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00:00:03 <V453000> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats30.html oh lol 00:00:04 <Webster> Title: #openttdcoop @ OFTC stats by Webster (at hyru.ath.cx:60080) 00:00:07 <PeterT> and you are on IRC all day 00:00:10 <V453000> overspamming server 00:00:17 <PeterT> OMG MORE THAN PublicServer 00:00:38 <V453000> beat him 00:00:48 <PeterT> you are such a spammer 00:00:55 <PeterT> @herald list 00:00:59 <PeterT> @list herald 00:00:59 <Webster> PeterT: add, change, default, get, and remove 00:02:15 <PeterT> V453000: watch this 00:02:16 *** PeterT has left #openttdcoop 00:02:16 *** PeterT has joined #openttdcoop 00:02:16 <Webster> Welcome back, Peter! 00:02:22 <avdg> nice, I'm ranked 20 00:02:31 <avdg> never expected it 00:02:38 <V453000> yes it should say "oh god" 00:02:46 <PublicServer> <V453000> :P 00:02:51 <PeterT> YOU ARE FUNNY 00:03:18 <Shawn_> looks like i need to do a lot of spaming to just get on that list :-) 00:03:24 <PublicServer> *** made screenshot at 0001F7D4: http://ps.openttdcoop.org/public/webcam/0001F7D4.png 00:03:35 <PeterT> Shawn_: indeed 00:04:16 <PeterT> Seriously, how are you on IRC all day long? 00:04:38 <PublicServer> <V453000> I work at home :) 00:05:22 <PeterT> Is your job OpenTTD? 00:05:29 <PublicServer> <V453000> not rly 00:05:35 <PublicServer> <V453000> just some graphics crap 00:08:28 *** master-sonic has quit IRC 00:09:22 <avdg> almost at 1 billion :) 00:09:50 <PublicServer> <V453000> you forgot about something lol 00:10:20 <avdg> http://img251.imageshack.us/content_round.php?page=done&l=img251/5020/weknownoordersunltd16ja.png 00:10:21 <Webster> Title: ImageShack - Online Media Hosting (at img251.imageshack.us) 00:10:31 <avdg> wasn't that easier? 00:11:10 <V453000> was I asking for easier or better? 00:11:35 <avdg> if I opened the last save, I was looking at a minefield :p 00:12:58 *** jondisti has joined #openttdcoop 00:13:13 <jondisti> !password 00:13:13 <PublicServer> jondisti: seizes 00:13:27 <PublicServer> *** jond1sti joined the game 00:13:49 <PublicServer> <jond1sti> hello 00:13:53 <PublicServer> <V453000> hi 00:13:54 <PublicServer> <jond1sti> splitter bug! 00:14:18 <PublicServer> *** avdg #1 has left the game (connection lost) 00:14:45 <PublicServer> <V453000> oh ffs how 00:14:46 <PublicServer> *** avdg #1 has left the game (connection lost) 00:15:08 <PublicServer> <V453000> ah 00:15:11 <PublicServer> <V453000> dumbie builder :) 00:15:27 <PublicServer> <V453000> oh come on what is this 00:16:34 <PublicServer> <V453000> ??? 00:16:51 <V453000> avdg: you connecting? 00:17:08 <avdg> I tried :p 00:17:17 <PublicServer> <V453000> the game is paused atm 00:17:18 <avdg> but failed 00:17:48 <PublicServer> *** avdg has left the game (connection lost) 00:17:54 <avdg> ^^ 00:18:01 <avdg> thats late 00:18:26 <PublicServer> *** made screenshot at 0001DB45: http://ps.openttdcoop.org/public/webcam/0001DB45.png 00:18:54 *** Matte has quit IRC 00:20:55 *** KenjiE20 has quit IRC 00:21:53 <avdg> can someone read kenjie's exit msg? 00:22:00 <PublicServer> <V453000> no 00:22:07 <jondisti> no 00:22:14 <PeterT> it means "night" 00:22:22 <PublicServer> <V453000> btw call him either Kenji or KenjiE20 ;) 00:22:23 <avdg> :p 00:23:50 <avdg> :p i putted it in my addressbar, and I came out on wikipedia 00:24:52 <PeterT> _____________ 00:24:52 <PeterT> | (^o^)ノ | < おやすみー 00:24:52 <PeterT> |\⌒⌒⌒ \ 00:24:52 <PeterT> \|⌒⌒⌒⌒| 00:25:20 <avdg> yeah :) 00:28:31 <avdg> V453000: are you making a so famous called 'zipper' ? 00:28:39 <PublicServer> <V453000> dont know that 00:30:05 <avdg> definition: collects a group of trains till fully loaded, before releasing the trains with minimal space between them 00:30:41 <PublicServer> <V453000> no 00:30:50 <PublicServer> <V453000> lol that doesnt make any sense here 00:30:56 <avdg> only diffrend thing, all trains are released on a other line, instead of the same 00:31:03 <PeterT> !screen 00:31:05 <PublicServer> *** PeterT made screenshot at 0001FBEE: http://ps.openttdcoop.org/public/webcam/0001FBEE.png 00:31:05 <PublicServer> <V453000> no 00:31:06 <PublicServer> <V453000> not 00:31:54 <PublicServer> <V453000> or ... an asynchronous one 00:32:11 <PublicServer> <Shawn> why not use tunnels instead of those bridges, it would make it look a little cleaner i think 00:32:33 <PublicServer> <V453000> lol 00:32:42 <PublicServer> <V453000> that is the least reasonable thing 00:32:49 <PublicServer> <V453000> in this case it doesnt matter 00:33:28 <PublicServer> *** made screenshot at 0001D7E6: http://ps.openttdcoop.org/public/webcam/0001D7E6.png 00:33:32 <avdg> ah, I got it 00:35:08 <Ammler> monorail would look nicer 00:35:29 <PublicServer> <V453000> I honestly dont know how to set this into monorail :) 00:35:45 <PublicServer> <Shawn> you can convert it after you get it laid out 00:35:46 <PublicServer> <jond1sti> can't figure out why !this flipflop doesn't work... 00:37:01 <PublicServer> <V453000> :) 00:37:04 <PublicServer> <V453000> one wrong signal 00:37:15 <PublicServer> <jond1sti> or those missing ones.. :P 00:37:19 <PublicServer> <V453000> no 00:37:25 <PublicServer> <V453000> the prio signal was exit 00:37:34 <PublicServer> <V453000> which actually even deactivated the prio 00:38:01 <PublicServer> <jond1sti> well yes but it would anyway need those 2 block signals you built 00:38:10 <PublicServer> <jond1sti> and then it doesn't affect flipflop :P 00:38:20 <PublicServer> <V453000> no 00:38:22 <avdg> this isn't deadlock free, isn't it? 00:38:24 <PublicServer> <V453000> why the hell should it 00:38:48 <PublicServer> <jond1sti> well, why not? 00:39:00 <PublicServer> <V453000> no reason 00:39:09 <PublicServer> <V453000> combo signals dont react on entry signals 00:39:22 <PublicServer> <jond1sti> yeah i got that... 00:40:21 <avdg> these 2ways are killers :/ 00:40:33 <avdg> there should be a 1way between them 00:40:42 <PublicServer> <V453000> doesnt help 00:41:59 <avdg> looks better now 00:43:22 <PublicServer> <V453000> no it doesnt 00:43:56 <PublicServer> <V453000> but well ... 00:43:59 <PublicServer> <V453000> lets keep it 00:44:09 <avdg> at least, the traffic is more balanced 00:44:19 *** Intexon has quit IRC 00:44:27 <avdg> just replace the presignal with combo's 00:44:42 <avdg> or how you call them :p 00:45:20 <PublicServer> <V453000> wtf 00:46:00 <avdg> ? 00:47:30 <avdg> houston: add more trains 00:47:37 <PublicServer> <jond1sti> are we having trains @ pf traps? :P 00:48:30 <PublicServer> *** made screenshot at 000213F5: http://ps.openttdcoop.org/public/webcam/000213F5.png 00:48:39 <PublicServer> <jond1sti> :D 00:49:42 <PublicServer> *** jond1sti has left the game (leaving) 00:50:22 <avdg> !players 00:50:23 <PublicServer> avdg: Client 782 (Orange) is Shawn, in company 1 (We Know No Orders unLTD.) 00:50:23 <PublicServer> avdg: Client 780 (Orange) is V453000, in company 1 (We Know No Orders unLTD.) 00:50:58 <avdg> !screen 00:51:00 <PublicServer> *** avdg made screenshot at 000207C5: http://ps.openttdcoop.org/public/webcam/000207C5.png 00:51:06 <PublicServer> <Shawn> deadlock split 7 00:51:37 <PublicServer> <V453000> fixed 00:55:56 <PublicServer> <V453000> hey dude :D 00:56:01 <PublicServer> <V453000> your overflow is making troublee 00:56:11 <PublicServer> <V453000> but just a little and temporary :) 00:56:26 <PublicServer> <Shawn> who's overflow? 00:56:37 <PublicServer> <V453000> her are two and one is mine... 00:56:45 <avdg> why are you guys not using logic trains? 00:57:07 <V453000> I want slower response time 00:57:15 <avdg> i see 00:58:04 <PublicServer> <V453000> oh 00:58:10 <PublicServer> <V453000> I forgot about something :D 00:58:32 <PublicServer> <V453000> the gates are not fast enough to trigger of course :) 00:58:37 *** jondisti has quit IRC 01:02:28 *** thgergo has quit IRC 01:02:59 <avdg> don't say that I lost my dns 01:03:32 <PublicServer> *** made screenshot at 000207D4: http://ps.openttdcoop.org/public/webcam/000207D4.png 01:06:07 <avdg> :( no internet connection 01:09:59 <avdg> damm... can't connect to the savegames 01:10:53 <avdg> ah finally 01:17:18 *** pugi has quit IRC 01:18:34 <PublicServer> *** made screenshot at 0001BBB8: http://ps.openttdcoop.org/public/webcam/0001BBB8.png 01:20:21 <avdg> traffic looks nice, almost no train hitting the end 01:20:49 <avdg> while the other side still have a few reaching the end (by spamming 1 track) 01:25:02 <avdg> remove signal at 0x1E5758 pls 01:25:10 <avdg> !players 01:25:12 <PublicServer> avdg: Client 782 (Orange) is Shawn, in company 1 (We Know No Orders unLTD.) 01:25:12 <PublicServer> avdg: Client 780 (Orange) is V453000, in company 1 (We Know No Orders unLTD.) 01:26:02 <Shawn_> how do you get the grid coords? 01:26:42 *** PeterT_ has joined #openttdcoop 01:27:57 <avdg> scrollto 01:28:09 <avdg> in the console 01:28:26 <avdg> 0x1E5758 01:28:56 *** PeterT_ has left #openttdcoop 01:29:11 *** PeterT_ has joined #openttdcoop 01:30:04 <PublicServer> <Shawn> says tile does not exist 01:30:39 <avdg> yeah i know 01:30:49 <avdg> i forgot the place *grumbles* 01:32:58 <avdg> i've lost it 01:33:36 <PublicServer> *** made screenshot at 00018BAB: http://ps.openttdcoop.org/public/webcam/00018BAB.png 01:34:00 *** Baeda has joined #openttdcoop 01:34:09 <Baeda> !password 01:34:09 <PublicServer> Baeda: hopper 01:34:30 <avdg> 0x22B7C 01:34:32 <PublicServer> *** baeda joined the game 01:34:38 <avdg> there is something wrong at it 01:35:02 <avdg> 2nd lane, counted from south 01:35:18 <avdg> and it has pbs :) 01:35:55 <PublicServer> <Shawn> seems to be fine 01:36:06 <PublicServer> <Shawn> on that little test track correct? 01:36:39 *** avdg_ has joined #openttdcoop 01:36:51 <avdg_> gap length is 4 01:36:54 <avdg_> should be 3 01:37:18 <avdg_> see it? 01:38:02 <PublicServer> <Shawn> 0x22b7c ? 01:38:09 <PublicServer> <Shawn> that's a track piece, no signal 01:38:18 *** avdg is now known as Guest1348 01:38:18 *** avdg_ is now known as avdg 01:38:44 <avdg> its something else :) 01:38:58 <avdg> i've lost the previous one 01:39:52 <avdg> but that space between the detector and the split is 4 01:39:55 <avdg> should be 3 01:40:03 <avdg> can you see that? 01:40:07 <PublicServer> <Shawn> ok, i see that spot 01:40:35 <avdg> fixed? 01:40:45 <PublicServer> <Shawn> now it is 01:41:37 <avdg> you can also add more train 01:41:39 <avdg> s 01:41:58 <avdg> there is almost no train passing the depot 01:43:22 *** Guest1348 has quit IRC 01:43:33 <PublicServer> <Shawn> i'm still thinking about patching in this super depot station in to the line 01:43:55 <PublicServer> <Shawn> how many more? 20 or so? 01:45:17 <avdg> the depot looks fine (except the missing signals at the end, but I forgive that) 01:46:12 <PublicServer> <Shawn> i didnt lay it out with enough room to have 1 tl before the signal at the end of the depot section 01:47:14 <avdg> I was better ingame :) 01:47:47 <PublicServer> *** baeda has left the game (connection lost) 01:47:52 *** Baeda has quit IRC 01:48:38 <PublicServer> *** made screenshot at 0001A3A9: http://ps.openttdcoop.org/public/webcam/0001A3A9.png 01:52:51 <avdg> that depot should work 01:54:34 <PublicServer> <Shawn> i think it will, but there is no real reason for it 01:54:51 <PublicServer> <Shawn> the delays at the smaller setup have been mostly sloved 01:54:54 <PublicServer> <Shawn> solved 01:57:22 <avdg> i have a deadlock 01:57:31 <avdg> at the place you've just fixed 01:57:31 <PublicServer> <Shawn> where? 01:57:54 <avdg> got it too? 01:58:07 <PublicServer> <Shawn> no, it's appears to be moving 01:58:33 <avdg> you have there a small gap 01:58:45 <avdg> about 2 between 01:58:57 <avdg> between the pre and the end 01:59:03 <avdg> got it? 01:59:19 <avdg> ah nvm 01:59:36 <PublicServer> <Shawn> i have entry pre at 22b7c 01:59:46 <PublicServer> <Shawn> exit on that line is at 22b7a 02:00:20 <avdg> nvm, I have to find an other cause 02:00:26 <PublicServer> <Shawn> 1 shy of 1200 trains 02:02:12 <PublicServer> <Shawn> ok, now have an even 500 wood trains 02:02:46 <avdg> depots are quite empty here 02:02:56 <avdg> ah :) 02:03:10 <PublicServer> <Shawn> they are staying empty here as well 02:03:27 <PublicServer> <V453000> overflow should be just an insurance 02:03:34 <PublicServer> <V453000> not a must 02:03:40 <PublicServer> *** made screenshot at 0001CBD6: http://ps.openttdcoop.org/public/webcam/0001CBD6.png 02:03:43 <PublicServer> <Shawn> it all looks to be moving fairly smoothly on the ml 02:06:08 <PublicServer> <Shawn> at 0x2dd97 make those 2 signals twoway 02:06:52 <PublicServer> <V453000> no way 02:07:42 <PublicServer> <Shawn> it was just jamming there, that's why i had changed it to relase that jam 02:07:49 <PublicServer> <V453000> ys 02:07:58 <avdg> droningdore east has 'leaking' trains 02:08:05 <PublicServer> <V453000> but twoways dont solve it 02:09:02 <avdg> so does droningen woods 02:09:10 <avdg> *droningdore 02:09:45 <avdg> fix: shorter trigger part 02:10:29 <avdg> dronindore north has also the same issue :/ 02:11:23 <PublicServer> <V453000> no 02:11:52 <avdg> dronindore woods has a reverted dummy train 02:16:16 <avdg> look at the dummy train, its 1 sec behind the train to load 02:16:27 <avdg> if the station is empty, the train is gone 02:17:28 <PublicServer> <Shawn> V453000 can you do the signals at Beedgrove Transfer please? 