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00:04:21 <PublicServer> *** made screenshot at 00041D5B: http://ps.openttdcoop.org/public/webcam/00041D5B.png 00:07:34 <PublicServer> <Mazur> Lower station half, you mean? That was what i meant, upper station half, and upper incoming line, right of hte station, weere unused. 00:08:22 <PublicServer> <Mazur> That busy SLF has really been let up with the new SLF addition. 00:13:06 *** Cif has quit IRC 00:14:08 *** Razaekel has quit IRC 00:16:40 <PublicServer> <Mazur> I just expanded Copper Ore Pick Up #22. Anyone free to look whether I made a blunder? 00:17:25 <PublicServer> <Zaitzev> seems fine 00:17:55 <PublicServer> <Mazur> Thought as much. But I'd never done a V station before. 00:18:11 <PublicServer> <Zaitzev> they are identical to a regular terminus tho 00:18:23 <PublicServer> <Zaitzev> but instead of the tracks turning 45 deg, the stations do ;P 00:19:23 <PublicServer> *** made screenshot at 0003F768: http://ps.openttdcoop.org/public/webcam/0003F768.png 00:19:31 <PublicServer> <Mazur> The way the station and trackks and mine were situated, I could not resist. 00:20:49 <PublicServer> <Zaitzev> .3bn a year on trains, that's not too bad 00:22:35 *** Seberoth_ has quit IRC 00:23:32 <PublicServer> <Mazur> Is there still rom on hte copper lines? Copper PU 20 has 5,000 t waiting. 00:24:01 <PublicServer> <Zaitzev> i guess there's room? ;p 00:25:35 <PublicServer> *** theholyduck has left the game (connection lost) 00:25:50 <PublicServer> *** KyleS has left the game (connection lost) 00:31:48 <PublicServer> *** XeryusTC joined the game 00:33:39 <XeryusTC> !rcon patch max_trains 00:33:40 <PublicServer> XeryusTC: you are not allowed to use !rcon 00:33:42 <XeryusTC> @op 00:33:42 *** Webster sets mode: +o XeryusTC 00:33:44 <XeryusTC> !rcon patch max_trains 00:33:44 <PublicServer> XeryusTC: Current value for 'max_trains' is: '1500' (min: 0, max: 5000) 00:34:18 <XeryusTC> hmm, PublicServer should ignore lines starting with @ 00:34:25 <PublicServer> *** made screenshot at 00041752: http://ps.openttdcoop.org/public/webcam/00041752.png 00:35:51 <PublicServer> <XeryusTC> slh f+g 3 is jammed 00:36:05 <PublicServer> <XeryusTC> it needs loads of extra capacity 00:36:40 <PublicServer> <Zaitzev> found a dead station :/ 00:36:46 <PublicServer> <Zaitzev> *taking care of* 00:37:18 <PublicServer> <XeryusTC> i guess this is what you get with TL2 on a 512x1024 map 00:37:19 <PublicServer> <XeryusTC> anyway, gn 00:37:20 <PublicServer> *** XeryusTC has left the game (connection lost) 00:37:28 <PublicServer> <Zaitzev> nn 00:37:50 *** Razaekel has joined #openttdcoop 00:40:58 <Jannis> !password 00:40:58 <PublicServer> Jannis: cooler 00:41:15 <PublicServer> *** Jannis joined the game 00:42:57 <PublicServer> <xpac> grml 00:43:07 <PublicServer> <xpac> I need TL20 for my diamond pickup :P 00:43:31 <PublicServer> <xpac> producing 2.000 diamonds/month at the moment :) 00:45:21 <PublicServer> <Zaitzev> i wonder what kind of bandwidth a ottd game requires, with 2 players on it 00:45:24 <PublicServer> <Zaitzev> can't be much? 00:45:59 <PublicServer> <xpac> mhhh... good question 00:46:11 <PublicServer> <Zaitzev> thing is 00:46:20 <PublicServer> <Zaitzev> i'm thinking about a 1on1 coop with a friend 00:46:46 <PublicServer> <Zaitzev> and I have mobile broadband so I can use my laptop wherever I want to 00:46:48 <xpac> The rate is approximately 1.2 kbyte/sec upload and 1.2 kbyte/sec download per client 00:46:58 <PublicServer> <Zaitzev> that it? heh xD 00:47:06 <PublicServer> <Zaitzev> in that case I got no worries :b 00:47:10 <xpac> that makes 60GB/month for 10 players :) 00:47:45 <PublicServer> <Zaitzev> btw 00:47:47 <PublicServer> <Zaitzev> want a job? 00:48:31 <PublicServer> <Zaitzev> see !here and !to here 00:48:32 <PublicServer> <Zaitzev> :) 00:49:27 <PublicServer> *** made screenshot at 0000D077: http://ps.openttdcoop.org/public/webcam/0000D077.png 00:50:13 *** theholyduck has quit IRC 00:51:00 <PublicServer> <Zaitzev> oh deaer god 00:51:16 <PublicServer> <Zaitzev> full stop D: 00:51:29 <PublicServer> <xpac> where? 00:51:42 <PublicServer> <Zaitzev> SLH G 06 00:51:45 <PublicServer> <Zaitzev> around diamond 01 00:51:54 <PublicServer> <xpac> Its because of the town drop again 00:52:18 <PublicServer> <Zaitzev> low capacity drop? 00:52:22 <PublicServer> <Zaitzev> that why? 00:52:50 *** theholyduck has joined #openttdcoop 00:54:42 <PublicServer> <Zaitzev> SLH G 06 needs some rework -.- 00:54:50 <PublicServer> <Mazur> There's a big jam session at SLHF+G 03 >West. 00:55:27 <PublicServer> <Zaitzev> gaah 00:55:33 <PublicServer> <Zaitzev> V's station needs rework, that's it 00:55:36 <PublicServer> <Mazur> I marked it !jam, and !idea to a potential solution. 00:55:58 <PublicServer> <xpac> I fear we have to switch to pathbased signals again at the town drop 01:02:15 <PublicServer> <Zaitzev> make sure you do the other side as well ;p 01:02:45 <PublicServer> <xpac> the other side isn't jamming 01:02:52 <PublicServer> <Zaitzev> yet ;) 01:04:29 <PublicServer> *** made screenshot at 0003BBB8: http://ps.openttdcoop.org/public/webcam/0003BBB8.png 01:06:35 <PublicServer> <Zaitzev> what's up now :3 01:07:18 <xpac> ? 01:07:30 <PublicServer> <Zaitzev> it was changed again ;p 01:08:02 <PublicServer> *** Zaitzev has joined spectators 01:08:09 <PublicServer> <xpac> yeah I wasnt happy :) 01:11:55 <PublicServer> <Mazur> I just cleaned up a lot at SLHF 03 West. 01:12:19 *** thgergo has quit IRC 01:13:03 <PublicServer> <Mazur> There's some signla cleaning left to do, and a check out if it keeps working. 01:13:34 <KyleS> !password 01:13:34 <PublicServer> KyleS: busies 01:13:56 <PublicServer> *** KyleS joined the game 01:14:48 <PublicServer> <Mazur> KyleS, just the man I need at SLHF+G 03 West. 01:15:07 <PublicServer> <xpac> that merge is a mess 01:15:13 <PublicServer> <KyleS> if i don't drop :) 01:15:47 <PublicServer> <xpac> those trains are only merging to the outer lanes... 01:16:18 <PublicServer> <Mazur> It was worse when I started, then there were bridges that were 100% jammed. 01:16:44 <PublicServer> <Mazur> Each held a train, that _never_ was allowed in. 01:17:04 <PublicServer> <xpac> maybe we start with putting some spaces between those lanes 01:17:09 <PublicServer> <Mazur> You can swtill see the prio's not letting tnem. 01:17:51 <PublicServer> <xpac> yeah because those is the worst place for a SLH.. just before the drop.. every raws train on the map is passing that hub so it's REALLY crowded 01:19:20 <PublicServer> <xpac> I hope V is not going to kill me for reworking his station :) 01:19:32 <PublicServer> *** made screenshot at 0000F17A: http://ps.openttdcoop.org/public/webcam/0000F17A.png 01:21:02 <PublicServer> <Mazur> Anyway, I'm not doing anything more to 03 West. 01:21:27 <PublicServer> <xpac> those crazy TL2 trains are liking trying to control an army of ants 01:21:52 <KyleS> but they are cute! 01:21:55 <KyleS> maybe an army of kittens 01:21:56 <KyleS> :O 01:22:06 <PublicServer> <Mazur> Fireants, at that. 01:22:13 <KyleS> lol 01:22:51 <PublicServer> <Mazur> Oh, good, made someone laugh today. Mission accomplished. :-) 01:23:17 <PublicServer> <KyleS> :) 01:24:01 <PublicServer> <Mazur> Though I think VoS laughed when I was sideline signing at some of his work today. 01:25:15 <KyleS> i wish i understood how the logic switchers worked :x 01:25:21 <KyleS> i understand how the NOT gates work 01:25:24 <PublicServer> <xpac> which exactly? 01:25:29 <KyleS> but not that particularly logical structure.. 01:25:33 <KyleS> the 01:25:40 <KyleS> food/factory spawn logic thingies 01:26:08 <PublicServer> <xpac> yeah that's one of the things I didn't get yet, too 01:26:23 <KyleS> yeah, i just haven't been able to convince myself precisely how they work yet :s 01:29:00 <PublicServer> *** KyleS has left the game (leaving) 01:29:01 *** KyleS has left #openttdcoop 01:29:42 <PublicServer> <Mazur> Yes, that bridges sticks. 01:30:04 <PublicServer> <Mazur> almost never lets anyone in. 01:30:15 *** Benny_ has quit IRC 01:31:02 <PublicServer> <Mazur> Which is why I removed it, as the conenction you removed was already there, and better working. 01:31:25 <PublicServer> <xpac> yeah I was just trying to figure out if there is a way of improving it... 01:32:24 <PublicServer> <Mazur> Ah. Well, both the right side lanes are too full to let much in, I concluded. 01:32:48 <PublicServer> <Mazur> That was the other bridge that jammed. 01:32:55 <PublicServer> <xpac> :D 01:33:26 <PublicServer> <Mazur> :-DD 01:34:34 <PublicServer> *** made screenshot at 0000F377: http://ps.openttdcoop.org/public/webcam/0000F377.png 01:35:34 <PublicServer> <xpac> these MLs are really crazily crowded 01:36:09 <PublicServer> <Mazur> Indeed. 01:37:18 <PublicServer> <Mazur> Those two lanes from the right-bottom tunnels come from 1 line, they should perhaps rejoin immediartely after. 01:37:44 <PublicServer> <xpac> like this? 01:38:02 <PublicServer> <Mazur> Yep. Make the picture cleaner of what to do. 01:38:34 <PublicServer> <Mazur> of how many lines there really are to deal with. 01:41:33 <PublicServer> <xpac> well, looks like this jam is solved for the moment 01:43:01 <PublicServer> <Mazur> And I made a haiku in the bargain. 01:45:41 <PublicServer> <xpac> I'll go to bed... have fun :) 01:45:43 *** xpac has quit IRC 01:45:53 <PublicServer> *** xpac has left the game (leaving) 01:46:07 <PublicServer> <Mazur> bye, he said, much too late. 01:49:36 <PublicServer> *** made screenshot at 0000F37B: http://ps.openttdcoop.org/public/webcam/0000F37B.png 01:54:05 <PublicServer> <Mazur> Bye, Spectacles, I'm off, too. 01:54:24 <PublicServer> *** Mazur has left the game (leaving) 02:04:38 <PublicServer> *** made screenshot at 0000D077: http://ps.openttdcoop.org/public/webcam/0000D077.png 02:06:39 *** OwenS has quit IRC 02:06:55 *** r0b0tb0y has joined #openttdcoop 02:30:14 *** Lelle has quit IRC 02:46:01 *** r0b0tb0y has quit IRC 03:49:06 <`real> !password 03:49:06 <PublicServer> `real: golfer 03:49:29 <PublicServer> *** real` joined the game 03:52:01 <FiCE> !info 03:52:01 <PublicServer> FiCE: #:1(Orange) Company Name: '#openttdcoop PSG#182' Year Founded: 1960 Money: 10341732304 Loan: 0 Value: 10346545501 (T:1322, R:0, P:0, S:0) unprotected 03:52:08 <FiCE> !playercount 03:52:08 <PublicServer> FiCE: Number of players: 5 03:52:12 <FiCE> !password 03:52:13 <PublicServer> FiCE: jeered 03:53:16 <PublicServer> *** FiCE joined the game 03:55:12 *** r0b0tb0y has joined #openttdcoop 03:56:32 *** ashaw has joined #openttdcoop 04:04:40 <PublicServer> *** made screenshot at 0000ECDE: http://ps.openttdcoop.org/public/webcam/0000ECDE.png 04:10:47 <PublicServer> <FiCE> is anyone working @ water transfer 01? 04:18:39 *** KyleS has joined #openttdcoop 04:19:21 <KyleS> !password 04:19:21 <PublicServer> KyleS: gushed 04:19:32 <PublicServer> *** KyleS joined the game 04:19:42 <PublicServer> *** made screenshot at 00015A8D: http://ps.openttdcoop.org/public/webcam/00015A8D.png 04:19:59 <PublicServer> <KyleS> any work to be done? :o 04:20:14 <PublicServer> <FiCE> injector jammed at punningville 04:20:44 <PublicServer> <KyleS> hmm 04:21:26 <PublicServer> <KyleS> that's an injector? seems more like a prio O.o 04:21:35 <PublicServer> <KyleS> which is too long 04:21:41 <PublicServer> <KyleS> since the SL trains never get to go 04:22:11 <PublicServer> <FiCE> the SL is overcapacity there 04:23:33 <PublicServer> <KyleS> we could split the line into full trains and empty trains ... but we would most likely not see significant chnages 04:24:02 <PublicServer> <FiCE> yea 04:24:32 <PublicServer> <FiCE> probably needs LLRR 04:24:35 <PublicServer> <KyleS> yeah 04:24:40 <PublicServer> <KyleS> or just double on one direction 04:24:55 <PublicServer> <KyleS> that would work at the factory merge 04:24:57 <PublicServer> <KyleS> since 04:25:04 <PublicServer> <KyleS> only two lines are being merged into 04:26:33 <PublicServer> <KyleS> where should we start the second line? 04:27:02 <PublicServer> <KyleS> i guess 04:27:09 <PublicServer> <KyleS> it could be LLR starting at the jammed injector 04:27:30 <PublicServer> <FiCE> why don't we just do that... 04:27:38 <PublicServer> <KyleS> k :D 04:27:41 <PublicServer> <FiCE> split both lines entirely? 04:28:16 *** Fuco has quit IRC 04:28:18 <PublicServer> <KyleS> i'll move the station back 04:28:51 <KyleS> if i don't lag out zzz 04:29:00 <PublicServer> <FiCE> heh yep, it's getting to that stage 04:29:29 <ashaw> I am wondering how often do you use NOT gate constructions in your games? 04:30:06 <KyleS> tend to see them regularly 04:30:11 <KyleS> although they don't always last the whole game 04:31:04 <ashaw> why not? 04:32:04 <KyleS> we have four logic gates in this game that i know of 04:32:13 <KyleS> but they are for two depots 04:32:17 <KyleS> .. so they have their use 04:32:34 <KyleS> but not always something that is needed towards the end of the game 04:32:47 <KyleS> psg 180 has 800-plus logic trains, and thus 800-plus logic gates, tho 04:34:01 <ashaw> I was wondering if a signal that gave the inverse of an entrance gate, but with the restriction that they only could change every 50ms would be helpful? 04:34:44 <PublicServer> *** made screenshot at 00007592: http://ps.openttdcoop.org/public/webcam/00007592.png 04:35:11 <KyleS> i'm not certain, ashaw ... i haven't been in the coop too long :/ 04:35:44 <ashaw> what game no are you in now? 04:35:53 <PublicServer> <KyleS> 182 04:36:04 <KyleS> it's similar to 131 i think 04:36:10 <KyleS> if that means anything to you :p 04:36:47 <ashaw> not realy. 04:37:24 <PublicServer> <KyleS> FiCE, it might be useful to destroy Punley 04:37:28 <PublicServer> <KyleS> if that were possible >.< 04:37:37 <PublicServer> <KyleS> except 04:37:39 <PublicServer> <KyleS> the bacnk is there too 04:37:57 <PublicServer> <FiCE> :( 04:38:05 <KyleS> this merge will be interesting :-) 04:38:23 <PublicServer> <KyleS> water diamonds 04:38:24 <PublicServer> <KyleS> jamming 04:38:33 <PublicServer> <KyleS> at !jam 04:38:43 <PublicServer> <FiCE> oh wow 04:39:07 <PublicServer> <FiCE> bad signal lengths? 04:39:24 <PublicServer> <KyleS> i'm not sure 04:39:34 <PublicServer> <KyleS> i know there has been a lot of trouble with this station 04:39:58 <KyleS> at least, it's jammed before 04:41:04 <PublicServer> <FiCE> which town is the food going to? 04:41:21 <PublicServer> <KyleS> dredingtown 04:41:26 <PublicServer> <KyleS> the station elements 04:41:32 <PublicServer> <KyleS> are right next to Dredingtown Central 04:41:33 <PublicServer> <FiCE> food required...? 04:41:51 <PublicServer> <KyleS> Oo.O 04:41:55 <KyleS> weird 04:42:33 <PublicServer> <KyleS> it certainly has been growing... 04:42:38 <PublicServer> <KyleS> but that is weird 04:43:12 <PublicServer> <KyleS> zzz 04:43:14 <PublicServer> <KyleS> jammed again 04:43:34 <PublicServer> <FiCE> station lengths = broken 04:44:40 <PublicServer> *** real` has left the game (leaving) 04:46:13 <PublicServer> <KyleS> why is there no "start" block signal 04:46:50 <KyleS> also the other side of the station has different signaling (more path-based signals) 04:47:13 <PublicServer> <FiCE> yep 04:49:47 <PublicServer> *** made screenshot at 0000FF72: http://ps.openttdcoop.org/public/webcam/0000FF72.png 04:49:58 <KyleS> zzz i have to minimize so often as to prevent the server dc'ing me... -_- 04:51:24 *** devilsadvocate has quit IRC 04:51:40 *** devilsadvocate has joined #openttdcoop 04:53:31 <PublicServer> * FiCE wishes OpenTTD was multi-threaded 04:53:37 <PublicServer> <FiCE> not that it'd be easy :) 04:53:49 <PublicServer> <KyleS> would be nice tho :) 04:54:31 <PublicServer> *** leg3nd has joined spectators 04:58:08 *** r0b0tb0y has quit IRC 05:04:49 <PublicServer> *** made screenshot at 0003B3C2: http://ps.openttdcoop.org/public/webcam/0003B3C2.png 05:05:23 <PublicServer> <KyleS> w 05:05:24 <PublicServer> <KyleS> t 05:05:24 <PublicServer> <KyleS> f 05:05:29 <PublicServer> <KyleS> look at Train 1,391 05:05:40 <PublicServer> <KyleS> orders : 1\ Go to pickup 15 2\ go to pickup 10 05:05:51 <PublicServer> <KyleS> that is one of the trains that was screwing up the drop 05:06:00 <KyleS> it doesn't know to enter the station like a normal train 05:06:16 <PublicServer> <KyleS> train 1,401 as well 05:06:29 <KyleS> zomg wtf!! 05:06:31 <KyleS> lol 05:06:36 <KyleS> someone screwed up 05:07:46 <KyleS> i'll try to fix it 05:07:51 <KyleS> i know who it was :O 05:07:53 <KyleS> lol 05:09:09 <PublicServer> <KyleS> how did this even happen ... 05:09:34 <PublicServer> <FiCE> where? 05:09:58 <FiCE> oh :o 05:10:04 <FiCE> I clo 05:10:13 <PublicServer> <FiCE> I cloned those I think 05:10:18 <PublicServer> <FiCE> so there must be a lot more of them 05:10:19 <PublicServer> <KyleS> lo 05:10:24 <PublicServer> <KyleS> :o 05:10:29 <PublicServer> <FiCE> it wasn't my order :p 05:10:29 <PublicServer> <KyleS> yeah 05:10:32 <PublicServer> <KyleS> i can find them 05:10:36 <PublicServer> <KyleS> by clicking station 15 05:10:39 <PublicServer> <KyleS> and listing them 05:12:17 <PublicServer> <KyleS> blasted shared orders 05:12:18 <PublicServer> <KyleS> lol 05:13:05 <PublicServer> <FiCE> cannot route 2 05:14:45 <PublicServer> <KyleS> i removed the end signals 05:14:50 <PublicServer> <KyleS> so we don't have to keep unjamming 05:14:56 <PublicServer> <KyleS> but its only 05:14:59 <PublicServer> <KyleS> a temp fix 05:15:21 <PublicServer> <KyleS> need to find all the trains incoming to beer/pylons drop that are from station 10 05:15:22 <PublicServer> <FiCE> yep 05:15:33 <PublicServer> <KyleS> i'll do that 05:16:04 <KyleS> my connection permitting, of course :p 05:16:07 *** theholyduck has quit IRC 05:18:00 <PublicServer> <KyleS> k should be all fixed now 05:19:00 <PublicServer> <KyleS> zz 05:19:01 <PublicServer> <KyleS> or not 05:19:51 <PublicServer> *** made screenshot at 0003B5C1: http://ps.openttdcoop.org/public/webcam/0003B5C1.png 05:25:03 *** Qanael has joined #openttdcoop 05:25:18 <Qanael> Hey everyone 05:25:26 <PublicServer> <KyleS> hello 05:26:00 <KyleS> currently unjamming the water/diamonds drop 05:26:02 <KyleS> for the nth time 05:26:03 <KyleS> -_- 05:26:47 <PublicServer> <FiCE> '( 05:26:57 <PublicServer> <KyleS> its fine now though i made all the signals path signals :) 05:27:14 <PublicServer> <KyleS> well not all of them but more of them 05:27:29 <PublicServer> <KyleS> le qq 05:27:31 <PublicServer> <KyleS> another jam 05:27:32 <PublicServer> <KyleS> LOL 05:27:57 <KyleS> /goes crazy 05:34:53 <PublicServer> *** made screenshot at 0000B334: http://ps.openttdcoop.org/public/webcam/0000B334.png 05:38:15 <PublicServer> <FiCE> i'm expanding the factory drop 05:38:24 <PublicServer> <FiCE> perhaps it's easier not to merge :) 05:38:32 <PublicServer> <KyleS> yeah probably 05:38:37 <PublicServer> <KyleS> the ML is really loaded 05:38:45 <PublicServer> <KyleS> right before the drop 05:38:46 <PublicServer> <FiCE> the 4 lanes coming into the merge are already packed 05:38:48 <PublicServer> <FiCE> yep 05:38:58 <KyleS> yeah def 05:44:00 <KyleS> FiCE, do you know how to unshare orders? 05:44:04 <KyleS> i've never had to do that :x 05:44:12 <PublicServer> <FiCE> nope :( 05:44:21 <PublicServer> <FiCE> just burn the train and make a new one? :) 05:44:32 <KyleS> might resort to that ;-P 05:44:33 <PublicServer> *** KyleS has left the game (connection lost) 05:44:48 <KyleS> zzz 05:44:50 <KyleS> looking online first tho 05:45:00 <KyleS> !password 05:45:00 <PublicServer> KyleS: deacon 05:45:16 <PublicServer> *** KyleS joined the game 05:47:10 <KyleS> you click the "end shared orders" thing in the order list 05:47:11 <KyleS> and delete it 05:47:24 <PublicServer> <FiCE> ah :) 05:47:34 <PublicServer> <FiCE> thanks 05:47:51 <PublicServer> <KyleS> np 05:49:55 <PublicServer> *** made screenshot at 000104DC: http://ps.openttdcoop.org/public/webcam/000104DC.png 05:50:39 <KyleS> well i'm out now, this game has sure turned into a hassle :P 05:50:44 <PublicServer> <FiCE> :) 05:50:52 <KyleS> g'night 05:50:59 <PublicServer> <FiCE> cya later :) 05:51:03 <PublicServer> *** KyleS has left the game (connection lost) 05:51:05 *** KyleS has left #openttdcoop 06:00:38 *** nighthawk_c_m has joined #openttdcoop 06:04:57 <PublicServer> *** made screenshot at 0001037B: http://ps.openttdcoop.org/public/webcam/0001037B.png 06:11:46 *** nighthawkcm has joined #openttdcoop 06:18:56 *** nighthawk_c_m has quit IRC 06:19:59 <PublicServer> *** made screenshot at 00011BBF: http://ps.openttdcoop.org/public/webcam/00011BBF.png 06:35:01 <PublicServer> *** made screenshot at 00002AD3: http://ps.openttdcoop.org/public/webcam/00002AD3.png 06:35:24 *** ^Spike^ has joined #openttdcoop 06:35:24 *** ChanServ sets mode: +o ^Spike^ 06:41:18 <PublicServer> *** leg3nd has left the game (leaving) 06:50:03 <PublicServer> *** made screenshot at 0000DA8F: http://ps.openttdcoop.org/public/webcam/0000DA8F.png 06:54:15 *** mixrin has joined #openttdcoop 07:05:05 <PublicServer> *** made screenshot at 0000F5AD: http://ps.openttdcoop.org/public/webcam/0000F5AD.png 07:18:41 <leg3nd^> !password 07:18:42 <PublicServer> leg3nd^: slopes 07:19:10 <PublicServer> *** leg3nd joined the game 07:20:08 <PublicServer> *** made screenshot at 00011B74: http://ps.openttdcoop.org/public/webcam/00011B74.png 07:24:21 *** r0b0tb0y has joined #openttdcoop 07:26:26 <PublicServer> *** leg3nd has left the game (leaving) 07:27:02 *** F223 has quit IRC 07:28:21 *** ziza has joined #openttdcoop 07:28:25 <ziza> !password 07:28:25 <PublicServer> ziza: whiffs 07:28:50 <PublicServer> *** ZiZa joined the game 07:35:10 <PublicServer> *** made screenshot at 0003CFBD: http://ps.openttdcoop.org/public/webcam/0003CFBD.png 07:35:20 <PublicServer> *** ZiZa has left the game (connection lost) 07:35:24 *** ziza has quit IRC 07:48:12 *** Sander_Buruma has joined #openttdcoop 07:49:02 <PublicServer> *** Sander_Buruma joined the game 07:49:10 *** trangar has joined #openttdcoop 07:49:12 <PublicServer> <Sander_Buruma> Goodmorning 07:49:14 <PublicServer> <V453000> hi 07:49:18 <trangar> morning 07:49:20 <trangar> !password 07:49:20 <PublicServer> trangar: gobbed 07:49:59 <PublicServer> *** leg3nd joined the game 07:50:12 <PublicServer> *** made screenshot at 000383BD: http://ps.openttdcoop.org/public/webcam/000383BD.png 07:52:16 <trangar> !password 07:52:17 <PublicServer> trangar: poodle 07:52:29 <PublicServer> *** trangar joined the game 07:53:13 <PublicServer> *** trangar has joined company #1 07:54:53 <PublicServer> <V453000> ok I got the design 07:55:02 <PublicServer> <V453000> now I will rebuild the drop 08:04:41 <PublicServer> *** Sander_Buruma has left the game (leaving) 08:04:58 *** Phazorx has joined #openttdcoop 08:04:58 *** Webster sets mode: +o Phazorx 08:05:14 <PublicServer> *** made screenshot at 0003D9C3: http://ps.openttdcoop.org/public/webcam/0003D9C3.png 08:07:11 <PublicServer> <trangar> look at that lovely jam 08:07:16 <PublicServer> <V453000> I know it 08:07:19 <PublicServer> <V453000> omg 08:07:20 <PublicServer> <trangar> :D 08:07:25 <PublicServer> <V453000> I dont care 08:07:35 <PublicServer> <trangar> it's only blocking half the map :) 08:07:41 <PublicServer> <V453000> doesnt matter 08:10:28 *** r0b0tb0y has quit IRC 08:11:55 <PublicServer> <V453000> much better :) 08:12:05 <PublicServer> <trangar> shall I get those stuck trains out of there? 08:13:27 *** ODM has joined #openttdcoop 08:13:27 *** ChanServ sets mode: +o ODM 08:17:22 <PublicServer> <V453000> ok 08:17:23 <PublicServer> <V453000> half done 08:17:28 <PublicServer> <trangar> :) 08:17:40 <PublicServer> <trangar> you don't want exit/entry signals on the entry? 08:17:45 <PublicServer> <V453000> hy 08:17:47 <PublicServer> <V453000> why 08:17:52 <PublicServer> <V453000> no reason 08:17:57 <PublicServer> <trangar> dunno, thought it would be faster 08:18:03 <PublicServer> <V453000> where 08:18:16 <PublicServer> <trangar> at the vertical entry point 08:18:22 <PublicServer> <trangar> just in case all stations are full 08:18:30 <PublicServer> <V453000> no 08:19:12 <PublicServer> *** V453000 has left the game (connection lost) 08:20:16 <PublicServer> *** made screenshot at 0003C9B6: http://ps.openttdcoop.org/public/webcam/0003C9B6.png 08:23:31 <PublicServer> *** leg3nd has joined spectators 08:24:01 *** heffer has joined #openttdcoop 08:28:55 <V453000> whee :D 08:28:57 <V453000> connection fail 08:29:03 <PublicServer> <trangar> where? 08:29:12 <V453000> here 08:29:18 <V453000> at home 08:30:21 <V453000> !password 08:30:21 <PublicServer> V453000: combed 08:30:36 <PublicServer> *** V453000 joined the game 08:30:46 <PublicServer> <V453000> just to justify the non-presignal entry: 08:31:02 <PublicServer> <V453000> the "all bays are full" situation is ignored for drop stations 08:31:15 <PublicServer> <trangar> it's your party 08:31:16 <PublicServer> <V453000> thats why I was saying that presignal bypass sucks ass on town drop 08:31:16 *** xpac has joined #openttdcoop 08:31:37 <xpac> !password 08:31:38 <PublicServer> xpac: combed 08:31:48 <PublicServer> *** xpac joined the game 08:31:51 <PublicServer> <trangar> hey X 08:31:54 <PublicServer> <xpac> hey! 08:32:20 <PublicServer> <V453000> hai 08:32:44 <PublicServer> <xpac> hey V, sorry for changing your town drop without asking, but it was continuesly jamming the whole ML 08:32:55 <PublicServer> <V453000> its fine 08:33:03 <PublicServer> <V453000> but I dont get it why it failed 08:33:10 <PublicServer> <V453000> anyways ... I am rebuilding it already 08:35:18 <PublicServer> *** made screenshot at 0003C5CA: http://ps.openttdcoop.org/public/webcam/0003C5CA.png 08:35:27 <PublicServer> <xpac> see above? trains where entering signal at 1 even if 2 and 3 where red. I'm not sure why, but maybe because 4 was green... 