Times are UTC Toggle Colours
00:00:43 <PublicServer> <V453000> for Vein Length 3: 2 < 5 beers for Driving, 6<9 beers for walking, 10<15 beers for talking, 16<17 beers for happiness, 18+ beers for existence 00:01:05 <PublicServer> <SmatZ> :-D 00:02:09 <Giddorah> Haha :P 00:02:23 <PublicServer> <V453000> but as I always say ... dont believe bots 00:02:35 <PublicServer> <V453000> use as much as you think/LIKE 00:02:50 <PublicServer> <V453000> rather more than less 00:03:34 <PublicServer> <SmatZ> :-p 00:03:58 <PeterT> V453000: are you connected? 00:04:28 <V453000> kind of 00:07:00 *** dashing has joined #openttdcoop 00:07:20 <dashing> quick question, can i have a block signal between a combo and an exit signal ? 00:07:33 <V453000> well 00:07:37 <V453000> quick answer: yes 00:07:44 <V453000> but it will break the combo/exit 00:07:48 <dashing> will those block signals "cancel" the 00:07:49 <dashing> ok 00:07:50 <dashing> darn 00:07:52 <V453000> but 00:07:52 <PublicServer> <MrRuben> possible, but the combo and exit will need to be able to see each other 00:07:59 <V453000> you can go around the block signal with a track 00:08:07 <V453000> and put there another combo 00:08:09 <V453000> just like prio 00:08:15 <dashing> aha 00:08:53 <V453000> where do you need it? 00:08:55 <mrruben5> @prio 00:08:55 <Webster> prio: Priority, see also: http://wiki.openttdcoop.org/Priorities 00:09:24 <dashing> just a 6 track station that is right next to my ML 00:09:36 <PublicServer> <V453000> hehe 00:09:47 <dashing> so im trying to connect it directly onto the ML 00:10:12 <V453000> if you have any problems, just send me an email and I can help you :) 00:10:42 <PublicServer> <MrRuben> dashing: http://wiki.openttdcoop.org/images/c/cb/Standard_prio.PNG 00:10:43 <dashing> thanks :) 00:11:00 <V453000> on the userpage I have my email 00:11:03 <dashing> atm i have so many problems, mostly basic ones, that i propably need to learn myself first 00:11:10 <dashing> youd be stuck for hours explaining trivial stuff :p 00:11:17 <PublicServer> <MrRuben> if you see the weird track next to the railway that will make the train coming from the southwest see that there are trains coming from the west :) 00:11:27 <V453000> its best if you find out yourself anyways 00:11:45 <dashing> yeah i did read the prio page 00:11:49 <V453000> I was offering more like help "when you really dont know" :) 00:11:53 <PublicServer> <Giddorah> No wait 00:11:56 <PublicServer> <Giddorah> I've done a bypass 00:11:56 <dashing> :) 00:12:02 <PublicServer> <Giddorah> To save up space 00:12:05 <PublicServer> <Giddorah> I'm testing it right now 00:12:34 <dashing> making my first ML ever a LL__RR one wasnt the best idea though 00:12:41 <dashing> im using like an hour connecting each station 00:12:56 <PublicServer> <SmatZ> Giddorah: why? 00:13:02 <dashing> and i have a grand total of 12 trains on the ML :D 00:13:08 <PublicServer> <Giddorah> Don't we want more space for another line? 00:13:19 <PublicServer> <SmatZ> we do:) 00:13:26 <PublicServer> <SmatZ> just there wasn't a comment 00:13:29 <PublicServer> <Giddorah> That's what I'm aiming to do :) 00:13:30 <PublicServer> <Giddorah> I know :) 00:13:37 <PublicServer> <Giddorah> I was too quick on disconnecting :) 00:13:42 <PublicServer> *** made screenshot at 0000FAC4: http://ps.openttdcoop.org/public/webcam/0000FAC4.png 00:13:43 <PublicServer> <SmatZ> ;) 00:13:43 <PublicServer> <Giddorah> Not your fault :) 00:13:46 <PublicServer> <SmatZ> where's the bypass? 00:13:57 <PublicServer> <Giddorah> Right under the "CANDY MOUNTAIN"-sign 00:14:14 <PublicServer> <SmatZ> oh 00:14:23 <PublicServer> <KyleS> not all the north-south lines can take the bypass 00:14:25 <PublicServer> <KyleS> :< 00:14:32 <PublicServer> <SmatZ> nice thing 00:14:46 <PublicServer> *** KyleS has left the game (connection lost) 00:14:49 <KyleS1> zzz 00:14:51 <PublicServer> <Giddorah> It's just a bypass for the primary-industries to the northeast 00:14:52 <PublicServer> <SmatZ> yeah 00:15:00 <KyleS1> !password 00:15:00 <PublicServer> KyleS1: guises 00:15:02 <PublicServer> <Giddorah> Or have I missed something? 00:15:12 <KyleS1> lemme look gain 00:15:15 <KyleS1> if i don't dc ;) 00:15:16 <PublicServer> *** KyleS joined the game 00:15:20 <PublicServer> <SmatZ> see !dead 00:15:35 <PublicServer> <SmatZ> there was a split before join 00:15:47 <PublicServer> <SmatZ> hope it won't jam 00:16:00 <PublicServer> <Giddorah> Splits before joins are good, aren't they? 00:16:10 <PublicServer> <SmatZ> yes :) 00:16:30 <PublicServer> <KyleS> see !can't bypass 00:16:33 <PublicServer> <SmatZ> however 00:16:39 <PublicServer> <SmatZ> te 00:16:40 <PublicServer> <KyleS> bubble cars and cola tanks are coming along that line 00:16:41 <PublicServer> <SmatZ> yes 00:16:44 <dashing> oh, right, before i forget, is there a way to make electric track not look like electic track ? 00:16:44 <PublicServer> <SmatZ> that's a problem 00:16:46 <PublicServer> <KyleS> and they need to bypass 00:16:53 <PublicServer> <Giddorah> True 00:16:56 <dashing> i can hardly see the signs behind the electric stuff above the track 00:16:56 <PublicServer> <Giddorah> UHmmm 00:17:02 <V453000> yes Dashing 00:17:09 <V453000> either disable it in ctrl+x 00:17:22 <V453000> or use option in advanced settings "disable electric rails" 00:17:37 <PublicServer> <Giddorah> Let's see if we can do something about that :) 00:17:46 <PublicServer> <KyleS> mind if i try to help? ;o 00:17:51 <PublicServer> <Giddorah> Go ahead :) 00:18:01 <dashing> that wont disable the functionality of the rails right ? 00:18:05 <dashing> just the extra graphics ? 00:18:10 <PublicServer> *** MrRuben has left the game (leaving) 00:18:12 <V453000> well 00:18:19 <V453000> the look is with ctrl+x 00:18:28 <V453000> save the game and experiment is the best thing ;) 00:18:42 <V453000> but I guess it will not harm the game 00:18:47 <dashing> oh my 00:18:55 <dashing> this is like options sent from heaven 00:18:58 <dashing> i can hide trees ! 00:19:02 <V453000> rofl :) 00:19:06 <dashing> ive been blowing them up :o 00:19:38 <dashing> i suddenly realised how you guys can build those complex junctions in the middle of a forest 00:19:48 <PublicServer> *** KyleS has left the game (connection lost) 00:19:54 <KyleS1> ;/ 00:20:07 <KyleS1> /me needs new computar 00:20:26 <V453000> dashing: wel often when we build no forest stays there :D 00:20:36 <PublicServer> *** KyleS joined the game 00:20:40 <PublicServer> <Giddorah> If we made Teningville Transfer and Halt into Terminus-stations we could get some more space for the bypass to work properly for all lines 00:20:51 <pugi> dashing, you have always been showing all the trees? :O 00:20:59 <dashing> yeah 00:21:03 <dashing> its been driving me crazy 00:21:07 <pugi> i have disabled trees and bridges :D 00:21:11 <PublicServer> <KyleS> i'll make the halt a terminus 00:21:15 <pugi> transparency options 00:22:06 <pugi> ah 00:22:13 <pugi> ctrl+x opens that window... 00:22:24 <pugi> i know almost no keyboard shortcuts :( 00:22:33 <PublicServer> <V453000> I know almost all :) 00:22:37 <pugi> pff :P 00:22:40 <pugi> !password 00:22:40 <PublicServer> pugi: guises 00:22:59 <PublicServer> *** PUGl joined the game 00:23:53 <PublicServer> <PUGl> cola drop is even bigger :O 00:24:02 <PublicServer> <V453000> more hops 00:24:24 <PublicServer> <V453000> SMMAAAAATZZZ!!!!! 00:24:30 <PublicServer> <V453000> We have LESS beer 00:24:35 <PublicServer> <V453000> 8160 00:25:55 <dashing> whats the morality code on terraforming ? 00:26:07 <dashing> "try not to" or just level wherever ? 00:26:14 <PublicServer> <PUGl> try not to! 00:26:17 <PublicServer> <SmatZ> try not eo 00:26:18 <PublicServer> <SmatZ> to 00:26:33 <PublicServer> <PUGl> level wherever = start with complete flat map 00:26:38 <PublicServer> <PUGl> just saves time 00:26:39 <dashing> im finding it really hard to get diagonal track up hills without terraforming 00:26:59 <PublicServer> <V453000> then lead them elsewhere 00:27:00 <PublicServer> <V453000> :) 00:27:01 <PublicServer> *** KyleS has left the game (connection lost) 00:27:07 <PublicServer> <V453000> find the right spots for hubs 00:27:16 <PublicServer> <PUGl> try through the mountain :D 00:27:26 <dashing> :p 00:27:44 <KyleS1> !password 00:27:44 <PublicServer> KyleS1: guises 00:27:58 <PublicServer> *** KyleS joined the game 00:28:05 <PublicServer> <Giddorah> Wait.. I think I've got it... 00:28:09 <PublicServer> <Giddorah> Won't be sexy though 00:28:16 <PublicServer> <KyleS> :D 00:28:36 <PublicServer> <Giddorah> A bypass all the way from before the !can't bypass-sign 00:28:44 <PublicServer> *** made screenshot at 0000C48D: http://ps.openttdcoop.org/public/webcam/0000C48D.png 00:28:54 <PublicServer> <V453000> dude we dont need to fuck it, just need to let it absorb trains 00:29:08 <PublicServer> <Giddorah> lol 00:29:27 <PublicServer> <Giddorah> My designs are never fuckable... But they tend to fuck up themselves 00:29:45 <PublicServer> <V453000> btw. I think 9180 is the production cap of fizzy drink fact 00:29:53 <PublicServer> <SmatZ> :D 00:30:23 <PublicServer> <V453000> kinda one-factory per one-house 00:31:13 <PublicServer> <PUGl> i think there was a big lake south-east of cola drop at the start of the map... 00:31:49 <PublicServer> <V453000> no 00:31:53 <PublicServer> <V453000> the conture is almost kep 00:31:55 <PublicServer> <V453000> t 00:32:00 <PublicServer> <PUGl> hmm 00:33:52 <Giddorah> @gap 3 00:33:52 <Webster> Giddorah: For Trainlength of 3: < 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 00:34:13 <V453000> for Vein Length 3: 2 < 5 beers for Driving, 6<9 beers for walking, 10<15 beers for talking, 16<17 beers for happiness, 18+ beers for existence 00:36:08 <PublicServer> *** KyleS has left the game (connection lost) 00:36:54 <KyleS1> !password 00:36:54 <PublicServer> KyleS1: demote 00:37:10 <PublicServer> *** KyleS joined the game 00:37:20 *** mrruben5 has quit IRC 00:39:11 <PublicServer> *** KyleS has left the game (connection lost) 00:40:26 <PublicServer> <PUGl> can someone tell my why the east entrance was removed of my avonberg stations? 00:40:58 <PublicServer> <PUGl> the bubble trains used that entrance before most of the time, so i guess it was useful 00:41:02 <PublicServer> <SmatZ> I have no clue 00:41:08 <PublicServer> <SmatZ> I think I was never building there 00:41:21 <PublicServer> <PUGl> someone must have :P 00:42:01 <PublicServer> <PUGl> i would have expected to change my awesome station exit, but not the east entrance ^^ 00:43:46 <PublicServer> *** made screenshot at 0000A8C8: http://ps.openttdcoop.org/public/webcam/0000A8C8.png 00:44:20 <PublicServer> *** V453000 has left the game (leaving) 00:45:17 <PublicServer> *** Peter joined the game 00:46:10 <PublicServer> <Giddorah> Aight... I think the bypass is complete 00:47:01 <PublicServer> *** Peter has left the game (connection lost) 00:48:38 <PublicServer> <SmatZ> woooooo 00:48:43 <PublicServer> <SmatZ> <3 00:48:44 <PublicServer> <SmatZ> it works 00:48:51 <PublicServer> <Giddorah> Can you check it SmatZ if I have missed something? 00:49:43 <PublicServer> <SmatZ> oh... 00:49:48 <PublicServer> <SmatZ> it's so complicated 8) 00:49:53 <PublicServer> <Giddorah> Haha 00:50:12 <PublicServer> <SmatZ> probably fine :) 00:50:18 <PublicServer> <Giddorah> Yeah 00:50:24 <PublicServer> <Giddorah> That got us some space, didn't it? :) 00:50:29 <PublicServer> <SmatZ> yeah :) 00:51:06 <PublicServer> <SmatZ> everything is so fluent 00:51:11 <PublicServer> <SmatZ> jam 0 00:51:39 <PublicServer> <Giddorah> Yeah :) 00:51:54 <PublicServer> <Giddorah> Good expansion mate :) 00:54:03 <PublicServer> <Giddorah> Beer Pickup needs an overhaul 00:54:17 <PublicServer> <SmatZ> I am afraid it will kill the network :-x 00:54:22 <PublicServer> <Giddorah> Hehe 00:54:42 <PublicServer> <Giddorah> I'll just bypass it (a) 00:54:46 <PublicServer> <SmatZ> maybe we could redirect the beer traffic towards west? 00:55:05 <PublicServer> <Giddorah> Sure 00:55:08 <PublicServer> <SmatZ> so it doesn't go through 02/12/05/11 00:56:31 <PublicServer> <Giddorah> Done 00:56:43 <PublicServer> <Giddorah> Let's see how it plays out 00:56:46 <PublicServer> <SmatZ> :) 00:56:59 <PublicServer> <Giddorah> Oh.. Nvm 00:57:04 <PublicServer> <SmatZ> :x 00:57:21 <PublicServer> <SmatZ> what broke? 00:57:24 <PublicServer> <Giddorah> Stupid trains 00:57:37 <PublicServer> <Giddorah> Well 00:57:38 <PublicServer> <SmatZ> :D 00:57:46 <PublicServer> <Giddorah> They went through Teningville Woods instead of sticking to the mainline 00:57:51 <PublicServer> <SmatZ> silly 00:58:00 <PublicServer> <Giddorah> Indeed :P 00:58:13 <PublicServer> <SmatZ> there's no north->west connection at HUB11 00:58:35 <PublicServer> <Giddorah> Crap 00:58:47 <KyleS1> !password 00:58:48 <PublicServer> *** made screenshot at 00008CCB: http://ps.openttdcoop.org/public/webcam/00008CCB.png 00:58:48 <PublicServer> KyleS1: repels 00:58:54 <PublicServer> <SmatZ> :( 00:59:07 <PublicServer> *** KyleS joined the game 01:03:22 <PublicServer> <KyleS> i'm so glad i have trees transpart =) 01:03:25 <PublicServer> <SmatZ> :D 01:03:26 <PublicServer> <Giddorah> Uhm 01:03:31 <PublicServer> <Giddorah> I made another ugly thing 01:03:33 <PublicServer> <KyleS> transparent* 01:03:37 <PublicServer> <KyleS> :o 01:03:55 <PublicServer> <KyleS> i see the bypass form earlier 01:03:56 <PublicServer> <KyleS> from* 01:04:08 <PublicServer> <Giddorah> Yeah... That's an ugly thing 01:04:11 <PublicServer> <Giddorah> Heh 01:04:14 <PublicServer> <KyleS> lol 01:04:19 <PublicServer> <KyleS> looks fine ;o 01:04:21 <PublicServer> <SmatZ> :D 01:05:27 <PublicServer> <Giddorah> Which connections was missing in Hub11? 