Config
Log for #openttdcoop on 3rd April 2010:
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02:05:10  <Lapsus> Hello! :3
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08:08:54  <Ryt0n> !password
08:08:55  <PublicServer> Ryt0n: flints
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09:07:52  <Mitcian> !players
09:07:53  <PublicServer> Mitcian: There are currently no clients connected to the server
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09:51:01  <V453000> !password
09:51:01  <PublicServer> V453000: rewind
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10:07:02  <Lukeus_Maximus> !password
10:07:02  <PublicServer> Lukeus_Maximus: breads
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10:22:20  <PeterT> !players
10:22:22  <PublicServer> PeterT: Client 534 is V453000, a spectator
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11:19:33  <leg3nd> !password
11:19:33  <PublicServer> leg3nd: dreamy
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11:20:32  <Paul2> !dl win32
11:20:32  <PublicServer> Paul2: http://binaries.openttd.org/nightlies/trunk/r19523/openttd-trunk-r19523-windows-win32.zip
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11:52:23  <pugi> !password
11:52:23  <PublicServer> pugi: vinyls
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12:35:37  <V453000> !password
12:35:37  <PublicServer> V453000: decked
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13:12:57  <Mitcian> !players
13:12:58  <PublicServer> Mitcian: There are currently no clients connected to the server
13:13:47  <Mitcian> !password
13:13:47  <PublicServer> Mitcian: snails
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13:14:33  <PublicServer> <V453000> hi
13:14:50  <PublicServer> <Mitcian> hey
13:15:05  <PublicServer> <Mitcian> not much change
13:15:14  <PublicServer> <Mitcian> i might try build a splitter..
13:15:26  <PublicServer> <V453000> would be very useful :)
13:15:39  <PublicServer> <Mitcian> do we need anymroe?
13:15:44  <PublicServer> <V453000> yess
13:15:55  <PublicServer> <Mitcian> ahh pirate87 hasnt finished one..
13:16:06  <PublicServer> <V453000> you can take over that I believe
13:16:15  <PublicServer> <V453000> or just finish intexons ... as you want
13:17:27  <PublicServer> <Mitcian> so for the splitter, we need all tracks to beable to go north or south?
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13:19:22  <V453000> depends how you make it
13:19:30  <V453000> most of the splitters lead to one direction
13:19:36  <V453000> and then just go back
13:19:45  <PublicServer> <Mitcian> ok ill go with than
13:19:45  <V453000> I like it more that thye go to both
13:19:51  <V453000> but as you want
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13:19:56  <V453000> doesnt matter probably
13:20:04  <PublicServer> <Mitcian> it seems intexon has just going one way
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13:37:57  <PublicServer> <Mitcian> lo
13:38:10  <PublicServer> <Thraxian> hiya
13:38:17  <PublicServer> <Thraxian> still no cargo moving yet, huh?
13:38:34  <PublicServer> <Mitcian> still building im afraid :)
13:38:44  <PublicServer> <V453000> but close to it, Thraxian
13:38:54  <PublicServer> <V453000> aaaaand hi :)
13:39:40  <PublicServer> <V453000> we need one more split
13:45:43  <PublicServer> ***  made screenshot at 0001E8AA: http://ps.openttdcoop.org/public/webcam/0001E8AA.png
13:45:43  <PublicServer> <Mitcian> finally getting my spacings right..
13:46:43  <PublicServer> <V453000> :)
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13:57:13  <avdg> hi
13:57:17  <PublicServer> <Mitcian> hi
13:57:59  <planetmaker> hi avdg :-)
13:58:12  <planetmaker> wb to the "real" one :-)
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13:58:57  <V453000> :)
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14:14:22  <avdg> !playercount
14:14:22  <PublicServer> avdg: Number of players: 2
14:14:35  <leg3nd^> !password
14:14:35  <PublicServer> leg3nd^: lounge
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14:15:50  <PublicServer> <V453000> hi arm
14:15:55  <PublicServer> <leg3nd> hi
14:15:59  <PublicServer> <Mitcian> hi
14:16:19  <PublicServer> <leg3nd> only missing one ML split before we can add trains right ?
14:16:56  <avdg> hi
14:17:09  <PublicServer> <V453000> yes leg
14:17:45  <avdg> damm, compiled wrong binaries :/
14:17:55  <planetmaker> !dl svn
14:17:55  <PublicServer> planetmaker: unknown option "svn"
14:18:02  <planetmaker> hm
14:18:13  <planetmaker> !dl autostart
14:18:13  <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/Autostart
14:18:17  <planetmaker> ^^ avdg
14:18:25  <planetmaker> it will compile the right ones
14:18:44  <PublicServer> <Mitcian> can some1 check the splitter ive just finished, not sure if its quite right...
14:18:53  <PublicServer> <Mitcian> well largely finished..
14:19:04  <PublicServer> <Mitcian> think some of the logic is out
14:20:01  <PublicServer> <leg3nd> cant wait to see this in action
14:20:25  <PublicServer> <V453000> the not gates are reersed mitcian
14:20:30  <PublicServer> <V453000> I reverted one back
14:20:30  <PublicServer> <leg3nd> do we have any goals ? like 100k goods, from sawmill :>
14:20:39  <PublicServer> <Mitcian> ahh
14:20:46  <PublicServer> <Mitcian> which1?
14:20:53  <PublicServer> <Mitcian> ok
14:21:04  <PublicServer> <V453000> the rest is wrong
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14:24:03  <PublicServer> <leg3nd> so V are u happy with the ML split 06 ?
