Times are UTC Toggle Colours
00:00:09 <PublicServer> <Thijs> trains that takebypass in front of depot slow things down 00:00:20 <PublicServer> <XeryusTC> not really, it will bypass the depots now 00:00:34 <PublicServer> <XeryusTC> the only problem would be if a train ends up on the bypass line while it needs a refit 00:00:56 <PublicServer> *** made screenshot at 0000AAF1: http://ps.openttdcoop.org/public/webcam/0000AAF1.png 00:01:13 <PublicServer> <Thijs> ok, but then we need to add a penalty to depot lanes 00:01:32 <PublicServer> <Thijs> to make trains not choose for that lane if not necessary 00:01:41 <PublicServer> <XeryusTC> true 00:01:52 *** ^Spike^ has quit IRC 00:01:54 <PublicServer> <XeryusTC> i'll leave that to you, i'll remove the depots at paper pickup 00:02:23 <PublicServer> <Thijs> but i'm going now 00:02:29 <PublicServer> <Thijs> time to sleep 00:02:43 <PublicServer> <Thijs> g'night 00:03:00 <PublicServer> <XeryusTC> gn 00:03:05 <PublicServer> <Spuuukie> cya# 00:03:07 <PublicServer> *** Thijs has left the game (leaving) 00:05:32 <PublicServer> <XeryusTC> i'm adding some paper trains 00:05:43 <PublicServer> <XeryusTC> some much needed paper trains :P 00:05:51 *** Thijs has quit IRC 00:13:52 <virtual> !password 00:13:53 <PublicServer> virtual: guilds 00:14:11 <PublicServer> *** virtual joined the game 00:15:26 <PublicServer> <virtual> so um...where's everyone building? 00:15:58 <PublicServer> *** made screenshot at 00039087: http://ps.openttdcoop.org/public/webcam/00039087.png 00:19:18 <PublicServer> *** V453000 has joined company #1 00:19:20 <PublicServer> <V453000> back 00:20:30 <PublicServer> <Spuuukie> hmm i'm kind of lost with the depot lineas after exit... 00:21:27 <PublicServer> <V453000> very nice job being done, XeryusTC :) thanks 00:22:05 <OwenS> V453000: Did you see this http://www.tt-forums.net/download/file.php?id=126308 picture? :-) 00:22:39 <V453000> yes 00:22:54 <V453000> im looking forward to the madness 00:23:00 * OwenS needs to do better away tracking :p 00:24:07 <OwenS> The most "interesting" conditions are gonna be "If <this signal> is green/red". Because they'll be tricky to implement in a way which behaves as expensive 00:24:21 <OwenS> (Or I could do it the TTDPatch way, and them not behave as expected, and watch people get confused) 00:24:32 <PublicServer> <V453000> :D 00:24:35 <KenjiE20> OwenS: if/when you end up with a working patch your 'happy with' we can stick it on the #.dev server if you like 00:24:57 <KenjiE20> *you're 00:24:58 <PublicServer> <V453000> yeah 00:24:59 <PublicServer> <V453000> would be very cool 00:25:01 <OwenS> KenjiE20: That would be nice :-). Gimme a aday or two to add a programming interface :p 00:25:21 <PublicServer> <V453000> Kenji: I believe that could be the first .dev game that would be worth archiving ;) 00:25:50 <KenjiE20> also, nudge someone in #.devzone if you want a repo/tracker to play with 00:26:18 <OwenS> devzone doesn't do Git IIRC :P 00:26:35 <KenjiE20> hm 00:31:00 <PublicServer> *** made screenshot at 000269CB: http://ps.openttdcoop.org/public/webcam/000269CB.png 00:34:20 <OwenS> git... push... making... connection... sooo... sloooow 00:37:14 <PublicServer> <XeryusTC> changed most farm trains now :) 00:37:19 <PublicServer> <V453000> cool 00:38:27 <spuuukie> eeeeek but i havn't build the FPP exit ready... hmm ithink i need some help... its late here 00:38:50 <PublicServer> <XeryusTC> fpp exit ready? 00:39:03 <spuuukie> not with depots on every line 00:39:16 <PublicServer> <XeryusTC> oh, i just noticed that indeed :P 00:39:20 <spuuukie> sorry kind of lost in the moment 00:39:44 <PublicServer> <XeryusTC> i will finalise some of it 00:39:56 <spuuukie> thx 00:41:06 <spuuukie> i must say i havn't played at this level yet 00:41:27 <PublicServer> <V453000> level? 00:41:31 <PublicServer> <XeryusTC> no problem :P 00:41:48 <spuuukie> well this is kind of hugh and overwhelming... 00:41:56 <PublicServer> <V453000> thats true 00:42:09 <spuuukie> just have get used to it 00:42:40 <spuuukie> but right now i dont know how to fit the damn depots into the landscape 00:42:44 <PublicServer> <XeryusTC> hehe, yeah :P 00:42:58 <PublicServer> <XeryusTC> you dont have to keep everything to the landscape 00:43:04 <PublicServer> <XeryusTC> anyway, done it :P 00:44:02 <PublicServer> <XeryusTC> wood is getting busy :) 00:44:10 <PublicServer> <V453000> we need more farms 00:44:24 <PublicServer> <XeryusTC> although i feel like moving the gold drop there, so it gets even busier :P 00:44:27 <PublicServer> <V453000> and stop expanding wood for a while 00:44:31 <PublicServer> <V453000> :D 00:44:34 <PublicServer> <V453000> nah 00:44:41 <PublicServer> <V453000> just lets boost it now 00:44:42 <PublicServer> <Spuuukie> so its late here... have to sleep... good n8 00:44:58 <PublicServer> <V453000> the SL at the plans area will be important farming area I think 00:45:01 <PublicServer> <V453000> kk cya 00:45:03 <PublicServer> *** Spuuukie has left the game (leaving) 00:45:15 <PublicServer> <XeryusTC> indeed 00:45:29 *** spuuukie has quit IRC 00:45:29 <PublicServer> <XeryusTC> we just need more SLHs :P 00:45:42 <PublicServer> <V453000> on it 00:45:42 <OwenS> KenjiE20: Repo browser at http://eforge.e43.eu/p/ottd_progsigs/browse/ . Expect to get quite a few internal server errors - running on pre-alpha software :p 00:45:43 <Webster> Title: / - commit master - Programmable Signals for OpenTTD (at eforge.e43.eu) 00:45:47 <PublicServer> <V453000> I also posted some signs 00:46:02 <PublicServer> *** made screenshot at 00039284: http://ps.openttdcoop.org/public/webcam/00039284.png 00:46:06 <PublicServer> <XeryusTC> i noticed 00:46:16 <PeterT> OwenS: You got a free VCS? 00:46:28 <OwenS> PeterT: It's on my VPS 00:46:34 <PeterT> neat! 00:46:35 <PublicServer> <XeryusTC> we could possibly do with some four way SLHs 00:46:45 <XeryusTC> PeterT: there is a free SVN service out there 00:46:45 * PeterT wishes he knew how to install SVN on his VPS 00:46:56 <PeterT> XeryusTC: what might that be? 00:46:56 <OwenS> Blargh. use git :P 00:47:14 <PublicServer> <V453000> of course we could :) but I prefer 3ways ... that doesnt mean you cant build one :) 00:47:18 <PublicServer> <virtual> apt-get install subversion maybe? :P 00:47:19 <XeryusTC> let me open my my mail :P 00:47:27 <XeryusTC> assembla.com 00:47:29 <PeterT> virtual: Perhaps :-) 00:47:48 <XeryusTC> just get the apache module 00:47:49 <PeterT> thanks XeryusTC 00:48:01 <XeryusTC> they have some limits though 00:48:10 <XeryusTC> like max repository size and max commits IIRC 00:48:11 <PeterT> that's not free :-( 00:48:16 <PeterT> /user/mo 00:48:21 <PeterT> ==cheapest 00:48:35 <XeryusTC> hmm 00:48:42 <OwenS> KenjiE20: Actually, hmm.. seems i've managed to push wrong branch... 00:48:44 <XeryusTC> i thought the one we were using is free 00:50:37 *** VictorOfSweden has quit IRC 00:50:37 *** Condac-- has quit IRC 00:50:46 *** Condac-- has joined #openttdcoop 00:51:52 <XeryusTC> PeterT: but /month is nothing 00:52:03 <PeterT> Not for a 14-year-old, it isn't 00:52:04 <XeryusTC> even i can afford that with my non existant income :P 00:52:16 <PublicServer> *** virtual has left the game (leaving) 00:52:22 <XeryusTC> it is the price of one beer 00:53:00 <PeterT> [20:52:03] <PeterT> Not for a 14-year-old, it isn't 00:53:11 <XeryusTC> it is the price of one beer 00:53:43 <PublicServer> <V453000> in CZ is TWO beers :P 00:53:54 <PublicServer> <XeryusTC> nice :D 00:54:26 <PublicServer> <XeryusTC> but around here ~ gets you sex if you go to the right club 00:54:31 <OwenS> Anyway, to you all, I say: My code is at http://eforge.e43.eu/p/ottd_progsigs/browse/progsig/ , and, goodnight 00:54:32 <Webster> Title: / - commit progsig - Programmable Signals for OpenTTD (at eforge.e43.eu) 00:54:34 <PublicServer> <V453000> :D 00:54:35 <PublicServer> <V453000> ok 00:54:44 <PeterT> good night OwenS 00:54:47 <PublicServer> <XeryusTC> although, it will be sex with 15 yo sluts 00:54:50 <PublicServer> <V453000> cya 00:54:52 <PeterT> Well, XeryusTC is dutch 00:54:53 <PublicServer> <XeryusTC> gn owen 00:55:02 <PeterT> XeryusTC: what is the minimum age to have sex in dutchyland? 00:55:08 *** OwenS has quit IRC 00:55:10 <PublicServer> <V453000> 12? :D 00:55:12 <PublicServer> <XeryusTC> 16 is AoC iirc 00:55:26 <PublicServer> <XeryusTC> i know girls who were defloured at 13 though 00:55:36 <PublicServer> <XeryusTC> one who might even have been deflowered at 12 :o 00:55:36 <PublicServer> <V453000> me too 00:55:43 <PublicServer> <XeryusTC> and she has D :o 00:55:49 <PeterT> pfft, my best bud got a bj at 12 00:55:51 <PublicServer> <XeryusTC> back when she was 14 O_o 00:56:01 <PublicServer> <XeryusTC> BJ != sex 00:56:02 <PublicServer> <V453000> I had a classmate, deflowered: 12, had child: 13 00:56:13 <PublicServer> <XeryusTC> nasty 00:56:14 <PeterT> Right, XeryusTC 00:56:32 *** Dred_furst has quit IRC 00:56:39 <PublicServer> <XeryusTC> ah hurray, i see a farm which has disapeared :D 00:56:39 <PeterT> V453000: this same best bud's old gf got pregnant 3 months ago 00:56:44 <PeterT> XeryusTC: offtopic! 00:56:53 <PublicServer> <V453000> lol 00:56:57 <XeryusTC> xD 00:57:10 <XeryusTC> you're 14, you should be playing with your legos 00:57:12 <XeryusTC> not talk about sex and svn :P 00:57:24 <PublicServer> <V453000> :D 00:57:35 <PeterT> What can I say - I'm a man of many hats (made of legos and otherwise) 00:57:48 <PublicServer> <XeryusTC> i am the hat man :P 00:59:08 *** Pirate87 has quit IRC 01:01:04 <PublicServer> *** made screenshot at 000251C9: http://ps.openttdcoop.org/public/webcam/000251C9.png 01:02:02 <PublicServer> <XeryusTC> i should go to bed 01:02:10 <PublicServer> <XeryusTC> have to do some stuff for school tomorrow 01:02:22 <PublicServer> <V453000> kk 01:02:26 <PublicServer> <V453000> :) 01:02:37 <PublicServer> <XeryusTC> oh, i'll wait a bit to look at FPP :P 01:02:49 <PublicServer> <V453000> what to see there? :) 01:03:10 <PublicServer> <XeryusTC> actual production :P 01:03:30 <PublicServer> <V453000> hmm 01:03:35 <PublicServer> <XeryusTC> or well, the rate 01:04:09 <PublicServer> <XeryusTC> 2:1 :o 01:04:35 <PublicServer> <XeryusTC> with 45% rating 01:04:50 <PublicServer> <V453000> hmmm 01:05:20 <PublicServer> <haseo> hmm 49% now 01:05:27 <PublicServer> <XeryusTC> yeah, it will go up 01:05:33 <PublicServer> <V453000> that sucks 01:05:34 <PublicServer> <XeryusTC> a train just came by 01:05:50 <PublicServer> <V453000> how could it actually get that low? 01:05:59 <PublicServer> <V453000> when trains pickup what they produced 01:06:02 <PublicServer> <XeryusTC> not visited often enough i guess 01:06:17 <PublicServer> *** haseo has left the game (connection lost) 01:06:23 *** Phazorx has left #openttdcoop 01:06:52 <haseo> nothing waiting there 01:07:08 <PublicServer> <V453000> as it shouldnt 01:07:21 <PublicServer> <V453000> trains that make food also take if away 01:07:36 <PublicServer> <XeryusTC> indeed 01:07:37 <PublicServer> <V453000> 144 01:07:49 <PublicServer> <V453000> out of 320 01:08:02 <PublicServer> <V453000> 2.5:1 ? 01:08:04 <PublicServer> <XeryusTC> yeah, it varies 01:08:07 <PublicServer> <XeryusTC> 2:1 i guess 01:08:13 <PublicServer> <XeryusTC> my first one was 2.8:1 01:08:14 <PublicServer> <V453000> yea 01:08:33 <PublicServer> <XeryusTC> then 2.1:1 01:08:38 <PublicServer> <XeryusTC> and yours is also about that 01:08:43 <PublicServer> <V453000> kk 01:08:48 <PublicServer> <V453000> so it is just above 2 01:08:51 <PublicServer> <V453000> that is important 01:09:01 <PublicServer> <V453000> any ideas how livestock is about that? 01:09:14 <PublicServer> <XeryusTC> no clue 01:09:22 <PublicServer> <XeryusTC> i would guess the same 01:11:17 <PublicServer> <XeryusTC> 124 this time :o 01:11:24 <PublicServer> <V453000> hmm 01:12:04 <PublicServer> <XeryusTC> it seems that the time it takes to refit is just long enough for some cargo to disapear 01:12:13 <PublicServer> <XeryusTC> maybe that's why the rating is a bit lower than it should be 01:12:27 <PublicServer> <XeryusTC> it is not like that every time though 01:13:01 <PublicServer> <XeryusTC> btw, slh4 already has a footprint which rivals slh3's 01:13:01 <V453000> yes, some dissapears 01:13:31 <V453000> but when the traffic is fluent, almost none is lost 01:14:02 <PublicServer> <XeryusTC> it might've been better to place slh4 more near town drop 01:14:11 <PublicServer> <V453000> there will be another 01:14:14 <PublicServer> <XeryusTC> although it is alot hilier there 01:14:38 <PublicServer> <V453000> I believe this will be ok 01:14:46 <PublicServer> <XeryusTC> 156 from one train it seems :o 01:14:56 <PublicServer> <V453000> that is 2:1 01:15:02 <PublicServer> <V453000> almost 01:15:03 <PublicServer> <XeryusTC> jup :) 01:16:06 <PublicServer> *** made screenshot at 000261CB: http://ps.openttdcoop.org/public/webcam/000261CB.png 01:16:42 <PublicServer> <XeryusTC> anyway, time for bed 01:16:46 <PublicServer> <V453000> :) cya 01:16:48 <PublicServer> <XeryusTC> lets not make it as late this time ;) 01:16:50 <PublicServer> *** XeryusTC has left the game (leaving) 01:16:57 <PublicServer> <V453000> it wasnt late 01:17:00 <PublicServer> <V453000> it was early 01:17:14 <XeryusTC> :D 01:17:14 <haseo> ... in the morning lol 01:17:28 <PublicServer> <V453000> kinda :) 01:17:34 <PublicServer> <V453000> bb XeryusTC :) 01:18:14 *** haseo has quit IRC 01:18:57 <XeryusTC> gn 01:21:55 *** egal has joined #openttdcoop 