01:05:36 <PublicServer> <Giddorah> North to..? 01:05:40 <PublicServer> <KyleS> i'm trying to work it out...i think some connections might still not be able to bypass 01:05:44 <PublicServer> <SmatZ> north to west 01:05:47 <PublicServer> <KyleS> but i'll look at it more 01:05:47 <PublicServer> <SmatZ> to the drop 01:05:58 <PublicServer> <SmatZ> building it would be a HARD task though 01:06:31 <PublicServer> <Giddorah> Keep working on finding them Kyle :) 01:07:11 *** elmz has quit IRC 01:10:59 <PublicServer> *** KyleS has left the game (connection lost) 01:11:35 <PublicServer> *** KyleS joined the game 01:13:34 <PublicServer> <Giddorah> Aight 01:13:41 <PublicServer> <Giddorah> I made an ugly North-west connection 01:13:42 <PublicServer> <SmatZ> A? 01:13:50 <PublicServer> *** made screenshot at 0001507F: http://ps.openttdcoop.org/public/webcam/0001507F.png 01:13:51 <PublicServer> <Giddorah> And trains are preferring it... :P 01:13:54 <PublicServer> <SmatZ> :x 01:13:57 <PublicServer> <SmatZ> :) 01:14:00 <PublicServer> <SmatZ> we'll see 01:14:04 <PublicServer> <Giddorah> I'll check it out and see how it goes 01:14:18 <PublicServer> <Giddorah> See it? 01:14:30 <PublicServer> <SmatZ> yeah 01:14:32 <PublicServer> <SmatZ> like it 01:14:46 <PublicServer> <Giddorah> Hmmm... My prio isn't working :( 01:14:47 <PublicServer> *** KyleS has left the game (connection lost) 01:16:09 <PublicServer> <SmatZ> it would be nice to have west->north connection too 01:16:18 <PublicServer> <Giddorah> Yeah 01:16:32 <PublicServer> <SmatZ> I am afraid L_R won't handle it though 01:16:35 <PublicServer> <Giddorah> I'm trying to figure out what the trains at Malby East are doing 01:16:48 <PublicServer> <Giddorah> Doesn't look very promising 01:16:53 <PublicServer> <SmatZ> :( 01:17:35 <PublicServer> <PUGl> there is some waiting space needed 01:17:47 <PublicServer> <SmatZ> it just needs doubling 01:17:53 <PublicServer> <SmatZ> LR is too little 01:17:58 <PublicServer> <Giddorah> I'll break the connection and let the trains go back on original course and add a separate line for those trains 01:26:12 <PublicServer> <PUGl> what? :O 01:26:21 <PublicServer> <SmatZ> you alive? 01:26:23 <PublicServer> <PUGl> why this destruction? 01:26:29 <PublicServer> <SmatZ> CANDY!!! 01:26:36 <PublicServer> <PUGl> :O 01:27:34 <PublicServer> <PUGl> you evil candy destroyer 01:27:51 <PublicServer> <SmatZ> :( 01:28:13 <PublicServer> <PUGl> wtf 01:28:32 <PublicServer> <PUGl> this is just ugly now 01:28:35 <PublicServer> <SmatZ> bah 01:28:36 <PublicServer> <SmatZ> yes 01:28:52 <PublicServer> *** made screenshot at 0001A333: http://ps.openttdcoop.org/public/webcam/0001A333.png 01:29:59 <PublicServer> <SmatZ> it's your turn :) 01:31:56 <PublicServer> <PUGl> i have trees off 01:32:03 <PublicServer> <SmatZ> so do I 01:33:35 <PublicServer> <SmatZ> what about those green trees? 01:33:56 <PublicServer> <PUGl> dunno 01:35:20 <PublicServer> <PUGl> nooo 01:35:23 <PublicServer> <SmatZ> :x 01:35:24 <PublicServer> <PUGl> you just fill everything 01:35:36 <PublicServer> <PUGl> i wanted to make a bit of diversity 01:35:37 <PublicServer> * SmatZ stops doing anything 01:35:45 <PublicServer> <SmatZ> sorry :3 01:35:53 <PublicServer> <PUGl> whatever, i don't care :D 01:36:28 <PublicServer> <PUGl> someone wants the cotton candy... 01:37:05 <PublicServer> <PUGl> i closed it off now 01:37:06 <PublicServer> <PUGl> :D 01:37:23 <PublicServer> <SmatZ> :D 01:37:48 <PublicServer> <Giddorah> Aight 01:37:52 <PublicServer> <Giddorah> SmatZ 01:38:02 <PublicServer> <Giddorah> Made a big bypass 01:38:18 <PublicServer> <Giddorah> Help me spot problems (Besides it going 2>1 in the end) 01:39:43 <PublicServer> <PUGl> noooo 01:39:46 <PublicServer> <SmatZ> :D 01:39:49 <PublicServer> <PUGl> the walls were not high enough 01:40:50 <SmatZ> !trains 1400 01:40:50 <PublicServer> *** SmatZ has set max_trains to 1400 01:41:28 <PublicServer> <Giddorah> Bah! Why isn't my prio working?! :S 01:41:47 <PublicServer> <SmatZ> Giddorah: where? 01:41:50 <PublicServer> <Giddorah> Wait 01:41:54 <PublicServer> <Giddorah> I think I got it now 01:42:01 <PublicServer> <Giddorah> Right below "THE DAMM MOUNTAINS" 01:42:01 <PublicServer> <SmatZ> Giddorah: you killed a mountain :-x 01:42:19 <PublicServer> <Giddorah> Just moved it one cell :$ 01:42:41 <PublicServer> <SmatZ> the prio should really work 01:43:17 <PublicServer> <Giddorah> I think the bypass works rather well 01:43:23 <PublicServer> <SmatZ> ghreat :) 01:43:32 <PublicServer> <Giddorah> How does the load look at the other hubs? 01:43:37 <PublicServer> <PUGl> i think smatz forgot some signals for his new station :P 01:43:54 <PublicServer> *** made screenshot at 0001BD88: http://ps.openttdcoop.org/public/webcam/0001BD88.png 01:44:10 <PublicServer> <SmatZ> someone was messing with that station :-p 01:44:16 <PublicServer> <PUGl> i was :D 01:44:21 <PublicServer> <SmatZ> so I am giving up any responsibility for it ;) 01:44:28 <PublicServer> <PUGl> but between the bridges on entry 01:44:41 <PublicServer> <SmatZ> :) 01:45:10 <PublicServer> <PUGl> ... 01:45:21 <PublicServer> <PUGl> and someone added a second pbs to your station 01:45:30 <PublicServer> <SmatZ> twas me 01:45:37 <PublicServer> <SmatZ> someone removed PBS from my station (11111) 01:45:44 <PublicServer> <PUGl> i just wanted penalty for one lane 01:45:57 <PublicServer> <SmatZ> "you wanted" 01:46:01 <PublicServer> <SmatZ> "my station" 01:46:04 <PublicServer> <PUGl> i still want! 01:46:05 <PublicServer> <SmatZ> understand? 01:46:06 <PublicServer> <SmatZ> :-D 01:46:11 <PublicServer> <PUGl> :< 01:46:16 <PublicServer> <SmatZ> do whatever you like ;) 01:46:21 <PublicServer> <PUGl> i already did :P 01:46:27 *** OwenS has quit IRC 01:46:30 <PublicServer> <SmatZ> I see 01:46:50 <KyleS1> !password 01:46:50 <PublicServer> KyleS1: graped 01:46:53 <KyleS1> lol 01:46:59 <KyleS1> the password is silly -.- 01:47:07 <PublicServer> <SmatZ> no U 01:47:10 <pugi> no, it is graped 01:47:15 <PublicServer> *** KyleS joined the game 01:47:15 <KyleS1> lol 01:47:16 <PublicServer> <SmatZ> :D 01:47:27 *** dashing has quit IRC 01:47:27 <PublicServer> * SmatZ grapes pugi 01:47:36 <PublicServer> * PUGl enjoys 01:47:39 <PublicServer> <SmatZ> :D 01:47:40 <KyleS1> o.o 01:47:41 <KyleS1> lol 01:48:27 <PublicServer> <PUGl> i should really go to bed... 01:48:36 <PublicServer> <SmatZ> nn PUGi 01:48:39 <PublicServer> <SmatZ> I will go too 01:48:46 <PublicServer> <SmatZ> 03:48 01:48:51 <PublicServer> <KyleS> :S 01:48:52 <PublicServer> <PUGl> exactly 01:48:54 <PublicServer> <PUGl> :/ 01:49:02 <PublicServer> <PUGl> 3:49 now 01:49:23 <PublicServer> <SmatZ> :) 01:50:41 <PublicServer> <PUGl> btw, top 6 platforms from cola drop are not used... 01:50:42 *** Fuco has quit IRC 01:50:44 <PublicServer> <PUGl> not connected 01:50:57 <PublicServer> <SmatZ> it needs 4th ML 01:51:02 <PublicServer> <PUGl> hmm 01:52:26 *** Vypus has quit IRC 01:58:56 <PublicServer> *** made screenshot at 00016AF1: http://ps.openttdcoop.org/public/webcam/00016AF1.png 02:00:02 <PublicServer> <Giddorah> Aight... Bypass is up and running and looking quite good 02:00:09 <PublicServer> *** PUGl has left the game (leaving) 02:00:31 <PublicServer> <Giddorah> It kind of maxes out Town Drop capacity though 02:02:00 *** roboboy has joined #openttdcoop 02:03:01 <PublicServer> <Giddorah> G'nite! :) 02:03:17 <PublicServer> <SmatZ> nn 02:03:40 <PublicServer> *** SmatZ has left the game (connection lost) 02:05:46 <PublicServer> *** Giddorah has left the game (connection lost) 02:05:49 <Giddorah> !players 02:05:50 <PublicServer> Giddorah: Client 533 (Orange) is theholyduck, in company 1 (Jamming United) 02:05:50 <PublicServer> Giddorah: Client 605 (Orange) is KyleS, in company 1 (Jamming United) 02:11:24 *** Dred_furst has joined #openttdcoop 02:13:52 <PublicServer> *** KyleS has left the game (connection lost) 02:13:52 <PublicServer> *** Game paused (not enough players) 02:13:55 *** Dred_furst has quit IRC 02:13:59 <PublicServer> *** made screenshot at 00012EBE: http://ps.openttdcoop.org/public/webcam/00012EBE.png 02:15:35 *** pugi has quit IRC 02:19:35 *** heffer has quit IRC 02:49:33 *** Mataamad has joined #openttdcoop 02:50:12 *** Mataamad is now known as matqrty 02:50:25 <KyleS1> !playercount 02:50:25 <PublicServer> KyleS1: Number of players: 1 02:50:29 <KyleS1> !password 02:50:29 <PublicServer> KyleS1: noised 02:50:43 <PublicServer> *** Game unpaused (not enough players) 02:50:44 <PublicServer> *** KyleS joined the game 03:02:33 <matqrty> hi, where can I find r19611 ? 03:02:56 <KyleS1> !download 03:02:56 <PublicServer> KyleS1: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 03:03:03 <KyleS1> whichever version you want 03:03:08 <KyleS1> just type !dl <version> 03:03:09 <KyleS1> :) 03:03:13 <matqrty> thanks :D 03:03:17 <KyleS1> np 03:03:31 <KyleS1> the publicserver bot and the webster bot are very handy ;D 03:03:37 <matqrty> !download win32 03:03:37 <PublicServer> matqrty: http://binaries.openttd.org/nightlies/trunk/r19611/openttd-trunk-r19611-windows-win32.zip 03:03:47 <matqrty> yeah 03:05:20 <KyleS1> i think there is a list of irc comands at 03:05:23 <KyleS1> @wiki irc commands 03:05:25 <Webster> Search results for "irc commands" - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=irc%20commands 03:05:41 *** gr00vy has quit IRC 03:05:45 *** gr00vy has joined #openttdcoop 03:05:53 <KyleS1> it might be outdated 03:05:57 <KyleS1> but some of them are nice :) 03:07:53 <matqrty> ah, thanks for that. Openttdcoop sounds like an interesting idea 03:08:18 <PublicServer> <KyleS> it's fun 03:08:30 <KyleS1> this game is currently in the finishing stage 03:08:35 <KyleS1> so a new one might come up this weekend 03:08:52 <KyleS1> a majority of the members are from europe 03:09:00 <matqrty> oh cool, it'll be nice to see a nearly finished game anyway 03:09:04 <matqrty> I'm from New Zealand 03:09:12 <KyleS1> oh, cool 03:09:24 <KyleS1> yeah i'm in the states, so it's nighttime here but they are all asleep ;s 03:09:55 <matqrty> its mid afternoon here 03:14:01 <PublicServer> *** made screenshot at 0000CAE0: http://ps.openttdcoop.org/public/webcam/0000CAE0.png 03:16:10 <matqrty> !password 03:16:10 <PublicServer> matqrty: rectum 03:16:17 <KyleS1> lol... 03:16:25 <matqrty> haha 03:18:53 <PublicServer> *** matqrty joined the game 03:29:03 <PublicServer> *** made screenshot at 000106CF: http://ps.openttdcoop.org/public/webcam/000106CF.png 03:29:13 <PublicServer> *** KyleS has left the game (connection lost) 03:29:18 <KyleS1> ;/ 03:29:22 <KyleS1> !password 03:29:22 <PublicServer> KyleS1: lazier 03:29:42 <PublicServer> *** KyleS joined the game 03:41:23 *** mixrin has quit IRC 03:43:01 <PublicServer> *** KyleS has left the game (connection lost) 03:43:11 <PublicServer> *** matqrty has left the game (leaving) 03:43:11 <PublicServer> *** Game paused (not enough players) 03:43:16 *** matqrty has left #openttdcoop 03:43:24 <PublicServer> *** Game unpaused (not enough players) 03:43:26 <PublicServer> *** KyleS joined the game 03:44:05 <PublicServer> *** made screenshot at 00022C91: http://ps.openttdcoop.org/public/webcam/00022C91.png 03:46:51 <PublicServer> *** KyleS has left the game (connection lost) 03:46:51 <PublicServer> *** Game paused (not enough players) 03:47:19 <KyleS1> !password 03:47:19 <PublicServer> KyleS1: crimed 03:47:32 <PublicServer> *** Game unpaused (not enough players) 03:47:34 <PublicServer> *** KyleS joined the game 03:52:20 <PublicServer> *** KyleS has left the game (connection lost) 03:52:20 <PublicServer> *** Game paused (not enough players) 03:52:53 *** KyleS1 has left #openttdcoop 04:05:30 *** roboboy has quit IRC 04:29:11 *** mixrin has joined #openttdcoop 05:16:14 *** Mazur has joined #openttdcoop 05:17:07 <Mazur> !players 05:17:09 <PublicServer> Mazur: Client 533 (Orange) is theholyduck, in company 1 (Jamming United) 05:17:11 *** KyleS1 has joined #openttdcoop 05:17:21 <Mazur> Morning. 05:21:33 <Mazur> !password 05:21:33 <PublicServer> Mazur: fatter 05:22:00 <PublicServer> *** Game unpaused (not enough players) 05:22:01 <PublicServer> *** Mazur joined the game 05:22:19 <PublicServer> <Mazur> Morning, all. 05:22:33 <KyleS1> g'evening ;-) 05:28:34 *** roboboy has joined #openttdcoop 05:47:04 <PublicServer> <Mazur> Why do the regular block signals look like exit signals? 05:48:00 <PublicServer> <Mazur> Memory hickup? Mixed sprites? 05:49:11 <Mazur> No, revision I'm using is correct. 05:57:33 <PublicServer> *** Mazur has left the game (leaving) 05:57:33 <PublicServer> *** Game paused (not enough players) 06:03:32 *** roboboy has quit IRC 06:17:21 *** VictorOfSweden has joined #openttdcoop 06:26:26 *** roboboy has joined #openttdcoop 06:31:35 *** hylje has quit IRC 06:35:20 *** ^Spike^ has joined #openttdcoop 06:35:20 *** ChanServ sets mode: +o ^Spike^ 06:47:10 <dihedral> i have my vm details 07:04:17 *** roboboy has quit IRC 07:11:25 *** mixrin has quit IRC 07:16:38 <dihedral> lol? 07:16:42 <dihedral> the vm uses ufs?? 07:20:19 *** sunkan has joined #openttdcoop 07:20:46 *** roboboy has joined #openttdcoop 07:25:39 <dihedral> well - it's very .... interesting 07:32:42 *** Fuco has joined #openttdcoop 07:32:46 *** ChanServ sets mode: +v Fuco 07:41:40 <PublicServer> *** theholyduck has left the game (connection lost) 07:50:50 <dihedral> this looks more like a chroot environment than a vm 07:57:48 *** einKarl has joined #openttdcoop 07:59:30 <gr00vy> @gap 07:59:30 <Webster> gr00vy: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the the gap sizes for <split> (+/-) 1. 08:00:04 <gr00vy> !password 08:00:04 <PublicServer> gr00vy: fiesta 08:00:32 <PublicServer> *** gr00vaLisTic joined the game 08:03:25 <PublicServer> *** gr00vaLisTic has left the game (leaving) 08:10:41 *** mikk36|work has joined #openttdcoop 08:10:46 <mikk36|work> hey 08:10:53 <mikk36|work> ap+ 08:10:59 <mikk36|work> it can work in console, right? 08:11:06 <mikk36|work> without any graphical user interface 08:13:14 <dihedral> ...? 