14:24:10  <PublicServer> <leg3nd> or u wanna 100% mirror it
14:24:56  <PublicServer> <V453000> it is done
14:24:59  <PublicServer> <V453000> no more edits pls
14:25:11  <PublicServer> <V453000> as long as it works ;)
14:25:14  <PublicServer> <leg3nd> im not touching it :>
14:25:26  <PublicServer> <leg3nd> just remmber u talk about it last night :>
14:25:48  <PublicServer> <V453000> it wasnt needed to make a copy ... I just wanted you to copy it to prevent mistakes ;)
14:26:15  <PublicServer> <leg3nd> k k :>
14:28:19  <PublicServer> <V453000> ok
14:28:21  <PublicServer> <V453000> 1 last
14:28:56  <PublicServer> <Mitcian> i cant work out whats wrong with this 1
14:29:16  <PublicServer> <Mitcian> i just finished intexons design but logic dosent seem to be working
14:29:41  <PublicServer> <V453000> ?
14:30:08  <PublicServer> <Mitcian> i was expecting trains to stop moving wen its fixed..
14:30:36  <PublicServer> <V453000> they wont stop moving
14:30:36  <PublicServer> <V453000> why should they
14:30:37  <PublicServer> <Mitcian> ahh nvm its diffent from the others
14:30:50  <PublicServer> ***  made screenshot at 0001C247: http://ps.openttdcoop.org/public/webcam/0001C247.png
14:31:08  <PublicServer> <V453000> btw you have them in a wrong group
14:31:21  <PublicServer> <V453000> you added them to ML Split 06
14:31:28  <PublicServer> <Mitcian> oops ill fix
14:34:17  <avdg> I have a strange bug here, it seems im unable to open a downloaded grf
14:34:36  <Ammler> why should you open it?
14:34:56  <PublicServer> *** leg3nd has left the game (leaving)
14:35:08  <avdg> well, I'm missing 1 grf :)
14:35:32  <Ammler> which one?
14:35:49  <Ammler> !url
14:35:49  <PublicServer> Ammler: http://ps.openttdcoop.org/
14:36:10  <avdg> logic
14:36:21  <avdg> *found the grf download location
14:37:01  <Ammler> next time, try bananas :-P
14:38:22  <V453000> I think we use 0.5 here
14:38:36  <V453000> bananas has probably 0.6
14:39:28  <avdg> ammler: my binary could download it, but couldn't load it
14:39:45  <V453000> ugh
14:39:46  <avdg> i think that it is a mac issue
14:40:17  <avdg> i bought the wrong computer again ^^
14:40:18  <planetmaker> avdg: try to untar the tar you got. Broken?
14:40:44  <Ammler> V453000: bananas should have all
14:40:47  <avdg> wich tar
14:40:47  <V453000> kk
14:41:01  <planetmaker> avdg: the tar of the newgrf you downloaded but cannot load
14:41:14  <Ammler> V453000: you play mutlithreaded?
14:41:19  <planetmaker> ~/Documents/OpenTTD/content_downloads/
14:41:24  <V453000> yes
14:41:27  <Ammler> :-D
14:41:39  <V453000> I dont do anything at the 1.00
14:41:47  <planetmaker> and then whatever the newgrf's name.tar
14:41:52  <planetmaker> ^avdg
14:42:11  <avdg> oh got it
14:42:15  <planetmaker> also, avdg: which MacOSX?
14:42:20  <avdg> its another issue
14:42:24  <avdg> non openttd related
14:42:34  <planetmaker> no? :-)
14:42:41  <avdg> unpacker failed lol
14:42:48  <planetmaker> :-P
14:42:56  <planetmaker> I thought you bananas-downloaded it
14:43:09  <avdg> I have
14:43:20  <avdg> but its not unpacked
14:43:21  <planetmaker> yes... but then it should work out-of-the-box
14:43:26  <planetmaker> how not unpacked?
14:43:53  <avdg> seems there is an error with the unpacker
14:44:02  <planetmaker> if you download it from ingame openttd should unpack it into a tar
14:44:08  <planetmaker> if not: openttd's error
14:44:18  <planetmaker> BUT: I seem to have troubles lately, too
14:44:25  <planetmaker> So... I wonder whether it's me or general
14:44:33  <avdg> yes i have the tar
14:44:46  <planetmaker> what does tar tf blubber.tar give you?
14:44:50  <avdg> let me try it from cli
14:45:18  <planetmaker> as command from an xterm?
14:45:52  <PublicServer> ***  made screenshot at 00023491: http://ps.openttdcoop.org/public/webcam/00023491.png
14:46:39  <planetmaker> avdg: I'd be interested in: OSX version, zlib version, liblzo2 version of yours
14:47:25  <planetmaker> http://bugs.openttd.org/task/3729 <-- I wonder whether that's the cause. Though setting the missing define manually doesn't do the trick for me
14:48:14  <avdg> ah..
14:50:54  * avdg throws osx out of the window
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14:52:02  <Xarx> hi all
14:52:06  <Xarx> !password
14:52:07  <PublicServer> Xarx: busied
14:52:12  <V453000> hi
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14:54:56  <RockerTimmy> !password
14:54:56  <PublicServer> RockerTimmy: busied
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14:56:21  <PublicServer> <RockerTimmy> hi
14:56:22  <V453000> hy
14:56:55  <avdg> lol... I think that bananas simply downloaded the wrong file
14:57:18  <avdg> i've open the file with an texteditor and was able to read the content
14:57:49  <avdg> at least, there is something wrong at it
14:58:23  <planetmaker> avdg: what does tar tf filename.tar tell you?
14:58:33  <avdg> error
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14:58:43  <planetmaker> it doesn't
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15:00:43  <planetmaker> well... I can only *try* to help, if you give me correct answers...
