServer> <Thraxian> where can I be useful? 00:24:20 <PublicServer> <Thraxian> and is anyone on TS? 00:24:29 <PublicServer> <V453000> we are just setting up the ML atm 00:24:44 <PublicServer> <V453000> but you can make a station, hub, whatever you like ;) 00:25:05 <KenjiE20> what TS thraxian? 00:25:15 <OwenS> KenjiE20: TeamSpeak? 00:25:18 <PublicServer> <Thraxian> yah 00:25:28 <KenjiE20> yes, what TS? it died yonks ago 00:25:28 <PublicServer> <gr00vaLisTic> hm llll_rrrr hub will get brain-fucking :D 00:25:52 <PublicServer> <Thraxian> oh - duh 00:26:23 <PublicServer> <Thraxian> is ML full join, or SML style? 00:26:31 <PublicServer> *** made screenshot at 00017D4F: http://ps.openttdcoop.org/public/webcam/00017D4F.png 00:26:31 <PublicServer> <V453000> fj 00:26:39 <PublicServer> <V453000> more fun eh? :P 00:26:42 <PublicServer> <Thraxian> holy merger batman 00:26:46 <PublicServer> <V453000> :D 00:26:56 <OwenS> thraxian: 3 or 4 way? 00:27:01 <PublicServer> <V453000> 7way 00:27:08 <PublicServer> <V453000> ok kidding :P 00:27:11 <PublicServer> <V453000> 3ways only 00:27:40 <OwenS> Then I don't know whats worse... 3x3x3 or 2x3x2, on the basis that on the latter you have to build in efficient mergers 00:27:57 <PublicServer> <baeda> V? Take a look at sign !For V to look at pls before i cuntinue ;) 00:28:02 <PublicServer> <V453000> well 3 lines merging to 4 is omg 00:28:13 <PublicServer> <Thraxian> 4 to 4 aint' much better 00:28:24 <PublicServer> <Thraxian> 4->2->4 would be a lot easier 00:28:27 <PublicServer> <V453000> sure 00:28:33 <PublicServer> <Thraxian> but would that be sufficient? 00:28:34 <OwenS> 4 merging to 4? Straight through? :p 00:28:41 <PublicServer> <Thraxian> not if you provide lane choice 00:29:07 <PublicServer> <V453000> how could there be a problem baeda? :P 00:29:33 <PublicServer> <gr00vaLisTic> hmm isnt it too steep? 00:29:37 <PublicServer> <V453000> well I think the 4line SML would be too space-hogging 00:29:40 <PublicServer> <gr00vaLisTic> double / triple climbing tiles 00:29:42 <PublicServer> <V453000> no 00:29:51 <PublicServer> <V453000> climbs are no problem here 00:29:57 <PublicServer> <Thraxian> look near SLH01 site 00:30:02 <PublicServer> <Thraxian> that would be an easy 2->4 merger 00:30:05 *** davis has joined #openttdcoop 00:30:13 <OwenS> V453000: SML is generally smaller than FJ... 00:30:16 <PeterT> davis: Auto-join 00:30:27 <PublicServer> <baeda> V? 00:30:34 <PublicServer> <V453000> that isnt enough space 00:30:40 <PublicServer> <V453000> that merger 00:30:47 <PublicServer> <Thraxian> are MSH lines 4 wide, or is 2 sufficient? 00:31:02 <PublicServer> <V453000> TL is 5 00:31:06 <PublicServer> <V453000> ok 00:31:09 <PublicServer> <V453000> then right ;) 00:31:29 <OwenS> V453000: I find SML junctions generally are longer but have lower land take, as the extra land is in the ML spaces 00:31:43 <PublicServer> <V453000> that is true 00:31:56 <PublicServer> <Thraxian> how wide are MSH lines? 00:32:06 <PublicServer> <V453000> depends 00:32:12 <OwenS> Splitting from an SML is the same as FJ, but merging to it is smaller 00:32:31 <PublicServer> <V453000> FPP is ... well ...about LLL_RRR 00:32:38 <PublicServer> <V453000> paper mill too 00:32:45 <PublicServer> <V453000> and goods processing LL_RR 00:32:58 <PublicServer> *** gr00vaLisTic has left the game (leaving) 00:35:27 <V453000> [01:31] <*status> DCC Chat Bounce (Baeda): Timeout waiting for incoming connection [62.75.156.145:49675] o_O what could this be? 00:36:02 <PublicServer> <baeda> i asked you twice to look over my ml hehe and clicked on direct chat to aks again :) 00:36:10 <PublicServer> <baeda> ask* 00:36:11 <PeterT> Baeda wanted to DCC chat with you, but you have "Bounce DCC"s enabled 00:36:15 <PublicServer> <V453000> I told you there is nothing wrong 00:36:16 <PublicServer> <Spuuukie> btw is this tf style ok? 00:36:17 <PeterT> check the webpanel to disable it 00:36:22 <PublicServer> <baeda> oops 00:36:32 <PeterT> that was for V453000 00:36:43 <PublicServer> <V453000> sure Peter, thx :P 00:36:55 <PublicServer> <V453000> TL is "be clever" says it all 00:37:02 <PublicServer> <baeda> didnt mean to bother you oO 00:37:14 <PublicServer> <V453000> haha :D nothing wrong happened 00:37:18 <PeterT> It's fine, Baeda 00:40:03 *** Progman has quit IRC 00:41:33 <PublicServer> *** made screenshot at 0003AD06: http://ps.openttdcoop.org/public/webcam/0003AD06.png 00:45:50 *** bartavel` has quit IRC 00:45:52 *** bartavelle has joined #openttdcoop 00:46:23 <PublicServer> <V453000> kk 00:46:35 <PublicServer> <V453000> I just still find it a bit dirty :P 00:46:41 <PublicServer> <V453000> but aight :) 00:47:48 <PublicServer> <V453000> :< 00:48:30 <PublicServer> <VictorOfSweden> who's building near Livergrove End? 00:48:52 <PublicServer> <baeda> to north me 00:49:22 <PublicServer> <V453000> that is southeast 00:49:23 <PublicServer> <V453000> actually 00:49:26 <PublicServer> <VictorOfSweden> no, i meant southeast of 00:49:47 <PublicServer> <V453000> just go around :p 00:50:02 <PublicServer> <baeda> yea nice idea :P 00:50:35 <PublicServer> <VictorOfSweden> i'm coming from the west 00:52:28 *** KenjiE20 has quit IRC 00:56:36 <PublicServer> *** made screenshot at 00019FAD: http://ps.openttdcoop.org/public/webcam/00019FAD.png 00:57:25 <PublicServer> *** V453000 has left the game (connection lost) 00:57:32 <V453000> wah 00:57:36 <V453000> !password 00:57:36 <PublicServer> V453000: woulds 00:57:51 <PublicServer> <Thraxian> we using double engine Acela? 00:57:53 <PublicServer> <Thraxian> the Express one? 00:58:04 <V453000> Acela 00:58:13 <PublicServer> <Thraxian> Acela Express or Acela HHP-8? 00:58:18 <PublicServer> <Thraxian> both are "Acela" 00:58:19 <V453000> express doesnt take all cargotypes 00:58:21 <V453000> HHP8 00:58:33 <PublicServer> <Thraxian> ok...217 km/h 00:58:35 <V453000> yes 00:58:55 <PublicServer> <Thraxian> ooh - bridge choices 00:58:56 <V453000> the 2headed sucks in compare 00:59:00 <V453000> :) 00:59:15 <spuuukie> eeek it lags 00:59:17 <PublicServer> <Thraxian> could do modern suspension 00:59:34 <PublicServer> <baeda> uhm someone downloading game-data with 14.4modem? oO 00:59:39 <PublicServer> *** V453000 has left the game (connection lost) 00:59:57 <V453000> me 01:00:01 <V453000> !password 01:00:01 <PublicServer> V453000: woulds 01:00:02 <PublicServer> <Thraxian> I like tied arch bridge I think 01:00:22 <V453000> tied arch is classic cool :) 01:00:23 <PublicServer> <Thraxian> aw geez, here we go again :) 01:00:30 <PublicServer> <Spuuukie> eeeke again 01:00:41 <PublicServer> <baeda> awww 01:00:41 <V453000> the worst thing is 01:00:48 <V453000> even the dl lags 01:00:52 <PublicServer> <Spuuukie> hmm whos building at slh1? 01:00:55 <PublicServer> <VictorOfSweden> bad connection, V.? :/ 01:00:59 <V453000> now it stopped at 209 kbs 01:01:00 <PublicServer> <Thraxian> was me and someone 01:01:00 <V453000> very bad 01:01:02 <PublicServer> <baeda> is it you V? trying to join? 01:01:07 <V453000> shouldnt be even called conncetion 01:01:11 <PublicServer> *** V453000 has left the game (connection lost) 01:01:14 <PublicServer> <Spuuukie> me was the othe one ;) 01:01:34 <PublicServer> <baeda> ... 01:01:55 <PublicServer> *** V453000 joined the game 01:01:59 <PublicServer> <V453000> hehe 01:05:07 <PublicServer> <VictorOfSweden> i'm off, cya 01:05:12 <PublicServer> <V453000> cu 01:05:16 <PublicServer> *** VictorOfSweden has left the game (leaving) 01:05:24 <PublicServer> <baeda> cu 01:05:25 *** jondisti has joined #openttdcoop 01:08:34 <PublicServer> *** XeryusTC joined the game 01:08:36 <PublicServer> <V453000> heyy 01:08:47 *** tneo has quit IRC 01:09:00 <PublicServer> <XeryusTC> see !morons 01:09:13 <PublicServer> <V453000> :D 01:09:27 *** tneo has joined #openttdcoop 01:09:27 *** Webster sets mode: +o tneo 01:09:32 <PublicServer> <XeryusTC> not even comming up with the idea to build some tunnels or anything 01:09:35 <PublicServer> <baeda> coal haters! 01:09:50 <PublicServer> <XeryusTC> i just lost my fate in PS kind 01:09:56 <PublicServer> <V453000> XeryusTC: I just added the pps never die sign about a minute ago 01:10:17 <PeterT> !grf 01:10:17 <PublicServer> PeterT: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 01:10:22 <PublicServer> <XeryusTC> so you even had a hand in it? 01:10:26 <PublicServer> <V453000> no 01:10:30 <PublicServer> <V453000> just commented 01:11:29 <PublicServer> <XeryusTC> bah 01:11:33 <PublicServer> <XeryusTC> my beautiful tunnel 01:11:38 <PublicServer> *** made screenshot at 00018DB9: http://ps.openttdcoop.org/public/webcam/00018DB9.png 01:11:42 <PublicServer> <V453000> :{ 01:11:55 <PublicServer> <V453000> who destroys XeryusTCs work? :( 01:12:10 <jondisti> !password 01:12:10 <PublicServer> jondisti: poling 01:12:26 <PublicServer> *** jond1sti joined the game 01:12:27 <PublicServer> <jond1sti> howdy 01:12:28 <PublicServer> <V453000> hi 01:12:33 <PublicServer> <baeda> hey :) 01:12:34 <PublicServer> <XeryusTC> yeah, i just spend like half a minute on it! 01:13:06 <PublicServer> <Spuuukie> V wouldnt bridges do the trick? 01:13:10 *** Phazorx has left #openttdcoop 01:13:12 <PublicServer> <Spuuukie> and tunnels? 01:13:15 <PublicServer> <XeryusTC> over an industry? 01:16:40 <PublicServer> <XeryusTC> who is complaining about that desync? 01:17:11 <PublicServer> <Spuuukie> where? 01:17:22 <PublicServer> <XeryusTC> the powerplant i tunneled 01:17:49 <PublicServer> <XeryusTC> oh ffs 01:17:50 <PublicServer> *** XeryusTC has left the game (leaving) 01:18:00 <PublicServer> <V453000> '? 01:18:08 *** davis is now known as CIA 01:18:09 <PublicServer> <V453000> o_O 01:18:15 *** CIA is now known as davis 01:18:20 <XeryusTC> whoever build the majority of the ML should never be considered for membership 01:18:31 <V453000> ::D 01:18:52 <XeryusTC> i am in a very bad mood just by looking at this game 01:19:04 <PublicServer> <V453000> quite obvious 01:19:20 <PublicServer> <Spuuukie> which part do u mean? :/ 01:20:24 <XeryusTC> about every part which encounters a industry 01:20:30 <XeryusTC> or a change in height difference 01:20:31 <PublicServer> <V453000> :D 01:20:45 <PublicServer> <V453000> come on be more tolerant 01:20:48 <PublicServer> <V453000> they new 01:20:57 <PublicServer> <V453000> please ;) 01:21:03 <PublicServer> <Spuuukie> puhhh 01:21:05 <XeryusTC> no 01:21:19 <PublicServer> <V453000> awww 01:21:29 <PublicServer> <Thraxian> check the merger at SLH01 - does that look like it will work? 01:21:34 <XeryusTC> if people are stupid enough to put signs at industries where they tell it to die instead of going around it then they are just morons 01:21:40 <PublicServer> <V453000> I think it will Thrax 01:21:48 <PublicServer> <V453000> I would just signal it different 01:21:57 <PublicServer> <Thraxian> signalling ok? I don't like the last bridges from southern traffic 01:22:11 <PublicServer> <V453000> I would presignal it probably 01:23:02 <PublicServer> <Thraxian> all the "near" tracks are signalled to hold one train - PBS will redirect others to bridges 01:23:13 <PublicServer> *** V453000 has left the game (connection lost) 01:23:19 <V453000> yeah 01:23:29 <V453000> I think it will work 01:23:32 <V453000> !password 01:23:32 <PublicServer> V453000: poling 01:24:43 <PublicServer> <baeda> uhm lag? 01:24:48 <V453000> its me if you asked 01:24:54 <PublicServer> <baeda> hehe 01:24:54 <PublicServer> *** V453000 joined the game 01:25:07 <PublicServer> <V453000> the merger is good 01:25:10 <PublicServer> <V453000> it will work 01:25:15 <PublicServer> <V453000> I think 01:25:41 <PublicServer> *** XeryusTC joined the game 01:25:46 <PublicServer> <V453000> wb ;) 01:25:56 <PublicServer> <XeryusTC> good to see we have two slh 1 signs 01:26:10 <PublicServer> <XeryusTC> but not anymore 01:26:40 <PublicServer> *** made screenshot at 0002B273: http://ps.openttdcoop.org/public/webcam/0002B273.png 01:26:53 <PublicServer> <XeryusTC> and since when do we add spaces in front of EVERY SINGLE SIGN FFS! 01:27:06 <PublicServer> <V453000> where 01:27:13 <davis> !password 01:27:13 <PublicServer> davis: newing 01:27:18 <PublicServer> <XeryusTC> well, we just had 3 signs which were above the hubs 01:27:43 <PublicServer> <V453000> you mean BBH01 MSH 01 MSH 02 and MSH 03? 01:27:53 <PublicServer> <XeryusTC> yes 01:27:57 <PublicServer> <V453000> that is my work 01:28:00 <PublicServer> <V453000> what is bad about that 01:28:01 <PublicServer> <XeryusTC> someone complained about desyncs twice 01:28:05 <PublicServer> <XeryusTC> and once <- FPP 01:28:15 <PublicServer> <XeryusTC> not the hubs, the hubs should be on top (after the network plan ofcourse) 01:28:24 <PublicServer> <V453000> sure 01:28:37 <PublicServer> <V453000> well if it was at <- FPP then I am sorry, that is an error 01:28:52 <PublicServer> <XeryusTC> sign order should be network plan, optional trainyard, hubs, important signs (starting with !), everything else 01:29:01 <PublicServer> <XeryusTC> hehe, ok then :) 01:29:03 <PublicServer> <V453000> ye 01:29:04 <PublicServer> <V453000> ;) 01:29:10 <davis> !download win64 01:29:10 <PublicServer> davis: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-windows-win64.zip 01:29:31 *** thgergo has quit IRC 01:30:37 <PublicServer> *** V453000 has left the game (connection lost) 01:30:45 <V453000> !password 01:30:45 <PublicServer> V453000: newing 01:30:49 <V453000> prepare for lag 01:31:04 <V453000> lag in progress 01:31:10 <PublicServer> <baeda> aye :P 01:31:11 <spuuukie> i see 01:31:19 <PublicServer> <XeryusTC> paused ;) 01:31:43 <PublicServer> <jond1sti> if you look plan closely, there are no BBHs 01:31:46 <PublicServer> <jond1sti> ? 01:31:48 <V453000> XeryusTC: yes I know ... just making it epic :D 01:32:02 <XeryusTC> lame 01:32:03 <V453000> jondisti: there actually is one 01:32:24 <V453000> as there might be enough space to stuff a SLH between the station and the BBH 01:32:24 <PublicServer> <baeda> so you want this one to be really big huh? 01:32:31 <davis> !password 01:32:31 <PublicServer> davis: newing 01:32:54 <PublicServer> <jond1sti> hmm ok :P 01:33:08 <PublicServer> <Thraxian> lag killing me - I'm going to bed 01:33:19 <PublicServer> <baeda> can anyone puse the pausebutton again pls? ;)) 01:33:20 <V453000> :< 01:33:28 <PublicServer> *** V453000 has left the game (connection lost) 01:33:29 <PublicServer> *** Thraxian has left the game (connection lost) 01:33:41 <XeryusTC> hmm 01:33:43 <PublicServer> <jond1sti> why the SL loop has only north connection? 01:33:44 <PublicServer> <Spuuukie> V453000, could i make a suggestion about ur station etnry? 