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00:00:04 *** Benom has quit IRC 00:02:09 *** benom has joined #openttdcoop 00:02:41 *** Zeta has joined #openttdcoop 00:04:25 *** Phazorx has left #openttdcoop 00:05:40 *** Zeta has quit IRC 00:07:56 <PublicServer> <Giddorah> Hmmm 00:08:32 <PublicServer> <Giddorah> Am I authorized to split the Toy Pickup entrances into 2 * 4 entrances instead of 1 * 8... And would that make sense? 00:08:43 <PublicServer> <Giddorah> Also splitting the exits the same way 00:09:15 <PublicServer> *** made screenshot at 0001096F: http://ps.openttdcoop.org/public/webcam/0001096F.png 00:18:17 *** elmz_ has quit IRC 00:24:18 <PublicServer> *** made screenshot at 00014775: http://ps.openttdcoop.org/public/webcam/00014775.png 00:39:20 <PublicServer> *** made screenshot at 000378AF: http://ps.openttdcoop.org/public/webcam/000378AF.png 00:43:17 <PublicServer> *** dashing has left the game (connection lost) 00:51:09 *** pugi has quit IRC 00:54:22 <PublicServer> *** made screenshot at 00033093: http://ps.openttdcoop.org/public/webcam/00033093.png 00:58:53 <PublicServer> *** Giddorah has left the game (connection lost) 00:58:53 <PublicServer> *** theholyduck has left the game (connection lost) 00:58:53 <PublicServer> *** Game paused (not enough players) 00:58:53 <PublicServer> *** MrRuben has left the game (connection lost) 00:59:13 <PublicServer> *** MrRuben joined the game 01:09:24 <PublicServer> *** made screenshot at 0001D100: http://ps.openttdcoop.org/public/webcam/0001D100.png 01:09:35 *** gleeb has joined #openttdcoop 01:10:00 <PublicServer> *** MrRuben has left the game (leaving) 01:17:25 *** Giddorah has quit IRC 01:24:00 <mrruben5> How can I get old newGRF files to look at earlier PS games? 01:34:43 <dashing2> are there any extensive signal tutorials ? 01:35:02 <dashing2> the one on ottdcoop wiki isnt very extensive 01:50:21 *** mrruben5 has quit IRC 02:04:38 *** OwenS has quit IRC 02:09:59 *** dashing2 has quit IRC 03:06:25 *** gr00vy has quit IRC 03:06:30 *** gr00vy has joined #openttdcoop 03:48:17 *** roboboy has joined #openttdcoop 04:04:40 *** Plimmer has quit IRC 04:23:54 *** KyleS has joined #openttdcoop 04:30:43 *** grim45932 has joined #openttdcoop 04:30:43 *** grim4593 has quit IRC 04:47:35 *** Doorslammer has quit IRC 04:53:52 *** roboboy has quit IRC 05:20:49 *** elmz has joined #openttdcoop 05:31:16 *** roboboy has joined #openttdcoop 05:53:15 *** nighthawkcm has joined #openttdcoop 05:56:01 *** roboboy has quit IRC 06:03:30 <KyleS> I can't access the openttdcoop website ;/ 06:15:15 *** ODM has joined #openttdcoop 06:15:15 *** ChanServ sets mode: +o ODM 06:22:26 *** fonsinchen has joined #openttdcoop 06:22:32 <PublicServer> *** 0DM joined the game 06:26:49 <dihedral> i do not get that fucking server! 06:27:06 <PublicServer> <0DM> welcome to the club 06:35:17 *** ^Spike^ has joined #openttdcoop 06:35:17 *** ChanServ sets mode: +o ^Spike^ 06:44:15 <dihedral> ssh_exchange_identification: Connection closed by remote host <- grrr 06:44:17 <dihedral> wtf 06:49:42 <planetmaker> ah. 06:49:57 <planetmaker> might be still an oom thingy 06:50:25 <planetmaker> I noticed that it started to run less reliable :S 06:50:39 <planetmaker> too much traffic on http? 06:50:52 <planetmaker> we had kinda the same problem on the devzone. 06:51:59 <planetmaker> traffic should have nearly doubled this montht as compared to last 06:53:45 <planetmaker> we're probably lucky that openttd mirrors now what caused most of devzone's traffic so that it is back to normal... 06:55:44 *** cat666 has joined #openttdcoop 06:56:12 *** Keyboard_Warrior has joined #openttdcoop 06:56:31 <cat666> hi :) 06:56:47 <dihedral> anybody with an ssh connectin open to osai's and my vps? 06:57:30 * Keyboard_Warrior slaps theholyduck 06:57:42 <Keyboard_Warrior> i really need to configure my bouncer again ;( 06:57:54 <Keyboard_Warrior> being a diffrent person at school is depressive 06:59:13 <cat666> is the the wiki down? 06:59:14 <planetmaker> dihedral: not sure many people have ssh there 06:59:31 <planetmaker> cat666: yes. it's being worked upon 06:59:38 <cat666> ah ok ... thx :) 07:00:45 <cat666> g2g ... cu ;) 07:00:56 *** cat666 has left #openttdcoop 07:03:07 *** KyleS has left #openttdcoop 07:10:09 <dihedral> planetmaker: whenever i 'who' and 'lastlog' it does not look like that though ^^ 07:10:24 <dihedral> however, right now i really could do with someone restarting apache for me ^^ 07:10:32 <dihedral> i want to move away 07:10:38 *** roboboy has joined #openttdcoop 07:10:41 <planetmaker> dihedral: it got better when we switched to nginx 07:10:44 <dihedral> who wants to share a hetzner eq4 or eq6 with me? 07:11:01 <dihedral> pm: i cannot really... plesk... you know? 07:11:10 <dihedral> i would if there were more than one vps 07:11:20 <planetmaker> hehe. We want to switch to that, too. But... the contract of the damn server... 07:11:37 <planetmaker> and eq4 was what we looked at ;-) 07:11:44 <dihedral> have an apache, have an nginx, have a misc, have a mail server, .... 07:11:53 <dihedral> have a game server :-D 07:12:00 <planetmaker> :-) well... 07:12:22 <dihedral> there are instructions on how to install kvm or xenserver on one of those in the hetzner wiki 07:12:24 <planetmaker> might even make sense, though I'm not sure whether it's over-doing things 07:12:32 <planetmaker> oh, cool :-) 07:12:37 <dihedral> and a nehalem server is whopping good 07:12:50 <dihedral> not really ^^ 07:13:05 <dihedral> a dual nehalem system can handle up to 20 vm's 07:13:24 <planetmaker> dihedral: would Osai move to that server, too? 07:13:37 <dihedral> and kvm or xenserver or esxi are awesome at handling cpu load 07:13:47 <dihedral> i think he would, yes 07:13:58 <dihedral> i have tried to get in touch with him, but that seems like a no go 07:14:07 <dihedral> i have no idea where he is, how he is, .... 07:14:07 <planetmaker> ah, yes, currently. 07:14:16 <planetmaker> He's fighting the European Kendo championship 07:14:20 <dihedral> currently is good - the past months ^^ 07:14:25 <planetmaker> :-) 07:14:33 <planetmaker> I think they're this month or so. 07:14:42 <dihedral> the bouncer should forward highlights to his iphone 07:14:55 <dihedral> Osai: we could do with a little comment from your side? please email me? 07:14:58 <dihedral> ^^ 07:15:12 <planetmaker> IF he's connected. He hasn't been around lately except once or twice 07:15:22 <dihedral> i cannot buy a dual nehalem server, i'd love to, to be honest 07:15:28 <dihedral> and then do the colocation at hetzner :-D 07:15:31 <planetmaker> :-) 07:16:01 <ODM> thats like 2k+ money wise? 07:16:05 <Keyboard_Warrior> i7's are overkill though 07:16:11 <dihedral> it seems the vps currently crashes because someone is downloading a 714MB file from my server 07:16:14 <Keyboard_Warrior> monster cpu is monsterous 07:16:17 <dihedral> but that should never be the case 07:16:35 <dihedral> Keyboard_Warrior: depends on your plans ;-) 07:16:47 <Keyboard_Warrior> dihedral, well, i've used i7's for encoding 07:16:47 <dihedral> buy a dual nehalem system, with 24gb ram (hihi) 07:16:53 <Keyboard_Warrior> they literally. 07:16:55 <dihedral> and 1.5TB disk space 07:16:56 <Keyboard_Warrior> run rings around everything 07:17:04 <dihedral> perhaps with 300 GB SAS drives (YUMM) 07:17:07 <Keyboard_Warrior> even dedicated hardware encoders 07:17:07 <dihedral> and then share 07:17:11 <Keyboard_Warrior> are slower 07:17:13 <dihedral> install xenserver or kvm or esxi 07:17:14 <Keyboard_Warrior> than a single quad i7 07:17:24 <Keyboard_Warrior> at doing video 07:17:25 <dihedral> utilize the power you have by splitting things up onto different vm 07:17:52 <dihedral> would be 07:17:56 <dihedral> the i7 is amazing 07:18:00 <Keyboard_Warrior> 2 quad i7's would then be able to easily do realtime 1080p streaming, 5-6 times at the same time 07:18:01 <Keyboard_Warrior> atleaast' 07:18:03 <dihedral> even the 2.6 GHz ones 07:18:05 <planetmaker> only backdraw is the 2TB traffic limit on the EQX servers 07:18:21 <dihedral> not really 07:18:22 <planetmaker> but it's not a hard limit nor the worst. It first has to be reached ;-) 07:18:27 <dihedral> where is that a downside? 07:18:27 <Keyboard_Warrior> 1080p encoding that is 07:18:45 <dihedral> openttdcoop does not even get 1TB/month ;-) 07:18:49 <planetmaker> dihedral: other servers offer more :-) 07:18:59 <dihedral> others cost more ^^ 07:19:15 <planetmaker> dihedral: make it twice what you gather from last months statistics :-) 1.0.0 doubled it ;-) 07:19:21 <dihedral> + you can get a decent /29 subnet for +40 eur setup cost 07:19:32 <planetmaker> yes, others cost more. 07:20:03 <dihedral> besides, you either get limited to 10mbit or you pay 14 eur / TB and get the extra 100Mbit 07:20:20 <dihedral> i don't mind having 10mbit in that case :-D 07:20:22 <planetmaker> yep, I know 07:20:26 <planetmaker> :-) 07:20:36 <planetmaker> that's a reasonable solution tbh 07:21:10 <dihedral> add a colab server hihi 07:21:13 <dihedral> :-P 07:21:26 <planetmaker> ? 07:21:31 <dihedral> i just do not have the 4K eur to spend :-D 07:21:40 <dihedral> on the hardware i mean ^^ 07:21:56 <planetmaker> neither myself. 07:22:06 <ODM> 4k, is that all?:P 07:22:09 <dihedral> i might have to call thomas krenn ;-) 07:22:21 <dihedral> they do hosting + leasing 07:23:07 <dihedral> i do wonder how a openttd server would perform on such hardware ^^ 07:23:14 <dihedral> on a single core :-P 07:23:42 <planetmaker> not worth it (yet) :-) 07:23:53 <dihedral> what do you mean? 07:23:53 <planetmaker> PS uses ~40% at most on a single core 07:24:00 <dihedral> really? 07:24:03 <dihedral> what cpu? 07:24:15 <planetmaker> some not-so-bad quad-core 07:24:16 <planetmaker> IIRC 07:24:24 <dihedral> cat /proc/cpuinfo ;-) 07:24:26 <planetmaker> a bit ago that I checked 07:24:53 <dihedral> hmmmz 07:24:55 * dihedral wants 07:24:57 * dihedral wants 07:25:00 <dihedral> ^^ 07:25:48 <planetmaker> hm... Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz 07:25:56 <dihedral> :-D 07:25:59 <dihedral> lol ^^ 07:26:18 <planetmaker> yeah, still the usage statement is mostly true :-) 07:26:31 <planetmaker> graphics output is a bitch :-) 07:26:46 <dihedral> yeah 07:26:47 <planetmaker> !rcon unpause 07:26:47 <PublicServer> planetmaker: Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 07:26:57 <dihedral> :-D 07:26:59 <dihedral> lol? 07:27:04 <planetmaker> ah... yeah 07:27:14 <planetmaker> !rcon min_active_clients 0 07:27:14 <PublicServer> planetmaker: ERROR: command not found 07:27:21 <dihedral> set 07:27:21 <planetmaker> !rcon set min_active_clients 0 07:27:22 <PublicServer> *** Game unpaused (not enough players) 07:27:38 <planetmaker> !rcon set min_active_clients 2 07:27:39 <PublicServer> *** Game paused (not enough players) 07:27:43 <planetmaker> !info 07:27:43 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Jamming United' Year Founded: 1950 Money: 14698423737 Loan: 0 Value: 14701169812 (T:1004, R:0, P:0, S:0) unprotected 07:27:48 <planetmaker> ^ 35% 07:28:24 <dihedral> i would not mind forking out 25-35 eur / month ^^ 07:30:57 <planetmaker> but I pay already for one half server... :-) I cannot afford another half one... 07:31:07 <dihedral> pffft 07:31:56 <planetmaker> :-) 07:32:18 <dihedral> i deliberately do not have a mobile phone contract ^^ 07:32:27 <dihedral> just so i can fork out the money for a server :-D 07:32:33 * planetmaker deliberately does not have a mobile phote 07:32:36 <planetmaker> *phone 07:32:44 <dihedral> or at least justify it differently to myself :-P 07:37:18 *** holyduck has joined #openttdcoop 07:38:08 <planetmaker> :-) 07:39:49 *** Keyboard_Warrior has quit IRC 07:44:17 *** fonsinchen has quit IRC 07:45:35 *** dih2 has joined #openttdcoop 07:45:47 <dih2> fuck! 07:46:21 *** dih2 has quit IRC 07:54:27 *** holyduck has quit IRC 07:57:46 *** Born_Acorn has quit IRC 08:05:46 <dihedral> Ammler? are you around? 08:16:58 <PublicServer> *** 0DM has joined spectators 08:17:28 *** Osai has quit IRC 08:17:28 *** planetmaker has quit IRC 08:17:28 *** tneo has quit IRC 08:17:29 *** SmatZ has quit IRC 08:17:29 *** XeryusTC has quit IRC 08:17:29 *** dihedral has quit IRC 08:17:37 <ODM> hooray for shower. 08:18:24 *** Progman has joined #openttdcoop 08:21:37 *** Osai has joined #openttdcoop 08:21:37 *** ChanServ sets mode: +o Osai 08:21:38 *** roboboy has quit IRC 08:23:32 *** planetmaker has joined #openttdcoop 08:23:33 *** ChanServ sets mode: +o planetmaker 08:23:37 *** tneo has joined #openttdcoop 08:23:39 *** Webster sets mode: +o tneo 08:24:01 <planetmaker> hm 08:24:38 *** XeryusTC has joined #openttdcoop 08:24:38 *** ChanServ sets mode: +o XeryusTC 08:24:43 <Webster> The third coop bot 08:25:07 *** SmatZ has joined #openttdcoop 08:25:08 *** Webster sets mode: +o SmatZ 08:25:27 *** dihedral has joined #openttdcoop 08:25:36 <dihedral> \o/ Osai restarted the server ^^ 08:25:46 <ODM> woo 08:25:50 <planetmaker> hm, cannot you do that, too, dihedral ? 08:26:01 <dihedral> yes, when i call the support hotline 08:26:12 <dihedral> i do not have access tot hat part of the controlling web interface 08:26:13 <planetmaker> oh. No webinterface for that? 08:26:18 <planetmaker> he... 08:26:19 <dihedral> ^^ 08:26:22 <dihedral> i beat you to it :-P 08:26:27 <planetmaker> :-) 08:26:31 <dihedral> anyway - we have already spoken about moving :-) 08:26:35 <planetmaker> I call it telepathy ;-) 08:27:13 <dihedral> he called :-) 08:27:16 <dihedral> \o/ 08:27:21 <planetmaker> :-) 08:27:36 <dihedral> after i tried to call him on sat ^^ 08:27:36 <planetmaker> uh... bild.de is eating 30% of my CPU when opened in my web browser... 08:27:46 <dihedral> flash! 08:27:47 *** Doorslammer has joined #openttdcoop 08:27:47 <planetmaker> bad CPU., bad website. 08:27:49 <planetmaker> yes. 08:29:07 *** Tray has joined #openttdcoop 08:35:25 *** valhallasw has joined #openttdcoop 08:43:09 *** einKarl has joined #openttdcoop 08:56:12 *** roboboy has joined #openttdcoop 08:57:29 <PublicServer> *** XeryusTC joined the game 08:59:34 <XeryusTC> !unpause 08:59:34 <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.) 08:59:35 <PublicServer> *** Game unpaused (not enough players) 08:59:55 <XeryusTC> !auto 08:59:55 <PublicServer> *** XeryusTC has enabled autopause mode. 08:59:56 <PublicServer> *** Game paused (not enough players) 09:01:16 *** elmz has quit IRC 09:01:17 *** elmz has joined #openttdcoop 09:02:17 <XeryusTC> !unpause 09:02:17 <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.) 09:02:18 <PublicServer> *** Game unpaused (not enough players) 09:02:34 <dihedral> ^^ 09:04:06 <XeryusTC> !auto 09:04:06 <PublicServer> *** XeryusTC has enabled autopause mode. 09:04:06 <PublicServer> *** Game paused (not enough players) 09:04:16 <XeryusTC> don't mind me, i'm just fixing train orders:P 09:04:17 <dihedral> let's see what Osai sais to my server proposal :-) 09:09:27 <PublicServer> *** made screenshot at 00012155: http://ps.openttdcoop.org/public/webcam/00012155.png 09:10:17 *** Phazorx has joined #openttdcoop 09:10:19 *** Webster sets mode: +o Phazorx 09:12:27 <PublicServer> <XeryusTC> i must be insane 09:12:36 <PublicServer> <XeryusTC> checking the orders of 650 trains O_o 09:13:08 <PublicServer> <0DM> lol, why?:p 09:13:22 <PublicServer> <XeryusTC> because quite a few of them dont have non stop orders 09:13:35 <PublicServer> <0DM> bad 09:13:35 <PublicServer> <XeryusTC> i just found a station with 17 trains in it without non-stop orders 09:17:49 <XeryusTC> !unpause 09:17:49 <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.) 09:17:50 <PublicServer> *** Game unpaused (not enough players) 09:18:12 <XeryusTC> !auto 09:18:12 <PublicServer> *** XeryusTC has enabled autopause mode. 09:18:13 <PublicServer> *** Game paused (not enough players) 09:18:49 <XeryusTC> !auto 09:18:50 <PublicServer> *** XeryusTC has enabled autopause mode. 09:18:52 <XeryusTC> !unpause 09:18:52 <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.) 09:18:53 <PublicServer> *** Game unpaused (not enough players) 09:19:10 <ODM> writing a referee report on articles of other students:( 09:19:11 <XeryusTC> !auto 09:19:11 <PublicServer> *** XeryusTC has enabled autopause mode. 09:19:12 <PublicServer> *** Game paused (not enough players) 09:19:39 *** elmz has quit IRC 09:19:51 *** elmz has joined #openttdcoop 09:21:35 *** mrruben5 has joined #openttdcoop 09:21:48 <PublicServer> <XeryusTC> oh, MrRuben tried to make a SRO pickup of himself :o 09:22:02 <XeryusTC> !unpause 09:22:02 <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.) 