Config
Log for #openttdcoop on 30th March 2010:
Times are UTC Toggle Colours
00:01:30  <PeterT> V453000: what modules do you use for your BNC?
00:01:51  <V453000> modules?
00:02:01  <V453000> bnc stands for bouncer client I suppose
00:02:11  * PeterT sighs
00:02:21  <PeterT> Do you even know how to navigate the webpanel?
00:02:27  <PeterT> Do you have a webpanel?
00:02:37  <PeterT> salieri.openttdcoop.org:6667
00:02:42  <thomashauk> !password
00:02:42  <PublicServer> thomashauk: somber
00:02:55  <PublicServer> *** Game unpaused (not enough players)
00:02:56  <leg3nd> should Stage not be set to voting ?
00:02:57  <PublicServer> *** thomashauk joined the game
00:02:58  <leg3nd> Btw
00:03:08  <PeterT> @stage Planning and Voting
00:03:09  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #180 (r19523) | STAGE: Planning and Voting | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
00:03:10  <V453000> ah now I know what you talking about
00:03:21  <leg3nd> thanks peter.
00:03:21  <PeterT> do you use any modules?
00:03:47  <V453000> away chansaver keepnick aaand flood
00:04:04  <PeterT> Floood?
00:04:10  <KenjiE20> @undo
00:04:10  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #180 (r19523) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
00:04:14  <KenjiE20> who made you a member?
00:04:16  <V453000> ctcpflood
00:04:21  <PeterT> ah
00:04:55  <V453000> Kenji: I would have done it if he didnt
00:05:03  <V453000> this time he is right
00:05:08  <KenjiE20> doesn't matter
00:05:20  <V453000> hmm
00:05:21  <V453000> okay
00:05:29  <V453000> @stage Planning and Voting
00:05:29  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #180 (r19523) | STAGE: Planning and Voting | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
00:05:29  <PeterT> Kenji just likes the pride of doing it himself...I don't blame him
00:06:03  <PublicServer> *** thomashauk has left the game (leaving)
00:06:03  <PublicServer> *** Game paused (not enough players)
00:06:04  <PeterT> but if it is planning and voting time, who cares who sets it. I mean really
00:06:12  <PeterT> also...
00:06:14  <PeterT> @seen Chris*
00:06:14  <Webster> PeterT: Chris* could be Chris_Booth (2 hours, 44 minutes, and 20 seconds ago), Chris_Booth_ (3 weeks, 0 days, 23 hours, 3 minutes, and 28 seconds ago), Chris_Booth{Bored} (6 weeks, 0 days, 21 hours, 26 minutes, and 37 seconds ago), or ChrisHC (45 weeks, 6 days, 10 hours, 10 minutes, and 41 seconds ago)
00:06:22  <KenjiE20> the ONLY reason topic module isn't locked down, is some members aren't registered with webster, and don't currently need to
00:06:29  <KenjiE20> don't ruin it
00:07:11  <KenjiE20>  who cares who sets it <-- pretty much every op
00:07:54  <PeterT> :-P
00:08:38  <KenjiE20> @kban PeterT 600 seriously
00:08:38  *** Webster sets mode: +b *!~PeterT@rdlbnc.com
00:08:39  *** PeterT was kicked by Webster (seriously)
00:08:45  <KenjiE20> uch
00:09:49  <KenjiE20> I know he doesn't mean to it, but I'm getting bored of it
00:10:37  <V453000> I know
00:11:21  <V453000> he just behaves ... well ... as he does :/
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00:18:38  *** Webster sets mode: -b *!~PeterT@rdlbnc.com
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00:19:23  <PeterT> V453000: what client do you use?
00:20:24  <PeterT> apparently one that doesn't have proper highlights
00:21:24  <Ammler> good night all
00:21:41  <PeterT> Enjoy sleeping times, Ammler
00:22:49  <leg3nd> why is it that when ever i decide to go sleep i end up on oenttdcoop.org
00:22:54  <leg3nd> and cant sleep..
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00:26:20  <PeterT> good night
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01:48:29  <Pirate87> !password
01:48:29  <PublicServer> Pirate87: summit
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01:55:26  <PublicServer> ***  made screenshot at 000059C2: http://ps.openttdcoop.org/public/webcam/000059C2.png
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07:16:45  <Ryt0n> cool, a new game :-)
07:16:49  <Ryt0n> !screen
07:16:49  <PublicServer> *** Ryt0n liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
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07:22:47  <Headshot119> !password
07:22:47  <PublicServer> Headshot119: clasps
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07:47:19  <Ryt0n> is it possible to add signs when the game is pauzed?
07:48:23  <Ryt0n> the wiki says yes
07:48:29  <Ryt0n> but I cannot activate it in-game
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08:17:58  <planetmaker> Ryt0n, you need to be in the company, not as specatator.
08:18:17  <planetmaker> otherwise the usual sign placement tool works for me... (at least a few days ago)
08:39:12  <Ryt0n> ok, that could be the reason :-)
08:39:42  <Ryt0n> I thought the building tool was disabled in offline mode, but probably that (treebuilding/sign choice) is available as a player
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10:34:50  <V453000> !password
10:34:50  <PublicServer> V453000: esteem
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10:40:29  <PublicServer> ***  made screenshot at 00005DB3: http://ps.openttdcoop.org/public/webcam/00005DB3.png
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10:55:32  <PublicServer> ***  made screenshot at 00019939: http://ps.openttdcoop.org/public/webcam/00019939.png
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11:23:12  <xarx> !help
11:23:12  <PublicServer> xarx: http://www.openttdcoop.org/wiki/IRC_Commands
11:24:01  <xarx> !download
11:24:01  <PublicServer> xarx: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
11:24:14  <xarx> !download win32
11:24:14  <PublicServer> xarx: http://binaries.openttd.org/nightlies/trunk/r19523/openttd-trunk-r19523-windows-win32.zip
11:31:26  <V453000> welcome xarx :)
11:31:32  <V453000> @quickstart
11:31:34  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
11:31:36  <V453000> ^see this
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11:38:57  <Pirate87> !screen
11:38:57  <PublicServer> *** Pirate87 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
11:43:36  <Ryt0n> can I vote too? :p
11:43:53  <Giddorah> !password
11:43:53  <PublicServer> Giddorah: frayed
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11:45:21  <V453000> sure you can
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12:03:38  <gr00vy> !password
12:03:38  <PublicServer> gr00vy: grumpy
12:03:43  <Ryt0n> I'll have a fresh look on things :p
12:03:53  <Ryt0n> cause i'm really a freshman :p
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12:24:08  <Pirate87> !screen
12:24:09  <PublicServer> *** Pirate87 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
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12:43:02  <Lukeus_Maximus> !password
12:43:02  <PublicServer> Lukeus_Maximus: cajole
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13:17:17  <V453000> !screen
13:17:17  <PublicServer> *** V453000 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
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13:30:13  <thomashauk> !password
13:30:14  <PublicServer> thomashauk: hastes
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13:48:29  <Ryt0n_> !screen
13:48:29  <PublicServer> *** Ryt0n_ liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
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14:26:11  <Doomah> !dl win64
14:26:12  <PublicServer> Doomah: http://binaries.openttd.org/nightlies/trunk/r19523/openttd-trunk-r19523-windows-win64.zip
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14:28:13  <Doomah> !password
14:28:13  <PublicServer> Doomah: punker
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14:43:06  <Pirate87> !screen
14:43:07  <PublicServer> *** Pirate87 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
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15:32:52  <OwenS> !info
15:32:52  <PublicServer> OwenS: #:1(Orange) Company Name: 'St. Charningleigh Transport'  Year Founded: 1950  Money: 83495097  Loan: 0  Value: 83917463  (T:0, R:0, P:10, S:0) unprotected
15:33:07  <OwenS> Hmm, I may be able to join the game with this atom at this point :p
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15:42:05  <thomashauk> Is it just me or is the site saying we have -1 players on the server
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15:48:50  <pugi> !dl win32
15:48:50  <PublicServer> pugi: http://binaries.openttd.org/nightlies/trunk/r19523/openttd-trunk-r19523-windows-win32.zip
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15:51:13  <pugi> !password
15:51:13  <PublicServer> pugi: lobing
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15:54:55  <thomashauk> When will voting end?
15:55:13  <OwenS> !dl solaris
15:55:14  <PublicServer> OwenS: unknown option "solaris"
15:55:15  <OwenS> ah
15:55:17  <OwenS> gah**
15:55:19  <OwenS> !svn
15:55:19  <PublicServer> OwenS: svn update -r19523 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p lobing
15:55:19  <PublicServer> OwenS: svn checkout -r19523 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
15:58:55  <pugi> there are no forests in north half...
15:59:57  <V453000> doesnt matter
16:01:00  <leg> !password
16:01:01  <PublicServer> leg: drools
16:01:06  <pugi> why are there no train type based signals? :D
16:01:23  <OwenS> pugi: Because signals dont' work like that
16:01:33  <PublicServer> *** Game unpaused (not enough players)
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16:01:49  <pugi> i know...
16:04:09  <pugi> well, programmable track switches (weird word in english...) would be great
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16:31:56  <Pirate87> we have programable signals, what else do you need ?