08:13:37 <dihedral> you are in #openttdcoop, you know that right? :-P 08:13:45 <mikk36|work> yeah 08:13:50 *** roboboy has quit IRC 08:13:52 <dihedral> and ap+ wrapps the openttd console, and you can use that, yes 08:14:02 <dihedral> there is no graphical user interface with ap+ 08:14:20 <mikk36|work> ok, just remembered it popping up another window in windows 08:14:39 <dihedral> if you get ap+ to work under windows: congrats ;-) 08:14:47 <Ammler> hehe 08:14:51 <mikk36|work> it worked, but not with any controls 08:14:54 <Ammler> you could teamup with PeterT ;-) 08:15:45 <mikk36|work> so i did some moving around, installed esxi, moved all server stuff to new windows 2008 installment and created another vm, opensuse 08:15:53 <mikk36|work> with no graphical interface 08:16:08 <mikk36|work> which is where i'm planning to start messing around 08:18:04 <Ammler> if you get troubles with joining irc, check our issue tracker 08:20:01 <mikk36|work> that was one of the problems 08:20:53 <mikk36|work> also, players complained about the ap+ not unpausing the game 08:21:01 <mikk36|work> i had it set to pause when all players left the game 08:21:09 <Ammler> the issue of openSUSE is, that it is mostly too close to upstream 08:21:13 <mikk36|work> but when someone joined, it kept the game at pause 08:21:26 <mikk36|work> huh? 08:21:31 <Ammler> yeah, that is a new feature 08:21:52 <Ammler> manual pause and min_active_clients works now both at same time 08:22:05 <mikk36|work> it seemed to work at first 08:22:05 <Ammler> so you need to unpause a paused save 08:22:21 <mikk36|work> i started the game, played a bit in it, did some testing 08:22:28 <Ammler> also if you have more clients than min_clients joined 08:22:57 <mikk36|work> a paused save? 08:23:00 <dihedral> mikk36|work: ap+ does not do what openttd is already capable of doing! 08:23:13 <Ammler> well, it still has pause_level 08:23:19 <Ammler> but you don't need it anymore 08:23:20 <mikk36|work> i didn't load the game from a savegame 08:23:21 <dihedral> please verify you are talking about ap+ and not ap 08:23:30 <mikk36|work> i started it from scratch 08:23:36 <mikk36|work> yeah, i was using ap0 08:23:37 <mikk36|work> ap+ 08:24:27 *** matqrty has joined #openttdcoop 08:24:37 <matqrty> !password 08:24:37 <PublicServer> matqrty: poling 08:27:03 <PublicServer> *** matqrty joined the game 08:28:45 *** heffer has joined #openttdcoop 08:28:45 *** KyleS1 has left #openttdcoop 08:32:49 <PublicServer> *** matqrty has left the game (leaving) 08:32:50 *** matqrty has left #openttdcoop 08:34:23 *** Phazorx has joined #openttdcoop 08:34:23 *** Webster sets mode: +o Phazorx 08:35:54 *** roboboy has joined #openttdcoop 08:45:25 *** Progman has joined #openttdcoop 08:46:57 <mikk36|work> hm, irc and ap+, do i need to install this seperate tcllib package to get this functionality? 08:51:27 <dihedral> ... 08:51:34 <dihedral> yarp 08:51:54 <mikk36|work> sorry, haven't dealt with tcl in linux before 08:56:23 <dihedral> as far as i know i always included a readme ;-) 08:59:59 <planetmaker> dihedral: you probably gave that file a wrong name 09:00:09 <mikk36|work> Manual.txt 09:00:27 <planetmaker> secret_stuff.txt, do-not-readme.txt should work just so much better than readme.txt or manual.txt 09:03:27 <dihedral> mikk36|work: http://wiki.openttdcoop.org/Autopilot/ap%2B 09:03:31 <dihedral> try that 09:03:33 *** pugi has joined #openttdcoop 09:04:35 <pugi> !password 09:04:35 <PublicServer> pugi: merger 09:04:52 <mikk36|work> am there already :) 09:04:52 <PublicServer> *** PUGl joined the game 09:05:15 <mikk36|work> just taking time to do everything correctly 09:07:58 <dihedral> ^^ 09:08:25 <dihedral> i hate supporting ap+ :-P 09:11:25 <PublicServer> *** PUGl has left the game (leaving) 09:18:04 <planetmaker> dihedral: but avignon unfortunately is not yet 100% up to what ap+ does. Or it misses at least the documentation. At least last time I / we checked 09:26:49 <dihedral> it has not changed since ^^ 09:27:04 <dihedral> but that is due to some ... family stuff too 09:27:43 <planetmaker> he :-) 09:30:12 <Ammler> PeterT: once started with user docs: http://wiki.openttdcoop.org/Autopilot/Avignon 09:32:10 *** ODM has joined #openttdcoop 09:32:10 *** ChanServ sets mode: +o ODM 09:33:42 <Kommer> !Password 09:33:44 <Kommer> !password 09:33:44 <PublicServer> Kommer: sweets 09:33:50 <PublicServer> *** Kommer joined the game 09:34:50 <PublicServer> *** Kommer has left the game (leaving) 09:35:07 <Kommer> looks like there are no more jams 09:36:27 <ODM> nowai 09:36:44 <Kommer> it looks like because it is stopped :P 09:36:52 <Kommer> or paused 09:38:15 <Ammler> !unpause 09:38:15 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 09:38:25 <Ammler> oh, you left again 09:38:29 <Ammler> :-) 09:38:30 <Ammler> !auto 09:38:30 <PublicServer> *** Ammler has enabled autopause mode. 09:49:27 * dihedral is getting use to that new vm 09:49:36 <dihedral> i do not have access to 4 cores though :-S 09:49:41 <dihedral> i have access to all 8 :-D 09:49:54 <dihedral> did a make -j8 was yumm :-P 09:50:15 <dihedral> 3GB ram, 6GB swap :-P 09:50:16 <dihedral> hehe 09:50:27 *** ODM has quit IRC 09:56:03 *** roboboy has quit IRC 09:56:50 *** ODM has joined #openttdcoop 09:56:50 *** ChanServ sets mode: +o ODM 10:01:41 *** heffer has quit IRC 10:03:17 *** mixrin has joined #openttdcoop 10:19:06 *** roboboy has joined #openttdcoop 10:20:33 *** Tray has joined #openttdcoop 10:25:05 *** hylje has joined #openttdcoop 10:25:05 *** ChanServ sets mode: +o hylje 10:27:46 <PublicServer> *** VictorOfSweden joined the game 10:31:18 <PublicServer> *** VictorOfSweden has left the game (leaving) 10:31:58 <Ammler> dihedral: kernel version? 10:32:49 <Ammler> and how did you install the os, preinstalled? 10:33:42 <dihedral> install the os is an overstatement ... 'click' 10:33:55 <dihedral> 2.6.26-2-vserver-amd64 10:35:58 *** TS has joined #openttdcoop 10:37:06 *** nighthawk_c_m has joined #openttdcoop 10:37:17 <nighthawk_c_m> hi folks 10:37:30 <V453000> hi folk 10:37:40 *** ODM has quit IRC 10:37:59 <nighthawk_c_m> Is tehre a keyboard shortcut to place signals along an entire railway, including curves? 10:39:01 <hylje> ctrl drag 10:39:17 <hylje> goes all the way to the next junction 10:39:39 <nighthawk_c_m> aye hombre - thats nice 10:40:27 <pugi> :) 10:40:35 <SmatZ> hello 10:42:45 *** Tray has quit IRC 10:45:07 <gr00vy> !password 10:45:07 <PublicServer> gr00vy: whiten 10:45:14 <PublicServer> *** gr00vaLisTic joined the game 10:45:38 *** Giddorah has quit IRC 10:50:53 <Ammler> quite recent kernel compared to s4y :-) 10:51:45 <Ammler> dih, now you need something to host there for "real" tests ;-) 10:52:12 <dihedral> i am migrating my stuff ^^ 10:52:28 <dihedral> need to have a good look at decent setup though 10:52:33 <dihedral> i will not use plesk! 10:52:54 <Ammler> yeah, good decision imo 10:53:12 <Ammler> postfix/dovecot is better emailer 10:53:49 <dihedral> i have not decided on mail system 10:53:53 <dihedral> but i am not a dovecot fan 10:54:09 <mikk36|work> hm 10:54:15 <dihedral> personally i prefer cyrus 10:54:17 <mikk36|work> ap+ -> irc 10:54:20 <dihedral> imap4 ^^ 10:54:38 <mikk36|work> i'm only getting "IRC connection closed unexpected, reconnecting" 10:54:51 <Ammler> use debug_irc 10:54:53 <dihedral> in the irc section in your config you can set debug = 1 10:55:00 <dihedral> that, yes 10:55:10 <dihedral> or was it irc_debug ? 10:55:12 <Ammler> or irc_debug 10:55:16 <Ammler> yes :-) 10:55:43 <mikk36|work> no such value there in default? 10:55:48 <mikk36|work> key* 10:55:49 <Ammler> add it 10:55:50 <pugi> !vote next game 10:56:19 <Ammler> [autopilot] section 10:56:30 <mikk36|work> hm 10:56:32 <mikk36|work> no nick given 10:56:33 <dihedral> ah - ap+ not avignon ^^ 10:56:36 <mikk36|work> where do i enter that ?: 10:56:40 <Ammler> dihedral: :-) 10:56:43 <dihedral> your [network] client_name 10:56:47 <mikk36|work> oh 10:56:55 <dihedral> set that, no spaces, no irc forbidden chars 10:57:01 <mikk36|work> yeah 10:59:37 <mikk36|work> hm 10:59:59 <mikk36|work> why is it sending "JOIN {#channel}" to the IRC server? 11:00:06 <mikk36|work> those {}marks 11:00:38 <dihedral> {} <- marks a string 11:01:05 <dihedral> paste the debug output to paste.openttd.org 11:01:34 <mikk36|work> yar, hard to get output from vmware console :P 11:01:44 <dihedral> wait - i have a script you can use 11:02:43 <Ammler> [10:18] <Ammler> if you get troubles with joining irc, check our issue tracker 11:03:07 <dihedral> save http://pub.dihedral.de/software/tcl/paste.tcl and make it +x 11:03:14 <Ammler> http://dev.openttdcoop.org:81/issues/747 11:03:27 <dihedral> edit it, and change things like username ;-) 11:03:42 <dihedral> then you can just run the game and pipe the output to paste.tcl 11:03:52 <dihedral> then strg+c 11:04:06 <dihedral> it will output the paste link ;-) 11:04:42 <dihedral> i love that little tcl tool :-D 11:04:46 <mikk36|work> mm, ok 11:05:02 <dihedral> oh - you might be able to change it also from tcl 8.5 to 8.4 11:05:04 <dihedral> dont' know 11:05:12 <dihedral> try it ^^ 11:05:28 <dihedral> else send the output to a file 11:05:33 <Ammler> he has suse vm, so quite recent version 11:05:37 <dihedral> e.g. | tee -a file 11:05:44 <dihedral> and then give me a url to that file 11:06:01 <dihedral> Ammler: ap+ should not work with tcl 8.5 afaik 11:06:15 <Ammler> it does :-) 11:06:38 <Ammler> but not completely, as you see on #747 11:07:13 <Ammler> I thought, it needs 8.5 for the signals 11:08:38 <mikk36|work> strg+c? 11:09:07 *** KenjiE20 has joined #openttdcoop 11:09:07 *** ChanServ sets mode: +o KenjiE20 11:09:30 <Ammler> mikk36|work: yes, but those are optional (kill -<whatever>) 11:11:36 <mikk36|work> hmm, don't get it 11:11:45 <mikk36|work> Ctrl+C apparently doesn't help me much 11:12:03 <Ammler> don't mind 11:12:12 <Ammler> that is something else 11:12:24 <Ammler> your issue is what #747 tells... 11:15:52 <mikk36|work> ok, changing that line helped :) 11:16:27 <XeryusTC> good morning #openttdcoop 11:16:35 <Ammler> Hello XeryusTC 11:17:02 <Ammler> dihedral: FYI, pastebin doesn't work with that script anymore 11:17:15 <Ammler> pastebin.com* 11:17:22 <Ammler> paste.openttd.org works fine 11:18:36 <mikk36|work> mm, ok 11:18:53 <mikk36|work> nevermind : 11:18:54 <mikk36|work> :) 11:20:52 <mikk36|work> hm, it announces fine when i join a company 11:20:59 <mikk36|work> but not when i connect or disconnect from the game 11:21:17 <mikk36|work> ok, did announce the quitting 11:21:22 <Ammler> /autopilot/scripts/... 11:21:36 <Ammler> there are script examples 11:21:52 <mikk36|work> yeah, i see the callback/on_game_join.example.tcl 11:21:56 <Ammler> you might need to copy those without example 11:22:00 <mikk36|work> oh 11:22:34 <mikk36|work> commenting in tcl is with #? 11:23:03 <Ammler> yeah 11:25:13 <mikk36|work> works :) 11:26:39 <dihedral> lol 11:26:46 <dihedral> hihi 11:27:32 <dihedral> Ammler: it needs tclx for signals ;-) 11:28:01 <Ammler> so that is missing on our ps then... 11:28:20 <Ammler> anyway, ap+ works with 8.5 11:28:31 <Ammler> as your paste.tcl script needs it :-P 11:28:58 *** TS has quit IRC 11:31:13 *** Tray has joined #openttdcoop 11:34:11 *** Tray has quit IRC 11:43:46 *** thgergo has joined #openttdcoop 11:51:25 *** OwenS has joined #openttdcoop 11:51:25 *** ChanServ sets mode: +v OwenS 11:53:56 *** ODM has joined #openttdcoop 11:53:56 *** ChanServ sets mode: +o ODM 11:54:27 <ODM> oioi 11:55:33 <dihedral> Ammler: how fast is that? http://pub2.dihedral.de/OpenTTDLib/dev/example2.php 11:56:14 <dihedral> if it does not yet resolve, add a hosts entry: 188.64.43.12 11:56:22 <Ammler> it does 11:56:26 <Ammler> and it was just here 11:56:37 <dihedral> ... YUMM 11:58:51 <ODM> !password 11:58:51 <PublicServer> ODM: gobbed 11:59:01 <PublicServer> *** Game unpaused (not enough players) 11:59:03 <PublicServer> *** Player joined the game 11:59:03 <Webster> Player, please change your in game nick 11:59:30 <PublicServer> *** Player has changed his/her name to ODM 12:00:40 <dihedral> why is that done with Webster and not ap+? 12:01:19 <Ammler> no reason, we have both :-) 12:01:56 <dihedral> hehe 12:04:23 *** mixrin has quit IRC 12:06:21 <PublicServer> *** ODM has left the game (leaving) 12:06:21 <PublicServer> *** Game paused (not enough players) 12:12:36 *** mrruben5 has joined #openttdcoop 12:13:52 <PublicServer> *** gr00vaLisTic has left the game (leaving) 12:21:56 <nighthawk_c_m> !password 12:21:56 <PublicServer> nighthawk_c_m: payoff 12:22:00 <nighthawk_c_m> payoff 12:22:14 <PublicServer> *** nighthawk_c_m joined the game 12:23:14 <nighthawk_c_m> game is generally paused? 12:24:29 <planetmaker> only if no one is playing 12:24:35 <planetmaker> !rcon min_clients 12:24:35 <PublicServer> planetmaker: ERROR: command not found 12:24:40 <planetmaker> !rcon set min_clients 12:24:40 <PublicServer> planetmaker: 'min_clients' is an unknown setting. 12:24:52 <KenjiE20> !rcon set min_active_clients 12:24:52 <PublicServer> KenjiE20: Current value for 'min_active_clients' is: '2' (min: 0, max: 255) 12:24:59 *** fonsinchen has joined #openttdcoop 12:25:08 <nighthawk_c_m> ah ok 12:25:21 <nighthawk_c_m> so at least two people have to eb in the game 12:25:37 <PublicServer> *** nighthawk_c_m has left the game (leaving) 12:25:51 <nighthawk_c_m> easy trick - make savegame and play that :-P 12:27:15 <planetmaker> nighthawk_c_m, it's a _coop_ server. So... you cannot cooperate with yourself ;-) 12:27:36 <nighthawk_c_m> hehe - well coop means all work on one company :-P 12:27:52 <planetmaker> also. But also to work together. 12:28:06 <planetmaker> otherwise we call it coopetition ;-) 12:28:18 <planetmaker> several companies with each several players ;-) 12:28:24 <planetmaker> we have a channel for that, too :-P 12:29:13 <nighthawk_c_m> yepp, I just want to see a few things running to understand how they work - hopefuly theres some Eyecandy to be done in the next PSG .. that would eb astrated job :-) 12:29:35 *** avdg has joined #openttdcoop 12:29:39 <avdg> !players 12:29:41 <PublicServer> avdg: There are currently no clients connected to the server 12:32:21 <PublicServer> *** SmatZ joined the game 12:40:51 *** thgergo has quit IRC 12:41:37 *** thgergo has joined #openttdcoop 12:50:51 *** ODM has quit IRC 12:51:46 *** ODM has joined #openttdcoop 12:51:46 *** ChanServ sets mode: +o ODM 12:53:08 *** mixrin has joined #openttdcoop 12:53:20 <PublicServer> *** SmatZ has left the game (leaving) 12:56:15 <Ammler> !rcon set reserve_path 12:56:15 <PublicServer> Ammler: 'reserve_path' is an unknown setting. 