15:00:54  <PublicServer> ***  made screenshot at 00000BD8: http://ps.openttdcoop.org/public/webcam/00000BD8.png
15:01:17  <planetmaker> those don't include "error" or "doesn't work" :-(
15:01:18  <avdg> :)
15:01:28  <avdg> let me check
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15:02:49  <avdg> got it
15:02:53  <Headshot119> !password
15:02:53  <PublicServer> Headshot119: waists
15:02:54  <avdg> file isn't complete
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15:04:55  <planetmaker> ...
15:05:07  <planetmaker> yes. could you paste the output?
15:05:16  <planetmaker> I *assume* it's the same
15:05:20  <planetmaker> but I need to be sure
15:06:51  <avdg> http://pastebin.com/ARrJkzDq
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15:07:16  <planetmaker> thanks, avdg
15:07:31  <planetmaker> now I'd like actually your configuration output :-)
15:07:41  <planetmaker> ./configure > config.log
15:07:54  <avdg> from my binaries?
15:08:15  <planetmaker> and lib version of zlib and the type of your computer
15:08:24  <planetmaker> avdg: you compiled it yourself, did you?
15:08:29  <avdg> yeah
15:08:47  <planetmaker> Not sure it helps me, but it *might* ever so slightly give a clue. Maybe not now, but later :-)
15:09:08  <avdg> last compile is from autoupdater, but that doesn't matter
15:09:16  <planetmaker> if it's all the same as here... bad luck for me, but alas
15:09:29  <planetmaker> well, yes. just run a ./configure > file.log
15:09:37  <planetmaker> and paste that file somewhere :-)
15:09:48  <planetmaker> doesn't mean a re-compile. Or did you get compile warnings?
15:10:10  <avdg> grr... I have too many windows open
15:10:14  <planetmaker> :-P
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15:13:19  <avdg> http://pastebin.com/RxuzDP8A
15:13:45  <avdg> these are from autostart
15:13:51  <RockerTimmy_> I *hate* wireless lan
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15:16:31  <jondisti> !password
15:16:31  <PublicServer> jondisti: cavern
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15:59:22  <Mitcian> !players
15:59:23  <PublicServer> Mitcian: Client 560 is jond1sti, a spectator
15:59:30  <Mitcian> !password
15:59:30  <PublicServer> Mitcian: stoves
16:00:35  <PublicServer> *** Mitcian joined the game
16:00:42  <Ammler> http://www.openttd.org/en/servers <-- hehe :-)
16:01:41  <Mitcian> can this server really take 225 ppl, lol?
16:01:46  <Mitcian> 255*
16:01:56  <Ammler> @records
16:01:57  <Webster> #openttdcoop Records: Clients: 24 | Trains: 2000 (PSG#131) - 2522 (PZG#5) | Single cargo output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 
16:02:24  <Mitcian> hmm
16:02:27  <Ammler> around 30-40 was our max on wwottdgd
16:02:36  <Ammler> theoretically, it should be possible
16:02:39  <Mitcian> oki
16:02:50  <Mitcian> openttd isnt too demanding i guess
16:02:53  <Ammler> it might need a bit more cpu, but not really that much more
16:03:11  <Ammler> well, map and vehicles counts
16:03:25  <Mitcian> yar
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16:03:39  <Ammler> a map with 1k vehicles breaks some clients
16:04:20  <Mitcian> i wanna get some trains in this game
16:04:26  <planetmaker> Mitcian: depending upon the network connection of the server it might actually reach its limit at around 40 or 400 connections
16:04:38  <Mitcian> aye thats true
16:04:51  <planetmaker> ~2.2kbit per client
16:05:04  <Ammler> /s
16:05:15  <planetmaker> with thosse 24 we were at ~54kbit/s
16:05:36  <planetmaker> hm... so... MUCH more. factor of 1000 ;-)
16:05:47  <Razaekel> what size was the map on wwottdgd?
16:05:51  <planetmaker> 2k^2
16:05:55  <planetmaker> for the 1st
16:06:02  <planetmaker> for the 2nd... don't recall :-)
16:06:04  <Razaekel> cooperative or competitive?
16:06:09  <Ammler> 1k is guess
16:06:15  <planetmaker> I think so, too
16:06:19  <Ammler> Razaekel: both
16:06:23  <planetmaker> wwottdgd is mixed
16:06:27  <Razaekel> ah
16:06:30  <Razaekel> sounds like fun
16:06:35  <Ammler> it was :-)
16:06:37  <planetmaker> yes :-)
16:06:41  <Razaekel> too bad planes break any game
16:06:44  <Razaekel> >.>
16:06:49  <planetmaker> how so?
16:06:51  <Razaekel> and station teleporting
16:06:55  <Ammler> well, we modified costs
16:06:57  <planetmaker> can both be solved
16:07:05  <planetmaker> max_aircrafts=4
16:07:14  <planetmaker> max_station_spread=12
16:07:14  *** RockerTimmy has quit IRC
16:07:17  <Razaekel> ok
16:07:18  <Ammler> or running costs *10
16:07:23  <Razaekel> then it might be fun
16:07:26  <Razaekel> lol
16:07:27  <planetmaker> why "or"? And :-)
16:07:37  *** RockerTimmy has joined #openttdcoop
16:07:46  <ODM> aaaaaaaah, its hailing
16:07:55  <Ammler> I think we had more planes ....
16:08:04  <planetmaker> we did, yes
16:10:45  *** avdg has joined #openttdcoop
16:10:52  <avdg> :)
16:10:54  <avdg> !password
16:10:54  <PublicServer> avdg: whewed
16:11:03  <PublicServer> *** Game unpaused (not enough players)
16:11:05  <PublicServer> *** avdg joined the game
16:11:25  <PublicServer> *** avdg has joined spectators
16:11:25  <PublicServer> *** Game paused (not enough players)
16:11:27  <PublicServer> *** avdg has left the game (connection lost)
16:11:51  <avdg> !password
16:11:51  <PublicServer> avdg: whewed
16:11:52  <planetmaker> thanks for the paste, avdg
16:12:13  <planetmaker> what's your zlib version?