08:35:44 <PublicServer> <V453000> lol 08:35:50 <PublicServer> <V453000> 4 has no effect 08:35:59 <PublicServer> <V453000> the problem was different 08:36:20 <PublicServer> <V453000> trains entered wrong platforms even though they should have been inactive for that train due to EOL 08:37:56 <PublicServer> <V453000> this eliminates any trouble 08:43:25 *** Qanael has quit IRC 08:45:21 *** phatmatt has joined #openttdcoop 08:45:33 <phatmatt> !password 08:45:33 <PublicServer> phatmatt: musked 08:45:52 <PublicServer> *** phatmatt joined the game 08:46:12 <PublicServer> *** phatmatt has left the game (connection lost) 08:50:21 <PublicServer> *** made screenshot at 000399A5: http://ps.openttdcoop.org/public/webcam/000399A5.png 08:51:08 <PublicServer> <V453000> done 08:51:19 <PublicServer> <V453000> almost :) 08:51:26 <PublicServer> <trangar> :P 08:51:27 *** Progman has joined #openttdcoop 08:55:17 <V453000> !trains 1800 08:55:17 <PublicServer> *** V453000 has set max_trains to 1800 08:55:22 <PublicServer> <trangar> sweet 08:55:34 <PublicServer> <V453000> add mainly northern water/diamonds 08:55:40 *** ralph_ has joined #openttdcoop 08:55:46 <ralph_> _!password 08:55:58 <ralph_> !password 08:55:58 <PublicServer> ralph_: excise 08:56:29 <PublicServer> *** ralph_ joined the game 08:57:00 <PublicServer> <trangar> x) 08:57:00 <`real> does the password change after every person joins, thats p.cool 08:57:11 <PublicServer> *** V453000 has left the game (connection lost) 08:57:17 <PublicServer> <trangar> it doesn't, just every now and then 08:57:18 <PublicServer> <trangar> I think 08:57:21 <`real> !password 08:57:21 <PublicServer> `real: excise 08:57:22 <`real> oh ok 08:57:26 <`real> yeah you're right 08:57:38 *** r0b0tb0y has joined #openttdcoop 08:57:42 <`real> just 3 people asked in 20 minutes and it was different ecah time 08:57:49 <PublicServer> *** real` joined the game 08:57:54 <PublicServer> *** V453000 joined the game 08:58:59 <PublicServer> <V453000> kekeke :D 08:59:02 <PublicServer> <V453000> jammie 08:59:05 <PublicServer> <V453000> crashie 08:59:06 <PublicServer> <trangar> :D 08:59:14 <PublicServer> <xpac> ooopsi :( 08:59:14 <PublicServer> <trangar> it's great, isn't it? 08:59:15 *** Intexon has joined #openttdcoop 08:59:24 <PublicServer> <V453000> yeah, awesome :D 08:59:32 <Intexon> morning 08:59:36 <PublicServer> <xpac> moin 08:59:37 <PublicServer> <trangar> tho good luck in solving this jam ;) 08:59:37 <PublicServer> <V453000> hi int 08:59:38 <PublicServer> <trangar> hey intexon 08:59:44 <PublicServer> <real`> wheres teh jam? 08:59:45 <PublicServer> *** Intexon joined the game 08:59:58 <PublicServer> <xpac> SLH F 04 East 08:59:59 <PublicServer> <trangar> at SLH F 04 east 09:01:11 <PublicServer> <V453000> lets just add 2nd merger 09:04:04 <PublicServer> *** ralph_ has left the game (leaving) 09:04:35 *** ralph_ has quit IRC 09:04:36 <PublicServer> <real`> was there a better zoom mode previously? 09:04:42 <PublicServer> <V453000> omg 09:04:45 <PublicServer> <V453000> who did that 09:04:50 <ODM> !password 09:04:50 <PublicServer> ODM: excise 09:04:51 <PublicServer> <V453000> dont know real 09:04:57 <PublicServer> <trangar> did what? 09:05:03 <PublicServer> *** 0DM joined the game 09:05:10 <PublicServer> *** V453000 has left the game (connection lost) 09:05:11 <PublicServer> <real`> I struggle to tell which signals are white yellow or whatever 09:05:23 <PublicServer> *** made screenshot at 00071CAF: http://ps.openttdcoop.org/public/webcam/00071CAF.png 09:05:23 <PublicServer> <trangar> you get used to it :P 09:05:39 <PublicServer> <real`> i'd imagine I will but I could swear there used to be a double zoom mode 09:05:49 <PublicServer> <0DM> oioi 09:05:59 <PublicServer> <Intexon> you can do one thing: switch to original graphics if you haven't done it yet 09:06:08 <PublicServer> <Intexon> they have much more readable signals 09:06:23 <PublicServer> <real`> ahh 09:06:32 <PublicServer> <real`> might give it a go 09:06:48 <PublicServer> <real`> im really struggling to figure out why certain lines are having priority when i cant read the signals 09:07:21 <PublicServer> <trangar> well all signs have a different icon 09:07:25 <PublicServer> <Intexon> you have to download them separately though 09:07:28 <PublicServer> <trangar> and you can always use the help-pointer 09:07:39 <PublicServer> <Intexon> they are supposed to be used only if you bought the original game 09:07:40 <PublicServer> <Intexon> ;) 09:07:57 <PublicServer> <0DM> quite alot of trains already 09:08:04 <PublicServer> <trangar> only 1500 09:08:13 <PublicServer> <0DM> that's quite alot:P 09:10:33 <PublicServer> <real`> is it even possible to buy this game these days? ;p 09:10:50 <PublicServer> <Intexon> look on tt-forums.net 09:11:13 <PublicServer> <real`> and i dont mean second hand 09:11:14 <PublicServer> <xpac> I can sell you a save game :P 09:11:19 <Intexon> :D 09:11:39 <Intexon> I meant, look on tt-forums for the graphics :P 09:12:08 *** devilsadvocate_ has joined #openttdcoop 09:12:09 <PublicServer> <real`> oh i know where to get them, I was just thinking about it 09:12:21 <PublicServer> <real`> didn't this company die? 09:12:38 *** devilsadvocate has quit IRC 09:12:48 <PublicServer> <real`> microprose 09:13:12 <PublicServer> <xpac> yeah... sold, resold, closed, reopened, finally dead :) 09:13:33 <PublicServer> <xpac> I don't think they had any idea backthose days what they would cause :D 09:14:33 <PublicServer> <xpac> so no we have three merges on one screen^ 09:15:00 <PublicServer> <real`> seems to be working fairly well though? :P 09:15:07 <PublicServer> <xpac> yeah, it does :) 09:15:18 <PublicServer> <xpac> and if it doesnt... time for a fifth line :-P 09:15:32 <PublicServer> <xpac> anyway, gotta go, Sun is calling me :-D 09:16:03 <PublicServer> <xpac> Suuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuun 09:16:05 <PublicServer> <0DM> hmm, why does factory drop have 12 platforms per line? 09:16:09 <PublicServer> *** xpac has left the game (leaving) 09:16:27 <xpac> 0DM: to avoid jams? ;) 09:16:29 <xpac> bye :D 09:16:30 *** xpac has quit IRC 09:16:33 <PublicServer> <0DM> tc 09:16:59 <PublicServer> <0DM> also, i like the food/goods drop^^ 09:17:08 <PublicServer> <real`> do half those ministations get used? 09:17:25 <PublicServer> <0DM> dont think you need more than 8^^ 09:17:33 <PublicServer> <trangar> eyecandy? 09:18:08 <PublicServer> <0DM> it says food^^ 09:18:13 <PublicServer> <0DM> but thats wrong, its goods aswell:p 09:18:16 <PublicServer> <trangar> =3 food 09:18:31 <PublicServer> <0DM> you mean <3 food?:p 09:18:39 <PublicServer> <trangar> =3 food <3 09:18:55 <PublicServer> <Intexon> someone feels like rebuilding SLH F+G 03 east & west? they're both bypassed and need expanding 09:19:18 <PublicServer> *** Intexon has joined spectators 09:19:30 <PublicServer> <trangar> /afk, getting breakfast 09:19:35 <PublicServer> *** trangar has joined spectators 09:19:37 <PublicServer> <0DM> hehe, im not sure yet how all the stuff works, better stay off^^ 09:20:14 <PublicServer> <trangar> DW odm :) in the worst case you crash a lot of trains and we'll all hate you 09:20:25 <PublicServer> *** made screenshot at 0003C3A3: http://ps.openttdcoop.org/public/webcam/0003C3A3.png 09:20:41 <PublicServer> <0DM> no its just me trying to understand the slh system^^ 09:21:04 <PublicServer> <real`> i find that area especially confusing because its like spaghetti 09:24:16 <PublicServer> <trangar> ye but you just have to look at it a long time 09:24:35 <PublicServer> <trangar> what I did was just look for improvement points and mark it 09:24:40 <PublicServer> *** trangar has joined company #1 09:24:40 <PublicServer> <0DM> yeah, just found the bypasses round the drop stations, thats what i missed 09:25:02 <PublicServer> <0DM> theyre quite big bypasses:P 09:25:21 <PublicServer> <trangar> double line and 2 bridges each line 09:25:31 <PublicServer> <trangar> and then not being worth of mergin untill the end :P 09:26:09 <PublicServer> <real`> do you guys ever convert to mglev? 09:26:22 <PublicServer> <trangar> depends on the game 09:26:25 <PublicServer> <0DM> no, that would be a rarity 09:26:28 <PublicServer> <trangar> we did maglev last map (toyland) 09:26:44 <PublicServer> <real`> remaking 1500 trains is definitely a fun proposition 09:26:49 <PublicServer> <0DM> yeah but you generally start off building the railtype you want in the end 09:26:54 <PublicServer> <trangar> well we started with 100 :P 09:26:57 <PublicServer> <0DM> remaking that many trains is a ton of work 09:27:03 <PublicServer> <trangar> ye that's true 09:27:09 <PublicServer> <0DM> and, you might have to change CL's 09:27:12 <PublicServer> <trangar> you start with the track and trains you use for the entire game 09:27:43 <PublicServer> <real`> cls? 09:27:52 <PublicServer> <0DM> corner lengths:p 09:27:53 <PublicServer> <trangar> curve length 09:27:58 <PublicServer> <real`> odear 09:28:17 <PublicServer> <0DM> kinda depends on the old and new train speeds, but it can be a problem 09:29:05 *** OwenS has joined #openttdcoop 09:29:05 *** ChanServ sets mode: +v OwenS 09:29:23 <PublicServer> <trangar> check !test 09:29:41 <PublicServer> <trangar> CL is usually just as long as TL (train length) 09:29:50 <PublicServer> <0DM> but not always 09:30:03 <phatmatt> !password 09:30:04 <PublicServer> phatmatt: crumbs 09:30:26 <PublicServer> *** phatmatt joined the game 09:30:30 <PublicServer> <real`> is that why you're using really short trains on stuff? 09:30:42 <PublicServer> <trangar> nah, the reason for that is that's it in the plan 09:30:47 <PublicServer> *** phatmatt has left the game (connection lost) 09:31:00 <PublicServer> <0DM> in general shorter TL allows for tighter building 09:31:01 <PublicServer> <trangar> check "plan /V453000" 09:31:06 <PublicServer> <0DM> dont really need that here though 09:35:24 <PublicServer> *** 0DM has left the game (connection lost) 09:35:27 <PublicServer> *** made screenshot at 0002087F: http://ps.openttdcoop.org/public/webcam/0002087F.png 09:35:33 <PublicServer> *** leg3nd has left the game (leaving) 09:37:21 <PublicServer> *** trangar has left the game (leaving) 09:37:24 *** trangar has quit IRC 09:37:45 <PublicServer> *** XeryusTC joined the game 09:38:24 *** Vero_ has joined #openttdcoop 09:38:56 *** grim4593 has quit IRC 09:39:18 *** grim4593 has joined #openttdcoop 09:40:48 <PublicServer> <XeryusTC> is !lost train catcher still needed? 09:43:58 *** Cif has joined #openttdcoop 09:44:42 *** Seberoth has joined #openttdcoop 09:45:17 *** Vero has quit IRC 09:47:31 <XeryusTC> !players 09:47:32 <PublicServer> XeryusTC: Client 395 is Jannis, a spectator 09:47:33 <PublicServer> XeryusTC: Client 428 (Orange) is real`, in company 1 (#openttdcoop PSG#182) 09:47:33 <PublicServer> XeryusTC: Client 402 (Orange) is FiCE, in company 1 (#openttdcoop PSG#182) 09:47:33 <PublicServer> XeryusTC: Client 436 (Orange) is XeryusTC, in company 1 (#openttdcoop PSG#182) 09:47:33 <PublicServer> XeryusTC: Client 244 is Zaitzev, a spectator 09:47:34 <PublicServer> XeryusTC: Client 432 is Intexon, a spectator 09:47:55 <ODM> oi matey 09:48:09 <XeryusTC> FiCE: `real: you active? 09:48:15 <PublicServer> <real`> yeah 09:48:27 <`real> morning 09:48:28 <XeryusTC> ok :) 09:48:52 <`real> im just observing though ;p 09:49:09 <XeryusTC> heh, ok :) 09:49:20 <XeryusTC> i thought you were just idling because you were in the company :o 09:49:35 *** Korpse has joined #openttdcoop 09:50:29 <PublicServer> *** made screenshot at 0000E695: http://ps.openttdcoop.org/public/webcam/0000E695.png 09:50:29 <PublicServer> <real`> seems to me like factory drop could be done better 09:50:53 <PublicServer> <XeryusTC> it has an overkill of platforms 09:51:14 <PublicServer> <real`> the two extra lines dont seem to be needed because the last 12 stations on the original 4 never get used 09:51:44 <PublicServer> <XeryusTC> that's because the lines are saturated but the platforms/line ratio is too high 09:51:57 <Korpse> this is nutz 09:52:02 <PublicServer> <XeryusTC> i recon that if i build a fully balanced station i could do with half the platforms :P 09:52:23 <PublicServer> <XeryusTC> we could remove the last two rows of each line anyway 09:52:29 <PublicServer> <real`> well this right here could go with about 3/4 of the platforms 09:52:30 <PublicServer> <real`> yeah 09:52:56 <PublicServer> <XeryusTC> the souther most line is the bussiest and that only uses 2/3 of them 09:53:43 <PublicServer> <real`> ill definitely say it looks pretty though ;p 09:53:54 <PublicServer> <XeryusTC> i find it boring :P 09:54:06 <PublicServer> <real`> anything in this game youf ind more interesting? 09:54:25 <PublicServer> <XeryusTC> not really 09:54:30 <PublicServer> <XeryusTC> this game is quite boring :s 09:54:39 <PublicServer> <real`> hahaha 09:54:59 <PublicServer> <XeryusTC> that's why i havent really played 09:55:07 <PublicServer> <XeryusTC> oh, food drop is equally boring :s 09:55:32 <PublicServer> <real`> i like the beer pylons drop because it took me ages to realise theres tunnels under the bridges 09:56:05 <PublicServer> <XeryusTC> beer pylons :o 09:57:09 <planetmaker> Korpse: why nuts? 09:57:42 <PublicServer> *** XeryusTC has left the game (connection lost) 09:57:42 *** robotboy has joined #openttdcoop 09:57:56 <Korpse> nutz = insane awesome 09:58:13 <planetmaker> hehe 09:59:36 <Korpse> wheres r19689 10:00:09 <planetmaker> !dl 10:00:11 <PublicServer> planetmaker: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 10:00:13 <`real> i downloaded ottd auto update to end up getting it, was really unnecessarily difficult 10:00:17 <planetmaker> @quickstart 10:00:21 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 10:00:25 <planetmaker> ^ read that Korpse 10:00:30 <planetmaker> or maybe even that: 10:00:32 <planetmaker> @slowstart 10:00:32 <Webster> Read everything on the wiki, and I mean everything 10:00:41 <Korpse> rofl 10:00:55 <PublicServer> *** Zaitzev has left the game (connection lost) 10:01:47 <`real> not bad advice 10:02:35 <planetmaker> for sure I did it at around the time I started to join #openttdcoop ;-) 10:03:24 <`real> the wiki format i find makes it hard to read everything 10:03:56 <Korpse> im DLing the stuff XD 10:04:02 <planetmaker> that's sadly true, `real 10:04:05 <PublicServer> *** Sander_Buruma joined the game 10:04:25 <Ammler> Guten Morgen, liebe Leute, seit ihr auch schon alle da? 10:04:25 <planetmaker> but if you think something needs better linkage: it's a wiki :) 10:04:30 <planetmaker> jaaa! 10:04:35 <Ammler> :-) 10:04:43 <planetmaker> guten Morgen lieber Ammler :-) 10:05:03 <`real> guten abend. (thats all i know - it is evening here) 10:05:13 *** r0b0tb0y has quit IRC 10:05:38 <Ammler> he, Firefox has silly security with port 87 10:06:09 <planetmaker> it's rather noon here. I'm preparing lunch right now 10:07:12 <ODM> woo lunch 10:07:18 <Korpse> where is that 10:07:19 <ODM> get me some eggsalad sandwich:D 10:07:48 <planetmaker> central Europe 10:08:07 <planetmaker> ODM: I'll have Quiche. So, if you want to come over... hurry up :-) 10:08:07 <PublicServer> *** Sander_Buruma has left the game (connection lost) 10:08:41 <Korpse> i have to download all these grf files b4 i can terraform ur map and spam those signs to buy squares infront of ppls stuff :D 10:09:09 <ODM> quiche? 10:09:11 <ODM> say what? 10:09:32 <`real> quiche.. like an egg-based pie? ;[ 10:10:12 <Korpse> so whats the average age of ppl on here 10:10:21 <SmatZ> 53 10:10:30 <planetmaker> `real: yeah, somewhat 10:10:43 <ODM> we're all pensioners 10:10:43 <Korpse> are u all young supernerds or oldish hobbyists or something lol 10:10:44 <`real> 26 10:10:54 <Ammler> Korpse: please do not use l33t or whatever that should be 10:11:21 <planetmaker> < 1.2e9s 10:11:41 <Korpse> im not using l33t lol 10:11:47 <planetmaker> ppl ;-) 10:11:55 <SmatZ> @calc 1.2e9 /86400/365 10:11:56 <Korpse> thats abbreviation? 10:11:58 <Ammler> u i b4 etc... 10:12:24 <Ammler> there are non-native English speaker in this channel 10:12:42 <planetmaker> actually... the vast majority is non-native speaker here 10:13:44 <PublicServer> *** Intexon has joined company #1 10:14:14 <Korpse> u = you, b4 = before, ppl = people, 4 = for 10:14:20 <Korpse> translation guide 4 u :P 10:14:44 <Korpse> but i'll stop now :D 10:15:17 <Korpse> i'm under then general impression everyone on the internet speaks like me but since your not native english it makes sence :D 10:15:52 <planetmaker> these "abbreviations" are used elsewhere. But they pose quite a barrier to people who are less fluent 10:16:02 <SmatZ> i'm, your, english, sence :) 10:16:23 <`real> you're* wait what 10:16:29 *** Webster sets mode: +o SmatZ 10:16:31 <Korpse> lol you want it perfect :P 10:16:51 <ODM> tbh the things like u just make people look stupid:P 10:17:01 <SmatZ> hehe :) 10:17:21 <`real> I think just lazy 10:17:28 <SmatZ> I don't have problems with that, I was typing that way even 5 years ago ;) 10:17:34 <hylje> aol talk 10:17:39 <planetmaker> SmatZ: yes. And then we grew up ;-) 10:17:45 <SmatZ> :) 10:17:48 <ODM> hehe 10:17:58 <Korpse> Since when does it matter if people on the internet think I'm stupid because I abbreviate? 10:18:32 * SmatZ doesn't think your stupid (or my stupid?) 10:18:38 <SmatZ> it just looks funny :) 10:19:46 * SmatZ pats Korpse 10:20:18 <Korpse> h0w 4b0u+ 50ME l33+ Sp34K jU5T tO bE 3X+r@ We1Rd LO0k1NG. 10:20:45 <SmatZ> hehe 10:21:29 <Korpse> I usually play a game called Garry's Mod :P 10:21:59 <Ammler> hehe, weird is better than lazy :-P 10:22:02 <Korpse> It's filled with young stupid annoying kids who break rules over 9000 times per day 10:22:29 <SmatZ> :) 10:23:31 *** robotboy has quit IRC 10:28:50 <Korpse> time for some more content downloadz 10:29:58 <Ammler> Korpse: you like to join our server? 10:30:14 <Korpse> yea :P 10:30:15 <Ammler> then you might need the pack beside bananas 10:30:25 <Korpse> it says i have all? 10:30:39 <Korpse> i got the pack 10:31:07 *** Lukeus_Maximus has joined #openttdcoop 10:31:25 <Korpse> who do I ask for the password? 10:31:34 <Ammler> us 10:31:47 <Ammler> @quickstart 10:31:48 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 10:31:50 <`real> you use an excalamation mark 10:31:50 <`real> ;p 10:32:34 <Korpse> i'm reading the rules now ;D 10:33:08 <V453000> back again 10:33:11 <V453000> hi everybody 10:33:17 <PublicServer> <Intexon> hey 10:33:18 <`real> wb 10:33:52 <PublicServer> *** V453000 joined the game 10:34:26 <PublicServer> <V453000> how are things? 10:35:14 <ODM> fine thanks:P 10:35:27 <PublicServer> <V453000> :) 10:35:31 <PublicServer> *** made screenshot at 00043484: http://ps.openttdcoop.org/public/webcam/00043484.png 10:35:44 <Korpse> !password 10:35:45 <PublicServer> Korpse: relays 10:36:22 <PublicServer> *** Korpse joined the game 10:36:29 <PublicServer> <V453000> welcome 10:36:34 <PublicServer> <V453000> and dont terraform :P 10:36:43 <PublicServer> *** Korpse has left the game (connection lost) 10:37:08 <Korpse> lol, lagfest + disconnect :P 10:38:00 <PublicServer> *** Korpse joined the game 10:38:19 <PublicServer> *** Korpse has left the game (connection lost) 10:38:29 <PublicServer> <real`> that didnt last long 10:38:38 <Korpse> what did i do wrong!!!!! 10:38:45 <Korpse> lol 10:38:53 <`real> maybe your internet or computer cant handle it? 10:39:04 <Korpse> whats the internet requirement? 10:39:06 <`real> i know that when im zoomed out the game slows to a crawl 10:39:30 <Korpse> i was zoomed in about some signs about leaving britney alone 10:39:34 <PublicServer> <V453000> Korpse: how good cpu you have? or connection 10:40:12 <PublicServer> <V453000> the game isnt that demanding at the moment though 10:40:16 <Korpse> dual core 2.8ghz 10:40:22 <PublicServer> <V453000> hmmm 10:40:23 <PublicServer> <V453000> should be fine 10:40:28 <PublicServer> <V453000> I suppose 10:40:39 <Korpse> and net is about 1mbit 10:40:45 <PublicServer> <V453000> hmmm 10:40:49 <PublicServer> <V453000> I dont know 10:40:52 <PublicServer> <V453000> try again 10:41:01 <Korpse> the exe stops responding 10:41:04 <Korpse> then it comes back 10:41:19 *** KenjiE20 has joined #openttdcoop 10:41:20 *** ChanServ sets mode: +o KenjiE20 10:41:25 <Korpse> for 2 seconds and connection is lost 10:41:45 <PublicServer> *** tneo joined the game 10:41:55 <PublicServer> <V453000> hi tneo :) 10:41:59 <PublicServer> <tneo> helo 10:42:36 *** Skasi has joined #openttdcoop 10:42:42 <Skasi> !password 10:42:42 <PublicServer> Skasi: relays 10:42:54 <PublicServer> *** Skasi joined the game 10:43:15 *** einKarl has joined #openttdcoop 10:43:28 <PublicServer> *** Korpse joined the game 10:43:29 <Korpse> the map download speed has dropped alot 10:43:31 <PublicServer> <Skasi> hullo everyone :) 10:43:36 <PublicServer> <V453000> hi 10:43:47 <PublicServer> *** Korpse has left the game (connection lost) 10:43:49 <PublicServer> <Intexon> hello 10:44:07 <PublicServer> <V453000> hey Int 10:45:53 *** ashaw has quit IRC 10:46:51 *** robotboy has joined #openttdcoop 10:48:18 <PublicServer> *** Korpse joined the game 10:48:38 <PublicServer> *** Korpse has left the game (connection lost) 10:49:54 *** Progman has quit IRC 10:50:18 <Korpse> im on windows 7 x86, its not that? I did a fresh reinstall of openttd and still get it :S 10:50:31 <Intexon> same by me 10:50:33 <PublicServer> *** made screenshot at 0002E0BE: http://ps.openttdcoop.org/public/webcam/0002E0BE.png 10:50:44 <PublicServer> <Intexon> all working fine 10:51:15 <Ammler> maybe we reached traffic limit this month? 10:51:26 *** thgergo has joined #openttdcoop 10:51:40 <V453000> Ammler: games too heavy? 10:51:53 <Ammler> no idea :-) 10:52:08 <V453000> just curious about the limit :) 10:52:29 <Ammler> no idea, either 10:52:59 <PublicServer> <Skasi> uhm.. anybody got an idea !why these bridges? 10:53:55 <PublicServer> <Skasi> mean, there's no need for bridges.. 10:54:58 <Korpse> !password 10:54:58 <PublicServer> Korpse: waived 10:55:01 *** Sander_Buruma has quit IRC 10:55:01 *** Sander_Buruma_ has joined #openttdcoop 10:55:03 *** Sander_Buruma_ is now known as Sander_Buruma 10:55:15 <PublicServer> <Skasi> I assume you don't understand either? :P 10:55:37 <PublicServer> <V453000> funny :) 10:55:40 <PublicServer> *** Korpse joined the game 10:56:01 <PublicServer> *** Korpse has left the game (connection lost) 10:56:31 <PublicServer> <tneo> why is it british layout? 10:56:40 <PublicServer> *** Amm1er joined the game 10:56:40 <PublicServer> <V453000> not everywhere 10:56:44 <PublicServer> <tneo> sure is 10:56:46 *** mixrin has quit IRC 10:56:48 <PublicServer> <tneo> entire map 10:56:55 <PublicServer> *** real` has left the game (leaving) 10:56:56 <PublicServer> <V453000> well 10:57:03 <PublicServer> <Amm1er> what is british? 10:57:07 <Korpse> is it because im so far away that i lose connection? 10:57:08 <KenjiE20> loop directions don't count 10:57:16 <PublicServer> <tneo> RL not LR Amm1er 10:57:19 <PublicServer> <V453000> water has a reason - there the hubs are better if north is Lefthand, and the major loop ... well ... there it doesnt matter imo 10:57:22 <KenjiE20> Korpse: it's pc speed and net speed 10:57:24 <KenjiE20> not distant 10:57:27 <KenjiE20> distance* 10:57:35 <Korpse> both are fine 10:57:53 <Ammler> !rcon set pause_on_join 10:57:53 <PublicServer> Ammler: Current value for 'pause_on_join' is: 'off' (min: 0, max: 1) 10:57:57 <Ammler> !rcon set pause_on_join 1 10:57:59 <Ammler> try again... 10:58:37 *** fonsinchen has joined #openttdcoop 10:59:20 <PublicServer> *** Korpse joined the game 10:59:32 <PublicServer> <Korpse> im here now, its fine :P 10:59:40 <PublicServer> <V453000> :) 10:59:45 <PublicServer> <V453000> what was the issue? 10:59:57 <leg3nd^> Ammler is there a way to not have to write !password every time to get it ? 11:00:15 <KenjiE20> no/yes/maybee 11:00:24 <Ammler> :-) 11:00:25 *** Vitus has joined #openttdcoop 11:00:36 <leg3nd^> hehe 11:00:56 <leg3nd^> to just try difrent passwords :> 11:00:57 <Ammler> leg3nd^: we have keys, if you know, how to use them, ask again... 11:01:31 <Vitus> !password 11:01:32 <PublicServer> Vitus: waived 11:01:43 <leg3nd^> Where that some sort of trick :> 11:01:43 <PublicServer> <tneo> slow client 11:01:58 <PublicServer> <Amm1er> tneo: imo, the server is slow 11:02:01 <PublicServer> *** Vitus joined the game 11:02:02 <PublicServer> <Vitus> Hey 11:02:13 <PublicServer> <V453000> hi 11:02:18 <PublicServer> *** leg3nd joined the game 11:02:28 <PublicServer> <Amm1er> hmm 11:02:31 <PublicServer> <Korpse> this is insane rofl 11:02:58 <PublicServer> <Amm1er> plan failed 11:03:07 <PublicServer> <Skasi> kind of, hehe 11:03:10 <PublicServer> <Amm1er> you don't reach to deliver food monthly 11:03:11 <PublicServer> <V453000> what fails 11:03:28 <PublicServer> <V453000> is that bad? 11:03:33 <KenjiE20> make more food then :P 11:03:36 <PublicServer> <Amm1er> yes, check the town 11:03:48 <PublicServer> <Amm1er> :-) 11:03:49 <PublicServer> <Skasi> it says "Food required" even though we deliver food 11:03:59 <PublicServer> <Amm1er> not monthly 11:04:00 <PublicServer> <V453000> yes, the town sucks 11:04:13 <PublicServer> <Skasi> yes, monthly 11:04:25 <PublicServer> <Skasi> just check the food drop 11:04:48 <PublicServer> <V453000> I agree with Kenji :) 11:05:13 <PublicServer> <Skasi> well the network needs to be expanded first :) 11:05:27 <PublicServer> <Amm1er> Pylons drop? 11:05:35 <PublicServer> *** made screenshot at 00027DA8: http://ps.openttdcoop.org/public/webcam/00027DA8.png 11:05:36 <PublicServer> <Skasi> diamonds 11:05:42 <PublicServer> <Skasi> beer = water 11:05:55 <ODM> beer != water, it needs a bit more han that:P 11:05:59 <PublicServer> <Korpse> where are all the super fast maglevs? 11:06:14 <PublicServer> <Amm1er> maglev is boring 11:06:32 <KenjiE20> ODM: well..... budweiser is 11:06:33 <PublicServer> <Skasi> maglev is not boring, it just looks stupid 11:06:40 <PublicServer> <Vitus> Just a quick question about SLH F 04 West, why is it merged and then split? 11:06:47 <PublicServer> <Vitus> And why do we have 2 ML merges at the end? 11:06:50 <PublicServer> <Korpse> lol 11:07:03 <PublicServer> <Amm1er> maglev trains are mostly lading/unloading, instead of driving... 11:07:18 <PublicServer> <V453000> or waiting on a parking lot :P 11:07:22 <PublicServer> *** tneo has left the game (leaving) 11:07:41 <PublicServer> <Korpse> so u all use electified rail for realism? 11:07:48 <KenjiE20> lol 11:07:51 <PublicServer> <V453000> realism = me hate 11:08:02 <KenjiE20> if we did realism, you think our networks would look like this 11:08:03 <PublicServer> <Amm1er> yes, our games need to be realistic 11:08:04 <PublicServer> <V453000> erail has many grfs 11:08:07 <PublicServer> <V453000> making it fun 11:08:14 <PublicServer> *** leg3nd has left the game (connection lost) 11:08:28 <PublicServer> <V453000> Kenji: every time when I go in real life and see a rail I tend to laugh :D 11:08:39 <PublicServer> <Vitus> :DD 11:10:30 *** tneo_ is now known as tneo 11:10:42 <Zaitzev> !password 11:10:42 <PublicServer> Zaitzev: dwarfs 11:10:49 <KenjiE20> "when I go in real life" :D 11:10:55 <PublicServer> <Skasi> 4k maize waiting at maize pickup 10 :P 11:11:32 <PublicServer> *** Zaitzev joined the game 11:11:36 *** ChanServ sets mode: +o tneo 11:12:31 <ODM> which is never 11:12:37 <PublicServer> <V453000> :D 11:12:56 <PublicServer> <FiCE> oops back 11:13:05 <PublicServer> <V453000> heyo 11:13:31 <PublicServer> <Zaitzev> hi 11:13:41 <PublicServer> <FiCE> hi 11:14:49 <einKarl> !password 11:14:49 <PublicServer> einKarl: dwarfs 11:15:04 <PublicServer> *** einKarl joined the game 11:16:12 <PublicServer> <V453000> ok 11:16:20 <PublicServer> <V453000> there is something wrong with food drop 11:16:33 <PublicServer> <V453000> it isnt delivering food to Dredingtown 11:16:36 <PublicServer> <Vitus> And with fatory drop 11:16:37 <PublicServer> <V453000> but somewhere else 11:16:49 <PublicServer> <Vitus> Factory drop doesn't have the topmost lines syncec 11:16:50 <PublicServer> <Vitus> d 11:16:52 <PublicServer> <FiCE> yeah I noticed that before 11:17:14 <PublicServer> <V453000> I have no idea where though 11:19:28 <PublicServer> <V453000> who is that Dredingtown South builder? 