Log for #openttdcoop on 2nd May 2010:
Times are UTC Toggle Colours
00:01:26  <PublicServer> *** Benom joined the game
00:01:35  <KyleS> !password
00:01:35  <PublicServer> KyleS: trudge
00:01:53  <PublicServer> *** KyleS joined the game
00:04:04  <PublicServer> ***  made screenshot at 00025DC2:
00:06:51  *** pugi has quit IRC
00:13:45  <PublicServer> *** Benom has left the game (connection lost)
00:14:09  *** xpac has joined #openttdcoop
00:14:41  <PublicServer> *** xpac joined the game
00:18:21  <PublicServer> *** Tray has left the game (leaving)
00:18:26  *** Tray has quit IRC
00:19:07  <PublicServer> ***  made screenshot at 0001D8C3:
00:34:09  <PublicServer> ***  made screenshot at 00004F35:
00:39:40  *** VictorOfSweden has quit IRC
00:45:23  *** mrruben5 has left #openttdcoop
00:49:11  <PublicServer> ***  made screenshot at 00003672:
00:54:54  <PublicServer> *** F223 has left the game (leaving)
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01:01:04  <KyleS> !gap 10
01:01:04  <PublicServer> KyleS: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
01:01:10  <KyleS> !gap 5 10
01:01:10  <PublicServer> KyleS: You need 2 tunnels/bridges for trainlength 5 and gap 10.
01:01:42  <KyleS> !gap 8 10
01:01:42  <PublicServer> KyleS: You need 2 tunnels/bridges for trainlength 8 and gap 10.
01:01:49  <KyleS> !gap 4 10
01:01:49  <PublicServer> KyleS: You need 2 tunnels/bridges for trainlength 4 and gap 10.
01:04:13  <PublicServer> ***  made screenshot at 00005284:
01:07:31  <Zaitzev> !players
01:07:32  <PublicServer> Zaitzev: Client 542 (Orange) is xpac, in company 1 (Landscape Friendly Coopers)
01:07:32  <PublicServer> Zaitzev: Client 540 (Orange) is KyleS, in company 1 (Landscape Friendly Coopers)
01:07:35  <Zaitzev> !password
01:07:35  <PublicServer> Zaitzev: hurled
01:08:01  <PublicServer> *** Zaitzev joined the game
01:12:39  *** Polygon has quit IRC
01:19:15  <PublicServer> ***  made screenshot at 0000956C:
01:21:17  <PublicServer> *** Zaitzev has left the game (leaving)
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01:34:17  <PublicServer> ***  made screenshot at 0001225B:
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01:49:19  <PublicServer> ***  made screenshot at 00020541:
01:50:35  <Korpse> !password
01:50:35  <PublicServer> Korpse: prisms
01:51:03  <PublicServer> *** Korpse joined the game
02:04:22  <PublicServer> ***  made screenshot at 00029E27:
02:04:47  *** Razaekel has joined #openttdcoop
02:15:16  <PublicServer> *** xpac has left the game (leaving)
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02:19:24  <PublicServer> ***  made screenshot at 0002407F:
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02:34:26  <PublicServer> ***  made screenshot at 000360D0:
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02:44:32  <PublicServer> *** KyleS has left the game (leaving)
02:44:32  <PublicServer> *** Game paused (number of players)
02:49:28  <PublicServer> ***  made screenshot at 000113F2:
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04:00:59  <theholyduck> !clients
04:01:03  <theholyduck> :P
04:10:42  <PublicServer> <Korpse> :P
04:10:59  <Korpse> !info
04:10:59  <PublicServer> Korpse: #:1(Orange) Company Name: 'Landscape Friendly Coopers'  Year Founded: 1950  Money: 565641999  Loan: 0  Value: 569728124  (T:295, R:12, P:0, S:0) unprotected
04:23:29  <Korpse> !ebay
04:44:30  <PublicServer> *** Korpse has left the game (leaving)
05:12:17  *** Tray has joined #openttdcoop
05:12:23  <Tray> !players
05:12:24  <PublicServer> Tray: There are currently no clients connected to the server
05:15:40  *** roboboy has joined #openttdcoop
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05:46:27  <Tray> !password
05:46:27  <PublicServer> Tray: wilder
05:46:36  <PublicServer> *** Game still paused (number of players)
05:46:38  <PublicServer> *** Tray joined the game
05:48:18  *** roboboy has quit IRC
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05:49:30  <PublicServer> ***  made screenshot at 0002496A:
05:54:49  *** robotboy has quit IRC
05:56:34  *** pugi has joined #openttdcoop
06:03:37  <pugi> good morning guys :)
06:07:25  *** ChanServ sets mode: +v SmatZ
06:07:25  *** ChanServ sets mode: +v XeryusTC
06:07:25  *** ChanServ sets mode: +v planetmaker
06:07:25  *** ChanServ sets mode: +v Ammler
06:07:25  *** ChanServ sets mode: +v V453000
06:07:25  *** ChanServ sets mode: +v tneo
06:07:25  *** ChanServ sets mode: +v Webster
06:07:25  *** ChanServ sets mode: +v Mucht
06:07:25  *** ChanServ sets mode: +v hylje
06:07:36  *** Razaekel is now known as Guest3
06:28:14  *** `real has joined #openttdcoop
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06:35:32  *** ChanServ sets mode: +o ^Spike^
06:37:10  <Korpse> !password
06:37:10  <PublicServer> Korpse: ranker
06:37:36  <PublicServer> *** Game still paused (number of players)
06:37:36  <PublicServer> *** Game unpaused (number of players)
06:37:36  <PublicServer> *** Korpse joined the game
06:42:36  <PublicServer> <Korpse> lol
06:42:43  <PublicServer> <Tray> \:
06:42:52  <PublicServer> <Korpse> us the trees
06:42:56  <PublicServer> <Korpse> use
06:49:32  *** robotboy has joined #openttdcoop
06:49:32  <PublicServer> ***  made screenshot at 00024D6D:
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07:04:35  <PublicServer> ***  made screenshot at 000245CF:
07:10:26  *** VictorOfSweden has joined #openttdcoop
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07:19:37  <PublicServer> ***  made screenshot at 00028A23:
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07:34:39  <PublicServer> ***  made screenshot at 0003B49F:
07:46:39  <Tray> @gaps 4
07:46:39  <Webster> Tray: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4.
07:47:12  <PublicServer> <Korpse> @gaps 200
07:48:02  <PublicServer> <Korpse> lol mammoth train hate
07:49:41  <PublicServer> ***  made screenshot at 0003B092:
07:49:41  *** r0b0tb0y has joined #openttdcoop
07:52:16  <Korpse> [All] PublicServer: <Korpse> [All] PublicServer: <Korpse> [All] PublicServer: <Korpse> [All] PublicServer: <Korpse> lol
07:53:59  <PublicServer> *** Korpse has left the game (connection lost)
07:54:00  <PublicServer> *** Game paused (number of players)
07:54:29  <Korpse> !password
07:54:29  <PublicServer> Korpse: earths
07:54:58  <PublicServer> *** Korpse joined the game
07:55:03  <PublicServer> *** Game still paused (number of players)
07:55:03  <PublicServer> *** Game unpaused (number of players)
07:56:48  *** robotboy has quit IRC
07:58:26  <PublicServer> *** Korpse has left the game (connection lost)
07:58:26  <PublicServer> *** Game paused (number of players)
08:00:33  *** mixrin has joined #openttdcoop
08:02:30  *** Korpse has quit IRC
08:04:43  <PublicServer> ***  made screenshot at 0003A0A3:
08:08:07  *** ODM has joined #openttdcoop
08:08:07  *** ChanServ sets mode: +o ODM
08:16:17  <PublicServer> *** Tray has left the game (leaving)
08:16:20  *** Tray has quit IRC
08:19:02  *** Korpse has joined #openttdcoop
08:19:45  <PublicServer> ***  made screenshot at 0003A6A6:
08:19:46  <Korpse> my computer crashed when i tried to open a giant screenshot file
08:19:47  <Korpse> lol
08:29:47  *** Webster has joined #openttdcoop
08:29:48  *** ChanServ sets mode: +o Webster
08:29:48  <KloBass> !password
08:29:48  <PublicServer> KloBass: quited
08:29:58  <PublicServer> *** Game still paused (number of players)
08:29:58  <PublicServer> *** KloBass joined the game
08:34:12  <PublicServer> *** KloBass has left the game (leaving)
08:35:36  *** Progman has joined #openttdcoop
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09:18:57  *** ChanServ sets mode: +v OwenS
09:32:33  *** seandasheep has joined #openttdcoop
09:32:44  <seandasheep> !password
09:32:44  <PublicServer> seandasheep: piling
09:33:14  <PublicServer> *** Game still paused (number of players)
09:33:15  <PublicServer> *** pug joined the game
09:33:20  <PublicServer> *** Game still paused (number of players)
09:33:20  <PublicServer> *** Game unpaused (number of players)
09:33:20  <PublicServer> *** seandasheep joined the game
09:35:46  <theholyduck> hmm
09:35:53  <theholyduck> maybe i should play some openttd instead of x3tc
09:36:37  <theholyduck> !password
09:36:38  <PublicServer> theholyduck: expels
09:36:52  <pugi> you don't need to
09:36:57  <PublicServer> *** theholyduck joined the game
09:38:02  <PublicServer> <theholyduck> wee, somebody fixed up my station
09:38:58  <PublicServer> <seandasheep> aww, we are at the train limit :/
09:46:25  *** thgergo has joined #openttdcoop
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09:46:35  <ziza> !password
09:46:35  <PublicServer> ziza: expels
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09:49:47  <PublicServer> ***  made screenshot at 00013708:
09:53:38  <PublicServer> *** ZiZa has left the game (leaving)
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10:01:12  <PublicServer> *** theholyduck has left the game (connection lost)
10:01:12  <PublicServer> *** Game paused (number of players)
10:03:09  <PublicServer> *** pug has left the game (leaving)
10:04:50  <PublicServer> ***  made screenshot at 0001370E:
10:12:28  <pugi> :(
10:12:40  <pugi> i'm away now
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10:24:24  <PublicServer> *** Game still paused (number of players)
10:24:25  <PublicServer> *** tneo joined the game
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10:51:43  <PublicServer> *** Game still paused (number of players)
10:51:45  <PublicServer> *** SmatZ joined the game
10:51:45  <PublicServer> <SmatZ> hello
10:53:32  <V453000> hi
10:53:36  <PublicServer> <SmatZ> hello V. :)
10:54:30  <PublicServer> *** Game still paused (number of players)
10:54:30  <PublicServer> *** Game unpaused (number of players)
10:54:31  <PublicServer> *** V453000 joined the game
10:54:36  <PublicServer> <V453000> :)
10:55:52  *** mixrin has joined #openttdcoop
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10:57:11  *** ChanServ sets mode: +o KenjiE20
10:58:37  <PublicServer> <V453000> some signalling on main stations truly sucks
11:01:41  <PublicServer> <SmatZ> "Liverpool" ... liver+pool
11:01:42  <PublicServer> <SmatZ> scary
11:02:30  <PublicServer> <V453000> _
11:02:31  <PublicServer> <V453000> :)
11:04:52  <PublicServer> ***  made screenshot at 0003B112:
11:05:48  <PublicServer> <SmatZ> LR_LR, unusual style of ML
11:06:01  <PublicServer> <V453000> yes
11:06:08  <PublicServer> <V453000> im not very sure it is good though
11:10:02  <KenjiE20> O.o active trains and WIP hubs
11:10:07  <PublicServer> <SmatZ> :)
11:10:20  <KenjiE20> yea, this will end well
11:10:41  <KenjiE20> :rolleyes:
11:11:05  <PublicServer> <V453000> idk
11:11:16  <PublicServer> *** V453000 has left the game (leaving)
11:11:16  <PublicServer> *** Game paused (number of players)
11:11:36  <PublicServer> *** SmatZ has left the game (leaving)
11:12:02  <theholyduck> KenjiE20, well, it was very much wip when i left and no active trains, then i came back, and it was still very much wip
11:12:05  <theholyduck> but with active trains :P
11:19:32  *** devilsadvocate has joined #openttdcoop
11:19:54  <PublicServer> ***  made screenshot at 0000C71D:
11:26:42  <PublicServer> *** Game still paused (number of players)
11:26:43  <PublicServer> *** XeryusTC joined the game
11:27:37  <XeryusTC> !rcon patch max_trains
11:27:37  <PublicServer> XeryusTC: Current value for 'max_trains' is: '300' (min: 0, max: 5000)
11:27:42  <XeryusTC> !trains 600
11:27:42  <PublicServer> *** XeryusTC has set max_trains to 600
11:27:46  *** [com]buster has joined #openttdcoop
11:27:47  *** ChanServ sets mode: +o [com]buster
11:30:02  <XeryusTC> !unpause
11:30:02  <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.)
11:30:02  <PublicServer> *** Game unpaused (number of players)
11:30:12  *** Seberoth has joined #openttdcoop
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11:34:56  <PublicServer> ***  made screenshot at 0000493A:
11:36:37  <XeryusTC> !auto
11:36:37  <PublicServer> *** XeryusTC has enabled autopause mode.