12:56:15 *** avdg has quit IRC 12:56:30 *** avdg has joined #openttdcoop 12:56:33 <Ammler> !rcon set reserve_paths 12:56:33 <PublicServer> Ammler: Current value for 'reserve_paths' is: 'off' (min: 0, max: 1) 13:02:44 <pugi> auto-pbs for every signal? :D 13:03:11 <avdg> :o 13:03:54 <Ammler> I guess, the setting would help, if you modify block parts to pbs 13:04:10 <Ammler> less crashes maybe :-) 13:06:01 <ODM> psst, if you combine block and PBS, the block signals automatically reserve path:P 13:06:05 <ODM> afaik 13:06:15 <Ammler> yes 13:07:00 <Ammler> also trains always reserve the track they are on 13:07:54 <Ammler> !rcon set show_track_reservation 13:07:54 <PublicServer> Ammler: Current value for 'show_track_reservation' is: 'off' (min: 0, max: 1) 13:10:15 <PublicServer> *** MrRuben joined the game 13:12:18 *** nighthawk_c_m has quit IRC 13:13:38 <Mazur> Is that why Coop uses block signals throughout, with pre-signals and just the occcasional PBS? 13:13:47 <pugi> !password 13:13:47 <PublicServer> pugi: brassy 13:14:00 <PublicServer> *** Game unpaused (not enough players) 13:14:01 <PublicServer> *** PUGl joined the game 13:14:24 <Ammler> Mazur: we use both 13:14:44 <Mazur> Mostly block on the long stretches, though. 13:15:05 <Ammler> yes, because there pbs is useless 13:15:24 <Mazur> Ah, that was my tentative conclusion, as well. 13:15:35 <Mazur> SO I was right in that. 13:15:50 <Ammler> yes, you are... 13:15:56 <Mazur> One thing though. 13:16:11 <Mazur> (one mo, let me find the webpage.) 13:16:55 <Ammler> maybe someone will invent pb presignals ;-) 13:18:00 <Mazur> :-) 13:18:02 *** einKarl has quit IRC 13:18:04 <PublicServer> <MrRuben> left entry to plastic drop jams a bit 13:18:16 <Mazur> My plan was to implement a sort of ETCS level 3. 13:19:14 <avdg> !players 13:19:16 <PublicServer> avdg: Client 643 (Orange) is MrRuben, in company 1 (Jamming United) 13:19:16 <PublicServer> avdg: Client 645 (Orange) is PUGl, in company 1 (Jamming United) 13:20:26 <Mazur> Anyway, I saw a 4 track line somewhere in a tutorial, outer lines one way pbs, inner lines regular PBS, LLRR, with crossconnections all along. 13:21:00 <Mazur> That way faster tgrains can overtake the slower ones, even use the one opposite track for a bit. 13:21:18 <pugi> all trains have same speed regulary 13:21:27 <Mazur> In Coop. 13:21:29 <Mazur> yes. 13:21:33 <Mazur> Not IRL. 13:21:37 <pugi> yeah... 13:21:38 <Mazur> ;-) 13:21:56 <pugi> have you seen PBS IRL? :P 13:22:13 <XeryusTC> IRL signals are pbs :P 13:22:16 <hylje> that kind of PBS requires weak reservations to work without trains stopping here and there 13:22:39 <hylje> as it is trains easily prefer exclusive paths, blocking the way of parallel going trains 13:23:01 <avdg> trains stopping directly in front of a red signal after seen a green signal… that would be nice in rl :) 13:23:15 <Ammler> we have games with different speeds afaik 13:23:21 <hylje> weak reservations would allow a train to choose a path that's about as good but doesn't block 13:23:23 <pugi> we need a new one 13:23:31 <pugi> different trains and tl 13:23:51 <Mazur> oN THE SAME NET. 13:23:55 <pugi> yeah 13:23:56 <Mazur> *oops*. 13:24:03 * avdg likes long trains atm - 7TL or something 13:24:19 <pugi> preferably a fast 3tl and a slow 7tl or whatever 13:24:24 <pugi> so we can still use cl3 for everything 13:24:27 <avdg> :) would be nice 13:24:36 <hylje> combined cargo and pax on a smallish map 13:24:37 <hylje> ! 13:24:47 <pugi> and no toyland! :D 13:25:07 <avdg> I played one in tropic, wich was quite nice except the heuge traffic :p 13:25:23 <avdg> the game where mark created the packager 13:25:24 <Mazur> Second that, I felt my teeth rotting after 15 minutes of looking around. 13:25:29 <pugi> the one with the tl 20 or whatever water trains? :D 13:25:30 <hylje> diabeetus 13:27:33 <avdg> wasn't it good trains? 13:27:37 <hylje> http://www.youtube.com/watch?v=9ezZgAl6aN8 13:27:38 <Webster> Title: YouTube - SIMCITY 3000 - MAGNASANTI - 6 MILLION - ABSOLUTE MAXIMUM (at www.youtube.com) 13:27:42 <KenjiE20> food 13:27:46 <avdg> yeah 13:27:59 <KenjiE20> @psgsave 131 13:27:59 <Webster> PSG 131 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_131_-_140#gameid_131 13:28:01 <KenjiE20> good game 13:28:07 <PublicServer> <MrRuben> yeah that guy is crazy 13:29:04 <Ammler> you mean Mark? 13:29:09 <PublicServer> *** made screenshot at 0001C50A: http://ps.openttdcoop.org/public/webcam/0001C50A.png 13:29:17 <Ammler> he got replaced by V453000 13:29:32 <V453000> wuh? 13:29:47 <V453000> oh come on Ammler 13:29:50 <pugi> :D 13:29:51 <avdg> :p 13:29:51 <Ammler> :-D 13:29:57 <V453000> you know Mark is still another category than me 13:29:57 <KenjiE20> :D 13:30:34 <pugi> mark is currently on world tour :( 13:30:38 <PublicServer> *** XeryusTC joined the game 13:32:06 <PublicServer> *** SmatZ joined the game 13:33:28 *** roboboy has quit IRC 13:33:36 <Ammler> V453000: maybe we should make a coopetition sometime :-) 13:33:48 <V453000> why not :) 13:34:25 * V453000 thinks he will spam another blog article 13:34:37 <pugi> you already made 3 of them... 13:34:47 <PublicServer> *** sonic joined the game 13:34:50 <V453000> I have many new things :) 13:35:04 <snc> Morning! 13:35:12 <PublicServer> <SmatZ> hello 13:35:13 <PublicServer> <PUGl> hello 13:35:14 <V453000> or at least ... things I recently tried and are worth writing about :) 13:35:16 <V453000> hi snc 13:35:32 <PublicServer> <XeryusTC> hmm 13:35:36 <PublicServer> <XeryusTC> sro pickup is malfunctioning 13:35:42 <PublicServer> <XeryusTC> all trains decide to go to the same station xD 13:35:57 <V453000> bitches 13:36:01 <V453000> punish! 13:36:03 <V453000> punish! 13:36:10 <PublicServer> <XeryusTC> EXTERMINATE! 13:36:18 <V453000> just sell them please :P 13:36:25 <V453000> extermination makes mess :) 13:36:30 <Ammler> V-blogs are nice :-) 13:36:37 <PublicServer> <XeryusTC> it is more fun though :P 13:36:38 <V453000> :) 13:36:43 <V453000> sure Xeryus :D 13:39:37 <PublicServer> *** XeryusTC has left the game (connection lost) 13:39:44 <V453000> ha 13:39:56 <V453000> they defend themselves by shutting your connection 13:40:20 <PublicServer> *** SmatZ has left the game (connection lost) 13:40:45 <PublicServer> *** SmatZ joined the game 13:42:07 <XeryusTC> V453000: i let them live 13:42:20 <XeryusTC> a nearby station did get some trains killed though 13:42:22 <V453000> :) 13:43:00 <XeryusTC> having 3 trains in the station and 1 in front of it is quite enough imo 13:43:09 <XeryusTC> especially if it blocks the way to another station 13:44:11 <PublicServer> *** made screenshot at 00012DAA: http://ps.openttdcoop.org/public/webcam/00012DAA.png 13:46:20 <PublicServer> <PUGl> someone just exploded Choningedn Green 13:46:25 <PublicServer> <SmatZ> I 13:46:44 <Ammler> SmatZ: is the "Destroyer" :-) 13:46:54 <PublicServer> <SmatZ> I am not happy to do it :( 13:46:57 <PublicServer> <PUGl> i noticed :D 13:47:01 <PublicServer> <MrRuben> 05 is jamming :( 13:47:12 <PublicServer> <SmatZ> jamming? 13:47:13 *** sunkan has quit IRC 13:47:14 *** A3aan has joined #openttdcoop 13:47:18 <PublicServer> <SmatZ> where? 13:47:42 <A3aan> hi all 13:47:47 <PublicServer> <PUGl> new game plz :P 13:47:53 <planetmaker> !info 13:47:53 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Jamming United' Year Founded: 1950 Money: 32831599450 Loan: 0 Value: 32840333674 (T:1400, R:0, P:0, S:0) unprotected 13:47:57 <planetmaker> :-) 13:48:19 <planetmaker> pugi, did you then prepare a nice map for the next game? :-) 13:48:38 <pugi> no, but i heard someone wanted to make a nice tropical map 13:48:48 <planetmaker> ah. *someone* 13:48:49 <avdg> yep :) 13:48:49 <pugi> :D 13:48:52 <planetmaker> yeah. he's busy 13:49:05 <planetmaker> usually at least. His task list is very very long 13:49:15 <pugi> pressing "randomize" is bad? :P 13:49:33 <planetmaker> depends where and when ;-) 13:49:37 <pugi> ^^ 13:49:38 <avdg> lol, readed to quickly :p 13:49:45 <PublicServer> <MrRuben> are maps on ottdcoop handmade or do we also use randoms? 13:49:51 <PublicServer> <PUGl> handmade afaik 13:49:53 <planetmaker> They can be both 13:49:56 <V453000> Kenji prepared a map 13:50:07 <V453000> it was a candidate for 181 already 13:50:11 <planetmaker> newgrfs need hand-selection. The rest may be just a random map 13:50:17 <KenjiE20> handmade generally doesn't work 13:50:17 <V453000> yep 13:50:28 <PublicServer> <PUGl> hmm.. okay, i was wrong :D 13:50:38 <PublicServer> *** sonic has left the game (connection lost) 13:50:56 <planetmaker> pugi, but one can, of course, take the 2nd or 3rd random map, if the first doesn't / don't look nice ;-) 13:51:21 <planetmaker> or take a random map and just make a few tweaks to add just the tiny bit of spice it misses 13:51:34 <KenjiE20> or grab the seed if you want to tweak 13:51:59 <PublicServer> <MrRuben> seems like trains dont like two PBS signals 13:52:20 <PublicServer> <SmatZ> PBS fail 13:53:58 <planetmaker> :-O 13:54:03 <planetmaker> !screen 13:54:05 <PublicServer> *** planetmaker made screenshot at 000218F6: http://ps.openttdcoop.org/public/webcam/000218F6.png 13:54:24 <planetmaker> hm... can one put a sign there? I'd like to see :-) 13:54:44 <PublicServer> <MrRuben> smatz, you might want to include suthwaite north into the SRO I did 13:54:51 <planetmaker> !screen 13:54:53 <PublicServer> *** planetmaker made screenshot at 000266CF: http://ps.openttdcoop.org/public/webcam/000266CF.png 13:56:11 *** Chris_Booth has joined #openttdcoop 13:57:36 <PublicServer> *** XeryusTC joined the game 13:57:44 <PublicServer> <PUGl> hard to imagine that beer pickup is only 8 platforms... 13:58:09 <PublicServer> <PUGl> when drop is 46 platforms 13:58:25 *** Lukeus_Maximus has joined #openttdcoop 13:58:28 <Lukeus_Maximus> !password 13:58:28 <PublicServer> Lukeus_Maximus: possum 13:58:38 <PublicServer> *** Lukeus_Maximus joined the game 13:58:45 *** A3aan has quit IRC 13:58:45 <PublicServer> <XeryusTC> beer pickup has been too slow for a long while 13:59:05 <PublicServer> <PUGl> i know... but that is a bit weird 13:59:13 <PublicServer> *** made screenshot at 00026CCC: http://ps.openttdcoop.org/public/webcam/00026CCC.png 14:01:23 <PublicServer> <XeryusTC> hmm, SRO produces almost 5k of toffee O_o 14:01:59 <PublicServer> <MrRuben> mine does 4k of candy floss 14:02:23 <PublicServer> <MrRuben> it seems to work great :D 14:02:34 <Lukeus_Maximus> well 14:02:36 <PublicServer> <PUGl> my first bubble station is now at 2295 bubbles/month... 14:02:38 <Lukeus_Maximus> this game is win 14:02:46 <PublicServer> <MrRuben> I keep having a stockpile on my stations XD 14:03:01 <PublicServer> <PUGl> yeah, too few trains at the most stations 14:03:06 <PublicServer> <PUGl> but we are always at train limit 14:03:10 <Lukeus_Maximus> my first cola station is on 2,295k litres of cola pugi 14:03:14 <Lukeus_Maximus> match win! 14:03:20 <PublicServer> <PUGl> lol 14:03:41 <Lukeus_Maximus> hmm 14:04:01 <Lukeus_Maximus> ANOTHER of my cola primaries is at 2,295k 14:04:05 <Lukeus_Maximus> is this the limit? 14:04:11 <PublicServer> <PUGl> maybe 2295 is max 14:04:12 <Lukeus_Maximus> it must be 14:04:14 <PublicServer> <XeryusTC> it seems so 14:04:55 <PublicServer> <PUGl> lol... i also found another station of mine 14:04:56 <Lukeus_Maximus> tbh though, no one will ever need that much at one pickup 14:05:08 <PublicServer> <PUGl> cotton candy with 1467 per month 14:05:14 <PublicServer> <PUGl> but only 2 trains serving it :D 14:05:23 <PublicServer> <PUGl> 2.4k tons of cotton candy waiting 14:05:55 <PublicServer> <PUGl> heh, that station is right next to the drop 14:05:58 <PublicServer> <SmatZ> any jams? 14:06:21 <PublicServer> <MrRuben> yes 14:06:24 <PublicServer> <MrRuben> 05 :( 14:06:30 <PublicServer> <SmatZ> hmm 14:06:30 <PublicServer> *** Lukeus_Maximus has left the game (leaving) 14:06:42 <PublicServer> <MrRuben> unless you think thats not a jam 14:06:55 <Lukeus_Maximus> !password 14:06:55 <PublicServer> Lukeus_Maximus: strait 14:07:04 <PublicServer> *** Lukeus_Maximus joined the game 14:07:29 <PublicServer> <SmatZ> brb 14:07:30 <PublicServer> *** SmatZ has left the game (leaving) 14:12:03 <PublicServer> <MrRuben> xeryustc: we might need to remove SLH 01? and direct the traffic somewhere else 14:12:14 *** Chris_Booth has quit IRC 14:12:43 <PublicServer> <XeryusTC> or get the trains on the other line too 14:13:00 <PublicServer> <XeryusTC> which has traffic which only goes south :s 14:13:39 <PublicServer> <MrRuben> hmm 14:13:53 <PublicServer> <MrRuben> maybe remove the line to north then 14:13:59 <PublicServer> <MrRuben> or disable it :) 14:14:01 <PublicServer> <XeryusTC> like that 14:14:15 <PublicServer> *** made screenshot at 0001BB18: http://ps.openttdcoop.org/public/webcam/0001BB18.png 14:14:16 <PublicServer> <XeryusTC> which doesn't help at all 14:16:07 <PublicServer> <XeryusTC> good thing those double bridges provide full choice xD 14:17:54 <PublicServer> <XeryusTC> enabled the route again 14:18:50 *** nighthawk_c_m has joined #openttdcoop 14:20:10 <PublicServer> <XeryusTC> jam at hub 8 14:20:24 <Lukeus_Maximus> AAAAAAHHHHHH! Snakes that are Trains! 14:20:45 <Lukeus_Maximus> (Snakes on a plane) 14:21:21 <PublicServer> <MrRuben> traffic from south does not use the outer lane to east enough imho 14:21:26 <PublicServer> <MrRuben> at 08 14:22:00 <PublicServer> <XeryusTC> they both join in on the same line xD 14:22:06 <PublicServer> <XeryusTC> partially 14:22:26 <PublicServer> <XeryusTC> and the outmost lane to the east is not used by traffic from the west 14:23:01 <PublicServer> <XeryusTC> too bad you can't properly rebuild stuff in this game anymore without half the network not dying :s 14:23:16 <PublicServer> *** SmatZ joined the game 14:24:16 <PublicServer> <MrRuben> tadale city mines not enough loading bays :) 14:26:07 <PublicServer> *** Lukeus_Maximus has left the game (leaving) 14:26:17 <Lukeus_Maximus> next game, subtropical? 14:27:25 <PublicServer> <MrRuben> sweets drop traffic is ridiculous :P 14:27:56 *** elmz has joined #openttdcoop 14:29:17 <PublicServer> *** made screenshot at 00009B37: http://ps.openttdcoop.org/public/webcam/00009B37.png 14:30:27 <Ammler> omg ^ 14:30:31 <PublicServer> <SmatZ> OMG!!! 14:30:33 <Ammler> do you call that finalizing 14:30:34 <Ammler> ? 14:30:42 <PublicServer> <SmatZ> finalizing? 14:30:51 <PeterT> @topic get 3 14:30:51 <Webster> PeterT: STAGE: bring it to a end 14:30:52 <Ammler> check @stage 14:30:55 <SmatZ> it's "bring it to end" 14:31:00 <Ammler> :-D 14:31:17 <PeterT> It should be "an" end, not "a" end. 14:31:19 <Ammler> !server_status 14:31:19 <PublicServer> Ammler: 16:31:18 up 339 days, 2:21, 0 users, load average: 3.01, 2.38, 2.46 14:31:20 <PublicServer> Ammler: Cpu(s): 16.0%us, 5.7%sy, 2.8%ni, 72.3%id, 3.1%wa, 0.0%hi, 0.1%si, 0.0%st 14:31:20 <PublicServer> Ammler: 8024 openttd 25 10 40304 17m 4376 R 41 0.9 1590:39 ./openttd -c opentt 14:31:22 <PeterT> can someone fix that? 14:31:24 <PublicServer> <SmatZ> it's to prevent jam at HUB05 14:31:53 <Ammler> @calc 1591/60 14:31:53 <Webster> Ammler: 26.5166666667 14:32:12 <Ammler> was there a restart yesterday? 