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00:00:02 <shalkaii> !password 00:00:02 <PublicServer> shalkaii: cognac 00:00:06 <Keyboard_Warrior> damn internet! 00:00:08 <Keyboard_Warrior> !dl win64 00:00:08 <PublicServer> Keyboard_Warrior: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win64.zip 00:00:18 <PublicServer> *** shalkaii joined the game 00:00:19 <PublicServer> <XeryusTC> curse thee ye internet! 00:00:28 <PublicServer> <shalkaii> wowzers 00:01:09 <PublicServer> <shalkaii> Dunno what to do here XD 00:01:21 <PublicServer> <XeryusTC> hmm, i might've removed too many trains 00:01:26 <Keyboard_Warrior> take a look at the network plan 00:01:47 <PublicServer> <shalkaii> ._. Its like wow 00:02:11 <Keyboard_Warrior> shalkaii, thats the normal reaction 00:02:26 <PublicServer> <KyleS> it was for me, especially since i joined during psg#180 lol 00:02:33 <PublicServer> <V453000> lol :D 00:02:34 <Keyboard_Warrior> KyleS, that must have been hell :P 00:02:35 <PublicServer> <V453000> 180 00:02:42 <Keyboard_Warrior> KyleS, i was about to start playing openttdcoop again 00:02:45 <Keyboard_Warrior> i joined the server 00:02:48 <Keyboard_Warrior> and 180 was going on 00:02:52 <PublicServer> <KyleS> lol 00:02:53 <Keyboard_Warrior> i was like, O_O 00:02:56 <Keyboard_Warrior> and decided to wait for the next one 00:03:03 <PublicServer> <KyleS> yeah, and 181 was fun ^^ 00:03:06 <PublicServer> <V453000> I see I caused some serious brain damage :D 00:03:10 <PublicServer> * V453000 likes 00:03:11 <PublicServer> <KyleS> :p 00:03:11 <Keyboard_Warrior> !password 00:03:11 <PublicServer> Keyboard_Warrior: cognac 00:03:17 <PublicServer> *** theholyduck joined the game 00:03:48 <PublicServer> <KyleS> 180 is cool. i tried to play it but couldn't since my comp couldn't even handle it :S 00:03:55 <PublicServer> <XeryusTC> Sedingbury heights is slowly becoming a small version of the storage station 00:03:57 <PublicServer> <XeryusTC> anyway, gn 00:04:02 <PublicServer> <KyleS> nn 00:04:03 <PublicServer> <V453000> :D 00:04:06 <PublicServer> <V453000> yes yes gn 00:04:14 <PublicServer> <theholyduck> :P we have 2 iron mines 00:04:15 <PublicServer> <shalkaii> I dunno what to do here x3 apart from look 00:04:16 <PublicServer> <theholyduck> 1 oil well 00:04:18 <PublicServer> <XeryusTC> alarm in less than 5 hours 00:04:27 <PublicServer> <theholyduck> and 4 ofrests :p 00:04:37 <PublicServer> <theholyduck> we need more industries soon enoug 00:04:39 <PublicServer> <KyleS> and one of the iron mines 00:04:41 <PublicServer> <KyleS> needs to die 00:04:42 <PublicServer> <KyleS> :p 00:04:48 <PublicServer> <theholyduck> truly 00:04:54 <PublicServer> <XeryusTC> we can fund more later 00:04:57 <PublicServer> <theholyduck> well, new guy, if you want to. 00:05:01 <PublicServer> <shalkaii> what the hell are those things doing 00:05:04 <PublicServer> <theholyduck> you can take a look at me trying to build a junction 00:05:05 *** theholyduck has quit IRC 00:05:11 <PublicServer> <theholyduck> shal, what thing? 00:05:12 <PublicServer> <shalkaii> that'd be worth it 00:05:16 <PublicServer> <theholyduck> if you want to draw attention to something 00:05:20 <PublicServer> <shalkaii> the trains on the circles 00:05:21 <PublicServer> <KyleS> shalkaii, the maglevs? 00:05:22 <PublicServer> <theholyduck> make a sign and start it with ! 00:05:29 <PublicServer> <KyleS> they are logic! 00:05:39 <PublicServer> <shalkaii> logic? 00:05:49 <PublicServer> <theholyduck> make the sign like i showed 00:05:51 <PublicServer> <V453000> one of the most insane things we possess :) 00:05:52 <PublicServer> <theholyduck> the ! makes it easier to find 00:06:05 <PublicServer> <shalkaii> so what do they do? 00:06:08 <PublicServer> <theholyduck> shalkaii: its essentially recreating basic electronics 00:06:09 <PublicServer> <theholyduck> with trains 00:06:19 <PublicServer> <theholyduck> thus its a logic gate 00:06:34 <PublicServer> <XeryusTC> oh, ran out of stuff in january this time 00:06:39 <PublicServer> <KyleS> there is some reading material on the blog 00:06:48 <PublicServer> <theholyduck> logic stuff is pretty hard to gtasp though 00:06:57 <PublicServer> <theholyduck> and other people can make them for you if they are needed 00:06:58 <PublicServer> <KyleS> but for me to understand it i just had to try to build things and figure it out myself :S 00:07:01 <PublicServer> <shalkaii> what does it do just for lamans 00:07:11 <PublicServer> <V453000> it splits traffic equally 00:07:14 <PublicServer> <theholyduck> that particular one distributes trains equally 00:07:34 <PublicServer> <shalkaii> freaky 00:07:42 <PublicServer> <shalkaii> dunno if i'll ever understand it :] 00:07:46 <KenjiE20> lamans? le mans? lamaa? 00:07:52 <KenjiE20> oh laymans 00:07:56 <PublicServer> <shalkaii> laymans 00:07:57 <PublicServer> <shalkaii> sorry 00:07:58 <PublicServer> <KyleS> you should be able to 00:07:59 <PublicServer> <theholyduck> shalkaii: once upon a time, somebody created a fully functioning digital counter 00:08:04 <PublicServer> <theholyduck> using logic gates 00:08:06 <PublicServer> <KyleS> it just takes a long time :P 00:08:23 <PublicServer> <theholyduck> as in, inside the game 00:08:27 <PublicServer> *** XeryusTC has left the game (leaving) 00:08:42 <PublicServer> <shalkaii> yeesh XD thats wow 00:09:32 <XeryusTC> gn all 00:09:36 <PublicServer> <V453000> bye luv 00:09:37 <PublicServer> <theholyduck> nighty 00:09:40 *** learningottd has quit IRC 00:10:03 <PublicServer> <shalkaii> so what are the tips for a new guy, because so far i'm kinda stunned by all this 00:10:12 <PublicServer> <theholyduck> take a look around and ask 00:10:21 <PublicServer> <theholyduck> and/or, wait untill we get to the hook up more industries part 00:10:26 <PublicServer> <theholyduck> anyone can hook up industries 00:10:30 <PublicServer> <theholyduck> *primaries 00:10:47 <PublicServer> <theholyduck> err 00:10:51 <PublicServer> <theholyduck> v, take a look at slh 03 00:10:54 <PublicServer> <shalkaii> yeah I guess just kinda freaked by the sheer level of lines 00:11:05 <PublicServer> <theholyduck> oh wait 00:11:16 <PublicServer> <theholyduck> i see the primaries now 00:11:26 <PublicServer> <theholyduck> it looked like trains was looping cause i wasnt zoomed far enough out 00:11:42 <PublicServer> <V453000> no its just Xeryus construction :) 00:13:16 <PublicServer> <shalkaii> I think i'm going to go read up :] this just looks like madness to me XD 00:13:25 <PublicServer> *** made screenshot at 00007FA2: http://ps.openttdcoop.org/public/webcam/00007FA2.png 00:13:29 <PublicServer> <V453000> good point :) 00:13:36 <PublicServer> <V453000> also see the archives :) 00:13:42 <PublicServer> <V453000> the more you see the more you understand 00:13:49 <PublicServer> <shalkaii> well executed madness but 00:13:49 <PublicServer> <V453000> and mainly - try to build the stuff 00:15:52 <PublicServer> *** shalkaii has left the game (leaving) 00:16:02 <shalkaii> wow its just impressive though 00:16:11 <shalkaii> I wasn't expecting it to be that complex 00:16:24 <shalkaii> circuit board complex i mean :P 00:17:18 <PublicServer> <V453000> it can also make you mentally ill =D 00:18:28 <PublicServer> <V453000> steel trains running 00:19:03 *** KenjiE20 has quit IRC 00:28:27 <PublicServer> *** made screenshot at 0000B18D: http://ps.openttdcoop.org/public/webcam/0000B18D.png 00:28:52 <PublicServer> *** theholyduck has left the game (connection lost) 00:29:20 <Keyboard_Warrior> !password 00:29:20 <PublicServer> Keyboard_Warrior: pastel 00:29:37 <PublicServer> *** theholyduck joined the game 00:38:52 <PublicServer> <V453000> ok, you wil hate me for it but here I present to you ... the steel pickup! :) 00:39:13 <PublicServer> <KyleS> :o 00:39:30 <PublicServer> <KyleS> looks good :-) 00:39:43 <PublicServer> <theholyduck> whats with the 90 degree turns? 00:39:46 <PublicServer> <theholyduck> logic for overflow? 00:39:49 <PublicServer> <theholyduck> *help for 00:39:57 <PublicServer> <V453000> sure 00:40:08 <PublicServer> <V453000> all of that shit is just for the one tiny depot :) 00:40:27 <PublicServer> <theholyduck> ah, it forces trains into the depot if all platforms are full? 00:40:32 <PublicServer> <V453000> yes 00:40:33 <PublicServer> <theholyduck> instead of the more normal, loop around? 00:40:40 <PublicServer> <V453000> also if a train is passing into the stations 00:41:06 <PublicServer> <V453000> but if it passes into the pair, another one is released 00:41:16 <PublicServer> <V453000> it just works in all cases :) 00:41:19 <PublicServer> <V453000> I think 00:41:26 <PublicServer> <theholyduck> famous last words 00:41:48 <PublicServer> <KyleS> the trains only like one of the depots :S 00:42:00 <PublicServer> <V453000> that doesn matter 00:42:04 <PublicServer> <KyleS> i know 00:42:11 <PublicServer> <KyleS> it's just a quirk :p 00:42:12 <PublicServer> <theholyduck> it only does anything about it if 1 train is leaving and one is comming at the same time 00:42:15 <PublicServer> <V453000> :) 00:42:21 <PublicServer> <theholyduck> otherwise, they should all use the same depot 00:42:28 <PublicServer> <V453000> as duck says 00:43:29 <PublicServer> *** made screenshot at 0000B88C: http://ps.openttdcoop.org/public/webcam/0000B88C.png 00:44:00 <PublicServer> <V453000> it doesnt work 100% :) 00:44:09 <PublicServer> <V453000> there is needed one little adjustment :) 00:44:21 <PublicServer> <V453000> oh 00:44:22 <PublicServer> <V453000> no :) 00:44:23 <PublicServer> <V453000> its fine 00:45:08 <PublicServer> <theholyduck> i think we need more PROFITSSS 00:45:19 <PublicServer> <V453000> not a bad thought :) 00:45:25 <PublicServer> <theholyduck> the "money maker" isnt making much 00:45:34 <PublicServer> <theholyduck> nor are the trains 00:45:51 <PublicServer> <V453000> its ok for you to finish the hub imo ;[ 00:45:53 <PublicServer> <V453000> :) 00:46:05 <PublicServer> <theholyduck> still working on it 00:46:11 <PublicServer> <theholyduck> i have the last balancer to make 00:46:21 <PublicServer> <theholyduck> and then maybe make something more fancy for d: and e: towards bbh01 00:47:50 <PublicServer> *** theholyduck has left the game (connection lost) 00:47:54 <Keyboard_Warrior> ... 00:48:03 <Keyboard_Warrior> !password 00:48:03 <PublicServer> Keyboard_Warrior: blight 00:48:10 <PublicServer> *** theholyduck joined the game 00:48:17 <V453000> oh duck = keyboard warrior 00:48:19 <V453000> didnt know 00:48:20 <V453000> -.