02:17:59 <avdg> windfort west is a good example 02:18:08 <avdg> *windford 02:18:43 <PublicServer> *** made screenshot at 00008CAE: http://ps.openttdcoop.org/public/webcam/00008CAE.png 02:19:33 <PublicServer> <Shawn> thanks 02:19:38 <PublicServer> <V453000> meh 02:20:39 <V453000> right im off 02:20:40 <V453000> cya 02:20:46 <PublicServer> <Shawn> gn 02:20:46 <PublicServer> *** V453000 has left the game (connection lost) 02:20:46 <PublicServer> *** Game paused (not enough players) 02:21:18 <PublicServer> *** Shawn has left the game (leaving) 02:21:37 *** De_Ghosty has joined #openttdcoop 02:22:19 <avdg> !players 02:22:20 <PublicServer> avdg: There are currently no clients connected to the server 02:22:27 <avdg> gn 02:22:36 <Shawn_> i disconected since i would have been there myself 02:22:39 <Shawn_> gn avdg 02:23:00 *** avdg has quit IRC 02:33:45 <PublicServer> *** made screenshot at 00007CB1: http://ps.openttdcoop.org/public/webcam/00007CB1.png 03:05:32 *** gr00vy has quit IRC 03:05:47 *** gr00vy has joined #openttdcoop 03:25:12 *** Mazur has quit IRC 04:41:50 *** Seberoth has quit IRC 04:41:55 *** Seberoth has joined #openttdcoop 04:44:28 *** Mazur has joined #openttdcoop 05:24:17 *** [alt]buster has quit IRC 06:35:10 *** ^Spike^ has joined #openttdcoop 06:35:10 *** ChanServ sets mode: +o ^Spike^ 07:36:33 *** einKarl has joined #openttdcoop 07:38:05 *** Progman has joined #openttdcoop 07:50:27 *** ODM has joined #openttdcoop 07:50:27 *** ChanServ sets mode: +o ODM 07:54:29 <einKarl> !players 07:54:30 <Webster> Latest update from dznews: British Rail OpenTTD Set - 2nd Teaser GRF <http://dev.openttdcoop.org/news/29> 07:54:31 <PublicServer> einKarl: There are currently no clients connected to the server 08:22:28 *** pugi has joined #openttdcoop 08:27:49 <pugi> !password 08:27:49 <PublicServer> pugi: serums 08:28:30 <PublicServer> *** pugi joined the game 08:35:26 <PublicServer> *** pugi has left the game (leaving) 08:36:22 *** thgergo has joined #openttdcoop 08:42:10 <einKarl> !password 08:42:10 <PublicServer> einKarl: lathed 08:42:23 <PublicServer> *** einKarl joined the game 08:52:21 *** Lukeus_Maximus has joined #openttdcoop 09:03:29 <PublicServer> *** einKarl has left the game (connection lost) 09:03:48 <PublicServer> *** made screenshot at 00022B75: http://ps.openttdcoop.org/public/webcam/00022B75.png 09:22:23 *** avdg has joined #openttdcoop 09:22:52 *** OwenS has joined #openttdcoop 09:22:52 *** ChanServ sets mode: +v OwenS 09:23:01 <avdg> !players 09:23:03 <PublicServer> avdg: There are currently no clients connected to the server 09:40:01 *** Lukeus_Maximus has quit IRC 09:54:38 *** Doorslammer has joined #openttdcoop 09:57:03 <V453000> ghe ... does the BROS work for you? it shows me green in the grf window but no new trains or anything 09:57:08 <V453000> wanted to see =( 10:02:04 <Doorslammer> ? 10:02:23 <Doorslammer> r10 didn't have content, I can guarantee you that 10:02:33 <Doorslammer> There are some playable GRFs on the BROS site though 10:02:47 <Doorslammer> Only testing though 10:06:07 *** devilsadvocate has quit IRC 10:08:27 <Doorslammer> http://freeside.co.uk/~welshdragon/phpBB3/viewtopic.php?f=33&t=100 <= Test GRFs 10:08:29 <Webster> Title: Dragon Forums • Information (at freeside.co.uk) 10:09:30 *** KenjiE20 has joined #openttdcoop 10:09:30 *** ChanServ sets mode: +o KenjiE20 10:24:13 <V453000> ahh 10:24:14 <V453000> thx 10:24:31 <V453000> I thought when there is the news, its going to be some kinda testing :D 10:28:42 <Doorslammer> Yeah, there isnt a lot of coding done to be honest 10:29:37 *** devilsadvocate has joined #openttdcoop 10:32:11 <Webster> Latest update from dznews: British Rail OpenTTD Set - New Forums <http://dev.openttdcoop.org/news/30> 10:39:25 *** roboboy has joined #openttdcoop 10:50:57 *** master-sonic has joined #openttdcoop 10:51:16 <PublicServer> *** sonic joined the game 10:52:06 <PublicServer> *** sonic has left the game (leaving) 10:59:09 <avdg> i'm running it local, and it still runs smooth 10:59:47 <avdg> I have found 2 signal flaws atm 11:11:42 *** avdg_ has joined #openttdcoop 11:11:57 *** avdg has quit IRC 11:12:14 *** avdg_ is now known as avdg 11:20:11 <PublicServer> *** sonic joined the game 11:22:30 *** Intexon has joined #openttdcoop 11:22:46 <PublicServer> *** Game unpaused (not enough players) 11:22:47 <PublicServer> *** Intexon joined the game 11:30:47 <avdg> !players 11:30:49 <PublicServer> avdg: Client 814 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 11:30:49 <PublicServer> avdg: Client 816 (Orange) is Intexon, in company 1 (We Know No Orders unLTD.) 11:31:29 <avdg> can you guys revert the signal at 0x2377B? 11:31:39 <PublicServer> *** Intexon has left the game (connection lost) 11:31:39 <PublicServer> *** Game paused (not enough players) 11:31:47 <avdg> it should be faced south 11:33:51 <PublicServer> *** made screenshot at 0001EF8C: http://ps.openttdcoop.org/public/webcam/0001EF8C.png 11:35:34 *** Intexon has quit IRC 11:35:46 <avdg> thats the one 11:36:23 <avdg> !help screen 11:36:23 <PublicServer> avdg: http://www.openttdcoop.org/wiki/IRC_Commands 11:36:49 *** roboboy has quit IRC 11:37:21 <avdg> hmm that page needs a fix 11:37:39 <avdg> !screen 0x2377B 11:37:39 <PublicServer> *** avdg liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 11:37:49 <Ammler> @makeop V453000 11:37:49 <Webster> Ammler: The operation succeeded. 11:38:00 <V453000> I wasnt here? 11:38:01 <V453000> o_O 11:41:18 <avdg> I'm doing the ultimate stresstest :p 11:41:31 <avdg> having now 1500 trains 11:42:41 <avdg> lol, it lags each time a train leaves the depot 11:45:12 <PublicServer> *** Game unpaused (not enough players) 11:45:13 <PublicServer> *** tneo joined the game 11:45:55 <avdg> !players 11:45:56 <PublicServer> avdg: Client 814 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 11:45:56 <PublicServer> avdg: Client 817 (Orange) is tneo, in company 1 (We Know No Orders unLTD.) 11:46:42 <hylje> i see the witty company names are back 11:49:45 <avdg> my implementation of Tesside heath south: http://yfrog.com/40schermafbeelding2010040np 11:49:46 <Webster> Title: Yfrog - schermafbeelding2010040n (at yfrog.com) 11:49:58 <avdg> ml split 04 11:51:45 <avdg> is !jam still not fixed? 11:52:17 <avdg> signal on 0x2377B should be facing south 11:54:34 <PublicServer> *** tneo has left the game (leaving) 11:54:35 <PublicServer> *** Game paused (not enough players) 11:55:55 <master-sonic> how do I interpret these coordinates? 11:56:15 <avdg> scrollto 11:56:23 <avdg> in the console 11:56:58 <Ammler> use signs 11:57:19 <avdg> im working on a copy 11:58:16 <avdg> at the last screenshot: the endsignal, left of the notgate 11:58:47 <master-sonic> i signed it 12:00:50 <avdg> got a jam here :p 12:02:08 <V453000> !players 12:02:10 <PublicServer> V453000: Client 814 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 12:02:27 <V453000> why dont you just join avdg 12:02:35 <avdg> slow internet 12:02:51 <avdg> i would propably disconnect 12:03:05 <avdg> lets try 12:03:25 <avdg> !password 12:03:25 <PublicServer> avdg: paired 12:03:41 <avdg> long loading :/ 12:03:53 <PublicServer> *** made screenshot at 00023B7C: http://ps.openttdcoop.org/public/webcam/00023B7C.png 12:03:56 <avdg> 130kb 12:04:08 <avdg> thats the one :) 12:04:29 <avdg> 250kb now :( 12:05:22 <avdg> 450 12:06:04 <avdg> 600 12:06:24 <PublicServer> *** Game unpaused (not enough players) 12:06:25 <PublicServer> *** avdg joined the game 12:06:30 <PublicServer> <avdg> :) 12:06:31 <PublicServer> <sonic> hooray :D 12:06:35 <PublicServer> <avdg> for now 12:07:10 <PublicServer> *** avdg has left the game (connection lost) 12:07:10 <PublicServer> *** Game paused (not enough players) 12:07:15 <avdg> :D 12:07:26 <avdg> edit and fail 12:10:11 <avdg> !password 12:10:11 <PublicServer> avdg: summon 12:10:44 <avdg> my speed is not high enough to keep synced, while working at something I guess 12:12:12 *** heffer has joined #openttdcoop 12:13:09 <PublicServer> *** avdg joined the game 12:13:36 <PublicServer> <avdg> lets try 12:13:42 <PublicServer> *** avdg has joined company #1 12:13:43 <PublicServer> *** Game unpaused (not enough players) 12:16:27 <PublicServer> <avdg> k, lets connect that station 12:16:39 <PublicServer> <avdg> :) 12:16:47 <ODM> !password 12:16:47 <PublicServer> ODM: summon 12:16:55 <PublicServer> *** 0DM joined the game 12:17:24 <PublicServer> <sonic> train is wron 12:17:35 <PublicServer> <sonic> there we go 12:17:36 <PublicServer> <avdg> wich one? 12:17:51 <PublicServer> <sonic> dummy train didnt seem to work right 12:18:00 <PublicServer> <avdg> tesside heath south? 12:18:05 <PublicServer> <sonic> yup 12:18:16 <PublicServer> <avdg> orders 12:18:43 <PublicServer> <avdg> should work 12:18:56 <PublicServer> *** made screenshot at 0002721C: http://ps.openttdcoop.org/public/webcam/0002721C.png 12:19:00 <PublicServer> <avdg> hmm 12:19:15 <PublicServer> *** 0DM has left the game (connection lost) 12:20:30 <PublicServer> <avdg> that merge is killing me 12:20:41 <PublicServer> <avdg> donno why it fails sometimes 12:21:12 <PublicServer> <avdg> the last one failed again 12:21:57 <PublicServer> <avdg> i hope its fixed 12:22:02 <PublicServer> <avdg> :/ 12:22:33 <PublicServer> <sonic> just build a prio 12:22:38 <PublicServer> <sonic> at the topmost lane 12:22:39 <PublicServer> <avdg> no, no prio 12:22:45 <PublicServer> <avdg> should be a clean merge 12:22:52 <PublicServer> <avdg> all trains are leaving timed 12:23:01 <PublicServer> <avdg> so no reason to prio them 12:23:06 <PublicServer> <sonic> but not the trains merging from other stations 12:23:35 <PublicServer> <sonic> like this 12:24:03 <leg3nd^> !password 12:24:03 <PublicServer> leg3nd^: ejects 12:24:17 <PublicServer> <avdg> the others must wait, yes ;) 12:24:24 <PublicServer> *** leg3nd joined the game 12:24:25 <PublicServer> <avdg> 3 vs unknow 12:24:38 <PublicServer> <avdg> actually, 3 proper synced vs unknow 12:24:58 <PublicServer> <avdg> damm 12:25:06 <PublicServer> <sonic> yes, so just prio one of the synced to the unknown 12:25:27 <PublicServer> <avdg> yes, for give them a lower prio 12:26:01 <PublicServer> *** Shawn joined the game 12:26:02 <PublicServer> <avdg> hey 12:26:14 <PublicServer> <avdg> cmon train, load :/ 12:27:57 <PublicServer> <avdg> now its the exactly the same 12:28:08 <PublicServer> <avdg> only the first track is bit shorter 12:28:25 <PublicServer> <avdg> hmm 12:28:58 <PublicServer> <avdg> the 'clean merge' story :p 12:29:05 <PublicServer> <avdg> we can write a full book about it 12:31:11 *** Vitus has joined #openttdcoop 12:31:11 <PublicServer> *** leg3nd has left the game (connection lost) 12:31:19 *** Doorslammer has quit IRC 12:31:47 <PublicServer> <avdg> if that doesn't work, i give up :p 12:32:12 <V453000> @quickstart 12:32:15 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 12:32:18 <V453000> ^ vitus 12:32:22 <PublicServer> <Shawn> this makes me want to do a 2tl game 12:32:35 <PublicServer> <avdg> 2tl trains are making more costs 12:32:46 <V453000> that is dumb reason avdg ;) 12:32:53 <PublicServer> <avdg> i know 12:33:26 <PublicServer> <avdg> at the last game i remember, I created some bad bypasses to make them profitable 12:33:44 <PublicServer> <avdg> k, not everybody agreed with that :) 12:33:47 <PublicServer> <avdg> especially mark 12:33:58 <PublicServer> *** made screenshot at 0002AE17: http://ps.openttdcoop.org/public/webcam/0002AE17.png 12:34:11 <V453000> well 12:34:28 <V453000> in my TL1 game even EL13k profitted and they cost about 13 000 per year 12:34:41 <V453000> speed 185 12:34:45 <PublicServer> <avdg> then the easy way :) moneycheat 12:34:52 <Vitus> !pw 12:35:07 <Vitus> !password 12:35:07 <PublicServer> Vitus: romped 12:35:41 <PublicServer> *** Vitus joined the game 12:36:04 <V453000> OwenS? 12:36:12 <V453000> u around? 