01:33:48 <XeryusTC> what is causing the lag? V453000? 01:33:51 <XeryusTC> !auto 01:33:51 <PublicServer> *** XeryusTC has enabled autopause mode. 01:33:55 <V453000> spuukie: not yet 01:34:02 <V453000> extremely unstable wifi 01:34:10 <V453000> and complete fuckup connection 01:34:14 <PublicServer> <Spuuukie> k, just had an idea 01:34:43 <PublicServer> <baeda> maybe you restart your router V453000? 01:34:46 <V453000> well I will hear you anyways ;) 01:35:07 <PublicServer> *** Player has left the game (connection lost) 01:35:15 <V453000> I guss I will have to, baeda 01:35:17 <V453000> what is it 01:35:26 <PublicServer> *** V453000 has left the game (connection lost) 01:35:34 <PublicServer> <jond1sti> why the SL loop has only north connection? 01:35:45 <V453000> most of it is wood 01:35:50 <V453000> and if not wood, then coal 01:35:59 <V453000> and we dont care about coal deliverytime ... almost 01:36:07 <V453000> it only stresses ML a bit more 01:36:13 <PublicServer> *** Player has left the game (connection lost) 01:36:15 <V453000> but most of it is wood 01:36:33 <PublicServer> *** Player joined the game 01:36:33 <Webster> Player, please change your in game nick 01:36:43 <V453000> !password 01:36:43 <PublicServer> V453000: newing 01:36:55 <PublicServer> <baeda> ah come on 01:37:03 <XeryusTC> Player: change your nick please 01:37:18 <PublicServer> *** Player has changed his/her name to davis 01:37:21 <PublicServer> <davis> sorry. 01:37:26 <PublicServer> <jond1sti> how would that south connection matter? 01:37:28 <XeryusTC> hehe, np 01:37:28 <spuuukie> arrrg im afk 01:37:32 <XeryusTC> we just like to know who you are 01:37:36 <XeryusTC> !auto 01:37:36 <PublicServer> *** XeryusTC has enabled autopause mode. 01:37:48 <XeryusTC> hmm, no unpausing? 01:37:50 <V453000> 479/497 downloaded 01:37:58 <V453000> not moving anyway 01:38:02 <V453000> restarting router 01:38:03 <V453000> brb 01:38:05 <PublicServer> *** V453000 has left the game (leaving) 01:38:11 <V453000> this internet 01:38:14 <V453000> is a revenge 01:38:24 <V453000> for my crimes 01:41:40 <V453000> !password 01:41:42 <PublicServer> *** made screenshot at 00021E8C: http://ps.openttdcoop.org/public/webcam/00021E8C.png 01:41:42 <PublicServer> V453000: bonded 01:42:05 <PublicServer> <baeda> ah welcome back :P 01:42:12 <V453000> the proved fixed it TODAY 01:42:18 <V453000> omg 01:42:33 <PublicServer> *** V453000 has left the game (connection lost) 01:42:37 <PublicServer> *** XeryusTC has left the game (connection lost) 01:42:45 <V453000> just today I called them ... 01:42:45 <PublicServer> <baeda> you need to feed your rat powering your con v453000 ;) 01:42:48 <XeryusTC> get a cable 01:42:58 <V453000> I cant get a cable 01:43:01 <V453000> in this are ais none 01:43:13 <V453000> that is the worst thing 01:43:19 <V453000> this provider has basically monopol 01:44:18 <V453000> well here is a cable ... but when you try to get adsl, they tell you "we do not guarantee more than 512kbitps" ... that is the theory ... in practice it looks like your internet doesnt work 18 hours a day 01:44:37 <spuuukie> this is why we have some institutions which "should" destroy monopols ;) 01:44:45 <V453000> we have it too 01:44:49 <V453000> this is just very local 01:44:54 <V453000> just about 20 houses around 01:45:22 <XeryusTC> hmm 01:45:35 <XeryusTC> cable tv and telephone is being delivered by the same company? 01:46:15 <spuuukie> who needs tv anyway? 01:46:16 <Chris_Booth> !screen 01:46:18 <PublicServer> *** Chris_Booth made screenshot at 00016CAF: http://ps.openttdcoop.org/public/webcam/00016CAF.png 01:46:32 <V453000> no XeryusTC 01:46:41 <V453000> the thing is one company owns the cables 01:46:51 <V453000> and they refuse to do anything like e.g. repairing them 01:46:59 *** Polygon has quit IRC 01:47:12 <XeryusTC> heh, you should move to the dutchlands 01:47:18 <XeryusTC> i live in a "remote" part of the country 01:47:33 <XeryusTC> and i still have a choice of getting my internet delivered over cable or telephone lines 01:47:51 <OwenS> XeryusTC: And let me guess, you choose cable? 01:47:53 <XeryusTC> and over the telephone line i can still choose between a gazillion different companies :P 01:48:02 <XeryusTC> OwenS: well, my dad did :P 01:48:34 <OwenS> Heh. Here it's 1 cable, or gazillion phone line. Which all suck, because ADSL sucks 01:48:41 <XeryusTC> it seems that my isp is finnaly planning to support T3 connections, or well, so i've heard :P 01:49:29 * OwenS builds slightly more inteligent 2 way prio in pz 01:49:30 <XeryusTC> well, it's one cable here too, all three cable isps joined a few years ago 01:49:56 <XeryusTC> but you could always only get one isp via cable anyway, the cable networks arent open to other isps like the telephone network is 01:50:09 <XeryusTC> actually, some companies are making their own fiber network nowadays :D 01:50:11 <PublicServer> *** jond1sti #1 has left the game (connection lost) 01:50:22 <XeryusTC> but that's all ADSL 01:50:38 <V453000> well ... if I lived 500 metres anywhere away from here I would have a fairly ok connection 01:50:40 <OwenS> XeryusTC: Well, here there were two cable ISPs (NTL & Telewest), but they didn't compete anyway, then they merged, and became NTL:Telewest and then Virgin Media... Which, incidentally, isn't owned by Virgin Group :P 01:51:13 <V453000> !password 01:51:13 <PublicServer> V453000: bonded 01:51:32 <V453000> another try 01:51:36 <V453000> k 01:51:41 <PublicServer> <baeda> ah here goes dr. lag ;)) 01:51:41 <V453000> stuck on 14.2 kb 01:51:46 <PublicServer> *** V453000 has left the game (connection lost) 01:51:52 <V453000> k 01:51:57 <V453000> :( 01:52:00 <XeryusTC> well, when my old isp (@home) was around loads of people complained about the connection while i almost never had any problems 01:52:19 <XeryusTC> but since them urged with UPC and another company they did some network updates and i've had many more problems 01:52:37 <V453000> :D 01:52:45 <V453000> I have a bad luck on internet 01:52:49 <XeryusTC> small ones like my GeoIP being like 90km away, up until 80+ % package drop 01:52:59 <V453000> I had trouble EVERYTIME with EVERY company 01:53:29 <XeryusTC> V453000: you could always go analog with a 14k4 on an antenna :P 01:53:35 <V453000> :| 01:53:47 <V453000> I would rather go to pub for wifi :P 01:53:54 <XeryusTC> :P 01:54:05 <XeryusTC> maybe you should build a better antenna for your wifi :P 01:54:17 <XeryusTC> like one of those pringles can antennas :P 01:54:28 <V453000> hmmm :) 01:54:38 <V453000> I think I will switch to another provider 01:54:40 <spuuukie> lol 01:54:42 <V453000> (the last one available here) 01:54:49 <V453000> if that fucks up 01:54:55 <V453000> then I really dont know 01:55:13 <XeryusTC> or, get yourself a proper antenna, a broadcasting license and a military amp :P 01:55:19 <V453000> ok 01:55:20 <V453000> :D 01:55:28 <XeryusTC> and just give everyone in a 20km radios braincancer so you can have internet :P 01:55:47 <V453000> you should write a guide on how to be a badass :D 01:55:59 <XeryusTC> i am a living guide :P 01:56:05 <V453000> :p 01:56:44 <PublicServer> *** made screenshot at 00022A96: http://ps.openttdcoop.org/public/webcam/00022A96.png 01:57:26 <V453000> !password 01:57:26 <PublicServer> V453000: bolder 01:57:38 <PublicServer> *** V453000 joined the game 01:57:40 <PublicServer> <V453000> o_O 01:57:43 <spuuukie> hmmm i have done military wifi.... back then when i was young ; 01:57:44 <PublicServer> <V453000> lightning fast 01:57:58 <PublicServer> <V453000> spuukie: what was the advice? 01:58:40 <PublicServer> <Spuuukie> ehhhm have u 2 or 3 lanes coming in? 01:58:44 <PublicServer> <V453000> 2 01:58:47 <PublicServer> <V453000> that is enough 01:58:52 <PublicServer> <V453000> it is just a paper drop 01:59:24 <PublicServer> <Spuuukie> well i build my idea south from ur merge 01:59:32 <PublicServer> <Spuuukie> i mean ntry 01:59:37 <PublicServer> <Spuuukie> entry 01:59:49 <PublicServer> <V453000> I understand but I dont see anything 01:59:50 <XeryusTC> zomfg, a documentary claiming that a high school in new orleans is 3rd world because of all the murders 02:00:09 <PublicServer> <V453000> o_O 02:00:10 <XeryusTC> or well, someone in the documentary doing so 02:00:16 <PublicServer> <davis> horrifying 02:00:29 <XeryusTC> but it was in the first 20 seconds of the doumentary 02:00:35 <XeryusTC> i cant take it seriously anymore :P 02:00:36 <PublicServer> <V453000> spuukie: I only wanted to tell you that everything I do has some reason 02:00:58 <PublicServer> <V453000> I recommend people to help/advice me only when I am done 02:01:51 <PublicServer> <V453000> yes I know what you mean 02:02:23 <PublicServer> *** V453000 has left the game (connection lost) 02:02:44 <spuuukie> V453000, had some good experience with this entry 02:03:02 <V453000> read what I have said 02:03:05 <V453000> then read it again 02:03:09 <V453000> and then tell me again 02:03:11 <V453000> !password 02:03:11 <PublicServer> V453000: bolder 02:03:23 <PublicServer> *** V453000 joined the game 02:03:24 <spuuukie> k 02:03:25 <PublicServer> *** XeryusTC joined the game 02:03:32 <PublicServer> <XeryusTC> someone should select elrail 02:03:44 <PublicServer> <V453000> do you think I am a complete noob and dont know the entry? 02:03:53 <PublicServer> <baeda> yeah thats me 02:04:01 <PublicServer> <Spuuukie> no 02:04:04 <PublicServer> <V453000> converted whole map now 02:04:17 <PublicServer> <XeryusTC> V453000: that entry is creative :P 02:04:25 <PublicServer> <V453000> ;) 02:04:28 <PublicServer> <V453000> you know me 02:04:36 <PublicServer> <XeryusTC> creative in a non balanced way :P 02:04:37 <PublicServer> <Spuuukie> only thought i found something working :/ 02:04:47 <PublicServer> <V453000> it is working 02:04:56 <PublicServer> <V453000> but I dont use it now 02:05:01 <PublicServer> <V453000> isthat wrong? 02:05:05 <PublicServer> <Spuuukie> k ;) 02:05:12 <PublicServer> <XeryusTC> hmm, it seems like it could be more effecient :P 02:05:12 <PublicServer> <Spuuukie> no 02:05:26 <PublicServer> <V453000> no it couldnt actually 02:05:29 <PublicServer> <XeryusTC> by increasing choosability, have every entry be able to go to every platform 02:05:40 <PublicServer> <V453000> umm ... it makes trouble 02:05:44 <PublicServer> <V453000> in this case 02:06:04 <PublicServer> <V453000> because trains tend to choose some platfoms more ... and some depots are stressed more 02:06:06 <PublicServer> <V453000> this will work 02:06:16 <PublicServer> <XeryusTC> hmm, ok :o 02:06:19 <PublicServer> <Spuuukie> hmmm but does the pathfinder is choosing a favourible platform? 02:06:19 <PublicServer> <V453000> trust me, I tried 02:07:02 <PublicServer> <Spuuukie> im my game every train tied to reach a specific platform 02:07:13 <OwenS> I should probably document my 2-way prio mod on the wiki :p 02:07:24 <PublicServer> <V453000> it is already 02:07:35 <PublicServer> <XeryusTC> V453000: i will trust your expertise then :) 02:07:42 <PublicServer> <V453000> :) 02:07:43 <PublicServer> <V453000> thx 02:07:59 <PublicServer> <XeryusTC> you're not a member so i can police you some more ;) 02:08:03 <PublicServer> <XeryusTC> should be the opposite ;) 02:08:04 *** VictorOfSweden has quit IRC 02:08:18 <PublicServer> <V453000> :D 02:09:07 <spuuukie> well thats some interesing stuff 02:09:48 <PublicServer> <Spuuukie> i dont understand it complet, but i see what u r doing 02:09:50 <PublicServer> <baeda> what's your max speed? <257? 02:11:46 <PublicServer> *** made screenshot at 00036E30: http://ps.openttdcoop.org/public/webcam/00036E30.png 02:13:19 <PublicServer> <XeryusTC> laaaag :S 02:13:25 <PublicServer> <V453000> ? 02:13:26 <PublicServer> <V453000> I dont 02:13:34 <XeryusTC> !rcon set network.frame_freq 02:13:34 <PublicServer> XeryusTC: Current value for 'network.frame_freq' is: '0' (min: 0, max: 100) 02:13:35 <PublicServer> <V453000> (which is weird) 02:13:38 <XeryusTC> !rcon set network.frame_freq 2 02:17:04 <XeryusTC> OwenS: did you have your improved 2way in this game already? 02:17:17 <PublicServer> <Spuuukie> v435000, do u see these connections of the timings or have u tried this before? 02:17:32 <PublicServer> <V453000> ? 02:17:55 <PublicServer> <V453000> I can see the connections 02:18:00 <PublicServer> <V453000> why wouldnt I 02:18:01 <PublicServer> <Spuuukie> i mean to know when to setup which trigger 02:18:33 <PublicServer> <V453000> I do 02:18:34 <PublicServer> <V453000> :) 02:18:40 <PublicServer> <V453000> it is just flipflops 02:19:01 <PublicServer> <Spuuukie> welll ok thats something i know 02:19:36 <PublicServer> <Spuuukie> just have to see it in this language 02:21:07 <PublicServer> *** jond1sti has left the game (leaving) 02:21:19 *** jondisti has quit IRC 02:23:42 <PublicServer> <baeda> what the is going on around the paper-works there V453000? are you insane? 02:23:57 <PublicServer> <V453000> Chris Booth? 