09:22:03 <PublicServer> *** Game unpaused (not enough players) 09:22:24 <PublicServer> *** MrRuben joined the game 09:22:33 <PublicServer> <MrRuben> hi :) 09:22:34 <XeryusTC> !auto 09:22:34 <PublicServer> *** XeryusTC has enabled autopause mode. 09:22:37 <PublicServer> <XeryusTC> hello 09:23:44 <PublicServer> <XeryusTC> MrRuben: have you set your non-stop order setting to on already? 09:24:23 <PublicServer> <MrRuben> non stop setting? 09:24:29 <PublicServer> *** made screenshot at 0002DD02: http://ps.openttdcoop.org/public/webcam/0002DD02.png 09:24:39 <PublicServer> <MrRuben> do you mean order window? 09:24:41 <PublicServer> <XeryusTC> advanced settings->vehicles->new orders are non-stop 09:25:11 <PublicServer> <XeryusTC> about every candyfloss pickup you've made doesnt have non stop orders :s 09:25:47 <PublicServer> <MrRuben> I think I keep forgetting it 09:25:58 <PublicServer> <MrRuben> But I have it turned on now as default 09:26:09 <PublicServer> <XeryusTC> good, it will be correct on all orders now :) 09:26:17 <PublicServer> * XeryusTC will write a blog article about train orders soon anyway 09:26:42 <PublicServer> <MrRuben> I like the conditional orders :P 09:26:51 <ODM> woo more blogs 09:27:23 <PublicServer> <MrRuben> hmm, is there any way I can link two groups of trains with orders? 09:27:46 <PublicServer> <XeryusTC> what do you mean? 09:27:47 <PublicServer> <MrRuben> the trains from nantditch woods have conditional orders now but the ones from new tradean south do not 09:28:37 <PublicServer> <XeryusTC> if they need the same set of orders you can just copy their orders 09:28:45 <PublicServer> <XeryusTC> by ctrl+goto clicking on a train 09:28:56 <PublicServer> <XeryusTC> will shared clone that trains orders 09:29:40 <PublicServer> <MrRuben> yup, but have to do that for every train from new tradean south then 09:29:40 <^Spike^> ODM == in blogging mood? 09:29:58 <ODM> nah not writing right now, but ust surprised we have a bunch of new blogs:P 09:30:01 <PublicServer> <XeryusTC> yes, there is no other way 09:30:04 <PublicServer> <MrRuben> but clicking on the vehicles window from that station gives me trains with conditional orders and without XD 09:30:11 <PublicServer> <MrRuben> meh, punishment :) 09:31:11 <PublicServer> <XeryusTC> jam just west of slh 7 09:32:56 <V453000> !password 09:32:56 <PublicServer> V453000: marine 09:33:13 <PublicServer> *** V453000 joined the game 09:33:15 <PublicServer> <V453000> hey 09:33:20 <PublicServer> <MrRuben> heya 09:33:35 <PublicServer> <XeryusTC> hello 09:34:14 <PublicServer> <XeryusTC> nice, train 1002 doesnt have any orders at all xD 09:34:24 <PublicServer> <V453000> psg180 STYLE ! 09:34:28 <PublicServer> <MrRuben> wups :P 09:34:36 <PublicServer> <XeryusTC> nor do 1003 and 1004 09:35:02 <PublicServer> <MrRuben> yeah I accidently deleted the shared orders as well from the order window 09:35:05 <PublicServer> <XeryusTC> removed all 3 of them 09:35:34 <PublicServer> <MrRuben> would be awesome if you could see groups of trains by shared roders 09:35:40 <PublicServer> <MrRuben> instead of manual categories 09:35:45 *** Tray has quit IRC 09:35:54 <PublicServer> <MrRuben> I think that would even be possible 09:35:59 *** Tray has joined #openttdcoop 09:35:59 <PublicServer> <XeryusTC> you can 09:36:04 <PublicServer> <V453000> the grous are there already 09:36:07 <PublicServer> <V453000> but separated 09:36:08 <PublicServer> <XeryusTC> there is an add shared orders button :P 09:36:17 <PublicServer> <V453000> or that way :) 09:36:26 <PublicServer> <MrRuben> I mean in the vehicle window from the station itself 09:36:27 <PublicServer> <XeryusTC> so you can make a seperate group, add one train, and do that :P 09:36:39 <PublicServer> <XeryusTC> loads of people wont be happy with you though :P 09:36:46 <PublicServer> <MrRuben> exactly 09:36:57 *** Tray has quit IRC 09:37:00 <PublicServer> <MrRuben> manual sorting is always better 09:37:09 <PublicServer> <MrRuben> sometimes you justw ant to check groups though 09:37:46 <einKarl> !password 09:37:47 <PublicServer> einKarl: marine 09:38:00 <PublicServer> *** einKarl joined the game 09:38:08 <PublicServer> <V453000> do you know that when you are in the orders window, you can see all shared trains? 09:38:16 <PublicServer> <einKarl> helllo all 09:38:30 <PublicServer> <V453000> hi 09:38:35 *** SanderBuruma has joined #openttdcoop 09:38:36 <PublicServer> <MrRuben> how v453000? 09:38:43 <PublicServer> <XeryusTC> heya 09:38:47 <PublicServer> <MrRuben> ah just found it 09:39:02 <PublicServer> <XeryusTC> many of the early vehicles dont have shared orders 09:39:03 <PublicServer> <V453000> kinda secret button :) 09:39:06 <PublicServer> <XeryusTC> or non stop orders:( 09:39:23 <PublicServer> <V453000> bad bad 09:39:31 <ODM> wasnt me:P 09:39:31 <PublicServer> *** made screenshot at 00013AC3: http://ps.openttdcoop.org/public/webcam/00013AC3.png 09:39:35 <PublicServer> <MrRuben> well I did use shared orders all the time :) 09:39:43 *** elmz has quit IRC 09:39:43 <ODM> ive kinda grown accustom to doing it automagically 09:39:44 *** elmz has joined #openttdcoop 09:39:49 <PublicServer> <V453000> ^ 09:40:00 <ODM> all trains on the same station should have the same shared orders 09:40:06 <ODM> and all orders should be non-stop by default 09:40:40 <PublicServer> <MrRuben> some advanced settings should be controllable from the server 09:40:58 <PublicServer> <V453000> this is 09:41:42 <PublicServer> <V453000> adv settings -> vehicles -> new orders are nonstop by default 09:41:53 <ODM> he said through the server;) 09:41:57 <PublicServer> <MrRuben> I mean that a setting on the server could overwrite a setting in the client 09:42:00 <ODM> aka the server decides client settings 09:42:05 <ODM> but that would be bad aswell 09:42:11 <PublicServer> <XeryusTC> can someone else go check the orders of the toffee group? 09:42:20 <PublicServer> <XeryusTC> i dont feel like checking another 100 trains :o 09:42:54 <PublicServer> <einKarl> tell me a station to check 09:43:14 <PublicServer> <XeryusTC> the entire toffee group 09:43:21 <PublicServer> <XeryusTC> all orders should be non stop at least 09:43:22 <PublicServer> <einKarl> ok, wrong way 09:43:25 <PublicServer> <XeryusTC> and preferably shared too 09:43:43 <PublicServer> <einKarl> ill do it 09:44:20 <V453000> ah 09:45:29 <PublicServer> <V453000> well if nonstop orders would depend on server settings, I bet all of the noob serves (almost all but us) would have it off 09:45:34 <PublicServer> <V453000> which would suck 09:45:58 <PublicServer> <XeryusTC> but all orders would still be non-stop ;) 09:46:39 *** heffer has joined #openttdcoop 09:47:07 *** Tray has joined #openttdcoop 09:47:19 <XeryusTC> brb 09:47:27 <PublicServer> *** XeryusTC has left the game (connection lost) 09:47:32 <PublicServer> <MrRuben> I'm wondering about the no unload option as well 09:47:46 <PublicServer> <MrRuben> Is it needed? 09:47:52 <V453000> yes 09:47:57 <V453000> Sbahns for example 09:48:25 <PublicServer> <MrRuben> I have yet to understand the concept of sbahns :) 09:49:17 <PublicServer> *** XeryusTC joined the game 09:49:34 <PublicServer> *** XeryusTC has left the game (connection lost) 09:50:17 <V453000> simply: a train is going through a city through X stations ... picks up at first ... then you need not to unload at each another station, otherwise it would just lose the pax 09:50:27 <PublicServer> *** XeryusTC joined the game 09:50:43 <PublicServer> <MrRuben> and it transfers the cargo at another station? 09:50:51 *** elmz_ has joined #openttdcoop 09:51:25 *** TS has joined #openttdcoop 09:51:45 <V453000> in the end of the cycle 09:52:05 <V453000> or just after it gathers some amount of pax, if you use SRO 09:52:43 <PublicServer> <MrRuben> Ah 09:53:04 *** Icetray has joined #openttdcoop 09:53:23 *** TS has quit IRC 09:53:26 *** Tray has quit IRC 09:53:33 <PublicServer> <MrRuben> the problem with SRO is that it will not cover all stations at all times :( 09:53:43 <V453000> wtf? 09:54:00 *** FiCE has joined #openttdcoop 09:54:05 <PublicServer> <MrRuben> if station a has a lot of cargo waiting, then a train might load to 100% and will skip station b 09:54:07 <FiCE> !playercount 09:54:07 <PublicServer> FiCE: Number of players: 5 09:54:14 *** devilsadvocate has quit IRC 09:54:33 <PublicServer> *** made screenshot at 0001C6F4: http://ps.openttdcoop.org/public/webcam/0001C6F4.png 09:54:53 <PublicServer> <MrRuben> offcourse that could be solved with more vehicles for that sro group 09:55:01 <V453000> well you can play with the orders quite a lot 09:55:14 <V453000> @psgsave 174 09:55:14 <Webster> PSG 174 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_171_-_180#gameid_174 09:55:17 <V453000> ^ 09:55:59 *** L29Ah has left #openttdcoop 09:56:24 *** Icetray has quit IRC 09:56:28 *** Tray has joined #openttdcoop 09:56:29 <XeryusTC> mrruben5: proper SRO order will load until full, drop their cargo and start loading again from the next station that they were suppose to go to 09:56:43 <XeryusTC> but i was too lazy to make a proper construction for that on my SRO orders 09:57:02 <Tray> !DL win32 09:57:09 <Tray> !dl win32 09:57:09 <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r19611/openttd-trunk-r19611-windows-win32.zip 09:57:16 *** elmz has quit IRC 10:00:08 <PublicServer> <MrRuben> how would one change the first load station in SRO automatically then? 10:00:27 <PublicServer> <MrRuben> there is not a variable that you can count up to 10:00:36 <V453000> have you seen psg174? 10:00:41 <PublicServer> *** V453000 has left the game (connection lost) 10:01:04 <XeryusTC> mrruben5: by creating as many drop orders as you have load orders :P 10:01:23 <XeryusTC> place all drop orders after a load order and skip it if the train is not full after loading 10:01:36 <mrruben5> ah 10:05:57 <PublicServer> <MrRuben> the ICE trains dont ahve full load? 10:06:30 <PublicServer> <MrRuben> hmm I guess there is always PAX waiting at the ICE stations :) 10:08:09 *** Tray has quit IRC 10:08:26 <PublicServer> <MrRuben> xeryustc: SRO like I have now? 10:08:43 <XeryusTC> hmm, station? 10:08:51 <PublicServer> <MrRuben> new tradean south 10:09:10 <XeryusTC> yes 10:09:18 <PublicServer> <MrRuben> I like :) 10:09:35 <PublicServer> *** made screenshot at 00025D0B: http://ps.openttdcoop.org/public/webcam/00025D0B.png 10:09:43 <XeryusTC> you can't spectate the PZ, i have a sbahn there which uses that kind of option on lines with 8 stations 10:09:48 <XeryusTC> it works very good :D 10:11:43 <FiCE> !password 10:11:43 <PublicServer> FiCE: knives 10:12:03 <PublicServer> *** FiCE joined the game 10:13:10 *** Tray has joined #openttdcoop 10:13:25 <dihedral> Ammler, and co-members : 10:13:36 <dihedral> i have changed the apache2 configuration on blog and wiki server 10:13:45 <dihedral> and eaccelerator config 10:14:10 <dihedral> i hope to have reduced the likelyness of running out of RAM, which was the cause the past times for an unresponsive server 10:14:47 <Ammler> dihedral: possible the mailserver is down too? 10:14:51 <Ammler> or was? 10:15:04 <dihedral> yeah - possible 10:15:08 <dihedral> very likely too 10:15:09 <Ammler> I have a bunch of undeliver messages in my box 10:15:14 <dihedral> ^^ 10:15:20 <dihedral> osai restarted the vm 10:15:21 <Ammler> ok, fine, then that should work again? 10:15:32 <dihedral> i hope - i am monitoring to see how things are going 10:15:46 <Ammler> yeah, I will ping, if not :-P 10:16:53 <PublicServer> <MrRuben> why do those ICE trains in 174 have equal engines as cargo wagons? 10:16:55 <XeryusTC> now blog post :) 10:17:27 <Ammler> oh, I should read V post 10:17:39 <XeryusTC> new* 10:17:39 <Ammler> intro sounded funny yesterday 10:17:57 <ODM> thought it was a bit chaotic, but its nice 10:18:15 <dihedral> i have really limited apache in some of it's doings :-P 10:18:17 *** elmz_ has quit IRC 10:23:09 *** phatmatt has joined #openttdcoop 10:23:26 <Webster> Latest update from blog: Train orders <http://blog.openttdcoop.org/2010/04/14/train-orders/> 10:24:18 *** phatmatt has joined #openttdcoop 10:24:27 <phatmatt> !password 10:24:27 <PublicServer> phatmatt: knives 10:24:37 <PublicServer> *** made screenshot at 00039719: http://ps.openttdcoop.org/public/webcam/00039719.png 10:24:39 <PublicServer> *** phatmatt joined the game 10:27:53 *** Lukeus_Maximus has joined #openttdcoop 10:31:44 <dihedral> XeryusTC: read your blog post again ;-) 10:31:59 <dihedral> "The toy drop should only have toys waiting because that is what gets picked up there" 10:32:00 <XeryusTC> what's wrong? 10:32:09 <dihedral> the toy drop should have nothing waiting ^^ 10:32:14 <XeryusTC> oh xD 10:32:15 <dihedral> because nothing gets picked up there 10:32:35 <dihedral> hihi 10:35:06 <PublicServer> <einKarl> XeryusTC: your Tadale SRO isnt balanced very good 10:35:20 <PublicServer> <einKarl> did you change your primary pickup? 10:35:43 <PublicServer> <XeryusTC> it has too few trains i recon 10:35:51 <PublicServer> <einKarl> it is Tadale City Heights now 10:36:02 <PublicServer> <XeryusTC> or i need to change the orders again :P 10:36:12 <PublicServer> <XeryusTC> oh, 2 stations with 2k production xD 10:36:46 <PublicServer> <einKarl> send some more doz of trains :-) 10:36:47 *** Tray has quit IRC 10:39:40 <PublicServer> *** made screenshot at 00038507: http://ps.openttdcoop.org/public/webcam/00038507.png 10:40:05 *** Born_Acorn has joined #openttdcoop 10:44:13 *** Doorslammer has quit IRC 10:46:22 *** Doorslammer has joined #openttdcoop 10:48:34 <PublicServer> <einKarl> OK Toffee checked. shall I leave the marking at the Group? 10:48:41 <PublicServer> <XeryusTC> nah 10:49:19 <PublicServer> <XeryusTC> molestered hub3 :D 10:49:56 <PublicServer> <einKarl> Work is crying for me :-( CU 10:50:00 <PublicServer> *** einKarl has left the game (connection lost) 10:51:15 <PublicServer> <XeryusTC> whoops, made some toy trains lost :P 10:54:42 <PublicServer> *** made screenshot at 00012F65: http://ps.openttdcoop.org/public/webcam/00012F65.png 10:58:13 <einKarl> XeryusTC: perhaps you should add a hint "grouping trains" to your blog post 10:58:32 <PublicServer> *** SmatZ joined the game 10:58:38 <XeryusTC> possibly 10:58:42 <PublicServer> <SmatZ> hello 10:58:59 <PublicServer> <XeryusTC> hello there sexy czech guy :P 10:59:02 <PublicServer> <SmatZ> :D 10:59:06 <einKarl> and highlight "non stop orders" "shared orders" and "grouping trains"? 10:59:20 *** KenjiE20 has joined #openttdcoop 10:59:20 *** ChanServ sets mode: +o KenjiE20 11:00:05 <einKarl> and show, how to add all shared orders to one group with "add all shared trains"? 11:00:51 <einKarl> imo, that would complet this helpfull bolg entry 11:01:02 <PublicServer> <XeryusTC> i dont care _that_ much about grouping trains though 11:01:17 <PublicServer> <XeryusTC> and it is imo also out of the scope of this blog 11:01:47 *** Doorslammer has quit IRC 11:03:33 <einKarl> checking trains - as I did - with grouped trains is much more easyer than without correct groups 11:03:59 <PublicServer> <XeryusTC> well, i started doing it group by group 11:04:13 <einKarl> so imo it is needfull even if we dont use the trains update function 11:04:14 <PublicServer> <XeryusTC> i could've started at train 1 and worked down the entire list 11:05:24 <Lukeus_Maximus> !password 11:05:24 <PublicServer> Lukeus_Maximus: writhe 11:05:39 <PublicServer> *** Lukeus_Maximus joined the game 11:05:55 <einKarl> you can do it without grouping, clearly - but it takes much more time imo 11:06:17 *** heffer has quit IRC 11:06:24 <einKarl> and that time we can use for building nice Hubs and stations ;-) 11:07:04 <einKarl> but its your blog entry, also clearly 11:07:14 <XeryusTC> well, grouping isn't that usefull imo, i barely look at that list 11:07:23 <XeryusTC> only when i want to replace cariages for a certain group 11:07:48 <Lukeus_Maximus> why is plastic accumulating at the toy factory? 