- 00:48:27 <V453000> do you know you should have similar name 00:48:45 <PublicServer> <theholyduck> naw :P 00:48:50 <PublicServer> <theholyduck> keyboard warrior fiits my personality more :P 00:50:53 <PublicServer> *** theholyduck has left the game (connection lost) 00:50:56 <Keyboard_Warrior> though 00:51:01 *** Keyboard_Warrior is now known as internet_b0rk 00:51:07 <internet_b0rk> fits even more 00:51:24 <PublicServer> *** theholyduck joined the game 00:57:33 <PublicServer> *** KyleS has left the game (leaving) 00:58:31 <PublicServer> *** made screenshot at 000071A1: http://ps.openttdcoop.org/public/webcam/000071A1.png 01:07:13 <PublicServer> <theholyduck> there, almost done 01:12:54 <PublicServer> <theholyduck> i should learn the xeryus skill of compact junctions :P 01:13:05 <PublicServer> <theholyduck> my junction covers like half the "island" 01:13:12 <PublicServer> <V453000> indeed 01:13:28 <PublicServer> <theholyduck> well i only have minimal experience in junction building 01:13:33 <PublicServer> *** made screenshot at 0001BBE4: http://ps.openttdcoop.org/public/webcam/0001BBE4.png 01:13:35 <PublicServer> <theholyduck> i juwst build 1 part at a time :P 01:13:42 <PublicServer> <V453000> that might be the difference ;) 01:13:42 <PublicServer> <theholyduck> and then space them out a bit too much 01:14:08 <PublicServer> <theholyduck> as in, i know all the parts that compose a junction, but making them all fit together is not something i'm that good at 01:14:27 <PublicServer> <V453000> needs loads of experience 01:15:52 <PublicServer> <V453000> from my own experience, the more crossings, the better 01:16:15 <PublicServer> <V453000> when you have 3levels (tunnel,track,bridge) at a single spot, it is likely to be good 01:18:04 <PublicServer> <theholyduck> on the other hand 01:18:09 <PublicServer> <theholyduck> due to my rampat space wasting 01:18:17 <PublicServer> <theholyduck> theres now space between bbh01 and 2 for a slh 01:18:51 *** Progman has quit IRC 01:18:55 <PublicServer> <V453000> could be :) 01:23:16 <PublicServer> <theholyduck> looking at it. 01:23:25 <PublicServer> <theholyduck> hacking in propper prios the way i built this part currently. 01:23:31 <PublicServer> <theholyduck> seems a bit impossible 01:23:35 <PublicServer> <theholyduck> ;( 01:23:50 <PublicServer> <theholyduck> well, fuck that then 01:23:51 <PublicServer> <V453000> im not watching you so I kinda dont know where are we :) 01:23:57 <PublicServer> <theholyduck> my latest "balancer" 01:24:00 <PublicServer> <theholyduck> c: 01:24:05 <PublicServer> <V453000> ah 01:24:10 <PublicServer> <V453000> hmm 01:24:18 <PublicServer> <V453000> well 01:24:25 <PublicServer> <V453000> just make prios into tunnels 01:24:35 <PublicServer> <theholyduck> then they become a bit LONG dont they though? 01:24:49 <PublicServer> <V453000> hmm 01:24:50 <PublicServer> <V453000> not that much 01:24:55 <PublicServer> <theholyduck> well they do for the 8 long tunels 01:25:05 <PublicServer> <V453000> -.- 01:25:19 <PublicServer> <theholyduck> i was trying to avoid tf :P 01:25:21 <PublicServer> <V453000> ;) 01:25:30 <PublicServer> <V453000> I think this seems more natural :) 01:27:34 *** Paul2_ has joined #openttdcoop 01:27:34 *** Paul2 has quit IRC 01:28:35 <PublicServer> *** made screenshot at 00007099: http://ps.openttdcoop.org/public/webcam/00007099.png 01:31:27 <PublicServer> <theholyduck> hmm 01:31:36 <PublicServer> <theholyduck> somebody built something next to my hub 01:31:42 <PublicServer> <theholyduck> i dunno what it is though 01:32:14 <PublicServer> <V453000> cant see anything 01:32:24 <PublicServer> <theholyduck> at !here 01:32:35 <PublicServer> <V453000> ugh 01:32:36 <PublicServer> <V453000> lol 01:32:58 <PublicServer> <V453000> nuke iz yer friend 01:33:12 <PublicServer> <theholyduck> well i was just wondering WHO built it and for waht purpose 01:33:17 <PublicServer> <theholyduck> i mean it looks like a non balanced merge 01:33:19 <PublicServer> <theholyduck> or something 01:34:08 <PublicServer> <V453000> I guess it could be some attempt for completing some connections 01:34:22 <PublicServer> <theholyduck> well, i think its time for it to go awya 01:34:46 <internet_b0rk> and then lag hits 01:35:57 <PublicServer> <theholyduck> :O your mine is up to 39 tonns 01:36:08 <PublicServer> <V453000> fucking bastard 01:36:13 <PublicServer> <V453000> OH 01:36:18 <PublicServer> <V453000> its gotta be fucking kidding 01:36:19 <PublicServer> <theholyduck> 50! 01:36:21 <PublicServer> <V453000> now even increased 01:37:47 <PublicServer> <theholyduck> ... 01:37:52 <PublicServer> <theholyduck> whats with that misc train 01:38:00 <PublicServer> <theholyduck> at storage? 01:38:09 <PublicServer> <V453000> it was just to prevent deletion of the whole station 01:38:10 <PublicServer> <theholyduck> under the 226 sign 01:38:11 <PublicServer> <V453000> can be removed now 01:38:14 <PublicServer> <V453000> I know 01:38:19 <PublicServer> <theholyduck> ah 01:38:32 <PublicServer> <theholyduck> shouldnt you make an exit for that part of the line anyway? 01:38:37 <PublicServer> <V453000> there is 01:38:43 <PublicServer> <theholyduck> oh 01:38:44 <PublicServer> <theholyduck> i see 01:38:46 <PublicServer> <V453000> :) 01:38:47 <PublicServer> <V453000> sneaky 01:38:50 <PublicServer> <theholyduck> just hidden by the bridge 01:38:56 <PublicServer> <theholyduck> ¨the bridge is a decoy! 01:39:07 <PublicServer> <theholyduck> rather 01:39:08 <PublicServer> <theholyduck> a trick 01:39:25 <PublicServer> <V453000> ok 01:39:29 <PublicServer> <V453000> sawmill and rafinery done 01:39:42 <PublicServer> <theholyduck> we have almost no oil or wood prodduction though 01:40:06 <PublicServer> <theholyduck> infact, we have 1 01:40:14 <PublicServer> <theholyduck> for oil rather 01:40:31 <PublicServer> <V453000> 6000 -.- 01:40:40 <PublicServer> <theholyduck> :P 01:40:53 <PublicServer> <V453000> oh shit 01:40:54 <PublicServer> <V453000> oh 01:40:57 <PublicServer> <V453000> oh fucking shit 01:41:01 <PublicServer> <theholyduck> wut? 01:41:05 <PublicServer> <V453000> there is no oil rigs 01:41:07 <PublicServer> <V453000> at all 01:41:08 <PublicServer> <theholyduck> i p 01:41:09 <PublicServer> <V453000> available 01:41:15 <PublicServer> <theholyduck> i guess the arctic disabls them 01:41:18 <PublicServer> <V453000> ye 01:41:28 <PublicServer> <V453000> oh fuck I didnt know that :) 01:41:33 <PublicServer> <theholyduck> i prospected me a oil well 01:41:48 <PublicServer> <V453000> we should boost the forests a bit more then :) 01:43:37 <PublicServer> *** made screenshot at 000052A0: http://ps.openttdcoop.org/public/webcam/000052A0.png 01:51:09 <PublicServer> <V453000> oom :D 01:51:51 <PublicServer> <theholyduck> ... 01:51:55 <PublicServer> <theholyduck> not enough cash to build my trains 01:52:10 <PublicServer> <V453000> I see 01:52:11 <PublicServer> <V453000> gogo 01:52:19 <PublicServer> <theholyduck> well they're 500k a pop 01:52:40 <PublicServer> <theholyduck> .. 01:52:42 <PublicServer> <V453000> wtf 01:52:43 <PublicServer> <theholyduck> oops 01:52:46 <PublicServer> <V453000> lol 01:52:49 <PublicServer> <theholyduck> forgot to make it go to stanborne first 01:52:51 <PublicServer> <theholyduck> when i made it 01:52:59 <PublicServer> <theholyduck> since i copied the premade one 01:53:05 <PublicServer> <V453000> ye 01:53:18 <PublicServer> <theholyduck> hmm, entry is a bit too short for speed 01:53:24 <PublicServer> <V453000> meh 01:53:45 <PublicServer> <theholyduck> where did all the money go? 01:53:48 <PublicServer> <theholyduck> :O new trains 01:53:50 <PublicServer> <theholyduck> 10 million 01:53:51 <PublicServer> <V453000> into wood trains 01:53:59 <PublicServer> <theholyduck> you do realize 01:54:00 <PublicServer> <V453000> also goods from sawmill 01:54:15 <PublicServer> <theholyduck> can i sell 2sawmill goods trains? 01:54:49 <PublicServer> <theholyduck> next up is hooking up that farm 01:54:51 <PublicServer> <theholyduck> and that wood place 01:54:57 <PublicServer> <theholyduck> *forest 01:55:04 <PublicServer> <V453000> wood place. 01:55:13 <PublicServer> <theholyduck> also, maybe move little stanbourne mines? 01:55:18 <PublicServer> <theholyduck> to my new extenssion? 01:55:28 <PublicServer> <V453000> ugh 01:55:29 <PublicServer> <V453000> why 01:55:40 <PublicServer> <theholyduck> shorter trip to coal drop 01:55:40 <PublicServer> <theholyduck> :P 01:55:44 <PublicServer> <V453000> doesn matter 01:55:47 <PublicServer> <V453000> keep it 01:55:53 <PublicServer> <theholyduck> :P 01:55:57 <PublicServer> <V453000> there should actually be another SLH 01:56:04 <PublicServer> <V453000> north of that oil wells 01:56:13 <PublicServer> <theholyduck> for the forest? 01:56:19 <PublicServer> <V453000> for both 01:56:27 <PublicServer> <V453000> oil wells farm forest whatever else 01:56:38 <PublicServer> <theholyduck> well, there were few industries here 01:56:39 <PublicServer> <theholyduck> also. 01:56:48 <PublicServer> <theholyduck> a slh for that LLLL RRRR 01:56:50 <PublicServer> <V453000> there are few now :) 01:56:51 <PublicServer> <theholyduck> would be huge 01:56:58 <PublicServer> <V453000> its LLL_RRR 01:57:13 <PublicServer> <theholyduck> and take up space that could have been used for industries 01:57:16 <PublicServer> <theholyduck> wand what not 01:57:16 <PublicServer> <V453000> we are talking about BBH01< -> town drop 01:57:25 <PublicServer> <theholyduck> i realized that now :P 01:57:31 <PublicServer> <V453000> ok 01:57:32 <PublicServer> <V453000> :) 01:57:43 <PublicServer> <theholyduck> but yeah, building a slh there, does meen less space for industries, ruining the production of that farm 01:57:43 <PublicServer> <theholyduck> ertc 01:57:55 <PublicServer> <theholyduck> my solution was cleaner 01:57:56 <PublicServer> <theholyduck> so i picked it 01:58:13 <PublicServer> <theholyduck> i did consider building a slh there 01:58:28 <PublicServer> <V453000> I consider this temporary :) 01:58:39 <PublicServer> *** made screenshot at 00010A4F: http://ps.openttdcoop.org/public/webcam/00010A4F.png 01:58:39 <PublicServer> <theholyduck> well, want to try building a slh there then? 01:58:50 <PublicServer> <V453000> I might tomorrow 01:58:53 <PublicServer> <V453000> but now I have to sleep 01:59:04 <PublicServer> <V453000> try ... will be easy :) 01:59:44 *** ElNounch has quit IRC 02:00:08 <PublicServer> <theholyduck> v, 02:00:15 <PublicServer> <theholyduck> hmm 02:00:16 <PublicServer> <theholyduck> no 02:00:19 <PublicServer> <V453000> :-D 02:00:20 <PublicServer> <V453000> wtf 02:00:37 <PublicServer> <theholyduck> well i was thinking about how deots shouldnt be visible from the ml 02:00:44 <PublicServer> <theholyduck> but then i realized we use overflows 02:00:47 <PublicServer> <theholyduck> so depots HAS t obe vissible 02:01:05 <PublicServer> <V453000> it shouldnt cause issues 02:01:10 <PublicServer> <theholyduck> probabaly not 02:01:13 <PublicServer> <V453000> as long as we dont send all trains to depots :) 02:01:20 <PublicServer> <theholyduck> that happened in a psg i played 02:01:37 <PublicServer> <theholyduck> a game with a 5 way hub 02:01:47 <PublicServer> <theholyduck> some new guy pressed it accidentally 02:01:54 <PublicServer> <theholyduck> and all hell broke loose 02:02:15 <PublicServer> <V453000> I did that on the last psg :) there was terrible lag so even my cursor went nuts 02:02:20 <PublicServer> <V453000> *pzg 02:03:41 <PublicServer> <theholyduck> hmm 02:03:44 <PublicServer> <theholyduck> come to think of it 02:03:47 <PublicServer> <theholyduck> i still havent finished my hub 02:03:50 <PublicServer> <theholyduck> i need some signals 02:03:55 <PublicServer> <theholyduck> around :a 02:04:17 <PublicServer> <V453000> o_O 02:04:24 <PublicServer> <V453000> why so many evil X 02:04:29 <PublicServer> <theholyduck> dunno :P 02:04:43 <PublicServer> <theholyduck> incompetence? 