01:26:55 *** KenjiE20 has quit IRC 01:27:06 *** egal has quit IRC 01:31:08 <PublicServer> *** made screenshot at 000267B9: http://ps.openttdcoop.org/public/webcam/000267B9.png 01:46:10 <PublicServer> *** made screenshot at 00027FC9: http://ps.openttdcoop.org/public/webcam/00027FC9.png 02:01:12 <PublicServer> *** made screenshot at 000273E3: http://ps.openttdcoop.org/public/webcam/000273E3.png 02:03:16 <PeterT> Oh shatt up PublicServer 02:03:28 <V453000> lol 02:16:14 <PublicServer> *** made screenshot at 00007EC9: http://ps.openttdcoop.org/public/webcam/00007EC9.png 02:31:16 <PublicServer> *** made screenshot at 00025BB0: http://ps.openttdcoop.org/public/webcam/00025BB0.png 02:41:58 *** Fuco has quit IRC 02:46:18 <PublicServer> *** made screenshot at 00005ED8: http://ps.openttdcoop.org/public/webcam/00005ED8.png 03:01:20 <PublicServer> *** made screenshot at 000084D2: http://ps.openttdcoop.org/public/webcam/000084D2.png 03:07:44 <PublicServer> *** V453000 has left the game (leaving) 03:07:45 <PublicServer> *** Game paused (not enough players) 03:16:23 <PublicServer> *** made screenshot at 000056D1: http://ps.openttdcoop.org/public/webcam/000056D1.png 04:00:46 *** mixrin has joined #openttdcoop 04:05:26 *** gr00vy has quit IRC 04:05:32 *** gr00vy has joined #openttdcoop 04:11:56 *** mixrin has quit IRC 05:52:56 *** Condac- has joined #openttdcoop 05:54:00 *** Condac-- has quit IRC 06:55:38 *** einKarl has joined #openttdcoop 07:22:41 *** ODM has joined #openttdcoop 07:22:41 *** ChanServ sets mode: +o ODM 07:33:25 *** Progman has joined #openttdcoop 07:33:41 *** ^Spike^ has joined #openttdcoop 07:33:41 *** ChanServ sets mode: +o ^Spike^ 07:36:01 *** Progman has quit IRC 07:46:48 <PublicServer> <Giddorah> Wow... I've mossed alot... :O 07:46:55 <PublicServer> <Giddorah> You already got trains and stuff? :( 07:52:50 *** Ryt0n has joined #openttdcoop 08:15:33 <PublicServer> *** Giddorah has left the game (connection lost) 08:15:58 <Giddorah> !password 08:15:58 <PublicServer> Giddorah: raffle 08:16:14 <PublicServer> *** Giddorah joined the game 08:19:03 <PublicServer> *** Giddorah has left the game (connection lost) 08:19:10 <Giddorah> Hmm 08:19:20 <Giddorah> Is it the server or my connection that keeps dropping me? 08:21:35 *** fonsinchen has joined #openttdcoop 08:25:10 <V453000> dropping already? :D you were spectating for a long time yesterday without a single drop 08:28:53 <Giddorah> Yeah... It's weird 08:29:03 <Giddorah> I haven't disconnected since friday :P 08:29:07 <Giddorah> Testing new modem 08:30:56 <gleeb> !playets 08:31:00 <gleeb> !players 08:31:01 <PublicServer> gleeb: There are currently no clients connected to the server 08:31:19 <gleeb> I don't see why you'd DC 08:32:12 <V453000> lol 08:41:34 <Giddorah> Twice in a short time 08:41:37 <Giddorah> And the game is paused 08:41:39 <Giddorah> It's weird 08:41:45 <Giddorah> Nothing else disconnected 08:47:16 <V453000> try a gain 08:47:24 <V453000> *again 08:51:01 <Giddorah> !password 08:51:02 <PublicServer> Giddorah: tyrant 08:51:33 <PublicServer> *** Giddorah joined the game 08:53:31 <V453000> haha I repaired :P 08:54:52 <Giddorah> Let's see how long it works ;) 08:58:13 *** pugi has joined #openttdcoop 09:33:49 <Ryt0n> !screen 09:33:49 <PublicServer> *** Ryt0n liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 09:38:58 *** Ryt0n has quit IRC 09:43:43 *** fonsinchen has quit IRC 09:53:02 *** Phazorx has joined #openttdcoop 09:53:02 *** Webster sets mode: +o Phazorx 10:01:35 <PublicServer> *** Game unpaused (not enough players) 10:01:36 <PublicServer> *** XeryusTC joined the game 10:16:26 <PublicServer> *** made screenshot at 000239A4: http://ps.openttdcoop.org/public/webcam/000239A4.png 10:25:46 *** Fuco has joined #openttdcoop 10:25:50 *** ChanServ sets mode: +v Fuco 10:26:31 <PublicServer> <Giddorah> Cool bridges! 10:26:59 <PublicServer> <XeryusTC> which ones? 10:27:12 <PublicServer> <Giddorah> The "bow"-bridges 10:27:31 <PublicServer> <XeryusTC> oh, those are quite nice indeed 10:27:38 <PublicServer> <XeryusTC> except when they're build too short 10:27:49 <PublicServer> <Giddorah> Well :) I like all of them :) 10:31:28 <PublicServer> *** made screenshot at 0000A703: http://ps.openttdcoop.org/public/webcam/0000A703.png 10:34:57 *** Mitcian has joined #openttdcoop 10:55:58 *** Fuco has quit IRC 10:56:01 <V453000> heyyyloooooo 10:56:04 <V453000> !password 10:56:05 <PublicServer> V453000: eddies 10:56:14 <PublicServer> *** V453000 joined the game 10:56:23 <PublicServer> <V453000> hai :) 10:58:39 <PublicServer> <V453000> anything new? 10:59:08 <PublicServer> <Giddorah> Not really... I'm trying to learn 4x4 tracks and is planning my first big SLH :P 10:59:16 <PublicServer> <Giddorah> I'm better with 2 tracks than 4 tracks though :P 10:59:27 <PublicServer> <V453000> it basically is the same 10:59:32 <PublicServer> <V453000> it is just doubled 10:59:44 <PublicServer> <V453000> true that you have to adjust the mergers a bit 10:59:49 <PublicServer> <Giddorah> Yeah, but more perimeters since they have to have return paths in both directions 11:00:06 <PublicServer> <Giddorah> But I'm trying out some things locally :) 11:00:15 <PublicServer> <Giddorah> I want to build for perfection once I build :P 11:00:29 <PublicServer> <V453000> you mean you build a SLH in singleplayer? 11:00:37 <PublicServer> <Giddorah> Yes :P 11:00:40 <PublicServer> <V453000> lol 11:00:41 <PublicServer> <V453000> :) 11:00:45 <PublicServer> <V453000> you can try even here 11:00:48 <PublicServer> <Giddorah> I just don't want to mess up :P 11:00:50 <PublicServer> <V453000> so you can get some feedback 11:00:53 <PublicServer> <Giddorah> Since we're live with trains and stuff 11:01:09 <PublicServer> <V453000> not that hard to keep trains flowing ;) 11:01:32 <PublicServer> <Giddorah> I know :) But I want the implementation of my SLH to be quick and pain-free :P 11:05:54 *** Ryt0n has joined #openttdcoop 11:06:01 <Ryt0n> !players 11:06:02 <PublicServer> <V453000> aww 11:06:02 <PublicServer> Ryt0n: Client 456 (Orange) is Giddorah, in company 1 (Geborough Transport) 11:06:02 <PublicServer> Ryt0n: Client 457 (Orange) is XeryusTC, in company 1 (Geborough Transport) 11:06:02 <PublicServer> Ryt0n: Client 459 (Orange) is V453000, in company 1 (Geborough Transport) 11:06:03 <PublicServer> <V453000> gotta go 11:06:06 <PublicServer> <V453000> important 11:06:07 <PublicServer> <V453000> cya 11:06:08 <Ryt0n> !screen 11:06:10 <PublicServer> *** Ryt0n made screenshot at 00027BF1: http://ps.openttdcoop.org/public/webcam/00027BF1.png 11:06:10 <PublicServer> *** V453000 has left the game (leaving) 11:06:40 *** ODM has quit IRC 11:08:42 *** Benom has quit IRC 11:11:45 <PublicServer> *** XeryusTC has left the game (leaving) 11:11:45 <PublicServer> *** Game paused (not enough players) 11:16:00 *** fonsinchen has joined #openttdcoop 11:17:38 *** Benom has joined #openttdcoop 11:23:50 *** Pirate87 has joined #openttdcoop 11:23:58 <Pirate87> !password 11:23:58 <PublicServer> Pirate87: singly 11:24:19 <PublicServer> *** Game unpaused (not enough players) 11:24:19 <PublicServer> *** Pirate87 joined the game 11:25:50 *** N101 has joined #openttdcoop 11:25:59 <PublicServer> *** Pirate87 has left the game (connection lost) 11:26:00 <PublicServer> *** Game paused (not enough players) 11:26:04 <N101> !password 11:26:05 <PublicServer> N101: singly 11:26:21 <PublicServer> *** N101 joined the game 11:26:23 <PublicServer> *** Pirate87 joined the game 11:27:28 <XeryusTC> N101: you should build more carefully 11:27:40 <XeryusTC> loads of the stuff you build on SL2 had very short corners 11:28:06 <PublicServer> <N101> Yeah 11:28:15 <PublicServer> <N101> Still getting there. 11:28:58 <XeryusTC> and there is an evil X in there :P 11:29:11 <XeryusTC> just check the entire area, loads of signs has been posted on it 11:29:35 <XeryusTC> even though most has been fixed already 11:29:48 <PublicServer> *** XeryusTC joined the game 11:30:35 <PublicServer> <N101> I'm reading them now. But some things have been added that i havent done. There is some confusion. 11:30:40 <PublicServer> <N101> But its all good. 11:42:14 <PublicServer> *** Ryt0n made screenshot at 0000A437: http://ps.openttdcoop.org/public/webcam/0000A437.png 11:44:49 *** KenjiE20 has joined #openttdcoop 11:44:49 *** ChanServ sets mode: +o KenjiE20 11:46:30 <PublicServer> *** made screenshot at 0000F034: http://ps.openttdcoop.org/public/webcam/0000F034.png 11:49:49 <PublicServer> *** N101 has left the game (leaving) 11:53:21 <PublicServer> *** Pirate87 has left the game (leaving) 11:55:52 *** mixrin has joined #openttdcoop 12:01:32 <PublicServer> *** made screenshot at 000091E0: http://ps.openttdcoop.org/public/webcam/000091E0.png 12:02:41 *** Benko has joined #openttdcoop 12:05:10 *** Phazorx has left #openttdcoop 12:10:36 *** Benom has quit IRC 12:15:50 *** N101 has quit IRC 12:16:34 <PublicServer> *** made screenshot at 000083E3: http://ps.openttdcoop.org/public/webcam/000083E3.png 12:25:39 *** OwenS has joined #openttdcoop 12:25:39 *** ChanServ sets mode: +v OwenS 12:31:36 <PublicServer> *** made screenshot at 00022909: http://ps.openttdcoop.org/public/webcam/00022909.png 12:32:26 <PublicServer> <XeryusTC> awesome 12:32:32 <PublicServer> <XeryusTC> more trains with non shared orders :S 12:32:47 *** Pirate_87 has joined #openttdcoop 12:33:39 <OwenS> :S 12:37:48 <PublicServer> <XeryusTC> oh yay, paper drop is full of trains for once :D 12:39:36 *** Pirate87 has quit IRC 12:42:25 *** Progman has joined #openttdcoop 12:46:38 <PublicServer> *** made screenshot at 0000D83C: http://ps.openttdcoop.org/public/webcam/0000D83C.png 12:46:42 <PublicServer> <XeryusTC> paper pickup is quite inpredictable, a few mins ago it was full of trains waiting to load, now there are almost 4k goods waiting xD 12:51:31 <XeryusTC> !save 12:51:32 <PublicServer> Saving game... 12:51:46 <PublicServer> *** XeryusTC has left the game (leaving) 12:51:46 <PublicServer> *** Game paused (not enough players) 12:55:04 *** Benom has joined #openttdcoop 12:59:42 *** Benko has quit IRC 13:02:11 *** Phazorx has joined #openttdcoop 13:02:11 *** Webster sets mode: +o Phazorx 13:09:32 *** Benom has quit IRC 13:19:42 *** Benom has joined #openttdcoop 13:40:36 *** Pirate_87 has quit IRC 13:42:22 *** Ryt0n has quit IRC 14:02:19 <V453000> wave traffic? :( 14:02:56 <gleeb> wave trffic? 14:03:10 <V453000> [15:01] <+PublicServer> <XeryusTC> paper pickup is quite inpredictable, a few mins ago it was full of trains waiting to load, now there are almost 4k goods waiting xD 14:03:28 <V453000> !password 14:03:29 <PublicServer> V453000: photon 14:03:38 <PublicServer> *** Game unpaused (not enough players) 14:03:40 <PublicServer> *** V453000 joined the game 14:05:26 <PublicServer> *** Amm1er joined the game 14:05:28 <PublicServer> <V453000> heyy 14:05:52 <PublicServer> <Amm1er> he :-) 14:07:43 *** Ryt0n has joined #openttdcoop 14:09:56 <PublicServer> <Amm1er> lol 14:10:07 <PublicServer> <V453000> what is wrong? 14:10:09 <PublicServer> <Amm1er> V453000: nice signs at PAPER drop 14:10:18 <PublicServer> <V453000> yeah :( 14:10:34 <PublicServer> <V453000> after someone modified and made it unoperaitonal 14:11:00 <PublicServer> <V453000> and after it happens to me every game :D 14:11:15 <Ryt0n> !screen 14:11:17 <PublicServer> *** Ryt0n made screenshot at 000043AF: http://ps.openttdcoop.org/public/webcam/000043AF.png 14:11:26 *** ODM has joined #openttdcoop 14:11:26 *** ChanServ sets mode: +o ODM 14:15:01 <Ryt0n> V453000: will you write a tutorial how to use logic circuits like the one in this public game? 14:15:14 <Ryt0n> it seems a lot of ppl dont understand it at all (including myself :p ;-)) 14:15:17 <PublicServer> *** XeryusTC joined the game 14:15:23 <XeryusTC> V453000: you should probably document it better :P 14:15:25 <PublicServer> <V453000> depends on what you mean 14:15:32 <Ammler> there are already quite a lot articels about... 14:15:39 <PublicServer> <V453000> XeryusTC: it isnt that hard to understand 14:15:43 <Ammler> @blog logic 14:15:46 <Webster> Search Result for logic at #openttdcoop - http://www.openttdcoop.org/blog/?s=logic 14:15:48 <PublicServer> <V453000> ^ 14:15:51 <Ammler> @wiki logic 14:15:52 <Ryt0n> probably, with the right explanation, it isnt 14:15:53 <Webster> Search results for "logic" - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=logic 14:16:21 <Ammler> well, blog articels are always nice :-P 14:16:29 <PublicServer> <V453000> :) 14:16:30 <Ryt0n> but if you look at it withouth that explanation, all it does is Hypnothise people :p 14:16:40 <PublicServer> *** made screenshot at 0000D645: http://ps.openttdcoop.org/public/webcam/0000D645.png 14:16:45 <PublicServer> <V453000> some people understand it 14:16:52 <Ryt0n> aha, Ammler I thougt that wasnt written yet :-) thanks 14:17:10 <XeryusTC> Ammler: the logic gates in pt1 look very different though :P 14:17:20 <Ammler> pt1? 14:17:34 <PublicServer> <V453000> I dont need to make everyone understand, but I want only people who know what they are doing to modify it 14:17:36 <XeryusTC> pt1 of the logic gates article 14:17:57 <Ammler> which article? 