11:07:49 *** Doorslammer has joined #openttdcoop 11:07:59 <XeryusTC> Lukeus_Maximus: read the last blog post 11:08:03 <einKarl> afk 11:08:06 <Lukeus_Maximus> toy pickup 11:09:44 <PublicServer> *** made screenshot at 000195DF: http://ps.openttdcoop.org/public/webcam/000195DF.png 11:10:17 *** Chillosophy has joined #openttdcoop 11:13:56 *** Phazorx has quit IRC 11:18:03 *** roboboy has quit IRC 11:18:50 <PublicServer> <MrRuben> whos busy at town drop :P 11:18:57 <PublicServer> <XeryusTC> i am 11:19:10 <PublicServer> <MrRuben> you missed an exit signal in your prio :) 11:19:24 <PublicServer> <XeryusTC> oh ok :) 11:19:48 *** roboboy has joined #openttdcoop 11:19:59 <theholyduck> !password 11:19:59 <PublicServer> theholyduck: turgid 11:20:05 <PublicServer> <MrRuben> nooo you removed the suicide bridge :( 11:20:07 <PublicServer> *** theholyduck joined the game 11:20:18 <PublicServer> <XeryusTC> yes, yes i did 11:20:37 <PublicServer> <MrRuben> it was a practical joke :P 11:20:43 <PublicServer> <XeryusTC> i know :P 11:20:47 <PublicServer> <XeryusTC> but you can still rebuild it 11:20:52 <PublicServer> <theholyduck> so, currently, gigant bypass is one way only? 11:21:07 <PublicServer> <XeryusTC> yes 11:21:12 <PublicServer> <XeryusTC> go fix town drop and it can be two way 11:21:22 <PublicServer> <theholyduck> what needs fixing? 11:21:35 <dihedral> tada 11:21:44 <PublicServer> <XeryusTC> currently the entry from the ML is slow 11:21:48 <PublicServer> <XeryusTC> when trains hit the station 11:22:10 <PublicServer> <theholyduck> they take a while to merge that is? 11:22:14 <PublicServer> <theholyduck> into the platforms? 11:22:20 <PublicServer> <theholyduck> oor? 11:22:59 <PublicServer> <theholyduck> i told them the new station is pretty bad though :p 11:23:06 <PublicServer> <theholyduck> it almost constantly causes unecesary waits 11:23:15 <dihedral> may i have a wild guess? theholyduck is from germany? 11:23:20 <PublicServer> <theholyduck> naw 11:23:23 <PublicServer> <theholyduck> norway 11:23:29 <dihedral> ah ^^ 11:23:31 <dihedral> shame 11:23:35 <PublicServer> <theholyduck> wry? 11:23:43 <dihedral> ther 'oor?' was what made me consider germany ^^ 11:23:48 <dihedral> *that 11:24:15 <PublicServer> <MrRuben> because "oder"? 11:24:46 <PublicServer> *** made screenshot at 000186D8: http://ps.openttdcoop.org/public/webcam/000186D8.png 11:24:52 <dihedral> yes, it's not english to as 'or?' ^^ 11:24:56 <dihedral> *ask 11:25:36 <PublicServer> <MrRuben> theholyduck: I would have made the station different if I could :) 11:27:21 <PublicServer> <MrRuben> might want to remove the crossings before the station? 11:28:23 <PublicServer> <MrRuben> grrr.. bronshaw :P 11:28:30 <PublicServer> <phatmatt> :( 11:30:30 <PublicServer> <theholyduck> seems like income has stopped growing since a while ago :P 11:30:54 <PublicServer> <XeryusTC> no new trains ;) 11:31:12 <PublicServer> <XeryusTC> and no, i will not take that as a silent hint :P 11:31:41 <PublicServer> <theholyduck> all the primaries and all the secondaries are screaming for more trains 11:31:47 <PublicServer> <theholyduck> but you're the rosarch saying "no" 11:32:11 <PublicServer> <XeryusTC> indeed 11:32:59 <PublicServer> <XeryusTC> we should be able to remove the line between slh 8 and hub 6 11:34:25 <PublicServer> <MrRuben> haha :D 11:35:42 *** owenshep has joined #openttdcoop 11:35:51 *** owenshep is now known as OwenS 11:36:22 <PublicServer> <XeryusTC> all toy trains should take the new ML now :) 11:37:00 <PublicServer> * MrRuben looks at hub 03 :) 11:37:14 <PublicServer> * XeryusTC looks at the pickup 11:38:03 <dihedral> LevelLand: V453000 with 1116 11:38:06 <dihedral> whooot? 11:38:29 <PublicServer> <MrRuben> jam at hub 04 11:38:46 <dihedral> the drop that is there for pickup? 11:39:48 <PublicServer> *** made screenshot at 0003A0F4: http://ps.openttdcoop.org/public/webcam/0003A0F4.png 11:39:54 <PublicServer> <XeryusTC> drop leaves unbalanced traffic :S 11:40:46 <PublicServer> <MrRuben> need a new toy drop station then? 11:41:05 <PublicServer> <XeryusTC> possibly a new exit 11:41:07 <PublicServer> <MrRuben> or, hmm, nah it's okay :) 11:41:24 <PublicServer> <XeryusTC> i haven't touched the drop though 11:41:31 <PublicServer> <XeryusTC> so it might just be coincidence :P 11:42:21 <PublicServer> <MrRuben> toy drop also occasionally causes trains to wait 11:42:47 <PublicServer> <XeryusTC> hmm, odd :o 11:43:14 <PublicServer> <MrRuben> see the part closest to the toy store? 11:43:25 <PublicServer> <MrRuben> trains skip it in favor of the bays later on 11:43:42 <PublicServer> <XeryusTC> that's good imo 11:43:51 <PublicServer> <XeryusTC> that way latter platforms will be occupied first :P 11:44:17 <PublicServer> <MrRuben> well I don't really understand that though 11:44:44 <PublicServer> *** Amm1er joined the game 11:44:52 <PublicServer> <Amm1er> :-o 11:45:00 <PublicServer> <Amm1er> how many online on this time :-) 11:45:09 <XeryusTC> !clients 11:45:13 <XeryusTC> !players 11:45:15 <PublicServer> XeryusTC: Client 360 is 0DM, a spectator 11:45:15 <PublicServer> XeryusTC: Client 368 (Orange) is XeryusTC, in company 1 (Jamming United) 11:45:15 <PublicServer> XeryusTC: Client 362 (Orange) is MrRuben, in company 1 (Jamming United) 11:45:15 <PublicServer> XeryusTC: Client 373 (Orange) is FiCE, in company 1 (Jamming United) 11:45:15 <PublicServer> XeryusTC: Client 377 (Orange) is SmatZ, in company 1 (Jamming United) 11:45:16 <PublicServer> XeryusTC: Client 375 (Orange) is phatmatt, in company 1 (Jamming United) 11:45:16 <PublicServer> XeryusTC: Client 379 (Orange) is Lukeus_Maximus, in company 1 (Jamming United) 11:45:18 <PublicServer> XeryusTC: Client 381 (Orange) is theholyduck, in company 1 (Jamming United) 11:45:18 <PublicServer> XeryusTC: Client 382 (Orange) is Amm1er, in company 1 (Jamming United) 11:45:22 <XeryusTC> hmm 11:45:25 <XeryusTC> !online 11:45:28 <XeryusTC> !help 11:45:28 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/IRC_Commands 11:45:33 <PublicServer> <theholyduck> well toy drop was made the way it is in a pinch 11:45:38 <PublicServer> <theholyduck> to relieve some massive jams 11:45:44 <XeryusTC> !playercount 11:45:44 <PublicServer> XeryusTC: Number of players: 9 11:45:49 <PublicServer> <theholyduck> caued by the merge before the station 11:45:59 <PublicServer> <MrRuben> and the middle track is the only one having a choice over the inner or outer track 11:46:29 <PublicServer> <theholyduck> i fixed the jams comming from USED to jam right there by hub04 11:46:36 <PublicServer> <theholyduck> just in a pinch with the toydrop 11:49:59 <PublicServer> <MrRuben> prio is weird at slh 09 11:50:01 <PublicServer> <MrRuben> see? 11:50:20 <PublicServer> <Amm1er> possible to add trains? 11:51:32 <PublicServer> <MrRuben> the inner track seems to have slowdowns :/ 11:53:12 <PublicServer> <MrRuben> ffs bah :S 11:53:36 <PublicServer> <XeryusTC> ? 11:53:41 <PublicServer> <MrRuben> slh 09 11:53:47 <PublicServer> <MrRuben> the inner track :( 11:54:08 <PublicServer> <XeryusTC> iew 11:54:20 <PublicServer> <XeryusTC> who did that :s 11:54:30 <PublicServer> <MrRuben> but that still doesnt solve it 11:54:45 <PublicServer> <XeryusTC> true, prio is too short anyway :P 11:54:50 <PublicServer> *** made screenshot at 000176F9: http://ps.openttdcoop.org/public/webcam/000176F9.png 11:54:59 <PublicServer> <XeryusTC> but it's not too bad 11:55:18 <PublicServer> <MrRuben> should have some more room there :( 11:58:52 <PublicServer> <MrRuben> no more hub 06? 11:59:02 <PublicServer> <XeryusTC> indeed :D 11:59:35 <PublicServer> <MrRuben> and no slh 08 XD 11:59:49 <PublicServer> <XeryusTC> indeed 12:00:35 <PublicServer> <Amm1er> town drop has some unnecessary 2wy exit signals 12:01:40 <PublicServer> *** Amm1er has left the game (connection lost) 12:02:27 <PublicServer> <XeryusTC> that all of hub 6 was only for that line :o 12:02:47 <PublicServer> *** Amm1er has left the game (connection lost) 12:03:02 *** devilsadvocate has joined #openttdcoop 12:04:00 <PublicServer> <MrRuben> hmm, a junction for town drop to let trains leave south as a possibility, is that needed? 12:04:16 <PublicServer> <XeryusTC> dont think so 12:04:21 <PublicServer> <XeryusTC> you could just build it though 12:04:29 <PublicServer> <XeryusTC> i do wish you good luck with it :P 12:05:09 <PublicServer> <MrRuben> hmm 12:06:15 <PublicServer> <MrRuben> 10 > 03 rearely getting used now :D 12:06:45 <PublicServer> <XeryusTC> because we removed most of the traffic between 4 and 8 12:06:51 <PublicServer> <MrRuben> there's only primaries going over it 12:06:52 <PublicServer> <XeryusTC> 3 and 8* 12:07:32 <PublicServer> <MrRuben> you probably cba to go back to L_R for that track though XD 12:07:48 <PublicServer> <XeryusTC> not really 12:07:52 <PublicServer> <XeryusTC> and it would be stupid 12:07:53 <PublicServer> <MrRuben> have to poke around in 08 again then 12:08:00 <PublicServer> <XeryusTC> if we were to add more trains then we might upgrade again 12:08:19 <PublicServer> <XeryusTC> it should be save to remove that huge bypass btw 12:08:23 <PublicServer> <MrRuben> I wonder what would happen if we remove the hub10 bypass? 12:08:27 <PublicServer> <MrRuben> temporarily 12:08:41 <PublicServer> <XeryusTC> we could possibly remove it in its entirety 12:08:52 <PublicServer> <XeryusTC> oh, i see a jam 12:09:01 *** valhallasw has quit IRC 12:09:24 <PublicServer> <XeryusTC> still the same thing from V453k 12:09:24 <PublicServer> <MrRuben> where now? 12:09:27 <PublicServer> <XeryusTC> at hub 5 12:09:39 <PublicServer> <MrRuben> yes haha 12:09:52 <PublicServer> *** made screenshot at 00017D71: http://ps.openttdcoop.org/public/webcam/00017D71.png 12:10:25 <PublicServer> <MrRuben> maybe because sweets using that bypass? 12:14:03 <PublicServer> <XeryusTC> oh 12:14:07 <PublicServer> <XeryusTC> i was thinking of doing that :P 12:14:15 <PublicServer> <XeryusTC> at the hub 5 jam :P 12:17:26 <PublicServer> <XeryusTC> brb, getting some ph00d 12:17:52 *** pugi has joined #openttdcoop 12:21:37 <PublicServer> <SmatZ> weird 12:21:46 <PublicServer> <SmatZ> where did all the HUB10/12 traffic go? 12:22:13 <PublicServer> <MrRuben> look at hub 03 :) 12:22:15 <pugi> didn't i tell you i removed half of the trains? 12:22:16 <planetmaker> spaceport omega? ;-) 12:22:19 <PublicServer> <SmatZ> :) 12:22:29 <PublicServer> <MrRuben> lol 12:22:47 <dihedral> ^^ 12:22:49 <PublicServer> <MrRuben> a cola train is stuck between town drop and toy pickup 12:23:08 <PublicServer> <MrRuben> train 820 12:23:27 <PublicServer> <SmatZ> stuck? 12:23:45 <PublicServer> <MrRuben> its going for neshaw springs heights 12:24:08 <PublicServer> <MrRuben> #820 12:24:47 *** Giddorah has joined #openttdcoop 12:24:51 <PublicServer> <MrRuben> I mean stuck between town drop and plastic/batteries drop 12:24:54 <PublicServer> *** made screenshot at 00028DD3: http://ps.openttdcoop.org/public/webcam/00028DD3.png 12:25:00 <PublicServer> <SmatZ> it can't find a way out? 12:25:08 <PublicServer> <MrRuben> I think yeah 12:25:11 <PublicServer> <SmatZ> that's bad 12:25:18 <PublicServer> <SmatZ> we shouldn't have dedicated lines 12:25:22 <PublicServer> <MrRuben> its at battery drop now 12:25:44 <PublicServer> <XeryusTC> i found out why 12:26:01 <PublicServer> <XeryusTC> missing links at hub 11 12:26:26 <PublicServer> <SmatZ> XeryusTC: nah 12:26:36 <PublicServer> <XeryusTC> which wasn't the cause ofcourse xD 12:27:01 <Giddorah> !password 12:27:01 <PublicServer> Giddorah: hikers 12:27:11 <PublicServer> <MrRuben> "do not connect" at 11? 12:27:14 <PublicServer> *** Giddorah joined the game 12:27:18 <PublicServer> <XeryusTC> why not connect it? 12:27:45 <PublicServer> <MrRuben> even more cola trains going in now :P 12:28:03 <PublicServer> <MrRuben> 116 as well 12:28:43 <PublicServer> <XeryusTC> something must be wrong between hub 11 and 14 then 12:28:46 <PublicServer> <XeryusTC> but there isnt 12:29:27 <PublicServer> <MrRuben> battery trains going trough it as well 12:30:12 <PublicServer> <Giddorah> Hmmm... Cola-trains going through City-drop? 12:30:17 <PublicServer> <MrRuben> yes 12:30:20 <PublicServer> <MrRuben> batteries too 12:30:27 <PublicServer> <XeryusTC> how odd 12:30:33 <PublicServer> <Giddorah> That's weird 12:30:49 <PublicServer> <XeryusTC> oh 12:30:52 <PublicServer> <XeryusTC> i think i know why :P 12:30:59 <PublicServer> <XeryusTC> see near Dreadingwood Heights 12:31:03 <PublicServer> <XeryusTC> needs some balancing i guess 12:31:49 <PublicServer> <XeryusTC> 820 is on the right track now 12:32:24 <PublicServer> <Giddorah> Empty battery-trains going through Battery-drop :O 12:32:35 <PublicServer> <XeryusTC> yes, we know 12:32:40 <PublicServer> <MrRuben> same issue 12:32:42 <PublicServer> <Giddorah> Ah well :) You've got it covered :) 12:34:04 <PublicServer> <Giddorah> Hmmm 12:34:29 <PublicServer> <Giddorah> Trains on 1st entrance-track to Town Drop can't turn south 12:34:30 <XeryusTC> @gap 3 8 12:34:30 <Webster> XeryusTC: For Trainlength of 3: 30 - 34 needs 7, 35 - 39 needs 8, 40 - 44 needs 9. 12:34:44 <XeryusTC> !gap 3 8 12:34:44 <PublicServer> XeryusTC: You need 2 tunnels/bridges for trainlength 3 and gap 8. 12:36:31 <PublicServer> <Giddorah> Wtf? 12:36:44 <PublicServer> <Giddorah> Why is ! <-- This 12:36:47 <PublicServer> <Giddorah> Signal blinking? 12:37:00 <PublicServer> <Giddorah> Oh wait 12:37:03 <PublicServer> <Giddorah> Don't mind me... 12:37:05 <PublicServer> <XeryusTC> it doesn't have a prio :P 12:37:15 <PublicServer> <Giddorah> I thought the signal was on the tunnel :P 12:37:38 <PublicServer> <XeryusTC> lol 12:37:39 <PublicServer> <Giddorah> Couldn't figure out why it was blinking when no trains was using that track :P 12:38:57 <XeryusTC> !trains 1002 12:38:57 <PublicServer> *** XeryusTC has set max_trains to 1002 12:39:24 <PublicServer> <XeryusTC> dont build extra trains pls ;) 12:39:56 <PublicServer> *** made screenshot at 00012345: http://ps.openttdcoop.org/public/webcam/00012345.png 12:40:52 <PublicServer> <MrRuben> shall we try remove bypass for 10? 12:40:57 <PublicServer> <MrRuben> or disable it? 12:41:12 <PublicServer> <SmatZ> don't dare to :-p 12:41:29 <PublicServer> <MrRuben> jam at 10 :D 12:41:59 <PublicServer> * theholyduck has been busy fixing broken bridges and cl 12:42:10 <PublicServer> <MrRuben> thought so 12:42:49 <PublicServer> <theholyduck> lets try disabling it temp 12:43:07 * V453000 bets it will jam 12:43:50 <PublicServer> <theholyduck> there 12:43:56 <PublicServer> <theholyduck> disabled all entrances to the bypass 12:44:11 <PublicServer> <theholyduck> and marked where to reconnect 12:44:20 <PublicServer> <SmatZ> theholyduck: WHY! 12:44:27 <PublicServer> <theholyduck> to see what happens 12:44:32 <PublicServer> <theholyduck> we built a gigant bypass all the way around 12:44:39 <PublicServer> <theholyduck> so in THEORY 12:44:40 <PublicServer> <theholyduck> w 12:44:43 <PublicServer> <theholyduck> we dont need yoursanymore 12:44:48 <PublicServer> <theholyduck> i temp disabled it 12:44:48 <XeryusTC> but the giant bypass has a problem 12:44:54 <XeryusTC> trains cant enter it from the east :s 12:44:54 <PublicServer> <SmatZ> it will be needed again when more trains are added 12:45:36 <PublicServer> <theholyduck> smatz not really. 