12:37:43 <PublicServer> <avdg> ugg... missed a try 12:39:04 <PublicServer> <avdg> i have 400 mill more on my local copy :p 12:40:50 <PublicServer> <avdg> there is still a slowdown in it 12:43:58 <PublicServer> <avdg> its acceptable, i keep my hands off it 12:45:22 <PublicServer> <Shawn> we ought to add another 100 or so trains :-P 12:45:30 <PublicServer> <avdg> do 12:45:40 <PublicServer> <avdg> but do it slow 12:45:47 <PublicServer> <avdg> i had lagg while adding a lot 12:46:04 <PublicServer> <Shawn> i can,t I have to head to work, I'll see yall later on 12:46:10 <PublicServer> <avdg> bye 12:46:13 <PublicServer> *** Shawn has left the game (leaving) 12:46:20 <PublicServer> <avdg> work? its a hollyday here 12:49:00 <PublicServer> *** made screenshot at 00029D99: http://ps.openttdcoop.org/public/webcam/00029D99.png 12:50:22 <Ammler> !server_stats 12:50:27 <Ammler> !server_status 12:50:27 <PublicServer> Ammler: 14:50:26 up 328 days, 41 min, 0 users, load average: 1.85, 1.77, 1.91 12:50:28 <PublicServer> Ammler: Cpu(s): 16.0%us, 5.6%sy, 2.4%ni, 72.8%id, 3.0%wa, 0.0%hi, 0.1%si, 0.0%st 12:50:28 <PublicServer> Ammler: 23969 openttd 25 10 43524 21m 4416 S 43 1.1 344:52.04 ./openttd -c opentt 12:54:00 <V453000> just numbers :D 12:55:33 *** devilsadvocate has quit IRC 12:56:07 <PublicServer> <avdg> its quite risky, im doing some ml fixes, while i know that I don't have a good connection 12:57:43 <PublicServer> <sonic> avdg, look at cinpool. merge works fine ;) 12:58:05 <PublicServer> <avdg> :) 13:00:07 <PublicServer> <avdg> lets check it 13:00:24 <PublicServer> <avdg> *action* 13:00:49 <PublicServer> <avdg> train 2 is slowing down 13:00:55 <PublicServer> <avdg> saw that? 13:01:02 <PublicServer> <sonic> at tesside? 13:01:05 <PublicServer> <avdg> yeah 13:01:11 <PublicServer> <sonic> yes 13:01:33 <PublicServer> <avdg> thats strange :p 13:02:02 <PublicServer> <sonic> very strange 13:03:13 <PublicServer> <sonic> you have a TL diff of about 7. at cinpool I have 4 13:03:41 <PublicServer> <avdg> ? 13:04:02 <PublicServer> *** made screenshot at 0002A619: http://ps.openttdcoop.org/public/webcam/0002A619.png 13:04:12 <PublicServer> <sonic> a diagonal track is 1/2 TL? 13:04:15 <PublicServer> *** avdg has left the game (connection lost) 13:04:19 <avdg> yeah 13:04:22 <avdg> !players 13:04:23 <PublicServer> avdg: Client 814 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 13:04:23 <PublicServer> avdg: Client 827 (Orange) is Vitus, in company 1 (We Know No Orders unLTD.) 13:04:34 <avdg> I let you guys play :) 13:05:06 <avdg> except if you guys want to wait 5 minutes 13:06:22 <avdg> :/ my connection is slowed down 13:07:52 <avdg> nice station at cinpool :) 13:08:16 <master-sonic> thx :) 13:08:31 <master-sonic> the exit tracks have a difference of exactly 4 TL 13:10:13 <avdg> has someone already tested the limit of that type of station yet? 13:11:48 <V453000> !password 13:11:48 <PublicServer> V453000: maimed 13:11:54 <avdg> V45300: did you checked the new generation stations yet? 13:12:01 <PublicServer> *** V453000 joined the game 13:12:04 <PublicServer> <V453000> hi 13:12:07 <PublicServer> <V453000> no 13:12:08 <PublicServer> <sonic> hey 13:12:13 <avdg> you should check it 13:12:17 <PublicServer> <Vitus> Hey 13:12:20 <avdg> cinpool valley 13:13:17 <PublicServer> <V453000> right 13:13:20 <PublicServer> <V453000> whats the new thing? 13:13:49 <avdg> its bigger and has a synced join 13:14:13 <PublicServer> <V453000> thats nothing new :) 13:14:29 <avdg> for this map, it is new 13:14:40 <PublicServer> <V453000> ¨lol :) 13:15:14 <OwenS> V453000: Im back 13:15:16 <PublicServer> <V453000> btw the synced merge is not needed here 13:15:21 <PublicServer> <V453000> hi :) 13:15:31 <OwenS> What you want me for? 13:15:35 <avdg> its better then stopped trains 13:15:50 <avdg> they have more space between them, when they move again 13:16:02 <PublicServer> <V453000> nothing :) just wanted to telly you that the one who made the calculation machine or whatever with NAND today joined us on public ;) 13:16:14 <PublicServer> <V453000> yes avdg 13:16:21 <PublicServer> <V453000> but then they split on the first flipflop 13:16:29 <OwenS> V453000: Aah :-) 13:17:08 <avdg> ofcourse, the flipflop is not an issue 13:17:18 <avdg> but the line can be an issue later 13:17:40 <PublicServer> <V453000> it shouldnt 13:17:47 <avdg> ofcourse, I don't like to see a few 13:17:52 <PublicServer> <V453000> it is a just a part of SL 13:17:54 <avdg> that would jam the mergerline 13:18:25 <avdg> bwa... its just faster :) 13:19:04 <PublicServer> *** made screenshot at 00023706: http://ps.openttdcoop.org/public/webcam/00023706.png 13:19:12 *** rubenvincenten has joined #openttdcoop 13:19:32 <avdg> should we eliminate pbs'es? 13:19:46 <V453000> when you dont need it it is wise to evade it 13:20:09 <PublicServer> *** Ruben joined the game 13:20:09 <avdg> that screenshot contains some 13:21:05 <V453000> ... 13:21:30 *** Seberoth has quit IRC 13:21:36 *** Seberoth has joined #openttdcoop 13:21:48 <avdg> :D 13:21:53 <PublicServer> *** XeryusTC joined the game 13:21:55 <PublicServer> <V453000> hi 13:22:00 <PublicServer> <XeryusTC> oh, smoothness :D 13:22:04 <PublicServer> <V453000> :) 13:22:09 <PublicServer> <Vitus> Hey 13:22:16 <PublicServer> <V453000> guess what lagged Xeryus :) 13:22:34 <avdg> check treelow south 13:22:45 <avdg> its ugly connected 13:22:52 <OwenS> Nothing wrong with PBS used properly. It's entirely possible to build really high capacity PBS junctions 13:23:09 <avdg> its more about the cpu problem 13:23:13 <avdg> i thought 13:23:46 <PublicServer> <V453000> ok, more forests! 13:24:13 <avdg> v453000: check treelow south first 13:24:20 <PublicServer> <XeryusTC> im deleting the aircraft 13:24:47 <PublicServer> <V453000> ok 13:25:15 <PublicServer> <V453000> whats wrong with Treelow? 13:25:34 <avdg> the exit 13:25:46 <PublicServer> <V453000> ghe 13:25:53 <PublicServer> <V453000> well build a flipflop 13:26:01 <PublicServer> <V453000> why do you need me to tell you :) 13:26:22 <avdg> becouse I can't connect :) 13:26:31 <avdg> *because 13:27:19 <avdg> treelow south is also candidate for an upgrade btw 13:28:06 <PublicServer> <V453000> 83% transported isnt enough? 13:29:27 <avdg> the dummy train can't hold it :) 13:29:28 <PublicServer> <XeryusTC> reopened !example primary station 13:32:51 <PublicServer> <Ruben> call me numbnuts but why are there loading areas with 1 train waiting and 1 track open to load on? 13:33:08 <PublicServer> <Ruben> like seechester south for example 13:33:22 *** Mazur has quit IRC 13:33:49 <avdg> !players 13:33:50 <PublicServer> avdg: Client 814 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 13:33:50 <PublicServer> avdg: Client 829 (Orange) is V453000, in company 1 (We Know No Orders unLTD.) 13:33:50 <PublicServer> avdg: Client 827 (Orange) is Vitus, in company 1 (We Know No Orders unLTD.) 13:33:50 <PublicServer> avdg: Client 831 is Ruben, a spectator 13:33:50 <PublicServer> avdg: Client 832 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.) 13:34:04 <avdg> its too buzy to join :p 13:34:06 <PublicServer> *** made screenshot at 0002FAE5: http://ps.openttdcoop.org/public/webcam/0002FAE5.png 13:35:17 <avdg> you can't see a lot on that screenshot :p 13:35:37 <PublicServer> <sonic> :D 13:35:50 <PublicServer> <sonic> thats the new sl join at treelow 13:36:14 * avdg wishes bigger pics 13:36:56 <V453000> it is a webcam not photomaker! :D 13:37:04 <PublicServer> <XeryusTC> heh, Tesside Heath South is quite nice 13:37:19 <avdg> :) 13:38:43 <avdg> XeryusTC: Thats our first triple loader 13:38:55 <PublicServer> <XeryusTC> i noticed 13:39:08 *** devilsadvocate has joined #openttdcoop 13:39:23 <Razaekel> !password 13:39:23 <PublicServer> Razaekel: taboos 13:39:35 <PublicServer> *** Razaekel joined the game 13:39:43 <avdg> cinpool valley is better 13:40:20 <PublicServer> *** V453000 has joined spectators 13:43:20 <PublicServer> <Ruben> :o wood trains don't seem to have any orders? 13:43:32 <avdg> yep 13:43:34 <PublicServer> <Razaekel> by design 13:43:45 <PublicServer> <Ruben> interesting 13:43:55 <avdg> they are forced 13:44:43 <PublicServer> <Ruben> so they automatically pick a primary station if it's free? 13:44:47 <PublicServer> <Razaekel> no 13:45:12 <PublicServer> <Ruben> so how do you force trains to go to a primary further away then another? 13:45:23 <PublicServer> <Razaekel> logic 13:45:35 <PublicServer> <Razaekel> and careful signal placement 13:46:09 * avdg wishes to give trains dynamical orders 13:47:02 <XeryusTC> !trains 13:47:02 <PublicServer> XeryusTC: !trains <integer>: set value of max_trains 13:47:08 <XeryusTC> !rcon patch max_trains 13:47:08 <PublicServer> XeryusTC: Current value for 'max_trains' is: '1500' (min: 0, max: 5000) 13:47:12 <avdg> is someone adding trains? 13:47:19 <XeryusTC> no, just checking 13:47:31 <avdg> I think we could use some more 13:47:38 <PublicServer> <XeryusTC> probably 13:49:08 <PublicServer> *** made screenshot at 000121B8: http://ps.openttdcoop.org/public/webcam/000121B8.png 13:49:21 <PublicServer> <Razaekel> too bad we cant give the orders 'wait for full load at any station' 13:49:30 <avdg> :) 13:49:32 <PublicServer> <Razaekel> then we could get rid of these loaders 13:49:45 <PublicServer> <Razaekel> hmm 13:49:51 <PublicServer> <Razaekel> wonder how hard that would be to code 13:49:55 <PublicServer> <Ruben> ah so that's why there are trains waiting in front of loading bays 13:50:01 <V453000> would get too easy ;) 13:50:06 <V453000> !info 13:50:06 <PublicServer> V453000: #:1(Orange) Company Name: 'We Know No Orders unLTD.' Year Founded: 1950 Money: 1314332407 Loan: 0 Value: 1327463774 (T:1223, R:0, P:0, S:0) unprotected 13:50:26 <PublicServer> <Razaekel> you'd still need the splitters to sort out the trains 13:50:28 <PublicServer> <sonic> jam at the joiner at tesside 13:50:29 <avdg> quote: * avdg wishes to give trains dynamical orders - if we had waypoints that could say, if you pass this point do ... 13:50:52 <PublicServer> <V453000> do a triple backflip 13:50:53 <PublicServer> <XeryusTC> we have serviced forest disapearing :( 13:50:58 <PublicServer> <sonic> fixed 13:51:11 <PublicServer> <Razaekel> clearly not serviced enough 13:52:23 <V453000> XeryusTC: fund is on 13:52:27 <PublicServer> <XeryusTC> i know 13:52:33 <PublicServer> <V453000> ok :) 13:52:38 <PublicServer> <XeryusTC> i've restored two or three already since i came online :o 13:54:15 <PublicServer> <sonic> :) 13:54:22 <avdg> damm... I can't download anymore 13:54:25 <avdg> 1kbps 13:54:33 <PublicServer> <Vitus> Good job, sonic :) 13:55:06 <PublicServer> <sonic> thanks, you aswell 13:55:49 <PublicServer> *** Razaekel has left the game (leaving) 13:59:04 <avdg> If I am looking good, it looks like the demand of trains are raising 13:59:18 <avdg> you can see that at ml ml split 13:59:41 <PublicServer> <sonic> ML08 is a little bit short of trains 14:00:04 <avdg> its also the last one 14:00:04 *** Lapsus has quit IRC 14:00:13 <PublicServer> <XeryusTC> add more trains if we're short on them 14:00:37 <avdg> the long signalgaps should be a bit shorter 14:00:46 <PublicServer> <V453000> no 14:00:50 <avdg> why not 14:00:54 <PublicServer> <V453000> just make more trains :) 14:00:58 <PublicServer> <V453000> it just buffers trains 14:01:02 <Ammler> XeryusTC: you should add RedStar as dev, so we know, we can allow him repo access 14:01:04 <PublicServer> <V453000> but does nothing 14:01:06 <avdg> ok, add buffer 14:01:21 <Ammler> and it is a hg repo, afaik 14:01:22 <XeryusTC> Ammler: probably, but he is quite busy atm :o 14:01:29 <avdg> its disbalancing a bit at ml 08 14:01:30 <Ammler> he pm'd me 14:01:46 <PublicServer> <V453000> crap 14:01:49 <avdg> south has more changes to inject trains then north 14:01:52 <PublicServer> <V453000> it works 14:02:47 *** fonsinchen has joined #openttdcoop 14:02:50 <avdg> just a small notic: don't forget to add your name at the !!builder board ;-) 14:04:10 <PublicServer> *** made screenshot at 00013901: http://ps.openttdcoop.org/public/webcam/00013901.png 14:04:39 <PublicServer> <V453000> I will place myself to the end ;) 14:04:47 <PublicServer> <Ruben> great tedean halt looks like it can have some more transferring there 14:05:25 <PublicServer> <V453000> its fine so far 14:05:42 <PublicServer> <V453000> also, it is better to add another station to a single forest 14:05:45 <PublicServer> <V453000> instead of expanding one 14:05:54 <PublicServer> <V453000> because bigger stations create wave traffic 14:06:09 <PublicServer> <V453000> if there are two, the effect halves at least 14:07:02 <PublicServer> *** XeryusTC has left the game (connection lost) 14:07:18 <avdg> traffic is balanced between 12 lanes, so what :) 14:07:23 <PublicServer> *** XeryusTC joined the game 14:08:16 <V453000> still 14:08:25 <V453000> waves can be significant with a 20 bay station 14:08:32 <PublicServer> <Ruben> hold on, let me get that straight, so multiple stations are better then multiple tracks in 1 station 14:08:40 <V453000> yes 14:09:16 <V453000> psg 172 is the example of that 14:09:20 <V453000> huge waves 14:09:25 <avdg> a lot of multiple bay station will reduce that effect 14:09:41 <avdg> still, you have the 'waves' 14:09:52 <V453000> yes 14:09:53 <V453000> but much smaller 14:10:16 <V453000> see psg 172 :)ú 14:10:18 <V453000> :) 14:10:28 <PublicServer> <Ruben> what are waves exactly? 