11:36:38  <PublicServer> *** Game paused (number of players)
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11:47:00  <KenjiE20> heh, screen is useful
11:47:09  <KenjiE20> there be a broken signal in that last shot
11:49:58  <PublicServer> ***  made screenshot at 00005F36:
11:50:14  <KloBass> !password
11:50:14  <PublicServer> KloBass: coughs
11:50:21  <PublicServer> *** Game still paused (number of players)
11:50:21  <PublicServer> *** Game unpaused (number of players)
11:50:21  <PublicServer> *** KloBass joined the game
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11:54:06  <avdg> !players
11:54:08  <PublicServer> avdg: Client 574 (Orange) is XeryusTC, in company 1 (Landscape Friendly Coopers)
11:54:08  <PublicServer> avdg: Client 575 (Orange) is KloBass, in company 1 (Landscape Friendly Coopers)
11:54:12  <avdg> hey
11:55:44  <PublicServer> *** KloBass has left the game (leaving)
11:55:45  <PublicServer> *** Game paused (number of players)
11:58:37  * avdg wonders if pm is online
11:59:51  *** leg3nd has joined #openttdcoop
11:59:58  <leg3nd> !password
11:59:58  <PublicServer> leg3nd: coughs
12:00:39  <PublicServer> *** Game still paused (number of players)
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12:30:15  <seandasheep> !password
12:30:15  <PublicServer> seandasheep: keeled
12:30:54  <PublicServer> *** Game still paused (number of players)
12:30:55  <PublicServer> *** seandasheep joined the game
12:31:09  <Chris_Booth> !password
12:31:09  <PublicServer> Chris_Booth: keeled
12:31:18  <PublicServer> *** Game still paused (number of players)
12:31:18  <PublicServer> *** Game unpaused (number of players)
12:31:19  <PublicServer> *** Chris Booth joined the game
12:31:20  <pugi> hi :)
12:31:29  <PublicServer> <seandasheep> hi
12:31:37  <PublicServer> <Chris Booth> hello all
12:32:24  <PublicServer> *** pug joined the game
12:32:47  <PublicServer> <Chris Booth> the MLs are very badly balanced at the moment
12:33:09  <PublicServer> <seandasheep> yh, way too many on the inner loops
12:35:01  <PublicServer> ***  made screenshot at 00007CBD:
12:36:55  <PublicServer> <Chris Booth> i have created a priority spliter at  the sawmill
12:37:45  <PublicServer> <seandasheep> good idea
12:38:23  <PublicServer> <Chris Booth> that will help alot
12:42:39  <PublicServer> <Chris Booth> SLH 05 has cleared since my hacky mod
12:43:26  <PublicServer> *** XeryusTC joined the game
12:43:36  <PublicServer> <seandasheep> im tryna get SLH02 working with accelerated prios...
12:43:54  <PublicServer> <Chris Booth> seandasheep: no point on this network
12:44:19  <PublicServer> <seandasheep> whys that?
12:44:23  <PublicServer> <XeryusTC> these trains get to topspeed in max 8 tiles :P
12:44:35  <PublicServer> <Chris Booth> my words exactly
12:44:55  <PublicServer> <seandasheep> ah well, am mostly there now :P
12:44:58  <PublicServer> <Chris Booth> seandasheep: they are only needed on SML style or slow trians
12:45:09  <PublicServer> *** Mazur joined the game
12:45:24  <PublicServer> <Mazur> Ola.
12:45:42  <PublicServer> <seandasheep> hi
12:45:57  <PublicServer> <XeryusTC> ah, malfunctioned :P
12:46:14  <PublicServer> <seandasheep> :/
12:46:29  <PublicServer> <seandasheep> meh, i'll stick to normal ones then
12:46:41  <PublicServer> <Mazur> Did I?  Could be, of course, it's been known to happen.
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12:50:03  <PublicServer> ***  made screenshot at 0001350B:
12:50:03  <PublicServer> <Mazur> Why do trains for WOOD/COAL DROP use TOWN DROP to switch lanes?
12:50:51  <PublicServer> <Chris Booth> error in an SLH somewhere
12:50:59  <PublicServer> <Chris Booth> next one you see do it
12:51:01  <PublicServer> <Chris Booth> trace it
12:51:48  *** Seberoth has quit IRC
12:52:40  <PublicServer> *** Intexon joined the game
12:52:43  <PublicServer> <Intexon> hello
12:52:46  <PublicServer> <seandasheep> hi
12:53:10  <PublicServer> <Mazur> Hey, int exion;
12:53:20  <PublicServer> <seandasheep> well whatever it was it seems to be fixed now...
12:53:21  <PublicServer> <Intexon> without the second i please ;)
12:53:58  <PublicServer> <Mazur> Yes, odd, that, I keep seeing it there somehow.
12:54:07  *** Seberoth has joined #openttdcoop
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12:56:30  <PublicServer> <seandasheep> :/
12:56:34  *** mrruben5 has joined #openttdcoop
12:56:38  <PublicServer> <pug> plant trees on/near the town
12:56:41  <PublicServer> <pug> many trees
12:57:00  *** mrruben5 has left #openttdcoop
12:57:16  <PublicServer> <seandasheep> there we go, got it :)
12:58:15  <V453000> Chris Booth: how the hell is priority splitter different from gaps :D
12:59:07  <PublicServer> *** Intexon has left the game (leaving)
12:59:54  <PublicServer> <Mazur> Whoevber was building there, I placed !jam as a way to get back there and fix signalling, because I'm train tracking.
13:00:24  <PublicServer> <seandasheep> ah ok, well it should be fixed now, as soon as a gap in the trains lets it free
13:00:24  <PublicServer> <Mazur> So if you finished the signals and the jamming is gone, it can be deleted, of course.
13:02:31  <PublicServer> <Mazur> I also wondered ealier, if it would not be better to build a proper  southwest bound SLH for those forests a touch more south-east, where there is (was) still room.
13:03:01  <PublicServer> <seandasheep> it probably would be better
13:03:50  <PublicServer> <Mazur> hm, train skipped the detour through TOWN DROP, now.
13:05:05  <PublicServer> ***  made screenshot at 00014B0A:
13:09:32  <PublicServer> <pug> okay... now only the priorities are missing
13:09:54  *** Fuco has joined #openttdcoop
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13:09:58  *** ChanServ sets mode: +v Fuco
13:12:29  <PublicServer> <Mazur> Ok, whatever was missing and caused that detour must have been fixed by someone, because the train now went correct twice in a row.
13:12:52  <PublicServer> <pug> maybe that was my fault
13:13:13  <PublicServer> <Mazur> The detoure o9r the fix?
13:13:26  <PublicServer> <pug> i removed 4 tiles of the ml for 5 seconds because i terraformed below it
13:13:36  <PublicServer> <pug> at slh7
13:13:43  <PublicServer> <XeryusTC> this station walking is silly
13:13:56  <PublicServer> <XeryusTC> a station at slh 2 has a walk to slh 5
13:14:01  <PublicServer> <Mazur> No, we didn;t apss near there, pug.
13:14:06  <PublicServer> <XeryusTC> there's even a body of water in between :o
13:14:07  <PublicServer> <Mazur> pass.
13:14:10  <PublicServer> <pug> okay :D
13:16:10  <PublicServer> <pug> there are different priorities everywhere...
13:16:10  *** avdg has quit IRC
13:16:16  <PublicServer> <pug> <.<
13:17:24  *** avdg has joined #openttdcoop
13:17:53  <avdg> :(
13:17:57  <avdg> disconnections
13:18:08  <PublicServer> <XeryusTC> slh 6 is in an odd location
13:20:07  <PublicServer> ***  made screenshot at 00017986:
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13:22:51  <avdg> right :(
13:22:59  <PublicServer> <Chris Booth> morning avdg
13:23:10  <avdg> goodevening
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13:24:10  <PublicServer> <XeryusTC> is someone else building near Malborough?
13:24:18  <PublicServer> <Chris Booth> no i am signing
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13:24:25  <PublicServer> <Chris Booth> just a suggestion
13:24:50  <PublicServer> <XeryusTC> crap :s
13:25:08  <avdg> think bro opened some connection… *checks*
13:26:23  <PublicServer> <XeryusTC> leave the road
13:26:28  <PublicServer> <Chris Booth> why XeryusTC?
13:26:44  <PublicServer> <XeryusTC> because towns will not grow if there isnt a piece of road :P
13:26:48  <PublicServer> <pug> i think i made my first four priorities working :D
13:27:26  <PublicServer> <pug> slh 07 is ready to use
13:28:25  <PublicServer> <XeryusTC> Chris Booth: if you dont put down road you need to buy a 5x5 patch
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13:32:15  <PublicServer> <Mazur> Is htat why I saw those bits of road (0)?
13:32:31  <PublicServer> <XeryusTC> yes :P
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13:33:02  <PublicServer> <Mazur> Hemmed in like they were they'll not grow, either.
13:34:00  <PublicServer> <pug> someone is making slow curves at slh02 :(
13:34:19  <PublicServer> <pug> ah, he noticed :P
13:35:05  <PublicServer> <XeryusTC> yes, ofcourse i do :P
13:35:09  <PublicServer> ***  made screenshot at 00019D6B:
13:35:19  <PublicServer> <pug> may i ask what you are planning to do?
13:35:49  <PublicServer> <XeryusTC> make a SLH there
13:36:02  <PublicServer> <Chris Booth> XeryusTC: sync?
13:36:09  <PublicServer> <pug> between slh5 and slh2?
13:36:09  <PublicServer> <XeryusTC> seperate line to the south :P
13:36:16  <PublicServer> <pug> hm okay
13:36:24  <PublicServer> <Mazur> For all those woodies to the SW.
13:36:52  <PublicServer> <XeryusTC> indeed
13:37:37  <PublicServer> <XeryusTC> hmm, stupid forest :s
13:38:08  <PublicServer> <Chris Booth> XeryusTC:  like that?
13:38:17  <PublicServer> <XeryusTC> i've got some extra waiting space like this :P
13:38:22  <PublicServer> <XeryusTC> but yes, that's possible too :P
13:38:30  <PublicServer> <Chris Booth> you can have waiting space my way
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13:39:55  <Harro> !password
13:39:55  <PublicServer> Harro: legals
13:40:32  <Harro> !help
13:40:32  <PublicServer> Harro:
13:40:40  *** Harro is now known as WisePotato
13:40:57  <WisePotato> !download
13:40:57  <PublicServer> WisePotato: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
13:41:08  <WisePotato> !download win64
13:41:08  <PublicServer> WisePotato:
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13:45:07  <PublicServer> <XeryusTC> who helped me @ slh 8?
13:45:14  <PublicServer> <pug> i think chris
13:45:24  <PublicServer> <pug> i did 2-3 lines... not real work
13:45:28  <PublicServer> <Mazur> I only watched.
13:45:30  <PublicServer> <Chris Booth> i wouldnt class that as help XeryusTC
13:45:33  <PublicServer> <Chris Booth> i hendered you
13:45:36  <PublicServer> <Chris Booth> but it was me
13:45:48  <PublicServer> <XeryusTC> it was the first time it wasnt that annoying :P
13:46:11  <PublicServer> <XeryusTC> about the first time someone helped me and it wasnt annoying :P
13:46:36  <PublicServer> <Mazur> The first time!  Was is special for you, too?
13:46:50  <PublicServer> <XeryusTC> xD
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13:47:44  <WisePotato>        where do i install the grf pack?
13:47:58  <PublicServer> <pug> put it into /data folder
13:48:01  <WisePotato> k
13:48:02  <WisePotato> ty
13:48:33  <PublicServer> <pug> okay, i have some cake to eat now :D
13:48:58  <WisePotato> !password
13:48:58  <PublicServer> WisePotato: legals
13:49:54  <WisePotato> i sitll get newgrf mismatch
13:50:08  <PublicServer> <XeryusTC> check bananas
13:50:11  <PublicServer> ***  made screenshot at 00019FF0:
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13:50:41  <WisePotato> i put the download in the /data/ but it still doesnt work :S
13:50:57  <PublicServer> <XeryusTC> check online content
13:51:05  <planetmaker> !grf
13:51:05  <PublicServer> planetmaker: (Version 7.3)
13:51:06  <PublicServer> <Mazur> Or did I anticipate wrong?
13:51:25  <PublicServer> <Mazur> apoparently not.
13:51:31  <WisePotato> k ty
13:51:36  <phatmatt> !password
13:51:36  <PublicServer> phatmatt: parish
13:51:49  <planetmaker> WisePotato: and you unpacked the zip in the data folder?
13:51:54  <PublicServer> *** phatmatt joined the game
13:51:59  <PublicServer> *** Player has joined spectators
13:52:00  <WisePotato> it allready worked :)
13:52:06  <planetmaker> alright
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13:52:10  <PublicServer> *** Player has changed his/her name to wisepotato
13:53:07  <PublicServer> <Combuster> Grendchurch Woods looks extremely walked
13:53:43  <PublicServer> <Combuster> takes forests in a total area of 32x43 tiles
13:53:44  <PublicServer> <XeryusTC> it is
13:53:59  <PublicServer> <Combuster> reconnect?