14:18:02 <Ammler> there are plenty :-P 14:18:10 <XeryusTC> there were only two before i think :P 14:18:15 <Ryt0n> as long as the trains understand, thats a start :pp 14:18:29 <Ammler> http://blog.openttdcoop.org/2009/09/06/stochastic-networks/ 14:18:59 <Ammler> you might mean the article from Osai 14:19:01 <Ryt0n> just found that page 14:19:17 <Ryt0n> this one looks interesting too: http://blog.openttdcoop.org/2009/01/18/optimization-of-logic-logic-gates-part-ii/ 14:19:24 <Ammler> that is one of the first, you know, sometime, we develop something further :-P 14:20:25 <XeryusTC> osai's logic is the wrong way around though imo :P 14:20:46 <Ammler> you mean with 1=green and 0=red? 14:21:01 <XeryusTC> yes 14:21:11 <XeryusTC> he says red=1 and green=0 iirc 14:21:34 <Ammler> yes, because red=1train 14:21:42 <Ammler> and gree=0trains 14:22:02 <XeryusTC> green = block can be entered = true = 1 14:22:14 <XeryusTC> also, presignals are OR gates by default imo 14:22:18 <Ammler> it doesn't matter, imo 14:22:34 <PublicServer> <V453000> I think it is just a matter of opinion/point of view 14:22:37 <XeryusTC> it leads to some confusion :P 14:22:41 <PublicServer> <V453000> sure :) 14:22:56 <XeryusTC> in the end it doesnt matter that much as gates still work the same 14:23:03 <PublicServer> <V453000> yr 14:23:15 <PublicServer> <V453000> ye 14:23:55 <Ammler> a entry signal is and :-) 14:24:19 <Ammler> and there OwenS would agree as he coded NAND that way, 14:25:15 <OwenS> Ammler: No I didn't 14:25:21 <PublicServer> <V453000> :P 14:25:24 <OwenS> NAND is red if and only if all the exits are green 14:25:25 <XeryusTC> :D 14:25:36 <Ammler> yes 14:25:54 <OwenS> AND(exits) = All green :p 14:26:27 <OwenS> If I'd coded otherwise it would be the NOR patch :p 14:26:42 <XeryusTC> i think that the OTTD code agrees on presignals being OR :P 14:27:07 <OwenS> Actually the trunk code for that is really tricky 14:27:11 <OwenS> Progsigs simplifies it somewhat 14:27:33 <Ammler> then I see it like Osai 14:28:01 <PublicServer> <V453000> I just see it how it works, I dont make it into 0 or 1 :D 14:28:11 <PublicServer> <V453000> because I really dont like informatics 14:28:26 <Ammler> that isn't informatics 14:28:35 <PublicServer> <V453000> I learned it there last year 14:28:37 <XeryusTC> it's math 14:28:49 <PublicServer> <V453000> well math and informatics touch quite a lot 14:28:58 <PublicServer> <V453000> if not the same in many cases 14:29:00 <XeryusTC> i learned it in physics too :P 14:29:14 <OwenS> For reference, quoting rail_map.h, SIGNAL_STATE_GREEN = 1, ///< The signal is green 14:29:17 <PublicServer> <V453000> ok, conclusion: its logics :D 14:29:19 <Ammler> informatics engineers are better excel users 14:29:41 <PublicServer> <V453000> I dont use excel :) 14:29:48 <XeryusTC> OOo calc :P 14:29:56 <PublicServer> <V453000> nor calc 14:30:12 <PublicServer> <V453000> I just dont make tables :P 14:30:39 <Ammler> well, you know what I mean, this is more electronic engineering... 14:30:45 <PublicServer> <V453000> sur 14:31:26 <XeryusTC> which would be a subset of physics i'd recon :P 14:31:37 <Ammler> yep 14:31:43 <PublicServer> *** made screenshot at 0001081C: http://ps.openttdcoop.org/public/webcam/0001081C.png 14:32:07 <XeryusTC> bah, presignals are hard to recognise with OGFX 14:32:18 <Ammler> that is a general ogfx issue 14:32:23 <Ammler> help to solve it :-P 14:32:33 <XeryusTC> no :P 14:32:39 <OwenS> And while your at it, make progsig sprites :p 14:32:45 <Ammler> one of the most missing parts... 14:33:01 <XeryusTC> im not an artist ffs 14:33:37 <Ammler> I think, you could do that... 14:33:52 <XeryusTC> so could you 14:33:57 <XeryusTC> you're the OGFX fanatic :P 14:34:10 <Ammler> yes, of course, I could too :-) 14:34:39 <Ammler> "fanatic", lol 14:36:57 <PublicServer> <V453000> ok cool :) I am coming back later ... 14:37:04 <PublicServer> <V453000> absorbing some sun now 14:37:08 <PublicServer> *** V453000 has left the game (leaving) 14:37:12 <PublicServer> <XeryusTC> ok 14:37:14 <PublicServer> <XeryusTC> have fun :) 14:37:15 <V453000> cya 14:38:04 <Ryt0n> nice paper pickup station ! =-) 14:38:15 <PublicServer> <XeryusTC> thanks :) 14:38:43 <PublicServer> <XeryusTC> it doesnt look as clever as it used to anymore though 14:39:34 <PublicServer> <Amm1er> yeah, it is "old school" :-) 14:39:49 <PublicServer> <Amm1er> but nice sometimes... 14:39:49 <PublicServer> <XeryusTC> hehe, everything i build is :P 14:40:47 <PublicServer> <Amm1er> anice non-pbs stations 14:40:56 <PublicServer> <XeryusTC> :D 14:41:15 <PublicServer> <XeryusTC> Amm1er: go make a SLH btw 14:41:24 <PublicServer> <XeryusTC> at the signs near SLH 1 :P 14:41:35 <PublicServer> <XeryusTC> well, between SLH1 and MSH2 actually :P 14:42:50 <PublicServer> <XeryusTC> oh wow 14:42:56 <PublicServer> <XeryusTC> paper has some huge waves indeed 14:43:15 <PublicServer> <XeryusTC> sometimes the exit line has densily compacted traffic and sometimes it is nearly empty 14:43:26 <PublicServer> <Amm1er> an slh to 4 lines, you are crazy :-) 14:43:41 <PublicServer> <XeryusTC> it is not that hard 14:43:43 <V453000> not necessarily 14:43:48 <PublicServer> <XeryusTC> i made one which is only 30x50 tiles :P 14:43:56 <V453000> one double or 2 3ways 14:44:04 <V453000> just as you want 14:44:14 <PublicServer> <XeryusTC> four way would be sick :P 14:44:18 <V453000> it was XeryusTCs idea! :D 14:44:27 <V453000> well it is a 3.5 way basically 14:44:41 <PublicServer> <XeryusTC> you can also make a 3 way with a spur to the other side of the ML 14:44:58 <PublicServer> <XeryusTC> or make a 2x2 SL and split that in two, one for each side of the ML 14:46:35 <PublicServer> <Amm1er> SLH1 is northwards 14:46:45 <PublicServer> *** made screenshot at 00012798: http://ps.openttdcoop.org/public/webcam/00012798.png 14:46:49 <PublicServer> <Amm1er> why you need a 2nd one right beside? 14:47:02 <PublicServer> <XeryusTC> yes, but it crosses into territory where it shouldn't be 14:47:11 <PublicServer> <XeryusTC> see Nantdon Green Farms :P 14:47:19 <V453000> ye 14:47:23 <V453000> there should be another SL 14:47:26 <PublicServer> <Amm1er> not really 14:47:47 <PublicServer> <XeryusTC> you want to service the entire north on one SL which is in the west? :P 14:49:00 *** Pirate_87 has joined #openttdcoop 14:49:06 <PublicServer> <Amm1er> check my sing "<-- SLH to norht 14:49:07 <V453000> the new SL can even catch some industries that are in north east 14:49:40 <PublicServer> <XeryusTC> Amm1er: where? 14:50:12 <PublicServer> <XeryusTC> oh i see 14:50:13 <PublicServer> <XeryusTC> no :P 14:50:28 <PublicServer> <XeryusTC> wouldn't be very wise 14:50:37 <PublicServer> <XeryusTC> as it is basicly a main station line :P 14:50:54 <V453000> the paper pickup area? 14:50:58 <PublicServer> <Amm1er> I see no signs on those hubs 14:51:56 <PublicServer> <XeryusTC> Amm1er: the hub is called Sjaak :P 14:52:02 <PublicServer> <Amm1er> also stange: 4 lines in 3 out 14:52:23 <PublicServer> <XeryusTC> original plan was 3/3 14:52:32 <PublicServer> <XeryusTC> but i decided to make it 4/3 :P 14:52:45 <PublicServer> <Amm1er> not really valid decision 14:52:51 <PublicServer> <Amm1er> specially from a pro 14:53:10 <PublicServer> <XeryusTC> well, it was under good discusion 14:53:21 <PublicServer> <Amm1er> but obvious failed 14:53:36 <PublicServer> <Amm1er> such things never work 14:53:40 <Pirate_87> !password 14:53:40 <PublicServer> Pirate_87: nerved 14:53:44 <PublicServer> <XeryusTC> basicly it is easier and better traffic wise to join to 4 lines if you have 4 incoming from a BBH 14:53:57 <PublicServer> *** Pirate87 joined the game 14:54:16 <PublicServer> <XeryusTC> also, it is quite easy to put down a 4th line 14:54:35 <PublicServer> <Amm1er> mgiht be easier, but you just move the futur "bottleneck" 14:54:49 <PublicServer> <XeryusTC> not really, you lift it then 14:54:52 <PublicServer> <XeryusTC> if you have 4/4 14:56:22 <PublicServer> <Amm1er> why don't cou give "Sjaak" a name after convention 14:56:38 <PublicServer> <XeryusTC> because it was the only BBH :P 14:56:39 <PublicServer> <Amm1er> so it is findable with the list 14:56:54 <PublicServer> <XeryusTC> sjaak is between the hubs :P 14:56:54 *** devilsadvocate has quit IRC 14:56:55 <PublicServer> <Amm1er> well, you just told, it isn't a BBH 14:57:06 <PublicServer> <XeryusTC> it is a BBH and MSH in one now 14:57:13 <PublicServer> <Amm1er> else my SLH proposal would be valid 14:57:34 <PublicServer> <Giddorah> How long do curves have to be minimum? 14:57:39 <PublicServer> <XeryusTC> 5 14:57:43 <PublicServer> <XeryusTC> Amm1er: not really 14:57:50 <PublicServer> <Amm1er> Giddorah: ususally trainlength 14:57:59 <PublicServer> <Giddorah> Oh, TL :) Gotcha 14:58:03 <PublicServer> <XeryusTC> and it wouldn't be very smart to put down a SLH over there, as there is very dense traffic already 14:58:21 <PublicServer> <XeryusTC> and we only service a few stations 14:58:39 <PublicServer> <Amm1er> well, making a SLH on the other side of the map is better? 14:59:57 <PublicServer> <XeryusTC> only havway across if you do it properly 15:00:14 <PublicServer> <XeryusTC> but i see Pirate87 isnt such a whiny bastard as you are and just does it :P 15:00:51 <Ammler> yeah, he doesn't think before building :-P 15:01:10 <PublicServer> <XeryusTC> we need industry production graphs 15:01:24 <PublicServer> <XeryusTC> Amm1er: well, that leads to more fun, we can solve the problems later on then too 15:01:31 <PublicServer> <XeryusTC> although you dont build masterpieces either :P 15:01:44 <PublicServer> <Amm1er> indeed :-) 15:01:47 <PublicServer> *** made screenshot at 0001775F: http://ps.openttdcoop.org/public/webcam/0001775F.png 15:01:48 <PublicServer> <Pirate87> i know, but i'm doing my best 15:01:50 <PublicServer> <Amm1er> I should shut up 15:02:07 <PublicServer> <XeryusTC> Pirate87: at least you're building stuff 15:02:13 <PublicServer> <Pirate87> but i'm open to suggestions 15:02:14 <PublicServer> <XeryusTC> Amm1er is a lazy member :o 15:02:34 <PublicServer> <Amm1er> Pirate87: yeah, don't take me serious.. 15:02:47 <PublicServer> <Pirate87> np ;) 15:02:58 <PublicServer> *** Amm1er has left the game (leaving) 15:03:48 <PublicServer> <Giddorah> Aight... A quick question... Is it okay for a train to go go straight, take a left turn for 2-3 cells, go straight 2 cells and make another left turn? (Example) 15:03:58 <PublicServer> <Giddorah> Or do the straight-part in the middle have to be 5 cells long 15:04:06 <PublicServer> <Giddorah> Or longer than 2 cells? 15:07:23 <OwenS> Giddorah: A train may only have three segments, where a segment is a group of parts travelling one direction, and those segments may only be going in a total of two directions, before it gets slowed down 15:08:29 <Giddorah> Aight 15:08:39 <Giddorah> So no more than two turns in 5 cells 15:09:17 <Giddorah> Which means I have to re-design my SLH :P 15:09:19 *** pugi has quit IRC 15:13:41 *** Skol has joined #openttdcoop 15:13:44 <Skol> !rev 15:14:09 <OwenS> Skol: Look at channel topic 15:14:23 <V453000> or !revision 15:14:32 <Skol> !revision 15:14:32 <PublicServer> Skol: Game version is r19443 15:14:35 <Skol> (it's been a while) 15:14:43 <V453000> welcome :) 15:14:49 <OwenS> Or !dl or !svn :p 15:14:55 <Skol> I can't find a list of nightlies on openttd any... thanks ;-) 15:14:57 <Skol> !dl 15:14:57 <PublicServer> Skol: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 15:15:09 <Skol> !svn 15:15:10 <PublicServer> Skol: svn update -r19443 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p meaner 15:15:10 <PublicServer> Skol: svn checkout -r19443 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 15:15:53 <Skol> gah, I don't have a compiler or svn on this 15:15:56 <Skol> where can I get the bins? 15:16:06 <OwenS> Skol: !dl 15:16:11 <OwenS> !dl (yourplatform) 15:16:11 <PublicServer> OwenS: unknown option "(yourplatform)" 15:16:16 <Skol> !dl win32 15:16:16 <PublicServer> Skol: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-windows-win32.zip 15:16:17 <OwenS> Very clever PublicServer 15:16:19 <Skol> thank you 15:16:49 <PublicServer> *** made screenshot at 00018D6B: http://ps.openttdcoop.org/public/webcam/00018D6B.png 15:18:12 *** Ryt0n has quit IRC 15:19:27 <Skol> !password 15:19:27 <PublicServer> Skol: jested 15:19:48 <PublicServer> *** Skol joined the game 15:21:44 <PublicServer> *** XeryusTC has left the game (leaving) 15:22:05 <PublicServer> <Skol> breakdowns enabled? 15:22:10 <PublicServer> <Skol> or why are they going to depot? 15:22:17 <OwenS> Skol: Refit 15:22:46 <PublicServer> <Skol> oooh... clever 15:22:49 <PublicServer> <Skol> (been a looong time) 15:23:26 <OwenS> It's nice to see someone familiar though :) 15:23:31 <PublicServer> <Skol> :-) 15:31:51 <PublicServer> *** made screenshot at 0001915D: http://ps.openttdcoop.org/public/webcam/0001915D.png 15:33:11 <Chris_Booth> OwenS: you NAND patch is great 15:33:33 <OwenS> Chris_Booth: If you've looked, it's becoming the ProgSigs patch :p 15:33:34 <Chris_Booth> it makes great flip flops 15:33:44 <Chris_Booth> no i didnt look 15:33:52 <Chris_Booth> could you do IFs on that then? 15:34:00 <OwenS> Yes 15:34:03 <Chris_Booth> like if train is </> speed 15:34:07 <OwenS> No 15:34:09 <OwenS> Can't look at trains 15:34:20 <Chris_Booth> what about trains cargo? 