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00:00:45 *** Nickman87 has joined #openttdcoop 00:00:57 <PublicServer> *** 4mat has left the game (leaving) 00:01:58 <Mazur> !dl autottd 00:01:58 <PublicServer> Mazur: http://www.openttdcoop.org/wiki/AutoTTD 00:11:29 *** Webster has joined #openttdcoop 00:11:29 *** ChanServ sets mode: +o Webster 00:17:19 *** KyleS has joined #openttdcoop 00:17:26 <KyleS> !password 00:17:26 <PublicServer> KyleS: cowboy 00:17:57 <KyleS> !dl win32 00:17:57 <PublicServer> KyleS: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 00:19:43 <PublicServer> *** KyleS joined the game 00:23:13 *** fonsinchen has quit IRC 00:30:36 *** Zaitzev has joined #openttdcoop 00:30:46 <Zaitzev> hi 00:32:05 <Zaitzev> nobody awake :( 00:32:31 <Zaitzev> @quickstart 00:32:33 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 00:32:46 <Zaitzev> !help 00:32:47 <PublicServer> Zaitzev: http://www.openttdcoop.org/wiki/IRC_Commands 00:32:53 <Zaitzev> aha.. :p 00:34:02 *** Pirate87 has quit IRC 00:35:53 *** Zaitzev has quit IRC 00:37:38 *** fourmat has quit IRC 00:49:51 <Mazur> Am I awake, though not attentive. 00:50:50 <Mazur> So, for instance, I did not notice Zaitzev had left already. 00:56:37 <Vypus> hi 00:57:20 <Mazur> Hello, Vypus. 00:57:36 <Vypus> someone says something, hey 00:57:40 <KyleS> interesting eyecandy in the game right now :o 00:57:58 <Mazur> Nope, noone said "something" until you did. 00:58:06 <Mazur> Yep, fun to watch. 00:58:20 <Mazur> I especially like the 8 engines in a circle. 00:59:17 *** Vypus has quit IRC 01:12:50 *** [com]buster has joined #openttdcoop 01:12:50 *** ChanServ sets mode: +o [com]buster 01:12:50 *** Combuster has quit IRC 01:12:53 *** [com]buster is now known as Combuster 01:14:39 *** OwenS has quit IRC 01:17:45 <KyleS> !archive 01:17:45 <PublicServer> KyleS: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 01:18:29 <PublicServer> *** KyleS has left the game (leaving) 01:28:37 <KyleS> !password 01:28:37 <PublicServer> KyleS: solids 01:28:51 <PublicServer> *** KyleS joined the game 01:31:24 <PublicServer> *** made screenshot at 0000C030: http://ps.openttdcoop.org/public/webcam/0000C030.png 01:35:18 <Mazur> KyleS: just in case the vote closes and I'm not here: I recast my vote for trangar if the vote's close. 01:37:05 *** Dred_furst has joined #openttdcoop 01:39:49 *** jondisti has quit IRC 01:46:26 <PublicServer> *** made screenshot at 0000C22C: http://ps.openttdcoop.org/public/webcam/0000C22C.png 01:47:32 <PublicServer> *** KyleS has left the game (connection lost) 01:47:33 *** KyleS has left #openttdcoop 01:54:53 *** [com]buster has joined #openttdcoop 01:54:53 *** ChanServ sets mode: +o [com]buster 01:54:53 *** Combuster has quit IRC 01:54:56 *** [com]buster is now known as Combuster 02:18:32 *** Dred_furst has quit IRC 02:19:55 *** Fuco has quit IRC 02:36:52 *** Combuster has quit IRC 02:36:53 *** [com]buster has joined #openttdcoop 02:36:53 *** ChanServ sets mode: +o [com]buster 02:36:56 *** [com]buster is now known as Combuster 02:51:32 <Gleeb> STOP RIGHT THERE, CRIMINAL SCUM! 02:53:32 *** matqrty has joined #openttdcoop 02:53:59 *** matqrty has left #openttdcoop 03:20:59 *** KyleS has joined #openttdcoop 03:21:06 <KyleS> !playercount 03:21:06 <PublicServer> KyleS: Number of players: 1 03:37:52 *** Combuster has quit IRC 03:37:53 *** [com]buster has joined #openttdcoop 03:37:53 *** ChanServ sets mode: +o [com]buster 03:37:56 *** [com]buster is now known as Combuster 04:32:27 *** Aali has quit IRC 04:36:34 *** Aali has joined #openttdcoop 04:41:14 *** devilsadvocate has joined #openttdcoop 05:01:04 *** Aali_ has joined #openttdcoop 05:01:27 *** Aali has quit IRC 05:02:18 *** KyleS has left #openttdcoop 05:02:40 *** robotboy has joined #openttdcoop 05:16:27 *** Zaitzev has joined #openttdcoop 05:20:01 *** elmz has joined #openttdcoop 05:21:55 <Zaitzev> hoi 05:22:01 *** boxcarp has joined #openttdcoop 05:22:20 <boxcarp> How come the signals all look the same? 05:22:28 <Zaitzev> what? 05:22:33 <Zaitzev> they don't? 05:22:42 <boxcarp> All the signals, how are you supposed to tell them apart? 05:23:01 <Zaitzev> what do you mean exactly? 05:23:10 <Zaitzev> they are clearly different in the choice menu 05:23:16 *** theholyduck has quit IRC 05:23:24 <Zaitzev> do you perhaps mean by looking at various screenshots? 05:23:36 <boxcarp> Yeah, I'm trying to decode the openttdcoop wiki guide to signals 05:23:45 <boxcarp> The "wrong" and "right" ways look the same 05:23:53 <Zaitzev> heh..been there. i'm in the process of learning about signals myself xD 05:24:01 <Zaitzev> gimme a link 05:24:04 <Zaitzev> let me have a look 05:24:18 <boxcarp> http://wiki.openttdcoop.org/Oneway_or_Twoway_Presignals 05:24:39 <boxcarp> Compare Twoentry2 and twoentry3 05:24:44 <boxcarp> I can't see any difference 05:25:38 <boxcarp> @quickstart 05:25:39 <Zaitzev> lol yeah 05:25:40 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 05:25:47 <Zaitzev> it's the same image from what I can tell 05:26:04 <Zaitzev> I can't see any difference either 05:26:13 <boxcarp> I setup a test game to make a one way loop with two trains 05:26:27 <Zaitzev> mhm? 05:26:28 <boxcarp> and no matter which way I cntl-clicked the signals I could not get it to work right 05:26:42 <boxcarp> They always either went backwards or crashed into eachother 05:26:49 <boxcarp> Or waited for a free path 05:29:25 <Zaitzev> Doesn't look like there's much life in this channel..I was here a few hours ago, dead then also.. 05:29:48 <boxcarp> you're looking for expert support like me? 05:29:54 <Zaitzev> yup 05:30:43 <Zaitzev> I've spent the better part of the last few hours making a relatively big junction, but I'm kinda stuck at one certain point now.. 05:31:07 <Zaitzev> it's almost complete, there are just two paths that needs to be added to ensure full access from every direction 05:31:45 <boxcarp> would you look at my screenshot? 05:32:05 <boxcarp> i'm at a really basic level 05:32:11 <Zaitzev> ofc 05:32:26 <boxcarp> i'm trying to make a continuous loop between the coal mine and the powerplant with a couple of trains going counterclockwise 05:32:29 <boxcarp> http://i.imgur.com/3qC3y.png 05:33:29 <Zaitzev> hm ok 05:33:45 <Zaitzev> the tracks looks fine from what I can tell, I guess it's all about signals then ;P 05:34:12 <boxcarp> yeah, my little Cheneys keep getting confused 05:34:43 <Zaitzev> but 05:34:46 <Zaitzev> your trains 05:34:47 <boxcarp> You can see my innovative blockading of the enemy depot 05:34:54 <Zaitzev> they are going ccw all the time? 05:35:01 <boxcarp> ideally 05:35:04 <Zaitzev> as in, they aren't turning 180 ? 05:35:19 <boxcarp> the western one is going the wrong way 05:35:30 <Zaitzev> where does the problem occur? 05:35:40 <Zaitzev> ok do this: 05:35:44 <boxcarp> i used the third station as a waypoint so they would keep going continuously around 05:36:29 <Zaitzev> at Sundhattan West, add 1 One-way Path signal just before the station and just before the track splits into the two stations 05:36:52 <Zaitzev> then, add 1 One-way Path signal just after each of the station exit tracks 05:37:00 <Zaitzev> if you understood me ;P 05:37:07 <boxcarp> No, i'm not sure which one that looks like 05:37:13 <boxcarp> there's no tool tip 05:37:17 <boxcarp> and they all look pretty much the same 05:37:19 <Zaitzev> hold on 05:37:25 <Zaitzev> I'll make a quick screenie for you 05:37:28 <Zaitzev> gimme a minute 05:37:31 <boxcarp> k 05:37:37 <boxcarp> I can tell the one that has signals facing both directions 05:37:46 <boxcarp> is probably not it 05:39:13 <boxcarp> found the tooltip by right clicking the signal :P 05:40:07 <Zaitzev> hehe 05:40:08 <Zaitzev> anyway 05:40:11 <Zaitzev> screenshot is 05:41:05 <Zaitzev> http://img.openttdcoop.org/images/this.png 05:41:36 <boxcarp> inflow is left exit is right? 05:41:52 <Zaitzev> i made the station equal to your S. West 05:41:56 <Zaitzev> just added the signals 05:42:06 <Zaitzev> in from the left, exit to the right 05:42:26 <boxcarp> ahh i see it 05:42:41 <boxcarp> okay, so that fixes one station 05:42:50 <boxcarp> how about along the straight bits? 05:42:58 <boxcarp> the same signal every 3 spaces or what? 05:43:43 <Zaitzev> you don't need the one way signal on the regular tracks there 05:43:58 <Zaitzev> just use the standard Block Signal (the one far left on the choices) 05:44:15 <Zaitzev> every X tile 05:45:04 <Zaitzev> make sure to click the Block Signal to only face one way tho 05:45:16 <Zaitzev> if you know what I mean :) 05:45:54 <PublicServer> *** XeryusTC has left the game (leaving) 05:45:59 <boxcarp> control click the block signal so it is only on one side of the track? 05:46:25 <boxcarp> control click signal cycles variants of that signal only or cycles through all signal types? 05:46:33 <XeryusTC> Zaitzev> http://img.openttdcoop.org/images/this.png <- dont need pbs signals after the platforms there 05:46:34 <Zaitzev> no 05:47:12 <Zaitzev> boxcarp: don't control click, just regular click it to cycle through the choices of that particular signal 05:47:20 <Zaitzev> control-click changes the signal type (right?) 05:47:46 <Zaitzev> XeryusTC: Hmm, I guess you're right. I'm just used to do it that way (saw it on some screenshots somewhere) 05:48:10 <Zaitzev> I'm still in the early stages of learning signals :) 05:48:14 <XeryusTC> one should not just copy without understanding 05:48:29 <Zaitzev> that's why I'm trying out various stuff ^^ 05:48:32 <XeryusTC> anyhow, gone for school 05:48:36 <Zaitzev> \o 05:49:49 *** Phazorx has joined #openttdcoop 05:49:49 *** Webster sets mode: +o Phazorx 05:50:19 <Zaitzev> boxcarp: Do like he said, add the signal only at the entrance of the station, and skip the two at the exit. however use the normal block signals for the remainder of the track 05:53:11 <boxcarp> http://imgur.com/5JXwb 05:53:12 <Webster> Title: imgur: The Simple Image Sharer | Upload and Host an Image (at imgur.com) 05:53:16 <boxcarp> Got it seemingly working 05:53:39 <Zaitzev> ^^ 05:55:53 <Zaitzev> heh, looks like I have to redo the junction I built :/ 05:56:28 <boxcarp> works good for 3 trains, locks up with 5 trains 05:56:34 <Zaitzev> if I'm going to stick with the split-before-merge principal 05:57:05 <boxcarp> with the one way signal at that station entry, a second train has to wait even if there is a free track 05:57:45 <Zaitzev> well 05:57:51 <Zaitzev> add more block signals 05:57:58 <boxcarp> k 05:57:59 <Zaitzev> at the exits 05:58:06 <Zaitzev> that should do the trick 06:02:46 *** r0b0tb0y has joined #openttdcoop 06:03:26 <boxcarp> Really working now quite well 06:03:31 <boxcarp> thank you very much 06:03:31 <Zaitzev> cool 06:03:36 <Zaitzev> no problem 06:03:46 <boxcarp> i expanded sundhattan loading station to have three loading tracks 06:04:06 *** einKarl has joined #openttdcoop 06:07:59 *** Tray has joined #openttdcoop 06:10:18 *** robotboy has quit IRC 06:19:55 *** ODM has joined #openttdcoop 06:19:55 *** ChanServ sets mode: +o ODM 06:35:23 *** ^Spike^ has joined #openttdcoop 06:35:23 *** ChanServ sets mode: +o ^Spike^ 06:53:42 *** [com]buster has joined #openttdcoop 06:53:42 *** ChanServ sets mode: +o [com]buster 06:59:56 *** Combuster has quit IRC 06:59:56 *** [com]buster is now known as Combuster 07:02:50 *** robotboy has joined #openttdcoop 07:10:18 *** r0b0tb0y has quit IRC 07:16:31 *** Combuster has quit IRC 07:16:32 *** [com]buster has joined #openttdcoop 07:16:32 *** ChanServ sets mode: +o [com]buster 07:16:35 *** [com]buster is now known as Combuster 07:17:24 *** Goulp has joined #openttdcoop 07:19:19 <dihedral> three? are you insane? that is WAY too much! 07:19:22 <dihedral> :-P 07:20:48 *** mrruben5 has joined #openttdcoop 07:20:58 *** mrruben5 has left #openttdcoop 07:21:13 *** devilsadvocate has quit IRC 07:33:23 *** pugi has joined #openttdcoop 07:36:54 *** mrruben5 has joined #openttdcoop 07:37:25 <mrruben5> !grf 07:37:25 <PublicServer> mrruben5: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 07:39:21 *** OwenS has joined #openttdcoop 07:39:21 *** ChanServ sets mode: +v OwenS 07:39:34 <PublicServer> *** MrRuben joined the game 07:40:33 *** Tray has quit IRC 07:58:22 *** [com]buster has joined #openttdcoop 07:58:22 *** ChanServ sets mode: +o [com]buster 07:58:22 *** Combuster has quit IRC 07:58:25 *** [com]buster is now known as Combuster 08:00:59 *** mixrin has joined #openttdcoop 08:01:29 <PublicServer> *** made screenshot at 0000145B: http://ps.openttdcoop.org/public/webcam/0000145B.png 08:02:10 <PublicServer> *** MrRuben has left the game (leaving) 08:03:00 *** r0b0tb0y has joined #openttdcoop 08:07:55 *** Tray has joined #openttdcoop 08:10:18 *** robotboy has quit IRC 08:14:08 *** r0b0tb0y has quit IRC 08:14:23 *** Sander_Buruma has joined #openttdcoop 08:22:49 <einKarl> !Password 08:23:25 <PublicServer> *** MrRuben joined the game 08:26:06 <einKarl> !password 08:26:06 <PublicServer> einKarl: glares 08:26:23 <PublicServer> *** Mazur joined the game 08:26:28 <PublicServer> *** einKarl joined the game 08:26:44 *** r0b0tb0y has joined #openttdcoop 08:27:30 <Ammler> Mazur: worked? 08:29:02 <PublicServer> *** Player joined the game 08:29:02 <Webster> Player, please change your in game nick 08:29:58 <PublicServer> *** Player has left the game (leaving) 08:30:16 <PublicServer> *** Sander_Buruma joined the game 08:31:43 <PublicServer> *** Mazur has left the game (leaving) 08:33:26 <Mazur> Ammler: Not yet, this was with my "trunk" script. 08:34:27 <Mazur> I thought /usr/share/openttd was a central standard place for OpenTTD to look for stuff? I copied the Coop GRF lot there, but no joy. 08:35:02 <Ammler> /usr/local/share/openttd it would would be 08:35:18 <Ammler> never install something manually to /usr 08:35:35 <Ammler> that belongs to your package manager 08:36:34 <Mazur> Nope, it belongs to me, every single bit of it. 08:36:36 <Mazur> ;-) 08:36:49 <PublicServer> *** einKarl has left the game (connection lost) 08:36:51 * Mazur is quite stubborn that way. 08:39:10 <Mazur> I've had too many sloppily 08:40:08 <Mazur> I've had too many sloppily/erroneously constructed distros to change to "safe and clean practices" on any of my personal systems. 08:42:01 <Ammler> /usr/local is your sandbox :-P 08:42:41 * Ammler has a symlink from /usr/share/openttd/data to /usr/local/share/openttd/data/system 08:44:35 <Sander_Buruma> does someone feel like explaining V's plan to me? 08:44:51 <PublicServer> <MrRuben> yup 08:45:03 <PublicServer> <MrRuben> basicly you have three different networks there 08:45:17 <PublicServer> <MrRuben> 1 of them is raw materials (primaries) 08:45:42 <PublicServer> <MrRuben> second is secondary 08:45:48 <PublicServer> <MrRuben> which is... 08:46:31 <PublicServer> *** made screenshot at 0000185D: http://ps.openttdcoop.org/public/webcam/0000185D.png 08:46:32 <PublicServer> <Sander_Buruma> doesnt seem there are intermediary cargos 08:47:10 <PublicServer> <MrRuben> ah I see what he is doing there 08:49:56 <Tray> is there any reason, that I can't see any server on the internet? 08:50:31 <Paul2> yes, internet is closed today. sorry for the inconvinience. This is caused by ash on the line. 08:50:57 <PublicServer> <MrRuben> lol XD 08:51:07 <Sander_Buruma> I saw lots of servers 08:51:34 <Ammler> Tray: servers.openttd.org 08:51:56 <Tray> Hrm. Everything works fine, downloading grfstuff, irc, icq, google ... but I don't see _any_ server 08:52:16 <Ammler> do you block outgoing traffic? 08:52:29 <PublicServer> *** Mazur joined the game 08:52:33 <PublicServer> <Sander_Buruma> I'm not sure how ring 2 works in V's plan 08:52:42 <Ammler> or incomming or whatever :-) 08:52:53 <Ammler> just disable your fw and try again 08:53:01 <PublicServer> <Sander_Buruma> does one kind of train train build for one type of cargo also go through the drop of other kinds of trains? 08:53:13 <Tray> Hrm. The problem occured only today. 08:53:16 <PublicServer> <Sander_Buruma> on Level 2 ring of V's plan 08:53:19 <Ammler> what if you add our server manually? 08:53:21 <Ammler> !ip 08:53:21 <PublicServer> Ammler: ps.openttdcoop.org 08:54:54 <Tray> no chance. 08:55:33 <Ammler> !svn 08:55:33 <PublicServer> Ammler: svn update -r19689 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p volley 08:55:33 <PublicServer> Ammler: svn checkout -r19689 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 08:55:36 <PublicServer> <Mazur> Each train one type of cargo, I think, with TL2 for sure. 08:55:48 <Ammler> Tray: openttd -n ps.openttdcoop.org#1 -p volley 08:55:51 <Ammler> on the console 08:56:56 <PublicServer> *** Sander_Buruma has left the game (leaving) 08:57:30 <PublicServer> *** Mazur has left the game (leaving) 09:00:31 *** [com]buster has joined #openttdcoop 09:00:31 *** ChanServ sets mode: +o [com]buster 09:00:31 *** Combuster has quit IRC 09:00:34 *** [com]buster is now known as Combuster 09:01:19 <Mazur> Ammler: Does your script retrieve the password itself or not? 09:01:34 <PublicServer> *** made screenshot at 00002A86: http://ps.openttdcoop.org/public/webcam/00002A86.png 09:03:24 *** trangar has joined #openttdcoop 09:03:31 <trangar> !players 09:03:33 <PublicServer> trangar: Client 102 (Orange) is MrRuben, in company 1 (#openttdcoop) 09:03:37 <trangar> !password 09:03:37 <PublicServer> trangar: sloped 09:04:53 <trangar> !password 09:04:53 <PublicServer> trangar: sloped 09:05:11 <PublicServer> *** trangar joined the game 09:05:17 <PublicServer> <trangar> what's the company pw? 09:05:28 <Mazur> sAME. 09:05:34 <Mazur> sloped 09:05:34 <PublicServer> <trangar> sloped? 09:05:40 <Mazur> Yes. 09:05:44 <PublicServer> <trangar> nope :P 09:05:50 <Mazur> One mo. 09:06:08 <Mazur> Server still says sloped. 09:06:19 <trangar> game pw is sloped, company pw isn't 09:06:29 <Mazur> Odd. 09:06:53 <Mazur> Try: volley 09:06:57 <PublicServer> *** trangar has joined company #1 09:06:59 <PublicServer> <trangar> that works :) 09:09:04 <Ammler> he? 09:09:11 <Ammler> !password 09:09:11 <PublicServer> Ammler: sloped 09:09:13 <PublicServer> <trangar> there's a company password for some reason 09:09:22 <Ammler> remove it please 09:09:30 <Tray> ammler finally I get it to start oppenttd with console. o: but I get an error, that the revision soes not match 09:09:31 <PublicServer> <trangar> done 09:09:40 *** Sasakura_ has joined #openttdcoop 09:09:59 <Tray> !download 09:10:00 <PublicServer> Tray: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 09:10:04 <Tray> !Download win32 09:10:09 <PublicServer> <trangar> 8 more years :D 09:10:14 <Tray> !download win32 09:10:14 <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 09:10:37 <Ammler> !info 09:10:37 <PublicServer> Ammler: #:1(Orange) Company Name: '#openttdcoop' Year Founded: 1960 Money: 56536928 Loan: 0 Value: 57451137 (T:62, R:0, P:7, S:0) unprotected 09:12:58 <trangar> !players 09:13:00 <PublicServer> trangar: Client 102 (Orange) is MrRuben, in company 1 (#openttdcoop) 09:13:00 <PublicServer> trangar: Client 122 (Orange) is trangar, in company 1 (#openttdcoop) 09:13:20 <Tray> !password 09:13:20 <PublicServer> Tray: sloped 09:13:40 <PublicServer> *** Tray joined the game 09:13:52 <Tray> Thanks, Ammler. cmd helped a lot. 09:15:28 *** Sasakura has quit IRC 09:16:36 <PublicServer> *** made screenshot at 0000CA0D: http://ps.openttdcoop.org/public/webcam/0000CA0D.png 09:16:57 <trangar> yay a screenshot of a piece of empty land :P 09:17:26 *** Sasakura_ is now known as Sasakura 09:19:34 <PublicServer> *** Tray has left the game (connection lost) 09:21:05 <pugi> !password 09:21:05 <PublicServer> pugi: keeled 09:21:18 <PublicServer> *** pug joined the game 09:22:26 <PublicServer> <trangar> is there a hotkey to start a bunch of trains? 09:22:39 <PublicServer> <pug> in train overview 09:22:41 <Tray> !password 09:22:41 <PublicServer> Tray: keeled 09:22:44 <PublicServer> <pug> if they are in a single group 09:22:48 <PublicServer> <pug> you can start them all 09:22:55 <PublicServer> <trangar> ah ^^ that's the trick 09:23:39 <PublicServer> <pug> and yay, someone voted for my plan :D 09:23:42 <PublicServer> <trangar> :D 09:23:51 <PublicServer> *** Tray joined the game 09:23:54 <PublicServer> <trangar> well you can have my vote too if you really want it :P 09:24:12 <PublicServer> <pug> as if that would make a difference :P 09:24:25 <PublicServer> <trangar> now you're 3rd :) instead of shared 3rd 09:24:30 <PublicServer> <pug> :D 09:26:44 <PublicServer> <trangar> die! 09:28:22 <PublicServer> *** Tray has left the game (connection lost) 09:28:35 *** Tray has quit IRC 09:29:47 *** r0b0tb0y has quit IRC 09:31:31 <PublicServer> <trangar> die :P 09:31:35 <PublicServer> <pug> :D 09:31:38 <PublicServer> *** made screenshot at 0000F21C: http://ps.openttdcoop.org/public/webcam/0000F21C.png 09:35:16 <PublicServer> <trangar> pbs = awesome 09:35:34 <PublicServer> <pug> yeah 09:35:41 <PublicServer> <trangar> did you see !teehee? D: 09:35:48 <PublicServer> <pug> lol 09:36:04 <PublicServer> <pug> you should add turns at the ends 09:36:11 <PublicServer> <trangar> go for it tiger :D 09:37:07 <trangar> afk a bit, hot chick needs me 09:38:06 <PublicServer> *** trangar has left the game (connection lost) 09:40:54 <PublicServer> *** Mazur joined the game 09:43:26 *** OwenS has quit IRC 09:43:55 <trangar> !password 09:43:55 <PublicServer> trangar: deaves 09:44:20 <PublicServer> *** Mazur has left the game (leaving) 09:44:22 <PublicServer> *** trangar joined the game 09:46:18 <PublicServer> *** trangar has left the game (connection lost) 09:46:40 <PublicServer> *** made screenshot at 00008020: http://ps.openttdcoop.org/public/webcam/00008020.png 09:46:48 *** Pirate87 has joined #openttdcoop 09:47:10 *** heffer has joined #openttdcoop 09:54:41 <pugi> !screen 09:54:43 <PublicServer> *** pugi made screenshot at 0000941F: http://ps.openttdcoop.org/public/webcam/0000941F.png 09:54:55 <pugi> this is great:D 10:01:42 <PublicServer> *** made screenshot at 00008E25: http://ps.openttdcoop.org/public/webcam/00008E25.png 10:02:20 *** [com]buster has joined #openttdcoop 10:02:20 *** ChanServ sets mode: +o [com]buster 10:04:47 *** Fuco has joined #openttdcoop 10:04:51 *** ChanServ sets mode: +v Fuco 10:07:03 <PublicServer> *** dihedral made screenshot at 00009821: http://ps.openttdcoop.org/public/webcam/00009821.png 10:07:15 <dihedral> erm? lol? 10:07:23 <dihedral> !screen 10:07:23 <PublicServer> *** dihedral liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 10:07:24 <dihedral> !screen 10:07:24 <PublicServer> *** dihedral liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 10:07:24 <dihedral> !screen 10:07:24 <PublicServer> *** dihedral liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 10:07:25 <dihedral> !screen 10:07:25 <PublicServer> *** dihedral liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 10:07:25 <dihedral> !screen 10:07:26 <PublicServer> *** dihedral liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 10:07:28 <dihedral> :-D 10:07:29 <pugi> you like my bbh? :P 10:07:34 <dihedral> no 10:07:35 <dihedral> :-P 10:07:40 <pugi> :D 10:07:49 <dihedral> i like teasing ap+ 10:08:33 *** Combuster has quit IRC 10:08:33 *** [com]buster is now known as Combuster 10:08:33 <PublicServer> *** pug has left the game (leaving) 10:09:23 <dihedral> Ammler: hint: make a global list in which you store <nick> to <timestamp> and only allow !screen if <nick>'s <time> - <timestamp> > 5 mins or something ^^ 10:09:45 <dihedral> set ::screenshots [list] 10:09:47 <dihedral> ;-) 10:10:20 <dihedral> uh - use a dict, if you have tcl 8.5 ^^ 10:10:32 <dihedral> avoid using an array ;-) 10:16:44 <PublicServer> *** made screenshot at 0000821C: http://ps.openttdcoop.org/public/webcam/0000821C.png 10:25:54 <Ammler> well, I don't really care about people abusing it 10:26:23 <Ammler> if someone feels bad about, he can ban him 10:30:09 <planetmaker> it's hard to abuse it. One can spam the channel, but then we can ban those. 10:30:37 <planetmaker> and a time limit might be not what we want. It might sometimes be needed more frequently in order to get a certain screen or show a progress 10:30:40 <planetmaker> and idea 10:31:11 <Ammler> well, it would also be nice to make a grid and screenshot the same area 10:40:39 <Ammler> dihedral: I do not like to hack for ap+ :-P 10:40:50 <Ammler> I would prefer hacking for AV :-D 10:48:29 *** KenjiE20 has joined #openttdcoop 10:48:29 *** ChanServ sets mode: +o KenjiE20 10:48:39 *** devilsadvocate has joined #openttdcoop 10:55:35 <trangar> !date 10:55:35 <PublicServer> trangar: 15 May 1996 10:56:47 <trangar> how much minutes is a year? 10:58:18 <Ammler> ~14min 10:59:21 <leg3nd^> !password 10:59:21 <PublicServer> leg3nd^: nicety 10:59:55 <PublicServer> *** leg3nd joined the game 11:01:46 <PublicServer> *** made screenshot at 0000185D: http://ps.openttdcoop.org/public/webcam/0000185D.png 11:03:41 <PublicServer> *** leg3nd has left the game (leaving) 11:16:14 <Ammler> !dl osx 11:16:14 <PublicServer> Ammler: use !svn or ask avdg or planetm4ker 11:18:52 <pugi> you should all vote for my plan! 11:19:39 <pugi> fun to be expected 11:22:05 <Pirate87> !password 11:22:06 <PublicServer> Pirate87: pucked 11:22:34 <PublicServer> *** Pirate87 joined the game 11:22:35 <PublicServer> *** Mazur joined the game 11:24:29 <PublicServer> *** Mazur has left the game (leaving) 11:34:08 <PublicServer> *** Pirate87 has left the game (leaving) 11:36:02 *** grim4593 has quit IRC 11:36:02 *** sparr has quit IRC 11:36:19 *** grim4593 has joined #openttdcoop 11:39:54 *** smoovi has joined #openttdcoop 11:42:31 *** sparr has joined #openttdcoop 11:46:48 <PublicServer> *** made screenshot at 00001A5E: http://ps.openttdcoop.org/public/webcam/00001A5E.png 11:53:18 <Sander_Buruma> how do I edit a save or start a game thats made so that trains do not revert after waiting a few seconds at a red signal? 11:56:13 *** Giddorah has joined #openttdcoop 11:56:37 <Giddorah> Howdy people :) 11:59:15 <V453000> hi Giddorah :) 11:59:57 <V453000> Sander_Buruma: you mean editing config file? 12:00:09 <Sander_Buruma> or that 12:00:15 <Sander_Buruma> whatever it takes so trains dont reverse at red signals 12:00:17 <V453000> you can do that via game console 12:00:57 <V453000> you have to use "set" and the thing you need ... I think if you copy the thing from the config and just modify the value, it should work 12:01:12 <V453000> if it will rewrite itself in your config, I am not sure 12:01:22 <V453000> best way is to edit the config file in notepad 12:01:26 <V453000> and start a new game 12:03:17 <Sander_Buruma> where do I find the config file? 12:03:39 *** Tray has joined #openttdcoop 12:03:45 <V453000> documents -> OpenTTD ->OpenTTD.cfg 12:05:11 *** Combuster has quit IRC 12:05:12 *** [com]buster has joined #openttdcoop 12:05:12 *** ChanServ sets mode: +o [com]buster 12:05:15 *** [com]buster is now known as Combuster 12:05:58 <PublicServer> *** V453000 joined the game 12:06:00 <PublicServer> *** V453000 has joined spectators 12:07:55 <PublicServer> *** V453000 has joined company #1 12:09:09 <PublicServer> *** V453000 has joined spectators 12:09:47 <pugi> V453000 is winning again... 