14:10:32 <PublicServer> <XeryusTC> i dont think that waves will be much of a problem for this game 14:10:33 * avdg want to hit the network limits 14:10:35 <PublicServer> <XeryusTC> we have a MASSIVE network 14:10:45 <avdg> waves are groups of trains 14:12:05 <V453000> thats true XeryusTC :) I am talking more about "in general" 14:12:20 <V453000> we have very well spread traffic here 14:12:32 <avdg> st. Sedton south is unneeded complex (why the bridge? you can still connect that piece in the front) 14:12:55 *** rubenvincenten has quit IRC 14:13:05 <PublicServer> <XeryusTC> advg: because i was fiddling with it 14:13:10 *** rubenvincenten has joined #openttdcoop 14:13:15 *** rubenvincenten is now known as ruben 14:13:26 <PublicServer> *** V453000 has left the game (leaving) 14:13:32 <PublicServer> *** Ruben has left the game (leaving) 14:13:42 *** ruben has quit IRC 14:13:42 <avdg> !players 14:13:44 <PublicServer> avdg: Client 814 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 14:13:44 <PublicServer> avdg: Client 827 (Orange) is Vitus, in company 1 (We Know No Orders unLTD.) 14:13:44 <PublicServer> avdg: Client 834 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.) 14:14:01 *** Mrruben5 has joined #openttdcoop 14:14:11 *** Intexon has joined #openttdcoop 14:14:27 <PublicServer> *** Intexon joined the game 14:14:32 <avdg> it has also the change of a loopy station, becouse the train loads before the dummy start to unload 14:14:57 <PublicServer> *** MrRuben5 joined the game 14:15:33 *** phatmatt has joined #openttdcoop 14:15:48 <phatmatt> !password 14:15:49 <PublicServer> phatmatt: fating 14:16:02 <PublicServer> *** phatmatt joined the game 14:16:24 <PublicServer> <XeryusTC> advg: i made its timing correct 14:16:28 <PublicServer> <XeryusTC> dont fiddle with it ;) 14:17:01 <avdg> you should see the outer lines of the network 14:17:11 <avdg> I still see a lot of loopy trains 14:17:50 <avdg> most are actually solved by themself due the high production 14:18:37 <PublicServer> *** Vitus has left the game (connection lost) 14:18:54 <Vitus> !password 14:18:54 <PublicServer> Vitus: fating 14:19:12 <PublicServer> *** made screenshot at 0002F08D: http://ps.openttdcoop.org/public/webcam/0002F08D.png 14:20:00 <PublicServer> <phatmatt> train 860 is in a PF trap 14:20:01 <PublicServer> *** Vitus has left the game (connection lost) 14:20:09 <Vitus> !password 14:20:09 <PublicServer> Vitus: hobnob 14:20:27 <PublicServer> <XeryusTC> go fix it then 14:20:31 <PublicServer> <phatmatt> i daren't try to fix it with a whopping 3 FPS 14:20:31 <avdg> grennhall east needs rebuild 14:20:41 <PublicServer> *** Vitus joined the game 14:21:13 * avdg wants to join again 14:21:16 <avdg> !players 14:21:17 <PublicServer> <Vitus> Bad idea to play from my crappy notebook... 14:21:18 <PublicServer> avdg: Client 814 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 14:21:18 <PublicServer> avdg: Client 836 (Orange) is Intexon, in company 1 (We Know No Orders unLTD.) 14:21:18 <PublicServer> avdg: Client 847 (Orange) is Vitus, in company 1 (We Know No Orders unLTD.) 14:21:18 <PublicServer> avdg: Client 839 is MrRuben5, a spectator 14:21:18 <PublicServer> avdg: Client 834 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.) 14:21:18 <PublicServer> avdg: Client 843 is phatmatt, a spectator 14:22:08 <PublicServer> *** Vitus has left the game (connection lost) 14:22:13 <avdg> if I join I risk to pauze the game for a long time, especially if I get disconnected (and the game still thinks that I'm connected for 5 min) 14:23:35 *** Vitus has quit IRC 14:23:43 <PublicServer> *** Intexon has left the game (connection lost) 14:24:22 <avdg> !players 14:24:24 <PublicServer> avdg: Client 814 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 14:24:24 <PublicServer> avdg: Client 839 is MrRuben5, a spectator 14:24:24 <PublicServer> avdg: Client 834 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.) 14:24:24 <PublicServer> avdg: Client 843 is phatmatt, a spectator 14:24:32 <avdg> well, lets try 14:24:37 <PublicServer> <MrRuben5> some trains primaries and leaving empty 14:24:49 <PublicServer> <MrRuben5> visiting primaries* 14:24:51 <avdg> Mrruben5: know problem 14:24:52 <PublicServer> <XeryusTC> added more trains 14:25:22 <PublicServer> <MrRuben5> natfield woods for example :P 14:25:42 <avdg> make the trigger smaller, is the usual answer 14:25:46 <PublicServer> <XeryusTC> heh, i created a wrong not gate there :P 14:25:47 <avdg> but let me check it 14:26:01 <PublicServer> <XeryusTC> it's fixed 14:26:22 <avdg> !password 14:26:22 <PublicServer> avdg: hobnob 14:26:34 <PublicServer> *** avdg has left the game (connection lost) 14:26:38 <avdg> !password 14:26:38 <PublicServer> avdg: hobnob 14:26:41 <PublicServer> *** phatmatt has left the game (connection lost) 14:26:46 <PublicServer> <sonic> im off, cu later 14:26:54 <PublicServer> *** sonic has left the game (leaving) 14:26:56 <avdg> map is bigger :p 14:27:05 <avdg> 40kb 14:27:40 <avdg> 200/720 14:27:50 <PublicServer> <MrRuben5> lmao, dial up? 14:28:05 <avdg> yeah, its slow :) 14:28:12 <avdg> 320 now 14:28:35 <avdg> 400 14:29:03 <avdg> 500 14:29:15 <avdg> annoying isn't it? 14:29:37 <PublicServer> <MrRuben5> where're you at playing then 14:29:38 <avdg> 600 14:30:00 <avdg> last 50 kb :) 14:30:03 <PublicServer> <XeryusTC> slooooooow 14:30:06 <PublicServer> *** phatmatt joined the game 14:30:11 <PublicServer> *** avdg joined the game 14:30:22 <PublicServer> <avdg> whoohoo! 14:30:31 <PublicServer> <MrRuben5> yay! 14:30:33 <PublicServer> <XeryusTC> lol, all spectating 14:30:36 <PublicServer> *** MrRuben5 has joined company #1 14:30:36 <PublicServer> *** Game unpaused (not enough players) 14:31:11 <PublicServer> <avdg> I hope there is no network *bump* :p 14:31:32 <PublicServer> *** avdg has joined company #1 14:32:07 <PublicServer> <avdg> cpu is blowing again 14:32:19 <PublicServer> <avdg> but im running 2 games :p 14:32:30 <PublicServer> <avdg> k, 1 14:32:31 <PublicServer> *** phatmatt has left the game (connection lost) 14:32:45 <PublicServer> <XeryusTC> Nantfield Woods still doesnt work properly :s 14:33:16 <PublicServer> <MrRuben5> yeah noticed as well 14:33:28 <PublicServer> *** Intexon joined the game 14:34:14 <PublicServer> *** made screenshot at 00012133: http://ps.openttdcoop.org/public/webcam/00012133.png 14:39:31 <PublicServer> <XeryusTC> who just funded a statue in Whitbridge? 14:44:59 <PublicServer> *** Intexon has left the game (connection lost) 14:49:17 <PublicServer> *** made screenshot at 00012530: http://ps.openttdcoop.org/public/webcam/00012530.png 15:03:01 *** thomashauk has joined #openttdcoop 15:04:19 <PublicServer> *** made screenshot at 00013930: http://ps.openttdcoop.org/public/webcam/00013930.png 15:04:20 <thomashauk> !password 15:04:20 <PublicServer> thomashauk: genies 15:04:27 *** Doorslammer has joined #openttdcoop 15:04:37 <PublicServer> *** thomashauk joined the game 15:04:41 <PublicServer> *** XeryusTC has left the game (connection lost) 15:04:50 <PublicServer> *** thomashauk has left the game (connection lost) 15:05:27 <thomashauk> yeah 15:05:31 *** thomashauk has left #openttdcoop 15:12:38 <PublicServer> *** MrRuben5 has joined spectators 15:12:38 <PublicServer> *** Game paused (not enough players) 15:12:48 <PublicServer> <avdg> pls, 1 minute 15:12:57 <PublicServer> *** MrRuben5 has joined company #1 15:12:58 <PublicServer> *** Game unpaused (not enough players) 15:13:03 <PublicServer> <MrRuben5> :> sorry :) 15:13:13 <PublicServer> <avdg> its ok :) 15:13:43 <PublicServer> *** avdg has left the game (connection lost) 15:13:44 <PublicServer> *** Game paused (not enough players) 15:13:47 <avdg> damm 15:13:55 <avdg> !password 15:13:55 <PublicServer> avdg: genies 15:14:10 <PublicServer> <MrRuben5> I'm all alone!! 15:14:15 <avdg> im coming 15:14:21 <PublicServer> <MrRuben5> hahaha 15:14:25 <avdg> so fast I can :) 15:14:27 <avdg> realluy 15:14:32 <avdg> *really 15:14:41 <PublicServer> <MrRuben5> you mean: as your modem permits 15:14:56 <avdg> :p 15:15:04 <avdg> its a handicap 15:16:02 <avdg> 480 15:16:10 <avdg> of 731 15:16:38 <avdg> 600 15:17:17 <PublicServer> *** avdg joined the game 15:17:25 <PublicServer> <avdg> aha! 15:17:58 <PublicServer> <avdg> where was i 15:18:13 <PublicServer> <MrRuben5> what were you doing, and I'll watch :) 15:18:28 <PublicServer> *** avdg has joined company #1 15:18:28 <PublicServer> *** Game unpaused (not enough players) 15:18:35 <PublicServer> <avdg> grenhall 15:18:57 <PublicServer> <avdg> needs cleanup 15:19:21 <PublicServer> *** made screenshot at 00011927: http://ps.openttdcoop.org/public/webcam/00011927.png 15:23:50 <PublicServer> <MrRuben5> heh that third one went ahead empty 15:24:21 <PublicServer> <avdg> diffrend station :/ 15:24:29 <PublicServer> <avdg> fixed 15:24:30 <PublicServer> <MrRuben5> aha 15:24:56 <PublicServer> <avdg> any issues? 15:25:32 <PublicServer> <avdg> oh got 1 15:25:37 <PublicServer> <MrRuben5> no idea tbh, only started using ttd since yesterday 15:25:40 <PublicServer> <avdg> 3th station must move 1 more tile 15:25:53 <PublicServer> <MrRuben5> stumbled upon the openttdcoop website but I never heard of ttd before 15:26:07 <PublicServer> <avdg> :) 15:26:12 <PublicServer> <avdg> thats a big stap in once 15:27:00 <PublicServer> <MrRuben5> I was like OMGWTFROFLMAO when I saw some screenshots of SL->ML junctions 15:28:07 <PublicServer> <avdg> should be fine now 15:28:15 * V453000 remains silent 15:28:23 <PublicServer> <avdg> :D 15:28:39 <PublicServer> <avdg> welcome V453000 15:29:02 <V453000> nah im not here :) 15:29:11 <PublicServer> <avdg> yes you are :p 15:30:42 <PublicServer> <avdg> I hope its synced now 15:31:42 <PublicServer> <avdg> :) 15:32:18 <PublicServer> <avdg> the overflow is almost empty again 15:33:56 <V453000> !info 15:33:56 <PublicServer> V453000: #:1(Orange) Company Name: 'We Know No Orders unLTD.' Year Founded: 1950 Money: 1495151624 Loan: 0 Value: 1524629701 (T:1361, R:0, P:0, S:0) unprotected 15:34:23 <PublicServer> *** made screenshot at 0002794B: http://ps.openttdcoop.org/public/webcam/0002794B.png 15:34:55 <PublicServer> <avdg> SL join working :) 15:35:00 <PublicServer> <MrRuben5> still gasping at that ML split 06 15:35:21 <PublicServer> <avdg> its nice :p 15:35:50 <PublicServer> <avdg> I think that the 'bouncing' trains are the 'eyecandy' of this junction 15:35:56 <PublicServer> *** Intexon joined the game 15:35:58 <Giddorah> !password 15:35:59 <PublicServer> Giddorah: clacks 15:36:06 <PublicServer> *** Giddorah joined the game 15:36:08 <PublicServer> <avdg> it gets buzy :) 15:36:09 <PublicServer> <MrRuben5> it's so unrealistic however :P 15:36:18 <PublicServer> <Giddorah> Oh... What's happened to the server? :O 15:36:20 <PublicServer> <avdg> remote trains: the future :) 15:36:21 <V453000> enemy! 15:36:22 <V453000> enemy! 15:36:55 <PublicServer> *** Intexon has left the game (connection lost) 15:36:57 <PublicServer> <avdg> the game is unrealistic anyway 15:37:00 <V453000> I hate when people complain that it is unrealistic :-D anything ... come ont its a game 15:37:14 <PublicServer> <avdg> trains stops in less then .1 sec in front of a red signal 15:37:17 <PublicServer> <Giddorah> It feels like the server is running faster than usual... :O 15:37:24 <PublicServer> <avdg> yep 15:37:35 <PublicServer> * avdg checks load 15:37:44 <V453000> I hope I will not have a logic gate next to my house in future 15:37:48 <PublicServer> <Giddorah> What did you do to fix it from last night? 15:37:53 <PublicServer> <avdg> 80 15:38:11 <PublicServer> <Giddorah> 25% load here 15:38:23 <PublicServer> <Giddorah> You got a quad-core? 15:39:32 <PublicServer> <Giddorah> We should build statues at all cities (a) 15:39:38 <PublicServer> <avdg> lol 15:39:43 <PublicServer> <MrRuben5> noway 15:39:51 <PublicServer> <MrRuben5> only the devil city has a statue now 15:39:52 <V453000> Giddorah: what the fuck 15:39:56 <PublicServer> <Giddorah> :P 15:40:22 <PublicServer> * MrRuben5 funds lical road construction in whitbridge 15:40:34 <V453000> I guess I cant argue with the fact that statue building isnt part of plan :P 15:40:54 <PublicServer> <Giddorah> I just like to see those 100% station ratings I guess ;) 15:41:08 <PublicServer> <Giddorah> Seeing as these games are perfect for achieving that on all stations :P 15:41:10 <V453000> meh 15:41:48 <KenjiE20> V453000: it's quite possible you would, and never know :) 15:42:30 <PublicServer> <Giddorah> Some stations still have waiting goods 15:42:47 <V453000> Kenji: doesnt matter really :) 15:42:57 <PublicServer> <avdg> nice 15:43:04 <V453000> goo-what? 15:43:05 <PublicServer> <Giddorah> Windford West could use an expansion :) 15:43:05 <V453000> goods? 15:43:07 <PublicServer> <avdg> we have a pretty nice flow 15:43:13 <PublicServer> <avdg> check drop A 15:43:21 <PublicServer> <avdg> or drop B 15:43:22 <V453000> how the 15:43:28 <PublicServer> <Giddorah> No no 15:43:31 <PublicServer> <Giddorah> Not waiting goods 15:43:34 <PublicServer> <Giddorah> Sorry... Waiting wood 15:43:37 <V453000> ah 15:43:39 <V453000> :D 15:43:40 <V453000> ok 15:43:53 <PublicServer> <Giddorah> Feel calmer? :P 15:44:55 <V453000> a little 15:45:37 <V453000> how is the network load atm? 15:46:00 <PublicServer> <avdg> pretty buzy 15:46:04 <V453000> kk 15:46:17 <PublicServer> <avdg> but still a smooth network 15:47:17 <PublicServer> <Giddorah> How much of a difference would it make to remove the second locomotive and placing a wagon instead? 