13:54:03  <PublicServer> <Chris Booth> who is being silly and making a loop back on that SLH?
13:54:47  <WisePotato> uhm how can i get those messages at the bottom gone?
13:55:42  <PublicServer> <XeryusTC> i am in the progress of making Bealeigh woods etc connect to the other half :P
13:56:43  <PublicServer> <Mazur> Penultimate icon at the top of the window has a drop down menu, one of hte options allows you to change those messages.
13:57:17  <PublicServer> <Combuster> loopytrains
13:57:19  <WisePotato> the -what- icon?
13:57:44  <KenjiE20> @dict penultimate
13:57:45  <Webster> KenjiE20: wn: penultimate adj : next to the last; "the author inadvertently reveals the murderer in the penultimate chapter"; "the figures in the next-to-last column" [syn: {next-to-last}] n : the next to last syllable in a word [syn: {penult}, {penultima}]
13:58:02  <WisePotato> thank you
13:58:04  <WisePotato> :)
13:58:05  <PublicServer> <pug> cake has been eaten :]
13:58:08  <WisePotato> also, learned new word
13:58:28  <PublicServer> <XeryusTC> if you remove a big production farm from a station be sure to remove some of the trains :P
13:58:33  <PublicServer> <Mazur> Yeah, sorry about that.
13:58:43  <PublicServer> <Mazur> I meant about the word.
13:59:45  <PublicServer> <wisepotato> ugly bridge.
13:59:51  <PublicServer> <wisepotato> :P
14:00:12  <PublicServer> <XeryusTC> even uglier turn :P
14:00:42  <PublicServer> <Mazur> Not the turn of the century, then.
14:01:12  <PublicServer> <XeryusTC> nope
14:02:04  <PublicServer> <Combuster> lots of baleigh woods loopytrains
14:02:16  <PublicServer> <XeryusTC> fixed now ;)
14:02:21  <PublicServer> <wisepotato> loopeh
14:03:00  <PublicServer> <XeryusTC> oh, leading to a quite proper SL jam atm :o
14:03:43  <PublicServer> <Mazur> You'd hardly notice.
14:04:02  <PublicServer> <XeryusTC> made a chooser more foced :P
14:04:05  <PublicServer> <XeryusTC> should work better now
14:04:47  <PublicServer> <Chris Booth> nice work XeryusTC
14:04:52  <PublicServer> <XeryusTC> thanks :)
14:05:04  <Zaitzev> hey people
14:05:13  <PublicServer> ***  made screenshot at 000122F7:
14:05:28  <PublicServer> *** wisepotato has joined company #1
14:05:45  <PublicServer> <Mazur> Hai, Zai.
14:07:28  <PublicServer> <Chris Booth> that area is much neater now
14:07:35  <PublicServer> <XeryusTC> indeed
14:07:38  <PublicServer> <XeryusTC> and that was my goal
14:08:12  <PublicServer> <XeryusTC> and fixing the huge area (and traffic) of SL 2
14:09:09  <PublicServer> <Chris Booth> XeryusTC: is !here meant to be disconected still?
14:09:24  <PublicServer> <XeryusTC> no :P
14:09:32  <PublicServer> <Chris Booth> just checking
14:09:39  <PublicServer> <XeryusTC> forgot about that one :s
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14:10:55  <PublicServer> <XeryusTC> brb shower
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14:20:16  <PublicServer> ***  made screenshot at 0000D374:
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14:25:26  <PublicServer> <wisepotato> @ slh 5 whatcha doin? :) i wanna know
14:28:32  <PublicServer> <Chris Booth> XeryusTC: i removed the merge b4 split 100% in MSH 04
14:29:00  <PublicServer> <wisepotato> uhm
14:29:10  <PublicServer> <wisepotato> i havent played openttd in a while, explain please? :)
14:29:38  <PublicServer> <XeryusTC> Chris Booth: cool :D
14:30:06  <PublicServer> <Chris Booth> ok if you make trains join the ML befor the same trains in the same junction leave the ML you are likely to jam
14:30:12  <PublicServer> <wisepotato> mkay
14:30:37  <PublicServer> <Chris Booth> this main issue of a cloverleaf junction
14:30:49  <PublicServer> <wisepotato> i just made something i onlyknew how to make... but not the name
14:31:04  <PublicServer> <wisepotato> so that trains on one track go faster in stead of waiting their turn
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14:31:38  <PublicServer> <Chris Booth> you made it on this map?
14:31:38  <PublicServer> <wisepotato> yeah near where you were building
14:31:48  <PublicServer> <wisepotato> i put up a sign
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14:31:54  <PublicServer> <wisepotato> whats that called? :P
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14:31:59  <PublicServer> <Chris Booth> a prior
14:32:02  <PublicServer> <wisepotato> o right
14:32:17  <PublicServer> <wisepotato> dunno if there is supposed to be one over there though
14:32:20  <PublicServer> <Chris Booth> but i would have it there
14:32:48  <PublicServer> <wisepotato> and i moved the tunnels a bit more to the right
14:33:15  <PublicServer> <wisepotato> its not working anymore :S
14:33:16  <PublicServer> <wisepotato> \
14:34:00  <PublicServer> <wisepotato> ah ok fixed it
14:34:09  <PublicServer> <Mazur> Signals on the prio itself wrong way round?
14:34:15  <PublicServer> <wisepotato> ?
14:34:19  <PublicServer> <wisepotato> oh
14:34:22  <PublicServer> <wisepotato> woops :p
14:34:50  <PublicServer> <Chris Booth> wisepotato: i would have a prior there if i were you
14:34:53  <PublicServer> <Mazur> *whistles and polishes his  nails*
14:35:04  <PublicServer> <wisepotato> so its ok there?
14:35:18  <PublicServer> ***  made screenshot at 000163C4:
14:35:22  <PublicServer> <Chris Booth> its fine but the busiest line it the line from the station
14:35:26  <PublicServer> <Chris Booth> not the main line
14:35:41  <PublicServer> <wisepotato> so other way around?
14:35:54  <PublicServer> <Chris Booth> if i were you have a prior yes
14:35:59  <PublicServer> <wisepotato> ok will do
14:36:11  <PublicServer> <Mazur> No prio at all, probably, so neither gets hindered more than neccesary?
14:36:27  <PublicServer> <wisepotato> well there has to be one that has more trains i guess?
14:38:24  <PublicServer> <wisepotato> why a prio in front of a tunnel?
14:38:37  <PublicServer> <wisepotato> oh i get it
14:38:38  <PublicServer> <Chris Booth> get a better traffic split over the MLs
14:38:47  <PublicServer> <wisepotato> so they dont stand still if tunnel is taken
14:38:51  <PublicServer> <wisepotato> or what?
14:38:54  <PublicServer> <wisepotato> no i dont get it :P
14:39:06  <PublicServer> <wisepotato> oh
14:39:11  <PublicServer> <wisepotato> i get it, two double main lines
14:39:12  <PublicServer> <wisepotato> d'oh.
14:39:13  <PublicServer> <Chris Booth> i will show you
14:39:24  <PublicServer> <Chris Booth> see
14:40:16  <PublicServer> <Mazur> It needs perhaps a flip-flop of some kind, to the alternate between tunnels.
14:40:34  <PublicServer> <Mazur> Now most go to hte top-right ML.
14:40:37  <PublicServer> <Chris Booth> na just use the prior and penalty
14:45:38  <PublicServer> <Chris Booth> well for now my job is done here
14:45:41  <PublicServer> <Chris Booth> no more jams
14:46:08  <PublicServer> <wisepotato> so why dont we add more trains?
14:46:21  <PublicServer> <Chris Booth> we do
14:46:24  <PublicServer> <Chris Booth> keep addind
14:46:35  <PublicServer> <wisepotato> you are doing that right now?:
14:46:38  <PublicServer> <Chris Booth> then soon it will need more fixes :)
14:46:44  <PublicServer> <Chris Booth> na not me
14:48:20  <PublicServer> *** 0DM has left the game (connection lost)
14:50:20  <PublicServer> ***  made screenshot at 0001C2E8:
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14:51:11  <PublicServer> <Mazur> We add trains as stations need them, and by adding new stations to the network.
14:51:32  <PublicServer> <wisepotato> im making a new station atm
14:52:16  <PublicServer> <Mazur> Just make sure to connect it to a SL and not the ML itself.
14:52:21  <PublicServer> <wisepotato> i wont
14:52:25  <PublicServer> <wisepotato> i hope.
14:52:28  <PublicServer> <wisepotato> ;)
14:56:45  <pugi> !password
14:56:45  <PublicServer> pugi: balder
14:57:01  <PublicServer> *** pug joined the game
14:57:19  <PublicServer> <Mazur> Hai, Pugli.
14:57:32  <PublicServer> <pug> hi ;)
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15:05:22  <PublicServer> ***  made screenshot at 0001BEE6:
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15:35:26  <PublicServer> ***  made screenshot at 0001D6D5:
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15:36:15  <jondisti> !password
15:36:15  <PublicServer> jondisti: clergy
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15:50:28  <PublicServer> ***  made screenshot at 00025D3E:
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16:05:30  <PublicServer> ***  made screenshot at 00034F16:
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16:08:49  <PublicServer> <XeryusTC> wtf @ priority splitter?
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16:14:03  <PublicServer> <XeryusTC> oh
16:14:14  <PublicServer> <XeryusTC> i've been wondering why the wood exit keeps jamming
16:14:27  <PublicServer> <XeryusTC> but it merges all traffic into one lane per direction :s
16:16:45  *** benom has quit IRC
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16:20:33  <PublicServer> ***  made screenshot at 0002634E:
16:21:48  <Zaitzev> !password
16:21:49  <PublicServer> Zaitzev: scouts
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16:35:35  <PublicServer> ***  made screenshot at 00025344:
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16:37:55  <F223> !password
16:37:55  <PublicServer> F223: hymned
16:38:35  <PublicServer> *** F223 joined the game
16:39:09  <PublicServer> <F223> hey everyone
16:39:19  <PublicServer> <Zaitzev> hi
16:45:34  <avdg> !password
16:45:34  <PublicServer> avdg: hymned
16:46:14  <PublicServer> *** avdg joined the game
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16:46:17  <PublicServer> <avdg> hey
16:46:31  <PublicServer> <avdg> :) pretty buzy
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16:50:37  <PublicServer> ***  made screenshot at 00017596:
16:51:43  <PublicServer> <avdg> uh did someone noticed the unbalanced traffic
16:51:50  <PublicServer> <avdg> @sawmill
16:52:22  <PublicServer> <F223> very yes
16:52:41  <PublicServer> <avdg> what do you think about removing that junction after the station?
16:53:06  <PublicServer> <F223> try it
16:54:25  <PublicServer> <jond1sti> wtf is this
16:54:36  <PublicServer> <avdg> ?
16:54:43  <PublicServer> <jond1sti> other lane has only west connection and other only south
16:54:45  <PublicServer> <jond1sti> @MSH
16:54:55  <PublicServer> <avdg> 3?
16:55:00  <PublicServer> <jond1sti> yes
16:55:03  <PublicServer> <avdg> wtf
16:55:14  <PublicServer> <jond1sti> no wonder they prefer only other track
16:55:49  <PublicServer> <avdg> test reverted
16:56:45  <PublicServer> <avdg> thats bad for the pickup :)
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17:00:29  <PublicServer> <F223> 400 trains!
17:00:38  <PublicServer> <avdg> whoo
17:04:06  <PublicServer> <avdg> ??
17:04:12  <PublicServer> <jond1sti> ?
17:04:25  <PublicServer> <avdg> are these the missing connections?
17:04:38  <PublicServer> <jond1sti> trying to figure out how connect other track
17:05:03  <PublicServer> <jond1sti> 'this to west' sign
17:05:39  <PublicServer> ***  made screenshot at 00025547:
17:05:47  <PublicServer> <jond1sti> i got it
17:06:17  <PublicServer> <F223> wood/coal drop is jammed
17:06:35  <PublicServer> <avdg> heuge traffic
17:06:52  <PublicServer> <avdg> it would need extra lines in less then a few years
17:08:11  <PublicServer> <avdg> that looks like hacking :p
17:08:18  <PublicServer> <jond1sti> ?
17:08:22  *** Benom has quit IRC
17:08:28  <PublicServer> <avdg> adding a track in a waitingzone
17:11:07  *** benom has joined #openttdcoop
17:13:28  <PublicServer> <jond1sti> MSH 04-MSH03 needs more tracks...
17:14:04  <PublicServer> <avdg> since when do we call BBH MSH?