12:45:47 <PublicServer> <theholyduck> all it does is add MORE strain on the cola ->town line 12:45:55 <PublicServer> <theholyduck> by piling on more sweets trains 12:46:19 <PublicServer> <SmatZ> cola->town line has enough capacity 12:46:40 <PublicServer> <theholyduck> it has just as much capacity as sweet- town did 12:46:47 <PublicServer> <theholyduck> *does even 12:46:56 <PublicServer> <theholyduck> but now, they pick slightly diffrent routs 12:46:59 <PublicServer> <SmatZ> not true 12:47:13 <PublicServer> <MrRuben> train 291 is stuck at town drop atm 12:47:26 <PublicServer> <MrRuben> lol, and more :D 12:49:13 <PublicServer> <theholyduck> seems smatz might be a bit right 12:49:24 <PublicServer> <theholyduck> though, all we really done is stop hub05 from jamming 12:49:28 <PublicServer> <theholyduck> and made hub11 jam instead 12:49:51 <V453000> trust SmatZ :) 12:49:52 <PublicServer> <theholyduck> so, with bypass , hub5 and 12 jams, without bypass, hub11 jams :P 12:50:06 <PublicServer> <theholyduck> but there doesnt seem to be any ways to make it STOP jamming 12:50:15 <V453000> !password 12:50:15 <PublicServer> V453000: singly 12:50:17 <PublicServer> <MrRuben> 11 already is a mess anyway imho :) 12:50:18 <PublicServer> <SmatZ> not true 12:50:25 <PublicServer> <SmatZ> hub12/05 shouldn't jam 12:50:26 <PublicServer> *** V453000 joined the game 12:50:34 <PublicServer> <theholyduck> SmatZ: they did with your bypass on 12:50:49 <PublicServer> <SmatZ> theholyduck: show me 12:51:02 <PublicServer> <V453000> I cant see any jam 12:51:16 <PublicServer> <theholyduck> well i removed the bypass, so it doesnt jam there anymore 12:51:23 <PublicServer> <SmatZ> I enabled it again 12:51:34 <PublicServer> <theholyduck> not all of it 12:51:39 <PublicServer> <XeryusTC> oh bah :s 12:51:51 <PublicServer> <theholyduck> now its fully enabled 12:52:32 <PublicServer> <XeryusTC> fixed the trains going through town drop problem i hope 12:52:39 <PublicServer> <MrRuben> who made the comment on the station design of town drop? 12:52:40 <PublicServer> <Giddorah> Me too 12:52:54 <PublicServer> <Giddorah> I was on the phone but was thinking the exact same sollution 12:53:19 <PublicServer> <theholyduck> well, i dont see how the bypass actually changed much 12:53:22 <PublicServer> <XeryusTC> lol :D 12:53:23 <PublicServer> <theholyduck> 11 still jams a bit 12:53:23 <PublicServer> <SmatZ> ok, can we add another 1000 trains? :) 12:53:38 <PublicServer> <theholyduck> ofcourse, the gigant toy bypass helps alot 12:53:42 <PublicServer> <SmatZ> yeah, 11 is... badly balanced 12:53:49 <PublicServer> <SmatZ> it was hacked several times 12:53:52 <PublicServer> <SmatZ> but never cleaned 12:54:00 <PublicServer> <Giddorah> Clean it ;) 12:54:05 <PublicServer> <XeryusTC> there is a line there which we may not connect 12:54:06 <PublicServer> <theholyduck> and yeah, i made the comments at town drop 12:54:11 <PublicServer> <XeryusTC> but no one ever said why 12:54:19 <PublicServer> <XeryusTC> and also didnt remove it at all xD 12:54:28 <PublicServer> <Giddorah> With jamming you mean trains wait? 12:54:44 <PublicServer> <theholyduck> waiting when they COULD have been using open stations 12:54:47 <PublicServer> <SmatZ> hehe 12:54:50 <PublicServer> <theholyduck> then yea 12:54:53 <PublicServer> <SmatZ> it's fine 12:54:58 <PublicServer> *** made screenshot at 0002A704: http://ps.openttdcoop.org/public/webcam/0002A704.png 12:54:58 <PublicServer> <MrRuben> theholyduck: I don't see a way to remove that issue from the town drop 12:55:02 <PublicServer> <MrRuben> not with two entances 12:55:05 <PublicServer> <theholyduck> well there isnt, not with the current design 12:55:21 <PublicServer> <Giddorah> We even tried to make it jam while building it and it cleared up real quick... So I don't really see a big issue 12:55:22 <PublicServer> <MrRuben> how would you design it then? 12:55:28 <PublicServer> <theholyduck> a seperate station per line and a balancer on exit, 12:55:39 <PublicServer> <theholyduck> stops the seperate lines making eachother wait 12:55:42 <PublicServer> <SmatZ> please, don't rebuild town drop now 12:55:46 <PublicServer> <theholyduck> well i'm not going to 12:55:52 <PublicServer> <SmatZ> or you will have to rebuild it again once more trains are added 12:55:53 <PublicServer> <theholyduck> i just commented on how i would do it 12:56:07 <PublicServer> <Giddorah> Just remove the X'es then 12:56:08 <PublicServer> <theholyduck> in a way that would'nt cause extra waits 12:56:25 <PublicServer> <theholyduck> Giddorah: its certainly a possibilty 12:56:34 <PublicServer> <MrRuben> and add the x's after the loading bay's? 12:56:45 <PublicServer> <theholyduck> i figured whoever designed it should have a say in whats done to it 12:56:50 <PublicServer> <Giddorah> Would need some other balancer 12:57:05 <PublicServer> <Giddorah> Well... There was four of us designing it :P 12:57:14 <PublicServer> <V453000> I think theholyduck is a bit biased :) 12:57:19 <PublicServer> <V453000> the station works 12:57:25 <PublicServer> <V453000> who cares trains are waiting 12:57:30 <PublicServer> <V453000> the system does not jam 12:57:31 <PublicServer> <MrRuben> I looked at the main station wiki page for station designs 12:57:40 <XeryusTC> !trains 1000 12:57:40 <PublicServer> *** XeryusTC has set max_trains to 1000 12:57:41 <PublicServer> <MrRuben> Don't have much experience designing stations :) 12:58:01 <PublicServer> <theholyduck> well yeah, as long as train keeps exiting its jamproof 12:58:03 <PublicServer> <MrRuben> thanks v :) 12:58:05 <Absurd-Mind> !password 12:58:05 <PublicServer> Absurd-Mind: marrow 12:58:25 <PublicServer> *** Absurd-Mind joined the game 12:58:28 <PublicServer> <theholyduck> in that respet its good. 12:58:39 <PublicServer> <theholyduck> *respect :P 12:58:42 <PublicServer> <V453000> on the other hand, I agree that the previous design was better working 12:58:56 <PublicServer> <V453000> and I would disable here the choices 12:58:59 <PublicServer> <V453000> so we reach the same result 12:59:05 <PublicServer> *** 0DM has left the game (leaving) 12:59:22 <PublicServer> <theholyduck> wich leads the question, why this was done in the first place :P 12:59:26 <PublicServer> <theholyduck> last time i looked at mine. 12:59:35 <PublicServer> <theholyduck> everything was flowing well, except it needed a balancer on exit 12:59:40 <PublicServer> <V453000> what ever 12:59:47 <PublicServer> <V453000> its done 12:59:49 <PublicServer> <V453000> now solve 12:59:52 <PublicServer> <theholyduck> heh :P 13:00:17 <PublicServer> <MrRuben> inline balancing behind the exit? 13:01:01 <PublicServer> <V453000> happ? 13:01:05 <PublicServer> <V453000> happy? 13:01:06 <PublicServer> <MrRuben> or !balance here 13:01:13 <PublicServer> <V453000> why the hell 13:01:38 <PublicServer> <V453000> that would cause only slowdowns, potentially jam 13:01:49 <PublicServer> <MrRuben> hmm 13:01:53 <PublicServer> <V453000> see now 13:02:24 <PublicServer> <theholyduck> why remove the presignals on entry? 13:02:27 <PublicServer> <V453000> presignal bypass deactivated 13:03:05 <PublicServer> <MrRuben> ah 13:03:09 <PublicServer> <V453000> it slowed down 13:03:11 <PublicServer> <V453000> and did nothing 13:03:30 <PublicServer> <MrRuben> train 461 :P 13:05:34 <PublicServer> *** Absurd-Mind has left the game (leaving) 13:06:21 <PublicServer> <V453000> this works. 13:06:31 <PublicServer> <MrRuben> I guess the overal rule is 13:06:37 <PublicServer> <MrRuben> keep it simple stupid :P 13:06:43 <PublicServer> <V453000> no 13:07:00 <PublicServer> <V453000> if you are talking about presignal bypass, it is complete rubbish 13:07:06 <PublicServer> <V453000> only ok for pickups 13:07:09 <PublicServer> <V453000> but not for drops 13:07:24 <PublicServer> <V453000> and for pickups I would stil use other things 13:07:46 <PublicServer> <V453000> presignal bypass is a very oldschool thing ... being good in older times 13:07:57 <PublicServer> <MrRuben> aha 13:08:07 *** Intexon has joined #openttdcoop 13:08:29 <PublicServer> <V453000> you know ... drop station never jams ... or at least shoule be designed so ... so any presignals arent needed 13:09:01 <PublicServer> <XeryusTC> V453000: but then it might lead to all trains going to the same platform 13:09:08 <PublicServer> *** Intexon joined the game 13:09:11 <PublicServer> <V453000> no 13:09:14 <PublicServer> <V453000> see how it does 13:10:00 <PublicServer> *** made screenshot at 00015B8B: http://ps.openttdcoop.org/public/webcam/00015B8B.png 13:12:10 <PublicServer> <MrRuben> so, balancing should be applied where then? because I still don't know that yet :) 13:12:30 <PublicServer> <SmatZ> should there be connection from HUB11 south to HUB14? 13:12:35 <PublicServer> <V453000> mostly when you have multiple lines that arent fully loaded, or when you cant have enough platforms 13:13:01 <PublicServer> <V453000> dont know SmatZ 13:14:00 <PublicServer> <SmatZ> jams, anyone? 13:14:05 <PublicServer> <SmatZ> more trains? 13:14:10 <PublicServer> <V453000> cant see a thing 13:14:12 <PublicServer> <V453000> dunno :) 13:14:14 <PublicServer> <V453000> as you want 13:14:21 <SmatZ> !trains 1111 13:14:21 <PublicServer> *** SmatZ has set max_trains to 1111 13:14:26 <SmatZ> flame me if it jams :-p 13:14:36 <PublicServer> <V453000> :) 13:16:10 <PublicServer> <XeryusTC> see !why remove old connection 13:16:30 <PublicServer> <XeryusTC> it was used by cola trains 13:16:46 <PublicServer> <SmatZ> XeryusTC: where did they come from? south or east? 13:16:51 <PublicServer> <XeryusTC> east 13:16:59 <PublicServer> <SmatZ> XeryusTC: see test/SmatZ 13:17:04 <PublicServer> <XeryusTC> well, i think they came from the east 13:17:05 <PublicServer> <SmatZ> err 13:17:07 <PublicServer> <SmatZ> EAST 13:17:12 <PublicServer> <SmatZ> should be fine anyway 13:17:18 <PublicServer> <SmatZ> all 3 lanes from east have exit 13:17:37 <PublicServer> <XeryusTC> see the lane just above the hub 11 sign 13:17:44 <PublicServer> <V453000> SmatZ: you mean being it closed? 13:17:47 <PublicServer> <SmatZ> they were just using that overused 2-lane to TOWN DTOP 13:17:51 <PublicServer> <XeryusTC> or have you moved all the splits before hub 11? 13:17:55 <PublicServer> <SmatZ> XeryusTC: yes 13:18:06 <pugi> !password 13:18:06 <PublicServer> pugi: verier 13:18:07 <PublicServer> <XeryusTC> ah ok, i've said nothing then :) 13:18:26 <PublicServer> <theholyduck> smatz, the builder of bypasses? 13:18:31 <PublicServer> *** pugi joined the game 13:18:38 <PublicServer> <theholyduck> almost every labeled bypass has your name on it 13:18:41 <PublicServer> <SmatZ> rather split-before-join ;) 13:19:05 <PublicServer> <SmatZ> they are not bypasses anymore I guess :D 13:19:14 <PublicServer> <MrRuben> why is PBS used for joining at 11? 13:19:28 <PublicServer> <SmatZ> MrRuben: is it? 13:19:39 <PublicServer> <SmatZ> or you mean the tunnels? 13:19:46 <PublicServer> <MrRuben> yeah those tunnels 13:19:51 <PublicServer> <MrRuben> see ... 13:20:14 <PublicServer> *** Intexon has left the game (leaving) 13:20:24 <PublicServer> <SmatZ> what PBS? :-p 13:20:26 <PublicServer> <SmatZ> ;) 13:20:44 <PublicServer> *** Intexon joined the game 13:20:47 <PublicServer> <pugi> probably bad signal 13:20:48 <PublicServer> <MrRuben> better :) 13:20:55 <PublicServer> <SmatZ> they were long in the past 13:21:49 <PublicServer> <XeryusTC> hub 11 needs a cleanup :s 13:21:52 <PublicServer> <SmatZ> yeah 13:22:17 <PublicServer> <XeryusTC> i think that all east to south connections could be removed 13:22:27 <PublicServer> <MrRuben> If I had modelling trains then my room would look like 11 13:22:30 <PublicServer> <XeryusTC> there is only one station on slh 6 that might need it 13:22:48 <PublicServer> <SmatZ> it's fine to be ready for future :) 13:22:49 <PublicServer> <XeryusTC> and that can use hub 10 and 5 to get to toy factory 13:25:02 <PublicServer> *** made screenshot at 000169F7: http://ps.openttdcoop.org/public/webcam/000169F7.png 13:25:36 <PublicServer> <XeryusTC> oh, those trains already use hub 5 and 10 instead of 11 13:25:39 <PublicServer> <XeryusTC> to go to slh 6 13:26:27 *** devilsadvocate has quit IRC 13:26:35 <PublicServer> <MrRuben> slh 01 doesn't have any traffic at all now :P 13:27:24 <PublicServer> <V453000> me = off 13:27:25 <PublicServer> <V453000> cya 13:27:28 <PublicServer> <SmatZ> bye bye V453000 13:27:29 <PublicServer> *** V453000 has left the game (connection lost) 13:27:40 <dihedral> V453000 has gone off :-P 13:27:42 <V453000> bai SmatZ 13:28:14 <PublicServer> <MrRuben> :D 13:28:16 <PublicServer> <XeryusTC> whoops 13:31:46 <PublicServer> <MrRuben> hmm 13:31:52 <PublicServer> <MrRuben> a bit of deadlocking? 13:34:03 <PublicServer> <XeryusTC> haha 13:34:09 <PublicServer> <XeryusTC> i was able to combine a prio and pbs :D 13:34:30 <PublicServer> <SmatZ> was? 13:34:44 <PublicServer> <XeryusTC> it is completed :P 13:35:14 <PublicServer> <SmatZ> where? 13:35:19 <PublicServer> <XeryusTC> hub 5 13:35:31 <PublicServer> <XeryusTC> where the plastic trains enter it 13:36:03 <PublicServer> <XeryusTC> or !here 13:37:00 <PublicServer> <SmatZ> I am confused 13:37:17 <PublicServer> <XeryusTC> see the pbs sign right under my name there? 13:37:26 <PublicServer> <SmatZ> yes 13:38:15 <PublicServer> <XeryusTC> well, that pbs signal also listens to the prio 13:38:27 <PublicServer> <SmatZ> a bit, yes 13:38:39 <PublicServer> <SmatZ> but sometimes, train gets stuck 13:38:48 <PublicServer> <SmatZ> because signal goes red while the path is already reserved 13:38:50 <PublicServer> <XeryusTC> yes, that's unfortunate timing 13:39:10 <PublicServer> <SmatZ> but if there was pre-signal instead, wouldn't it be better? 13:39:31 <PublicServer> <SmatZ> or just simply normal signal :) 13:39:37 <PublicServer> <SmatZ> well... 13:39:42 <PublicServer> <XeryusTC> possibly, but i was looking into leaving enough room for trains to wait in front of the bridge 13:39:48 <PublicServer> <SmatZ> :) 13:39:49 <PublicServer> <SmatZ> ok 13:39:52 <PublicServer> <SmatZ> fine ;) 13:40:04 <PublicServer> *** made screenshot at 0003B9DE: http://ps.openttdcoop.org/public/webcam/0003B9DE.png 13:41:19 <PublicServer> <XeryusTC> anyhow, remove the east->south connections on hub11? 13:41:22 <PublicServer> <XeryusTC> they aren't used anyway 13:41:45 <PublicServer> <XeryusTC> (except from the new ML) 13:42:15 <PublicServer> <SmatZ> if it makes the hub cleaner :) 13:42:23 <PublicServer> <SmatZ> removing it won't be serious 13:43:58 <PublicServer> *** FiCE has left the game (connection lost) 13:45:18 <PublicServer> *** Progman joined the game 13:49:33 <PublicServer> *** Progman has left the game (leaving) 13:49:34 *** Mucht has joined #openttdcoop 13:49:35 *** ChanServ sets mode: +o Mucht 13:49:52 <Mucht> re 13:50:16 *** Zum1 has joined #openttdcoop 13:50:22 <PublicServer> <SmatZ> hello Mucht 13:54:30 <PublicServer> <SmatZ> kaboom 13:54:31 <PublicServer> <MrRuben> :D 13:54:31 <PublicServer> <XeryusTC> god damnit 13:54:33 <PublicServer> <pugi> wohoo 13:54:38 <PublicServer> <XeryusTC> one cick too many xD 13:54:39 <PublicServer> <MrRuben> second time today 13:54:57 <PublicServer> <MrRuben> jaaaaaaam LOL 13:55:06 <PublicServer> *** made screenshot at 000139B1: http://ps.openttdcoop.org/public/webcam/000139B1.png 13:55:33 <PublicServer> <MrRuben> its going to 8 :P 13:55:45 <PublicServer> <XeryusTC> :D 13:56:18 <PublicServer> <MrRuben> and it keeps at 8 13:56:48 <PublicServer> *** phatmatt has left the game (connection lost) 13:57:49 <phatmatt> !password 13:57:49 <PublicServer> phatmatt: sagger 13:58:08 <PublicServer> *** phatmatt joined the game 13:58:42 <PublicServer> *** SanderBuruma joined the game 14:01:52 *** VictorOfSweden has quit IRC 14:02:25 *** Zum1 has left #openttdcoop 14:03:04 <PublicServer> <MrRuben> jam before plastic/battery drop 14:03:16 <PublicServer> <XeryusTC> also at the exit :P 14:03:24 <PublicServer> <pugi> oh noes 14:03:25 <PublicServer> <SmatZ> exit causes it 14:03:34 <PublicServer> <pugi> groovalistic killed my megatunnels station 14:04:14 <PublicServer> <pugi> or someone else did... 14:04:30 <PublicServer> <pugi> for no reason, it worked great with length 42 tunnels 14:05:17 <PublicServer> <SanderBuruma> does this game have a goal? 14:05:30 <PublicServer> <XeryusTC> connect everything and have a flowing network 14:05:33 <PublicServer> <XeryusTC> just like every other game 14:05:55 <PublicServer> <MrRuben> "single organic network" 14:06:56 <Lukeus_Maximus> pugi, length 42 tunnels are not ftw 14:07:19 <PublicServer> <MrRuben> holyduck: wtf is the canal thingy next to town drop? 14:07:23 <PublicServer> <MrRuben> assuming it's you 14:07:24 <PublicServer> <pugi> i am not taking advice from someone who makes bad station and single train orders without non-stopping 14:08:12 <PublicServer> <theholyduck> MrRuben: looks like its celebrating the end of the ugly presignal bypass 14:08:37 <PublicServer> <pugi> and if you noticed there were not 6 trains waiting in front of the tunnels all the time, i never even saw both tunnels used 14:08:45 <PublicServer> <SmatZ> XeryusTC: there are too many trains at !jams 14:09:02 <PublicServer> <theholyduck> hmm 14:09:07 <PublicServer> <theholyduck> who made a side to side tunneL? 