11:19:49 <PublicServer> <Korpse> the noob 11:19:54 <PublicServer> <Amm1er> skasi 11:20:07 <PublicServer> <V453000> Korpse: dont call anyone a noob here pls 11:20:10 <PublicServer> <Vitus> Isn't it possible, that Findinghall eats all the food? 11:20:19 <PublicServer> <Korpse> i was talking about myself lol 11:20:20 <PublicServer> <Skasi> what about Skasi? 11:20:33 <PublicServer> <Zaitzev> findinghall doesn't get anything delivered tho 11:20:39 <PublicServer> *** made screenshot at 00033931: http://ps.openttdcoop.org/public/webcam/00033931.png 11:20:40 <PublicServer> <FiCE> the problem with the factory drop is that the input traffic isn't tightly packed 11:20:47 <PublicServer> <Vitus> You cannot be sure 11:20:51 <PublicServer> <Skasi> Amm1er? :P 11:20:56 <PublicServer> <Vitus> It's not desert town, so it doesn't show that 11:21:26 <PublicServer> *** Amm1er has left the game (leaving) 11:21:28 <PublicServer> <Zaitzev> wtf has happened to dredingtown anyway? 11:21:31 <V453000> !rcon set max_roadveh 10 11:21:39 <PublicServer> <Zaitzev> population has sunk, the layout has changed blabla 11:21:55 <PublicServer> <Skasi> I KILLED THEM ALL HAHAHA - THEY CALLED ME STUPID ;) 11:22:13 <PublicServer> <FiCE> someone bulldozed it it seems ;) 11:22:34 <PublicServer> <V453000> I bulldozed the überbadly made trains 11:22:41 *** Polygon has joined #openttdcoop 11:22:55 <PublicServer> <Zaitzev> suddenly there's RVs? :p 11:23:07 <Ammler> [13:20] <PublicServer> <Skasi> Amm1er?  <-- just answered V's question 11:23:49 <PublicServer> <Skasi> where is Dredingtown South? :P 11:24:06 <KenjiE20> Ammler: stop copying similes >_> 11:24:16 <PublicServer> <FiCE> above food/goods drop 11:24:25 <KenjiE20> "<Skasi> Amm1er?  " <-- they end up as boxes 11:24:32 <PublicServer> <V453000> I think V453000 is going to bomb it 11:24:42 <PublicServer> <Skasi> that's not me, Amm1er 11:25:24 <PublicServer> <Korpse> rofl 11:25:38 <PublicServer> <Vitus> Hey, let's nuke Findinghall from orbit and let's see what it does with food drop 11:25:55 <PublicServer> <V453000> there isnt anything 11:25:58 <PublicServer> <V453000> no station 11:26:19 <PublicServer> <V453000> I think I will bomb the drop 11:26:22 <PublicServer> <V453000> and make a new one 11:26:29 <PublicServer> <V453000> its only reordering 2 trains 11:26:33 <PublicServer> <Zaitzev> hm 11:26:50 <PublicServer> *** Zaitzev has left the game (connection lost) 11:27:24 <Zaitzev> :o 11:27:52 *** r0b0tb0y has joined #openttdcoop 11:27:57 <Zaitzev> !password 11:27:58 <PublicServer> Zaitzev: hoboed 11:28:38 <PublicServer> *** Zaitzev joined the game 11:29:38 <PublicServer> <Skasi> mmh.. there is no "Diamond pickup 16" :O 11:29:46 <PublicServer> <Zaitzev> i know 11:29:49 <PublicServer> <Zaitzev> i removed it 11:29:54 <PublicServer> <Zaitzev> the mine was closed 11:29:58 <PublicServer> <Skasi> So rename all the other pickups! :P 11:30:12 <PublicServer> <Zaitzev> or just the last one? :P 11:30:24 <PublicServer> <Skasi> noez! I just finished it! don't touch! ^^ 11:31:08 <PublicServer> <V453000> food delivered 11:31:09 <PublicServer> <V453000> ok 11:31:23 <PublicServer> <Zaitzev> wow 11:31:32 <PublicServer> <Zaitzev> all these years of wasted food D: 11:31:46 <PublicServer> <Vitus> But obviously someone ate it, I blame V 11:33:37 <PublicServer> <Skasi> uhm.. Runnton -> Tarninghead o.O 11:34:01 <PublicServer> <Vitus> What the... 11:34:32 *** robotboy has quit IRC 11:34:34 <PublicServer> * V453000 knows who to blame 11:34:44 <PublicServer> <Zaitzev> who's building passenger trains? 11:34:51 <PublicServer> <Skasi> yeeks 11:34:52 <PublicServer> <V453000> Korpse: play by plan 11:34:57 <PublicServer> <V453000> else I will have to kick ye 11:35:03 <PublicServer> <Skasi> no! dun kick! 11:35:21 <PublicServer> <V453000> I dont kick yet 11:35:27 <PublicServer> <Skasi> you never ever kick! 11:35:41 <PublicServer> *** made screenshot at 00057430: http://ps.openttdcoop.org/public/webcam/00057430.png 11:35:50 <PublicServer> <Skasi> only stoopid people do that! 11:35:53 <PublicServer> <Skasi> tsk :P 11:36:02 <V453000> he 11:36:11 <V453000> and also only stupid people disobey the rules ;) 11:36:12 <PublicServer> <einKarl> cu 11:36:14 * KenjiE20 ready's the boot 11:36:23 <PublicServer> *** einKarl has left the game (leaving) 11:36:36 <PublicServer> * Skasi bites off V453000's head 11:36:50 <V453000> !kyck Skasi 11:36:50 <V453000> :P 11:37:03 <PublicServer> <FiCE> I'm surprised my computer is handling 1600 trains 11:37:06 <PublicServer> <V453000> !kyck Skasi 11:37:13 <PublicServer> <FiCE> I guess we haven't used many presignals this game? :) 11:37:24 <PublicServer> <V453000> presignals dont use much cpu 11:37:27 <PublicServer> <V453000> rather PBS does 11:37:31 <PublicServer> <Skasi> well we miss some :P 11:37:32 <PublicServer> <FiCE> sorry yeah, PBS 11:37:36 <PeterT> shit's going down. 11:37:42 <PeterT> morning V453000 11:37:47 <V453000> hai PeterT 11:37:50 <PublicServer> <Vitus> FiCE, you could do some eyecandy at Factory Drop to match it with the rest of the drop 11:37:58 <PublicServer> <Vitus> You did those extra two lines, right? 11:38:32 <PublicServer> <FiCE> yeah I didn't have time :p 11:38:39 <PublicServer> <FiCE> was trying to fix jams quickly 11:38:58 <PublicServer> <FiCE> + wanted to make it clear it was "new" 11:39:28 <PublicServer> <Vitus> Sign is enough 11:41:19 <PublicServer> <Skasi> electrical railways slow my computer down much more than non-electric ones when zoomed out :P 11:41:34 <PublicServer> <Skasi> lets use non-electric ones next game :) 11:41:36 <PublicServer> <Korpse> hide the lines then lol 11:41:49 <PublicServer> <FiCE> eyecandy fixed 11:42:10 <PublicServer> <Vitus> Ctrl+X 11:42:16 <PublicServer> <Vitus> And set the transparency there 11:42:30 <PublicServer> <Skasi> I simply press X instead :P 11:42:41 <PublicServer> <V453000> sometimes you need to modify 11:42:52 <PublicServer> <Vitus> X just makes them transparent 11:43:03 <PublicServer> <Skasi> oh, really? :P 11:43:05 <PublicServer> <Vitus> You can make them totally invisible via that menu 11:43:25 <PublicServer> <Zaitzev> X turns on/off the transparency/invisibility, set in the Ctrl-X choices 11:43:32 <PublicServer> <Vitus> Yup 11:43:55 <PublicServer> <Skasi> X DOES hide electrical lines 11:44:08 <PublicServer> *** Zaitzev has left the game (connection lost) 11:44:15 <PublicServer> <Skasi> also as soon as one presses X, the settings are reset 11:44:31 <PublicServer> <Vitus> Nope 11:44:43 <PublicServer> <Skasi> Yep 11:44:47 <Zaitzev> !password 11:44:47 <PublicServer> Zaitzev: globes 11:45:08 <PublicServer> <Vitus> Don't know about you, but mine's working just fine 11:45:42 <PublicServer> <Skasi> so if you toggle 11:46:00 <PublicServer> <Skasi> oh wait.. you locked it! :P 11:46:10 <PublicServer> *** Zaitzev joined the game 11:46:33 <PublicServer> <Vitus> I'm talking about the little buttons at bottom :D 11:46:33 <PublicServer> <Skasi> yips, but I don't want it locked anyways :] 11:46:49 *** VictorOfSweden has joined #openttdcoop 11:46:51 *** robotboy has joined #openttdcoop 11:46:54 <PublicServer> <Skasi> well they don't affect anything as long as you don't press X 11:47:05 <PublicServer> *** Intexon has joined spectators 11:47:07 <PublicServer> *** Intexon has joined company #1 11:47:32 *** mixrin has joined #openttdcoop 11:48:22 <PublicServer> <Zaitzev> just give the droptown some food, and over 1000 new citizens in a matter of minutes 11:48:36 <PublicServer> <FiCE> haha 11:49:09 <PublicServer> <Skasi> ugh these buses look stupid when turning :P 11:49:34 <PublicServer> <Skasi> or rather ugly 11:49:36 <PublicServer> <V453000> no 11:50:14 <PublicServer> <Skasi> yes! 11:50:43 <PublicServer> *** made screenshot at 0003BBDB: http://ps.openttdcoop.org/public/webcam/0003BBDB.png 11:52:09 *** cifvts_ has joined #openttdcoop 11:52:17 *** devilsadvocate_ has quit IRC 11:52:37 *** Doorslammer has joined #openttdcoop 11:54:23 *** r0b0tb0y has quit IRC 11:55:55 <Korpse> i lol'd 11:56:11 <PublicServer> <V453000> ? 11:56:17 <PeterT> ? 11:56:29 <PublicServer> <Zaitzev> ?!?!? 11:56:33 <PeterT> ... 11:56:34 <PublicServer> <Zaitzev> :b 11:56:41 <PeterT> emoticon fail 11:56:43 <PublicServer> <Zaitzev> :) 11:56:49 <PublicServer> <Zaitzev> fail no 11:56:53 <PublicServer> <Zaitzev> :b 11:56:55 <V453000> Korpse: ? 11:57:02 <PeterT> :-P 11:57:12 <PublicServer> <V453000> b: 11:57:14 <PublicServer> <Korpse> not important 11:57:23 *** Cif has quit IRC 11:59:00 <PublicServer> <V453000> wtf is that RPG forest fight? :D 11:59:07 <PublicServer> <Skasi> huh? 11:59:16 <PublicServer> <V453000> south of our city 12:00:54 <PublicServer> *** FiCE has left the game (connection lost) 12:01:14 <PublicServer> *** Skasi has left the game (leaving) 12:01:26 <FiCE> !password 12:01:26 <PublicServer> FiCE: marshy 12:01:46 <PublicServer> *** FiCE joined the game 12:02:27 <Skasi> there is no fight, V453000 :P 12:03:04 <PublicServer> <V453000> or whatever it is 12:04:54 <PublicServer> *** V453000 has left the game (leaving) 12:05:45 <PublicServer> *** made screenshot at 00003617: http://ps.openttdcoop.org/public/webcam/00003617.png 12:06:35 <PublicServer> <Korpse> train 1533 stuck? 12:07:11 <PublicServer> <Zaitzev> no 12:07:20 <PublicServer> <FiCE> it can't get on because the line is too packed 12:07:42 <PublicServer> <FiCE> that whole SLH needs to be redone 12:07:47 <PublicServer> <Korpse> just long wait then lol 12:07:53 <PublicServer> <FiCE> probably needs 6 lanes through to the next SL 12:08:04 <PublicServer> <Zaitzev> likely yes 12:08:12 <PublicServer> <Zaitzev> we built the 4th yesterday 12:08:23 <PublicServer> <Zaitzev> that helped for a little while, but no more ;P 12:08:30 <PublicServer> <FiCE> :) 12:13:10 <PublicServer> *** Mazur joined the game 12:13:38 <PublicServer> <Zaitzev> 1777 trains =) 12:14:01 <PublicServer> <Korpse> train 1337 is the best 12:14:43 *** fonsinchen has quit IRC 12:14:45 *** heffer has quit IRC 12:15:40 <PublicServer> <Mazur> Good mourning, folks. 12:15:44 <PublicServer> <Vitus> Hey 12:15:47 <PublicServer> <FiCE> hi 12:16:24 <PublicServer> <Mazur> I see SLHF+G West has survived gthe night as we left it. 12:16:27 <PublicServer> <Korpse> did someone die 12:16:59 <PublicServer> <FiCE> 03? 12:17:04 <PublicServer> <Mazur> Two bridges at that spot did. *bang* Went up in a flash. 12:17:19 <PublicServer> <FiCE> haha 12:18:00 <PublicServer> <Mazur> Yes, last night they were backed-up halfway rounf the map, all hte way back to a pickup I was watching. 12:18:04 <PublicServer> <FiCE> we may need more than 6 lanes at the factory drop 12:18:34 <PublicServer> <Korpse> i say 10 12:18:36 <PublicServer> <FiCE> the input needs to be upgraded to 6 lanes sometime soon 12:19:02 <PublicServer> <FiCE> as there is a backlog down at SLH G 03 West 12:19:41 <PublicServer> <Mazur> Looking at it, I noticed merging to the rightmost lanes (two bridges did to those leftover prios) was jamming like a couple of veteran Jazz musicians. 12:20:28 <PublicServer> <FiCE> where? 12:20:48 <PublicServer> *** made screenshot at 00075288: http://ps.openttdcoop.org/public/webcam/00075288.png 12:21:01 <PublicServer> <Mazur> SLHF+G 03 West. I guess upstream thewrfe was not proper load-balancing.< 12:21:34 <PublicServer> <FiCE> well the input to that junction is 4 lanes... and it's packed beyond capacity 12:21:46 <PublicServer> <Mazur> But I realised that only later. 12:21:49 <PublicServer> <FiCE> so merging anything into it = good luck :) 12:22:00 <PublicServer> <FiCE> it was fine before we had 1700+ trains 12:22:28 <PublicServer> <Mazur> This was at 1320. 12:22:33 <PublicServer> <FiCE> yep 12:23:20 <PublicServer> <Mazur> Simple removing the merge into those packed lanes resolved it ll, basically making it a one-sided merge. 12:23:41 <PublicServer> <Mazur> A half-merge. 12:24:40 <PublicServer> <Mazur> I was expecting flac for messing up a more proper 2->4 merge, but my skin's still intact. 12:25:06 <PublicServer> *** VictorOfSweden joined the game 12:25:13 <PublicServer> <Mazur> Hi, VoS. 12:25:18 <PublicServer> <VictorOfSweden> hello 12:25:32 <PublicServer> <Mazur> Vos is dutch fo Fox. 12:25:37 <PublicServer> *** Korpse has joined spectators 12:25:40 <PublicServer> <Mazur> +r 12:26:03 <PublicServer> <VictorOfSweden> good to know :) 12:28:18 <PublicServer> <Mazur> Water pickup #23 needs more trains, anybone know if there is room for them? Please ass them, if so." 12:29:10 <PublicServer> <Mazur> add 12:35:50 <PublicServer> *** made screenshot at 0006BCA5: http://ps.openttdcoop.org/public/webcam/0006BCA5.png 12:36:01 <PublicServer> *** VictorOfSweden has joined company #1 12:36:49 *** Zaitzev has quit IRC 12:38:53 *** Zaitzev has joined #openttdcoop 12:40:32 *** robotboy is now known as roboboy 12:45:27 <PublicServer> *** Intexon has joined spectators 12:46:58 *** robotboy has joined #openttdcoop 12:47:44 <PublicServer> <Mazur> NML capacities might have to be doubled, if we wish to connect all these lovely new industries. 12:47:51 <PublicServer> <Mazur> ML 12:48:51 <PublicServer> <Korpse> lol no the whole network is size 9999XL already 12:50:24 <PublicServer> <Mazur> Nah, only 1700 taiuns or so, not 9999. 12:50:36 <PublicServer> <Zaitzev> | 12:50:45 <PublicServer> <Korpse> do you aim for 9999 trains lol 12:50:52 <PublicServer> *** made screenshot at 00069CC2: http://ps.openttdcoop.org/public/webcam/00069CC2.png 12:50:53 <PublicServer> <Zaitzev> 5k is the max anyway 12:51:09 <PublicServer> <Mazur> It's something to aim for, not? 12:51:14 <PublicServer> <Zaitzev> this network plan needs complete rework to handle that much tho 12:51:33 <PublicServer> <Zaitzev> it's already close to capacity as it is 12:52:11 <PublicServer> <Mazur> Yes, I know, as adding a few trains yesterday caused a massive jam. 12:52:56 <PublicServer> <Korpse> how long before you start all over? 12:54:22 *** roboboy has quit IRC 12:55:57 <PublicServer> <Korpse> its a taboo subject lol 12:57:51 <PublicServer> <Zaitzev> what the hell? 12:58:11 <PublicServer> <Zaitzev> maize trains got lost into a water pickup 13:01:24 *** tkjacobs1n has joined #openttdcoop 13:01:57 <tkjacobs1n> Hi, what happened to the stable server? 13:02:34 <KenjiE20> /join #openttdcoop.stable 13:03:00 <tkjacobs1n> thanks, didn't know that :) 13:03:46 <PublicServer> *** Korpse has left the game (connection lost) 13:03:52 *** tkjacobs1n has left #openttdcoop 13:04:00 <PublicServer> <Mazur> Any day now, I suspect. One or two days admiring the mistakes and musing what to do next, then new set-up and planning. 13:04:36 *** robotboy has quit IRC 13:04:53 <PublicServer> <Zaitzev> doh 13:05:05 <PublicServer> <Zaitzev> for some reason the pathfinder to some trains screw up real good 13:05:49 <PublicServer> <Vitus> How could maize train get into water line? 13:05:54 <PublicServer> *** made screenshot at 000210FB: http://ps.openttdcoop.org/public/webcam/000210FB.png 13:05:55 <PublicServer> <Vitus> They shouldn't be even connected? 13:05:58 <PublicServer> <Zaitzev> good question 13:06:06 <PublicServer> <Mazur> Probably due to work being done long it's proper course? 13:07:38 <PublicServer> <Mazur> along. I know it sometimes takes time for the PF to find it's way again after the work is finished. 13:10:52 <Korpse> the whole thing is insane crazy large awesome neat mess 13:10:57 <Korpse> i stared fot hours 13:11:51 <Korpse> i wonder how many players on here dont see sunlight for days lol 13:12:21 <PublicServer> *** VictorOfSweden has left the game (leaving) 13:12:37 <PublicServer> <Mazur> Another train on hte wrong ML: 1503 13:13:39 <PublicServer> <Mazur> Going to follow it later to see what's wrong. 13:14:01 *** Korpse has quit IRC 13:20:57 <PublicServer> *** made screenshot at 0000F0A3: http://ps.openttdcoop.org/public/webcam/0000F0A3.png 13:22:46 <PublicServer> <Vitus> We've got too many goods trains 13:22:54 <PublicServer> <Vitus> I'll remove some 13:23:15 <PublicServer> <Zaitzev> wth 13:23:19 <PublicServer> <Zaitzev> there can't be too many? :p 13:23:30 <PublicServer> <Vitus> Look at factory pickup 13:23:57 <PublicServer> <Zaitzev> just expand the pickup then 13:24:00 <PublicServer> <Zaitzev> couple of tracks 13:24:09 <PublicServer> <Vitus> It's not about pickup 13:24:24 <PublicServer> <Vitus> We shouldn't have 3+ trains waiting, ever 13:24:43 <PublicServer> <Zaitzev> they won't when we expand the pickup 13:25:11 <PublicServer> <Vitus> Can't you see? 13:25:20 <PublicServer> <Vitus> There are at least 3 trains which are NOT loading 13:25:43 <PublicServer> <Zaitzev> ah ye 13:25:51 <PublicServer> <Mazur> It finishes loading the fullest one first. 13:25:52 <PublicServer> <Zaitzev> i moved a little upwards :p 13:26:09 <PublicServer> <Zaitzev> ye, i agree with you there 13:26:14 <PublicServer> <Zaitzev> a couple of trains too many 13:26:20 *** Scarecrow has joined #openttdcoop 13:26:21 <PublicServer> <Vitus> I removed 4 of them 13:26:24 <PublicServer> <Vitus> 2 from each line 13:26:39 <Scarecrow> !password 13:26:39 <PublicServer> Scarecrow: piddle 13:26:47 <Scarecrow> lol 13:27:20 <Scarecrow> Hey, Id like to join the public game? whats the name of it please? 13:27:34 <PublicServer> <Zaitzev> @quickstart 13:27:48 <Zaitzev> @quickstart 13:27:49 <Zaitzev> :p 13:27:50 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 13:27:56 <Scarecrow> @quickstart 13:27:57 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 13:28:06 <Scarecrow> ok cool thanks 13:28:17 *** xpac has joined #openttdcoop 13:28:29 <xpac> !password 13:28:29 <PublicServer> xpac: piddle 13:28:41 <PublicServer> *** xpac joined the game 13:28:44 <PublicServer> <Zaitzev> hey xpac 13:28:50 <PublicServer> <Mazur> Hey, Xpactory. 13:28:53 <PublicServer> <Vitus> Hey 13:28:54 <PublicServer> <Zaitzev> xpacman :3 13:29:25 <PublicServer> <Mazur> Our semi-dismantling of SLHF+G 03 West has survived so far. 13:29:38 <PublicServer> <xpac> hey :) 13:32:00 <PublicServer> <Mazur> EVen though there are some 400 trains more. 13:32:12 <Scarecrow> :0 13:32:26 <PublicServer> <Zaitzev> just 25 trains to the limit, again -.- 13:32:33 <xpac> !info 13:32:33 <PublicServer> xpac: #:1(Orange) Company Name: '#openttdcoop PSG#182' Year Founded: 1960 Money: 15607356702 Loan: 0 Value: 15624391617 (T:1775, R:6, P:0, S:0) unprotected 13:32:38 <xpac> this is crazy :D 13:32:50 <PublicServer> <Zaitzev> 1775 trains is fun to watch on the minimap 13:33:11 <PublicServer> <Mazur> Like a fireant farm. 13:33:35 <PublicServer> <Zaitzev> iron ants 13:34:11 <PublicServer> <Mazur> Also fun is following some train all its route. 13:34:20 <PublicServer> <Zaitzev> i did that to time it 13:35:03 <PublicServer> <Zaitzev> i don't remember the exact atm, but all around is about 4 months or so 13:35:15 <PublicServer> <Mazur> I did it to check whether I could add another train to my pick-up, only to discover it wassn;t needed after all.' 13:35:41 *** fonsinchen has joined #openttdcoop 13:35:59 <PublicServer> *** made screenshot at 0000E276: http://ps.openttdcoop.org/public/webcam/0000E276.png 13:36:09 <PublicServer> <Mazur> And I followed a train on the wrong ML, but after I got back from room #100, it had recovered itself. 13:40:01 <Scarecrow> Hey, im trying to get into public server, but ive got a version mismatch, Im using "Nightly", do I need an earlier version? 13:40:07 <xpac> yeah 13:40:13 <PublicServer> <Zaitzev> what nightly do you have? 13:40:14 <xpac> which operating system? 13:40:19 <PublicServer> <Zaitzev> r19689 is the current used 13:40:31 <xpac> you can always get it via !download <OS> 13:40:33 <Scarecrow> windows 7, and i downloaded it about a month ago 13:40:35 <xpac> !download 13:40:35 <PublicServer> xpac: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 13:40:45 <xpac> e.g. !download win32 or !download win64 13:40:46 <PublicServer> <Zaitzev> heh 13:40:51 <PublicServer> <Zaitzev> "nightly" a month ago. :p 13:40:57 <Scarecrow> shh :P 13:41:08 <PublicServer> <Zaitzev> anyway, r19689 is what you want 13:41:20 <Scarecrow> ok, ill go get it updated..or backdated? 13:41:31 <xpac> just use the link as I said ;) 13:41:36 *** phatmatt has quit IRC 13:41:41 <Zaitzev> do you have 64-bit OS? 13:41:43 <Zaitzev> or 32-bit? 13:41:54 <Zaitzev> example: !download win64 13:42:13 <Scarecrow> !download win64 13:42:13 <PublicServer> Scarecrow: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win64.zip 13:42:28 *** Chillosophy has joined #openttdcoop 13:43:32 <Scarecrow> ok im downloading from that link 13:45:43 *** heffer has joined #openttdcoop 13:45:51 *** robotboy has joined #openttdcoop 13:46:11 <Scarecrow> Do i need to unzip that .zip into a particular file? 13:46:21 <xpac> no 13:48:07 <KenjiE20> @wiki obtaining OpenTTD 13:48:10 <Webster> Obtaining OpenTTD - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=obtaining%20OpenTTD 13:48:19 <KenjiE20> ^ has hints about multiple installs 13:48:36 <Zaitzev> can it be installed on a thumbdrive as well? 13:48:39 <Scarecrow> ok, was that zip a whole new game? 13:48:43 <Zaitzev> portable ottd :3 13:48:52 <KenjiE20> sure, why not? 13:48:59 <PublicServer> <Mazur> Any magician wanting to help at !needs doubling? 13:49:02 <KenjiE20> OTTD isn't "installed" 13:49:04 <Zaitzev> does it r/w to registry? 13:49:13 <hylje> nope 13:49:16 <Zaitzev> nice 13:49:21 <Zaitzev> so it is fully portable then 13:49:56 <xpac> I even installed it in my Dropbox ;) 13:50:04 <KenjiE20> Scarecrow: not quite, just a snapshot of the development version 13:50:44 <PublicServer> <Zaitzev> 1775 trains, i guess it got quiet on the build ;P 13:51:01 <PublicServer> *** made screenshot at 0000F87D: http://ps.openttdcoop.org/public/webcam/0000F87D.png 13:51:28 <PublicServer> <Mazur> Could use a hand, Zaitzev, need to rebuild a pair of tunnels into 4 tunnels on a busy line. 13:51:58 <PublicServer> <Zaitzev> those at SLH F+G 01? 13:52:05 <PublicServer> <xpac> no I'm doing those 13:52:23 <PublicServer> <Mazur> At SLHG 06 West. 13:53:23 <PublicServer> <Zaitzev> those maize trains are truly a dumb bunch 13:53:35 <PublicServer> <Zaitzev> everywhere, they travel through other stations etc to get somewhere 13:53:44 <PublicServer> <Zaitzev> check out copper pickup 20 13:54:38 <PublicServer> <Mazur> Yes, I noticed that, thought it was a diesign error wsomewhere else, forcing rhem to. 13:54:50 <Scarecrow> !download win32 13:54:50 <PublicServer> Scarecrow: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 13:54:50 <PublicServer> <Zaitzev> they should be rerouted abit 13:54:57 <PublicServer> <Zaitzev> outside of copper 20 13:55:13 <PublicServer> <Zaitzev> it's bound to go wrong when tons of fruit, maize AND copper trains go through that station 13:55:26 <PublicServer> <Mazur> They come from a neighbour station. 13:55:54 <PublicServer> <Mazur> 20 tiles NE. 13:55:59 <PublicServer> <Zaitzev> they should've been bypassing the station all together 13:56:20 <PublicServer> <Mazur> Blame /Sander_Buruma. 13:56:26 <PublicServer> <Mazur> :-D 13:56:29 <PublicServer> <Zaitzev> :D 13:56:38 <Sander_Buruma> I feel spoken to 13:57:01 <PublicServer> <Mazur> Yes, we're watching a design of yours crumbling. 13:57:02 <PublicServer> <Zaitzev> xD 13:57:26 <PublicServer> *** Sander_Buruma joined the game 13:57:31 <PublicServer> <Zaitzev> Sander: Copper Pickup 20 ;) 13:57:47 <PublicServer> <Mazur> Copper Whore Pick Up #20 13:58:04 <PublicServer> <Zaitzev> say that in the UK :p 13:58:18 <PublicServer> <Zaitzev> it's like the cops has their own whore pickup spot ;P 13:58:26 <PublicServer> <Sander_Buruma> ai still dont see the problem with copper 20 13:58:27 <PublicServer> <Mazur> It'd have to shout hard, across the North Sea. 13:58:48 <PublicServer> <Mazur> The line alongside is jammed packed. 13:58:50 <PublicServer> <Zaitzev> the copper itself isn't the problem 13:59:10 <PublicServer> <Sander_Buruma> ah 13:59:21 <PublicServer> <Zaitzev> that was just the closest TO the problem :3 13:59:22 <PublicServer> <Mazur> The aMaizing trains. 13:59:30 <PublicServer> <Zaitzev> yeah omg 13:59:38 <PublicServer> <Zaitzev> some maize trains got lost onto a water pickup earlier 14:00:05 <PublicServer> <Zaitzev> how the hell they got onto that line in the first place beats me 14:00:08 <PublicServer> <Sander_Buruma> thats not even supposed to be possible 14:00:11 <PublicServer> <Mazur> And a copper train onto MLF+D. 14:01:05 <xpac> they are stations for water connected to f+g SL somewhere on the map 14:04:07 <Mazur> Not coming in, xpac? 14:04:18 <PublicServer> <xpac> what do you mean Mazur? 14:04:25 <Scarecrow> Ok, im fairly sure I'm almost our of your hair, but I cant opent he game because it failed to find a graphics set, where can i get this? 14:04:37 <Mazur> !grf 14:04:37 <PublicServer> Mazur: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 14:04:44 <xpac> http://wiki.openttdcoop.org/Special:Search?go=Go&search=obtaining%20OpenTTD 14:05:57 <Scarecrow> the OpenGFX files? 14:06:03 <PublicServer> *** made screenshot at 0003EF58: http://ps.openttdcoop.org/public/webcam/0003EF58.png 14:06:15 <xpac> and OpenSFX and OpenMSX ;) 14:06:41 <KenjiE20> ^ if you don't have the original yes 14:08:02 <Scarecrow> for the GFX, theres two "options" binary file or sources? 14:08:08 <xpac> binary 14:08:10 <PublicServer> <Mazur> Shite. 14:08:14 <KenjiE20> either 14:08:24 <KenjiE20> what ever you feel comfortable using 14:08:37 <Ammler> @basesets 14:08:37 <Webster> basesets: Free available TTD Base Sets (graphics, sounds and music) http://wiki.openttdcoop.org/GRF#Base_GRFs_and_Sound 14:09:08 <PublicServer> <Mazur> Need a hand fixing a cock-up I made at SLHG 06 West. 14:10:04 <Ammler> but somehow, hard to imagine, someone is getting here without having openttd running :-) 14:10:19 <Scarecrow> me? 14:10:23 <Ammler> yes 14:10:28 *** devilsadvocate has joined #openttdcoop 14:10:28 <PublicServer> <Mazur> Anyone able to help? 14:10:30 <Ammler> how did you find us? 14:10:46 <Scarecrow> I'm using my obviously super advanced computer skills 14:10:46 <xpac> I guess it's because the stable supplies all needed files via the installer :) 14:10:52 <PublicServer> <Mazur> Please? Some urgency required. 