17:14:18  <PublicServer> <avdg> *just asking*
17:14:21  <PublicServer> <jond1sti> we're not
17:14:36  <PublicServer> <jond1sti> we're calling a hub that connects mainstation to mainline a mainstation hub
17:14:43  <PublicServer> <jond1sti> aka MSH
17:14:44  <PublicServer> <avdg> oh
17:17:39  <planetmaker> avdg: there's a difference ;-)
17:17:48  <planetmaker> what jondisti says :-)
17:17:49  <PublicServer> <avdg> :p i know it now
17:18:10  <PublicServer> <avdg> but pm, just about that newgrf problem
17:18:35  <PublicServer> <avdg> it looks like I get only some newgrf downloaded on 1.1.0, is that normal?
17:18:41  <PublicServer> <avdg> uh 1.0.1
17:19:27  <KenjiE20> yes
17:19:44  <PublicServer> <avdg> k
17:20:41  <PublicServer> ***  made screenshot at 0002365E:
17:20:44  <planetmaker> avdg: as newgrf author I can chose the minimum and maximum required version
17:20:47  <PublicServer> <jond1sti> sawmill's a lot better now
17:21:00  <planetmaker> which makes sense if I use features not available in some version or which break in another
17:21:11  <PublicServer> <avdg> k
17:21:42  <PublicServer> <avdg> but I tried to download the newgrf required for the server
17:21:44  <planetmaker> or if I don't want all those stable players to play with a testing newgrf :-P
17:21:46  <PublicServer> <avdg> and that failed
17:21:59  <planetmaker> that usually should work, if you do that from the server join lobby
17:22:12  <PublicServer> <avdg> yeah, what I thought
17:22:30  <planetmaker> but didn't work?
17:22:39  <planetmaker> which newgrf?
17:22:48  <KenjiE20> there's a stable vs nightly option too afaik
17:22:49  <PublicServer> <avdg> luukland server
17:22:53  <KenjiE20> not just revNo
17:23:14  <planetmaker> KenjiE20: it's actually the internal version string
17:23:19  <planetmaker> which is one number to fit all
17:23:30  <KenjiE20> string or number?
17:23:37  <planetmaker> stable = number + 0x80000000
17:23:37  <PublicServer> *** Combuster has joined spectators
17:23:46  <planetmaker> or something like that
17:24:01  <planetmaker> s/number/revision/
17:25:27  <planetmaker> for example the current 2cctrainset v2beta (or so) is only available for nightlies. Maybe now also for 1.0.1
17:26:30  <KenjiE20> avdg; all Luuk's servers work fine for me
17:26:56  <PublicServer> <avdg> hmm I think its the compile
17:27:45  <KenjiE20> be sure you're on tag and not trunk (see that before)
17:27:48  <KenjiE20> seen*
17:27:49  <PublicServer> <avdg> kenji: os?
17:28:05  <PublicServer> <avdg> yes, versions are correct
17:28:12  <KenjiE20> win32, not that it should matter
17:28:19  <PublicServer> <avdg> hmm
17:28:24  <PublicServer> <avdg> im on osx
17:28:36  <KenjiE20> oh, see teh ottd site
17:28:43  <KenjiE20> there was a thing about zlib
17:28:46  <PublicServer> <avdg> problems about the zlib was on linux and osx I thought
17:28:48  <PublicServer> <avdg> yeah
17:29:25  <PublicServer> <avdg> I've updated my macport recently *looks up zlib version*
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17:32:14  <avdg> looks like its at the latest release
17:35:43  <PublicServer> ***  made screenshot at 00026F7B:
17:39:55  <PublicServer> <avdg> *get idea again*
17:45:58  <pugi> !password
17:45:58  <PublicServer> pugi: fawned
17:46:15  <PublicServer> *** pug joined the game
17:47:35  *** fonsinchen has joined #openttdcoop
17:50:45  <PublicServer> ***  made screenshot at 00026B4D:
17:51:09  <PublicServer> *** F223 has left the game (leaving)
17:59:20  *** mr_trousers has joined #openttdcoop
17:59:24  <mr_trousers> !password
17:59:24  <PublicServer> mr_trousers: typist
18:01:03  *** theholyduck has quit IRC
18:03:09  *** KyleS has joined #openttdcoop
18:03:42  <KyleS> !password
18:03:42  <PublicServer> KyleS: typist
18:03:54  <PublicServer> *** KyleS joined the game
18:03:56  <PublicServer> <avdg> hey kyles
18:03:56  <PublicServer> *** Player has joined spectators
18:04:11  <PublicServer> <jond1sti> Player: change your name
18:04:16  <PublicServer> <avdg> :p
18:04:21  <PublicServer> <avdg> is bot lazy?
18:04:30  <PublicServer> <KyleS> hello
18:05:47  <PublicServer> ***  made screenshot at 0001BD27:
18:05:50  <PublicServer> <avdg> player (last joiner): pls change your name
18:06:10  <PublicServer> <pug> or we will crash your computer
18:06:20  <PublicServer> <pug> :D
18:06:27  <PublicServer> <avdg> :p
18:07:05  *** Jannis has joined #openttdcoop
18:07:07  <Jannis> !password
18:07:07  <PublicServer> Jannis: ramble
18:07:17  <PublicServer> *** Jannis joined the game
18:07:37  <PublicServer> <avdg> hi Jannis
18:08:14  <PublicServer> <avdg> houston we have a nameproblem? :p
18:08:37  <pugi> player should be mr_trousers
18:08:59  <PublicServer> <Jannis> hi
18:10:01  <PublicServer> <avdg> lol?
18:10:27  <PublicServer> <jond1sti> ?
18:10:32  <PublicServer> <avdg> hmmm
18:12:17  <PublicServer> <pug> ending pbs with two-way-signal is good to prevent bugs
18:12:30  <PublicServer> <jond1sti> not with this case
18:12:33  <PublicServer> <pug> :P
18:12:35  <PublicServer> <pug> i know :D
18:12:38  *** fonsinchen has quit IRC
18:12:52  <PublicServer> <jond1sti> since they choose whatever is free then :P
18:13:00  <PublicServer> <avdg> big jam :o
18:13:04  <PublicServer> <jond1sti> where?
18:13:08  <PublicServer> <pug> hm ok
18:13:37  <PublicServer> <avdg> lets try something
18:13:41  <PublicServer> <Zaitzev> :)
18:14:42  <PublicServer> <avdg> :p
18:14:50  <PublicServer> <avdg> that pbs does a great job
18:15:41  *** Razmir has left #openttdcoop
18:15:50  <PublicServer> <avdg> i like it :p
18:16:02  <PublicServer> <jond1sti> where?
18:16:15  <PublicServer> <avdg> but I'll remove that sign
18:16:24  <PublicServer> <avdg> 2...
18:16:25  <PublicServer> <avdg> 1...
18:16:31  <PublicServer> <pug> gone :O
18:16:43  <PublicServer> <avdg> north of MSH 03
18:17:44  <PublicServer> *** Jannis has left the game (leaving)
18:18:06  *** Jannis has left #openttdcoop
18:18:10  *** theholyduck has joined #openttdcoop
18:20:49  <PublicServer> ***  made screenshot at 0001BB66:
18:22:21  <PublicServer> <avdg> hmm
18:22:34  <PublicServer> <avdg> sawmill goods pickup should be moved, now we have the space
18:22:55  <PublicServer> *** jond1sti has joined spectators
18:24:27  *** mr_trousers has quit IRC
18:26:12  *** theholyduck has quit IRC
18:28:54  <PublicServer> <avdg> hmm im having problem with copying the right station
18:28:59  <PublicServer> *** KyleS has left the game (leaving)
18:29:02  *** KyleS has left #openttdcoop
18:33:57  <PublicServer> <avdg> station moved :)
18:34:06  *** Qanael has joined #openttdcoop
18:35:03  *** theholyduck has joined #openttdcoop
18:35:51  <PublicServer> ***  made screenshot at 000050AC:
18:36:37  <PublicServer> *** Player has left the game (connection lost)
18:38:22  <PublicServer> <Zaitzev> avdg, was it you on the sawmill?
18:38:32  <PublicServer> <avdg> the movement?
18:38:34  <PublicServer> <avdg> yeah
18:38:40  <PublicServer> <Zaitzev> i saw just now, why was it placed two-way signals at station exits?
18:39:00  <PublicServer> <avdg> pbs
18:39:07  <PublicServer> <Zaitzev> hum
18:39:16  <PublicServer> <avdg> so the traffic is better balanced
18:39:33  <PublicServer> <Zaitzev> well, the entry isn't really well balanced, is it?  ;p
18:39:34  <PublicServer> *** pug has left the game (leaving)
18:39:38  <PublicServer> <avdg> :)
18:39:46  <PublicServer> <avdg> you mean that shifter?
18:40:02  <PublicServer> <avdg> im confused
18:40:18  <PublicServer> <Zaitzev> also, you say balancing with two-ways, i don't get how that's any different from a one-way
18:40:24  <PublicServer> <Zaitzev> :)
18:40:41  <PublicServer> <avdg> 2way just have more penalty when they are red
18:40:57  <PublicServer> <avdg> actually, there penalty is very high
18:41:04  <PublicServer> <Zaitzev> penalty how?
18:41:15  <PublicServer> <avdg> take it like resistance
18:41:27  <PublicServer> <avdg> how more resistance on a route, how more you dislike it
18:41:57  <PublicServer> <Zaitzev> hum
18:42:19  <F223> !password
18:42:19  <PublicServer> F223: hustle
18:42:21  <PublicServer> <avdg> you don't go against the wind if you can go with it, no?
18:42:22  <PublicServer> <Zaitzev> i get the concept, just not the execution
18:42:29  <PublicServer> *** F223 joined the game
18:45:40  <Razaekel> !dl win32
18:45:40  <PublicServer> Razaekel:
18:47:11  <PublicServer> *** Zaitzev has left the game (connection lost)
18:48:07  <Zaitzev> -.-
18:48:10  <PublicServer> <avdg> ?
18:48:13  <KloBass> !password
18:48:13  <PublicServer> KloBass: hustle
18:48:22  <Zaitzev> i think i lost connection
18:48:31  <PublicServer> *** KloBass joined the game
18:49:37  <Zaitzev> it's still 10th November =p
18:50:02  <Razaekel> !password
18:50:02  <PublicServer> Razaekel: hustle
18:50:21  <PublicServer> *** Razaekel joined the game
18:50:53  <PublicServer> ***  made screenshot at 00018A24:
18:56:29  <PublicServer> <Razaekel> im tempted to add a 50/50 split logic
18:56:39  <PublicServer> <avdg> im noobish in it
18:56:40  <PublicServer> <avdg> :p
18:56:56  <PublicServer> <avdg> hmm
18:57:08  <PublicServer> <avdg> i guess its due the orders
18:57:20  <PublicServer> <avdg> better
18:57:44  <PublicServer> <avdg> now the logics :p
18:58:03  *** seandasheep has joined #openttdcoop
18:58:08  <seandasheep> !password
18:58:08  <PublicServer> seandasheep: rehash
18:58:30  <PublicServer> <avdg> hey seandasheep
18:58:39  <seandasheep> hey :)
18:58:55  <PublicServer> *** seandasheep joined the game
18:58:58  <seandasheep> wow, my connection is ridiculous :/
18:59:11  <PublicServer> <Razaekel> yes it is
19:00:29  <PublicServer> <avdg> logic just has a few errors :p
19:00:30  <PublicServer> <KloBass> may i connect something?
19:00:45  <PublicServer> <avdg> what are you connecting?
19:00:48  <PublicServer> <avdg> :p
19:00:49  <PublicServer> <KloBass> nothing
19:00:50  <Chris_Booth> !password
19:00:50  <PublicServer> Chris_Booth: rehash
19:00:55  <PublicServer> <KloBass> but found one coal mine
19:00:59  <PublicServer> <KloBass> and want to try :)
19:01:03  <PublicServer> *** Chris Booth joined the game
19:01:09  <PublicServer> <avdg> mark it with a sign
19:01:24  <PublicServer> <KloBass> done
19:01:45  *** Zaitzev has quit IRC
19:02:10  <PublicServer> <seandasheep> yh, methinks we could do with an SLH there...
19:02:42  <PublicServer> <KloBass> good ill look into my handbook and try to bastle something
19:03:15  <PublicServer> <avdg> pfff... trains are too slow
19:03:56  <PublicServer> <Chris Booth> you cant make a flip flop without realy fast trains
19:04:01  <PublicServer> <Chris Booth> such as logic trains
19:04:09  <PublicServer> <Razaekel> phooey
19:04:39  <PublicServer> <Chris Booth> try and load the line
19:04:45  <PublicServer> <Chris Booth> and you will see what will happen
19:04:49  <PublicServer> <Chris Booth> its a shame though
19:05:55  <PublicServer> ***  made screenshot at 0000917E:
19:07:00  <PublicServer> <avdg> lol
19:07:35  <PublicServer> <avdg> that low reaction is indeed the sillent murder
19:08:39  <PublicServer> <avdg> but it fails always at the same side
19:09:13  <PublicServer> *** Chris Booth has left the game (connection lost)
19:09:56  <PublicServer> <KloBass> :(
19:10:00  <PublicServer> <KloBass> som1 stole my mine
19:10:17  <PublicServer> <seandasheep> sorry, just gioving you ideas...