15:47:24 <PublicServer> <avdg> if we compress the traffic, 1 line should be full now 15:49:17 <V453000> 1 out of 6 ?:D 15:49:17 <PublicServer> <avdg> V453000: feels like adding 1 more splitter at drop B? 15:49:25 <PublicServer> *** made screenshot at 00002DDF: http://ps.openttdcoop.org/public/webcam/00002DDF.png 15:49:27 <V453000> u mean the overflow? 15:49:29 <PublicServer> <avdg> yep 15:49:32 <V453000> well 15:49:33 <PublicServer> <avdg> both yep 15:49:35 <V453000> I might try something there 15:49:48 <V453000> probably different from A 15:49:50 <V453000> but later 15:49:51 <V453000> not now 15:49:51 <PublicServer> <Giddorah> Holy crap... I just fell in love with ML Split 06 15:49:58 <PublicServer> <avdg> k 15:49:59 <V453000> ^^ 15:50:11 <V453000> Giddorah: btw it is the thing that lagged the whole server :D 15:50:16 <PublicServer> <avdg> I could already setup some stuff 15:50:20 <PublicServer> <Giddorah> Oh? 15:50:27 <PublicServer> <Giddorah> Too bad... It's SOOOOO god damn awesome! :D 15:50:30 <V453000> pbs path backoff interval 15:50:35 <V453000> now it is ok 15:50:46 <PublicServer> <Giddorah> Oh, right :) 15:50:55 <V453000> but thanks :) I like it too 15:51:04 <V453000> it has some minor bugs ... but works 15:51:41 <PublicServer> <Giddorah> I'm simply in awe of the awesomeness of the packed trains in the middle :) 15:54:29 <PublicServer> <Giddorah> What's happening at the Overflow B? :) 15:54:34 <PublicServer> <avdg> preparation 15:54:37 <PublicServer> <Giddorah> For? 15:54:46 <PublicServer> <avdg> kind of balancer 15:55:10 <PublicServer> <Giddorah> Bbl 15:55:13 <PublicServer> *** Giddorah has left the game (connection lost) 15:58:20 <PublicServer> <avdg> connections are maded, now the logics (well, if I want :p) 16:00:30 <PublicServer> *** avdg has left the game (connection lost) 16:00:30 <PublicServer> *** Game paused (not enough players) 16:04:20 <PublicServer> *** Game unpaused (not enough players) 16:04:20 <PublicServer> *** sonic joined the game 16:04:27 <PublicServer> *** made screenshot at 0000FC0B: http://ps.openttdcoop.org/public/webcam/0000FC0B.png 16:05:30 *** avdg has quit IRC 16:14:52 <PublicServer> *** sonic has left the game (leaving) 16:14:53 <PublicServer> *** Game paused (not enough players) 16:16:10 *** avdg has joined #openttdcoop 16:16:13 <avdg> :/ 16:16:16 <avdg> !players 16:16:18 <PublicServer> avdg: Client 839 (Orange) is MrRuben5, in company 1 (We Know No Orders unLTD.) 16:16:41 <avdg> !password 16:16:41 <PublicServer> avdg: gamble 16:16:54 <avdg> here we go again! 16:17:40 <PublicServer> <avdg> yay, at 210 16:18:39 <PublicServer> <avdg> 400/733 16:19:29 <PublicServer> <avdg> if this was the only internet in the world, would you take it or not? :p 16:20:14 <PublicServer> *** avdg joined the game 16:20:19 <PublicServer> <avdg> finally 16:22:11 *** Vitus has joined #openttdcoop 16:23:07 <Vitus> !password 16:23:07 <PublicServer> Vitus: hailed 16:23:14 <PublicServer> *** avdg has joined company #1 16:23:14 <PublicServer> *** Game unpaused (not enough players) 16:23:37 <PublicServer> *** Vitus joined the game 16:23:47 <PublicServer> <Vitus> Hey 16:23:50 <PublicServer> <avdg> hey 16:27:34 <PublicServer> *** sonic joined the game 16:29:40 <PublicServer> *** XeryusTC joined the game 16:30:26 <PublicServer> <MrRuben5> so what's that new balancer going to look like 16:30:33 <PublicServer> <avdg> donno 16:31:27 <PublicServer> <avdg> i want to place some quickfill signals 16:31:44 <PublicServer> <avdg> i see a lot long tracks 16:31:58 <PublicServer> <avdg> while the demand is higher then the capacity 16:33:26 <PublicServer> <avdg> feww... almost lost connection 16:34:02 <PublicServer> <avdg> is someone organising a lightshow? 16:34:11 <PublicServer> <XeryusTC> seems so :o 16:34:29 <PublicServer> *** made screenshot at 0001424B: http://ps.openttdcoop.org/public/webcam/0001424B.png 16:34:30 <PublicServer> <avdg> *giving other colors at stationnames 16:34:56 <PublicServer> <XeryusTC> do not change the company colour 16:35:10 <PublicServer> <avdg> I want to add some trains 16:35:19 <PublicServer> <avdg> up to 650 16:35:33 <PublicServer> <XeryusTC> you can, can't you? 16:35:44 <PublicServer> <avdg> yeah 16:36:07 <PublicServer> <avdg> here they go 16:37:19 *** fonsinchen has quit IRC 16:38:04 <PublicServer> <avdg> is someone feels like building a new balancer? 16:38:25 <PublicServer> <sonic> yeah i have an idea 16:38:31 <PublicServer> <sonic> but i have to plan first :) 16:38:32 <PublicServer> <avdg> try :) 16:38:44 <PublicServer> <avdg> yeah, do that :D 16:38:52 <PublicServer> <avdg> I don't want to see mess 16:39:51 <PublicServer> * avdg thinks we need more trains 16:39:59 <PublicServer> <XeryusTC> possibly 16:40:09 <PublicServer> <XeryusTC> i'm building splits on SLs closer to the stations 16:40:11 <PublicServer> <avdg> added 25, and there is not much changed 16:40:16 <PublicServer> <XeryusTC> allowing for more buffer space 16:43:33 <PublicServer> *** avdg has left the game (connection lost) 16:43:47 <avdg> damm... was fixing something at the ml 16:43:57 <avdg> ml split 08 16:44:06 <avdg> !password 16:44:06 <PublicServer> avdg: rosier 16:44:14 <avdg> !players 16:44:16 <PublicServer> avdg: Client 872 (Orange) is avdg, in company 1 (We Know No Orders unLTD.) 16:44:16 <PublicServer> avdg: Client 867 (Orange) is Vitus, in company 1 (We Know No Orders unLTD.) 16:44:16 <PublicServer> avdg: Client 869 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 16:44:16 <PublicServer> avdg: Client 839 (Orange) is MrRuben5, in company 1 (We Know No Orders unLTD.) 16:44:16 <PublicServer> avdg: Client 870 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.) 16:44:24 <PublicServer> <XeryusTC> oh noes, slow connection :( 16:44:34 <avdg> hmm... should I disconnect? 16:44:39 <XeryusTC> nah 16:44:42 <XeryusTC> we'll just wait 16:44:44 <PublicServer> <Vitus> It's OK 16:44:52 <PublicServer> <avdg> 190 now 16:45:39 <PublicServer> <avdg> 350 *puts some coffee 16:46:10 <PublicServer> <Vitus> Any leftover forrest, which needs to be connected? 16:46:23 <PublicServer> <sonic> at little tresdingstone 16:46:44 <PublicServer> <avdg> you can look for extending some stations 16:46:49 <PublicServer> <Vitus> Will take care of it 16:46:53 <PublicServer> <MrRuben5> note "connect?" 16:47:20 <PublicServer> *** avdg joined the game 16:47:21 <PublicServer> *** phatmatt joined the game 16:47:29 <PublicServer> <MrRuben5> at seechester west as well perhaps? 16:47:32 <PublicServer> <avdg> :) 16:48:14 <PublicServer> *** phatmatt has left the game (connection lost) 16:48:32 <PublicServer> <MrRuben5> nvm, seechester west has a station there so wood can be picked up 16:49:31 <PublicServer> *** made screenshot at 00010DE8: http://ps.openttdcoop.org/public/webcam/00010DE8.png 16:50:04 <PublicServer> <MrRuben5> trebourne woods can be upgraded, kinda large output from forests there 16:51:28 <PublicServer> <avdg> I get it 16:52:11 <PublicServer> <sonic> reset when all mems are set 16:52:31 <PublicServer> <avdg> yep, that was the pic I created yesterday 16:54:07 <PublicServer> <sonic> but i think we need combo signals to read the mems 16:54:14 <PublicServer> <avdg> yep 16:54:18 <PublicServer> <Vitus> Indeed 16:54:23 <PublicServer> <avdg> the not to keep remember 16:54:36 <PublicServer> <avdg> and if the not is triggered 16:54:40 <PublicServer> <avdg> the memory will reset 16:54:50 <PublicServer> <sonic> exaclty, one big NOR 16:55:29 <PublicServer> <avdg> :) 16:55:31 <PublicServer> <sonic> mh jam 16:55:34 <PublicServer> <Vitus> I'm not really sure what's worse.. my crappy notebook or wireless router :D 16:57:44 <PublicServer> <sonic> whoosh 16:59:13 <PublicServer> <MrRuben5> interesting, that balancer :) 16:59:21 <PublicServer> <Vitus> Where? 16:59:27 <PublicServer> <avdg> yeah, it needs more trains :p 16:59:33 <PublicServer> <sonic> at overflow b 16:59:46 <PublicServer> <avdg> adding 25 17:00:05 <PublicServer> <XeryusTC> you can add 50 at the same time :P 17:00:07 <PublicServer> *** Vitus has left the game (connection lost) 17:00:19 <Vitus> Oh well 17:00:25 <PublicServer> <MrRuben5> we're going to see flooding now :P 17:00:32 <PublicServer> <XeryusTC> 25 will just dissolve under all the other trains 17:00:42 <Vitus> But it looks interesting, indeed 17:01:09 <Vitus> !password 17:01:09 <PublicServer> Vitus: deeded 17:01:55 <PublicServer> *** Vitus joined the game 17:02:12 <PublicServer> <avdg> well, I want to do 1 fix, so we need less trains to trigger it 17:03:12 <PublicServer> <avdg> its ugly I know 17:03:22 <PublicServer> <avdg> but its fast 17:03:31 <PublicServer> <MrRuben5> what's the meaning of that? 17:03:38 <PublicServer> *** Vitus has left the game (connection lost) 17:03:39 <PublicServer> <sonic> only one train per waiting bay 17:03:59 <PublicServer> <sonic> yeah, why not 17:04:04 <PublicServer> <sonic> we can still remove it later 17:04:15 <PublicServer> <avdg> now quickfillers 17:04:33 <PublicServer> *** made screenshot at 0002EAEB: http://ps.openttdcoop.org/public/webcam/0002EAEB.png 17:05:58 <PublicServer> <avdg> 700 trains :) 17:06:02 <PublicServer> *** Intexon joined the game 17:06:34 <PublicServer> <sonic> these signals arent such a good idea 17:06:35 <PublicServer> <avdg> hmm 17:06:43 <PublicServer> <sonic> trains block the feeder lane 17:06:48 <PublicServer> <sonic> like in 5 now 17:06:55 <PublicServer> <avdg> yeah 17:08:02 <PublicServer> <avdg> better :) 17:08:31 <PublicServer> <sonic> another problem might be, that trains might get stuck on the feeder lane, when another trains picks the last spot first 17:09:04 <PublicServer> <avdg> yeah, because we have 2 lanes, right? 17:09:13 <PublicServer> <sonic> jup 17:09:34 <PublicServer> <avdg> thats hard :D 17:09:51 <PublicServer> <avdg> but we have 2 lanes 17:09:51 <PublicServer> <MrRuben5> are the lines balanced before the depots? or does that have nothing to do with it 17:09:56 <PublicServer> <avdg> so it solves by its own 17:10:16 <PublicServer> <sonic> you're right it should 17:11:49 <PublicServer> <avdg> 1 is stuck :) 17:11:57 <PublicServer> <avdg> now lets see if it solves 17:12:11 *** xpac has joined #openttdcoop 17:12:14 <PublicServer> <avdg> yep 17:12:19 <PublicServer> *** Thraxian joined the game 17:12:19 <PublicServer> <sonic> yes it does. it gets stuck but it doesnt block the remaining slots 17:12:42 <PublicServer> <avdg> i've refactored the merger, so it balances better 17:13:05 *** Thraxian has joined #openttdcoop 17:13:05 *** ChanServ sets mode: +o Thraxian 17:13:27 <Thraxian> at home, no problemo. at work....yeesh lag 17:13:35 <PublicServer> <avdg> xD 17:13:38 <PublicServer> *** Thraxian has left the game (connection lost) 17:14:10 <PublicServer> *** Intexon has left the game (leaving) 17:14:44 <PublicServer> <avdg> ? 17:15:17 <PublicServer> <avdg> faster trigger? 17:15:24 <PublicServer> <sonic> yeah 17:15:29 <PublicServer> <sonic> dunno if it wroks :) 17:15:34 <PublicServer> <sonic> ok it doesnt :P 17:15:35 <PublicServer> <avdg> should 17:15:48 <PublicServer> <avdg> aaaa 17:16:04 <PublicServer> <avdg> remove pls :p 17:16:48 <PublicServer> <avdg> that should work 17:17:16 <PublicServer> <sonic> nope:P 17:17:17 <PublicServer> <avdg> hmm 17:17:30 <PublicServer> *** avdg has left the game (connection lost) 17:17:34 <V453000> !password 17:17:34 <PublicServer> V453000: impede 17:17:37 <avdg> ok, whyyy gives desync 17:17:39 <avdg> !players 17:17:40 <PublicServer> avdg: Client 869 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 17:17:40 <PublicServer> avdg: Client 839 (Orange) is MrRuben5, in company 1 (We Know No Orders unLTD.) 17:17:40 <PublicServer> avdg: Client 870 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.) 17:18:12 <avdg> anyone mind, if I join again? 17:18:22 *** Seberoth has quit IRC 17:18:23 <PublicServer> <sonic> nope 17:18:26 <PublicServer> <XeryusTC> if you can wait a few secs 17:18:34 <avdg> :) 17:18:38 <PublicServer> <sonic> :D 17:18:40 <PublicServer> *** V453000 joined the game 17:18:42 <PublicServer> <V453000> hey everyone 17:18:44 <avdg> hi 17:18:46 <PublicServer> <sonic> hi V 17:18:52 <PublicServer> <V453000> hows the stuff 17:18:58 <avdg> balancer is added 17:19:34 <avdg> it can deadlock, but it resolves by itself :) 17:19:35 <PublicServer> *** made screenshot at 0003531E: http://ps.openttdcoop.org/public/webcam/0003531E.png 17:19:40 <PublicServer> <V453000> lol 17:19:44 <PublicServer> <V453000> :) 17:19:46 <PublicServer> <sonic> :D 17:20:35 <PublicServer> <V453000> oh 17:20:36 <PublicServer> <V453000> :D 17:20:39 <PublicServer> <sonic> yes, theres the deadlock :) 17:20:42 <PublicServer> <V453000> needs failsafe 17:20:43 <PublicServer> <V453000> no 17:20:45 <PublicServer> <V453000> that isnt :) 17:20:46 <PublicServer> <V453000> see this 17:20:52 <avdg> no, the other lane will fix it 17:21:19 <avdg> maybe there is a bad scenario, if 2 deadlocks happens 17:21:33 <PublicServer> <V453000> now it is deadlock free 17:21:45 <avdg> lemme see :p 17:21:52 *** VictorOfSweden has joined #openttdcoop 17:22:04 <master-sonic> !screen 0x2441F 17:22:06 <PublicServer> *** master-sonic made screenshot at 00029421: http://ps.openttdcoop.org/public/webcam/00029421.png 17:22:19 *** Seberoth has joined #openttdcoop 17:22:37 <avdg> may I join again? 