14:32:34 <Ammler> @calc 1591/24 14:32:34 <Webster> Ammler: 66.2916666667 14:32:48 <Ammler> it is minutes :-) 14:33:14 <Ammler> @stage SmatZ loves Toyland! 14:33:14 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #181 (r19611) | STAGE: SmatZ loves Toyland! | http://openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity" 14:36:34 <XeryusTC> ieuw, SmatZ's fluids all over toyland :( 14:37:07 <PublicServer> <MrRuben> who cares :P 14:37:12 <PublicServer> <MrRuben> toyland is ugly anyway XD 14:37:24 <PublicServer> <MrRuben> plus, you made the biggest bypass :> 14:39:30 <XeryusTC> it is not a bypass 14:39:35 <XeryusTC> it is a mainline! 14:39:38 <Kommer> :) 14:39:48 <XeryusTC> it's just that some trains get forced down it ;) 14:39:48 <Kommer> !password 14:39:48 <PublicServer> Kommer: doming 14:39:54 <Kommer> !playercount 14:39:54 <PublicServer> Kommer: Number of players: 5 14:39:54 <PublicServer> *** Kommer joined the game 14:39:59 <PublicServer> <Kommer> good afternoon everyone 14:40:11 <PublicServer> * MrRuben lols at the ML going south next to cuncombe 14:40:24 <PublicServer> <MrRuben> no traffic there at all now :D 14:40:58 <PublicServer> <XeryusTC> it jams 14:41:01 <PublicServer> <Kommer> where? 14:41:08 <PublicServer> <SmatZ> it's always jammed 14:41:08 <PublicServer> <XeryusTC> near Choningden Green 14:41:22 <PublicServer> <XeryusTC> oh, that's the same old hub11 jam 14:41:23 <PublicServer> <SmatZ> I just made that bypass shorter 14:41:31 <PublicServer> <XeryusTC> oh zomfg 14:41:36 <PublicServer> <XeryusTC> it's a bypass :S 14:41:49 <PublicServer> <XeryusTC> couldn't hub 2->11 handle that anymore? 14:42:13 <PublicServer> <SmatZ> no 14:42:24 <PublicServer> <MrRuben> see "town drop bypass" 14:42:26 <PublicServer> <SmatZ> there are jams at HUB05 because of empty beer trains 14:42:26 <PublicServer> <MrRuben> :S 14:42:51 <PublicServer> <SmatZ> I added 3rd ML at 02, but it still wasn't enough 14:43:14 <PublicServer> <SmatZ> so that join at HUB02 was jamming 14:43:46 <PublicServer> <SmatZ> lag :( 14:44:02 *** Polygon has joined #openttdcoop 14:44:03 <PublicServer> <SmatZ> is it just me? 14:44:10 <PublicServer> *** XeryusTC has left the game (connection lost) 14:44:19 <PublicServer> *** made screenshot at 000107C8: http://ps.openttdcoop.org/public/webcam/000107C8.png 14:44:24 <PublicServer> <SmatZ> better :) 14:44:36 <PublicServer> *** XeryusTC joined the game 14:45:40 *** Wammler has joined #openttdcoop 14:46:44 <PublicServer> <XeryusTC> hmm 14:46:57 <PublicServer> <XeryusTC> we should've just build a seperate network from secondary industries :o 14:47:01 <PublicServer> <XeryusTC> would've been alot easier 14:47:07 <PublicServer> <XeryusTC> but also less fun :( 14:47:07 <PublicServer> <SmatZ> it's too easy 14:47:27 <PublicServer> <XeryusTC> i like the mess that is this game 14:47:51 <PublicServer> <SmatZ> :-D 14:48:01 <PublicServer> <Kommer> :) 14:49:41 <PublicServer> <MrRuben> HQ is sinking :D 14:49:56 <PublicServer> <Kommer> doh 14:49:57 <PublicServer> <XeryusTC> wewt :D 14:49:58 <PublicServer> <Kommer> who did that? 14:50:05 *** Wammler has quit IRC 14:50:15 <PublicServer> <MrRuben> roflmao :P 14:52:10 <PublicServer> <XeryusTC> still no bigger sweets pickup :( 14:52:47 <PublicServer> <MrRuben> can only do that with moar global warming I'm afraid :( 14:53:10 <PublicServer> <Kommer> go ahead :) 14:53:25 <PublicServer> <Kommer> think if you build a big station and add a lot of trains, the network will jam a lot 14:53:27 <PublicServer> <XeryusTC> indeed, what's the problem? 14:53:36 <PublicServer> <Kommer> lol :) 14:53:38 <PublicServer> <Kommer> indeed 14:53:45 <PublicServer> <Kommer> on which side to build? in the water? 14:56:02 <PublicServer> <MrRuben> LOL 14:56:09 <PublicServer> <MrRuben> jam on ML south of town drop 14:56:22 <PublicServer> <PUGl> yeah, only top lane.. 14:57:08 <PublicServer> <XeryusTC> oh 14:57:16 <PublicServer> <XeryusTC> it jams because of batteries drop 14:57:21 <PublicServer> <Kommer> yes 14:57:28 <PublicServer> <MrRuben> /sigh 14:57:34 <PublicServer> <Kommer> top lane only can use one quarter of the station 14:57:44 <PublicServer> <Kommer> ow, half 14:57:51 <PublicServer> <Kommer> but the other half is not so full 14:59:21 <PublicServer> *** made screenshot at 00013570: http://ps.openttdcoop.org/public/webcam/00013570.png 15:05:28 *** Seberoth has joined #openttdcoop 15:05:57 *** Zulan has joined #openttdcoop 15:06:35 *** fonsinchen has quit IRC 15:08:45 <PublicServer> <MrRuben> ow 15:08:56 <PublicServer> <MrRuben> town drop is almost at it's capacity :D 15:09:25 <PublicServer> <SmatZ> *ding**ding**ding* 15:09:30 <PublicServer> <MrRuben> or is it 15:09:41 <PublicServer> <SmatZ> exit is blocing entry 15:10:16 <PublicServer> <MrRuben> yes :( 15:10:51 <PublicServer> <Kommer> challenge to fix that :) 15:11:27 <PublicServer> <MrRuben> well 15:11:40 <PublicServer> <MrRuben> the line from beer isn't split correclt 15:11:51 <PublicServer> <MrRuben> I think it's only joined on the outer lane 15:12:02 <PublicServer> <SmatZ> it's hacky & ugly 15:12:06 <PublicServer> <SmatZ> luckily not by me ;) 15:12:17 <PublicServer> <SmatZ> the amount of TF needed for it was not sane 15:12:20 <PublicServer> <SmatZ> :-p 15:12:43 *** smoovi has joined #openttdcoop 15:12:53 <V453000> not sane = good 15:12:59 <PublicServer> <SmatZ> :D 15:13:39 <PublicServer> * MrRuben wonders if he should attempt to fix it 15:13:53 <PublicServer> <SmatZ> not yet 15:14:23 <PublicServer> *** made screenshot at 0000E7AF: http://ps.openttdcoop.org/public/webcam/0000E7AF.png 15:17:56 <PublicServer> *** Kommer has left the game (connection lost) 15:19:07 <Absurd-Mind> !password 15:19:07 <PublicServer> Absurd-Mind: crates 15:19:18 <PublicServer> *** Absurd-Mind joined the game 15:28:41 <pugi> !screen 15:28:43 <PublicServer> *** pugi made screenshot at 000117D1: http://ps.openttdcoop.org/public/webcam/000117D1.png 15:28:49 <pugi> damn 15:29:25 <PublicServer> *** made screenshot at 000109C8: http://ps.openttdcoop.org/public/webcam/000109C8.png 15:30:20 *** Intexon has joined #openttdcoop 15:30:39 <PublicServer> *** Intexon joined the game 15:30:44 <PublicServer> <Intexon> hello 15:30:48 <PublicServer> <SmatZ> hello 15:32:47 <PublicServer> <MrRuben> loljam at 11 :) 15:32:59 <PublicServer> <MrRuben> at least we know why :D 15:33:05 <PublicServer> <Intexon> this is truly chaos 15:33:07 <PublicServer> <PUGl> hey, this is jamming united :P 15:35:39 <PublicServer> <Intexon> there's nothing but rails on this map :P 15:37:28 <PublicServer> *** Absurd-Mind has left the game (leaving) 15:40:03 <PublicServer> <SmatZ> does anyone want to change town drop exit so beer trains can use !beer ? 15:42:59 <PublicServer> *** Intexon has left the game (leaving) 15:43:17 <V453000> I could use some beer 15:43:21 <PublicServer> <SmatZ> :D 15:43:54 <PeterT> V453000: remember to reset #sn server every night before you sleep please :-) 15:44:01 <PeterT> use !rcon load 3, as I showed ya 15:44:27 <PublicServer> *** made screenshot at 0000BED1: http://ps.openttdcoop.org/public/webcam/0000BED1.png 15:44:30 <V453000> ye, I know 15:49:47 <PublicServer> <MrRuben> interesting how cola/bubbles used to be a roundabout 15:49:52 <PublicServer> <MrRuben> no trace of it anymore 15:53:30 <theholyduck> heh, the norwegian train service is having to improvise and run to the limit lately 15:53:46 <theholyduck> for instance the high speed airport express trains, are being used for general passenger transport 15:53:56 <theholyduck> because theres no planes going anyway 15:54:50 <PublicServer> <MrRuben> does beer pickup need an upgrade? 15:54:57 <planetmaker> I suspect the same actually in other places, too :-) 15:54:57 <PublicServer> <SmatZ> it's so small 15:55:43 <planetmaker> theholyduck, all German airports except Munich are closed ... and Munich will be closed at 8pm today. 15:55:56 <planetmaker> I'm quite glad I don't need to travel :-) 15:56:01 <PublicServer> <MrRuben> schiphol is also closed :( 15:56:02 <theholyduck> planetmaker, well germany has better trains and roads than us though 15:56:14 <theholyduck> norways road and train service is abysmal 15:56:22 <theholyduck> because of how we have a fuckton of airports 15:56:31 <theholyduck> and nobody really use anything else for any trips 15:56:46 <planetmaker> you have your fjords and mountains. Makes building them a bit more difficult ;-) 15:57:47 <theholyduck> planetmaker, norway is almost all fjords and mountains 15:57:55 <theholyduck> whoever thought of building a country on a mountainrange 15:57:57 <theholyduck> should be shot 15:58:05 <planetmaker> not really :-) 15:58:14 <planetmaker> Someone one a design price for that :-P 15:59:29 <PublicServer> *** made screenshot at 00009F16: http://ps.openttdcoop.org/public/webcam/00009F16.png 16:00:41 <theholyduck> i should make a openttdcoop norway map 16:00:44 <theholyduck> with minimal tf 16:00:52 <theholyduck> and then laugh in your faces 16:04:46 <nighthawk_c_m> hehe, i travel from sunday on, already have my train tickets with seat reservation luckily 16:05:25 <nighthawk_c_m> hehe - that would be a interesting game - and make it pax only 16:05:39 <nighthawk_c_m> I'm trying ECS for the first time now 16:07:07 <PublicServer> <XeryusTC> jam on hub 8 still 16:07:55 <theholyduck> isnt there a norwegian trainset 16:07:57 <theholyduck> come to think of it 16:08:03 <PublicServer> <XeryusTC> yes 16:08:12 <theholyduck> maybe i should construct a scenario based on a mountain range 16:08:56 <nighthawk_c_m> yes, V talks about the norwegian set, or mentions it in his latest blog - its quite nice actually 16:09:06 <nighthawk_c_m> the trainset I mean 16:11:44 * theholyduck tries it out 16:13:27 <V453000> it is very simple trainset 16:13:34 <V453000> only replaces trains 16:13:42 <V453000> not wagons 16:14:13 <V453000> but the locomotives are quite good 16:14:29 <nighthawk_c_m> yepp 16:14:33 <PublicServer> *** made screenshot at 00026CE7: http://ps.openttdcoop.org/public/webcam/00026CE7.png 16:15:07 <V453000> !password 16:15:07 <PublicServer> V453000: olives 16:15:24 <PublicServer> *** V453000 joined the game 16:15:28 <PeterT> V453000: do you use ottdau? 16:15:30 <PublicServer> <V453000> ello 16:15:37 <PublicServer> <XeryusTC> hey 16:15:42 <PublicServer> <SmatZ> hello V453000 16:15:48 <V453000> waz dat peter 16:16:02 <PeterT> !tell V453000 !dl ottdau 16:16:02 <PublicServer> V453000: http://www.openttdcoop.org/winupdater 16:16:36 <PublicServer> *** V453000 has joined spectators 16:16:39 <PublicServer> <V453000> din0r 16:17:31 <theholyduck> V453000, seems they have the airport express trains aswell :P 16:17:34 <theholyduck> i like those. 16:17:39 <theholyduck> its the only part of the norwegian railway that doesnt suck 16:18:52 <hylje> what use are airport express trains these days? 16:18:56 <hylje> the airport is a dead end. 16:20:04 <theholyduck> hylje, they are used for normal passenger transport atm 16:20:22 <hylje> then they are normal express trains! zomg! 16:20:32 <theholyduck> hylje, well most of the line cant handle their top speed though 16:20:42 <hylje> norwegian rail is ordering fancy new FLIRT sets too 16:20:49 <theholyduck> so less express 16:20:51 <hylje> same ones that come here to helsinki 16:21:04 <hylje> and apparently to tallinn, estonia 16:21:05 <hylje> and belarus 16:21:06 <theholyduck> well, we use some new italian trains for local transport in the oslo areas 16:21:07 <PublicServer> <XeryusTC> now hub 8 jams less :D 16:21:19 <theholyduck> but they dont seem to like the cold very much 16:21:25 <theholyduck> they had a fair bit of issues in the -40 winter 16:21:28 <hylje> haha 16:22:55 <hylje> which trainsets are those? wikipedia doesn't seem too enlightened of them 16:24:09 <theholyduck> lets seee 16:24:21 <hylje> because the flirts are pretty superb so far here in finland 16:24:24 <XeryusTC> theholyduck: everything mechanical has issues in -40 16:25:43 <theholyduck> http://en.wikipedia.org/wiki/NSB_Class_72 16:25:44 <Webster> Title: NSB Class 72 - Wikipedia, the free encyclopedia (at en.wikipedia.org) 16:25:54 <theholyduck> XeryusTC, the norwegian built trains seemed to work 16:26:07 <theholyduck> the italian ones had other issues aswell 16:26:11 <theholyduck> alot of norwegians are whining about them 16:26:42 <hylje> italian rolling stock yay 16:26:54 *** jondisti has joined #openttdcoop 16:27:02 <theholyduck> they're actually quite good looking trains 16:27:07 <theholyduck> much more so than the standard norwegian ones 16:27:35 <theholyduck> but less reliable than the norwegian ones, apparently 16:27:46 <hylje> well you gonna get some swiss ones 16:28:02 <hylje> about fifty of them apparently 16:29:12 <PublicServer> <MrRuben> beer pickup only has 4 platforms serving now :P 16:29:35 <PublicServer> *** made screenshot at 00009CC3: http://ps.openttdcoop.org/public/webcam/00009CC3.png 16:29:37 <PublicServer> <SmatZ> yeah 16:29:37 <theholyduck> norways railway seems to be very unhappy about phasing out trains 16:29:49 <PublicServer> *** V453000 has joined company #1 16:30:05 <theholyduck> for instance we still use trains from 1971 16:30:24 <PublicServer> * SmatZ chokes Giddorah 16:30:25 <theholyduck> while also using trains from 92 at the same time for the same lines 16:30:36 <PublicServer> <XeryusTC> hmm, the dutch railways still have some Mat '64 running around IIRC 16:30:36 <hylje> old trains are business as usual 16:30:58 <hylje> aluminium chassises from about the 70s last forever 16:31:07 <PublicServer> <XeryusTC> and currently they're refurbishing all the ICMs 16:31:07 <hylje> just need to replace the electronics and bogies 16:31:24 <hylje> every 40 years or so 16:31:27 <theholyduck> hylje, well the 71 trains are pretty ugly 16:31:44 <theholyduck> http://en.wikipedia.org/wiki/NSB_Class_69 16:31:45 *** phatmatt has joined #openttdcoop 16:31:45 <Webster> Title: NSB Class 69 - Wikipedia, the free encyclopedia (at en.wikipedia.org) 16:31:51 <hylje> so? the inherent quality of a train is its ability to move forward and backward 16:31:57 <phatmatt> !password 16:31:57 <PublicServer> phatmatt: poling 16:32:09 <PublicServer> *** phatmatt joined the game 16:32:23 <hylje> and besides stop complaining you're getting delicious swiss trainsets soon 16:32:41 <theholyduck> hylje, heh, well the ONE advantage of the 69 class 16:32:47 <PublicServer> *** XeryusTC has left the game (connection lost) 16:32:49 <theholyduck> they have LUDICROUSLY comfortable seats 16:33:10 <hylje> yeah 16:33:12 <theholyduck> the later classes has hard seats, but in the 69 class, you literally sink into them 16:35:43 <theholyduck> thats the 1 thing i wish train companies would do more 16:35:52 <theholyduck> construct soft soft seats 16:36:06 <PublicServer> <V453000> you should see czech trains, dude 16:36:38 <theholyduck> hmm, i seem to remember there being a post on the wiki or the blog about making openttdcoop scenarios 16:36:40 * theholyduck looks 16:38:28 <PublicServer> <SmatZ> dinner,brb 16:38:29 <PublicServer> *** SmatZ has left the game (connection lost) 16:38:58 <PublicServer> *** V453000 has left the game (leaving) 16:39:04 *** Polygon has quit IRC 16:40:02 <PublicServer> *** Intexon joined the game 16:41:40 *** Phazorx has quit IRC 16:44:37 <PublicServer> *** made screenshot at 0000AEE6: http://ps.openttdcoop.org/public/webcam/0000AEE6.png 16:44:39 <PublicServer> *** phatmatt has left the game (connection lost) 16:45:32 *** phatmatt has quit IRC 16:45:47 *** phatmatt has joined #openttdcoop 16:48:43 <PublicServer> *** MrRuben has left the game (leaving) 16:50:56 <avdg> !players 16:50:57 <PublicServer> avdg: Client 645 (Orange) is PUGl, in company 1 (Jamming United) 16:50:57 <PublicServer> avdg: Client 671 (Orange) is Intexon, in company 1 (Jamming United) 16:51:06 <avdg> status? 