19:10:34  <PublicServer> <KloBass> heh
19:10:38  <PublicServer> <KloBass> iam doing laundry
19:10:46  <PublicServer> <KloBass> so did no seen whole thing
19:11:46  <PublicServer> <avdg> ah...
19:12:00  <PublicServer> <avdg> played a bit with, now its always on the other side
19:12:16  <PublicServer> <avdg> uh nope :p
19:12:59  <PublicServer> <avdg> whoops
19:13:35  <PublicServer> <Razaekel> wtf
19:13:38  <PublicServer> <Razaekel> atlantis?
19:14:14  <PublicServer> <avdg> lol
19:15:03  <PublicServer> *** jond1sti has joined company #1
19:16:21  <PublicServer> <avdg> ummm too many oil trains?
19:16:31  <PublicServer> <KloBass> oh got those lr-lr :-D
19:16:47  <PublicServer> <KloBass> god
19:16:54  <PublicServer> <avdg> lol, I thought it was a dance
19:18:44  <PublicServer> <seandasheep> so what is this thingymajig meant to do by the oil pickup station?
19:20:58  <PublicServer> ***  made screenshot at 0000D71D:
19:24:52  <PublicServer> <avdg> lol, check the unblocker
19:24:54  *** Qanael has quit IRC
19:25:34  <PublicServer> <seandasheep> so whats it sposed to do, just split trains into 2 lines evenly?
19:26:12  <PublicServer> *** Razaekel has left the game (leaving)
19:26:42  <PublicServer> <avdg> yeah
19:26:49  <PublicServer> <avdg> lol?
19:27:02  <PublicServer> <avdg> wrong lines i guess
19:27:32  <PublicServer> <seandasheep> im actually a total noob when it comes to logic shizz
19:27:44  <PublicServer> <avdg> im a noob with this one :)
19:27:49  <PublicServer> <jond1sti> where is it?
19:27:53  <PublicServer> <avdg> you got the princible of the notgate?
19:28:02  <PublicServer> <seandasheep> suningdore woods
19:28:13  <PublicServer> <avdg> getminister checkpoint
19:28:16  <PublicServer> <seandasheep> urm, not really, well, not in tt land anyhoo
19:28:24  <PublicServer> <avdg> getminster*
19:28:37  <PublicServer> <KloBass> what is that?
19:28:40  <PublicServer> <avdg> its just a prio and a listener
19:28:41  <PublicServer> <KloBass> @getminster
19:29:05  <PublicServer> <avdg> and a small circle
19:29:11  <PublicServer> <avdg> filled up with signals
19:29:23  <PublicServer> <seandasheep> lost me at listener...
19:31:41  <KloBass> seandasheep: you here?
19:31:53  <PublicServer> <seandasheep> yh?
19:32:25  <PublicServer> <avdg> prio detects the trains not in the waitingplace
19:32:46  <PublicServer> <avdg> so long the trains are moving, the space between them is bigger then the waitingplace
19:32:51  <PublicServer> <seandasheep> right, so when it's there it shows red...
19:33:18  <PublicServer> <avdg> it makes it green :p
19:35:46  <PublicServer> <avdg> got it, or too hard to understand?
19:36:00  <PublicServer> ***  made screenshot at 00017F94:
19:36:00  <PublicServer> <seandasheep> urm, im failing atm :S
19:36:05  <PublicServer> <avdg> no problem
19:36:19  <PublicServer> <avdg> just focus on the moment when the input gets red
19:36:25  <PublicServer> <seandasheep> so it goes green when there is a train that isn't in the waiting space...
19:36:44  <PublicServer> <avdg> nope
19:36:45  <PublicServer> <avdg> :p
19:36:52  <PublicServer> <avdg> but thats not the focus
19:37:04  <PublicServer> <avdg> the notgate inverts a signal
19:37:16  <PublicServer> <avdg> thats the most important part of the design
19:37:34  <PublicServer> <avdg> signal out != signal in
19:37:40  <PublicServer> <avdg> in logic language
19:38:15  <PublicServer> <seandasheep> yh, i undersatnd that part, just how come sometimes the output goes green, but others it doesn't...
19:38:46  <PublicServer> <seandasheep> because often they are both red
19:38:58  <PublicServer> <avdg> lets do it slowmotion
19:39:16  <PublicServer> <seandasheep> yh, good idea :)
19:39:38  <PublicServer> <avdg> that train i builded, you may touch it so much you like :p
19:39:40  <PublicServer> <avdg> k :)
19:39:48  <PublicServer> <avdg> pls dont crash it :p
19:39:57  <PublicServer> <seandasheep> hehe, ok :)
19:40:29  <PublicServer> <avdg> ok
19:40:36  <PublicServer> <avdg> touch it :p
19:40:44  <PublicServer> *** jond1sti has joined spectators
19:41:09  <PublicServer> <avdg> see them going to the waitingspot?
19:41:22  <PublicServer> <seandasheep> yh, i see...
19:41:31  <PublicServer> <seandasheep> so how does that make it green?
19:41:33  <PublicServer> <avdg> just enough space to fit it and clear the track behind it
19:41:35  <PublicServer> <seandasheep> oooh
19:41:48  <PublicServer> <seandasheep> when they are both in, it shows green
19:41:53  <PublicServer> <avdg> yeah
19:42:27  <PublicServer> <avdg> so, trains in the dangerzone makes the output red
19:43:04  <PublicServer> <seandasheep> yh, makes a lot more sense now :)
19:43:58  <PublicServer> <avdg> so, its too easy now? or not?
19:44:00  <PublicServer> <avdg> :p
19:44:18  <PublicServer> <seandasheep> well, not too easy, but a lot easier
19:44:24  <PublicServer> <seandasheep> should be able to build one now :)
19:44:32  <PublicServer> <avdg> try to build it :)
19:45:09  <PublicServer> <avdg> trains are not needed now :p
19:45:20  <PublicServer> <seandasheep> ah well :P
19:45:48  <PublicServer> <avdg> look at where im editing
19:46:00  <PublicServer> <avdg> no signal
19:46:00  <PublicServer> <seandasheep> ooh :/
19:46:05  <PublicServer> <seandasheep> yh, needs an exit sig
19:46:29  *** Mehdorn has joined #openttdcoop
19:46:29  <PublicServer> <avdg> build it somewhere else :p
19:48:17  <PublicServer> <avdg> :)
19:48:26  <PublicServer> <seandasheep> yep, defo makes more sense :)
19:48:35  <PublicServer> <avdg> defo?
19:48:43  <PublicServer> <seandasheep> definately
19:48:47  <PublicServer> <avdg> ah :p
19:49:10  <PublicServer> <seandasheep> sorry, maybe cumbrian slang im using, i don't even know if im using it :p
19:49:22  <PublicServer> <avdg> :p
19:49:27  <PublicServer> <avdg> np
19:49:47  <PublicServer> <avdg> we're all using at least 1 type of slang
19:50:13  <PublicServer> <seandasheep> how dya mean?
19:50:27  <PublicServer> <avdg> geek lang :)
19:50:36  <PublicServer> <seandasheep> aahh :)
19:50:38  <PublicServer> <avdg> at least, most of us
19:51:02  <PublicServer> ***  made screenshot at 0001B42E:
19:52:15  <PublicServer> <seandasheep> so how would you make an and gate?
19:52:23  <phatmatt> KloBass:
19:53:10  <PublicServer> <KloBass> phatmatt: reading
19:53:12  <PublicServer> <avdg> and is easy
19:53:25  <PublicServer> <avdg> at least, if red is 1
19:53:42  <PublicServer> <seandasheep> thats an or though...
19:54:02  <PublicServer> <avdg> uh?
19:54:17  <PublicServer> <avdg> it needs 2 reds before the output gets red
19:54:20  <PublicServer> <seandasheep> oh, red being 1, i get ya
19:54:43  <PublicServer> <avdg> the or is actually the prio
19:54:49  <PublicServer> <KloBass> phatmatt: fixed
19:54:56  <PublicServer> <phatmatt> thanks
19:55:13  <PublicServer> <avdg> but the problem there is that you need trains (or else you have to find an other solution)
19:55:23  <PublicServer> <seandasheep> urm
19:56:49  <PublicServer> <seandasheep> ahh, i see now
19:57:02  <PublicServer> <avdg> placing a signal between, makes it an and
19:57:27  <PublicServer> <seandasheep> and placing it after it makes it or
19:59:28  <Mehdorn> sorry I just cant find the link to the nightlies on
19:59:37  <avdg> !dl
19:59:37  <PublicServer> avdg: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
19:59:47  <pugi> !password
19:59:48  <PublicServer> pugi: pinion
20:00:02  <PublicServer> *** pug joined the game
20:00:17  <avdg> mehdorn: check what publicserver said
20:00:41  <Mehdorn> thx
20:00:58  <Mehdorn> !dl win32
20:00:58  <PublicServer> Mehdorn:
20:01:46  <Mehdorn> Its a long time ago 0.7 stable when i played this
20:01:50  *** Pe1erT has joined #openttdcoop
20:01:54  <avdg> :p
20:02:36  *** Pe1erT has quit IRC
20:02:37  <PublicServer> <seandasheep> gtg, teas ready
20:02:43  <PublicServer> *** seandasheep has left the game (leaving)
20:02:44  <PublicServer> <avdg> bye
20:03:01  *** seandasheep has quit IRC
20:04:51  *** Chris_Booth has quit IRC
20:06:04  <PublicServer> ***  made screenshot at 0000B572:
20:08:14  <PublicServer> <pug> yay
20:08:41  <PublicServer> <avdg> cleanup
20:09:33  <PublicServer> <avdg> :p
20:10:03  <PublicServer> <avdg> thats enough :p
20:10:10  <PublicServer> <pug> :P
20:10:28  <PublicServer> <avdg> enough lol
20:10:34  <PublicServer> <pug> now we have to crash the big one :D
20:10:38  <PublicServer> <avdg> nope
20:10:41  <PublicServer> <pug> :P
20:15:28  <PublicServer> <avdg> traffic is overkill @wood
20:15:47  <PublicServer> <pug> wait, it is not..
20:15:58  <PublicServer> <pug> just not used...
20:16:00  <PublicServer> <avdg> found a missing signal :p
20:16:19  <PublicServer> <avdg> quickfillers helps a lot
20:17:05  <PublicServer> <pug> fixed jam
20:17:09  <PublicServer> <pug> by inserting presignals
20:17:16  <PublicServer> <pug> should work...
20:17:28  <PublicServer> <pug> or top lane is missing another connection and these trains circle now <.<
20:17:36  <PublicServer> <avdg> :p
20:19:25  <PublicServer> <avdg> i think i know why the traffic is unbalanced
20:19:30  <PublicServer> <avdg> check the pickup
20:19:39  <PublicServer> <avdg> too less traffic
20:19:53  <PublicServer> <avdg> and the most are already cming from the left lane
20:21:07  <PublicServer> ***  made screenshot at 0002F4FE:
20:21:40  <PublicServer> <avdg> right
20:21:46  *** Intexon has quit IRC
20:21:47  <PublicServer> <pug> nice
20:21:52  <PublicServer> <F223> gah
20:21:54  <PublicServer> <F223> my bad
20:22:15  <PublicServer> <pug> whoops
20:22:19  <PublicServer> <avdg> old signals :)
20:22:20  <PublicServer> <pug> made semaphors :D
20:22:31  <PublicServer> <avdg> we dont have modern signals, that fast :p
20:22:36  <PublicServer> <avdg> so we use the old ones :p
20:22:43  <PublicServer> <KloBass> woohooo my first creation is complete
20:22:57  <PublicServer> <avdg> -> more crashes due untrained traindrivers
20:23:20  <PublicServer> <avdg> lol
20:23:37  <PublicServer> <avdg> almost a crash
20:24:37  *** einKarl has quit IRC
20:24:51  <PublicServer> <KloBass> may we fund new industries? :)
20:24:52  <PublicServer> <avdg> we're cleaing :)
20:24:57  <PublicServer> <avdg> nope
20:25:00  <PublicServer> <KloBass> :(
20:25:08  <PublicServer> <avdg> the network is not ready for that
20:26:40  <PublicServer> <pug> now don't crash them again :P
20:27:19  <PublicServer> <pug> WHY?
20:27:20  <PublicServer> <avdg> ?
20:27:21  <PublicServer> <F223> LOL
20:27:33  <PublicServer> <pug> why did you place the missing piece? :D
20:27:41  <PublicServer> <F223> my bad =/
20:27:49  *** devilsadvocate has quit IRC
20:27:51  <PublicServer> <F223> I'll go somewhere else...
20:28:14  <PublicServer> <avdg> its not your day :p
20:29:46  <PublicServer> <pug> next time i'll change something i'll stop the train first :D
20:32:47  <PublicServer> <pug> avdg: now you can start fixing it
20:32:48  <PublicServer> <pug> :D
20:32:54  <PublicServer> <avdg> what?