17:22:40 <avdg> :) 17:22:43 <PublicServer> <V453000> sure 17:23:00 <avdg> !password 17:23:00 <PublicServer> avdg: mooing 17:23:08 <avdg> here we go 17:23:32 <PublicServer> <avdg> wow, this map is bigger now :) 17:23:59 <XeryusTC> ofcourse it is 17:24:23 <PublicServer> <avdg> 750 vs 670 17:24:39 <VictorOfSweden> slow connecting client in front of me :( 17:24:54 <PublicServer> <avdg> lol 17:24:56 <V453000> :D 17:25:18 <PublicServer> <avdg> 500 now 17:25:48 <PublicServer> <avdg> 600, 150 to go 17:25:49 <XeryusTC> are you on dial up or sth? 17:26:06 *** Radicalimero has joined #openttdcoop 17:26:11 <PublicServer> <avdg> limited connection 17:26:14 <PublicServer> <V453000> T-mobile internet with closed windows 17:26:31 <PublicServer> *** VictorOfSweden joined the game 17:26:36 <PublicServer> *** avdg joined the game 17:26:43 <VictorOfSweden> there we go 17:26:44 <PublicServer> <avdg> we have downloadlimits in Belgium :) 17:26:50 <PublicServer> <VictorOfSweden> hi guys 17:26:50 <PublicServer> <avdg> yehaaa! 17:27:04 <PublicServer> <V453000> oh you reached fup? :D 17:27:10 <PublicServer> <XeryusTC> brb, dinner 17:27:11 <avdg> nooo 17:27:12 <PublicServer> *** avdg has left the game (connection lost) 17:27:21 <avdg> 5 min for nothing 17:27:30 <avdg> no fup here 17:27:40 <PublicServer> <sonic> whats fup? 17:27:43 <Radicalimero> !password 17:27:43 <PublicServer> Radicalimero: mooing 17:27:44 <avdg> there is a strict limit 17:27:53 <avdg> 30gig now 17:27:54 <PublicServer> *** Radicalimero joined the game 17:28:03 <PublicServer> <XeryusTC> maybe someone else can finish Trebourne Woods 17:28:08 <PublicServer> <XeryusTC> brb 17:28:23 <avdg> !players 17:28:25 <PublicServer> avdg: Client 882 (Orange) is V453000, in company 1 (We Know No Orders unLTD.) 17:28:25 <PublicServer> avdg: Client 886 (Orange) is Radicalimero, in company 1 (We Know No Orders unLTD.) 17:28:25 <PublicServer> avdg: Client 869 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 17:28:25 <PublicServer> avdg: Client 839 (Orange) is MrRuben5, in company 1 (We Know No Orders unLTD.) 17:28:25 <PublicServer> avdg: Client 870 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.) 17:28:27 <PublicServer> avdg: Client 885 is VictorOfSweden, a spectator 17:28:38 <PublicServer> *** Radicalimero has left the game (connection lost) 17:29:26 <avdg> lemme see 17:29:32 * avdg opens the local copy 17:31:48 <avdg> the station is quite buzy 17:31:52 <avdg> *drop 17:32:02 *** phatmatt has quit IRC 17:32:04 <avdg> now even more 17:33:06 <V453000> that isnt busy :) 17:34:33 <avdg> compare that with the trains at the depot 17:34:37 <PublicServer> *** made screenshot at 00035325: http://ps.openttdcoop.org/public/webcam/00035325.png 17:37:34 <avdg> the monster is hungry! feed him :p 17:37:52 <PublicServer> <V453000> mooo 17:39:50 <XeryusTC> back 17:39:56 <XeryusTC> speed eating :D 17:40:00 <PublicServer> <V453000> :) 17:40:03 <PublicServer> <V453000> addict! 17:40:34 <PublicServer> <XeryusTC> well, mainly because it was food that can be eaten quickly :P 17:40:39 <PublicServer> <XeryusTC> and i'm watching Doctor Who :P 17:42:17 <PublicServer> <V453000> :) 17:42:43 <avdg> everything ok with the balancer? 17:42:46 <PublicServer> <sonic> nice :D 17:42:51 <PublicServer> <sonic> yes works fine 17:43:03 <avdg> looks fine here too 17:43:04 <PublicServer> <sonic> but not much traffic 17:43:15 <avdg> yeah, its a killer 17:43:23 <avdg> it needs 7 trains to trigger 17:43:28 <avdg> uh 6 17:43:44 <avdg> check the other side 17:43:51 <PublicServer> <MrRuben5> note "devils 6" :D 17:43:53 <avdg> that needs to be fixed as well 17:44:04 <PublicServer> <sonic> overflow a? 17:44:13 <avdg> yeah 17:44:21 <PublicServer> <V453000> ? 17:44:30 <avdg> it can take 13 trains before that is triggered 17:44:33 <avdg> uh 11 17:44:37 <avdg> :D 17:45:00 <PublicServer> <V453000> thats because trains are dumb 17:45:03 <PublicServer> <V453000> but doesnt matter 17:45:10 <avdg> just connect the pairs 17:45:14 <avdg> like the other one 17:45:17 <PublicServer> <V453000> no 17:45:33 <avdg> why not? 17:45:38 <PublicServer> <V453000> why yes 17:45:50 <avdg> becouse the trains should be on the network 17:46:00 <avdg> *because 17:46:07 <PublicServer> <V453000> lol : 17:46:09 <PublicServer> <V453000> :) 17:46:13 <PublicServer> <XeryusTC> added 50 extra trains 17:46:20 <PublicServer> <V453000> cool 17:46:37 <PublicServer> <sonic> and someone is adding an extra 6 17:47:11 <avdg> ? 17:47:24 <Vitus> !password 17:47:24 <PublicServer> Vitus: comely 17:47:45 <avdg> seems like someone loves my first design 17:47:57 <avdg> @trebourne woods 17:48:27 <PublicServer> *** Vitus joined the game 17:48:29 <PublicServer> <V453000> hi 17:48:30 <PublicServer> <Vitus> Hey 17:48:35 *** Radicalimero has quit IRC 17:48:36 <avdg> hey 17:49:29 <PublicServer> <MrRuben5> :D 17:49:32 <avdg> overflow a looks big, if you compare that with b :) 17:49:39 <PublicServer> *** made screenshot at 000113E8: http://ps.openttdcoop.org/public/webcam/000113E8.png 17:50:04 <PublicServer> <V453000> it is smaller though :( 17:50:45 <PublicServer> <XeryusTC> oh nice, we may have a few trains too many now 17:50:57 <PublicServer> <sonic> why's that? 17:51:28 <avdg> is the monster hongry again? 17:51:29 <PublicServer> <MrRuben5> 666!! 17:51:43 <PublicServer> <sonic> mwahaha 17:51:48 <avdg> :) 17:51:49 <PublicServer> <MrRuben5> omg whitbridge is growing again 17:52:06 <avdg> die, die, die! 17:52:07 <PublicServer> <MrRuben5> company rating: appalling 17:52:15 <PublicServer> <MrRuben5> ^.~ 17:52:39 <PublicServer> <V453000> who the hell made the lake 17:54:03 <planetmaker> which, V453000 ? 17:54:26 <V453000> see Whitbridge 17:55:38 <PublicServer> <MrRuben5> trees must burn 17:57:10 <avdg> !players 17:57:12 <PublicServer> avdg: Client 882 (Orange) is V453000, in company 1 (We Know No Orders unLTD.) 17:57:12 <PublicServer> avdg: Client 889 (Orange) is Vitus, in company 1 (We Know No Orders unLTD.) 17:57:12 <PublicServer> avdg: Client 869 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 17:57:12 <PublicServer> avdg: Client 839 (Orange) is MrRuben5, in company 1 (We Know No Orders unLTD.) 17:57:12 <PublicServer> avdg: Client 870 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.) 17:57:13 <PublicServer> avdg: Client 885 is VictorOfSweden, a spectator 17:58:24 <PublicServer> *** VictorOfSweden has left the game (connection lost) 17:58:41 <XeryusTC> !rcon patch town_growth_rate 17:58:41 <PublicServer> XeryusTC: Current value for 'town_growth_rate' is: '2' (min: 0, max: 4) 17:58:43 <XeryusTC> !rcon patch town_growth_rate 0 17:59:03 *** fonsinchen has joined #openttdcoop 17:59:04 <avdg> he, cheating agains towns ha? 17:59:09 <avdg> :p 17:59:15 <XeryusTC> no need for them to grow 17:59:22 <avdg> I know 18:00:00 <PublicServer> <Vitus> I added penalties to both drops. Tried it with autosave from ps.openttdcoop.org and it seems to work. Just to let you know :) 18:00:04 <avdg> V45300: I checked here, and you get less 'waves' if you connect the pairs 18:00:23 <avdg> that looks for me a reason enough to implement it 18:00:47 <PublicServer> <V453000> no 18:00:54 <PublicServer> <V453000> this works in a different way than hyours 18:01:00 <avdg> i know 18:01:39 <avdg> but atm it works kinda the same 18:01:47 <PublicServer> *** Vitus has left the game (leaving) 18:01:48 <avdg> since all trains preffers exit 5 18:02:36 <avdg> uh just don't like 18:03:42 <avdg> hmm 18:03:59 <avdg> 1 of the depots of overflow a gets the load 18:04:17 <avdg> or is that the added trains? 18:04:20 *** RockerTimmy has joined #openttdcoop 18:04:31 <avdg> *updates 18:04:41 <PublicServer> *** made screenshot at 00022423: http://ps.openttdcoop.org/public/webcam/00022423.png 18:05:24 <RockerTimmy> !password 18:05:24 <PublicServer> RockerTimmy: pixies 18:05:35 <PublicServer> <V453000> here it is pretty ok 18:05:54 <avdg> hmm yeah 18:05:57 <PublicServer> *** RockerTimmy has left the game (connection lost) 18:06:00 <avdg> it seems like a local problem 18:07:05 <avdg> :D someone trippled the 6's 18:07:46 <PublicServer> <sonic> dinner, cu later 18:08:49 <PublicServer> *** V453000 has left the game (connection lost) 18:08:52 <avdg> the trigger needs a slowdown I guess 18:08:57 <avdg> at overflow B 18:09:20 *** RockerTimmy has quit IRC 18:09:21 <avdg> nvm 18:09:31 *** RockerTimmy has joined #openttdcoop 18:13:17 <PublicServer> <MrRuben5> nantstable park east can be converted into 1 station, 3 bays I think 18:14:16 <avdg> howmany connected? 18:16:37 *** Ryt0n has joined #openttdcoop 18:16:44 <Ryt0n> !password 18:16:44 <PublicServer> Ryt0n: pixies 18:16:54 <Ryt0n> ellow 18:16:55 <PublicServer> *** Ryton joined the game 18:17:00 <PublicServer> <MrRuben5> hi 18:17:10 <PublicServer> *** Ryton has left the game (connection lost) 18:17:14 <Ryt0n> hmm 18:17:24 <Ryt0n> a bit too buzy for this old timer computer 18:17:26 <Ryt0n> !info 18:17:26 <PublicServer> Ryt0n: #:1(Orange) Company Name: 'We Know No Orders unLTD.' Year Founded: 1950 Money: 1877505720 Loan: 0 Value: 1909328776 (T:1497, R:0, P:0, S:0) unprotected 18:17:36 <Ryt0n> 1500, that explains :p 18:17:46 <Ryt0n> !screensot 18:17:47 <Ryt0n> !screenshot 18:17:51 <Ryt0n> !screen 18:17:53 <PublicServer> *** Ryt0n made screenshot at 0002A650: http://ps.openttdcoop.org/public/webcam/0002A650.png 18:18:08 <V453000> no dont convert it 18:18:13 <V453000> keep one station per forest 18:18:14 <avdg> and our monster is still hungry I guess 18:18:45 *** Mrruben5 has quit IRC 18:18:58 <PublicServer> *** MrRuben5 has left the game (connection lost) 18:19:44 <avdg> :) looks like cpu's dislikes it 18:23:57 <avdg> !players 18:23:59 <PublicServer> avdg: Client 869 (Orange) is sonic, in company 1 (We Know No Orders unLTD.) 18:23:59 <PublicServer> avdg: Client 870 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.) 18:24:06 <avdg> wanna join again 18:24:25 <avdg> lets try 18:24:38 <avdg> !password 18:24:38 <PublicServer> avdg: culled 18:25:46 *** xpac has left #openttdcoop 18:26:24 <avdg> 400 18:27:44 <Vitus> !password 18:27:44 <PublicServer> Vitus: culled 18:27:47 <PublicServer> <avdg> 100kb to go 18:28:09 <PublicServer> *** avdg joined the game 18:28:13 <PublicServer> <avdg> :D 18:28:24 <PublicServer> *** Vitus joined the game 18:28:25 *** Ryt0n has quit IRC 18:29:52 <PublicServer> *** avdg has joined company #1 18:31:30 *** TentacledEye has joined #openttdcoop 18:34:44 <PublicServer> *** made screenshot at 0002710D: http://ps.openttdcoop.org/public/webcam/0002710D.png 18:36:05 <XeryusTC> !trains 1600 18:36:05 <PublicServer> *** XeryusTC has set max_trains to 1600 18:36:11 <PublicServer> <avdg> :D 18:36:32 <PublicServer> <avdg> this network will hit 2500 easy 18:38:08 *** TentacledEye has quit IRC 18:39:20 <PublicServer> <avdg> it starts lagging 18:39:25 <PublicServer> <avdg> and its not me 18:40:01 <PublicServer> <Vitus> That'd be me, I guess. I'll rather leave 18:40:09 <PublicServer> *** Vitus has left the game (leaving) 18:40:13 <PublicServer> <avdg> whats the serverload? 18:42:16 *** Barbaar has joined #openttdcoop 18:42:58 <Barbaar> !password 18:42:58 <PublicServer> Barbaar: pimply 18:43:06 <PublicServer> *** Barbaar joined the game 18:43:09 <PublicServer> <avdg> hey 18:43:12 <PublicServer> <Barbaar> heya 18:43:40 <PublicServer> <Barbaar> ah man, logic madness 18:44:44 *** gr00vy has quit IRC 18:45:05 *** gr00vy has joined #openttdcoop 18:49:46 <PublicServer> *** made screenshot at 00026F29: http://ps.openttdcoop.org/public/webcam/00026F29.png 18:51:46 <PublicServer> *** sonic has left the game (connection lost) 18:52:21 <PublicServer> *** avdg has left the game (connection lost) 18:52:26 <avdg> !players 18:52:27 <PublicServer> avdg: Client 896 (Orange) is Barbaar, in company 1 (We Know No Orders unLTD.) 18:52:27 <PublicServer> avdg: Client 870 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.) 