14:09:08 <Lukeus_Maximus> you added those requirements AFTER I had made thos stations! How exactly am I supposed to anticipate your every move? 14:09:30 <PublicServer> <XeryusTC> there are too many joins after it :o 14:09:51 <PublicServer> <XeryusTC> double tunnels can get jammed too 14:09:53 <PublicServer> <MrRuben> lukeus_maximus: they have been requirements for almost every game 14:09:58 <PublicServer> <SmatZ> yeah, HUB11 should accept more connections from north 14:10:03 <PublicServer> <MrRuben> at least from what I understand 14:10:09 <PublicServer> *** made screenshot at 000153FB: http://ps.openttdcoop.org/public/webcam/000153FB.png 14:10:30 <Lukeus_Maximus> nice to see that someone is finally filling me in... 14:10:34 <PublicServer> <MrRuben> but I also forgot non stop so I am not complaining about it 14:10:37 <XeryusTC> Lukeus_Maximus: shared orders not being a requirement? non-stop not being requirement? where did you get that from? 14:10:45 <PublicServer> * SmatZ fills Lukeus_Maximus 14:10:50 <PublicServer> <theholyduck> well yeah, as far as i understood, those are always a req 14:10:59 <PublicServer> <SanderBuruma> well put Xeryus 14:11:14 <PublicServer> <theholyduck> and theres nothing wrong with 42 lenght tunnels if theres no jams caused by them 14:11:15 <PublicServer> <theholyduck> or delays 14:11:23 <Lukeus_Maximus> XeryusTC: playing the game on my own is where 14:11:29 <PublicServer> <pugi> smatz? 14:11:34 <Lukeus_Maximus> clearly you guys do it differently 14:11:40 <PublicServer> <theholyduck> 1 station is hardly going to have so much traffic that a 42 lenght tunnel is going to kill it :P 14:11:42 <Lukeus_Maximus> *girls 14:11:47 <PublicServer> <theholyduck> you play WITHOUT shared orders? 14:11:48 *** elmz has joined #openttdcoop 14:11:50 <PublicServer> <theholyduck> in real life? 14:11:57 <XeryusTC> yes, but this is #openttdcoop and we have some rules to keep a network flowing properly 14:12:01 <PublicServer> <theholyduck> i can understand non-stop 14:12:03 <PublicServer> <SanderBuruma> we have common rules everyone abides by, so that there is order 14:12:04 <PublicServer> <theholyduck> not everyone knows that :P 14:12:05 <Lukeus_Maximus> link me to them! 14:12:16 <PublicServer> <SanderBuruma> and so that it is pleasent to play 14:12:21 <XeryusTC> Lukeus_Maximus: !wiki 14:12:23 <Lukeus_Maximus> *pleasant 14:12:29 <Lukeus_Maximus> !wiki 14:12:29 <PublicServer> Lukeus_Maximus: http://www.openttdcoop.org/wiki/Main_Page 14:12:29 <XeryusTC> or even !blog, read the latest post 14:12:31 <PublicServer> <theholyduck> but maintaining a network without shared orders is a total nightmare 14:12:46 <mrruben5> lukeus_maximus: @slowstart 14:12:46 <XeryusTC> i have spend at least an hour fixing non stop and some non shared orders this morning 14:13:10 <PublicServer> <pugi> is there a reason for this wrong side pbs at !signal? :D 14:13:14 <PublicServer> *** phatmatt has left the game (connection lost) 14:13:22 <PublicServer> <theholyduck> probably a penalty 14:13:26 <PublicServer> <theholyduck> lets seee 14:13:31 <PublicServer> <pugi> i guess not :D 14:13:37 <PublicServer> <theholyduck> hmm 14:13:39 <phatmatt> !password 14:13:39 <PublicServer> phatmatt: spongy 14:13:41 <PublicServer> <theholyduck> well no, cant be a penalty 14:13:42 <phatmatt> spon 14:13:44 <PublicServer> <theholyduck> its a 1sided pbs 14:13:46 <PublicServer> <pugi> maybe the tunnel should not be used... 14:13:49 <phatmatt> oopsie 14:14:09 <PublicServer> <SanderBuruma> and maybe someone simply misclicked without noticing 14:14:17 <PublicServer> *** phatmatt joined the game 14:14:28 <PublicServer> <pugi> but sadly smatz wasn't answering 14:14:37 <PublicServer> <pugi> as it is just a test, it might have been on purpose 14:14:55 <PublicServer> <XeryusTC> apparently it is a test by SmatZ 14:14:56 <PublicServer> <SanderBuruma> it doesn't seem to have a purpose any more 14:15:16 <PublicServer> <SmatZ> what test? 14:15:20 <PublicServer> <XeryusTC> at hub11 14:15:25 <PublicServer> <pugi> sign "test /smatz" 14:15:27 <PublicServer> <SmatZ> oh 14:15:28 <PublicServer> <SmatZ> yea 14:15:37 <PublicServer> <SmatZ> I waqnted to know if it is ever used 14:15:40 <PublicServer> <theholyduck> it is 14:15:44 <PublicServer> <pugi> it wasn't 14:15:45 <PublicServer> <theholyduck> i saw 3 trains use it 14:15:51 <PublicServer> <theholyduck> when you made the pbs the right way around 14:15:56 <PublicServer> <SmatZ> should there be that connection? 14:15:58 <PublicServer> <pugi> as the one-way signal was the wrong way :P 14:16:04 <XeryusTC> !trains 1000 14:16:04 <PublicServer> *** XeryusTC has set max_trains to 1000 14:16:09 <PublicServer> <SanderBuruma> there go 2 more trains 14:16:11 <PublicServer> <theholyduck> XeryusTC: why u haet trains? 14:16:14 <PublicServer> <theholyduck> etc 14:16:15 <PublicServer> <SmatZ> XeryusTC: jams? 14:16:20 <PublicServer> <XeryusTC> no more adding trains till that jam at hub 7 is fixed 14:16:54 <PublicServer> <XeryusTC> and i'm finally going for a shower 14:17:05 <PublicServer> <pugi> join before split :( 14:17:11 <PublicServer> <SmatZ> XeryusTC: is it christmass already? 14:18:11 <PublicServer> <theholyduck> well why is the MAINLINE the one that is down prioed? 14:18:23 <PublicServer> <theholyduck> and the double station exit, not? 14:18:35 <PublicServer> <theholyduck> at !lolrio 14:18:38 <PublicServer> <theholyduck> err 14:18:41 <PublicServer> <theholyduck> *!lolprio 14:19:01 <PublicServer> <SmatZ> well, this is chaos 14:19:11 <PublicServer> <SmatZ> it's not really given what is ML 14:19:20 <PublicServer> <theholyduck> well, its sort of a mainline 14:20:46 <PublicServer> <MrRuben> there is no way there that it is going to be RR right 14:21:08 <PublicServer> <SanderBuruma> I'm sorry what was RR again? 14:21:16 <PublicServer> <MrRuben> two lanes 14:21:29 <PublicServer> <SanderBuruma> alright thanks 14:21:32 <PublicServer> <MrRuben> but that wouldn't also make no sense 14:21:41 <PublicServer> <theholyduck> i figure if we make the brundor stations all wait in line 14:21:48 <PublicServer> <MrRuben> since best here would be to insert that line somewhere else 14:21:52 <PublicServer> <theholyduck> or add their own line 14:21:59 <PublicServer> *** SanderBuruma has left the game (leaving) 14:22:03 <PublicServer> <theholyduck> instead of merging and blocking the "ml" 14:22:10 *** SanderBuruma has quit IRC 14:22:16 <PublicServer> <theholyduck> it would flow alot better 14:22:46 <mrruben5> @wiki basic networking 14:22:47 <Webster> Connection refused. - http://wiki.openttdcoop.org/Special:Search?go=Go&search=basic%20networking 14:22:52 <mrruben5> ?? 14:22:53 <mrruben5> lol 14:23:34 <PublicServer> <MrRuben> ehm 14:23:42 <Ammler> dihedral: ^ :-( 14:23:42 <PublicServer> <MrRuben> the server seems to have some issues 14:25:12 <PublicServer> *** made screenshot at 0001593E: http://ps.openttdcoop.org/public/webcam/0001593E.png 14:26:59 <PublicServer> <MrRuben> why the cross? 14:27:10 <PublicServer> <MrRuben> it's two lanes for bridges XD 14:27:17 *** roboboy has quit IRC 14:27:58 *** Osai has quit IRC 14:27:58 *** planetmaker has quit IRC 14:27:58 *** tneo has quit IRC 14:27:58 *** SmatZ has quit IRC 14:27:59 *** XeryusTC has quit IRC 14:27:59 *** dihedral has quit IRC 14:28:06 <PublicServer> <MrRuben> hm 14:28:07 <PublicServer> <MrRuben> CL 14:28:24 <PublicServer> <pugi> where? 14:28:32 <PublicServer> <MrRuben> ":S" 14:28:33 <PublicServer> <pugi> ah, yes 14:29:00 *** dihedral has joined #openttdcoop 14:29:14 *** dihedral is now known as dih2 14:29:18 <dih2> fuck fuck fuck fuck 14:29:29 *** Osai has joined #openttdcoop 14:29:29 *** ChanServ sets mode: +o Osai 14:29:43 *** SmatZ_ has joined #openttdcoop 14:30:23 <Ammler> :'-( 14:30:39 *** tneo has joined #openttdcoop 14:30:41 *** Webster sets mode: +o tneo 14:31:21 <dih2> fuck openvz 14:31:31 *** XeryusTC has joined #openttdcoop 14:31:33 *** Webster sets mode: +o XeryusTC 14:31:35 <Webster> The third coop bot 14:31:59 *** SmatZ has joined #openttdcoop 14:32:00 *** Webster sets mode: +o SmatZ 14:32:21 <dih2> erm? at least fourth :-P 14:32:44 <dih2> dorpsgeck 42 mine JJ and webster ^^ 14:32:50 <PublicServer> <theholyduck> anyone feel like taking a look at !jams ? 14:32:55 <PublicServer> <theholyduck> i think the prio there is wrong :P 14:33:00 *** dihedral has joined #openttdcoop 14:33:12 <Ammler> dihedral: that was herold to XeryusTC 14:33:19 *** planetmaker has joined #openttdcoop 14:33:19 *** ChanServ sets mode: +o planetmaker 14:33:19 <Ammler> dunno anymore why 14:33:19 <dih2> anyone willing to tell me why all of a sudden i got a 'server is shuttding down' message?? 14:33:35 <PublicServer> <theholyduck> though, seems my prio solution doesnt work either. 14:33:46 <Ammler> osai? 14:33:48 <PublicServer> <theholyduck> we might have to make a new line all the way into hub11 14:33:50 <PublicServer> <theholyduck> propperly 14:33:50 <Osai> yes? 14:34:13 <Ammler> hehe, the answer to dih's question :-) 14:34:25 <XeryusTC> Ammler: because i mostly respond when you highlight me on irc 14:34:27 <dih2> Osai :-) 14:34:29 <dih2> hi 14:34:34 *** dih2 has left #openttdcoop 14:34:53 <PublicServer> <theholyduck> so yeah, somebody who feels adventerous 14:35:05 <PublicServer> <theholyduck> want to help fix stuff going wrong at !HELP? :P 14:35:22 <Ammler> we have around 4000 hits a day, so this isn't that much 14:37:59 <PublicServer> <MrRuben> if only we ahd more room there 14:38:02 <dihedral> i was fiddeling with eacc 14:38:04 <PublicServer> <theholyduck> i can make some more room 14:38:09 <dihedral> and could not get apache to start again :-P 14:40:14 <PublicServer> *** made screenshot at 000137B9: http://ps.openttdcoop.org/public/webcam/000137B9.png 14:40:56 <PublicServer> <MrRuben> why not unnel it? 14:41:01 <PublicServer> <MrRuben> tunnel* 14:42:43 <PublicServer> <MrRuben> good 14:42:44 <PublicServer> <MrRuben> cl :) 14:42:58 <PublicServer> <XeryusTC> that prio at !help doesnt work 14:43:19 <PublicServer> <theholyduck> well yeah, we need to extend this line down all the way, anyway 14:44:02 <PublicServer> <MrRuben> also 14:44:10 <PublicServer> <theholyduck> we need some fixing further back 14:44:12 <PublicServer> <theholyduck> around hub07 14:44:14 <PublicServer> <MrRuben> CL again XD 14:48:22 <PublicServer> <theholyduck> hmm 14:48:26 <PublicServer> <theholyduck> where did all the traffic go 14:48:27 <PublicServer> <theholyduck> ? 14:48:34 <PublicServer> <theholyduck> suddenly, i have no traffic in the way 14:53:07 <PublicServer> <theholyduck> hmm, i think we really need a extra line 14:53:15 <PublicServer> <theholyduck> theres just too much traffic from both dfirections for 1 14:53:29 <PublicServer> <MrRuben> yup :( 14:53:30 <PublicServer> <theholyduck> i dont really have the brains to make that hook up to hub 11 14:53:36 <PublicServer> <SmatZ> extra line from north to east? 14:53:51 <PublicServer> <theholyduck> from 7 to 11 14:53:54 <PublicServer> <theholyduck> should be enough 14:54:01 <PublicServer> <SmatZ> oh 14:54:04 <PublicServer> <SmatZ> yes, certainly 14:54:22 <PublicServer> <theholyduck> just to let the various trains merge canely 14:54:25 <PublicServer> <theholyduck> *sanely 14:54:29 <PublicServer> <theholyduck> i' 14:54:37 <PublicServer> <theholyduck> i'm not entirely sure on how to go about implementing it 14:54:42 <PublicServer> <theholyduck> but thats what needs to be done 14:55:13 <PublicServer> *** phatmatt has left the game (leaving) 14:55:16 <PublicServer> *** made screenshot at 0001293B: http://ps.openttdcoop.org/public/webcam/0001293B.png 14:58:42 <PublicServer> *** theholyduck has left the game (leaving) 14:59:33 <ODM> !password 14:59:33 <PublicServer> ODM: violas 14:59:40 <PublicServer> *** 0DM joined the game 14:59:44 <PublicServer> <MrRuben> hey mate 14:59:45 *** SmatZ_ has left #openttdcoop 14:59:52 <PublicServer> <0DM> oioi 15:00:12 <PublicServer> <0DM> aw so much quiet track:p 15:00:29 <PublicServer> <MrRuben> 0DM: it's not so quiet at !help XD 15:00:48 <PublicServer> <0DM> heh 15:01:39 <PublicServer> <0DM> thats alot of trains jamming up there 15:02:01 <PublicServer> <MrRuben> :( 15:02:22 *** Seberoth has joined #openttdcoop 15:03:31 <PublicServer> <0DM> thats alot of trains comming from that entry 15:03:47 <PublicServer> <0DM> ill have a go 15:04:22 <PublicServer> <MrRuben> needs two lanes, or a different joining point 15:04:48 <PublicServer> *** XeryusTC has left the game (connection lost) 15:05:26 *** Sander_Buruma has joined #openttdcoop 15:05:53 <PublicServer> *** SanderBuruma joined the game 15:06:29 <PublicServer> *** SanderBuruma has left the game (connection lost) 15:06:36 <PublicServer> <0DM> seem good to you? 15:06:41 *** Sander_Buruma has quit IRC 15:07:41 <PublicServer> <0DM> hmm might be a bit tight fit 15:08:27 <PublicServer> <0DM> lol jam is gone?:p 15:08:55 <PublicServer> <MrRuben> only temporary 15:09:23 <PublicServer> <0DM> sure we can improve something here^^ 15:09:55 <V453000> @records 15:09:55 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2000 (PSG#131) - 2522 (PZG#5) | Single cargo output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 15:10:18 <PublicServer> *** made screenshot at 0000F180: http://ps.openttdcoop.org/public/webcam/0000F180.png 15:10:33 <PublicServer> <MrRuben> butbutbut 15:10:35 <PublicServer> <MrRuben> PSG 180 15:10:37 <PublicServer> *** XeryusTC joined the game 15:10:52 <PublicServer> <MrRuben> and there is the jam back again :) 15:11:15 <PublicServer> <0DM> hold your horses:P 15:13:08 <PublicServer> <MrRuben> lol 15:13:13 <PublicServer> <MrRuben> train drove into prio XD 15:13:32 <PublicServer> <0DM> nice 15:15:50 <PublicServer> <0DM> hmm not there yet:p 15:15:50 <PublicServer> <MrRuben> they only have 1 bridge :) 15:15:50 <PublicServer> <0DM> yup 15:16:01 <PublicServer> <MrRuben> more the tunnels a bit? 15:16:10 <PublicServer> <0DM> ill find something 15:16:25 <PublicServer> <MrRuben> ^^ 15:17:38 *** Phazorx has joined #openttdcoop 15:17:38 *** Webster sets mode: +o Phazorx 15:17:45 <dihedral> Phazorx \o/ 15:18:20 <PublicServer> <XeryusTC> can we remove the hub 10 bypass yet? 15:18:58 <PublicServer> <SmatZ> why do you want to remove it? 15:19:44 <V453000> XeryusTC: it doesnt have to be called bypass :) just "another connection" in chaos :) 15:19:53 <PublicServer> <SmatZ> and it's not bypass anymore 15:19:55 <PublicServer> <SmatZ> :) 15:20:22 <Phazorx> dih! sup? 15:20:43 *** roboboy has joined #openttdcoop 15:21:17 <PublicServer> <MrRuben> CL 0dm? 15:21:25 <PublicServer> <0DM> yes i know 15:21:29 <phatmatt> !password 15:21:29 <PublicServer> phatmatt: rubric 15:21:31 <PublicServer> <0DM> im thinking 15:21:44 <PublicServer> <MrRuben> more the line even more 15:21:45 <PublicServer> *** phatmatt joined the game 15:22:04 <PublicServer> <0DM> nah its the other side thats the problem 15:22:09 <PublicServer> <MrRuben> and that prio 15:23:56 *** Mitcian has joined #openttdcoop 15:25:20 <PublicServer> *** made screenshot at 0000ED9F: http://ps.openttdcoop.org/public/webcam/0000ED9F.png 15:26:16 <PublicServer> *** Lukeus_Maximus has left the game (leaving) 15:26:43 <PublicServer> <0DM> there we go 15:26:46 <PublicServer> <MrRuben> no jam :D 15:27:01 <PublicServer> <MrRuben> so we can have moar trains 15:27:26 <PublicServer> <SmatZ> great! 15:27:30 <ODM> !rcon set max_trains 15:27:30 <PublicServer> ODM: Current value for 'max_trains' is: '1000' (min: 0, max: 5000) 15:27:36 <ODM> lol how did we get 1070? 15:27:46 <PublicServer> <SmatZ> it was 1111 for a while 15:27:54 <SmatZ> !trains 1111 15:27:54 <PublicServer> *** SmatZ has set max_trains to 1111 15:28:01 <PublicServer> <0DM> seriously mate:p 15:28:13 <V453000> !trains 1112 15:28:13 <PublicServer> *** V453000 has set max_trains to 1112 15:28:16 <PublicServer> <XeryusTC> MrRuben: i will blame you if it jams again :P 15:28:20 <PublicServer> <SmatZ> :-D 15:28:24 <V453000> :P 15:28:47 <PublicServer> <SmatZ> the problem is it has only 1 lane in the other direction 15:29:09 <PublicServer> * SmatZ fixes that 15:31:40 <PublicServer> <XeryusTC> bahahaha 15:31:45 <PublicServer> <XeryusTC> i've filled the trains already :P 15:32:58 <PublicServer> <SmatZ> jams? 15:33:23 <PublicServer> <SmatZ> let's wait for a while :) 15:34:01 *** Seberoth has quit IRC 15:34:11 <PublicServer> <MrRuben> you really disturb all of the wildlife 15:34:17 <PublicServer> * MrRuben calls greenpeace 15:34:39 <dihedral> green pease are out, have some sweet corn instead 15:35:06 <PublicServer> <0DM> sweets still going strong^^ 15:36:17 <PublicServer> *** 0DM has left the game (connection lost) 15:36:24 <PublicServer> <SmatZ> bye 0DM 15:38:25 <PublicServer> <MrRuben> 05 to 10 is almost completely empty :P:P 15:39:12 <SmatZ> !trains 1200 15:39:12 <PublicServer> *** SmatZ has set max_trains to 1200 15:40:22 <PublicServer> *** made screenshot at 00028D7A: http://ps.openttdcoop.org/public/webcam/00028D7A.png 15:41:27 <PublicServer> <SmatZ> :D @ train 1073 15:42:08 <ODM> im still here, just testing some stuf in singleplayer 15:43:59 <PublicServer> <MrRuben> wth is 1073 doing :P 15:45:24 *** orudge- has joined #openttdcoop 15:46:55 <PublicServer> <phatmatt> sorry, can someone else finish Dreadingwood? getting some bad lag :/ 15:47:26 *** Chris_Booth has joined #openttdcoop 15:48:21 <Chris_Booth> hello all 15:48:30 <PublicServer> <SmatZ> hello CB 15:48:51 <Chris_Booth> hi SmatZ 15:48:56 <Chris_Booth> !password 15:48:56 <PublicServer> Chris_Booth: optics 15:49:03 <PublicServer> *** Chris Booth joined the game 15:50:34 <PublicServer> <pugi> nice CL sign... 15:50:39 <PublicServer> <pugi> i was just editing it, as you can see 15:50:44 <PublicServer> <MrRuben> :) 15:51:45 <PublicServer> <Chris Booth> this network is so strange in some places 15:51:58 <PublicServer> <Chris Booth> such as HUB 08 where it is LL_RRR 15:52:01 <PublicServer> <MrRuben> yes 15:52:10 <PublicServer> <MrRuben> like hub 05 15:52:15 <PublicServer> <MrRuben> like ffs wth :P 15:52:38 <PublicServer> <pugi> planham west has too many trains... 