02:04:58 *** Fuco has quit IRC 02:05:05 <PublicServer> <theholyduck> i guess i should remodel that part to be more like c;¨' 02:05:15 <PublicServer> <V453000> ye 02:05:22 <PublicServer> <V453000> but now I really go sleep 02:05:25 <PublicServer> <V453000> 4 a.m. here -.- 02:05:28 <PublicServer> <theholyduck> i'm going away aswell 02:05:29 <PublicServer> <theholyduck> and saem time here 02:05:32 <PublicServer> <V453000> ye 02:05:33 <PublicServer> *** theholyduck has left the game (connection lost) 02:05:34 <PublicServer> *** Game paused (number of players) 02:05:36 <PublicServer> *** V453000 has left the game (leaving) 02:08:06 *** shalkaii has quit IRC 02:13:43 <PublicServer> *** made screenshot at 0001B3E3: http://ps.openttdcoop.org/public/webcam/0001B3E3.png 02:28:49 *** roboboy has quit IRC 02:39:11 *** roboboy has joined #openttdcoop 02:43:31 *** internet_b0rk has quit IRC 03:04:58 *** gr00vy has quit IRC 03:05:03 *** theholyduck has joined #openttdcoop 03:05:14 *** gr00vy has joined #openttdcoop 03:42:50 <theholyduck> !players 03:42:52 <PublicServer> theholyduck: There are currently no clients connected to the server 05:06:57 <XeryusTC> !password 05:06:57 <PublicServer> XeryusTC: voided 05:07:03 <PublicServer> *** Game still paused (number of players) 05:07:04 <PublicServer> *** XeryusTC joined the game 05:10:33 <theholyduck> hmm 05:10:37 <theholyduck> !password 05:10:37 <PublicServer> theholyduck: voided 05:11:07 <PublicServer> *** Game still paused (number of players) 05:11:07 <PublicServer> *** Game unpaused (number of players) 05:11:08 <PublicServer> *** theholyduck joined the game 05:13:46 <PublicServer> *** made screenshot at 00007F90: http://ps.openttdcoop.org/public/webcam/00007F90.png 05:28:48 <PublicServer> *** made screenshot at 0000838E: http://ps.openttdcoop.org/public/webcam/0000838E.png 05:35:18 *** benom has joined #openttdcoop 05:36:21 <PublicServer> <XeryusTC> oh, a farm has disapeared :( 05:40:30 <KyleS> !password 05:40:30 <PublicServer> KyleS: gropes 05:40:45 <PublicServer> *** KyleS joined the game 05:43:50 <PublicServer> *** made screenshot at 0000A0AA: http://ps.openttdcoop.org/public/webcam/0000A0AA.png 05:45:56 <PublicServer> <KyleS> do all of the farms (even the low-elevation ones) stop production during the winter? 05:46:08 <PublicServer> <XeryusTC> only when they're above the snowline 05:46:13 <PublicServer> <KyleS> ok 05:46:24 <XeryusTC> !rcon patch raw_industry_construction 1 05:46:27 <PublicServer> <theholyduck> i saw one with the farm above the snowline, but all the farmland under it :P 05:46:30 <PublicServer> <theholyduck> that produced nuthing 05:46:39 <XeryusTC> !rcon patch raw_industry_construction 2 05:46:45 <PublicServer> <KyleS> lol 05:47:09 <PublicServer> *** XeryusTC has left the game (connection lost) 05:58:52 <PublicServer> *** made screenshot at 0001D760: http://ps.openttdcoop.org/public/webcam/0001D760.png 05:59:56 <PublicServer> *** theholyduck has left the game (connection lost) 05:59:56 <PublicServer> *** Game paused (number of players) 06:00:29 <theholyduck> !password 06:00:29 <PublicServer> theholyduck: newing 06:01:10 <PublicServer> *** Game still paused (number of players) 06:01:10 <PublicServer> *** Game unpaused (number of players) 06:01:10 <PublicServer> *** theholyduck joined the game 06:13:54 <PublicServer> *** made screenshot at 000087A6: http://ps.openttdcoop.org/public/webcam/000087A6.png 06:14:21 *** Qanael has quit IRC 06:15:38 *** asnoehu has joined #openttdcoop 06:17:38 <PublicServer> <theholyduck> its a bit hillarious how the ore mine keeps growing 06:18:39 <PublicServer> <KyleS> lol 06:22:31 <PublicServer> <KyleS> do you think TL2 was so that our network would ever be populated (seeing as how few industries there are)? 06:22:44 <PublicServer> <theholyduck> well, we can spawn as many industries as we like 06:22:47 <PublicServer> <theholyduck> when we get going :P 06:22:58 <PublicServer> <KyleS> true 06:23:05 <PublicServer> <theholyduck> there ,after like 3 days of building and rebuilds 06:23:10 <PublicServer> <theholyduck> my bbh02 is almost done 06:23:23 <PublicServer> <KyleS> :D 06:23:34 <PublicServer> <theholyduck> it only covers half the earth! 06:24:00 <PublicServer> <theholyduck> we sort of need a slh at !SLH 06:24:20 <PublicServer> <theholyduck> to cover the stanbourne stations on this side along side any other stuff in this area 06:24:31 <PublicServer> <KyleS> yar 06:24:35 <PublicServer> <theholyduck> currently, its just hacked into slh's further away 06:24:43 <PublicServer> * theholyduck forgot to sign his work 06:25:39 <PublicServer> <theholyduck> speaking of slh's we need one around bbh 01,02,03 area 06:25:44 <PublicServer> <theholyduck> thats alot of ground without any slh's 06:28:56 <PublicServer> *** made screenshot at 00007C95: http://ps.openttdcoop.org/public/webcam/00007C95.png 06:32:30 <PublicServer> <KyleS> why are we using an old industrial renewal grf? 06:32:39 <PublicServer> <KyleS> zzz i want my mining truck -_- 06:35:42 *** ^Spike^ has joined #openttdcoop 06:35:42 *** ChanServ sets mode: +o ^Spike^ 06:42:42 *** ODM has joined #openttdcoop 06:42:42 *** ChanServ sets mode: +o ODM 06:43:58 <PublicServer> *** made screenshot at 00011311: http://ps.openttdcoop.org/public/webcam/00011311.png 06:48:42 <PublicServer> *** KyleS has left the game (leaving) 06:48:43 <PublicServer> *** Game paused (number of players) 06:48:44 *** KyleS has left #openttdcoop 06:52:53 <PublicServer> *** theholyduck has left the game (leaving) 07:08:02 *** fonsinchen has joined #openttdcoop 07:11:27 *** Seberoth has joined #openttdcoop 07:11:33 *** mixrin has quit IRC 07:27:50 *** HDIEagle has joined #openttdcoop 07:27:54 <HDIEagle> !players 07:27:56 <PublicServer> HDIEagle: There are currently no clients connected to the server 07:28:09 *** Seberoth has quit IRC 07:28:14 *** Seberoth has joined #openttdcoop 07:28:19 <HDIEagle> !password 07:28:19 <PublicServer> HDIEagle: trites 07:28:58 <HDIEagle> !dl win64 07:28:58 <PublicServer> HDIEagle: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win64.zip 07:29:43 <HDIEagle> !password 07:29:43 <PublicServer> HDIEagle: jailer 07:29:59 <PublicServer> *** Game still paused (number of players) 07:30:01 <PublicServer> *** HD1Eagle joined the game 07:33:03 *** fonsinchen has quit IRC 07:37:53 <PublicServer> *** Game still paused (number of players) 07:37:53 <PublicServer> *** Game unpaused (number of players) 07:37:54 <PublicServer> *** theholyduck joined the game 07:37:57 <PublicServer> <theholyduck> peekaboo 07:38:03 <PublicServer> <HD1Eagle> yo 07:39:04 <PublicServer> <theholyduck> so, are you new to this? or just somebody who hasnt played when i've been playing? 07:39:25 <PublicServer> <HD1Eagle> latter 07:39:55 <PublicServer> <HD1Eagle> why do trains stop at storage? 07:40:04 <PublicServer> <theholyduck> even the load 07:40:08 <PublicServer> <theholyduck> farms only produce in the summer 07:40:15 <PublicServer> <HD1Eagle> no, what order? 07:40:17 <PublicServer> <theholyduck> thus we have the trains wait 6 months in storage 07:40:24 <PublicServer> <theholyduck> the goods ones 07:40:37 <PublicServer> <theholyduck> | 07:40:46 <PublicServer> <HD1Eagle> how* do trains stop at storage? 07:40:47 <PublicServer> <theholyduck> look at the timetable for those trains 07:41:01 <PublicServer> <theholyduck> i thought how was obvious 07:41:04 <PublicServer> <HD1Eagle> how did i miss that the first time? 07:41:17 <PublicServer> <HD1Eagle> that was the first thing i checked :P 07:41:28 <PublicServer> <theholyduck> well then you must be blind 07:41:54 <PublicServer> <HD1Eagle> oh, iw as only looking at travel times 07:41:58 <PublicServer> <HD1Eagle> not stay times :3 07:44:00 <PublicServer> *** made screenshot at 0000B101: http://ps.openttdcoop.org/public/webcam/0000B101.png 07:44:13 <PublicServer> <theholyduck> hmm 07:44:31 <PublicServer> <theholyduck> i think we need to alert v that his junction is srsly broke 07:44:34 <PublicServer> <theholyduck> *station 07:45:10 <HDIEagle> you mean exit space? 07:45:16 <PublicServer> <theholyduck> steel pickup 07:45:27 <PublicServer> <theholyduck> :P 07:45:50 <PublicServer> <theholyduck> he made some crazy presignals to make it foolproof 07:45:52 <PublicServer> <theholyduck> in theory 07:45:54 <PublicServer> <HD1Eagle> oh lol 07:46:21 <PublicServer> <theholyduck> i took a pic to show if it clears up later 07:46:29 <theholyduck> V453000, 07:46:37 <theholyduck> you there? 07:46:39 <theholyduck> or still sleeping? 07:47:31 <PublicServer> <HD1Eagle> actually 07:47:42 <PublicServer> <HD1Eagle> would only be bad if trains didn't prefer furthest station 07:47:48 <PublicServer> <HD1Eagle> the bottleneck here is the lack of supply 07:47:54 <PublicServer> <theholyduck> yes 07:47:59 <PublicServer> <theholyduck> but trains are SUPPOSED to stay in the depots 07:48:04 <PublicServer> <theholyduck> when theres supply problems 07:48:11 <PublicServer> <theholyduck> the overflow isnt working 07:48:36 <PublicServer> <theholyduck> it was working before so something changed.' 07:48:48 <PublicServer> * theholyduck restores it to how it was before 07:48:57 <PublicServer> <HD1Eagle> okay, i'm looking at it 07:49:15 <PublicServer> <HD1Eagle> don't make me Cosign you 07:49:27 <PublicServer> <theholyduck> i tried changing that one around 07:49:38 <PublicServer> <theholyduck> it looks to be the wrong way around to me. 07:50:39 <PublicServer> <HD1Eagle> changing that would make it perma-green would idt not? 07:51:05 <PublicServer> <theholyduck> why? 07:51:13 <PublicServer> <theholyduck> hmm 07:51:14 <PublicServer> <HD1Eagle> normal signal shortly after it 07:51:41 <PublicServer> <theholyduck> so yeah, its ment to be that way around 07:51:44 <PublicServer> <theholyduck> but. 07:51:50 <PublicServer> <HD1Eagle> look at that too 07:51:51 <PublicServer> <theholyduck> where is the probleM? 07:51:52 <PublicServer> <HD1Eagle> perma green 07:52:15 <PublicServer> <HD1Eagle> see normal signal? 