15:34:37 <Chris_Booth> TTD patch has an if cargo type signal 15:34:49 <OwenS> All a signal knows is the state of the exits behind it and if there is a train in its block 15:35:16 <Chris_Booth> ohh well 15:35:29 <Chris_Booth> i made i nice flip flop with your nans 15:35:30 <Chris_Booth> nand 15:35:31 <OwenS> The "if cargo type" signal would be implemented as pathfinder logic. Which could potentially be added to progsigs at some point 15:36:07 <OwenS> I'd add an option to the window to change to the pathfinder options or such 15:36:15 <Chris_Booth> OwenS: try and finish some more of PZ? 15:36:22 <OwenS> Chris_Booth: Coding ATM 15:36:25 <Chris_Booth> ok 15:36:47 <OwenS> I wanna get a basic release out soon, then I'll play while waiting for people to scream at me about bugs 15:39:12 <PublicServer> <Giddorah> SLH's has to have equal amounts of tracks going in all directions right? 15:39:15 <PublicServer> <Giddorah> 4 in, 4 out 15:39:50 <Skol> yes 15:40:04 <Skol> except for SMLs, I suppose 15:40:06 <Skol> if we still do those 15:40:11 <PublicServer> <Giddorah> Holy crap I oversized my SLH-plans... 15:40:30 <PublicServer> <Skol> it's fine as it is 15:40:33 <PublicServer> <Skol> going in 15:40:54 <PublicServer> <Skol> although you're making more of a mainline 15:41:03 <PublicServer> <Skol> only one track needs to go out 15:41:27 <PublicServer> <Giddorah> Checked my flag? 15:41:37 <PublicServer> <Skol> yeah 15:41:50 <PublicServer> <Giddorah> Oh... I only need one going out and one going in? 15:41:59 <PublicServer> <Skol> yes 15:42:00 <PublicServer> <Skol> LR 15:42:05 <PublicServer> <Giddorah> Hmm 15:42:10 <PublicServer> <Skol> for SLHs... LLLLRRRR->LR 15:42:26 <PublicServer> <Giddorah> Guess I don't need my 41x31 hub that I made locally then 15:42:29 <PublicServer> <Skol> it's fine, since you can connect all four to one later on 15:46:53 <PublicServer> *** made screenshot at 00018B5E: http://ps.openttdcoop.org/public/webcam/00018B5E.png 15:49:08 <PublicServer> <Skol> it'll ease your burdens ;-) 15:50:06 <PublicServer> <Skol> outgoing could just merge later 15:50:36 <PublicServer> <Skol> What I'm saying is... if you have 2 incoming tracks, you'll need to make 8 connections to the mainline 15:51:05 <PublicServer> <Pirate87> you're propably right, maybe i went for an overkill here :P 15:51:10 <PublicServer> <Skol> incoming it's fine 15:51:20 <PublicServer> <Skol> again, they can join up later 15:53:17 <PublicServer> <Pirate87> i know 15:53:47 <PublicServer> <Pirate87> just thought of simplifying it a little more 15:53:59 <PublicServer> <Pirate87> turns out i went overboard again :P 15:54:58 <PublicServer> <Pirate87> i need to think a little more on it 15:55:01 <PublicServer> <Skol> expanding on what's already built is often more challenging than building it in the first place :-) 15:55:41 <PublicServer> <Pirate87> that's why i tried to build in advance 15:57:26 <PublicServer> <Skol> Yeah, but challenges are the fun part. When you have only so much work to do without backing up the entire network :-D 16:01:26 <Phazorx> slh on 4 lanes should be fun 16:01:39 <Phazorx> especially for balanced non blocking entrance 16:01:55 <PublicServer> *** made screenshot at 00018959: http://ps.openttdcoop.org/public/webcam/00018959.png 16:01:55 <PublicServer> <Pirate87> Phazorx: you bet it is :) 16:03:26 <Phazorx> kinda busy atm... too bad 16:03:39 <Phazorx> i'd like to make one with 1>2>2x2 16:06:34 <PublicServer> <Giddorah> Hmmm 16:07:03 <PublicServer> <Giddorah> I'm double-bridging all my SLH's... But I do see some that aren't double-bridged 16:07:10 <PublicServer> <Giddorah> Is it neccessary or not? 16:07:25 <PublicServer> <Skol> are you on 05? 16:07:34 <PublicServer> <Skol> I don't see any single bridges 16:07:44 <PublicServer> <Giddorah> SLH 04 16:07:48 <PublicServer> <Skol> ah nvm 16:07:48 <PublicServer> <Giddorah> I'm not doing it 16:07:51 <PublicServer> <Giddorah> But for example 16:09:21 <PublicServer> <Skol> Not that I'm a huge expert, but it's more important that the ML gets the double bridge treatment 16:09:32 <PublicServer> <Giddorah> Aight 16:09:42 <PublicServer> <Skol> and the oncoming traffic still has choice 16:11:25 <PublicServer> <Giddorah> Crap this is going to be tough :P 16:11:35 <PublicServer> <Giddorah> How much re-routing are you allowed to do while building? 16:12:18 <PublicServer> <Skol> moving the ML? 16:12:31 <PublicServer> <Giddorah> Well... Re-routing while I build the SLH 16:12:40 *** devilsadvocate has joined #openttdcoop 16:13:09 <PublicServer> <Skol> that's fine. You're only rerouting among tracks going the same place 16:13:37 <PublicServer> <Giddorah> Why did I pick this spot? 16:13:39 <PublicServer> <Giddorah> Sigh... Oh well 16:14:13 <PublicServer> <Skol> Oh oh oh, I want to build an SLH 16:16:57 <PublicServer> *** made screenshot at 0003AB9C: http://ps.openttdcoop.org/public/webcam/0003AB9C.png 16:17:17 <PublicServer> *** Pirate87 has left the game (leaving) 16:31:08 <PublicServer> <Giddorah> Brb... Food 16:31:59 <PublicServer> *** made screenshot at 000370EB: http://ps.openttdcoop.org/public/webcam/000370EB.png 16:33:23 <Chris_Booth> !password 16:33:23 <PublicServer> Chris_Booth: bucked 16:33:59 <PublicServer> *** Chris joined the game 16:35:39 *** Intexon has joined #openttdcoop 16:37:03 <PublicServer> *** Pirate87 joined the game 16:37:11 *** Ryt0n has joined #openttdcoop 16:38:05 *** pugi has joined #openttdcoop 16:40:47 <PublicServer> *** Pirate87 has left the game (leaving) 16:43:42 *** Benom has quit IRC 16:46:07 *** Benom has joined #openttdcoop 16:46:39 *** Benko has joined #openttdcoop 16:46:52 *** Benko has quit IRC 16:47:01 <PublicServer> *** made screenshot at 0003A8E9: http://ps.openttdcoop.org/public/webcam/0003A8E9.png 16:47:59 <PublicServer> <Skol> well, that succeeded in solving zero of my problems 16:48:05 <PublicServer> <Giddorah> Haha 16:48:10 <PublicServer> <Giddorah> Aint that a lovely feeling? ;) 16:48:37 <PublicServer> <Skol> ahh... but I have a solution now 16:48:46 <PublicServer> <Skol> sometimes when I think about getting from point A to point B 16:49:01 <PublicServer> <Skol> I forget about what the problem with point A was, and what point B was intended to solve... 16:49:03 <PublicServer> <Skol> sigh 16:49:07 <PublicServer> <Giddorah> Hahaha 16:52:59 <PublicServer> <Skol> are YAPT signals usable for balancing? 16:53:12 <PublicServer> <Giddorah> I wouldn't dare answerring that ::( 16:53:47 <PublicServer> <Skol> problem is I kinda designed this SLH pretty tight, so there's a chance for backups on the ML 16:54:03 <PublicServer> <Skol> but if trains on the ML have the choice of adjacent tracks, that wouldn't be a problem 16:54:10 *** Benom has quit IRC 16:59:29 <PublicServer> *** Intexon joined the game 17:00:31 <Giddorah> @gap 17:00:31 <Webster> Giddorah: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the the gap sizes for <split> (+/-) 1. 17:00:42 <Giddorah> @gap 5 17:00:42 <Webster> Giddorah: For Trainlength of 5: < 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 17:00:46 <PublicServer> *** XeryusTC joined the game 17:02:03 <PublicServer> *** made screenshot at 0000F7D5: http://ps.openttdcoop.org/public/webcam/0000F7D5.png 17:04:30 <PublicServer> <Skol> aw hell 17:04:34 <PublicServer> <Skol> this thing is going to jam 17:04:43 <PublicServer> <XeryusTC> oh lol, i just build a train at SL1 while the station is at SL2 17:04:44 <PublicServer> <Skol> just noticed these trains don't curve very well 17:09:17 <Pirate_87> !password 17:09:17 <PublicServer> Pirate_87: lavish 17:09:30 <PublicServer> *** Pirate87 joined the game 17:12:54 <PublicServer> <Pirate87> i'm stuck on my SLH :/ 17:12:58 <PublicServer> <Skol> me too 17:13:10 <PublicServer> <Giddorah> I think... Mine's finished... Could use some feedback 17:13:28 <PublicServer> <Pirate87> turns out a 4-way SLH will either be enormous 17:13:41 <PublicServer> <XeryusTC> Pirate87: make a 3way slh then 17:13:47 <PublicServer> <Giddorah> PBS? 17:13:50 <PublicServer> <Pirate87> well it'll just be really big 17:13:58 <PublicServer> <Skol> oh...heh 17:14:14 <PublicServer> <XeryusTC> also, pbs is le ugly 17:14:14 <PublicServer> <Pirate87> XeryusTC: i will 17:14:40 <PublicServer> <Giddorah> I know... I'll try to make it better :) 17:15:04 <PublicServer> <Skol> i still think you should make some buffer room before the trains get on the bridge 17:15:10 <PublicServer> <Skol> otherwise trains bound for the bridge are gonna clog ML 17:15:17 <PublicServer> <XeryusTC> it solves most of the problems like that 17:15:17 <PublicServer> <Giddorah> Yeah? 17:15:32 <PublicServer> <Skol> eg 17:15:41 <PublicServer> <Giddorah> Aight :) I'll try to make some buffer-room :) 17:15:50 <PublicServer> <XeryusTC> hehe, good :) 17:15:52 <PublicServer> <Giddorah> Thanks for the rebuild btw :) 17:16:05 <PublicServer> <Giddorah> Ooooh 17:16:11 <PublicServer> <Giddorah> Haha! So simple :D 17:16:12 <PublicServer> <XeryusTC> hehe, np ;) 17:16:17 <PublicServer> <XeryusTC> im also here to teach 17:16:29 <PublicServer> <XeryusTC> got got to remember that it isn't always bad to terraform :P 17:16:56 <PublicServer> <Giddorah> Roger that :) 17:17:05 <PublicServer> *** made screenshot at 00018B61: http://ps.openttdcoop.org/public/webcam/00018B61.png 17:17:06 <PublicServer> <Giddorah> I was trying to be gentle... But... Was a hard spot 17:17:10 <PublicServer> <XeryusTC> just dont flatten entire mountains :P 17:18:26 <XeryusTC> !rcon patch raw_industry_construction 17:18:26 <PublicServer> XeryusTC: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2) 17:18:29 <XeryusTC> !rcon patch raw_industry_construction 1 17:18:48 <PublicServer> <Giddorah> Bb asap :) 17:18:52 <XeryusTC> !rcon patch raw_industry_construction 2 17:21:41 <V453000> !password 17:21:41 <PublicServer> V453000: fathom 17:21:53 <PublicServer> *** V453000 joined the game 17:21:56 <PublicServer> <V453000> hey everyone 17:21:58 <PublicServer> <V453000> me iz bak 17:23:29 <PublicServer> <V453000> any news? 17:23:37 <PublicServer> <Skol> I built then destroyed an SLH 17:23:45 <PublicServer> <XeryusTC> just build some more farms :) 17:23:59 <PublicServer> <Skol> are those spinny things NOT gates? 17:24:11 <PublicServer> <V453000> yes 17:24:13 <PublicServer> <Skol> because the wiki has a different idea of not gates 17:24:22 <PublicServer> <Skol> I knew they were better this way 17:26:17 <PublicServer> <Skol> oh wow 17:26:24 <PublicServer> <Skol> these are amazing 17:26:33 <PublicServer> <Skol> always wondered how you switched tracks that way 17:27:58 <PublicServer> <XeryusTC> i hate how the network manages to amplify its waves :s 17:28:06 <PublicServer> <V453000> yeah 17:29:26 <PublicServer> <V453000> I guess we should the plans area 17:29:30 <PublicServer> <V453000> for the SL 17:29:39 <PublicServer> <XeryusTC> probably 17:29:47 <PublicServer> <XeryusTC> im removing the northern wood line btw 17:29:59 <PublicServer> <V453000> ye 17:30:04 <PublicServer> <XeryusTC> those shenanigans have been carying long enough 17:32:07 <PublicServer> *** made screenshot at 00019D5D: http://ps.openttdcoop.org/public/webcam/00019D5D.png 17:32:31 <PublicServer> <XeryusTC> there we go, trains queing at paper pickup again :P 17:32:39 <PublicServer> <V453000> weird 17:32:43 <PublicServer> <XeryusTC> just wait a few minutes and we'll have 4k waiting cargo :P 17:32:47 <PublicServer> <V453000> yes 17:33:10 *** sietse has joined #openttdcoop 17:33:16 <PublicServer> <XeryusTC> i feel like building a timed buffer system for that station :o 17:33:26 <PublicServer> <V453000> also had such idea :/ 17:33:36 <PublicServer> <V453000> depot test ready to be demolished? 17:33:41 <PublicServer> <XeryusTC> sure 17:33:53 <PublicServer> <XeryusTC> might remove the other plans too while you're at it :P 17:34:05 <PublicServer> <V453000> I did 17:34:12 <PublicServer> <XeryusTC> ok :P 17:34:17 <PublicServer> <XeryusTC> they were annoying me all game long :P 17:34:25 <sietse> !password 17:34:25 <PublicServer> sietse: pastry 17:34:33 <PublicServer> *** Sietse joined the game 17:34:33 <PublicServer> <Sietse> heya 17:34:37 <PublicServer> <V453000> hi 17:34:37 <PublicServer> <XeryusTC> hello 17:34:45 <PublicServer> <V453000> btw nice testing environment with the logic :P 17:35:06 <PublicServer> <XeryusTC> yeah, made an automatic release machanism :P 17:35:27 <PublicServer> <XeryusTC> the queue at paper pickup is becoming quite extreme :o 17:35:41 <PublicServer> <XeryusTC> it seems it helps that there arent 3 trains constantly dropping wood there 17:36:16 <PublicServer> <XeryusTC> 2k of production 30 tiles away :o 17:36:39 <PublicServer> <V453000> :) 17:39:57 <PublicServer> *** Chris has left the game (connection lost) 17:40:50 <PublicServer> <XeryusTC> the area between SLH2 and Sjaak is becoming crowded :o 17:41:01 <PublicServer> <V453000> ye 17:41:37 <PublicServer> <XeryusTC> oh, and then the traffic was gone :P 17:41:42 *** Seberoth has joined #openttdcoop 17:41:55 <PublicServer> <XeryusTC> silly waves :P 17:42:02 <PublicServer> <V453000> we must focus to western SLs anyways 17:42:11 <PublicServer> <V453000> *on 17:42:21 <PublicServer> <XeryusTC> that's why i build some farms on slh 3 :P 17:42:30 <PublicServer> <XeryusTC> maybe build something at slh 4 too :P 17:42:33 <XeryusTC> !rcon patch raw_industry_construction 1 17:42:46 <PublicServer> <V453000> ah you changed back from prospecting 17:42:48 <PublicServer> <V453000> nice 17:43:12 <PublicServer> <XeryusTC> yeah :) 17:43:35 <XeryusTC> !rcon patch raw_industry_construction 2 17:47:10 <PublicServer> *** made screenshot at 00029FBC: http://ps.openttdcoop.org/public/webcam/00029FBC.png 17:47:17 <PublicServer> <XeryusTC> i wish ottd allowed hotkey configuration :P 17:47:25 <PublicServer> <V453000> which ones you need? 17:47:43 <PublicServer> <XeryusTC> D is both dynamite and skip order 17:47:47 <Intexon> the only hotkey I need is an autoroad tool :P 17:47:47 <PublicServer> <V453000> ye 17:47:49 <PublicServer> <V453000> that sox 17:48:11 <PublicServer> <XeryusTC> yes, especially since when you have an order window open the toolbar doesnt activate dynamite 17:48:40 <PublicServer> <Skol> there a hotkey to switch between PBS and the... other kind? 17:49:02 <PublicServer> <XeryusTC> ctrl+signal button 17:49:14 <PublicServer> <XeryusTC> opens signal window 17:50:13 <PublicServer> <Skol> wish it were so that I wouldn't need to click a button to get my preferred default 17:50:19 <KenjiE20> see adv settings and ctrl click everything 17:50:22 <KenjiE20> :P 17:51:07 <PublicServer> <XeryusTC> you can change it in advanced settings indeed :P 17:51:50 <PublicServer> <Skol> gah 17:51:51 <PublicServer> <Skol> so it is 17:53:46 <PublicServer> <XeryusTC> V453000: there is one downside to sl4 17:53:57 <PublicServer> <V453000> only one? 17:53:58 <PublicServer> <XeryusTC> it is currently layed out like join before split 17:54:21 <PublicServer> <V453000> doesnt matter 17:54:48 <PublicServer> <XeryusTC> it could possibly break down horribly when loads of trains go there :P 17:55:00 <PublicServer> <V453000> when... 17:55:01 <PublicServer> <XeryusTC> although it shouldnt be too bad as the hub itself limits traffic anyway :P 17:55:11 <PublicServer> <V453000> :) 17:55:31 <PublicServer> <XeryusTC> by jamming the ML ;) 17:56:47 <PublicServer> <V453000> Pirate: what shouldnt be on purpose? 