15:52:57 <PublicServer> <pugi> wait... there are just bad trains turning 15:55:19 *** Seberoth has joined #openttdcoop 15:55:24 <PublicServer> *** made screenshot at 00005B6A: http://ps.openttdcoop.org/public/webcam/00005B6A.png 15:56:40 <PublicServer> *** Chris Booth has left the game (connection lost) 15:59:48 *** roboboy has quit IRC 16:04:15 <PublicServer> <XeryusTC> jam at plastic drop 16:07:39 <Lukeus_Maximus> !password 16:07:39 <PublicServer> Lukeus_Maximus: chilly 16:07:52 <PublicServer> *** Lukeus_Maximus joined the game 16:08:47 <PublicServer> *** XeryusTC has left the game (connection lost) 16:10:28 <PublicServer> *** made screenshot at 0000D4FB: http://ps.openttdcoop.org/public/webcam/0000D4FB.png 16:11:17 <SmatZ> !trains 1050 16:11:17 <PublicServer> *** SmatZ has set max_trains to 1050 16:11:31 <Chris_Booth> any won want to play #PX? 16:11:39 <Chris_Booth> s/PX/PZ 16:11:47 *** Zerp has joined #openttdcoop 16:11:49 <pugi> ? 16:12:07 <Lukeus_Maximus> pz? 16:12:09 <PublicServer> <SmatZ> 7 platforms for cola & bubble drop?! 16:12:11 <Lukeus_Maximus> what's that 16:12:13 <Lukeus_Maximus> ? 16:12:14 <Chris_Booth> pugi: people that know what PZ is will know what i mean 16:12:22 <PublicServer> <phatmatt> oops 16:12:22 <pugi> okay ^^ 16:12:25 <Chris_Booth> its a special openttdcoop channel 16:12:26 <PublicServer> <SmatZ> oh 16:12:32 <Chris_Booth> where good players get to play in 16:12:36 <Chris_Booth> with an invite 16:12:38 <pugi> pro zone? 16:12:44 <Chris_Booth> (not sure why i am there) :P 16:12:47 <pugi> :P 16:12:49 <PublicServer> <SmatZ> phatmatt :( 16:12:55 <Chris_Booth> prozone indeed pugi 16:13:34 <PublicServer> *** Lukeus_Maximus has left the game (leaving) 16:15:06 <PeterT> I don't see why you can't just idle in the pz channel and not play. 16:17:51 <PublicServer> *** Zerpa joined the game 16:19:37 <PublicServer> *** MrRuben has left the game (leaving) 16:24:52 <V453000> PeterT: go dig yourself somewhere 16:25:01 <PeterT> ? 16:25:12 <PeterT> had a bit too much alchohol? 16:25:18 <V453000> no 16:25:30 <V453000> had too many needless comments from you :) 16:25:30 <PublicServer> *** made screenshot at 0000C8F6: http://ps.openttdcoop.org/public/webcam/0000C8F6.png 16:25:37 <V453000> CB just asked if someone wants 16:25:41 <V453000> you dont have to comment on everything 16:25:49 <KenjiE20> booth; not exactly secret what PX is :P 16:25:52 <KenjiE20> just WHERE it is :) 16:25:55 <KenjiE20> PZ* 16:26:10 <PeterT> Yes, as if it was hidden 16:26:15 <V453000> w/e 16:26:21 <PeterT> ChanServ is a beutiful tool 16:33:26 <PublicServer> *** phatmatt has left the game (connection lost) 16:34:56 <PublicServer> *** Zerpa has left the game (connection lost) 16:35:39 <theholyduck> ... 16:35:40 <theholyduck> effort 16:35:51 <theholyduck> so, my mom delivered her pc with a broken backlight to be repaired. 16:35:57 <theholyduck> but apparently didnt explain it propperly 16:36:01 <theholyduck> so they replaced the mobo 16:36:03 <theholyduck> in the laptop 16:36:05 <theholyduck> instead. 16:36:10 <theholyduck> under warranty 16:36:21 <theholyduck> but NOT replaced the broken monitor 16:36:25 <PublicServer> <SmatZ> :-P 16:36:29 <theholyduck> so now i got to go in with the thing 16:36:35 <PublicServer> <SmatZ> quality assurance failure 16:36:38 <theholyduck> and explain it in a techincally detailed way 16:36:40 <theholyduck> SmatZ, well rather 16:36:50 <theholyduck> the backlight problem is aggrevated by temperature 16:36:56 <PublicServer> <SmatZ> oh 16:36:58 <theholyduck> our house is quite warm, so it never works here 16:37:05 <theholyduck> most tech shops and repair, etc,etc 16:37:08 <theholyduck> are air-conditioned and cold 16:37:15 <theholyduck> so the broken backlight works there 16:38:37 <PublicServer> *** pugi has joined spectators 16:40:32 <PublicServer> *** made screenshot at 0000C2BE: http://ps.openttdcoop.org/public/webcam/0000C2BE.png 16:46:26 *** phatmatt has quit IRC 16:50:09 <PublicServer> *** Intexon has left the game (connection lost) 16:52:14 <PublicServer> *** MrRuben joined the game 16:54:41 <PublicServer> *** pugi has joined company #1 16:55:34 <PublicServer> *** made screenshot at 00002546: http://ps.openttdcoop.org/public/webcam/00002546.png 16:56:40 *** Polygon has joined #openttdcoop 17:00:24 <SmatZ> !trains 1200 17:00:24 <PublicServer> *** SmatZ has set max_trains to 1200 17:10:36 <PublicServer> *** made screenshot at 000028BF: http://ps.openttdcoop.org/public/webcam/000028BF.png 17:10:50 <nighthawkcm> wiki site down again? 17:13:22 <V453000> s33ms s 17:13:27 <V453000> seems so 17:14:32 <PublicServer> <SmatZ> ??? @ pugi 17:14:39 <PublicServer> <pugi> yes? 17:14:47 <PublicServer> <SmatZ> wtf have you done 17:14:56 <PublicServer> <SmatZ> also 17:15:08 <PublicServer> <SmatZ> it had waiting space for two trains 17:15:12 <PublicServer> <pugi> omg 17:15:15 <PublicServer> <pugi> yes 17:15:23 <PublicServer> <pugi> i forgot exit signals for top 17:15:28 <PublicServer> <SmatZ> now they block the line 17:15:29 <PublicServer> <SmatZ> ... 17:15:34 <PublicServer> <pugi> waah 17:15:41 <PublicServer> * SmatZ seriously slaps pugi 17:15:44 <PublicServer> <MrRuben> lol! :P 17:17:11 <V453000> !screen 17:17:13 <PublicServer> *** V453000 made screenshot at 0000C0B6: http://ps.openttdcoop.org/public/webcam/0000C0B6.png 17:18:48 <PublicServer> <pugi> fixed now 17:19:01 <PublicServer> <pugi> :/ 17:19:35 <PublicServer> <pugi> need more breaking space... 17:19:55 <PublicServer> <SmatZ> now tell me why you moved that in the first place :-p 17:22:12 <PublicServer> <pugi> happy now, smatz? :) 17:22:26 * SmatZ slaps XeryusTC for removing eyecandy 17:22:36 <XeryusTC> i did? 17:22:46 * dihedral slaps XeryusTC just for the fun of it 17:22:47 <PublicServer> <SmatZ> yes, the eyecandy train 17:22:56 <XeryusTC> pfft 17:23:01 <XeryusTC> bunch of useless trains 17:23:13 <XeryusTC> while we have hit the train limit :P 17:23:15 <PublicServer> <SmatZ> there's no point in destroying eyecandy 17:23:21 <PublicServer> <SmatZ> when it doesn't block anything 17:23:36 <PublicServer> <SmatZ> pugi: still it can block the ML 17:23:45 <PublicServer> <SmatZ> see? 17:23:46 <dihedral> he probably thought "wtf - no orders... what on earth should this be? eyecandy?" 17:23:52 <PublicServer> <pugi> what o0 17:23:56 <PublicServer> <pugi> why does it do that? 17:23:59 <PublicServer> <SmatZ> you have to count how many trains can fit there 17:24:05 <PublicServer> <pugi> ah 17:24:27 <PublicServer> <pugi> yeah... 17:24:27 <PublicServer> <SmatZ> the exit signal can become green 17:24:38 <PublicServer> <SmatZ> but when a train enters it, it will block the junction 17:24:45 <XeryusTC> SmatZ: it blocks us from building extra trains :P 17:24:50 <PublicServer> <SmatZ> (not now since I changed it) 17:25:05 <PublicServer> <SmatZ> XeryusTC: you have the power to raise train limit 17:25:08 <XeryusTC> and i removed the tracks because otherwise people might want to rebuild trains 17:25:36 <PublicServer> <SmatZ> and it would be bad? 17:25:39 <PublicServer> *** made screenshot at 0000CEB6: http://ps.openttdcoop.org/public/webcam/0000CEB6.png 17:25:52 <XeryusTC> so we should always have +100 to the train limit if people want to build totally useless trains? 17:26:22 <ODM> sites sluggish again:P 17:26:27 <PublicServer> <SmatZ> there's a train limit for a reason 17:26:30 <PublicServer> <SmatZ> that is clugged ML 17:26:43 <PublicServer> <SmatZ> by deleting eyecandy train and building normal train, you won't help anything 17:27:48 <XeryusTC> but at least people will be able to build two much needed trains without raising the train limit 17:28:00 <PublicServer> <SmatZ> and jam the ML by two trains more 17:28:23 <PublicServer> <SmatZ> you should fix ML instead of adding further train to it 17:28:29 <XeryusTC> two trains never made a difference to jamming/not jamming 17:28:39 <PublicServer> <SmatZ> anyway 17:28:58 <PublicServer> <SmatZ> removing eyecandy trains is working around the train limit 17:29:09 <PublicServer> <SmatZ> and destrying niceness for no clear purpose 17:29:47 <V453000> ?????? we have ?????? eyecandy ?????? trains ????? 17:30:02 <XeryusTC> there is a purpose, better transport on industries THAT ACTUALLY NEED IT 17:30:14 <PublicServer> <SmatZ> then raise train limit 17:30:22 <PublicServer> <SmatZ> if you think two more trains should be added 17:30:34 *** dihedral_ has joined #openttdcoop 17:30:41 <PublicServer> <SmatZ> and how will two trains help starving industries? 17:30:45 <XeryusTC> i am saying that those two train slots could be used for a better purpose 17:30:49 <PublicServer> <SmatZ> TWO trains won't solve anything 17:31:08 *** Doorslammer has quit IRC 17:31:20 <XeryusTC> nor does the eyecandy except from annoying people and leading to pointless discussions 17:31:21 <PublicServer> <SmatZ> XeryusTC, I can't believe I hear such words from a member 17:31:22 <PublicServer> <pugi> have to play some counterstrike now :D 17:31:28 *** dihedral_ is now known as dih2 17:31:50 *** Osai has quit IRC 17:31:50 *** planetmaker has quit IRC 17:31:50 *** tneo has quit IRC 17:31:50 *** SmatZ has quit IRC 17:31:50 *** XeryusTC has quit IRC 17:31:50 *** dihedral has quit IRC 17:31:53 <PublicServer> *** pugi has left the game (leaving) 17:31:55 <PublicServer> *** SmatZ has left the game (connection lost) 17:32:07 *** SmatZ_ has joined #openttdcoop 17:32:15 <dih2> yeah - sorry for that 17:32:22 <dih2> our server issues SUCK 17:33:20 *** Osai has joined #openttdcoop 17:33:20 *** ChanServ sets mode: +o Osai 17:33:34 <PublicServer> *** MrRuben has joined spectators 17:33:34 <PublicServer> *** Game paused (not enough players) 17:34:50 *** tneo has joined #openttdcoop 17:34:50 *** Webster sets mode: +o tneo 17:35:08 *** SmatZ has joined #openttdcoop 17:35:08 *** ChanServ sets mode: +o SmatZ 17:35:45 *** XeryusTC has joined #openttdcoop 17:36:02 *** XeryusTC2 has joined #openttdcoop 17:36:07 <XeryusTC> dih2: what's up with the bnc? 17:36:11 *** XeryusTC has quit IRC 17:36:17 *** XeryusTC2 is now known as XeryusTC 17:36:41 <dih2> a crap load 17:36:45 <dih2> the provider sucks 17:36:50 <dih2> we are constantly running out of ram 17:37:02 *** dihedral has joined #openttdcoop 17:37:05 <dih2> and they do not allow us to use swap space 17:37:28 <XeryusTC> that is quite lame :o 17:40:41 <PublicServer> *** made screenshot at 0000DCB5: http://ps.openttdcoop.org/public/webcam/0000DCB5.png 17:52:03 *** heffer has joined #openttdcoop 17:59:59 <PublicServer> *** Game unpaused (not enough players) 18:00:01 <PublicServer> *** SmatZ joined the game 18:02:00 <theholyduck> !password 18:02:00 <PublicServer> theholyduck: purred 18:02:09 <PublicServer> *** theholyduck joined the game 18:02:52 <PublicServer> <theholyduck> :D 200 more trains 18:02:55 <PublicServer> <theholyduck> and we got more jams 18:03:17 <PublicServer> <SmatZ> did we? 18:03:24 <PublicServer> <theholyduck> yeah 18:03:36 <PublicServer> <SmatZ> where? 18:03:40 <PublicServer> <theholyduck> hub07 18:03:45 <PublicServer> <theholyduck> or rather 18:03:47 <PublicServer> <theholyduck> right after 18:03:51 <PublicServer> <SmatZ> oh 18:03:52 <PublicServer> <SmatZ> again :( 18:03:55 <PublicServer> <theholyduck> yes 18:04:18 <PublicServer> <theholyduck> hub 11 is jamming aswell 18:04:33 <PublicServer> <theholyduck> and hub05 at times 18:04:35 <PublicServer> <theholyduck> etc 18:04:49 <PublicServer> <theholyduck> basicly, all the delicious old time jams 18:04:52 <PublicServer> <theholyduck> has returned 18:05:01 <PublicServer> <SmatZ> :-) 18:05:08 <PublicServer> <SmatZ> old times were the best 18:09:23 <pugi> !password 18:09:23 <PublicServer> pugi: purred 18:09:39 <PublicServer> *** pugi joined the game 18:09:42 <PublicServer> <pugi> ohai :D 18:09:46 <PublicServer> <SmatZ> hello pugi 18:10:21 *** avdg has joined #openttdcoop 18:10:27 <avdg> !players 18:10:29 <PublicServer> avdg: Client 418 is MrRuben, a spectator 18:10:29 <PublicServer> avdg: Client 421 (Orange) is SmatZ, in company 1 (Jamming United) 18:10:29 <PublicServer> avdg: Client 423 (Orange) is theholyduck, in company 1 (Jamming United) 18:10:29 <PublicServer> avdg: Client 425 (Orange) is pugi, in company 1 (Jamming United) 18:10:29 <PublicServer> avdg: Client 385 (Orange) is Giddorah, in company 1 (Jamming United) 18:10:43 <PublicServer> *** made screenshot at 00004DCF: http://ps.openttdcoop.org/public/webcam/00004DCF.png 18:10:44 <avdg> pffff again a lot of people online 18:10:50 <PublicServer> <SmatZ> nah 18:10:56 <PublicServer> <SmatZ> only 4 players 18:10:58 <avdg> chaos simply rules 18:11:02 <PublicServer> <SmatZ> :) 18:11:13 <avdg> strange that everybody hates chaos 18:11:20 <PublicServer> <SmatZ> I like chaos 18:11:24 <PublicServer> <SmatZ> sometimes :-p 18:11:28 <avdg> :) 18:11:49 <PublicServer> <SmatZ> still I prefer chaos PAX over normal PAX 18:11:58 <avdg> :) 18:12:23 <avdg> I prefer desert now, but now you say something about pax :) 18:12:35 <PublicServer> <SmatZ> :D 18:12:39 <avdg> lol, I ruined always my own sbahn 18:13:26 <avdg> !password 18:13:26 <PublicServer> avdg: banged 18:13:31 <avdg> :o 18:13:50 <PublicServer> *** avdg joined the game 18:13:56 <PublicServer> <avdg> :oooo 18:14:06 <PublicServer> <avdg> driving water 18:14:29 <PublicServer> <avdg> not road? 18:14:52 <PublicServer> <avdg> @ lewiswood south 18:16:15 <PublicServer> *** MrRuben has left the game (leaving) 18:19:13 *** fonsinchen has joined #openttdcoop 18:23:23 <PublicServer> <avdg> can someone check !bad join? 18:23:45 <PublicServer> <SmatZ> too long prio? 18:23:49 <PublicServer> <avdg> no 18:24:04 <PublicServer> <avdg> when there is high traffic and the trains are stopping 18:24:08 <PublicServer> <avdg> you have a strange jam 18:24:28 <PublicServer> <SmatZ> strange 18:25:05 <PublicServer> <avdg> maybe becouse the too long split 18:25:15 <PublicServer> <avdg> *because :( 18:25:31 <PublicServer> <theholyduck> what is so bad about that joing though? 18:25:35 <PublicServer> <theholyduck> its a slh with prios 18:25:45 <PublicServer> *** made screenshot at 0002170A: http://ps.openttdcoop.org/public/webcam/0002170A.png 18:25:48 <PublicServer> <avdg> the most traffic is gone now 18:25:56 <PublicServer> <theholyduck> oh yeah 18:25:57 <PublicServer> <theholyduck> i saw 18:25:59 <PublicServer> <avdg> but check it again when there is bit more 18:26:03 <PublicServer> <theholyduck> train randomly stopping? 18:26:18 <PublicServer> <avdg> maybe a bad sync 18:26:28 <PublicServer> <SmatZ> yeah 18:26:31 <PublicServer> <SmatZ> bad sync 18:26:38 <PublicServer> <SmatZ> hmm 18:26:43 <PublicServer> <SmatZ> not 18:26:48 <PublicServer> <SmatZ> I don't know what's the problem 18:26:52 <PublicServer> <SmatZ> because I don't see any :-/ 18:27:01 <PublicServer> <avdg> don't forget that there is a turn included 18:27:04 <PublicServer> <avdg> that counts 18:27:13 <PublicServer> <SmatZ> well 18:27:16 <PublicServer> <pugi> annoying DINGDINGDINGDINGDING at town drop is annoying :/ 18:27:23 <PublicServer> <SmatZ> the right line is longer 18:27:37 <PublicServer> <SmatZ> but I don't see jams you described :( 18:27:45 <PublicServer> <avdg> now :) 18:28:05 <PublicServer> <SmatZ> maybe bad sync 18:28:12 <PublicServer> <SmatZ> maybe fixing the sync won't help 18:28:22 <PublicServer> <avdg> removing that turn maybe 18:28:25 <PublicServer> <theholyduck> trying probably wont explode in your face 18:28:30 <PublicServer> <theholyduck> time to bring out the tf? 18:28:33 <PublicServer> <SmatZ> maybe it will! 18:28:49 <PublicServer> <avdg> :) yeah, forget that tf rule :p 18:28:59 <PublicServer> <avdg> so long its just for the hacks :p 18:30:01 <PublicServer> <SmatZ> brb dinner 2 18:30:02 <PublicServer> *** SmatZ has left the game (connection lost) 18:30:17 <PublicServer> <avdg> looks better :) 18:30:26 <PublicServer> <theholyduck> err 18:30:28 <PublicServer> <theholyduck> you did the prio wrong 18:30:38 <PublicServer> <avdg> ow :p 18:32:14 <PublicServer> <avdg> hmm 18:32:20 <PublicServer> <theholyduck> still happens? 