16:32:16  <Pirate87> pugi, ^
16:32:21  <XeryusTC> wenches
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16:36:54  <pugi> o0
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16:38:02  <pugi> Pirate87, i mean something like... "if incoming_train_load_type = wood then signal = red" or something like that :D
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16:38:48  <pugi> but signals only are affected by trains/signals behind them
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16:50:45  <OwenS> pugi: As said, signals don't work like that
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16:53:26  <RockerTimmy> !password
16:53:26  <PublicServer> RockerTimmy: revues
16:53:36  <XeryusTC> OwenS: then it's time to change that :P
16:53:40  <PublicServer> *** Game unpaused (not enough players)
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16:53:56  <XeryusTC> pbs is able to make signals red unless there is a reservable path to the destination behind it
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17:01:42  <Lukeus_Maximus> !PASSWORD
17:01:46  <Lukeus_Maximus> !password
17:01:46  <PublicServer> Lukeus_Maximus: rubies
17:01:57  <PublicServer> *** Game unpaused (not enough players)
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17:03:37  <Lukeus_Maximus> somehow I think V453000's plan is going to go through
17:04:48  <RockerTimmy> what does he mean with SRNW?
17:05:23  <thomashauk> Self-Regulating-Net-Work
17:05:52  <OwenS> @srnw
17:05:53  <Webster> srnw: Self-regulating Network, see also: http://wiki.openttdcoop.org/SRNW
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17:06:30  <RockerTimmy> thanks
17:07:04  <Lukeus_Maximus> his idea is very simple, yet effective
17:07:28  <RockerTimmy> although the wiki page does seem complicated
17:07:33  <Lukeus_Maximus> no orders for the trains means less work for us
17:07:36  <Lukeus_Maximus> (marginally)
17:07:57  <thomashauk> Of course we then have an out of control mass of trains
17:08:04  <RockerTimmy> not one order?
17:08:31  <thomashauk> The drop station and that's it
17:11:25  <RockerTimmy> i'm going to take a look at some older games with srnw
17:11:34  <RockerTimmy> sounds very interesting
17:11:40  <PublicServer> *** RockerTimmy has left the game (leaving)
17:11:41  <PublicServer> *** Game paused (not enough players)
17:11:43  <thomashauk> !password
17:11:43  <PublicServer> thomashauk: vagues
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17:15:14  <V453000> trains without orders acually require lots of work
17:15:24  <V453000> because they are really ridiculously dumb
17:17:14  <OwenS> V453000: Or, in english, can only operatr in one mode: Follow this line of one way signals :p
17:17:29  <OwenS> Come to a branch? Pick at random!
17:17:38  <OwenS> Even if one is green and one is red, still pick at random!
17:18:47  <RockerTimmy> is it ever done before?
17:20:12  <RockerTimmy> i'm looking at game 172 now, but trains have orders in that game
17:20:42  <thomashauk> Note that the pickup station isn't specified
17:22:01  <thomashauk> The drop station will be one order
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17:24:19  <thomashauk> I've put a small basic example in the game
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17:30:46  <Lukeus_Maximus> perhaps simply have 2 orders, one goto for each drop?
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17:31:32  <thomashauk> Try will probably be two sets of  trains I'm geussing
17:32:02  <Lukeus_Maximus> no no
17:32:15  <Lukeus_Maximus> he specifically said one integrated network
17:32:36  <Lukeus_Maximus> if you look at the plan carefully, you'll see that each train does a figure of 8
17:33:13  <thomashauk> Oh wait, he's using splitters, so the trains have no orders
17:33:14  <Lukeus_Maximus> north drop -> pickup x -> south drop -> pickup y -> repeat for infinity
17:33:23  <Lukeus_Maximus> must look up splitters
17:33:34  <thomashauk> If you read the signs you'll see that isn't the case
17:35:41  <RockerTimmy> !password
17:35:41  <PublicServer> RockerTimmy: hastes
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17:37:21  <RockerTimmy> I understand the plan finally :D
17:37:26  <Lukeus_Maximus> good
17:37:30  <Lukeus_Maximus> I have a new concept
17:37:44  <tneo> has a plan been chosen
17:37:45  <tneo> ?
17:37:57  <Lukeus_Maximus> but it is comparable to the "goto" statements you have in programming languages (ie. megahax
17:37:59  <Lukeus_Maximus> )
17:38:03  <thomashauk> It seems so
17:38:16  <Lukeus_Maximus> after a train finishes a run, it is automatically sold in a epot
17:38:19  <Lukeus_Maximus> *depot
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17:38:34  <thomashauk> V453000 seems to have won
17:38:38  <Lukeus_Maximus> and remade at the beginning of the run in a different depot
17:38:42  <Lukeus_Maximus> indeed he has
17:38:44  <Lukeus_Maximus> but
17:38:48  <Lukeus_Maximus> it was inevitable
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17:40:14  <tneo> again?
17:40:21  <tneo> is V453000 the new mark? :-/
17:40:37  <PublicServer> ***  made screenshot at 0000E9F4: http://ps.openttdcoop.org/public/webcam/0000E9F4.png
17:40:58  <V453000> that would dishonor Mark
17:41:20  <Lukeus_Maximus> who is mark?
17:41:26  <tneo> well you both seem to be able to get plans chosen successively
17:41:37  <V453000> !password
17:41:37  <PublicServer> V453000: wields
17:41:37  <tneo> a talented member :-)
17:41:47  <V453000> Mark is god
17:41:47  <tneo> currently residing in Aussie
17:41:48  <V453000> almost
17:42:07  <PublicServer> *** V453000 joined the game
17:42:14  <PublicServer> <V453000> hi ingamers
17:42:25  <PublicServer> <V453000> wow
17:42:47  <thomashauk> It was a bit of a run away
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17:47:16  <Lukeus_Maximus> what runaway?
17:48:53  <PublicServer> *** Razmir joined the game
17:48:59  <thomashauk> 73% of the vote, 4 times the next person
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18:05:15  <RockerTimmy> When does construction start?
18:06:18  <Lukeus_Maximus> soon I hope
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18:07:54  <RockerTimmy> i can't wait
18:13:28  <PublicServer> <Thraxian> so, has a member officially declared V453000 as the winner?
18:13:44  <V453000> V453000 doesnt want to declare himself
18:13:57  <XeryusTC> i think you can say he quite clearly won
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18:14:17  <XeryusTC> i knew it was futile to make a plan while someone else makes a plan involving something which was posted on the blog just before
18:14:42  <PublicServer> <Thraxian> I never voted, but I probably would have gone for tneo's plan
18:14:49  <PublicServer> <Thraxian> (one of the few that transports all cargo types)
18:15:19  <thomashauk> Though I choose not to transport oil since we only have wells
18:15:23  <PublicServer> <Thraxian> Xeryus, yours wasn't bad, but I didn't see the need for 4*L_4*R on the east side of the map
18:15:35  <thomashauk> No offshore platforms
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18:16:19  <PublicServer> <Thraxian> thomashauk: true, but with a few creatively placed lakes, we could have made room for some rigs
18:16:33  <PublicServer> <Thraxian> do they have to be near the map edge, or anywhere a body of water exists?
18:16:41  <Lukeus_Maximus> edge of map
18:17:25  <Lukeus_Maximus> and it's probably silly to aim for something that there isn't abundant of
18:17:56  <PublicServer> <Thraxian> funny you should say that....there's an abundance of industries when we start the map, but by the time we start buildilng, over 50% have shut down
18:18:41  <Lukeus_Maximus> perhaps we need some sort of locking system, that locks all industry until we aren't planning / voting
18:18:59  <PublicServer> <Thraxian> there have been thoughts along those lines
18:19:23  <PublicServer> <Thraxian> like saving the initial state of the game, and after voting, reload the initial game state, cheat some money in, copy the plan, and then build
18:19:38  <PublicServer> <Thraxian> (and advance the date, if necessary)
18:19:44  <Lukeus_Maximus> hmm
18:22:24  <V453000> lets byld?
18:22:28  <XeryusTC> thraxian: i have a one way ML, but I guess that ML can slim down the more it comes to the east
18:23:54  <thomashauk> Yeah let get laying some track!
18:23:56  <Lukeus_Maximus> If I declare V453000 the winner, can we build?
18:24:06  <PublicServer> <V453000> you cant declare me a winner
18:24:17  <Lukeus_Maximus> who can
18:24:20  <Lukeus_Maximus> ?
18:24:24  <V453000> members
18:24:38  <thomashauk> Apparently only members are can count
18:25:41  <PublicServer> ***  made screenshot at 00010016: http://ps.openttdcoop.org/public/webcam/00010016.png
18:26:00  <PublicServer> <Thraxian> I will make that declaration, unless anyone objects
18:26:12  <RockerTimmy> I can't believe there is just one person on earth, who is not able to see that V453000 is the winner
18:26:16  <PublicServer> <Thraxian> tneo was on earlier, and from what he said, it appears he is in agreement
18:26:47  <Lukeus_Maximus> then we can proceed?
18:26:53  <PublicServer> <Thraxian> I can't get into IRC, so please make sure the stage is updated there
18:26:53  <XeryusTC> i agree with making V453000 a member too
18:27:00  <XeryusTC> @stage Building
18:27:00  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #180 (r19523) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
18:27:04  <XeryusTC> thraxian: done
18:27:07  <Lukeus_Maximus> sorry: Motion for an indicative vote to proceed
18:27:13  <Lukeus_Maximus> woot
18:27:29  <PublicServer> <V453000> ok
18:27:34  <PublicServer> <Thraxian> point of order: there has been no motion made to ask for motions from the floor
18:27:35  <PublicServer> <V453000> lets set outer ML first
18:27:47  <PublicServer> <Thraxian> hehe
18:27:56  <PublicServer> <Lukeus_Maximus> house cleaning, remove unused plans
18:28:44  <Lukeus_Maximus> because they'll get in the way
18:29:15  <PublicServer> <Thraxian> V: will you make a sample station showing how to let a train into a SRNW station and ensure a full load?