16:12:26  <PublicServer> *** avdg joined the game
16:12:28  <avdg> give me the command
16:12:48  <planetmaker> port list zlib
16:13:00  <planetmaker> assuming that you installed it via macports
16:13:25  <avdg> 1.2.4
16:13:35  <planetmaker> hm, ok :-) same as here.
16:13:46  <planetmaker> osx 10.6.2 or 10.6.3 I assume?
16:13:53  <PublicServer> <avdg> latest
16:14:00  <planetmaker> ...
16:14:11  <PublicServer> <avdg> 10.6.3
16:14:13  <planetmaker> :-)
16:14:36  <planetmaker> too bad. Nearly all the same as here.
16:17:00  <PublicServer> <avdg> wth are these constructions :p
16:20:42  <PublicServer> <avdg> lol, the notports are wrong implemented
16:20:51  <PublicServer> <avdg> let me fix
16:21:04  <PublicServer> *** avdg has joined company #1
16:21:04  <PublicServer> *** Game unpaused (not enough players)
16:26:33  <PublicServer> <avdg> fixed :)
16:26:36  <PublicServer> *** avdg has joined spectators
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16:27:58  <PublicServer> *** jond1sti has left the game (leaving)
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16:30:58  <PublicServer> ***  made screenshot at 00022C96: http://ps.openttdcoop.org/public/webcam/00022C96.png
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16:42:55  <avdg> !password
16:42:55  <PublicServer> avdg: annals
16:43:13  <PublicServer> *** avdg joined the game
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16:53:33  *** ChanServ sets mode: +o [com]buster
16:58:06  <avdg> !password
16:58:06  <PublicServer> avdg: consul
16:58:14  <PublicServer> *** avdg joined the game
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17:15:03  <Paul2> !dl win32
17:15:03  <PublicServer> Paul2: http://binaries.openttd.org/nightlies/trunk/r19523/openttd-trunk-r19523-windows-win32.zip
17:16:58  <PublicServer> *** avdg has left the game (leaving)
17:18:15  <avdg> !password
17:18:15  <PublicServer> avdg: gerbil
17:19:14  <avdg> ?
17:19:15  <PublicServer> *** avdg has left the game (connection lost)
17:19:33  <avdg> !password
17:19:33  <PublicServer> avdg: gerbil
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17:19:58  <Paul2> !password
17:19:58  <PublicServer> Paul2: gerbil
17:20:12  <PublicServer> *** Paul2 joined the game
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17:24:25  <rubenvincenten> !download osx
17:24:25  <PublicServer> rubenvincenten: http://binaries.openttd.org/nightlies/trunk/r19523/openttd-trunk-r19523-macosx-universal.zip
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17:53:17  <jondisti> !password
17:53:17  <PublicServer> jondisti: caress
17:53:24  <PublicServer> *** jond1sti joined the game
17:56:53  <avdg> !password
17:56:53  <PublicServer> avdg: caress
17:57:04  <PublicServer> *** avdg joined the game
17:57:18  <PublicServer> <avdg> wanna build something?
17:59:14  <PublicServer> <jond1sti> nah
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19:02:15  <avdg> !tunnel
19:02:15  <PublicServer> avdg: !tunnel <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
19:02:23  <avdg> !tunnel 3 8
19:02:23  <PublicServer> avdg: You need 2 tunnels/bridges for trainlength 3 and gap 8.
19:02:34  <avdg> !password
19:02:34  <PublicServer> avdg: bugler
19:02:42  <PublicServer> *** avdg joined the game
19:03:57  <avdg> !tunnel 3 9
19:03:57  <PublicServer> avdg: You need 2 tunnels/bridges for trainlength 3 and gap 9.
19:04:03  <avdg> !tunnel 3 10
19:04:03  <PublicServer> avdg: You need 3 tunnels/bridges for trainlength 3 and gap 10.
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19:20:37  <leg3nd^> !password
19:20:38  <PublicServer> leg3nd^: belows
19:21:07  <leg3nd^> !dl win32
19:21:07  <PublicServer> leg3nd^: http://binaries.openttd.org/nightlies/trunk/r19523/openttd-trunk-r19523-windows-win32.zip
19:21:07  <planetmaker> hehe... changing server port, leg3nd^ ? :-)
19:21:36  <leg3nd^> something is wrong. after i did update to 1.0 i got and error with the 19523
19:21:59  <planetmaker> what kind of error?
19:22:01  <leg3nd^> Failed to request sounds set "openSFX"
19:22:28  <planetmaker> hm. try to re-download it.
19:23:01  <leg3nd^> what i where about to do :>
19:23:09  <planetmaker> :-)
19:23:12  <leg3nd^> still same
19:25:18  <leg3nd^> hmm wierd
19:25:27  <leg3nd^> cant get the r19523 to work
19:25:29  <leg3nd^> :<
19:28:02  <planetmaker> leg3nd^: try to edit your openttd.cfg
19:28:02  <leg3nd^> got it to work
19:28:09  <planetmaker> what did you do?
19:28:14  <leg3nd^> had openMSX enable in 1.0
19:28:28  <leg3nd^> changed it back to original musik
19:28:30  <leg3nd^> and it did work
19:28:33  <planetmaker> that shouldn't matter. Both support that...
19:28:37  <leg3nd^> Wierd they conflict.
19:28:52  <planetmaker> or do you have openmsx in 1.0's private gm dir?
19:29:21  <leg3nd^> have looked for openMSX could not find it anywhere.
19:29:54  <PublicServer> *** leg3nd joined the game
19:30:17  <leg3nd^> never mind. hardly use the music anyway.