02:24:01 <PublicServer> <Spuuukie> let me guess all these cirles ar getting locig trains 02:24:11 <PeterT> @seen Chris_Booth 02:24:11 <Webster> PeterT: Chris_Booth was last seen in #openttdcoop 37 minutes and 55 seconds ago: <Chris_Booth> !screen 02:24:54 <Chris_Booth> ok i am there 02:24:56 <OwenS> XeryusTC: My 2-way is in PZ 02:25:16 <OwenS> XeryusTC: One of the upgrades isn't needed if logic train is enabled 02:25:16 <XeryusTC> oh xD 02:25:21 <XeryusTC> have no PZ set up yet 02:25:24 <Chris_Booth> !password 02:25:24 <PublicServer> Chris_Booth: grouse 02:25:44 <PublicServer> *** Chris Booth joined the game 02:25:56 <PublicServer> <davis> hey Chris :) 02:26:01 <PublicServer> <Chris Booth> Baeda V435000 said you need help 02:26:01 <V453000> Chris: [03:23] <+PublicServer> <baeda> what the is going on around the paper-works there V453000? are you insane? <- CB 02:26:03 <PublicServer> <Chris Booth> and had a wuestion 02:26:46 <OwenS> XeryusTC: Same rev :p 02:26:49 <PublicServer> *** made screenshot at 00037E19: http://ps.openttdcoop.org/public/webcam/00037E19.png 02:26:59 <PublicServer> <baeda> huh? i'm just trying to figure what V is building in NE 02:27:00 <PublicServer> <Chris Booth> i like printing works 02:27:17 <PublicServer> <Chris Booth> madness 02:27:17 <XeryusTC> OwenS: need to have a checkout and startup script for it though :P 02:27:22 <PublicServer> <V453000> ;ú 02:27:23 <PublicServer> <V453000> ;) 02:27:33 <PublicServer> <baeda> yeah thus fari got it :) 02:28:05 <PublicServer> <Chris Booth> he is adding some nice logis to teh station entracne 02:28:11 <PublicServer> <V453000> yea 02:28:11 <spuuukie> well it laks a bunch of logic trains 02:28:40 <Ammler> good night all 02:28:45 <PublicServer> <V453000> byeee 02:28:55 <XeryusTC> gn Ammler 02:28:56 <PublicServer> <baeda> night 02:28:58 <PublicServer> <Chris Booth> V453000: for you depots there i would suggest 2 per line / plaform 02:29:08 <PublicServer> <V453000> I think it will suffice 02:29:11 <PublicServer> <Chris Booth> with PBS so 1 train can enter 02:29:14 <PublicServer> <Chris Booth> and one can exit 02:29:20 <spuuukie> i never thought it is possible to use this formulas in a game :) 02:29:36 <PublicServer> <V453000> CB: that area is easily rebuildable 02:29:39 <PublicServer> <V453000> I would keep it 02:29:48 <PublicServer> <Chris Booth> V453000: but some have 2 depot and some have 1 02:29:51 <PublicServer> <V453000> yes 02:29:52 <PublicServer> <Chris Booth> it jsut looks strange 02:29:53 <XeryusTC> Chris_Booth: trains need to unload before entering the depot, giving more time 02:29:58 <PublicServer> <V453000> it is because of waiting space 02:30:00 <PublicServer> <V453000> some have it 02:30:01 <PublicServer> <V453000> some dont 02:30:56 <PublicServer> <Chris Booth> aah i see that yeah 02:31:02 <PublicServer> <V453000> ;) 02:31:14 <PublicServer> <Chris Booth> that area would be easy to make straight and clean 02:31:28 <PublicServer> <V453000> I know 02:31:35 <PublicServer> <V453000> this is a littttle more compact 02:31:38 <PublicServer> <Chris Booth> i just had a crazy idea 02:31:55 <PublicServer> <V453000> yeah 02:31:58 <PublicServer> <V453000> I had taht idea too 02:32:19 <PublicServer> <V453000> yesI kno 02:32:24 <PublicServer> <Chris Booth> and then alternate platform 02:32:29 <PublicServer> <Chris Booth> would look cool 02:32:36 <PublicServer> <V453000> also had this idea ;) 02:33:33 <XeryusTC> !url 02:33:34 <PublicServer> XeryusTC: http://ps.openttdcoop.org/ 02:33:37 <PublicServer> <Chris Booth> if i build a station thats how mine will look 02:33:46 <PublicServer> <V453000> yea 02:33:50 <PublicServer> <V453000> it would work for sure 02:33:57 <PublicServer> <Chris Booth> eyecandied up of course 02:34:25 <PublicServer> <Chris Booth> getting the lines out may be a mess 02:34:55 <PublicServer> <V453000> yeah 02:35:10 <PublicServer> <V453000> that is what I feared ... but I thought abou it more like in a separated way 02:36:17 <PublicServer> <baeda> hehe i just dont understand what V's building there :P 02:36:27 <PublicServer> <V453000> you dont have to :p 02:36:34 <PublicServer> <V453000> you will see it in action 02:36:39 <PublicServer> <baeda> but i'd like to 02:36:40 <PublicServer> <V453000> then it is easier to understand 02:36:53 <PublicServer> *** XeryusTC has left the game (connection lost) 02:37:03 <PublicServer> <baeda> this looks really messy btw. grats 02:37:51 <spuuukie> sure btu only 20& of the rails ar gone to be used ;) 02:38:41 <PublicServer> <baeda> yeah so far i got it. the other ones must be for blocking entrances because of the long bridges 02:39:09 <spuuukie> yeah i dont understand the bunch of signals in the circles 02:39:19 <PublicServer> <V453000> not gates 02:39:32 <PublicServer> <V453000> you will see later 02:39:37 <PublicServer> <V453000> just dont mind my stuff :P 02:39:46 <PublicServer> <baeda> i think in the circles are going to be maglev trains going around triggering the entrance signals 02:39:59 <spuuukie> yeah thats clear 02:40:29 <spuuukie> but its obly one maglev in a circle 02:40:47 <PublicServer> <baeda> well alright... is there something i can do? 02:41:28 <spuuukie> eeeeeehhh okthere are two... 02:41:38 <PublicServer> <Chris Booth> baeda: pick a junction or a station and build it 02:41:51 <PublicServer> *** made screenshot at 00035A25: http://ps.openttdcoop.org/public/webcam/00035A25.png 02:41:51 <PublicServer> <Chris Booth> sign is WIP and that you are a noob 02:42:03 <PublicServer> <Chris Booth> and poople will leave you pointer signs and help 02:42:24 <PublicServer> <V453000> ^ 02:42:55 <OwenS> And that whatever you build, it's an improvement on the nothing at all that was there ;-) 02:43:15 <PublicServer> <baeda> V i dont know you very well (yet) but in this short time i actualle can state that you are one hell of a freak. 02:43:20 <PublicServer> <Chris Booth> V why the extra wagon on the logic train? 02:43:37 <PublicServer> <V453000> just dont want double running cost 02:43:40 <PublicServer> <V453000> but it doesnt really matter 02:44:04 <PublicServer> <davis> V is a lovely creature , especialy due mating season :p 02:44:16 <PublicServer> <Chris Booth> baeda: If I were you I would call a member a freak 02:44:19 <PublicServer> <Chris Booth> trust me on that one 02:44:27 <PublicServer> <V453000> :D 02:44:28 <PublicServer> <Chris Booth> what ever you can say to a member i have 02:44:37 <PublicServer> <Chris Booth> and it doesnt get you anywhere 02:45:01 <PublicServer> <V453000> the problem starts when the freak starts building his carrer on that he is a freak ;) 02:45:48 <PublicServer> <Chris Booth> V are you calling Openttd a career now? 02:45:55 <PublicServer> <V453000> not rally 02:45:58 <PublicServer> <baeda> now i know. V wants to hypnotize us with this station 02:46:47 <PublicServer> <davis> its working. 02:46:57 <PublicServer> <V453000> :D in a corner 02:47:07 <PublicServer> <Chris Booth> that you made for me 02:47:12 <PublicServer> <V453000> :p 02:47:14 <PublicServer> <davis> corner rape is still rape 02:47:31 <PublicServer> <Chris Booth> no 02:47:42 <PublicServer> <davis> yes 02:47:51 <PublicServer> <Chris Booth> i drank way to much a few weeks ago 02:47:57 <PublicServer> <davis> haha 02:47:58 <PublicServer> <Chris Booth> and came online feel very ill 02:48:11 <PublicServer> <Chris Booth> so V made me a corner that i could go to die in 02:48:21 <PublicServer> <Chris Booth> as that is all i wanted to do at the time 02:48:22 <PublicServer> <V453000> friendly, eh? :D 02:48:28 <PublicServer> <davis> very 02:48:45 <PublicServer> <Chris Booth> i thought it as a nice thought 02:48:45 <PublicServer> *** XeryusTC has left the game (connection lost) 02:49:01 <PublicServer> *** XeryusTC has left the game (connection lost) 02:49:03 <PublicServer> <Chris Booth> atleast i could die in a quite corner without other poking me 02:49:12 <PublicServer> <V453000> :D 02:49:43 <PublicServer> <Chris Booth> weeee 02:49:45 <PublicServer> <V453000> :D 02:49:50 <PublicServer> <Chris Booth> i want a ride on a logic train 02:50:01 <PublicServer> <V453000> I give you one 02:50:57 <PublicServer> <Chris Booth> i feel happier looking at it 02:51:04 <PublicServer> <V453000> :D 02:51:05 <PublicServer> <Chris Booth> like a pirate ship ride 02:51:15 <OwenS> I notice the PSG177 desc says "less hectic TL5 (res) networks", but I wouldn't consider many of them less hectic... 02:52:02 <Chris_Booth> !archive 02:52:02 <PublicServer> Chris_Booth: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 02:52:51 <PublicServer> <Spuuukie> its amazing to see how u calculate the space u need... im mean sur this tation is a little bit scary but to know how to put it into the landscaoe i s something i want to learn 02:55:41 <OwenS> spuuukie: I dont know about the others... but I tend to build one bit then work out how to fit other bits. My junctions tend to be slightly larger than most though 02:56:16 <PublicServer> <Chris Booth> V453000: did you write teh 178 archive? 02:56:24 <PublicServer> <V453000> yes 02:56:25 <PublicServer> <V453000> why 02:56:30 *** Dred_furst has joined #openttdcoop 02:56:40 <PublicServer> <Chris Booth> not great english 02:56:44 <V453000> I know 02:56:50 <V453000> feel free to edit 02:56:53 <PublicServer> *** made screenshot at 00036019: http://ps.openttdcoop.org/public/webcam/00036019.png 02:56:57 <PublicServer> <Chris Booth> i will re-write it tomorrow for you 02:57:06 <Zarenor> !players 02:57:08 <PublicServer> Zarenor: Client 236 is davis, a spectator 02:57:08 <PublicServer> Zarenor: Client 124 (Orange) is Giddorah, in company 1 (Geborough Transport) 02:57:08 <PublicServer> Zarenor: Client 205 (Orange) is Spuuukie, in company 1 (Geborough Transport) 02:57:08 <PublicServer> Zarenor: Client 209 (Orange) is baeda, in company 1 (Geborough Transport) 02:57:08 <PublicServer> Zarenor: Client 252 (Orange) is V453000, in company 1 (Geborough Transport) 02:57:10 <PublicServer> Zarenor: Client 254 (Orange) is Chris Booth, in company 1 (Geborough Transport) 02:57:16 <V453000> thank you 02:57:52 <PublicServer> <Chris Booth> not that i relay played that game 02:57:55 <PublicServer> <Chris Booth> as i was in hiding 02:58:10 <PublicServer> <V453000> :D 02:58:12 <PublicServer> <V453000> I kno 02:58:19 <PublicServer> <V453000> you did something actually 02:58:24 <Zarenor> !password 02:58:24 <PublicServer> Zarenor: shield 02:58:37 <PublicServer> <Chris Booth> 1BBH 02:58:37 <OwenS> Chris_Booth: BBH :P 02:59:16 <PublicServer> *** ZarenorDarkstalker joined the game 02:59:20 <PublicServer> <V453000> hey 02:59:53 <PublicServer> <V453000> omg 02:59:56 <PublicServer> <V453000> 4 a.m 02:59:59 <PublicServer> <ZarenorDarkstalker> hey there 03:00:13 <PublicServer> <baeda> hey 03:02:40 <XeryusTC> gn #openttdcoop 03:02:49 <PublicServer> <ZarenorDarkstalker> night Xeryus 03:02:52 <PublicServer> <V453000> gn XeryusTC 03:03:11 <PublicServer> <ZarenorDarkstalker> I'm about to go too.. too tired to muddle through this tonight.. good luck V, this looks mighty interesting 03:03:26 <PublicServer> <V453000> :D thx 03:03:35 <PublicServer> <ZarenorDarkstalker> yw 03:03:47 <PublicServer> <ZarenorDarkstalker> Hope it goes well and that maybe I can get in on it some other day 03:03:54 <PublicServer> *** ZarenorDarkstalker has left the game (leaving) 03:11:55 <PublicServer> *** made screenshot at 00035615: http://ps.openttdcoop.org/public/webcam/00035615.png 03:12:07 <PublicServer> <Spuuukie> well its time for bed,.. 03:12:12 <PublicServer> <V453000> for me too 03:12:16 <PublicServer> <Spuuukie> good n8 everybody 03:12:16 <PublicServer> <V453000> 4:12 omg 03:12:20 <PublicServer> <V453000> cya 03:12:23 <PublicServer> <baeda> good night :) 03:12:29 <PublicServer> <Spuuukie> cya 03:12:40 <PublicServer> *** Spuuukie has left the game (leaving) 03:13:31 *** spuuukie has quit IRC 03:14:16 <PublicServer> <V453000> ok 03:14:19 <PublicServer> <V453000> I am off too 03:14:22 <PublicServer> <V453000> or I might die 03:14:29 <PublicServer> <baeda> hehe :) good night 03:14:35 <V453000> seeya all 03:14:53 <PublicServer> <Chris Booth> i am off aswell 03:14:55 <PublicServer> *** V453000 has left the game (leaving) 03:14:56 <PublicServer> <Chris Booth> but not to die 03:14:57 <PublicServer> <Chris Booth> toddles 03:15:01 <V453000> gn 03:15:03 <PublicServer> *** Chris Booth has left the game (leaving) 03:16:46 <PublicServer> *** baeda has left the game (leaving) 03:16:47 <PublicServer> *** Game paused (not enough players) 03:17:36 *** OwenS has quit IRC 03:26:57 <PublicServer> *** made screenshot at 0003701B: http://ps.openttdcoop.org/public/webcam/0003701B.png 03:31:10 *** Chris_Booth has quit IRC 03:41:00 *** Dred_furst has quit IRC 04:05:22 *** gr00vy has quit IRC 04:05:27 *** gr00vy has joined #openttdcoop 04:24:17 *** Fuco has quit IRC 05:27:17 *** davis has quit IRC 05:27:17 <PublicServer> *** davis has left the game (connection lost) 06:47:11 *** ODM has joined #openttdcoop 06:47:11 *** ChanServ sets mode: +o ODM 07:14:09 *** pugi has joined #openttdcoop 07:20:12 *** ODM has quit IRC 07:23:12 *** ODM has joined #openttdcoop 07:23:12 *** ChanServ sets mode: +o ODM 07:33:41 *** ^Spike^ has joined #openttdcoop 07:33:41 *** ChanServ sets mode: +o ^Spike^ 07:48:35 <dih> by the looks of it, you did get to building last night ^^ 07:48:42 <dih> well - good morning tired mob ^^ 08:16:20 <pugi> ah 08:16:22 <pugi> !pasword 08:16:26 <pugi> !password 08:16:26 <PublicServer> pugi: fodder 08:17:00 <PublicServer> *** Game unpaused (not enough players) 08:17:00 <PublicServer> *** pugi joined the game 08:27:14 <PublicServer> *** pugi has left the game (leaving) 08:27:14 <PublicServer> *** Game paused (not enough players) 08:36:41 *** cat666 has joined #openttdcoop 08:36:45 <cat666> hi :) 08:37:51 <cat666> !password 08:37:52 <PublicServer> cat666: tarter 08:38:02 <PublicServer> *** cat666 joined the game 08:43:01 *** cat666 has quit IRC 08:43:08 <PublicServer> *** cat666 has left the game (leaving) 08:53:44 *** Phazorx has joined #openttdcoop 08:53:44 *** Webster sets mode: +o Phazorx 09:14:02 *** Seberoth has joined #openttdcoop 09:29:07 *** mixrin has quit IRC 09:47:56 *** Progman has joined #openttdcoop 09:56:50 <PublicServer> *** Game unpaused (not enough players) 09:56:52 <PublicServer> *** XeryusTC joined the game 09:57:28 <PublicServer> *** XeryusTC has left the game (connection lost) 09:57:29 <PublicServer> *** Game paused (not enough players) 09:57:39 *** thgergo has joined #openttdcoop 10:13:27 *** mixrin has joined #openttdcoop 10:24:38 *** Kolbur has joined #openttdcoop 10:46:16 <V453000> !password 10:46:16 <PublicServer> V453000: resins 10:46:28 <PublicServer> *** Game unpaused (not enough players) 10:46:29 <PublicServer> *** V453000 joined the game 10:46:37 <PublicServer> <V453000> hey 10:56:33 <PublicServer> *** V453000 has joined spectators 10:56:34 <PublicServer> *** Game paused (not enough players) 10:56:36 <PublicServer> <V453000> lunchtime 10:57:00 <PublicServer> *** made screenshot at 00034E1E: http://ps.openttdcoop.org/public/webcam/00034E1E.png 11:02:56 <Baeda> good morning :) 11:03:10 <Baeda> !password 11:03:11 <PublicServer> Baeda: moping 11:03:28 <PublicServer> *** baeda joined the game 11:07:00 <PeterT> @seen SmatZ 11:07:00 <Webster> PeterT: SmatZ was last seen in #openttdcoop 3 days, 11 hours, 19 minutes, and 27 seconds ago: <SmatZ> Booth: remember you are very close to being banned from coop channels 11:15:54 *** master-sonic has joined #openttdcoop 11:16:04 <master-sonic> !password 11:16:04 <PublicServer> master-sonic: regale 11:16:17 <PublicServer> *** sonic joined the game 11:19:52 <PublicServer> *** V453000 has joined company #1 11:19:52 <PublicServer> *** Game unpaused (not enough players) 11:19:56 <PublicServer> <V453000> back 11:19:59 <PublicServer> <V453000> ellow 11:20:46 *** Zerp has joined #openttdcoop 11:21:39 <PublicServer> *** Zerpa joined the game 11:21:40 *** Kolbur has quit IRC 11:23:04 <PublicServer> <V453000> hi Zerpa 11:27:03 <PublicServer> *** made screenshot at 00036A1E: http://ps.openttdcoop.org/public/webcam/00036A1E.png 11:27:16 <PublicServer> *** Zerpa has left the game (leaving) 11:29:31 <PublicServer> *** Zerpa has left the game (connection lost) 11:31:08 <Zerp> unplayable :( 11:31:15 <PublicServer> <V453000> ? 