20:32:58  <PublicServer> <avdg> im fixing it :)
20:33:01  <PublicServer> <pug> the stuff you were doing
20:33:04  <PublicServer> <pug> okay :D
20:33:07  <PublicServer> <avdg> what?
20:33:12  <PublicServer> <avdg> i didn't crash them :p
20:33:19  <PublicServer> <pug> i know :P
20:33:32  <PublicServer> <pug> advice: stop trains and then change stuff :P
20:34:24  <PublicServer> <avdg> just 1 thing to fix :p
20:36:09  <PublicServer> ***  made screenshot at 000044B8:
20:36:09  <PublicServer> <avdg> better?
20:37:23  <PublicServer> *** XeryusTC joined the game
20:37:26  <PublicServer> <avdg> hey XeryusTC
20:37:51  <PublicServer> <F223> woo! 563 trains!
20:38:00  <PublicServer> <avdg> some are just junk :p
20:38:01  <PublicServer> <F223> choo choo
20:38:11  <PublicServer> <XeryusTC> north ml is breaking down :s
20:38:32  <PublicServer> <pug> add another RL and be happy :P
20:38:33  <PublicServer> *** Benom joined the game
20:39:15  <PublicServer> <avdg> 26 are junk
20:40:42  <PublicServer> <avdg> hmm
20:40:52  <PublicServer> <avdg> that new shifter is not working fully correct
20:41:07  <PublicServer> <avdg> some trains are waiting
20:41:22  <PublicServer> <XeryusTC> it is join before split
20:41:33  <PublicServer> <avdg> i know
20:42:02  <PublicServer> <XeryusTC> and it could do with a penalty :P
20:42:18  <PublicServer> <avdg> the other one just works fine
20:42:24  <PublicServer> <avdg> (at entrance)
20:43:05  <PublicServer> <avdg> hmm
20:43:23  <PublicServer> <avdg> bridge gives penalty due hill, right?
20:43:36  <PublicServer> <XeryusTC> oh lol, was not just one engine :P
20:43:36  <PublicServer> <avdg> uh... 10 trains crashing?
20:43:44  <PublicServer> <avdg> :p
20:43:49  <PublicServer> <XeryusTC> bridge gives penalty indeed
20:44:33  <PublicServer> <XeryusTC> St. Bronningdon Green Woods should get a seperate SLH
20:44:54  <PublicServer> <XeryusTC> and get Fruninghill on it too
20:45:50  <PublicServer> *** Benom has left the game (leaving)
20:46:10  <PublicServer> <avdg> better?
20:46:28  <PublicServer> <pug> they still hate it :P
20:46:50  <PublicServer> <XeryusTC> i think they prefer the western most track and its split
20:48:09  *** lo has joined #openttdcoop
20:48:13  <PublicServer> <avdg> windstable needs happyness
20:48:39  <PublicServer> <pug> it needs to grow
20:48:50  <PublicServer> <pug> i think i'll add a few bus stations...
20:48:51  <KloBass> who wrote that ! about SLH ?
20:50:05  <PublicServer> <avdg> just 2 tiles :(
20:50:15  <PublicServer> <pug> tunnel
20:50:24  <PublicServer> <pug> hmm
20:51:06  <PublicServer> <XeryusTC> KloBass: i did
20:51:11  <PublicServer> ***  made screenshot at 000062BA:
20:52:43  <PublicServer> <pug> kill the building!
20:52:46  <PublicServer> <avdg> :p
20:52:47  <PublicServer> <avdg> do
20:53:11  <PublicServer> <avdg> *tries with the heaviest train
20:53:39  <PublicServer> <avdg> :p it doesnt like trees
20:53:51  *** lo has quit IRC
20:53:57  <PublicServer> <pug> boom
20:54:07  <PublicServer> <avdg> revolution!
20:55:23  *** devilsadvocate has joined #openttdcoop
20:55:26  <PublicServer> <pug> sometimes signalgap 1 looks really bad :D
20:55:31  <PublicServer> <pug> on half tiles
20:56:35  <Mehdorn> !pw
20:56:41  <Mehdorn> !password
20:56:41  <PublicServer> Mehdorn: rooked
20:57:05  <PublicServer> *** ravebenni joined the game
20:57:15  <PublicServer> *** F223 has left the game (leaving)
20:57:16  <PublicServer> *** ravebenni has changed his/her name to Mehdorn
20:57:20  *** F223 has quit IRC
20:57:47  <PublicServer> <avdg> ml is full :p
20:57:57  <PublicServer> <avdg> what should we do?
20:58:06  <PublicServer> <avdg> *read: how do we extend it
20:58:17  <PublicServer> <pug> remove half the trains :D
20:58:44  <PublicServer> <XeryusTC> KloBass: you should make a SLH to the mainline directly west of it, yes ;)
20:58:45  <PublicServer> *** sonic joined the game
20:58:51  <PublicServer> <pug> a wild sonic appears!
20:58:56  <PublicServer> <sonic> :D
20:58:58  <PublicServer> <sonic> hi!
20:58:59  <PublicServer> <XeryusTC> also, use public talk, that way other people can respond to
20:59:06  <PublicServer> <KloBass> ok :)
20:59:07  <PublicServer> * XeryusTC selects run
20:59:24  <PublicServer> <KloBass> well it was first designed to be connected here
20:59:51  <PublicServer> <XeryusTC> where is here?
21:00:11  <PublicServer> <pug> i guess :P
21:00:14  <PublicServer> <KloBass> right
21:00:31  <PublicServer> <XeryusTC> but i didnt like Fruninghill at all at first either, but i didnt complain as it was the only station which was connected in such an ugly way
21:00:59  <PublicServer> <avdg> the problem at seiningville isnt solved yet
21:01:02  <PublicServer> <pug> i can help you making that slh
21:01:06  <PublicServer> <pug> or start it
21:01:14  <PublicServer> <avdg> check the trains
21:01:20  <PublicServer> <XeryusTC> yeah, go show him how to build a SLH
21:01:29  <PublicServer> <pug> now you do the rest :D
21:01:31  <PublicServer> <KloBass> it was first idea though
21:01:34  <XeryusTC> !rcon patch raw_industry_construction 0
21:01:48  <PublicServer> <KloBass> but then wild f223 did that connection :)
21:01:49  <PublicServer> <avdg> ah nvm
21:02:04  <PublicServer> <KloBass> ill try to to that
21:02:09  <PublicServer> <KloBass> just check it afterwards
21:02:30  <PublicServer> <pug> you might want to reposition your station when making the slh :/
21:02:32  <PublicServer> <avdg> that shift should be replaced by a join
21:02:35  <PublicServer> <KloBass> i know
21:02:44  <PublicServer> <avdg> but im dump atm
21:02:57  <PublicServer> <pug> i'm dumb all the time :]
21:03:02  <PublicServer> <XeryusTC> i would build the SLH a bit more to the south
21:03:11  <PublicServer> <XeryusTC> so you have some open space
21:03:21  <PublicServer> *** phatmatt has left the game (leaving)
21:03:23  <PublicServer> <XeryusTC> see !lets say here
21:03:26  *** phatmatt has quit IRC
21:03:34  <PublicServer> <XeryusTC> have that be about the centre of the SLH
21:03:41  <PublicServer> <XeryusTC> or maybe even the northern ede
21:03:45  <PublicServer> <XeryusTC> edge*
21:04:01  <PublicServer> <KloBass> ok
21:05:32  <PublicServer> <XeryusTC> I'm detouring some trains
21:05:58  *** leg3nd has quit IRC
21:06:02  <PublicServer> *** Combuster has left the game (connection lost)
21:06:03  <PublicServer> <pug> just remember the basics... split before join, one line to each direction, double the bridges, prio on ml, add some waiting space ;)
21:06:10  *** [com]buster has quit IRC
21:06:13  <PublicServer> ***  made screenshot at 00018594:
21:06:59  <PublicServer> <pug> :/
21:07:09  <PublicServer> <pug> and only use tf when neccessary
21:07:15  <PublicServer> <KloBass> ok
21:07:16  <PublicServer> <KloBass> :(
21:07:17  <PublicServer> <KloBass> busted
21:07:23  <PublicServer> <XeryusTC> it's his first hub, let him TF what he wants
21:07:27  <PublicServer> <pug> okay :D
21:07:41  <PublicServer> <pug> just don't make huge flat square at first ;)
21:07:46  <PublicServer> <KloBass> nono
21:07:50  <PublicServer> <KloBass> i swear
21:08:01  <PublicServer> <pug> i believe you
21:09:11  <PublicServer> *** jond1sti has left the game (connection lost)
21:09:38  <PublicServer> <pug> you even have nice straight tracks
21:09:50  <PublicServer> <pug> i had to build my slhs around some weird tracks :D
21:10:12  <XeryusTC> !archive
21:10:12  <PublicServer> XeryusTC: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | |
21:10:35  <PublicServer> <pug> but i forgot that i could also have bridged the ml to save a bit of brainhurt :D
21:10:49  <PublicServer> <avdg> use brainf*ck :p
21:11:07  <XeryusTC> lol
21:11:12  <XeryusTC> i love the entry for #31
21:11:25  <XeryusTC> Gametype: 	Toyland (yes, Toyland), Rail, Cargo
21:12:12  <pugi> lol
21:12:22  <pugi> Game Date:  10.03.07 - 12.03.07
21:12:24  <pugi> :(
21:12:35  <pugi> why did the last toyland game last 11 days? :D
21:12:54  <pugi> okay, it was just 10
21:13:23  <XeryusTC> i dont think we played for just 2 days
21:13:37  <PublicServer> <pug> the archive never lies!
21:13:40  <PublicServer> <avdg> last toyland game?
21:13:51  <Mehdorn> i need drugs the paly toyland, or 200 views of "charlie the unicorn"
21:13:53  <PublicServer> <avdg> pug: unless there is an human error in it
21:13:55  <PublicServer> <pug> no, psg #31 was 2 days
21:14:14  <PublicServer> <pug> or you need to play more ROBOT UNICORN ATTACK
21:14:15  <XeryusTC> seems it was only 2 days indeed
21:14:19  <XeryusTC> looking at the other entries
21:14:38  <XeryusTC> WRATH OF BONG is way better :D
21:15:29  *** Mehdorn has quit IRC
21:15:45  <PublicServer> <pug> oh and bad curve length :P
21:15:53  <PublicServer> <KloBass> i know
21:15:56  <PublicServer> <pug> :D
21:16:02  <pugi>
21:16:04  <Webster> Title: Free Online Game - Robot Unicorn Attack from Adult Swim (at
21:16:04  <pugi> gogogo
21:17:07  <PublicServer> * XeryusTC blameth chris' forward prios for jams at the town drop
21:18:13  <PublicServer> <pug> yes, cl4 is correct
21:18:18  <PublicServer> <avdg> :( stopid traffic
21:18:20  <PublicServer> <KloBass> :-P
21:18:27  <PublicServer> <pug> you can see the length when placing the track
21:18:41  <PublicServer> <KloBass> i know
21:18:44  <PublicServer> <KloBass> i rather test it
21:18:45  <PublicServer> <pug> no need to test each piece of track :D
21:18:59  <PublicServer> <KloBass> then fuck it up :) since it is my virgin slh
21:19:06  <PublicServer> <pug> :D
21:21:15  <PublicServer> ***  made screenshot at 0003310D:
21:21:17  <PublicServer> <KloBass> X is viable or not?
21:21:23  <PublicServer> <pug> for what?
21:21:33  <PublicServer> <pug> exit?
21:21:34  <PublicServer> <XeryusTC> for those double bridges?
21:21:37  <PublicServer> <KloBass> yes
21:21:57  <PublicServer> <XeryusTC> i think it would be better if you'd tripple the bridges
21:22:00  <PublicServer> <pug> uhm, exit needs to go to south :P
21:22:06  <PublicServer> <KloBass> ok
21:22:21  <PublicServer> <pug> why triple? o0
21:22:38  <PublicServer> <KloBass> like that?
21:22:53  <PublicServer> <KloBass> or double double?
21:23:01  <PublicServer> <pug> these are two different directions...
21:23:10  <PublicServer> <KloBass> right :-D
21:23:13  <PublicServer> <KloBass> rl - rl
21:23:49  <PublicServer> <pug> may i show something? :)
21:24:06  <PublicServer> <KloBass> ofc
21:24:11  <PublicServer> <XeryusTC> hmm, odd
21:24:28  <PublicServer> <XeryusTC> steel trains go north for the steel drop, while the same goods trains go south :o
21:24:52  <PublicServer> <KloBass> wouldnt it slow trains?
21:24:56  <PublicServer> <XeryusTC> oh, goods trains dont actually :o
21:25:18  <PublicServer> <KloBass> od
21:25:31  <PublicServer> <KloBass> oh
21:26:31  <PublicServer> <pug> do you know about bridge syncronising?