07:52:43 <PublicServer> <theholyduck> sure, but it sees all the full platforms 07:52:48 <PublicServer> <theholyduck> via the tunels 07:52:57 <PublicServer> <theholyduck> so those normal signals shouldnt cause any problems 07:53:00 <PublicServer> <HD1Eagle> huh? all i see is a presignal before a normal signal 07:53:08 <PublicServer> <HD1Eagle> if you have a normal signal, you have a green light 07:53:32 <PublicServer> <theholyduck> naw, see, its working rightn ow 07:53:43 <PublicServer> <theholyduck> the fancy presignal stuff sends them straight into the depot 07:54:03 <PublicServer> <theholyduck> ah 07:54:13 <PublicServer> <theholyduck> the problem is caused by 2 trains seeing the same platform at once 07:54:16 <PublicServer> <theholyduck> due to the bypass 07:54:21 <PublicServer> <theholyduck> it seems 07:55:01 <PublicServer> <theholyduck> yeah it sends to depots, 07:55:01 <PublicServer> <HD1Eagle> oh ok 07:55:13 <PublicServer> <theholyduck> its just that the presignal logic 07:55:22 <PublicServer> <theholyduck> lets a train be on the way to a platform 07:55:29 <PublicServer> <theholyduck> thats GOING to be blocked 07:55:31 <PublicServer> <theholyduck> in the future 07:55:44 <PublicServer> <theholyduck> so it sees the open platform and goes for it 07:56:05 <PublicServer> <theholyduck> so the fancy logic fails when theres multiple trains at the same time for 1 platform 07:56:15 <PublicServer> <HD1Eagle> race conditions :P 07:57:27 <PublicServer> <theholyduck> well if you want to keep the depot system, the only really viable solution is a more spaceconsuming form of overflow station 07:58:04 <theholyduck> i'll consult with v on it later 07:59:02 <PublicServer> *** made screenshot at 000009C9: http://ps.openttdcoop.org/public/webcam/000009C9.png 08:00:54 <PublicServer> <HD1Eagle> SMLs fall out of popularity? 08:01:18 <theholyduck> yeah, i havent seen one in any of the games i've played 08:01:35 <PublicServer> <HD1Eagle> they were /everywhere/ the last time i played 08:03:23 <PublicServer> <HD1Eagle> want to build !SLH? 08:04:41 <PublicServer> <HD1Eagle> okay then, i'm outta here 08:05:24 *** Tray has joined #openttdcoop 08:05:30 <PublicServer> <HD1Eagle> zomg i'm lolling at MSH 01 desync 08:05:45 <Tray> !playercount 08:05:45 <PublicServer> Tray: Number of players: 2 08:05:50 <Tray> !password 08:05:50 <PublicServer> Tray: wilder 08:06:09 <PublicServer> <HD1Eagle> WHY!??!?!? 08:06:40 <PublicServer> <theholyduck> where specifically? 08:06:42 <PublicServer> <theholyduck> i see 1 weird one 08:06:48 <PublicServer> <HD1Eagle> the missing track piece? 08:06:55 <PublicServer> <HD1Eagle> up north from that 08:06:58 <PublicServer> <theholyduck> yeah :P 08:06:59 <Tray> !download win32 08:06:59 <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip 08:07:19 <PublicServer> <HD1Eagle> pretty obvious fix :3 08:07:35 <PublicServer> <theholyduck> ill cant see any obvious desyncs north of the missing piece 08:07:44 <PublicServer> <theholyduck> you mean east dont you? 08:07:56 <PublicServer> <HD1Eagle> whaffles 08:08:01 <PublicServer> <HD1Eagle> probably 08:08:12 *** ODM has quit IRC 08:08:16 <PublicServer> <HD1Eagle> where you compass 08:08:36 <PublicServer> *** Tray joined the game 08:08:43 <PublicServer> <HD1Eagle> yeah that 08:08:47 <PublicServer> <HD1Eagle> :P 08:09:02 <PublicServer> <theholyduck> well theres no need for a compas 08:09:21 <PublicServer> <HD1Eagle> you know how many players we have that are returning from a 3 month hiatus!?!?! 08:09:36 <PublicServer> <theholyduck> well i always remember the directions 08:09:41 <PublicServer> <HD1Eagle> :P 08:09:48 <PublicServer> <theholyduck> east is to the right, north is straight ahead 08:09:52 <PublicServer> <HD1Eagle> i had a 50 50 chance of guessinrg right 08:10:05 <PublicServer> <theholyduck> when you tilt your head to the left atleast 08:10:10 <PublicServer> <HD1Eagle> also, i don't look up and to the left, so straight ahead is...odd 08:12:20 <PublicServer> <HD1Eagle> have fun, i have work in 8.5 hours 08:12:33 <PublicServer> <HD1Eagle> oh shit i have work in 8.5 hours 08:12:38 <PublicServer> <HD1Eagle> bb 08:12:45 <PublicServer> *** HD1Eagle has left the game (connection lost) 08:12:54 <HDIEagle> ttl 08:13:00 *** HDIEagle has quit IRC 08:14:05 <PublicServer> *** made screenshot at 00016F90: http://ps.openttdcoop.org/public/webcam/00016F90.png 08:17:04 *** pugi has joined #openttdcoop 08:17:23 <PublicServer> *** theholyduck has left the game (leaving) 08:17:23 <PublicServer> *** Game paused (number of players) 08:18:27 <PublicServer> *** Tray has left the game (leaving) 08:29:07 <PublicServer> *** made screenshot at 0000AC08: http://ps.openttdcoop.org/public/webcam/0000AC08.png 08:35:59 *** dihedral has joined #openttdcoop 08:36:02 <dihedral> morning ladies :-) 08:36:18 <dihedral> question to ye admins: do you still occasionally have issues with dying openttd servers? 08:36:30 <dihedral> without someone around to manage the crash? 08:39:00 *** Mark_ has joined #openttdcoop 08:39:23 <dihedral> Mark_: ? 08:39:26 <dihedral> hello sir 08:39:31 <Mark_> DIH :D 08:39:34 <Mark_> howdy 08:39:36 <dihedral> i thought you'd be gone for a year 08:39:37 <Mark_> how are you? 08:39:37 <dihedral> ^^ 08:39:42 <Mark_> im still gone :P 08:39:43 <dihedral> doing alright, thank you 08:39:51 <dihedral> how are you yourself? 08:39:52 <Mark_> and probably will be for at least another year 08:40:11 <Mark_> pretty bored, looking for work but i caught a dead time between two harvest seasons 08:40:13 <dihedral> wow 08:40:21 <dihedral> where are you? 08:40:26 <Mark_> griffith, australia 08:40:32 <dihedral> YUMM? 08:40:37 <dihedral> that sounds awsome 08:40:48 <Mark_> what does? 08:40:52 <Mark_> being in oz? 08:40:57 <dihedral> australia :-) 08:41:02 <dihedral> yes 08:41:03 <Mark_> it is :) 08:41:07 <dihedral> hehe 08:41:21 <dihedral> what made you head there? 08:41:30 <Mark_> i just did 4 months of traveling together with my girlfriend but now she flew home and im out of money 08:41:33 <Mark_> uhm 08:42:00 <Mark_> nothing particulair really :P 08:42:08 <dihedral> lol? 08:42:12 <Mark_> it's just that every backpacker goes here and i figured it'd be a nice start off 08:42:25 <Mark_> im planning to go to new zealand when im done here and to china when im done there 08:42:34 <dihedral> if it gets worse, let me know - i know a place where you could get board and work just in case 08:42:48 <Mark_> really? 08:42:50 <Mark_> whereabout? 08:43:35 <dihedral> http://www.torchbearers.org/centres/Wongabri_Australia 08:43:36 <Webster> Title: Torchbearers Centre - Wongabri, Australia (at www.torchbearers.org) 08:43:51 <dihedral> it's a christian center, and i have at least one contact 08:44:08 <dihedral> in australia and in new zealand ^^ 08:44:51 <dihedral> so before you start having a really crappy time, that might be a nice place as a backup? ;-) 08:45:18 <Mark_> the orange picking season will start in two weeks so i should be fine then 08:45:32 <Mark_> but thank you anyway :) 08:45:34 <dihedral> that's good :-) 08:45:44 <dihedral> personally i prefer cherry picking :-P 08:45:49 <dihedral> hihi 08:45:56 <Mark_> have you done that? 08:46:00 * KloBass prefers nose picking 08:46:06 <dihedral> no - i did not mean that literally 08:46:26 <Mark_> oh then i missed the though behind it :P 08:46:35 *** TS has joined #openttdcoop 08:46:37 <Mark_> thought* 08:47:14 <Mark_> what time is it over there? 08:47:25 <dihedral> cherry picking - always picking out the good things in life 08:47:29 *** Mark_ is now known as Mark 08:47:33 <dihedral> 10.47 08:47:45 <dihedral> am 08:47:57 <Mark> 10 hours difference 08:48:06 <Mark> im completely lost in timezones 08:48:47 <KloBass> 10.48 am 08:49:08 *** Tray has quit IRC 08:52:16 <Ammler> \o Heya lost Mark :-) 08:52:33 <Mark> hiya Ammler :) 08:52:39 <Mark> how are you? 08:53:13 <Ammler> Alright, thanks, how is down under? 08:53:34 <Mark> pretty good :) 08:53:36 <Mark> getting colder 08:53:44 <Mark> nice for a change 08:53:45 <Ammler> oh, looking for work? 08:53:48 <Mark> yep 08:54:18 <Mark> should be able to do some orange picking in the region in a week or two 08:54:42 <Mark> though two weeks is a long time if you dont have a house and there's absolutely nothing to do 08:54:48 <Ammler> tourists are cheaper than machines ;-) 08:54:56 <Mark> yeah :P 08:55:08 <Mark> would have to be quite a clever robot to pick oranges though 08:55:41 <Ammler> you stay in a city right now? 08:55:52 <Mark> they pass it for one, yeah 08:55:54 <Mark> 20k pop 08:56:45 <KloBass> 20k poop :-D 09:00:19 <Ammler> hmm, you are in the middle of the country, no beach :-) 09:00:42 <Ammler> what are you doing there? 09:00:50 <Mark> well you dont want to be swimming in may anyway 09:00:57 <Mark> thats the problem - nothing 09:01:01 <Ammler> if you have time to waste, write a blog :-P 09:01:17 <Mark> if i had free internet i would :P 09:01:28 <Ammler> you could make a trip to new zealand 09:01:53 <Mark> new zealand is on my list after oz :P 09:02:04 <Ammler> oz? 09:02:19 <Mark> australia 09:02:55 <Ammler> and you will stay there for how long left? 09:03:11 <Mark> dunno 09:03:20 <Mark> untill i have enough money to go to nz :P 09:03:21 <Ammler> nice planning :-P 09:03:28 <Mark> and i might do some more outback exploring first 09:03:45 <Ammler> Who didn't like chaos on our games? 09:03:54 * Mark didnt 09:03:58 <Mark> :D 09:04:21 *** Doomah has joined #openttdcoop 09:04:32 <Ammler> you missed a big toyland chaos game :-) 09:04:46 <Mark> yes i've had a look at it the other night 09:04:52 <Mark> i must admit it looks quite awesome 09:05:05 <Ammler> yeah, SmatZ was fixing all day 09:05:19 <Mark> hehe 09:05:46 <PublicServer> *** Game still paused (number of players) 09:05:46 <PublicServer> *** Mark joined the game 09:06:04 <Ammler> does this game have trains already? 09:06:07 <PublicServer> <Mark> lol storage 09:06:11 <maza> lol 09:06:17 <TS> !password 09:06:17 <PublicServer> TS: ravish 09:06:19 <PublicServer> <Mark> yeah 190 of em 09:07:13 <PublicServer> *** Game still paused (number of players) 09:07:13 <PublicServer> *** Game unpaused (number of players) 09:07:13 <PublicServer> *** Tray joined the game 09:07:14 <PublicServer> <Mark> that storage is pretty much what i had in mind 09:07:27 <Ammler> you have your own PC with you or are using acient Internet Coffee machines? 09:07:44 <Mark> im using an ancient internet cafe one :P 09:07:58 <Mark> though i've seen plenty worse than this one 09:08:10 *** TS has quit IRC 09:08:12 <PublicServer> *** Tray has left the game (connection lost) 09:08:13 <PublicServer> *** Game paused (number of players) 09:09:53 <Ammler> Well then, we will see you..., should make some bit of work before lunch :-P 09:10:08 <Mark> yeah you should 09:10:10 <Mark> cya :) 09:12:27 <PublicServer> *** Mark has left the game (leaving) 09:21:19 <V453000> :) 09:21:46 <Mark> hello V453000 :) 09:22:11 <V453000> hi 09:22:17 <V453000> you still here :) nice 09:22:48 <V453000> there are a few funny things about the industries here :D 09:23:06 <V453000> farms below snow produce still 09:23:08 <V453000> and we have no oil rigs :D 09:23:20 <V453000> !password 09:23:20 <PublicServer> V453000: cloaks 09:23:29 <Mark> hehe 09:23:35 <PublicServer> *** Game still paused (number of players) 09:23:36 <PublicServer> *** V453000 joined the game 09:23:44 <V453000> but the farms in summer produce such waves that it is ok 09:24:55 <V453000> you are still bored I see :) 09:25:00 <V453000> how many animals hit? 09:27:25 <Mark> half a million grashoppers 09:27:30 <PublicServer> <V453000> he :) 09:29:09 <PublicServer> *** made screenshot at 0000B310: http://ps.openttdcoop.org/public/webcam/0000B310.png 09:33:12 *** Raiscan has joined #openttdcoop 09:35:11 <KloBass> V453000: hello 09:35:31 *** Tray has joined #openttdcoop 09:37:47 <V453000> hi 09:41:05 *** pugi has quit IRC 09:48:19 <Mazur> lo 09:48:47 <PublicServer> *** V453000 has left the game (leaving) 09:48:48 <KloBass> l 09:49:06 <KloBass> Io looks like nazi 09:49:10 <PublicServer> *** Game still paused (number of players) 09:49:12 <PublicServer> *** Mazur joined the game 09:49:30 <Mazur> Come again? 