11:31:32 <Zerp> game has 5 second hangs all the time 11:31:47 <V453000> my connection is ok 11:31:49 <V453000> which is rare 11:32:20 <Baeda> compared to yesterday ;o) hey everyone 11:32:28 <PublicServer> <V453000> hi 11:33:00 <PublicServer> <V453000> ok 11:33:03 <PublicServer> <V453000> my entry is done 11:33:27 *** uliko has quit IRC 11:33:41 <PublicServer> *** Zerpa joined the game 11:36:20 <PublicServer> *** sonic has joined company #1 11:36:29 <PublicServer> *** sonic has joined spectators 11:37:30 <PublicServer> *** XeryusTC joined the game 11:37:32 <PublicServer> <V453000> hi 11:37:37 <PublicServer> <XeryusTC> hello 11:41:50 <PublicServer> <Zerpa> the wood pickup area, just a ccw loop? 11:42:05 <PublicServer> *** made screenshot at 00016AAD: http://ps.openttdcoop.org/public/webcam/00016AAD.png 11:42:26 <PublicServer> <V453000> well the first idea was LL_RR 11:43:50 <PublicServer> *** sonic has left the game (leaving) 11:43:55 *** master-sonic has quit IRC 11:46:21 <PublicServer> <XeryusTC> what is CL? 5? 11:46:26 <PublicServer> <V453000> yes 11:46:36 *** jondisti has joined #openttdcoop 11:46:49 <PublicServer> <XeryusTC> nasty 11:50:13 *** Wouterr has joined #openttdcoop 11:50:17 <Wouterr> !download 11:50:17 <PublicServer> Wouterr: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 11:50:23 <Wouterr> !download win32 11:50:23 <PublicServer> Wouterr: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-windows-win32.zip 11:53:20 <PublicServer> <XeryusTC> hmm, need to join 8 lines into 3 :P 11:53:36 <PublicServer> <V453000> I know it hell 11:53:41 *** Phazorx has left #openttdcoop 11:53:45 <PublicServer> *** Thraxian joined the game 11:53:48 <PublicServer> <V453000> hyy 11:53:57 <PublicServer> <XeryusTC> i could also just leave 8 lines and we could have a station with 3 platforms/line 11:54:12 <PublicServer> <V453000> depends on you 11:54:19 <PublicServer> <V453000> but if so, rename it to MSH ;) 11:54:21 <PublicServer> <XeryusTC> well, maybe less platforms 11:54:34 <PublicServer> <XeryusTC> and more choosability 11:57:07 <PublicServer> *** made screenshot at 00013CAC: http://ps.openttdcoop.org/public/webcam/00013CAC.png 11:58:10 <PublicServer> <V453000> Zerpa: we can simplify it a little 11:58:31 <PublicServer> <Zerpa> tell 11:58:55 <PublicServer> <V453000> well ... you can make LL on the north abou thalf and RR on the S half 11:59:10 <PublicServer> <V453000> as trains will probably choose only one of these 12:00:09 <PublicServer> <XeryusTC> V453000: would you be up to building an 8 lane in semi balanced station? 12:00:42 <PublicServer> <V453000> ugh :D :P 12:00:57 <PublicServer> <V453000> maybe later 12:01:04 <PublicServer> <V453000> just finished my first station 12:01:13 <PublicServer> <XeryusTC> hehe, right now wouldn't be such a good idea anyway :P 12:01:15 <PublicServer> <V453000> I would rather see yours :P 12:01:32 <PublicServer> <Zerpa> like this V? 12:02:02 <PublicServer> <V453000> no 12:02:06 <PublicServer> <V453000> I will make a scheme 12:02:33 <PublicServer> <V453000> like this I meant 12:03:08 <PublicServer> <Zerpa> yeah like that, see signals 12:03:54 <PublicServer> <XeryusTC> oh ffs 12:04:02 <PublicServer> <XeryusTC> another farm where people didnt build around >:( 12:04:07 <PublicServer> <V453000> :D 12:04:18 *** KenjiE20 has joined #openttdcoop 12:04:18 *** ChanServ sets mode: +o KenjiE20 12:04:23 <PublicServer> <V453000> well this one is going to die quite soon probably 12:05:35 <PublicServer> <Zerpa> where would trains enter V? 12:05:45 <PublicServer> <V453000> from the inside 12:06:04 <PublicServer> <V453000> sry forgot to note that :p 12:06:52 *** Fuco has joined #openttdcoop 12:06:56 *** ChanServ sets mode: +v Fuco 12:08:18 <PublicServer> <Zerpa> like that? (still confused) 12:09:02 <PublicServer> <V453000> better? 12:09:36 <PublicServer> <Zerpa> uhm no, i'm dense 12:09:56 <PublicServer> <Zerpa> right, so ccw loop :P 12:10:04 <PublicServer> <V453000> well no 12:10:07 <PublicServer> <V453000> this is only half 12:10:16 <PublicServer> <Zerpa> oh right 12:10:24 <PublicServer> <Zerpa> got it 12:10:31 <PublicServer> <V453000> cool 12:10:50 <PublicServer> <Zerpa> could be srnw 12:11:00 <PublicServer> <V453000> I would prefer no to 12:11:04 <PublicServer> <Zerpa> kk 12:11:07 <PublicServer> <V453000> there is also coal 12:11:09 <PublicServer> <V453000> could be some gold 12:11:12 <PublicServer> <V453000> even oil 12:11:51 <PublicServer> <baeda> uhm for newbies... what the hell would a MSH be? main station hub? :P 12:11:57 <PublicServer> <V453000> yes 12:12:03 <Zerp> @msh 12:12:03 <Webster> msh: Main Station Hub, see also: http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/ 12:12:09 <PublicServer> *** made screenshot at 00013BE1: http://ps.openttdcoop.org/public/webcam/00013BE1.png 12:12:14 <PublicServer> <baeda> great thanks 12:15:14 <PublicServer> *** Thraxian has left the game (leaving) 12:15:17 *** thraxian has quit IRC 12:15:44 <PublicServer> <XeryusTC> brb 12:16:15 <PublicServer> <V453000> Zerpa: 3 lines as an input will be enough 12:20:22 <PublicServer> <XeryusTC> back 12:20:27 <PublicServer> <V453000> :) 12:21:01 <PublicServer> <XeryusTC> had to shower within a few mins and give my mother some presents 12:21:05 <PublicServer> <XeryusTC> she turned 50 today 12:21:31 <PublicServer> <V453000> my mother has birhday tomorrow :D 12:22:29 <PublicServer> <XeryusTC> hehe, nice :) 12:23:35 <PublicServer> <baeda> uhm so.. a MSH leaves and enters the ML full LLLL_RRRR? 12:23:41 <PublicServer> <V453000> I think we can stuff a kinda half-giant merger, XeryusTC 12:24:05 <PublicServer> <XeryusTC> between BBH1 and the paper mill? 12:24:50 <PublicServer> <V453000> yes 12:27:11 <PublicServer> *** made screenshot at 000114B8: http://ps.openttdcoop.org/public/webcam/000114B8.png 12:27:13 <PublicServer> <V453000> a LLLL_RRRR output from the hub would help quite a bit 12:27:28 <PublicServer> <XeryusTC> i could do that 12:27:51 <PublicServer> <V453000> ok 12:30:16 <PublicServer> <V453000> ok I just tried my experimental merger 8->4 in SP but I think it wouldnt fit here 12:30:34 <PublicServer> <XeryusTC> hmm :P 12:30:43 <PublicServer> <V453000> well ... maybe ... :PP 12:30:54 <PublicServer> <V453000> I believe you got a better idea _ 12:30:57 <PublicServer> <V453000> :) 12:31:53 <PublicServer> <XeryusTC> not really 12:31:57 <PublicServer> <XeryusTC> just going as i am :P 12:32:01 <PublicServer> <V453000> :) 12:32:19 <PublicServer> <V453000> I will give it a try at the city drop 12:33:37 *** Pirate87 has joined #openttdcoop 12:34:11 *** Chris_Booth has joined #openttdcoop 12:35:02 *** pugi has quit IRC 12:35:22 <Pirate87> !screen 12:35:24 <PublicServer> *** Pirate87 made screenshot at 0003834A: http://ps.openttdcoop.org/public/webcam/0003834A.png 12:36:35 <Pirate87> !password 12:36:35 <PublicServer> Pirate87: guilds 12:36:47 <PublicServer> *** Pirate87 joined the game 12:36:49 <PublicServer> <V453000> ey 12:37:15 <Chris_Booth> V453000: dont you love lazy days 12:37:22 <PublicServer> <V453000> sure I do, why? 12:37:41 <Chris_Booth> i am just loving my lazy day 12:37:45 <Chris_Booth> i only just got up 12:37:47 <Chris_Booth> lol 12:37:47 <PublicServer> <V453000> :D ok 12:37:52 <PublicServer> <V453000> nice 12:38:15 <PublicServer> <V453000> if mum wasnt at home and didnt make lunch for 12.00 then I would have slept too :p 12:41:20 <Chris_Booth> what is the weekend for 12:41:26 <PublicServer> <V453000> yeah 12:41:29 <Chris_Booth> apart from bumbing arround 12:41:35 <Chris_Booth> and getting drunk 12:41:39 <PublicServer> <V453000> drinking, ... 12:41:40 <PublicServer> <V453000> yes :D 12:42:13 <PublicServer> *** made screenshot at 00037752: http://ps.openttdcoop.org/public/webcam/00037752.png 12:43:16 <PublicServer> <V453000> I have to say I never started a hub by building a merger :D 12:50:10 *** mixrin has quit IRC 12:51:21 <PublicServer> *** baeda has left the game (connection lost) 12:51:44 <PublicServer> <V453000> 2 12:51:53 <XeryusTC> !gap 5 10 12:51:53 <PublicServer> XeryusTC: You need 2 tunnels/bridges for trainlength 5 and gap 10. 12:51:57 <PublicServer> <V453000> up to about 13 you need 2 12:52:00 <XeryusTC> !gap 5 11 12:52:00 <PublicServer> XeryusTC: You need 2 tunnels/bridges for trainlength 5 and gap 11. 12:52:06 <PublicServer> <XeryusTC> yeah 12:52:21 <PublicServer> <XeryusTC> i usually do this by feeling ;) 12:52:25 <PublicServer> <V453000> :D 12:52:28 <PublicServer> <V453000> yeah 12:52:36 <PublicServer> <V453000> I dont use the bot for this 12:52:46 <Chris_Booth> i usualy do things by looks 12:52:56 <Chris_Booth> unless i need to full line 12:53:03 <Chris_Booth> !password 12:53:03 <PublicServer> Chris_Booth: eroded 12:53:03 <PublicServer> <V453000> especially when you see them twice, huh? :D 12:53:19 <Chris_Booth> !password 12:53:19 <PublicServer> Chris_Booth: eroded 12:53:40 <PublicServer> *** Chris Booth joined the game 12:53:47 <PublicServer> *** Pirate87 has left the game (connection lost) 12:54:25 <PublicServer> <XeryusTC> V453000: are you able to build your 8->4 balancer for 7->4 too? 12:54:40 <PublicServer> <V453000> well 12:54:41 <PublicServer> <V453000> why not 12:54:53 <PublicServer> <V453000> you just dont make the last segment of the 4 connecting 12:54:54 *** sietse has joined #openttdcoop 12:55:06 <PublicServer> <XeryusTC> hehe, ofcourse not :) 12:55:15 <PublicServer> <V453000> ? :) 12:55:16 <PublicServer> <XeryusTC> see !here 12:55:20 <sietse> !dl lin 12:55:20 <PublicServer> sietse: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-linux-generic-i686.tar.bz2 12:55:30 <PublicServer> <V453000> tiny space for that I think 12:55:35 *** Wouterr has quit IRC 12:55:40 *** mixrin has joined #openttdcoop 12:55:42 <PublicServer> <XeryusTC> go mangle around the farm 12:55:48 <PublicServer> <XeryusTC> you can move the out line ofcourse ;) 12:55:58 <PublicServer> <V453000> that could work 12:56:03 <PublicServer> <V453000> I am currently trying it a city drop... 12:56:19 <PublicServer> <XeryusTC> oh xD 12:56:59 <PublicServer> <XeryusTC> that is quite huge :P 12:57:07 <PublicServer> <V453000> it is done mostly already 12:57:10 <PublicServer> <V453000> but it is huge 12:57:15 <PublicServer> *** made screenshot at 000212A6: http://ps.openttdcoop.org/public/webcam/000212A6.png 12:57:15 <PublicServer> <XeryusTC> there is another multiline joiner 12:57:22 <PublicServer> <XeryusTC> which is quite small considering 12:57:25 <XeryusTC> !archive 12:57:25 <PublicServer> XeryusTC: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 12:57:42 <PublicServer> <V453000> well this is relatively small for a all-to-all 4-4 12:57:59 <PublicServer> <Chris Booth> its not all to all 12:58:05 <PublicServer> <Chris Booth> its 4 to all 12:58:13 <PublicServer> <V453000> true 12:58:14 <PublicServer> <V453000> sry 12:58:20 <PublicServer> <V453000> well even so 12:58:27 <XeryusTC> lol @ psg135 :D 12:58:43 <V453000> @psgsave135 12:59:01 <PeterT> @psgsave 135 12:59:01 <Webster> PSG 135 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_131_-_140#gameid_135 12:59:08 <sietse> !password 12:59:08 <PublicServer> sietse: fleshy 12:59:17 <PublicServer> *** Sietse joined the game 12:59:18 <PublicServer> <Sietse> heya 12:59:23 <V453000> yeah thought that Peter :O thx 12:59:24 *** fonsinchen has joined #openttdcoop 12:59:25 <V453000> hi Sietse 13:00:05 <XeryusTC> V453000: http://wiki.openttdcoop.org/File:ProZone5.png 13:00:06 <Chris_Booth> PSG 135 wasnt a bad game for chaos 13:00:15 <Chris_Booth> i remember it faintly 13:00:15 <V453000> I know PZ5 13:00:20 <V453000> too well probably :D 13:00:30 *** Seberoth has quit IRC 13:00:35 <V453000> yeah this is a good one 13:00:52 <V453000> well you can try it up your hub ;) 13:01:14 <PublicServer> <Sietse> I like the "Madness guaranteed" statement in the plan :) 13:01:23 <PublicServer> <V453000> :D 13:02:03 <XeryusTC> V453000: actually, i was thinking of doing that indeed 13:02:09 <XeryusTC> maybe 8->5 or 8->4 :P 13:02:10 <PublicServer> <V453000> :) 13:02:10 <PublicServer> *** gr00vaLisTic has left the game (connection lost) 13:02:13 <PublicServer> <V453000> :) 13:02:22 <PublicServer> <V453000> I will be glad to see it in action again 13:02:34 <XeryusTC> indeed 13:02:43 <XeryusTC> think 8->5 would be good 13:03:10 <PublicServer> <XeryusTC> who is currently building at BBH1? 13:03:14 <PublicServer> <Chris Booth> me 13:03:34 <PublicServer> <XeryusTC> what is the point in building that? 13:03:44 <PublicServer> <Chris Booth> i was going to build you a nice 8 - 4 merger 13:03:49 <PublicServer> <XeryusTC> while we're discussing joiners :P 13:04:00 <PublicServer> <XeryusTC> well, you only have 7 incomming lines, no need to create more 13:04:09 <PublicServer> <XeryusTC> in such a small space :P with a farm xD 13:04:10 <PublicServer> <V453000> :D 13:04:14 <PublicServer> <Chris Booth> there is XeryusTC 13:04:31 <PublicServer> <V453000> 18/18 production farm will not last long 13:04:32 <PublicServer> <Chris Booth> to try and balance in coming lines over 4 lines 13:04:45 <PublicServer> <Chris Booth> and then mix them 4 - all + 4 mixer 13:04:57 <PublicServer> <XeryusTC> hmm, ok xD 13:05:09 <PublicServer> <Chris Booth> but if you want me to stop i can 13:05:12 <PublicServer> <V453000> ok it fitted there =D 13:05:15 <PublicServer> <XeryusTC> i dont see why you try to rebalance tracks after the doubled bridges though :P 13:05:24 <PublicServer> <XeryusTC> you can build it, just wondering :P 13:05:55 <PublicServer> <XeryusTC> i'm just a bit grumpy after yesterday ;) 13:05:57 *** mixrin has quit IRC 13:05:58 <PublicServer> <Chris Booth> XeryusTC: lets assume that line has a que waiting to merge on it 13:06:10 <PublicServer> <Zerpa> prio length? 13:06:26 <PublicServer> <XeryusTC> Zerpa: try something :P 13:06:29 <PublicServer> <V453000> ye 13:06:30 <PublicServer> <Chris Booth> XeryusTC: you not goint to sync you brigdes? 13:06:45 <PublicServer> <XeryusTC> i never sync bridges 13:06:55 <PublicServer> <XeryusTC> there is no need, except when you have tightly packed traffic 13:07:16 <PublicServer> <V453000> why 3? 13:07:22 <PublicServer> <XeryusTC> and there is most definately no need to increase the foodprint of a hubjust for sync stake 13:07:32 <PublicServer> <Chris Booth> i am not 13:07:39 <PublicServer> <XeryusTC> because i thought that the 2nd bridge for every line would be longer 13:08:00 *** Seberoth has joined #openttdcoop 13:09:50 *** Pirate87 has quit IRC 13:10:11 <PublicServer> <V453000> I am off for a couple of hours ... 