18:29:37  <PublicServer> <V453000> sure
18:29:38  <PublicServer> <Thraxian> or, if one is available on the wiki, maybe put a sign on the message board to point to that article?
18:30:01  <PublicServer> <V453000> I will be here a lot during the building because many things will be inregular
18:30:02  <PublicServer> <Thraxian> we have a number of new faces that may not be as familiar with SRNW, and I'm a bit rusty myself
18:30:08  <PublicServer> <V453000> sure
18:30:13  <PublicServer> <Thraxian> like your spelling of irregular? hehe
18:30:14  <PublicServer> <V453000> these stations will be needed later
18:30:21  <PublicServer> <V453000> :D ye
18:30:23  <PublicServer> <V453000> thx
18:30:26  <PublicServer> <V453000> for correction
18:31:44  <Lukeus_Maximus> rail type: maglev or electric?
18:31:49  <PublicServer> <V453000> mlev
18:31:52  <PublicServer> <V453000> it is in the plan
18:32:06  <PublicServer> <thomashauk> How far in from the edge to build|?
18:32:17  <PublicServer> <V453000> go with 10 tiles
18:32:30  <PublicServer> <V453000> no spaces between lines
18:35:02  <pugi> ah
18:35:04  <Webster> Latest update from dznews: OpenGFX - OpenGFX 0.2.2 released <http://dev.openttdcoop.org/news/28> || OpenMSX - OpenMSX 0.2.1 released <http://dev.openttdcoop.org/news/27> || OpenSFX - OpenSFX 0.2.2 <http://dev.openttdcoop.org/news/26> || FIRS Industry Replacement Set - First public release: FIRS 0.1.0 <http://dev.openttdcoop.org/news/25>
18:35:05  <pugi> building has begun
18:35:09  <pugi> !password
18:35:09  <PublicServer> pugi: champs
18:35:26  <PublicServer> *** pugi joined the game
18:35:48  <PublicServer> <Thraxian> can someone tweet that building has started?
18:35:52  <PublicServer> <Thraxian> or do we use tweet for that?
18:36:15  <pugi> !tweet building phase has begun in PSG 180 :D
18:36:17  <pugi> :P
18:36:18  <PublicServer> pugi: Tweet sent: http://twitter.com/openttdcoop
18:36:21  <pugi> what :O
18:36:24  <pugi> everybody can?
18:36:45  <PublicServer> *** Lukeus_Maximus has left the game (leaving)
18:36:55  <pugi> i just sent tweet, thraxian
18:36:56  <Ammler> pugi: shht ;-)
18:37:08  <pugi> you should change it ;)
18:37:12  <Ammler> why?
18:37:15  <pugi> and i won't tell :)
18:37:26  <pugi> well... anyone in this channel can make bad things with it :x
18:37:32  <pugi> but hopefully they won't
18:37:36  <Ammler> do we care?
18:37:46  <pugi> well... you can't remove tweets
18:37:49  <Ammler> it is "just" twitter
18:37:57  <pugi> okay ^^
18:37:58  <Ammler> you can...
18:38:01  <pugi> and just 14 followers...
18:38:05  <pugi> you can?
18:38:06  <pugi> hm
18:38:06  <OwenS> Anyone can change the channel topic too. I imagine that would be more annoying
18:38:07  <Ammler> hmm, _we_ can
18:38:10  <Ammler> you can't
18:38:16  <PublicServer> <Thraxian> but it's also displayed on the portal, isn't it?
18:38:30  <pugi> chanmode +t prevents topic change from anyone except ops
18:38:39  <Ammler> you should tweet more often...
18:38:45  <pugi> :/
18:38:55  <OwenS> @topic
18:38:55  <Webster> OwenS: Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #180 (r19523) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity
18:38:56  <Ammler> you can't change topic
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18:39:02  *** ChanServ sets mode: +o V453000
18:39:08  <OwenS> Ammler:
18:39:12  <Ammler> you can only change stage
18:39:38  <pugi> you could automatically tweet when stage is changed in topic
18:39:49  <OwenS> @topic 2 s/180/181/
18:39:49  <Webster> OwenS: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself.
18:39:50  <KenjiE20> only ops can change topic
18:39:54  <KenjiE20> but webster is an op
18:39:56  <OwenS> @topic 2 change s/180/181/
18:39:56  <Webster> OwenS: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself.
18:39:57  <KenjiE20> so yea....
18:40:05  <OwenS> Hmm... Worked in .dev...
18:40:14  <KenjiE20> backwards command
18:40:17  <KenjiE20> and don't try it
18:40:37  <KenjiE20> join .bots if you rally have to try it
18:40:40  <KenjiE20> really*
18:40:43  <Ammler> OwenS: you have +v
18:40:44  <PublicServer> ***  made screenshot at 00002DA3: http://ps.openttdcoop.org/public/webcam/00002DA3.png
18:40:49  <OwenS> Ammler: Not in .dev
18:41:10  <Ammler> well, again feel free to tweet :-)
18:41:20  <Ammler> we set it up for a reason...
18:41:28  <PublicServer> <pugi> what is with the depots in the network plan? :)
18:41:38  <PublicServer> <V453000> overflows
18:41:50  <PublicServer> <pugi> ah okay
18:41:53  <PublicServer> <V453000> should look more like this
18:42:35  <PublicServer> <thomashauk> Is the centre LLLLLL_RRRRRR or L_R_L_R...
18:42:44  <PublicServer> <V453000> the first
18:42:52  <PublicServer> <pugi> or LLLL_RRRR__LLLL_RRRR?
18:43:01  <PublicServer> <pugi> wait, just 6
18:43:10  <PublicServer> <pugi> but okay ^^
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18:43:46  <PublicServer> <V453000> the inner ML can wiat now
18:43:47  <PublicServer> <V453000> wait
18:50:46  <PublicServer> *** Kolo joined the game
18:51:45  <PublicServer> <pugi> i would call it 1:1 flipflop...
18:51:53  <PublicServer> <V453000> or 1->2
18:52:10  <PublicServer> <pugi> hmm... i don't get the 1->2 part but whatever :D
18:52:17  <PublicServer> <pugi> 1 input -> 2 outputs?
18:52:24  <PublicServer> <V453000> does it really matter?
18:52:27  <PublicServer> <V453000> but yes
18:52:50  * OwenS wishes pkg(7) would be less hoggy of disk IO
18:53:25  <PublicServer> <Thraxian> is that CL ok?
18:53:28  <PublicServer> <pugi> well i just thought you could also make 1:2 flipflops or whatever where 1/3 go right and 2/3 go left
18:53:51  <PublicServer> <V453000> how would that help
18:53:58  <PublicServer> <V453000> I need to split into 3
18:54:03  <PublicServer> <V453000> no it isnt thrax :)
18:54:04  <PublicServer> <Thraxian> looks like you have CL2 there - is CL2 sufficient for TL3 maglev?
18:54:09  <PublicServer> <V453000> nah
18:54:11  <PublicServer> <V453000> mistake
18:55:46  <PublicServer> ***  made screenshot at 000072E1: http://ps.openttdcoop.org/public/webcam/000072E1.png
18:56:02  <PublicServer> <thomashauk> This looks hideously complex
18:56:15  <PublicServer> <V453000> this will be at every SL-> ML join
18:56:21  <PublicServer> <thomashauk> It's making me wish for copy/paste
18:57:50  <PublicServer> <pugi> i just hope you have enough space to the north, would be annoying to do the whole thing again :D
18:59:21  <PublicServer> <V453000> nah I am safe
18:59:51  <PublicServer> <V453000> ok ... now
18:59:51  <PublicServer> <Razmir> We are watching you :)
18:59:55  <PublicServer> <V453000> lets give you some work ;)
19:00:04  <pugi> i guess i would annoy you even more if i ask what pf means... so i am better checking the page/wiki myself :x
19:00:07  <PublicServer> <Thraxian> still need to connect your first PF trap
19:00:08  <PublicServer> <V453000> extend the ML where I wrote "does not end here"
19:00:11  <PublicServer> <Thraxian> on the eastern track
19:00:21  <PublicServer> <V453000> I know Thrax but thanks
19:00:24  <PublicServer> <Thraxian> kk
19:00:33  <PublicServer> <V453000> and at the extended ML make the Drops
19:00:38  <PublicServer> <V453000> that should be relatively easy
19:00:45  <KenjiE20> define: pf
19:00:45  <Webster> pf: PathFinder
19:00:48  <PublicServer> <V453000> by that time I will finish this
19:01:49  <leg> !password
19:01:49  <PublicServer> leg: snakes
19:02:27  <PublicServer> *** leg3nd joined the game
19:02:34  <PublicServer> <leg3nd> hello lads
19:02:37  <PublicServer> <V453000> hi
19:03:02  <KenjiE20> that was a slightly unfortunate password :P
19:03:13  <V453000> :)
19:03:20  <PublicServer> <leg3nd> hehe :>
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19:05:08  <thomashauk> Will there be splitters on the drops?