09:49:34 <theholyduck> so V453000 09:49:36 <theholyduck> still here? 09:49:41 <V453000> not anymoar 09:49:44 *** Phazorx has joined #openttdcoop 09:49:44 *** ChanServ sets mode: +o Phazorx 09:49:55 <theholyduck> V453000, well theres a bug with one of your stations you need to adress :P 09:50:08 * theholyduck isnt competent enough to deal with it 09:50:13 <V453000> ? 09:50:27 <theholyduck> essentially its a race condition 09:50:55 <theholyduck> with that fancy steel pickup station 09:51:07 <V453000> !password 09:51:07 <PublicServer> V453000: jumbos 09:51:17 <PublicServer> *** Game still paused (number of players) 09:51:17 <PublicServer> *** Game unpaused (number of players) 09:51:18 <PublicServer> *** V453000 joined the game 09:51:26 <theholyduck> http://img340.imageshack.us/img340/1264/yetitransportationunite.png V453000 09:51:30 <theholyduck> its intermittent 09:51:48 <theholyduck> if too many trains arrive at the same time while multiple platforms are open 09:51:53 <PublicServer> *** Arkenklo joined the game 09:51:53 <PublicServer> <V453000> ooh wtf 09:51:53 <theholyduck> or even just 1 09:51:57 <theholyduck> they end up jamming, HARD 09:52:03 <theholyduck> and causing a endless loop in the overflow depot 09:52:11 <theholyduck> as in that pic i linked you 09:52:41 <dihedral> question to ye admins: do you still occasionally have issues with dying openttd servers? 09:53:02 <PublicServer> <V453000> dying servers? 09:53:18 <theholyduck> V453000, so, any ideas for fixing it? 09:53:43 <PublicServer> <V453000> I know what causes it 09:53:59 <theholyduck> but it requires a redesign to fix? 09:54:13 <PublicServer> <V453000> for now yes 09:54:17 <PublicServer> <V453000> i will think about it 09:54:33 <theholyduck> ok, i figured i should make you aware that it CAN happen 09:54:49 <PublicServer> <V453000> I have seen this behaviour before 09:55:00 <PublicServer> <V453000> :) 09:55:16 <dihedral> i am talking about servers that crash, and need to be brought up by hand again 09:55:46 <V453000> I think the last crash was in ~psg 176 09:55:52 <V453000> but dont ask me much about that :) 09:56:28 <Mazur> Nah, the last crash was more recent, when they discovered those worthless hedge bonds. 09:57:06 <dihedral> ok :-) 09:57:27 *** Wouterr has joined #openttdcoop 09:57:41 <Wouterr> good morning 09:57:53 <Mazur> Wouterr. 09:58:02 <Wouterr> !password 09:58:03 <PublicServer> Wouterr: jumbos 09:58:06 <PublicServer> <V453000> hi 09:58:09 *** dihedral has left #openttdcoop 09:58:10 <PublicServer> *** Wouterr joined the game 09:58:13 <Mazur> Sounds like a cross between a woofer and a tweeter. 09:58:35 <KloBass> lol 09:58:36 <Wouterr> lol 09:58:44 <KloBass> you are making fun of every new nick 09:59:11 <PublicServer> *** made screenshot at 0000B220: http://ps.openttdcoop.org/public/webcam/0000B220.png 09:59:57 <PublicServer> <V453000> theholyduck: it actually should be failsafe to that type of error -.- will have to improve something 10:00:18 <theholyduck> should be and IS are 2 seperate things :p 10:00:25 <PublicServer> <V453000> so update: I know how it happens but now what causes it :) 10:00:57 <theholyduck> the endless loop of depot trains was fun aswell 10:01:44 *** Tray has quit IRC 10:06:17 <PublicServer> <V453000> now it worked even with a wave -.- 10:07:50 *** Tray has joined #openttdcoop 10:08:23 <Tray> !playercount 10:08:23 <PublicServer> Tray: Number of players: 4 10:08:27 <Tray> !password 10:08:27 <PublicServer> Tray: scenic 10:09:17 <PublicServer> *** Tray joined the game 10:10:36 <Wouterr> hmm should i add some good trains? 10:10:45 <PublicServer> <Wouterr> *goods 10:10:59 <Mark> V453000: how does it work now? 10:11:12 <Mark> does every unloading farm train release a goods train into the storage? 10:11:48 <PublicServer> <Wouterr> goods are piling up 10:12:55 *** thgergo has joined #openttdcoop 10:14:14 <PublicServer> *** made screenshot at 00003696: http://ps.openttdcoop.org/public/webcam/00003696.png 10:14:43 <KloBass> http://www.timemachinego.com/linkmachinego/wordpress/wp-content/uploads/2009/05/well_well_well.jpg 10:15:01 <V453000> Mark not completely 10:15:09 <V453000> the goods trains just have full load 10:15:15 <V453000> then go to storage for half a year 10:15:43 <Mark> oh yeah, i guess that comes down to the same 10:15:49 <V453000> yes :) 10:16:00 <V453000> this only makes them more ... uhm ... efficient :) 10:16:05 <Mark> so is it working? :) 10:16:10 <V453000> it is working nicely 10:16:13 <Tray> What's the idea of delaying the goodstrains? 10:16:25 <V453000> also with an awesome effect of reducing 50k income per trip to about 13k :D 10:16:30 <Mark> hehe 10:16:42 <Mark> Tray: it balances traffic 10:16:46 <V453000> Tray: the farm trains make big waves in summer 10:16:57 <V453000> this makes goods trains go in winter so they dont double the wave 10:16:57 <Mark> otherwise you'd have a surge of both goods and farm trains in summer 10:17:02 <V453000> :) 10:17:04 <Mark> that^ :) 10:17:11 <V453000> or that ^ :) 10:17:19 <Tray> Ah, okay. 10:17:24 *** theholyduck has quit IRC 10:17:30 <PeterT> hi Mark!! 10:17:43 <PublicServer> <V453000> to be honest, I have no idea how many platforms could we need for storage :D 10:18:19 <Mark> hi PeterT :) 10:18:29 <Mark> quite a few i'd think 10:18:35 <Wouterr> what is the max capacity of goods that a faory can produce?ct 10:18:43 <Mark> 29750? 10:18:47 <PublicServer> <V453000> Wouterr: we will not reach that 10:18:50 <Mark> @calc 12*2250 10:18:50 <Webster> Mark: 27000 10:19:06 <PublicServer> <V453000> about that :) 10:19:41 <PublicServer> <V453000> the only funny thing here will be factory ->storage line in summer 10:19:43 <Wouterr> ah max 112 good trains then 10:19:58 <PublicServer> <V453000> because that is the time when both goods and farm trains go there 10:20:04 <PublicServer> <V453000> why 112 10:20:12 *** phatmatt has joined #openttdcoop 10:20:16 <PublicServer> <V453000> we have 226 storage spaces 10:20:28 <phatmatt> !password 10:20:28 <PublicServer> phatmatt: rhymed 10:20:33 <PublicServer> <V453000> plus some could be on the way and some in the overflow of the pickup 10:20:39 <Wouterr> well if a factory can only procuce 27k goods in a year 10:20:49 <PublicServer> *** phatmatt joined the game 10:20:54 <PublicServer> <V453000> in a month 10:21:02 <Wouterr> oh ok :p 10:21:18 <Wouterr> 672 trains then 10:21:33 <PublicServer> <V453000> :) that is the theoretical maximum 10:21:49 <PublicServer> <V453000> we will not go high with factory production I think 10:22:29 <PublicServer> <V453000> fuck that station is borked :( 10:25:35 <PublicServer> <V453000> Mazur: there is space for that hub 10:25:41 <PublicServer> <V453000> below BBH03 10:26:04 <PublicServer> <Mazur> Yes, but I can't make it all happen yet. 10:26:16 *** KenjiE20 has joined #openttdcoop 10:26:16 *** ChanServ sets mode: +o KenjiE20 10:26:21 <PublicServer> <V453000> ? 10:26:25 <PublicServer> <Mazur> Got myself knotted up. 10:26:57 <Mark> im off 10:27:00 <Mark> goodnight 10:27:02 <PublicServer> <V453000> baai :) 10:27:07 <PublicServer> <V453000> come back again :) 10:27:08 <PublicServer> <Mazur> Sleep well. 10:27:11 <Mark> might hop in later in the week 10:27:16 <PublicServer> <V453000> cool :) 10:27:26 <Mark> cya folks, been nice seeing you again 10:27:31 *** Mark has quit IRC 10:27:35 <PublicServer> <V453000> see you :) 10:27:55 <PublicServer> <Mazur> Didn't have a clear picture in my mind of what I was going to build, and so got all tangled. 10:28:18 <PublicServer> <V453000> do you want a simple SLH to build? 10:28:43 <PublicServer> <Mazur> Not sure if I'm ready for that, yet. ;-) 10:29:02 <PublicServer> <Mazur> Found out just now, didn;t I? ;-) 10:29:16 <PublicServer> *** made screenshot at 00006BD5: http://ps.openttdcoop.org/public/webcam/00006BD5.png 10:29:26 <PublicServer> <Mazur> Gotta practice SP first, I think. 10:29:53 <PublicServer> <Mazur> To get a method fixed in my head. 10:31:06 *** heffer has joined #openttdcoop 10:36:50 <PublicServer> *** Tray has left the game (connection lost) 10:38:01 <Tray> !password 10:38:01 <PublicServer> Tray: jugged 10:38:36 <PublicServer> *** Tray joined the game 10:44:18 <PublicServer> *** made screenshot at 000078D3: http://ps.openttdcoop.org/public/webcam/000078D3.png 10:47:44 *** mixrin has joined #openttdcoop 10:50:03 *** hylje has quit IRC 11:00:03 *** Webster` has joined #openttdcoop 11:00:03 *** ChanServ sets mode: +o Webster` 11:01:09 <planetmaker> <dihedral> question to ye admins: do you still occasionally have issues with dying openttd servers? <-- not that I know of 11:01:13 *** PeterT_ has joined #openttdcoop 11:02:03 <planetmaker> hm, he's not here anymore ;-) 11:02:20 *** Webster has quit IRC 11:02:20 *** Webster` is now known as Webster 11:02:41 *** PeterT has quit IRC 11:02:41 *** PeterT_ is now known as PeterT 11:03:17 *** ^Spike^ has quit IRC 11:03:17 *** ^ekipS^ is now known as ^Spike^ 11:07:40 <PublicServer> *** Tray has left the game (connection lost) 11:07:52 <Tray> !password 11:07:53 <PublicServer> Tray: punned 11:08:26 <PublicServer> *** Tray joined the game 11:10:41 <PublicServer> *** Tray has left the game (connection lost) 11:11:10 <PublicServer> *** Tray joined the game 11:11:31 <PublicServer> <V453000> pretty borked connection :o 11:11:58 <PublicServer> <Tray> public w-lan 11:12:02 <PublicServer> <V453000> ahh 11:12:03 <PublicServer> <Tray> \: 11:14:22 <PublicServer> *** made screenshot at 00017F15: http://ps.openttdcoop.org/public/webcam/00017F15.png 11:22:53 <PublicServer> <Mazur> Old Presdhattan on Sea South connected. (Wood) 11:23:21 <PublicServer> <V453000> fine 11:23:47 <PublicServer> <V453000> pretty weird signals :)) but good 11:23:52 <PublicServer> <V453000> oh 11:23:55 <PublicServer> <V453000> no it could block 11:24:00 <PublicServer> <V453000> just use standard exits 11:25:08 <PublicServer> <Mazur> Never had a block in my own games, but it wsas a tricky build trying not to landscape. 11:25:25 <PublicServer> <V453000> it wasnt about the landscape 11:25:37 <PublicServer> <V453000> this signal 11:25:49 <PublicServer> <V453000> would make the entry green at all times 11:25:52 <PublicServer> <V453000> therefore 11:25:54 <PublicServer> <Mazur> Which is why I left a TL in front. 11:26:03 <PublicServer> <Mazur> Duh. 11:26:04 <PublicServer> <V453000> letting train in even if all bays would be full 11:26:14 <PublicServer> <V453000> resulting in total block 11:26:34 <PublicServer> <Mazur> I keep forgetting signals do those sharp bends. 11:26:57 <PublicServer> <V453000> ? 