12:09:48 <pugi> :D 12:10:14 <PublicServer> <V453000> ;) 12:10:52 <PublicServer> <V453000> I like your plan ... but you simply cant connect sidelines, then they become mainlines 12:11:05 <PublicServer> <V453000> because trains will go through them 12:11:28 <PublicServer> <V453000> but it is possible to waypoint them 12:11:36 <PublicServer> <V453000> which is a kinda hack :) 12:12:16 <PublicServer> *** V453000 has joined company #1 12:15:08 <PublicServer> *** V453000 has joined spectators 12:15:36 <PublicServer> <V453000> he, who added that comment about rubber from ring 1 to ring 3 near my plan? 12:15:51 <PublicServer> <V453000> Sander_Buruma: I just placed there the drop so you can see ; 12:15:59 <PublicServer> *** V453000 has joined company #1 12:16:04 <Sander_Buruma> I think i did 12:16:09 <Sander_Buruma> mm 12:16:10 <V453000> yes but wrong 12:16:12 <V453000> !screen 12:16:15 <PublicServer> *** V453000 made screenshot at 00002E0A: http://ps.openttdcoop.org/public/webcam/00002E0A.png 12:16:26 <PublicServer> *** V453000 has joined spectators 12:16:27 <Sander_Buruma> I put a sign saying out? and that station 12:16:36 <V453000> yes 12:16:39 <V453000> but in a wrong place 12:16:43 <V453000> see the screenshot 12:16:53 *** Tray has quit IRC 12:18:47 <Sander_Buruma> I'm not exactly sure what I did wrong 12:19:04 <Sander_Buruma> I'm not supposed to add anything anywhere near anyones plan? 12:20:26 <V453000> well, when talking about that, it is ok with me, others might not be so happy that you add, but you signed it nicely and I am really okay with that, thanks for the comment ... you just placed the drop in a bad position ... see the station V: drop in the screen 12:20:33 <V453000> http://ps.openttdcoop.org/public/webcam/00002E0A.png 12:20:48 *** Tray has joined #openttdcoop 12:20:57 <V453000> thats all :) 12:28:00 <Sander_Buruma> alright 12:28:07 <Sander_Buruma> try to add names to most things I do :) 12:29:58 <V453000> I like that :) I am trying the same 12:30:09 <V453000> either sign chats or whatever else 12:30:39 <V453000> we should have a patch that everyone would have his sign color =D 12:30:47 <V453000> even though in the same company 12:30:48 <Sander_Buruma> definatly!! 12:31:01 <KenjiE20> god, now that would be confusing 12:31:07 <V453000> no 12:31:10 <V453000> it would be awsome 12:31:21 <V453000> most people dont sign their signs 12:31:24 <KenjiE20> it would be confusing 12:31:31 <KenjiE20> well, less so here, but still 12:31:37 <V453000> ok, confusing, but awsome :) 12:31:47 <Sander_Buruma> we could have a corner with names and colors so everyone knows who is who 12:32:10 <KenjiE20> and when we inevitably run out? 12:32:21 <Sander_Buruma> or maybe like a few extra colors for people like the plan creator and co-leaders 12:32:32 <Sander_Buruma> and generic for everyone else 12:33:02 <V453000> Kenji: yes thats an issue :o 12:33:13 <V453000> or 12:33:32 <V453000> the signs could automatically add /??? max. 3 letters to the end 12:33:38 <V453000> no thats bad idea 12:33:41 <V453000> hmm 12:33:48 <V453000> ok lets just live with this :D 12:33:54 <KenjiE20> yes 12:35:07 <V453000> it is better to annoy people via chat still =D 12:36:50 <PublicServer> *** V453000 has joined company #1 12:37:35 <PublicServer> *** V453000 has left the game (leaving) 12:37:38 <PublicServer> *** Sander_Buruma joined the game 12:37:43 <V453000> :D 12:37:47 <V453000> exchange 12:43:46 <Sander_Buruma> why was I moved to the top of the list of V453000 supporters? 12:44:36 <V453000> ? 12:44:47 <V453000> probably someone changed his vote 12:44:52 <V453000> I dont knwo 12:46:51 <PublicServer> *** made screenshot at 0000E81D: http://ps.openttdcoop.org/public/webcam/0000E81D.png 12:46:55 *** Tray has quit IRC 12:48:10 <PublicServer> *** MrRuben has left the game (leaving) 12:57:29 *** Tray has joined #openttdcoop 13:02:29 *** KyleS has joined #openttdcoop 13:03:15 <KyleS> !password 13:03:16 <PublicServer> KyleS: psalms 13:03:33 <PublicServer> *** KyleS joined the game 13:03:42 <FiCE> !info 13:03:42 <PublicServer> FiCE: #:1(Orange) Company Name: '#openttdcoop' Year Founded: 1960 Money: 63595495 Loan: 0 Value: 65344378 (T:93, R:0, P:7, S:0) unprotected 13:05:18 <Sander_Buruma> V are the level 3 lines; 2 lines for both directions? 13:06:08 <PublicServer> <Sander_Buruma> and I think we can declare a winner now 13:07:20 *** [com]buster has joined #openttdcoop 13:07:20 *** ChanServ sets mode: +o [com]buster 13:07:20 *** Combuster has quit IRC 13:07:23 *** [com]buster is now known as Combuster 13:10:46 <Zaitzev> sup? 13:16:53 <PublicServer> *** made screenshot at 000776A6: http://ps.openttdcoop.org/public/webcam/000776A6.png 13:19:22 *** VictorOfSweden has joined #openttdcoop 13:22:31 <pugi> !password 13:22:32 <PublicServer> pugi: aspire 13:23:00 <PublicServer> *** pug joined the game 13:25:02 <PublicServer> *** pug has left the game (leaving) 13:31:21 <Zaitzev> would it be possible to join a game and watch you guys for a bit? 13:31:29 <Zaitzev> if there's a game going on now I mean 13:31:40 <KenjiE20> @quickstart 13:31:43 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 13:31:55 <PublicServer> *** made screenshot at 00006986: http://ps.openttdcoop.org/public/webcam/00006986.png 13:32:59 <PublicServer> *** KyleS has left the game (connection lost) 13:34:07 <Absurd-Mind> !revision 13:34:07 <PublicServer> Absurd-Mind: Game version is r19689 13:35:30 <Zaitzev> how do I see what version I have? 13:35:50 <trangar> !password 13:35:50 <PublicServer> trangar: skated 13:35:58 <PublicServer> *** trangar joined the game 13:36:14 <PublicServer> *** trangar has left the game (leaving) 13:36:43 <KyleS> !playercount 13:36:43 <PublicServer> KyleS: Number of players: 1 13:37:04 <PublicServer> *** KyleS joined the game 13:40:29 *** jondisti has joined #openttdcoop 13:40:48 <jondisti> !password 13:40:48 <PublicServer> jondisti: skated 13:41:13 <PublicServer> *** jond1sti joined the game 13:43:47 <PublicServer> *** Absurd-Mind joined the game 13:45:30 <PublicServer> *** jond1sti has left the game (connection lost) 13:46:37 <PublicServer> *** KyleS has left the game (connection lost) 13:46:57 <PublicServer> *** made screenshot at 00001C5F: http://ps.openttdcoop.org/public/webcam/00001C5F.png 13:47:56 *** r0b0tb0y has joined #openttdcoop 13:49:08 *** heffer has quit IRC 13:49:11 <Ammler> !rcon unpause 13:49:11 <PublicServer> Ammler: Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 13:49:19 <Ammler> he? 13:49:28 *** [com]buster has joined #openttdcoop 13:49:28 *** ChanServ sets mode: +o [com]buster 13:49:35 <Ammler> !rcon pause 13:49:37 *** Combuster has quit IRC 13:49:38 <PublicServer> <Sander_Buruma> ?? 13:49:43 <Ammler> !rcon unpause 13:49:50 *** [com]buster is now known as Combuster 13:50:05 <V453000> Ammler broke it¨! 13:50:07 <V453000> :P 13:50:12 <Ammler> !rcon unpause 13:50:12 <PublicServer> Ammler: Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 13:50:19 <trangar> !password 13:50:19 <PublicServer> trangar: jailer 13:50:31 <Ammler> looks like a zombie 13:50:35 <PublicServer> *** trangar joined the game 13:50:47 <PublicServer> <trangar> yay I got 2nd :D 13:50:48 <V453000> brainzz ? 13:51:03 *** mixrin has quit IRC 13:51:22 <PublicServer> <Sander_Buruma> I declare V453000 the winner of the plan voting, lets start building 13:51:43 *** theholyduck has joined #openttdcoop 13:51:43 <PublicServer> <trangar> when do the maglevs come? 13:51:45 <V453000> not really 13:51:55 <V453000> trangar: they dont 13:51:57 <theholyduck> hmm 13:51:59 <theholyduck> reminds me 13:52:02 <theholyduck> i havent voted 13:52:12 <PublicServer> <Sander_Buruma> vote V453000 13:52:15 <PublicServer> <trangar> well unless your vote counts for 5 13:52:19 <PublicServer> <trangar> it doesn't matter :P 13:52:20 <V453000> Sander_Buruma: only members call the end of voting 13:52:27 <PublicServer> <Sander_Buruma> ok 13:52:44 <V453000> and I dont traditionally declare myself :) 13:52:53 <PublicServer> <trangar> and ye sander I moved myself so I put you at the top 13:53:11 <PublicServer> <Sander_Buruma> feels kind of prophetic 13:53:52 <PublicServer> <trangar> time to kill the eyecandy? :D 13:53:53 *** devilsadvocate has quit IRC 13:53:55 <PublicServer> <Sander_Buruma> I suggest you declare yourself V, I'm itching to learn and I can't itch without building 13:54:41 <PublicServer> *** Absurd-Mind has left the game (connection lost) 13:54:58 <PublicServer> <trangar> teehee :D 13:55:15 <KenjiE20> no one has patience anymore :( 13:55:24 <V453000> ^ 13:55:26 <PublicServer> <trangar> patience is an awesome game =3 13:55:33 <PublicServer> <trangar> I has it on my pc 13:55:40 <V453000> lol 13:55:41 <PublicServer> <Sander_Buruma> I deleted it from my hardrive, its a curse 13:55:56 <PublicServer> <Sander_Buruma> couldn't play it if I wanted to 13:56:22 <theholyduck> hmm V453000 so you're winning? 13:56:25 <theholyduck> i thought trangar was 13:56:26 <V453000> the only game I have is openttd 13:56:31 <theholyduck> last time i checked anyway 13:56:32 <KenjiE20> pfft that games not even called patience 13:56:34 <PublicServer> <trangar> I was winning in the beginning 13:56:35 <PublicServer> <Sander_Buruma> V is winning by 4 votes 13:56:40 <PublicServer> <trangar> but then he got like 6 votes 13:56:43 <theholyduck> !dl lin 13:56:43 <PublicServer> theholyduck: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-linux-generic-i686.tar.bz2 13:56:50 <PublicServer> <trangar> and he was like "omg you suck trangar gtfo" 13:56:53 <PublicServer> <trangar> and now he's winning :( 13:56:54 <PublicServer> <Sander_Buruma> Trangar has 5 votes now 13:57:10 <theholyduck> i still have my 1 or did he move? 13:57:10 <theholyduck> :P 13:57:14 <Zaitzev> i just registered on the wiki 13:57:17 <theholyduck> also bandwagoning = meh 13:57:18 <PublicServer> <trangar> you got 1 vote 13:57:27 <theholyduck> Zaitzev, related to zaitcev the right wing nutter i know? 13:57:28 <Zaitzev> so..hi people :] 13:57:36 <PublicServer> <trangar> hai zaitzev :D welcome to the group 13:57:40 <PublicServer> <trangar> what is your problem? 13:57:44 <Zaitzev> what? :P 13:57:54 <PublicServer> <trangar> oh it's part of a talkgroup I had 13:58:01 <Zaitzev> thanks trangar ;) 13:58:06 <PublicServer> <trangar> "welcome <name>, what is your problem" and then you had to talk about your problems 13:58:09 <PublicServer> <trangar> it was bullshit x) 13:58:19 <PublicServer> <Sander_Buruma> you can talk here, you're safe 13:58:32 <theholyduck> !password 13:58:32 <PublicServer> theholyduck: jailer 13:58:40 <Zaitzev> !password 13:58:40 <PublicServer> Zaitzev: jailer 13:58:40 <PublicServer> <trangar> well.. well... 13:58:42 <PublicServer> *** theholyduck joined the game 13:58:44 <Zaitzev> ops..haha 13:58:51 <PublicServer> <trangar> V molested me with an ottdcoop savegame *cries* 13:59:08 <PublicServer> *** Zaitzev joined the game 13:59:18 <PublicServer> <theholyduck> there, voted 13:59:31 <PublicServer> <theholyduck> also, lol at the bandwagon on v's plan 13:59:31 <PublicServer> <trangar> :D that made a world of difference ducky 13:59:36 <PublicServer> <Zaitzev> hey peeps 13:59:43 <PublicServer> <theholyduck> trangar: well its the only plan i half liked 13:59:46 <PublicServer> <trangar> hai 13:59:48 <PublicServer> *** Sander_Buruma has left the game (leaving) 13:59:49 <PublicServer> <theholyduck> so i figured id vote for it 13:59:54 <PublicServer> <trangar> :< you guys hate me 13:59:59 <PublicServer> <trangar> anyways check "!teehee " 14:01:59 <PublicServer> *** made screenshot at 00000E54: http://ps.openttdcoop.org/public/webcam/00000E54.png 14:02:20 <PublicServer> <trangar> but what year does maglev come ? 14:02:48 <PublicServer> *** theholyduck has left the game (leaving) 14:03:02 <PublicServer> <trangar> zait come join company 1 :P 14:03:10 <PublicServer> *** Zaitzev has joined company #1 14:03:14 <PublicServer> <trangar> ty 14:03:17 <PublicServer> <Zaitzev> heh ;P 14:03:26 <PublicServer> <Zaitzev> what are you voting for anyway? 14:03:54 <KenjiE20> @quickstart 14:03:57 <V453000> trangar: no maglev comes 14:03:57 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 14:04:06 <V453000> this trainset simply does not have maglev 14:04:38 *** Pirate87 has quit IRC 14:04:38 <PublicServer> <Zaitzev> what are the pros/cons on the maglev? 14:05:26 <V453000> well ... pros - speed cons - mostly worse acceleration, thus worse line capacity 14:05:36 <V453000> depends on setup really 14:05:51 <PublicServer> <Zaitzev> ok =) 14:05:58 <PublicServer> *** V453000 joined the game 14:06:26 <V453000> huge difference is between Lev3 and Lev4 14:06:34 <V453000> differences in TLs 14:06:38 <V453000> really a lot 14:06:55 <PublicServer> <trangar> but we're using electric now? 14:07:07 <PublicServer> <V453000> yes 14:07:12 <PublicServer> <trangar> bah 14:07:44 <PublicServer> <V453000> 251kmh ... 14:07:49 <PublicServer> <V453000> that is bah? 14:07:54 <PublicServer> <trangar> it is 14:08:00 <Sander_Buruma> with maglev and TL5+ you need big curves too 14:08:03 <PublicServer> <trangar> 482 > 251 14:08:26 <Sander_Buruma> to keep trains at top speed at all times 14:08:33 <PublicServer> <V453000> considering maglev the all-saver is newbish :) 14:08:36 <PublicServer> <trangar> oe tl20 =3 14:08:50 <PublicServer> <Zaitzev> i like this trainset :) 14:08:53 <PublicServer> <trangar> meh I just like the sounds they make 14:08:58 <PublicServer> <trangar> and the speed 14:09:01 <PublicServer> <V453000> I have sounds off :) 14:09:10 <PublicServer> <trangar> and the doubled maglev engine is the strongest one I think 14:09:11 <Sander_Buruma> hate sounds, love classical music 14:09:23 <Sander_Buruma> vivaldi, bach, or a good intensely spirited christian sermon 14:09:59 <PublicServer> <V453000> Trangar: you mean Lev3? 14:10:39 <trangar> dunnow 14:10:44 <trangar> the 2-headed one on normal map 14:10:45 <PublicServer> <V453000> lol :) 14:10:47 <Sander_Buruma> I think it was number 4 14:10:48 <PublicServer> <V453000> ah 14:10:51 <PublicServer> <V453000> that is Lev4 14:10:53 <planetmaker> Sander_Buruma, then make us a few nice midis with a classical theme and I'll happily add them to the OpenMSX set :-) 14:11:03 <PublicServer> <V453000> which is one of the hardest locomotives to maintain :) 14:11:10 <planetmaker> I'll enjoy that part myself, too. Quite a lot tbh. 14:11:11 <PublicServer> <V453000> huuuuuge acceleration trail 14:11:27 <Sander_Buruma> new word, a midi 14:11:32 <PublicServer> <trangar> I thought lev4 was the strongest and fastest engine? 14:11:38 <PublicServer> <V453000> it is 14:11:44 <PublicServer> <V453000> but Lev3 has better acceleration 14:11:55 <PublicServer> <V453000> that is the reason why it is used as TL3 2headed 14:12:01 <PublicServer> <V453000> because it is just very good for maglev 14:12:27 <PublicServer> <trangar> I always look at max speed and power x) 14:12:40 <PublicServer> <V453000> well it is related 14:13:21 <PublicServer> <V453000> but in higher speed you need more power to accelerate well 14:13:29 <PublicServer> <V453000> so Lev4 is worse in that matter 14:13:43 <PublicServer> <V453000> test yourself ... 14:13:50 <PublicServer> <trangar> lev4 with TL20 and 3 engines = sweet tho :P 14:14:00 <PublicServer> <V453000> not really :) 14:14:05 <PublicServer> <trangar> it looks cool 14:14:09 <PublicServer> <V453000> oh 14:14:16 <PublicServer> <V453000> well that might be the only pro :) 14:14:17 <pugi> i suspect V453000 will win :& 14:14:19 <pugi> :/ 14:14:22 <PublicServer> <V453000> more cons though :) 14:14:47 <PublicServer> <trangar> but usually I use TL20 only on seperate lines 14:14:55 <pugi> v, why don't you want trains with different tl on same track? :( 14:15:26 <Sander_Buruma> Vs plan has already won 14:15:28 <pugi> would be much more fun to have them on the same track :D 14:15:33 <PublicServer> <trangar> :D 14:15:33 <pugi> no way 14:15:38 <PublicServer> <trangar> esp with TL20 and TL2 :D 14:17:00 *** Mucht has quit IRC 14:17:01 <PublicServer> *** made screenshot at 0000EA19: http://ps.openttdcoop.org/public/webcam/0000EA19.png 14:17:22 *** Mucht has joined #openttdcoop 14:17:23 *** ChanServ sets mode: +o Mucht 14:17:26 *** welterde has quit IRC 14:17:35 <Sander_Buruma> I'm curious what God has in mind in the manifestation for Vs plan 14:17:42 <pugi> can i build my bbh01 somewhere in the game? 14:17:55 <PublicServer> <trangar> x) 14:17:59 *** welterde has joined #openttdcoop 14:18:03 <PublicServer> <trangar> pugi, did you see "!teehee"? 14:18:07 <pugi> ... 14:18:12 <leg3nd^> !password 14:18:13 <PublicServer> leg3nd^: goofed 14:18:14 <pugi> i already saw it yesterday 14:18:22 <PublicServer> *** MrRuben joined the game 14:18:28 <PublicServer> <trangar> can't :P I made it this morning 14:18:34 <PublicServer> *** pug joined the game 14:18:39 <pugi> ah, a bit remade 14:18:57 <PublicServer> *** leg3nd joined the game 14:19:01 <PublicServer> <trangar> die! 14:19:02 <PublicServer> <pug> :D 14:19:08 <PublicServer> <leg3nd> Hello and good day to u all. 14:19:09 <PublicServer> <V453000> yes I thought of TL2 and TL5 together on one line 14:19:14 <PublicServer> <MrRuben> wtf 14:19:17 <PublicServer> <V453000> is fun indeed 14:19:20 <PublicServer> <MrRuben> didn't know this game had heli's 14:19:29 <PublicServer> <V453000> hi leg 14:19:34 *** welterde has quit IRC 14:19:35 <PublicServer> <leg3nd> Should we find a winner ? 14:19:37 <KenjiE20> since 1996 14:19:52 <KenjiE20> or whenever 14:19:58 <V453000> @coopstats 14:19:58 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 14:20:01 <KenjiE20> '93 probably 14:20:06 *** welterde has joined #openttdcoop 14:20:50 <V453000> hmm there havent been announced any voting phase :o Kenji: dont you know for how long the voting lasts? or anyone else? 14:21:03 <PublicServer> <trangar> 1970 I think 14:21:03 <PublicServer> <trangar> aroudn that 14:21:09 <PublicServer> <leg3nd> it have been there for 2 days now 14:21:13 <V453000> 2 days? 14:21:20 <V453000> hmmm fine 14:21:30 <PublicServer> <leg3nd> Yesterday it where up as fare i know. 14:21:41 <PublicServer> <trangar> ye it was yesterday 14:21:47 <KenjiE20> voting was pretty much the day after we started I think 14:21:52 <PublicServer> <trangar> around 8 I think? 14:21:53 <PublicServer> <leg3nd> and there where to much Eyecandy. :> 14:21:58 <PublicServer> <trangar> so been running for 20 hours now 14:22:01 <PublicServer> <leg3nd> when i logged in :> 14:22:18 <V453000> Kenji: lets end voting? 14:22:28 * KenjiE20 shrugs 14:22:34 <PublicServer> <V453000> ok 14:23:04 <V453000> @stage building 14:23:05 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #182 (r19689) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity" 14:23:22 <KenjiE20> hmm, V's new regexp brings his nicks equal to mine :P 14:23:40 <PublicServer> <V453000> regexp? 14:23:55 <KenjiE20> you nick alias' regexp for the stats 14:24:02 <PublicServer> <V453000> ah 14:24:11 <PublicServer> <pug> this is awesome with show reserved tracks :D 14:24:16 <PublicServer> <trangar> :D i know 14:24:28 <PublicServer> <leg3nd> Always have that on :> 14:24:35 <PublicServer> <trangar> then check "!teehee" :D 14:24:35 <PublicServer> <pug> yeah, me too 14:24:36 <FiCE> !password 14:24:36 <PublicServer> FiCE: goofed 14:24:37 <PublicServer> <trangar> it be pro 14:24:48 <PublicServer> *** FiCE joined the game 14:24:57 <PublicServer> <leg3nd> Missing green color on the path it takes 14:25:15 <PublicServer> <leg3nd> its really hard to see on monorails :> 14:25:21 <PublicServer> <trangar> maglev too 14:25:30 <PublicServer> <trangar> ok time to kill it and start building? 14:25:42 <PublicServer> <leg3nd> a bit easyier on mag but not much. 14:26:02 <PublicServer> <leg3nd> yes plz. im already lagging here with all the Eyecandy trains :> 14:26:08 <PublicServer> <pug> lol 14:26:23 <PublicServer> <leg3nd> not kidding really :> 14:26:47 <PublicServer> <FiCE> yeah it's amazing how much CPU those trains chew up 14:27:06 <PublicServer> <trangar> MAGIC 6, DIEEE 14:27:10 <PublicServer> <trangar> :D 14:27:13 <PublicServer> <MrRuben> ahaha 14:27:24 <PublicServer> <leg3nd> haha 14:27:26 <PublicServer> <MrRuben> look at teehee 14:27:41 <PublicServer> <trangar> DIE ALREADY 14:27:42 <PublicServer> <leg3nd> They are never gonna crash 14:27:50 <PublicServer> <trangar> :D 14:27:56 <PublicServer> <leg3nd> Okay overkill :> 14:27:56 <PublicServer> <Zaitzev> lol 14:28:14 <PublicServer> <Zaitzev> one left! 14:28:23 <PublicServer> <trangar> :D 14:28:24 <PublicServer> <trangar> yay 14:28:27 <PublicServer> <leg3nd> :> 14:28:46 <PublicServer> <trangar> don't kill the polans 14:28:49 <PublicServer> <trangar> aaahh :P 14:28:51 <PublicServer> <leg3nd> Oh soz :< 14:28:54 <PublicServer> <trangar> >=[ 14:29:06 <PublicServer> <pug> :D 14:29:11 <PublicServer> <leg3nd> They take cpu also :))))))))) 14:30:07 <PublicServer> <V453000> ok 14:30:24 <PublicServer> <V453000> ML ring should be about 120 tiles from the edges 14:30:35 <PublicServer> <V453000> the inner water ML about in the middle 14:30:58 <PublicServer> <V453000> main stations are ! signed 14:31:18 *** [com]buster has joined #openttdcoop 14:31:18 *** ChanServ sets mode: +o [com]buster 14:32:03 <PublicServer> *** made screenshot at 0000F089: http://ps.openttdcoop.org/public/webcam/0000F089.png 14:32:18 <PublicServer> <V453000> ok 14:32:21 <PublicServer> <V453000> very funny 14:32:24 <PublicServer> <V453000> who removed my signs 14:32:39 <PublicServer> <leg3nd> What sign. 14:32:40 <PublicServer> <FiCE> oh they were yours? I saw about 10 different sigsn 14:32:45 <PublicServer> <V453000> ahh :D 14:32:48 <PublicServer> <V453000> okay 14:32:49 <PublicServer> <FiCE> all saying the same thing (from different plans) 14:32:50 <PublicServer> <FiCE> sorry ;) 14:32:51 <PublicServer> <V453000> I will set the m again 14:33:02 <PublicServer> <FiCE> i've got rid of all the wrong ones 14:33:02 <PublicServer> <trangar> "!left 120/120 tiles" 14:33:04 <PublicServer> <V453000> np 14:33:10 <PublicServer> <V453000> trangar: more to the north 14:33:16 <PublicServer> <trangar> it's exactly 120/120 :P 14:33:20 <PublicServer> <V453000> I know 14:33:24 <PublicServer> <trangar> thar? 14:33:33 <PublicServer> <V453000> it is more important for the western edge 14:33:35 <PublicServer> <V453000> than north 14:33:50 <PublicServer> <trangar> how much 14:34:00 <PublicServer> <MrRuben> stop crashing trains :P 14:34:05 <Ammler> !pause 14:34:05 <PublicServer> *** Ammler has paused the server. 14:34:11 <Ammler> !auto 14:34:12 <PublicServer> *** Ammler has enabled autopause mode. 14:34:45 <PublicServer> <MrRuben> v: is lvl 2 supposed to be SSS? 14:34:51 <PublicServer> <MrRuben> (s for south) 14:34:51 <Zaitzev> now what? 14:35:01 <PublicServer> <trangar> now we build 14:35:03 <PublicServer> <V453000> SSS? 14:35:10 <PublicServer> <MrRuben> one way direction 14:35:15 <PublicServer> <MrRuben> or is it LLLRRR 14:35:36 <PublicServer> <V453000> no 14:35:39 <PublicServer> <V453000> 3lined ring 14:35:46 <PublicServer> <V453000> clockwise 14:35:51 <PublicServer> <MrRuben> right 14:35:57 <Ammler> !playercount 14:35:57 <PublicServer> Ammler: Number of players: 7 14:36:03 <Ammler> wow, a lot 14:36:09 <PublicServer> <trangar> we're using normal or electric rails? 14:36:11 <Ammler> need restart :-( 14:36:20 <PublicServer> <V453000> el 14:36:28 <KenjiE20> restart? 14:36:31 <V453000> Ammler: whats going on? :o 14:36:35 <pugi> !tweet Building phase has begun in PSG 182 :) 14:36:38 <PublicServer> pugi: Tweet sent: http://twitter.com/openttdcoop 14:36:38 <PublicServer> Server closed down by admin 14:36:38 <PublicServer> Saving game... 14:36:38 <PublicServer> <Zaitzev> is this going to be the map? 14:36:41 <PublicServer> Server has exited 14:36:42 *** PublicServer has quit IRC 14:36:44 <trangar> pff 14:37:05 <KenjiE20> that !tweet really should be @ only 14:37:08 *** PublicServer has joined #openttdcoop 14:37:08 <PublicServer> Autopilot engaged 14:37:08 <PublicServer> Loading default savegame 14:37:08 *** ChanServ sets mode: +v PublicServer 14:37:08 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #182 (r19689) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity" 14:37:14 <leg3nd^> !password 14:37:14 <PublicServer> leg3nd^: endows 14:37:30 *** Combuster has quit IRC 14:37:30 *** [com]buster is now known as Combuster 14:37:34 <PublicServer> *** V453000 joined the game 14:37:41 <PublicServer> *** leg3nd joined the game 14:37:42 <PublicServer> *** trangar joined the game 14:37:42 <PublicServer> *** Zaitzev joined the game 14:37:48 <PublicServer> *** trangar has joined company #1 14:37:50 <dihedral> junkies! 14:37:59 <PublicServer> *** FiCE joined the game 14:38:01 <Ammler> !pause 14:38:01 <PublicServer> *** Ammler has paused the server. 14:38:03 <PublicServer> <trangar> V, you want that? (!349x120)? 14:38:06 <Ammler> !auto 14:38:07 <PublicServer> *** Ammler has enabled autopause mode. 14:38:12 <PublicServer> *** MrRuben joined the game 14:38:22 <Ammler> hmm 14:38:28 <dihedral> even more junkies 14:38:29 <PublicServer> <V453000> yes, about there 14:38:47 <PublicServer> <FiCE> so the inner track of the 3 is on the 120 tile mark? 14:38:52 <PublicServer> <V453000> it doesnt have to be exact, trangar, just around 14:38:59 <PublicServer> <FiCE> ie. build it out towards the edges? 14:39:04 <Ammler> !pause 14:39:04 <PublicServer> *** Ammler has paused the server. 14:39:10 <Ammler> !auto 14:39:11 <PublicServer> *** Ammler has enabled autopause mode. 14:39:12 <PublicServer> <leg3nd> okay i try and make the RoRo at !food raws drop ? 14:39:36 <PublicServer> <trangar> clockwise or counter clockwise? 14:39:58 <PublicServer> <MrRuben> clockwise :) 14:40:16 <PublicServer> <trangar> it needs to be electric rail eh? 14:40:25 <Ammler> he, I updated stable server 14:40:35 <Ammler> instead of this, so I need a restart again :-( 14:40:49 <PublicServer> <MrRuben> lol 14:40:54 <PublicServer> Server closed down by admin 14:40:54 <PublicServer> Saving game... 14:40:57 <PublicServer> Server has exited 14:40:58 *** PublicServer has quit IRC 14:41:00 <mrruben5> >< 14:41:02 <trangar> xD 14:41:12 <trangar> ruben, were you making those lines? 14:41:31 <Zaitzev> how do you usually begin construction? laying out the mainlines first? 