21:26:41  <PublicServer> <XeryusTC> pug: syncing is not needed
21:26:46  <PublicServer> <KloBass> seen that topic in wiki
21:26:47  <PublicServer> <XeryusTC> only on high speed high density networks
21:26:50  <PublicServer> <pug> why not? :(
21:26:55  <PublicServer> <pug> i always sync everything :D
21:26:58  <PublicServer> <XeryusTC> because it is barely a problem
21:28:03  <PublicServer> <pug> i would still do that :D
21:28:31  <PublicServer> <pug> what
21:28:34  <PublicServer> <pug> slh 03 jammed
21:28:38  <PublicServer> <pug> someone detoured trains <.<
21:29:07  <PublicServer> <XeryusTC> too many loading trains
21:29:13  <PublicServer> <pug> invalid orders...
21:29:15  <PublicServer> <pug> train 490
21:29:19  <PublicServer> <XeryusTC> and invalid orders
21:29:45  <PublicServer> <pug> i didn't add that many trains
21:29:46  <PublicServer> <pug> s
21:30:25  <PublicServer> <avdg> .... more then 100 trains?
21:30:36  <PublicServer> <avdg> wth
21:30:45  <PublicServer> <avdg> or network will die that way
21:30:49  <PublicServer> <avdg> *our
21:31:21  <PublicServer> <avdg> check BBH02
21:32:44  <PublicServer> <KloBass> ahh
21:32:45  <PublicServer> <KloBass> better
21:32:47  <PublicServer> <KloBass> :)
21:32:53  <PublicServer> <pug> :)
21:33:02  <PublicServer> <avdg> what better?
21:33:10  <PublicServer> <KloBass> my virgin slh
21:33:20  <PublicServer> <XeryusTC> i'm forcing factory goods and steel trains through the south
21:33:53  <PublicServer> <pug> now you are missing the other direction
21:34:00  <PublicServer> <pug> from ml to sl :D
21:35:55  <PublicServer> <XeryusTC> i should've made that middle ML go east-west instead of north-south
21:36:12  <PublicServer> <pug> and still all your minions voted for your plan :P
21:36:17  <PublicServer> ***  made screenshot at 00032909:
21:36:33  <PublicServer> <XeryusTC> yeah
21:36:42  <PublicServer> <XeryusTC> i should get myself to run for primier :P
21:37:37  <PublicServer> <XeryusTC> hmm, that prio doesn't need a combo signal on the ML
21:38:19  <PublicServer> <KloBass> oh
21:38:34  <PublicServer> <XeryusTC> and try to keep 90 degree turns on the prio
21:38:41  <PublicServer> <XeryusTC> that way trains cant accidentally enter them
21:38:44  <PublicServer> <KloBass> upper prio is broken :)
21:38:45  <PublicServer> <KloBass> ok
21:39:16  <PublicServer> <XeryusTC> upper prio has to have combo on the ML, you can't properly make it not have one ;)
21:39:41  <PublicServer> <pug> is combo on ml bad? :/
21:40:18  <PublicServer> <XeryusTC> it is prefered not to have them
21:41:26  *** mixrin has joined #openttdcoop
21:42:18  <PublicServer> <KloBass> yes :)
21:43:43  <PublicServer> <pug> heh, you are still syncing it :P
21:43:46  <PublicServer> <KloBass> so prios can be made only by combo&entry presignals?
21:43:49  <PublicServer> <pug> i thought it doesn't matter :D
21:44:08  <PublicServer> <XeryusTC> KloBass: basicly, yes
21:44:10  <PublicServer> <KloBass> ok
21:44:19  <PublicServer> <XeryusTC> although it is possible to use exits too, but only as the last signal
21:44:35  <PublicServer> <avdg> brb
21:44:38  <PublicServer> <KloBass> looks easier for me without exit :)
21:45:03  <PublicServer> <pug> it makes no difference if you only use combos or use exit as last signal
21:45:29  <PublicServer> <KloBass> so now destroy that connection and connect it to that slh?
21:45:38  <PublicServer> <pug> no
21:45:41  <PublicServer> <KloBass> ok
21:45:52  <PublicServer> <pug> slh is currently only connection from SL -> ML
21:45:58  <PublicServer> <pug> you need to add ML -> SL
21:46:01  <PublicServer> <KloBass>
21:46:37  <PublicServer> <pug> yes, annoying ;)
21:46:51  <PublicServer> <KloBass> looking it up in wiki :))
21:47:12  *** Chris_Booth has joined #openttdcoop
21:49:14  <PublicServer> <KloBass> ah
21:51:19  <PublicServer> ***  made screenshot at 0001F199:
21:55:01  <PublicServer> <KloBass> hmm
21:55:47  <PublicServer> <pug> no :P
21:55:50  <PublicServer> <KloBass> damn
21:55:53  <PublicServer> <KloBass> so how?
21:56:14  <PublicServer> <KloBass> and where it will come in?
21:56:18  <PublicServer> <pug> this is the current situation
21:56:20  <PublicServer> <KloBass> yes
21:56:27  <PublicServer> <KloBass> no entry
21:56:28  <PublicServer> <pug> they will come in when you build entries :D
21:56:32  <PublicServer> <KloBass> :))
21:57:43  <PublicServer> <KloBass> now it makes sense
21:57:45  <PublicServer> <pug> and so on ;)
21:58:46  <PublicServer> <pug> do you want to know a trick when placing signals? ;)
21:58:55  <PublicServer> <KloBass> which one?
21:58:59  <PublicServer> <pug> now
21:59:08  <PublicServer> <pug> hold ctrl and drag the signal
21:59:19  <PublicServer> <KloBass> it makes only straight line
21:59:22  <PublicServer> <pug> no
21:59:24  <PublicServer> <KloBass> ah
21:59:27  <PublicServer> <pug> hold ctrl while doing it
21:59:48  <PublicServer> <pug> :D
22:00:04  *** Cameron has joined #openttdcoop
22:00:10  <Cameron> Hello?
22:00:16  <pugi> hello
22:00:20  <Cameron> hi
22:00:28  <PublicServer> <KloBass> oh
22:00:28  <Cameron> !revision
22:00:28  <PublicServer> Cameron: Game version is r19734
22:00:33  <PublicServer> <KloBass> now i get it
22:00:34  <PublicServer> <KloBass> ;-D
22:00:36  <PublicServer> <pug> okay :)
22:00:42  <Chris_Booth> Cameron: you are not the Cameron from that rubish mega clan things
22:01:01  <Cameron> im the one from clanmega
22:01:09  <PublicServer> <pug> now you need to get these two lines, maked with x
22:01:15  <PublicServer> <KloBass> i know
22:01:16  <Cameron> don't ban me please
22:01:18  <PublicServer> <KloBass> thinking :)
22:01:23  <PublicServer> <pug> okay :D
22:01:24  <PublicServer> <KloBass> /
22:01:25  <PublicServer> <KloBass> |
22:01:28  <PublicServer> <KloBass> /
22:01:31  <PublicServer> <KloBass> -
22:01:33  <PublicServer> <KloBass> \
22:01:35  <PublicServer> <KloBass> |
22:01:43  <Chris_Booth> Cameron: i cant ban you
22:01:52  <Cameron> oh
22:02:09  <Cameron> can PeterT?
22:02:12  <Chris_Booth> no one gets banned in this channel in my experience, without a very good reason
22:02:21  <Chris_Booth> no PeterT cant do anything
22:02:25  <Cameron> ok
22:03:12  <Ammler> it is a bit silly, if the first things someone asks is "don't ban me" :-)
22:03:16  <Chris_Booth> Cameron: have you read the quick start
22:03:29  <planetmaker> :-D
22:03:33  <Cameron> nope
22:03:48  <Cameron> !quickstart
22:03:50  <Chris_Booth> @tell Cameron quickstart
22:04:00  <Chris_Booth> @quickstart
22:04:02  <Webster> Quickstart - #openttdcoop Wiki -
22:04:08  <Cameron> @quickstart
22:04:10  <Webster> Quickstart - #openttdcoop Wiki -
22:04:15  <XeryusTC> Cameron: this is not #goulp, no need to beg for not getting banned ;)
22:04:17  <Ammler> Cameron: everyone is welcome, just respect our rules
22:04:20  <planetmaker> !tell Chris_Booth about !fish but not @quickstart
22:04:20  <PublicServer> Chris_Booth: Today's fish is Trout, with chips. Enjoy your meal!
22:04:25  <Chris_Booth> planetmaker: have you ever used kakewalk?
22:04:46  <planetmaker> I have not even seen nor heart that word before
22:04:47  <XeryusTC> !fish
22:04:47  <PublicServer> XeryusTC: Today's fish is sushi with eel.
22:04:52  <XeryusTC> :(
22:04:58  <XeryusTC> i want trout a la creme
22:05:02  <planetmaker> !fish
22:05:02  <PublicServer> planetmaker: Today's fish is Trout, with chips. Enjoy your meal!
22:05:07  <planetmaker> :-)
22:05:07  <XeryusTC> i liked brianetta's cult joke
22:05:09  <PublicServer> <KloBass> oh
22:05:15  <planetmaker> let's swap meals, XeryusTC
22:05:28  <Chris_Booth> planetmaker: just thought you may have if you had ever built a hackintosh
22:05:36  <planetmaker> otherwise: come back tomorrow for more fish ;-)
22:05:48  <planetmaker> Chris_Booth: but I never built one.
22:06:05  <PublicServer> <pug> you can't build curved tunnels :P
22:06:10  <PublicServer> <KloBass> i konw
22:06:15  <PeterT> nope, PeterT can't ban you
22:06:18  <XeryusTC> planetmaker: but now you cant go !fish 5 times in a row
22:06:21  <PublicServer> ***  made screenshot at 0003270D:
22:06:22  <XeryusTC> and be satisfied
22:06:25  <PublicServer> <pug> it is a bit tight everything...
22:06:36  <Chris_Booth> PeterT: you can @kbanme though
22:06:43  <OwenS> !password
22:06:44  <PublicServer> OwenS: tiffed
22:06:46  <planetmaker> XeryusTC: it's kinda sill to state every five minutes a new "fish of the day", eh?
22:06:48  <OwenS> flaah
22:06:49  <OwenS> I meant
22:06:50  <PeterT> Cameron: type @kbanme
22:06:51  <OwenS> !fish
22:06:51  <PublicServer> OwenS: Today's fish is a sword fish, battered and fried.
22:06:54  <OwenS> Ooh
22:06:58  <Cameron> which one is the zip?
22:07:08  <Chris_Booth> Cameron: dont type @kbanme
22:07:10  <PeterT> you have to write @kbanme to get access
22:07:13  <Chris_Booth> ignore peter
22:07:18  <Cameron> yup
22:07:26  <PeterT> Chris_Booth just doesn't want you to play
22:07:32  * planetmaker ponders a mass-ban :-P
22:07:42  * OwenS thinks there should be a PeterT ban :p
22:07:45  <Ammler> @kban * should work ;-)
22:07:49  <PeterT> /mode +b *!*@* ?
22:08:04  <planetmaker> Ammler: sounds like we two would be alone in this channel then, eh?
22:08:09  <Chris_Booth> '/ignore works well'
22:08:15  <planetmaker> masters of the universe :-P
22:08:26  <Ammler> I am no MASTER here :-P
22:08:30  <planetmaker> not?
22:08:41  <Chris_Booth> planetmaker do you want me to a second house for your ego?
22:08:55  <PublicServer> <pug> okay :D
22:08:59  *** Progman has quit IRC
22:09:24  <planetmaker> this channel has an interesting assortment of masters...
22:09:41  <Chris_Booth> Cameron: what .zip you talking about?
22:09:42  <Ammler> "old style"
22:09:47  <PeterT> Kanye West has enough ego for all of us.
22:09:55  <PeterT> Combined.
22:10:01  <Chris_Booth> kanye west is a gay fish
22:10:05  <XeryusTC> planetmaker: if you are a cat and like fish you order 5 fish meals in a row
22:10:13  <Cameron> !password
22:10:13  <PublicServer> Cameron: tiffed
22:10:25  * PeterT wonders how to make a gay fish emoticon
22:10:46  <Chris_Booth> PeterT: do you like fish sticks?
22:11:02  <PeterT> Not really, but I hear that Cameron loves 'em
22:11:33  <Chris_Booth> i realy fancy cod and chips now
22:11:55  <PublicServer> *** Cameron joined the game
22:11:55  <PublicServer> <KloBass> well still little bit lost with this kind of signals
22:12:04  <PublicServer> <pug> ;)
22:12:08  <PeterT> Chris_Booth: yes, this is Cameron-the-troll from megaclan
22:12:32  <PublicServer> <Cameron> yesd
22:12:47  <PeterT> Of course he agrees.
22:12:53  <planetmaker> Ammler: who sais that you're not master of the univers? ;-)
22:13:20  <Ammler> yes, but of another :-P
22:13:23  <Chris_Booth> planetmaker: who 'says' anything?
22:13:34  <XeryusTC> planetmaker: we already have SROTU
22:13:40  <planetmaker> PeterT: Chris_Booth Cameron I don't care who is who at another server. We judge people by how they behave here
22:13:59  <PublicServer> <Cameron> ok
22:14:02  <Chris_Booth> i never said anything about anything
22:14:07  <PeterT> Neither have I.