18:52:33 <avdg> !password 18:52:33 <PublicServer> avdg: jersey 18:52:51 <PublicServer> <avdg> here we go again :p 18:52:51 <PublicServer> <XeryusTC> oh god xD 18:52:59 <PublicServer> <Barbaar> hmm 18:53:13 <PublicServer> <Barbaar> 3 people minimum these days? 18:53:20 <PublicServer> <XeryusTC> no 18:53:23 <PublicServer> <XeryusTC> avdg is joining 18:53:33 <PublicServer> <XeryusTC> we can go out for a movie and the game would still be paused xD 18:53:50 <PublicServer> <Barbaar> his pc that slow eh? :) 18:53:55 <PublicServer> <avdg> :D 18:53:58 <PublicServer> <XeryusTC> his connection is :o 18:54:03 <PublicServer> <Barbaar> damn 18:54:08 *** Thijs has joined #openttdcoop 18:54:17 <PublicServer> <XeryusTC> it's like dial up, but worse 18:54:32 <Thijs> !passowrd 18:54:34 <PublicServer> <avdg> my internet gets reputation :p 18:54:35 <Thijs> !password 18:54:35 <PublicServer> Thijs: jersey 18:55:09 <PublicServer> <avdg> sorry thijs :) 18:55:23 <Thijs> not in a hurry 18:55:38 <PublicServer> <avdg> almost done 18:55:41 <PublicServer> <Barbaar> this game is seriously complex :( 18:55:50 <PublicServer> <avdg> its not 18:56:01 <PublicServer> *** avdg joined the game 18:56:02 <PublicServer> *** ThijsT joined the game 18:56:02 <PublicServer> *** Shawn joined the game 18:56:07 <PublicServer> <Barbaar> \o/ 18:56:13 <PublicServer> <ThijsT> Hi 18:56:21 <PublicServer> <avdg> hey 18:56:24 <PublicServer> <Shawn> hello 18:56:33 <PublicServer> <ThijsT> let's see if i can figure this one out 18:56:43 <PublicServer> *** avdg has joined company #1 18:57:41 <PublicServer> <Shawn> Trebourne woods is interesting 18:57:43 <PublicServer> <Barbaar> what is a PF trap? 18:57:50 <PublicServer> <avdg> pathfinder trap 18:58:09 <PublicServer> <avdg> the pathfinder is something that searching a route for the vehicles 18:58:19 <PublicServer> <Barbaar> ah, because they dont have any orders 18:58:20 <PublicServer> <avdg> *searchs 18:58:28 <PublicServer> <avdg> yeah 18:58:41 <PublicServer> <avdg> so we have to 'trap' them 18:59:08 <PublicServer> <ThijsT> this is the most unrealistic game ever, it's almost a logic board 18:59:14 <PublicServer> <avdg> yeah it it 18:59:17 <PublicServer> <avdg> *is 18:59:27 <PublicServer> <avdg> in fact, you can build pc's with it 18:59:33 <PublicServer> <ThijsT> (but there is nothing wrong with that) 18:59:39 <PublicServer> <ThijsT> i know 18:59:48 <PublicServer> <ThijsT> seen the time counter 18:59:52 <PublicServer> <Shawn> I still want to see hello world done with logic trains :-) 19:00:02 <PublicServer> <Barbaar> i think i understand the basic idea's and how the splitters work, but no idea if i could help somewhere 19:00:13 <PublicServer> <avdg> then you need a pixel screen and a screen controller xD 19:00:18 <PublicServer> <avdg> that will be heuge 19:00:32 <PublicServer> <Shawn> i've seen a led counter 19:00:44 <PublicServer> <avdg> i've build a led counter :) 19:00:46 <PublicServer> <Barbaar> check !<--Jam 19:01:08 <PublicServer> <avdg> damm 19:01:21 <PublicServer> <avdg> thats the jam I had on my local version 19:01:22 <PublicServer> <Shawn> it's moving now 19:01:34 <PublicServer> <avdg> while stresstesting 19:01:56 <PublicServer> <avdg> don't use 2 exit signals :) 19:02:01 <PublicServer> <XeryusTC> do not add those signs at the top of the sign list :( 19:02:06 <PublicServer> <Shawn> i was gong to nock out the outehr 19:02:12 <PublicServer> <Shawn> other 19:02:33 <PublicServer> <Barbaar> stuck again :( 19:02:51 <PublicServer> <avdg> i'll fix it 19:02:59 <PublicServer> <avdg> fixed 19:03:22 <PublicServer> <Shawn> is there a better way to do those signals so it doesnt jam there? 19:03:29 <PublicServer> <avdg> i guess not 19:03:39 <PublicServer> <XeryusTC> updated Gruchester Woods btw :P 19:03:44 <PublicServer> <avdg> they looks like failing at high traffic 19:04:48 <PublicServer> *** made screenshot at 00022C0F: http://ps.openttdcoop.org/public/webcam/00022C0F.png 19:05:15 <PublicServer> <avdg> if there are questions, feel free to ask :) 19:09:23 *** thgergo has quit IRC 19:09:40 *** thgergo has joined #openttdcoop 19:11:31 *** Thijs has quit IRC 19:12:25 <PublicServer> *** ThijsT has left the game (connection lost) 19:13:57 <PublicServer> <Barbaar> anyone working on something? 19:14:01 <PublicServer> <XeryusTC> Droningdore East could use an upgrade 19:14:14 <PublicServer> <avdg> i like to see st. sedton valley extended 19:15:06 <PublicServer> <Barbaar> i'm just asking so i can see someone improving things, so i can learn a bit how :) 19:15:17 <PublicServer> <XeryusTC> Tunworth transfer is in desperate need of an upgrade :o 19:15:18 <PublicServer> <avdg> :) 19:15:27 <PublicServer> <avdg> fix something that is broken 19:15:35 <PublicServer> <avdg> best way to learn 19:15:40 <PublicServer> <avdg> just ask for tasks 19:18:42 <PublicServer> <Barbaar> i'll try expanding tunworth transfer 19:18:54 <PublicServer> <XeryusTC> not needed, it just needed some traffic 19:19:04 <PublicServer> <Shawn> i'm working on expanding Droningodre East 19:19:21 <PublicServer> <XeryusTC> Beedgrove West could do with expansion though 19:19:48 <KenjiE20> new DF? why have I not been informed? 19:19:50 <PublicServer> *** made screenshot at 0000C0FB: http://ps.openttdcoop.org/public/webcam/0000C0FB.png 19:20:05 <PublicServer> <avdg> DF? 19:20:11 <KenjiE20> Dwarf Fortress 19:20:18 <XeryusTC> bah 19:20:25 <XeryusTC> you're the second one starting about DF today :( 19:20:35 <KenjiE20> DF rocks 19:20:43 <PublicServer> <Barbaar> ok, i'll have a go at beedgrove west 19:21:15 <PublicServer> <XeryusTC> removed the trainyard 19:21:25 <PublicServer> <XeryusTC> we've got plenty of trains running around :D 19:21:26 <hylje> Dorf Fortress 19:25:27 <PublicServer> <XeryusTC> Barbaar: use maglev 19:34:52 <PublicServer> *** made screenshot at 0000CCB9: http://ps.openttdcoop.org/public/webcam/0000CCB9.png 19:34:55 <PublicServer> <avdg> ml 07 north is buzy :) 19:35:13 <PublicServer> <XeryusTC> hmm, whoops :S 19:35:16 <PublicServer> <avdg> ? 19:36:50 <PublicServer> <avdg> we need more trains I think 19:38:18 <PublicServer> <avdg> wood drop gets more and more traffic 19:38:20 <PublicServer> <Shawn> ??Check singals please 19:38:28 <PublicServer> <avdg> at? 19:38:38 <PublicServer> <Shawn> Droningdore East 19:42:51 *** Polygon has joined #openttdcoop 19:44:09 <PublicServer> <avdg> traffic is also high on ml split 02 south 19:44:15 <PublicServer> <avdg> uh north 19:44:44 <PublicServer> <avdg> I keep adding more signals and the trains are still running 19:45:12 <PublicServer> <XeryusTC> fixed ?? check signals please 19:48:45 <PublicServer> <avdg> why? 19:48:50 <PublicServer> <avdg> ah :) 19:49:11 <PublicServer> <Barbaar> trying to remove a signal without trains blowing up :) 19:49:37 <PublicServer> <avdg> try to build a construction, so its not much 'offline' 19:49:54 <PublicServer> *** made screenshot at 00010F1E: http://ps.openttdcoop.org/public/webcam/00010F1E.png 19:49:55 <PublicServer> <avdg> wait 19:50:06 <PublicServer> <Barbaar> hmm, maybe not gate is not ok 19:50:09 <PublicServer> <avdg> move them 19:50:27 <PublicServer> <XeryusTC> i'm trying something else ;) 19:50:48 <PublicServer> <avdg> k 19:50:55 <PublicServer> <XeryusTC> just let me build and experiment ;) 19:51:07 <PublicServer> <avdg> I hope they will join synced :p 19:51:19 <PublicServer> <avdg> its nicer to see 19:51:24 <PublicServer> <XeryusTC> they will ;) 19:51:32 *** Yexo has joined #openttdcoop 19:52:28 <PublicServer> <Barbaar> avdg, could you help with the logic at Barbaar WIP sign? 19:52:43 <Thraxian> magcl 5 19:52:46 <Thraxian> @magcl 5 19:52:46 <Webster> CL -2.117 required for maglev at speed 5km/h (or TL if it's shorter) 19:52:47 <PublicServer> <Barbaar> i think i messed something up with the not gate 19:52:52 <Thraxian> @magcl 19:52:52 <Webster> Thraxian: (magcl <an alias, 1 argument>) -- Alias for "echo CL[math calc floor((-sqrt(231-min(231, (/2)))+13)* (10**3))/(10.0**3)] required for maglev at speed km/h (or TL if it's shorter)". 19:53:07 <Thraxian> @magcl 402 19:53:07 <Webster> CL 7.522 required for maglev at speed 402km/h (or TL if it's shorter) 19:53:15 <KenjiE20> try clcalc 19:53:15 <PublicServer> <XeryusTC> oh whoops 19:53:20 <KenjiE20> it works nicer 19:55:51 <PublicServer> <Barbaar> woops 19:55:57 <PublicServer> <Barbaar> blew op my logic trains hehe 19:57:48 <PublicServer> <XeryusTC> no need for that extra piece of track 19:58:11 <PublicServer> <avdg> :) 19:58:20 <PublicServer> <avdg> thats not synced 19:58:34 <PublicServer> <XeryusTC> it is semi :P 19:58:42 <PublicServer> <XeryusTC> you're making a short now :o 19:59:18 <PublicServer> <XeryusTC> please note that i'm not just doing something 19:59:21 <PublicServer> <avdg> grr 19:59:32 <PublicServer> <avdg> it needs to be shorter 19:59:46 <PublicServer> <XeryusTC> there is a reason why i build it like this 20:00:09 <PublicServer> <XeryusTC> don't try to fix something which isn't broken 20:00:18 <PublicServer> <avdg> it can better 20:00:24 <Doorslammer> Unless its a Peugeot 20:00:30 <PublicServer> <avdg> :D 20:00:33 <Doorslammer> Where it always needs a fix first 20:00:34 <PublicServer> <XeryusTC> hehe, true 20:01:05 <Doorslammer> Sounds like a jolly fun game, shame I don't have that nightly 20:01:11 <PublicServer> <avdg> what does a bridge do at it? 20:01:14 <PublicServer> <avdg> slow bridge 20:01:18 <PublicServer> <avdg> :D 20:01:25 <PublicServer> <XeryusTC> slow bridge would make it smaller 20:01:32 <PublicServer> <XeryusTC> but also cancel propper acceleration 20:01:39 <PublicServer> <avdg> yeah i know 20:01:43 <PublicServer> <avdg> but you have time 20:01:48 <PublicServer> <XeryusTC> space is short :s 20:02:24 <PublicServer> <Barbaar> could someone check Beedgrove West and see if expansion is ok like this? 20:03:14 <PublicServer> <avdg> :D 20:03:19 <PublicServer> <avdg> lets try 20:03:58 <Vitus> !password 20:03:58 <PublicServer> Vitus: fortes 20:04:11 <PublicServer> *** Vitus has left the game (connection lost) 20:04:30 <PublicServer> *** tneo joined the game 20:04:34 <PublicServer> <avdg> hey 20:04:43 <PublicServer> <XeryusTC> oh noes :( 20:04:48 <PublicServer> <tneo> hello 20:04:53 <PublicServer> <tneo> what XeryusTC 20:04:56 <PublicServer> *** made screenshot at 0000DCB7: http://ps.openttdcoop.org/public/webcam/0000DCB7.png 20:04:58 <PublicServer> *** Vitus joined the game 20:04:58 <PublicServer> <XeryusTC> still paused :P 20:05:00 <PublicServer> <Vitus> Hey 20:05:06 <PublicServer> *** tneo has paused the server. 20:05:07 <PublicServer> *** Game paused (not enough players) 20:05:09 <PublicServer> <tneo> :-P 20:05:10 <PublicServer> <XeryusTC> we should ban people with slow connections ;) 20:05:11 <XeryusTC> !auto 20:05:12 <PublicServer> *** XeryusTC has enabled autopause mode. 20:05:12 <PublicServer> <avdg> it was me XeryusTC :) 20:05:13 <PublicServer> *** Game unpaused (not enough players) 20:05:19 <PublicServer> <avdg> kidding 20:05:36 <PublicServer> <tneo> are all those not thingies needed? 20:05:39 <PublicServer> <XeryusTC> we need more trains 20:05:44 <PublicServer> <XeryusTC> MLsplit 8 is empty :s 20:05:45 <PublicServer> <avdg> hmm 20:05:51 <PublicServer> <avdg> bridge doesn't slow down 20:06:06 <PublicServer> <avdg> slower bridge 20:06:16 <PublicServer> <XeryusTC> only until the engine gets off the bridge 20:06:42 <PublicServer> <Barbaar> ah, huge jam again at ML split 8 20:06:59 <PublicServer> <avdg> my eyes are locked at experiment 017 20:07:05 *** RockerTimmy has quit IRC 20:07:08 <PublicServer> <XeryusTC> fixed 20:07:34 <PublicServer> <tneo> i doubt we need all those not gates though 20:07:44 <PublicServer> <tneo> saves a ton of trains 20:07:47 <PublicServer> <avdg> yeah, some are useless 20:07:52 <PublicServer> <avdg> :D 20:07:55 <PublicServer> <avdg> that was slow 20:08:05 <PublicServer> <avdg> we don't need such slow stuff 20:08:06 <Doorslammer> Out of interest, how often is the nightly version changed for the game? 20:08:35 <PublicServer> <tneo> mostly with a new game doorslammer 20:08:44 <PublicServer> <avdg> or a critical fix 20:09:07 <Doorslammer> Fairy nuff 20:09:43 <PublicServer> <tneo> the network is highly inefficient 20:09:55 <PublicServer> <avdg> :D 20:10:06 <PublicServer> <avdg> we follow V453000 rules 20:10:13 <PublicServer> <XeryusTC> the slow bridge is too slow xD 20:10:27 <PublicServer> <avdg> i know 20:10:31 <PublicServer> <avdg> but the other is too fast 20:10:38 <PublicServer> *** Intexon joined the game 20:10:45 <PublicServer> <Intexon> good evening 20:10:55 <PublicServer> <Barbaar> hi 20:11:35 <PublicServer> <avdg> ah k 20:13:00 <PublicServer> <avdg> that long train is too short 20:13:51 <PublicServer> *** tneo has left the game (leaving) 20:13:54 <PublicServer> <avdg> :D 20:14:03 <PublicServer> <avdg> whoops 20:14:35 <PublicServer> <avdg> almost :) 20:14:57 <PublicServer> <avdg> and what if we slowdown the first 1? 20:15:21 <PublicServer> <XeryusTC> hmm 20:15:32 <PublicServer> <avdg> 64 20:15:35 <PublicServer> <XeryusTC> wouldn't make much of a difference 20:15:41 <PublicServer> <avdg> indeed 20:15:46 <PublicServer> <Intexon> could you please point me where are you guys working? :) 20:16:21 <PublicServer> <avdg> thats better :) 20:16:50 <PublicServer> <avdg> :D 20:16:53 <PublicServer> <avdg> forced turn 20:17:04 <PublicServer> <avdg> srr 20:17:05 <PublicServer> <Barbaar> neat 20:17:16 <PublicServer> <XeryusTC> slow enough i hope 20:17:21 <PublicServer> <avdg> thinks not 20:17:32 <PublicServer> <avdg> 1st 20:17:36 <PublicServer> <XeryusTC> nope 20:18:03 <PublicServer> <avdg> since when are we breaking the rules to syn trains :D 20:18:13 <PublicServer> <avdg> *sync 20:18:18 <PublicServer> <XeryusTC> experimental :P 20:18:45 <PublicServer> <avdg> name changed :D 20:18:59 <PublicServer> <Barbaar> almost 20:19:00 <PublicServer> <avdg> almost :D 20:19:33 <PublicServer> <Shawn> what are you trying to acomplish? getting 2 and 3 to hit the line close together? 