19:30:36  <leg3nd^> but for some reason they just conflict here at my comp :>
19:31:18  <leg3nd^> and yeah planetmaker im changing server. since there where not room for another firm
19:32:35  <PublicServer> *** leg3nd has left the game (leaving)
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19:35:17  <LittleBoyRick> !players
19:35:19  <PublicServer> LittleBoyRick: Client 575 is jond1sti, a spectator
19:35:19  <PublicServer> LittleBoyRick: Client 577 is avdg, a spectator
19:35:21  <LittleBoyRick> !password
19:35:21  <PublicServer> LittleBoyRick: pilots
19:36:11  <PublicServer> *** LittleBoyRick joined the game
19:36:17  <PublicServer> <avdg> wanna play?
19:36:33  <PublicServer> <LittleBoyRick> Just looking :)
19:36:48  <PublicServer> <LittleBoyRick> I am not good at building any way.
19:36:54  <PublicServer> <avdg> :)
19:37:38  <PublicServer> <LittleBoyRick> Like one time.  I wanted to make a hang up a painting. I somehow distroyed a small country.
19:38:19  <PublicServer> <avdg> I had always problems with low rating due unused stations :p
19:39:19  <PublicServer> <LittleBoyRick> i usually build to many trains and to messy tracks.
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20:25:55  <avdg> !players
20:25:56  <PublicServer> avdg: Client 575 is jond1sti, a spectator
20:25:56  <PublicServer> avdg: Client 577 is avdg, a spectator
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21:24:07  *** xav is now known as Skol
21:24:12  <Skol> !password
21:24:12  <PublicServer> Skol: bushel
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21:30:25  <Shawn_> @quickstart
21:30:27  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
21:31:01  <PublicServer> ***  made screenshot at 0001AD67: http://ps.openttdcoop.org/public/webcam/0001AD67.png
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21:36:47  <Shawn_> !password
21:36:47  <PublicServer> Shawn_: eroded
21:37:08  <PublicServer> *** Shawn joined the game
21:37:11  <PublicServer> <Shawn> Hello
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21:40:43  <PublicServer> <avdg> hi
21:41:37  <V453000> hey everyone
21:41:42  <PublicServer> <avdg> hey
21:41:42  <PublicServer> <Shawn> I can see that I have no clue how to build most of this
21:41:43  <V453000> !password
21:41:43  <PublicServer> V453000: eroded
21:41:59  <PublicServer> <avdg> :) inner empty
21:42:02  <PublicServer> <avdg> outer full
21:42:10  <PublicServer> *** Game unpaused (not enough players)
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21:43:22  <PublicServer> <avdg> the plan is not done yet
21:43:27  <PublicServer> <V453000> yes
21:43:28  <PublicServer> <avdg> pls talk public :)
21:43:31  <PublicServer> <V453000> we need one more split
21:43:37  <PublicServer> <V453000> I think it is free to take now
21:43:44  <PublicServer> <V453000> since Pirate wrote that about 2 or 3 days ago
21:44:19  <PublicServer> <avdg> I love these logic trains :)
21:44:36  <Shawn_> how do I change it to public talk instead of team?
21:44:46  <PublicServer> <V453000> advanced settings
21:44:47  <PublicServer> <avdg> check your settings
21:44:53  <PublicServer> <Shawn> i found it
21:44:59  <PublicServer> <avdg> or do shift + enter :)
21:45:08  <PublicServer> <avdg> ctrl + enter => teamchat
21:46:03  <PublicServer> ***  made screenshot at 00002BD2: http://ps.openttdcoop.org/public/webcam/00002BD2.png
21:46:27  <PublicServer> *** avdg has left the game (connection lost)
21:46:47  <avdg> !password
21:46:47  <PublicServer> avdg: excels
21:46:56  <PublicServer> *** avdg joined the game
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21:48:42  <PublicServer> <avdg> so, where are the tasks :p
21:48:53  <PublicServer> <V453000> ML split
21:48:59  <PublicServer> <V453000> one and only task
21:49:02  <PublicServer> <V453000> no more left
21:50:55  <PublicServer> <avdg> check trainyard
21:51:04  <PublicServer> <avdg> how do you revert an engine?
21:51:23  <PublicServer> *** avdg has joined company #1
21:51:25  <PublicServer> <V453000> ?
21:51:28  <PublicServer> <V453000> I made the trainyard
21:51:37  <PublicServer> <avdg> check the direction of the engines
21:51:40  <PublicServer> <V453000> yes
21:51:45  <PublicServer> <V453000> it is nicer this way
21:51:54  <PublicServer> <avdg> how you did that :p
21:51:57  <PublicServer> <V453000> but anyone can change it when copying
21:52:08  <PublicServer> <V453000> you just ctrl+click the engine
21:52:10  <PublicServer> <V453000> when in depot
21:52:13  <PublicServer> <V453000> and it reverts
21:52:45  <PublicServer> <Shawn> how many trains do yall plan on having on this?