11:27:24 <PublicServer> <Mazur> Trains could not drive htat way, bit the signals look that way, from entry to exit. 11:27:31 <PublicServer> <V453000> oh 11:27:33 <PublicServer> <V453000> lol :) 11:27:53 <PublicServer> <Mazur> I keep forgetting that, or rather, not seeing it. 11:29:13 <PublicServer> <Mazur> But trying to go diagonal in hilly terrain iss no fun. 11:29:25 <PublicServer> *** made screenshot at 000067E7: http://ps.openttdcoop.org/public/webcam/000067E7.png 11:29:25 <PublicServer> <V453000> well 11:29:29 <PublicServer> <V453000> with TL2 you dont need it almost 11:30:15 <PublicServer> <Mazur> Gotta pass those hills somehow. 11:31:55 <PublicServer> <V453000> hmm 11:32:03 <PublicServer> <V453000> SLH 05 got a bit bigg0r 11:32:43 <PublicServer> <Mazur> A smidgen. 11:33:20 <PublicServer> <Mazur> Doesn't look like a mess like when that nofrmally happens. 11:33:43 <PublicServer> <V453000> ? 11:35:17 <PublicServer> <Mazur> Normally, when people add to a SLH or such, it ends up looking like a ball of kitten-arranged wool. 11:35:32 <PublicServer> <V453000> hehe 11:36:24 *** DJNekkid has left #openttdcoop 11:38:34 *** ODM has joined #openttdcoop 11:38:34 *** ChanServ sets mode: +o ODM 11:38:46 <PublicServer> <V453000> wtf 11:38:52 *** cd311 has joined #openttdcoop 11:39:03 <PublicServer> <Mazur> What did I do? 11:40:12 <PublicServer> <V453000> how the fuck 11:40:18 <V453000> !setdef 11:40:18 <PublicServer> *** V453000 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 11:40:58 <PublicServer> <Tray> \: 11:41:52 <PublicServer> <V453000> hmm 11:41:54 <PublicServer> <V453000> something is weird 11:41:57 <PublicServer> <V453000> but this works 11:42:42 <PublicServer> <Tray> yeah. seems, that penalty of red two way isn't big enough 11:42:56 <PublicServer> <V453000> red 2way isnt a penalty 11:42:59 <PublicServer> <V453000> it is an EOL 11:43:39 <PublicServer> *** Tray has left the game (connection lost) 11:43:53 <PublicServer> <V453000> btw. Tray your solution didnt work 11:44:08 <Tray> Huh? 11:44:27 <PublicServer> *** made screenshot at 00005219: http://ps.openttdcoop.org/public/webcam/00005219.png 11:44:27 <PublicServer> <V453000> it is self blocking and if train was in the depot, it would leave it 11:44:49 <Tray> ah, hrm. 11:45:06 <Tray> well, true. 11:45:16 <PublicServer> <V453000> I meant that one in my blog 11:45:30 <PublicServer> <V453000> you only even made exits in front of the depot :) 11:45:53 <Tray> Yeah yeah, I read your article but forget this problem. 11:46:15 <Tray> But: If red two way is EOL why train get stucked in front of them instead of overflowing? 11:46:27 <PublicServer> <V453000> that I dont get either 11:46:52 <PublicServer> <V453000> it always worked for me 11:47:10 <Tray> !password 11:47:10 <PublicServer> Tray: wolfed 11:47:17 <KloBass> i know whats wrong 11:47:19 <KloBass> :)) 11:47:33 <PublicServer> *** Tray joined the game 11:47:35 <V453000> its broken -.- we know 11:47:38 <KloBass> it is broken :-D 11:47:39 <KloBass> :(( 11:47:41 <KloBass> damn 11:47:59 <PublicServer> <V453000> im gonna have some lunch now 11:48:01 <PublicServer> <V453000> cya later 11:48:04 <PublicServer> *** V453000 has joined spectators 11:48:43 <PublicServer> <Mazur> What are you guys talking about, just so I can see? 11:48:59 <PublicServer> <Arkenklo> +1 11:49:14 <PublicServer> <Tray> v's construct of an overflow witch 3 platforms 11:49:35 <PublicServer> <Tray> but there isn't anyone anymore. 11:50:15 <PublicServer> *** Tray has left the game (connection lost) 11:50:32 <PublicServer> *** Arkenklo has joined spectators 11:51:07 <PublicServer> *** Tray joined the game 11:56:20 *** Phazorx has quit IRC 11:58:40 <PublicServer> *** Tray has left the game (connection lost) 11:58:53 *** Tray has quit IRC 11:59:05 *** Tray has joined #openttdcoop 11:59:29 <PublicServer> *** made screenshot at 00004375: http://ps.openttdcoop.org/public/webcam/00004375.png 11:59:48 <PublicServer> <Arkenklo> isn't it time to dismantle the mm? 12:05:11 <Wouterr> wow what a massive SLH 12:05:26 *** Tray has quit IRC 12:05:39 *** Tray has joined #openttdcoop 12:06:05 *** Tray has quit IRC 12:06:36 <PublicServer> *** Arkenklo has joined company #1 12:14:32 <PublicServer> *** made screenshot at 00009AE2: http://ps.openttdcoop.org/public/webcam/00009AE2.png 12:18:59 *** `real has quit IRC 12:22:49 <PublicServer> <Wouterr> who is building at frinford? 12:23:05 <PublicServer> <Mazur> I am. 12:23:07 *** Raiscan2 has joined #openttdcoop 12:24:42 *** Fuco has joined #openttdcoop 12:24:46 *** ChanServ sets mode: +v Fuco 12:29:34 <PublicServer> *** made screenshot at 00005718: http://ps.openttdcoop.org/public/webcam/00005718.png 12:29:39 *** Raiscan has quit IRC 12:29:51 *** Raiscan has joined #openttdcoop 12:31:28 *** Raiscan2 has quit IRC 12:34:21 <PublicServer> <V453000> Mazur: forced overflows shouldnt really be used 12:34:47 <PublicServer> <Mazur> I know. 12:34:55 <PublicServer> <Wouterr> :) sorry thats my fault 12:37:49 <PublicServer> <Wouterr> looking for a roro overflow depot :p 12:38:22 <PublicServer> <Mazur> Terminus, you mean? 12:39:04 *** Devedse has joined #openttdcoop 12:40:42 *** Raiscan2 has joined #openttdcoop 12:41:03 *** Raiscan has quit IRC 12:43:31 <PublicServer> <V453000> roro/terminus has nothing to do with conditional/forced 12:43:42 <PublicServer> <V453000> roro terminus is just the formation how is it composed 12:43:56 <PublicServer> <V453000> conditional forced indicates if the trains have to go to the depot at all times 12:44:02 <PublicServer> *** V453000 has joined company #1 12:44:18 <KloBass> PEW PEW 12:44:21 <KloBass> :-D 12:44:36 <PublicServer> *** made screenshot at 0000A3E6: http://ps.openttdcoop.org/public/webcam/0000A3E6.png 12:47:30 <PublicServer> <Wouterr> ok conditional overflow seems to work 12:48:25 <PublicServer> <Mazur> Other side little trickier to build? Crossing the exit line... 12:48:49 <PublicServer> <Wouterr> we can switch entrance and exit 12:48:59 <PublicServer> <V453000> the other side is done already btw 12:49:08 *** Tray has joined #openttdcoop 12:49:30 <PublicServer> <V453000> I resignalled it from the PBS 12:49:58 <PublicServer> <Wouterr> so the cattle overflow also works V? 12:50:04 <PublicServer> <V453000> yes 12:50:14 <PublicServer> <Mazur> Then it only needs more trains or not? 12:50:26 <PublicServer> <Mazur> I wasn't counting. 12:50:34 <PublicServer> <Wouterr> hmm train limit? 12:50:46 <V453000> !trains 600 12:50:46 <PublicServer> *** V453000 has set max_trains to 600 12:50:55 *** Tray has quit IRC 12:51:58 <PublicServer> <Wouterr> wow that farm produces 720 grain and cattle each month 12:52:35 <PublicServer> <V453000> I finetuned your conditional 12:53:36 <PublicServer> <Mazur> Fascinating. 12:53:46 *** Vitus has joined #openttdcoop 12:54:00 <PublicServer> <Wouterr> trying to get the function of it all 12:54:02 <Vitus> !password 12:54:02 <PublicServer> Vitus: perter 12:54:07 <PublicServer> <V453000> ok 12:54:09 <PublicServer> <V453000> so there is a prio 12:54:15 <PublicServer> <V453000> but if there wasnt the next part 12:54:22 <PublicServer> <V453000> train would just leave the prio at any time 12:54:29 <PublicServer> <V453000> even when the platforms would be full 12:54:34 <PublicServer> *** Vitus joined the game 12:54:34 <PublicServer> <V453000> this way it doesnt 12:54:35 <PublicServer> <Vitus> Hey 12:54:35 <PublicServer> <V453000> hi Vitus 12:54:42 <PublicServer> <Wouterr> oh so it keeps the trains in the depot? 12:54:49 <PublicServer> <V453000> pretty much 12:54:52 <PublicServer> <Mazur> Hi, Vital-to-OTTD. 12:54:56 <PublicServer> <V453000> it rather keeps them standing if they are not needed 12:55:11 <PublicServer> <V453000> so they cant obstacle the posibly leaving trains 12:55:15 <PublicServer> <V453000> as it is terminus 12:55:22 <PublicServer> <Wouterr> i see 12:57:14 <PublicServer> *** Wouterr has left the game (connection lost) 12:57:22 <PublicServer> <V453000> what is that storage upgrade 12:57:23 <PublicServer> <V453000> MM 12:57:24 <PublicServer> <V453000> ?? 12:57:25 <PublicServer> <Mazur> Aaaaaaaah. 12:57:42 <PublicServer> <V453000> just wtf 12:58:01 <PublicServer> <V453000> wtf! 12:58:11 <PublicServer> <V453000> who did that 12:58:27 <PublicServer> <phatmatt> er, me.. i'm a little slow, you gotta give me time :P 12:58:44 <PublicServer> <V453000> im rather interested why did it need any modifying 12:58:45 <PublicServer> <phatmatt> i'm trying to get rid of the huge bridges to the side 12:59:08 *** Wouterr_ has joined #openttdcoop 12:59:12 <PublicServer> <V453000> you couldnt tell me before doing so, could you 12:59:31 <PublicServer> <Arkenklo> we've got a jam at storage entrance 12:59:32 <PublicServer> <phatmatt> sorry 12:59:38 <PublicServer> *** made screenshot at 0000580B: http://ps.openttdcoop.org/public/webcam/0000580B.png 12:59:44 <Wouterr_> !password 12:59:44 <PublicServer> Wouterr_: greens 12:59:52 <PublicServer> *** Wouterr joined the game 13:00:01 <PublicServer> <V453000> just dont get rid of them 13:00:04 <PublicServer> <V453000> thanks 13:01:32 <PublicServer> <V453000> and besides ... they are for the first line, not for the one you tried to connect them to 13:01:43 <PublicServer> <Arkenklo> what are those pairs of circles with trains in them, memory? 13:01:55 <PublicServer> <V453000> logic 13:02:09 <PublicServer> <Arkenklo> define logic 13:02:13 *** Wouterr has quit IRC 13:02:20 <V453000> @blog logic 13:02:23 <Webster> Search Result for logic at #openttdcoop - http://www.openttdcoop.org/blog/?s=logic 13:02:27 <PublicServer> <Mazur> A not circuit. 13:02:48 <PublicServer> <Vitus> NOT gate to be exact 13:04:01 <PublicServer> *** phatmatt has left the game (leaving) 13:05:50 *** phatmatt has quit IRC 13:07:41 <PublicServer> <Arkenklo> so !these things functions as one bit memory? 13:07:59 <PublicServer> <V453000> yes 13:08:44 <PublicServer> <Wouterr> factory drop is getting crouded 13:08:59 <PublicServer> <V453000> with so low platform count -.- 13:09:08 <PublicServer> <V453000> it will be better though in a few moments 13:09:41 <PublicServer> <V453000> see? winter has come :) 13:09:44 <PublicServer> <Wouterr> yes it's winter :p 13:10:09 <PublicServer> <Mazur> Gah, we just had one of those, I want summer! 13:10:26 <PublicServer> <Wouterr> we have to find a wy to make the 6 month wait conditional 13:10:48 <PublicServer> <V453000> ? 13:11:06 <PublicServer> <Wouterr> so trains that pick up goods in december go directly to the town 13:11:17 <PublicServer> <V453000> well 13:11:18 <PublicServer> <Arkenklo> how do I set it to 1? 13:11:18 <PublicServer> <V453000> no 13:11:24 <PublicServer> <Arkenklo> I can only get it to show red 13:11:28 <PublicServer> <Arkenklo> oh right, red = 1 13:11:34 <PublicServer> <Arkenklo> so how do I set it to 0? 13:11:38 <PublicServer> <V453000> Wouterr: it mirrors the waves 13:11:45 <PublicServer> <V453000> doesnt matter if wave is winter or summer :) 13:12:16 <PublicServer> <V453000> Arkenklo: you negate with a combo 13:13:49 <PublicServer> <V453000> .......... 