18:32:21 <PublicServer> <theholyduck> yeah 18:32:32 <PublicServer> <theholyduck> what sets it off? 18:32:33 <PublicServer> <avdg> reset it 18:32:44 <PublicServer> <theholyduck> its due to trains having to accelerate 18:32:45 <PublicServer> <theholyduck> i guess 18:32:53 <PublicServer> <theholyduck> but what makes them pause to begin with 18:32:59 <PublicServer> <avdg> I think I found 18:33:07 <PublicServer> <avdg> nah 18:34:00 <PublicServer> * theholyduck starts watching the junction, intently 18:34:18 <PublicServer> <avdg> we have to remove the slowdowns 18:34:37 <PublicServer> <theholyduck> slowdonws all the way from sweet drop causing the cascading failure? 18:34:54 <PublicServer> <theholyduck> also, game is starting to lag, badly :p 18:34:57 <PublicServer> <avdg> donno, but 1 slowdown is enough to break it 18:35:09 <PublicServer> <theholyduck> aaah 18:35:11 <PublicServer> <theholyduck> i found why 18:35:16 <PublicServer> <avdg> ? 18:35:20 <PublicServer> <theholyduck> the prio doesnt merge cleanly 18:35:22 <PublicServer> <theholyduck> from a standstill 18:35:37 <PublicServer> <avdg> duh :p 18:35:40 <PublicServer> <theholyduck> so if 23 trains come at the same time 18:35:46 <PublicServer> <theholyduck> RIGHT as the train merges from a standstill 18:35:50 <PublicServer> <theholyduck> *3 trains 18:35:56 <PublicServer> <theholyduck> the cascading failure starts 18:36:03 <PublicServer> <theholyduck> extend the prio 1 tile or so 18:36:06 <PublicServer> <theholyduck> should be enoug 18:36:13 <PublicServer> <avdg> do :p 18:36:21 <PublicServer> <theholyduck> or, make a extra line all the way up 18:36:51 <PublicServer> <avdg> :D 18:36:56 <PublicServer> <avdg> again 18:37:13 <PublicServer> <theholyduck> well i caused the failure there 18:37:18 <PublicServer> <theholyduck> by placing a signal 1 wrong 18:37:27 <PublicServer> <theholyduck> ok, this SHOULD be long enough 18:37:28 <PublicServer> <theholyduck> in theory 18:37:32 <PublicServer> <avdg> :) 18:37:38 <PublicServer> <avdg> I don't mind about it 18:37:45 <PublicServer> <avdg> so long it get fixed 18:37:55 <PublicServer> <theholyduck> YES 18:37:58 <PublicServer> <theholyduck> it merges cleanly 18:38:02 <PublicServer> <avdg> yeah 18:38:02 <PublicServer> <theholyduck> seemingly atleast 18:38:14 <PublicServer> <avdg> but did you check the acc speed ? 18:38:21 <PublicServer> <theholyduck> naw :p 18:38:23 <PublicServer> <avdg> and compare that with the space before that train? 18:38:33 <PublicServer> <theholyduck> i SHOULD, but i havent 18:38:43 <PublicServer> <avdg> look now :p 18:38:50 <PublicServer> <avdg> its funny 18:38:54 <PublicServer> <avdg> remember :) 18:39:15 <PublicServer> <theholyduck> naw, it failed to merge cleanly 18:39:21 <PublicServer> <theholyduck> seems that if you start merging JUSt so 18:39:23 <PublicServer> <avdg> it needs a acc injection 18:39:38 <PublicServer> <theholyduck> no, what we NEED is a extra line 18:40:23 <PublicServer> <avdg> just adjusting 18:40:40 <PublicServer> <avdg> wich will take a while :) 18:40:48 <PublicServer> *** made screenshot at 0002D83C: http://ps.openttdcoop.org/public/webcam/0002D83C.png 18:43:55 *** dih2 has quit IRC 18:44:30 <PublicServer> <avdg> check the merge now 18:44:45 <PublicServer> *** MrRuben joined the game 18:44:46 <mrruben5> lol pugi :P 18:44:51 <PublicServer> <pugi> :D 18:45:08 <PublicServer> <theholyduck> well, i allready finished my extender/extra line thingy 18:45:44 <PublicServer> <avdg> :p 18:46:35 <PublicServer> <MrRuben> whats slh11 doing? 18:46:55 <PublicServer> <avdg> same construction as previous game :) 18:47:19 <PublicServer> <avdg> why adding 1 more ml? 18:47:24 <PublicServer> <avdg> the other 1 is hardly used 18:47:51 <PublicServer> <theholyduck> because trains took forever to merge 18:47:58 <PublicServer> <avdg> thats no reason 18:48:10 <PublicServer> <theholyduck> also, getting them to merge cleanly 18:48:13 <PublicServer> <avdg> the traffic is not high enough for a second ml 18:48:16 <PublicServer> <theholyduck> was serious effort :P 18:48:29 <PublicServer> <avdg> theholyduck: you need patient and time to do it :) 18:48:30 <PublicServer> <theholyduck> well, the new prio 18:48:35 <PublicServer> <theholyduck> doesnt let them merge 18:48:36 <PublicServer> <theholyduck> at all 18:48:52 <PublicServer> <theholyduck> they've been standing there 40 secs 18:48:53 <PublicServer> <avdg> no reason to sabotage other plans 18:48:54 <PublicServer> <theholyduck> to even merge :P 18:49:13 <PublicServer> <avdg> you didn't check all the options? 18:49:27 <PublicServer> <avdg> just place another line *fixed* 18:49:33 *** Kolo has joined #openttdcoop 18:49:42 <PublicServer> <theholyduck> well, we tried getting the prios to stop jamming 18:49:44 <PublicServer> <theholyduck> 4 times 18:49:45 <PublicServer> <theholyduck> without sucess 18:50:01 <PublicServer> <avdg> you know howmuch failures the new drop had before? 18:50:08 <PublicServer> <avdg> at least 10 failures 18:50:21 <PublicServer> *** SmatZ joined the game 18:50:27 <PublicServer> <theholyduck> i then promptly gave up and decided that it needed the extra track for high traffic situations, becausethe slightest delay 18:50:35 <PublicServer> <theholyduck> and the main double bridges jams shut 18:50:38 <PublicServer> <theholyduck> completely 18:51:04 <PublicServer> <theholyduck> heck, even with his new absurd prio, trains still cant merge cleanly :P 18:51:21 <PublicServer> <avdg> well, lets see :p 18:51:56 <PublicServer> <theholyduck> and there... 18:51:58 <PublicServer> <theholyduck> it starts jamming 18:52:28 <PublicServer> <theholyduck> and it stops jamming, but my point is 18:52:50 <PublicServer> <theholyduck> its seemingly impossible to get the clean merge :P and if its not clean, jams happen 18:53:27 <PublicServer> <avdg> nothing is impossible 18:54:19 *** Chillosophy^ has joined #openttdcoop 18:55:47 <PublicServer> <theholyduck> 40 seconds just went past without a merge 18:55:50 <PublicServer> *** made screenshot at 00035673: http://ps.openttdcoop.org/public/webcam/00035673.png 18:56:00 <PublicServer> <avdg> theholyduck, check the traffic 18:56:01 <PublicServer> <theholyduck> takes a full minute :P 18:56:14 <PublicServer> <avdg> there is still no jam 18:56:17 <PublicServer> <avdg> and second 18:56:25 <PublicServer> <avdg> there are a lot of gaps between the trains 18:56:28 <PublicServer> <theholyduck> well yes, because the merge is now clean due to huge prio. 18:56:48 <PublicServer> <theholyduck> but now, the slh wait is endless 18:57:10 <PublicServer> <avdg> its fixable 18:57:22 <PublicServer> <theholyduck> no, because if you shorten the prio. 18:57:27 <PublicServer> <theholyduck> you get unclean merges, 18:57:38 <PublicServer> <theholyduck> wich leads to trains backing up 18:57:42 <PublicServer> <theholyduck> and the double brdiges jamming 18:57:55 <PublicServer> <theholyduck> wich is the reason i proposed the extra line in the first place 18:57:56 <PublicServer> <avdg> and what cause it? 18:58:05 <PublicServer> <theholyduck> 1 train jamming the other 18:58:07 <PublicServer> <theholyduck> causing slowdowns 18:58:14 <PublicServer> <avdg> i know the problems 18:58:18 <Kommer> hey all 18:58:23 <PublicServer> <theholyduck> its caused by the trains from slh merging badly 18:58:24 <PublicServer> <avdg> I don't need to hear them over and over again 18:58:30 <PublicServer> <theholyduck> and blocking the trains comming from the mainline 18:58:50 <PublicServer> <theholyduck> but the prio is now so absurdly long, 18:58:59 <PublicServer> <theholyduck> so that problem is no more 19:00:43 *** Chillosophy has quit IRC 19:00:47 *** thgergo has joined #openttdcoop 19:00:54 <PublicServer> <avdg> check the space between them 19:01:03 <PublicServer> <avdg> enough to fit a train 19:01:17 <PublicServer> <theholyduck> yes, but check how the space is constant between them 19:01:23 <PublicServer> <theholyduck> its their acceleration distance from a standstill 19:01:26 <PublicServer> <theholyduck> or something to that effect 19:01:45 <PublicServer> <avdg> mostly, strange jams are cause by big signalgaps 19:02:06 <PublicServer> <avdg> so fix them first 19:02:17 <PublicServer> <theholyduck> was the first thing i checked 19:02:18 <PublicServer> <theholyduck> arent any 19:02:27 <PublicServer> <avdg> checked the turns? 19:02:47 <PublicServer> <theholyduck> cl is correct for all of them yes, as far as i can see atleast 19:03:04 <PublicServer> <avdg> and what about signalgaps in turns? 19:03:07 <PublicServer> <MrRuben> we have been very watchfull for CL everywhere 19:03:27 <PublicServer> <avdg> check !join here 19:03:49 <PublicServer> <theholyduck> less the signal cap, more badly designed prio 19:03:50 <PublicServer> <theholyduck> i guess 19:04:19 <PublicServer> <avdg> that station is on full load too :( 19:04:51 <PublicServer> <avdg> thinkthat that is the root 19:04:59 <PublicServer> <avdg> cause small jam 19:05:08 <PublicServer> <avdg> -> bad join at next slh 19:05:13 <PublicServer> <avdg> -> more jam 19:05:28 *** Mitcian has quit IRC 19:05:44 *** Mitcian has joined #openttdcoop 19:05:52 <PublicServer> <avdg> even: !join here has an ugly signalgap 19:07:07 <PublicServer> <theholyduck> take a look at !HERE 19:07:15 <PublicServer> <theholyduck> you're telling me thats not at max capacity for 1 line? 19:07:40 <PublicServer> <theholyduck> rather, they cant fit the trains more closely because they have to accelerate from a standstill 19:08:11 <PublicServer> *** Kolo joined the game 19:08:14 <PublicServer> <theholyduck> wich is why the trains later up are so well spaced 19:08:24 <PublicServer> <theholyduck> they jam at !here almost constantly under any medium + load 19:09:00 <PublicServer> <avdg> lets see 19:09:11 <PublicServer> <theholyduck> but that doesnt mean the line has more capacity to give, just that the trains cant use that capacity because they have to accelerate from a standstill 19:09:14 <PublicServer> <MrRuben> and prio won't solve it because they are all going for drop anyway 19:09:14 <PublicServer> <avdg> it should have a very bit less jam after a join 19:09:52 <mrruben5> @wiki processor 19:09:53 <PublicServer> <theholyduck> really, we might actually need the extra line i made, and you demolished 19:09:54 <Webster> Search results for "processor" - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=processor 19:10:07 <PublicServer> <avdg> the line is not at capacity 19:10:10 <mrruben5> @wiki compactor 19:10:13 <Webster> Search results for "compactor" - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=compactor 19:10:24 <theholyduck> dont compactors take a fair bit of space though? 19:10:26 <theholyduck> space thats not there? 19:10:28 <PublicServer> <theholyduck> yes, but w 19:10:28 <PublicServer> <avdg> the root is not the line 19:10:45 <PublicServer> <theholyduck> you cant fit more trains on the line because of how long trains take to get up to speed 19:10:49 <PublicServer> <avdg> its the slowdowns 19:10:52 <PublicServer> *** made screenshot at 0002BC30: http://ps.openttdcoop.org/public/webcam/0002BC30.png 19:11:10 <PublicServer> <theholyduck> yes, but the slowdowns wouldnt happen 19:11:13 <PublicServer> <theholyduck> if there was another line they could use 19:11:22 <PublicServer> <theholyduck> instead of having to merge patheticly, slowing eachother down? 19:12:25 <PublicServer> <MrRuben> but then they have to join at the drop station, which would also slow down stuff? 19:12:38 <PublicServer> <theholyduck> well yeah, the drop station would have to be improved a bit 19:12:49 <PublicServer> <avdg> hmm, in 105 i saw some examples about a gapcloser 19:12:54 <PublicServer> <theholyduck> its allready almost at capacity 19:12:56 <PublicServer> <avdg> or gap filler 19:13:03 <PublicServer> <MrRuben> I was looking for that too 19:13:13 <PublicServer> <avdg> if we can do that on 2 diffrend lines instead of 1 line 19:13:20 <PublicServer> <avdg> that can solve the issue 19:13:33 <PublicServer> <theholyduck> dont those take a bit of area to keep trains at speed before merging them? 19:13:34 <PublicServer> <avdg> with the psg: it could be later 19:13:36 <PublicServer> <theholyduck> or something? 19:13:47 <PublicServer> <theholyduck> theres not alot of space in the problem area 19:13:54 <PublicServer> <theholyduck> *areas 19:14:32 <mrruben5> http://wiki.openttdcoop.org/User:Mark 19:14:54 <mrruben5> he has some stuff on synced joining? 19:14:59 <mrruben5> not sure if that might help 19:15:03 *** Zulan has joined #openttdcoop 19:25:08 *** Intexon has quit IRC 19:25:54 <PublicServer> *** made screenshot at 00010F52: http://ps.openttdcoop.org/public/webcam/00010F52.png 19:28:41 <ODM> synced joining is alot of finetuning:p 19:29:04 <PublicServer> <avdg> indeed 19:29:13 <PublicServer> <avdg> it takes sometimes houre to fix 1 19:29:15 <V453000> diagonal tracks help 19:29:17 <PublicServer> <avdg> *houres 19:35:15 *** heffer has quit IRC 19:39:36 *** heffer has joined #openttdcoop 19:40:56 <PublicServer> *** made screenshot at 00017D1B: http://ps.openttdcoop.org/public/webcam/00017D1B.png 19:46:09 <ODM> ugh i hate wiki markup 19:46:15 <PublicServer> <avdg> :) 19:46:53 <PublicServer> <avdg> *what is your favorite markup language* 19:47:02 <ODM> does anyone have a clue how i show a table border?:P 19:47:17 <Kommer> !password 19:47:17 <PublicServer> Kommer: melons 19:47:23 <PublicServer> <MrRuben> you can with wiki markup? 19:47:23 <avdg> I know a bit 19:47:24 <PublicServer> *** Kommer joined the game 19:47:29 <ODM> the standard doesnt work:( 19:47:31 <avdg> not 100% sure 19:47:38 <avdg> oh, then I don't know :p 19:47:47 <avdg> look on the other pages? 19:48:05 <avdg> crap thing is that dns is broken again here 19:48:07 <avdg> :( 19:48:10 <mrruben5> http://en.wikipedia.org/wiki/Help:Wikitable 19:48:11 <Webster> Title: Help:Wikitable - Wikipedia, the free encyclopedia (at en.wikipedia.org) 19:48:12 <ODM> all templates, maybe i can find those somewhere 19:48:50 <PublicServer> *** avdg has left the game (connection lost) 19:48:51 *** avdg has quit IRC 19:49:10 <mrruben5> omg that is horrible to markup 19:49:19 <ODM> thats the default wiki 19:49:54 <KenjiE20> iirc you can just add a "| style = " bit 19:50:01 <KenjiE20> depends what/where you're doing it 19:50:21 <ODM> in a table:P 19:50:45 <PublicServer> *** Kommer has left the game (connection lost) 19:53:11 *** avdg has joined #openttdcoop 19:53:17 <avdg> !password 19:53:17 <PublicServer> avdg: melons 19:53:19 <avdg> hmm 19:53:22 <ODM> nop, doesnt like that^^ 19:53:33 <PublicServer> *** avdg joined the game 19:53:46 <avdg> internet provider has again dns problems i guess 19:54:53 <PublicServer> <avdg> uggg... 19:54:59 <PublicServer> <avdg> pbs after a join :( 19:55:10 <PublicServer> *** avdg has joined company #1 19:55:47 <PublicServer> <avdg> and pbs for a simple join :( 19:55:59 <PublicServer> *** made screenshot at 00017509: http://ps.openttdcoop.org/public/webcam/00017509.png 19:56:01 <PublicServer> <SmatZ> avdg 19:56:10 <PublicServer> <SmatZ> you had sign there 19:56:17 <PublicServer> <SmatZ> it is meaningful 19:56:20 <PublicServer> <avdg> I know 19:56:21 <PublicServer> <SmatZ> because the join is then faster 19:56:39 <PublicServer> <avdg> but a pbs after a join looks noobish 19:56:46 <PublicServer> <SmatZ> ... 