21:52:58  <PublicServer> <V453000> I fear to tell :-D
21:52:58  <PublicServer> <avdg> few 1000 :)
21:53:13  <PublicServer> <V453000> over 2000 wouldnt surprise me
21:53:32  <PublicServer> <V453000> we will see
21:53:34  <ODM> 1600
21:53:44  <PublicServer> <V453000> yes, 2000 - 400
21:54:17  <ODM> heh:P
21:54:25  <PublicServer> <V453000> we will see
21:54:46  <PublicServer> <V453000> the first thing will be to tune the network to make every major thing working
21:54:51  <PublicServer> <V453000> I doubt there are no mistakes
21:54:57  <PublicServer> <avdg> hmmm.. I cant revert the engine :p
21:55:00  <PublicServer> <Shawn> it looks like i need a degree just to figure out what you are trying to do on the main line
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21:55:21  <PublicServer> <V453000> Shawn: this is supposed to be a mad game
21:55:25  <PublicServer> <V453000> trains have no orders
21:55:33  <PublicServer> <V453000> all the mechanisms are telling them where to go
21:55:34  <PublicServer> <avdg> check !splitter simulation
21:56:00  <PublicServer> <avdg> its that simulation but on big scale
21:56:05  <PublicServer> <avdg> and with an overflow
21:57:31  <PublicServer> <avdg> thats the pf :p
21:57:41  <PublicServer> <avdg> pf => pathfinder
21:58:37  <PublicServer> <avdg> oh I get it :)
21:58:52  <PublicServer> <V453000> the 2way closes so the train doesnt go there
21:59:05  <PublicServer> <V453000> if a signal is in front of it, the 2way is unaffected
21:59:06  <PublicServer> <avdg> I didn't saw the trap
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21:59:40  <PublicServer> <V453000> it is quite ridiculous
21:59:57  <PublicServer> <avdg> yeah, wrong spot
21:59:58  <PublicServer> <V453000> even though trains go nowhere because they have no orders, they need pf traps
22:00:26  <PublicServer> <avdg> oh, I had something else in my mind
22:00:57  <PublicServer> <Shawn> yeah, i'll need about 4 years of study to figure this setup out
22:01:04  <PublicServer> ***  made screenshot at 00009803: http://ps.openttdcoop.org/public/webcam/00009803.png
22:01:10  <PublicServer> <V453000> not that much :)
22:01:45  <PublicServer> <Shawn> well, the last time i watched one of these games
22:01:46  <PublicServer> <avdg> hmmm... i wonder if a bug is fixed, I'm setting up an experiment
22:02:03  <PublicServer> <Shawn> yall were just starting to mess with the presingal balancing
22:03:02  <PublicServer> <V453000> :)
22:03:05  <PublicServer> <avdg> k, not :)
22:03:32  <PublicServer> <V453000> ;)
22:03:33  <PublicServer> <avdg> I didn't saw that bug in the changelog
22:03:38  <PublicServer> <avdg> uh?
22:03:54  <PublicServer> *** Razmir has left the game (connection lost)
22:03:55  <PublicServer> <V453000> hehe
22:04:05  <PublicServer> <avdg> whats going on?
22:04:08  <PublicServer> <V453000> the bug is the same
22:04:21  <PublicServer> <V453000> but just by this bit of track, trains realize they can turn around in the station
22:04:27  <PublicServer> <V453000> and consider it a possible way
22:04:29  <PublicServer> *** Razmir joined the game
22:04:33  <PublicServer> <V453000> hi :)
22:04:38  <PublicServer> <Razmir> hi
22:04:38  <PublicServer> <avdg> hey
22:04:56  <PublicServer> <avdg> :p
22:04:58  <PublicServer> <V453000> works also this way
22:05:13  <PublicServer> <avdg> and with a trap?
22:05:21  <PublicServer> <V453000> it should be the same
22:05:52  <PublicServer> <avdg> :)
22:05:53  <PublicServer> <V453000> idiot :D
22:05:56  <PublicServer> <avdg> trapped
22:06:35  <PublicServer> <avdg> heh
22:06:48  <PublicServer> <avdg> doubletrap :p
22:06:58  <PublicServer> <V453000> dumb
22:07:07  <PublicServer> <avdg> :p
22:07:43  <PublicServer> <V453000> this is still best ;)
22:07:48  <PublicServer> <avdg> yeah
22:08:12  <PublicServer> <avdg> too bad that it looks ugly
22:08:20  <PublicServer> <V453000> I like the look
22:08:44  <PublicServer> <avdg> seahorse!
22:08:49  <PublicServer> <V453000> ET phoned home?
22:08:50  <PublicServer> <V453000> ah
22:08:58  <PublicServer> <avdg> :p
22:09:09  <PublicServer> <avdg> or a slack
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22:10:31  <PublicServer> <avdg> lol
22:12:38  *** Polygon has quit IRC
22:13:12  <PublicServer> <avdg> hmm towns have colors :)
22:13:19  <PublicServer> <avdg> thats new for me
22:15:12  <PublicServer> *** Kenji joined the game
22:15:15  <PublicServer> <V453000> hi :)
22:15:31  <PublicServer> <avdg> hey
22:15:40  <PublicServer> <Kenji> O.O
22:16:06  <PublicServer> ***  made screenshot at 00006C2D: http://ps.openttdcoop.org/public/webcam/00006C2D.png
22:16:38  <PublicServer> <V453000> whats going on Kenji? :P
22:16:53  <PublicServer> <Kenji> trains without orders will gravitate to tile:0x0
22:17:10  <PublicServer> <V453000> with this thingies it works
22:17:12  <PublicServer> <avdg> didn't know that
22:17:17  <PublicServer> <V453000> I tried
22:17:51  <PublicServer> <Kenji> I tested it on 16x something
22:17:55  <PublicServer> <avdg> is there any proof for that?
22:18:02  <PublicServer> <avdg> oh
22:18:07  <PublicServer> <Kenji> big mag lev network, tiny loop in 0x0 corner
22:18:18  <PublicServer> <Kenji> depot everything, remove orders, clone
22:18:21  <PublicServer> <Kenji> set off
22:18:37  <PublicServer> <Kenji> everything ends up looping in the corner and escaping
22:18:40  <PublicServer> <avdg> lol
22:19:30  <PublicServer> *** VictorOfSweden joined the game
22:19:31  <PublicServer> <V453000> there are PF traps Kenji
22:19:38  <PublicServer> <V453000> almost everywhere
22:20:03  <PublicServer> <Kenji> I know
22:21:05  <PublicServer> *** Kenji has left the game (leaving)
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22:21:17  <PublicServer> <avdg> hi
22:21:24  <PublicServer> <XeryusTC> still no trains on the network?