16:51:46 <pugi> bored 16:52:02 <pugi> and waiting for next map 16:53:00 <PublicServer> *** PUGl has left the game (leaving) 16:53:01 <PublicServer> *** Game paused (not enough players) 17:02:24 <PeterT> V453000: here? I have important infos for you 17:03:20 *** jondisti has quit IRC 17:12:32 <PublicServer> *** SmatZ joined the game 17:12:33 <PublicServer> *** Game unpaused (not enough players) 17:14:32 *** smoovi has quit IRC 17:14:40 <PublicServer> *** made screenshot at 00007B40: http://ps.openttdcoop.org/public/webcam/00007B40.png 17:18:43 <SmatZ> !trains 1450 17:18:43 <PublicServer> *** SmatZ has set max_trains to 1450 17:21:41 *** mrruben5 has left #openttdcoop 17:29:42 <PublicServer> *** made screenshot at 0000A4B2: http://ps.openttdcoop.org/public/webcam/0000A4B2.png 17:30:15 <PublicServer> <SmatZ> wut 17:38:14 <PublicServer> *** Intexon has left the game (connection lost) 17:38:14 <PublicServer> *** Game paused (not enough players) 17:38:22 <PublicServer> <SmatZ> boo 17:38:22 <PeterT> !trac 17:38:22 <PublicServer> PeterT: usage: !trac ticket $nbr | rev/revision $nbr 17:38:27 <PeterT> !trac 1234 17:38:27 <PublicServer> PeterT: usage: !trac ticket $nbr | rev/revision $nbr 17:38:33 <PeterT> !trac rev 1235 17:38:34 <PublicServer> PeterT: http://trac.openttdcoop.org/changeset/1235 17:40:12 <PublicServer> *** Game unpaused (not enough players) 17:40:14 <PublicServer> *** Intexon joined the game 17:44:44 <PublicServer> *** made screenshot at 000092BA: http://ps.openttdcoop.org/public/webcam/000092BA.png 17:46:46 *** murr4y has quit IRC 17:48:18 *** mixrin has quit IRC 17:57:55 *** phatmatt has quit IRC 17:58:15 *** murr4y has joined #openttdcoop 17:58:36 <SmatZ> !trains 1500 17:58:36 <PublicServer> *** SmatZ has set max_trains to 1500 17:59:46 <PublicServer> *** made screenshot at 000098D5: http://ps.openttdcoop.org/public/webcam/000098D5.png 18:02:54 *** Zerp has joined #openttdcoop 18:03:12 <PublicServer> *** Zerpa joined the game 18:07:59 <PublicServer> *** Intexon has left the game (connection lost) 18:13:01 *** ODM has quit IRC 18:14:33 <PublicServer> *** Zerpa has left the game (connection lost) 18:14:33 <PublicServer> *** Game paused (not enough players) 18:14:49 <PublicServer> *** made screenshot at 00009D2A: http://ps.openttdcoop.org/public/webcam/00009D2A.png 18:15:52 <PublicServer> *** SmatZ has left the game (leaving) 18:16:27 <SmatZ> ok, everything is nice :) 18:16:34 <SmatZ> guess it can be finally archived 18:16:46 <SmatZ> network could handle another ~150 trains 18:16:52 <SmatZ> of certain types :-p 18:16:58 <SmatZ> eg. not going to sweet drop 18:18:45 *** Kolo has joined #openttdcoop 18:20:28 <PublicServer> *** SmatZ joined the game 18:21:32 <PublicServer> *** Game unpaused (not enough players) 18:21:34 <PublicServer> *** sonic joined the game 18:22:12 *** mixrin has joined #openttdcoop 18:23:16 <V453000> should I write an archive then? 18:25:12 <V453000> ghe ... I will need a new archive page though :) Kenji: should I just add another? still, the table at the public server archive index would have to be updated 18:26:04 <V453000> or SmatZ? do you want to write an archive for this game? :) you spent a lot with it 18:28:10 <Ammler> V453000: http://wiki.openttdcoop.org/index.php?title=Template:PublicServerArchiveMenu&action=edit 18:28:16 <SmatZ> V453000: yes :) 18:28:26 <V453000> cool :) its yours 18:28:28 <V453000> thx Ammler :) 18:28:29 <PublicServer> <SmatZ> :) 18:28:59 <V453000> Ammler: simple as always and me no solve :-D 18:29:02 <V453000> :P 18:29:51 <PublicServer> *** made screenshot at 00009B2A: http://ps.openttdcoop.org/public/webcam/00009B2A.png 18:31:01 *** mixrin has quit IRC 18:33:21 <PublicServer> <SmatZ> fixing one thing... 18:35:11 <V453000> getting beer? 18:36:28 <V453000> !password 18:36:29 <PublicServer> V453000: flirts 18:36:47 <PublicServer> *** V453000 joined the game 18:44:53 <PublicServer> *** made screenshot at 000168BA: http://ps.openttdcoop.org/public/webcam/000168BA.png 18:46:06 <PublicServer> *** sonic has left the game (connection lost) 18:47:47 <SmatZ> !trains 1550 18:47:47 <PublicServer> *** SmatZ has set max_trains to 1550 18:48:13 <PublicServer> <V453000> :D 18:48:58 <PublicServer> <V453000> do you need any slave labour? 18:49:03 *** ODM has joined #openttdcoop 18:49:03 *** ChanServ sets mode: +o ODM 18:49:07 <PublicServer> <SmatZ> I think everythink is fine :) 18:49:10 <PublicServer> <V453000> cool 18:49:28 <PublicServer> <SmatZ> better archive it before it starts jamming again :D 18:49:35 <PublicServer> <V453000> ys 18:49:40 <ODM> lets have a looks^^ 18:50:36 *** Seberoth has quit IRC 18:50:39 <ODM> !password 18:50:40 <PublicServer> ODM: juices 18:50:45 <PublicServer> *** 0DM joined the game 18:50:51 <PublicServer> <V453000> elloo 18:50:55 <PublicServer> <0DM> ello 18:51:04 <PublicServer> <0DM> 1511, not bad at all 18:51:05 <PublicServer> <SmatZ> elloo 18:51:09 <PublicServer> <SmatZ> 1514 18:51:18 <PublicServer> <0DM> lol 18:51:32 <PublicServer> <SmatZ> trains can be added to southern sweets drop 18:51:55 *** Zerp has quit IRC 18:52:52 <pugi> !password 18:52:52 <PublicServer> pugi: juices 18:53:12 <PublicServer> *** PUGl joined the game 18:53:16 *** Seberoth has joined #openttdcoop 18:56:33 <PublicServer> *** SmatZ has left the game (connection lost) 18:56:54 <PublicServer> *** 0DM has left the game (leaving) 18:59:55 <PublicServer> *** made screenshot at 0003B7EA: http://ps.openttdcoop.org/public/webcam/0003B7EA.png 19:00:42 <PublicServer> <PUGl> lol... 19:00:53 <PublicServer> <PUGl> 17k bags of candy waiting at sweets pickup :D 19:01:15 *** Zerp has joined #openttdcoop 19:01:39 * theholyduck is working on making a new awesome map for openttd 19:01:49 <PublicServer> * PUGl is happy 19:02:17 <PublicServer> *** Zerpa joined the game 19:02:55 <PublicServer> *** V453000 has left the game (connection lost) 19:21:58 <PublicServer> *** Zerpa has left the game (connection lost) 19:21:58 <PublicServer> *** Game paused (not enough players) 19:22:16 <PublicServer> *** PUGl has left the game (leaving) 19:22:28 *** Polygon has joined #openttdcoop 19:22:57 <PublicServer> *** Zerpa joined the game 19:23:58 *** mixrin has joined #openttdcoop 19:24:15 <PublicServer> *** Zerpa has left the game (leaving) 19:29:57 <PublicServer> *** made screenshot at 0000054F: http://ps.openttdcoop.org/public/webcam/0000054F.png 19:37:13 *** Antigon has joined #openttdcoop 19:39:06 *** Zerp has quit IRC 19:42:52 *** Polygon has quit IRC 19:52:33 *** Chris_Booth has joined #openttdcoop 19:53:02 <Chris_Booth> good evening to all of you 19:53:22 <V453000> hy 19:53:36 <Chris_Booth> hi V453000 19:53:44 <Chris_Booth> aaah still toyland 19:53:48 <Chris_Booth> this is a long game 19:53:54 <V453000> not that long 19:53:55 <V453000> 2 weeks 19:54:07 <V453000> or even less? 19:54:10 <V453000> I dont know 19:54:44 <V453000> archive says 6 days 19:54:53 <Chris_Booth> http://www.27bslash6.com/5pm.html 19:54:55 <Webster> Title: Protecting the community from burglars, murderers and blogs (at www.27bslash6.com) 19:55:03 <Chris_Booth> anyone wanting a good laugh should read that 19:55:16 <Chris_Booth> i actualy fell of my reclining desk chair 19:56:11 *** Kolo has quit IRC 19:56:54 <Chris_Booth> !password 19:56:54 <PublicServer> Chris_Booth: seated 19:57:11 <PublicServer> *** Chris Booth joined the game 19:57:58 <gr00vy> less then two weelks 19:58:03 <gr00vy> -l 20:04:58 <gr00vy> !password 20:04:58 <PublicServer> gr00vy: wigged 20:05:21 <PublicServer> *** Game unpaused (not enough players) 20:05:21 <PublicServer> *** gr00vaLisTic joined the game 20:06:29 <PublicServer> <Chris Booth> gr00vaLisTic: i am not sticking arround 20:06:38 <PublicServer> <Chris Booth> sorry this was just a quick visit 20:06:43 <PublicServer> <gr00vaLisTic> me² 20:06:44 <PublicServer> <gr00vaLisTic> :D 20:06:54 <PublicServer> <Chris Booth> ok then 20:07:40 <PublicServer> <Chris Booth> town drop is very very busy 20:07:56 <PublicServer> <gr00vaLisTic> oh yes 20:08:11 <PublicServer> <gr00vaLisTic> didn't notice, but since last visit 150 trains were added obviously 20:09:16 <PublicServer> <gr00vaLisTic> no wonder that jams keep coming up although we are fixing all the time 20:09:56 <theholyduck> !password 20:09:56 <PublicServer> theholyduck: wigged 20:10:04 <PublicServer> *** theholyduck joined the game 20:10:08 * theholyduck is sort of waiting for toyland to end 20:10:15 <theholyduck> my eyesight suffers from this 20:10:42 <PublicServer> <gr00vaLisTic> :) 20:10:43 <PublicServer> <theholyduck> town drop exit needs more work 20:10:50 <KenjiE20> you know what, I know why we don't play toyland anymore, everyone'd be banned for eye jokes by now 20:10:56 <PublicServer> <Chris Booth> theholyduckare you using the new opengfx? 20:11:01 <PublicServer> <Chris Booth> i think it is rather nice 20:11:11 <theholyduck> Chris_Booth, i forgot to switch to it 20:11:16 <theholyduck> for every other thing i prefer original 20:11:26 <theholyduck> but toyland with original is pure pain 20:11:31 <KenjiE20> lies 20:11:44 <Chris_Booth> orginal is better IMO 20:11:54 <PublicServer> <gr00vaLisTic> town drop bypass should be better balanced somehow 20:12:07 <PublicServer> <theholyduck> theres a town drop bypass now? 20:12:16 <PublicServer> <gr00vaLisTic> as it seems 20:12:17 <PublicServer> <gr00vaLisTic> :) 20:12:22 <PublicServer> *** Chris Booth has left the game (connection lost) 20:12:32 <Chris_Booth> i think i may be sick 20:12:45 <Chris_Booth> saw vi is skank 20:12:46 <PublicServer> <gr00vaLisTic> north of llrr line to toy pickup 20:13:06 <PublicServer> <gr00vaLisTic> well i will try to find something eatable 20:13:10 <PublicServer> <theholyduck> that one doesnt town now does it 20:13:12 <KenjiE20> it's Saw, you were expecting a good film? 20:13:26 <Chris_Booth> no 20:13:34 <PublicServer> <gr00vaLisTic> cya later 20:13:37 <PublicServer> *** gr00vaLisTic has left the game (connection lost) 20:13:37 <PublicServer> *** Game paused (not enough players) 20:13:37 <PublicServer> <theholyduck> *touch town 20:13:39 <KenjiE20> well then 20:13:40 <Chris_Booth> but someone cut of their arm in the first 2 mins 20:13:45 <Chris_Booth> someone is dead 20:13:50 <PublicServer> *** theholyduck has left the game (leaving) 20:13:59 <Chris_Booth> and someone cut out the stomac area 20:14:05 <Chris_Booth> just so one of them wouldnt die 20:14:17 *** Doorslammer has joined #openttdcoop 20:14:18 <KenjiE20> sounds like gore for the sake of gore 20:14:27 <KenjiE20> oh wait.. 20:14:33 <Chris_Booth> ok 10 mins and someone got push threw some chicken wire 20:14:39 <Chris_Booth> its saw 20:14:50 <Chris_Booth> 2 death 10 mins 20:15:00 <PublicServer> *** Intexon joined the game 20:15:33 <Chris_Booth> and its a bluray so great sound and effects 20:16:32 <KenjiE20> it's Saw, I can think of way better things to occupy my time with 20:16:35 <PublicServer> *** Intexon has left the game (leaving) 20:16:37 <KenjiE20> *headdesk* being one of them 20:23:41 <nighthawk_c_m> I dislike movies like Saw .... 20:35:52 *** trangar has joined #openttdcoop 20:36:56 *** trangar has quit IRC 20:39:01 *** trangar has joined #openttdcoop 20:40:26 *** trangar has joined #openttdcoop 20:40:40 <trangar> good evening everyone 20:41:32 <planetmaker> g'evening trangar 20:42:18 <trangar> I have a question ^^ and probably a nooby one too 20:42:55 <trangar> I can only connect to 1 coop server and that one is paused 20:43:35 <planetmaker> !playercount 20:43:35 <PublicServer> planetmaker: Number of players: 0 20:44:16 <planetmaker> ah, you connected to the stable one 20:44:44 <planetmaker> and you didn't enter a company. 20:44:44 <trangar> yes 20:44:57 <planetmaker> The server only unpauses, if at least one player is within a company 20:45:02 <trangar> ah k ^^ 20:45:16 <trangar> and where can I get the newGRX files for the other servers? 20:45:21 <trangar> or openTTD version 20:45:46 <planetmaker> @quickstart 20:45:47 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:45:52 <planetmaker> ^ read that :-) 20:45:56 <trangar> ye but they told me to come here :P 20:46:01 <trangar> well.. "it" 20:46:08 <planetmaker> it? 20:46:22 <trangar> a site isn't really male or female is it? 20:46:28 <planetmaker> oh, right. 