19:05:13  <PublicServer> <V453000> no
19:08:11  *** Ryt0n has quit IRC
19:08:59  <Phazorx> are we still planning?
19:09:03  *** PeterT has quit IRC
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19:09:03  <PublicServer> <V453000> no
19:09:28  <Phazorx> topic didnt update for me :/
19:09:38  <V453000> it is updated though
19:10:13  <Phazorx> pugi	i guess i would annoy you even more if i ask what pf means... so i am better checking the page/wiki myself :x << PF pathfinder?
19:10:22  <pugi> yeah...
19:10:36  <OwenS> Or try @asking Webster :p
19:10:41  <KenjiE20> -_-
19:10:44  <Phazorx> kenji did
19:10:45  <pugi> but i wasn't sure what was meant with the pf trap...
19:10:48  <PublicServer> ***  made screenshot at 00004ED2: http://ps.openttdcoop.org/public/webcam/00004ED2.png
19:10:52  <Phazorx> i just didnt scroll down enough
19:11:06  <Phazorx> pugi: its a a visible shortcut for PF
19:11:11  <Phazorx> to force it take certain way
19:11:15  <OwenS> (sunstudio12u1 is a huge bloody package...)
19:11:18  <Phazorx> which actualy isnt accessible
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19:11:43  <Phazorx> so PF guide trains passed the split point between several routes based on availability of target presented by PF trap
19:12:06  <Phazorx> but at same time as train gets there the direct way to target becomes unavailable
19:12:24  <Phazorx> so essentially it is PF information trap - a way to force track selection
19:16:13  *** Headshot119 has joined #openttdcoop
19:16:36  <Headshot119> !password
19:16:36  <PublicServer> Headshot119: agiler
19:17:06  <PublicServer> *** headshot119 joined the game
19:17:28  <PublicServer> <pugi> 10 clients :O
19:17:37  <PublicServer> <pugi> all watching V453000 :D
19:17:42  <PublicServer> <V453000> :|
19:17:49  <PublicServer> <V453000> I need you to make this at every single SLH
19:17:52  <PublicServer> <V453000> or something similar
19:19:16  <Headshot119> Tips for a new player like me? What should I do watch?
19:19:52  <PublicServer> <pugi> look for sign " SLH N 03" and watch your mind getting blown away or just getting hurt :D
19:20:02  <PublicServer> <V453000> :(
19:20:18  <Headshot119> Watching that, My head hurts, can it be summed up easily?
19:20:35  <PublicServer> <VictorOfSweden> don't like an audience, V.? :)
19:20:56  <PublicServer> <pugi> one trains enters from south and gets send to one of the 6 outer lanes
19:21:07  <PublicServer> <V453000> I seriously need 14 of these around the map
19:21:08  <PublicServer> <pugi> equally distributed
19:21:12  <PublicServer> <leg3nd> defining the laws of the higs. i think.
19:22:10  <PublicServer> <pugi> how about just using 4 lanes? :P
19:22:21  <PublicServer> <pugi> i suspect not that much traffic with only wood... :/
19:22:29  <PublicServer> <V453000> haha
19:22:33  <PublicServer> <V453000> you funny
19:23:11  <PublicServer> <V453000> ok this is it
19:23:30  <PublicServer> <RockerTimmy> i'm going to try copy your hub
19:23:33  <Headshot119> Wiw
19:23:35  <Headshot119> *wow
19:23:48  <OwenS> V453000: Not going for the impossible option: One bank of central flipflops all hubs connect to? :P
19:23:52  <PublicServer> <pugi> may i ask the reason of the crossings after the double bridges? :)
19:24:00  <PublicServer> <V453000> :D OwenS: next time :P
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19:24:14  <PublicServer> <V453000> the whole center line is for now going to be covered with splitters
19:24:24  <PublicServer> <V453000> pugi: prio
19:25:19  <PublicServer> <pugi> ah so one of the bridges has priority
19:25:25  <PublicServer> <V453000> no
19:25:25  <Phazorx> pugi regular track tile seens by PF as base cost of 100
19:25:33  <Phazorx> red light - 300
19:25:38  <PublicServer> <V453000> both of the bridges have priority and the joining ones give way
19:25:38  <Phazorx> road crossing 500
19:25:50  <PublicServer> ***  made screenshot at 00009732: http://ps.openttdcoop.org/public/webcam/00009732.png
19:25:59  <Phazorx> station 1000 (default, 5000 for coop often)
19:26:07  <Headshot119> Can someone explain the purpose of a flip flop (New player)
19:26:20  <PublicServer> <V453000> see blog
19:26:24  <pugi> http://blog.openttdcoop.org/2010/03/25/advanced-building-revue-02-splits/
19:26:25  <Phazorx> each platform tile the station is short for train - 500
19:26:25  <pugi> here
19:26:30  <Headshot119> thanks
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19:26:49  *** ChanServ sets mode: +v KenjiE20
19:27:04  <PublicServer> <pugi> phazor, i think you are talking about normal prios...
19:27:06  <KenjiE20> well, that explains the non-response
19:28:11  <PublicServer> <leg3nd> regular tracks right ?
19:28:21  <PublicServer> <V453000> what is regular?
19:28:25  <PublicServer> <leg3nd> electro
19:28:28  <PublicServer> <pugi> electric, always
19:28:30  <PublicServer> <V453000> maglev
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19:28:51  <PublicServer> <leg3nd> hmm dont have that GRF
19:28:59  <PublicServer> <leg3nd> looks like normal tracks for me :>
19:29:01  <PublicServer> <pugi> maglev is just not available
19:29:08  <PublicServer> <V453000> it is narrow gauge
19:29:16  <PublicServer> <V453000> which looks much better than maglev
19:29:32  <PublicServer> <pugi> ah it already is maglev? <.<
19:29:57  <Lukeus_Maximus> !password
19:29:57  <PublicServer> Lukeus_Maximus: deaden
19:30:16  <pugi> Phazorx, are you on the server?
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19:33:32  *** LG has joined #openttdcoop
19:33:41  <LG> !dl win32
19:33:41  <PublicServer> LG: http://binaries.openttd.org/nightlies/trunk/r19523/openttd-trunk-r19523-windows-win32.zip
19:34:03  <PublicServer> <RockerTimmy> are they supposed to move at 3500 km/h?
19:34:08  <PublicServer> <V453000> yes
19:34:09  <Phazorx> pugi... i'm not playing openttd atm
19:34:12  <PublicServer> <thomashauk> I've build I nicer merge if you want to take a look
19:34:26  <PublicServer> <thomashauk> At SLH S 03
19:34:28  <pugi> okay...
19:34:30  <Phazorx> and no i am not talking about prio
19:34:32  <PublicServer> <V453000> I see
19:34:35  <Phazorx> i was talking about PF trap
19:34:37  <PublicServer> <V453000> the merge doesnt matter
19:34:44  <pugi> okay... i was not :D
19:34:45  <Phazorx> which is an anri-prio
19:35:05  <V453000> !grf
19:35:05  <PublicServer> V453000: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
19:35:09  <V453000> LG ^
19:35:14  <Phazorx> but your second question was about crossroad
19:35:32  <Phazorx> i could be wrong but coopers only used crossroads as a minor penalty once in a blue moon
19:35:39  <LG> danke
19:35:44  <V453000> np
19:35:48  <Phazorx> RV nets are prohibited from crossing RR nets on purpose
19:36:27  <OwenS> Phazorx: Its a very effective penalty though
19:36:28  <pugi> making screen for you :P
19:36:56  <OwenS> Phazorx: Though PeterT moans at you because of the racket
19:36:57  <Phazorx> OwenS: in case of minor track length - it is quite okay
19:37:15  <Phazorx> he can moan all he wants
19:37:16  <OwenS> Phazorx: Or right in front of a station. PSB efficiency with PBS
19:37:20  <Phazorx> just keep the green coming :)
19:37:22  <KenjiE20> LCs are about half penalty of backwards signals
19:37:30  <KenjiE20> so it makes for nice gradualisation
19:37:32  <OwenS> KenjiE20: Significantly less IIRC
19:37:45  <PublicServer> <V453000> leg: you cant stuff there the signal
19:37:46  <Phazorx> LC ?
19:37:48  <PublicServer> <V453000> that is the point
19:37:53  <PublicServer> <V453000> you have wrong rails
19:38:08  <PublicServer> <leg3nd> arr :>
19:38:13  <LG> !password
19:38:13  <PublicServer> LG: deaden
19:38:16  *** PeterT_ is now known as PeterT
19:38:18  <KenjiE20> OwenS: yea probably, but it's how we use them :P
19:38:22  <PublicServer> *** Player joined the game
19:38:22  <Webster> Player, please change your in game nick
19:38:25  <Phazorx> define: lc
19:38:33  <KenjiE20> level crossing
19:38:42  <Phazorx> as in ramp?
19:38:42  <PublicServer> *** Player has changed his/her name to LordG
19:38:45  <KenjiE20> I should add that
19:38:58  <PublicServer> *** LordG has changed his/her name to LG
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19:39:06  <KenjiE20> no as in, ding ding, train coming, move your car, level crossing
19:39:13  <Ryt0n> !pass
19:39:15  <Ryt0n> !password
19:39:15  <PublicServer> Ryt0n: deaden
19:39:19  <Phazorx> road crossing you mean?