19:57:19 <PublicServer> <SmatZ> then show me that "don't use PBS for a 2>1 join" rule 19:57:26 <PublicServer> <SmatZ> it the ruleset 19:57:32 <PublicServer> <pugi> i like pbs =) 19:57:53 <PublicServer> <avdg> I like them, but avoid it as much as I can 19:58:38 <PublicServer> <pugi> well, they are easier to use 19:58:53 <PublicServer> <avdg> I know, sometimes bit too easy 19:59:31 <PublicServer> <pugi> not challenging enough for members? :P 19:59:36 <PublicServer> <SmatZ> hmm 19:59:52 <PublicServer> <SmatZ> people rebuilding things "because they prefer different style" isn't coopish 20:01:03 <V453000> ^ 20:01:04 <V453000> ^ 20:01:04 <V453000> ^ 20:02:26 <PublicServer> * MrRuben wonders when we will be done with this coop map 20:03:45 * pugi votes for now 20:03:56 <PublicServer> *** pugi has left the game (leaving) 20:03:58 <PublicServer> <avdg> votes for ending 20:04:06 <pugi> :) 20:04:29 <Absurd-Mind> !password 20:04:29 <PublicServer> Absurd-Mind: hugest 20:04:41 <PublicServer> *** Absurd-Mind joined the game 20:04:42 <PublicServer> *** avdg has left the game (leaving) 20:04:56 <PublicServer> <MrRuben> lol who made the stuff in the water 20:05:00 <PublicServer> <MrRuben> avdg? 20:05:14 <pugi> i did :) 20:05:23 <pugi> well, the PSG #181 20:05:28 <pugi> not the train stuff ^^ 20:05:38 <avdg> ? 20:05:53 <Kolo> more trains ? 20:05:54 <PublicServer> <MrRuben> "i was border :P" sign 20:06:12 <avdg> :) 20:06:16 <V453000> !password 20:06:16 <PublicServer> V453000: hugest 20:06:16 <PublicServer> <MrRuben> muhaha 20:06:29 <avdg> I've builded tunnels instead :p 20:06:35 <PublicServer> *** V453000 joined the game 20:06:39 <PublicServer> <V453000> heya 20:06:47 <SmatZ> !trains 1300 20:06:47 <PublicServer> *** SmatZ has set max_trains to 1300 20:07:15 <pugi> we need a new map that is not toyland :D 20:07:18 <PublicServer> <V453000> omfg 20:07:22 <pugi> maybe some interesting industries 20:07:31 <PublicServer> <V453000> pugi: next is tropic 20:07:38 <pugi> okay 20:07:42 <avdg> nice :) 20:08:06 * avdg hopes for a city after tropic 20:08:18 <pugi> pax game? 20:08:21 <avdg> yeah 20:08:32 <PublicServer> <V453000> tropic is pretty suitable for a city game ... but requires food and water 20:08:39 <avdg> everybody an own city :) 20:08:44 <PublicServer> <V453000> also, tropic refurbishment set is pretty weak for pax 20:09:01 <avdg> I prefer goods in tropic maps 20:09:12 <avdg> not the pax 20:10:16 <PublicServer> <MrRuben> I'd like an S Bahn map 20:10:19 <PublicServer> <V453000> well ... I also consider it done, if I didnt miss some jams :) 20:10:20 <PublicServer> <MrRuben> with big ass stations 20:10:45 <avdg> *wonders how well the picca's industries are atm 20:11:02 <PublicServer> *** made screenshot at 0003832E: http://ps.openttdcoop.org/public/webcam/0003832E.png 20:11:03 <PublicServer> <V453000> sucky as allways 20:11:11 <PublicServer> <V453000> last time we had Pikkas, we played wood-only 20:11:13 <avdg> it was a funny game, builded for capacity 20:11:17 <PublicServer> <V453000> psg 170 20:11:24 <avdg> and almost no trains in the network 20:11:47 <PublicServer> <V453000> you think there are no trains when it jammed all way through? 20:12:21 <PublicServer> <MrRuben> define pikka's? 20:12:42 <avdg> !google openttd pikka industrie 20:12:44 <nighthawkcm> pikka birds industries? 20:12:56 <nighthawkcm> thats pretty interesting modification 20:13:03 <avdg> :p forgot that it only works on other channels 20:13:19 <PublicServer> <MrRuben> pikka's? Is that a creator of newGRF's? 20:13:22 <avdg> http://www.tt-forums.net/viewtopic.php?f=26&t=32137&start=100&st=0&sk=t&sd=a 20:13:23 <Webster> Title: Transport Tycoon Forums • View topic - Pikka's Basic Industries (PBI) - 1.5 6th of September 2008 (at www.tt-forums.net) 20:13:32 *** mixrin has joined #openttdcoop 20:14:23 <PublicServer> *** V453000 has left the game (leaving) 20:15:00 *** Intexon has joined #openttdcoop 20:15:09 <PublicServer> *** Kolo has left the game (connection lost) 20:15:47 <PublicServer> *** Kolo joined the game 20:18:24 <PublicServer> <MrRuben> I like those basic industries :) 20:19:08 <V453000> after evevry industry set I tried, I allways realize I like the original industry set the most 20:19:23 <ODM> sounds familiar:p 20:20:14 <Absurd-Mind> question: is there some patch that implements missions like "transport 500kt of coal to powerplant X in one year"? 20:21:00 <PublicServer> *** Absurd-Mind has left the game (leaving) 20:21:01 <nighthawkcm> No, there is no mission scripting in Openttd 20:21:28 <Absurd-Mind> hmpf, that suxx :/ 20:22:56 <nighthawkcm> Best is tzo set yourself a goal and try to reach it 20:23:18 <nighthawkcm> And V, I know what you mean, I like to fiddle around with FIRS at times 20:23:37 <nighthawkcm> but eventually I always get back to the old system 20:25:32 <nighthawkcm> But Pikkas industrie mod prevents one mega network, rather you distribute locally due to secondary industry limitations 20:25:47 <nighthawkcm> or try a different approach on how to deliver the necessary amounts 20:26:05 <PublicServer> *** made screenshot at 00038740: http://ps.openttdcoop.org/public/webcam/00038740.png 20:27:21 <PublicServer> *** XeryusTC joined the game 20:27:27 <PublicServer> <XeryusTC> hello 20:27:37 *** gr00vy has quit IRC 20:28:51 <PublicServer> <MrRuben> hmm, does a game mode exist on coop where we go back to old ages and try to develop a network before a set date (like 2000) 20:29:50 <PublicServer> <XeryusTC> jam at slh 7 20:30:25 <PublicServer> <XeryusTC> and someone's hack at hub2 20:30:50 <gleeb> mrruben5: interesting concept 20:31:01 <nighthawkcm> I think the problem will be the funding of said networ 20:31:05 <nighthawkcm> +k 20:31:24 <nighthawkcm> besides that I have seen a PSG where only steam engines were used or so 20:31:32 <mrruben5> then the game mode forbids using a "money maker" 20:31:43 <mrruben5> the network you build is the money maker 20:32:33 <nighthawkcm> well, this then limits the amount of coop players extensively as money making can be slow at first, and a dedicated group of players is capable of spending the money damn fast 20:32:54 <nighthawkcm> that would be the bottleneck of such a game type as I see it 20:34:32 <PublicServer> <MrRuben> yes so communication gets even better 20:34:41 <PublicServer> <MrRuben> :) 20:35:55 <pugi> http://xkcd.com/726/ 20:35:56 <Webster> Title: xkcd: Seat Selection (at xkcd.com) 20:35:56 <pugi> haha :D 20:36:09 <XeryusTC> old :P 20:37:01 <nighthawkcm> Hmmhmm.. it definately is a communication training, and discipline 20:38:53 <PublicServer> <MrRuben> it's sort of like chaos theory, but not so rapid evolving, (like this game) and building even cleaner lines is more important 20:39:16 <PublicServer> <MrRuben> hmm now that I think of it, it seems even more like a game mode for the PZ 20:41:07 <PublicServer> *** made screenshot at 0001D305: http://ps.openttdcoop.org/public/webcam/0001D305.png 20:43:46 <nighthawkcm> Yeah, that was what I thought too 20:48:54 <PublicServer> <MrRuben> there, modified my SRO loop a bit to include prio's :) 20:54:18 *** Seberoth has quit IRC 20:56:09 <PublicServer> *** made screenshot at 00024AC2: http://ps.openttdcoop.org/public/webcam/00024AC2.png 20:56:33 <PublicServer> *** Kolo has left the game (connection lost) 20:57:14 *** Kolo has quit IRC 21:00:00 *** Seberoth has joined #openttdcoop 21:10:45 <PeterT> @seen V453000 21:10:45 <Webster> PeterT: V453000 was last seen in #openttdcoop 51 minutes and 36 seconds ago: <V453000> after evevry industry set I tried, I allways realize I like the original industry set the most 21:11:02 <V453000> !rcon kick PeterT 21:11:02 <PublicServer> V453000: you are not allowed to use !rcon 21:11:11 <PublicServer> *** made screenshot at 000252E6: http://ps.openttdcoop.org/public/webcam/000252E6.png 21:11:16 <V453000> die 21:11:32 *** Zerp has quit IRC 21:11:51 <PublicServer> <MrRuben> Thats the purpose of life! 21:13:32 <PublicServer> <XeryusTC> hub4 still jams :S 21:13:38 <PublicServer> <MrRuben> :( 21:13:43 <PublicServer> <XeryusTC> stupid imbalanced traffic from toy drop 21:13:52 <PublicServer> <MrRuben> xeryusTC: your thoughts on my roundabout? 21:14:21 <PublicServer> <XeryusTC> oh, caused by hub 3 21:14:28 <PublicServer> <XeryusTC> which roundabout 21:14:35 <PublicServer> <MrRuben> natditch 21:14:40 <PublicServer> <MrRuben> nantditch* 21:15:02 <PublicServer> <XeryusTC> tab complete works for towns too 21:15:18 <PublicServer> <MrRuben> didnt know this had tab support :P 21:17:12 <PublicServer> <SmatZ> ODM? 21:17:15 <PublicServer> <SmatZ> by chance you are here? 21:18:30 <ODM> by chance i am 21:18:57 <PublicServer> <SmatZ> there is a 3->2 mixer between 01 and 08 21:19:08 <PublicServer> <SmatZ> would you mind if I delete it? 21:19:16 <ODM> not really 21:19:16 <V453000> !passwor 21:19:18 <V453000> d 21:19:21 <V453000> !password 21:19:21 <PublicServer> V453000: sodded 21:19:25 <ODM> that was for a possible third line to hub 08 21:19:28 <PublicServer> <SmatZ> ok, thanks :) 21:19:30 <ODM> not sure how busy that line is nowadays 21:19:34 <PublicServer> *** V453000 joined the game 21:19:35 <PublicServer> <SmatZ> a lot 21:19:42 <ODM> heh 21:19:47 <ODM> you're gonna extend it? 21:19:57 *** Mitcian has quit IRC 21:20:20 <PublicServer> <SmatZ> 08 has 4 entry lanes ready 21:20:30 <PublicServer> <V453000> :D :) 21:20:32 <ODM> hehe, nice 21:20:37 <ODM> youve been working out:P 21:20:49 <ODM> any other important changes? 21:21:19 <PublicServer> <SmatZ> not by me 21:22:07 <ODM> ok:) 21:22:24 *** Seberoth has quit IRC 21:25:36 <PublicServer> <XeryusTC> the line between toy drop and sweets needs to be LLxRR 21:26:05 <ODM> really? wow... 21:26:13 <PublicServer> *** made screenshot at 00023CA8: http://ps.openttdcoop.org/public/webcam/00023CA8.png 21:26:35 <ODM> heh the 3>2 merge became a 3>4 split? nice:p 21:26:40 <PublicServer> <SmatZ> :) 21:27:13 <PublicServer> <XeryusTC> with pbs :( 21:27:54 <PublicServer> <SmatZ> that 3->4 is mostly a joke anyway 21:28:04 <PublicServer> <SmatZ> it should be extended to 4 lanes 21:28:11 <PublicServer> <SmatZ> maybe... 21:28:12 <PublicServer> <SmatZ> :-p 21:28:31 <Ammler> yes, 3->4 is kinda useless 21:29:48 <ODM> i guess sweets pickup needs to become 2 stations:P 21:31:19 *** Intexon has quit IRC 21:38:25 *** Lukeus_Maximus has quit IRC 21:41:15 <PublicServer> *** made screenshot at 0001D30A: http://ps.openttdcoop.org/public/webcam/0001D30A.png 21:43:38 *** planetmaker has joined #openttdcoop 21:43:38 *** ChanServ sets mode: +o planetmaker 21:44:19 <PublicServer> <MrRuben> bah, candyfloss at Nantditch needs better growing ^^ 21:44:34 <XeryusTC> !rcon patch max_trains 21:44:34 <PublicServer> XeryusTC: you are not allowed to use !rcon 21:44:37 <XeryusTC> @op 21:44:37 *** Webster sets mode: +o XeryusTC 21:44:39 <XeryusTC> !rcon patch max_trains 21:44:39 <PublicServer> XeryusTC: Current value for 'max_trains' is: '1300' (min: 0, max: 5000) 21:45:19 <V453000> XeryusTC: why does it take op from you all the time? :/ 21:45:44 <XeryusTC> because i'm not always automatically opped 21:45:48 <PublicServer> <SmatZ> haha @ USED to jam 21:45:49 <PublicServer> <SmatZ> :D 21:45:55 <V453000> sure but why :o 21:45:58 <XeryusTC> especially not when the bnc reconnects while i'm still directly connected 21:46:16 *** nighthawkcm has quit IRC 21:46:19 <PublicServer> <V453000> nice SmatZ :D 21:46:41 <PublicServer> <XeryusTC> that's what i said, needs an upgrade with an extra line 21:46:58 <PublicServer> <SmatZ> yeah, it needs 21:47:14 <PublicServer> <V453000> ye 21:51:02 <PublicServer> *** Spike joined the game 21:51:16 <PublicServer> <SmatZ> hello Skipe 21:51:19 <PublicServer> <SmatZ> Spike 21:51:21 <PublicServer> <SmatZ> :) 21:54:01 <PublicServer> <V453000> hey Skype 21:54:03 <PublicServer> <V453000> :P 21:54:12 <PublicServer> <SmatZ> :) 21:55:33 <PublicServer> *** XeryusTC has left the game (connection lost) 21:56:06 <XeryusTC> gn all 21:56:17 <PublicServer> *** made screenshot at 0001D309: http://ps.openttdcoop.org/public/webcam/0001D309.png 21:56:18 <PublicServer> <MrRuben> gn :) 21:57:04 <PublicServer> <MrRuben> SRO is working awesome :D 21:57:13 *** einKarl has quit IRC 21:57:47 <PublicServer> *** Spike has left the game (connection lost) 21:59:45 <ODM> i am off, goodnight all 22:01:03 *** ODM has quit IRC 22:01:47 <PublicServer> <V453000> cya guys 22:01:57 <PublicServer> <SmatZ> bye bye V453000 :) 22:02:00 <PublicServer> *** V453000 has left the game (leaving) 22:02:01 <PublicServer> <MrRuben> gn 22:02:06 <PeterT> bye V453000 22:05:42 <SmatZ> !trains 1350 22:05:42 <PublicServer> *** SmatZ has set max_trains to 1350 22:11:20 <PublicServer> *** made screenshot at 0002474F: http://ps.openttdcoop.org/public/webcam/0002474F.png 22:11:44 *** Progman has quit IRC 22:12:02 <PublicServer> *** theholyduck has left the game (connection lost) 22:12:15 *** mixrin has quit IRC 22:14:22 *** Chillosophy^ has quit IRC 22:17:07 <PublicServer> <MrRuben> right I'm off as well :) 22:17:15 <PublicServer> <MrRuben> good night guys 22:17:26 <PublicServer> *** MrRuben has left the game (leaving) 22:19:46 *** gr00vy has joined #openttdcoop 22:26:22 <PublicServer> *** made screenshot at 000262E6: http://ps.openttdcoop.org/public/webcam/000262E6.png 22:34:30 *** Zulan has quit IRC 22:40:48 *** Razaekel has quit IRC 22:41:24 <PublicServer> *** made screenshot at 0000E0C9: http://ps.openttdcoop.org/public/webcam/0000E0C9.png 22:45:21 *** Razaekel has joined #openttdcoop 22:52:18 *** avdg has quit IRC 22:54:59 *** Polygon has quit IRC 22:56:26 <PublicServer> *** made screenshot at 0000C2E4: http://ps.openttdcoop.org/public/webcam/0000C2E4.png 22:59:35 *** fonsinchen has quit IRC 23:02:53 *** ^Spike^ has quit IRC 23:11:28 <PublicServer> *** made screenshot at 0000A504: http://ps.openttdcoop.org/public/webcam/0000A504.png 23:13:57 *** Pe1erT has joined #openttdcoop 23:14:06 *** Pe1erT is now known as PeterT_ 23:15:43 * V453000 slaps PublicServer around a bit with a large fishbot 23:15:43 *** PeterT_ has quit IRC 23:15:47 <PublicServer> <SmatZ> :) 23:15:52 <V453000> damn 23:15:55 <V453000> wanted to query :D 23:16:43 <V453000> will have to put some dpi to lower :/ 23:22:07 *** KyleS has joined #openttdcoop 23:23:37 *** Dred_furst has joined #openttdcoop 23:23:48 <KyleS> !password 23:23:48 <PublicServer> KyleS: molted 23:24:21 <PublicServer> *** KyleS joined the game 23:24:27 <PublicServer> <KyleS> hi :) 23:24:34 <PublicServer> <SmatZ> hello KyleS 23:24:35 <PeterT> hey KyleS 23:25:51 <PublicServer> <KyleS> town drop has changed a lot :o 23:26:04 <PublicServer> <KyleS> and plastic/batteries bypass 23:26:31 <PublicServer> *** made screenshot at 0000C500: http://ps.openttdcoop.org/public/webcam/0000C500.png 23:29:00 *** Fourmat has joined #openttdcoop 23:29:27 <Fourmat> !dl win32 23:29:27 <PublicServer> Fourmat: http://binaries.openttd.org/nightlies/trunk/r19611/openttd-trunk-r19611-windows-win32.zip 23:35:45 *** thgergo has quit IRC 23:36:39 *** Fourmat has quit IRC 23:41:25 *** KyleS has quit IRC 23:41:28 <PublicServer> *** KyleS has left the game (connection lost) 23:41:33 <PublicServer> *** made screenshot at 00023C4B: http://ps.openttdcoop.org/public/webcam/00023C4B.png 23:44:20 *** KyleS has joined #openttdcoop 23:44:24 <KyleS> :S 23:44:31 <KyleS> forgot to plug in my laptop ;/ 23:44:33 <KyleS> !password 23:44:33 <PublicServer> KyleS: peddle 23:44:48 <PublicServer> *** KyleS joined the game 23:45:04 <PublicServer> *** KyleS has left the game (connection lost) 23:45:19 <KenjiE20> anyone here know why in perl "index('string#with a hash', 'a')" returns a number 5 larger than expected? 23:45:46 <PublicServer> *** KyleS joined the game 23:45:56 <PeterT> KenjiE20: I'll ask in #perl on FreeNode 23:46:04 <PublicServer> *** KyleS has left the game (connection lost) 23:46:15 <KyleS> /gives up 23:46:43 *** pugi has quit IRC 23:47:53 <PeterT> KenjiE20: <drforr> Beats me, what did you expect? 23:52:31 <PeterT> KenjiE20: http://paste.openttd.org/225564 23:53:33 <KyleS> !password 23:53:34 <PublicServer> KyleS: peddle 23:53:58 *** Dred_furst has quit IRC 23:54:04 <PublicServer> *** KyleS joined the game 23:54:17 <KyleS> gah 23:54:20 <PublicServer> *** KyleS has left the game (connection lost) 23:54:21 <KyleS> i was able to play earlier 23:54:26 <KyleS> now each time i join i just dc 23:54:28 <KyleS> ;/ 23:56:16 <PeterT> @seen Ammler 23:56:16 <Webster> PeterT: Ammler was last seen in #openttdcoop 2 hours, 27 minutes, and 45 seconds ago: <Ammler> yes, 3->4 is kinda useless 23:56:28 <PeterT> I have new ap+ commands for you :-) 23:56:35 <PublicServer> *** made screenshot at 0001D45C: http://ps.openttdcoop.org/public/webcam/0001D45C.png 23:58:49 <Ammler> have you? 23:59:19 <PeterT> Yes 23:59:21 <PeterT> join.tcl 23:59:22 <PeterT> and part.tcl 23:59:40 <PeterT> do you want me to make it channel-op only?