13:10:16 <PublicServer> <V453000> see you later 13:10:19 <PublicServer> <XeryusTC> cya 13:10:25 <PublicServer> <Sietse> ciao 13:10:30 <PublicServer> *** V453000 has left the game (leaving) 13:10:31 <PublicServer> *** gr00vaLisTic has left the game (connection lost) 13:10:33 <PublicServer> <Chris Booth> same i have to go into the city to get some bit and pieces 13:10:47 <PublicServer> <Sietse> bye chris 13:10:55 <PublicServer> <Chris Booth> bye all 13:11:06 <PublicServer> <Chris Booth> XeryusTC: do you see what i am doing there? 13:11:16 <PublicServer> <Chris Booth> you can leave the 4 - 4 for me if you want 13:11:17 <PublicServer> <XeryusTC> yes, you're going around 13:11:39 <PublicServer> <Chris Booth> so there is a 4 - all mixer in the middle that megres out 13:11:45 <PublicServer> *** Chris Booth has left the game (leaving) 13:12:17 <PublicServer> *** made screenshot at 00014AA9: http://ps.openttdcoop.org/public/webcam/00014AA9.png 13:13:46 *** uliko has joined #openttdcoop 13:20:44 *** Pirate87 has joined #openttdcoop 13:20:51 *** ODM has quit IRC 13:25:22 *** OwenS has joined #openttdcoop 13:25:22 *** ChanServ sets mode: +v OwenS 13:27:19 <PublicServer> *** made screenshot at 00020AC1: http://ps.openttdcoop.org/public/webcam/00020AC1.png 13:27:45 <XeryusTC> Chris_Booth: you left some long tunnels :P 13:34:37 *** fonsinchen has quit IRC 13:42:22 <PublicServer> *** made screenshot at 00027CFF: http://ps.openttdcoop.org/public/webcam/00027CFF.png 13:57:20 *** Pirate87 has quit IRC 13:57:24 <PublicServer> *** made screenshot at 00029AF6: http://ps.openttdcoop.org/public/webcam/00029AF6.png 14:07:20 *** Phazorx has joined #openttdcoop 14:07:20 *** Webster sets mode: +o Phazorx 14:16:34 <Chris_Booth> !password 14:16:34 <PublicServer> Chris_Booth: cajole 14:16:43 <PublicServer> *** Chris Booth joined the game 14:16:56 <PeterT> * [Chris_Booth] is away (Gone to Town :'( hates shoping) 14:17:03 <PeterT> It's "shopping" 14:17:21 <Chris_Booth> that is true PeterT 14:17:27 <Ammler> instead of building "signal gaps on purpose" you could use presignals... 14:17:34 <Ammler> !s/could/should/ 14:18:44 <Ammler> entry-exit on a line is like a gap 14:27:17 *** Razmir has joined #openttdcoop 14:27:26 <PublicServer> *** made screenshot at 00010ADA: http://ps.openttdcoop.org/public/webcam/00010ADA.png 14:27:38 *** KargyBoy has joined #openttdcoop 14:28:43 *** KargyBoy has left #openttdcoop 14:31:27 *** Fuco has quit IRC 14:31:45 *** Fuco has joined #openttdcoop 14:31:46 <PublicServer> <Chris Booth> XeryusTC: what do you think? 14:31:49 *** ChanServ sets mode: +v Fuco 14:33:02 <PublicServer> *** Razmir joined the game 14:33:08 <PublicServer> <Razmir> hi 14:33:56 <PublicServer> <XeryusTC> Chris Booth: you should do something about those tunnels :P 14:34:03 <PublicServer> <XeryusTC> which were meant for 4 lines crossing 14:34:19 <PublicServer> <Chris Booth> i did i put a diagonal accross them 14:34:33 <PublicServer> <XeryusTC> yes, but it is still a bit useless :P 14:36:25 <PublicServer> <XeryusTC> Zerpa: use electric rail ;) 14:36:38 <PublicServer> <Zerpa> :P 14:36:54 <PublicServer> <Zerpa> always disable it visually 14:37:15 <PublicServer> <XeryusTC> put your client to select the most used railtype on joining a game ;) 14:37:28 <PublicServer> <Chris Booth> what i dont understand about Erail is that if you have a loco at the front / rear of the train you cant have a gap of 1 tile in the wire 14:37:37 <PublicServer> <XeryusTC> advanced settings->interface->Default railtype 14:38:00 <PublicServer> <Zerpa> ty got it 14:38:31 *** Seberoth2 has joined #openttdcoop 14:38:31 <PublicServer> <Chris Booth> when if you use a electric loco + none electric when you dont run on erail you loose the power of eletric loco but it doesnt stop 14:39:11 <PublicServer> <XeryusTC> it works with diesel and electric locos though 14:39:13 <PublicServer> <XeryusTC> IIRC 14:39:19 <PublicServer> <XeryusTC> if you put the diesel up front 14:39:22 <PublicServer> <Chris Booth> yeah 14:39:43 <PublicServer> <XeryusTC> OTTD only checks the track i nformation of the first loco, and for all other locos it only adds the stats 14:40:02 <PublicServer> <Razmir> thats why running cost is the same as if both locos are running 14:40:31 <PublicServer> <XeryusTC> see train 41 14:40:40 <PublicServer> <XeryusTC> as soon as it goes over normal rail its TE drops 14:41:43 <PublicServer> <XeryusTC> doesnt work for elrail only indeed :s 14:42:28 <PublicServer> *** made screenshot at 0000F0ED: http://ps.openttdcoop.org/public/webcam/0000F0ED.png 14:42:29 <PublicServer> <XeryusTC> seems to work if you add a diesel engine to the end though 14:43:16 <PublicServer> <Chris Booth> do reason why it shouldnt 14:43:30 <PublicServer> <XeryusTC> ot should work like that ofcourse ;) 14:43:53 <PublicServer> <Chris Booth> TGV / ICE trains that cross boders have to lower panatgraphs when changing power systems 14:44:03 <PublicServer> <XeryusTC> oh ffs, bunch of low TF hippies 14:44:06 <PublicServer> <Chris Booth> they just coast over that section though 14:44:15 <jondisti> !password 14:44:15 <PublicServer> jondisti: whewed 14:44:33 <PublicServer> <XeryusTC> lets just put a half CL corner in the ML because otherwise you'd have to terraform 14:44:37 <PublicServer> <Chris Booth> who is a low TF hippy? 14:44:45 <PublicServer> *** jond1sti joined the game 14:44:49 <PublicServer> <XeryusTC> whoever build the ML 14:45:42 <PublicServer> <Zerpa> anyone care to take a look at this join north at SLHxx before i finish it? 14:46:03 *** Seberoth has quit IRC 14:46:42 <PublicServer> <XeryusTC> renamed BBH01 to Sjaak :P 14:46:44 *** Wouterr has joined #openttdcoop 14:46:52 <Wouterr> !password 14:46:52 <PublicServer> Wouterr: whewed 14:47:04 <PublicServer> <Chris Booth> why Sjaak? 14:47:13 <PublicServer> <XeryusTC> because i can :P 14:47:26 <PublicServer> <Chris Booth> Zerpa: you have left 1 slow on the ML 14:47:34 <PublicServer> <Razmir> for your interest, czech republic uses three different power systems, 3kV DC, 1.5 kV DC (not much) and 25 kV, 50 Hz AC :) 14:47:34 <PublicServer> <Zerpa> its fixed 14:47:38 <PublicServer> <jond1sti> shouldn't the east connection of Sjaak be only LLL_RRR? 14:47:39 <PublicServer> <Chris Booth> no you fixed it 14:47:56 <PublicServer> <XeryusTC> jond1sti: i decided to have more lanes 14:48:04 <PublicServer> <jond1sti> cool 14:48:17 <PublicServer> <XeryusTC> to Sjaak should be 3 lanes :P 14:48:39 <PublicServer> <Chris Booth> what is a Sjaak? 14:48:42 <PublicServer> <Razmir> can I help with building? 14:48:49 <PublicServer> <XeryusTC> a name :P 14:48:54 <PublicServer> <Chris Booth> yeah Razmir 14:48:59 <PublicServer> <XeryusTC> Farmer variant of Jaques :P 14:49:03 <PublicServer> <XeryusTC> sure Razmir 14:49:14 <PublicServer> <Razmir> but straight lanes only, :) I am not so experienced 14:49:22 <PublicServer> *** Razmir has joined company #1 14:49:26 <PublicServer> <XeryusTC> that's ok 14:49:39 <PublicServer> <Razmir> so, gimme a task :) 14:50:21 <PublicServer> <Chris Booth> Razmir: kill XeryusTC 14:50:24 <PublicServer> <jond1sti> Zerpa: but since there is going to be a prio you should use PBS 14:50:26 <PublicServer> <jond1sti> sorry :P 14:50:33 <PublicServer> <Zerpa> ah yes 14:50:35 <PublicServer> <jond1sti> didn't think that far 14:50:45 <PublicServer> <Zerpa> was the plan, but you convinced me :P 14:50:50 <PublicServer> <jond1sti> hehe 14:51:25 <PublicServer> <XeryusTC> Zerpa: please try to avoid inline prios as much as possible 14:51:36 <PublicServer> <Zerpa> why 14:51:39 <PublicServer> <XeryusTC> doing something like that is better 14:51:51 <PublicServer> <XeryusTC> because they're harder to expand 14:52:01 <OwenS> Zerp: Inline prios have a low maximum length 14:52:07 <PublicServer> <XeryusTC> also, do keep the 90 degree corner 14:52:16 <PublicServer> <XeryusTC> trains cant enter the prio 14:52:24 <OwenS> !password 14:52:24 <PublicServer> OwenS: whewed 14:52:32 <PublicServer> *** Owen joined the game 14:52:42 <PublicServer> <XeryusTC> two exit signals would not make the prio accept the bridges ;) 14:52:55 <PublicServer> <XeryusTC> they should both be double for YAPP sake though 14:53:00 <PublicServer> <Chris Booth> no it wouldnt XeryusTC 14:53:14 <PublicServer> <XeryusTC> i just said that ;) 14:53:19 <PublicServer> <jond1sti> they would 14:53:26 <PublicServer> <jond1sti> bridges are same block with PBS 14:53:26 <PublicServer> <Chris Booth> it would read them as 1 as its a PBS block 14:53:41 <PublicServer> <XeryusTC> oh right, they would indeed xD 14:53:44 <PublicServer> <XeryusTC> silly me :P 14:53:44 <PublicServer> <jond1sti> but let's use only 1 if 2 isn't needed :P 14:53:49 <Wouterr> !password 14:53:49 <PublicServer> Wouterr: whewed 14:53:54 <PublicServer> <Owen> Where are you guys? 14:53:57 <PublicServer> <jond1sti> home 14:53:58 <PublicServer> <XeryusTC> SLH xx 14:54:01 <PublicServer> *** Wouterr joined the game 14:54:11 <PublicServer> <Zerpa> SLH02 now 14:54:15 <Wouterr> good afternoon 14:54:30 <PublicServer> <Chris Booth> XeryusTC: check train 39 14:54:49 <PublicServer> <XeryusTC> yeah 14:54:53 <PublicServer> <XeryusTC> i stand corrected :) 14:54:57 <PublicServer> <Chris Booth> make no difference 14:55:11 <PublicServer> <Owen> I take back what I said last night. I don't build big junctions XD 14:55:22 <PublicServer> <XeryusTC> :') 14:55:49 <PublicServer> <Chris Booth> my part of XeryusTC's hub is the least space efficient section lol 14:55:53 <PublicServer> <Owen> Though admittedly a 3x2x2 is smaller than a 4x4x2 14:55:55 <PublicServer> <XeryusTC> someone should start building the paper drop at Lewissay Bridge 14:56:08 <PublicServer> <Chris Booth> shotgun not 14:56:33 <PublicServer> <XeryusTC> oh, a farm is gone :) 14:56:45 <PublicServer> <Chris Booth> not Whithall Farm though 14:56:47 <PublicServer> <Chris Booth> grr 14:56:51 <PublicServer> <Owen> (That a 3x2x2 BBH ended up the same size as a neighbouring 3x3x3 MSH is interesting though :-P) 14:57:03 <PublicServer> <XeryusTC> a farm in the middle of sjaak :P 14:57:21 <PublicServer> * Owen so wants to magic dozer it :p 14:57:30 <PublicServer> *** made screenshot at 00018CB4: http://ps.openttdcoop.org/public/webcam/00018CB4.png 14:57:41 <PublicServer> <Chris Booth> lol Owen but the 3 * 2 * 2 would be easy to make 3 * 3 * 3 without much enlargement 14:57:47 <PublicServer> <Owen> True 14:57:54 <PublicServer> <XeryusTC> Owen: you haven't build the ML by any chance have you? 14:57:54 <PublicServer> <Owen> Because it merges pretty late 14:58:07 <PublicServer> <Owen> XeryusTC: On here? No. My first visit since construction began 14:58:16 <PublicServer> <XeryusTC> heh, ok :) 14:58:46 <PublicServer> <Owen> I'm not really a fan of such fat FJ MLs :p 14:58:55 <PublicServer> <XeryusTC> FJ? 14:58:58 <PublicServer> <Owen> full join 14:59:08 <PublicServer> <Owen> i.e. balanced, as opposed to SML 14:59:15 <PublicServer> <Zerpa> me neither, especially close ones 14:59:16 <PublicServer> <XeryusTC> tssk 14:59:18 <PublicServer> <XeryusTC> sml is gay :P 14:59:25 <PublicServer> <XeryusTC> makes for the most boring construction ever 14:59:27 <PublicServer> <Chris Booth> SML is for wimps 14:59:31 <PublicServer> <Zerpa> just seem to violate the 'branch before join' principle 14:59:46 <PublicServer> <Owen> XeryusTC: I disagree. Expanding a busy SML is still hellish :p 15:00:06 <PublicServer> <XeryusTC> it still is basicly copying the same 20 tiles over and over 15:00:37 <PublicServer> <XeryusTC> and see Sjaak for example, it would be much larger with SML 15:00:39 <PublicServer> <Owen> Only for the shifters... 15:00:48 <PublicServer> <Owen> Why would it be larger? 15:00:49 <PublicServer> <XeryusTC> even though it is currently larger than it should have to be 15:00:58 <PublicServer> <XeryusTC> because the shifters take up a huge space 15:01:05 <PublicServer> <Owen> The shifters would fit inside the ML 15:01:31 <PublicServer> <XeryusTC> but they would still have twice the length of Chris Booth's joiner 15:01:48 <PublicServer> <XeryusTC> especially since it has 7 incomming lines joining to 4 15:02:05 <PublicServer> <XeryusTC> the 8->4 would be even worse 15:02:27 <PublicServer> <Owen> I suppose it can be said that SML isn't really suited for MSHs 15:02:29 <PublicServer> <Zerpa> yeh and it need to be balanced 15:02:45 <PublicServer> <Zerpa> since its really 8 to 2+2 15:03:10 <PublicServer> *** Wouterr has left the game (leaving) 15:03:18 <PublicServer> <XeryusTC> anyhow, brb 15:03:23 <PublicServer> <Owen> Whats with the "slow?"s a t Sjaak?> 15:05:21 <PublicServer> <XeryusTC> back 15:06:00 <PublicServer> <Zerpa> nope 3 tiles with 1 tile S turns at ends will slow trains 15:06:27 <PublicServer> <Chris Booth> its gone 15:06:36 <PublicServer> <Owen> Aah... I'm used to PZ's current 3 tile trains :p 15:06:45 <PublicServer> <Owen> (3 tile ICEs is insane :P ) 15:08:03 <PublicServer> <Chris Booth> that cleans that area up a bit aswell 15:08:15 *** Wouterr has quit IRC 15:12:32 <PublicServer> *** made screenshot at 0001C2AA: http://ps.openttdcoop.org/public/webcam/0001C2AA.png 15:13:34 <PublicServer> <Owen> These tunnels look silly without build-on-tunnels :-( 15:16:00 <PublicServer> <Chris Booth> yeah BK tunnels do need the build on tunnels feature 15:16:08 <PublicServer> <Chris Booth> why doesnt openttd have that yet? 15:17:03 <PublicServer> *** Razmir has left the game (connection lost) 15:18:59 <PublicServer> *** Razmir joined the game 15:21:18 <PublicServer> <Chris Booth> why are we using BK 0.3b? and not 1.0? 15:23:06 <PublicServer> <Owen> We also have grfs loaded from z_obsolete... 15:23:51 <PublicServer> *** Chris Booth has joined spectators 15:24:43 <OwenS> OpenTTD is surprisingly resiliaint to bash job control 15:27:11 <PublicServer> *** Owen has left the game (connection lost) 15:27:34 <PublicServer> *** made screenshot at 0001F4F4: http://ps.openttdcoop.org/public/webcam/0001F4F4.png 15:28:33 <OwenS> ...or not :p 15:28:37 <OwenS> !password 15:28:37 <PublicServer> OwenS: taping 15:28:49 <PublicServer> *** Owen joined the game 15:29:59 <PublicServer> *** Chris Booth has left the game (leaving) 15:32:24 <Phazorx> all grf questions should be directed to map creator actually 15:32:40 <Phazorx> "we" are not using specifically anything 15:33:31 <PublicServer> *** XeryusTC has left the game (connection lost) 15:36:07 *** VictorOfSweden has joined #openttdcoop 15:36:59 <PublicServer> *** VictorOfSweden joined the game 15:37:07 <PublicServer> <VictorOfSweden> hello 15:39:49 *** Pirate87 has joined #openttdcoop 15:41:52 <PublicServer> *** Owen has joined spectators 15:45:57 <PublicServer> *** Sietse has joined company #1 15:47:20 <PublicServer> *** jond1sti has left the game (leaving) 15:52:53 *** mixrin has joined #openttdcoop 15:53:36 *** Baeda has quit IRC 15:55:11 <PublicServer> *** Owen has left the game (leaving) 15:56:35 *** thraxian has joined #openttdcoop 15:56:35 *** ChanServ sets mode: +o thraxian 15:56:58 <PublicServer> *** Thraxian joined the game 15:57:36 <PublicServer> *** made screenshot at 0003543E: http://ps.openttdcoop.org/public/webcam/0003543E.png 15:58:44 *** Zerp has quit IRC 16:03:15 <thraxian> @gap 16:03:15 <Webster> thraxian: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the the gap sizes for <split> (+/-) 1. 