19:39:28  <OwenS> KenjiE20: If they were half a PBS, they would be far less useful at stations. 3 back-PBS in a row causes the entry PBS to go into stupid "I'll wait for a less expensive route" mode
19:39:38  <KenjiE20> they're called levelcrossings here
19:39:46  <pugi> Phazorx: http://i41.tinypic.com/2u4322d.jpg
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19:39:55  <Phazorx> OwenS: actually reverse pbs confuse PF more than penaltises
19:40:02  <PublicServer> <leg3nd> i give up :>
19:40:04  <pugi> the straight crossing before the last bridges of lanes 4-6
19:40:08  <Phazorx> i seen cases when pf coud not path through too man reverse PBS
19:40:14  <PublicServer> <V453000> you can copy it tile by tile
19:40:28  <PublicServer> <leg3nd> think thats what i did :>
19:40:33  <PublicServer> <V453000> no
19:40:35  <Phazorx> pugi that's a lot of rails
19:40:40  <OwenS> Phazorx: It can. The same issue happens with stations: The path finder waits for a better route because it's given up on that one as too expensive
19:40:51  <pugi> should i mark them? :P
19:40:52  <PublicServer> ***  made screenshot at 0000AF3A: http://ps.openttdcoop.org/public/webcam/0000AF3A.png
19:40:55  <KenjiE20> !setdef
19:40:55  <PublicServer> *** KenjiE20 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
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19:41:06  <Lukeus_Maximus> someone remind me what the benefits are of having 2 engines per train?
19:41:11  <KenjiE20> ah, doesn't mod that
19:41:13  <pugi> more traction
19:41:20  <pugi> and powe
19:41:21  <pugi> r
19:41:35  <KenjiE20> OwenS: yea, crossings are 300, backsignals are 1500
19:41:39  <Lukeus_Maximus> cool
19:41:41  <Lukeus_Maximus> ty
19:41:48  <PublicServer> *** leg3nd has joined spectators
19:42:47  <OwenS> And after about ~3000-4500 YaPF gives up on the route if its found better ones and marks it as a dead end to that destination
19:42:58  <Lukeus_Maximus> anybody object if I bridge the gaps accordingly at SLH S 03?
19:43:20  <PublicServer> <RockerTimmy> I think there is a signal missing in one of your pf traps in SLH N 03
19:43:55  <pugi> Phazorx: http://i40.tinypic.com/290rekk.jpg
19:43:58  <pugi> just for you :P
19:44:15  <KenjiE20> pugi: +PublicServer | ***  made screenshot at 0000AF3A: http://ps.openttdcoop.org/public/webcam/0000AF3A.png <---
19:44:20  <PublicServer> <V453000> yes was missing
19:44:35  <KenjiE20> all you have to do is ask the server for one
19:44:39  <KenjiE20> :)
19:44:44  <Headshot119> Guys can someone look at SLHS03 at the connect sign???
19:44:52  <pugi> i tried using !screen ingame
19:44:54  <pugi> didn't work
19:45:09  <Headshot119> I think the track there should be connected although im not sure
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19:45:20  <PublicServer> <pugi> no connection
19:45:21  <PublicServer> <V453000> done
19:45:27  <Headshot119> Thanks
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19:45:35  <PublicServer> <pugi> trains come from the middle and move to the edges
19:45:41  <PublicServer> <V453000> I see
19:45:45  <PublicServer> <pugi> as you can see in network plan
19:45:46  <PublicServer> <V453000> but these priorities dont work
19:45:51  <PublicServer> <V453000> you will need this:
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19:46:16  <pugi> KenjiE20
19:46:17  <PublicServer> *** LG has left the game (connection lost)
19:46:20  <pugi> [21:44:52] <pugi> i tried using !screen ingame
19:46:20  <pugi> [21:44:54] <pugi> didn't work
19:46:31  <KenjiE20> yea, petty sure it doesn't
19:46:38  <KenjiE20> pretty*
19:46:43  <LG> !password
19:46:43  <PublicServer> LG: creeks
19:46:50  <pugi> wrong command?
19:46:53  <PublicServer> *** LG joined the game
19:46:54  <KenjiE20> nope
19:46:59  <KenjiE20> !screen
19:47:01  <PublicServer> *** KenjiE20 made screenshot at 00009738: http://ps.openttdcoop.org/public/webcam/00009738.png
19:47:28  <pugi> usage from ingame is wrong?
19:47:42  <KenjiE20> oog only afaik
19:48:02  <pugi> oog? o0
19:48:07  <KenjiE20> out of game
19:48:08  <pugi> stop messing with my head :D
19:48:11  <pugi> hm okay
19:48:20  <PublicServer> <VictorOfSweden> i'm gonna try and copy V.'s hub
19:48:33  <PublicServer> <V453000> go on
19:48:33  <PublicServer> <VictorOfSweden> at SLH N 05
19:48:38  <pugi> so it uses the viewport of the person with the same ingame nick as the irc nick?
19:48:57  <PublicServer> <V453000> lets name the hubs by locations
19:49:02  <PublicServer> <V453000> so like SLH N 300
19:49:05  <PublicServer> <V453000> will be best
19:49:13  <KenjiE20> pugi: nope, I'm not even in game
19:49:18  <KenjiE20> uses last command
19:49:27  <OwenS> pugi: !screen goes to the tile of the last DoCommand
19:49:33  <pugi> ah
19:49:35  <pugi> okay...
19:49:52  <pugi> so you have to make sure the others are not doing anything or just be extremely quick? :P
19:50:11  <KenjiE20> bit of both
19:55:54  <PublicServer> ***  made screenshot at 000366F6: http://ps.openttdcoop.org/public/webcam/000366F6.png
19:56:04  <PublicServer> <pugi> not gate trains are stopped at basics area :(
19:56:05  <PublicServer> <V453000>  ! BASICS AREA is to show the used elements
19:59:53  <PublicServer> <pugi> do you use 7 waypoints for each slh to get an even splitting ratio from mainline?
20:00:06  <PublicServer> <V453000> waypoints? ?
20:00:11  <PublicServer> <V453000> trains have no orders
20:00:23  <PublicServer> <pugi> yeah, right...
20:01:05  <PublicServer> <pugi> so they choose at random to leave mainline and go to a loading station?
20:01:34  <PublicServer> <V453000> what do you mean
20:01:37  <PublicServer> <pugi> or is the example splitter a timer?
20:01:39  <PublicServer> <V453000> the split from the inner ML?
20:01:43  <PublicServer> <pugi> yes
20:01:56  <PublicServer> <V453000> the train enters there if there is free space
20:01:57  <PublicServer> <pugi> ah, just 1 train allowed?
20:02:03  <PublicServer> <pugi> okay
20:02:04  <PublicServer> <V453000> ye
20:02:15  <PublicServer> <pugi> now i get it :)
20:02:21  <PublicServer> <V453000> good
20:03:14  <PublicServer> <V453000> anyone bored and having nothing to build? :)
20:03:16  <PublicServer> <pugi> otherwise you could use the 6:1, 5:1, 4:1, ... flipflops to split them evenly ;)
20:03:19  <PublicServer> <V453000> there are two big stations to do
20:03:25  <PublicServer> <V453000> yes you could
20:03:26  <PublicServer> <V453000> but why
20:03:41  <PublicServer> <V453000> and it isnt a good idea to make a flipflop in more than 1->3
20:03:56  <PublicServer> <pugi> it isn't more than 1->3
20:04:05  <OwenS> V453000: I'm bored. :-(
20:04:12  <PublicServer> <V453000> this is best ... or you can use first 1->3 and then 3x 1->2
20:04:22  <PublicServer> <V453000> then build something :p
20:04:33  <OwenS> V453000: I'm also stuck on an Atom again
20:04:39  <PublicServer> <V453000> Atom?
20:04:40  <PublicServer> <pugi> it is still 1->2 in your way of notation, it is just 1 train gets to the station, 6/5/4... trains continue forwards
20:04:44  <OwenS> V453000: Intel Atom
20:04:49  <V453000> ah
20:04:53  <V453000> I thought it is a drug
20:05:07  <PublicServer> *** V453000 has left the game (connection lost)
20:05:08  <OwenS> What kind of a person do you take me for?! :P
20:05:58  <OwenS> Anyone wanna take bets on whether pkg(7) will successfully update this OpenSolaris install? Precedent shows it has failed 7 times
20:07:23  <pugi> V453000, care to explain the reason of these crossings? :) http://i40.tinypic.com/290rekk.jpg
20:07:58  <KenjiE20> see the signals after it
20:08:20  <pugi> sure i noticed 2 different ones...
20:08:36  <KenjiE20> ones a two way, ones a two way pre exit
20:09:38  <pugi> is it the same kind of main line prio like the top 3 lanes?
20:09:57  <KenjiE20> yes, only extended over the bridge
20:10:09  <pugi> hm... okay
20:10:12  <V453000> thx Kenji
20:10:17  <pugi> i just have never seen that before
20:10:17  <V453000> my connection failed :/
20:10:30  <KenjiE20> technically you can bounce them even further by using a third line
20:10:39  <V453000> !password
20:10:39  <PublicServer> V453000: affirm
20:10:44  <KenjiE20> or loops, or stuff
20:10:56  <PublicServer> ***  made screenshot at 00007600: http://ps.openttdcoop.org/public/webcam/00007600.png
20:10:57  <PublicServer> *** V453000 joined the game
20:11:12  <KenjiE20> also, line 4 is missing an entry in that pic
20:11:14  <KenjiE20> V453000: ^
20:11:25  <PublicServer> <V453000> ?