22:21:31  <PublicServer> <avdg> is it ready?
22:21:42  <PublicServer> <XeryusTC> dunno, ask v453k
22:21:57  <PublicServer> <Shawn> this is strange, i tried adding a piece of track to this split wip and it tells me i can't do that
22:22:11  <PublicServer> <XeryusTC> select maglev ;)
22:22:35  <PublicServer> <Shawn> that would be why
22:22:44  <PublicServer> <V453000> it is almost ready
22:22:49  <PublicServer> <V453000> just this last split
22:22:55  <PublicServer> <V453000> and we start making trains
22:23:17  <PublicServer> <avdg> the sl are not finished
22:23:24  <PublicServer> <avdg> you will get loopy trains
22:23:41  <PublicServer> <V453000> they are fnished
22:23:55  <PublicServer> <V453000> only needs to connects through the primaries
22:24:10  <PublicServer> <V453000> me good english, really
22:24:12  <PublicServer> <avdg> oh i see
22:24:24  <PublicServer> <avdg> <- good engrish
22:26:09  <PublicServer> <avdg> where is the logic train?
22:26:16  <PublicServer> <avdg> ah
22:26:16  <PublicServer> <V453000> maglev
22:26:20  <PublicServer> <V453000> LevA Gator
22:28:04  <PublicServer> <XeryusTC> btw, i think that trains without any orders at all might not even stop at stations
22:28:45  <PublicServer> <avdg> thats also forced
22:28:54  <PublicServer> <Razmir> ;
22:29:14  <PublicServer> <XeryusTC> loading is?
22:29:35  <V453000> XeryusTC: I got it tested
22:29:43  <V453000> they stop both for loading and unloading
22:29:43  <XeryusTC> :o
22:31:08  <PublicServer> ***  made screenshot at 0002CEEE: http://ps.openttdcoop.org/public/webcam/0002CEEE.png
22:32:26  <PublicServer> <avdg> I like the network
22:32:50  <PublicServer> <avdg> I am already on the first row to see any capacity problems
22:33:32  <PublicServer> <Razmir> you have missing rail in one NOT gate in ML split 02
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22:34:02  *** Webster sets mode: +o Phazorx
22:34:07  <PublicServer> <V453000> fixd
22:34:08  <PublicServer> <V453000> thx
22:34:13  <PublicServer> <Razmir> np
22:34:55  <leg3nd^> !password
22:34:55  <PublicServer> leg3nd^: sherry
22:35:30  <PublicServer> *** leg3nd joined the game
22:35:49  <PublicServer> <leg3nd> hi all
22:35:54  <PublicServer> <avdg> hi
22:35:58  <PublicServer> <V453000> hi
22:35:58  <PublicServer> <XeryusTC> hey
22:37:14  <PublicServer> <leg3nd> so how is things ?
22:37:27  <PublicServer> <V453000> work on the last ml split has begun
22:37:43  <PublicServer> <Shawn> i don't think it will fit
22:37:46  <PublicServer> <leg3nd> awsome. so soon its train population time
22:37:47  <PublicServer> <avdg> gaved the ml's there name like it should be :)
22:38:13  <PublicServer> <Shawn> at least the one i'm trying to copy
22:38:26  <PublicServer> <V453000> I see
22:38:47  <PublicServer> *** XeryusTC has left the game (connection lost)
22:38:48  <PublicServer> <avdg> dont know if there should be a ! before
22:44:21  <PublicServer> <V453000> well I am off
22:44:24  <PublicServer> <V453000> need sleep
22:44:32  <PublicServer> <V453000> so see you tomorrow ;)
22:44:39  <PublicServer> <avdg> gn
22:44:43  <PublicServer> *** V453000 has left the game (leaving)
22:44:53  <V453000> night
22:44:54  <PublicServer> <leg3nd> GN
22:46:10  <PublicServer> ***  made screenshot at 000256B7: http://ps.openttdcoop.org/public/webcam/000256B7.png
22:46:48  <PublicServer> <Shawn> if you want to work on this, i would rather watch than try to figure it out
22:47:25  <PublicServer> <leg3nd> i would if i could :>
22:47:45  <PublicServer> <avdg> hmm
22:47:58  <PublicServer> <avdg> something wrong at !here
22:48:25  <PublicServer> <Shawn> it's a copy of !!here
22:48:36  <PublicServer> <Shawn> that's all i'm doing is coping that splitter over
22:49:13  <PublicServer> <avdg> oh get it
22:49:37  <PublicServer> <Shawn> don't ask me to explain it, since i don't know what it's supposed to do anyway
22:49:54  <PublicServer> <leg3nd> looks like im forced to bed.
22:50:01  <PublicServer> <leg3nd> later and good night lads :>
22:50:07  <PublicServer> <Shawn> night
22:50:10  <PublicServer> *** leg3nd has left the game (leaving)
22:53:17  <PublicServer> <avdg> whoops
22:53:45  <PublicServer> <avdg> dammmit
22:53:54  <PublicServer> <Shawn> did i break something?
22:54:18  <PublicServer> <avdg> train :o
22:54:31  <PublicServer> <Shawn> sorry
22:54:59  <PublicServer> <avdg> its best to signal the ml first
22:59:24  <Razaekel> who the hell puts trains on a ML without signalling it first?