14:41:32 <mrruben5> I was signalling them 14:41:37 <trangar> ye 14:41:41 <V453000> Ammler: good day eh ? :D :P 14:41:44 <FiCE> I was making some horizontal lines 14:41:44 <trangar> anyways, the one that was building the long lines 14:41:52 <trangar> please note that they need to be electric, not normal 14:41:57 <KenjiE20> Zaitzev: pick-a-spot-and-build usually 14:42:06 <FiCE> 392x904 is the next corner 14:42:08 *** PublicServer has joined #openttdcoop 14:42:08 <PublicServer> Autopilot engaged 14:42:08 <PublicServer> Loading default savegame 14:42:08 *** ChanServ sets mode: +v PublicServer 14:42:08 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #182 (r19689) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity" 14:42:12 <Zaitzev> I'm just gonna watch you guys for a little bit 14:42:13 <leg3nd^> !password 14:42:13 <PublicServer> leg3nd^: acquit 14:42:15 <PublicServer> *** MrRuben joined the game 14:42:17 <Zaitzev> then I might try ^^ 14:42:23 <Ammler> !pause 14:42:23 <PublicServer> *** Ammler has paused the server. 14:42:29 <PublicServer> *** FiCE joined the game 14:42:31 <V453000> Zaitzev: the mainlines are kinda grid for better orientation from the start 14:42:31 <PublicServer> *** leg3nd joined the game 14:42:36 <Ammler> !auto 14:42:36 <PublicServer> *** Ammler has enabled autopause mode. 14:42:37 <PublicServer> *** Game unpaused (number of players) 14:42:44 <PublicServer> *** Zaitzev joined the game 14:42:48 <PublicServer> *** V453000 joined the game 14:42:56 <PublicServer> *** trangar joined the game 14:42:59 <PublicServer> *** Zaitzev has joined company #1 14:43:33 <PublicServer> <V453000> btw. you can go around the forests if necessary 14:44:09 <Ammler> !rcon pause 14:44:14 <Ammler> !rcon unpause 14:46:02 <PublicServer> <MrRuben> lol 14:46:06 <PublicServer> <leg3nd> Lol :> 14:46:07 <PublicServer> <Zaitzev> haha 14:46:17 <PublicServer> <trangar> ^^ 14:46:18 <PublicServer> <V453000> why bribe? 14:46:21 <PublicServer> <trangar> around sartbourne then 14:46:51 <PublicServer> <V453000> whoever builds Food Raws Drop: TL2 14:47:00 <PublicServer> <Zaitzev> why all the one-tile stations? to gather cargo? 14:47:19 <PublicServer> <leg3nd> Its me. 14:47:28 <PublicServer> <V453000> trangar: 14:47:35 <PublicServer> <V453000> see in the middle of the lakes 14:47:36 <PublicServer> <leg3nd> trying to do the Food DRop 14:47:38 <PublicServer> <MrRuben> zaitzev: just to mark where stations are coming 14:47:58 *** robotboy has joined #openttdcoop 14:48:07 <PublicServer> <trangar> see in the middle of the lakes? 14:48:11 <PublicServer> <trangar> oh thar 14:48:17 <PublicServer> <Zaitzev> can't the voting board signs be cleared out? ;P 14:48:25 <PublicServer> <V453000> why 14:48:33 <PublicServer> <Zaitzev> less clutter ;p 14:48:40 <PublicServer> <trangar> guys, use electric, not normal rails 14:48:44 <PublicServer> <V453000> it isnt an obstacly 14:48:46 <PublicServer> <V453000> onstacle 14:49:08 <PublicServer> <Zaitzev> i mean in the signlist and generally on the map. but ok. =) 14:49:18 <PublicServer> <V453000> well 14:49:30 <PublicServer> <V453000> if there are important signs, you put ! in front of them 14:49:37 <PublicServer> <V453000> for good orientation 14:49:38 *** phatmatt has joined #openttdcoop 14:49:42 <PublicServer> <V453000> else is just fun or crap 14:49:43 <PublicServer> <Zaitzev> i read that on the wiki :b 14:49:51 <PublicServer> <leg3nd> Should i move the station. 14:49:54 <phatmatt> !download win32 14:49:54 <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 14:49:55 <PublicServer> <leg3nd> ? 14:50:02 <PublicServer> <V453000> why 14:50:15 <PublicServer> <leg3nd> so the line goes right thrue it 14:50:27 <PublicServer> <V453000> really, it doesnt have to be precisely exact 14:50:33 <PublicServer> <leg3nd> k k :> 14:50:45 <PublicServer> <Zaitzev> oh no 14:50:53 <PublicServer> <Zaitzev> electric rails man :P 14:51:29 <PublicServer> <MrRuben> ELICTRIC RAILS!! 14:51:54 <PublicServer> <FiCE> yes 14:52:15 <PublicServer> <trangar> outer ring made 14:52:27 <PublicServer> *** Sander_Buruma joined the game 14:52:29 <PublicServer> <V453000> ok now the inner 14:52:48 <PublicServer> <V453000> West - LL TL5 ring sticked right to the LLL 14:53:01 <PublicServer> <V453000> looping back in the middle of the map 14:53:40 <Ammler> ok, need another restart, but we can do that later :-P 14:53:47 <PublicServer> <V453000> :) 14:53:57 <PublicServer> <leg3nd> Hmm i forgot its 3 lines :> 14:54:18 <PublicServer> <V453000> leg3nd: want me to help you? 14:54:29 <PublicServer> <trangar> so on the left side you need a LL right next to it? 14:54:31 <Ammler> just remember to blame me, if you restart and it doesn't work :-) 14:54:33 <PublicServer> <leg3nd> just give me a bit hint. 14:54:33 <PublicServer> <trangar> at the inner side of the ring 14:54:38 <PublicServer> <leg3nd> i really wanna be abble to make it :> 14:54:50 <KyleS> !password 14:54:51 <PublicServer> KyleS: acquit 14:55:02 <PublicServer> <V453000> ! LL Water 14:55:07 <PublicServer> *** KyleS joined the game 14:55:21 <PublicServer> <trangar> oki 14:55:28 *** r0b0tb0y has quit IRC 14:55:43 <PublicServer> <V453000> leg: make it sync is the first hint 14:56:05 <PublicServer> <V453000> better already 14:56:12 <PublicServer> <leg3nd> Just had to think :> 14:56:25 <PublicServer> <V453000> im not sure how many platforms for one line though 14:56:29 <PublicServer> <V453000> but keeop 8 14:56:56 <PublicServer> <leg3nd> but need to fix 3 entrys 14:57:01 <PublicServer> *** made screenshot at 0000F2FA: http://ps.openttdcoop.org/public/webcam/0000F2FA.png 14:57:05 *** theholyduck has quit IRC 14:57:35 <PublicServer> <trangar> and then all the way back south-east V? 14:57:47 <PublicServer> <V453000> just go south from there 14:58:07 <PublicServer> <MrRuben> i'll kill some cities 14:58:29 <PublicServer> <V453000> trangar: to the middle 14:58:31 <PublicServer> <V453000> and then 14:58:36 <PublicServer> <V453000> do the same from the southern side 14:58:49 <PublicServer> <V453000> so they meet in the center of the map, only in other directions, so they dont connect at all 14:59:15 <PublicServer> <trangar> near !middle? 14:59:24 <PublicServer> <V453000> about there 14:59:34 <PublicServer> <leg3nd> Is this bad ? 14:59:44 <PublicServer> <leg3nd> or u want 8 station for each line ? 14:59:47 <PublicServer> <MrRuben> what TF rules do we have? 14:59:52 <PublicServer> <V453000> guess if 4 is enough 15:00:03 <PublicServer> <V453000> MrRuben: well ... do you really need to TF here? 15:00:03 <PublicServer> <leg3nd> Its easy to expand 15:00:09 <PublicServer> <MrRuben> see huningbury 15:00:15 <PublicServer> <MrRuben> hmm I'll go around it I guess 15:00:46 <PublicServer> <V453000> yes 15:01:12 <PublicServer> <V453000> why are there 7 lines in the west? 15:01:17 <PublicServer> <V453000> the outer water shouldnt be there 15:01:20 <PublicServer> <V453000> or whatever it is 15:01:25 <PublicServer> <FiCE> oh 15:01:29 <PublicServer> <FiCE> where is the TL20 then? 15:01:32 <PublicServer> <V453000> outside 15:01:37 <PublicServer> <V453000> with some gap 15:01:43 <PublicServer> <FiCE> further down? ah ok 15:01:51 <PublicServer> <V453000> see where the drop is 15:02:02 <PublicServer> <V453000> but well ... we could keep it as you did 15:02:05 <PublicServer> <V453000> to have it together ;) 15:02:07 <PublicServer> <V453000> ok, why not 15:02:28 <PublicServer> <trangar> inner ring done :) 15:02:29 *** Seberoth has joined #openttdcoop 15:02:41 <PublicServer> <V453000> then we need another 2 lines inside :) 15:02:51 <PublicServer> <FiCE> isn't the TL20 transporting goods? 15:02:56 <PublicServer> <trangar> it is 15:02:59 <PublicServer> <V453000> yes 15:03:00 <PublicServer> <V453000> and food 15:03:03 <PublicServer> <FiCE> and food 15:03:04 <PublicServer> <FiCE> yep 15:03:13 <PublicServer> <trangar> anyways afk again, good luck guys :) 15:03:17 <PublicServer> *** trangar has joined spectators 15:03:23 *** theholyduck has joined #openttdcoop 15:03:29 <theholyduck> !password 15:03:29 <PublicServer> theholyduck: flatly 15:03:39 <theholyduck> oops 15:03:40 <theholyduck> !dl win64 15:03:40 <PublicServer> theholyduck: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win64.zip 15:03:41 <PublicServer> *** jond1sti joined the game 15:03:47 <PublicServer> <leg3nd> okay honest is it really bad ? 15:04:00 <PublicServer> *** KyleS has left the game (leaving) 15:04:04 <PublicServer> <V453000> so far it is :) 15:04:05 <phatmatt> !password 15:04:05 <PublicServer> phatmatt: flatly 15:04:06 *** KyleS has left #openttdcoop 15:04:14 <PublicServer> <leg3nd> dammit its that bad. 15:04:15 <PublicServer> <V453000> signalling is really bad, and you need more platforms 15:04:19 <PublicServer> *** phatmatt joined the game 15:04:29 <PublicServer> <V453000> breaking space wouldnt hurt 15:04:40 <theholyduck> any platform building proejcts not taken 15:04:41 <PublicServer> <FiCE> 9 tracks? 15:04:44 * theholyduck feels like building a station 15:04:48 <PublicServer> <leg3nd> okay. 15:04:56 <PublicServer> <Sander_Buruma> 2+3+2 = 7 15:04:57 <PublicServer> <leg3nd> will change it a bit again then 15:05:11 <PublicServer> <FiCE> ya but why is someone making it 9 tracks now? 15:05:17 <PublicServer> <V453000> Sander_Buruma: plus 2 15:05:24 <PublicServer> <Sander_Buruma> oh,k 15:05:29 <PublicServer> <V453000> the innermost 2 are for Full water trains 15:05:33 <PublicServer> <V453000> returning to the city drop 15:05:58 <PublicServer> <jond1sti> lol who's putting these !desync signs :P 15:06:10 <PublicServer> <FiCE> lol 15:06:18 <PublicServer> <FiCE> maybe me :p 15:06:54 <PublicServer> <jond1sti> what's so desync'd about them? 15:06:56 <PublicServer> <Sander_Buruma> whoever put them there I think they're meaning to say is that there should be more space between diagnoal rail 15:07:11 <PublicServer> <FiCE> yeah I don't know what the proper word is 15:07:19 <PublicServer> <Zaitzev> redesign? :b 15:07:21 <PublicServer> <Sander_Buruma> would call it !spacing 15:07:24 <theholyduck> !password 15:07:24 <PublicServer> theholyduck: flatly 15:07:28 <PublicServer> <jond1sti> why's that? 15:07:34 <PublicServer> *** theholyduck joined the game 15:07:41 <PublicServer> <Zaitzev> why is spacing needed? 15:08:09 *** Benny has joined #openttdcoop 15:08:13 <PublicServer> <FiCE> so we need 2 more lines on the TL20 for return? 15:08:27 <PublicServer> <theholyduck> isnt it bad to have the rings so close together on the southern side? 15:08:32 <Benny> what revision is the server running on? 15:08:33 <PublicServer> <V453000> FiCE: ye 15:08:36 <PublicServer> <FiCE> ok 15:08:44 <PublicServer> <theholyduck> or are we only merging on the northern side? 15:08:51 <PublicServer> <Zaitzev> r19689 15:09:04 <Benny> thank you 15:09:23 <PublicServer> <Zaitzev> god damn message popups xD 15:09:29 <PublicServer> <theholyduck> disable them? 15:09:30 <PublicServer> <FiCE> we should really split these tracks ;) 15:09:33 <PublicServer> <theholyduck> we all do 15:09:38 <PublicServer> <Zaitzev> oh I am about to xD 15:09:43 <PublicServer> <V453000> FiCE: yep 15:09:47 <PublicServer> <V453000> at least the goods food ones 15:09:48 <PublicServer> <FiCE> otherwise good luck connecting to the 3 lane :) 15:09:55 <PublicServer> <FiCE> all of them IMO 15:09:58 <PublicServer> <V453000> ok 15:10:08 <PublicServer> <theholyduck> so v, i was wondering 15:10:15 <PublicServer> <theholyduck> shouldnt there be more space between lines on the southern side? 15:10:22 <PublicServer> <FiCE> we'll need lots of space around level 2 IMO 15:10:26 <PublicServer> <theholyduck> for merging stuff onto copper ore without having to go via food processing? 15:10:33 <PublicServer> <V453000> make gaps between: first4(F/G)_gap_LLL_gap_LLRR 15:10:48 <PublicServer> <Zaitzev> crap, where did I find the message display options? D: 15:10:57 <PublicServer> <FiCE> what sort of gap... enough to allow future expansion? 15:11:02 <PublicServer> <theholyduck> enough to let lines merge 15:11:10 <PublicServer> <V453000> to allow even building :) 15:11:11 <PublicServer> <theholyduck> enough to give more liens 15:11:11 <PublicServer> <theholyduck> etc 15:11:12 <PublicServer> <FiCE> so 60 tiles from the edge? 15:11:18 <PublicServer> <V453000> yes 15:11:20 <PublicServer> <V453000> Goods 15:11:41 <PublicServer> <theholyduck> shouldnt we do something about !space these? 15:11:51 <PublicServer> <V453000> we are talking about that 15:12:00 <PublicServer> <V453000> but the LLL should stay together 15:12:03 <PublicServer> *** made screenshot at 00070317: http://ps.openttdcoop.org/public/webcam/00070317.png 15:12:04 <PublicServer> <theholyduck> well yeah 15:12:10 <PublicServer> <theholyduck> but the other lines should be moved to either side 15:12:11 <PublicServer> <theholyduck> methinks 15:12:19 <PublicServer> <FiCE> actually maybe this isn't so hard 15:12:22 <PublicServer> <V453000> yes 15:12:26 <PublicServer> <theholyduck> we need a fair bit of space aswell 15:12:37 <PublicServer> <V453000> only one part is active in each hub 15:12:38 <PublicServer> <theholyduck> well not that much with tl 2 i guess 15:12:41 <PublicServer> <V453000> else just go away 15:12:47 *** Combuster has quit IRC 15:12:58 <PublicServer> <MrRuben> like, 6 tiles between lvl 1 and the other levels? 15:13:07 *** Combuster has joined #openttdcoop 15:13:07 *** ChanServ sets mode: +o Combuster 15:13:24 <PublicServer> <V453000> 5 tiles is way enough imo 15:13:36 <PublicServer> <V453000> but sure, 5,6, about that 15:13:43 <PublicServer> <leg3nd> i sence its still bad now 15:13:44 <PublicServer> <V453000> on the other hand 15:13:47 <PublicServer> <V453000> we can keep it 15:14:01 <Benny> !password 15:14:01 <PublicServer> Benny: gusted 15:14:10 <PublicServer> <theholyduck> i'll move the water line 6 tiles? 15:14:12 <PublicServer> *** FHS joined the game 15:14:22 <PublicServer> <FHS> wha.. 15:14:25 <PublicServer> <V453000> okay 15:14:39 <PublicServer> <V453000> move Water a bit 15:14:42 <PublicServer> <theholyduck> working on it 15:14:56 <PublicServer> <V453000> Goods/Food - 10 gap? 15:15:28 <PublicServer> <V453000> leg3nd: better :) 15:15:40 <PublicServer> <leg3nd> Still to less platforms ? 15:15:49 <PublicServer> <MrRuben> what about level 2 15:15:56 <PublicServer> <FHS> bah, whats the command to change nick ingame? 15:16:00 <PublicServer> <V453000> leg3nd: should work 15:16:12 <PublicServer> <V453000> FHS: console - nick [newnick] 15:16:15 <PublicServer> <MrRuben> fsh: open console then use name yourname 15:16:18 <PublicServer> <V453000> name newname 15:16:18 *** robotboy has quit IRC 15:16:19 <PublicServer> <V453000> sorry 15:16:21 <PublicServer> *** FHS has changed his/her name to Benny 15:16:29 <PublicServer> <Benny> theeere we go, thanks 15:16:32 <PublicServer> <V453000> ys 15:16:34 <PublicServer> <V453000> yw 15:16:36 <pugi> !password 15:16:36 <PublicServer> pugi: gusted 15:16:51 <PublicServer> <Benny> not playing openttd for so long sure makes one forget stuff >_> 15:16:51 <PublicServer> *** pug joined the game 15:17:07 <PublicServer> <Benny> well then, what are we working on? 15:17:14 <PublicServer> <V453000> setting up ML 15:17:22 <PublicServer> <Benny> any SLHs needing to be built? 15:17:32 <PublicServer> <V453000> after the ML is there :) 15:17:33 <PublicServer> <Benny> oh wait, i see 15:17:37 <PublicServer> <V453000> and drops 15:17:49 <PublicServer> <Zaitzev> are terminus drops any good? 15:17:56 <PublicServer> <theholyduck> is that enough space for water line v? 15:18:01 <PublicServer> <Zaitzev> i mean, do you prefer roro's or what? 15:18:01 <PublicServer> <theholyduck> on western side 15:18:04 <PublicServer> <Benny> they can be, Zait 15:18:06 <PublicServer> <leg3nd> Better signals now 15:18:08 <PublicServer> <V453000> yes, duck 15:18:15 <PublicServer> <leg3nd> exit- combo- exits 15:18:21 <PublicServer> <Zaitzev> because i saw this pretty epic terminus screenshot 15:18:48 <PublicServer> <V453000> show us :) 15:18:49 <PublicServer> <Benny> just go ahead and build a terminus if you feel like it 15:19:01 <PublicServer> <Zaitzev> i can try 15:19:06 <PublicServer> <pug> the tl20 outside line is LLRR? 15:19:06 <PublicServer> <theholyduck> you can build pretty good terminuses if you just seperate exit and entry at the first tile out of station 15:19:15 <PublicServer> <V453000> yes pugi 15:19:20 <PublicServer> <pug> okay 15:19:25 <PublicServer> <pug> and which cl for that? :D 15:19:33 <PublicServer> <V453000> 7 should be fine 15:19:39 <PublicServer> <leg3nd> Hmm dunno with the signals V :> 15:19:47 <PublicServer> <V453000> as the trains are 251kmh and 250 is maximum rail limit 15:19:50 <PublicServer> <leg3nd> think it should be good. 15:19:53 <PublicServer> <FiCE> is !space? ok 15:20:04 <PublicServer> <theholyduck> FiCE: for what? 15:20:11 <PublicServer> <theholyduck> what line is that supposed to be ? 15:20:12 <PublicServer> <FiCE> loop 1 water 15:20:18 <PublicServer> <V453000> leg3nd: you need to make trains pass aroundthe platforms without some harm 15:20:23 <PublicServer> <MrRuben> water is 3 15:20:24 <PublicServer> <FiCE> V had 4 tracks before (2 supply, 2 return) 15:20:33 <PublicServer> <V453000> like this 15:20:38 <PublicServer> <MrRuben> no wait, scrap that 15:20:56 <PublicServer> <V453000> whats going on 15:21:05 <PublicServer> <V453000> doesnt need to exist is full water trains line 15:21:19 <PublicServer> <theholyduck> ah 15:21:30 <PublicServer> <theholyduck> isnt it market as 2 lines though? 15:21:33 <PublicServer> <FiCE> should we space supply/return? 15:21:40 <PublicServer> <V453000> well it is 15:21:47 <PublicServer> <V453000> but it should be two lines each direction 15:22:03 <PublicServer> <theholyduck> isnt that a bit overkill for just water and diamonds? 15:22:12 <PublicServer> <V453000> you cant say 15:22:12 <PublicServer> <theholyduck> though, mark it better on the map then, 15:22:26 <PublicServer> <V453000> never say "this is a lot/not enough" for a certain industry type 15:22:28 <PublicServer> <theholyduck> 2 line can be misunderstood 15:22:36 <PublicServer> <MrRuben> we upgraded LR to LLLLRRRR in that toytown 181 as well :) 15:22:51 <PublicServer> <V453000> well 15:22:53 <PublicServer> <V453000> whatever :) 15:22:56 <PublicServer> <V453000> just o it this way 15:22:59 <PublicServer> <FiCE> if anything I think the LLL raws is a bit small 15:23:10 <PublicServer> <V453000> yes FiCE, can be 15:23:15 <PublicServer> <V453000> we can expand later 15:23:26 <PublicServer> <FiCE> but wouldn't it be easier to add space now in anticipation? 15:23:38 <PublicServer> <V453000> nah 15:23:55 <PublicServer> <V453000> remember you have space also from the goods side 15:24:07 <PublicServer> <V453000> so you can expand raws to both sides 15:24:14 <PublicServer> <V453000> if water is kept inside of the ring 15:24:19 <PublicServer> <V453000> (as it should) 15:24:23 <PublicServer> <FiCE> if we were to expand it to LLLLL 15:24:47 <PublicServer> <FiCE> then you'd need 10 tiles wide for a hub 15:24:57 <PublicServer> <FiCE> which I guess we have :) 15:25:04 <PublicServer> <V453000> ye 15:25:15 <PublicServer> <V453000> and you can of coure move the outer lines a bit if needed 15:25:25 <PublicServer> <V453000> I think this is ok 15:25:58 <PublicServer> <theholyduck> level of tf allowed? 15:26:00 <PublicServer> <FiCE> do you want LLRR for goods or something like LL_RR? 15:26:06 <PublicServer> <V453000> LLRR 15:26:10 <PublicServer> <FiCE> ok 15:26:15 <PublicServer> <V453000> tere is no need to space them really 15:26:20 <PublicServer> <V453000> duck: you dont need to 15:26:27 <PublicServer> <theholyduck> as in, can i flatten this mountain or should i tunnel or go around? 15:26:35 <PublicServer> <Benny> go around 15:26:37 <PublicServer> <V453000> ye 15:26:55 <PublicServer> <V453000> dont go strictly straight 15:27:05 <PublicServer> *** made screenshot at 0003E176: http://ps.openttdcoop.org/public/webcam/0003E176.png 15:27:27 <PublicServer> <theholyduck> shouldnt the water lines have a bit more spacing? 15:27:33 <PublicServer> <theholyduck> seeing as trains ought to merge ont them ? 15:27:36 <PublicServer> <V453000> no need either 15:27:49 <PublicServer> <V453000> when you make a connection/hub, you just adjust them as you need 15:28:06 <PublicServer> <FiCE> full trains on the outside would fix that 15:28:20 <PublicServer> <V453000> well still you have splits from the inside 15:28:31 <PublicServer> <V453000> but we can make full trains outside 15:28:34 <PublicServer> <V453000> *inside 15:28:38 <PublicServer> <FiCE> oh yeah we would 15:28:44 <PublicServer> <MrRuben> darn that rubber plantation near slenfinbridge 15:29:05 <PublicServer> <FiCE> I recon LL_RR would be better 15:29:20 <PublicServer> <FiCE> or whatever spacing that is needed... might make it easier to connect industries ;) 15:29:27 <PublicServer> <V453000> its fine 15:29:46 <PublicServer> <MrRuben> hmm 15:29:52 <PublicServer> <MrRuben> CL near slenfinbridge? 15:29:56 <PublicServer> <MrRuben> not sure about it 15:30:06 <PublicServer> <V453000> who doing Food pickup? 15:30:07 <PublicServer> <FiCE> needs to be 20 15:30:16 <PublicServer> <V453000> FiCE: 7 15:30:26 <PublicServer> <FiCE> oh yeah I forgot :) 15:30:51 <PublicServer> <leg3nd> u want the station to be 20 tiles ? 15:30:56 <PublicServer> <leg3nd> OMG 15:31:06 <PublicServer> <V453000> well that is TL20 :) 15:31:13 <PublicServer> <FiCE> TL20=20 tile stations :) 15:31:17 <PublicServer> <pug> sure a 20 tile station 15:31:22 <PublicServer> <pug> i am trying one right now :P 15:31:35 <PublicServer> <FiCE> it'll be pretty easy 15:33:18 <PublicServer> <Zaitzev> hm, how many tracks should I make for the goods raws drop station? 15:33:30 <PublicServer> <V453000> 8 platforms per line 15:33:35 <PublicServer> <V453000> 3 lines ... there are 15:33:43 <PublicServer> <Zaitzev> so 24? 15:33:50 <PublicServer> <theholyduck> also, if you make a terminal station 15:33:58 <PublicServer> <Zaitzev> crap, I was thinking like.. 10. xD 15:33:58 <PublicServer> <theholyduck> remember to have 1 tile gap between every 2 platforms 15:34:03 <PublicServer> <theholyduck> for maximum efficiency 15:34:10 <PublicServer> <Zaitzev> hm 15:34:12 <PublicServer> <leg3nd> Now when its 2 lines 15:34:15 <PublicServer> <theholyduck> so you can have exits out those places 15:34:18 <PublicServer> <leg3nd> is that LR 15:34:24 <PublicServer> <leg3nd> right ? 15:34:25 *** Combuster has quit IRC 15:34:43 <PublicServer> <theholyduck> zaitzev look at !demo 15:34:45 <PublicServer> <Zaitzev> i see what you mean, i got that part 15:35:03 *** Combuster has joined #openttdcoop 15:35:03 *** ChanServ sets mode: +o Combuster 15:35:37 <PublicServer> <Zaitzev> can I show you a screenshot? found on openttd.org 15:35:39 <PublicServer> <theholyduck> that + some fancy entry stuff 15:35:46 <PublicServer> <MrRuben> just link it 15:35:46 <PublicServer> <theholyduck> = a efficient terminus 15:35:51 <PublicServer> <Zaitzev> http://wiki.openttd.org/images/3/3d/Epicterminus.PNG 15:35:53 <PublicServer> <Benny> that must be one of the most sexy track layouts I have EVER seen 15:36:00 <PublicServer> <Benny> the !DEMO 15:36:12 <theholyduck> Benny, its a standard high capacity termnius 15:36:19 <V453000> Zaitzev: total noob terminus :) 15:36:22 <theholyduck> yeah 15:36:23 <PublicServer> <Zaitzev> ok xD 15:36:26 <theholyduck> that terminus is alot less efficient 15:36:27 <PublicServer> <Benny> doesnt make it less sexy, duck 15:36:30 <PublicServer> <Zaitzev> i'm a noob so :D 15:36:32 <PublicServer> <MrRuben> see the train going right? 15:36:40 <PublicServer> <MrRuben> it has a curve length of 1 there 15:36:50 <PublicServer> <V453000> 2 15:36:58 <PublicServer> <MrRuben> it slows trains down 15:37:02 <PublicServer> <theholyduck> basicly, a efficient terminus looks like that multiplied by however many platforms you need 15:37:08 <PublicServer> <theholyduck> and some fancy stuff on entrance/exit 15:37:29 <PublicServer> <theholyduck> pugi is bulding the exact same thing for instance 15:37:36 <PublicServer> <theholyduck> just with less platforms 15:38:02 <PublicServer> <V453000> very effective 15:38:12 <PublicServer> <theholyduck> well sure, but trains block exit a bit more 15:38:22 <PublicServer> <V453000> ghe 15:38:24 <PublicServer> <Sander_Buruma> I would apreciate if everyone put a sign with /<name> where they are building something 15:38:25 <PublicServer> <V453000> indeed 15:38:27 <PublicServer> <V453000> but that doesnt matter 15:38:36 <PublicServer> <theholyduck> well yeah if you got enough platforms 15:38:39 <PublicServer> <theholyduck> it doesnt matter 15:38:43 <PublicServer> <V453000> yep 15:38:49 <PublicServer> <V453000> and this prevents them from waiting 15:38:54 <PublicServer> <theholyduck> true 15:38:58 <PublicServer> <V453000> so they go nonstop 15:39:08 <PublicServer> <V453000> if you make 10 platforms, its even better 15:39:16 <PublicServer> <theholyduck> well your design is alot easier to build aswell 15:39:17 <PublicServer> <V453000> of course it can be modified :) 15:40:13 <PublicServer> <MrRuben> whats the CL for 20? 15:40:16 <PublicServer> <pug> 7 15:40:43 <PublicServer> <MrRuben> hmm 15:40:58 <PublicServer> <V453000> duck: this is very powerful 15:40:59 <PublicServer> <Zaitzev> doesn't crossover tracks invite problems in the future? 15:41:42 <PublicServer> <Benny> crossover? 15:41:47 <PublicServer> <leg3nd> Dammit. i made it wrong. 15:41:54 <PublicServer> <leg3nd> want the exit line to go tunnel. 15:41:57 <PublicServer> <Zaitzev> whoever is building at Nuntfield 15:42:00 <PublicServer> <leg3nd> but then its Wrong way driving :> 15:42:07 <PublicServer> *** made screenshot at 000657C9: http://ps.openttdcoop.org/public/webcam/000657C9.png 15:42:07 <PublicServer> <V453000> me Zaitzev 15:43:27 <PublicServer> <pug> hmmm 15:43:41 <PublicServer> <MrRuben> hmmm 15:43:52 <PublicServer> <pug> must all exits have access to both lines? :P 15:43:55 <PublicServer> <V453000> pug: why platform only every 3 lines? 15:44:09 <PublicServer> <theholyduck> pugi, remember to make it so that both lines dont see the same platform at the same time 15:44:11 <PublicServer> <pug> space for eyecandy :D 15:44:20 <PublicServer> <Benny> rofl 15:44:20 <PublicServer> <V453000> lol 15:44:32 <PublicServer> <theholyduck> otherwise, you'll get 20tl trains waiting for no reason 15:44:40 <PublicServer> <theholyduck> like in alst game 15:44:41 <PublicServer> <pug> i wanted to use presignals 15:44:45 <PublicServer> <MrRuben> no presignal bypass then :) 15:44:53 <PublicServer> <theholyduck> even without presignal bypass 15:44:55 <PublicServer> <theholyduck> that issue happens 15:44:59 <PublicServer> <theholyduck> if both lines can see the same platform 15:45:03 <PublicServer> <theholyduck> and 2 trains arrive at the same time 15:45:22 <PublicServer> <pug> hm okay 15:45:32 <PublicServer> <pug> i just wanted to give them choice 15:45:46 <PublicServer> <theholyduck> sometimes the best choice is not giving them one 15:45:56 <PublicServer> <theholyduck> trains are navigated by hamsters that dont know better 15:46:00 <PublicServer> <V453000> hint: make choice at entrance, not on exit 15:46:27 <PublicServer> <pug> i did 15:46:30 <PublicServer> <V453000> shall I take over Goods Raws Drop? 15:46:40 *** Intexon has joined #openttdcoop 15:46:47 <PublicServer> <pug> so choice at entrance was okay? <.