20:11:40  <KenjiE20> follow the track for 4 up to the prio-over-bridge
20:12:17  <PublicServer> <V453000> still cant see anything ronk
20:14:41  <PublicServer> *** V453000 has left the game (connection lost)
20:14:46  <PublicServer> <Lukeus_Maximus> who is removing bridges,  putting them back again and why?
20:14:53  <V453000> am I here? anyone hear me?
20:15:01  <KenjiE20> @ping
20:15:01  <Webster> pong
20:15:04  <PublicServer> <Lukeus_Maximus> I can read your text
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20:50:30  <PeterT> OMG THOSE SIGNALS LOOK UGLY
20:50:42  <PeterT> ogfx thick signals look....bleh
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20:51:35  <V453000> god damn internet
20:51:54  <V453000> !password
20:51:55  <PublicServer> V453000: infirm
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21:00:56  <PublicServer> <V453000> who is at SLH S 300?
21:01:19  <PublicServer> <thomashauk> Spotted that
21:01:32  <PublicServer> <V453000> the PF traps need to end with a signal
21:01:40  <PublicServer> <V453000> other wise they *can* cause jams
21:01:54  <PublicServer> <V453000> yes
21:03:04  <Kolo> all this full trains tracks should be SML - SLH's would be a lot simpler :)
21:03:26  <V453000> this is experimental
21:03:48  <PublicServer> <V453000> and fits into this game :)
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21:07:43  <PublicServer> <VictorOfSweden> there we go
21:07:52  <PublicServer> <VictorOfSweden> SLH N 500 tracks done
21:08:02  <PublicServer> <V453000> :)
21:09:03  <PublicServer> <RockerTimmy> Oh I forgot to tell, SLH N 200 is ready too.
21:09:14  <PublicServer> <V453000> I just fixed some issues there
21:09:27  <PublicServer> <V453000> you need to have a combo in front of a not gate
21:09:30  <PublicServer> <V453000> for sure
21:09:53  <PublicServer> <Lukeus_Maximus> SLH S 300 need signalling on the prios
21:10:00  <PublicServer> <Lukeus_Maximus> I'll get it wrong if I do it
21:10:03  <PublicServer> <RockerTimmy> I think I still not understand those NOT-gates fully
21:10:21  <PublicServer> <V453000> you will when you see them work
21:10:28  <PublicServer> <V453000> Lukeus: give it a try at least
21:10:36  <PublicServer> <Lukeus_Maximus> ok
21:11:04  <PublicServer> ***  made screenshot at 0003C6CB: http://ps.openttdcoop.org/public/webcam/0003C6CB.png
21:11:05  <PublicServer> <Lukeus_Maximus> like that?
21:11:08  <PublicServer> <leg3nd> im giving up on even trying to make one.
21:11:10  <PublicServer> <leg3nd> :
21:11:20  <PublicServer> <thomashauk> I've built one
21:11:23  <PublicServer> <V453000> besides that combo it is ok
21:11:29  <PublicServer> <thomashauk> It's only taken forever
21:11:31  <PublicServer> <V453000> I converted it to combo from exit
21:11:36  <PublicServer> <leg3nd> those signals  are really confusing me
21:12:10  <PublicServer> <V453000> quite exact copy there Victor :D
21:12:26  <PublicServer> <VictorOfSweden> that was my goal
21:12:36  <PublicServer> <VictorOfSweden> so i sure hope it is :)
21:12:37  <PublicServer> <V453000> :) well it is good
21:12:41  *** Giddorah has joined #openttdcoop
21:12:48  <PublicServer> <V453000> it guarantees it is made well ;)
21:12:50  <PublicServer> <RockerTimmy> I forgot prios
21:13:10  <PublicServer> <V453000> big problem Timmy
21:13:31  <PublicServer> <V453000> I think you will have to delete the whole merger
21:13:36  <PublicServer> <V453000> and redo it
21:13:38  <PublicServer> *** leg3nd has joined company #1
21:13:39  <PublicServer> <V453000> not the splitter
21:13:41  <PublicServer> <RockerTimmy> ok,
21:13:42  <PublicServer> <V453000> only the merger
21:13:47  <Giddorah> Sweet... Upgraded the computer... 8gb ram and a Nvidia Geforce 260 :)
21:13:58  <PublicServer> <leg3nd> how importan is it to have the PF trap the same size on both side ?
21:13:59  <PublicServer> <RockerTimmy> What do you mean with proper sync?
21:14:05  <Giddorah> !password
21:14:05  <PublicServer> Giddorah: cadets
21:14:09  <PublicServer> <V453000> size doesnt matter
21:14:16  <PublicServer> <V453000> @sync
21:14:16  <PublicServer> *** Giddorah joined the game
21:14:21  <PublicServer> <leg3nd> so one can be longer then the other ?
21:14:25  <V453000> @wiki sync
21:14:27  <Webster> Search results for "sync" - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=sync
21:14:35  <RockerTimmy> Thank you
21:14:40  <PublicServer> <Giddorah> Uh oh... All junctions need those cool not-timer-not-gate-thingies?
21:14:49  <V453000> http://wiki.openttdcoop.org/Line_sync <- here
21:15:00  <V453000> Giddorah: yes
21:15:06  <V453000> all the SLH ->ML joins
21:15:15  <PublicServer> <V453000> but
21:15:21  <PublicServer> <Giddorah> Oh... I'll concentrate on other junctions then ;)
21:15:23  <PublicServer> <V453000> if you feel like not doing this, you can make a station
21:15:36  <PublicServer> <V453000> the other junctions will have the "is it space?" splitter
21:15:50  <PublicServer> <V453000> "is there space"
21:15:50  <PublicServer> <Giddorah> Hehe! I can do "is it space" :)
21:15:51  <PublicServer> <V453000> or whatever
21:16:04  <PublicServer> <V453000> best would be if you made a station now
21:16:06  <PublicServer> <V453000> a drop
21:16:24  <PublicServer> <Giddorah> Have to study the plan
21:16:26  <PublicServer> *** Lukeus_Maximus has left the game (leaving)
21:16:31  <PublicServer> *** headshot119 has left the game (leaving)
21:16:33  <Lukeus_Maximus> see you tomorrow
21:16:34  *** Headshot119 has quit IRC
21:16:35  <PublicServer> *** Razmir has left the game (leaving)
21:16:43  <PublicServer> <V453000> seeya
21:16:46  <PublicServer> <Giddorah> The plan is gone?
21:16:56  <PublicServer> <V453000> see sign?
21:17:15  <PublicServer> <Giddorah> Ooooh
21:17:19  <PublicServer> <Giddorah> I missed it
21:17:43  <PublicServer> <Giddorah> Let's see... The drop-station needs 12 in and out lines?
21:18:00  <PublicServer> <Giddorah> Or wait.. 6 in and 6 out
21:18:23  <PublicServer> <V453000> 6 line station
21:18:53  <PublicServer> <Giddorah> Aight... And how wide do you want it? 12? 16?
21:18:59  <PublicServer> <V453000> leg: you can press V
21:19:04  <PublicServer> <V453000> to see it and copy
21:19:12  <PublicServer> <leg3nd> Nice thanks.
21:19:15  <PublicServer> <V453000> wide ... well ... 8 per line
21:19:16  <PublicServer> <leg3nd> that did help alot :>
21:19:17  <PublicServer> <VictorOfSweden> easy on the terraform there leg3nd
21:19:21  <PublicServer> <V453000> 8x6
21:19:22  <PublicServer> <V453000> 48
21:19:29  <PublicServer> <Giddorah> Holy hell
21:19:34  <PublicServer> <leg3nd> soz about the TF :<
21:19:41  <PublicServer> <V453000> yea that is needles leg
21:19:43  <PublicServer> <V453000> needless
21:19:50  <PublicServer> <leg3nd> i can make it back
21:19:51  <PublicServer> <Giddorah> And it needs to be those SRNW-stations I read about in the article right?
21:19:51  <PublicServer> <V453000> but whatever
21:19:58  <PublicServer> <V453000> NO
21:20:03  <PublicServer> <V453000> just a normal drop
21:20:06  <PublicServer> <V453000> no balancing
21:20:11  <PublicServer> <V453000> just every line = 6 platforms
21:20:21  <PublicServer> <Giddorah> Oh! Aight
21:20:23  <PublicServer> <V453000> 8
21:20:27  <PublicServer> <V453000> platforms
21:20:39  <PublicServer> <Giddorah> 8 platforms / line?
21:20:41  <PublicServer> <V453000> yes
21:20:48  <PublicServer> <Giddorah> Gotcha! Last question... :P
21:20:53  <PublicServer> <Giddorah> Do you want me to do A or B? :P
21:20:58  <PublicServer> <V453000> I dont care
21:21:00  <PublicServer> <V453000> choose
21:21:47  <thomashauk> You can fit 48 platforms into not much room if you don't need balancing
21:21:52  <PublicServer> <Giddorah> Doesn't matter as long as it is on the ends of the map right?