18:01:55 <PublicServer> <V453000> I will have to go sleep early today 18:02:12 <PublicServer> *** made screenshot at 0001716B: http://ps.openttdcoop.org/public/webcam/0001716B.png 18:02:26 <PublicServer> <XeryusTC> :P 18:02:38 <PublicServer> <V453000> I am quite tired today :| 18:02:43 <PublicServer> <XeryusTC> :P 18:02:46 <PublicServer> <XeryusTC> im not really that tired 18:02:59 <PublicServer> <XeryusTC> that will come tomorrow, alarm is set at 6 o'clock :o 18:03:05 <PublicServer> <V453000> aww 18:03:31 <PublicServer> <V453000> well I am off for some dinner 18:03:38 <PublicServer> <XeryusTC> have fun :P 18:03:38 <PublicServer> <V453000> so see you for now :) 18:03:41 <PublicServer> *** V453000 has joined spectators 18:03:52 <PublicServer> <V453000> I hope it wont be that funny :D 18:03:56 <PublicServer> *** Skol has left the game (leaving) 18:17:14 <PublicServer> *** made screenshot at 00017377: http://ps.openttdcoop.org/public/webcam/00017377.png 18:20:13 *** Polygon has joined #openttdcoop 18:23:38 <PublicServer> *** XeryusTC has left the game (leaving) 18:29:52 *** Chris_Booth is now known as Guest1901 18:29:54 <PublicServer> <Pirate87> SLH 05 completed 18:29:54 *** Chris_Booth has joined #openttdcoop 18:29:59 <PublicServer> <Giddorah> Good job 18:30:19 <PublicServer> <Pirate87> not the way i planned initialy but it works 18:31:22 <XeryusTC> :o 18:31:35 <XeryusTC> go connect those two pesky farms to it :P 18:31:57 <PublicServer> <Pirate87> i did 18:32:12 <XeryusTC> good, good :D 18:32:16 <PublicServer> *** made screenshot at 0003C5A3: http://ps.openttdcoop.org/public/webcam/0003C5A3.png 18:32:17 *** Guest1901 has quit IRC 18:33:37 *** Chris_Booth is now known as Guest1902 18:33:39 *** Chris_Booth has joined #openttdcoop 18:34:11 *** einKarl has quit IRC 18:34:36 <PublicServer> <Giddorah> Crap 18:34:45 <PublicServer> <Giddorah> Gonna be tight for prios at my place :S 18:34:56 <PublicServer> <Pirate87> where ? 18:35:01 <PublicServer> <Giddorah> Gotto space out a lil more I think 18:37:13 *** Skol has quit IRC 18:38:14 <PublicServer> <Pirate87> you should propably go around it 18:38:32 *** Guest1902 has quit IRC 18:41:04 <PublicServer> <Giddorah> Aight :) Spaceous 18:41:53 <PublicServer> <Pirate87> you should be able to put those prios now 18:42:00 <PublicServer> <Giddorah> Yeah 18:42:03 <PublicServer> <Pirate87> i'm off, cya later 18:42:07 <PublicServer> <Giddorah> Laters :) 18:42:16 <PublicServer> *** Pirate87 has joined spectators 18:42:16 <PublicServer> *** Game paused (not enough players) 18:42:32 <PublicServer> <Giddorah> Awh 18:42:35 <PublicServer> <Giddorah> I'm alone... :P 18:42:40 <PublicServer> *** V453000 has joined company #1 18:42:40 <PublicServer> *** Game unpaused (not enough players) 18:42:49 <PublicServer> <V453000> ey 18:42:54 <PublicServer> <V453000> not really 18:42:54 <PublicServer> <Giddorah> Howdy V :) 18:43:41 <PublicServer> <Giddorah> Hmmm 18:44:11 <PublicServer> <V453000> trouble? :) 18:44:23 <PublicServer> <Giddorah> This is the most advanced thing I've ever done... 18:44:30 <PublicServer> <Giddorah> So I think I'm in deep trouble :P 18:44:36 <PublicServer> <Giddorah> Just trying to make sense 18:44:57 <PublicServer> <V453000> im going to build another SLH probably 18:45:00 <PublicServer> <Giddorah> How long should prios be? :) 18:45:04 <PublicServer> <V453000> so I can help you later ;) 18:45:05 <PublicServer> <Giddorah> Yeah? Where? 18:45:08 <PublicServer> <V453000> as you think ... 18:45:13 <PublicServer> <V453000> I have about 13 18:45:31 <PublicServer> <Giddorah> 13... Darnit :) Gonna be some special prios at my place then (a) 18:45:42 <PublicServer> <V453000> why 18:45:50 <PublicServer> <V453000> there is loads of space 18:46:09 <PublicServer> <Giddorah> Yeah... I gotto watch someone elses prios and make one of those cool ones you do all the time 18:46:09 <PublicServer> <Giddorah> Heh 18:46:27 <PublicServer> <V453000> just try to stuff them there 18:46:31 <PublicServer> <V453000> will be easy in the end 18:46:41 <PublicServer> <Giddorah> I'll try :) 18:47:18 <PublicServer> *** made screenshot at 0003B99B: http://ps.openttdcoop.org/public/webcam/0003B99B.png 18:51:44 <PublicServer> *** Pirate87 has joined company #1 18:52:19 <PublicServer> <V453000> wb 18:52:29 <PublicServer> *** Pirate87 has joined spectators 18:52:34 <PublicServer> <Giddorah> Hehe 19:02:20 <PublicServer> *** made screenshot at 0003C1A4: http://ps.openttdcoop.org/public/webcam/0003C1A4.png 19:05:12 *** Fuco has joined #openttdcoop 19:05:16 *** ChanServ sets mode: +v Fuco 19:17:22 <PublicServer> *** made screenshot at 000343A9: http://ps.openttdcoop.org/public/webcam/000343A9.png 19:19:42 <PublicServer> *** XeryusTC joined the game 19:19:47 <PublicServer> <V453000> ellow 19:19:56 <PublicServer> <XeryusTC> re 19:20:06 <PublicServer> <XeryusTC> ottd is too addictive :( 19:20:09 <PublicServer> <V453000> :D 19:20:15 <PublicServer> <V453000> o-O 19:20:27 <PublicServer> <XeryusTC> oh crash :o 19:20:34 <PublicServer> <V453000> omg 19:20:38 <PublicServer> <V453000> idiots 19:20:39 <PublicServer> <Giddorah> Crash? 19:24:29 <Chris_Booth> hello all 19:24:41 <PublicServer> <V453000> hii 19:24:43 <PublicServer> <Giddorah> Hey CB :) 19:24:46 <PublicServer> <XeryusTC> hi 19:24:51 <Chris_Booth> how are we all tonight? 19:25:02 <PublicServer> <V453000> not drunk :( 19:25:02 <PublicServer> <Giddorah> Excellent, and you? :) 19:25:29 <Chris_Booth> V453000: then go get drunk :) 19:25:33 <Chris_Booth> get drunk for me aswell 19:25:35 <PublicServer> <V453000> nah not today 19:25:38 <Chris_Booth> as i cant get drunk tonight 19:26:16 <Chris_Booth> where is smatz when you need someone to get drunk for 2 people 19:26:25 <PublicServer> <V453000> :D 19:26:35 <Chris_Booth> !password 19:26:35 <PublicServer> Chris_Booth: pastas 19:26:50 <PublicServer> *** Chris joined the game 19:27:04 <PublicServer> <Chris> also what should be the punishment for steeling take-away pizza? 19:29:58 <OwenS> Chris_Booth: Eating catfood 19:30:15 <PublicServer> <Chris> i was thinking something like that 19:31:09 <PublicServer> <Chris> i also though of making a funny web-page that my the person that stole my pizza would get redirected to instead of being directed to where they want to go 19:31:44 <PublicServer> <Chris> or overing all of the food in clingfilm 19:31:58 <PublicServer> <Chris> and gluing there food cupboard shut 19:32:24 <PublicServer> *** made screenshot at 00034B9A: http://ps.openttdcoop.org/public/webcam/00034B9A.png 19:33:07 <OwenS> Chris_Booth: Next time you make them a dring, pour some veg oil on top of it ;-) 19:33:27 <PublicServer> <V453000> oh poo :D 19:33:35 <Chris_Booth> or some salt OwenS 19:33:41 <Chris_Booth> veg oil can be seen 19:33:45 <Chris_Booth> salt cant 19:33:45 <PublicServer> <Giddorah> ? 19:33:57 <OwenS> If it's thin enough you can't see veg oil either 19:34:00 <OwenS> And it tastes vile :p 19:34:15 <Chris_Booth> one of the people i live with stole 3 stiles of my large pizza hut pizza i was saving for my lunch 19:34:31 <Chris_Booth> so i am ploting my revenge 19:34:55 <PublicServer> <Giddorah> Aight :) A newbie would want to get some advice about my poor prio's :) Anyone got a few minutes? 19:35:07 <PublicServer> <V453000> wer 19:35:50 <PublicServer> <V453000> np 19:36:01 <PublicServer> <Chris> they look fine to me Giddorah 19:36:52 <PublicServer> <Giddorah> Ah :D 19:37:00 <PublicServer> <Giddorah> Why do I not see the easy sollutions? 19:37:29 <PublicServer> <Chris> you are not cool enough to see them :P 19:37:42 <PublicServer> <Giddorah> That's just stating the obvious :P 19:38:37 <PublicServer> <Giddorah> And the other side? 19:38:39 <PublicServer> <Giddorah> How about those prios? 19:38:52 <PublicServer> <Chris> the other side is fine 19:38:52 <PublicServer> <Giddorah> And... I made them maglev-tracks because I kept getting confused 19:39:10 <PublicServer> <Chris> thats is one huge LSH 19:39:13 <PublicServer> <Chris> SLH 19:39:23 <PublicServer> <Giddorah> I know... I work harder, not smarter 19:41:15 <PublicServer> <Chris> why is openttd such a RAM hog? 19:41:26 <PublicServer> <V453000> we own too much 19:41:40 <PublicServer> <V453000> we should start playing noob 19:42:02 <PublicServer> <Chris> this map isnt that bad 19:42:07 <PublicServer> <Chris> its only 20mb 19:42:20 <PublicServer> <V453000> ? 19:42:28 <PublicServer> <Chris> but when i play TT orginal my pc didnt have 20MB of ram 19:42:49 <PublicServer> <Giddorah> This map is 19mb for me... My local testing-game is 29mb 19:43:09 <PublicServer> <Chris> its 21,146Kb for me 19:43:21 <PublicServer> <Chris> so ~ 20meg 19:43:54 <PublicServer> <Chris> but i have had game that are over 1gb of ram 19:44:00 <PublicServer> <Chris> and raped my CPU 19:46:47 <OwenS> http://www.tt-forums.net/viewtopic.php?f=33&t=47690&p=865781#p865781 <-- ProgSigs with editor out 19:46:49 <Webster> Title: Transport Tycoon Forums • View topic - ProgSigs - Programmable Signals patch for OpenTTD (at www.tt-forums.net) 19:46:56 <V453000> koool 19:47:26 <PublicServer> *** made screenshot at 0003A1CD: http://ps.openttdcoop.org/public/webcam/0003A1CD.png 19:47:34 <PublicServer> <Giddorah> I think my SLH is done 19:48:17 <PublicServer> <XeryusTC> :o 19:48:20 <PublicServer> <Chris> grrr stupid mouse going flat 19:48:26 <PublicServer> <XeryusTC> i'll be off, this is starting to bore me :P 19:48:28 <PublicServer> *** XeryusTC has left the game (leaving) 19:48:34 <PublicServer> <V453000> :D 19:48:37 <PublicServer> <Giddorah> It turned out way bigger than I planned 19:48:38 <PublicServer> <V453000> what exactly? 19:49:09 <PublicServer> <Chris> are we ever going to play the PSG part 2 on the PZ server? 19:49:24 <PublicServer> <V453000> u mean 131? or? 19:49:54 <PublicServer> <Chris> no it was 17x 19:49:59 <PublicServer> <V453000> ah 19:50:06 <PublicServer> <V453000> Thraxians plan 19:50:14 <PublicServer> <Chris> the one the combuster and someone else had very close plans 19:50:17 <PublicServer> <V453000> yes 19:50:18 <PublicServer> <V453000> Thraxian 19:50:19 <PublicServer> <Chris> the TL15 game 19:50:48 <PublicServer> *** Chris has left the game (connection lost) 19:51:17 <Chris_Booth> PZ would need to be unlocked for that or would it be a members + pros only game? 19:51:46 <PublicServer> <Giddorah> Can fail? 19:51:47 <PublicServer> <V453000> either the second or making it a PSG 19:52:01 <PublicServer> <V453000> yes can fail 19:52:14 <PublicServer> <V453000> it makes the presignals almost unoperational 19:52:23 <PublicServer> <Giddorah> Oh? 19:52:52 <PublicServer> <V453000> the same as if you did this 19:53:14 <PublicServer> <Giddorah> Hmmm 19:53:17 <PublicServer> <Giddorah> Aight 19:54:30 <PublicServer> <V453000> like this 19:54:54 <PublicServer> <Giddorah> Oh 19:54:57 <PublicServer> <Giddorah> That's better? 19:55:06 <PublicServer> <V453000> of course 19:55:11 <PublicServer> <Giddorah> Okay :) 19:55:20 <PublicServer> <V453000> I will show you something 19:55:35 <PublicServer> <Giddorah> Sound fun :) 19:56:05 <PublicServer> <Giddorah> Watching 19:56:34 <PublicServer> <Giddorah> Okay 19:56:50 <PublicServer> <Giddorah> Zone-sizes? 