16:03:21 <thraxian> @gap 5 16:03:21 <Webster> thraxian: For Trainlength of 5: < 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 16:04:04 <OwenS> @gap 5 5 16:04:04 <Webster> OwenS: For Trainlength of 5: 19 - 25 needs 4, 26 - 32 needs 5, 33 - 39 needs 6. 16:04:20 <OwenS> interesting :p 16:04:32 *** Zerp has joined #openttdcoop 16:11:27 <PublicServer> *** VictorOfSweden has left the game (leaving) 16:12:38 <PublicServer> *** made screenshot at 0001B9DD: http://ps.openttdcoop.org/public/webcam/0001B9DD.png 16:15:15 <PublicServer> *** Thraxian has left the game (connection lost) 16:15:19 *** thraxian has quit IRC 16:21:25 <PublicServer> *** Sietse has joined spectators 16:27:41 <PublicServer> *** made screenshot at 0001C9E3: http://ps.openttdcoop.org/public/webcam/0001C9E3.png 16:30:21 <V453000> !password 16:30:22 <PublicServer> V453000: lofted 16:30:34 <PublicServer> *** V453000 joined the game 16:30:38 <PublicServer> <V453000> hi all 16:33:39 <PublicServer> *** Sietse has joined company #1 16:34:08 <OwenS> V453000: You ever gonna engage in rebuilding your PZ stuff? :-P 16:34:23 <V453000> my connection fails there 16:34:31 <V453000> cant join 16:34:45 <OwenS> V453000: You do realise both run on the same machine? 16:34:58 <V453000> it is not problem of the server 16:35:05 <V453000> it is problem of my connection 16:35:06 *** Chillosophy has joined #openttdcoop 16:35:13 <OwenS> What I'm saying is theres no logical reason you shouldn't be able to join... 16:35:48 <PublicServer> *** Sietse has joined spectators 16:36:32 <OwenS> (And besides, no harm in trying ;-)) 16:38:27 *** fonsinchen has joined #openttdcoop 16:39:16 <OwenS> (And being able to join only one would seem to indicate your ISP doing weird stuff) 16:40:32 <V453000> I tried yesterday 16:40:36 <V453000> will try later 16:42:43 <PublicServer> *** made screenshot at 00037E5E: http://ps.openttdcoop.org/public/webcam/00037E5E.png 16:44:13 <PublicServer> *** V453000 has left the game (leaving) 16:44:15 *** davis has joined #openttdcoop 16:44:27 *** ODM has joined #openttdcoop 16:44:27 *** ChanServ sets mode: +o ODM 16:47:16 *** Seberoth2 is now known as Seberoth 17:05:21 <XeryusTC> heh, birthdays 17:07:07 <davis> whos? 17:08:12 <XeryusTC> my mom's 17:08:19 <XeryusTC> she turned 50 today 17:08:30 <davis> happy birthday to her then 17:09:28 <XeryusTC> hehe, thanks 17:10:03 <PublicServer> *** Sietse has joined company #1 17:10:20 <PublicServer> *** XeryusTC joined the game 17:12:45 <PublicServer> *** made screenshot at 00038861: http://ps.openttdcoop.org/public/webcam/00038861.png 17:12:52 <davis> !password 17:12:52 <PublicServer> davis: arenas 17:13:01 <PublicServer> *** Player joined the game 17:13:02 <Webster> Player, please change your in game nick 17:13:17 <PublicServer> *** Player has changed his/her name to davis 17:13:25 <PublicServer> <davis> weird , I already changed it yesterday. 17:14:15 <PublicServer> <XeryusTC> hmm, odd indeed 17:14:21 <PublicServer> <XeryusTC> maybe your config didnt get saved properly? 17:14:40 <PublicServer> <davis> seems like it yeah , the "newspaper" options been resetted aswell *shrugs* 17:14:55 <PublicServer> <XeryusTC> are you on windows or something else? 17:14:57 <V453000> if your ottd crashes or it closes badly, the config doesnt update 17:14:59 <PublicServer> <davis> windows7 17:15:14 <V453000> or if you open multiple ottds 17:15:15 <PublicServer> <XeryusTC> your *config* should be in my documents/openttd then IIRC 17:15:17 <PublicServer> <davis> but now thinking about it , I might have had some PC crash while using openttd nightly yesterday 17:15:26 <V453000> that is the reason 17:15:35 <PublicServer> <davis> here we go , mistery solved haha 17:16:02 <PublicServer> <davis> paper drop is one insane station 17:16:15 <V453000> no 17:16:17 <V453000> just normal 17:16:27 <PublicServer> <Sietse> V style :) 17:16:30 <PublicServer> <davis> haha , don't make me feel noobier than I already am. 17:16:51 <OwenS> !password 17:16:51 <PublicServer> OwenS: arenas 17:16:58 <PublicServer> *** Owen joined the game 17:17:06 <PublicServer> <XeryusTC> i barely understand it too, but i also didnt look at it that well :P 17:17:16 <V453000> just flipflops 17:17:24 <PublicServer> <davis> it kinda looks like the spaghetti monster imho 17:17:25 <PublicServer> <Owen> Is there a reason all the logic is stopped? 17:17:28 <Phazorx> XeryusTC: interesting... my father, who is celebrating his 60th today sends his regards to your mother :) 17:17:32 <V453000> why to let it run? 17:17:36 <PublicServer> <XeryusTC> Owen: it is unneeded atm 17:17:39 <PublicServer> <Sietse> many of them ye :) 17:18:00 *** mixrin has quit IRC 17:18:29 <davis> Phazorx , happy birthday to your father aswell then 17:18:30 <davis> haha 17:18:42 <XeryusTC> indeed, happy birthday to your father :) 17:18:47 <Phazorx> i'll be sure to pass that along :) 17:19:26 <XeryusTC> V453000: the papermill also needed a two staged pickup? 17:19:36 <V453000> ? 17:19:42 <V453000> ah 17:19:45 <V453000> no 17:19:53 <XeryusTC> well, drop/pickup :P 17:19:54 <V453000> wood and paper trains are ordinary 17:19:56 <V453000> yes 17:20:06 <V453000> just normal two independent stations 17:20:19 <XeryusTC> oh, yes, the paper trains will arrive empty from the town drop 17:20:20 <V453000> or ... normal ... mad up to your liking ;) 17:20:25 <V453000> yes 17:20:30 <PublicServer> <Owen> Whats all the logic for? :P 17:20:33 <XeryusTC> it will need a set of depots then :P 17:20:40 <V453000> Owen: perfect split 17:20:45 <PublicServer> <Owen> Aah lol 17:20:49 <V453000> trains tend to be more dumb here more than anywhere else 17:21:05 <V453000> as they look if the platform is empty 17:21:11 <V453000> but they dont realize the depot could be stacked 17:21:16 <V453000> gotta go ... back later 17:22:23 <Chris_Booth> !password 17:22:23 <PublicServer> Chris_Booth: arenas 17:22:32 <PublicServer> *** Chris Booth joined the game 17:22:40 <OwenS> I must say, I'm of the opinion that the, in ottd logic, green is 1 :p 17:22:54 <PublicServer> *** davis has left the game (connection lost) 17:23:35 <PublicServer> <Chris Booth> MSH 01 looks like a huge project 17:24:03 <PublicServer> *** davis has left the game (connection lost) 17:24:05 <PublicServer> <Sietse> I try to fix it partly :) 17:24:05 *** davis_ has joined #openttdcoop 17:24:11 <PublicServer> <Sietse> feel free to join in :) 17:24:12 <davis_> !password 17:24:12 <PublicServer> davis_: arenas 17:24:24 <PublicServer> *** davis joined the game 17:24:52 <OwenS> Also, is the flipflop documented anywhere? :p 17:25:18 <PublicServer> <Chris Booth> hhm Owen dont think the flip flop has ever been documented 17:25:24 <PublicServer> <Owen> =( 17:25:29 <PublicServer> <Owen> We should create a logic wiki article ;p 17:25:37 <PublicServer> <Owen> And switch to the sane green=true convention :p 17:25:44 <PublicServer> <Chris Booth> next PZ have a logic game 17:26:02 <PublicServer> <Chris Booth> red = true 17:26:13 <PublicServer> <Owen> red=true is evil imo:p 17:26:25 <PublicServer> <Chris Booth> how would a green and gate work? 17:26:26 <grim4593> i agree with owen for whatever that amounts to. 17:26:27 <XeryusTC> red=false 17:26:27 <PublicServer> <Owen> Besides, same constructions, just or and and gates are swapped :p 17:26:36 <grim4593> but who cares as long as the logic works 17:26:40 <PublicServer> <Owen> Chris Booth: A green and gate is a red or gate :p 17:26:45 <XeryusTC> ottd signals are or by default imo 17:27:09 <PublicServer> <Owen> And if I ever re-implement my NAND patch... I'm sticking with green=true :p 17:27:33 <PublicServer> <Chris Booth> well next PZ game can easly be logic heaven 17:27:38 <PublicServer> <Chris Booth> we need something like that 17:27:43 <PublicServer> <Chris Booth> a massive flat map 17:27:47 <PublicServer> *** made screenshot at 0000DE3E: http://ps.openttdcoop.org/public/webcam/0000DE3E.png 17:28:34 <Phazorx> if any of you actually think of patch which for if has a code line with if statement rather than trains and tracks implemeting logic on top of engine - please let me know, so i can pass the award for all time best atch for ottd 17:28:40 <PublicServer> <Sietse> someone talking to me? 17:29:03 <PublicServer> <Chris Booth> it was me via the sign 17:29:12 <PublicServer> <Sietse> what is it? 17:29:14 <OwenS> Phazorx: Years ago I made a patch which implemented NAND directly as a signal, allowing complete logic without trains :p 17:29:54 <Phazorx> OwenS: i want a it more thn that there was my proposal somewhere on FS actually 17:29:58 <Phazorx> i might find it later 17:30:07 <PublicServer> <Sietse> double can work as well ya 17:30:16 <PublicServer> <Sietse> if thats what u want to state 17:30:22 <Phazorx> basically there is a need for ticker, counter, and nand(not) 17:30:23 <OwenS> Phazorx: A while later, I started work on, but never completed, a programmable signals patch 17:30:25 <PublicServer> <Chris Booth> Sietse: that will take up less room 17:30:40 *** davis has quit IRC 17:30:41 <PublicServer> <Sietse> true 17:31:35 <Phazorx> 3 devices open you unlimited possibilities for logic structures of any complexity 17:31:53 <OwenS> Phazorx: An old screenshot from it: http://www.tt-forums.net/download/file.php?id=52443 ; the PBS there was my NAND place holder, since it was developed between badPBS and YAPP 17:31:54 <XeryusTC> all you need are NORs :P 17:31:59 <XeryusTC> or NANDs 17:32:04 <XeryusTC> cant remember which one it is :P 17:32:08 <Phazorx> less graphic than what we used to... but much more practical 17:32:09 <PublicServer> <Chris Booth> something like that Sietse IMO but i am no expert 17:33:07 <OwenS> Phazorx: I also then designed a perfect balancer: http://www.tt-forums.net/download/file.php?id=52453 :P 17:33:15 <PublicServer> <Chris Booth> the way you want to build it Sietse you will get sync issues 17:33:21 <Phazorx> define perfect? 17:33:41 <PublicServer> <XeryusTC> somehow im not in the mood for reinventing the wheel today :( 17:33:43 <XeryusTC> !wiki 17:33:43 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/Main_Page 17:34:10 <OwenS> Phazorx: No latency. It only didn't work if a train sat on a flipper (Which meant the line was probably full anyway :P ) 17:34:37 <Phazorx> it only didint work does not fit my description of perfect :) 17:34:45 <Phazorx> but it looks busy :) 17:35:18 <PublicServer> <Chris Booth> Owen: PZ? 17:35:24 <OwenS> Chris_Booth: Sure 17:35:24 *** thgergo has quit IRC 17:35:30 <PublicServer> *** Chris Booth has joined spectators 17:35:32 <PublicServer> *** Owen has left the game (leaving) 17:35:34 <Phazorx> on sam topic - i also suggested zone-based signal (detects train on certain tracks) and round-robin presignal 17:35:44 <Phazorx> which also would make things a lot easier 17:35:46 *** thgergo has joined #openttdcoop 17:36:00 <OwenS> round robin is really difficult 17:36:09 <Phazorx> in programming? 17:36:12 <Phazorx> how? 17:36:26 <Phazorx> remember which was used last 17:36:29 <XeryusTC> round-robin? as in sending trains to different tracks each time? 17:36:31 <Phazorx> and count t next one 17:36:32 <OwenS> Phazorx: Because the exit signals don't know about each other 17:36:35 <Phazorx> XeryusTC: yes 17:36:48 <OwenS> And the entrance signal doesn't actually know what it's exit signals are 17:36:49 <XeryusTC> you could do that with simple logic i guess 17:36:59 <OwenS> All it can do is make itself red, or let itself behave like a normal signal 17:37:32 <Phazorx> OwenS: actually i bet you can do it with added penalties 17:42:50 <PublicServer> *** made screenshot at 0000D629: http://ps.openttdcoop.org/public/webcam/0000D629.png 17:45:57 <PublicServer> <XeryusTC> i just build an entry that is totally not me :o 17:46:00 <PublicServer> <XeryusTC> and brb 17:52:14 *** VictorOfSweden has quit IRC 17:57:31 <V453000> !password 17:57:31 <PublicServer> V453000: gunmen 17:57:52 <PublicServer> *** made screenshot at 00037846: http://ps.openttdcoop.org/public/webcam/00037846.png 17:57:53 <PublicServer> *** V453000 joined the game 17:59:07 *** ODM has quit IRC 18:02:04 <PublicServer> <Zerpa> anyone have better ideas for the SLH02 exit? 18:02:05 <PublicServer> <XeryusTC> back 18:02:17 <PublicServer> <XeryusTC> V453000: see the paper pickup :P 18:02:27 <PublicServer> <V453000> I see and like 18:02:39 <PublicServer> <XeryusTC> quite proper small depot work huh :) 18:02:44 <PublicServer> <V453000> yes 18:02:58 <PublicServer> <Zerpa> doesnt work here, i need all to go to all 18:03:14 <PublicServer> <XeryusTC> i just dont feel alot like building the rest of the station though :o 18:03:58 <PublicServer> <Zerpa> i have reduced 4 to 2 from each direction, and plan to balance them to the SL 18:05:20 <PublicServer> *** V453000 has left the game (leaving) 18:06:23 <PublicServer> <Zerpa> this is really 2 slh's in one... :P 18:07:53 *** Wouterr has joined #openttdcoop 18:08:28 <Wouterr> !password 18:08:29 <PublicServer> Wouterr: wovens 18:08:40 <PublicServer> *** Wouterr joined the game 18:09:25 <Wouterr> yikes 18:12:54 <PublicServer> *** made screenshot at 00039E70: http://ps.openttdcoop.org/public/webcam/00039E70.png 18:14:41 <Wouterr> it's been too long since i played openttd 18:15:21 <hylje> welcome 18:17:12 <Wouterr> all those logic gates 18:17:55 <Pirate87> !password 18:17:55 <PublicServer> Pirate87: badges 18:18:11 <PublicServer> *** Pirate87 joined the game 18:22:07 *** spuuukie has joined #openttdcoop 18:22:12 <spuuukie> hi 18:22:15 <PublicServer> *** Wouterr has left the game (leaving) 18:22:54 <PublicServer> *** Pirate87 has left the game (leaving) 18:23:24 <Pirate87> too bad i don't have time this weekend 18:23:52 <Pirate87> i have a good feeling about this game 18:24:15 <PublicServer> *** XeryusTC has left the game (connection lost) 18:27:56 <PublicServer> *** made screenshot at 0001E6AD: http://ps.openttdcoop.org/public/webcam/0001E6AD.png 18:42:58 <PublicServer> *** made screenshot at 0001D4AB: http://ps.openttdcoop.org/public/webcam/0001D4AB.png 18:46:44 <PublicServer> *** Sietse has joined spectators 18:52:49 <Zerp> !screenshot 18:52:53 <Zerp> !screen 18:52:55 <PublicServer> *** Zerp made screenshot at 0003926C: http://ps.openttdcoop.org/public/webcam/0003926C.png 18:53:25 *** PeterT^ has joined #openttdcoop 18:57:16 <PublicServer> *** davis has joined spectators 18:58:00 <PublicServer> *** made screenshot at 0001EAB7: http://ps.openttdcoop.org/public/webcam/0001EAB7.png 19:00:30 <jondisti> !password 19:00:31 <PublicServer> jondisti: eighty 19:00:37 *** fonsinchen has quit IRC 19:00:48 <PublicServer> *** jond1sti joined the game 19:04:57 <PublicServer> *** davis has left the game (leaving) 19:11:26 <PublicServer> *** Zerpa has left the game (leaving) 19:11:41 *** Zerp has quit IRC 19:12:16 <PublicServer> *** jond1sti has joined spectators 19:12:17 <PublicServer> *** Game paused (not enough players) 19:13:02 <PublicServer> *** made screenshot at 0001E2B9: http://ps.openttdcoop.org/public/webcam/0001E2B9.png 19:16:16 *** Kolbur has joined #openttdcoop 19:20:55 *** Zerp has joined #openttdcoop 19:21:42 <PublicServer> *** Zerpa joined the game 19:21:42 <PublicServer> *** Game unpaused (not enough players) 19:22:27 *** Radicalimero has joined #openttdcoop 19:26:33 <PublicServer> <Chris Booth> who is building at SLH 02? 