< 15:46:49 <PublicServer> <V453000> ._. 15:46:51 <PublicServer> <leg3nd> yes plz. i sence it where not good. 15:46:56 <PublicServer> *** Intexon joined the game 15:46:56 <PublicServer> <Intexon> hey 15:47:02 <PublicServer> <pug> holyduck said choice is bad :D 15:47:09 <PublicServer> <leg3nd> atleast dont say i havent tryed to make something :> 15:47:11 <PublicServer> <theholyduck> well it is if you use presignals the st andard way 15:47:30 <PublicServer> <theholyduck> if 2 trains arrive at the same time on diffrnet lines, they'll both see and try the same platform 15:47:35 <PublicServer> <theholyduck> and end up waiting and blocking there 15:47:49 <PublicServer> <MrRuben> which happened at town drop in 181 15:47:53 <PublicServer> <theholyduck> if you use presginals in the standard way 15:48:51 <PublicServer> <theholyduck> i wish there was a, make 4 lines at once tool 15:49:00 <PublicServer> <Zaitzev> wtf did I do D: 15:49:03 <PublicServer> <V453000> there is 15:49:05 <PublicServer> <V453000> duck 15:49:09 <PublicServer> <Zaitzev> *shrugs* 15:49:22 <PublicServer> <theholyduck> V453000: that i can use in this game? 15:49:30 <PublicServer> <V453000> where do you need it built? 15:49:43 <PublicServer> <V453000> see this: 15:49:55 <PublicServer> <V453000> pwnt 15:49:59 <PublicServer> <pug> o0 15:50:01 <PublicServer> <V453000> this is how I do it 15:50:02 <PublicServer> <Sander_Buruma> nice o_O 15:50:03 <PublicServer> <Benny> thats... genious 15:50:09 <PublicServer> <leg3nd> How did u do that :> 15:50:14 <PublicServer> <theholyduck> who is bulding that tl 14 platform? 15:50:16 <PublicServer> <pug> ah, drag and drop 15:50:17 <PublicServer> <Sander_Buruma> drag and drop a station then remove the station 15:50:20 <PublicServer> <pug> i forgot about that 15:50:21 <PublicServer> <Benny> but it doesnt work on slopes 15:50:32 <PublicServer> <leg3nd> Smart 15:50:41 <PublicServer> <V453000> my idea =) 15:50:42 <Ammler> try ctrl 15:50:54 <PublicServer> <V453000> yes, on slopes it sucks 15:51:07 <Ammler> !screen 15:51:09 <PublicServer> *** Ammler made screenshot at 0000B2EE: http://ps.openttdcoop.org/public/webcam/0000B2EE.png 15:51:14 <PublicServer> <V453000> WHO 15:51:22 <PublicServer> <V453000> is building goods raws 15:51:26 *** Doorslammer has joined #openttdcoop 15:51:28 <PublicServer> <theholyduck> yeah, i'm wondering the same thing 15:51:32 <PublicServer> <V453000> Zaitzev: ? 15:51:33 <PublicServer> <theholyduck> somebody seems to be forgetting about tl2 15:52:30 <PublicServer> <theholyduck> whoever is building good raws drop, enter to talk 15:52:37 <PublicServer> <Zaitzev> i'm back 15:52:44 <PublicServer> <Zaitzev> happening? 15:52:48 <PublicServer> <theholyduck> zaitzev, is it you whos building goods raw drop? 15:53:11 <PublicServer> <Sander_Buruma> Its not much of an effort in there, I suppose it doesnt matter much if it is replaced 15:53:12 <PublicServer> <Zaitzev> i did, and I guess I did a mistake :| 15:53:33 <PublicServer> <theholyduck> zaitzev, well trains for that loop 15:53:35 <PublicServer> <theholyduck> is only 2 tiles long 15:53:36 <PublicServer> <theholyduck> not 14 15:53:40 <PublicServer> <Sander_Buruma> put your name somewhere on it before you start building it so people can contact you about it :) 15:54:03 <PublicServer> <Zaitzev> what, so there's gonna be really small trains entering? 15:54:07 <PublicServer> <theholyduck> yes 15:54:08 <PublicServer> <Zaitzev> ok then 15:54:24 <PublicServer> <Zaitzev> now I get what TL2 means, haha 15:54:34 <PublicServer> <Zaitzev> sorry guys :) 15:54:44 <PublicServer> <theholyduck> its allright as long as you know its wrong 15:55:08 <PublicServer> <Zaitzev> i do now :) 15:55:12 <PublicServer> <V453000> its alright as long as you dont say " shut up idiots " :P 15:55:24 <PublicServer> <Zaitzev> lol :p 15:55:27 <PublicServer> <theholyduck> v 15:55:34 <PublicServer> <Zaitzev> "fuck you, let me build it 30 tiles long" 15:55:35 <XeryusTC> hello 15:55:38 *** Combuster has quit IRC 15:55:40 <PublicServer> <V453000> hi Xeryus 15:55:44 <PublicServer> <theholyduck> can i turn water line at !turn here? 15:55:50 <PublicServer> <Benny> morning, XTC 15:55:54 *** Combuster has joined #openttdcoop 15:55:54 *** ChanServ sets mode: +o Combuster 15:55:58 <PublicServer> <Benny> or evening, whatever 15:56:02 <PublicServer> <theholyduck> as in, just complete the loop instead of following the other line? 15:56:05 <PublicServer> <V453000> like that 15:56:08 <PublicServer> <theholyduck> ok 15:56:27 *** KenjiE20 has quit IRC 15:56:51 <PublicServer> <Zaitzev> again, was it 8x3 I needed to build? 15:57:06 <PublicServer> <V453000> yes 15:57:09 <PublicServer> *** made screenshot at 00023B39: http://ps.openttdcoop.org/public/webcam/00023B39.png 15:57:14 <PublicServer> <V453000> but if you are going to use this design, you should modify it 15:57:18 <PublicServer> <MrRuben> afk for dinner 15:57:21 *** KenjiE20 has joined #openttdcoop 15:57:21 *** ChanServ sets mode: +o KenjiE20 15:57:22 <PublicServer> <V453000> this will suck for 3 lines :) 15:57:26 <PublicServer> <Zaitzev> hmm 15:57:37 <PublicServer> <Zaitzev> i just looked at your example there 15:57:40 <PublicServer> <V453000> yes 15:57:41 <PublicServer> <MrRuben> who's writing hello :D 15:57:42 <PublicServer> <Zaitzev> where it said "this" xD 15:57:46 <PublicServer> <V453000> it is a "concept" for you 15:57:54 <PublicServer> <V453000> not the final solution 15:58:02 <PublicServer> <Zaitzev> i'm still trying to wrap my mind around large scale operations :] 15:58:12 <PublicServer> <V453000> :) 15:58:26 <PublicServer> <Zaitzev> hm? 15:58:40 <PublicServer> <V453000> just do things :) they can be fixed /yelled at later ;) 15:58:41 *** Seberoth has quit IRC 15:58:46 <XeryusTC> hello V453000, Benny 15:58:54 <PublicServer> <V453000> hi XeryusTC 15:59:12 <XeryusTC> how many times are we going to greet each other? :p 15:59:21 <PublicServer> <V453000> hello XeryusTC 15:59:34 <PublicServer> <Benny> o.O 16:00:46 <PublicServer> <Sander_Buruma> are we sticking to dropping everything into dredingtown? 16:00:51 <PublicServer> <V453000> yes 16:01:09 <PublicServer> <V453000> it was bigger some time ago ._: 16:01:23 <PublicServer> <Sander_Buruma> then somebody is deleting it 16:01:43 <PublicServer> <V453000> obviously 16:01:46 <PublicServer> <Zaitzev> lolwut 16:01:55 <PublicServer> <V453000> it will grow with food and water 16:02:06 <PublicServer> <Zaitzev> omg, I always forget 16:02:11 <PublicServer> <leg3nd> hehe it looks like a curcit bord the town 16:02:20 <PublicServer> <leg3nd> i sence a resistor there :> 16:02:21 <PublicServer> <Zaitzev> what was the "trick" to delete only tiles of stations? 16:02:25 <PublicServer> <Benny> ctrl 16:02:33 <PublicServer> <Benny> no wait im not sure 16:02:34 <PublicServer> <Zaitzev> and the dozer wasn't it? 16:02:41 <PublicServer> <V453000> R 16:02:42 <PublicServer> <Zaitzev> ctrl+dozer? not the bomb? 16:02:45 <PublicServer> <Benny> its the dozer 16:02:51 <PublicServer> <Benny> not ctrl 16:02:59 <PublicServer> <Benny> thats for rails, roads and so on 16:03:03 <PublicServer> <trangar> back ;D 16:03:06 <PublicServer> <trangar> did I miss something? 16:03:08 <PublicServer> *** trangar has joined company #1 16:03:41 <PublicServer> <Benny> k, so afk for dinner 16:03:50 <PublicServer> *** Benny has left the game (leaving) 16:04:47 *** Vitus has joined #openttdcoop 16:04:55 <Vitus> !password 16:04:55 <PublicServer> Vitus: mashed 16:05:09 <PublicServer> <V453000> :P 16:05:14 <PublicServer> <FiCE> lol 16:05:18 <PublicServer> *** Vitus joined the game 16:05:19 <PublicServer> <Vitus> Hey 16:05:21 <PublicServer> <trangar> hai 16:05:22 <PublicServer> <V453000> hy 16:06:12 <PublicServer> <leg3nd> Hmm need a bit help at Food pickup 16:06:22 <PublicServer> <trangar> signalling? 16:06:24 <PublicServer> <V453000> o_O 16:06:25 <PublicServer> <pug> so many stations? 16:06:25 <PublicServer> <V453000> that is huge 16:06:26 <PublicServer> <leg3nd> have no clue actuely how to signal this now. without one-way pbs 16:06:36 <PublicServer> <V453000> you need about half of it 16:06:39 <PublicServer> <pug> i just made 6 stations for goods :D 16:07:00 <PublicServer> <leg3nd> is it really that huge :> 16:07:39 <PublicServer> *** Intexon has left the game (connection lost) 16:09:04 <PublicServer> <Zaitzev> what station skin do you use? i tried to find it 16:09:08 <PublicServer> <leg3nd> Dammit, i made it wrong. not that it matter so much. 16:09:20 <PublicServer> <Zaitzev> lol 16:09:21 <PublicServer> <leg3nd> i wanted the exit at tunnels :> 16:09:26 <PublicServer> <leg3nd> but never mind :> 16:09:26 <PublicServer> <trangar> pff :P 16:10:01 <PublicServer> <trangar> oh ye I'll add prio 16:10:51 <PublicServer> <theholyduck> there 16:10:55 <PublicServer> <theholyduck> i think water loop is complete 16:11:11 <PublicServer> <theholyduck> normal llRR right v? 16:11:21 <PublicServer> <trangar> just 1 question.. 16:11:24 <PublicServer> <trangar> at food pickup 16:11:27 <PublicServer> <trangar> where's the food factory? 16:11:39 <PublicServer> <leg3nd> dont we normaly build one 16:11:46 <PublicServer> <Sander_Buruma> when the station is finished we will 16:11:50 <PublicServer> <trangar> oki ^^ 16:11:54 <PublicServer> <trangar> /phew 16:12:03 <PublicServer> <V453000> duck: hmm 16:12:05 <PublicServer> <V453000> ok 16:12:06 <PublicServer> <theholyduck> ok so, 16:12:07 <PublicServer> <V453000> could be so 16:12:11 <PublicServer> *** made screenshot at 0002A539: http://ps.openttdcoop.org/public/webcam/0002A539.png 16:12:11 <PublicServer> <pug> OH NOES, THERE IS NO FOOD FACTORY :D 16:12:16 <PublicServer> <trangar> D: noes! 16:12:17 <PublicServer> <V453000> just disconnect them at the !middle 16:12:18 <PublicServer> <pug> i think we have to reallocate the station :D 16:12:28 <PublicServer> <leg3nd> Pug Shhhhh 16:12:35 <PublicServer> <pug> :P 16:12:41 <PublicServer> <pug> okay, i'm off to dinner :) 16:12:43 <PublicServer> <trangar> ye.. *deletes everything* 16:12:45 <PublicServer> <trangar> baibai pug 16:12:53 <PublicServer> <trangar> so anything that can be done? 16:12:54 <PublicServer> <theholyduck> why deleating middle anyway? 16:12:55 <pugi> here too :P 16:13:01 <PublicServer> <theholyduck> its shown as a loop on the plan 16:13:03 <PublicServer> <V453000> duck: it is unused 16:13:10 <Absurd-Mind> !password 16:13:10 <PublicServer> Absurd-Mind: ciders 16:13:14 <PublicServer> <V453000> yes, but the signals go kinda against each other 16:13:25 <PublicServer> <theholyduck> but other than that 16:13:26 <PublicServer> *** Absurd-Mind joined the game 16:13:30 <PublicServer> <theholyduck> just make it LLRR? 16:13:54 <PublicServer> <theholyduck> like how i signaled it at !middle 16:13:58 <PublicServer> *** Intexon joined the game 16:14:09 <PublicServer> <trangar> :D 16:14:12 <PublicServer> <Vitus> leg3nd, would you mind if I redo your food drop in PSG131/180 style? 16:14:13 <PublicServer> <trangar> signal'd 16:14:31 <PublicServer> <theholyduck> i think he sort of abandoned the food drop 16:14:48 <PublicServer> <leg3nd> its okay. 16:14:54 <PublicServer> <Vitus> Thanks :) 16:14:55 <PublicServer> <leg3nd> i did just try to make a station. 16:15:00 <PublicServer> <leg3nd> i know it where bad. 16:15:03 <PublicServer> <trangar> destroy? :D 16:15:05 <PublicServer> <theholyduck> hmm, looking at it 16:15:08 <PublicServer> <leg3nd> but atleast i did try. 16:15:11 <PublicServer> <theholyduck> shouldnt there be more breaking space 16:15:16 <PublicServer> <theholyduck> for food pickup? 16:15:16 <PublicServer> <trangar> it looks erally good leg3nd :) 16:15:23 <PublicServer> <trangar> couldn't have done it better 16:15:29 <PublicServer> <trangar> apart from putting the tunnels on the exiting line :D 16:15:42 <PublicServer> <leg3nd> hehe 16:15:44 <PublicServer> <V453000> that doesnt matter at all 16:15:51 <PublicServer> <Vitus> I didn't say it's bad! But I think the drop style from 131 fits here more :P 16:15:55 <PublicServer> <leg3nd> anyway the food drop is okay to destroy 16:16:04 <PublicServer> <leg3nd> not all that good at RoRo :> 16:16:15 <PublicServer> <trangar> nah it's good m8 :) I like it 16:16:23 <PublicServer> <leg3nd> Aint that slow wiggle ? 16:16:36 <PublicServer> <Vitus> Wondering about braking space 16:16:42 <PublicServer> <theholyduck> so, going at it, we're going to need 3 stations at town drop 16:16:47 <PublicServer> <Vitus> What would be good for Masai? 16:16:49 <PublicServer> <theholyduck> anyone feel like start planning out how we organize them? 16:16:59 <PublicServer> <V453000> Vitus: TL2 ... so 2 tiles wont hurt 16:17:08 <PublicServer> <Vitus> OK 16:17:15 <PublicServer> <leg3nd> Hmm it need to be 22 16:17:16 <PublicServer> <leg3nd> :< 16:17:19 <PublicServer> <trangar> :D 16:17:21 <PublicServer> <Zaitzev> hm, im stuck D: 16:17:33 <PublicServer> <theholyduck> v, should i make food/goods drop a 2 way terminus? 16:17:40 <PublicServer> <V453000> yeees 16:17:42 <PublicServer> <theholyduck> ok 16:17:46 <PublicServer> <theholyduck> i claim food goods drop 16:18:23 <PublicServer> <trangar> any signalling to be done? 16:18:41 <PublicServer> <theholyduck> think 4 platforms per line is enough? 16:18:48 <PublicServer> <theholyduck> or should i do 10? 16:18:55 <PublicServer> <theholyduck> or even more? 16:19:01 <PublicServer> <V453000> who the hell 16:19:03 <PublicServer> <V453000> is helping me 16:19:05 <PublicServer> <trangar> zait, is it a ro-ro or a terminus? 16:19:10 <PublicServer> <theholyduck> V453000: not me :P 16:19:14 <PublicServer> <trangar> me neither 16:19:25 <PublicServer> <V453000> my god 16:20:00 <PublicServer> <leg3nd> im still looking at Food pickup what to do with the 16 tiles :> 16:20:06 <PublicServer> <MrRuben> nice eyecandy! 16:20:07 *** thgergo has joined #openttdcoop 16:20:17 <PublicServer> <trangar> can't you just try to rebuild your entrance? 16:20:28 <PublicServer> <V453000> whats bad with 16 tiles 16:20:38 <PublicServer> <leg3nd> the trains is 20 tiles. 16:20:42 <PublicServer> <V453000> CL is 7 16:20:48 <PublicServer> <trangar> on food pickup? 16:20:56 <PublicServer> <leg3nd> in case of waiting. 16:21:02 <PublicServer> <leg3nd> its gonna block right ? 16:21:04 <PublicServer> <trangar> it is 16:21:16 <PublicServer> <trangar> if it has to wait for another train it blocks the entire station 16:22:04 <PublicServer> <leg3nd> Holy Crap who is building at Food DROP ? 16:22:23 <PublicServer> <Vitus> Me 16:22:29 <PublicServer> *** XeryusTC joined the game 16:22:30 <PublicServer> <leg3nd> U done this before :> 16:22:35 <PublicServer> <XeryusTC> hello 16:22:44 <PublicServer> <V453000> hey XeryusTC 16:22:45 <PublicServer> <XeryusTC> another V453k plan :o 16:22:48 <PublicServer> <V453000> hi XeryusTC 16:22:53 <PublicServer> <V453000> hello XeryusTC 16:23:01 <PublicServer> <V453000> yo XeryusTC 16:23:02 <PublicServer> <Vitus> Hey 16:23:07 <PublicServer> <trangar> hey 16:23:09 <PublicServer> <V453000> can I stop now? :P 16:23:14 <PublicServer> <Vitus> No :D 16:23:32 <PublicServer> <MrRuben> just say "hi nubs" v 16:23:39 <PublicServer> <trangar> leg3nd 16:23:42 <PublicServer> <leg3nd> yeah ? 16:23:47 <PublicServer> <trangar> I doubt the station will be that busy with TL20 16:23:50 <PublicServer> <trangar> so just leave it for now 16:23:56 <PublicServer> <leg3nd> okay. 16:23:56 <PublicServer> <trangar> if it turns out to be a prob we'll change it 16:24:06 <PublicServer> <leg3nd> yeah u should. 16:24:28 <PublicServer> <leg3nd> im just trying to make something :> 16:24:41 <PublicServer> <leg3nd> Beside adding small prios :> 16:24:43 *** Seberoth has joined #openttdcoop 16:25:02 *** Progman has joined #openttdcoop 16:25:26 <PublicServer> <MrRuben> whats up with dredingtown? 16:25:38 <PublicServer> <Sander_Buruma> its the town getting all the drops 16:25:54 <PublicServer> <MrRuben> ah ofc 16:25:57 <PublicServer> <Zaitzev> something tells me that town is gonna be huge 16:26:13 <PublicServer> <theholyduck> i'm still not sure how much capacity i should give 16:26:21 <PublicServer> <theholyduck> for town drop 16:26:31 <PublicServer> <theholyduck> i think i need more than i currently allocated 16:26:38 <PublicServer> <V453000> this should be enough 16:26:44 <PublicServer> <theholyduck> 2 per line? 16:26:46 <PublicServer> <theholyduck> platforms that is 16:26:51 <PublicServer> <theholyduck> hmm 16:26:52 <PublicServer> <Sander_Buruma> the pickup station has 20 spaces for TL20 trains 16:26:53 <PublicServer> <theholyduck> wait 16:27:02 <PublicServer> <Sander_Buruma> yours only 12 16:27:04 <PublicServer> <trangar> dredingtown needs water and food to grow faster 16:27:13 <PublicServer> *** made screenshot at 0006FF1A: http://ps.openttdcoop.org/public/webcam/0006FF1A.png 16:27:13 <PublicServer> <Sander_Buruma> its growing too fast already 16:27:13 <PublicServer> <V453000> food pickup is brutal overkill 16:27:18 <PublicServer> <theholyduck> yeah 16:27:21 <PublicServer> <theholyduck> my thoughts exactly 16:27:27 <PublicServer> <trangar> <3 it's great 16:27:31 <PublicServer> <leg3nd> hehe 16:27:48 <PublicServer> <theholyduck> actually, i think i might make a bit more platforms 16:27:53 <PublicServer> <theholyduck> to give 4 platforms per line 16:28:04 <PublicServer> <trangar> unholy, don't you place signals right after that platforms? 16:28:23 <PublicServer> <leg3nd> stop mocking my station :< 16:28:36 <PublicServer> <V453000> its not mocking 16:28:38 <PublicServer> <V453000> its whining ;) 16:28:51 <PublicServer> <trangar> he's just jealous 16:29:08 <PublicServer> <leg3nd> hehe. u can never have something to big 16:29:28 <PublicServer> <V453000> WTF IS GOING On 16:29:34 <PublicServer> <V453000> who connects the cities 16:30:21 <PublicServer> <MrRuben> lol, local road reconstruction XD 16:30:24 <PublicServer> <trangar> V, you want some busses in dredingtown so it'll grow faster? 16:30:40 <PublicServer> <V453000> no need 16:30:44 <PublicServer> <V453000> yet 16:32:15 <PublicServer> <trangar> don't you think foods raws drop is a bit overkill as well? 16:32:26 <FiCE> !tl 2 5 16:32:28 <PublicServer> <V453000> it isnt 16:32:31 <PublicServer> <theholyduck> its not actually that many platforms 16:32:32 <PublicServer> <V453000> oh 16:32:33 <PublicServer> <theholyduck> and trains are shorter 16:32:39 <PublicServer> <V453000> well 16:32:47 <FiCE> !help 16:32:47 <PublicServer> FiCE: http://www.openttdcoop.org/wiki/IRC_Commands 16:32:50 <PublicServer> <V453000> we dont need 14 platforms per line indeed :) 16:32:55 <PublicServer> <V453000> but keep it 16:33:01 <PublicServer> <Vitus> Well, it's easily changeable 16:33:06 <PublicServer> <V453000> ye 16:33:13 <FiCE> @tl 2 5 16:33:13 <Webster> FiCE: (tl <no arguments>) -- Returns full name and reference url (if defined) 16:33:36 <PublicServer> <V453000> @gap 2 5 16:33:44 <FiCE> thanks :) 16:33:44 <V453000> @gap 2 5 16:33:44 <Webster> V453000: For Trainlength of 2: 13 - 16 needs 4, 17 - 20 needs 5, 21 - 24 needs 6. 16:34:06 <PublicServer> <V453000> yw 16:34:43 <PublicServer> <Zaitzev> city size has almost doubled now 16:34:57 <PublicServer> <V453000> whoever is touching my WIP: 16:34:58 <PublicServer> <V453000> stop 16:35:07 <PublicServer> <trangar> hammer time? 16:35:14 <PublicServer> <V453000> yes 16:35:20 <PublicServer> <trangar> *dance* 16:35:26 <PublicServer> <FiCE> @gap 2 14 16:35:53 <PublicServer> <Zaitzev> can someone look at /zaitzev 16:36:00 <FiCE> @gap 2 14 16:36:00 <Webster> FiCE: For Trainlength of 2: 49 - 52 needs 13, 53 - 56 needs 14, 57 - 60 needs 15. 16:36:17 <PublicServer> <trangar> ducky can i signal it? 16:36:36 <PublicServer> <theholyduck> not anytime soon 16:36:39 <PublicServer> <theholyduck> still working on it 16:36:40 <PublicServer> <trangar> :( 16:36:49 <PublicServer> <FiCE> if I wanted to know the number of tunnels of length 14 needed for TL2...? 16:36:57 <PublicServer> <theholyduck> a fuckton 16:37:02 <PublicServer> <Zaitzev> any road vehicles in this game? 16:37:20 <PublicServer> <FiCE> what is the second parameter of @gap? I assume signal gap? 16:37:59 <PublicServer> <FiCE> actually you're right... too many :) 16:38:27 <PublicServer> <MrRuben> duck, can I do eyecandy on foods/goods drop? 16:38:48 <Benny> !password 16:38:48 <PublicServer> Benny: rooter 16:38:57 <PublicServer> *** Benny joined the game 16:39:05 <PublicServer> <Zaitzev> you can do the goods raws drop also if there's any room for it there 16:39:29 <PublicServer> <Zaitzev> buffers etc 16:39:36 <PublicServer> <Zaitzev> maybe new stations ;P 16:40:25 <PublicServer> <theholyduck> who is "helping" me :p 16:40:31 <PublicServer> <MrRuben> I am :) 16:40:34 <PublicServer> <trangar> *whistles* 16:40:47 <PublicServer> *** XeryusTC has left the game (leaving) 16:41:32 <PublicServer> <trangar> ye I'm off 16:41:36 <PublicServer> <trangar> byebye guys, cya tomorr 16:41:40 <PublicServer> <Vitus> Take care 16:41:46 <PublicServer> <V453000> cya 16:41:47 <PublicServer> *** trangar has left the game (leaving) 16:42:15 <PublicServer> *** made screenshot at 000405D9: http://ps.openttdcoop.org/public/webcam/000405D9.png 16:42:59 <PublicServer> <theholyduck> hmm, should i add some balancing on entrance or exit for my 2 sided terminus? 16:43:21 <PublicServer> <V453000> as you think 16:43:30 <PublicServer> <theholyduck> well, if i hook it up as it is now 16:43:37 <PublicServer> <theholyduck> its quite literally 2 seperate networks 16:43:57 <PublicServer> <theholyduck> both pickup and drop on this side has no posibility of trains going from 1 line to the other 16:44:12 <trangar> they don't have to right? 16:44:14 <PublicServer> <theholyduck> so trains are essentially going in a closed loop :P 16:44:38 <PublicServer> <theholyduck> if i dont add some balancing, you have to add trains to both loops 16:44:42 <trangar> they go back and forth 2 stations, why do they want to switch tracks? :P 16:44:43 <trangar> s 16:44:45 <trangar> so? 16:44:51 <PublicServer> <theholyduck> effort 16:45:03 <trangar> like making it possible to switch tracks is less effort 16:45:14 <PublicServer> <theholyduck> well its still a prettier solution 16:45:20 <PublicServer> <MrRuben> hmm, dutch platforms look weird in this type of land don't they 16:45:29 <PublicServer> <theholyduck> v, any opinions? 16:45:35 <PublicServer> *** Combuster joined the game 16:45:43 <PublicServer> <theholyduck> should i bother adding balancing, or just keep it as 2 seperate loops and having to add trains to both? 16:45:54 <PublicServer> <V453000> none at all 16:46:05 *** heffer has joined #openttdcoop 16:46:23 <PublicServer> <theholyduck> alternativly yet again, one could add a flip-flop to the train spawning depot 16:46:36 <PublicServer> <theholyduck> should keep traffic on both lines completely equal 16:47:26 <trangar> you know what ducky? 16:47:33 <trangar> it's your track, you do what you want :P 16:47:42 <PublicServer> <theholyduck> well, i'm not sure what i want 16:47:54 <PublicServer> <Combuster> I think I see a lot of CL issues 16:47:55 <PublicServer> <theholyduck> i've never built a flipflop, but the challenge seems fun 16:48:02 <PublicServer> <Combuster> TL=CL for Masai 16:48:07 <trangar> 1 for seperate loops, 2 for joined, 3 for flipflop 16:48:07 <PublicServer> <theholyduck> combuster, cl for the tl20 trains = 7 16:48:10 <trangar> *rolls a dice* 16:48:18 <PublicServer> <V453000> 250 is max speed on erail afaik 16:48:25 <PublicServer> <V453000> masais go 251 16:48:47 <PublicServer> <Combuster> thought I tested that the other day 16:48:49 <trangar> I rolled 5 :D 16:48:50 <PublicServer> <V453000> so a fullspeed CL20 or fullspeed-1 CL7? 16:48:59 <trangar> and now 3 16:49:01 <PublicServer> <V453000> hmm 16:49:03 <trangar> go for the flipflop :D 16:49:19 <PublicServer> <pug> i think cl7 will do ;) 16:49:20 <PublicServer> <theholyduck> well sure, i've never built one, but the challenge seems fun 16:49:31 <trangar> good luck ^^ 16:49:33 <V453000> @cl rail 7 16:49:33 <Webster> V453000: (cl <no arguments>) -- Returns full name and reference url (if defined) 16:49:39 <V453000> @clcalc rail 7 16:49:39 <Webster> V453000: A rail Curve Length of 7 (capped at 13 half tiles) gives a speed of 232km/h or 145mph 16:49:47 <V453000> wtf 16:49:51 <V453000> @clcalc rail 8 16:49:52 <Webster> V453000: A rail Curve Length of 8 (capped at 13 half tiles) gives a speed of 232km/h or 145mph 16:49:58 <V453000> o_O 16:50:07 <theholyduck> ;O 16:50:08 <V453000> 232? 16:50:12 <V453000> never seen that number 16:50:16 <pugi> oh 16:50:19 <mrruben5> @clcalc 20 16:50:19 <Webster> mrruben5: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 16:50:19 <pugi> yeah, it is 232... 16:50:34 <theholyduck> shouldnt it be erail or something? 16:50:47 <pugi> it is (232-(13-tl)^2) or something like that 16:51:01 <trangar> @clcalc erail 7 16:51:01 <Webster> trangar: A rail Curve Length of 7 (capped at 13 half tiles) gives a speed of 232km/h or 145mph 16:51:05 <trangar> hmm 16:51:11 <trangar> anyways baibai 16:51:13 *** trangar has quit IRC 16:51:18 <Vitus> I'll check it 16:51:19 <Vitus> brb 16:51:23 <PublicServer> *** Vitus has left the game (leaving) 16:51:27 <theholyduck> well i sort of designed my station around cl 7 :P 16:51:30 <PublicServer> <Combuster> opened a testgame 16:51:41 <PublicServer> <Combuster> Masai stuck at 231 at a TL7 loop 16:51:47 <pugi> Maximum speed in km/h = 231 - (13-CL)^2 16:52:10 <pugi> so 13 half tiles is max 16:52:20 <pugi> = cl 6.5 16:52:21 <pugi> or 7 16:52:26 <pugi> @clcalc 6 16:52:26 <Webster> pugi: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 16:52:31 <pugi> @clcalc rail 6 16:52:32 <PublicServer> <V453000> yes 16:52:32 <Webster> pugi: A rail Curve Length of 6 (11 half tiles) gives a speed of 228km/h or 142mph 16:52:34 <PublicServer> <V453000> 231 16:52:57 <pugi> http://blog.openttdcoop.org/2009/05/13/about-curve-lengths/ <-- here is 232 - ... 16:53:00 <pugi> in wiki is 231 - ... 16:53:01 <pugi> :D 16:53:11 <PublicServer> <Sander_Buruma> thou shalt not nitpick 16:54:01 <pugi> http://wiki.openttd.org/Game_mechanics#Trains 16:54:37 <PublicServer> <V453000> hmm 16:54:59 <Combuster> fail :) 16:55:04 <PublicServer> <V453000> big fail 16:55:04 <pugi> plan fail :D 16:55:09 <theholyduck> do we have to make cl 20 then? 16:55:13 <theholyduck> for the huge trains? 16:55:16 <Combuster> :) 16:55:25 <PublicServer> <V453000> well 16:55:30 <theholyduck> its not that impossible 16:55:32 <PublicServer> <V453000> 131 had tl 24 ;( 16:55:33 <theholyduck> theres plenty of flat space 16:55:49 <PublicServer> <pug> yeah, cl20 is doable 16:56:14 <PublicServer> <Combuster> I think the only thing that needs real fixing is the ML 16:56:15 <PublicServer> <V453000> Duck: see this 16:56:21 <PublicServer> <pug> and s-curves are still allowed 16:56:29 <PublicServer> <theholyduck> i was thinking the same thing 16:56:32 <PublicServer> <theholyduck> v 16:56:35 <PublicServer> <V453000> ye 16:56:36 <PublicServer> <theholyduck> it would make the cl right 16:56:59 <PublicServer> <pug> but only one s-curve 16:57:00 <Vitus> Well, there's CL 24+ in 131 16:57:17 <PublicServer> *** made screenshot at 0003A1BD: http://ps.openttdcoop.org/public/webcam/0003A1BD.png 16:57:36 <Vitus> (most of the time :D ) 16:58:19 <PublicServer> <V453000> s 16:59:23 <PublicServer> <V453000> who is the helping one? 16:59:27 <PublicServer> <V453000> at my station? 