22:14:13  <Ammler> oh, you cleaned up :-)
22:14:17  <planetmaker> so please all three stop this pointless quarrel
22:14:17  <Chris_Booth> i have nothing against anyone
22:14:22  <PeterT> I didn't tell you to do anything, I don't see the need for the hostility.
22:14:24  <Chris_Booth> i was trying to help Cameron
22:15:02  <Chris_Booth> i work never argue with people in this channel again
22:15:07  <Chris_Booth> not since last time
22:15:17  <PeterT> D:
22:15:36  <PublicServer> *** Cameron has joined company #1
22:15:53  <Ammler> !users
22:15:53  <PublicServer> Ammler:
22:16:13  <PeterT> Ammler, hey, Ammler: is the client patch pack updated to..
22:16:18  <PeterT> the current revision?
22:16:27  <Ammler> yes, it should
22:16:42  <PeterT> nice :-)
22:16:46  <PeterT> does it have watch gui?
22:16:52  <PeterT> I haven't been reading the forums lately
22:16:52  <Ammler> well, it does automatically build new binaries if ps updates
22:17:09  <Ammler> and would complain if that fails
22:17:12  *** Qanael has joined #openttdcoop
22:17:17  <PeterT> it builds binaries?
22:17:25  <PeterT> windoez?
22:17:31  <Ammler> planetmaker: we should degrade inactive members to voicers...
22:18:10  <Chris_Booth> Ammler: even Mark?
22:18:18  <planetmaker> Ammler: I thought about that. Will do
22:18:29  <PublicServer> <pug> hmmm
22:18:35  <Ammler> Chris_Booth: yes, we have V453000 now :-)
22:18:45  <Chris_Booth> Mark will be back
22:18:51  <PeterT> V453000  is Mark in disguise :-)
22:19:12  <PeterT> @seen Mark
22:19:12  <Webster> PeterT: Mark was last seen in #openttdcoop 2 days, 19 hours, 15 minutes, and 2 seconds ago: <Mark> hopefully i can drop in for a game if i get some cheap and fast internet acces somewhere
22:19:36  <V453000> wut?
22:19:40  <Ammler> well, he set himself to inactive
22:19:51  <Ammler> I/we wouldn't have done that
22:19:59  *** Condac- has joined #openttdcoop
22:20:03  <Ammler> usually you need be silent almost a year
22:20:49  <PublicServer> <pug> this is stupid :D
22:20:53  <PeterT> Ammler: I'm looking at the CPP, it's last update was for 1.0.0
22:20:59  <PublicServer> <KloBass> :(
22:21:00  <planetmaker> I wouldn't degrade Mark
22:21:04  <Ammler> PeterT: there are 2
22:21:09  <PublicServer> <pug> no, i mean the problem :D
22:21:18  <PublicServer> <avdg> bye, need to sleep now
22:21:19  <PeterT> so it's not Ammler?
22:21:23  <PublicServer> ***  made screenshot at 00005BCF:
22:21:25  <Ammler> the 100 is a special one
22:21:25  <PublicServer> <pug> bye avdg :)
22:21:28  <PublicServer> *** avdg has left the game (leaving)
22:21:29  <PublicServer> <KloBass> well
22:21:52  <PeterT> !revision
22:21:52  <PublicServer> PeterT: Game version is r19734
22:22:01  <PeterT> 765 			16-04-2010 23:28 	Ammler
22:22:01  <PeterT> Add: client patch pack for 1.0.0
22:22:01  <PeterT> - station_build_gui
22:22:01  <PeterT> - watch_gui
22:22:02  <Ammler> <-- this one is for trunk
22:22:02  <PeterT> - stuck_trains
22:22:02  <PeterT> - filter_signs
22:22:04  <PeterT> - color_town_rating
22:22:06  <PeterT> - tunnel_vehicles
22:22:09  <PeterT> Ah, thanks.
22:22:13  *** jondisti has quit IRC
22:22:17  <PublicServer> <pug> you can't do this
22:22:22  <PublicServer> <KloBass> why?
22:22:24  <Chris_Booth> PeterT: talk to PublicServer in private please
22:22:26  <PublicServer> <pug> you need to put a signal behind every tunnel/bridge exit
22:22:38  <PeterT> Chris_Booth: Wasn't talking to PublicServer :-P
22:22:40  <Ammler> watch gui is in 100 only
22:22:49  <PeterT> Chris_Booth: But I know what you mean, sorrry.
22:22:55  <PeterT> why?
22:23:03  <PeterT> is center_player in trunk?
22:23:09  <PeterT> trunk patch, rather
22:23:11  <Ammler> yes
22:23:24  <PeterT> nice
22:23:39  <Ammler> on our nightly server, we have only one company
22:23:56  <Ammler> on the stable server we have more, there the watch gui is better :-)
22:23:56  <PublicServer> <pug> lol :P
22:24:00  <PublicServer> <KloBass> no?
22:24:01  <PublicServer> <KloBass> :-D
22:24:10  <PeterT> well, center_player only centers on company
22:24:16  <PeterT> or does it on clients now?
22:24:17  <Ammler> no
22:24:42  <Ammler> watch gui does the same
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22:25:53  <PeterT> <XeryusTC> Cameron: this is not #goulp, no need to beg for not getting banned ;) <-- LOLOLOLOLOLOLOLOLOLOLOL
22:26:48  <PublicServer> <pug> hmm
22:27:25  <PublicServer> <pug> i still don't like it :(
22:27:41  <PublicServer> <pug> but at least that should work
22:28:23  <Ammler> !players
22:28:25  <PublicServer> Ammler: Client 634 (Orange) is Cameron, in company 1 (Landscape Friendly Coopers)
22:28:25  <PublicServer> Ammler: Client 614 (Orange) is KloBass, in company 1 (Landscape Friendly Coopers)
22:28:25  <PublicServer> Ammler: Client 632 (Orange) is sonic, in company 1 (Landscape Friendly Coopers)
22:28:25  <PublicServer> Ammler: Client 626 (Orange) is pug, in company 1 (Landscape Friendly Coopers)
22:28:25  <PublicServer> Ammler: Client 627 (Orange) is XeryusTC, in company 1 (Landscape Friendly Coopers)
22:28:26  <PublicServer> Ammler: Client 631 is Mehdorn, a spectator
22:29:41  <PublicServer> <KloBass> what exactly lr stands for?
22:29:48  <PublicServer> <pug> left, right
22:29:49  <PublicServer> <KloBass> left right?
22:30:14  <PublicServer> <KloBass> from which side? :)
22:30:18  <PublicServer> <pug> basically one line in each direction with right hand driving
22:30:25  <PublicServer> <KloBass> ok
22:31:05  <PublicServer> <pug> okay, this could work :D
22:31:15  <PublicServer> <KloBass> :))
22:31:40  *** ODM has quit IRC
22:31:57  <PublicServer> <KloBass> so what about conecting frunghilll and bronnigdon green together?
22:32:12  <PublicServer> <Mehdorn> have a nice day
22:32:15  <PublicServer> <pug> first connect your mine :D
22:32:36  <PublicServer> *** Mehdorn has left the game (leaving)
22:33:10  <Chris_Booth> !password
22:33:10  <PublicServer> Chris_Booth: errant
22:33:20  <PublicServer> *** Chris Booth joined the game
22:35:39  <PublicServer> <pug> now trains should use the new entry/exit
22:35:40  <PublicServer> <pug> :D
22:36:02  <PublicServer> <KloBass> i have no trains :(
22:36:03  <PublicServer> <pug> you have no trains for that :O
22:36:11  <PublicServer> <KloBass> som1 sold em
22:36:12  <PublicServer> <KloBass> :(
22:36:26  <PublicServer> ***  made screenshot at 0002F4EF:
22:36:59  <PublicServer> <pug> okay, now you have trains
22:37:20  <PublicServer> <KloBass> ore/town drop is further
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22:37:53  <PublicServer> <pug> heh
22:38:00  <PublicServer> <pug> coal should be delivered to coal drop ;)
22:38:28  <PublicServer> <KloBass> shame :(
22:38:41  <PublicServer> <KloBass> :)
22:38:56  <PublicServer> <pug> it is working :D
22:39:01  <PublicServer> <KloBass> you bet
22:39:02  <PublicServer> <KloBass> :)
22:39:25  <PublicServer> <KloBass> so now
22:39:36  <PublicServer> <KloBass> how about stealing that frunghill :-D
22:39:54  <PublicServer> <pug> hmm
22:40:01  <PublicServer> <pug> i would put the station somewhere else...
22:40:05  <PublicServer> <XeryusTC> gfi
22:40:16  <PublicServer> <pug> hi XeryusTC :D
22:40:29  <PublicServer> <KloBass> he is here all the time? isnt he?
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22:42:15  <PublicServer> <pug> hmm
22:42:31  <PublicServer> <KloBass> hehe
22:42:36  <PublicServer> <KloBass> we forgot to connect it :-D
22:42:40  <PublicServer> *** Cameron has left the game (connection lost)
22:42:41  <PublicServer> <pug> ah :D
22:44:41  <Cameron> !password
22:44:41  <PublicServer> Cameron: twitch
22:44:45  <PublicServer> <KloBass> damn its late
22:45:03  <PublicServer> <pug> i am currently thinking about Fruninghill ike this: combine 1, 2 and 3 and make station in the middle
22:45:06  <PublicServer> <pug> yeah, it is ;)
22:45:12  <PublicServer> *** Cameron joined the game
22:45:16  <PublicServer> *** KloBass has left the game (connection lost)
22:45:35  <KloBass> !password
22:45:35  <PublicServer> KloBass: twitch
22:45:55  <KloBass> also 4
22:45:56  <PublicServer> *** KloBass joined the game
22:46:20  <PublicServer> <KloBass> but that station
22:46:22  <PublicServer> <pug> no
22:46:32  <PublicServer> <pug> well, i know that 3 and 4 are connected right now
22:46:43  <PublicServer> <pug> but there is a huge gap inbetween them :D
22:46:46  *** thgergo has quit IRC
22:46:54  <PublicServer> <KloBass> but it can be connected :-P
22:46:56  <PublicServer> <KloBass> also
22:46:57  <PublicServer> *** Chris Booth has left the game (connection lost)
22:47:02  <Chris_Booth> i am of to bed now
22:47:09  <PublicServer> <KloBass> we just made slh for one coal load?
22:47:10  <PublicServer> <KloBass> :-D
22:47:17  <PublicServer> <pug> sure :D
22:47:19  <PublicServer> <KloBass> cool
22:47:24  <PublicServer> <pug> more industries might come ;)
22:47:29  <PublicServer> <KloBass> tru tru
22:47:34  <PublicServer> <KloBass> so we should do another
22:47:37  <PublicServer> <KloBass> to station
22:47:38  <PublicServer> <KloBass> :-D
22:47:56  <PublicServer> <pug> well, see my slh 07
22:48:01  <PublicServer> <pug> also just one station connected ;)
22:48:36  <PublicServer> <KloBass> i know
22:48:43  <PublicServer> <KloBass> but we have to connect station somehow
22:48:48  <PublicServer> <KloBass> it means another slh?
22:48:52  <PublicServer> <pug> no
22:48:57  <PublicServer> <KloBass> or it will be roro on ml?
22:49:03  <PublicServer> <pug> nono
22:49:10  <PublicServer> <pug> it will be connected to sidelane
22:49:46  <PublicServer> <KloBass> this one?
22:49:49  <PublicServer> <pug> uh, jam
22:49:52  <PublicServer> <KloBass> or this one?
22:50:01  <PublicServer> <pug> seen that sign ;)
22:50:09  <PublicServer> <KloBass> wasnt sure
22:50:30  <PublicServer> <pug> but lower north lane is overfilled at slh 05
22:50:35  <PublicServer> <pug> and everything jammed :D
22:50:56  <PublicServer> <KloBass> so to our new sl
22:51:28  <PublicServer> ***  made screenshot at 0002A737:
22:51:42  <PublicServer> <pug> you could just connect it to the new slh
22:52:45  <PublicServer> <KloBass> what about station here
22:53:04  <PublicServer> <pug> sure ;)
22:53:13  <PublicServer> <pug> you just need to connect it to the sl
22:53:35  <PublicServer> <pug> do it :P
22:53:42  <PublicServer> <pug> you can't do much wrong on sidelines ;)
22:53:49  <PublicServer> <pug> i am going to bed :P
22:53:57  <PublicServer> *** XeryusTC has left the game (connection lost)
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23:06:30  <PublicServer> ***  made screenshot at 0002F2FC:
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23:18:55  <PublicServer> *** sonic has left the game (connection lost)
23:20:22  <PublicServer> <KloBass> som1 here?
23:20:49  <PublicServer> <Cameron> me
23:23:51  *** Seberoth has quit IRC
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23:36:32  <PublicServer> ***  made screenshot at 0002A906:
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23:46:12  <PeterT> @quicksetart
23:46:15  <PeterT> @quickstart
23:46:17  <Webster> Quickstart - #openttdcoop Wiki -
23:51:34  <PublicServer> ***  made screenshot at 0002D10F:
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