19:26:38 <PublicServer> <Zerpa> me 19:26:50 <PublicServer> <Chris Booth> i dont mean to burst your bubble 19:26:55 <PublicServer> <Chris Booth> but that isnt going to work 19:27:12 <PublicServer> <Zerpa> trying to copy Sjaak 19:27:21 <PublicServer> <Zerpa> ah, horrible cls... 19:27:29 <Radicalimero> !password 19:27:29 <PublicServer> Radicalimero: keened 19:27:36 <PublicServer> *** Spuuukie joined the game 19:27:43 <PublicServer> <Spuuukie> hi ;) 19:27:43 <PublicServer> *** Radicalimero joined the game 19:27:53 <PublicServer> <Chris Booth> you need 2 set of 2 out put lines (2+2)? 19:28:04 <PublicServer> *** made screenshot at 0001EEC1: http://ps.openttdcoop.org/public/webcam/0001EEC1.png 19:28:04 <PublicServer> <Zerpa> nah i dropped that idea 19:28:15 <PublicServer> <Chris Booth> no you need it 19:28:25 <PublicServer> <Chris Booth> otherwise trains will get lost 19:28:34 <PublicServer> <Zerpa> its going to be 3 tracks in + 2 tracks out as V suggested from the start 19:28:47 <PublicServer> <Zerpa> 2 x 2 tracks out 19:29:25 <PublicServer> <Chris Booth> you will end up with 4 - all and 4 to none the way you are building 19:32:59 <PublicServer> <Zerpa> this way still? 19:33:26 <PublicServer> <Chris Booth> not all tracks can access all exit still 19:33:30 <PublicServer> <Chris Booth> so train will get lost 19:33:37 <PublicServer> <Chris Booth> or end up on one track more than others 19:34:06 <PublicServer> <Zerpa> all 3 lines will go to all stations 19:34:24 <PublicServer> <Chris Booth> but isnt is meant to be an LL_RR inner loop? 19:34:48 <PublicServer> <Zerpa> no i abandoned that 19:34:59 <PublicServer> <Zerpa> 3 lines.. will just terminate or end at station 19:35:02 <PublicServer> <Chris Booth> :S 19:35:08 <PublicServer> <Chris Booth> but plan say LL_RR still 19:35:09 <PublicServer> <Zerpa> then 2 return north + 2 return south 19:35:20 <PublicServer> <Zerpa> this was V who told me 19:35:50 <PublicServer> <Chris Booth> V makes no sence 19:35:53 <PublicServer> <Zerpa> true 19:36:18 <PublicServer> <Zerpa> i couldn't see anyway to sanely build the 8 to 2 + 2 merge 19:36:58 <PublicServer> <Chris Booth> 8 - 4 non mixed 19:37:04 <PublicServer> <Chris Booth> then 4 - 2+2 mixed 19:37:29 <PublicServer> <Chris Booth> 8 - 3 is never going to wrk 19:37:34 <PublicServer> <Chris Booth> will just jam 19:38:38 <PublicServer> <Zerpa> well... 19:38:47 <PublicServer> <Zerpa> tell V not me, his plan... 19:38:55 <PublicServer> <Chris Booth> V isnt here 19:39:20 *** csuke has joined #openttdcoop 19:39:25 <csuke> ello! 19:39:34 <Ammler> H 19:39:41 <csuke> !dl win32 19:39:41 <PublicServer> csuke: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-windows-win32.zip 19:40:52 <csuke> !players 19:40:53 <PublicServer> csuke: Client 324 is jond1sti, a spectator 19:40:53 <PublicServer> csuke: Client 124 (Orange) is Giddorah, in company 1 (Geborough Transport) 19:40:53 <PublicServer> csuke: Client 299 is Razmir, a spectator 19:40:54 <PublicServer> csuke: Client 287 is Sietse, a spectator 19:40:54 <PublicServer> csuke: Client 326 (Orange) is Zerpa, in company 1 (Geborough Transport) 19:40:54 <PublicServer> csuke: Client 329 (Orange) is Radicalimero, in company 1 (Geborough Transport) 19:40:54 <PublicServer> csuke: Client 331 (Orange) is Spuuukie, in company 1 (Geborough Transport) 19:40:56 <PublicServer> csuke: Client 313 is Chris Booth, a spectator 19:40:58 <csuke> !password 19:40:58 <PublicServer> csuke: thatch 19:41:20 <PeterT> welcome back csuke 19:41:48 <PublicServer> *** csuke joined the game 19:41:57 <csuke> way too busy with work 19:43:06 <PublicServer> *** made screenshot at 0001C89F: http://ps.openttdcoop.org/public/webcam/0001C89F.png 19:43:31 <PublicServer> *** Sietse has joined company #1 19:43:39 <PublicServer> <Sietse> heya 19:43:57 <PublicServer> <csuke> hi 19:44:21 <PublicServer> *** Spuuukie has left the game (leaving) 19:44:53 <PublicServer> <csuke> how much does refit cost? 19:45:04 <PublicServer> <Sietse> idk 19:51:30 <PublicServer> *** Zerpa has left the game (leaving) 19:58:08 <PublicServer> *** made screenshot at 0003BA96: http://ps.openttdcoop.org/public/webcam/0003BA96.png 19:59:16 *** Ryt0n has joined #openttdcoop 19:59:21 <Ryt0n> !dl 19:59:21 <PublicServer> Ryt0n: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 19:59:30 <Ryt0n> !dl win32 19:59:30 <PublicServer> Ryt0n: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-windows-win32.zip 19:59:51 <Ryt0n> !screenshot 19:59:55 <Ryt0n> !players 19:59:57 <PublicServer> Ryt0n: Client 324 is jond1sti, a spectator 19:59:57 <PublicServer> Ryt0n: Client 124 (Orange) is Giddorah, in company 1 (Geborough Transport) 19:59:57 <PublicServer> Ryt0n: Client 299 is Razmir, a spectator 19:59:57 <PublicServer> Ryt0n: Client 287 (Orange) is Sietse, in company 1 (Geborough Transport) 19:59:57 <PublicServer> Ryt0n: Client 329 (Orange) is Radicalimero, in company 1 (Geborough Transport) 19:59:57 <Ryt0n> !player 19:59:58 <PublicServer> Ryt0n: Client 313 is Chris Booth, a spectator 19:59:58 <PublicServer> Ryt0n: Client 333 (Orange) is csuke, in company 1 (Geborough Transport) 20:01:06 <Ryt0n> !dl autoupdate 20:01:06 <PublicServer> Ryt0n: http://www.openttdcoop.org/winupdater 20:01:14 <Ryt0n> !help autottd 20:01:14 <PublicServer> Ryt0n: http://www.openttdcoop.org/wiki/IRC_Commands 20:04:02 <Ryt0n> !dl autostart 20:04:02 <PublicServer> Ryt0n: http://www.openttdcoop.org/wiki/Autostart 20:05:16 <PeterT> !tell Ryt0n !to use PM 20:05:16 <PublicServer> PeterT: unknown command "to" 20:07:03 <Ryt0n> sorry :p 20:07:22 <Ryt0n> I'll do that next time :-) 20:08:30 <PeterT> OK 20:09:21 <Ryt0n> Indeed, I should have thougt about /pm, thx for the reminder:-), 20:10:15 <PeterT> Fine, stop making me feel guilty 20:11:30 <PublicServer> <csuke> im out of here for awhile, game looks interesting 20:11:36 <PublicServer> <csuke> will be back tomorrow! 20:12:11 *** csuke has quit IRC 20:12:18 <PublicServer> *** csuke has left the game (leaving) 20:13:10 <PublicServer> *** made screenshot at 00039C9E: http://ps.openttdcoop.org/public/webcam/00039C9E.png 20:13:17 *** Kolbur has quit IRC 20:19:39 *** Thijs has joined #openttdcoop 20:19:49 <Thijs> !download win64 20:19:49 <PublicServer> Thijs: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-windows-win64.zip 20:21:01 <PublicServer> *** Player joined the game 20:21:01 <Webster> Player, please change your in game nick 20:21:01 <V453000> !password 20:21:02 <PublicServer> V453000: spades 20:21:18 <PublicServer> *** V453000 joined the game 20:21:18 <PublicServer> <V453000> hey 20:21:30 <PublicServer> <Sietse> eey V 20:21:39 <PublicServer> <Player> whats my nick again? 20:22:08 <PublicServer> <V453000> do we know? 20:22:15 <PublicServer> <V453000> change it back from player to yours pls 20:22:21 <PublicServer> <Player> not yet 20:22:34 <PublicServer> <Player> problem is, forgot the /command 20:22:51 <PublicServer> <Player> brb (Ryton here) :p 20:22:58 <PublicServer> <V453000> /changenick <newnick> ? 20:23:00 <KenjiE20> @quickstart 20:23:02 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:23:03 <PublicServer> <V453000> I dont know I dont use it 20:23:22 <Thijs> !password 20:23:23 <PublicServer> Thijs: spades 20:23:33 <PublicServer> *** Thijs joined the game 20:23:37 <PublicServer> <Thijs> Hi 20:23:40 <PublicServer> <V453000> i 20:23:43 <PublicServer> <Sietse> hey 20:24:16 <PublicServer> *** Player has changed his/her name to Ryton 20:24:25 <PublicServer> <Ryton> better... I was trying "/name" 20:24:33 <PublicServer> <Ryton> but slash isnt required 20:24:34 <PublicServer> <Chris Booth> V453000: whats happening with the inner loop? 20:25:00 <PublicServer> <V453000> what should be? 20:25:11 <PublicServer> <V453000> Zerpa just made it joinable from inside 20:25:14 <PublicServer> <V453000> is fine 20:25:26 <PublicServer> <Chris Booth> thats kinda what i was asking 20:25:37 *** Wouterr has quit IRC 20:25:38 <PublicServer> <Chris Booth> so its not an LL_RR loop and more? 20:25:46 <PublicServer> <Thijs> since when can trains be ordered to refit? 20:25:47 <PublicServer> <V453000> wel ... it basically is 20:25:56 <PublicServer> <Thijs> never seen that before 20:25:59 <PublicServer> <V453000> Thijs: long ago 20:26:21 <KenjiE20> quite a while Thijs 20:26:40 <PublicServer> *** tneo joined the game 20:26:54 <PublicServer> <Thijs> it is not used much is it? Haven't been playing much for a few months 20:27:07 <KenjiE20> not massively 20:27:09 <PublicServer> <V453000> we have used it in one PSG I think 20:27:33 <Ammler> food-cargo refit, iirc 20:27:46 <Ammler> s/cargo/goods/ 20:27:47 <PublicServer> <Thijs> I must say, very nice trains in the trainyard 20:27:52 <PublicServer> <Thijs> i always love eye candy 20:27:58 <PublicServer> <Sietse> isn't refill too costy? 20:28:06 <KenjiE20> there was a desert one mid-140s iirc that used refit 20:28:07 <PublicServer> <V453000> costs about 1000 per train? 20:28:12 <PublicServer> *** made screenshot at 0003927D: http://ps.openttdcoop.org/public/webcam/0003927D.png 20:28:14 <Ammler> does "cost" hurt us? 20:28:16 <PublicServer> <Sietse> although you can carry twice as much in the same time 20:28:21 <tneo> I planned a game once to make us of the refit thing 20:28:31 <PublicServer> <V453000> 2385 20:28:35 <PublicServer> <V453000> is cost 20:28:58 <PublicServer> <Chris Booth> less than running a different train 20:29:04 <KenjiE20> its che.... yea cheaper than running an empty train back over the lines :) 20:29:07 <PublicServer> <Sietse> definitely 20:29:32 <KenjiE20> plus what Ammler said 20:31:44 <PublicServer> <Thijs> Does anyone need help on aproject? 20:31:50 <PublicServer> <Thijs> looking for something to do 20:31:57 <PublicServer> <Sietse> I created half of MSH01 20:32:06 <PublicServer> <Sietse> feel free to create the 2nd half 20:32:10 <KenjiE20> Thijs: may be wise to add context to that :P 20:32:27 <tneo> Thijs, http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_91_-_100#gameid_95 20:32:38 <PublicServer> <Sietse> you may also do the dishes over here :) 20:32:41 <PublicServer> <Thijs> context? 20:32:52 <PublicServer> <Thijs> ;) 20:33:03 <PublicServer> <Thijs> have a dishwasher 20:33:56 <PublicServer> *** V453000 has left the game (leaving) 20:34:03 <V453000> off again ... 20:34:05 <V453000> cya for now 20:34:27 <PeterT> bye V453000 20:35:59 <PublicServer> *** tneo has left the game (leaving) 20:36:01 <PublicServer> <Thijs> tne, thank for the link, but it doesn't open in this version 20:36:16 <Pirate87> !info 20:36:16 <PublicServer> Pirate87: #:1(Orange) Company Name: 'Geborough Transport' Year Founded: 1950 Money: 26601122 Loan: 0 Value: 26819186 (T:38, R:0, P:7, S:0) unprotected 20:36:38 <Pirate87> !screen 20:36:40 <PublicServer> *** Pirate87 made screenshot at 00035E59: http://ps.openttdcoop.org/public/webcam/00035E59.png 20:37:32 <PublicServer> <Thijs> why do some tracks have one and others two depots at paper drop? 20:38:24 <PublicServer> <Sietse> idk 20:43:14 <PublicServer> *** made screenshot at 0003524C: http://ps.openttdcoop.org/public/webcam/0003524C.png 20:43:33 <PublicServer> <Sietse> c'est moi 20:43:39 <PublicServer> <Thijs> ok, this is me 20:43:45 <PublicServer> <Sietse> got other plans? 20:43:50 <PublicServer> <Thijs> i am to the left 20:43:59 <PublicServer> <Sietse> ok 20:44:09 <PublicServer> <Thijs> well, not sure about your plan 20:44:42 <PublicServer> <Thijs> sounds fine 20:44:54 <PublicServer> <Thijs> i'll connect the top lines 20:45:18 <PublicServer> <Sietse> I might lack space (or skill) for the merger :) 20:45:32 <PublicServer> <Thijs> we could also merge earlier 20:45:43 <PublicServer> <Thijs> @sign bottom 2 here 20:45:58 <PublicServer> <Thijs> but not sure 20:46:00 <PublicServer> <Sietse> true 20:46:05 <PublicServer> <Thijs> about space there 20:46:16 <PublicServer> <Sietse> but then we need to bring the two 2 lines over there 20:46:27 <PublicServer> <Sietse> the two top lines 20:46:54 <PublicServer> <Thijs> coul be done 20:47:34 <PublicServer> <Sietse> I try to fit it in 20:47:39 <PublicServer> <Thijs> other idea 20:47:58 <PublicServer> <Thijs> we balance merge 2->2 for top and bottom seperatly 20:48:07 <PublicServer> <Thijs> and then just join 2->1 twice 20:49:14 <PublicServer> <Sietse> that will result in a problem if one side has got more load 20:49:19 <PublicServer> <Sietse> or not? 20:49:26 <PublicServer> <Thijs> sure? 20:49:46 <PublicServer> <Sietse> that is basically merging 4 lines to one right? 20:49:57 <PublicServer> <Thijs> ehm, no 20:50:10 <PublicServer> <Thijs> let me sketch 20:50:15 <PublicServer> <Thijs> without bridges 20:50:32 <PublicServer> <Sietse> as I did until now it was 2 times 4 -> 2 and than 2 +2 -> 2 20:50:37 <PublicServer> <Sietse> ok 20:51:22 <PublicServer> <Thijs> crosses to be replaced by bridges 20:52:02 <PublicServer> <Sietse> we need to mix 20:52:12 <PublicServer> <Ryton> I got a stupid question... : I see gold trains at the trainyard: I suppose gold will be picked up in lesley city, but whereto can it be transferred? 