19:56:57 <PublicServer> <V453000> yes 19:57:01 <PublicServer> <Giddorah> Ah! 19:57:06 <PublicServer> <Giddorah> Oh! It's so obvious 19:57:20 <PublicServer> <Giddorah> Longer signal-zones makes trains having to wait (If you're unlucky) 19:57:32 <PublicServer> <V453000> kind of 19:57:50 <PublicServer> <V453000> the zone A has to be the longest 19:57:57 <PublicServer> <V453000> no matter how many zones there are 19:57:58 <PublicServer> <Giddorah> Okay 19:58:13 <PublicServer> <Giddorah> First zone always longest 19:58:22 <PublicServer> <V453000> it makes sense 19:58:33 <PublicServer> <Giddorah> Since that's the "fast-zone" yeah 19:59:06 <PublicServer> <Giddorah> Heck! I never could have guessed this game (That I've always thought was too easy) was this hard :P 19:59:15 <PublicServer> <Giddorah> Well... Not hard, but advanced :) 19:59:33 <PublicServer> <V453000> well ... hard to find the right word for that :) 19:59:41 <PublicServer> <Giddorah> Yeah :P 19:59:56 <PublicServer> <V453000> the game is very precise and exact 20:00:10 <PublicServer> <Giddorah> It gets as complex as you make it :P 20:00:15 <PublicServer> <V453000> which can result in some punctual people to be a group of maniacal freaks 20:01:09 <PublicServer> <Giddorah> Well... This time I sat down and planned everything before making any changes to the mainline 20:01:28 <PublicServer> <Giddorah> And I only messed up at one spot making two trains stop a short while during the whole build 20:01:44 <PublicServer> <Giddorah> I missed a signal in a prio and couldn't see it because of the smoke from the power-plant :P 20:02:03 <PublicServer> <Giddorah> So I'm pretty happy :) 20:02:20 <PublicServer> <V453000> :) 20:02:28 <PublicServer> *** made screenshot at 00023A90: http://ps.openttdcoop.org/public/webcam/00023A90.png 20:07:26 <PublicServer> *** Thorinbur has left the game (connection lost) 20:07:41 *** Thorinbur has joined #openttdcoop 20:08:45 <Thorinbur> Ammler: is this feature of Autoupdater to connect without password already working (seams like it does) and if so, could you please gove me the URL of the password file 20:09:34 <Thorinbur> !playercount 20:09:34 <PublicServer> Thorinbur: Number of players: 5 20:10:23 <Thorinbur> !password 20:10:23 <PublicServer> Thorinbur: stanza 20:10:38 <PublicServer> *** Thorinbur joined the game 20:10:41 <PublicServer> <V453000> hi 20:10:46 <PublicServer> <Thorinbur> hi V 20:11:09 <PublicServer> <V453000> coming to absorb some madness? :D 20:13:05 <PublicServer> <Thorinbur> are we really going to achieve 4 line traffic? 20:13:19 <PublicServer> <V453000> why not 20:13:44 <PublicServer> <Thorinbur> aka THE HYPNOTYZER XD 20:14:07 <PublicServer> <V453000> :| 20:14:16 <PublicServer> <Thorinbur> this logic is hmm dividing trains to platforms evenly? 20:14:23 <PublicServer> <V453000> yes 20:14:55 <PublicServer> <Thorinbur> why not simple presignaling? 20:15:08 <PublicServer> <Thorinbur> hmm ok i may know why... 20:15:11 <PublicServer> <V453000> because it is not precise and trains have to decide themselves? 20:15:15 <PublicServer> <V453000> not be forced 20:17:22 <OwenS> !password 20:17:22 <PublicServer> OwenS: stanza 20:17:30 <PublicServer> *** made screenshot at 000246A6: http://ps.openttdcoop.org/public/webcam/000246A6.png 20:17:33 <PublicServer> *** Owen joined the game 20:17:38 <PublicServer> <V453000> hi 20:17:42 <PublicServer> <Owen> Hi 20:18:33 <PublicServer> <Owen> V453000: Well, NOT gates are one of those things that should be thankfully easy with ProgSigs :p 20:18:54 <PublicServer> <V453000> yeah 20:19:03 <PublicServer> <V453000> now I need another thing - NOT sane 20:19:25 <PublicServer> <V453000> lack insanity atm 20:19:26 <PublicServer> <Owen> Though I imagine poeple fiddling with signal programs could be even more irritating :p 20:19:34 *** fonsinchen has quit IRC 20:19:47 <PublicServer> <V453000> :D 20:20:04 <PublicServer> <Thorinbur> is programable signal something that is going to be really introduced? 20:20:11 <PublicServer> <V453000> it is altery 20:20:14 <PublicServer> <V453000> already 20:20:20 <OwenS> Thorinbur: http://www.tt-forums.net/viewtopic.php?f=33&t=47690 20:20:21 <Webster> Title: Transport Tycoon Forums • View topic - ProgSigs - Programmable Signals patch - Now with editor! (at www.tt-forums.net) 20:21:41 <PublicServer> <Owen> Must...stop...looking...at...paper...drop 20:21:48 <V453000> :D 20:21:55 <V453000> hypnotize? :D 20:21:59 <PublicServer> <Owen> yes 20:22:23 <V453000> Owen: do you know Digweed Transitions Remix? 20:22:35 <OwenS> no 20:22:42 <V453000> it is about an hour long 20:22:48 <V453000> complete mindfucker 20:24:33 <PublicServer> <Owen> SLH06 is nice and ordered 20:24:36 <Thorinbur> hmm... 20:24:46 <Thorinbur> SO it's patch 20:24:57 <OwenS> Indeed, a patch I'm working on 20:25:10 <OwenS> BTW XeryusTC I responded to your post 20:25:10 <Thorinbur> is it compatibile with coop server? 20:25:25 <Thorinbur> or you can only use it in local games? 20:25:30 <PublicServer> <V453000> we dont play patched game 20:25:37 <PublicServer> <V453000> but it can be on .dev 20:25:40 <OwenS> Thorinbur: Local games or on servers running it (#openttdcoop.dev might at some point, for example) 20:25:52 <Thorinbur> ok 20:26:05 <Thorinbur> hopefulli it will be introduced to main ralease 20:26:17 <Thorinbur> dont want Third version of Open ttd... 20:26:22 <OwenS> Third? 20:26:23 <KenjiE20> pfft 20:26:36 * KenjiE20 has about 6 ttd dirs 20:26:46 <PublicServer> <V453000> I have about 30 20:26:48 <OwenS> Well I'm gonna clean it up for next release, and then add the ability to look at other signals 20:26:48 <PublicServer> <V453000> maybe more 20:27:12 <KenjiE20> OwenS: that'll probably be a good thing to have before it goes on .dev 20:27:34 <OwenS> KenjiE20: Indeed. But it's tricky, because I need to let that other signal know that this one depends upon it ;-) 20:27:40 *** Thorinbur has quit IRC 20:28:07 <PublicServer> <Thorinbur> hmmm? 20:28:15 <PublicServer> <Thorinbur> In case it is deleted? 20:28:53 <PublicServer> <Thorinbur> Because i suppose they act like presignals. Program is runned whenever train aproaches signal 20:28:55 <KenjiE20> so it works probably 20:29:02 <PublicServer> <Thorinbur> on the other hand... 20:29:13 <PublicServer> <Thorinbur> I was just wondering if there is a way 20:29:21 <PublicServer> <Thorinbur> that you could only check other signal 20:29:47 <PublicServer> <Thorinbur> but than program would run in infinite loop if could only check other signal... 20:30:24 <XeryusTC> OwenS: i saw it :P 20:30:39 <PublicServer> <Thorinbur> So signlas that you depend on should know that other signal depend on them to inform his "parent " that he had changed 20:30:45 <PublicServer> <Thorinbur> am i right 20:30:48 <PublicServer> <Thorinbur> ? 20:31:07 <PublicServer> <Thorinbur> Async programable signals D 20:31:11 <OwenS> Thorinbur: When a presignal exit changes, it walks the track from its front to find the signals that depend on it. With programmable signals, you could select a signal halfway across the map and now it's screwed :p 20:31:38 <PublicServer> <Thorinbur> so i am right 20:31:51 <OwenS> Pretty much 20:32:18 <XeryusTC> OwenS: you should change the font you use in ottd btw, your gui looks weird :P 20:32:19 <KenjiE20> i suppose the idea isn't too hard 20:32:25 <KenjiE20> signals with GUIDs 20:32:32 <PublicServer> *** made screenshot at 00024287: http://ps.openttdcoop.org/public/webcam/00024287.png 20:32:37 <KenjiE20> it's managing theINSANE overhead 20:32:39 <OwenS> Signals already have a GUID... kinda ;-) 20:33:01 *** Thorinbur has joined #openttdcoop 20:33:28 <OwenS> (tile_number << 1 | (track == a couple of options to account for diagonals); is how I track the programs, could use same for other signals 20:39:32 <PublicServer> *** Ryton joined the game 20:40:48 <PublicServer> <Thorinbur> Ok hypnotizer looks and works Awesome 20:40:55 <PublicServer> <V453000> :) 20:41:30 <PublicServer> <V453000> SLH 07 done 20:42:33 <PublicServer> <Owen> V453000: Does the Hypnotizer forget its state when there are no trains passing through? 20:42:43 <PublicServer> <V453000> no 20:42:44 <PublicServer> <Thorinbur> no 20:42:47 <PublicServer> <V453000> it remembers still 20:42:56 <PublicServer> <Thorinbur> and this is great in it 20:43:13 <PublicServer> <Owen> Ooh, the double signal cells keep state. Interesting 20:43:24 <PublicServer> <V453000> ye 20:43:51 <PublicServer> <Owen> Shame refits cost :p 20:44:01 <PublicServer> <V453000> only in some trainsets 20:44:08 <PublicServer> <Owen> Like this one :p 20:44:13 <PublicServer> <V453000> ye :) 20:44:25 <PublicServer> <V453000> but the green - colourful change is just cool 20:44:44 <PublicServer> <Owen> Sign? 20:44:56 <PublicServer> <Thorinbur> thats me. Cecking something 20:44:57 <PublicServer> <V453000> :| 20:45:04 *** Thijs has joined #openttdcoop 20:45:10 <Thijs> !password 20:45:10 <PublicServer> Thijs: teeing 20:45:35 <PublicServer> *** Thijs joined the game 20:45:40 <PublicServer> <Thijs> Hi 20:45:43 <PublicServer> <Giddorah> What difference does the hypnotizer do? 20:45:44 <PublicServer> *** Ryton has left the game (connection lost) 20:45:45 <PublicServer> <V453000> hi 20:45:55 <PublicServer> <V453000> difference in what 20:45:56 *** sedge has joined #openttdcoop 20:46:01 <PublicServer> <V453000> or compared to what 20:46:04 <PublicServer> <Thijs> haha, how many times have you heard that question? 20:46:13 <PublicServer> <Giddorah> Well... Compared to not having them there at all :P 20:46:20 <PublicServer> <V453000> huge 20:46:25 <PublicServer> <V453000> is that enough? :D 20:46:28 <PublicServer> <Giddorah> Sure :D 20:46:35 <sedge> @quickstart 20:46:37 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:46:45 <PublicServer> <Thorinbur> i actually never saw train on platfor 3 and 4 20:46:46 <PublicServer> <V453000> trains are dumb - so they can choose a platform wrongly 20:47:00 <PublicServer> <Thorinbur> or 20:47:03 <PublicServer> <Thorinbur> hmmm 20:47:04 <PublicServer> <V453000> Thorinbur: impossible 20:47:17 <PublicServer> <V453000> all platforms get exactly the same load 20:47:18 <PublicServer> <Owen> Train on my opinion of 4 now :p 20:47:26 <sedge> !password 20:47:26 <PublicServer> sedge: teeing 20:47:34 <PublicServer> *** made screenshot at 00021AA0: http://ps.openttdcoop.org/public/webcam/00021AA0.png 20:47:35 <PublicServer> <Thorinbur> nope 20:47:39 <PublicServer> <Owen> Its gone :p 20:47:44 <PublicServer> <Thorinbur> i saw 5 trains on first platform 20:47:57 <PublicServer> <V453000> yes, atop of each other, or flying? 20:48:00 <PublicServer> <Thorinbur> and zero on third 20:48:17 <PublicServer> <V453000> that is complete bullshit Thorinbur 20:48:37 <PublicServer> <V453000> it is used less 20:48:46 <PublicServer> <V453000> because only one input line has trains 20:48:47 <PublicServer> <V453000> at all 20:49:13 <PublicServer> <Owen> There must be lots of greeen tarpaulin building up in those depots 20:49:16 <PublicServer> <Thijs> seems the balacncer at city drop is more a concentrater than balancer 20:49:35 <PublicServer> <Thorinbur> ok i get it why 20:49:42 <PublicServer> <Giddorah> There's a train on third now :) 20:49:46 <PublicServer> <Thorinbur> its not even for each line 20:49:59 <PublicServer> <V453000> it is even for each 6 of these 20:50:09 <PublicServer> <V453000> but these are not next to each other 20:50:16 <PublicServer> <V453000> which could seem confusing 20:50:17 <PublicServer> <Thorinbur> i know 20:50:30 <PublicServer> <Thorinbur> Stating that: 20:50:43 <PublicServer> <Thorinbur> each platfor got equal load 20:50:47 <PublicServer> <Thorinbur> was confusing 20:51:00 <PublicServer> <V453000> well each of the input line 20:51:09 <PublicServer> <Thorinbur> that is true 20:51:29 <PublicServer> <Thorinbur> it's because load on ML is not equal 20:51:34 <PublicServer> <V453000> yes 20:51:55 <PublicServer> <V453000> SLAVES REQUIRED! Primaries are sad and need to be connected at SL 07 20:52:26 <PublicServer> <Owen> Sorry, slavery ended in Englaand 202 years ago 20:52:27 <XeryusTC> !players 20:52:29 <PublicServer> XeryusTC: Client 456 (Orange) is Giddorah, in company 1 (Geborough Transport) 20:52:29 <PublicServer> XeryusTC: Client 491 (Orange) is Thorinbur, in company 1 (Geborough Transport) 20:52:29 <PublicServer> XeryusTC: Client 493 (Orange) is Owen, in company 1 (Geborough Transport) 20:52:29 <PublicServer> XeryusTC: Client 480 is Intexon, a spectator 20:52:29 <PublicServer> XeryusTC: Client 483 is Pirate87, a spectator 20:52:30 <PublicServer> XeryusTC: Client 485 (Orange) is V453000, in company 1 (Geborough Transport) 20:52:30 <PublicServer> XeryusTC: Client 487 is Sietse, a spectator 20:52:32 <PublicServer> XeryusTC: Client 496 (Orange) is Thijs, in company 1 (Geborough Transport) 20:52:48 <XeryusTC> V453000: you have a minivan full of them at your disposal :PP 20:52:56 <PublicServer> <Thorinbur> I see only Powerplants there XD 20:53:00 <V453000> minivan? :D 20:53:03 <PublicServer> <Thorinbur> real Powerplant farm 20:53:12 <PeterT> !revision 20:53:12 <PublicServer> PeterT: Game version is r19443 20:53:12 <XeryusTC> it's not really a truckload 20:53:18 <PublicServer> <V453000> lol 20:53:50 <PublicServer> <Thorinbur> nothing to connect 20:54:28 <PublicServer> <Owen> Jeeze whats with all the bloody powerplants? 20:54:30 <PublicServer> <Thijs> hmm, wonder why train #195 is heading to town drop 20:54:39 <PublicServer> <Thijs> it is empty, and has jum orders 20:54:46 <PublicServer> <Thorinbur> oh so we connect coal 20:54:47 <PublicServer> <Thijs> jump 20:54:58 <PublicServer> <Owen> I presume we connect it anyway. Normally do 20:55:01 <PublicServer> <Thorinbur> oh new farm just founded 20:55:13 <PublicServer> <Thijs> o, it has incorrect jump orders 20:55:20 <PublicServer> <V453000> Idid 20:56:32 <PublicServer> * Owen thinks that FARM! may be in an inappropriate place 20:56:50 <PublicServer> <V453000> it is prospected 20:57:01 <PublicServer> <V453000> so what 20:57:05 <PublicServer> <Owen> The prospector was silly :p 20:57:30 <PublicServer> <Thorinbur> hmm ok so no i said no farms 20:57:39 <PublicServer> <Thorinbur> so you founded like 5 of them 20:57:47 <PublicServer> <Thorinbur> 6 20:57:57 <PublicServer> <V453000> we need many farms 20:58:05 <PublicServer> <Thorinbur> 7 20:58:11 <PublicServer> <Thorinbur> and now forests 20:58:13 *** Progman has quit IRC 20:58:17 <PublicServer> <V453000> no 20:58:19 <PublicServer> <V453000> dont forest 20:58:30 <PublicServer> <Thorinbur> that was not me 20:59:08 <PublicServer> <Thijs> to forest, or not to forest... 