14:10:56 <KenjiE20> yea, diving headlong into openttdcoop with no grounding in OpenTTD is NOT recommended for your sanity 14:10:58 <PublicServer> <Sander_Buruma> where? 14:11:17 <PublicServer> <Sander_Buruma> wher mazur? 14:11:39 <Scarecrow> Ive been using OpenTTD for a while, gotten pretty good 14:11:57 <KenjiE20> then you should have some basegrfs 14:12:00 <KenjiE20> use those 14:12:03 <Ammler> Scarecrow: then you miss newgrfs 14:12:06 <Ammler> !grf 14:12:06 <PublicServer> Ammler: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 14:12:10 <hylje> coop is the asylum for ottd players 14:12:48 <Scarecrow> But its not saying I have a GRF mismatch, but a version mismatch 14:12:53 <devilsadvocate> for the ones who lose all touch with reality and dive headlong into abusing game mechanics for profit? 14:12:56 <Ammler> xpac: you know, where the windows installer installs the base sets? 14:13:26 <KenjiE20> then run the right one 14:13:27 <xpac> OpenTTD\data 14:13:31 <KenjiE20> you already d/l'd it 14:13:38 <hylje> Scarecrow: coop uses a nightly build of ottd 14:13:48 <Scarecrow> so just get the latest nightly? 14:14:04 <hylje> no, get the nightly annotated in our topic 14:14:04 <xpac> no.. you can use the one you obtained from !download win64 14:14:10 <xpac> unzip it in a seperate folder 14:14:15 <Ammler> xpac: then the installer base sets should also be available for nightlies 14:14:32 <Ammler> good to know, thanks :-) 14:14:37 <xpac> download opengfx and opensfx and unzip that into the folder from before, but into the subfolder "data" 14:14:49 <Ammler> it isn't for example if you install the suse package 14:14:51 <xpac> Ammler: yes, but there is no installer for the nightlies 14:15:06 <xpac> (in windows) 14:15:15 <Ammler> xpac: but before someone joins #openttdcoop, he has installed a stable 14:15:27 <xpac> At least I hope so :) 14:19:08 *** ralph_ has joined #openttdcoop 14:19:14 <ralph_> !password 14:19:14 <PublicServer> ralph_: broils 14:19:31 <PublicServer> *** ralph_ joined the game 14:20:17 <Scarecrow> I got into this chatroom/IRC through the COOP site, I needed the password, and it said I could only get it from here (!password) so DL'ed this IRC 14:20:49 <Scarecrow> (just so ammler knows) 14:20:50 <xpac> you are joining in a very crazy stage of gameplay :D 14:21:01 <Scarecrow> how so? 14:21:05 <PublicServer> *** made screenshot at 0000C881: http://ps.openttdcoop.org/public/webcam/0000C881.png 14:21:06 <xpac> !info 14:21:06 <PublicServer> xpac: #:1(Orange) Company Name: '#openttdcoop PSG#182' Year Founded: 1960 Money: 16094936255 Loan: 0 Value: 16109287365 (T:1792, R:6, P:0, S:0) unprotected 14:21:14 <xpac> 1792 trains running at the moment :) 14:21:37 <PublicServer> *** Sander_Buruma has left the game (connection lost) 14:21:40 <Scarecrow> Ill prolly spectate then 14:21:41 *** Sander_Buruma has quit IRC 14:21:42 <PublicServer> <xpac> YEEEHAW 14:21:55 <PublicServer> <xpac> Mazur, finally got SLH F+G 01 East running somewhat smoothly again 14:21:58 <PublicServer> <xpac> well, at least the split :D 14:22:11 *** Seberoth_ has joined #openttdcoop 14:22:25 <Ammler> Scarecrow: but you should join the company anyway, you get more infos 14:23:00 <PublicServer> <Vitus> I'm going off 14:23:00 <PublicServer> <Vitus> Take care 14:23:02 <Scarecrow> join, but just sit back? 14:23:20 <PublicServer> *** Vitus has left the game (connection lost) 14:23:21 *** robotboy has quit IRC 14:23:25 <xpac> yes 14:23:29 <PublicServer> <Mazur> Bye, Vitus. 14:23:38 <xpac> Understanding the network layout will take you half a day^^ 14:24:05 <Scarecrow> haha, ok then 14:24:42 <Ammler> did you btw. fix the "food issue"? 14:25:00 <xpac> food issue? 14:25:43 <Ammler> town drop accepted food, but the town itself still annouce require 14:26:07 <xpac> town drop accepts food, but it's not the station for THAT town :) 14:26:17 <PublicServer> <Mazur> Who may I thank for helping me finissh the tunneel doubling? 14:26:45 <PublicServer> <ralph_> hi mazur, maybe me? 14:27:34 <xpac> fixed Ammler... it was just missing a single station tile that connects it to the city :D 14:28:00 <PublicServer> <Mazur> Thanks. I was going crazy doing this, and caused a jam all around the map. 14:28:00 <xpac> I guess it will grow rather fast now :) 14:28:12 *** Seberoth has quit IRC 14:28:26 <PublicServer> <Mazur> but no trains were (permanently) harmed in the process. 14:28:39 <PublicServer> <ralph_> no, there was a close call though! 14:28:49 <PublicServer> <Mazur> Don't I know it. 14:28:59 <PublicServer> <ralph_> :) 14:29:21 <PublicServer> <Mazur> I did not request for help for nothing. 14:29:37 <Scarecrow> I already looked at some of the things on the coops site regarding balancing and hub and couldnt understand, there were sections that were obviously purposefully put there, but imossible( as far as i could tell) for trains to get to with reversing, and also going through the back of signals 14:30:16 <KenjiE20> reversed PBS signals act as path 'penalties' 14:30:23 <Scarecrow> it wasnt PBS 14:30:28 <Scarecrow> block signals 14:30:40 <KenjiE20> @prio 14:30:40 <Webster> prio: Priority, see also: http://wiki.openttdcoop.org/Priorities 14:30:43 <xpac> priorities are a nice thing :) 14:30:46 <KenjiE20> ^sure they weren't that 14:31:11 <PublicServer> <xpac> see you again in a few minues :) 14:31:19 <PublicServer> *** xpac has left the game (leaving) 14:31:28 *** Yexo has quit IRC 14:31:29 *** xpac has quit IRC 14:31:34 *** Vitus has quit IRC 14:31:35 <Scarecrow> yeah, they werent tall one with three lights, but small poles with two lights..looked like block signals...i 14:31:48 *** Yexo has joined #openttdcoop 14:32:02 *** Vitus has joined #openttdcoop 14:36:07 <PublicServer> *** made screenshot at 0003C9A6: http://ps.openttdcoop.org/public/webcam/0003C9A6.png 14:37:15 <Scarecrow> can somone repeat what version is being used now? 14:37:34 <Scarecrow> that looks like this, but different number r19711 14:37:43 <PublicServer> <Zaitzev> r19689 14:37:54 <PublicServer> <Mazur> CU, Xpac. 14:38:05 <KenjiE20> !revision 14:38:05 <PublicServer> KenjiE20: Game version is r19689 14:38:27 <Scarecrow> so thats older than 19711? if i got 19711, would it be incompatible? 14:38:29 <KenjiE20> didn't you already get the right version by asking the bot? 14:38:38 <KenjiE20> yes 14:39:08 <Scarecrow> by typing !download win32 ? 14:39:23 <KenjiE20> yea 14:40:15 <Scarecrow> I did that, but it/me is screwing up and says the same thing, ive got the GFX And SFX...DO I NEED THE msx? (ITS JUST MUSIC RIGHT?) 14:40:27 <KenjiE20> no 14:40:47 <KenjiE20> it should spot its missing and set you to NoMusic 14:41:46 <Scarecrow> yes, i thought so 14:43:26 <PublicServer> *** ralph_ has left the game (leaving) 14:43:33 *** ralph_ has quit IRC 14:44:52 *** phil75 has quit IRC 14:45:35 <Scarecrow> yes, still saying to acquire graphics set 14:46:05 <KenjiE20> base or new? 14:46:36 <Ammler> when do you get the error? 14:46:53 *** KyleS has joined #openttdcoop 14:47:08 <KyleS> !password 14:47:08 <PublicServer> KyleS: wryest 14:47:27 <PublicServer> *** KyleS joined the game 14:47:46 <Scarecrow> I click on thelogo in the version i just downloaded, thats when it says " pease acquire graphics set for openTTD" 14:47:54 <Scarecrow> nothing about base or new 14:48:30 <PublicServer> <Zaitzev> get the stable version and install it 14:48:45 <PublicServer> <Zaitzev> then just unzip the nightly on top of (replacing) the files 14:48:46 <Scarecrow> ok 14:48:51 <KenjiE20> that won't help 14:48:56 <Scarecrow> no? 14:48:57 <KenjiE20> well, it will 14:49:00 <KenjiE20> but it's ugly 14:49:02 <PublicServer> <Zaitzev> that's what I did and everything works fine 14:49:10 <KenjiE20> @wiki obtaining openttd 14:49:12 <Webster> Search results for "obtaining openttd" - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=obtaining%20openttd 14:49:14 <KenjiE20> ^ read the bottom of that 14:49:21 <PublicServer> <Zaitzev> that is, I had the stable installed before I knew about this server using the nightly ^^ 14:49:53 <PublicServer> <Zaitzev> you won't need to do it the way I did, but it worked 14:50:07 <Scarecrow> If OpenTTD cannot find files in these it will attempt to find them in the global directory, before flagging an error 14:50:12 <Scarecrow> is that what you wanted read? 14:50:18 <KenjiE20> yes 14:50:32 <Scarecrow> so long as the files are SOMEWHERE it should use them then right? 14:50:44 <KenjiE20> somewhere it knows about 14:50:52 <KenjiE20> it can't know about other installs 14:50:57 <Scarecrow> OK, im going to get stable, then unzip nightly into... (where to unzip it to?) 14:51:09 <PublicServer> *** made screenshot at 000193C8: http://ps.openttdcoop.org/public/webcam/000193C8.png 14:51:13 <PublicServer> <Zaitzev> unzip it to where you installed the stable 14:51:17 <PublicServer> <Zaitzev> (program files) 14:51:24 <Scarecrow> ok, will do 14:51:30 <PublicServer> <Mazur> Zaitzev: How was !problem area resolved? 14:51:31 <PublicServer> <Zaitzev> and overwrite the existing install 14:51:33 <KenjiE20> you realise you'll essentially bork all your existing stable shortcuts right/ 14:51:41 <PublicServer> <Zaitzev> Mazur: It hasn't even been looked at afaik? 14:51:55 <Scarecrow> uninstall everything ive done so far? 14:51:56 <PublicServer> <Zaitzev> i dunno, i wasn't here. had dinner :) 14:52:03 <KenjiE20> no 14:52:09 <KenjiE20> it'll just remake all the shortcuts 14:52:14 <PublicServer> <Zaitzev> no need to uninstall 14:52:17 <PublicServer> <Mazur> Just a temp jam because of work downstream, then. 14:52:30 <Scarecrow> ok, downloading stable now then 14:52:33 <PublicServer> <Zaitzev> maybe 14:55:02 <PublicServer> <Mazur> Zaitzev: Anyway, if you're lost for a thing to do? 14:55:04 *** trangar has joined #openttdcoop 14:55:19 <PublicServer> <Zaitzev> i am, but right now I'm heading out to buy some snacks 14:55:19 <trangar> !password 14:55:19 <PublicServer> trangar: glides 14:55:26 <PublicServer> <Zaitzev> and will be back in ~10 min 14:55:34 <PublicServer> *** trangar joined the game 14:55:50 *** phil75 has joined #openttdcoop 14:56:08 <PublicServer> <Mazur> Takee a quick shufti at SLHG 06 West, topside tunneling and exits. Signalling,for one thing. 14:56:36 <PublicServer> <Mazur> Or maybe trangar wished to? 14:56:54 <PublicServer> <trangar> yes I did 14:56:55 <PublicServer> <trangar> what? 14:57:07 <PublicServer> <Mazur> SLHG 06 West, please. 14:57:21 <PublicServer> <Mazur> At !doubled 14:57:22 <PublicServer> <Zaitzev> see !fix 14:57:25 *** ziza has joined #openttdcoop 14:57:28 <PublicServer> <Zaitzev> and !doubled ;P 14:57:29 <PublicServer> <trangar> it be jamming mon 14:57:30 <PublicServer> <Mazur> Yep. 14:57:35 <PublicServer> <Zaitzev> anyway, bbs 14:57:38 <ziza> !password 14:57:38 <PublicServer> ziza: glides 14:57:46 <PublicServer> <Mazur> Ok, snack 'em up. 14:57:48 <PublicServer> <trangar> easy, shorten prio 14:57:55 <PublicServer> <KyleS> wow 14:57:56 <PublicServer> <KyleS> so 14:58:01 <PublicServer> <KyleS> why are people station walking 14:58:02 <PublicServer> <trangar> since the SL is more busy than the ML 14:58:04 <PublicServer> <KyleS> across half of the map?? 14:58:07 <PublicServer> *** ZiZa joined the game 14:58:31 <PublicServer> <KyleS> fruit pickup 13 has a piece of station just north of rubber pickup 12 14:58:36 <PublicServer> <KyleS> it's kind of ridiculous imo <_< 14:58:39 <PublicServer> <Mazur> I don't like messing with those, as I do not fully master thme yet. 14:59:35 *** ziza has quit IRC 14:59:46 <PublicServer> <Mazur> I barely had the nerve to double the tunnels on my own, causing a jam all around the map in the process. 15:00:11 <PublicServer> <trangar> :P 15:00:17 <PublicServer> <trangar> you get used to it after a little while 15:00:35 <PublicServer> <Mazur> Almost had a nervous breakdown doing that. But I lost no trains. 15:00:43 <PublicServer> <trangar> see? 15:01:06 <PublicServer> <trangar> I usually just shut down the track if I'm working on it 15:01:10 <PublicServer> <trangar> or I make a quick workaround 15:01:12 <KyleS> are there any rules about stationwalking? 15:01:29 <Scarecrow> whats statinwalking? 15:01:33 <PublicServer> <Mazur> Yes, keep them leashed. 15:01:49 <PublicServer> <Mazur> <sp> 15:02:01 <KyleS> Mazur, I've seen some very unleashed stations in this game :/ 15:02:15 <KyleS> Scarecrow, stationwalking is when a station is very spread out 15:02:28 <KyleS> like to connect two copper mines that are spread out a little with one station 15:03:07 <KenjiE20> @stationwalk 15:03:07 <Webster> stationwalking: The act of creating a station in two spots by adding and removing connecting sections, see also: http://wiki.openttdcoop.org/Stationwalk 15:03:20 <PublicServer> <trangar> I do that all the time ^^ 15:03:28 <KenjiE20> @distantjoin 15:03:28 <Webster> distantjoin: Adding extra station tiles away from the main station by using CTRL+build, see also: http://wiki.openttdcoop.org/DistantJoin 15:03:35 <KenjiE20> ^being the easier version 15:04:00 <PublicServer> <trangar> ye, that's awesome 15:04:05 <PublicServer> * Mazur too, like when I had built Diam PU #20 wrong way stepped. 15:04:09 <Scarecrow> Oh i see, why is that not allowed? i do that fairly often, but just as a kind of feeder 15:04:32 <PublicServer> <KyleS> i do it too 15:04:42 <PublicServer> <KyleS> but not when it is 50 tiles away or something 15:04:52 <Scarecrow> oh THAT far away :P 15:05:28 *** mixrin has quit IRC 15:05:31 <PublicServer> <KyleS> seriously, if you are in game, look at the fruit plantation north of rubber pickup 12, and look at where it is joined to <_< 15:05:32 <Ammler> it isn't forbidden, just "uncool" 15:05:40 <PublicServer> <KyleS> lol 15:05:46 <PublicServer> <KyleS> well i certainly think it's uncool in this case :P 15:06:11 <PublicServer> *** made screenshot at 0003D771: http://ps.openttdcoop.org/public/webcam/0003D771.png 15:06:28 <PublicServer> <trangar> I think it's usefull 15:06:31 <PublicServer> *** Intexon has joined company #1 15:06:35 <PublicServer> <Intexon> hello everyone 15:06:39 <PublicServer> <KyleS> but in thise case? 15:06:40 <PublicServer> <trangar> hey intex 15:06:41 <PublicServer> <KyleS> where the joins 15:06:46 <PublicServer> <KyleS> are very distant? 15:06:55 <PublicServer> <trangar> dunnow, where is it? 15:06:58 <Scarecrow> hey that worked zaitzev, the clicking of the new logo opens up a different version of the game ( i know its diffrent cos of the different background). 15:07:00 <PublicServer> <KyleS> north of rubber pickup 12 15:07:06 <Scarecrow> but tis still a version mismatch :( 15:07:14 <PublicServer> <KyleS> ther e is a station piece at the fruit plantation 15:07:20 <PublicServer> <Mazur> My poor siny new tunnels. *plays the funeral march* 15:07:21 <PublicServer> <KyleS> and the main station is pretty far away...;/ 15:07:30 <PublicServer> <Mazur> Shiny. 15:08:53 <PublicServer> <trangar> oh I think I placed that one there x) 15:09:15 <PublicServer> <KyleS> lol 15:11:50 <PublicServer> *** Intexon has left the game (connection lost) 15:11:58 <PublicServer> <Zaitzev> back 15:12:01 <PublicServer> <trangar> hai 15:12:12 <PublicServer> <Zaitzev> hey trangar 15:12:17 <PublicServer> <Mazur> Hay. 15:12:44 <PublicServer> *** KyleS has left the game (connection lost) 15:12:56 <PublicServer> <Mazur> Much cleaner. 15:12:57 <KyleS> !password 15:12:57 <PublicServer> KyleS: tester 15:13:07 <PublicServer> <trangar> jam is resolving now, had to close it down for a sec 15:13:17 <PublicServer> *** KyleS joined the game 15:13:40 <Scarecrow> is there a thing to check which version of the game i have? ( I know i was directed to get 19689, but apparently thatss till mismatched 15:14:06 <PublicServer> <Mazur> Yes, I just knew it was ugly and tehre were some things wrong, couldn;t quite lay my fingeer on it, though. 15:14:09 <trangar> !dl win32 15:14:09 <PublicServer> trangar: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 15:14:17 <KyleS> Scarecrow, when you start it up, it should say the revision in the title bar of the window 15:14:20 <PublicServer> <Mazur> And I don;t dare messing with prios, yet. 15:14:23 <KyleS> at least, it does in windows 15:14:33 <KyleS> for me it says "OpenTTD r19689" 15:14:36 <Scarecrow> AAH thats it 15:14:45 <Scarecrow> IT says 19711 15:15:06 <KyleS> :x 15:15:17 <Scarecrow> so, that would be because the nightly was put "ontop" of the stable, its incompatible right? 15:16:00 <PublicServer> <Mazur> I tend to think very long prios are stoopid, because if ML has trains half a TL apart, let a SL train in every second train, I think. 15:16:01 <KyleS> i think any version other than precisely the one the server is incompatible 15:16:18 <PublicServer> <trangar> well it depends on the amount of traffic on both lines 15:16:20 <PublicServer> <Zaitzev> Mazur: flipflop then 15:16:25 <PublicServer> <Zaitzev> prio flop? 15:16:26 <PublicServer> <Zaitzev> :3 15:16:30 <PublicServer> <trangar> if the ML is very busy then long prio's can mess up the joining 15:16:35 <gleeb> Mazur: You have to leave space for a train to get up to full speed without slowing the train behind it. 15:17:00 <PublicServer> *** KyleS has left the game (connection lost) 15:17:06 <KyleS> z z z 15:17:14 <PublicServer> <Zaitzev> trouble Kyle? 15:17:20 <PublicServer> <Zaitzev> or nitenite? ;P 15:17:22 <KyleS> as always ;-) 15:17:26 <PublicServer> <Mazur> gleeb: if 2 trains need to wait 2 scnds to let a train waiting a year in, I think, so be it. 15:17:30 <KyleS> nah its morning for me :o 15:17:38 <PeterT> KyleS: The command is @basesets 15:17:39 <PublicServer> <Zaitzev> KyleS: It might be the magnitude of the game 15:17:40 <PeterT> @basesets 15:17:40 <Webster> basesets: Free available TTD Base Sets (graphics, sounds and music) http://wiki.openttdcoop.org/GRF#Base_GRFs_and_Sound 15:17:43 <PeterT> ^ 15:17:45 <PublicServer> <Zaitzev> KyleS: That it is, I forgot xD 15:17:48 <Scarecrow> yeah, i think so too, so, what if I put the r19689 ontop of the stable , instead of the nightly onop of the stable like i just did? 15:17:55 <PublicServer> <Zaitzev> It's what, 9-10am there? 15:18:06 <KyleS> Zaitzev, yeah 9am 15:18:52 <KyleS> PeterT, ok great! Nice to have it all in place :-) 15:19:13 <Scarecrow> @basesets 15:19:13 <Webster> basesets: Free available TTD Base Sets (graphics, sounds and music) http://wiki.openttdcoop.org/GRF#Base_GRFs_and_Sound 15:19:14 <PeterT> :-) 15:19:28 <Scarecrow> for me? 15:19:35 <PublicServer> <Zaitzev> 4 trains left to limit >< 15:19:43 <KyleS> Scarecrow, I'm not sure, what you might try is http://wiki.openttdcoop.org/Obtaining_OpenTTD#Managing_Multiple_Versions if you want to run the stable verion and the coop version 15:19:48 <PeterT> Scarecrow: No, KyleS requested it before 15:20:03 <PeterT> KyleS: thank Ammler, he does the Webster stuff 15:20:06 <Scarecrow> ohk 15:20:11 <KyleS> ok 15:20:12 * KenjiE20 gets dizzy 15:20:24 <PublicServer> <Zaitzev> xD 15:20:25 <KyleS> Thanks Ammler for adding that to the Webster bot :-D 15:20:29 <PublicServer> <Mazur> I run stable as one user and Coop as another from a script. 15:20:44 <Zaitzev> yum, I had taco wraps for dinner 15:21:04 <KyleS> !password 15:21:04 <PublicServer> KyleS: tester 15:21:13 <PublicServer> *** made screenshot at 00074E24: http://ps.openttdcoop.org/public/webcam/00074E24.png 15:21:15 <PublicServer> *** KyleS joined the game 15:21:47 <Scarecrow> I have stable and COOP in different folders, so they dont join 15:22:22 <PublicServer> <trangar> same 15:22:29 <KyleS> you need to force them to use different configs as well 15:22:35 <Scarecrow> as is suggested in that managing multiple versions link you gave me 15:22:36 <KyleS> by putting openttd.cfg in each folder 15:22:42 <KyleS> oh yeah :P 15:23:01 <PublicServer> <Zaitzev> i don't run multiples 15:23:17 <PublicServer> <KyleS> i tried but windows vista is meh <_< 15:23:24 <PublicServer> <Zaitzev> :p 15:23:29 <PublicServer> <Zaitzev> go 7 15:23:30 <PublicServer> <KyleS> i ran into trouble and didn't try to troubleshoot it 15:23:35 <Scarecrow> lol 15:23:47 *** Scarecrow has quit IRC 15:24:36 *** Fuco has joined #openttdcoop 15:24:40 *** ChanServ sets mode: +v Fuco 15:24:41 <PublicServer> *** KyleS has left the game (connection lost) 15:24:41 <Mazur> Trying to troubleshoot in windows is like groping blindfolded into a piranha tank for a trinket in the tank. 15:24:49 <KyleS> lol 15:24:53 <KyleS> xp isn't that bad 15:24:55 <hylje> reboot 15:24:56 <PublicServer> <trangar> it's challenging ye :P 15:24:56 <KyleS> but vista with UAC 15:25:01 <KyleS> is quite irritating -_- 15:25:07 <PublicServer> <Zaitzev> again, go 7 15:25:11 <PublicServer> <Zaitzev> Vista is a joke 15:25:28 <KyleS> hylje, i think i'm going to give up for now ... i just booted up, and in reality it's probably my comp's low specs that are giving me trouble :/ 15:25:53 <PublicServer> <Zaitzev> Kyle: start a singleplayer game 15:25:57 <KyleS> plus, i have lots of studying to do :p 15:25:59 *** Scarecrow has joined #openttdcoop 15:26:03 <PublicServer> <Zaitzev> if that works, you know it is performance trouble 15:26:04 <PublicServer> <Mazur> Anyone working anywhere? 15:26:14 <KyleS> oh, single player games definitely work 15:26:19 <KyleS> even the old public server archive games 15:26:22 <KyleS> with lots of trains 15:26:22 <KyleS> :p 15:26:23 <PublicServer> <Zaitzev> Mazur: It's just you, trangar and me here 15:26:33 <PublicServer> <Zaitzev> I think FiCE is in a coma or something 15:26:33 <Scarecrow> sorry, I dropped out there( bad clicking skillz) repeat anything directed at me please ? 15:26:51 <PublicServer> <Mazur> Ok, I'll do another round of my stations, then. 15:26:51 <PublicServer> <FiCE> i'm here :) 15:26:53 <KyleS> i don't think you missed anythinng 15:26:56 <PublicServer> <Zaitzev> :3 15:26:57 <KyleS> other than me complaining about vista :p 15:27:03 <Scarecrow> vista 15:27:06 <PublicServer> <FiCE> just not doing anything at the moment 15:27:08 <Scarecrow> VISTA!!!! 15:27:12 <PublicServer> <FiCE> anyone want to take on a big build? 15:27:13 <Scarecrow> dont get me started on vista :P 15:27:16 <PublicServer> <Zaitzev> I went from XP to 7 15:27:16 <KyleS> THIS! IS! VISTA!!!!!!!!!! 15:27:20 <PublicServer> <Zaitzev> *happy* 15:27:33 <PublicServer> <Zaitzev> I've run 7 for more than a couple of years now 15:27:38 <KenjiE20> vista wasn't that bad, just the UI was awful 15:27:49 <KyleS> UAC can be quite irritating :( 15:28:10 <KyleS> like when it doesn't allow programs to write to the majority of the hard drive unless they are running at the administrative level 15:28:15 *** f223 has joined #openttdcoop 15:28:20 <KenjiE20> In a nutshell, the difference between getting things working in Linux and Windows seems to be this. Linux is like being parachuted into the wilderness with a hammer, forge, and load of pig iron. Windows is like being parachuted into the wilderness with an impressive looking knife that snaps in two if you don’t use it very, very carefully. 15:28:22 <KenjiE20> ^ Mazur 15:28:23 <KyleS> or when it suddently decides that Firefox needs to run at the administrative level each time you boot up 15:28:37 <KyleS> boot it up* 15:28:58 <PublicServer> <Zaitzev> Kenji: Also, Windows is like being parachuted with a backpack full of rocks 15:29:09 <Scarecrow> also... 15:29:10 <PublicServer> <Zaitzev> outside of the chute ;P 15:29:11 <Scarecrow> sucks :P 15:29:18 <PublicServer> <Zaitzev> anywho.. 15:29:26 <PublicServer> <Zaitzev> sup? 15:29:31 <PublicServer> <trangar> 'lo 15:29:34 <PublicServer> <trangar> IR hungwy :( 15:29:44 <PublicServer> <trangar> and we've hit the train cap again 15:30:25 <f223> !password 15:30:25 <PublicServer> f223: apexes 15:30:30 <Mazur> KenjiE20: You forget, that Linux additionally equips you with full documentation on how to build a forge, what to burn in it, how to see if your iron's good, how to make steel, how to form it, and how to use all that to get anything else you desire. 15:30:32 <Scarecrow> I feel like if I had linux, not only would this game be working by now, but im pretty sure there would be a version of linux made JUST FOR OPENTTD :P 15:30:36 <PublicServer> *** F223 joined the game 15:30:49 <KenjiE20> hehe 15:31:06 <Mazur> Crow: You forget the emacs version. 15:31:11 <KenjiE20> Mazur: but fail to tell you where to get fuel :P 15:31:40 <PublicServer> <F223> what is ther eleft to do on this map? 15:31:47 <PublicServer> <FiCE> plenty :) 15:31:55 <KyleS> yes plenty! 15:32:00 <KyleS> the top near the factor drop exit 15:32:01 <PublicServer> <FiCE> need to upgrade to 6 lanes @ SLHF+G 01 15:32:02 <KyleS> jams a lot 15:32:07 <Scarecrow> !download 32bit 15:32:07 <PublicServer> Scarecrow: unknown option "32bit" 15:32:13 <Scarecrow> !download 15:32:14 <PublicServer> Scarecrow: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 15:32:19 <Mazur> KenjiE20: Well, some basics are assumed to be known, indeed. But somewhere, even that would be documented. 15:32:33 <Scarecrow> !download win32 15:32:33 <PublicServer> Scarecrow: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 15:32:54 <KenjiE20> meh, either way, it's ungainly and mad, but both work :) 15:34:36 <PublicServer> <F223> =/ I have no idea how to upgrade it to 6 lanes :P 15:34:44 <PublicServer> <Zaitzev> limit D: 15:36:16 <PublicServer> *** made screenshot at 0001187D: http://ps.openttdcoop.org/public/webcam/0001187D.png 15:37:37 <PublicServer> *** F223 has joined company #1 15:37:43 <PublicServer> *** trangar has left the game (connection lost) 15:38:29 <Scarecrow> I think i found something... i typed !download win32, clicked the link (which says r19689, not 19711), put it in its own folder, but it still has version 19711, so that means that its downloading the worng version altogether right? 15:39:01 <Scarecrow> (its opening, like before, but still V mismatch 15:39:41 <PublicServer> <Zaitzev> i have: openttd-1.0.0-windows-win64.exe 15:39:44 <PublicServer> <Zaitzev> installed it 15:39:54 <PublicServer> <Zaitzev> then I downloaded: openttd-trunk-r19689-windows-win64 15:40:00 <PublicServer> <Zaitzev> and unzipped it ontop of the installation 15:40:17 <Scarecrow> thats what i did, but win32 15:40:35 <PublicServer> <Zaitzev> you get version mismatch? 