21:22:04  <PublicServer> <Giddorah> Yeah... I'll try making it as space-efficient as possible
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21:22:43  <PublicServer> <V453000> and ... would be good if you kept all platforms per line in sync
21:22:53  <PublicServer> <Giddorah> I'll do my best sir
21:22:56  <PublicServer> <V453000> :)
21:22:59  <PublicServer> <thomashauk> Stagger the stations diagonally helps
21:23:06  <PublicServer> <Giddorah> Yes... That's my plan :)
21:23:58  <PublicServer> <V453000> oh
21:24:02  <PublicServer> <V453000> you make it wrong:)
21:24:04  <PublicServer> <V453000> wrong place
21:24:06  <PublicServer> <Giddorah> Oh
21:24:14  <PublicServer> <V453000> plus this wouldnt work
21:24:25  <PublicServer> <V453000> come to the west
21:24:26  <PublicServer> <pugi> oh, i forgot that i am still ingame :D
21:24:31  <PublicServer> <V453000> I will help you
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21:24:36  <PublicServer> <Giddorah> I'm furthest west
21:24:48  <PublicServer> <Giddorah> I see it
21:24:49  <PublicServer> <V453000> see !exit
21:24:59  <PublicServer> <V453000> there it exits ... the station
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21:25:13  <PublicServer> <V453000> want me to show you a pattern of a station?
21:25:15  <PublicServer> <Giddorah> Oh... Needs to go up the middle... Offcourse :) It's according to plan :P
21:25:16  <PublicServer> <V453000> ... a good one
21:25:20  <PublicServer> <Giddorah> I'd love to!
21:25:28  <PublicServer> <Giddorah> ... see that :P
21:26:07  <PublicServer> ***  made screenshot at 000089AC: http://ps.openttdcoop.org/public/webcam/000089AC.png
21:26:07  <thomashauk> I wouldn't do it like that...
21:26:29  <PublicServer> <Giddorah> That's just beautiful :)
21:26:36  <PublicServer> <pugi> and boring :(
21:26:40  <PublicServer> <Giddorah> Haha
21:27:14  <PublicServer> <Giddorah> That's 10 stations though :P
21:27:18  <PublicServer> <V453000> yes
21:27:20  <PublicServer> <V453000> better more
21:27:25  <PublicServer> <Giddorah> Aight :)
21:27:26  <PublicServer> <V453000> this design needs not to break
21:27:36  <PublicServer> <V453000> just copy this
21:27:42  <PublicServer> <Giddorah> I will do :)
21:27:45  <PublicServer> <Giddorah> Who's doing that?
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21:28:19  <PublicServer> <Giddorah> Well... It's not that good since trains that need to go to the outer platforms will lock upp the inner platforms
21:28:26  <PublicServer> <V453000> better
21:28:38  <PublicServer> <pugi> pbs at entry
21:28:38  <PublicServer> <Giddorah> Yeah... Can't have 8 platforms on one line :P
21:28:48  <PublicServer> <Giddorah> I mean... One entrance-point
21:28:52  <PublicServer> <V453000> pbs doesnt solve anything
21:29:01  <PublicServer> <V453000> but it could be done like this:
21:29:10  <PublicServer> <thomashauk> It doesn't if you don't presignal
21:29:39  <PublicServer> <V453000> this works
21:29:43  <PublicServer> <V453000> no presignals nor pbs
21:30:05  <PublicServer> <Giddorah> Well... I'll just go with the lower design :) Feels like it has good flow-capacity
21:30:06  <PublicServer> <V453000> but the long and straight one is working very well
21:30:19  <PublicServer> <Giddorah> So... The others are going away :P
21:30:26  <PublicServer> *** Kolo has left the game (leaving)
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21:30:43  <PublicServer> <pugi> how many of the long ones do you want to make?
21:30:45  <PublicServer> <pugi> 6?
21:30:49  <PublicServer> <pugi> or 3?
21:30:51  <PublicServer> <V453000> ye
21:30:52  <PublicServer> <V453000> 6
21:30:54  <PublicServer> <V453000> why 3
21:31:08  <PublicServer> <pugi> oh... i didn't expect 6 :D
21:31:35  <PublicServer> <pugi> i guess it could be shortened a bit?
21:31:43  <PublicServer> <V453000> could
21:31:45  <PublicServer> <V453000> but this is better
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21:31:54  <PublicServer> <V453000> so trains join in the exit line in full speed
21:32:02  <PublicServer> <V453000> so they are synced
21:33:39  <PublicServer> <V453000> try to copy also the signalling
21:33:52  <PublicServer> <Giddorah> Oh
21:34:18  <PublicServer> <V453000> I marked the string to copy from
21:34:39  <PublicServer> <V453000> so you dont get confused :P
21:34:48  <PublicServer> <leg3nd> stupid quastion i, now i have made a stupid mistake with the TF what to do with the hill here ?
21:35:01  <PublicServer> <V453000> where?
21:35:21  <PublicServer> <leg3nd> slh600
21:35:33  <PublicServer> <V453000> ok but where is the hill
21:35:55  <PublicServer> <V453000> level it too
21:36:01  <PublicServer> <leg3nd> K
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21:36:30  <PublicServer> <V453000> done ;)
21:36:49  <PublicServer> <leg3nd> thanks m8
21:37:28  <PublicServer> <pugi> sorry hill :(
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21:41:01  <PublicServer> <VictorOfSweden> that station in the west is going to be massive :P
21:41:09  <PublicServer> ***  made screenshot at 00007DA2: http://ps.openttdcoop.org/public/webcam/00007DA2.png
21:41:12  <PublicServer> <V453000> :)
21:41:19  <PublicServer> <V453000> well ... no
21:41:23  <PublicServer> <V453000> note that it is done
21:41:26  <PublicServer> <pugi> uhm...
21:41:26  <PublicServer> <V453000> complete thing
21:41:32  <PublicServer> <pugi> your signalling is wrong :D
21:41:35  <PublicServer> <V453000> no balancers no mergers no joiners
21:41:46  <PublicServer> <pugi> i guess :P
21:41:48  <PublicServer> *** Thraxian joined the game
21:41:50  <PublicServer> <pugi> fixed
21:41:53  <PublicServer> <VictorOfSweden> s/going to be //
21:41:59  <PublicServer> <VictorOfSweden> :)
21:42:16  <PublicServer> <pugi> 2-way after every split?
21:42:21  <PublicServer> <V453000> yes
21:42:40  <PublicServer> <V453000> hi Thraxian btw :)
21:43:00  <PublicServer> <Thraxian> hidey hi
21:43:54  <PublicServer> <Giddorah> Woah... I can't even see the signals anymore...
21:44:06  <PublicServer> <V453000> also a success :D
21:44:41  <PublicServer> <Giddorah> I think it's done
21:45:17  <PublicServer> <V453000> I will just go through the signals
21:45:21  <PublicServer> <V453000> well :) now the east
21:45:25  <PublicServer> <V453000> anyhow you want
21:45:26  <PublicServer> <Giddorah> And we need an identical to the east?
21:45:31  <PublicServer> <V453000> no
21:45:34  <PublicServer> <V453000> but it must work ;)
21:45:44  <PublicServer> <Giddorah> Haha
21:45:57  <PublicServer> <Giddorah> I liked those, so I'll just make another one :)
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21:46:05  <PublicServer> <V453000> :D ok
21:46:12  <PublicServer> <Giddorah> But that should be in the south-east corner... Right?
21:46:20  <PublicServer> <V453000> well this game should be insane so why not two identical
21:46:25  <PublicServer> <V453000> SE
21:46:26  <PublicServer> <V453000> yea
21:47:05  <PublicServer> <Giddorah> Oh. More hills :P
21:47:22  <PublicServer> <leg3nd> is it combo signals and exit signals we use ?
21:47:37  <PublicServer> <V453000> leg: where
21:48:46  <PublicServer> <leg3nd> think signals should be done by some one else :>
21:48:52  <PublicServer> <leg3nd> this is confusing like H :>
21:49:02  <PublicServer> <V453000> copy
21:49:03  <PublicServer> <V453000> copy
21:49:05  <PublicServer> <V453000> copy
21:49:34  <PublicServer> <pugi> this whole game is copy <.<
21:49:48  <PublicServer> <V453000> doesnt matter
21:49:52  <PublicServer> <V453000> later it will be better
21:49:55  <PublicServer> <V453000> the ML is important
21:50:08  <PublicServer> <leg3nd> is that some sort of hidding feture i dont know if. can i ctrl-c ctrl-v ?
21:50:25  <PublicServer> <V453000> there is a client-patch
21:50:31  <PublicServer> <V453000> that is able to copy things
21:50:34  <PublicServer> <pugi> i like how slh n 500 is an exact complex copy from 300 :D
21:50:57  <PublicServer> <V453000> 600 too
21:51:02  <PublicServer> <V453000> and 200 has the same splitter
21:51:25  <PublicServer> <pugi> yeah, 200 and 600 have same splitter
21:52:03  <PublicServer> <V453000> as long as it work I am happy
21:52:08  <PublicServer> <pugi> btw, isn't your prio on 300 on lane 2 too short or does it extent over bridges?
21:52:34  <PublicServer> <V453000> does extent
21:52:44  <PublicServer> <pugi> hm okay
21:52:49  <PublicServer> <V453000> the same as 4 6 and 6
21:53:28  <PublicServer> <Thraxian> who's building east drop?