16:59:42 <PublicServer> <leg3nd> not me 16:59:42 <XeryusTC> santa 16:59:48 <PublicServer> <theholyduck> people have a nasty tendency to "help" :p 16:59:49 <PublicServer> <V453000> yeah obviously nobody 16:59:49 <PublicServer> <Combuster> Looking at it, does that count? :) 16:59:58 <PublicServer> <V453000> no Combuster :) 17:00:04 <Vitus> !password 17:00:05 <PublicServer> Vitus: duller 17:00:24 <PublicServer> *** Vitus joined the game 17:00:40 <PublicServer> <theholyduck> so, i guess its time to drag those LLRR's to my station? 17:01:08 <PublicServer> <theholyduck> i decided on flipflop on depot exit for eavening the loads on the 2 lines 17:01:11 <PublicServer> <V453000> AND ENOUGH! 17:01:23 <PublicServer> <Vitus> The raws drop should be included in the outer ring, right? 17:01:25 <PublicServer> <theholyduck> make a STOP DTHAT sign if somebody is interfering :P 17:01:36 <PublicServer> <V453000> I am spamming chat like mad 17:01:43 <PublicServer> <theholyduck> apparently the person is blind 17:01:44 <V453000> @logs 17:01:44 <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/ 17:01:45 <PublicServer> <Combuster> people should be HONEST about what they are doing 17:01:48 <PublicServer> <pug> where is EH40 Masai train? :D 17:01:53 <PublicServer> <Sander_Buruma> some people dontread chat a lot because theres so much being said 17:01:54 <PublicServer> <Combuster> 2030 17:02:09 <PublicServer> <theholyduck> well, they should ALWAYS read it 17:02:30 <PublicServer> <Benny> reading the chat is impossible if you are building something though 17:02:34 <PublicServer> <theholyduck> hmm, lag 17:02:38 <PublicServer> <Sander_Buruma> its hard for me to focus while keeping up with the chat 17:02:47 <PublicServer> <theholyduck> benny, not really 17:02:49 <PublicServer> <theholyduck> its no harder than driving a car 17:02:53 <PublicServer> <theholyduck> also, weird lag is lag 17:03:02 <PublicServer> <theholyduck> my lines dont show up untill i start typing the next 17:03:19 <PublicServer> <Benny> i'm 15 so i dunno how hard driving a car is... o.O 17:03:31 <PublicServer> <theholyduck> well, it requires keeping attention on various things 17:03:36 <PublicServer> <Combuster> Benny: ever tried go karts 17:03:36 <PublicServer> <theholyduck> glancing at mirrors 17:03:39 <PublicServer> <theholyduck> etc,etc 17:03:45 <PublicServer> <pug> hmm 17:03:50 <PublicServer> <Benny> combuster: nope 17:03:51 <PublicServer> <theholyduck> basicly, you need to keep track on your surroundings while doing other things 17:03:52 <PublicServer> <leg3nd> mirrors in a car Whats that :> 17:04:00 <PublicServer> <Combuster> Its so easy to drive them into the railing ;) 17:04:05 <PublicServer> <leg3nd> u just have to look farward 17:04:05 <PublicServer> <theholyduck> this is the same thing 17:04:08 <PublicServer> <theholyduck> build on autopilot 17:04:15 <PublicServer> <pug> driving car doesn't need that much attention :D 17:04:16 <PublicServer> <theholyduck> and read chat every 10 secs 17:04:25 <PublicServer> <theholyduck> pug well nor does building rails :p 17:04:33 <PublicServer> <theholyduck> i do most of my rail building on auto-pilot 17:04:49 <PublicServer> <pug> but i agree that reading chat and building is a bit hard 17:04:52 <PublicServer> <Benny> i have my middle monitor turned 90 degrees and i have irc on it 90% of the time so its not really THAT much of a problem 17:05:09 <PublicServer> <pug> i am playing in 1920x1080 so chat is only a tiny bit in the lower left :P 17:05:34 <PublicServer> <leg3nd> hehe 800x600 here. so i see chat. when i look down there :> 17:05:45 <PublicServer> <pug> :P 17:05:53 <PublicServer> <Combuster> On my laptop, chat tends to interfere with building ;) 17:06:19 <PublicServer> <Combuster> "people, be quiet dammit, I lost my piece of rail" 17:06:33 <PublicServer> <Combuster> :) 17:06:50 <PublicServer> *** Combuster has left the game (leaving) 17:07:01 <PublicServer> <pug> ragequit? :D 17:07:05 <Combuster> I'd love to stay but I got appointments 17:07:09 <Combuster> so yes 17:07:13 <DJNekkid> !password 17:07:13 <PublicServer> DJNekkid: duller 17:07:13 <Combuster> ragequit ;) 17:07:17 <PublicServer> <V453000> he :) 17:07:19 <PublicServer> *** DJ Nekkid joined the game 17:07:21 <PublicServer> <leg3nd> ;> 17:07:28 <PublicServer> <Benny> ohai nekkid 17:07:54 <PublicServer> <V453000> hi DeeJay 17:08:00 <PublicServer> <DJ Nekkid> hi benny ... thenoob? 17:08:04 <PublicServer> <DJ Nekkid> hi V :) 17:08:12 <PublicServer> <Benny> with zero's, please 17:08:20 <PublicServer> <leg3nd> :> 17:08:41 <PublicServer> <Benny> so yes, Bennythen00b 17:10:56 <PublicServer> <V453000> its just a normal station ;) 17:10:58 <PublicServer> <Benny> ill go clean my room nao, theres not much i can do here yet anyways.. >_< 17:11:08 <PublicServer> *** Benny has left the game (leaving) 17:11:19 <PublicServer> <leg3nd> V u station is HUGE 17:11:22 <PublicServer> <leg3nd> :> 17:11:38 <PublicServer> <V453000> no it isnt 17:11:41 <PublicServer> <V453000> its for 4 lines 17:11:44 <PublicServer> <theholyduck> not really no 17:11:46 <PublicServer> <leg3nd> joking m8 17:11:49 <PublicServer> <theholyduck> i've seen huger stations :P 17:12:02 <PublicServer> <Zaitzev> heh 17:12:04 <PublicServer> <leg3nd> there aint any huge station on this map :> 17:12:13 <PublicServer> <Zaitzev> it looks like the lower part of a Transformer mask/head 17:12:19 <PublicServer> *** made screenshot at 0003C5A8: http://ps.openttdcoop.org/public/webcam/0003C5A8.png 17:12:53 <PublicServer> <leg3nd> now comes the cracy eyecandy 17:12:59 <PublicServer> <Zaitzev> xD 17:13:21 *** [com]buster has joined #openttdcoop 17:13:21 *** ChanServ sets mode: +o [com]buster 17:15:13 *** Polygon has joined #openttdcoop 17:16:55 *** Combuster has quit IRC 17:16:55 *** [com]buster is now known as Combuster 17:17:49 *** Mitcian has joined #openttdcoop 17:18:14 <PublicServer> <pug> i just thought of something, for double s-bends the combined length of all the track between the curves in the same direction has to be 20 17:18:25 *** [JaW] has joined #openttdcoop 17:18:54 <PublicServer> <theholyduck> hmm 17:18:55 <PublicServer> <theholyduck> wait 17:19:03 <PublicServer> * theholyduck just realized he built wrongly :p 17:21:03 <PublicServer> *** DJ Nekkid has left the game (leaving) 17:22:39 <PublicServer> <MrRuben> v453000 = mr bean? 17:22:56 <PublicServer> <V453000> ? 17:23:07 <PublicServer> <MrRuben> look east of town drop 17:23:23 <PublicServer> <V453000> wtf 17:23:37 <PublicServer> <V453000> why 17:23:51 <PublicServer> <MrRuben> AMG ZEPPELIN 17:24:15 <PublicServer> <V453000> NOOO 17:24:17 <PublicServer> <Sander_Buruma> just can't stop admiring the effort you put into learning the game and building things 17:24:20 <PublicServer> <MrRuben> kirov airship reporting 17:24:21 <PublicServer> <V453000> Kirov coming to bombard my station 17:24:25 <PublicServer> <MrRuben> target acquired 17:24:36 <ODM> kirovs are awesome. 17:24:43 *** OwenS has joined #openttdcoop 17:24:43 *** ChanServ sets mode: +v OwenS 17:24:48 <PublicServer> <leg3nd> hehe zepplins is like killer unit in RA3 :> 17:24:54 <ODM> ra2 > ra3 17:24:57 <PublicServer> <MrRuben> ra2 > ra3! 17:25:03 <PublicServer> <V453000> ye 17:25:10 <PublicServer> <V453000> RA3 sucks donkey balls 17:25:11 <PublicServer> <MrRuben> I hate the secondary attacks in ra3 17:25:13 *** KenjiE20 has quit IRC 17:25:22 <PublicServer> <MrRuben> and not even boris in ra3 :/ 17:26:14 <PublicServer> <leg3nd> Nice EyeC V :> 17:26:17 <PublicServer> <V453000> :) 17:26:19 <PublicServer> <leg3nd> taking your time 17:26:50 <PublicServer> <leg3nd> to make it real life like. 17:27:15 <PublicServer> <leg3nd> missing a bit water puddels 17:27:21 <PublicServer> *** made screenshot at 000343C1: http://ps.openttdcoop.org/public/webcam/000343C1.png 17:27:29 <PublicServer> <V453000> waiit 17:27:33 <PublicServer> <leg3nd> and some girl running around looking for dimonds 17:27:50 <PublicServer> <V453000> lol 17:27:55 <PublicServer> *** Absurd-Mind has left the game (leaving) 17:28:47 <[JaW]> !password 17:28:47 <PublicServer> [JaW]: powwow 17:29:11 <SmatZ> powwow! 17:29:12 <PublicServer> *** JaW joined the game 17:29:16 <PublicServer> <leg3nd> BRB 17:29:18 <PublicServer> *** leg3nd has joined spectators 17:29:30 <ODM> beer! 17:29:35 <SmatZ> :D 17:29:40 <PublicServer> <V453000> :))) 17:29:56 <PublicServer> *** FiCE has left the game (connection lost) 17:30:12 <PublicServer> <pug> i just renamed water -> beer :D 17:30:20 <PublicServer> *** pug has left the game (leaving) 17:30:22 <PublicServer> <V453000> and I renamed the other 17:30:27 <pugi> ^^ 17:30:40 <SmatZ> :D 17:31:10 <PublicServer> <V453000> we should seriously have beer in every game 17:31:24 <PublicServer> <Zaitzev> where's beer? 17:31:26 <PublicServer> <Zaitzev> want! 17:31:35 <SmatZ> everywhere:) 17:32:05 <PublicServer> <theholyduck> there, now all food/goods drop needs is signals 17:32:14 <PublicServer> <theholyduck> and the stations hooked to it needs flip flops on depot spawning 17:32:22 <PublicServer> <theholyduck> to eaven out load on the lines 17:32:36 <PublicServer> <theholyduck> and the tl 20 stuff is finished 17:33:02 *** anon12834 has joined #openttdcoop 17:33:40 <anon12834> !password 17:33:40 <PublicServer> anon12834: powwow 17:33:41 *** FiCE has quit IRC 17:33:53 *** anon12834 is now known as FiCE 17:33:58 <ODM> i suggest to rename the food processing plant to the goulash producing hostinec. 17:34:04 <PublicServer> <V453000> :D 17:34:05 <PublicServer> <V453000> :D 17:34:06 <PublicServer> <V453000> xD 17:34:19 <V453000> now this was good ODM :D 17:34:21 <PublicServer> *** FiCE joined the game 17:34:24 <PublicServer> <Zaitzev> what about "Haggis Plant" ? 17:34:31 <ODM> goulash > haggis 17:34:37 <PublicServer> <Zaitzev> haha no shit 17:34:38 *** Combuster has quit IRC 17:34:41 <PublicServer> <Zaitzev> Haggis is awful 17:34:42 <PublicServer> <V453000> goulash > all 17:34:42 <PublicServer> <theholyduck> hmm 17:34:49 <ODM> yes shit 17:34:50 <PublicServer> <theholyduck> time to try my hand at building a flip flop 17:34:50 <ODM> definately:P 17:34:58 <PublicServer> <Zaitzev> anyway, bbs -> trip to the store :3 17:35:06 <PublicServer> <V453000> duck: where do you need a fF here? 17:35:08 *** Combuster has joined #openttdcoop 17:35:08 *** ChanServ sets mode: +o Combuster 17:35:13 <PublicServer> <Zaitzev> can SOMEONE take a look at the FACTORY DROP station? 17:35:22 <PublicServer> <V453000> whats with it 17:35:28 <PublicServer> <V453000> im there 17:35:54 <PublicServer> <Zaitzev> well 17:36:04 <pugi> i think factory drop should be roro... 17:36:13 <PublicServer> <MrRuben> I don't even know if that is a terminus or roro 17:36:20 <PublicServer> <V453000> pugi: doesnt matter but it has to be proper 17:36:22 <pugi> and 2 entries and 1 exit is also quite bad... 17:36:24 <PublicServer> <Sander_Buruma> its roro on the plan 17:36:33 <PublicServer> <Zaitzev> i gotta run, back in 10 minutes or so 17:36:37 <pugi> i recommend a remake as i remember it :D 17:38:35 <PublicServer> <V453000> duck: just distribute equal number of trains manually later? 17:39:24 <PublicServer> *** Sander_Buruma has left the game (leaving) 17:39:36 *** Born_Acorn has quit IRC 17:40:48 <PublicServer> <leg3nd> Still missing the girls at the station V :> 17:40:55 <PublicServer> <V453000> he 17:41:37 <PublicServer> <MrRuben> oh noes 17:41:41 <PublicServer> <MrRuben> soviets are invading 17:41:42 <PublicServer> <leg3nd> HAHA duck nice Eye candy :>>> 17:41:58 <PublicServer> <MrRuben> LOL 17:42:09 <PublicServer> <MrRuben> but what about goods 17:42:11 <PublicServer> <Vitus> Good one :) 17:42:18 <PublicServer> <V453000> ass 17:42:23 <PublicServer> *** made screenshot at 0003A5D1: http://ps.openttdcoop.org/public/webcam/0003A5D1.png 17:42:23 <PublicServer> <V453000> forgot goods 17:42:33 <PublicServer> <V453000> no 17:42:36 <PublicServer> <V453000> we dont care about goods 17:42:39 <PublicServer> <V453000> you cant eat goods 17:42:43 <PublicServer> <V453000> :P 17:43:16 <PublicServer> <leg3nd> Chips and pringles :> 17:44:38 <PublicServer> <leg3nd> Duck Girl power ??? 17:45:24 <PublicServer> <V453000> cool :) 17:45:31 <PublicServer> <Vitus> Hope you don't mind the buffers, duck :) 17:45:41 <PublicServer> <V453000> I did the "candy" btw ;) 17:45:54 <PublicServer> <Vitus> Hope you don't mind the buffers, V :) 17:45:58 <PublicServer> <MrRuben> that food thing looks like my local supermarket logo 17:46:01 <PublicServer> <V453000> btw. this isnt the true 2way terminus 17:46:01 <PublicServer> <MrRuben> heh 17:46:06 <PublicServer> <V453000> this is just 2 terminuses 17:46:13 <PublicServer> <Vitus> Yup 17:46:14 <PublicServer> <MrRuben> dutch people know it as "dirk" 17:46:30 *** ziza has joined #openttdcoop 17:46:30 <PublicServer> <Vitus> You mean buffer? 17:46:38 <ziza> !password 17:46:38 <PublicServer> ziza: rabble 17:47:55 <PublicServer> <theholyduck> fix it 17:47:55 *** Lelle has joined #openttdcoop 17:48:05 <PublicServer> <V453000> wait whats wrong 17:48:06 <PublicServer> <MrRuben> yes sir 17:48:15 <PublicServer> <theholyduck> V453000: 2 oposing direction corners right? 17:48:19 <PublicServer> <theholyduck> wont that slow it down? 17:48:25 <PublicServer> <V453000> TL2 there 17:48:31 <PublicServer> <theholyduck> oh yes 17:48:32 <PublicServer> <V453000> and that track wont be there 17:48:34 <PublicServer> *** ZiZa joined the game 17:48:37 <PublicServer> <V453000> because it goes to goods drop 17:48:38 <PublicServer> <theholyduck> it is 17:48:50 <PublicServer> <V453000> or ... factory drop 17:49:22 <PublicServer> <V453000> well 17:49:35 <PublicServer> <V453000> Goods pickup has loads of space for eyecandy indeed 17:49:38 <PublicServer> <V453000> but there is none :P 17:49:46 <PublicServer> <Vitus> What about tunnels? 17:49:54 <PublicServer> <Vitus> I mean, at "ehm" 17:50:02 <PublicServer> <V453000> damn 17:50:04 <PublicServer> <V453000> guys 17:50:06 <PublicServer> <V453000> I tell you 17:50:13 <PublicServer> <V453000> the rails arent even going to be there 17:50:16 <PublicServer> <V453000> and it is TL 2 17:50:17 <PublicServer> <Vitus> :DDD 17:50:36 <PublicServer> <MrRuben> oh lol 17:50:54 <PublicServer> <MrRuben> /facepalm 17:51:46 <PublicServer> <V453000> first make factory drop 17:51:49 <PublicServer> <V453000> then fix any rails there 17:51:52 <PublicServer> <V453000> and now I am off :) 17:51:59 <PublicServer> *** V453000 has joined spectators 17:52:02 <PublicServer> <V453000> dinnertime 17:52:04 <PublicServer> <V453000> beertime 17:53:34 *** The_Z has joined #openttdcoop 17:54:18 <PublicServer> *** Sander_Buruma joined the game 17:55:00 *** Absolutis has joined #openttdcoop 17:55:45 <SmatZ> :) 17:55:57 <PublicServer> <MrRuben> lol duck :P 17:55:59 <Absolutis> !help 17:55:59 <PublicServer> Absolutis: http://www.openttdcoop.org/wiki/IRC_Commands 17:56:42 *** Absolutis has quit IRC 17:56:48 <PublicServer> <theholyduck> ok, i THINK that works 17:56:55 <PublicServer> <MrRuben> test it :D 17:56:59 <PublicServer> <theholyduck> about to 17:57:23 *** Benny__ has joined #openttdcoop 17:57:25 <PublicServer> *** made screenshot at 00073581: http://ps.openttdcoop.org/public/webcam/00073581.png 17:57:30 <Benny__> !password 17:57:31 <PublicServer> Benny__: stains 17:57:38 <Benny__> ..right o.O 17:57:39 <PublicServer> *** Benny joined the game 17:57:42 *** Benny__ is now known as Bennty 17:57:43 *** devilsadvocate has joined #openttdcoop 17:57:46 *** Bennty is now known as Benny__ 17:58:24 *** Benny is now known as Guest916 17:58:24 *** Benny__ is now known as Benny 17:58:40 <PublicServer> <leg3nd> is it just me who is thinking really dirty when i zoom out 1 time at the flip flop ? 17:59:09 <PublicServer> <theholyduck> hmm 17:59:13 <PublicServer> <theholyduck> apparently, doesnt work entirely 17:59:21 <PublicServer> <leg3nd> 2 slow logics ? 17:59:24 <PublicServer> <theholyduck> probably 17:59:29 <PublicServer> <theholyduck> or me failing 17:59:33 <PublicServer> <Vitus> You could always make it fail-safe 17:59:36 <PublicServer> <Zaitzev> back again 18:00:38 <PublicServer> * theholyduck has no experience building flip flops though 18:00:53 <PublicServer> <Vitus> You either have to add PF traps or do it with twoways 18:00:55 <PublicServer> <Vitus> i.e. 18:01:19 <PublicServer> <theholyduck> ok, just to make the pathfinder behave less retardely? 18:01:45 <PublicServer> <Vitus> They don't have orders... so it was kinda expected 18:02:44 <PublicServer> <theholyduck> that didnt work :P 18:02:56 <PublicServer> <theholyduck> i need faster logic trains i guess 18:03:04 <PublicServer> <Vitus> Look 18:03:06 <PublicServer> <Vitus> It works 18:03:12 <PublicServer> <theholyduck> just borked a bit at the start? 18:03:21 <PublicServer> <Vitus> Yeah 18:03:31 <PublicServer> <theholyduck> well also, the trains i'm going to be using it with 18:03:31 <PublicServer> <Vitus> Because one line was missing a piece 18:03:35 <PublicServer> <theholyduck> are tl20 18:03:39 <PublicServer> <Vitus> So PF didn't want to send them there 18:03:48 <PublicServer> <theholyduck> so i can have really slow logic 18:04:13 <PublicServer> <theholyduck> but yeah, it works, and thats going to be the train spawning depot right there 18:04:23 <PublicServer> <Vitus> You can also make it fail-safe 18:04:24 <PublicServer> <Vitus> Look 18:05:43 *** The_Z has quit IRC 18:05:53 <PublicServer> <MrRuben> they're only taking right now 18:06:02 <PublicServer> <theholyduck> yeah 18:06:04 <PublicServer> <Vitus> Yup 18:06:07 <PublicServer> <theholyduck> your failsafe made it fail :p 18:06:12 <PublicServer> <leg3nd> hehe 18:06:14 <PublicServer> <Vitus> It 18:06:17 <PublicServer> <Vitus> It's too long 18:06:30 <PublicServer> <MrRuben> it isnt 18:06:33 <PublicServer> <MrRuben> trains are too short :) 18:07:09 <PublicServer> <theholyduck> there we go 18:07:21 *** Barbaar has joined #openttdcoop 18:07:23 <Barbaar> !password 18:07:23 <PublicServer> Barbaar: stains 18:07:31 <PublicServer> *** Barbaar joined the game 18:07:35 <PublicServer> <Barbaar> heya everyone 18:07:48 <PublicServer> <Vitus> Oh god... I forgot 18:08:08 <PublicServer> <Vitus> The fail-safe system was bad idea anyhow, it resets the memory :/ 18:08:25 <PublicServer> <theholyduck> well, i dont really need it to work with this short trains anyway 18:08:27 <PublicServer> <Benny> ....memory? O_O 18:08:32 <PublicServer> <Benny> wat 18:08:37 <PublicServer> <theholyduck> the real life test case is tl 20 18:08:45 <PublicServer> <theholyduck> benny 18:08:59 <PublicServer> <theholyduck> 1 and 2 on that flipflop 18:09:00 <PublicServer> <theholyduck> are memories 18:09:16 <PublicServer> *** jond1sti has joined spectators 18:09:18 <PublicServer> <Benny> ah 18:09:34 <PublicServer> <Benny> i gotta go read an article on.. what did you call it again? 18:09:37 <PublicServer> <Vitus> But this system shouldn't fail 18:09:50 <PublicServer> <Vitus> If you want to be sure, you can also make PF traps there 18:09:53 <PublicServer> <theholyduck> now to construct the same for the other side 18:09:58 <PublicServer> <Vitus> But it isn't needed 18:10:27 <PublicServer> *** MrRuben has left the game (leaving) 18:10:30 *** mrruben5 has quit IRC 18:10:53 <PublicServer> <Zaitzev> depot station anyone? 18:11:00 *** mrruben5 has joined #openttdcoop 18:11:05 <PublicServer> *** Mazur joined the game 18:11:54 <einKarl> !password 18:11:55 <PublicServer> einKarl: stains 18:12:11 <PublicServer> *** einKarl joined the game 18:12:28 <PublicServer> *** made screenshot at 0004B176: http://ps.openttdcoop.org/public/webcam/0004B176.png 18:13:06 *** Turgid has joined #openttdcoop 18:18:11 <PublicServer> <theholyduck> why not switch the trains service in dreadingwood 18:18:17 <PublicServer> <theholyduck> *town 18:18:19 <PublicServer> <theholyduck> with tram service? 18:18:34 <PublicServer> <theholyduck> leaving more room for city to expand 18:18:34 <PublicServer> <theholyduck> etc 18:18:49 <PublicServer> <Sander_Buruma> do you have a plan for it? 18:19:00 <PublicServer> <theholyduck> well building trams is easy 18:19:01 <PublicServer> <FiCE> no RVs in this game 18:19:10 <ODM> wait theres a town called dreadingwood again? 18:19:11 <PublicServer> <theholyduck> ah 18:19:14 <PublicServer> <theholyduck> naw 18:19:17 <PublicServer> <theholyduck> but dreadingtown 18:19:30 <PublicServer> <Zaitzev> Dreding* ;p 18:19:41 <PublicServer> <Benny> oooooh, its ODM :O 18:20:12 <PublicServer> <theholyduck> anyone feel like constructing the goods drop flip flop? 18:20:20 <PublicServer> <theholyduck> flip flops make my brain hurt 18:20:29 <PublicServer> <theholyduck> err 18:20:33 <PublicServer> <theholyduck> goods pickup flipflop 18:20:34 <PublicServer> <theholyduck> rather 18:20:48 <PublicServer> <Benny> my logic gate is failing me D: 18:21:02 *** heffer has quit IRC 18:21:02 <PublicServer> <Benny> or, the whole thing 18:22:30 *** heffer has joined #openttdcoop 18:23:17 *** heffer has quit IRC 18:23:49 <ODM> crap its benny 18:24:01 <Ammler> indeed, he seems still alive :-( 18:24:11 <PublicServer> <Benny> ....god damn that hurt 18:24:19 <PublicServer> *** V453000 has joined company #1 18:24:22 <PublicServer> <V453000> back 18:24:31 <PublicServer> <Vitus> Sander, I can signal the drop for you later, if you want 18:25:03 <PublicServer> <Sander_Buruma> if you get the idea then you can add your name somewhere and start 18:25:04 <PublicServer> <leg3nd> vitus can u tjeck the signals at Food pickup 18:25:34 <PublicServer> <leg3nd> some should be okay since trangar made them, but had to change a bit. so dunno if i made a okay copy of the signals 18:26:11 <PublicServer> <Vitus> It should be OK 18:26:27 <PublicServer> <leg3nd> good good 18:26:32 <PublicServer> <Vitus> Maybe.. 18:26:45 <PublicServer> <leg3nd> still a bit pissed i made the error of tunnels at the entry :> 18:26:47 <PublicServer> <Vitus> You could add signal gap, so the trains won't block the entry 18:26:59 <PublicServer> <Vitus> What's TL here again? 18:27:03 <PublicServer> <leg3nd> 20 18:27:08 <PublicServer> *** leg3nd has joined company #1 18:27:16 <PublicServer> <Vitus> Something like this: 18:27:30 <PublicServer> *** made screenshot at 0000D71B: http://ps.openttdcoop.org/public/webcam/0000D71B.png 18:27:44 <PublicServer> <Barbaar> at least place the exit signal closer to the junction? 18:27:46 *** KenjiE20 has joined #openttdcoop 18:27:46 *** ChanServ sets mode: +o KenjiE20 18:28:02 <PublicServer> *** einKarl has left the game (connection lost) 18:28:09 <PublicServer> <Vitus> Yeah, that's not bad idea either 18:29:48 <PublicServer> <leg3nd> Who is adding signals :> 18:30:06 <PublicServer> <Vitus> Me 18:30:22 <PublicServer> <Vitus> Exactly TL length of signals 18:30:23 <PublicServer> <leg3nd> k k did think u where saying a signal gap would be nice :> 18:31:02 <PublicServer> <leg3nd> k 18:31:27 <PublicServer> <Vitus> I'll try it, it should be OK, but you never know :D 18:31:28 <PublicServer> <Vitus> sec 18:31:32 <PublicServer> <leg3nd> :> 18:31:41 *** heffer has joined #openttdcoop 18:31:43 <PublicServer> <leg3nd> that exit signal whats wrong with it ? 18:32:06 <PublicServer> <Vitus> sec 18:32:42 <pugi> !passwprd 18:32:45 <pugi> !password 18:32:45 <PublicServer> pugi: rifles 18:32:55 <PublicServer> <Barbaar> the exit signals on outgoing tracks dont do anything like this? 18:33:03 <PublicServer> *** pug joined the game 18:33:15 <PublicServer> <Vitus> Yup, exactly 18:33:28 <PublicServer> <leg3nd> so there should not be a exit signal at all 18:33:48 <PublicServer> <theholyduck> anyone feel like signaling my food/goods drop platform while i go do something marginally less useful? 18:34:16 <PublicServer> *** FiCE has joined spectators 18:34:56 <PublicServer> <Vitus> These signals just worked like small prio 18:35:15 <PublicServer> <Vitus> So, it wasn't necessary to remove them, but it won't change much 18:35:16 <PublicServer> <leg3nd> oh well what do i know :> 18:37:49 <PublicServer> *** leg3nd has left the game (connection lost) 18:37:57 *** theholyduck has quit IRC 18:37:57 <PublicServer> *** theholyduck has left the game (connection lost) 18:39:01 <leg3nd^> !password 18:39:01 <PublicServer> leg3nd^: rifles 18:39:13 <PublicServer> *** leg3nd joined the game 18:39:36 <PublicServer> *** V453000 has joined spectators 18:40:54 *** theholyduck has joined #openttdcoop 18:41:11 <PublicServer> <Sander_Buruma> my head is spinning from building this station 18:41:15 *** The_Z has joined #openttdcoop 18:41:18 <PublicServer> <Vitus> :D 18:42:32 <PublicServer> *** made screenshot at 0000D113: http://ps.openttdcoop.org/public/webcam/0000D113.png 18:43:07 <PublicServer> <Vitus> Stop 18:43:17 <PublicServer> <Vitus> Presignals only at least station 18:43:20 <PublicServer> <Vitus> Not needed here 18:45:11 <PublicServer> <Vitus> sec 18:45:16 <PublicServer> <Vitus> What are we dropping here? :D 18:45:32 <PublicServer> <Vitus> Hmmm... some ore 18:45:33 <PublicServer> <Sander_Buruma> whatever factories accept 18:45:34 <PublicServer> <Barbaar> rubber and copper ore 18:46:15 <PublicServer> <Zaitzev> time to let Dredingtown grow some more? 18:46:28 <PublicServer> <V453000> no 18:46:36 *** phatmatt has quit IRC 18:46:37 <PublicServer> <V453000> wait until all tracks around there are done 18:46:43 <PublicServer> <V453000> we dont need to hurry 18:46:43 <PublicServer> <Vitus> Yeah 18:47:49 *** Mitcian has quit IRC 18:50:23 <PublicServer> <Vitus> You can remove the WIP status I think 18:50:25 <PublicServer> <Vitus> Looks OK 18:50:42 *** Mitcian has joined #openttdcoop 18:53:18 <PublicServer> <pug> uhm, you should also add a bypass for second ring stations 18:53:25 <PublicServer> <pug> because it is only one direction 18:53:37 <PublicServer> <pug> and trains are now forced to go through stations 18:53:49 <PublicServer> <Sander_Buruma> does it matter? theres plenty of stations to go through 18:53:59 <PublicServer> <pug> it does 18:54:05 <PublicServer> <Barbaar> desync problems i guess 18:54:12 <PublicServer> <pug> no... 18:54:13 <V453000> pug: no 18:54:24 <V453000> in the drops are only one type of trains 18:54:26 <PublicServer> <pug> don't say no to me :< 18:54:29 <V453000> either food or goods raws 18:54:39 <PublicServer> <pug> yes 18:54:41 <V453000> other raws are already splitted to SLs 18:54:45 <V453000> so no bypass needed 18:55:13 <PublicServer> <pug> but why should copper trains go through food processing plant drop? 18:55:25 <PublicServer> <V453000> they dont 18:55:26 <KenjiE20> split is tenseless 18:55:31 <PublicServer> <pug> they do 18:55:34 <PublicServer> <V453000> thx Kenji 18:55:38 <PublicServer> <pug> uhm 18:55:38 <PublicServer> <V453000> no they dont Pug 18:55:39 <PublicServer> <pug> oh, sorry 18:55:43 <PublicServer> <pug> yeah, i forgot about slhs <.