15:40:40 <Scarecrow> yes 15:40:47 <PublicServer> <Zaitzev> has to be a faulty link then 15:41:10 <Scarecrow> my internet? 15:41:21 <PublicServer> <Mazur> I sense a Basil Fawtly link, there. 15:41:44 <PublicServer> <Zaitzev> haha I thought th esame thing 15:41:44 <Scarecrow> ok, so theres nothing i can do? 15:41:48 <PublicServer> <Zaitzev> Fawlty towers :3 15:42:10 <PublicServer> <Zaitzev> Scarecrow: Not unless someone here has the r19689 win32 build 15:42:22 <KyleS> !dl win32 15:42:22 <PublicServer> KyleS: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 15:42:27 <PublicServer> <Mazur> Linux, sorry. 15:42:34 <KyleS> i has it 15:42:34 <KyleS> i think 15:42:39 <KyleS> but one moment 15:42:39 *** trangar has quit IRC 15:42:43 <PublicServer> <Zaitzev> :) 15:42:49 <Scarecrow> !download win32 15:42:50 <PublicServer> Scarecrow: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 15:43:06 <Scarecrow> ive already downloaded that 100 times, thats what we just decided is fawlty 15:43:20 <KyleS> yeah 15:43:21 <PublicServer> <Zaitzev> oh wait 15:43:22 <KyleS> that's weird 15:43:34 <PublicServer> <Zaitzev> http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 15:43:47 <PublicServer> <Zaitzev> :) 15:43:56 <Scarecrow> ......ummmm?? 15:44:01 <KyleS> i don't see the difference 15:44:01 <KyleS> lol 15:44:20 <PublicServer> <Zaitzev> Scare: download it? 15:44:43 <Scarecrow> yes, thats the one ive downloaded 100 times, but its fawlty 15:44:45 <KyleS> i can upload the zip file of my nightly 15:44:54 <KyleS> but its just the one i downloaded previously... o.O 15:44:55 <PublicServer> <Zaitzev> Scarecrow: strange, that's the one I downloaded too :p 15:45:09 <PublicServer> <Zaitzev> http://ftp.snt.utwente.nl/pub/games/openttd/binaries/nightlies/trunk/r19689/index.html 15:45:45 <Scarecrow> ok, ill give that link a go 15:45:56 <Skasi> I suggest http://users.tt-forums.net/ottdau/ - it has an autoupdate option for #coop. :) 15:45:57 <PublicServer> <F223> did everything just stop moving? 15:45:57 <PublicServer> <Zaitzev> download the source and compile it yourself xD 15:46:05 <PublicServer> <Zaitzev> F223: what? 15:46:15 <PublicServer> <Zaitzev> who started the trainyard trains? 15:46:17 <PublicServer> <F223> all the trains stopped moving on my screen 15:46:21 <PublicServer> <F223> nvm, that was weird 15:46:23 <KyleS> o hai skasi! :D 15:46:34 <Scarecrow> compile? 15:46:51 <Skasi> Use OTTD Auto Update, Scarecrow!!! :P 15:47:02 <Skasi> and hullo KyleS :) 15:47:11 <PublicServer> <FiCE> help! :) 15:47:12 <PublicServer> <Zaitzev> Scarecrow: Don't listen to me. was just joking ;P 15:47:21 <KyleS> Scarecrow, i'm uploading my zip 15:47:23 <PublicServer> <Zaitzev> But Scarecrow, that last link is the page I downloaded my file from. 15:47:43 <KyleS> i have Microsoft Security Essentials 15:47:46 <Scarecrow> that link bought me to a screen with a whole heap of more links,, which of those? 15:47:48 <KyleS> so hopefully i have no viruses ;) 15:47:57 <PublicServer> <Zaitzev> Scarecrow: Almost at the bottom 15:48:06 <PublicServer> <Zaitzev> you see: openttd-trunk-r19689-windows-win32.zip 15:48:39 <Scarecrow> uploading your zip where? 15:48:39 <KyleS> maybe openttd doesn't like being pasted over with a different version... that would be weird, but possible -.- 15:48:46 <Skasi> Why wont anybody listen to me? :( 15:48:50 <KyleS> omg skasi 15:48:51 <KyleS> i will 15:48:53 <KyleS> lol 15:48:54 <PublicServer> <Zaitzev> KyleS: That's never an issue 15:49:01 <KyleS> Scarecrow, I uploaded it to filefactory.com 15:49:04 <PublicServer> <Zaitzev> You overwrite the files 15:49:04 <KyleS> if you want to try dling 15:49:18 <Skasi> nooo use OTTD AU instead..? 15:49:21 <KyleS> but make sure to scan it for viruses just cuz i don't want to be responsible for that if it were to happen ;-) 15:49:25 <Scarecrow> ok, skasi, whats that? 15:49:25 <KyleS> does 15:49:27 <KyleS> ottd au 15:49:31 <KyleS> work for windows? 15:49:33 <PublicServer> <Zaitzev> Skasi: Not when downloading nightly 15:49:41 <KyleS> it was meh for me when i tried it on vista 15:50:18 <Skasi> Yes it does, KyleS. 15:50:38 <Skasi> It's OTTD Auto Update - something that would solve all your problems I hope: http://users.tt-forums.net/ottdau/ 15:51:18 <PublicServer> *** made screenshot at 0000F299: http://ps.openttdcoop.org/public/webcam/0000F299.png 15:51:50 <Scarecrow> ok, ill try that AU first, if im still coming to grief, ive just made myself a profile on filefactory 15:52:35 <PublicServer> <Zaitzev> I just redownloaded the file from that link I pasted 15:52:39 <PublicServer> <Zaitzev> compared the checksums 15:52:42 <PublicServer> <Zaitzev> it's a match 15:53:01 <PublicServer> <Zaitzev> so if that doesn't do it for you, then you're doing something wrong on your end 15:53:08 <Mazur> @gap TL2 15:53:09 <KyleS> zomg 15:53:15 <PublicServer> <Zaitzev> almost 17k at droptown :) 15:53:16 <Mazur> Hm. 15:53:18 <KyleS> zaitzev is clever :D 15:53:30 <KyleS> i should have thought of that myself ;) 15:54:11 <Mazur> @help 15:54:11 <Webster> Mazur: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 15:54:21 <Mazur> @help gap 15:54:21 <Webster> Mazur: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the the gap sizes for <split> (+/-) 1. 15:54:44 <KenjiE20> openttd-trunk-r19689-windows-win32.zip md5sum: f9348c6431ea034b5543b862d3be00dc 15:55:01 <Mazur> @help tunnel 15:55:01 <Webster> Mazur: (tunnel <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the the gap sizes for <split> (+/-) 1. 15:55:15 *** Scarecrow has quit IRC 15:56:07 <KenjiE20> oh well 15:56:17 *** Scarecrow has joined #openttdcoop 15:56:18 <Mazur> And what is the command for how many bridges/tunnels are needed for TL x and tunnel-/bridge-length Y? 15:56:27 <KenjiE20> other bot 15:56:31 <KenjiE20> openttd-trunk-r19689-windows-win32.zip md5sum: f9348c6431ea034b5543b862d3be00dc <-- Scarecrow 15:56:39 <Mazur> !help tunnel 15:56:39 <PublicServer> Mazur: http://www.openttdcoop.org/wiki/IRC_Commands 15:56:44 <^Spike^> !tunnels 15:56:44 <PublicServer> ^Spike^: !tunnels <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 15:57:51 <Skasi> !tunnels 2 8 15:57:51 <PublicServer> Skasi: You need 2 tunnels/bridges for trainlength 2 and gap 8. 15:57:51 <Mazur> !tunnels 2 1 15:57:51 <PublicServer> Mazur: You need 2 tunnels/bridges for trainlength 2 and gap 1. 15:58:02 <Skasi> uhm.. 15:58:09 <Zaitzev> that made no sense 15:58:15 <KenjiE20> heh gap 1 15:58:27 <Mazur> Oh, gap is the length of the bridge. 15:58:34 <Zaitzev> gap = distance between each signal yes? 15:58:49 <Mazur> I misunderstood gap as SG 15:58:52 <Skasi> uhm.. there has to be a gap then.. o.O 15:59:01 <KenjiE20> >_< you asked webster for the explaination twice, and still didn't read it? 15:59:13 <Skasi> (1+2-2)/(2+2) < 1 15:59:16 <Mazur> !tunnels 2 7 15:59:17 <PublicServer> Mazur: You need 2 tunnels/bridges for trainlength 2 and gap 7. 15:59:36 <Zaitzev> Skasi: or 1/4 15:59:51 <Skasi> Zaitzev: I know, but you can't have 1/4 tunnels :P 15:59:56 <Zaitzev> ;) 16:00:03 <Skasi> also the bot said I needed 2!! 16:00:08 <Skasi> 1/4 != 2 16:00:18 <Zaitzev> that's what I meant about it making no sense 16:00:28 <Skasi> ah, yepz 16:00:34 <Skasi> that was you :P 16:00:40 <Zaitzev> why not have it respond to !tunnels with one answer: "You need two tunnels/bridges, eod" 16:00:41 <Skasi> !tunnels 2 10 16:00:41 <PublicServer> Skasi: You need 3 tunnels/bridges for trainlength 2 and gap 10. 16:00:42 <KenjiE20> asking it for gap1 doesn't make sense in the first place 16:00:56 <PublicServer> *** Intexon joined the game 16:01:06 <Zaitzev> !tunnels 5 30 16:01:06 <PublicServer> Zaitzev: You need 5 tunnels/bridges for trainlength 5 and gap 30. 16:01:10 <Razaekel> trainlength 2 and gap 7? 16:01:12 <Razaekel> wtf? 16:01:13 <Ammler> !gap 16:01:14 <Zaitzev> :3 16:01:14 <PublicServer> Ammler: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 16:01:20 <Zaitzev> poor bot 16:01:28 <Skasi> well, !tunnel 2 2 would still return 2 instead of 1/2 or 1 16:01:30 <Zaitzev> getting hammered with requests 16:01:30 <Razaekel> you need 3 tunnels 16:01:32 <Mazur> !gap 2 7 16:01:33 <PublicServer> Mazur: You need 2 tunnels/bridges for trainlength 2 and gap 7. 16:01:34 <Zaitzev> oh well, that's what he's there for :) 16:01:44 <Skasi> well anyway :D 16:01:48 <KyleS> woah 16:01:48 <KyleS> that 16:01:51 <KyleS> is such a cool command 16:01:52 <KyleS> :p 16:01:52 <Razaekel> assuming maximum capacity on the line 16:01:52 <Zaitzev> i'm going back in, finding something to do 16:02:01 <Razaekel> 2 trains takes up 6 tiles 16:02:03 <KyleS> !gap 2 4 16:02:03 <PublicServer> KyleS: You need 2 tunnels/bridges for trainlength 2 and gap 4. 16:02:07 <KyleS> ;o 16:02:24 <Zaitzev> !gap 2 90 16:02:24 <PublicServer> Zaitzev: You need 23 tunnels/bridges for trainlength 2 and gap 90. 16:02:27 <Scarecrow> !gap 7 16:02:27 <PublicServer> Scarecrow: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 16:02:27 <Zaitzev> haha 16:02:27 <PublicServer> <Mazur> Zaitzev, take a look at !4 new bridges? 16:02:36 <Zaitzev> 23 tunnels >< 16:02:40 <KenjiE20> Razaekel: no one said they were definitive 16:02:52 <PublicServer> <Zaitzev> sec 16:02:53 <PublicServer> <FiCE> oops 16:02:58 <KenjiE20> they assume average line density 16:03:08 <KenjiE20> not, has-a-compressor-in-front 16:03:11 <PublicServer> <Zaitzev> looking 16:03:13 <PublicServer> <Mazur> Who the !hel l connected those those lines? 16:03:19 <Skasi> why.. does !tunnels say "you need x tunnels/bridges"? :P 16:03:31 <Razaekel> cause it's just a copy og !gap 16:03:33 <Razaekel> of* 16:03:34 <KenjiE20> because it's the same command as gap 16:03:38 <Zaitzev> !tunnels 2 8 16:03:38 <PublicServer> Zaitzev: You need 2 tunnels/bridges for trainlength 2 and gap 8. 16:03:45 <Skasi> bug! :) 16:03:51 <Razaekel> what is average line density? 16:03:55 <Razaekel> and besides 16:03:57 <Scarecrow> zaitzev, was it you who said you could load the file onto filefactory? 16:03:58 <Razaekel> this is OTTD 16:04:06 <Razaekel> stuff should be designed for maximum capacity 16:04:08 <Zaitzev> Scarecrow: no 16:04:11 <Razaekel> cause we're gonna hit it anyway 16:04:12 <Zaitzev> that was someone else 16:04:19 <Skasi> you mean coop, Razaekel? 16:04:19 <Razaekel> er 16:04:22 <Razaekel> OTTDCoop 16:04:24 <Skasi> yesh :) 16:04:27 <Zaitzev> Razaekel: Yeah, and pretty fast too 16:04:30 <KenjiE20> average line density would be just regular joins with prios 16:05:00 <KyleS> scarecrow, that was me 16:05:04 <KyleS> but 16:05:15 <PublicServer> <Zaitzev> Mazur 16:05:19 <PublicServer> <Zaitzev> do 6 16:05:19 <Skasi> doesn't ottdau help, Scarecrow? :O 16:05:20 <KyleS> zaitzev said that he checked the md5 hash of his copy of the zip file and of the newly downloaded version of it 16:05:24 <KyleS> and that they were the same 16:05:35 <KyleS> which seems to indicate that something else is going on... 16:05:36 <PublicServer> <Zaitzev> Skasi: AU downloads the latest stable only, right? 16:05:44 <KyleS> !password 16:05:44 <PublicServer> KyleS: tussle 16:05:52 <Skasi> Zaitzev: nope 16:05:55 <PublicServer> <Mazur> Whoever conneted up those two new SL lines, disconnect them again, then we will drain them. 16:06:01 <PublicServer> *** KyleS joined the game 16:06:05 <Skasi> "Sync with: Last nightly, last stable, last stable (including pre-stable), last Cargodest, last Head-to-head, last NewGRF Airports, #openttdcoop Public Server, #openttdcoop ProZone and custom multiplayer server." 16:06:17 <PublicServer> <FiCE> near which SLH? 16:06:20 <PublicServer> *** made screenshot at 00013B8B: http://ps.openttdcoop.org/public/webcam/00013B8B.png 16:06:23 <Zaitzev> KyleS: Do this instead: Uninstall, delete, remove EVERYTHING related to OTTD on your computer. Make sure you backup your savegames and grfs first tho :) 16:06:30 <Zaitzev> KyleS: THen start from scratch 16:06:37 <Scarecrow> I cant tell, thats not working either ( it downloads, then doesnt show in my computer at all, even if i seearch for it) 16:06:39 <Razaekel> for some reason, my OTTDAU isnt working 16:06:41 <Razaekel> :-/ 16:06:43 <Scarecrow> I was just about to do that 16:06:46 <PublicServer> <Mazur> Any par of two fresh unused line jsut connected up the last hour. 16:06:53 <KyleS> Yeah, I guess try that scarecrow 16:06:54 <Skasi> what does it download? 16:06:54 <Razaekel> !dl win64 16:06:55 <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win64.zip 16:07:00 <KyleS> kinda lame that it isn't working the way it should -_- 16:07:14 <Scarecrow> ok, deleting all TTD now 16:07:17 <PublicServer> <Mazur> I can't see where they were added anymore. 16:07:45 <Zaitzev> Scarecrow: remember to wipe it clean then (from My documents etc too) 16:07:50 <Zaitzev> just to be sure =p 16:07:53 <Scarecrow> GAH..also..failing to remeber to backup saved games :( toooo late :P 16:07:56 <Skasi> what doesn't show up on your computer, Scarecrow? 16:08:06 <Scarecrow> the OPENTTD AU 16:08:11 <Zaitzev> Scarecrow: lawl, I did tell you to. So don't blame me :D 16:08:16 <PublicServer> <KyleS> :( 16:08:18 <Scarecrow> I kow lol 16:08:28 <PublicServer> <KyleS> are they in your recycle bin? 16:08:28 <Scarecrow> im crying and laughing 16:08:29 <PublicServer> <KyleS> ;/ 16:08:30 <Skasi> uhm.. did you extract it? 16:08:33 <Zaitzev> Heh 16:08:34 <PublicServer> <KyleS> lol :( 16:08:41 <Scarecrow> yes! goood idea :P 16:08:44 <Scarecrow> recycle biin 16:08:51 <PublicServer> <KyleS> :-) 16:08:58 <Skasi> I mean if something you downloaded does not show up... 16:09:18 <Scarecrow> yes.....? 16:09:28 <Skasi> yeah then you definitely did something wrong :P 16:09:40 <PublicServer> <KyleS> i'm sad that we don't have an oil refinery hooked up :< 16:09:46 <Zaitzev> the error is between the chair and the keyboard 16:09:48 <PublicServer> <KyleS> and pax! 16:09:49 <Zaitzev> usually 16:09:51 <Ammler> just copy the basesets to your home data dir 16:09:58 <Ammler> and it would work 16:10:06 <Skasi> pax transportation sucks without cargodest, KyleS 16:10:11 <PublicServer> <Mazur> I agree. 16:10:14 <KyleS> agreed :-) 16:10:24 <Skasi> :] 16:10:27 <KyleS> which is why psg 93 is awesome!! 16:10:33 <PublicServer> <Zaitzev> Mazur 16:10:39 <KyleS> that is still probably one of my fav psg's i've looked at 16:10:40 <Skasi> it did not have cargodest either, did it? 16:10:43 <PublicServer> <Zaitzev> weren't you gonna do the 6 bridges? 16:10:44 <Razaekel> !password 16:10:44 <PublicServer> Razaekel: smites 16:10:45 <KyleS> um 16:10:52 <KyleS> it had lots of different cargos being delivered 16:10:57 <PublicServer> *** Razaekel joined the game 16:10:59 <KyleS> but not one single factory, power plant, etc. 16:11:09 <Skasi> that's still no cargodest :P 16:11:11 <PublicServer> <Zaitzev> also, train limit has been reached long ago 16:11:19 *** trangar has joined #openttdcoop 16:11:24 <PublicServer> <Zaitzev> (for whoever feels like being a hero and raising it) 16:11:27 <KyleS> what is cargodest? i'm confused -.- 16:11:32 <PublicServer> <Zaitzev> cargo-destination 16:11:51 <Skasi> as in every passenger has a SINGLE station it wants to be delivered to 16:11:57 <trangar> !password 16:11:57 <PublicServer> trangar: smites 16:12:01 <KyleS> ah 16:12:03 <Skasi> simutrans-like 16:12:09 <PublicServer> *** trangar joined the game 16:12:15 <PublicServer> <trangar> hai 16:12:21 <KyleS> o hai 16:12:32 <PublicServer> <Razaekel> huh 16:12:35 <Skasi> hallow 16:12:42 <PublicServer> <Razaekel> this game reminds me of an earlier desert game 16:12:42 <KyleS> woah skasi 16:12:44 <KyleS> i haven't seen this before 16:12:47 <KyleS> but it is interesting 16:12:49 <PublicServer> <Zaitzev> hehe 16:12:52 <PublicServer> <Zaitzev> sup Raz? 16:12:53 <Scarecrow> I though PAX just hop on and hope for the best? or else why do some not get listed as "in transit to.......??" 16:13:06 <PublicServer> <Razaekel> no cargodest here 16:13:09 <PublicServer> <Razaekel> or cargodist 16:13:30 *** Scarecrow has quit IRC 16:13:45 <Skasi> aww you never played Simutrans then :P 16:13:56 <PublicServer> *** KyleS has left the game (connection lost) 16:14:06 <KyleS> nope 16:14:09 <Skasi> it's just the cargodest pack is a bit old.. and I don't think it's perfect yet 16:14:14 <KyleS> yeah 16:14:17 <KyleS> it isn't in the trunk yet 16:14:18 <KyleS> :< 16:14:20 <PublicServer> <Mazur> Cry for help fixing major screw-up at !unfinished line extension. 16:14:30 <KyleS> !password 16:14:30 <PublicServer> KyleS: smites 16:14:44 <PublicServer> *** KyleS joined the game 16:14:54 <PublicServer> <FiCE> IT'S BAD! :) 16:15:21 <PublicServer> <trangar> who's working on the raws circle? 16:15:31 <PublicServer> <Intexon> me 16:15:35 <PublicServer> <trangar> ah 16:15:41 <PublicServer> <Intexon> but traffic is properly bypassed 16:15:46 <PublicServer> <trangar> I made a temp fix because it was unconnected ^^ 16:16:07 *** Scarecrow has joined #openttdcoop 16:16:19 <PublicServer> <FiCE> what is the min TL? 16:16:25 <PublicServer> <Zaitzev> fail 16:16:26 <PublicServer> <FiCE> CL sorry 16:16:30 <PublicServer> *** KyleS has left the game (connection lost) 16:16:32 <PublicServer> <Intexon> 2 for raws 16:16:39 <PublicServer> <FiCE> cool :) 16:16:46 <PublicServer> <Intexon> 5 for water and diamonds 16:16:51 <PublicServer> <Intexon> 20 for goods 16:16:54 <PublicServer> <Mazur> It was unconncted, because it was unfinished, then someone conncted the entry. 16:17:36 <PublicServer> <Zaitzev> just look at !! TRAINYARD !! 16:17:41 <PublicServer> <Zaitzev> all trains used are there 16:18:46 <Scarecrow> ok, all TTD deleted, should i now download..... 16:18:50 <Scarecrow> !download win32 16:18:50 <PublicServer> Scarecrow: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 16:18:51 <PublicServer> <Mazur> I cannot continue downstream untill they are disconnected again, but I don't know whereto. 16:19:17 <PublicServer> <Mazur> But best concentrate on reconnecting SLHF+G 01 East. 16:19:31 <PublicServer> <trangar> want me to disconnect the outer 2 lines? 16:20:22 <PublicServer> <Mazur> Don't mind, now, watching the SLH rebuild. 16:20:51 <PublicServer> <Mazur> Tallying the crashes. 16:21:22 <PublicServer> *** made screenshot at 0000FA79: http://ps.openttdcoop.org/public/webcam/0000FA79.png 16:21:23 <PublicServer> <Zaitzev> SLH F 03 should be redone completely 16:21:35 <PublicServer> <trangar> go for it :) 16:21:47 <PublicServer> *** XeryusTC joined the game 16:21:56 <PublicServer> <Zaitzev> I don't think I'm the man for the job :( 16:22:32 <PublicServer> <XeryusTC> Nice ML jam you've got going there 16:22:38 <PublicServer> <trangar> :D nice eh? 16:22:47 <PublicServer> <FiCE> what jam? it's flowing :p 16:23:02 <PublicServer> <XeryusTC> not in the east 16:25:37 *** Scarecrow[1] has joined #openttdcoop 16:25:52 <Scarecrow[1]> !download win32 16:25:52 <PublicServer> Scarecrow[1]: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 16:26:48 <PublicServer> <trangar> and.. the jam has reached the exit of goods drop :) 16:26:53 *** Scarecrow has quit IRC 16:27:09 <PublicServer> <FiCE> they're all doing a big loop :) 16:27:25 <PublicServer> <trangar> :) 16:27:30 <PublicServer> <trangar> I know, it's great 16:27:42 *** Qanael has joined #openttdcoop 16:28:42 <PublicServer> <Zaitzev> long queue @ SLH G 03 East 16:29:08 <PublicServer> <trangar> the queue is all along that big circle 16:29:32 <PublicServer> <trangar> teehee :) goods drop is jammed now 16:30:14 <Scarecrow[1]> ok, for the last time i will have to bug yous, can someone again tell me the site to get graphics set? 16:30:15 <PublicServer> <Zaitzev> you mean factory pickup? 16:30:22 <PublicServer> <trangar> factory drop 16:30:25 <PublicServer> <Zaitzev> there are WAY TOO MANY TRAINS there 16:30:39 <PublicServer> <Mazur> Everything is jammed, because of rework done at SLHF+G 01 East. 16:30:42 <PublicServer> <trangar> will solve itself when SLH F+G 01 east is done 16:30:45 <PublicServer> <FiCE> ok send them to depot :) 16:30:47 <PublicServer> <Zaitzev> lol 16:30:47 <Scarecrow[1]> (maybe train limit should be avoided, instead of aimed for :P) 16:30:57 <PublicServer> <Zaitzev> production has gone down 50% 16:31:27 <PublicServer> <trangar> nah it's part of the fun of coop :D 16:31:28 <PublicServer> <Zaitzev> Scarecrow: The challenge is to have max trains and everything working 16:31:33 <PublicServer> <Zaitzev> which is a fun goal 16:31:36 <PublicServer> <trangar> massive jams if you work on a busy SLH 16:32:03 <PublicServer> <Zaitzev> It's awesome being 2-3 people working on something xD 16:33:00 <PublicServer> <Intexon> this rebuilding causes more jams than there were before :P 16:33:06 <leg3nd^> !passwword 16:33:10 <Scarecrow[1]> ...no need to rub it in/....lol 16:33:10 <leg3nd^> !password 16:33:10 <PublicServer> leg3nd^: aplomb 16:33:16 <PublicServer> <Zaitzev> that's because there are 1000 new trains 16:33:25 <PublicServer> <Zaitzev> since this was built 16:33:38 <PublicServer> <Intexon> who is sending all the trains to the depots? 16:33:44 <PublicServer> <Zaitzev> with only minor "upgrades" on random areas 16:33:54 <PublicServer> <Mazur> Disconncted the SL tracks 5 and 6, so work can continue on them. 16:33:56 <PublicServer> *** leg3nd joined the game 16:34:02 <PublicServer> <Zaitzev> haha 16:34:12 <PublicServer> <Zaitzev> for the first time in a LONG time, the income counter is going down 16:34:18 <Scarecrow[1]> can somone tell me the link to get the graphics set? 16:34:25 <PublicServer> <trangar> it's on the wiki, scarecrow 16:34:33 <Scarecrow[1]> ok thnks 16:34:34 <PublicServer> <FiCE> lol 16:34:56 <PublicServer> *** XeryusTC has left the game (leaving) 16:35:00 <PublicServer> <Intexon> WHO depots all the trains? 16:35:08 <PublicServer> <Zaitzev> where? 16:35:09 <PublicServer> <Zaitzev> what trains? 16:35:14 <PublicServer> <Intexon> @ SLH G 08 16:35:27 <PublicServer> <Mazur> However, I need to fix dinner, so I'm not working on anything for some hours. 16:35:29 <PublicServer> <Zaitzev> E or W? 16:35:38 <PublicServer> <leg3nd> E 16:35:41 <PublicServer> <Intexon> east 16:35:44 <PublicServer> <leg3nd> what it looks likes 16:35:45 <PublicServer> <FiCE> there is a really crap depot center at SLH F+G 01 E 16:36:24 <PublicServer> *** made screenshot at 0000D277: http://ps.openttdcoop.org/public/webcam/0000D277.png 16:36:35 <PublicServer> <Intexon> it's actually alot better than the one at SLH08 16:36:48 <PublicServer> <F223> so... why are all those trains getting depoted? 16:36:56 <PublicServer> <Intexon> really don't know 16:36:59 <PublicServer> <Zaitzev> who sent them to depot?! 16:37:06 <PublicServer> <Intexon> it's not that hard rebuilding something on-the-go 16:37:07 <PublicServer> <Zaitzev> there's no reason to do that D: 16:37:12 <PublicServer> <FiCE> lol @ crap depot center near copper ore pickup 14 16:37:19 <PublicServer> <Zaitzev> up to now we've done fine rebuilding while everything is working 16:37:28 <PublicServer> <Intexon> this is the one FiCE 16:37:30 <PublicServer> <F223> it makes it harder to make sure that you've got stuff running smoothly 16:37:33 <PublicServer> <trangar> lol @ crap depot center near SLH F+G 01 :P 16:37:34 <PublicServer> <Zaitzev> which is also a fun challenge 16:37:42 <PublicServer> <Zaitzev> building while not disrupting 16:37:59 <PublicServer> <FiCE> ummm ever tried redirecting and rebuilding 4 lanes of packed traffic in a tight space? :) 16:39:14 <PublicServer> <trangar> holy shit @ factory pickup xD 16:39:53 <PublicServer> <trangar> I can safely say I've never seen the factory drop this quiet 16:40:08 <PublicServer> <Zaitzev> it's..dead :o 16:40:51 <PublicServer> <trangar> *sells all the trains* 16:40:55 <PublicServer> <Zaitzev> haha 16:41:12 <PublicServer> <Mazur> Can you guys please cut the sightseeing and fix SLHF+G 01 East, first? I'm sure all issues will get resolbved, then. 16:41:22 <Scarecrow[1]> I cant find what im looking for on the wiki, the gfx/msx, cant you give me the site itself? 16:41:33 <trangar> !gfx 16:41:40 <trangar> @gfx 16:41:43 <trangar> :< 16:41:57 <Scarecrow[1]> @gfx 16:42:03 <trangar> anyways which GFX do you need? the one to let the game run or the one coop needs? 16:42:04 <Scarecrow[1]> @gfx 16:42:09 <Intexon> isn't it GRF? ;) 16:42:15 <trangar> !grf 16:42:15 <PublicServer> trangar: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 16:42:17 <Scarecrow[1]> to open up the game 16:42:18 <trangar> ^ 16:42:26 <Intexon> :) 16:42:30 <Scarecrow[1]> thanks 16:42:31 <trangar> oh, select "newgrf" 16:42:42 <trangar> that's the costum grf for coop 16:42:46 <Scarecrow[1]> newgrf? aent they optional extras? 16:42:55 <Vitus> !password 16:42:56 <PublicServer> Vitus: levied 16:42:57 <PublicServer> <trangar> newgrf = free 16:43:03 <PublicServer> <trangar> original grf = costly 16:43:24 <Intexon> they are, scarecrow 16:43:28 <PublicServer> *** Vitus joined the game 16:43:35 <PublicServer> <Vitus> Hey 16:43:38 <PublicServer> <Zaitzev> hiya 16:43:40 <Scarecrow[1]> gotcha 16:43:44 <Intexon> but if the server has them, you have no other option 16:43:49 <PublicServer> <FiCE> is someone starting the trains?!? :o 16:43:50 <Intexon> than getting them 16:44:20 <PublicServer> <Razaekel> nobody is starting the trains 16:44:27 <PublicServer> <trangar> just let them in there untill the SLH is done 16:44:42 <Scarecrow[1]> ok, thanks 16:45:03 *** Radicalimero has joined #openttdcoop 16:46:19 <PublicServer> <trangar> -.- 16:46:26 <PublicServer> <F223> ... 16:46:45 <PublicServer> <leg3nd> Hi f223 16:46:50 <PublicServer> <F223> o/ leg3nd 16:47:04 <PublicServer> *** trangar has left the game (leaving) 16:47:14 <Radicalimero> !password 16:47:14 <PublicServer> Radicalimero: levied 16:47:27 <PublicServer> *** Radicalimero joined the game 16:48:39 <PublicServer> <FiCE> need to merge into the 6L 16:48:42 <PublicServer> *** Razaekel has left the game (leaving) 16:49:11 <PublicServer> *** KyleS joined the game 16:49:21 <Scarecrow[1]> YES! finally the window bar says 19689!! also, your game is now only a GRF mismatch, which is easily remedied. 16:49:28 <PublicServer> <KyleS> lol a crash :x 16:49:40 <PublicServer> <KyleS> i think 16:49:41 <PublicServer> <Zaitzev> Scarecrow: That's great :) 16:49:44 <PublicServer> <KyleS> copper ore pickup 20 16:49:46 <PublicServer> <KyleS> needs to be compacted 16:49:48 <PublicServer> <Zaitzev> Now, get the grf pack 16:49:48 <Scarecrow[1]> I KNOW RIGHT :Pp 16:49:52 <PublicServer> <KyleS> it takes up so much space right now 16:50:12 <PublicServer> <Zaitzev> Copper 20 is too big 16:50:16 <PublicServer> <KyleS> yeah 16:50:21 <PublicServer> <Zaitzev> Typical Sander design :P 16:50:24 <Scarecrow[1]> version 7.3 right? 