20:46:38 <trangar> "getting in the game. first off, jump into irc" :P 20:46:45 <planetmaker> :-) 20:46:50 <trangar> !dl win32 20:46:50 <PublicServer> trangar: http://binaries.openttd.org/nightlies/trunk/r19611/openttd-trunk-r19611-windows-win32.zip 20:46:58 <planetmaker> you won't be able to enter unless you're here ;-) 20:47:09 <trangar> won't be able to copy the url as well :P 20:47:16 <trangar> there we go 20:47:23 <planetmaker> !grf 20:47:23 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 20:47:27 <planetmaker> ^^^ 20:47:41 <trangar> got that one 20:47:44 <trangar> else I can't enter the stable 20:47:50 <planetmaker> hu? 20:48:10 <trangar> I'm on the "stable" server now 20:48:17 <trangar> but you need the GRF version for that, right? 20:48:40 <planetmaker> no, it runs without newgrf 20:48:54 <planetmaker> our other servers require the coop grfpack 20:49:04 <trangar> ah ok 20:49:09 <trangar> I'll go bother you ingame now :P 20:49:28 <planetmaker> I'm not on the stable server :-P 20:49:36 <planetmaker> I just watch it via IRC at the moment ;-) 20:52:37 *** fonsinchen has joined #openttdcoop 20:54:38 <theholyduck> trangar, the stable server doesnt really apply to anything in here 20:54:54 <theholyduck> atleast not on the wiki 20:55:37 <trangar> ye 20:55:45 <trangar> trying to find out where to get the password for the other server 20:55:47 <trangar> !password 20:55:47 <PublicServer> trangar: sourer 20:55:47 <Ammler> it just runs on our server and is moderated by us 20:56:09 <PublicServer> *** trangar joined the game 20:56:12 <trangar> there ^^ 20:56:20 <Ammler> !players 20:56:22 <PublicServer> Ammler: Client 699 is trangar, a spectator 20:56:42 <trangar> ahh bright colors :, 20:56:43 <trangar> :< 20:56:46 <Ammler> hmm, not archived... 20:57:10 <Ammler> trangar: yeah, at least toyland should be played with opengfx ;-) 20:57:17 <KenjiE20> trangar | a site isn't really male or female is it? <-- that depends on how it's behaving :P 20:57:31 <PublicServer> <trangar> well it's bits, bits and more bits :P 20:57:37 <PublicServer> <trangar> and as far as I know, bits don't have a sex 20:57:56 <Ammler> hmm 20:59:01 <PublicServer> *** trangar has joined company #1 20:59:13 <PublicServer> <trangar> pff, this server doesn't unpause :P 20:59:16 <PublicServer> *** trangar has joined spectators 20:59:27 <KenjiE20> wouldn't bee coop solo 20:59:41 <PublicServer> <trangar> it's a special kind of coop 20:59:52 <PublicServer> <trangar> only works on "special" people though 20:59:57 <nighthawk_c_m> all in one company, one big family :-) 21:00:45 <PublicServer> <trangar> well I do have that "wow" feeling that's mentioned on the site 21:01:04 <PublicServer> <trangar> but that's probably because all the bright colors are killing my brains 21:01:32 <nighthawk_c_m> hehe, download a few of the past games from the archive and you see the wow factor ^^ 21:01:58 <planetmaker> :-) 21:03:05 <PublicServer> <trangar> pff only 1.5k trains 21:03:39 <nighthawk_c_m> planetmaker - any idea what the next game might be in terms of climate? 21:04:20 <pugi> i'll join too 21:04:23 <pugi> so it unpauses 21:04:30 <pugi> !password 21:04:30 <PublicServer> pugi: igloos 21:04:31 <PublicServer> *** trangar has joined company #1 21:04:44 <Ammler> [23:03] <PublicServer> <trangar> pff only 1.5k trains <-- do you have a game with more? 21:04:44 <KenjiE20> whatever is in the savegame whoever loads the next game loads 21:04:49 <PublicServer> *** Game unpaused (not enough players) 21:04:49 <PublicServer> *** PUGl joined the game 21:04:55 <PublicServer> <trangar> :P no 21:04:55 <KenjiE20> @records 21:04:55 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2000 (PSG#131) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 21:05:04 <PublicServer> <PUGl> now you can watch the jamming :P 21:05:13 <PublicServer> <trangar> .. this is so sexy O.o 21:05:17 <Ammler> there is none pugi 21:05:25 <pugi> :P 21:05:35 <Ammler> else you should fix :-P 21:05:43 <PublicServer> <trangar> there was 1 train that was negative this and last year 21:05:54 <Ammler> why was? 21:06:00 <PublicServer> <trangar> is 21:06:14 <PublicServer> <PUGl> which train? 21:06:23 <PublicServer> <PUGl> i disabled these messages :P 21:06:26 <PublicServer> <trangar> nr 230, cola train from badale woods to drop 21:06:27 <Ammler> train needs longer that a year to make the transport? 21:06:31 <PublicServer> <trangar> so did I :P 21:06:36 <PublicServer> <trangar> but you can sort on profit last year 21:07:12 *** Vypus has joined #openttdcoop 21:07:44 <PublicServer> <trangar> xD 26k bags each month... that's sick 21:08:07 <PublicServer> <PUGl> that train will wait for ever there :P 21:08:18 <PublicServer> <trangar> ye 21:08:21 <PublicServer> <trangar> it's an exit signal 21:08:27 <PublicServer> <trangar> ... entry 21:08:30 <PublicServer> <trangar> not a normal one 21:08:36 <PublicServer> <PUGl> i know 21:08:45 <KenjiE20> pfft profit 21:08:56 <PublicServer> <PUGl> it is priority for the town drop exit 21:08:56 <theholyduck> !password 21:08:56 <PublicServer> theholyduck: igloos 21:09:04 <Vypus> !password 21:09:04 <PublicServer> Vypus: igloos 21:09:08 <PublicServer> *** theholyduck joined the game 21:09:31 <PublicServer> *** Vypus joined the game 21:09:37 <PublicServer> <trangar> check train 230 21:09:48 <PublicServer> <theholyduck> cant merge due to too busy line 21:10:18 <PublicServer> <theholyduck> hink we should remove the bypass to town line extension 21:10:24 <PublicServer> <theholyduck> it only causes eternal waits anyway 21:10:40 <PublicServer> <theholyduck> there 21:10:45 <PublicServer> <theholyduck> no more trains can come that way 21:11:48 <PublicServer> <theholyduck> there, fixed it 21:12:18 <PublicServer> <trangar> I just put a sign somewhere 21:12:21 <PublicServer> <trangar> and I can't find it any more :< 21:12:30 <PublicServer> <trangar> there we go 21:12:37 <PublicServer> <theholyduck> search for it in the sign list? 21:12:40 <PublicServer> <trangar> north east of plastic & batteries drop 21:12:48 <PublicServer> <trangar> .. there is a sign list? 21:12:52 <planetmaker> :-) 21:12:54 <planetmaker> of course 21:13:00 <PublicServer> <trangar> O.o 21:13:03 <planetmaker> that's how we tell other people where to look 21:13:13 <planetmaker> !fix merger 21:13:13 <PublicServer> <theholyduck> it IS a PBS there 21:13:18 <PublicServer> <trangar> there is? 21:13:23 <PublicServer> <trangar> ah ye I see it now :D soz 21:13:24 <PublicServer> <theholyduck> under the bridge 21:13:26 <planetmaker> then you'd go to the sign list and look for that sign, click it and be there 21:13:42 <PublicServer> <theholyduck> remember to enable transparent bridges/and invisible trees 21:13:44 <PublicServer> <theholyduck> i always do 21:13:48 <PublicServer> <trangar> ye 21:13:49 <planetmaker> :-) 21:13:56 <planetmaker> it helps a lot when building. 21:14:00 <PublicServer> <trangar> but I thought I saw a train waiting 21:14:00 <PublicServer> <theholyduck> delete signs that arent useful anymore 21:14:03 <PublicServer> <theholyduck> you did 21:14:06 <PublicServer> <trangar> ^^ soz 21:14:08 <planetmaker> but I re-activate full drawing when I just look around :-) 21:14:10 <planetmaker> x is my friend 21:14:17 <PublicServer> <trangar> ye I use X :P 21:14:24 <PublicServer> <theholyduck> the exit there is a bit wonky 21:14:24 <PublicServer> <trangar> but only when building 21:14:25 <PublicServer> <theholyduck> thats all 21:14:28 <PublicServer> <PUGl> i also do invisible bridges 21:14:33 <PublicServer> <PUGl> not just transparent 21:14:39 <PublicServer> <trangar> I had invisible trees 21:14:41 <planetmaker> pugi: yeah, depends. 21:14:42 <PublicServer> <trangar> but X kills it 21:14:51 <planetmaker> trangar: try Ctrl+x :-) 21:15:00 <PublicServer> *** made screenshot at 0001AFE9: http://ps.openttdcoop.org/public/webcam/0001AFE9.png 21:15:00 <PublicServer> <trangar> D: ty 21:15:13 <PublicServer> <theholyduck> just enable the green button UNDER the trees icon in the transparency selection 21:15:18 <PublicServer> <trangar> but long (14) trains aren't really worth it? 21:15:19 <planetmaker> :-) 21:15:29 <PublicServer> <trangar> ye I know how transparency works xD just didn't know the hotkey 21:15:32 <planetmaker> trangar: why not? 21:15:42 <planetmaker> *why not worth it? 21:15:43 <PublicServer> <trangar> I only see 6 length 21:15:52 <planetmaker> look for !!NETWOK PLAN!! 21:15:57 <PublicServer> <theholyduck> because the decided length is 3 tiles 21:15:57 <planetmaker> *NETWORK 21:16:01 <PublicServer> <theholyduck> for this game 21:16:04 <PublicServer> <theholyduck> so all trains are that lenght 21:16:09 *** Seberoth has quit IRC 21:16:13 <PublicServer> <theholyduck> if the decided lenght was 7 tiles 21:16:17 <PublicServer> <theholyduck> then all trains would be 14 wagons 21:16:18 <PublicServer> <PUGl> shorter trains allow a smaller curve length to keep the maximum speed 21:16:19 <PublicServer> <trangar> ah :) ok 21:16:34 <PublicServer> <theholyduck> well yeah, on a map like this, you generally want smaller train sizes 21:16:34 <planetmaker> there's only very few games where we have trains of different lengths. 21:16:36 <PublicServer> <theholyduck> to keep curves small 21:16:38 <PublicServer> <trangar> I always take 14 or sometimes even 64 trains 21:16:46 <PublicServer> <trangar> but I like to see trains earn 2m each year 21:16:50 <PublicServer> <PUGl> do you play with realistic acceleration? 21:16:58 <PublicServer> <trangar> ofc 21:17:01 <PublicServer> <theholyduck> trangar: 1 huge problem with long trains 21:17:02 <planetmaker> trangar: yes, you don't need 32 tiles trains. 21:17:05 <PublicServer> <theholyduck> is corners. 21:17:08 <PublicServer> <trangar> ye :P 21:17:17 <PublicServer> <PUGl> and you need huge stations :P 21:17:17 <planetmaker> just a 5 tile train can already make easily 500k per year 21:17:19 <planetmaker> if not more 21:17:27 <PublicServer> <theholyduck> a 32 tile long train needs a ludicrously long turning circle 21:17:36 <PublicServer> <trangar> well it does help with experimenting with speeds and stuff 21:17:41 <planetmaker> thus it will be earning less than it could :-) 21:17:42 <PublicServer> <theholyduck> even 8 tile long trains can cause huge junctions 21:17:53 <PublicServer> <trangar> xD I found that out myself 21:17:54 <PublicServer> <theholyduck> 3 tile long rains lets you build compact 21:18:00 <PublicServer> <trangar> got junctions of around 100x100 21:18:04 <planetmaker> yup :-) 21:18:19 <planetmaker> the kind of default train length is somewhat 5 tiles 21:18:23 <PublicServer> <theholyduck> you cantplay that way on a map like this . 21:18:27 *** thgergo has quit IRC 21:18:34 <PublicServer> <trangar> ye I should try that 21:18:36 <PublicServer> <theholyduck> even with just 3 tiles, we still struggle for space 21:18:43 <PublicServer> <trangar> are there any feeders here? 21:18:50 <PublicServer> <theholyduck> naw. 21:19:02 <PublicServer> <theholyduck> hmm. 21:19:11 <PublicServer> <theholyduck> what the hell happened to the traffic at hub5? 21:19:18 <PublicServer> <theholyduck> north going that is 21:19:22 <PublicServer> <theholyduck> there used to be quite alot 21:20:29 <PublicServer> <theholyduck> yeah, traffic between 11 and 05 is almost non existant 21:21:30 <PublicServer> <trangar> I'd love to see how you guys start a game :P 21:21:39 <PublicServer> <theholyduck> well this game will end in not so long 21:21:44 <PublicServer> <PUGl> with 2 airports and planes :P 21:21:52 <PublicServer> <theholyduck> but we start by making all the plans you see in the north west corner 21:21:53 <PublicServer> <trangar> in each corner, making 2m a year? 21:22:02 <PublicServer> <PUGl> yeah, aka money maker 21:22:02 <PublicServer> <theholyduck> well yeah, techincally we start with planes 21:22:10 <PublicServer> <PUGl> and then people will make network plans 21:22:13 <PublicServer> <theholyduck> and then everyone starts making plans 21:22:20 <PublicServer> <trangar> uhhuh ^^ I know the theory behind it 21:22:21 <PublicServer> <theholyduck> then people vote for plans 21:22:22 <V453000> @quickstart 21:22:25 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 21:22:27 <PublicServer> <theholyduck> and everyone gets cracking 21:22:30 <PublicServer> <trangar> I just want to see how it all works out :P 21:22:34 <PublicServer> <theholyduck> ofcourse, this game is special 21:22:35 <V453000> see this trangar 21:22:36 <nighthawk_c_m> REad a bit on the coop w2iki - the basics are all there 21:22:37 <PublicServer> <theholyduck> because wep lay planless 21:22:45 <PublicServer> <trangar> I know all the theory from the site :P 21:22:52 <PublicServer> <PUGl> good 21:22:52 *** avdg has quit IRC 21:22:59 <PublicServer> <PUGl> i hope a new game will be started today... 21:23:06 <PublicServer> <PUGl> next map is already ready afaik 21:23:07 <theholyduck> today as in the 17th? 21:23:16 <nighthawk_c_m> test it out in a singelplayer, if i try networking theories i due it like ina coop game - still learning 21:23:16 <PublicServer> <PUGl> still 16th here :P 21:23:27 <theholyduck> pugi, ditto, but the 16th ends in 40 minutes here 21:23:31 <PublicServer> <PUGl> yeah... 21:23:48 <PublicServer> <PUGl> so we have 36 minutes left in this game :D 21:23:49 <theholyduck> i'm all for ending this game for the sanity of my eyes 21:24:01 <nighthawk_c_m> ^^ 21:24:03 <theholyduck> i might even submit a plan for the next one 21:24:06 *** avdg has joined #openttdcoop 21:24:14 <theholyduck> a shift mainline plan perhaps 21:24:17 <theholyduck> or eyecandy whoring time 21:24:20 <theholyduck> or something 21:24:20 <KenjiE20> one of these days I'll just start kicking toyland naysayers 21:24:22 <nighthawk_c_m> I won#t be anle to help on th estart of the new one :-/ 21:24:26 <theholyduck> KenjiE20, ;( 21:24:34 <PublicServer> <trangar> my eyes would appreciate a more normal map tbh :P 21:24:35 <KenjiE20> ;) 21:24:41 <theholyduck> KenjiE20, well like including this game, i've played like 4 openttdcoop games 21:24:44 <theholyduck> 2 of wich 21:24:46 <theholyduck> were toyland 21:25:00 <KenjiE20> the last toyland doesn't count 21:25:13 <KenjiE20> abandoned due to unknowable plan 21:25:17 <theholyduck> well i played my first toyland with you guys a while back, 21:25:31 <theholyduck> some guy had made a blog post about some sort of junction thingy 21:25:52 <theholyduck> and it was decided to play his junction type on a toyland map 21:25:54 <nighthawk_c_m> Noo, please save the eyecandy for the game after the upcoming game .. 6 days without internet .... 