< 18:55:46 <PublicServer> <V453000> .) 18:55:57 <PublicServer> <pug> okay, i am stupid :D 18:56:08 <KenjiE20> ^ and get yer eye fixed 18:56:45 <PublicServer> <V453000> yarr 18:57:34 <PublicServer> *** made screenshot at 0000BF15: http://ps.openttdcoop.org/public/webcam/0000BF15.png 18:57:35 <KenjiE20> yee'll be needin yer depf perceps if ye be plannin to keel haul yer loads right 18:58:06 <PublicServer> *** Barbaar has left the game (leaving) 18:58:19 <PublicServer> *** phatmatt has left the game (leaving) 18:58:23 <PublicServer> <leg3nd> Is it a Exit at the logic ring ? 18:59:08 <PublicServer> *** V453000 has joined company #1 18:59:38 <PublicServer> <leg3nd> its a exit right at the logic cirkel ? 18:59:44 <PublicServer> <Vitus> Yes 19:00:15 <PublicServer> <leg3nd> Hope it works :> 19:00:26 <PublicServer> <Vitus> It should now 19:00:35 <PublicServer> <leg3nd> Now how to add the logic trains :> 19:00:47 <PublicServer> <Vitus> That's how :D 19:01:14 <PublicServer> <pug> wrong way 19:01:14 <PublicServer> <Vitus> clone them from flipflop group 19:01:21 *** Lelle has quit IRC 19:01:23 <PublicServer> <pug> the top depot 19:01:39 <PublicServer> <leg3nd> I did realize that :> 19:01:49 <PublicServer> *** Intexon has left the game (connection lost) 19:01:52 <V453000> @gap 2 19:01:52 <Webster> V453000: For Trainlength of 2: < 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 19:03:07 <PublicServer> <Zaitzev> how'd you do that? 19:03:45 <PublicServer> <Zaitzev> from here it looked like you placed all those tracks in one go (between the tunnels) 19:04:53 <PublicServer> <Vitus> You know the station trick or now? 19:05:10 <PublicServer> <Vitus> Look here (sign) 19:05:19 <PublicServer> <Vitus> *not 19:05:20 <PublicServer> <Zaitzev> where 19:05:31 <PublicServer> <Vitus> I've placed sign "!here" there 19:05:33 <PublicServer> <Sander_Buruma> how/when do we connect the factory raw cargos? 19:05:56 <KenjiE20> when it's done 19:06:02 <PublicServer> <Zaitzev> i'm there 19:06:03 <PublicServer> <Vitus> Zaitzev: Did you find it? 19:06:07 <PublicServer> <Zaitzev> ye 19:06:14 <PublicServer> <Vitus> voila 19:06:26 <PublicServer> <Zaitzev> hmm 19:06:28 <PublicServer> <Zaitzev> how? :b 19:06:36 <PublicServer> <pug> i added a few food trains to test :) 19:06:37 <PublicServer> <Vitus> station 19:06:45 <PublicServer> <Vitus> toggle remove station (R key) 19:06:49 <PublicServer> <Vitus> bam 19:06:50 <PublicServer> <Zaitzev> aha 19:06:55 <PublicServer> <Zaitzev> heh 19:07:06 <PublicServer> <Zaitzev> not very cost effective i guess, but who cares? xD 19:07:11 <PublicServer> <leg3nd> whats the shortcut for closing all windows, and the key for build station 19:07:15 <PublicServer> <Mazur> And select area by holding LMB. 19:07:18 <PublicServer> <Vitus> Yeah, look at our budget :D 19:07:22 <PublicServer> <Zaitzev> haha ye 19:07:32 <PublicServer> <Zaitzev> hundreds of millions are signed "random crap" 19:07:37 <PublicServer> <Benny> leg3nd: closing all windows is del 19:07:50 <PublicServer> <leg3nd> Thx 19:08:02 <PublicServer> <pug> except the pinned windows 19:08:02 <PublicServer> <Vitus> "Delete", your best friend in OpenTTD :D 19:08:15 <PublicServer> <Zaitzev> i use it all the time 19:08:20 <PublicServer> <Vitus> Yeah, shift+del closes everything, though 19:08:21 <PublicServer> <Zaitzev> what windows do you have pinned? 19:08:24 <PublicServer> <leg3nd> have been looking for that for ever. 19:08:25 <PublicServer> <Benny> i use ctrl just as often 19:08:25 <PublicServer> <Vitus> Even pinned ones 19:08:28 <PublicServer> <Mazur> Including nailed down ones is something+Del. 19:08:42 <PublicServer> <Zaitzev> shift+del takes everything, even pinned 19:08:47 <PublicServer> <Vitus> I don't have any 19:09:10 <PublicServer> <leg3nd> How nice to know that one now the Del :> 19:09:14 <PublicServer> <pug> i have huge screen, so i have railroad, landscaping, sign list most of the time open 19:09:33 <PublicServer> <Vitus> Just pressing 'A' opens railway construction alongside with terraforming window... that's enough for me :P 19:10:00 <PublicServer> <pug> hmm 19:10:02 <PublicServer> <leg3nd> Dont get TF up 19:10:08 <PublicServer> <pug> i don't know any shortcuts :/ 19:10:13 <PublicServer> <pug> except ctrl+x 19:10:14 <PublicServer> <Vitus> There's settings for that 19:10:18 <PublicServer> <Vitus> *setting 19:10:26 <KenjiE20> @man hotkeys 19:10:32 <PublicServer> <Benny> go to wiki.openttd.org/hotkeys 19:10:32 <Webster> Hotkeys - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=hotkeys 19:10:40 <PublicServer> <Benny> ..that works too 19:10:47 <KenjiE20> :D 19:11:05 <KenjiE20> @man hidden 19:11:14 <PublicServer> *** Intexon joined the game 19:11:20 <Webster> Hidden features - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=hidden 19:11:22 <PublicServer> <Zaitzev> map, signlist and extra viewport is what I always have open 19:11:30 <PublicServer> <Zaitzev> i roll them up tho 19:11:34 <PublicServer> <Mazur> I made a one page printable version of that. 19:11:37 <KenjiE20> 2nd has all/most o fthe crtl ones iirc 19:12:18 <PublicServer> <Vitus> I regulary use QWE for TF, X for transparency and usual ASD for railroads 19:12:36 <PublicServer> *** made screenshot at 0000C712: http://ps.openttdcoop.org/public/webcam/0000C712.png 19:12:37 <PublicServer> <Vitus> Oh, and don't forget R 19:12:38 <PublicServer> <Vitus> Also good hotkey :D 19:12:51 <PublicServer> <Mazur> Smokin'! 19:13:10 *** xpac has joined #openttdcoop 19:13:54 <PublicServer> <Mazur> Station signals good old NCCCX signalling? 19:14:26 <PublicServer> <Mazur> V? 19:14:29 <PublicServer> <V453000> ? 19:14:33 <PublicServer> <Mazur> Station signals good old NCCCX signalling? 19:14:40 <PublicServer> <V453000> what is NCCCX 19:15:06 <PublicServer> <Benny> was about to ask the same 19:15:17 <PublicServer> <Vitus> wut's going on here? 19:15:24 <PublicServer> <V453000> wtf 19:15:26 <PublicServer> <Mazur> eNtry at line split before station, eXit at join after, and Combo in between? 19:15:30 <PublicServer> <V453000> factory trains running? 19:15:39 <PublicServer> <pug> just a test :P 19:15:42 <PublicServer> <V453000> that just sucks Mazur 19:15:47 <PublicServer> <Vitus> :D 19:16:10 <PublicServer> <Mazur> I wondered, because I keep seeing it all over Coop games. 19:16:52 <PublicServer> <leg3nd> What are we talking about ? 19:17:05 *** [com]buster has joined #openttdcoop 19:17:05 *** ChanServ sets mode: +o [com]buster 19:17:06 <PublicServer> <Mazur> Signalling around stations. 19:17:15 <PublicServer> <leg3nd> k 19:17:20 <PublicServer> <Zaitzev> but um 19:17:23 <PublicServer> <Zaitzev> the factory pickup 19:17:34 <PublicServer> <Vitus> Hm? 19:17:52 <PublicServer> <leg3nd> why is there trains running ther e? 19:17:54 <PublicServer> <V453000> WHO added goods trains 19:18:02 <PublicServer> * pug hides 19:18:07 <PublicServer> <V453000> why... 19:18:08 <PublicServer> <V453000> sell em 19:18:28 <PublicServer> <Mazur> I know nothing, NATHING!. 19:18:29 <PublicServer> <Zaitzev> i saw them, and i thought "shouldn't the pickup be closer to the drop" ? 19:19:25 <PublicServer> <pug> loooong trains going into small buildings... 19:19:33 <PublicServer> <pug> are the depots underground? 19:19:42 <PublicServer> <leg3nd> :> 19:19:43 <PublicServer> <Vitus> Magic! 19:19:48 <PublicServer> <Vitus> Some wizard did it 19:20:03 <PublicServer> <leg3nd> Even this staiton is missing signals. 19:21:00 <PublicServer> <Sander_Buruma> what needs to be done now? 19:21:24 <PublicServer> <V453000> ¨the letters in the middle of map 19:21:28 <PublicServer> <V453000> deleted 19:21:33 <PublicServer> <Vitus> singalling at foods/goods drop 19:21:34 <PublicServer> <Sander_Buruma> all of them? 19:21:39 <PublicServer> <Vitus> *signalling 19:21:46 <PublicServer> <pug> yes, all of them 19:23:08 *** Combuster has quit IRC 19:23:08 *** [com]buster is now known as Combuster 19:24:15 <PublicServer> <Mazur> Oh, FOOD/GOODS DROP is a terminus. I hadn't realised at first. 19:24:54 <theholyduck> Mazur, its a double ended terminus 19:24:54 <theholyduck> :P 19:24:58 <theholyduck> how can you not see? 19:24:58 <theholyduck> :P 19:25:25 <PublicServer> <Vitus> You can see huge "food" sign on it :DD 19:25:28 <PublicServer> <pug> but it hasn't waiting space for incoming trains 19:25:46 <PublicServer> <Zaitzev> and there comes the signals 19:25:51 <theholyduck> !password 19:25:51 <PublicServer> theholyduck: gusher 19:25:57 <PublicServer> <pug> for the food side 19:26:01 <PublicServer> *** theholyduck joined the game 19:26:11 <PublicServer> <Mazur> Duck: By not really examining the station strcuture. 19:26:40 <PublicServer> <theholyduck> well its pretty obvious if you see the lines going in and out 19:26:41 <PublicServer> <theholyduck> actually 19:26:43 <PublicServer> <theholyduck> sander 19:26:45 <PublicServer> <theholyduck> i can signal it myself 19:26:58 <PublicServer> <Sander_Buruma> alrighty, I just got a splitting headache thinking about it 19:27:14 <PublicServer> <Vitus> Not really sure about the waiting space, it's drop after all 19:27:34 <PublicServer> <Vitus> But if you decided to add waiting space, it'd also solve the slow curve issue 19:27:35 <PublicServer> <Sander_Buruma> the waiting space isnt big enough for a whole train 19:27:38 <PublicServer> *** made screenshot at 0003E5D0: http://ps.openttdcoop.org/public/webcam/0003E5D0.png 19:28:04 <PublicServer> <Vitus> Yeah, but it's drop. Trains shouldn't be here for long time anyways... depends on traffic of course 19:28:12 <PublicServer> <Zaitzev> fuck that is a lot of zeppelins 19:28:16 <PublicServer> <Vitus> :DD 19:29:21 <PublicServer> <Vitus> Fine, we now have builders board :D 19:29:27 <PublicServer> <theholyduck> the exits are tl 20, 19:29:41 <PublicServer> <theholyduck> why did you build a line showing how long 20 is ? :P 19:29:52 <PublicServer> <Sander_Buruma> why would exits need to be at TL? 19:30:05 <PublicServer> <theholyduck> stops blocking platforms 19:30:08 <PublicServer> <Mazur> Just made a 20 tile extraneous track, for ease of comparison. 19:30:15 <PublicServer> <theholyduck> Mazur: using the measruing toold 19:30:18 <PublicServer> <theholyduck> *tool 19:30:19 <PublicServer> <theholyduck> takes like 19:30:20 <PublicServer> <theholyduck> 2 secs 19:30:24 <PublicServer> <Zaitzev> I'm not writing myself up on the builder board, as I haven't really built anything yet xD 19:30:25 <PublicServer> <theholyduck> not even that 19:31:01 <PublicServer> <Vitus> Don't worry, when we sort out mainlines, you'll have plenty of opportunities to join some industry 19:31:07 <PublicServer> <Mazur> I do, but there was talk of adding waiting space. Then it'd be handy to see what'd need changing. 19:31:29 <PublicServer> <theholyduck> i dont really think it needs it 19:31:34 <PublicServer> <Mazur> Or so _I_ thought. 19:31:36 <PublicServer> <theholyduck> traffic shouldnt be that high. 19:31:48 <PublicServer> <theholyduck> does legends flip flop work? 19:31:55 <PublicServer> <Vitus> Yeah and as I said, it's drop. Trains shouldn't be staying long 19:31:55 <PublicServer> <leg3nd> yes it does 19:31:58 <PublicServer> <Vitus> It should 19:32:01 <PublicServer> <Vitus> I double checked it 19:32:04 *** Doorslammer has quit IRC 19:32:14 <PublicServer> <leg3nd> Duck is after my work :> 19:32:20 <PublicServer> <Vitus> :DD 19:32:20 <PublicServer> <leg3nd> dont trust it :> 19:32:28 <PublicServer> <leg3nd> i dont blame him :> 19:32:36 <PublicServer> <Zaitzev> it looks so..weird ;p 19:32:42 <PublicServer> <Zaitzev> in a good way 19:32:48 <PublicServer> <theholyduck> what does? 19:32:51 <PublicServer> <Vitus> That flipflop? 19:32:57 <PublicServer> <Vitus> Or? 19:32:58 <PublicServer> <Zaitzev> yes 19:33:05 <PublicServer> <Vitus> Take a look at PSG180 :DDD 19:33:16 <PublicServer> <Zaitzev> i mean, it does work, but it's such an odd solution for it xD 19:33:25 <PublicServer> <theholyduck> odd solution for what? 19:33:33 <PublicServer> <theholyduck> its the only real solution for doing it propperly 19:33:36 <PublicServer> <Zaitzev> flipflopping ;P 19:33:42 <PublicServer> <Zaitzev> yes, but that's my point 19:33:49 <PublicServer> <Zaitzev> it's awesome 19:34:03 <PublicServer> <Vitus> Really, download PSG180 from archive and take a look at it :D 19:34:14 <PublicServer> <theholyduck> i still think the drops are a bit overkill 19:34:15 <PublicServer> <theholyduck> :P 19:34:22 <PublicServer> <theholyduck> also 19:34:22 *** mixrin has joined #openttdcoop 19:34:23 <PublicServer> <Vitus> They are pretty modular 19:34:34 <PublicServer> <Vitus> You can add/remove platforms easily 19:34:36 <PublicServer> <theholyduck> shouldnt we have some bypass? 19:34:43 <PublicServer> <theholyduck> since its LLL 19:34:52 <PublicServer> <Vitus> No 19:34:54 <PublicServer> <Vitus> Ask V 19:35:01 <PublicServer> <Vitus> He explained it here 19:35:07 <xpac> !download win32 19:35:07 <PublicServer> xpac: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 19:35:17 <PublicServer> <Vitus> In short: no train shouldn't get to the drop where it doesn't belong 19:35:33 <PublicServer> <theholyduck> so you have to be a bit weird with your slh's then? 19:35:41 <PublicServer> <Vitus> Nah 19:35:49 <PublicServer> <theholyduck> well otherwise 19:35:53 <xpac> !gfx 19:35:56 <PublicServer> <theholyduck> trains only go in 1 direction 19:35:56 <xpac> !grf 19:35:57 <PublicServer> xpac: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 19:36:07 <PublicServer> <theholyduck> thus if it enters the line just before factory drop 19:36:12 <PublicServer> *** Intexon has left the game (connection lost) 19:36:12 <PublicServer> <theholyduck> it has to be taken off after 19:36:19 <PublicServer> <theholyduck> otherwise it has to loop through farm 19:36:30 <PublicServer> <Vitus> Take a look at builders board 19:36:34 <PublicServer> <Vitus> I'll try to explain 19:37:05 <PublicServer> <theholyduck> well thats what i ment 19:37:18 <PublicServer> <theholyduck> being a bit weird with your slh's 19:37:21 <PublicServer> <Sander_Buruma> ah, pretty 19:37:35 <PublicServer> <theholyduck> connecting them at 1 end and disconnecting at the other 19:37:43 <PublicServer> <theholyduck> aka, being a bit weird 19:38:07 <PublicServer> <Vitus> It has one mayor advantage 19:38:18 <PublicServer> <Vitus> Whole mainline will be equally loaded 19:38:20 <xpac> !password 19:38:20 <PublicServer> xpac: spikes 19:38:50 <PublicServer> <Vitus> i.e. near factory drop 100% of traffic is ore, near raws drop 100% is raw, in middle about 50% of both 19:39:05 <PublicServer> <leg3nd> Dont we need a 3 ways flipflop for the Raw line ? 19:39:12 <PublicServer> <Vitus> Nope 19:39:15 <PublicServer> *** xpac joined the game 19:39:16 <PublicServer> <leg3nd> to spred that line equal ? 19:39:18 <PublicServer> <Vitus> At least I think 19:39:25 <PublicServer> <theholyduck> legend naw, we'll just use balancers 19:39:28 <PublicServer> <theholyduck> when merging 19:39:29 <PublicServer> <theholyduck> i think :P 19:39:30 <PublicServer> <Vitus> There should be some load balancing at joins 19:39:37 <PublicServer> <xpac> hey guys 19:39:40 <PublicServer> <Vitus> Hey 19:39:42 <PublicServer> <leg3nd> Hey 19:39:46 <PublicServer> <theholyduck> we only needed them on the goods/food stuff due to lazy 19:39:51 <PublicServer> <Vitus> Yeah :D 19:39:53 <PublicServer> <leg3nd> okay well probely also more easy woth a balancers 19:39:58 <PublicServer> <leg3nd> with * 19:40:00 <PublicServer> <Vitus> Just look at PSG131 and you'll get the idea 19:40:24 <PublicServer> <Vitus> Just the fact that joins will be 1->3 or maybe 2->3 19:40:37 <PublicServer> <Vitus> You have to have some kind of balancing 19:40:44 <PublicServer> *** JaW has left the game (leaving) 19:40:48 <PublicServer> <theholyduck> can i waste a bit of money making a eyecandy harbor to the outside world? 19:41:07 <PublicServer> * theholyduck feels like being creative 19:41:12 <PublicServer> <Vitus> Why not? 19:41:17 <PublicServer> <leg3nd> No problem for me duck :> 19:41:24 <PublicServer> <Vitus> Plenty of money :D 19:41:34 <PublicServer> <leg3nd> u really need to be creative to use that much money on candy :> 19:42:12 <PublicServer> <Mazur> Just leave a little for track and train building. If you can. 19:42:21 <PublicServer> <theholyduck> yeah, i made my area now :P 19:42:38 <PublicServer> <Vitus> Where? :D 19:42:40 <PublicServer> *** made screenshot at 0000CFF8: http://ps.openttdcoop.org/public/webcam/0000CFF8.png 19:42:44 *** [JaW] has quit IRC 19:42:51 <PublicServer> <theholyduck> at !future harbor 19:42:59 <PublicServer> <Vitus> I see 19:43:11 <PublicServer> <theholyduck> ;( no eyecandy boats on this kind of map 19:43:26 <PublicServer> <Vitus> I'm going off guys, take care. :) 19:43:28 *** Guest916 has quit IRC 19:43:31 <PublicServer> <leg3nd> u2 19:43:36 <PublicServer> <Mazur> Bye. 19:43:43 <PublicServer> *** Vitus has left the game (leaving) 19:44:19 <pugi> @tunnels 2 19:44:19 <Webster> pugi: For Trainlength of 2: < 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 19:45:20 <PublicServer> *** pug has left the game (leaving) 19:45:42 <PublicServer> <leg3nd> Holyduck this reminds me of that really old game. ports of call 19:45:53 <PublicServer> <leg3nd> where u have to sail the ships to dock :> 19:47:32 <PublicServer> <Zaitzev> lol 19:48:05 <PublicServer> <Mazur> Sailing is fun. 19:48:27 <dihedral> nerds! 19:48:32 <dihedral> :-P 19:48:33 <PublicServer> <Mazur> Yes? 19:49:03 <pugi> ports of call was with big ships 19:49:05 <pugi> with engines 19:49:08 <pugi> not sailboats 19:49:11 <pugi> iirc 19:49:51 <pugi> http://www.aruemmler.de/Bilder_Von_Amigaspielen/Ports_Of_Call.jpg 19:49:54 <pugi> :D 19:49:56 <PublicServer> <Mazur> Sailboats require engines, too, if htey are large enough, you're not allowed to sail in harbours. 19:49:59 <PublicServer> <leg3nd> yeah ports of call where a really nice game 19:50:00 <PublicServer> <V453000> wtf 19:50:07 <PublicServer> <V453000> is my station a wall to write on? :D 19:50:11 <PublicServer> *** V453000 has joined spectators 19:50:19 <PublicServer> <leg3nd> HEHE :> 19:50:22 <PublicServer> <Sander_Buruma> duh... 19:50:56 <leg3nd^> Want ports of call again :> 19:51:47 <PublicServer> <Mazur> LOL! 19:52:24 <PublicServer> <Mazur> Anyway, gotta go, HIGNFY starts soon. 19:54:14 *** [com]buster has joined #openttdcoop 19:54:14 *** ChanServ sets mode: +o [com]buster 19:55:50 <PublicServer> *** Mazur has left the game (leaving) 19:57:42 <PublicServer> *** made screenshot at 0001BA96: http://ps.openttdcoop.org/public/webcam/0001BA96.png 19:58:12 <xpac> Where can you select the eyecandy stuff to build? 19:58:25 <dihedral> in the drop down menu 19:58:54 <PublicServer> *** Sander_Buruma has left the game (leaving) 19:59:00 *** The_Z has quit IRC 19:59:06 <xpac> eh... in which one? 19:59:22 <PublicServer> <theholyduck> staion construction 19:59:34 <xpac> Ah okay... thanks :) 19:59:58 <PublicServer> <theholyduck> now if only i had stuff loading at this dock 20:00:02 <PublicServer> <theholyduck> it would look so much better 20:00:02 *** Sander_Buruma has quit IRC 20:00:05 <PublicServer> <theholyduck> but whatever 20:00:08 *** Combuster has quit IRC 20:00:08 *** [com]buster is now known as Combuster 20:00:16 <PublicServer> <leg3nd> looks good. 20:09:03 *** snc has joined #openttdcoop 20:10:22 <PublicServer> *** sonic joined the game 20:12:24 <PublicServer> *** sonic has joined spectators 20:12:40 <PublicServer> *** leg3nd has joined spectators 20:12:45 <PublicServer> *** made screenshot at 00011D6D: http://ps.openttdcoop.org/public/webcam/00011D6D.png 20:15:54 <PublicServer> *** ZiZa has left the game (leaving) 20:17:39 <Turgid> Well it seems road vehicles can't hold a candle to train efficiency. I tried having iron ore trucks deliver to a steel mill that was fairly close, and they made a few thousand profit each year but had a couple thousand in operating costs. Now I've switched to a single train that not only gets the ore there faster and more frequently, it picks up the steel and delivers that too. 20:18:10 <hylje> planes are even better 20:18:38 <Zaitzev> ever done a plane-only game? 20:18:52 <Paul2> no challenge 20:19:02 <Zaitzev> heh i know 20:19:04 <Turgid> I tried starting one but it was too slow for me. 20:19:33 <Zaitzev> other than coal, what else is highly profitable, as for generating cash fast? 20:19:41 <Zaitzev> goods and passengers? 20:20:06 <Turgid> Goods seem pretty profitable if you can set up a source of them. 20:21:17 <Turgid> I tend to go for grain and livestock to a factory, either on its own or delivering the goods too. 20:21:49 <Zaitzev> i've played a few games with the ECS grf's 20:21:56 <Zaitzev> the ones that gives a shitload of extra cargos 20:23:41 <Zaitzev> i'm not even sure what grf's I "must" have (awesome stuff etc). I downloaded the zip from the website with tons of them, but idk what all of it does xD 20:27:48 <PublicServer> *** made screenshot at 0003C3A3: http://ps.openttdcoop.org/public/webcam/0003C3A3.png 20:34:07 <PublicServer> <theholyduck> hmm 20:34:11 <PublicServer> <theholyduck> why is fund new industries of? 20:34:19 <PublicServer> <theholyduck> as in we cant fund primaries 20:34:22 <PublicServer> <theholyduck> do prospecting, etc 20:34:40 <PublicServer> <leg3nd> maybe the restart ammler where talking about he needed to do 20:34:43 <PublicServer> <leg3nd> in the begining. 20:34:50 <PublicServer> *** leg3nd has joined company #1 20:35:41 <PublicServer> <theholyduck> so looking at dredingtown, theres no bank in it 20:35:49 <PublicServer> <theholyduck> i was adding platforms for water/food/goods 20:35:55 <PublicServer> <theholyduck> but theres no banks in it :P 20:36:18 <PublicServer> <Zaitzev> where? 20:36:31 <PublicServer> <theholyduck> the town drop town 20:36:44 <Ammler> !playercount 20:36:44 <PublicServer> Ammler: Number of players: 9 20:39:09 <PublicServer> <Zaitzev> what about a train station inside the town? 20:39:16 <PublicServer> <theholyduck> why do we need it? 20:39:19 <PublicServer> <theholyduck> this isnt a pax map 20:39:23 <PublicServer> <leg3nd> Hmm whats wrong at !whats wrong here ???? 20:39:25 *** ziza has quit IRC 20:39:28 <PublicServer> <theholyduck> theres nothing in the plan about transporting password 20:39:31 <PublicServer> <theholyduck> err 20:39:32 <PublicServer> <theholyduck> passengers 20:39:35 <PublicServer> <theholyduck> so we dont 20:39:39 <PublicServer> <Zaitzev> ok ^^ 20:39:46 <PublicServer> <Zaitzev> screw the people xD 20:39:48 * SmatZ transports passwords 20:39:56 <PublicServer> <theholyduck> nothing wrong there 20:40:01 <PublicServer> <theholyduck> its MENT to be that way 20:40:15 <PublicServer> <Zaitzev> hmm, why is that? 20:40:18 <PublicServer> <Zaitzev> end of line? 20:40:25 <PublicServer> <theholyduck> because look how it hooks up with diamond at the other end 20:40:34 <PublicServer> <leg3nd> okay. 20:40:46 <PublicServer> <leg3nd> Should we not make it loop ? 20:40:51 <PublicServer> <theholyduck> no 20:40:55 <PublicServer> <theholyduck> we should definitly not make it loop 20:41:02 <PublicServer> *** SmatZ joined the game 20:41:12 <PublicServer> <leg3nd> i mean loop to same side. 20:41:17 <PublicServer> <theholyduck> again, no 20:41:33 <PublicServer> <leg3nd> okay where just showing. 20:41:36 <PublicServer> <leg3nd> what i ment :> 20:41:45 <PublicServer> <theholyduck> i understood it, but still no 20:42:04 <PublicServer> *** SmatZ has left the game (leaving) 20:42:12 <PublicServer> <leg3nd> okay odin :> 20:42:50 <PublicServer> *** made screenshot at 0003D6DA: http://ps.openttdcoop.org/public/webcam/0003D6DA.png 20:44:04 <PublicServer> <leg3nd> Should we add splitter to the Raw goods lines ? 20:44:19 <PublicServer> <theholyduck> p 20:44:23 <PublicServer> <theholyduck> oribably not 20:45:12 <PublicServer> <theholyduck> i think somebody went a bit overkill on the "slh" :P 20:45:18 <PublicServer> <theholyduck> you dont actually need 3 lines for it 20:45:20 <PublicServer> <theholyduck> sander 20:46:45 <theholyduck> hmm, he's not here 20:49:23 <PublicServer> <leg3nd> Should we have a SLH at NW on the Raw line 20:49:46 <SmatZ> funding more often than once a year has no effect 20:50:19 <Absurd-Mind> !password 20:50:19 <PublicServer> Absurd-Mind: dazing 20:50:34 <PublicServer> *** Absurd-Mind joined the game 20:57:52 <PublicServer> *** made screenshot at 0001CF86: http://ps.openttdcoop.org/public/webcam/0001CF86.png 20:59:51 <PublicServer> <leg3nd> *Duck is it u who is doing the SLH ? 20:59:56 <PublicServer> <theholyduck> yeah 21:00:01 <PublicServer> <theholyduck> forgot to label it :P 21:00:04 <PublicServer> <theholyduck> why? 21:00:20 <PublicServer> <leg3nd> Just wondering. Dont we have to make it connect from both side of the RAW line 21:00:25 <PublicServer> <theholyduck> no we dont 21:00:32 <PublicServer> <leg3nd> else the trains have to make a Full circle to get in 21:00:43 <PublicServer> <theholyduck> this one is purely for rubber,wood and ore 21:00:52 <PublicServer> <theholyduck> theres going to be another for fruit and maize 21:01:06 <PublicServer> <theholyduck> look besides the hub 21:01:29 <PublicServer> <leg3nd> lokking 21:01:34 <PublicServer> <leg3nd> look* 21:01:47 *** KenjiE20 has quit IRC 21:01:54 <PublicServer> <Zaitzev> gonna connect the copper mine at the crossing? 21:01:57 <PublicServer> <Zaitzev> the middle there 21:02:27 <PublicServer> <leg3nd> Okay now im with u :> 21:02:43 <PublicServer> <theholyduck> fine 21:02:51 <PublicServer> <theholyduck> thats essentially how it works 21:03:14 <PublicServer> <leg3nd> I get it now :> where just a bit confused :> 21:03:15 *** Mitcian has quit IRC 21:04:14 *** Vitus has left #openttdcoop 21:04:51 *** Mitcian has joined #openttdcoop 21:04:55 *** Intexon has quit IRC 21:06:38 <PublicServer> <V453000> o_O 21:06:38 <PublicServer> <V453000> wtf 21:06:42 <PublicServer> <theholyduck> what? 21:06:43 <PublicServer> <V453000> who did Copper pickup 1 and 2 21:06:51 <PublicServer> <theholyduck> sander 21:06:58 <PublicServer> <theholyduck> i'm fixing the slh now 21:07:09 <PublicServer> *** SmatZ joined the game 21:07:13 <PublicServer> <V453000> thats just ... misunderstanding if this station design :) 21:07:14 <PublicServer> <V453000> hi SmatZ :) 21:07:21 <PublicServer> <theholyduck> v, you dont say :P 21:07:22 <PublicServer> <Zaitzev> hi again V 21:07:23 <PublicServer> <SmatZ> hello V453000 :) 21:07:24 <PublicServer> <theholyduck> its a bit pointless 21:07:26 <PublicServer> <V453000> this design is really bad for pickups 21:07:29 <PublicServer> <sonic> hi everyone 21:07:40 <PublicServer> <SmatZ> hello sonic 21:07:56 <PublicServer> <SmatZ> I think similiar design was to see often in previous game 21:08:05 <PublicServer> <SmatZ> actually, why is it bad? 21:08:12 <PublicServer> <SmatZ> apart from missing presignals 21:08:34 <PublicServer> <V453000> wellt 21:08:35 <PublicServer> <SmatZ> and missing signature :-p 21:08:43 <PublicServer> <V453000> the signalling is pretty important 21:08:44 <PublicServer> *** sonic has joined company #1 21:08:49 <PublicServer> <SmatZ> :) 21:08:54 <PublicServer> <V453000> and its main purpose is the sync and easy expansion 21:09:17 <PublicServer> <Zaitzev> could be he just smacked it up for later improvement before he left? ;p 21:09:24 <PublicServer> *** SmatZ has left the game (leaving) 21:09:41 <PublicServer> <theholyduck> well i had to fix the hub he built aswell 21:09:50 <PublicServer> <theholyduck> i dont think the slh needs to be LLL 21:10:22 <PublicServer> <leg3nd> haha making CL 7 21:10:27 <PublicServer> <leg3nd> to TL 2 HAHAHA 21:10:31 <PublicServer> <leg3nd> getting tired :> 21:10:45 <PublicServer> <Benny> what the... 21:11:00 <SmatZ> Benny back on the scene? 