16:50:31 <PublicServer> <Zaitzev> Scare: yes 16:50:36 <PublicServer> <KyleS> i'll build something to the side, let me know what you think :) 16:50:43 *** mixrin has joined #openttdcoop 16:50:52 <Scarecrow[1]> save to data folder? 16:51:07 <PublicServer> <Zaitzev> i see where you're going 16:51:26 <PublicServer> *** made screenshot at 0000B886: http://ps.openttdcoop.org/public/webcam/0000B886.png 16:52:27 <PublicServer> <Zaitzev> that'll do fine 16:52:32 <PublicServer> <KyleS> it's still kinda big 16:52:34 <PublicServer> <KyleS> but not as big 16:52:36 <PublicServer> <Zaitzev> same amount of stations, smaller in size 16:52:37 <PublicServer> <KyleS> yeah 16:52:50 <PublicServer> <Zaitzev> deeeew eeeet 16:52:57 <PublicServer> <KyleS> k 16:52:58 <PublicServer> <KyleS> :> 16:53:04 <PublicServer> <Mazur> Damn, missed the crash, while I was documenting the other end of SL tracks 5 and 6. 16:53:23 <PublicServer> <Zaitzev> lol 16:54:44 <PublicServer> <Mazur> You do your duty, miss out all the fun. 16:55:41 <PublicServer> <KyleS> ugh 16:55:43 <PublicServer> <KyleS> that design 16:55:45 <PublicServer> <KyleS> is wider 16:55:47 <PublicServer> <KyleS> D: 16:55:47 <PublicServer> <Zaitzev> haha 16:55:49 <PublicServer> <Zaitzev> another crash 16:55:52 <PublicServer> <KyleS> <.< 16:55:58 <PublicServer> <KyleS> epoch fail! 16:56:00 <PublicServer> <KyleS> :p 16:56:08 <PublicServer> <F223> xkcd! 16:56:34 <PublicServer> <F223> why are people sending choo choos out? 16:57:59 <PublicServer> <leg3nd> F223 Go look at IRC 17:00:13 *** mixrin has quit IRC 17:00:46 <Scarecrow[1]> ok, just one GRF left, which wasnt in the pack 17:01:29 <Scarecrow[1]> !password 17:01:29 <PublicServer> Scarecrow[1]: minces 17:01:52 <PublicServer> *** F223 has left the game (leaving) 17:02:07 <PublicServer> *** leg3nd has left the game (leaving) 17:02:21 <Intexon> heh, dial-up? :) 17:02:25 <KyleS> lol 17:02:50 <PublicServer> *** Scarecrow joined the game 17:03:02 <Scarecrow[1]> hey, are you guys reading these words in the bottom left corner or in this big white page? 17:03:10 <Scarecrow[1]> (btw, you read correctly..im in!! :D 17:04:14 <PublicServer> <Zaitzev> kyle? 17:04:19 <PublicServer> <KyleS> yeah 17:04:20 <PublicServer> <Zaitzev> were you gonna rebuild that station? 17:04:29 <PublicServer> <KyleS> was 17:04:40 <PublicServer> <KyleS> waiting to see what would happen to the incoming SL 17:04:48 <PublicServer> <KyleS> cuz my design needs more space 17:04:53 <PublicServer> <KyleS> than is currently available 17:04:58 <PublicServer> *** Scarecrow has left the game (connection lost) 17:05:12 <PublicServer> <Zaitzev> so remove these lines: !these 17:05:20 <Scarecrow[1]> !password 17:05:20 <PublicServer> Scarecrow[1]: minces 17:05:22 <PublicServer> <Zaitzev> the old station tracks 17:05:48 <PublicServer> <KyleS> even with that 17:05:57 <PublicServer> <Zaitzev> so redo !this 17:05:58 <PublicServer> <KyleS> there isn't enough for that design (which is 7 lanes-wide) 17:06:24 <PublicServer> <KyleS> well 17:06:28 <PublicServer> *** made screenshot at 0000BC70: http://ps.openttdcoop.org/public/webcam/0000BC70.png 17:06:28 <PublicServer> <KyleS> we can redo everything 17:06:29 <PublicServer> <KyleS> or 17:06:29 <PublicServer> <Zaitzev> redo the fruit pick too then 17:06:32 <PublicServer> <KyleS> try a different design 17:06:37 <PublicServer> <Zaitzev> yeah like this 17:06:50 <PublicServer> <Mazur> How about a 6 platform stepped station? 17:06:53 <PublicServer> <KyleS> but yeah, i'll redo the !this and !and this 17:07:11 <PublicServer> <KyleS> first the depots to the south need signalling tho 17:07:22 <PublicServer> <Zaitzev> paused? oO 17:07:25 <PublicServer> <Mazur> I could build that station, pro tem. 17:07:42 <PublicServer> <Zaitzev> oh, dialup is connecting? =p 17:07:43 <PublicServer> <KyleS> oo i made a fauxpax 17:07:44 <PublicServer> <KyleS> :p 17:07:54 <PublicServer> <FiCE> coooome on!!! 17:08:07 <PublicServer> <KyleS> only want 4 of the ML lines connected 17:08:30 <PublicServer> <KyleS> at !ohay 17:08:31 <PublicServer> *** Scarecrow has left the game (connection lost) 17:08:40 <Scarecrow[1]> this is the gayest of gay 17:08:42 <PublicServer> <KyleS> are those lines going to be used to connect the fruit lines to the side 17:08:58 <Scarecrow[1]> well, its 3 in the morning here, and after all that im going to bed 17:09:04 <Scarecrow[1]> gah! 17:09:35 <PublicServer> <Zaitzev> the fruit and copper pickup could be compacted together 17:10:09 <PublicServer> *** ZiZa has left the game (leaving) 17:10:34 <PublicServer> <Zaitzev> take a look at diamond pickup 10 17:10:38 <PublicServer> <Zaitzev> something like that 17:10:51 <PublicServer> <Zaitzev> it's just south of the slh 17:11:29 <PublicServer> <Zaitzev> who released the trains? :o 17:11:41 <PublicServer> <FiCE> me, for now... it's in the way :) 17:11:46 <PublicServer> <FiCE> we can collect them later if needed 17:11:49 <PublicServer> <Zaitzev> ah k 17:13:18 <PublicServer> <Mazur> That's a shotload of traisn killed. 17:13:55 <PublicServer> <KyleS> rubber pickup 11 17:13:58 <PublicServer> <KyleS> is blah 17:14:00 <PublicServer> <KyleS> right now 17:14:52 <PublicServer> <Mazur> Shall I rebuild Copper Ore Pick Up? How many platforms, I can manage 9 easily. 17:15:03 <PublicServer> <Zaitzev> i wonder what sander was thinking building those stations like that 17:15:25 <PublicServer> <Mazur> He was all about 'I, Candy.' 17:15:30 <PublicServer> <Zaitzev> gogo 17:15:33 <PublicServer> <Zaitzev> depots empty 17:15:59 <PublicServer> <KyleS> k first ... do we kkep rubber pickup as it is? 17:16:10 <PublicServer> <Zaitzev> meeh 17:16:12 <PublicServer> <Zaitzev> redo? 17:16:23 <PublicServer> <KyleS> ugh 17:16:26 <PublicServer> <KyleS> that connection 17:16:27 <PublicServer> <KyleS> will jam 17:16:41 <PublicServer> <KyleS> lols 17:16:42 <PublicServer> <FiCE> redo the station entirely? 17:16:45 <PublicServer> <FiCE> lol 17:16:52 <PublicServer> <KyleS> need 17:16:55 <PublicServer> <KyleS> to consider the whole area 17:17:00 <PublicServer> <KyleS> there are four high traffic stations 17:17:02 <PublicServer> <Zaitzev> yeah, there's 4 stations in there so 17:17:05 <PublicServer> <KyleS> two with outgoing trains going south 17:17:09 <PublicServer> <KyleS> and two with outgoing trains going north 17:17:55 <PublicServer> <Mazur> COPU #20 like that, with skewed entry/exit lines, entry to one side, exit on the other along the while length? 17:18:15 <KyleS> it needs to be more to the side i think 17:18:20 <KyleS> ... just too close to the 2 incoming lines 17:18:45 <PublicServer> <KyleS> so 17:18:46 <PublicServer> <KyleS> one question 17:18:56 <PublicServer> <KyleS> do the outgoing maize and fruit 17:18:59 <PublicServer> <KyleS> go through !here? 17:19:02 <PublicServer> <KyleS> if so 17:19:05 <PublicServer> <KyleS> let's connect that up first 17:19:10 <PublicServer> <KyleS> just cuz its easy ;-) 17:19:48 <PublicServer> <Mazur> They did go to Exit to SLH, before. 17:19:52 <PublicServer> <KyleS> yeah 17:20:04 *** Scarecrow[1] has quit IRC 17:20:18 *** Skasi has left #openttdcoop 17:20:36 <KyleS> still 17:20:39 <KyleS> we could have a temp connection for them 17:20:44 <KyleS> so at least those trains can run 17:20:45 <PublicServer> <Mazur> Stopped working on the station, again, sincc I'm not sure what you all thought of it. 17:21:30 <PublicServer> *** made screenshot at 0000EA70: http://ps.openttdcoop.org/public/webcam/0000EA70.png 17:22:11 <PublicServer> <KyleS> eh 17:22:17 <PublicServer> <Zaitzev> there were 6 stations? 17:22:18 <PublicServer> <KyleS> maybe we should figure out how the two incoming lines are goingn to work 17:23:43 <PublicServer> <KyleS> there are four main stations 17:23:48 <PublicServer> <KyleS> the fruit, the rubber, maize, the copper 17:24:04 <PublicServer> <Mazur> The sideways station is my work, as signed, and are they the only trains still working? ;-P 17:24:21 <PublicServer> <Zaitzev> fruit and maize shares the exit 17:24:24 <PublicServer> <Zaitzev> copper and rubber the same 17:24:25 <KyleS> yeah 17:24:27 <PublicServer> <Zaitzev> right? 17:24:30 <KyleS> yep 17:24:38 <PublicServer> <Zaitzev> so copper & rubber exit south 17:24:42 <PublicServer> <Zaitzev> fruit & maize north 17:24:50 <PublicServer> <Zaitzev> or? 17:25:01 <PublicServer> <KyleS> copper rubber exit to north 17:25:04 <PublicServer> <KyleS> fruit maize to south 17:25:16 <PublicServer> <Zaitzev> uhm 17:25:33 <PublicServer> <Zaitzev> afaik 17:25:37 <PublicServer> <Zaitzev> you see those two fruit trains going north? 17:25:43 <KyleS> yeah 17:25:48 <KyleS> they are trying to get to fruit pickup 10 17:25:52 <PublicServer> <Zaitzev> mm 17:26:26 <PublicServer> <KyleS> the water tracks 17:26:29 <PublicServer> <KyleS> going E-W 17:26:31 <PublicServer> <KyleS> are in the way 17:26:32 <PublicServer> <KyleS> <.< 17:26:35 <PublicServer> <Zaitzev> how so? 17:26:46 <PublicServer> <KyleS> cuz i haven't redone them yet ;-P 17:27:41 <PublicServer> <Zaitzev> looks like rubber/copper has exit south also ;P 17:27:52 <PublicServer> <KyleS> they should be going north 17:27:59 <PublicServer> <KyleS> but right now pathing is all messed up 17:28:10 <PublicServer> <Zaitzev> i'm just thinking 17:33:27 <PublicServer> <KyleS> this is horrendous right now...just trying to get trains running again tho <.< 17:33:40 <PublicServer> <FiCE> are you rebuilding fruit pickup 13? 17:33:48 <PublicServer> <Zaitzev> i thought we were? 17:33:49 <KyleS> right now i'm rebuilding the network 17:33:58 <KyleS> to get the two incoming lines running 17:34:04 <PublicServer> <Zaitzev> who's doing the slh? 17:34:08 <PublicServer> <Zaitzev> you kyle? 17:34:18 <PublicServer> <KyleS> um 17:34:22 <PublicServer> <KyleS> not sure? 17:34:25 <PublicServer> <Zaitzev> lol 17:34:31 <PublicServer> <KyleS> i'm working at 17:34:36 <PublicServer> <KyleS> sign wip / KyleS 17:34:42 <PublicServer> <Zaitzev> who was doing the slh? oO 17:35:02 <PublicServer> <Intexon> what SLH? 17:35:08 <PublicServer> <Mazur> Ok, so who will be doing a new Copper Ore Pickup #20? 17:35:11 <PublicServer> <Zaitzev> SLH F+G 01 East 17:35:19 <PublicServer> <FiCE> oops! 17:35:20 <PublicServer> <Intexon> I'm working on west 17:35:21 <PublicServer> <Zaitzev> (I HATE writing those SLH names) 17:35:23 <V453000> !password you give me 17:35:23 <PublicServer> V453000: rammed 17:35:33 <PublicServer> <KyleS> Mazur, I figured we needed the network laided out first 17:35:40 <PublicServer> <Zaitzev> yeah 17:35:48 <PublicServer> <Zaitzev> get the stations set 17:35:56 <PublicServer> <KyleS> so i've been putting off the copper station 17:36:01 <PublicServer> *** V453000 joined the game 17:36:01 <PublicServer> <V453000> ellow 17:36:01 <PublicServer> <KyleS> we don't even have a good place for it yet 17:36:10 <PublicServer> <KyleS> hello 17:36:15 <PublicServer> <Intexon> hi 17:36:16 <PublicServer> <Zaitzev> hi V :) 17:36:24 <PublicServer> <Mazur> Sure, but while you are doing that, someone idly wtahcing could help by rebuilding that station. 17:36:32 <PublicServer> *** made screenshot at 0000E066: http://ps.openttdcoop.org/public/webcam/0000E066.png 17:36:54 <PublicServer> <KyleS> well 17:36:58 <PublicServer> <KyleS> let's figure out where it should be 17:37:11 <PublicServer> <Mazur> I think I'm having an ASS moment, there. 17:37:21 <KyleS> lol, it's k 17:37:22 <PublicServer> <V453000> ass moment :D 17:37:22 <PublicServer> <Mazur> Asperger's 17:37:27 <PublicServer> <Zaitzev> i have a brain freeze 17:37:37 <PublicServer> <Zaitzev> I'm trying to think about 20 things simultaneously 17:37:44 <PublicServer> <Zaitzev> my brain doesn't work very well on sundays 17:38:06 <PublicServer> <V453000> my brain doesnt work from sundays till saturdays 17:38:17 <PublicServer> *** Radicalimero has left the game (connection lost) 17:38:17 *** Radicalimero has quit IRC 17:38:23 <PublicServer> <Mazur> Ok, I will back off and let you do what you were doing, and stop worrying about my copper. 17:38:29 <PublicServer> <Zaitzev> me? nono 17:38:33 <PublicServer> <Zaitzev> i need inputs :P 17:38:38 <PublicServer> <Zaitzev> and outputs xD 17:38:40 <PublicServer> *** MrRuben joined the game 17:39:01 <PublicServer> <Zaitzev> ok first 17:39:06 <PublicServer> <Zaitzev> where does copper come IN? 17:39:19 <KyleS> from the south 17:39:26 <KyleS> the mass of E-W bridges :p 17:39:28 <PublicServer> <Mazur> No, those tunnels were fine by me., I jusit hadn;t figured you intended rthem for the new station. 17:39:30 <PublicServer> <Zaitzev> ye 17:39:42 <PublicServer> <Zaitzev> Mazur: ah..I thought I said it clearly :O 17:39:45 <PublicServer> <Zaitzev> my bad then :3 17:39:50 <PublicServer> <Zaitzev> but yeah 17:39:53 <PublicServer> <Mazur> Must have missed that. 17:40:05 <PublicServer> <Zaitzev> I was thinking about putting a station at "or copp here" 17:40:17 <PublicServer> <Mazur> They came in from the SE, looked like. 17:40:19 <PublicServer> <Zaitzev> having the entryline go under that station to save space on the side 17:40:26 <PublicServer> <KyleS> i'd still like some time with the network 17:40:33 <PublicServer> <KyleS> all these random train tracks everywhere 17:40:34 <PublicServer> <Mazur> SW, I mean. 17:40:37 <PublicServer> <KyleS> make it difficult to visualise things 17:41:44 <PublicServer> <Mazur> the 4 tunnel thing was great, is was a busy station, what with my sideways feed. 17:42:43 <PublicServer> <Mazur> It can probably use a two track (4 tunnel) feed. 17:43:16 *** Aali_ is now known as Aali 17:43:27 *** Progman has joined #openttdcoop 17:43:51 <PublicServer> <V453000> merger has more input than output lines 17:43:53 <PublicServer> <V453000> normally 17:44:09 <PublicServer> <Intexon> its 6 + 2 -> 6 17:44:15 <PublicServer> <V453000> ah 17:44:18 <PublicServer> <V453000> lol 17:44:22 <PublicServer> <V453000> hmm 17:44:26 <PublicServer> <Intexon> any comments? :) 17:44:36 <PublicServer> <V453000> idk ... I dont think it is effective 17:44:42 <PublicServer> <V453000> but would depend on situation 17:44:51 <PublicServer> <Intexon> some alternatives? 17:45:15 <PublicServer> <V453000> well there are many possibilities how to make a 8->6 ... depends how much you need to merge 17:45:24 <PublicServer> <V453000> or ... how much to choose 17:45:30 <PublicServer> <Intexon> well I thought of full choice 17:45:38 <PublicServer> <Vitus> Hey V 17:45:42 <PublicServer> <V453000> hia 17:45:49 <PublicServer> <Intexon> but I don't really know if it's needed here 17:45:56 <PublicServer> <V453000> I doubt that 17:46:30 <PublicServer> <Intexon> maybe just merge to 3 lanes with lighter traffic 17:46:56 <PublicServer> <Intexon> I wonder why SML is barely used on this monstrous games 17:47:05 <PublicServer> <Intexon> I think I'll make a SML plan next game 17:47:17 <PublicServer> <V453000> SML is boring 17:47:27 <PublicServer> <Zaitzev> how's that looking then? 17:47:32 <PublicServer> <Zaitzev> station layout 17:48:09 <Phazorx> heh SML is powerful :) 17:48:16 <PublicServer> <Intexon> if you don't provide choice to all lanes then it's like playing SML, but less effective 17:48:33 <PublicServer> <Intexon> Phazorx: I think so :) 17:48:51 * Phazorx knows for sure ;o) 17:49:08 <PublicServer> <Zaitzev> damdidam 17:49:24 <PublicServer> <Mazur> Z: May I redo the exit side? 17:49:37 <PublicServer> <Mazur> As a proposal? 17:49:37 <PublicServer> <Zaitzev> absolutely 17:49:40 <PublicServer> <Zaitzev> I just tossed out an idea 17:50:21 *** theholyduck has joined #openttdcoop 17:50:54 <PublicServer> <KyleS> i would say for the copper exit 17:50:58 <PublicServer> <KyleS> have the water trains 17:51:01 <PublicServer> <KyleS> bridge over the exit 17:51:07 <PublicServer> <KyleS> not the exit bridge over the water trains 17:51:22 <PublicServer> <Zaitzev> well 17:51:26 <PublicServer> <Zaitzev> aren't they going back to the slh? 17:51:34 <PublicServer> *** made screenshot at 00008E46: http://ps.openttdcoop.org/public/webcam/00008E46.png 17:51:34 <PublicServer> <Zaitzev> or are they going northwest? 17:51:44 <PublicServer> <KyleS> northwest 17:52:00 <PublicServer> <Zaitzev> ah yes 17:52:05 <PublicServer> <Zaitzev> into SLH F+G 03 17:52:06 <PublicServer> <Zaitzev> right? 17:52:07 * Intexon got scared by a lone train that just went around him 17:52:12 <PublicServer> <Zaitzev> that's good then 17:52:16 *** mixrin has joined #openttdcoop 17:52:17 <PublicServer> <KyleS> yes 17:52:24 <PublicServer> <Zaitzev> yeah 17:52:36 <PublicServer> <Zaitzev> copper exits straight tracks, water entry on bridges 17:52:37 <PublicServer> <Zaitzev> yes? 17:52:48 <PublicServer> <KyleS> yes 17:52:55 <PublicServer> <Zaitzev> although 17:53:02 <PublicServer> <Zaitzev> fruit and maize needs to exit southeast? 17:53:10 <KyleS> yeah 17:53:12 <KyleS> i haven't figured out 17:53:16 <KyleS> what to do with fruit station 10 17:53:20 <PublicServer> <Zaitzev> in that case, fruit pick 13 should be terminus 17:53:28 <PublicServer> <Mazur> Now my new exit makes less sense, since all those removals. 17:53:31 <PublicServer> *** V453000 has joined spectators 17:53:35 <PublicServer> <KyleS> no 17:53:38 <PublicServer> <KyleS> because fruit exits 17:53:43 <PublicServer> <KyleS> out SLH F+G 03 17:53:57 <PublicServer> <KyleS> and comes around from northwest-to-northeast 17:53:58 <PublicServer> <KyleS> to entre 17:54:00 <PublicServer> <KyleS> enter* 17:54:58 <PublicServer> <Mazur> But I mean, the exit 4 tiles more east works just as fine, not? 17:55:36 <PublicServer> <Mazur> I see, less room for curve for incojing maiaze empies. 17:56:19 <PublicServer> <Mazur> So its better after all. 17:56:38 <PublicServer> *** FiCE has left the game (connection lost) 17:57:31 <FiCE> !password 17:57:31 <PublicServer> FiCE: recant 17:57:39 <PublicServer> <KyleS> brb need to help carry something 17:57:45 <PublicServer> *** FiCE joined the game 17:57:54 *** jondisti has joined #openttdcoop 17:58:04 <PublicServer> <KyleS> if you guys can figure out an elegant solution to connect Fruit Pickup 10 to the SL merge to the South 17:58:07 <PublicServer> <KyleS> then go ahead ;-P 17:58:16 <PublicServer> <KyleS> /afk 17:58:25 <PublicServer> <Intexon> will anyone care if I send the trains blocking factory drop to depots? they block a SLH I am rebuilding 17:58:31 <Lukeus_Maximus> I'm not sure why this Tiny Vikings thing is required for cash, if there have been ~16000 purchases at €10 then Notch should have ~€160,000 from this game alone 17:58:59 <jondisti> !password 17:59:00 <PublicServer> jondisti: recant 17:59:03 <PublicServer> <Zaitzev> Intexon: Go for it 17:59:16 <PublicServer> *** jond1sti joined the game 17:59:18 <PublicServer> <Zaitzev> The entire system is shut down since we sent the TL2s in so 17:59:57 *** Lukeus_Maximus has left #openttdcoop 18:00:30 <PublicServer> * V453000 is wondering what are you doing 18:00:36 <PublicServer> <Zaitzev> who? where? 18:00:48 <PublicServer> <V453000> SLH FG 01 E 18:00:58 <PublicServer> <Zaitzev> we're redoing SLH F+G 01 East and the nearby stations entirely 18:01:09 <PublicServer> <Zaitzev> but afaik, noone is doing the SLH itself D: 18:01:11 <PublicServer> <V453000> yes and why do you depot trains there 18:01:18 <PublicServer> <Zaitzev> not me ;P 18:01:18 *** mixrin has quit IRC 18:01:35 <PublicServer> *** V453000 has joined company #1 18:02:22 <PublicServer> <V453000> see "^" 18:02:24 <PublicServer> <V453000> who does that? 18:02:32 <PublicServer> <V453000> you cant ever have 2 signals in front of a bridge 18:02:41 <PublicServer> <Zaitzev> uh 18:02:44 <PublicServer> <Zaitzev> i don't find ^ 18:02:57 <PublicServer> <FiCE> in the big screwed up SLH :p 18:03:17 <PublicServer> <Zaitzev> you mean two block signals infront of a bridge? 18:03:23 <PublicServer> <V453000> yes 18:03:43 <PublicServer> <V453000> damn 18:03:49 <PublicServer> <V453000> reason why depotting trains? 18:03:55 <PublicServer> <V453000> ??? 18:04:10 <PublicServer> <Zaitzev> well, someone did it earlier to clear out the tracks to rebuild on multiple locations etc 18:04:10 <PublicServer> <KyleS> because the area to the north of SLH F+G 01 is in shambles 18:04:26 <PublicServer> <V453000> wtf 18:04:31 <PublicServer> <V453000> can you keep trains stopped? 18:04:35 <PublicServer> <V453000> instead of sending them to depot? 18:04:51 <PublicServer> <V453000> ffs 18:04:56 <PublicServer> <Zaitzev> idk who started depoting them.. 18:05:02 <PublicServer> <Zaitzev> he might not even be ingame now =p 18:05:20 <PublicServer> <V453000> awesome. 18:05:28 <PublicServer> <jond1sti> wtf is this xpac doing... 18:05:45 <PublicServer> <jond1sti> weird solutions @ SLH G 06 west 18:05:58 <PublicServer> <MrRuben> lol so you have more then 2 depots having trains in the middle of a junction that needs to be rebuilt 18:06:23 <PublicServer> <Intexon> do you think there is any reason to merge SL at SLH F+G 03 instead of keeping the bypass? 18:06:33 <PublicServer> <FiCE> can I suggest running the water trains straight through 18:06:36 <PublicServer> *** made screenshot at 0000E678: http://ps.openttdcoop.org/public/webcam/0000E678.png 18:07:23 <PublicServer> <V453000> whoever did this should get a nice violent slap 18:07:34 <PublicServer> <Zaitzev> a stab in the face rather 18:07:43 <PublicServer> <Zaitzev> i objected to the depoting..to no avail 18:07:54 <PublicServer> <Zaitzev> I said it's more fun building while the trains run 18:07:56 <PublicServer> <V453000> then you could know whose idea it was 18:07:59 <PublicServer> <KyleS> brb again 18:08:00 <PublicServer> <Zaitzev> makes it a challenge :) 18:08:04 <PublicServer> <FiCE> if you can merge the bypass, sure :) 18:08:08 <PublicServer> <Mazur> V453: While KyleS was fixing someone's mess at SLHF+G 01, trains started depoting themselves when all got jammed. 18:08:16 <PublicServer> <V453000> themselves 18:08:18 <PublicServer> <V453000> yes 18:08:25 <PublicServer> <V453000> when there were built depots to depot them 18:08:25 <PublicServer> <Intexon> :D 18:08:37 <PublicServer> <V453000> and we have all depots inaccessible normally 18:08:48 <PublicServer> <Mazur> Yep. I don;t know which depot started. 18:08:49 <KyleS> im back 18:08:56 <PublicServer> <Zaitzev> wb 18:09:07 <PublicServer> <V453000> KyleS: you depotted the trains? 18:09:08 <PublicServer> <FiCE> someone built a depot there?@!? :o 18:10:06 <PublicServer> <MrRuben> omg what a mess 18:10:09 <Webster> Latest update from dznews: #openttdcoop - DevZone downtime <http://dev.openttdcoop.org/news/31> || British Rail OpenTTD Set - New Forums <http://dev.openttdcoop.org/news/30> || British Rail OpenTTD Set - 2nd Teaser GRF <http://dev.openttdcoop.org/news/29> || OpenGFX - OpenGFX 0.2.2 released <http://dev.openttdcoop.org/news/28> 18:10:52 <PublicServer> <V453000> KyleS: you started depotting the trains at SLH GF 01 East? 18:11:04 <PublicServer> <V453000> and who wrote !OMG CL? 18:11:14 <PublicServer> <KyleS> uh 18:11:17 <PublicServer> <KyleS> i didn't 18:11:20 <PublicServer> <V453000> ok 18:11:27 <PublicServer> <MrRuben> just let 1 person fix it really 18:11:29 <PublicServer> <MrRuben> :S 18:11:29 <PublicServer> <Zaitzev> not me 18:11:55 <PublicServer> <KyleS> i have depoted some trains but it was nice and orderly and now they are undepoted :3 18:11:57 <PublicServer> <KyleS> lol 18:12:05 <PublicServer> <V453000> ok 18:12:20 <PublicServer> <Zaitzev> more trains in the 4 depots to the right of the currently draining depot 18:13:07 <PublicServer> <KyleS> ahhh!! 18:13:08 <PublicServer> <KyleS> fruit pickup 10 18:13:12 <PublicServer> <KyleS> is still frustrating 18:13:38 <PublicServer> <V453000> ok, continue 18:13:39 <PublicServer> <MrRuben> make a temp detour? 18:13:43 <PublicServer> <KyleS> k 18:13:46 <PublicServer> *** V453000 has joined spectators 18:14:46 <Ammler> nginx seems not supporting virtual ssl domains 18:15:13 <PublicServer> <Vitus> btw, who added more goods trains? I got rid of some, because the current number was overkill.. but this is just insane 18:15:25 <PublicServer> <V453000> goods arent produced 18:15:33 <PublicServer> <Vitus> I know 18:15:39 <PublicServer> <Zaitzev> Vitus: None has been added since you deleted 18:15:40 <PublicServer> <Vitus> But we had about 8-10 less trains 18:15:42 <PublicServer> <Zaitzev> number is the same 18:15:44 <PublicServer> <Vitus> You sure? 18:16:03 <PublicServer> *** MrRuben has left the game (leaving) 18:16:31 <PublicServer> <Vitus> If so, then sorry. 18:16:38 <PublicServer> <Vitus> It just didn't seem right 18:16:54 <KyleS> the southern most depot 18:16:57 <KyleS> that is being unloaded 18:16:59 <PublicServer> *** V453000 has left the game (connection lost) 18:17:05 <KyleS> is being unloaded onto a track that isn't compmlete 18:17:10 <PublicServer> *** MrRuben joined the game 18:17:22 *** Vero has joined #openttdcoop 18:17:29 <PublicServer> <KyleS> see sign "<- bad connection!" 18:17:34 <PublicServer> <KyleS> and follow the track south 18:18:42 <PublicServer> *** MrRuben has left the game (leaving) 18:18:42 <PublicServer> <Mazur> I thought I had clearly signed those two unconnected SL tracks. 18:18:48 <PublicServer> <KyleS> i did too 18:19:00 <PublicServer> <FiCE> yeah someone ignored it ;/ 18:19:54 <KyleS> this is madness! 18:19:55 <PublicServer> <Mazur> Oh well., I'm declaring a SEP on it. 18:19:56 <KyleS> :p 18:21:39 <PublicServer> *** made screenshot at 0001246F: http://ps.openttdcoop.org/public/webcam/0001246F.png 18:23:06 * KenjiE20 walks past 18:23:48 *** Vero_ has quit IRC 18:23:54 <theholyduck> !password 18:23:54 <PublicServer> theholyduck: thirds 18:24:04 <theholyduck> hmm 18:24:07 <theholyduck> my internet seems borked 18:24:12 <theholyduck> i'm dling LOLSLOW 18:24:17 <PublicServer> <KyleS> lol 18:24:17 <PublicServer> *** theholyduck joined the game 18:24:53 <PublicServer> <Mazur> Holy Duck, Batman! 18:25:40 <PublicServer> <KyleS> who was going to inspect Copper Ore 20 18:26:10 <PublicServer> <theholyduck> who spammed food trains? 18:26:17 <PublicServer> <theholyduck> i mean seriously? 18:26:19 <PublicServer> <theholyduck> wtf? 18:26:22 <PublicServer> <Intexon> no one 18:26:23 <KyleS> spammed? 18:26:24 <KyleS> wut? 18:26:27 <PublicServer> <Intexon> just un-depoted them 18:26:31 <PublicServer> <theholyduck> somebody did, theres like 6 trains waiting 18:26:44 <PublicServer> <Mazur> Kyle: I'm going to rebuild it a bit, better. 18:26:47 <PublicServer> <KyleS> probably because the whole network has been messed up and they got undepoted 18:26:58 <PublicServer> <theholyduck> why was they made in the first place? 