22:59:29  <Razaekel> idiots >.>
22:59:42  <PublicServer> <avdg> there are no trains on the ml
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23:00:05  <PublicServer> <Shawn> i connected a piece of track by mistake and it cause the timer train to crash
23:00:06  <Razaekel> but you just said
23:00:12  <Razaekel> oh
23:00:31  <PublicServer> <avdg> uh :p
23:00:39  <Razaekel> still, i stand by what I said
23:00:44  <Razaekel> it's just not as relevant
23:01:12  <PublicServer> ***  made screenshot at 00022EA0: http://ps.openttdcoop.org/public/webcam/00022EA0.png
23:03:59  <PublicServer> <avdg> yeah, dry up the lake :p
23:04:12  <PublicServer> <avdg> lol
23:04:14  <PublicServer> <Shawn> either that or flood the track
23:09:34  <PublicServer> <Shawn> i lost my place from where i was coping
23:09:41  <PublicServer> <avdg> use v
23:10:18  <PublicServer> <avdg> handy tool for copy past for brains :)
23:10:22  <PublicServer> <Shawn> i am, but i've trying to figure out where i'm supposed to be working
23:10:49  <PublicServer> <avdg> you're working on a junction
23:10:52  <PublicServer> <avdg> :)
23:11:03  <PublicServer> <Shawn> i need to be working on a beer :-)
23:12:06  <PublicServer> <Shawn> hey i got it
23:12:52  <PublicServer> <avdg> ?
23:12:53  <PublicServer> <Shawn> i think i lost a track somewhere
23:13:17  <PublicServer> <avdg> 5 < 6, right ...
23:13:28  <PublicServer> <avdg> found :)
23:13:43  <PublicServer> <Shawn> ok, now how to fix it?
23:13:52  <PublicServer> <Shawn> with out bomb/rebuild
23:14:11  <PublicServer> <avdg> dry up the lake :p
23:14:25  <PublicServer> <avdg> again xD
23:14:26  <PublicServer> <Shawn> one dry lake :-{
23:14:34  <PublicServer> <Shawn> :-)
23:14:56  <PublicServer> <avdg> "hey, its global warming!"
23:15:44  <PublicServer> * avdg want to isolate nanstable park
23:15:46  <PublicServer> <Shawn> ok, i'm stumped on the end of this
23:16:14  <PublicServer> ***  made screenshot at 00023E8C: http://ps.openttdcoop.org/public/webcam/00023E8C.png
23:17:15  <PublicServer> <avdg> thats 3
23:17:41  <PublicServer> <Shawn> we can squeeze one more
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23:17:53  <avdg> !tunnels 3 11
23:17:53  <PublicServer> avdg: You need 3 tunnels/bridges for trainlength 3 and gap 11.
23:19:06  <PublicServer> * avdg thinks it was a bad idea
23:19:35  <PublicServer> <Shawn> go for it, you know this better than I do
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23:26:12  <PublicServer> <avdg> im not quite 100% happy about the filler logic
23:26:28  <PublicServer> <avdg> *need more eyes
23:27:14  <PublicServer> *** Razmir has left the game (leaving)
23:27:20  <PublicServer> <avdg> uh... since when is signalgap == 3?
23:27:30  <PublicServer> <Shawn> what is it supposed to be?
23:27:40  <PublicServer> <avdg> it should be 2
23:27:44  <PublicServer> <Shawn> sorry
23:30:41  <PublicServer> <Shawn> shorten the bridge there?
23:30:47  <PublicServer> <avdg> ?
23:31:03  <PublicServer> <avdg> that doesn't matter
23:31:10  <PublicServer> <Shawn> make it a 3 tile bridge compard to 4?
23:31:16  <PublicServer> ***  made screenshot at 00023EC3: http://ps.openttdcoop.org/public/webcam/00023EC3.png
23:31:27  <PublicServer> <avdg> but still the same frequence of traffic
23:31:36  <PublicServer> <avdg> and it doesn't make any jam
23:32:10  <PublicServer> <Shawn> ok, i'll let you work then :-)
23:34:53  <PublicServer> <avdg> have an eye on traffic desync when doubling connection, k?
23:35:12  <PublicServer> <avdg> just make all roads equel by length
23:35:37  <PublicServer> <Shawn> ok, i'll try
23:38:32  <PublicServer> <Shawn> that was there because it was on the other one
23:39:32  <PublicServer> <Shawn> does the other side have to be done like this as well?
23:39:46  <PublicServer> <avdg> donno
23:39:57  <PublicServer> <avdg> it looks like done
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23:40:32  <PublicServer> <avdg> *realises he is looking at the wrong junction
23:40:33  <PublicServer> <avdg> d'oh
23:40:45  <PublicServer> <Shawn> the one we are working on
23:41:10  <PublicServer> <avdg> yeah, other needs a split too :/
23:41:26  <PublicServer> <Shawn> ok, i'll be back in about 20 mins, i need to run to the store
23:41:50  <PublicServer> <avdg> :)
23:42:05  *** Razmir has left #openttdcoop
23:43:07  <PublicServer> <Shawn> i'm still trying to figure out how to weave those other connnections through this junction
23:44:10  <PublicServer> <avdg> I want to help you a hand, but my mind isn't cooperating
23:44:31  <PublicServer> <Shawn> be back in a few, i'll stay connected so you can keep going
23:44:44  <PublicServer> <avdg> k
23:46:19  <PublicServer> ***  made screenshot at 00023E9A: http://ps.openttdcoop.org/public/webcam/00023E9A.png
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23:57:37  <PublicServer> <Shawn> back
23:58:13  <PublicServer> <avdg> wb
23:58:26  <PublicServer> <avdg> that tunnel isn't a great idea :p
23:58:37  <PublicServer> <avdg> we should change it
23:58:44  <PublicServer> <Shawn> ok
23:59:23  <PublicServer> <Shawn> we ought to just nuke the town and get it out of the way
23:59:39  <PublicServer> <avdg> check !space

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