21:11:01 <PublicServer> <Benny> who did the copper pickups? O_O 21:11:15 <PublicServer> <Benny> back and back.. mostly watching 21:11:17 <PublicServer> <theholyduck> sander. 21:11:35 <PublicServer> <Benny> well those are.. interesting.. 21:11:41 <Absurd-Mind> what is the function of the flip flops, how do they work? 21:11:53 <PublicServer> <Zaitzev> alternating trains 21:11:55 <Ammler> [23:11] <PublicServer> <Benny> back and back.. mostly watching <-- yeah, better just watch :-P 21:11:56 <PublicServer> <theholyduck> a flip flop altenates output lines 21:12:06 <PublicServer> <theholyduck> so 50% of the trains go left 21:12:09 <PublicServer> <theholyduck> and 50% go right 21:12:19 <PublicServer> <Zaitzev> what about a 3-line flipflop? 21:12:25 <PublicServer> <Benny> stfu ammler D: 21:12:36 <PublicServer> <Benny> Zait: yeah? 21:12:42 <PublicServer> <Benny> those are possible too 21:12:54 <PublicServer> *** made screenshot at 0001B58C: http://ps.openttdcoop.org/public/webcam/0001B58C.png 21:12:55 <PublicServer> <Zaitzev> just asking if the setup used can expand to 3 or more? 21:13:02 <Turgid> Here's a puzzle, this town that hates me will let me build track, but it won't let me put a station on it. And plying them with thousands of trees isn't helping my rating. :/ 21:13:03 <Benny> http://blog.openttdcoop.org/2010/03/25/advanced-building-revue-02-splits/ 21:13:50 <PublicServer> <Benny> Zait: yes, absolutely 21:14:25 <Ammler> Turgid: and what is the riddle? 21:14:29 <PublicServer> <sonic> hm, should I use a prio length of 9 or of 7 for the SL joiner? 21:14:57 <PublicServer> <sonic> at "WIP /sonic" 21:14:59 <PublicServer> <theholyduck> hmm, speaking of prios, did i leave enough room for them 21:15:02 <PublicServer> <theholyduck> hmm, seems so 21:15:09 <Absurd-Mind> when do you start adding trains? 21:15:15 <PublicServer> <theholyduck> not yet 21:15:17 <Turgid> Ammler, how can I build a station there. Actually I already have a station there, I just want to expand it slightly. 21:15:39 <PublicServer> <Benny> build trees, delete them, repeat 21:15:52 <Ammler> Turgid: get the town to like you 21:16:00 <Ammler> ...bribe 21:16:13 <PublicServer> <theholyduck> trees is less risky 21:16:15 <PublicServer> <theholyduck> than bribes :p 21:16:16 <Ammler> keep all stations on good rating 21:16:17 <PublicServer> <theholyduck> and work just as well 21:16:24 <PublicServer> <Benny> bribes work best on SP 21:16:29 <PublicServer> <Benny> save game -> bribe 21:16:35 <PublicServer> <Benny> if bribe fails, load game 21:16:39 <Turgid> Bribe isn't available. I didn't realize you could delete the trees without affecting the rating though... thanks Benny. 21:16:54 <PublicServer> <theholyduck> well deleting the trees affects the rating 21:16:58 <PublicServer> <theholyduck> you build the trees 21:16:58 <Turgid> Also all my station's ratings are 70% or higher, I have no idea why they hate me. 21:17:01 <PublicServer> <theholyduck> delete town buildings 21:17:03 <PublicServer> <theholyduck> delete the trees 21:17:06 <PublicServer> <theholyduck> build the the trees 21:17:08 <PublicServer> <theholyduck> delete town buildings 21:17:10 <PublicServer> <theholyduck> and so forth 21:17:17 <Ammler> Turgid: are you sure, EVERY station is fine? 21:17:29 <PublicServer> <Benny> doesnt that work WITHOUT the deleting the buildings, duck? 21:17:49 <PublicServer> <theholyduck> well sure, 21:17:57 <PublicServer> <theholyduck> if you just want rating for building a station 21:18:02 <PublicServer> <theholyduck> if you want rating for deleting the city 21:18:06 <PublicServer> <theholyduck> thats another matter 21:18:15 <PublicServer> <Benny> thats what he said, he wanted to expand a station 21:18:21 <Turgid> Ammler, ah it looks like one is only Good (54%). The only other station next to them is Excellent (82%) 21:18:38 <PublicServer> <theholyduck> hmm 21:18:46 <PublicServer> <theholyduck> i only need some prios now 21:18:50 <PublicServer> <theholyduck> andi think slh01 21:18:51 <PublicServer> <theholyduck> is ready for action 21:19:15 <PublicServer> <theholyduck> do we follow the hub naming proposal? 21:19:20 <PublicServer> <theholyduck> for naming stuff? 21:19:42 <PublicServer> <theholyduck> so slh.2.1b? 21:20:05 <PublicServer> <theholyduck> meaning first sideline hub on ring 2, ? 21:20:16 <Turgid> Alright the tree thing worked, thanks guys. 21:20:36 <PublicServer> <theholyduck> anyone feel like helping me with my prio hell ? 21:20:54 <PublicServer> <Benny> prio hell? 21:21:03 <PublicServer> <sonic> where? 21:21:05 <PublicServer> <theholyduck> well, i dont like building prios, and i got 6 to build 21:21:06 <PublicServer> <theholyduck> :P 21:21:17 <PublicServer> <sonic> west of SLH 01b? 21:21:19 <PublicServer> <V453000> since when do we make LL sidelines? 21:21:22 <PublicServer> <theholyduck> slh 01 a 21:21:36 <PublicServer> <theholyduck> V453000: well, i was just basing it on what was there orignally :P 21:21:46 <PublicServer> <V453000> ok 21:21:48 <PublicServer> <V453000> that is wrong 21:21:50 <PublicServer> <theholyduck> though back then it was LLL 21:21:51 <PublicServer> <V453000> L_R only 21:21:54 <PublicServer> <Benny> how many platforms on pickup stations? 21:21:56 <PublicServer> <theholyduck> l-R? 21:22:08 <PublicServer> <theholyduck> V453000: i was explained the concept entirely diffrently by some guy 21:22:18 <PublicServer> <theholyduck> at !hub concept 21:22:22 <PublicServer> <V453000> well 21:22:28 <PublicServer> <V453000> the concept is ok 21:22:31 <PublicServer> <theholyduck> so in reality you only need l 21:22:34 <PublicServer> <theholyduck> or LL 21:22:38 <PublicServer> <V453000> but theSL doesnt do it 21:22:39 <PublicServer> <theholyduck> no r's at all 21:22:47 <PublicServer> <V453000> wrong 21:23:01 <PublicServer> <theholyduck> well that was how i was explained it by some guy who said you said it that way :P 21:23:06 <PublicServer> <theholyduck> so i figured that was the way to do it 21:23:10 <PublicServer> <V453000> Ls are ore/rubber, Rs are maize/fruit 21:23:17 <PublicServer> <theholyduck> well yeah 21:23:22 <PublicServer> <V453000> yeah 21:23:25 <PublicServer> <theholyduck> i realized that, but i thought they would be seperate 21:23:26 <PublicServer> <V453000> so you cant make LL 21:23:39 <PublicServer> <V453000> it doesnt matter if they are separated or not 21:23:40 <PublicServer> <V453000> damn 21:24:03 <PublicServer> <theholyduck> well no bigie, i'l make it L only and build a r part 21:24:14 <PublicServer> <V453000> ok 21:24:15 <PublicServer> <theholyduck> makes my life alot easier actually 21:24:18 <PublicServer> <V453000> :) 21:24:23 <PublicServer> <V453000> I believe 21:25:28 <PublicServer> *** XeryusTC joined the game 21:25:52 <PublicServer> <XeryusTC> no trains(tm) yet? 21:25:56 *** jondisti has quit IRC 21:25:56 <PublicServer> *** jond1sti has left the game (connection lost) 21:26:09 <PublicServer> <Benny> not yet, no 21:27:35 <PublicServer> <theholyduck> is the l bit better now v? 21:27:43 <PublicServer> <V453000> sure 21:27:45 <PublicServer> <theholyduck> just need to make a r bit that matches now? 21:27:56 <PublicServer> *** made screenshot at 00058388: http://ps.openttdcoop.org/public/webcam/00058388.png 21:27:56 <PublicServer> <theholyduck> i guess we'll make it L GAP r ? 21:27:56 <PublicServer> <V453000> the l and r are independent 21:28:02 <PublicServer> *** FiCE has left the game (connection lost) 21:28:08 <PublicServer> <leg3nd> Hmm im getting confused by my own work :> 21:28:09 <PublicServer> <leg3nd> HEHE 21:28:14 <PublicServer> <V453000> but making it LR makes sense 21:28:17 <PublicServer> <V453000> doesnt really matter 21:28:48 <PublicServer> *** XeryusTC has left the game (leaving) 21:29:59 <PublicServer> *** Absurd-Mind has left the game (leaving) 21:35:05 <PublicServer> <theholyduck> so v 21:35:11 <PublicServer> <theholyduck> i was wondering. 21:35:28 <PublicServer> <theholyduck> seeing as industry funding/prospecting is disabled 21:35:39 <PublicServer> <theholyduck> for anything but factories rather. 21:35:51 <PublicServer> <theholyduck> shouldnt we hurry to preserver the industries we has left? 21:36:14 <V453000> no 21:36:19 <PublicServer> <Benny> nah 21:36:21 <PublicServer> <leg3nd> Does the SLH look total stupid so far ? 21:36:25 <PublicServer> <Benny> we can just enable it 21:36:30 *** Mazur has quit IRC 21:36:45 <PublicServer> <theholyduck> also, when will the town drop get a bank=? 21:36:48 <PublicServer> <Benny> leg3nd: what? oO 21:36:54 <PublicServer> <Benny> ooh right 21:37:11 <PublicServer> <leg3nd> Does it look total stupid. like its never gonna work ? 21:37:14 <V453000> !rcon raw_industry_construction 21:37:14 <PublicServer> V453000: ERROR: command not found 21:37:17 <PublicServer> <Benny> no 21:37:21 <PublicServer> <theholyduck> well i see 1 problem 21:37:26 <V453000> !rcon raw_industry_construction=1 21:37:26 <PublicServer> V453000: ERROR: command not found 21:37:26 <PublicServer> <theholyduck> on 1 end you're hooking both lines up 21:37:29 <PublicServer> <theholyduck> in the same direction 21:37:39 <SmatZ> !rcon set raw_industry_construction 1 21:37:47 <V453000> :) 21:37:48 <V453000> thx 21:37:49 <PublicServer> <theholyduck> wich apparently, we arent supposed to do :P 21:37:51 <SmatZ> yw :) 21:38:00 <PublicServer> <leg3nd> What u mean ? 21:38:11 <PublicServer> *** V453000 has joined company #1 21:38:11 <PublicServer> <Benny> SL is L_R not LL_RR 21:38:21 <PublicServer> <V453000> duck: 21:38:23 *** Polygon has quit IRC 21:38:24 <PublicServer> <V453000> see !here 21:38:33 <PublicServer> <theholyduck> am 21:38:34 <PublicServer> <leg3nd> im just doing LR on the sideline 21:38:38 <PublicServer> <V453000> see? 21:38:44 <PublicServer> <leg3nd> Should it just be 1 line 21:38:47 <PublicServer> <theholyduck> the nothingness 21:38:56 <PublicServer> <V453000> exactly 21:38:57 <PublicServer> <Benny> leg3nd: one line each direction 21:39:01 <PublicServer> <theholyduck> :P 21:39:03 <PublicServer> <V453000> ;) 21:39:19 <V453000> !rcon set raw_industry_construction 2 21:39:26 <PublicServer> <theholyduck> can you get us bank in town aswell? 21:39:33 <PublicServer> <theholyduck> while you're at being awesome 21:39:40 <PublicServer> <sonic> is there a SLH naming convention? 21:39:43 <PublicServer> <leg3nd> Like this ? 21:39:57 <PublicServer> <Benny> wait stop 21:40:00 <PublicServer> <Benny> WAAIT 21:40:18 <PublicServer> <Benny> V, come and approve before i ruin everything D: 21:40:27 <PublicServer> <V453000> ? 21:40:36 <PublicServer> <Benny> leg3nds SLH 21:40:49 <PublicServer> <Benny> the SL is L_R right? 21:40:54 <PublicServer> <V453000> of course 21:41:06 <PublicServer> <Benny> ah, then what i was saying was right 21:41:31 <PublicServer> <theholyduck> well the sl doesnt HAVE to be both l and r right? 21:41:32 <PublicServer> <leg3nd> So only need one line in 21:41:33 <PublicServer> <theholyduck> just one will do 21:42:27 *** Seberoth has quit IRC 21:42:37 <PublicServer> <V453000> SmatZ: are there some criteria for funding a bank? 21:42:45 <PublicServer> <V453000> I cant sem to create one in a town centre 21:42:46 <PublicServer> <V453000> ghe 21:42:49 <PublicServer> <Zaitzev> take a look at !here 21:42:50 <PublicServer> <V453000> someone now succeded :D 21:42:58 <PublicServer> *** made screenshot at 00056386: http://ps.openttdcoop.org/public/webcam/00056386.png 21:42:58 <PublicServer> <Zaitzev> gonna get those as well? 21:43:19 <PublicServer> <theholyduck> is there a platform covering the bank yet 21:43:26 <PublicServer> <theholyduck> yes apparently 21:43:31 <PublicServer> <leg3nd> So i just want my SLH to do this 21:43:36 <PublicServer> <leg3nd> Nothing more ? 21:43:37 <PublicServer> <Benny> wait wha...this is the most confusing plan i have ever seen .___. 21:43:43 <PublicServer> <leg3nd> Wanna be 100 % sure :> 21:43:52 <PublicServer> <theholyduck> well yeah 21:43:55 <PublicServer> <theholyduck> it needs some modifications 21:43:58 <PublicServer> <theholyduck> to be easier to read 21:44:01 <PublicServer> <Benny> why cant we just throw everything on one network D: 21:44:02 <PublicServer> <leg3nd> yeah yeah. 21:44:05 <PublicServer> * theholyduck pokes v 21:44:11 <PublicServer> <theholyduck> make a more inteligable plan 21:44:16 <PublicServer> <leg3nd> but just need to split the RAW LLL into 1 L 21:44:19 <PublicServer> <Benny> gogo chaos :D 21:44:20 <PublicServer> <leg3nd> merge even 21:44:33 <PublicServer> <Benny> but chaos makes mark go mad 21:44:49 <PublicServer> <V453000> what the hell 21:45:22 <PublicServer> <Benny> what 21:45:23 <PublicServer> <V453000> just make sidelines to this network 21:45:41 <PublicServer> <V453000> there arent that many ways to do so 21:45:51 <PublicServer> <Zaitzev> where are you guys at now? 21:46:13 <PublicServer> <theholyduck> v, is !slh like this good enough to illustrate the concept to people who ask? 21:46:40 <PublicServer> <V453000> I think it should 21:47:14 <PublicServer> <V453000> damn 21:47:19 <PublicServer> <V453000> guys pls use brain 21:47:22 <PublicServer> <sonic> :) 21:49:11 <PublicServer> <V453000> dont forget about water ;) 21:49:22 <PublicServer> <Zaitzev> the point being, SLH entry at E and exit at W? 21:49:49 <PublicServer> <V453000> yes 21:50:02 <PublicServer> <V453000> ... for food and goods raws 21:50:17 <PublicServer> <V453000> for water, L_R sidelines "there and back" to the ml 21:50:32 <PublicServer> <Zaitzev> and one thing, I asked earlier but didn't get an answer 21:50:34 *** KenjiE20 has joined #openttdcoop 21:50:34 *** ChanServ sets mode: +o KenjiE20 21:50:47 <PublicServer> <Zaitzev> the station skin you use? 21:50:55 <PublicServer> <V453000> ? 21:50:58 <PublicServer> <theholyduck> also 21:51:05 <PublicServer> <theholyduck> can we get rid of these damn airships soon? 21:51:09 <PublicServer> <theholyduck> they're getting on my nerves 21:51:10 <PublicServer> <Zaitzev> check !skin 21:51:27 <PublicServer> <Zaitzev> what station models are they? 21:51:32 <PublicServer> <V453000> original? 21:51:41 <PublicServer> <Benny> ...the original TTD ones 21:51:43 <PublicServer> <Benny> hahahaahah 21:51:54 <PublicServer> <V453000> duck: we should 21:52:01 <PublicServer> <theholyduck> hmm 21:52:04 <PublicServer> <theholyduck> i think if we group the zepelins 21:52:09 <PublicServer> <theholyduck> and hit send to depot 21:52:12 <PublicServer> <theholyduck> for all the zeppers 21:52:15 <PublicServer> <Zaitzev> k.. I've been using other models so much I kinda never noticed :p 21:52:17 <PublicServer> <theholyduck> we can wipe them from existance that way 21:52:34 <PublicServer> <Benny> Zait: been there done that, but it was funny :P 21:53:49 <PublicServer> <Benny> wow, that was... fast 21:53:52 <PublicServer> * theholyduck sends all zzeppelins to depots 21:53:59 <PublicServer> <Benny> teeeeamwork 21:56:01 <PublicServer> * theholyduck sends all the long haul fruits planes to the hangar 21:56:46 *** ODM has quit IRC 21:57:39 <PublicServer> <Benny> sooooo, ready to add some trains? 21:57:56 <PublicServer> <Zaitzev> for the last 20 years :b 21:58:00 <PublicServer> *** made screenshot at 0004E8E8: http://ps.openttdcoop.org/public/webcam/0004E8E8.png 21:58:05 <PublicServer> <V453000> omg? 21:58:37 <PublicServer> <V453000> do you really think we end in 2050? 21:58:38 <PublicServer> <sonic> V453000: SLH 03 ok that way? 21:58:51 <PublicServer> <V453000> why not 21:59:01 <PublicServer> <V453000> the merge is bad 21:59:06 <PublicServer> <V453000> bridges = bad prios 21:59:11 <PublicServer> <leg3nd> What name should my SLH have ? 22:00:51 <PublicServer> <leg3nd> just picked 04. Finaly my first HUB :> 22:01:37 *** Vypus has joined #openttdcoop 22:01:42 <PublicServer> <sonic> V, rather merge like this? 22:02:11 <PublicServer> <sonic> or merge after the bridges? 22:02:13 <PublicServer> <V453000> which slh? 22:02:14 <PublicServer> <sonic> 03 22:02:36 <PublicServer> <V453000> a) it is TL5 22:02:40 <PublicServer> <sonic> oh, damn 22:02:56 <PublicServer> <V453000> then I show you :) first recreate to TL5 22:03:03 <PublicServer> <sonic> ok :) 22:03:14 <PublicServer> <Benny> we have TL5 as well? oO 22:03:21 <Vypus> !password 22:03:21 <PublicServer> Vypus: tauted 22:03:40 <PublicServer> <Benny> oooh right 22:03:46 <PublicServer> *** Vypus joined the game 22:03:52 <PublicServer> <V453000> damn 22:04:07 <PublicServer> <V453000> who wrote a group Food pickup trains should get slapped 22:04:24 <PublicServer> <V453000> they are food trains, not food pickup trains, nor food drop trains 22:04:29 <PublicServer> <theholyduck> its been here since ages 22:04:32 <PublicServer> <theholyduck> dunno why 22:05:17 <PublicServer> <theholyduck> i THINK i exterminated the fruit planes and zeppelins now 22:05:24 <PublicServer> <theholyduck> and all their airports 22:06:25 *** KenjiE20 has quit IRC 22:07:52 <PublicServer> <Vypus> lol why are there signs around some of the cities? 22:07:53 <PublicServer> <V453000> zaitzev: read about CLs 22:08:06 <PublicServer> <Zaitzev> hm? 22:08:13 <PublicServer> <theholyduck> vypus, to stop them growing 22:08:15 <PublicServer> <theholyduck> rather 22:08:17 <PublicServer> <theholyduck> growing in the way 22:08:21 <V453000> @cl 22:08:22 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 22:09:22 <PublicServer> <Zaitzev> that was news to me :3 22:09:31 <PublicServer> <Zaitzev> good tip 22:09:42 <PublicServer> <Benny> haha, that was like.. the first thing i learned after joining ottdcoop 22:09:45 <PublicServer> *** MrRuben joined the game 22:09:45 <PublicServer> <Zaitzev> so you want it all redone? 22:09:47 <mrruben5> @slowstart 22:09:47 <Webster> Read everything on the wiki, and I mean everything 22:09:55 <PublicServer> <V453000> ÿes, all 22:09:58 <PublicServer> <Zaitzev> Benny: This is my first day here, so.. 22:09:59 <PublicServer> <V453000> there must be a SLH 22:10:04 <PublicServer> <xpac> mhh, Zaitzev, are your stations built for TL2? 22:10:13 <PublicServer> <V453000> also 22:10:16 <PublicServer> <V453000> it is TL5 22:10:20 <PublicServer> <Benny> Zait: i see 22:10:35 <PublicServer> <theholyduck> V453000: diffrent tls for diffrent lines = headaches 22:10:36 <PublicServer> <theholyduck> :P 22:10:48 <PublicServer> <Benny> well, i didnt build anything at all until i'd watched everyone else play for like... 2 moths 22:10:50 <PublicServer> <V453000> not that hard 22:10:54 <PublicServer> <Benny> months* 22:10:58 <PublicServer> <theholyduck> Zaitzev: want me to consstruct a propper slh for you 22:11:04 <PublicServer> <theholyduck> that you can connect water to? 22:11:16 <PublicServer> <Zaitzev> please :) 22:11:25 <PublicServer> <theholyduck> actually, using ingenuity 22:11:35 <PublicServer> <theholyduck> v, can i hook im up straigh on the end of the line? 22:11:41 <PublicServer> <xpac> Yeah, I've been watching half the evening too... trying to figure out what you all are planning to do ;) 22:11:43 <PublicServer> <theholyduck> instead of building a propper slh? 22:11:48 *** Skasi has joined #openttdcoop 22:11:54 <PublicServer> <V453000> build a SLH to show him 22:11:57 <PublicServer> <theholyduck> ok 22:11:58 <Skasi> hullo there 22:12:09 <Skasi> SLH are for noobs - pros build planes ;D 22:12:14 <PublicServer> <theholyduck> zaitzev take a look at zaitzev 22:12:16 <PublicServer> <Zaitzev> please do, I need to learn :) 22:12:18 <PublicServer> <theholyduck> he sign :P 22:12:22 <PublicServer> <theholyduck> well !zaitzev even 22:12:23 <PublicServer> <Zaitzev> i'm looking 22:12:31 <PublicServer> <Benny> Skasi: ... 22:12:32 <PublicServer> <theholyduck> first up 22:12:33 <PublicServer> <theholyduck> the split 22:12:40 <Skasi> !password 22:12:40 <PublicServer> Skasi: tauted 22:12:49 <PublicServer> *** Skasi joined the game 22:13:01 <PublicServer> *** made screenshot at 000304ED: http://ps.openttdcoop.org/public/webcam/000304ED.png 22:13:02 <PublicServer> <theholyduck> err wait 22:13:02 <PublicServer> <theholyduck> this would be the merge 22:13:05 <PublicServer> * theholyduck goes to other side 22:13:12 <PublicServer> <theholyduck> v, your track layout confuses me even when i know it 22:13:17 <PublicServer> <Zaitzev> you follow the split-before-merge ? 22:13:20 *** heffer has quit IRC 22:13:27 <PublicServer> <theholyduck> its not really relevant on a slh 22:13:32 <PublicServer> <Zaitzev> ok 22:13:34 <PublicServer> <Skasi> what cheer doin? 22:13:35 <PublicServer> <Benny> ..what did you say 22:13:44 <PublicServer> <Skasi> huh? 22:13:46 <PublicServer> <Benny> split before join is always important, duck 22:13:51 <PublicServer> <Benny> not you skasi 22:13:56 <PublicServer> <theholyduck> well sure, but its hard to cock up on a slh :P 22:14:02 <PublicServer> <Benny> no its not 22:14:06 <PublicServer> <Skasi> aww I know, I just wanted to feel like part of it :( 22:14:33 <PublicServer> <theholyduck> well benny, this is a 1 way slh 22:14:36 <PublicServer> <V453000> well SLH aint that hard to fuck up 22:14:43 <PublicServer> <V453000> duck: should I finish it? :D 22:14:49 <PublicServer> <theholyduck> v, naw, i as just talking 22:14:56 <PublicServer> <Skasi> I think I even created one myself.. like two years ago or so ;) 22:15:00 <PublicServer> <sonic> V, could you take a look at 03 again? 22:15:02 <PublicServer> <MrRuben> v: don't you do it too fast :) 22:15:09 <PublicServer> <V453000> ;) 22:15:22 <PublicServer> <Benny> yes yes, of course. if its one way its absolutely not relevant 22:15:22 <PublicServer> <V453000> good sonic 22:15:26 <PublicServer> <V453000> now: 22:15:41 <PublicServer> <MrRuben> booo, no tunnels 22:15:52 *** Phazorx has left #openttdcoop 22:16:05 <PublicServer> <Benny> tunnels are only fun on mountain maps 22:16:13 <PublicServer> <Zaitzev> cl of 5? 22:16:23 <PublicServer> <V453000> sonic: this is the way you want to do it 22:16:50 <PublicServer> <V453000> and you got one msising connection ;) 22:16:51 <PublicServer> <sonic> thank you! 22:17:06 <PublicServer> <MrRuben> duck: might want to put it on the wiki when it's don :) 22:17:07 <PublicServer> <sonic> oops, yes, forgot the easiest one 22:17:07 <PublicServer> <V453000> yw 22:17:09 <PublicServer> <MrRuben> done* 22:17:23 <PublicServer> <Benny> we have one already i think? 22:17:26 <PublicServer> * Benny chaks 22:17:31 <PublicServer> <Benny> or, checks* 22:17:50 <PublicServer> <V453000> duck: is that a guide for retards? :D just tell him what to reach as a result 22:18:05 <PublicServer> <V453000> new people dont have to be idiots... 22:18:11 <PublicServer> <Skasi> yes they do! 22:18:15 <PublicServer> <leg3nd> :<<<< 22:18:17 <PublicServer> <Skasi> we have all been idiots once 22:18:28 <PublicServer> <leg3nd> no need to shout it out like that :> 22:18:30 <PublicServer> <theholyduck> well just pointing out some important points to remember :P 22:18:46 <PublicServer> <MrRuben> shh or we're going to refer to v's maps of fail 22:18:48 <PublicServer> <Skasi> I aint not shouting :] 22:19:12 <PublicServer> <leg3nd> i meant like. its pretty scary being a new person here. 22:19:21 <PublicServer> <leg3nd> no need to make it harder for us.. :> 22:19:22 <PublicServer> <Zaitzev> you got that right 22:19:22 <PublicServer> <Benny> true 22:19:32 <PublicServer> <Skasi> I remember that, yes 22:19:36 <PublicServer> <Benny> leg3nd: you new as well? oO 22:19:44 <PublicServer> <leg3nd> yeah only 3rd game :> 22:19:47 <PublicServer> <Benny> oh 22:19:49 <PublicServer> <xpac> yeah, I'd like to help building, but I couldnt figure out where to start =) 22:19:53 *** thgergo has quit IRC 22:19:56 <PublicServer> <MrRuben> same for me 22:19:58 <PublicServer> <V453000> pick a space 22:20:01 <PublicServer> <V453000> make a SLH 22:20:04 <PublicServer> <leg3nd> first 2 games i did not build anything :> 22:20:08 <PublicServer> <Skasi> I'd fail at main hubs :) 22:20:21 <PublicServer> <Benny> o_O 22:20:22 <PublicServer> <Benny> oh 22:20:32 <PublicServer> <theholyduck> err wait, 22:20:37 <PublicServer> <theholyduck> why am i making room for prios on the exit? 22:20:42 <PublicServer> <theholyduck> hmm, 22:20:43 <PublicServer> <theholyduck> i know why 22:20:50 <PublicServer> <theholyduck> why are we driving on the left 22:20:52 <PublicServer> <theholyduck> thats why 22:21:01 <PublicServer> <Skasi> we drive on the right 22:21:02 *** dashing has joined #openttdcoop 22:21:02 <PublicServer> <theholyduck> for the water/diamond stuff 22:21:06 <PublicServer> <Skasi> mmh? 22:21:07 <PublicServer> <leg3nd> But as i did say. no need to paint out that some are new players. i think we feel as noobs. since there is so much we cant understand 22:21:12 <PublicServer> <Zaitzev> not on the water line 22:21:13 <PublicServer> <theholyduck> well i know we're SUPPOSED to drive on the right 22:21:22 <PublicServer> <Zaitzev> check network plan 22:21:24 <PublicServer> <V453000> duck: not here 22:21:30 <PublicServer> <V453000> this is an exception 22:21:33 <PublicServer> <Zaitzev> cw, ccw all over 22:21:36 <PublicServer> <theholyduck> ah :P 22:21:43 <PublicServer> <theholyduck> well yeah, no wonder i'm trying to build a prio 22:21:48 <PublicServer> <V453000> it makes hubs on western water part easier 22:21:48 <dashing> hi 22:21:54 <PublicServer> <Zaitzev> the CL stuff sort of confused me :b 22:21:59 <PublicServer> <Zaitzev> y 22:22:06 <PublicServer> <V453000> the center part isnt important ... there you have enoug space for the hub 22:22:09 <dashing> how do i take screenshots ? 22:22:14 <PublicServer> <Zaitzev> ctrl+s 22:22:42 <PublicServer> <Skasi> mmh I already have a plan for our next round 22:22:47 <dashing> thanks ! 22:22:49 <PublicServer> <Skasi> no signaling! 