20:52:17 <PublicServer> <Sietse> because otherwise one line can jam way easier 20:52:29 <PublicServer> <Thijs> yes, always balance 20:52:30 <PublicServer> <Sietse> for example if 1 and 3 got lots of traffic 20:52:53 <PublicServer> <Thijs> but the balancing is at the exit from ml 20:53:00 <PublicServer> <Thijs> @ balance merge sign 20:53:09 <PublicServer> <Sietse> aah ok 20:53:13 <PublicServer> <Sietse> missed that 20:53:32 <PublicServer> <Thijs> think that should work 20:53:40 <PublicServer> <Thijs> and it's easy to build 20:53:48 <PublicServer> <Thijs> but i haven't played for a whil 20:53:51 <PublicServer> <Thijs> e 20:53:51 <PublicServer> <Sietse> if we do that with "both" ML exits then it is fine I guess 20:53:54 <PublicServer> <Sietse> nice idea 20:54:11 <PublicServer> <Thijs> so we try it? 20:54:21 <PublicServer> <Sietse> ok 20:56:42 <PublicServer> *** Chris Booth has left the game (leaving) 20:57:04 <PublicServer> <Thijs> what the min cl? 20:57:21 <PublicServer> <Sietse> 5 20:57:27 <PublicServer> <Thijs> ok 20:57:31 <PublicServer> <Sietse> tl 5 20:57:36 <PublicServer> <Sietse> so I think CL5 aswell 20:57:58 *** grim4593 has quit IRC 20:58:16 <PublicServer> *** made screenshot at 00034667: http://ps.openttdcoop.org/public/webcam/00034667.png 21:00:12 <PublicServer> *** XeryusTC joined the game 21:00:48 <PublicServer> *** Radicalimero has left the game (leaving) 21:00:49 *** Radicalimero has quit IRC 21:01:47 <tneo> Thijs, the link I gave does open, make sure to have all grf' 21:02:11 <PublicServer> <Thijs> o, hmm 21:02:41 <PublicServer> *** Ryton has joined company #1 21:02:55 <PublicServer> <Thijs> how can i see which grfs to download before i open a game? 21:03:40 <tneo> for a starters download the grf pack :-) 21:03:49 <PublicServer> <Thijs> have the grf pack 21:03:58 <PublicServer> <Sietse> he is in this game :) 21:04:10 <PublicServer> <Thijs> exactly 21:04:25 <PublicServer> <Thijs> when i opened the save game, just got error messages 21:04:27 <PublicServer> <Sietse> but you might miss some packages 21:04:45 <PublicServer> <Sietse> maybe the new versions used now aren't backwards compatible 21:04:52 <PublicServer> <Thijs> but i will see how it works shortly, when the ml is done 21:04:56 <KenjiE20> options -> newgrf options 21:05:57 <tneo> new industries might be a wrong version 21:06:00 <PublicServer> <Thijs> if you have a savegame that you can't open cause of grf's, how do ou know what your missing? 21:06:20 <tneo> and the errors should not influence the game, you can open it and check around 21:06:48 <PublicServer> <Sietse> tunnels looks nicer :) 21:06:50 *** Chillosophy has quit IRC 21:07:41 <PublicServer> <jond1sti> Sietse: how about refinery drop? 21:08:15 <PublicServer> <Sietse> let me check the plan 21:08:32 <PublicServer> <Thijs> ah, the error message actually says which newgrfs i miss 21:08:33 <tneo> Thijs, http://xs.to/image-A079_4BA537F6.jpg << all grf's you need to know about 21:09:23 <PublicServer> <Thijs> thanks 21:09:24 <PublicServer> <Sietse> aah, didn't see thatjondisti 21:09:35 <PublicServer> <Sietse> Houston, we've got a problem! 21:10:01 <PublicServer> <jond1sti> be glad you weren't 100% finished 21:10:07 <PublicServer> <Ryton> My stupid question (see behind) isn't answered yet. anyone? I see gold trains at the trainyard: I suppose gold will be picked up in lesley city, but whereto can it be transferred? 21:10:10 <PublicServer> <Sietse> hehehe 21:10:25 <PublicServer> <XeryusTC> gold is produced at mines in arctic 21:10:28 <PublicServer> <Sietse> glad, this will be a massive change 21:10:31 <PublicServer> <XeryusTC> so it goes from SLs to the town drop 21:10:42 <PublicServer> <Ryton> ah ok, thx, Xeryus 21:11:14 <PublicServer> <jond1sti> but we will not have enough goods trains :( 21:11:37 <PublicServer> *** jond1sti has joined company #1 21:11:48 <PublicServer> <Thijs> is WP:PAPER PICKUP a multilane waypoint? 21:11:53 <PublicServer> <jond1sti> yes 21:11:58 <PublicServer> <Thijs> have never seen those before 21:12:03 <PublicServer> <Thijs> new? 21:12:28 <PublicServer> <jond1sti> has been for a while at least 21:12:30 *** Chillosophy has joined #openttdcoop 21:13:19 <PublicServer> *** made screenshot at 0000EE36: http://ps.openttdcoop.org/public/webcam/0000EE36.png 21:15:39 <Ammler> !url @ tneo 21:15:39 <PublicServer> Ammler: http://ps.openttdcoop.org/ 21:15:43 <PublicServer> *** Ryton has joined spectators 21:16:32 <PublicServer> *** jond1sti has joined spectators 21:16:58 <PublicServer> <Sietse> thijs still building?> 21:17:05 <PublicServer> <Thijs> just resumed 21:17:13 <PublicServer> <Sietse> ok 21:17:16 <PublicServer> <Thijs> Merge to ML 21:17:17 <PeterT> Ammler: !tell tneo !url 21:17:21 <PeterT> !tell tneo !url 21:17:21 <PublicServer> PeterT: unknown command "url" 21:17:25 <PublicServer> <Thijs> you too? 21:17:28 <PeterT> :-P 21:17:32 <PublicServer> <Sietse> naah 21:17:47 <PublicServer> <Sietse> just discovered that refinery is also gonna be there 21:17:58 <PublicServer> <Sietse> so need to arrange a lot of tracks 21:18:09 <PublicServer> <Thijs> ah 21:18:11 <Ammler> PeterT: !url isn't a custom command... 21:18:16 <PublicServer> <Thijs> that changes everything 21:18:22 <PublicServer> <Thijs> literally 21:18:23 <PublicServer> <Sietse> still figuring out 21:18:29 <PublicServer> <Sietse> how to get some lines over there 21:18:32 <PublicServer> <Sietse> yep 21:18:57 <Ammler> PeterT: but you are very welcome to teach me Autopilot :-P 21:19:38 <PublicServer> <Thijs> we could just convert half of paper drop to refinery drop 21:19:53 <PublicServer> <XeryusTC> :o 21:19:58 <PublicServer> <Thijs> or just makeit paper and refinery drop 21:20:09 <PublicServer> <Sietse> hehehe 21:20:20 <PublicServer> <XeryusTC> or build a seperate MSH 21:20:25 <PublicServer> <Thijs> why not, actually 21:20:30 <PublicServer> <Thijs> combine em 21:20:33 <PublicServer> <XeryusTC> this low terrafrom there is silly 21:20:41 <PublicServer> <XeryusTC> see !make it flat 21:20:51 <Ryt0n> !screenshot 21:20:52 <PublicServer> <XeryusTC> there are like 5 flat tiles in a 20 tile line 21:20:56 <Ryt0n> !screen 21:20:58 <PublicServer> *** Ryt0n made screenshot at 0003866E: http://ps.openttdcoop.org/public/webcam/0003866E.png 21:21:12 <PublicServer> <Sietse> hahah 21:21:19 <PublicServer> <Sietse> we have more worries 21:21:22 <PublicServer> <Sietse> at least I have :) 21:21:56 <PublicServer> <Thijs> why not combine paper and refinery drop 21:22:07 <PublicServer> <Thijs> there are plenty of platforms i think 21:22:14 <PublicServer> <Sietse> lacking platforms 21:22:40 <PublicServer> <Sietse> and they might not need to convert afterwards 21:23:27 <PublicServer> <Thijs> true 21:23:58 <PublicServer> <Sietse> we have a big problem with goods pickup anywats 21:24:01 <PublicServer> <Sietse> anyways 21:24:04 <PublicServer> <Thijs> so refinery is just a completeley different stsation 21:24:10 <PublicServer> <Sietse> yes 21:24:11 <PublicServer> <Thijs> with own goods pickup 21:24:24 <PublicServer> <XeryusTC> you cant combine paper drop and refinery drop, paper trains are forced to refit 21:24:33 <PublicServer> <Sietse> I think that the goods pickup can't be covered by paper trains 21:25:23 <PublicServer> <Thijs> we could combine paper and oil drop, but then modify the exit 21:25:37 <PublicServer> <Thijs> so paper trains are modified and go to goods pickup 21:25:42 <PublicServer> <Thijs> but oil trains aren't 21:25:58 <PublicServer> <Sietse> hmmm 21:25:59 <PublicServer> <Thijs> and good trains go directly to goods pickup 21:26:13 <PublicServer> <Sietse> question then is if 2 lines are enough 21:26:24 <PublicServer> <Thijs> that's the plan,isn't it? 21:26:43 <PublicServer> <Sietse> 2 lines dedicated to ref and 2 dedicated to paper is plan imho 21:27:15 <PublicServer> <Thijs> well, not really 21:27:18 <PublicServer> <Sietse> but I might be wrong 21:27:21 <PublicServer> <Thijs> as i see the plan 21:27:33 <PublicServer> <Thijs> but i agree that two lines is not much 21:27:54 <PublicServer> <Thijs> is the planmaker around? 21:28:08 <PublicServer> <Ryton> no, V... left about 1 hr ago 21:28:14 <PublicServer> <Sietse> I think we would get jams if we only have 2 lines (covering 8 from ML) to paper + ref 21:28:19 <OwenS> V453000 hasn't marked himself away 21:28:21 <PublicServer> *** made screenshot at 00012039: http://ps.openttdcoop.org/public/webcam/00012039.png 21:28:57 <PublicServer> <Ryton> [21:34] <@V453000> off again ... 21:29:03 <V453000> whats going on 21:29:12 <V453000> ah 21:29:18 <PublicServer> <Thijs> we need an oil drop 21:29:18 <V453000> refinery has drop only 21:29:22 <PublicServer> <Sietse> but the dedicated station would be possible I think 21:29:46 <V453000> ? just make a refinery drop 21:29:47 <V453000> that is all 21:29:56 *** Xaroth has joined #openttdcoop 21:29:59 <PublicServer> <XeryusTC> probably not a good idea to build a 4->2x3 split on a coast xD 21:30:14 <V453000> :) 21:31:24 <PublicServer> <Sietse> out for some time 21:31:35 <PublicServer> *** Sietse has joined spectators 21:34:45 <PublicServer> *** Thijs has left the game (leaving) 21:36:27 *** Pirate87 has quit IRC 21:36:50 *** Pirate87 has joined #openttdcoop 21:37:10 *** Seberoth has quit IRC 21:39:11 <Ryt0n> got (another) stupid question 21:40:03 <Ryt0n> doubling a track in front of a tunnel or a bridge, is ment to make sure the trains are kept at the same distance, withouth increasing length in between them, right? 21:40:42 <Ryt0n> is it enough to start the split just in front of the uphill slope?isnt the first train already slowing down on the main track then? 21:40:59 <Ryt0n> (dont know if this is clear, probably not) :p 21:43:23 <PublicServer> *** made screenshot at 0001162E: http://ps.openttdcoop.org/public/webcam/0001162E.png 21:46:15 <PublicServer> <XeryusTC> paper hill entries connected 21:46:15 <OwenS> Ryt0n: It's to allow multiple trains to pass without stopping them for the large signal gap that bridges create 21:49:24 <Ryt0n> oh, you are right! Thx. So the inter train distance will be a little larger on such a line (with a tunnle/bridge), but thats not so important as the huge signal gap? 21:56:05 <OwenS> Ryt0n: It's not any larger. Why would it be? 21:56:44 *** heffer has joined #openttdcoop 21:58:25 <PublicServer> *** made screenshot at 0001224C: http://ps.openttdcoop.org/public/webcam/0001224C.png 22:02:27 *** Pirate87 has quit IRC 22:02:49 *** Pirate87 has joined #openttdcoop 22:10:48 <XeryusTC> !players 22:10:49 <PublicServer> XeryusTC: Client 324 is jond1sti, a spectator 22:10:49 <PublicServer> XeryusTC: Client 124 (Orange) is Giddorah, in company 1 (Geborough Transport) 22:10:49 <PublicServer> XeryusTC: Client 299 is Razmir, a spectator 22:10:49 <PublicServer> XeryusTC: Client 287 is Sietse, a spectator 22:10:49 <PublicServer> XeryusTC: Client 335 is Ryton, a spectator 22:10:50 <PublicServer> XeryusTC: Client 343 (Orange) is XeryusTC, in company 1 (Geborough Transport) 22:12:59 <PublicServer> *** Ryton has left the game (connection lost) 22:14:39 <PublicServer> *** jond1sti has left the game (leaving) 22:14:58 <Ryt0n> Owens; I was thinking; because the first train is going uphill (or uphill onto a bridge on track A), it will slow down a little. So will the tail o the train, thereby increasing the distance between it & the second train following it to ( a little) more than the signal length (tough it can take the second track) 22:15:01 *** jondisti has quit IRC 22:15:46 <OwenS> Ryt0n: Going up one slope generally doesn't slow trains down 22:15:53 <Ryt0n> but i should just try it offline some time, probably its not important anyway & too messy to solve it at every occurence 22:15:55 <Ryt0n> ah oke 22:16:06 <Ryt0n> there is my misunderstanding :-) 22:16:15 <Ryt0n> thx :-) 22:16:51 <PublicServer> *** XeryusTC has left the game (leaving) 22:16:52 <PublicServer> *** Game paused (not enough players) 22:18:11 *** Ryt0n has quit IRC 22:18:17 <V453000> btw. in this scenario is 0% slope influence 22:18:39 <XeryusTC> but they have a penalty which is 10-30 times as high as flat straight track! 22:19:13 <V453000> :\ yeah but still minor in compare with reverse PBS etc 22:19:30 <V453000> well depends on settings 22:20:25 <XeryusTC> well, uphill has a penalty of either 100 or 300, reverse pbs is usually 1500 IIRC 22:20:30 <XeryusTC> IIRC on all accounts that is ;) 22:21:29 <V453000> umm 22:21:34 <V453000> I am not sure how much do I have 22:21:40 <V453000> as this is my config :< 22:21:45 <V453000> but more than 1500 22:21:53 <XeryusTC> heh, ok :) 22:22:03 <V453000> maybe even 15 000 22:22:07 <V453000> but I dont remember atm 22:22:08 <uliko> !download win32 22:22:08 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-windows-win32.zip 22:23:04 <V453000> ok it is 1500 22:23:16 <V453000> and slope is 200 22:24:06 <XeryusTC> heh 22:24:09 <XeryusTC> zo 7.5 times 22:24:15 <V453000> yes 22:24:27 <XeryusTC> in ye olde days before YAPF we only had bumps for extra PF penalty 22:24:29 <V453000> I wonder when did I change my config to this 22:25:01 <PublicServer> <Sietse> back 22:27:55 <XeryusTC> V453000: default config probably 22:28:01 <V453000> yeah 22:28:17 <V453000> but I dont remember swapping to default either :o 22:28:40 *** heffer has quit IRC 22:29:49 <OwenS> XeryusTC: I remember SB10's bumpers well XD 22:30:05 <XeryusTC> :D 22:30:18 <OwenS> Must have caused many a passenger to vomit 22:30:27 <Thijs> !password 22:30:27 <PublicServer> Thijs: browns 22:30:44 <PublicServer> *** Game unpaused (not enough players) 22:30:45 <PublicServer> *** Thijs joined the game 22:31:01 <PublicServer> *** Thijs has left the game (connection lost) 22:31:02 <PublicServer> *** Game paused (not enough players) 22:31:05 *** Thijs has quit IRC 22:44:15 *** Seberoth has joined #openttdcoop 22:45:45 <OwenS> OK 22:45:51 <OwenS> New NAND patch is working :-D 22:48:22 <V453000> oh shit :D 22:48:49 <OwenS> Pretty big diff; modified quite a bit 22:49:03 <PeterT> NAND? 22:49:13 <OwenS> PeterT: Look up your logic gates :p 22:49:17 <V453000> dont 22:49:21 <V453000> really dont :D 22:49:34 <V453000> I smell new level of insanity ,,, 22:56:39 *** spuuukie has quit IRC 23:11:49 *** Phazorx has left #openttdcoop 23:15:37 <PublicServer> *** Razmir has left the game (connection lost) 23:19:17 <OwenS> NAND patch is now out: http://www.tt-forums.net/viewtopic.php?f=33&t=47690 :-) 23:19:19 <Webster> Title: Transport Tycoon Forums • View topic - NAND::NG - New NAND signal patch for OpenTTD (at www.tt-forums.net) 23:29:15 *** Seberoth has quit IRC 23:31:36 <Chris_Booth> OwenS: good work 23:39:32 <XeryusTC> OwenS: nice :) 23:49:10 <OwenS> It's nice to see my NAND perfect balancer working again :p 23:50:53 *** ODM has joined #openttdcoop 23:50:53 *** ChanServ sets mode: +o ODM 23:53:32 *** davis_ has quit IRC 23:59:18 *** ^Spike^ has quit IRC