13:14:40 <PublicServer> *** made screenshot at 0000E94D: http://ps.openttdcoop.org/public/webcam/0000E94D.png 13:16:34 *** Intexon has joined #openttdcoop 13:18:46 *** `real has joined #openttdcoop 13:20:05 * KloBass derp 13:20:23 <PublicServer> *** Vitus has left the game (connection lost) 13:20:48 <Vitus> !password 13:20:48 <PublicServer> Vitus: sodded 13:20:59 <PublicServer> <Arkenklo> shouldn't the combo (that's currently red) turn green with the exit-signal that's in the middle of the circle? 13:21:24 <PublicServer> *** Vitus joined the game 13:21:40 <PublicServer> <V453000> ? 13:22:10 <PublicServer> <Arkenklo> shouldn't !this turn green when !that turns green? 13:22:24 <PublicServer> <V453000> doesnt it :) 13:22:45 <PublicServer> <Arkenklo> but !that continuously blinks 13:23:09 <PublicServer> <V453000> well 13:23:21 <PublicServer> <V453000> think and see which things each signal sess 13:23:22 <PublicServer> <V453000> sees 13:23:28 <PublicServer> *** Intexon joined the game 13:23:35 <PublicServer> <Intexon> hi 13:23:41 <PublicServer> <Vitus> Hey 13:23:47 <PublicServer> <V453000> since !this needs !that green and at the same time clear space in front of it 13:23:51 <PublicServer> <V453000> hi Intexon 13:24:10 <PublicServer> <Arkenklo> aha, that's why you need two trains 13:24:12 <PublicServer> <V453000> Arkenklo: there mustnt be train within 1 nor 2 13:24:13 <PublicServer> <V453000> yes 13:25:17 <PublicServer> <Arkenklo> and that's why desyncing the trains (like I just did) breaks it 13:25:18 <PublicServer> *** V453000 has left the game (leaving) 13:29:42 <PublicServer> *** made screenshot at 0000E03F: http://ps.openttdcoop.org/public/webcam/0000E03F.png 13:31:36 *** Devedse has quit IRC 13:33:17 <PublicServer> <Arkenklo> I fixed that before, who deleted it? 13:34:24 *** KloBass has quit IRC 13:35:42 <PublicServer> <Mazur> Adapted theme from MASH: Suicide is trainless 13:42:31 <PublicServer> <Wouterr> hehe only 2 iron mines on the map 13:44:44 <PublicServer> *** made screenshot at 0000DE2A: http://ps.openttdcoop.org/public/webcam/0000DE2A.png 13:45:32 *** KloBass has joined #openttdcoop 13:47:15 *** einKarl has joined #openttdcoop 13:54:00 *** theholyduck has joined #openttdcoop 13:54:11 <theholyduck> !players 13:54:12 <PublicServer> theholyduck: Client 324 (Orange) is Mazur, in company 1 (Yeti Transportation United) 13:54:12 <PublicServer> theholyduck: Client 328 (Orange) is Arkenklo, in company 1 (Yeti Transportation United) 13:54:12 <PublicServer> theholyduck: Client 343 (Orange) is Wouterr, in company 1 (Yeti Transportation United) 13:54:12 <PublicServer> theholyduck: Client 346 (Orange) is Vitus, in company 1 (Yeti Transportation United) 13:54:13 <PublicServer> theholyduck: Client 349 (Orange) is Intexon, in company 1 (Yeti Transportation United) 13:54:47 <theholyduck> !password 13:54:47 <PublicServer> theholyduck: hocked 13:54:55 <PublicServer> *** theholyduck joined the game 13:55:18 <PublicServer> <Mazur> Holy duck, batman. 13:55:19 <PublicServer> <theholyduck> :o trains are being stupid at !slh :P 13:55:49 <PublicServer> <Mazur> Isn't that what they are for? 13:57:19 <PublicServer> <Mazur> Oh, I see. 13:57:29 <PublicServer> <Mazur> Little jokers. 13:58:22 <PublicServer> <Vitus> Yeah, right. I thought it'll be OK, but I had to rebuild almost whole line 13:58:40 <PublicServer> <Vitus> I think it's finished, though 13:58:47 <PublicServer> <theholyduck> yeah, it is now 13:59:04 <PublicServer> <theholyduck> but its alwaysnice to let all lines have SOMEWHERE sane to go 13:59:05 <PublicServer> <Mazur> They think it's all over... 13:59:14 <PublicServer> <Vitus> I did at first 13:59:38 <PublicServer> <Vitus> But well... I had to move the tunnels at top, then bridges etc etc 13:59:46 <PublicServer> *** made screenshot at 0000EC50: http://ps.openttdcoop.org/public/webcam/0000EC50.png 13:59:46 <PublicServer> <Mazur> He did, too. 13:59:46 <PublicServer> <theholyduck> wee, i won the coveted worst hub award! 13:59:54 <PublicServer> <theholyduck> well it is pretty bad 14:01:02 <Wouterr_> no worries there are still 7 monts left for someone else to build an even worse hub 14:01:22 <theholyduck> well the problem with mine is that its unecesarily huge 14:01:23 <PublicServer> <Vitus> duck, you can now move the join for Little Stanbourne Forest 14:02:05 <PublicServer> *** Wouterr has left the game (leaving) 14:02:07 <PublicServer> <Mazur> Sign the hub? 14:02:18 <Wouterr_> g2g cya 14:02:18 <PublicServer> <Vitus> yup 14:02:24 <PublicServer> *** Intexon has left the game (connection lost) 14:02:26 <PublicServer> <Mazur> Bye, Wouterr. 14:02:27 <PublicServer> <Vitus> Finding the number 14:02:27 *** Wouterr_ has quit IRC 14:02:30 <PublicServer> <Vitus> Bye 14:05:22 <PublicServer> <theholyduck> hmm.. 14:05:31 <PublicServer> <theholyduck> why does smog city now have 7power plants? 14:05:34 <PublicServer> <theholyduck> essentially atleast 14:07:25 <PublicServer> <Vitus> Who doesn't want to have coal powerplant in his garden? 14:07:38 <PublicServer> <Arkenklo> the steel pickup is clever 14:07:46 <PublicServer> <theholyduck> its also broken unless v fixed it 14:07:54 <PublicServer> <Arkenklo> seems to be working to me 14:07:57 <PublicServer> <theholyduck> yeah it is NOW 14:08:02 <PublicServer> <theholyduck> but it suffers from a race condition 14:08:10 <PublicServer> <Vitus> What you mean? 14:08:11 <KloBass> is there written on ttdcoop wiki why not use maglevs? :) 14:08:13 <PublicServer> <Arkenklo> what's that? 14:08:14 <PublicServer> <theholyduck> if multiple trains arrive with a empty platform 14:08:23 <PublicServer> <theholyduck> they will end up deadlocking eachother 14:08:24 <PublicServer> <theholyduck> HARD 14:08:29 <PublicServer> <theholyduck> and breaking the depot 14:08:35 <PublicServer> * theholyduck finds pic 14:08:46 *** Chillosophy has joined #openttdcoop 14:08:51 <theholyduck> http://img340.imageshack.us/img340/1264/yetitransportationunite.png Arkenklo Vitus 14:08:51 <theholyduck> etc 14:09:14 <Arkenklo> won' 14:09:27 <Arkenklo> won't that one clear itself out once the platform becomes empty? 14:09:41 <PublicServer> <theholyduck> yes, but waiting time for loading is so long 14:09:51 <PublicServer> <theholyduck> this takes literally 5-6 minutes 14:09:57 <Arkenklo> I see 14:10:07 <PublicServer> <theholyduck> see the pic for how hard it CAN break 14:10:26 <V453000> I will fix that later 14:10:30 <PublicServer> <theholyduck> yeah 14:10:31 <PublicServer> <Vitus> Yeah, right. But I don't see the reason WHY did it broke 14:10:42 <PublicServer> <theholyduck> Vitus: the train comming behind the train entering 14:10:47 <PublicServer> <theholyduck> both see the samne platform 14:10:54 <PublicServer> <theholyduck> when the platform is all the way down. 14:10:56 <PublicServer> <Mazur> But can gthat not be solved with less signals between the turnoff to the platforms and the platforms themselves? 14:10:58 <PublicServer> <theholyduck> it will keep piling on trains 14:11:00 <PublicServer> <theholyduck> untill it breaks 14:11:27 <theholyduck> like in that pic, 4 trains arrived at once 14:11:30 <theholyduck> with plenty of free platforms 14:11:55 <theholyduck> v is going to fix it, 14:12:02 <theholyduck> i was just pointing out, in its current form, its not perfect 14:12:38 <PublicServer> <Mazur> Oh wait, it's that logic of looking from behind for free platforms, of course. 14:13:22 <V453000> well the point there is 14:13:35 <V453000> that the logic should negate all trains that are in certain positions 14:13:41 <V453000> but someting went ronk obviously :) 14:13:57 <PublicServer> <Mazur> Apparently. 14:14:26 <V453000> like: if a train is at position A from which it could go into platforms 1 2 3 or 14:14:34 <PublicServer> <theholyduck> slh01 is feeling underapreciated 14:14:38 <V453000> 4, then all of the 4 platforms are negated 14:14:50 <PublicServer> *** made screenshot at 0001332A: http://ps.openttdcoop.org/public/webcam/0001332A.png 14:15:27 <PublicServer> <Arkenklo> maybe we should found an industry to make use of our slh 14:15:46 <PublicServer> <theholyduck> well i'm going to hook up some more stuff to the newly formed slh06 14:15:49 <PublicServer> <theholyduck> now that we finally have it 14:16:22 <PublicServer> <theholyduck> also, v, the iron ore mine in question doesnt seem to want to die 14:16:54 <PublicServer> <Mazur> yesterday I unplugged something, now I have to plug something at home. See you all, and have fnu. 14:17:15 <PublicServer> <Arkenklo> we will fnu our asses off 14:17:36 <PublicServer> *** Mazur has left the game (leaving) 14:22:29 <PublicServer> *** Vitus has left the game (leaving) 14:24:30 <PublicServer> <theholyduck> hmm, where does the snowline go 14:24:38 <PublicServer> * theholyduck is unsure if he needs a overflow 14:26:20 *** Tray has joined #openttdcoop 14:26:49 <Tray> !password 14:26:49 <PublicServer> Tray: fasted 14:27:49 <PublicServer> *** Tray joined the game 14:29:52 <PublicServer> *** made screenshot at 0000EE5D: http://ps.openttdcoop.org/public/webcam/0000EE5D.png 14:33:53 *** `real has quit IRC 14:34:15 *** `real has joined #openttdcoop 14:37:21 <PublicServer> <theholyduck> actually as it turns out, both the slh06 farms are below the snowline 14:37:32 <PublicServer> <theholyduck> so i just wasted a lot of effort building a overflow station 14:37:41 <PublicServer> <Arkenklo> what period defines winter? 14:37:56 <PublicServer> <theholyduck> well when the farms operated in december 14:38:00 <PublicServer> <theholyduck> i think they work in the winter, always 14:38:24 <PublicServer> <Arkenklo> now I just have to occupy them with trains 14:38:29 <PublicServer> <Arkenklo> a shitload of trains 14:38:37 <PublicServer> <theholyduck> well yeah 14:38:39 <PublicServer> <theholyduck> lol production 14:38:57 <PublicServer> <theholyduck> might want to maek grain pickup a bit faster 14:39:14 <PublicServer> <Arkenklo> is there a service station or should I ghetto in a depot? 14:39:21 <PublicServer> <theholyduck> just ghetto it in 14:39:28 <PublicServer> <Arkenklo> faster, like the livestock is? 14:39:32 <PublicServer> <theholyduck> yeah 14:40:46 <PublicServer> <Arkenklo> is that a good idea for such a small station? 14:41:47 <PublicServer> <Arkenklo> better? 