22:23:05 <PublicServer> <Benny> Zait: CL = Curve Lenght 22:23:11 <PublicServer> <Zaitzev> that I got 22:23:21 <PublicServer> <theholyduck> Zaitzev: lets see. should i make a cl demo? 22:23:22 <PublicServer> <theholyduck> aswell ? :P 22:23:24 <PublicServer> <Benny> if you use tight curves that are shorter than the trains running on it, they slow down 22:23:35 <PublicServer> <theholyduck> Benny: or if the trains are slow 22:23:40 <PublicServer> <theholyduck> you can use curves shorter than 22:23:43 <PublicServer> <Zaitzev> Benny: So what you are saying 22:23:50 <PublicServer> <theholyduck> Zaitzev: practical example time 22:23:51 <PublicServer> <Zaitzev> A curve needs to be at least the length of the train 22:23:52 <PublicServer> <MrRuben> ssame as in real life, you can't take a u turn with a car at 100 km/h 22:23:56 <PublicServer> <Zaitzev> right? 22:23:57 <PublicServer> <Benny> duck: thats not often around here 22:24:03 <PublicServer> <theholyduck> benny, admitedtly 22:24:05 <PublicServer> <Skasi> not exactly 22:24:10 <PublicServer> <theholyduck> Zaitzev: in 995% of cases, yes 22:24:13 <PublicServer> <theholyduck> err 22:24:15 <PublicServer> <theholyduck> *99% 22:24:16 <PublicServer> <Skasi> curves can be slightly shorter.. yea 22:24:16 <PublicServer> <sonic> lol 22:24:21 <PublicServer> <Benny> Zait: just ask what CL to use 22:24:23 <PublicServer> <theholyduck> curves should be as long as the train 22:24:29 <PublicServer> <theholyduck> or as long as cl 22:24:37 <PublicServer> <theholyduck> cl is usually specified 22:24:38 <mrruben5> @cl 22:24:38 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 22:24:39 <PublicServer> <theholyduck> somewhere 22:24:45 <PublicServer> <theholyduck> so just build corners according to that 22:24:50 <snc> @clcalc 22:24:50 <Webster> snc: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 22:25:24 <PublicServer> <Skasi> aah these farting trains make my stomach hurt 22:25:45 <PublicServer> <Benny> these what? 22:26:00 <PublicServer> <Skasi> the trains at the network plan 22:26:06 <PublicServer> <Zaitzev> and the reason for doubling the line is because of the bridges? 22:26:07 <PublicServer> <Benny> farting trains? 22:26:12 <PublicServer> <Zaitzev> (#2) 22:26:16 <PublicServer> <Skasi> listen to them 22:26:25 <PublicServer> <theholyduck> Zaitzev: because bridges dont have signals on them 22:26:27 <PublicServer> <Benny> i dont have sound on this computer 22:26:32 <PublicServer> <Skasi> oh 22:26:33 <PublicServer> <theholyduck> so if 2 trains comes close together 22:26:38 <PublicServer> <theholyduck> and theres only 1 bridge 22:26:47 <PublicServer> <theholyduck> the second train will have to wait 22:26:51 <PublicServer> <sonic> then it gets romantic 22:26:59 <PublicServer> <MrRuben> use @gap to calculate how many bridges or tunnels you need 22:27:00 <PublicServer> <Skasi> lol 22:27:09 <PublicServer> <Benny> ..or just ask 22:27:10 <PublicServer> <V453000> im off 22:27:11 <PublicServer> <V453000> cua 22:27:12 <PublicServer> <V453000> cya 22:27:13 <PublicServer> <theholyduck> in most sane cases, all you need are 2 bridges 22:27:14 <PublicServer> <MrRuben> or use common sense :) 22:27:15 <PublicServer> <sonic> cya 22:27:15 <PublicServer> <Benny> cya, C 22:27:16 <PublicServer> <Benny> V* 22:27:19 <PublicServer> <theholyduck> only rarely do you need 3 22:27:21 <PublicServer> *** V453000 has left the game (leaving) 22:27:23 <PublicServer> <sonic> im off too, byebye 22:27:28 <Absurd-Mind> !password 22:27:28 <PublicServer> Absurd-Mind: sparse 22:27:30 <PublicServer> *** sonic has left the game (leaving) 22:27:34 <PublicServer> <Skasi> hey, who did Bundinghattan Ridge Lakeside? 22:27:37 <PublicServer> *** Absurd-Mind joined the game 22:27:39 <PublicServer> <Benny> i cant see it 22:27:42 <PublicServer> *** Vypus has left the game (leaving) 22:27:47 <PublicServer> <Benny> do a private msg here 22:27:48 *** Vypus has quit IRC 22:27:51 <PublicServer> <theholyduck> skasi, i did 22:27:52 <PublicServer> <theholyduck> i think 22:27:54 <PublicServer> <theholyduck> if its the port 22:27:59 <PublicServer> <Skasi> it's cute :) 22:28:04 <PublicServer> *** made screenshot at 000306E4: http://ps.openttdcoop.org/public/webcam/000306E4.png 22:28:06 <PublicServer> <Benny> no wait that isnt a feature yet D: 22:28:13 <PublicServer> <Skasi> I mean, I've seen lots of ports 22:28:13 *** Mitcian has quit IRC 22:28:46 <PublicServer> <Skasi> oopsie X) 22:29:12 *** Razmir has joined #openttdcoop 22:30:04 <PublicServer> <MrRuben> need room for prios hmm 22:30:13 <PublicServer> *** Razmir joined the game 22:31:34 <PublicServer> <Zaitzev> no, i mean 22:31:46 <Gleeb> I like turtles. 22:32:15 <PublicServer> <theholyduck> no, s bends are full speed 22:32:19 <PublicServer> <Zaitzev> kk 22:32:32 <PublicServer> <theholyduck> the problem only comes from corners going in oposing dirrections 22:32:55 <PublicServer> <Zaitzev> like this: 22:33:05 <PublicServer> <theholyduck> yes 22:33:08 <PublicServer> <theholyduck> or 22:33:26 <PublicServer> <Zaitzev> i see 22:33:42 <PublicServer> <Zaitzev> thinking about it, it makes sense, from a physics perspective 22:34:38 <PublicServer> <Zaitzev> the CL rule is for 90 degree bends then 22:34:43 <PublicServer> <Zaitzev> i mean 22:34:44 <PublicServer> <MrRuben> won't that deadblock the merge? 22:34:50 <PublicServer> <MrRuben> deadlock* 22:35:18 <PublicServer> <theholyduck> hmm, i dont think so. 22:35:24 <PublicServer> <theholyduck> if you're talking to me 22:35:38 <PublicServer> <MrRuben> yup I am 22:35:45 <PublicServer> <theholyduck> i always sucked ad prios 22:36:15 <PublicServer> <leg3nd> also hard to get 22:36:28 <PublicServer> <theholyduck> well, i THINK this works :P 22:36:38 *** Mazur has joined #openttdcoop 22:36:46 <PublicServer> <theholyduck> somebody take a look at !i suck at prios 22:36:52 <PublicServer> * theholyduck tired to make a large, clear prio 22:36:54 <PublicServer> <theholyduck> to explain the concept 22:36:55 <PublicServer> <MrRuben> if a train takes the inner lane going north and it's not past the pre signal entirely, other trains can't use the outer lane yet (if those become free at the time the train takes the inner lane) 22:37:37 <PublicServer> <leg3nd> Importan to have long enugh waiting bay. 22:37:44 <PublicServer> <Zaitzev> i haven't even looked at prios yet, how they work etc 22:37:54 <PublicServer> <theholyduck> they're not BOTH 2way singals, i dont think 1 blocks the other 22:37:57 <PublicServer> <theholyduck> in the current setup 22:38:05 <PublicServer> <theholyduck> could be wrong sure, 22:38:18 <PublicServer> <Benny> Zait: want me to show you then? 22:38:22 <PublicServer> <leg3nd> i would just say a single 22:38:24 <PublicServer> <Benny> theres a wiki page too btw 22:38:33 <PublicServer> <leg3nd> only two ways u need is the one before the merge 22:38:34 <PublicServer> <Zaitzev> i've read the wiki page a little 22:38:37 <PublicServer> <theholyduck> benny well i think my prio example works :P 22:38:44 <PublicServer> <theholyduck> and i made it macro enough to be signed 22:38:51 <PublicServer> <Benny> it does but its.. not perfect 22:39:02 <PublicServer> <theholyduck> well it was more a proof of concept, 22:39:05 <PublicServer> <theholyduck> also i suck at prios :P 22:40:09 <PublicServer> <MrRuben> yes 22:40:10 <PublicServer> <Skasi> hmm, has there been a cargodest coop game yet? 22:40:12 <PublicServer> <MrRuben> like that :) 22:41:40 <PublicServer> <theholyduck> mine is better nao :P 22:41:47 <PublicServer> <theholyduck> methinks 22:41:48 <PublicServer> <MrRuben> no signals in the waiting space? 22:41:53 <PublicServer> <theholyduck> well 22:41:54 <PublicServer> <theholyduck> soon 22:42:09 <PublicServer> <MrRuben> have to watch out though 22:42:29 <PublicServer> <MrRuben> might get a deadlock if trains are standing still at the split tile 22:42:34 *** einKarl has quit IRC 22:42:41 <PublicServer> <MrRuben> aye like that :D 22:43:06 <PublicServer> *** made screenshot at 0002B2DD: http://ps.openttdcoop.org/public/webcam/0002B2DD.png 22:43:22 <PublicServer> <MrRuben> duck: you forgot exit signals :) 22:43:35 <PublicServer> <theholyduck> MrRuben: where? :P 22:43:52 <PublicServer> <Skasi> why did we have to choose such a complicated plan? :P 22:43:59 <PublicServer> <Benny> Skasi: amen 22:44:34 *** elmz_ has joined #openttdcoop 22:44:37 <PublicServer> <theholyduck> mruben, you dont need exit signals 22:44:37 <PublicServer> <MrRuben> really? 22:44:37 <PublicServer> <theholyduck> combo ones act as exits aswell as entry 22:44:37 <PublicServer> <MrRuben> I thought you did 22:44:37 <PublicServer> <Skasi> plans requiring more than 15 signals stink :) 22:44:37 <PublicServer> <theholyduck> and since theres no exit signals behind it 22:44:37 *** elmz has quit IRC 22:44:37 <PublicServer> <theholyduck> it works exactly like a exit signal 22:44:37 <PublicServer> <MrRuben> alright, learned something new then :) 22:44:40 <PublicServer> <theholyduck> but you dont have to change it back 22:44:47 <PublicServer> <theholyduck> when you extend the prio 22:44:59 <PublicServer> <theholyduck> using just combos make changing the thing easier 22:45:12 <PublicServer> <MrRuben> why would you want to extend the prio? 22:45:21 <PublicServer> <MrRuben> there is a fixed TL 22:45:25 <pugi> !password 22:45:25 <PublicServer> pugi: chintz 22:45:29 <PublicServer> *** Razmir has left the game (leaving) 22:45:31 <PublicServer> <theholyduck> well, if you cocked up at making it :p 22:45:34 <PublicServer> <theholyduck> adjusting for acceleration 22:45:35 <PublicServer> <theholyduck> etc 22:45:36 <PublicServer> <MrRuben> :> 22:45:48 <PublicServer> <theholyduck> if you're not being mathematical about the whole ordeal 22:46:06 <PublicServer> *** pug joined the game 22:46:42 <PublicServer> <MrRuben> hmm, those are failsafes aren't they? 22:47:07 <PublicServer> <MrRuben> or are they also prio's? 22:47:13 <PublicServer> <leg3nd> With 22:47:17 <PublicServer> <leg3nd> the small ones ? 22:47:22 <PublicServer> <MrRuben> yes 22:47:25 <PublicServer> <theholyduck> either way zaitzev 22:47:29 <PublicServer> <theholyduck> you have a slh you can use now 22:47:32 <PublicServer> <theholyduck> hook up some water 22:47:32 <PublicServer> <leg3nd> its also prios. 22:47:37 <PublicServer> <leg3nd> just small ones. 22:47:43 <PublicServer> <Benny> i cant see why thats useful for anything but queuing 22:47:48 <PublicServer> <Zaitzev> heh, i'm staring at this stuff 22:47:53 <PublicServer> <Zaitzev> it's kinda baffling :p 22:47:54 <PublicServer> <leg3nd> so the ones in the last waiting bays can come out faster. 22:47:56 <PublicServer> * MrRuben wonders if the waiting space is enough for it 22:48:03 <PublicServer> <Benny> Zait: i know the feeling 22:48:15 <PublicServer> <leg3nd> i dont know. just experimenting :> 22:48:27 <PublicServer> <Zaitzev> the biggest issue for my sake is the proper use of signals 22:48:39 <PublicServer> <leg3nd> Its on the wiki 22:48:40 <PublicServer> <Zaitzev> what goes where and why etc :| 22:48:48 *** KenjiE20 has joined #openttdcoop 22:48:48 *** ChanServ sets mode: +o KenjiE20 22:48:49 <PublicServer> *** Absurd-Mind has left the game (leaving) 22:48:49 <PublicServer> <Benny> Zait: again, ask 22:48:54 <PublicServer> <Zaitzev> the wiki page about signals isn't really helpful :) 22:49:06 <PublicServer> <Benny> just aaaask when you arent sure 22:49:08 <PublicServer> <Zaitzev> Benny, ofc :) 22:49:13 <PublicServer> <leg3nd> about the prio on the coop wiki is okay nice 22:50:02 <PublicServer> <MrRuben> some of the stuff used here is like understanding basic maths at elementary school :) You either get it at once, or it takes some time to udnerstand 22:50:15 <PublicServer> <Benny> well yes 22:50:21 <PublicServer> <Zaitzev> just gotta practice alot hehe 22:50:27 <PublicServer> <Benny> but this is more fun than selementary school 22:50:36 <PublicServer> <Benny> without the "s"... T_T 22:50:41 <PublicServer> <Benny> elementary* 22:50:53 <PublicServer> <Zaitzev> i started playing the game less than a week ago. but I understand much of the basics. still learning ;p 22:51:00 <PublicServer> <Zaitzev> trains > school 22:51:01 <PublicServer> <Benny> Zait: WHAT 22:51:07 <PublicServer> <Benny> no you didnt 22:51:10 <PublicServer> <Benny> your lying 22:51:28 <PublicServer> <Zaitzev> what? I downloaded openttd last weekend :p 22:51:43 <PublicServer> <MrRuben> he's not kidding benny, same almost goes for me, haven't played this game for a long time 22:51:45 <PublicServer> <Benny> after a week i still had a hard time understanding what the rails were resembling! 22:52:04 <PublicServer> <Zaitzev> although, I played TTD years ago xD 22:52:07 <PublicServer> <Benny> it took me a frikkin year to reach ottdcoop D: 22:52:12 <PublicServer> <Zaitzev> but not in this scale xD 22:53:02 <PublicServer> <MrRuben> hmm 22:53:10 <PublicServer> <MrRuben> using terminus for water pickup? 22:53:48 <V453000> why not 22:54:04 <PublicServer> * MrRuben points at xeryustc 22:54:07 <PublicServer> <MrRuben> :) 22:54:14 <PublicServer> <Benny> ignore him 22:54:28 <PublicServer> <MrRuben> hihi :P 22:54:32 <PublicServer> <theholyduck> v 22:54:42 <V453000> ^ 22:54:43 <PublicServer> <theholyduck> how do we deal with raws 22:54:49 <PublicServer> <theholyduck> OUTSIDE of the loops? 22:54:59 <PublicServer> <theholyduck> make a slh inside and bridge over all the tracks? 22:55:08 <V453000> well 22:55:12 <V453000> all the tracks is goods 22:55:17 <PublicServer> *** pug has left the game (leaving) 22:55:18 <V453000> so not that many 22:56:17 <PublicServer> <Benny> i havent built anything this game >-< 22:56:35 <PublicServer> <Skasi> me neither 22:56:37 <PublicServer> <Benny> i wanna build somethiiiiiiiiiing 22:56:43 <PublicServer> <theholyduck> benny, your name is on a ore station 22:56:44 <PublicServer> <Skasi> build me a.. 22:56:51 <PublicServer> <Skasi> :O 22:56:55 <PublicServer> <Benny> duck: that doesnt count >_< 22:56:58 <PublicServer> <Skasi> You liar! 22:57:08 <PublicServer> <Benny> it doesnt COUNT 22:57:29 <PublicServer> *** leg3nd has left the game (connection lost) 22:58:08 <PublicServer> *** made screenshot at 0002F6C1: http://ps.openttdcoop.org/public/webcam/0002F6C1.png 22:58:29 *** leg3nd has joined #openttdcoop 22:58:50 <leg3nd> !password 22:58:50 <PublicServer> leg3nd: lasses 22:59:10 <PublicServer> <Zaitzev> so, do you approve? 22:59:30 <PublicServer> <Benny> i do 22:59:35 <PublicServer> <Benny> now, signalling 22:59:41 <PublicServer> *** leg3nd joined the game 23:01:16 <PublicServer> <Zaitzev> what's desync? oO 23:01:26 <PublicServer> <Zaitzev> i'm not into the jargon ;p 23:01:32 <PublicServer> <leg3nd> What no desync on station ? 23:01:37 <PublicServer> <Benny> zait: see heeere 23:01:50 <PublicServer> <Zaitzev> you mean basically "length of tracks" ? 23:02:06 <PublicServer> <Benny> leg3nd: no 23:02:06 <Skasi> desync means stuff is not synchron ;) 23:02:14 <PublicServer> <Benny> Zait, see the sign 23:02:21 <PublicServer> <Benny> just above the station there 23:02:39 <PublicServer> <Zaitzev> i see it 23:02:44 <PublicServer> <Zaitzev> so this then: 23:03:03 <PublicServer> <leg3nd> Why aint there desync on stations ? 23:03:07 <PublicServer> <Benny> the desynced track is desynced because a train must travel longer to take that route 23:03:08 <PublicServer> <Zaitzev> that right? 23:03:16 <PublicServer> <Skasi> yesh 23:03:23 *** ^Spike^ has quit IRC 23:03:25 <PublicServer> <Benny> Zait: yes, but it isnt important on stations 23:03:36 <PublicServer> <MrRuben> what sign are you talking about guys? 23:03:39 <PublicServer> <Benny> leg3nd: because the train goes in there anyways 23:03:56 <PublicServer> <Skasi> :P 23:04:10 <PublicServer> <MrRuben> I see 23:04:14 <PublicServer> <Zaitzev> am I signalling correct then? 23:04:30 <PublicServer> <Skasi> yesh 23:04:32 <PublicServer> <Benny> yep 23:04:33 <PublicServer> <MrRuben> that also counts for bridges and tunnels? 23:04:42 <PublicServer> <Benny> ruben: absolutely 23:04:51 <PublicServer> <MrRuben> Like I thought 23:04:53 <PublicServer> <Benny> but let me show u one thing 23:05:04 <KenjiE20> anything where traffic splits and remerges needs to be sync'd 23:05:04 <PublicServer> <leg3nd> Arr so only when u have a bypass ? 23:05:13 <KenjiE20> with the minor exception of stations 23:05:23 <PublicServer> <Benny> that's also synced 23:05:24 <KenjiE20> which normally have their own designs 23:05:40 <KenjiE20> or are pickups, where the point is moot 23:05:45 *** leg3nd^ has quit IRC 23:05:51 <leg3nd> okay KenjiE20 23:06:13 <PublicServer> <Benny> stations dont desync because the trains always only look at their next order 23:06:14 <PublicServer> <Skasi> tsk 23:06:15 <PublicServer> <Skasi> :) 23:06:16 <leg3nd> Nice to know always did think it where importan to fix desync no mater where :> 23:06:44 <PublicServer> <Skasi> you know you can hide signs (and everything else) by pressing X? :) 23:06:46 <KenjiE20> Benny: well a sync'd drop is nicer, but stations tend to have specific load balancing needs 23:06:48 <PublicServer> <Zaitzev> anyway, all good now? 23:06:59 <PublicServer> <Zaitzev> Skasi: Yes, I use X all the time ^^ 23:07:10 <PublicServer> <Benny> Kenji: of course 23:07:13 <PublicServer> <Zaitzev> although I use the Transparency Options more, hiding trees and shit 23:07:22 <PublicServer> <Zaitzev> instead of 'all' 23:07:22 <PublicServer> <MrRuben> you can't do that cross track for tunnels if you are using TL20 on that track :) 23:07:23 <PublicServer> <Benny> i always sync my stations because it looks better 23:07:26 <PublicServer> <Skasi> yep, same here 23:07:39 <PublicServer> <Zaitzev> Benny: agreed 23:08:00 <PublicServer> <Zaitzev> but now 23:08:05 <PublicServer> <Skasi> I think stations look better like this ---<===>--- 23:08:05 <PublicServer> <Zaitzev> look at !picking this up? 23:08:22 <PublicServer> <Zaitzev> i placed it a while ago, are we gonna get those? ;p 23:08:23 *** Pirate87 has joined #openttdcoop 23:08:39 <PublicServer> <Skasi> we wanna get everything in the very end 23:08:48 <PublicServer> <Skasi> but we didnt start grabbing stuff yet, did we? 23:08:57 <KenjiE20> I think stations look better with random eyecandy :P 23:09:02 <PublicServer> <Skasi> no we didnt.. we still only have 27 trains 23:09:17 <PublicServer> <xpac> are wo going to add trains soon? 23:09:25 <PublicServer> <Skasi> oh wait.. yeah we build stations already though :) 23:11:02 <KenjiE20> :D We've got Deus Ex ads showing up on the site :D 23:11:14 <PublicServer> * Benny adblocks them 23:11:33 <PublicServer> <Skasi> been wondering.. where are ads? 23:12:11 <PublicServer> <Benny> omg, openttdcoop has TWITTER 23:12:14 <PublicServer> <Benny> awesome 23:12:15 <KenjiE20> only in a few spots, we don't throw them everywhere 23:12:22 <PublicServer> <MrRuben> ofc 23:12:53 <PublicServer> <Skasi> ohoh.. 23:13:10 <PublicServer> *** made screenshot at 00060347: http://ps.openttdcoop.org/public/webcam/00060347.png 23:13:21 <PublicServer> <Benny> any good twitter add-ons for firefox 23:13:24 <PublicServer> <Benny> ? * 23:13:32 <KenjiE20> RSS? :P 23:13:36 <PublicServer> <MrRuben> twitterfox 23:13:37 <PublicServer> <MrRuben> ? 23:13:43 <PublicServer> <Benny> no wait 23:13:49 <xpac> echofon :) 23:13:51 <PublicServer> <Benny> ill just throw it on my netvibes 23:14:06 <PublicServer> <Skasi> uhoh 23:14:19 <PublicServer> <theholyduck> zaitzev, why crossing it? 23:14:33 <PublicServer> <Skasi> alright I'll be back at the next chaos game ;) 23:14:49 <PublicServer> * theholyduck goes away though 23:14:51 <PublicServer> *** theholyduck has left the game (leaving) 23:14:53 <PublicServer> <Benny> Skasi: ill be looking forward to it 23:14:57 <PublicServer> *** Skasi has left the game (leaving) 23:15:15 <Skasi> well I'm just a bit tired, maybe I'll be back tomorrow already 23:15:19 <Skasi> hehe :P 23:15:41 <Skasi> and if there's no chaos until then, I WILL MAKE SOME! 23:16:16 <KenjiE20> and probably incur wrath 23:21:21 *** Skasi has quit IRC 23:21:35 <PublicServer> <MrRuben> who build suhattan west? 23:21:43 <PublicServer> <xpac> Me... 23:21:52 <PublicServer> <MrRuben> whats up with the entrance :) 23:22:16 <PublicServer> <xpac> I'm not sure how to do it right... first game for me:) 23:22:59 <PublicServer> <MrRuben> look at bindinton east :) 23:23:06 <PublicServer> <MrRuben> or you could build a terminus :) 23:25:11 *** smoovi has quit IRC 23:25:28 <PublicServer> <Zaitzev> would love to see some trains starting to get some money rollin' 23:26:10 <PublicServer> <xpac> mhh, not sure what exactly the problem with the design is... I just ask myself how to connect the two entry lines to three stations 23:26:57 <PublicServer> <MrRuben> also, the station loading bays are 7 tiles, not 5 :) 23:27:10 <PublicServer> <xpac> yeah I know, that's a design issue^ 23:27:23 <PublicServer> <MrRuben> let me build an example terminus station :) 23:27:46 <PublicServer> <Zaitzev> a GOOD one Ruben? 23:27:54 <PublicServer> <Zaitzev> not the regular 2-lane crossover thing? ;p 23:28:10 <PublicServer> <MrRuben> well, possible some mistakes I'm going to make XD 23:28:12 <PublicServer> *** made screenshot at 0003E6C7: http://ps.openttdcoop.org/public/webcam/0003E6C7.png 23:28:24 <PublicServer> <Zaitzev> ok see here 23:28:44 <PublicServer> <Zaitzev> build one for that supply 23:31:18 <PublicServer> <MrRuben> I think it's nod bad to use crosses for rawr industries 23:32:37 <PublicServer> <Zaitzev> idk if that's a good idea? 23:32:48 <PublicServer> <leg3nd> dont think 23:33:02 <PublicServer> <leg3nd> if one is in the block. and one goes out 23:33:03 <PublicServer> <Zaitzev> it's essentially the same isn't it 23:33:22 <PublicServer> <Zaitzev> i haven't signalled tho.. 23:33:40 <PublicServer> <leg3nd> well the wait time is longer. for a train to enter track 2 23:33:59 <PublicServer> <Zaitzev> ye it is 23:34:00 <PublicServer> <Zaitzev> more track in that block 23:34:07 <PublicServer> <Zaitzev> so it's essentially the same as a cross, but longer 23:36:14 *** KenjiE20 has quit IRC 23:36:43 <PublicServer> <Zaitzev> stupid place to have a supply right there 23:39:12 <PublicServer> <MrRuben> drat, v had a nice way of building a terminus in 180, but I forgot how he built it 23:39:36 <PublicServer> <Zaitzev> any screenies? 23:40:45 <pugi> get savegame from archive 23:40:51 <pugi> @archive psg 180 23:40:51 <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive 23:40:57 <PublicServer> *** leg3nd has left the game (leaving) 23:41:20 <PublicServer> *** MrRuben #1 joined the game 23:41:38 <PublicServer> <MrRuben> hey look, I am in at two clients! 23:41:45 <PublicServer> <MrRuben #1> yes I am! 23:41:50 <PublicServer> *** MrRuben #1 has left the game (leaving) 23:41:54 <PublicServer> <Zaitzev> :P 23:43:14 <PublicServer> *** made screenshot at 0004E19B: http://ps.openttdcoop.org/public/webcam/0004E19B.png 23:49:13 <theholyduck> !players 23:49:15 <PublicServer> theholyduck: Client 8 (Orange) is Zaitzev, in company 1 (#openttdcoop PSG#182) 23:49:15 <PublicServer> theholyduck: Client 91 (Orange) is MrRuben, in company 1 (#openttdcoop PSG#182) 23:49:15 <PublicServer> theholyduck: Client 78 (Orange) is xpac, in company 1 (#openttdcoop PSG#182) 23:49:15 <PublicServer> theholyduck: Client 57 (Orange) is Benny, in company 1 (#openttdcoop PSG#182) 23:50:18 <theholyduck> !password 23:50:18 <PublicServer> theholyduck: bruise 23:50:24 <PublicServer> *** theholyduck joined the game 23:50:27 *** Mazur has quit IRC 23:50:48 <PublicServer> <theholyduck> whoever did water pickup2 23:50:52 <PublicServer> <theholyduck> remember to group your trains 23:51:06 <PublicServer> <theholyduck> also Zaitzev 23:51:07 <PublicServer> <Benny> im going to bed nao 23:51:12 <PublicServer> <theholyduck> your water stations 23:51:14 <PublicServer> <theholyduck> are a bit broken 23:51:19 <PublicServer> <theholyduck> cl wise atleast 23:51:23 <PublicServer> <Zaitzev> i think that guy left who did WATER 2 23:51:26 <PublicServer> <Benny> midterm exam tomorrow and its already 02:00PM 23:51:29 <PublicServer> *** Benny has left the game (leaving) 23:51:39 <PublicServer> <xpac> no the guy didnt ;) 23:51:44 <PublicServer> <Zaitzev> i didn't do water 2.. 23:51:49 <PublicServer> <Zaitzev> oh hi ;P 23:51:54 <PublicServer> <theholyduck> water 1 is broken though 23:52:00 <PublicServer> <Zaitzev> where? 23:52:19 <PublicServer> <theholyduck> 2 turns so VERY SLOW 23:52:31 <PublicServer> <Zaitzev> ah yeh 23:52:43 <PublicServer> <Zaitzev> i see that one now xD 23:53:33 <PublicServer> <Zaitzev> like so then? 23:53:47 <PublicServer> <theholyduck> naw 23:53:52 <PublicServer> <Zaitzev> ok, wrong signal? 23:53:58 <PublicServer> <theholyduck> well, a bit wrong station 23:54:24 <PublicServer> <theholyduck> this is better 23:54:29 <PublicServer> <theholyduck> also 23:54:42 <PublicServer> <Zaitzev> just the 1? 23:55:31 <PublicServer> <Zaitzev> i didn't know they could reach down there? 23:55:37 <PublicServer> <theholyduck> sure they could 23:55:47 <PublicServer> <Zaitzev> oh ok..that's the reason I built two.. 23:56:02 <PublicServer> <Zaitzev> i thought it didn't reach that far (the grid is lying then) 23:56:31 <PublicServer> <theholyduck> well, you can build stations up to 64 tiles from end to end 23:56:32 <PublicServer> <theholyduck> in this game 23:56:37 <PublicServer> <Zaitzev> :) 23:56:48 <PublicServer> <Zaitzev> oh, i understand your thing there 23:56:50 <PublicServer> <theholyduck> hold ctrl when building the station 23:57:01 <PublicServer> <theholyduck> and you can merge stations 23:57:04 <PublicServer> <theholyduck> rather 23:57:04 <PublicServer> <Zaitzev> you just place a 1-tile at the second pump, even tho it's not reachable itself, it's still valid as a pickup 23:57:06 <PublicServer> <theholyduck> join to existing 23:57:09 <PublicServer> <Zaitzev> i know :) 23:57:11 <PublicServer> <theholyduck> yeah 23:57:26 <PublicServer> <Zaitzev> well ok then, that sure does make it easier! 23:57:40 <PublicServer> <Zaitzev> bit of a cheat tho xD 23:57:46 <PublicServer> <theholyduck> not really 23:57:51 <PublicServer> <theholyduck> close stations like that is considered valid 23:58:16 <PublicServer> *** made screenshot at 00041564: http://ps.openttdcoop.org/public/webcam/00041564.png 23:58:18 <PublicServer> <Zaitzev> sure, for the games' sake, but not for realism xD 23:58:44 <PublicServer> <Zaitzev> but I'm not gonna argue validity ;) 23:58:46 <PublicServer> <theholyduck> you can add some eyecandy 23:58:49 <PublicServer> <theholyduck> to make it look right 23:58:50 <PublicServer> <theholyduck> if you want to 23:58:54 <PublicServer> <theholyduck> also 23:58:57 <PublicServer> <theholyduck> when you build something 23:59:00 <PublicServer> <theholyduck> mark it with your name 23:59:14 <PublicServer> <Zaitzev> i usually do 23:59:48 <xpac> @gap 6 23:59:48 <Webster> xpac: For Trainlength of 6: < 12 needs 2, 13 - 20 needs 3, 21 - 28 needs 4. 23:59:54 <xpac> @gap 5 23:59:54 <Webster> xpac: For Trainlength of 5: < 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.