21:00:35 <PublicServer> <Owen> Why do St. Dralow say do not add more trains yet have preposterous wood waiting>? 21:01:42 <PublicServer> <Thijs> wow, there are 4 different grain loading stations 21:01:50 <PublicServer> <Thijs> quite a lot 21:02:36 <PublicServer> *** made screenshot at 0000C94D: http://ps.openttdcoop.org/public/webcam/0000C94D.png 21:04:05 *** VictorOfSweden has joined #openttdcoop 21:04:58 <PublicServer> *** VictorOfSweden joined the game 21:05:25 <PublicServer> <VictorOfSweden> hello 21:05:32 <PublicServer> <Owen> OK St Dralow North & Heights have been managed 21:07:56 <PublicServer> <Thorinbur> lol... WTH /N101 strange thing is supposed to do? 21:07:59 <PublicServer> <Thorinbur> Mi? 21:08:02 <PublicServer> <Thorinbur> Mix? 21:08:09 <PublicServer> <Thorinbur> I called it Fail Mixer XD 21:08:54 <PublicServer> <Thorinbur> wow 21:08:58 <PublicServer> <Thorinbur> this is so wrong 21:09:53 <PublicServer> <Thorinbur> SOOOOO wrong 21:10:08 *** Progman has joined #openttdcoop 21:11:11 <PublicServer> <Thorinbur> i am speachless 21:17:32 <PublicServer> *** VictorOfSweden has left the game (leaving) 21:17:39 <PublicServer> *** made screenshot at 0001415D: http://ps.openttdcoop.org/public/webcam/0001415D.png 21:18:11 *** sedge has quit IRC 21:18:29 <PublicServer> <Thijs> so, four farm stations added 21:20:02 <PublicServer> *** Sietse has left the game (desync error) 21:27:11 <PublicServer> *** Pirate87 has left the game (connection lost) 21:32:38 <PublicServer> <Thijs> wow, one of the side lines actualy has traffic 21:32:41 <PublicServer> *** made screenshot at 0000DDE2: http://ps.openttdcoop.org/public/webcam/0000DDE2.png 21:32:41 <PublicServer> <Thijs> finally 21:34:35 *** Pirate_87 has quit IRC 21:36:20 <PublicServer> *** Thraxian joined the game 21:36:26 <PublicServer> <V453000> hi 21:37:31 <PublicServer> <Thraxian> howdy 21:37:36 <PublicServer> <Thijs> HI 21:38:05 <PublicServer> <V453000> Thorinbur: bad day? 21:38:21 <Thorinbur> ?? 21:38:38 <PublicServer> <V453000> you are commenting everything in a very pesimistic way 21:38:49 <Thorinbur> Wll you checked this? 21:39:04 <Thorinbur> see it for yourself 21:39:07 <PublicServer> <V453000> WII? 21:39:14 <Thorinbur> *Well 21:39:22 <Thorinbur> (i overuse this word) 21:39:48 <PublicServer> <V453000> yes I see it. N101 just tried something 21:39:53 <PublicServer> <V453000> what is wrong 21:40:02 <PublicServer> <Thijs> SLH02 is reaching capacity 21:40:04 <PublicServer> <V453000> it doesnt work, I know. But he just tried 21:40:08 <PublicServer> <Owen> We need an northern SLH 21:40:28 <PublicServer> *** Intexon has left the game (leaving) 21:40:50 <PublicServer> <V453000> North can be connected to SL07 or 05 21:41:11 <PublicServer> <Owen> 07 involves tunneling under a station 21:41:28 <PublicServer> <Thijs> let's go around 21:41:31 <PublicServer> <Thijs> follow the coast 21:41:38 <PublicServer> <Owen> Ooh, where did 05 come from? :p 21:44:28 *** Intexon has quit IRC 21:46:22 <PublicServer> <Thraxian> interesting signalling at Whithill 21:47:43 <PublicServer> *** made screenshot at 00009E23: http://ps.openttdcoop.org/public/webcam/00009E23.png 21:49:26 <PublicServer> <Thijs> so, connected northern part of map 21:49:30 <PublicServer> <Thijs> longest detour ever 21:49:37 <PublicServer> <Thijs> :) 21:49:42 <PublicServer> <Owen> We both had similar ideas. From different angles :p 21:54:24 *** Kolbur has joined #openttdcoop 21:54:47 <PublicServer> <Owen> Leswisminster FOrest bloody hell, and it's newly serviced 21:56:20 <PublicServer> *** Thorinbur has left the game (leaving) 21:56:59 <PublicServer> <Thijs> V453000: great job on FPP eyecandy! 21:57:12 <PublicServer> <V453000> thx 21:57:21 <PublicServer> <Owen> I think the hypnotizer is better eyecandy :p 21:57:31 <PublicServer> <Thijs> has someone been spamming farms? 21:57:44 <PublicServer> <V453000> hypnotizer is to hypnotize :P this is to calm down 21:57:45 <PublicServer> <Owen> Has someone been spamming woods?! :P 21:57:54 *** Ryt0n has quit IRC 21:57:55 <PublicServer> <Thijs> or both 21:58:28 <PublicServer> *** Thraxian has left the game (connection lost) 21:58:53 <Thorinbur> both 21:58:57 <PublicServer> <V453000> spamming farms is good 21:59:04 *** Thorinbur has quit IRC 21:59:04 <PublicServer> <V453000> spamming forests is very bad 21:59:41 <PublicServer> <Thijs> there are plenty of unconnceted industries now 21:59:49 <PublicServer> <Thijs> so no need for more spam at least 22:01:15 *** Kolo has joined #openttdcoop 22:02:29 *** Kolbur has quit IRC 22:02:45 <PublicServer> *** made screenshot at 0000CDE6: http://ps.openttdcoop.org/public/webcam/0000CDE6.png 22:03:46 <PublicServer> *** Kolo joined the game 22:03:48 *** Polygon has quit IRC 22:06:49 <PublicServer> <Thijs> just connected lewsiminster forest 22:06:57 <PublicServer> <Thijs> and added a zillion trains 22:07:10 <PublicServer> <Thijs> hadden't noticed yet it wasn't connected 22:07:18 <PublicServer> <Thijs> and produces 1200/m 22:07:31 *** thgergo has joined #openttdcoop 22:11:03 <PublicServer> *** XeryusTC joined the game 22:11:22 <PublicServer> <Owen> Hi Xeryus 22:11:30 *** Mitcian has quit IRC 22:11:50 <PublicServer> <XeryusTC> i think Lewisminster Woods has a few too many trains :P 22:11:59 <PublicServer> <Thijs> maybe i overdid it 22:12:02 <PublicServer> <Thijs> but wait and see 22:12:35 <PublicServer> <XeryusTC> well, a 2k production forest has only 18 trains 22:12:38 <PublicServer> <XeryusTC> on SL2 22:13:05 <PublicServer> <XeryusTC> distance is a bit longer, but not enough for double the trains :P 22:13:28 <PublicServer> <Thijs> lets wait a few mins, and see if it evens out 22:13:42 <PublicServer> <Thijs> if there is still a que then, i'll remove the trains 22:13:52 <PublicServer> <Owen> OK, you've got too many 22:13:59 <PublicServer> <Owen> ... probably 22:14:01 <PublicServer> <XeryusTC> i added some more paper trains anyway 22:14:04 <PublicServer> <Thijs> ok, first are coming back 22:14:41 <PublicServer> <Thijs> maybe 6-8 too many, oops 22:16:47 <PublicServer> <XeryusTC> why do farm trains go through wood drop :s 22:17:37 <PublicServer> <Owen> XeryusTC: Couple more paper trains I'd sasy 22:17:47 <PublicServer> *** made screenshot at 0001181B: http://ps.openttdcoop.org/public/webcam/0001181B.png 22:18:02 <PublicServer> <XeryusTC> new ones havent arrived yet :P 22:18:07 <PublicServer> <XeryusTC> i build them at slh 1 :P 22:18:23 <PublicServer> <Owen> 'twas a bit silly 22:18:26 <PublicServer> <XeryusTC> also, the station is subject to heavy waves :P 22:18:43 <PublicServer> <XeryusTC> it goes from massive queing of trains to 4k goods waiting 22:19:30 <PublicServer> <Owen> OK, i can't fit the pictogram on my screen :p 22:19:32 <PublicServer> <Thijs> hmm, paper drop... 22:19:33 <PublicServer> <Owen> Oh, can now :p 22:19:36 <PublicServer> <XeryusTC> anyway, we should connect other industries than more wood :P 22:19:54 *** Pirate87 has joined #openttdcoop 22:19:54 <PublicServer> <Thijs> it's jamming 22:20:07 <PublicServer> <Thijs> V453000: something wrong with paper drop 22:20:25 <PublicServer> <Owen> wtf idiot trains? 22:20:25 <Ammler> http://ps.openttdcoop.org/public/webcam/0001181B.png <-- typical example, where a terminus would be better 22:20:27 <PublicServer> <V453000> how did those wood trains get there 22:20:34 <PublicServer> <XeryusTC> they're going to depot there 22:20:44 <PublicServer> <Thijs> i built 10 too much 22:20:50 <PublicServer> <Thijs> sent em away 22:21:27 <PublicServer> <XeryusTC> dont make them turn around :P 22:22:24 *** fonsinchen has joined #openttdcoop 22:22:48 <PublicServer> <XeryusTC> that's the downside of this plan 22:22:55 <PublicServer> <XeryusTC> depots in places where they usually arent 22:23:09 <hylje> oh no you le depot'd 22:25:16 <PublicServer> *** V453000 has joined spectators 22:25:53 *** Pirate87 has quit IRC 22:26:11 *** Pirate87 has joined #openttdcoop 22:26:19 <Pirate87> !password 22:26:19 <PublicServer> Pirate87: towels 22:26:28 <PublicServer> *** Pirate87 joined the game 22:27:03 <PublicServer> <XeryusTC> dont build too many more extra trains for paper pickup please 22:27:48 <PublicServer> <Owen> Hmm, if/when I add routing restrictions to progsigs, I'll have to add an "Is going to depot" condition :p 22:28:23 <PublicServer> <XeryusTC> that wont work if you send a train to depot though i'd recon 22:28:38 <PublicServer> <XeryusTC> or you'd have to have yapf check all conditions when it checks for a path :P 22:29:11 <PublicServer> <Owen> Routing Restrictions would mean that the restriction code would get called when YaPF pathfinds through the signal 22:29:27 <PublicServer> <Thijs> hmm, paper mill: 36% transported 22:30:09 <PublicServer> <XeryusTC> wtf, there's still farm trains going through wood plant :s 22:31:41 <PublicServer> <Thijs> gn everyone 22:31:45 <PublicServer> <XeryusTC> gn 22:32:02 <PublicServer> *** Thijs has left the game (leaving) 22:32:49 <PublicServer> *** made screenshot at 0000D220: http://ps.openttdcoop.org/public/webcam/0000D220.png 22:34:43 <PublicServer> <XeryusTC> see, many waiting trains at paper pickup now 22:34:58 <PublicServer> <XeryusTC> also, 140 trains O_o 22:35:27 <PublicServer> <Owen> Theres lots waiting byt they move through pretty quickly. 22:35:37 <PublicServer> <Owen> Also: Station rating & ammount we actually transport increasing 22:35:53 <PublicServer> <XeryusTC> true, but we shouldn't have a massive queue 22:36:06 <PublicServer> <XeryusTC> but the station will be full of waiting cargo later and people will add more trains 22:36:23 <PublicServer> <XeryusTC> and then we will get blocking of the drop later on if the queue gets too big 22:36:26 <PublicServer> <Giddorah> Watching Paper Pickup is quite cool :) 22:37:09 <PublicServer> <Pirate87> why somebody put signs on farms and coal mines ? 22:37:10 <PublicServer> <Giddorah> Wait 22:37:12 <PublicServer> <Giddorah> Phew 22:37:13 <PublicServer> <Giddorah> Haha 22:37:17 <PublicServer> <Owen> Pirate87: I was bored 22:37:25 <PublicServer> <Owen> I also did it to woods 22:37:34 <PublicServer> <Giddorah> You sexing the stations? 22:38:50 <PublicServer> <Owen> XeryusTC: Sjaak bug 22:38:50 *** jondisti has joined #openttdcoop 22:39:00 <PublicServer> <XeryusTC> ? 22:39:11 <PublicServer> <XeryusTC> what's wrong? 22:39:11 <PublicServer> <Owen> Watch it. Train on the right tunnel blocks left 22:39:36 <PublicServer> <XeryusTC> signal too soon after tunnel i presume? 22:39:53 <PublicServer> <Owen> Well, it's so close PBS would also fix it :p 22:40:03 <PublicServer> <XeryusTC> which would be CBs fault :P as he shortened those tunnels by two tiles :P 22:40:24 <jondisti> !password 22:40:24 <PublicServer> jondisti: galley 22:40:31 <PublicServer> *** jond1sti joined the game 22:40:31 <PublicServer> <jond1sti> hello 22:40:35 <PublicServer> <Giddorah> Hey jond! 22:40:41 <PublicServer> <XeryusTC> seeing the traffic it might actually be better to swap which lines have tunnels/bridges 22:41:11 <PublicServer> <Giddorah> I can't understand why that line is the tunnelling-line... :P 22:41:28 <PublicServer> <XeryusTC> because i build it like that at first 22:41:43 <PublicServer> <XeryusTC> when we had no traffic yet :P 22:41:54 <PublicServer> <Giddorah> Ah! Well... Hard to predict traffic I guess :P 22:42:09 <PublicServer> <Owen> Hard to predict that all we would transport is wood and paper :P 22:42:20 <PublicServer> <XeryusTC> indeed :P 22:42:26 <PublicServer> <Giddorah> Haha, true :) 22:42:32 <PublicServer> <Owen> I think Sjaak may need 4th lining 22:42:59 <PublicServer> <Giddorah> I'd just tunnel the mainline and remove tunnels on that line 22:43:14 <PublicServer> <XeryusTC> possibly but it works so far 22:43:17 <PublicServer> <Pirate87> look @!here 22:43:26 <PublicServer> <XeryusTC> the three lines are getting saturated though 22:43:30 <PublicServer> <jond1sti> where are we having problems? 22:44:38 <PublicServer> <XeryusTC> dont add a penalty there, it breaks presignals 22:44:45 <PublicServer> <Pirate87> really ? 22:44:49 <PublicServer> <Pirate87> ok 22:44:50 <PublicServer> <XeryusTC> yes 22:45:34 <PublicServer> <jond1sti> i guess that merger will jam anyway when traffic increases from east 22:45:47 <PublicServer> <jond1sti> oh, west 22:45:48 <PublicServer> <jond1sti> i mean 22:45:48 <PublicServer> <Pirate87> i can move the presignal by 1/2 a tile 22:45:52 <PublicServer> <XeryusTC> it might with these long prios :P 22:45:57 <PublicServer> <Pirate87> and put the penalty behind it 22:46:02 <PublicServer> <XeryusTC> Pirate87: you could possibly do that 22:46:10 <PublicServer> <jond1sti> yeah and that combo can turn red after train has chosen that path 22:46:25 <PublicServer> <XeryusTC> but it isnt really a problem imo 22:46:32 <PublicServer> <jond1sti> not yet... 22:46:48 <PublicServer> <Pirate87> for now 22:46:58 *** Seberoth has quit IRC 22:47:13 <PublicServer> <XeryusTC> this kind of joiner works very good actually 22:47:20 <PublicServer> <XeryusTC> except when the prios become too long :P 22:47:21 <PublicServer> <Owen> And the wave arrives again 22:47:32 *** Thijs has quit IRC 22:48:16 <PublicServer> <jond1sti> it could have space for 1 train after combo 22:48:25 <PublicServer> <jond1sti> then i'd like it :) 22:52:03 *** Benom has joined #openttdcoop 22:54:20 <PublicServer> <Giddorah> I don't get the rv's at Refinery Drop 22:54:33 <PublicServer> <XeryusTC> eyecandy 22:54:35 *** Seberoth has joined #openttdcoop 22:54:37 <PublicServer> <V453000> it is *supposed* to be eyecandy :/ 22:54:40 <PublicServer> <Giddorah> Oh :P 22:54:51 <PublicServer> <Giddorah> That was just too bright :) 22:55:09 <PublicServer> <Giddorah> I'd hate being one of those tanker-trucks really... 