21:53:43  <PublicServer> <pugi> move more north
21:53:51  <PublicServer> <Thraxian> also, not enough braking space
21:53:53  <PublicServer> <Giddorah> I am
21:54:05  <PublicServer> *** VictorOfSweden has joined spectators
21:54:07  <PublicServer> <pugi> no space for the entry curves
21:54:16  <PublicServer> <Giddorah> Oh
21:54:17  <PublicServer> <Giddorah> Haha
21:54:22  <PublicServer> <Giddorah> On it
21:54:39  <PublicServer> <Giddorah> Entrance curve's need to be a minimum of 3 right?
21:54:50  <PublicServer> <Thraxian> also, make the first (westmost) split occur 43 tiles from map edge
21:54:56  <PublicServer> <Thraxian> that mirrors the west drop
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21:55:30  <PublicServer> <RockerTimmy> I think the merger on SLH N 200 is okay now...
21:55:44  <PublicServer> <V453000> should be fine
21:55:51  *** ziza has joined #openttdcoop
21:55:56  <ziza> !password
21:55:56  <PublicServer> ziza: purges
21:56:05  <PublicServer> *** ZiZa joined the game
21:56:11  <PublicServer> ***  made screenshot at 00004FE3: http://ps.openttdcoop.org/public/webcam/00004FE3.png
21:56:14  <PublicServer> <Giddorah> Aight
21:56:17  <PublicServer> <Giddorah> Thanks for that :)
21:56:33  <PublicServer> <Thraxian> just watch out for town getting in the way though
21:56:42  <PublicServer> <Giddorah> It will
21:56:44  <PublicServer> <V453000> 666 ppl
21:56:46  <PublicServer> <Thraxian> Whitbridge is going to be a problem
21:56:49  <PublicServer> <Thraxian> evil town
21:56:56  <PublicServer> <V453000> raze?
21:56:58  <PublicServer> <Thraxian> destroy it in the name of the light!
21:57:04  <PublicServer> <Giddorah> Well...
21:57:09  <PublicServer> <Giddorah> That sea needs to go too
21:57:22  <PublicServer> <Giddorah> If we want a complete mirror
21:57:25  <PublicServer> <V453000> I think you might be able to stuff it there
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21:57:49  <PublicServer> <Giddorah> Can't I move it more east?
21:57:50  <PublicServer> <Giddorah> Err
21:57:51  <PublicServer> <Giddorah> South
21:57:57  <PublicServer> <V453000> you can
21:58:03  <PublicServer> <V453000> as much as possible
21:58:43  <PublicServer> <Giddorah> I could do it there
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22:02:05  <PublicServer> <V453000> waht is that
22:02:15  <PublicServer> <V453000> from 300 to 500 N
22:02:25  <PublicServer> <V453000> oh
22:02:27  <PublicServer> <V453000> to 600
22:02:37  <PublicServer> <pugi> damn, have to go for a bit :(
22:02:56  <pugi> bbl
22:03:02  <PublicServer> <V453000> cya
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22:08:04  *** ChanServ sets mode: +o planetmaker
22:08:17  <PublicServer> <leg3nd> Hmm looks good so far right at 600
22:09:40  *** planetmaker has left #openttdcoop
22:10:34  <PublicServer> <V453000> :)
22:11:13  <PublicServer> ***  made screenshot at 0002D019: http://ps.openttdcoop.org/public/webcam/0002D019.png
22:11:19  <PublicServer> <leg3nd> just those signals i cant see what is. :>
22:11:55  <PublicServer> <V453000> ah
22:12:15  <PublicServer> <leg3nd> u diong things ?
22:12:19  <PublicServer> <V453000> yes
22:12:22  <PublicServer> <leg3nd> k
22:17:03  <PeterT> KenjiE20: Do you use a bouncer or something to make your hostname an IP number?
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22:18:49  <PublicServer> <V453000> should be ok
22:19:04  <PublicServer> <leg3nd> will make a copy more at 700
22:19:10  <PublicServer> <V453000> :)
22:19:12  <PublicServer> <leg3nd> will u fix the signals there also
22:19:23  <PublicServer> <V453000> hmm
22:19:24  <PublicServer> <V453000> why not
22:19:41  <PublicServer> <leg3nd> Where thinking i could do as many i can. to get the rutine :>
22:21:22  <PublicServer> *** VictorOfSweden has joined company #1
22:23:56  <PublicServer> <V453000> who is adding the logic trains at N 500?
22:23:58  <PublicServer> <V453000> want advice?
22:24:03  <PublicServer> <VictorOfSweden> me
22:24:06  <PublicServer> <V453000> see this:
22:24:11  <PublicServer> <V453000> bes way how to do it
22:24:22  <PublicServer> <V453000> you delete the crossing
22:24:27  <PublicServer> <V453000> depot there
22:24:32  <PublicServer> <VictorOfSweden> 'k..
22:24:36  <PublicServer> <V453000> add trains
22:24:39  <PublicServer> <V453000> delete depot
22:24:44  <PublicServer> <V453000> and now:
22:24:46  <PublicServer> <V453000> first this
22:24:51  <PublicServer> <V453000> and now release them
22:25:04  <PublicServer> <V453000> so they dont block your finishing of the signals or tracks
22:26:15  <PublicServer> ***  made screenshot at 0003B665: http://ps.openttdcoop.org/public/webcam/0003B665.png
22:28:14  <PublicServer> <Giddorah> Aight... East is done... And I've got a mouse-arm... :P
22:28:25  <PublicServer> <V453000> hey
22:28:27  <PublicServer> <V453000> see this
22:28:42  <PublicServer> <V453000> x signal
22:28:44  <PublicServer> <V453000> important
22:28:47  <PublicServer> <V453000> else there are gaps
22:28:51  <PublicServer> <V453000> just fill these in
22:28:56  <PublicServer> <V453000> and it should be fine
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22:28:59  <Headshot119> !password
22:28:59  <PublicServer> Headshot119: awarer
22:29:00  <PublicServer> <Giddorah> Oooh
22:29:02  <Headshot119> !password
22:29:02  <PublicServer> Headshot119: awarer
22:29:05  <PublicServer> <Giddorah> Yeah... I was going to... I forgot :)
22:29:20  <PublicServer> *** headshot119 joined the game
22:29:39  <PublicServer> <V453000> :)
22:29:48  <PublicServer> *** headshot119 has left the game (leaving)
22:30:38  <PublicServer> <Giddorah> Done :)
22:30:45  <PublicServer> <V453000> ok :)
22:30:52  *** Headshot119 has quit IRC
22:31:06  <PublicServer> <Giddorah> Phew :) Good station... But a pain to build :P
22:31:07  *** LG has quit IRC
22:31:19  <PublicServer> <Giddorah> You get lost in all the signals and tracks :P
22:31:25  <PublicServer> <V453000> :)
22:31:33  <PublicServer> <Giddorah> You = I :P
22:31:34  <PublicServer> *** VictorOfSweden has joined spectators
22:36:44  <PublicServer> <Giddorah> What are ! These? for?
22:36:58  <PublicServer> <V453000> prio
22:37:05  <PublicServer> <V453000> see a finished hub to understand
22:37:12  <PublicServer> <Giddorah> Oki
22:37:21  <PublicServer> <V453000> by this the prio applies to both bridges
22:37:36  <PublicServer> <Giddorah> Aaah
22:38:01  <PublicServer> <Giddorah> Good thing someone invented pbs-signals... Or that would be a little bit more complicated ;)
22:38:19  <PublicServer> <V453000> you can just add a third prio lane
22:38:28  *** Progman has quit IRC
22:38:31  <PublicServer> <Giddorah> Wouldn't look as good ;)
22:38:43  <PublicServer> <V453000> :)
22:38:58  *** valhallasw has quit IRC
22:40:00  <PublicServer> <V453000> ok cool
22:40:02  <PublicServer> <V453000> I am off
22:40:05  <PublicServer> <V453000> too tired
22:40:25  <PublicServer> <Giddorah> G'nite
22:40:28  <PublicServer> <V453000> cya
22:40:54  <PublicServer> <V453000> ... work: needed to finish the SLHs, then needed to extend the inner MLs (drop exits)
22:41:14  <PublicServer> <V453000> if you lenghten them just straight, there will be a gap of 12 between them
22:41:17  <PublicServer> ***  made screenshot at 000332E8: http://ps.openttdcoop.org/public/webcam/000332E8.png
22:41:32  <PublicServer> <V453000> so if you go around an obstacle, choose the path closer to edge of map
22:41:37  <PublicServer> <V453000> so there is 12 or more
22:41:57  <PublicServer> <V453000> but I expect you to go sleep too :P
22:42:04  <PublicServer> <leg3nd> yeah
22:42:19  <PublicServer> <leg3nd> going work tomorrow.
22:42:30  <PublicServer> <V453000> ya
22:42:34  <PublicServer> <leg3nd> but atleast this SLH did go faster. then the first
22:42:35  <PublicServer> <V453000> so good night guys :)
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22:53:15  <PublicServer> <pugi> back :)
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22:59:07  <Webster> Player, please change your in game nick
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23:24:30  <PublicServer> <RockerTimmy> Done :D
23:26:23  <PublicServer> ***  made screenshot at 0003CE70: http://ps.openttdcoop.org/public/webcam/0003CE70.png
23:39:20  <RockerTimmy> good nigth
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23:48:22  <thomashauk> !password
23:48:22  <PublicServer> thomashauk: blight
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