18:27:01 <PublicServer> <KyleS> we probably don't need the tunnels, Mazur 18:27:07 <PublicServer> <KyleS> could go like 18:27:14 <PublicServer> <KyleS> idk tho 18:27:42 <PublicServer> <Mazur> Well, yeah, but you wanted more room and the station out of the way. 18:27:50 <PublicServer> <KyleS> true ;s 18:27:56 <trangar> !password 18:27:56 <PublicServer> trangar: thirds 18:28:06 <PublicServer> <KyleS> now we have quite a bit of room ^.^ 18:28:17 <PublicServer> *** KyleS has left the game (connection lost) 18:28:18 <KyleS> need to figure out what to do with rubber tho 18:28:36 <PublicServer> <Mazur> So if I have 4 tile width to work with, I'll rebuild it alongside my #22 dropoff again, like I first wanted to? 18:28:41 <PublicServer> *** KyleS joined the game 18:28:45 <PublicServer> <Mazur> So if I have 4 tile width to work with, I'll rebuild it alongside my #22 dropoff again, like I first wanted to? 18:28:48 <PublicServer> *** trangar joined the game 18:28:57 <PublicServer> <KyleS> hmm 18:29:00 <PublicServer> <KyleS> /me needs to think 18:29:20 <PublicServer> <KyleS> the issue now is rubber pickup 11 18:29:24 <PublicServer> <KyleS> we haven't dealt with it yet :x 18:29:31 <PublicServer> <Mazur> I can build it so you can see and delete, if it's wrong. 18:29:41 <KyleS> for copper ore pickup 20? 18:29:49 <PublicServer> <Mazur> Yes. 18:29:50 <PublicServer> <KyleS> sure 18:30:23 *** Vero_ has joined #openttdcoop 18:31:20 <PublicServer> * theholyduck is purging food trains 18:31:29 <PublicServer> <theholyduck> theres no need having 6 trains waiting and 1 train loading 18:31:30 <PublicServer> *** KyleS has left the game (connection lost) 18:31:39 <KyleS> wait 18:31:41 <KyleS> where are they? 18:31:47 <PublicServer> <trangar> where are who? 18:31:47 <KyleS> !password 18:31:47 <PublicServer> KyleS: thirds 18:31:49 <PublicServer> <theholyduck> waiting at food pickup 18:31:55 <KyleS> which pickup 18:31:57 <PublicServer> <theholyduck> i deleted 2 on each line allready 18:32:00 <PublicServer> <theholyduck> FOOD pickup 18:32:01 <PublicServer> <theholyduck> theres only one 18:32:01 <PublicServer> *** KyleS joined the game 18:32:17 <PublicServer> <KyleS> oh the length 20 traiins? 18:32:20 <PublicServer> <theholyduck> yes 18:32:23 <PublicServer> <trangar> you do realise that productivity is going up again? 18:32:23 <KyleS> eh 18:32:25 <KyleS> they are probably waiting 18:32:31 <KyleS> because the 2-length trains 18:32:34 <KyleS> haven't been delivering food 18:32:34 <PublicServer> *** trangar has left the game (connection lost) 18:32:36 <PublicServer> <theholyduck> trangar sure, but 6 trains waiting is overkill 18:32:38 <KyleS> we had them depoted 18:32:40 <KyleS> for a long time 18:32:40 <PublicServer> <FiCE> is somone deliberately depoting trains 18:32:45 <PublicServer> <theholyduck> i wiped 2 of each 18:32:46 <PublicServer> <FiCE> at fruit pickup 11? 18:32:50 <PublicServer> <theholyduck> i'll spawn some more later 18:33:04 <PublicServer> <theholyduck> and production isnt going up 18:33:06 <PublicServer> <theholyduck> its going DOWN 18:33:10 <PublicServer> <theholyduck> its been going down every month 18:33:12 <PublicServer> <theholyduck> i've looked at it 18:33:39 <PublicServer> <theholyduck> it still has 6 useless trains at once 18:33:40 <PublicServer> <KyleS> btw anyone want to look at rubber pickup 11? 18:33:43 <PublicServer> <theholyduck> wich is way overkill 18:33:46 <PublicServer> <KyleS> not sure how to connect the entry 18:33:51 <PublicServer> <theholyduck> 7 now 18:33:55 *** pugi has joined #openttdcoop 18:33:57 <PublicServer> <KyleS> it might need to be redone... 18:34:00 <PublicServer> * theholyduck wipes 1 more train on each line 18:35:11 *** Vero has quit IRC 18:35:32 <PublicServer> <theholyduck> yeah. production at food plant is still going down 18:35:42 <PublicServer> *** KyleS has left the game (connection lost) 18:35:44 <KyleS> zzz 18:35:46 <KyleS> !password 18:35:46 <PublicServer> KyleS: thirds 18:36:09 <PublicServer> *** KyleS joined the game 18:36:41 <PublicServer> *** made screenshot at 0001017B: http://ps.openttdcoop.org/public/webcam/0001017B.png 18:36:55 <PublicServer> *** KyleS has left the game (connection lost) 18:37:34 <trangar> !password 18:37:34 <PublicServer> trangar: revved 18:38:06 <PublicServer> *** KyleS joined the game 18:38:13 <PublicServer> <theholyduck> ... 18:38:15 <PublicServer> <theholyduck> wtf? 18:38:18 <PublicServer> *** trangar joined the game 18:38:19 <PublicServer> <trangar> ? 18:38:27 <PublicServer> <theholyduck> who the hell made the slh f 04 1 line in 18:38:30 <PublicServer> <theholyduck> but 2 lines out? 18:38:35 <PublicServer> <theholyduck> whats the point of that? 18:38:46 <PublicServer> <theholyduck> also, with unsynched bridges 18:38:47 <PublicServer> <theholyduck> c 18:38:48 <PublicServer> <theholyduck> etc 18:38:56 <PublicServer> <theholyduck> seriously, wut? 18:39:15 <PublicServer> <Zaitzev> mazor? 18:39:21 <PublicServer> <Zaitzev> mazur* 18:39:26 <leg3nd^> !password 18:39:26 <PublicServer> leg3nd^: revved 18:39:27 <PublicServer> <FiCE> lol 18:39:28 <PublicServer> <trangar> fixed 18:39:34 <KyleS> lol 18:39:35 <PublicServer> <theholyduck> that breaks it more 18:39:35 <KyleS> this game 18:39:36 <PublicServer> <Zaitzev> why did you build that station there? 18:39:37 <KyleS> is getting intense 18:39:44 <PublicServer> <theholyduck> look at how stations are hooked it up 18:40:04 <PublicServer> *** leg3nd joined the game 18:40:19 <PublicServer> <trangar> all trains can get off at the right station 18:40:21 <PublicServer> <trangar> so what's the prob? 18:40:26 <PublicServer> <theholyduck> no they cant 18:40:52 <PeterT> @stats 18:40:52 <Webster> PeterT: I have 21 registered users with 24 registered hostmasks; 1 owner and 5 admins. 18:41:05 <PublicServer> <theholyduck> and its still not 2 propper splits 18:41:06 <PeterT> @channel stats 18:41:09 <PeterT> @channelstats 18:41:09 <Webster> PeterT: On #openttdcoop there have been 496574 messages, containing 15758295 characters, 2705151 words, 46012 smileys, and 14856 frowns; 1603 of those messages were ACTIONs. There have been 30203 joins, 1526 parts, 28514 quits, 97 kicks, 13261 mode changes, and 643 topic changes. 18:41:11 <PublicServer> <theholyduck> and the bridges are still not synched 18:41:14 <KyleS> zaitzev, mazur wanted to try it out there 18:41:16 <PublicServer> <theholyduck> whoever did this was clueless 18:41:18 <KyleS> and see what i thought 18:41:23 <PublicServer> *** leg3nd has left the game (connection lost) 18:41:36 <KyleS> we can delete it if it ends up being in the way 18:41:37 <PublicServer> <trangar> well now they're blocking the ML 18:41:41 <KyleS> but i'm not sure it will be 18:42:35 <PublicServer> <trangar> I didn't make the exit but I did double it up 18:42:54 <PublicServer> <theholyduck> but if you're going to double it up, you need to double up entrance and exit aswell 18:42:58 <PublicServer> <theholyduck> otherwise its pointless 18:43:02 <PublicServer> <trangar> I did the exit 18:43:06 <PublicServer> <trangar> and then forgot about the entrance 18:43:09 <PublicServer> <trangar> =3 18:43:13 <PublicServer> <theholyduck> well, then do it 18:43:24 <PublicServer> <theholyduck> and fix the bridge sync an all the other issues caused 18:43:25 <PublicServer> *** KyleS has left the game (connection lost) 18:43:25 <PublicServer> <trangar> fyn 18:43:28 <KyleS> mazur, sorry about the confusion -_- 18:43:31 <KyleS> !password 18:43:31 <PublicServer> KyleS: revved 18:43:55 <PublicServer> *** KyleS joined the game 18:44:07 <Mazur> 's Ok, Kyle, I did not think anything was going to go through there but copper train, as well. 18:44:24 <PublicServer> *** theholyduck has left the game (connection lost) 18:44:57 <KyleS> i don't how much is tbh 18:44:59 <PublicServer> *** KyleS has left the game (connection lost) 18:45:03 <KyleS> i keep dc'ing 18:45:06 <KyleS> so it's hard to figure much out 18:45:07 <KyleS> ;-) 18:45:34 <Mazur> Yep. 18:46:26 <Mazur> And the whole setup was a cockup from start to now, beginning with the station set-up there and mixing their exits and entrances. 18:46:37 <KyleS> yeah 18:46:39 <KyleS> that whole area 18:46:40 <KyleS> is still a mess 18:46:41 <KyleS> <_< 18:47:04 <KyleS> the rubber station is too close to the lines coming off of the ML 18:47:06 <Mazur> Are all the trains running agsin? 18:47:16 <KyleS> i think so 18:47:21 <KyleS> most of the depots are gone 18:47:32 <Mazur> Well, that's a major win on your part. 18:47:35 <Mazur> Epic! 18:47:37 <KyleS> !password 18:47:38 <PublicServer> KyleS: revved 18:47:38 <KyleS> :p 18:47:47 <PublicServer> <trangar> why is my game lagging so much? 18:47:54 <PublicServer> *** KyleS joined the game 18:48:01 <Mazur> 1999 trains? 18:48:01 <PublicServer> <Intexon> it's connecting clients 18:48:07 <PublicServer> <trangar> nah it's just low FPS 18:48:11 <PublicServer> <trangar> like 2-5 fps all the time 18:48:20 <PublicServer> <Vitus> Because of 1800 trains? 18:48:32 <PublicServer> <FiCE> it's because it's all jammed up 18:48:35 <PublicServer> <trangar> didn't have probs with it half an hour ago 18:49:00 <PublicServer> <trangar> and now it stopped lagging =/ 18:49:04 <PublicServer> <Vitus> Anyways, I'm going off. 18:49:07 <PublicServer> <Vitus> Take care 18:49:11 <PublicServer> <trangar> byebye 18:49:17 <PublicServer> *** Vitus has left the game (connection lost) 18:50:07 <KyleS> someone deleted a connection to rubber pickup whatever-number-it-is 18:50:11 <PublicServer> <Mazur> Anyhow, I still think the new COPU 20 as is needs fixing to make room for more signals, and fixing the signals that are there. I should know, it's my mess, partly. 18:50:13 <KyleS> that i can't see cuz my game is too laggy 18:50:34 <PublicServer> <FiCE> there is a mixer on the input to the SL 18:50:36 <PublicServer> <Zaitzev> rubber 11 still needs to be hooked up yes 18:50:41 <PublicServer> <Zaitzev> I just hooked copper 20 18:50:47 <PublicServer> <FiCE> so I don't think rubber 12 needs both SL tracks 18:50:51 <PublicServer> <FiCE> connected at once 18:50:52 <PublicServer> *** KyleS has left the game (connection lost) 18:51:06 <KyleS> initially the two lines off the ML 18:51:17 <KyleS> were going to take trains from everywhere 18:51:18 <KyleS> i thought 18:51:30 <KyleS> if they are separating trains though 18:51:35 <PublicServer> <Mazur> Zaitzev: Don't, half-baked station. 18:51:36 <KyleS> that makes things easier 18:51:37 <KyleS> :) 18:51:42 <KyleS> !password 18:51:43 <PublicServer> *** made screenshot at 0000F973: http://ps.openttdcoop.org/public/webcam/0000F973.png 18:51:43 <PublicServer> KyleS: sedate 18:51:48 <KyleS> then each station only needs one connection 18:51:56 <PublicServer> <Mazur> out of my hands it be. 18:52:36 <PublicServer> <Mazur> once more, I placed clear signs not to hook up before more work, and one=ce mote someone simply ignores me. 18:52:39 <PublicServer> <Zaitzev> what do you mean halfbaked? =p 18:52:53 <PublicServer> <Zaitzev> it's unhooked btw 18:53:19 <PublicServer> <Mazur> Look it over, see what's still missing. 18:53:21 <KyleS> i just closed a few things...hopefully i won't drop 18:53:22 <KyleS> :( 18:53:28 <PublicServer> *** KyleS joined the game 18:54:07 <PublicServer> <Zaitzev> anything else? :p 18:54:10 <PublicServer> <trangar> sorry? 18:55:03 <PublicServer> <Mazur> I don't know, Z, the platforms have no signals on either end. 18:55:21 <PublicServer> <Zaitzev> huh? 18:55:35 <PublicServer> <Zaitzev> it's a path oneway right there 18:55:58 <PublicServer> *** KyleS has left the game (connection lost) 18:56:16 <KyleS> wtf 18:56:19 <PublicServer> <Mazur> Yes, but nothoing leaving the pltform. So bhow;s that going to work? 18:56:26 <PublicServer> <Zaitzev> nothing? 18:56:34 <PublicServer> <Zaitzev> bunch of block signals 18:56:48 <PublicServer> <Zaitzev> it doesn't need anything else 18:56:56 <PublicServer> <Mazur> Right hand side 4some. 18:57:08 <KyleS> !password 18:57:08 <PublicServer> KyleS: sedate 18:57:20 <PublicServer> <Zaitzev> take a look at aaa 18:57:27 <PublicServer> *** KyleS joined the game 18:57:28 <PublicServer> <Zaitzev> ops 18:57:37 <PublicServer> <Zaitzev> that wasn't supposed to be said xD 18:58:41 *** Muxy has joined #openttdcoop 18:58:52 <PublicServer> <Zaitzev> i see what you mean now, must have missed by a tile when rebuilding it, since SOMEONE wanted it to be closer to the mine 18:58:59 <Muxy> @seen ammler 18:58:59 <Webster> Muxy: ammler was last seen in #openttdcoop 44 minutes and 12 seconds ago: <Ammler> nginx seems not supporting virtual ssl domains 18:59:03 <PublicServer> <Zaitzev> but whatever, let's just redo the shit xD 18:59:40 <PublicServer> <Mazur> Yes, walk the right hand side one tile to rightbottom? 19:00:01 <PublicServer> <Zaitzev> yeah perhaps 19:00:15 <PublicServer> <Zaitzev> I can agree :) gogo 19:01:58 *** fonsinchen has quit IRC 19:04:44 <PublicServer> *** KyleS has left the game (connection lost) 19:05:07 <KyleS> the main rubber station is almost hooked up 19:05:12 <KyleS> i can try finish it 19:05:16 <KyleS> 'cept i keep dropping 19:05:17 <KyleS> lol. 19:05:23 <PublicServer> <Zaitzev> which? 19:05:26 <PublicServer> <Zaitzev> 11? 19:05:30 <PublicServer> <Zaitzev> that you working on? 19:05:35 <KyleS> yeah 19:05:48 <KyleS> !password 19:05:48 <PublicServer> KyleS: sedate 19:06:01 <PublicServer> *** KyleS joined the game 19:06:45 <PublicServer> *** made screenshot at 0001176C: http://ps.openttdcoop.org/public/webcam/0001176C.png 19:07:02 <PublicServer> *** KyleS has left the game (connection lost) 19:07:04 <KyleS> i don't understand 19:07:14 <KyleS> i'm able to join for a little bit 19:07:16 <KyleS> and it runs fine 19:07:29 <KyleS> but then eventually the frame rate drops and then the server drops me 19:07:32 <KyleS> well 19:07:33 <KyleS> anyways 19:07:37 <PublicServer> <trangar> frame rate is pulsing here 19:07:48 <PublicServer> <trangar> it goes from normal to very slow to normal every 2-3 seconds 19:07:53 <KyleS> yeah 19:07:55 <PublicServer> <trangar> kinda weird 19:07:58 <KyleS> pretty much for me too 19:08:06 <KyleS> except it goes to very very slow, to the point that the server drops me 19:08:12 <PublicServer> <Zaitzev> looks good to me Mazur, what'cha say? 19:08:22 <PublicServer> <Zaitzev> now they all have the signals they need etc 19:08:31 <KyleS> !password 19:08:31 <PublicServer> KyleS: deeded 19:08:42 <PublicServer> <trangar> I'd just add signals to the vertical tracks 19:08:43 <PublicServer> *** KyleS joined the game 19:08:49 <PublicServer> <Zaitzev> oh lol 19:08:55 <PublicServer> <trangar> copper 20 right? 19:08:56 <PublicServer> <Zaitzev> copper pickup 24 is in trouble 19:08:59 <PublicServer> <Zaitzev> whoever wants to fix that 19:09:06 <PublicServer> <Mazur> I'm not used to signalling like this, I use either all block/pre or all PBS, so i don't know. 19:09:06 <PublicServer> <trangar> I'll have a look 19:09:26 <PublicServer> <trangar> ah someone is working on it :) 19:09:36 <PublicServer> <Zaitzev> well, the signals as they are now 19:09:46 <PublicServer> <Zaitzev> is identical to another station 19:09:48 <PublicServer> <Zaitzev> so 19:09:51 <PublicServer> <Zaitzev> i guess it works ;P 19:10:08 <PublicServer> <Zaitzev> there's really only one way to find out :b 19:10:09 <PublicServer> <Mazur> Give it a careful whirl, then. ;-P 19:10:13 <PublicServer> <Zaitzev> RELEASE THE DOGS! 19:10:24 <KyleS> add signals to the rubber entrance pls 19:10:25 <KyleS> i would 19:10:29 <KyleS> if i weren't about to drop 19:10:30 <KyleS> :p 19:10:46 <PublicServer> <Zaitzev> Kyle: done 19:10:51 <KyleS> thx zaitzev :D 19:10:53 <PublicServer> *** KyleS has left the game (connection lost) 19:10:55 <KyleS> lol 19:10:56 <PublicServer> <Mazur> Did you leave !signs? 19:11:00 <PublicServer> <Zaitzev> xD 19:11:01 <KyleS> right as i dropped 19:11:31 <PublicServer> <Zaitzev> now for the prios at SLH F+G 01 East? 19:11:47 <PublicServer> *** KyleS joined the game 19:12:14 <PublicServer> <Mazur> Oh, a mere 12k tonnes of copper waiting at COPU 20. 19:12:14 <PublicServer> <Zaitzev> man, those names.. :S 19:12:24 <PublicServer> <Zaitzev> oh that's NOTHING xD 19:12:26 <PublicServer> <Zaitzev> haha 19:12:30 <PublicServer> <trangar> I'll have a look at prio's at SLH F+G 01 19:12:45 <PublicServer> *** KyleS has left the game (connection lost) 19:12:48 <KyleS> k 19:12:51 <KyleS> i'm done for now :p 19:12:57 <KyleS> need to get some work done 19:13:04 <PublicServer> <Zaitzev> hehe 19:13:06 <PublicServer> <Zaitzev> later then 19:13:08 <KyleS> gj everyone 19:13:10 <KyleS> that area 19:13:15 <KyleS> is hopefully a lot better now 19:13:15 <KyleS> ;) 19:13:26 <PublicServer> <Zaitzev> i wonder how many of the industries have closed down since we stopped the traffic 19:13:31 <PublicServer> <Zaitzev> has anyone checked over every station yet? 19:13:37 <PublicServer> <Mazur> Byem KyleS, I repeat, Epic efforts! 19:13:38 *** KyleS has left #openttdcoop 19:14:00 <PublicServer> <Zaitzev> tiny prios :) 19:14:05 <PublicServer> <Zaitzev> tee hee 19:14:33 <PublicServer> <trangar> I'll expand them later ;) 19:14:37 <PublicServer> <Zaitzev> why? 19:14:44 <PublicServer> <trangar> cus 19:14:45 <PublicServer> <Zaitzev> no need for that ? 19:14:48 <PublicServer> <FiCE> rubber pickup 11 needs more trains! 19:15:03 <PublicServer> <trangar> FiCE wait with it 19:15:05 <PublicServer> <Zaitzev> FiCE: Rubber 11 was supposed to be entirely rebuilt 19:15:10 <PublicServer> <trangar> lots of jams all around so it might solve itself 19:15:11 <PublicServer> <Mazur> Don;t add more trains untill every stati0on is fluid again. 19:15:11 <PublicServer> <FiCE> I was being sarcastic :p 19:15:16 <PublicServer> <Zaitzev> but that was put aside when rebuilding the SLH + the other stations 19:15:17 <PublicServer> <trangar> x) 19:16:08 <PublicServer> <Zaitzev> wtf 19:16:14 <PublicServer> <Zaitzev> what's up at F+G 01 now 19:16:16 <PublicServer> <Zaitzev> haha 19:16:20 <PublicServer> <Zaitzev> it's the rubber! 19:16:30 <PublicServer> <FiCE> i told you it needed more trains 19:16:33 <PublicServer> <Zaitzev> :D 19:16:38 <PublicServer> <trangar> 6 -> 1 = not good 19:16:42 <PublicServer> <Zaitzev> and there they are, TO THE RESCUE 19:16:52 <PublicServer> <Zaitzev> trangar: no shit =p 19:16:56 <PublicServer> <trangar> :D 19:17:01 <PublicServer> <trangar> I no IR smart =3 19:17:18 <PublicServer> <trangar> there 19:17:42 <PublicServer> <trangar> please 19:17:56 <PublicServer> <trangar> :< not working 19:18:37 <PublicServer> <trangar> there :) 19:19:12 <PublicServer> <Zaitzev> heh 19:19:17 <PublicServer> <trangar> well it is :< 19:19:23 <PublicServer> <Zaitzev> all the billions of dollars lost due to the rebuild of this lsh 19:19:26 <PublicServer> <Zaitzev> xD 19:19:30 <PublicServer> <trangar> x) 19:20:19 <PublicServer> <Zaitzev> hm 19:20:25 <PublicServer> <Zaitzev> copper 20 should perhaps have a temp overflow too 19:20:31 <PublicServer> <Zaitzev> at least until matters are resolved 19:20:48 <PublicServer> <trangar> nah 19:20:52 <PublicServer> <trangar> it has enough capacity 19:21:07 <PublicServer> <trangar> but I am going to add some signals :P 19:21:08 <PublicServer> <Zaitzev> ah wait 19:21:13 <PublicServer> <Zaitzev> it was just the rubbers who stopped the traffic 19:21:19 <PublicServer> <Mazur> No, Copper 20 can handle. Nvtless I'll keep an eye out. 19:21:27 <PublicServer> <Zaitzev> yeh 19:21:29 <PublicServer> <Zaitzev> it's the rubbers fault 19:21:36 <PublicServer> <Zaitzev> rubber < copper 19:21:47 <PublicServer> *** made screenshot at 00008C6F: http://ps.openttdcoop.org/public/webcam/00008C6F.png 19:22:39 <PublicServer> <Zaitzev> ugh 19:22:48 <PublicServer> <Zaitzev> see !problem 19:22:57 <PublicServer> <trangar> just wait a sec 19:23:00 <PublicServer> <trangar> it'll resolve 19:23:11 <PublicServer> <Zaitzev> sec? 19:23:13 <PublicServer> <Zaitzev> more like a year 19:23:14 <PublicServer> <Zaitzev> :p 19:23:19 <PublicServer> <Mazur> Z, I'm going to move the left hand platforms oif Copper 20 one tile. 19:23:19 <PublicServer> <trangar> at least the ML is not jammed any more 19:23:28 <PublicServer> <Zaitzev> Mazur; k 19:25:09 <PublicServer> <trangar> holy shit x) that overflow depot has a lot of trains 19:25:16 <PublicServer> <trangar> maybe remove half of them? 19:25:21 <PublicServer> <Zaitzev> :D 19:25:27 <PublicServer> <Zaitzev> why 19:25:32 <PublicServer> <Zaitzev> well, maybe 19:25:34 <PublicServer> <trangar> *points at train cap* 19:25:39 <PublicServer> <Zaitzev> that too 19:25:58 <V453000> !trains 2000 19:25:58 <PublicServer> *** V453000 has set max_trains to 2000 19:26:03 <PublicServer> <Zaitzev> aww :D 19:26:04 <PublicServer> <trangar> hai V 19:26:09 <PublicServer> <Zaitzev> he's aliive 19:26:12 * V453000 werent ever here 19:26:15 <PublicServer> <trangar> :O noes 19:26:15 <PublicServer> <Zaitzev> *doing the voice* 19:26:22 <PublicServer> <Zaitzev> V, I know 19:26:28 <PublicServer> <Zaitzev> it was just an hallucination 19:26:30 <PeterT> *** Peter has set max_V453000 to 2 19:26:46 <PublicServer> <trangar> O.o not 2 V's, please 19:27:13 <XeryusTC> right, now we've got two semi broken persons :9 19:27:44 <PublicServer> <Zaitzev> semi? =p 19:27:56 <PublicServer> <Zaitzev> you either are, or are not there's no grey area :b 19:29:13 <PublicServer> <Zaitzev> i like how it is 700 signs out there 19:29:29 <PublicServer> <trangar> 709 :) 19:29:43 <PublicServer> <Zaitzev> It's itching in my fingers 19:29:47 <PublicServer> <Zaitzev> I'm a neatfreak at times 19:29:53 <PublicServer> <Zaitzev> *DEL DEL DEL* 19:29:54 <PublicServer> <trangar> ^^ 19:32:19 *** Vero_ is now known as Vero 19:32:27 <Vero> !download win64 19:32:27 <PublicServer> Vero: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win64.zip 19:33:48 <PublicServer> <trangar> rubber 11 should have a faster exit now 19:35:04 <pugi> !pasword 19:35:07 <pugi> !password 19:35:07 <PublicServer> pugi: cellar 19:35:25 <pugi> slow download :D 19:35:29 <PublicServer> *** pug joined the game 19:35:35 <PublicServer> <trangar> stop downloading porn then 19:35:53 <PublicServer> *** CptKBK joined the game 19:36:18 <PublicServer> <pug> someone removed all the signals in goods line... 19:36:21 <PublicServer> <pug> on purpose? 19:36:40 <PublicServer> <trangar> doesn't matter really 19:36:49 <PublicServer> *** made screenshot at 000245AA: http://ps.openttdcoop.org/public/webcam/000245AA.png 19:38:56 <PublicServer> <pug> and why are there 38 trains for goods? :D 19:39:05 <PublicServer> <pug> 25 should be enough 19:39:09 <PublicServer> <trangar> because, before the jam, we needed that much 19:39:26 <PublicServer> <Zaitzev> 38 trains worked fine 19:39:31 <PublicServer> <pug> hmm 19:39:41 <PublicServer> <Mazur> Jam is only getting back up to speed a bit now. 19:39:50 <PublicServer> <pug> it seems to me that there are more on the inner line 19:40:17 <PublicServer> <Mazur> and we lost some needed trains in all the reworking. 19:40:29 <PublicServer> *** FiCE has left the game (leaving) 19:40:31 <PublicServer> <Zaitzev> a couple of 2TL crashed during the rework 19:40:33 <PublicServer> <Zaitzev> RIP 19:41:05 <PublicServer> <Mazur> More than once. 19:41:23 <PublicServer> <trangar> I must say, I like the overflow at rubber 11 :D 19:41:29 <PublicServer> <trangar> it's working very, very nicely 19:42:26 <PublicServer> <Zaitzev> there will be less in there waiting once the production goes up 19:42:29 <PublicServer> <trangar> ye 19:42:32 <PublicServer> <Mazur> Z, our exit jam has let up. I guess we're more fully merged back in. 19:42:33 <PublicServer> <Zaitzev> shouldn't take long 19:42:51 <PublicServer> <Zaitzev> Mazur: Yeah, trains have been through the the cycle now =) 19:43:40 <PublicServer> *** Intexon has joined spectators 19:43:46 <PublicServer> <Mazur> Maize there is still not rounded out, will come too, I suspect. But what can you expect from a terminus., 19:43:48 <PublicServer> *** Intexon has joined company #1 19:44:16 <PublicServer> *** VictorOfSweden joined the game 19:44:34 <PublicServer> *** Intexon has left the game (connection lost) 19:44:40 <PublicServer> <Zaitzev> again, has anyone checked all stations? 19:44:41 <PublicServer> <Mazur> Our new Copper 20 design is clearly far superior. 19:44:48 <PublicServer> <trangar> x) 19:44:48 <PublicServer> <Zaitzev> to see if any industries has closed down 19:44:52 <PublicServer> *** Intexon joined the game 19:44:53 <PublicServer> <trangar> I like ro-ro more than terminus 19:45:08 <PublicServer> <Zaitzev> ro-ro is always preferred when there's room 19:45:14 <PublicServer> <Zaitzev> terminus is ok when there's lack of space 19:45:31 <PublicServer> <Zaitzev> unless the terminus is of epic scale 19:45:38 <PublicServer> <Mazur> So do I, but sometimes teerminus is all you can get placed, 19:46:02 *** Intexon has quit IRC 19:46:43 *** Intexon has joined #openttdcoop 19:46:47 <PublicServer> <pug> lol 19:46:51 <PublicServer> <pug> deadlock at rubber 09? 19:46:56 <PublicServer> <pug> ah 19:47:23 <PublicServer> <pug> it is up tp SLH G 08 West 19:47:35 <PublicServer> <trangar> it's up to SLH F+G 03 west 19:47:53 <PublicServer> <pug> hm okay 19:48:15 <PublicServer> <pug> clearly the top two lanes are overused 19:48:59 <PublicServer> <trangar> yup 19:49:08 <PublicServer> <Intexon> wow, some industries went down rapidly while the trains were stopped 19:49:18 <PublicServer> <Zaitzev> where? 19:49:33 <PublicServer> <Intexon> for example rubber pickup 11 19:49:37 <PublicServer> *** CptKBK has left the game (connection lost) 19:49:45 <PublicServer> <Zaitzev> aah, that 19:49:49 <PublicServer> <pug> great example of why to split before join for the rubber pickup 09 station 19:49:52 <PublicServer> <Zaitzev> production rate is not the problem 19:50:13 <PublicServer> <pug> the way it is connected 19:50:16 <PublicServer> <pug> in a loop 19:50:39 <Vero> !password 19:50:40 <PublicServer> Vero: knolls 19:50:55 <PublicServer> <Intexon> there is another problem pugi 19:50:57 <PublicServer> *** CptKBK joined the game 19:51:04 <PublicServer> <Intexon> look at SLH F+G 02 west 19:51:07 <PublicServer> <pug> yeah.. 19:51:13 <PublicServer> <Intexon> bad merger 19:51:16 <PublicServer> <pug> the problem is that train 534 will never move :P 19:51:35 <PublicServer> <Intexon> trains never choose lane other than the innermost 19:51:51 <PublicServer> *** made screenshot at 00042184: http://ps.openttdcoop.org/public/webcam/00042184.png 19:52:00 <PublicServer> <pug> someone messed up the presignals 19:52:10 <PublicServer> <Intexon> really awesome 19:52:25 <PublicServer> <Intexon> just this particular train did it 19:52:27 <PublicServer> <trangar> working on a sollution 19:52:47 <PublicServer> *** Intexon has joined spectators 19:52:54 <PublicServer> *** Intexon has left the game (connection lost) 19:53:22 <PublicServer> *** Intexon joined the game 19:53:36 <PublicServer> <pug> hmm 19:57:46 <PublicServer> <trangar> that should relieve some of the ML stress 19:58:06 <PublicServer> <Zaitzev> where? 