22:55:47 <PublicServer> <jond1sti> i guess they'll quit when they realize they're not transporting anything... 22:56:03 <PublicServer> <Giddorah> Hope so :P 22:56:09 <PublicServer> <Pirate87> not unless we keep paying them :P 22:56:23 *** Benko has joined #openttdcoop 22:56:24 <PublicServer> <Giddorah> Hmmm... Touché :P 22:57:41 <PublicServer> *** V453000 has joined company #1 22:57:43 <PublicServer> <Giddorah> Still can't stop looking at those awesome "bow"-bridges 22:57:49 <PublicServer> <Giddorah> I just love them 22:58:07 <PublicServer> <Giddorah> Well.. I like the plain-bridges too 22:58:10 <PublicServer> <Pirate87> you mean arch bridges ? 22:58:13 <PublicServer> <Giddorah> Yes 22:58:25 <PublicServer> <Giddorah> They're beautifull :P 22:58:26 <PublicServer> <V453000> I like the concrete ones 22:58:29 <PublicServer> <Giddorah> Me too 22:58:35 <PublicServer> <Giddorah> Should always use them... 22:58:59 <PublicServer> <Pirate87> i always hated those generic brigdges 22:59:03 <sietse> !password 22:59:03 <PublicServer> sietse: gusher 22:59:09 <PublicServer> *** Sietse joined the game 22:59:09 <PublicServer> <Giddorah> Me too... Too messy 22:59:21 <PublicServer> <V453000> only bad is that this bridgeset doesnt support any infrastructure changes as roads or rails :/ 22:59:24 <PublicServer> <Pirate87> the didn't look real anyway 22:59:48 *** ODM has quit IRC 22:59:56 <PublicServer> <Giddorah> Can't change roads either? :S 23:00:03 <PublicServer> <V453000> yeah :( 23:00:18 <PublicServer> <Giddorah> Oh... That's a big drawback :S 23:00:25 <PublicServer> <V453000> but you can get used to it 23:00:34 <PublicServer> <Giddorah> Just noticed you can't type, hold down shift and then press enter :( 23:00:50 *** Benom has quit IRC 23:00:51 *** Benom has joined #openttdcoop 23:01:38 <PublicServer> <Giddorah> Hmmm 23:02:02 <PublicServer> *** Kolo has left the game (leaving) 23:02:05 *** Kolo has quit IRC 23:02:06 <PublicServer> <Owen> It's a a shame a bout the bridge rails and roads as there are nicer of both out there 23:02:20 <PublicServer> <V453000> the rails are fine 23:02:21 <PublicServer> <Giddorah> Maybe make a balancer for the Paper Pickup-exit? Seems only the two southward lanes get like 70% of all the load 23:02:50 <PublicServer> *** made screenshot at 000044BB: http://ps.openttdcoop.org/public/webcam/000044BB.png 23:02:51 <PublicServer> *** Benom has left the game (connection lost) 23:02:52 <PublicServer> <V453000> roads suck :/ 23:03:08 <PublicServer> <Owen> Rails re OK but there are nicer 23:03:12 <PublicServer> <Owen> Default roads undeniably suck 23:03:16 <PublicServer> *** Benom joined the game 23:03:23 <PublicServer> <V453000> yeah 23:03:24 <PublicServer> <XeryusTC> that's probably because trains exit from the two north most lanes get paper trains from the pickup 23:03:35 <PublicServer> <V453000> which rails you like, Owen? 23:03:50 <PublicServer> <Owen> CSSet IIRC? 23:03:53 <PublicServer> <Giddorah> X: True 23:03:54 <PublicServer> <Pirate87> i hate that the cars don't drive on both lanes when a road is one way 23:03:57 <PublicServer> <XeryusTC> see !this has... 23:04:01 <PublicServer> <Owen> The ones with the more yellow ballast 23:04:02 <PublicServer> <V453000> :/ CS set has nice tunnels though 23:04:06 <PublicServer> <V453000> yeah 23:04:09 <PublicServer> <V453000> that is CS 23:04:23 <PublicServer> <Owen> I wish the track spacing was a little wider in it, but it's nice 23:04:27 *** Benko has quit IRC 23:04:34 <PublicServer> <V453000> kk :) I prefer the original rails 23:04:59 <PublicServer> <Owen> I think it's just the original rails brown looks too... monocolour 23:05:00 <PublicServer> <XeryusTC> the rail replacement set has some really decent rail graphics 23:05:12 <PublicServer> <V453000> my only rail modifs are: rarely: greyrails or how it is called, the monorail replacement and narrow gauge set for maglev 23:05:13 <PublicServer> <XeryusTC> yarrr it is called IIRC 23:05:40 <PublicServer> <Giddorah> Yet Another Railroad Replacement? :P 23:05:48 *** Progman has quit IRC 23:06:10 <PublicServer> <V453000> but still as the best I consider the original :) 23:07:44 <PublicServer> <Giddorah> Hmmm... Is it just my untrained newbie-eye... Or is "merger /csuke" quite filled with CL's? 23:07:59 <PublicServer> <V453000> it is Sbends 23:08:01 <PublicServer> <Owen> Giddorah: Can you put an !sign there please? 23:08:11 <KenjiE20> define: yarrs 23:08:11 <Webster> yarrs: Yet Another Road and Rail Set 23:08:13 <PublicServer> <V453000> merger csuke is the sign 23:08:14 <PublicServer> <XeryusTC> i might be causing a massive jam :P 23:08:14 <KenjiE20> :D 23:08:39 <PublicServer> <Pirate87> i don't see any 23:08:47 <PublicServer> <Owen> They're JUST long enough 23:08:53 <PublicServer> <Owen> Butt uly bridge though 23:08:56 <PublicServer> <Giddorah> TL5 23:09:11 <PublicServer> *** Benom has left the game (leaving) 23:09:32 <PublicServer> <V453000> arent these nicer? 23:09:43 <PublicServer> <Owen> Nah 23:09:43 <PublicServer> <Giddorah> The concrete-bridges yeah 23:09:47 <PublicServer> <Owen> I like concrete arch 23:10:02 <PublicServer> <Owen> concrete viaduct** 23:10:04 <PublicServer> <V453000> well whatever, right? :p 23:10:09 <PublicServer> <Owen> Though admittedly I like it more in desert 23:10:25 <PublicServer> <V453000> desert is rox with TBRS #2 23:10:33 <PublicServer> <V453000> as there are also LOOOONG concretes 23:10:48 <PublicServer> <V453000> have no idea why they dissapeared in #3 or 1,12 23:11:05 <PublicServer> <V453000> these completely rock 23:11:08 <PublicServer> <Owen> And the concrete looks like the supports 23:11:15 <PublicServer> <Giddorah> I gotto learn that I can build in the same location to replace bridges and stations... 23:11:16 *** Benko has joined #openttdcoop 23:11:35 <PublicServer> <Owen> Giddorah: Don't worry, I only found out coupla days ago :p 23:11:36 <PublicServer> <V453000> hehe 23:12:20 <PublicServer> <Pirate87> stations can also be just build over existing one ? 23:12:31 <PublicServer> <Pirate87> good to know 23:12:37 <PublicServer> <V453000> how do you think we eyecandy ;) 23:12:54 <PublicServer> <Giddorah> Yeah... V did a station-dance and struck me with amazement last game before he told me his secret 23:13:07 <PublicServer> <V453000> :D 23:13:23 <PublicServer> <XeryusTC> tee the todo's i posted around Sjaak :P 23:13:28 <PublicServer> <Giddorah> Tunnels are desynced right? 23:14:02 <PublicServer> <XeryusTC> no, the other lines should be tunneled :P 23:14:07 <PublicServer> <Giddorah> Want me to do the swap? :) 23:14:16 <PublicServer> <XeryusTC> yeah :) 23:14:19 <PublicServer> <V453000> bridge them 23:14:20 <PublicServer> <XeryusTC> im off now :P 23:14:22 <PublicServer> <Giddorah> Sure thing :) 23:14:23 <PublicServer> <V453000> then go under 23:14:24 <PublicServer> <V453000> cya 23:14:28 <PublicServer> <Giddorah> I was going to V :P 23:14:33 <PublicServer> <XeryusTC> and do not use pbs on the splits 23:14:36 <PublicServer> <Pirate87> i can do the 4th line 23:14:39 <PublicServer> <XeryusTC> i will kill you if you do :P 23:14:53 <PublicServer> <Giddorah> Should I double-tunnel? 23:14:53 <PublicServer> <V453000> lol :) 23:14:56 <PublicServer> <Giddorah> Haha X :D 23:15:14 <PublicServer> <Pirate87> :D ok, ok, easy :P 23:15:22 <PublicServer> <XeryusTC> anyway, gn 23:15:23 <PublicServer> *** XeryusTC has left the game (leaving) 23:15:26 <PublicServer> <V453000> gn 23:15:49 <PublicServer> <V453000> I have to say I love FPP area 23:16:12 <PublicServer> <Pirate87> yeah, looks awesome 23:16:23 <PublicServer> <Pirate87> best station i've ever seen 23:16:32 <PublicServer> <V453000> that far? :D 23:16:34 <PublicServer> <V453000> thx 23:16:47 <PublicServer> <Pirate87> maybe i haven't seen much ;P 23:16:50 <PublicServer> <V453000> :) 23:17:00 <PublicServer> <V453000> Combuster makes awesome candy 23:17:53 <PublicServer> *** made screenshot at 00013EBC: http://ps.openttdcoop.org/public/webcam/00013EBC.png 23:18:08 <PublicServer> <Pirate87> i didn't know that these forklifts and cranes move :) 23:18:13 <PublicServer> <V453000> :) 23:18:36 <PublicServer> <Giddorah> Hmmm 23:18:38 <PublicServer> <Pirate87> i would be cool if some trucks were driving up and down the road 23:18:41 <PublicServer> <Giddorah> Damn this paper-wave 23:19:15 *** Benom has quit IRC 23:21:21 <PublicServer> <Giddorah> Those bridges aren't staying.. :P 23:21:31 <PublicServer> <Owen> Ik know, but it was irritating :p 23:21:49 <PublicServer> <Giddorah> Haha 23:21:50 <PublicServer> <Giddorah> Sorry :P 23:22:29 *** fonsinchen has quit IRC 23:22:48 <PublicServer> <Pirate87> don't these tunnels need doubling ? 23:22:57 <PublicServer> <Giddorah> I didn't get an answer to that 23:23:03 <PublicServer> <Giddorah> I'll double if neccessary 23:23:12 <PublicServer> <V453000> no 23:23:15 <PublicServer> <V453000> double right away pls 23:23:32 <PublicServer> <Giddorah> Aight :) 23:24:00 <PublicServer> *** jond1sti has left the game (leaving) 23:24:28 <PublicServer> <Giddorah> Hmm 23:24:39 <PublicServer> <Pirate87> what ? 23:24:46 <PublicServer> <Giddorah> It's gonna be desynced if I do it like that 23:24:51 <PublicServer> <Giddorah> I tend to think out loud 23:24:58 <PublicServer> <Pirate87> swap it on the W side 23:25:59 <PublicServer> <Giddorah> Haha 23:26:01 <PublicServer> <Giddorah> What the?? :O 23:26:13 <PublicServer> <Pirate87> fucking city 23:26:29 <PublicServer> <Giddorah> We need a station? 23:26:46 <PublicServer> <Pirate87> no, but we need to remove one building 23:27:02 <PublicServer> <Pirate87> theres a CL issue 23:27:04 <PublicServer> <Giddorah> Ah :P 23:27:21 <PublicServer> <Giddorah> Yeah... I thought so too 23:27:27 <PublicServer> <Owen> Whats the citynet for? 23:28:08 <PublicServer> <Pirate87> citywhat ? 23:29:49 <PublicServer> <Giddorah> Could you see if I made any obvious mistakes? 23:29:52 <PublicServer> <Giddorah> Except the CL 23:30:01 <PublicServer> <Pirate87> looks fine 23:30:37 <PublicServer> <Giddorah> Ty :) 23:30:50 <PublicServer> <Pirate87> so what about this city ? 23:31:13 <PublicServer> <Giddorah> Just keep planting wood I guess? 23:31:43 <PublicServer> <Giddorah> Victory ;) 23:31:59 <PublicServer> <Pirate87> lol. we treed the shit out of it :D 23:32:04 <PublicServer> <Giddorah> Hell yeah ;) 23:32:55 <PublicServer> *** made screenshot at 000140C4: http://ps.openttdcoop.org/public/webcam/000140C4.png 23:33:11 <PublicServer> <Pirate87> s 23:33:17 <PublicServer> <Pirate87> still CL there 23:33:22 <PublicServer> <Pirate87> one more tile 23:33:42 <PublicServer> <Giddorah> Sigh... 23:34:03 <PublicServer> <Giddorah> Oh 23:34:04 <PublicServer> <Giddorah> Sigh... 23:34:13 <PublicServer> <Giddorah> My sollutions are always stupider :P 23:34:18 <PublicServer> *** Sietse has left the game (connection lost) 23:34:41 <PublicServer> <Pirate87> it's much easier to point mistakes when you just look 23:34:56 <PublicServer> <Giddorah> That might be true :) 23:35:10 <PublicServer> <Giddorah> Oh well... I'm slowly getting the hang on things :) 23:35:59 <PublicServer> <Pirate87> i'm looking at this !TODO sign 23:36:06 <PublicServer> <Pirate87> about a balancer 23:36:15 <PublicServer> <Giddorah> The one to the south? 23:36:22 <PublicServer> <Pirate87> yep 23:36:22 <PublicServer> <Giddorah> Rebuild to 4by4? 23:36:25 <PublicServer> <Giddorah> Yeah 23:36:30 <Ammler> stolen trees hide the tracks! 23:36:38 <PublicServer> <Giddorah> X hides stolen trees 23:36:58 <PublicServer> <Pirate87> harder to bomb that way :P 23:37:01 * OwenS puts stolen trees in bag 23:37:22 <PublicServer> <Giddorah> You wanna try making it 4by4 with paper-prio? :) 23:37:28 <PublicServer> <Giddorah> I could connect the fourth line 23:37:32 <PublicServer> <Pirate87> i don't know 23:37:53 <PublicServer> <Pirate87> it's late and my brain slowly refuses to work :) 23:38:00 *** jondisti has quit IRC 23:38:05 <PublicServer> <Giddorah> I know the feeling :) 23:38:17 <PublicServer> <Pirate87> and this is gonna be one hell of a challenge 23:38:21 <PublicServer> <Pirate87> at least for me :P 23:38:30 <PublicServer> <Giddorah> For anyone :) 23:38:43 <PublicServer> <Giddorah> Especially since it's a live network with heavy load :P 23:39:34 <PublicServer> <Pirate87> nahh 23:39:46 <PublicServer> <Pirate87> i'll leave it for someone else 23:39:58 <PublicServer> *** Thorinbur has left the game (connection lost) 23:40:00 <PublicServer> <Giddorah> I'll prepare the fourth-line anyways :) 23:44:39 <PublicServer> <Giddorah> Hmmmm 23:47:57 <PublicServer> *** made screenshot at 000112B9: http://ps.openttdcoop.org/public/webcam/000112B9.png 23:52:33 *** Chris_Booth has quit IRC 23:57:10 <Pirate87> there was one game with breakdowns right ? 23:57:19 <Pirate87> anyone remeber it's number ? 23:59:35 *** Seberoth has quit IRC