21:26:01 <nighthawk_c_m> from sunday on :-( 21:26:07 <PublicServer> <trangar> erm, there is a 250 speed bridge somewhere :P 21:26:14 <theholyduck> trangar, there are a couple 21:26:22 <theholyduck> some people build without bridge transparency right 21:26:29 <theholyduck> or build a 3 long bridge 21:26:32 <PublicServer> <trangar> ye 21:26:33 <theholyduck> and dont remember to care about speed 21:26:40 <theholyduck> delete the 3 lenght, make it 4 lenght and silcione 21:26:50 <PublicServer> <trangar> ye 21:27:07 <PublicServer> <trangar> I'll mark it,south-west corner 21:29:05 *** Doorslammer has quit IRC 21:29:08 *** Doorslammer has joined #openttdcoop 21:29:31 <PublicServer> <trangar> shouldn't "!temp" be fixed? 21:30:00 <PublicServer> <theholyduck> for what? 21:30:02 <PublicServer> *** made screenshot at 000061F4: http://ps.openttdcoop.org/public/webcam/000061F4.png 21:30:11 <PublicServer> <trangar> it jammed a bit just a sec ago 21:30:24 <PublicServer> <theholyduck> it does. but its not a main line 21:30:30 <PublicServer> <theholyduck> and only a tiny bit 21:33:49 <PublicServer> <trangar> so any ETA on a new game? 21:35:37 <pugi> dunno 21:35:49 <pugi> but don't panic 21:35:55 <PublicServer> <trangar> aaaaahhh *panics* 21:36:03 <pugi> plan making and voting takes longer than a day :P 21:36:33 <pugi> to give everyone a chance to vote for their favourite plan 21:36:44 <theholyduck> and/or make one 21:36:51 <KenjiE20> ~4days to rotate active games 21:36:55 <PublicServer> <trangar> pff 21:37:08 <PublicServer> <trangar> so far a nice little game of openttd :P 21:37:16 <KenjiE20> or 2 hours, if we decide NOONE gets a say :P 21:40:04 <PublicServer> <trangar> brb 21:40:07 <PublicServer> *** trangar has left the game (connection lost) 21:40:24 <PublicServer> *** Vypus has left the game (connection lost) 21:40:45 <trangar> !password 21:40:45 <PublicServer> trangar: winced 21:40:57 <PublicServer> *** trangar joined the game 21:43:02 <PublicServer> *** SmatZ joined the game 21:43:26 <PublicServer> <trangar> I always find it challenging to include services :P 21:44:22 <Ammler> you mean breakdowns? 21:44:42 <PublicServer> <trangar> no breakdowns, but they have to visit a depot for maintenance 21:44:49 *** F223 has joined #openttdcoop 21:45:05 <PublicServer> *** made screenshot at 0000E515: http://ps.openttdcoop.org/public/webcam/0000E515.png 21:45:15 <PublicServer> <theholyduck> why would they? 21:45:25 <theholyduck> or rather 21:45:28 <theholyduck> why would you want to? 21:45:30 <PublicServer> <trangar> it's challenging :P 21:45:33 <PublicServer> <theholyduck> its not that hard though. 21:45:42 *** Antigon has quit IRC 21:45:49 <PublicServer> <theholyduck> making a pbs + presignal based mainline servicing depot 21:45:53 <PublicServer> <theholyduck> isnt really hard 21:45:56 <PublicServer> <theholyduck> it just takes alot of space 21:46:01 <PublicServer> <trangar> ye 21:46:03 <PublicServer> <theholyduck> but in reality, any monkey can do it 21:46:08 <PublicServer> <trangar> oi >=[ 21:46:23 <PublicServer> <theholyduck> its true :P 21:46:28 <PublicServer> <trangar> >=[ 21:46:34 <PublicServer> <trangar> well I never got it as efficient as I wanted it 21:47:12 <KenjiE20> PSG131 had some crazy service zones 21:47:25 <KenjiE20> they worked rather well though 21:47:59 <PublicServer> <theholyduck> take a look at !DUPE 21:48:10 <PublicServer> <theholyduck> thats essentially how you do it, but with presignals pickking where a train should go 21:48:19 <PublicServer> <trangar> ye 21:48:24 <PublicServer> <trangar> and a lot of them together 21:48:27 <PublicServer> <theholyduck> duplicate that a couple of too many times 21:48:32 <PublicServer> <theholyduck> and it should work well 21:49:40 *** fonsinchen has quit IRC 21:49:48 *** Chris_Booth has quit IRC 21:49:50 <PublicServer> <trangar> :D done 21:50:01 <PublicServer> <theholyduck> that method isnt entirely optimal 21:50:06 <PublicServer> <trangar> :O 21:50:18 <PublicServer> <trangar> better? 21:50:28 <PublicServer> <theholyduck> better 21:50:29 <PublicServer> <trangar> ^^ 21:50:45 <PublicServer> <theholyduck> lets 3 trains from the same line enter and 3 exit at the same time 21:50:50 <PublicServer> <theholyduck> should work reasonably well 21:50:51 <PublicServer> <trangar> ye 21:50:53 *** avdg has quit IRC 21:51:03 <PublicServer> <trangar> I don't know why I placed the exit signals next to the pbs tbh =/ 21:51:06 <PublicServer> <trangar> brainfart I guess 21:51:20 <PublicServer> <trangar> I'd just put the middle debut further away then the outer ones 21:53:28 <PublicServer> <trangar> there :) 21:53:29 <PublicServer> <theholyduck> you know how to build like this? 21:53:32 <PublicServer> <theholyduck> in zeh water? 21:53:35 <PublicServer> <trangar> ye 21:53:39 <PublicServer> <trangar> make inverse canals 21:53:44 <PublicServer> <theholyduck> secret guru technique 21:53:57 <PublicServer> <trangar> "Land area information. Canal" x) 21:54:14 <PublicServer> <theholyduck> you know 21:54:17 <PublicServer> <theholyduck> you can drag and drop line 21:54:18 <PublicServer> <theholyduck> s 21:54:39 <PublicServer> <trangar> :P almost had mine 21:54:47 <PublicServer> <theholyduck> well much better to drag lines 21:54:56 <PublicServer> <trangar> much better to have reference points 21:55:01 <PublicServer> <trangar> since you don't see them 21:55:01 <PublicServer> <theholyduck> aswell :P 21:55:27 <PublicServer> <trangar> or cheat and allow "build while pausing :P 21:55:30 <PublicServer> <theholyduck> or be fast 21:55:33 <PublicServer> <trangar> x) 21:55:43 <PublicServer> <trangar> or make a dyk 21:56:17 <PublicServer> <trangar> :P 21:56:29 <PublicServer> <trangar> you can't flood it again? :< 21:56:40 <PublicServer> <theholyduck> i love making gigant eyecandy docks personally 21:56:44 <PublicServer> <theholyduck> using this technique 21:57:35 <PublicServer> <trangar> xD bah, too many trains already 21:57:50 <PublicServer> <trangar> was going to drown a train :P 21:57:53 <PublicServer> * theholyduck tries flooding his network 21:57:58 *** Vypus has quit IRC 21:58:04 <PublicServer> <trangar> here :P 21:58:20 <PublicServer> <trangar> :D 21:58:32 <PublicServer> <theholyduck> seems like crashed trains block water 21:58:39 <PublicServer> <trangar> hmm 21:58:41 <PublicServer> <trangar> interesting 21:59:07 <PublicServer> <trangar> in the original TT the train would just crash and dissapear I believe 21:59:16 <PublicServer> <trangar> but that was over 10 years ago :P can't remember 21:59:21 <PublicServer> <SmatZ> they disappear sooner 21:59:43 <PublicServer> <trangar> so if you ever got crashed trains ^^ 22:00:07 <PublicServer> *** made screenshot at 0003AD38: http://ps.openttdcoop.org/public/webcam/0003AD38.png 22:02:11 <PublicServer> <trangar> go to "HUB10/11 will jam" 22:02:14 <PublicServer> <trangar> and turn bridges off :P 22:02:17 <PublicServer> <trangar> it looks weird 22:03:47 <PublicServer> <PUGl> hm, no 22:03:54 <PublicServer> <PUGl> i am used to that :P 22:04:02 <PublicServer> <trangar> ^^ I never saw it before 22:04:16 *** Progman has quit IRC 22:05:17 <PublicServer> *** Intexon joined the game 22:07:44 *** Kolo has joined #openttdcoop 22:08:39 <PublicServer> *** Kolo joined the game 22:08:45 <PublicServer> <trangar> there's a jam at hub 10 :P 22:10:03 <PublicServer> *** Intexon has left the game (connection lost) 22:11:54 *** ODM has quit IRC 22:14:27 *** Intexon has quit IRC 22:15:10 <PublicServer> *** made screenshot at 0003B8A5: http://ps.openttdcoop.org/public/webcam/0003B8A5.png 22:19:40 <nighthawk_c_m> night guys 22:19:47 <PublicServer> <trangar> nightnight nighthawk 22:19:57 *** nighthawk_c_m has quit IRC 22:20:02 <PublicServer> <SmatZ> nn nighthawk 22:22:42 *** Lukeus_Maximus has quit IRC 22:27:26 *** Mimic has joined #openttdcoop 22:28:13 <PublicServer> <trangar> erm 22:28:20 <PublicServer> <trangar> massive jam at SLH 04 :P 22:30:12 <PublicServer> *** made screenshot at 0000A887: http://ps.openttdcoop.org/public/webcam/0000A887.png 22:30:27 <PublicServer> <trangar> I'd 22:30:41 <PublicServer> <trangar> use remove signal :P not delete the entire rail 22:38:12 <PublicServer> *** Kolo has left the game (connection lost) 22:40:12 <PublicServer> *** Kolo joined the game 22:40:59 <Mimic> !password 22:40:59 <PublicServer> Mimic: cursed 22:41:35 <PublicServer> *** Mimic joined the game 22:45:15 <PublicServer> *** made screenshot at 00010FD3: http://ps.openttdcoop.org/public/webcam/00010FD3.png 22:50:07 <PublicServer> *** Kolo has left the game (leaving) 22:50:10 *** Kolo has quit IRC 22:50:56 <PublicServer> *** Mimic has left the game (leaving) 22:51:01 *** Mimic has quit IRC 22:52:00 <PublicServer> <trangar> any reason train 1473 is still waiting in his depot? 22:52:16 <PublicServer> <SmatZ> nope 22:54:26 <PublicServer> <trangar> 990/1000 company rating :)( 22:56:04 <PublicServer> *** PUGl has left the game (leaving) 23:00:17 <PublicServer> *** made screenshot at 00025046: http://ps.openttdcoop.org/public/webcam/00025046.png 23:00:28 *** ^Spike^ has quit IRC 23:00:51 *** Doorslammer has quit IRC 23:00:55 *** Doorslammer has joined #openttdcoop 23:02:41 *** VictorOfSweden has quit IRC 23:02:53 <PublicServer> <trangar> ye I'm off, have to get up in 6 hours again :< 23:02:54 <PublicServer> <trangar> night peeps 23:02:57 <PublicServer> <SmatZ> nn trangar 23:03:06 <PublicServer> *** trangar has left the game (connection lost) 23:03:24 *** trangar has quit IRC 23:05:43 <SmatZ> !trains 1600 23:05:43 <PublicServer> *** SmatZ has set max_trains to 1600 23:10:30 <V453000> really? :D 23:10:34 <V453000> 1600? :D 23:10:38 <V453000> SmatZ went wild :) 23:10:45 <theholyduck> V453000, well it WAS 1500 or so 23:10:57 <PublicServer> <SmatZ> :) 23:11:02 <theholyduck> i dont think adding another 100 trains is WILD 23:11:03 <PublicServer> <SmatZ> 1550->1600 23:11:40 <V453000> no but SmatZ has a very good map management :) 23:11:53 <PublicServer> <SmatZ> thanks :) 23:12:25 <V453000> just true :) 23:12:29 <PublicServer> <SmatZ> :) 23:15:19 <PublicServer> *** made screenshot at 0002324E: http://ps.openttdcoop.org/public/webcam/0002324E.png 23:15:36 <Ammler> map management? 23:15:50 <PublicServer> <SmatZ> whatever it is, I am good at it :-) 23:16:02 <Ammler> yeah, I believe him :-) 23:16:50 <PublicServer> <theholyduck> so, i had to remove some line a while back because a train had literally not merged in years 23:17:23 <PublicServer> <theholyduck> i dont think trying to make trains merge to a line they cant possibly joins 23:17:24 <PublicServer> <theholyduck> is silly :P 23:17:27 <PublicServer> <theholyduck> err 23:17:29 <PublicServer> <theholyduck> i fail english 23:17:32 <PublicServer> * theholyduck goes to bed 23:17:37 <PublicServer> *** theholyduck has left the game (connection lost) 23:17:37 <PublicServer> *** Game paused (not enough players) 23:17:44 * theholyduck ruined life for SmatZ 23:17:44 <theholyduck> ;( 23:17:51 <PublicServer> <SmatZ> nah :) 23:17:53 <PublicServer> <SmatZ> OTTD did 23:18:13 <V453000> Ammler and SmatZ: just see ... finding the ways how to solve, trying to spread traffic all around the map, playing with traffic flows ... that is what I call map management 23:18:26 <PublicServer> <SmatZ> :) 23:18:27 <V453000> which, unluckily, we lack a lot in some games 23:19:27 <PublicServer> <SmatZ> hmm where are all trains? 23:19:29 <Ammler> fixing your mess :-P 23:19:31 <PublicServer> <SmatZ> HUB05 is almost empty 23:20:08 <Ammler> smatz is best bugfixer, not only in code, also in our networks :-D 23:20:09 <theholyduck> SmatZ, i noticed 23:20:26 <theholyduck> SmatZ, i think they bypass via wherever it was again 23:20:34 <theholyduck> one of your bypasses 23:20:38 <theholyduck> newly constructed i think 23:20:42 <theholyduck> to where was it, cola? 23:20:58 <theholyduck> somewhere around there 23:21:01 <PublicServer> <SmatZ> yeah, beer trains go via the new bypass 23:21:05 <theholyduck> yes, 23:21:09 <PublicServer> <SmatZ> but there were more trains a while ago 23:21:11 <theholyduck> wich removes almost all traffic from hub5 northbound 23:21:13 <PublicServer> <SmatZ> when Ijoined 23:21:18 <theholyduck> SmatZ, wasnt when i last looked 23:21:27 <theholyduck> it was completely deserted from south to north 23:21:29 <PublicServer> <SmatZ> maybe a bad moment then :) 23:21:39 <theholyduck> and only marginally populated north to south 23:21:45 <theholyduck> your new bypass was way popular 23:21:56 <theholyduck> SmatZ, lord of the bypass? 23:22:03 <PublicServer> <SmatZ> :D 23:22:13 <theholyduck> "i made a triple network heart bypass, and it liveeees" 23:22:15 <theholyduck> or something 23:22:18 <PublicServer> <SmatZ> :-D 23:24:07 <V453000> it isnt bypass :) it is a new connection 23:24:13 <PublicServer> <SmatZ> yeah :) 23:24:21 <V453000> you can call everything bypass in chaos ;) 23:24:28 <V453000> thats the magic 23:24:32 <PublicServer> <SmatZ> it starts as a bypass, but then it's changed to "ML" 23:24:36 <PublicServer> <SmatZ> hehe :) 23:26:08 *** Seberoth has joined #openttdcoop 23:29:45 <V453000> still, by just propagating it s ML :) 23:29:53 <V453000> and whiners call it bypass :D 23:30:06 <PublicServer> <SmatZ> :-D 23:30:07 <PublicServer> <SmatZ> yeah 23:30:16 <PublicServer> <SmatZ> I removed the word "bypass" from most of bypasses 23:30:21 <PublicServer> *** made screenshot at 00036D34: http://ps.openttdcoop.org/public/webcam/00036D34.png 23:30:36 <SmatZ> !unpause 23:30:36 <PublicServer> *** SmatZ has unpaused the server. (Use !auto to set it back.) 23:30:37 <PublicServer> *** Game unpaused (not enough players) 23:30:57 <PublicServer> <SmatZ> better 23:31:04 <PublicServer> <SmatZ> it was really unluckily paused 23:31:12 <PublicServer> <SmatZ> in a moment when HUB05 was empty 23:45:23 <PublicServer> *** made screenshot at 00021185: http://ps.openttdcoop.org/public/webcam/00021185.png 23:50:26 <V453000> :)) 23:50:36 <PublicServer> <SmatZ> 1600 trains ;) 23:51:58 <PublicServer> * SmatZ checks jams 23:58:40 <PublicServer> *** SmatZ has left the game (connection lost) 23:58:40 <V453000> :) 23:58:41 <PublicServer> *** Game paused (not enough players) 23:58:44 <SmatZ> !auto 23:58:44 <PublicServer> *** SmatZ has enabled autopause mode. 23:58:51 <SmatZ> there is one join before split :-/