19:58:10 <PublicServer> <trangar> 2 secs 19:58:28 <PublicServer> <Zaitzev> :P 19:59:33 <PublicServer> <Intexon> these are ugly hacks :P 19:59:37 <PublicServer> <trangar> ^^ nice eh? 19:59:56 <PublicServer> <Intexon> wouldn't it be better to rebuilt the merger? 20:00:03 <PublicServer> <Intexon> *rebuild 20:00:07 <PublicServer> <trangar> go ahead ;) 20:00:36 <PublicServer> <Intexon> I've had enough today :D 20:00:43 <PublicServer> <trangar> :D 20:01:44 <PublicServer> <Zaitzev> wow all these diamond mines keep popping up 20:02:20 <PublicServer> <trangar> and intexon 20:02:21 <PublicServer> <Mazur> All types, I think. 20:02:32 <PublicServer> <trangar> it's actually a really good overflow for when the 2 lines get slowed down 20:02:56 <PublicServer> <Intexon> it is, no doubt 20:03:01 <PublicServer> <Intexon> but not a clean solution 20:03:53 <PublicServer> <Intexon> someone will be rebuilding the close SLH shortly 20:04:03 <PublicServer> <trangar> hope so x) 20:04:09 <PublicServer> <Intexon> if noone does then it'll be me tomorrow :S 20:04:16 <PublicServer> <trangar> tbh trains are getting a penalty to go to the outer lines atm 20:04:20 <PublicServer> <trangar> with the presignalling 20:04:36 <PublicServer> <Intexon> yes 20:05:03 <PublicServer> <Intexon> that's why I had penalty pbs at SLH F+G 01 w, but someone removed them 20:05:14 <PublicServer> <trangar> pff 20:06:11 *** Chris_Booth has joined #openttdcoop 20:06:53 <PublicServer> *** made screenshot at 0001DD84: http://ps.openttdcoop.org/public/webcam/0001DD84.png 20:07:21 <PublicServer> <Intexon> it is not a problem if you can build proper waiting gaps btw 20:07:25 <PublicServer> <trangar> ye 20:07:38 <PublicServer> <Intexon> but somewhere just isn't enough space 20:07:57 <PublicServer> *** VictorOfSweden has left the game (leaving) 20:08:07 <Vitus> !password 20:08:07 <PublicServer> Vitus: opaque 20:08:18 <PublicServer> <trangar> also you don't need pre-signals on the merges (apart from prio) 20:08:38 <PublicServer> <Intexon> um I think they are needed 20:08:43 <PublicServer> *** Vitus joined the game 20:08:44 <PublicServer> <trangar> nah 20:08:47 <PublicServer> <Vitus> Hey 20:08:52 <PublicServer> <trangar> it just penalises the trains wanting to go to the outer lane 20:08:53 <PublicServer> <trangar> hey vitus 20:08:54 <PublicServer> <Intexon> in case of a jam it is better to have them 20:08:57 <PublicServer> <Intexon> hello 20:09:03 <PublicServer> <Vitus> Presignals are usually more reliable, they have very clear penalties for red signals etc 20:09:16 <PublicServer> <trangar> but on the merges, if you don't have presignals 20:09:18 <PublicServer> <Zaitzev> hi Vitus 20:09:24 <PublicServer> <trangar> then the trains will go to the outer ring, not the inner 20:09:27 <PublicServer> <trangar> and that's what we want atm 20:09:48 <PublicServer> <Intexon> I can try it 20:09:54 <PublicServer> <trangar> I'll run a test 20:10:03 <PublicServer> <Intexon> replace presignals with twoways 20:10:22 <Vero> !password 20:10:22 <PublicServer> Vero: opaque 20:10:29 <PublicServer> <Vitus> Just a quick question, at SLH F+G 02 West... what doesn't look fixed? 20:10:33 <PublicServer> <trangar> slh g 08 west 20:10:37 <PublicServer> <trangar> has his prio removed 20:10:46 <PublicServer> <trangar> and I'm doing it wrong x) 2 secs 20:10:49 <PublicServer> *** Player joined the game 20:10:49 <Webster> Player, please change your in game nick 20:11:15 <PublicServer> <trangar> .. 20:11:25 <PublicServer> <trangar> bah 20:11:32 <PublicServer> <Vitus> Please, could you tell me what's wrong with prio at SLH F+G 02 West? I can fix it, but I don't see anything wrong with it 20:11:33 <PublicServer> *** Player has left the game (leaving) 20:11:58 <PublicServer> *** Tucker joined the game 20:12:35 *** Chris_Booth has quit IRC 20:12:56 <PublicServer> <Intexon> you were right trangar 20:13:01 <PublicServer> <Intexon> it is actually better 20:13:02 <PublicServer> <trangar> ^^ thanks 20:13:07 <PublicServer> <Intexon> but not in a way I expected 20:13:27 <PublicServer> <trangar> at SLH G 08 west it's doing exactly as I expected :P 20:13:29 <PublicServer> <Intexon> they still don't choose the 1st and 2nd outermost lanes 20:13:38 <PublicServer> <trangar> the inner ones have a train waiting, so the trains go to the outer ones 20:13:46 <PublicServer> <Intexon> well at least not when all others are free 20:13:47 <PublicServer> <trangar> but if you do presignals all the way, they get a penalty for that 20:13:54 <PublicServer> <trangar> ofcourse 20:14:03 <PublicServer> <Intexon> I'd expect them to take them from innermost to outermost 20:14:10 <PublicServer> <trangar> they do 20:14:17 <PublicServer> <Intexon> in this order 20:14:18 *** Muxy has left #openttdcoop 20:14:19 <PublicServer> <trangar> they check if inner is free, then 2nd, then 3rd 20:14:20 <PublicServer> <Intexon> they don't 20:14:24 <PublicServer> <trangar> and then they wait for 4th 20:14:32 <PublicServer> <Intexon> take a look at SLH F+G 01 west 20:14:33 <PublicServer> <trangar> but since the outer ring is barely used, they hardly wait 20:14:59 <PublicServer> <Intexon> at !merge 20:15:18 <PublicServer> <trangar> hmm 20:15:19 <PublicServer> <trangar> that's weird 20:15:31 <PublicServer> <trangar> it seems like that's the fastest route for them 20:15:38 <PublicServer> <Intexon> wonder if it could be caused by SLHs down the lane that don't have proper splits 20:15:44 <PublicServer> <trangar> I think so 20:15:58 <PublicServer> <Intexon> the 5th and 6th lane isn't everywhere is it? 20:16:09 <PublicServer> <trangar> but take a look at SLH G 08 West 20:16:14 <PublicServer> <trangar> that's what I ment 20:16:20 <PublicServer> *** pug has left the game (leaving) 20:17:10 <PublicServer> <Intexon> that's presignalled 20:17:25 <PublicServer> <trangar> it's half presignalled 20:17:37 <PublicServer> <trangar> some SLH's have a presignal along the entire incoming line 20:17:43 <PublicServer> <Vitus> If you want to shift the load towards specific line, why not use PBS penalties? 20:17:54 <PublicServer> <Intexon> because of space? 20:18:13 <PublicServer> <Vitus> Show me the merge in question 20:18:30 <PublicServer> <Vitus> And which lines do you want to prefer? 20:18:36 *** mixrin has joined #openttdcoop 20:18:40 <PublicServer> <Intexon> the outermost 20:19:02 <PublicServer> <Intexon> see? 20:19:25 <PublicServer> <Vitus> No 20:19:31 <PublicServer> <Intexon> hmm, good :D 20:19:40 <PublicServer> <trangar> passing a PBS = penalty? 20:19:47 <PublicServer> <Intexon> only a reversed one 20:19:48 <PublicServer> <Vitus> Passing a PBS from back 20:20:08 <PublicServer> <Vitus> Oh, and the twoways should be only in front of waiting space 20:20:17 <PublicServer> <Vitus> They do nothing good elsewhere 20:21:56 <PublicServer> *** made screenshot at 0000FF7A: http://ps.openttdcoop.org/public/webcam/0000FF7A.png 20:22:09 <PublicServer> *** CptKBK has left the game (connection lost) 20:22:16 <PublicServer> *** Tucker has left the game (leaving) 20:22:24 <PublicServer> <Vitus> OK, I've done what I needed. I'm off, take care. 20:22:40 <phil75> !password 20:22:40 <PublicServer> phil75: deeded 20:22:41 <PublicServer> *** Vitus has left the game (leaving) 20:22:42 <PublicServer> <trangar> byebye :) thanks 20:22:42 <PublicServer> <Intexon> too, good night all 20:22:55 <PublicServer> <Zaitzev> adios 20:23:20 <PublicServer> <Mazur> If you landscaped that interbridge sandpit to level, would that not crate more space? 20:23:26 *** Vitus has quit IRC 20:23:35 <PublicServer> <Mazur> create 20:23:44 <PublicServer> *** phil75 joined the game 20:23:49 <PublicServer> <Intexon> I don't this so and I don't care now, bye 20:23:56 <Intexon> * think so 20:24:27 <PublicServer> <Mazur> Bye, 20:24:38 <phil75> whats occouring 20:24:40 <phil75> ...? 20:24:49 <phil75> anything need to be done...? 20:24:58 <PublicServer> <trangar> ye a lot 20:25:06 <phil75> hit me 20:25:10 <PublicServer> <trangar> entire track should be checked for jams/slowdowns and marked or fixed :) 20:25:29 <phil75> cool cool 20:25:36 <phil75> what should i mark it as...? 20:25:45 <PublicServer> <Mazur> but we're alsoexperiencing the remnants of a worldwide jam letting up. 20:26:02 <PublicServer> <trangar> ye just mark it and we'll have a look 20:27:22 <PublicServer> <Mazur> Trangar: do you not agree, if you level hte space between two bridges, you gain room fromhte former slopes? 20:27:27 <PublicServer> <trangar> mark? 20:28:06 <PublicServer> <Intexon> it'd create a CL issue 20:28:15 <PublicServer> <trangar> where at? :P 20:28:50 <PublicServer> *** phil75 has left the game (leaving) 20:28:51 <PublicServer> <trangar> only thing I'd do that is not have 1 -> 2 -> 1 -> 2 -> 1 20:28:56 <PublicServer> <trangar> hmm 20:29:04 *** phil75 has quit IRC 20:29:52 <PublicServer> <Intexon> how would you merge a SL to doubled ML? :) 20:30:05 <PublicServer> <trangar> single SL? 20:30:20 <PublicServer> <Intexon> you can't merge to a bridge-double lane 20:30:59 <PublicServer> <trangar> check "<-- this" at "!slopes" 20:31:00 <PublicServer> <Intexon> not good as it bypasses thi prio 20:31:03 <PublicServer> <trangar> that's what I ment 20:31:03 <PublicServer> <Intexon> the 20:31:23 <PublicServer> <trangar> well it looks a lot faster than the other lines 20:31:47 <PublicServer> <Intexon> try it on the inner 20:33:04 <PublicServer> <trangar> see? :) 20:33:30 <PublicServer> <Intexon> I see how it makes SL trains slow the ML 20:33:39 <PublicServer> <trangar> it doesn't.. 20:33:52 <PublicServer> <Intexon> just don't see it as a good solution 20:34:11 <PublicServer> <Intexon> make half of the hub this way and sign it to be reviewed 20:34:12 <PublicServer> <trangar> I think it improves it a little bit 20:34:31 <PublicServer> <Intexon> let V or Xeryus look at it 20:34:37 <PublicServer> <trangar> 2/5 are this way now 20:36:06 <PublicServer> <Intexon> I'm off, good night 20:36:11 <PublicServer> <trangar> nightnight intex 20:36:12 <PublicServer> *** Intexon has left the game (leaving) 20:36:20 <PublicServer> <Mazur> Bye, INetexon. 20:36:58 <PublicServer> *** made screenshot at 0000F978: http://ps.openttdcoop.org/public/webcam/0000F978.png 20:37:23 <PublicServer> <Mazur> I think I said something about my dinner a few minutes back.... 20:37:28 <PublicServer> <trangar> did not 20:37:49 <PublicServer> <Mazur> Perhaps a few minutes more than that, 20:38:00 <PublicServer> <trangar> maybe 20:38:01 <PublicServer> <Mazur> ;-) 20:38:08 <PublicServer> <trangar> =3 20:38:17 <PublicServer> <trangar> V still invis mode? 20:38:36 <PublicServer> <Mazur> Anywaym, I think I will really go and do something about that, now. 20:38:53 <PublicServer> <trangar> pff 20:38:58 <PublicServer> <trangar> bonne appetit :) 20:39:44 <PublicServer> <Mazur> (it was 4 hours ago.) How do i leave the company, pro tem? 20:39:57 <PublicServer> <Mazur> Or shall i not bother? 20:40:26 <KenjiE20> join spectators 20:40:39 <PublicServer> <trangar> or just stay 20:40:48 <KenjiE20> not if you're afk 20:41:18 <PublicServer> <Mazur> What company ID is that? 0? 16? 20:41:26 *** PeterT_ has joined #openttdcoop 20:41:30 <KenjiE20> 255, or use the client drop down 20:41:36 *** Intexon has quit IRC 20:41:48 <PeterT> there is also the spectate command 20:42:00 <PublicServer> *** Mazur has joined spectators 20:42:15 <PublicServer> <Mazur> Ah, that worked nicely. 20:42:28 <PublicServer> <Zaitzev> i guess nobody's playing atm? 20:42:33 <PublicServer> <trangar> I am 20:42:36 <PublicServer> <Zaitzev> :) 20:42:48 <PublicServer> <Zaitzev> and where do you work at? 20:42:57 <PublicServer> <trangar> looking around for imp points 20:43:16 <PublicServer> <trangar> improv :P not imp 20:43:21 <PublicServer> <Zaitzev> ;P 20:43:54 <PublicServer> <Zaitzev> what about the 3 diamond mines in the SW corner of the map? 20:44:03 <PublicServer> <trangar> go for it :) 20:44:12 <PublicServer> <Zaitzev> i'm not sure where to lead the tracks xD 20:44:50 *** Zulan has joined #openttdcoop 20:45:24 <PublicServer> <Mazur> Trangar: Don't forget, in passing , to admire the brilliant all new lean Copper 20 station. 20:45:47 <PublicServer> <Mazur> Not that I'm trying to blow my own horn here.... :-P 20:45:56 <PublicServer> <trangar> we will :) 20:45:59 <PublicServer> <Zaitzev> hehe 20:46:07 <PublicServer> <Zaitzev> damn we spent a lot of hours in that corner 20:46:14 <PublicServer> <trangar> ..... eww 20:46:42 <PublicServer> <trangar> I just found a depot with around 20-30 trains still stopped in there since the jams :P 20:47:07 <PublicServer> <Mazur> That'd explain all the extra room. 20:47:16 <PublicServer> <Zaitzev> hehe 20:47:25 <PublicServer> <trangar> make it at least 50 trains 20:47:42 <PublicServer> <Mazur> Where? 20:47:51 <PublicServer> <trangar> at rubber 1 20:48:46 <PublicServer> <Mazur> Trains still go in, too. 20:48:49 <PublicServer> <trangar> not any more 20:48:53 <PublicServer> <trangar> just removed the entry track 20:49:46 <PublicServer> <trangar> :) priorities work really well 20:49:55 <PublicServer> <trangar> got almost as much trains on the outer 2 tracks as on the inner 20:49:59 <PublicServer> <trangar> ... penalties>< 20:51:30 <PublicServer> <trangar> x) there are still trains coming out 20:51:52 *** KyleS has joined #openttdcoop 20:52:01 <PublicServer> *** made screenshot at 0003C3A3: http://ps.openttdcoop.org/public/webcam/0003C3A3.png 20:52:11 <PublicServer> <Mazur> Those overflow entry tracklengths are ssuperfluous after that PBS. 20:52:36 <KyleS> !password 20:52:36 <PublicServer> KyleS: pedals 20:52:48 <PublicServer> *** KyleS joined the game 20:52:52 <PublicServer> <trangar> hey kyle 20:52:57 <PublicServer> <KyleS> hello 20:53:24 <PublicServer> <Mazur> Ignore my previous remark. 20:53:33 <PublicServer> <trangar> I was 20:53:40 <PublicServer> <KyleS> :p 20:54:30 <PublicServer> <Mazur> But without a signal nearer the platform, thoser lengths are still lunacy. 20:55:51 <PublicServer> <Mazur> 2 20:55:58 <PublicServer> <Mazur> 1 20:56:00 <PublicServer> <trangar> 0 20:56:46 <PublicServer> <Mazur> Empty. 20:57:03 <PublicServer> *** KyleS has left the game (connection lost) 20:57:05 <PublicServer> <Mazur> Kill, kill, KILL! 20:57:08 <PublicServer> <trangar> looks like all trains are running again :) 20:57:32 <PublicServer> <Mazur> Otoh, it does no harm now. 21:00:48 *** mixrin has quit IRC 21:05:30 <PublicServer> <trangar> so any jams around? 21:07:03 <PublicServer> *** made screenshot at 000744DE: http://ps.openttdcoop.org/public/webcam/000744DE.png 21:07:23 <PublicServer> <Mazur> OM NOM NOM 21:07:30 <PublicServer> <trangar> food? D: 21:07:58 <PublicServer> <Mazur> Yes, made some sarnies, quick food hack. 21:08:05 <PublicServer> <trangar> food.... 21:08:09 <PublicServer> <trangar> *drool* 21:08:35 <PublicServer> <Mazur> Hadn't eaten yeet since yesterday. 21:08:48 <PublicServer> <trangar> I hate the SL between SLH F 04 west and east 21:08:54 <PublicServer> <trangar> it's always so incredible busy 21:09:53 *** mixrin has joined #openttdcoop 21:11:38 <PublicServer> *** Jannis has left the game (leaving) 21:11:59 <PublicServer> <Mazur> What's stopping you from adding lines? 21:12:19 <PublicServer> <trangar> it's the SLH F 04 east merge 21:12:24 <PublicServer> <trangar> that's not fast enough 21:12:31 <PublicServer> <trangar> but ye it's a very busy ML there =/ 21:12:56 *** nighthawkcm has quit IRC 21:13:55 *** heffer has quit IRC 21:14:30 <PublicServer> <Mazur> The raws drop in between already has an extra platform set, adn I think you worked there, so perhaps you can ignore the "Do not connect". 21:14:44 <PublicServer> <trangar> ye but I don't want to take that risk :P 21:15:17 <PublicServer> <Mazur> I hear ya. 21:15:37 <PublicServer> <trangar> and with a bit of tinkering with prio's and penalties it seems to run a bit smoother 21:22:05 <PublicServer> *** made screenshot at 00072CC5: http://ps.openttdcoop.org/public/webcam/00072CC5.png 21:24:37 *** xpac has joined #openttdcoop 21:24:53 <xpac> !password 21:24:53 <PublicServer> xpac: jerked 21:25:08 *** Jannis has left #openttdcoop 21:25:10 <PublicServer> *** xpac joined the game 21:25:12 <PublicServer> <trangar> hey x 21:25:15 <PublicServer> <xpac> hey 21:26:05 <PublicServer> *** Mazur has joined company #1 21:26:24 <PublicServer> <Mazur> Hi, xpac. 21:26:36 <PublicServer> <xpac> hey Mazur 21:26:48 <PublicServer> <xpac> wow, finally somebody really redid SLH F+G 01 East 21:27:03 <PublicServer> <trangar> :) I know 21:27:11 <PublicServer> <trangar> the entire game was jammed for about 2-3 hours 21:27:19 <xpac> wow 21:28:01 <PublicServer> <Zaitzev> it was a fun fix tho 21:28:04 <PublicServer> <trangar> :D it was 21:28:05 <PublicServer> <Mazur> Started when someone hooked up two unbfinished SL line additrions with no exit connection. 21:28:06 <PublicServer> <Zaitzev> rebuilding the stations etc 21:28:59 *** Progman has quit IRC 21:29:18 <PublicServer> <trangar> but we did lose a lot of industry production :< 21:29:26 <PublicServer> <xpac> Is there an option to make ottd always start with _electrified_ railroad construction after game start? 21:29:39 <PublicServer> <trangar> I think they removed that in the latest version 21:30:05 <PublicServer> <trangar> advanced -> interface -> "Default rail type: Most used" 21:30:26 <PublicServer> <xpac> juhu thx 21:31:12 <xpac> I don't know how many jams I caused thanks to this :) 21:31:18 <PublicServer> <trangar> :) 21:33:15 <PublicServer> <trangar> anyawys I'm off 21:33:17 <PublicServer> <trangar> night people 21:33:28 <PublicServer> *** trangar has left the game (leaving) 21:33:32 <PublicServer> *** XeryusTC joined the game 21:33:35 *** trangar has quit IRC 21:33:52 <PublicServer> <xpac> wow... connecting the town to the food drop made it grow extremly quick... 21:35:58 <PublicServer> *** XeryusTC has left the game (connection lost) 21:36:33 *** Chillosophy has quit IRC 21:36:41 *** benom has quit IRC 21:36:55 <PublicServer> *** MrRuben joined the game 21:36:59 <PublicServer> <Mazur> but you were right, Z, I would rebuild both those other stations there, compacter, cleaner. 21:37:07 <PublicServer> *** made screenshot at 00040F48: http://ps.openttdcoop.org/public/webcam/00040F48.png 21:38:01 *** ODM has quit IRC 21:38:22 <PublicServer> <Mazur> Not anymorem though, things are going too well. 21:39:59 *** benom has joined #openttdcoop 21:40:25 *** jondisti has quit IRC 21:40:26 <PublicServer> *** jond1sti has left the game (connection lost) 21:41:30 *** Giddorah has quit IRC 21:41:56 *** Giddorah has joined #openttdcoop 21:42:32 <PublicServer> <Mazur> Anyone working anywhere? 21:43:39 <xpac> !info 21:43:39 <PublicServer> xpac: #:1(Orange) Company Name: '#openttdcoop PSG#182' Year Founded: 1960 Money: 19079197749 Loan: 0 Value: 19090746218 (T:1790, R:9, P:0, S:0) unprotected 21:43:44 <xpac> not really Mazur 21:46:00 *** Polygon has quit IRC 21:47:23 *** einKarl has quit IRC 21:47:36 <KyleS> !password 21:47:36 <PublicServer> KyleS: dyeing 21:47:53 <PublicServer> *** KyleS joined the game 21:49:34 <PublicServer> <MrRuben> lol 21:50:51 *** cifvts_ has quit IRC 21:52:00 <PublicServer> *** KyleS has left the game (connection lost) 21:52:09 <PublicServer> *** made screenshot at 0003DBAC: http://ps.openttdcoop.org/public/webcam/0003DBAC.png 21:52:21 <KyleS> !password 21:52:21 <PublicServer> KyleS: uppers 21:52:28 <PeterT> @nsfw 21:52:28 <Webster> NSFW links/chat should go in #OffTheRadar 21:52:37 <PublicServer> *** KyleS joined the game 21:53:18 <PublicServer> <xpac> first time caught bribing in OTTD :D 21:53:28 <KyleS> >.< 21:53:46 <xpac> I didn't even know there was a mesage for that 21:53:52 *** Xarx has joined #openttdcoop 21:53:58 <Xarx> lo 21:54:03 <Xarx> !download win32 21:54:03 <PublicServer> Xarx: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip 21:54:11 <KyleS> hello 21:54:18 <PublicServer> *** KyleS has left the game (connection lost) 21:54:22 <KyleS> z_z 21:54:23 <xpac> hey 21:54:25 <xpac> xD 21:55:29 <PublicServer> <xpac> I've found two of my water pickups where a second water pump appeared after the station was created :D 21:56:00 <PublicServer> <xpac> JAM again at SLH F+G 01 East 21:56:06 <PublicServer> <Mazur> *applaus* 21:56:09 <Xarx> !password 21:56:09 <PublicServer> Xarx: uppers 21:57:17 <PublicServer> *** Xarx joined the game 21:57:30 <PublicServer> <xpac> wasn't me Mazur :P 21:57:49 <PublicServer> <xpac> because copper pickup 20 has enough trains for 1500k but is only producing 350k 21:58:12 <PublicServer> <Mazur> Too many trains to COPU 20 now, i think. 21:58:45 <PublicServer> <Mazur> Becaus of smoothed out lines? 21:59:02 <PublicServer> *** Xarx has left the game (connection lost) 21:59:09 *** Radicalimero has joined #openttdcoop 21:59:09 *** Xarx has quit IRC 21:59:18 <Radicalimero> !password 21:59:18 <PublicServer> Radicalimero: uppers 21:59:37 <PublicServer> *** Radicalimero joined the game 22:00:01 <PublicServer> <Mazur> There could be an absorption depot to decommision xtra trains under Station Name. 22:01:35 <PublicServer> <Mazur> Mind you, xpac, they also need to shift the load from the side-line, some 2500t. 22:03:11 <PublicServer> *** Radicalimero has left the game (connection lost) 22:03:35 <PublicServer> <Mazur> So if you add those two,Mine 20 + 22, the number is as you said, correct? 22:03:52 *** KyleS1 has joined #openttdcoop 22:03:59 <PublicServer> *** Radicalimero joined the game 22:04:25 <PublicServer> <xpac> yeah, but the sideline is not able to transfer fast enough... there is 4 delivery but 11 pickup 22:05:31 <PublicServer> <Mazur> Side line works fine, no ore waiting at 22 pick up? 22:05:59 <PublicServer> <xpac> just 600t :P 22:06:28 *** KyleS has quit IRC 22:06:42 *** Seberoth_ has quit IRC 22:07:11 <PublicServer> *** made screenshot at 0000AE52: http://ps.openttdcoop.org/public/webcam/0000AE52.png 22:07:25 <PublicServer> <Mazur> Then that line shoulod be fine, I think, no? 22:07:56 <PublicServer> <Mazur> It simply dumps its stuff on 20.: 22:08:19 <PublicServer> <xpac> I know 22:09:30 <PublicServer> <Mazur> Did you build that 11th platform? 22:10:26 <PublicServer> <xpac> yes :P 22:10:43 <PublicServer> <Mazur> I'd move it one north, to allow for mirrored station design. 22:11:19 <PublicServer> <Mazur> Or even two. 22:12:16 <PublicServer> <Mazur> I guess not, then. 22:12:49 <PublicServer> <xpac> sorry I'm busy fixing a jam 22:14:04 *** VictorOfSweden has quit IRC 22:16:41 <xpac> good night 22:16:56 <PublicServer> <MrRuben> gn 22:18:58 <PublicServer> *** Radicalimero has left the game (connection lost) 22:19:06 *** Radicalimero has quit IRC 22:20:02 <PublicServer> <Mazur> Ah, sorry, anyway, I fixed some things there myself. 22:20:43 <PublicServer> <xpac> Anybody of you who is able to build an overflow depot? 22:21:08 <PublicServer> <xpac> If yes, please take a look at Copper Ore Pickup 03... it needs one immediatly, it jams the whole ML 22:21:51 *** fonsinchen has joined #openttdcoop 22:22:13 <PublicServer> *** made screenshot at 0001D89F: http://ps.openttdcoop.org/public/webcam/0001D89F.png 22:25:54 <KyleS1> !password 22:25:54 <PublicServer> KyleS1: realer 22:26:09 <PublicServer> *** KyleS joined the game 22:28:53 <PublicServer> *** KyleS has left the game (connection lost) 22:31:53 *** fonsinchen has quit IRC 22:32:02 <PublicServer> *** xpac has left the game (connection lost) 22:32:04 *** xpac has quit IRC 22:34:21 *** PeterT_ has quit IRC 22:37:15 <PublicServer> *** made screenshot at 00009673: http://ps.openttdcoop.org/public/webcam/00009673.png 22:41:05 *** Fuco has quit IRC 22:43:13 <Vero> !password 22:43:14 <PublicServer> Vero: enmity 22:43:21 *** Fuco has joined #openttdcoop 22:43:24 *** ChanServ sets mode: +v Fuco 22:43:26 <PublicServer> *** CptKBK joined the game 22:45:23 *** Phazorx has left #openttdcoop 22:52:17 <PublicServer> *** made screenshot at 000232FD: http://ps.openttdcoop.org/public/webcam/000232FD.png 22:59:58 *** ^Spike^ has quit IRC 23:03:40 *** thgergo has quit IRC 23:07:19 <PublicServer> *** made screenshot at 00021CFD: http://ps.openttdcoop.org/public/webcam/00021CFD.png 23:09:03 *** Zulan has quit IRC 23:16:17 *** KenjiE20 has quit IRC 23:18:49 <PublicServer> *** Zaitzev has left the game (leaving) 23:21:50 *** Zaitzev has quit IRC 23:22:21 <PublicServer> *** made screenshot at 0001F8FC: http://ps.openttdcoop.org/public/webcam/0001F8FC.png 23:32:41 <PublicServer> <Mazur> sorry, caused a little temp jam. Is resolving, problem is fixed. 23:37:23 <PublicServer> *** made screenshot at 0001EB11: http://ps.openttdcoop.org/public/webcam/0001EB11.png 23:49:29 *** KyleS1 has left #openttdcoop 23:51:32 <PublicServer> *** Mazur has left the game (leaving) 23:51:32 <PublicServer> *** Game paused (number of players) 23:51:54 <PublicServer> <MrRuben> blegh, I was just finishing something :S 23:52:09 <Mazur> Ok, I can come in for a few more. 23:52:25 <PublicServer> *** made screenshot at 0001ED4E: http://ps.openttdcoop.org/public/webcam/0001ED4E.png 23:52:27 <PublicServer> <MrRuben> at SLHG 03 west 23:52:54 <PublicServer> <MrRuben> moving the SL some so I can build proper joins 23:52:57 <PublicServer> *** Game still paused (number of players) 23:52:57 <PublicServer> *** Game unpaused (number of players) 23:52:58 <PublicServer> *** Mazur joined the game 23:53:08 <PublicServer> <MrRuben> wanna help a bit ? :) 23:53:38 <PublicServer> <Mazur> hadn't heard anything from you, so was thinking noone else was doing a thing. 23:53:57 <PublicServer> <MrRuben> trying to fix that annoying jam 23:54:13 <PublicServer> <Mazur> Don't know enough about prios. 23:54:41 <PublicServer> <MrRuben> well they're not hard :) 23:54:59 <PublicServer> <MrRuben> it's just a way to tell trains that want to merge on a line that theres a train coming that has priority 23:55:04 <PublicServer> <Mazur> No? Then whyn are htere so many bad ones? :-D 23:55:40 <PublicServer> <Mazur> Seen plenty stopping _all_ incoming traffic. 23:55:53 <PublicServer> <MrRuben> yeah 23:56:47 <PublicServer> <Mazur> And the my philosophy is: move over, ML trains, huddle up and let them in. 23:57:08 <PublicServer> <MrRuben> I always seem to miscalculate the length of the prio 23:58:03 <PublicServer> <Mazur> Never built one yet.