20:19:41 <PublicServer> <avdg> yeah 20:19:47 <PublicServer> <avdg> no 20:19:54 <PublicServer> <avdg> 1 goes between 2 and 3 20:19:59 <PublicServer> *** made screenshot at 00012327: http://ps.openttdcoop.org/public/webcam/00012327.png 20:20:09 <PublicServer> *** Intexon has left the game (connection lost) 20:20:23 <PublicServer> <avdg> too slow 20:20:57 <PublicServer> <avdg> that failed 20:21:15 <PublicServer> <avdg> signals are in fact not needed 20:21:33 <PublicServer> <XeryusTC> i know, but still :P 20:21:56 <PublicServer> <avdg> :D 20:21:57 <PublicServer> <XeryusTC> nice :D 20:21:58 <PublicServer> <Barbaar> nice 20:22:06 <PublicServer> <avdg> I like it 20:22:31 <PublicServer> <XeryusTC> bah, a jam again :s 20:22:39 <PublicServer> <avdg> too much traffic :/ 20:23:09 *** Intexon has quit IRC 20:23:59 <PublicServer> <Shawn> if we adjust Drop B's entrance, I think it might help with that jam on the inside line 20:24:27 <PublicServer> <XeryusTC> possibly balance traffic some more 20:24:37 <PublicServer> <avdg> pls add your name at windford :) 20:24:46 <PublicServer> <avdg> windford west 20:25:55 <PublicServer> *** Barbaar has left the game (connection lost) 20:26:13 <PublicServer> <XeryusTC> most SLs dont have the throughput for all stations to be serviced properly :( 20:26:29 <PublicServer> <avdg> by design 20:26:47 <PublicServer> <XeryusTC> yes, i know, but some needs increased capacity 20:26:52 <PublicServer> <avdg> V45300 don't like them 20:27:02 <PublicServer> <avdg> *doesn't 20:29:08 <PublicServer> <avdg> ohno... almost lost connection :p 20:29:57 <PublicServer> *** XeryusTC has left the game (connection lost) 20:30:30 <PublicServer> *** Shawn has left the game (leaving) 20:34:37 *** fonsinchen has quit IRC 20:34:54 <PublicServer> <avdg> there are 100 trains not in the shared orders of the wood trains :/ 20:35:01 <PublicServer> *** made screenshot at 00020628: http://ps.openttdcoop.org/public/webcam/00020628.png 20:35:15 <PublicServer> <avdg> actually 60 20:40:55 <PublicServer> <avdg> still 50 trains to fix :/ 20:41:08 <PublicServer> <avdg> all good trains are in WOOD TEMP 20:46:28 <V453000> !password 20:46:29 <PublicServer> V453000: retard 20:46:38 <V453000> !tell PeterT !password 20:46:38 <PublicServer> PeterT: retard 20:46:40 <V453000> :P 20:46:50 <PublicServer> <avdg> :D 20:46:53 <PublicServer> <avdg> orders fixed 20:47:04 <PublicServer> <avdg> now check if all orders are fixed 20:47:10 <PeterT> can I tell someone to fuck off, or is that not allowed in here? 20:47:12 <PublicServer> *** V453000 joined the game 20:47:21 <PublicServer> <avdg> fixed 20:47:25 <V453000> allowed :) 20:47:56 <PublicServer> <avdg> ml 08 jam 20:48:23 <PublicServer> <V453000> how come 20:48:28 <PublicServer> <avdg> donno 20:48:50 <PublicServer> <avdg> aaah 20:49:05 <PublicServer> <avdg> there is something wrong :D 20:49:10 <PublicServer> <avdg> *good answer* 20:49:38 <PublicServer> <V453000> I see it 20:50:03 <PublicServer> *** made screenshot at 0002B972: http://ps.openttdcoop.org/public/webcam/0002B972.png 20:50:17 <PublicServer> <avdg> dammit 20:51:05 <PublicServer> <avdg> hmmm 20:51:28 <PublicServer> <avdg> these notgates are so wrong 20:53:24 *** De_Ghosty has quit IRC 20:58:39 *** ODM has quit IRC 21:04:02 <PublicServer> *** V453000 has left the game (leaving) 21:05:05 <PublicServer> *** made screenshot at 00010726: http://ps.openttdcoop.org/public/webcam/00010726.png 21:10:06 <PublicServer> <avdg> we need again more trains :p 21:11:38 <PublicServer> <avdg> cpu at 60 21:12:03 <PublicServer> <Vitus> I expanded Cinpool South and West... what do you think? 21:12:06 <V453000> !info 21:12:06 <PublicServer> V453000: #:1(Orange) Company Name: 'We Know No Orders unLTD.' Year Founded: 1950 Money: 2537832831 Loan: 0 Value: 2556288491 (T:1525, R:0, P:0, S:0) unprotected 21:12:23 <V453000> !trains 21:12:23 <PublicServer> V453000: !trains <integer>: set value of max_trains 21:12:27 <PublicServer> <avdg> :D 21:12:32 <PublicServer> <avdg> cloning my idea 21:12:39 <PublicServer> <Vitus> Of course! 21:12:48 <PublicServer> <avdg> slow bridges everywhere! 21:12:51 <PublicServer> <avdg> d'oh 21:13:04 <PublicServer> <Vitus> Hey, it works perfectly :D 21:13:06 <PublicServer> <avdg> and do they follow close? 21:13:11 <PublicServer> <avdg> seems not 21:13:20 <PublicServer> <avdg> fix it :D 21:13:30 <PublicServer> <Vitus> We need more bridges :D 21:13:39 <PublicServer> <avdg> you have also slow corners 21:13:50 <PublicServer> <avdg> or forced depot 21:13:52 <PublicServer> <Vitus> Yeah, due to lack of space :( 21:13:55 <PublicServer> <avdg> a lot to experiment 21:14:10 <PublicServer> <avdg> doesn't have to be that big 21:14:29 <PublicServer> <avdg> space enough 21:14:42 <PublicServer> <Vitus> Feel free to redo it 21:14:49 <PublicServer> <avdg> nah 21:14:56 <PublicServer> <avdg> im checking the ml 21:15:13 <PublicServer> <avdg> i see its empty 21:15:33 <PublicServer> <avdg> trains are rarely reaching the overflow 21:16:27 <PublicServer> <avdg> I release them 25 by 25 21:17:02 <PublicServer> <avdg> so its the network has the chance to balance 21:17:19 <PublicServer> <avdg> *erases its 21:17:41 <PublicServer> <avdg> ml 06 is eating a lot 21:20:07 <PublicServer> *** made screenshot at 0002B95C: http://ps.openttdcoop.org/public/webcam/0002B95C.png 21:26:19 *** heffer has quit IRC 21:31:50 <PublicServer> <avdg> 850 trains in network now 21:32:19 <V453000> !info 21:32:19 <PublicServer> V453000: #:1(Orange) Company Name: 'We Know No Orders unLTD.' Year Founded: 1950 Money: 2620830481 Loan: 0 Value: 2656938975 (T:1600, R:0, P:0, S:0) unprotected 21:32:33 <V453000> !trains 1666 21:32:33 <PublicServer> *** V453000 has set max_trains to 1666 21:32:51 <PeterT> V453000 is the devil! 21:32:56 <PublicServer> <avdg> :D 21:33:02 <PublicServer> <avdg> blame him! 21:33:03 * V453000 seeks cover 21:33:07 <PeterT> look at IRC :-P 21:33:18 <PeterT> Oh, that is visible ingame too 21:33:20 <PeterT> neat 21:33:25 <V453000> ya 21:33:39 <PublicServer> <avdg> :p 21:34:09 *** Progman has quit IRC 21:35:09 <PublicServer> *** made screenshot at 0002C959: http://ps.openttdcoop.org/public/webcam/0002C959.png 21:36:49 <PublicServer> <avdg> vitus: are you doing something? 21:37:25 <PublicServer> <Vitus> Still trying to do something with those delays.. no luck so far 21:37:32 <PublicServer> <avdg> where? 21:37:50 <PublicServer> <Vitus> Yeah 21:37:55 <PublicServer> <avdg> cinpool south 21:38:12 <PublicServer> <Vitus> The ones at Cinpool West seem to be fine now, but South is still bad 21:38:36 <PublicServer> <Vitus> Take a look, I think I managed to pack them little bit better 21:40:21 <PublicServer> <avdg> lets handle only 1 and 2 first 21:40:58 <PublicServer> <Vitus> Sorry, I cannot pay that much attention... I'm almost asleep 21:41:03 <PublicServer> <avdg> :D 21:41:08 <PublicServer> <avdg> WAKEUP! 21:41:47 <PublicServer> <Vitus> If you got a while, take a look at Cinpool West, they're packed little bit better, I'd say 21:42:11 <PublicServer> <Vitus> Not really Cinpool Valley, but it's not that bad 21:42:16 <PublicServer> <avdg> I can't handle 2 tasks at the same time :à 21:42:26 <PublicServer> <Vitus> They're loading right now :P 21:44:52 <PublicServer> <avdg> almost 21:46:46 <PublicServer> <avdg> :D 21:46:56 <PublicServer> <avdg> like it now? 21:48:17 <PublicServer> <Vitus> Back 21:48:22 <PublicServer> <Vitus> Taking look at it 21:48:43 <PublicServer> <Vitus> Great! 21:48:48 <PublicServer> <Vitus> Thanks 21:48:58 <PublicServer> <avdg> np 21:49:38 <PublicServer> <avdg> but there is an issue 21:49:44 <PublicServer> <avdg> see it? 21:49:47 <PublicServer> <Vitus> Yeah, I did notice it 21:50:11 <PublicServer> *** made screenshot at 0002E191: http://ps.openttdcoop.org/public/webcam/0002E191.png 21:51:51 *** Polygon has quit IRC 21:52:00 <PublicServer> <avdg> :D 21:52:07 <PublicServer> <avdg> little detour 21:52:22 <PublicServer> <Vitus> :D 21:53:10 <PublicServer> <avdg> short is allowed there :/ 21:53:31 <PublicServer> <avdg> that one 21:53:38 <PublicServer> <avdg> its not on the ml :p 21:54:05 <PublicServer> <Vitus> :) 21:54:30 <PublicServer> <Vitus> Take a look at Cinpool West, please. I think it's buch better than the first "experiment" 21:55:04 <PublicServer> <avdg> :D 21:55:07 <PublicServer> <avdg> lemme see 21:55:21 <PublicServer> <avdg> yeah 21:55:28 <PublicServer> <avdg> lenght, ofcourse 21:55:47 <PublicServer> <avdg> :D 21:55:58 <PublicServer> <Vitus> So... you think I could leave it alone? 21:56:02 <PublicServer> <avdg> i think that will be the official way 21:56:14 <PublicServer> <Vitus> Thank you for the kind words :) 21:56:33 <PublicServer> <avdg> you've stunned me, you deserve it 21:56:48 <PublicServer> <Vitus> Now, I really have to leave. Thanks for helping me! :) 21:56:49 <PublicServer> <avdg> just the small things I couldn't reach 21:56:57 <PublicServer> <avdg> np 21:57:06 <PublicServer> <Vitus> Good night. 21:57:09 <PublicServer> <avdg> gn 21:57:20 <PublicServer> *** Vitus has left the game (connection lost) 21:57:20 <PublicServer> *** Game paused (not enough players) 21:57:37 <PublicServer> <avdg> anyone feels like joining? 21:57:40 *** Vitus has left #openttdcoop 21:57:54 <PublicServer> <avdg> I would go to bed else 21:58:25 <PublicServer> <avdg> no? ok :) 21:58:38 <PublicServer> *** avdg has left the game (leaving) 22:05:11 <PublicServer> *** made screenshot at 00030996: http://ps.openttdcoop.org/public/webcam/00030996.png 22:15:19 *** thgergo has quit IRC 22:18:53 <avdg> !help 22:18:53 <PublicServer> avdg: http://www.openttdcoop.org/wiki/IRC_Commands 22:28:42 <PublicServer> *** sonic joined the game 22:30:55 <PublicServer> *** sonic has left the game (leaving) 22:41:10 *** Mrruben5 has joined #openttdcoop 22:41:55 <PublicServer> *** MrRuben5 joined the game 22:46:39 <avdg> !players 22:46:41 <PublicServer> avdg: Client 914 is MrRuben5, a spectator 22:50:41 <Shawn_> !password 22:50:41 <PublicServer> Shawn_: starks 22:50:56 <PublicServer> *** MrRuben5 has left the game (leaving) 22:50:58 <OwenS> http://imgs.xkcd.com/comics/seismic_waves.png <-- Ooh good one 22:51:00 <PublicServer> *** Shawn joined the game 22:52:28 <PublicServer> *** Shawn has left the game (leaving) 22:54:52 <V453000> lol 23:00:33 *** ^Spike^ has quit IRC 23:04:14 <PublicServer> *** sonic joined the game 23:04:20 <PublicServer> *** sonic has left the game (leaving) 23:05:48 *** Baeda has joined #openttdcoop 23:05:53 <Baeda> !password 23:05:53 <PublicServer> Baeda: doming 23:06:09 <PublicServer> *** baeda joined the game 23:06:19 <avdg> baeda 23:06:26 <avdg> can you mark something? 23:06:57 <avdg> SLH N 200 not gates are broken 23:07:14 <avdg> just place a sign "broken not's" or something 23:07:38 <avdg> "!broken not's" 23:07:44 <avdg> :) 23:08:31 <avdg> found it? 23:09:08 <avdg> !players 23:09:10 <PublicServer> avdg: Client 919 (Orange) is baeda, in company 1 (We Know No Orders unLTD.) 23:09:23 <avdg> !screen 23:09:23 <PublicServer> *** avdg liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 23:12:06 * avdg hopes he marked it 23:12:11 <avdg> im off 23:12:37 *** avdg has quit IRC 23:13:55 *** Thraxian has quit IRC 23:17:12 <PublicServer> *** Game unpaused (not enough players) 23:17:13 <PublicServer> *** sonic joined the game 23:18:24 <Mrruben5> !password 23:18:24 <PublicServer> Mrruben5: doming 23:18:32 <PublicServer> *** MrRuben5 joined the game 23:20:14 <PublicServer> *** made screenshot at 0000A345: http://ps.openttdcoop.org/public/webcam/0000A345.png 23:29:42 <PublicServer> *** MrRuben5 has joined company #1 23:31:35 *** KenjiE20 has quit IRC 23:35:16 <PublicServer> *** made screenshot at 0002BF85: http://ps.openttdcoop.org/public/webcam/0002BF85.png 23:36:24 <PublicServer> *** baeda has left the game (connection lost) 23:46:45 <PeterT> @seen Mark 23:46:45 <Webster> PeterT: Mark was last seen in #openttdcoop 3 days, 21 hours, 45 minutes, and 6 seconds ago: <Mark> !info 23:47:10 <PeterT> @logs 23:47:10 <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/ 23:50:05 <PeterT> @seen mks 23:50:05 <Webster> PeterT: mks was last seen in #openttdcoop 11 weeks, 3 days, 5 hours, 11 minutes, and 25 seconds ago: <Mks> ohhh 23:50:18 <PublicServer> *** made screenshot at 0000AF92: http://ps.openttdcoop.org/public/webcam/0000AF92.png 23:51:12 <PeterT> I think it is sad that V453000 is #2 in stats, and PublicServer's random quote is "*** V453000 joined the game" 23:51:15 <Shawn_> @seen serriaromeo 23:51:15 <Webster> Shawn_: I have not seen serriaromeo. 23:55:49 <PeterT> @alias add host echo $host 23:57:58 <PublicServer> *** MrRuben5 has joined spectators 23:57:58 <PublicServer> *** Game paused (not enough players) 23:58:19 <PublicServer> *** sonic has left the game (leaving) 23:58:22 *** master-sonic has quit IRC 23:58:39 <PublicServer> *** MrRuben5 has left the game (leaving)