14:42:12 <PublicServer> <theholyduck> yeah 14:42:16 <PublicServer> <theholyduck> well, 14:42:17 <PublicServer> <theholyduck> no 14:42:21 <PublicServer> <theholyduck> still the 90 degree corners 14:43:50 <PublicServer> *** theholyduck has left the game (connection lost) 14:44:01 <theholyduck> !password 14:44:01 <PublicServer> theholyduck: avenge 14:44:08 <PublicServer> *** theholyduck joined the game 14:44:54 <PublicServer> *** made screenshot at 0000FC3D: http://ps.openttdcoop.org/public/webcam/0000FC3D.png 14:49:09 <PublicServer> <theholyduck> now, the only remaining problem with your station is that its left hand drive 14:49:12 <PublicServer> <theholyduck> arkenklo :P 14:50:29 <PublicServer> <Arkenklo> what do you mean? 14:50:37 <PublicServer> <theholyduck> trains enter from the left side 14:50:52 <PublicServer> <theholyduck> rather, drive on it 14:51:08 <PublicServer> <theholyduck> where as almost the entire rest of the network 14:51:11 <PublicServer> <theholyduck> is right hand drive 14:51:39 <PublicServer> <Arkenklo> I... 14:51:58 <PublicServer> <theholyduck> its not THAT hard. just switch the lines round a bit and turn the signals 14:51:58 <PublicServer> <Arkenklo> um.. so? 14:52:12 <PublicServer> <theholyduck> well, just flip it round for consistency 14:52:17 <PublicServer> <theholyduck> i'll help once i finish mine 14:52:52 <PublicServer> <theholyduck> is that alright with you? 14:53:03 <PublicServer> <Arkenklo> sure 14:53:19 <PublicServer> <Arkenklo> I'll have to go in a bit anyway 14:56:05 <PublicServer> <theholyduck> yeah, its much better now 14:56:09 <PublicServer> <theholyduck> i'll fix the evil x in a bit 14:59:24 <PublicServer> <theholyduck> well the way you built those trains now 14:59:34 <PublicServer> <theholyduck> they'll all skip the platform 14:59:36 <PublicServer> <theholyduck> first time round 14:59:37 <PublicServer> <theholyduck> :P 14:59:43 <PublicServer> <Arkenklo> yeah, that sucks 14:59:50 <PublicServer> <Arkenklo> asshole drivers 14:59:50 <PublicServer> <theholyduck> well its your incompetance 14:59:56 <PublicServer> *** made screenshot at 0000F057: http://ps.openttdcoop.org/public/webcam/0000F057.png 14:59:56 <PublicServer> <theholyduck> make the orders BEFORE the trains 15:00:00 <PublicServer> <theholyduck> that way they start at number 1 15:00:16 <PublicServer> <theholyduck> then fix the order on the original train 15:00:37 <PublicServer> <Arkenklo> I thought I did 15:00:48 <PublicServer> <theholyduck> no, you gave the order after you built the trains 15:00:51 <PublicServer> <Arkenklo> create "master" train, set it up with orders, then copy it 15:00:54 <PublicServer> <Tray> holyduck, calm down. It's not I huge fault, that they make one emptytrip. 15:00:58 <PublicServer> <theholyduck> you didnt :P 15:01:04 <PublicServer> <Arkenklo> huh 15:01:05 <PublicServer> <theholyduck> tray, i'm not angry 15:01:13 <KenjiE20> Tray: it is huge when other people copy it 15:01:32 <PublicServer> <Tray> The trains are unshared? 15:01:44 <PublicServer> <theholyduck> naw, he did share 15:01:51 <PublicServer> <theholyduck> he just did the order in the wrong sequence 15:02:01 <PublicServer> <theholyduck> as in. trains keep the orders you gave them. 15:02:08 <PublicServer> <theholyduck> so if you build a train with 1 order 15:02:11 <PublicServer> <theholyduck> and then give it another 15:02:16 <PublicServer> <theholyduck> it will start on the original order, no matter what 15:02:26 <PublicServer> <Arkenklo> lol wut, one of the trains slipped by 15:02:33 <PublicServer> <theholyduck> Arkenklo: yes, the first one you built 15:02:43 <PublicServer> <theholyduck> it still had the factory order selected 15:03:12 <PublicServer> <theholyduck> just like all the other trains for liverstock had 15:03:57 <PublicServer> <theholyduck> this farm is gonna require a LOT of trains 15:08:52 *** heffer has quit IRC 15:09:44 <PublicServer> *** theholyduck has left the game (connection lost) 15:12:05 *** Keyboard_Warrior has joined #openttdcoop 15:17:05 *** theholyduck has quit IRC 15:21:24 *** OwenS has joined #openttdcoop 15:21:24 *** ChanServ sets mode: +v OwenS 15:25:35 <PublicServer> *** sonic joined the game 15:29:58 <PublicServer> *** made screenshot at 0000253E: http://ps.openttdcoop.org/public/webcam/0000253E.png 15:30:43 *** grim4593 has joined #openttdcoop 15:33:14 <PublicServer> *** sonic has left the game (leaving) 15:34:11 *** orudge has quit IRC 15:36:16 *** grim45932 has quit IRC 15:36:16 *** grim4593 is now known as grim45932 15:36:24 <XeryusTC> !password 15:36:24 <PublicServer> XeryusTC: recaps 15:36:30 <PublicServer> *** XeryusTC joined the game 15:36:37 <PublicServer> <XeryusTC> woow, traffic :P 15:37:08 *** orudge has joined #openttdcoop 15:37:15 <PublicServer> <Arkenklo> who's got little stanbourne woods 15:37:16 <PublicServer> <Arkenklo> ? 15:37:53 <PublicServer> <Tray> seems like holeduck builds it. 15:37:59 <PublicServer> <Tray> What's wrong with it? 15:38:09 <PublicServer> <Arkenklo> there's 330k litres of oil waiting 15:38:42 <PublicServer> <XeryusTC> go build some trains ;) 15:38:46 <PublicServer> <Tray> So. Add trains. 15:39:09 <PublicServer> <Tray> Btw, is there anything to do, or just spam trains into network until something jams? 15:39:18 <PublicServer> <XeryusTC> i call silly person on whoever build Ludingstoke Beeches woods 15:39:33 <PublicServer> *** Tray has left the game (connection lost) 15:39:51 <Tray> What's wrong with it? 15:40:13 <Tray> !password 15:40:13 <PublicServer> Tray: recaps 15:40:22 <PublicServer> <XeryusTC> trains go from the middle of the map to the east and then back to the west 15:40:30 <PublicServer> *** Tray joined the game 15:40:58 <PublicServer> <XeryusTC> they go 100 tiles to the east while the station is some 75 to the west xD 15:41:01 <PublicServer> <XeryusTC> huge detour :P 15:41:36 <PublicServer> <Tray> It was the closest SLH. \: 15:41:47 <PublicServer> <XeryusTC> xD 15:41:58 <PublicServer> <Tray> And I wanted to give your SLH a sense! 15:42:09 <PublicServer> <XeryusTC> create another one if it is better ;) 15:42:18 <PublicServer> <XeryusTC> and more industries will appear :P 15:42:28 <PublicServer> <Tray> Hrm. 15:42:35 <PublicServer> <XeryusTC> but well :P 15:42:40 <PublicServer> <XeryusTC> we'll see what it ends up like :P 15:42:43 <PublicServer> <Tray> Between MSH 01 and SLH 02? 15:42:48 <PublicServer> <XeryusTC> yes :P 15:42:55 <PublicServer> <Tray> I give a try. 15:43:13 <PublicServer> <XeryusTC> good :D 15:43:43 <PublicServer> <XeryusTC> hmm, i'll remove the planes 15:43:49 <PublicServer> <Arkenklo> do that 15:43:53 <PublicServer> <XeryusTC> trains ear >10x as much 15:45:00 <PublicServer> *** made screenshot at 00019771: http://ps.openttdcoop.org/public/webcam/00019771.png 15:45:20 <Arkenklo> planes are boring anyways 15:45:47 <PublicServer> <XeryusTC> true :o 15:46:58 <Arkenklo> it can be fun to build them support infrastructure though 15:47:23 <Arkenklo> they can carry insane amounts of passengers, but then again so can trains 15:48:18 <PublicServer> <XeryusTC> diner time 15:50:10 <PublicServer> *** Tray has left the game (connection lost) 15:50:18 <Tray> !password 15:50:18 <PublicServer> Tray: damped 15:50:40 <PublicServer> *** V453000 joined the game 15:50:42 <PublicServer> *** Tray joined the game 15:50:42 <PublicServer> <V453000> o/ 15:51:09 *** mixrin has quit IRC 15:51:44 *** Intexon has quit IRC 15:52:27 *** mixrin has joined #openttdcoop 15:53:27 <Arkenklo> lol mibbit 15:56:24 <PublicServer> *** Mazur joined the game 16:00:02 <PublicServer> *** made screenshot at 0001B16E: http://ps.openttdcoop.org/public/webcam/0001B16E.png 16:00:08 *** Ryt0n has joined #openttdcoop 16:01:30 <Ryt0n> !info 16:01:30 <PublicServer> Ryt0n: #:1(Orange) Company Name: 'Yeti Transportation United' Year Founded: 1950 Money: 86972253 Loan: 0 Value: 168518757 (T:499, R:0, P:0, S:0) unprotected 16:01:34 <Ryt0n> !password 16:01:34 <PublicServer> Ryt0n: enrage 16:01:55 <Ryt0n> oh, another game still? 16:02:03 <Ryt0n> wasnt it XeryusTC ? 16:02:09 <PublicServer> <V453000> yes, we still play OpenTTD 16:02:59 <Ryt0n> yeah, but I mean, is this another game , different froml 2 days ago? 16:03:06 <Ryt0n> or is it just renamed? 16:03:23 <Ryt0n> never mind, I'll take a look ;-) 16:03:34 <PublicServer> *** Ryton joined the game 16:03:55 <PublicServer> <Ryton> thats another one all right :-) 16:04:17 <PublicServer> <Ryton> tough... no, its the same :p srry 16:04:28 <PublicServer> <Ryton> I remember your <-3 network plan 16:04:52 <XeryusTC> back 16:05:08 <PublicServer> <Mazur> Front. 16:05:09 *** mixrin has quit IRC 16:05:31 <PublicServer> <Ryton> left! 16:05:44 <PublicServer> <XeryusTC> sideways 16:05:49 <PublicServer> <V453000> yaaa 16:06:14 <PublicServer> <Mazur> Silly tyre was fixed already, it was just the thingy leaking, 16:06:18 <PublicServer> <XeryusTC> TL2 is not a good length for dbset :o 16:06:19 *** mixrin has joined #openttdcoop 16:06:28 <PublicServer> <V453000> why 16:06:34 <PublicServer> <XeryusTC> takes too many trains 16:06:39 <PublicServer> <XeryusTC> see Sedingbury mines :P 16:06:51 <PublicServer> <XeryusTC> it is currently empty though 16:06:59 <PublicServer> <V453000> hehe 16:08:05 <PublicServer> <XeryusTC> and Sedingbury heights has 55 trains 16:08:19 <PublicServer> <XeryusTC> although it has 1k production of both grain and livestock :o 16:08:21 *** mixrin_ has joined #openttdcoop 16:13:03 <PublicServer> *** Arkenklo has joined spectators 16:13:14 *** mixrin has quit IRC 16:14:08 <PublicServer> *** V453000 has joined spectators 16:15:07 <PublicServer> *** made screenshot at 00019371: http://ps.openttdcoop.org/public/webcam/00019371.png 16:17:47 <PublicServer> <Tray> I beg your pardon. 16:18:04 <PublicServer> <Mazur> There was not SLH07 when I started, 16:18:17 <PublicServer> <Mazur> s/not/no/ 16:18:26 <PublicServer> <Tray> Yeah, I just finished it. Allthough it isn't quite good, too huge. 16:19:26 <PublicServer> <XeryusTC> size doesnt matter that much 16:20:53 <PublicServer> <XeryusTC> left some signs at slh 7 :P 16:21:33 *** jondisti has joined #openttdcoop 16:21:58 <jondisti> !password 16:21:59 <PublicServer> jondisti: storks 16:22:01 <PublicServer> <Tray> answered, 16:22:04 <PublicServer> *** jond1sti joined the game 16:22:17 *** heffer has joined #openttdcoop 16:22:25 *** Chris_Booth_ has joined #openttdcoop 16:22:26 <PublicServer> <XeryusTC> sync isn't that important 16:22:35 <PublicServer> <XeryusTC> sync only matters on very high density traffic 16:22:45 <PublicServer> <XeryusTC> and that syncs too ;) 16:23:35 <PublicServer> <Tray> Well, I'd never get the point of syncing. 16:23:49 <PublicServer> <Tray> I thought desyncs could cause penalty errors or something. 16:24:03 <PublicServer> <XeryusTC> it is just to keep track length the same so trains dont accidentally block each other 16:24:13 <PublicServer> <XeryusTC> also, if you dont understand why something is done please ask ;) 16:24:23 <PublicServer> <XeryusTC> and dont just brainlessly copy stuff 16:24:40 <jondisti> !screen 16:24:42 <PublicServer> *** jondisti made screenshot at 00019B51: http://ps.openttdcoop.org/public/webcam/00019B51.png 16:24:48 <PublicServer> <Tray> Hrm. 16:25:39 <PublicServer> <Tray> Well I understand that point, but I don't see any improvement of that way of syncing. 16:26:00 <PublicServer> <XeryusTC> you join shorter after the bridges 16:26:07 <PublicServer> <XeryusTC> leaving more space to do other stuff 16:26:26 *** fonsinchen has joined #openttdcoop 16:27:33 <PublicServer> *** SmatZ joined the game 16:27:34 <PublicServer> <SmatZ> hihi 16:28:58 <XeryusTC> !rcon patch max_trains 16:28:58 <PublicServer> XeryusTC: Current value for 'max_trains' is: '600' (min: 0, max: 5000) 16:29:02 <XeryusTC> !trains 900 16:29:02 <PublicServer> *** XeryusTC has set max_trains to 900 16:29:59 <PublicServer> *** SmatZ has left the game (leaving) 16:30:09 <PublicServer> *** made screenshot at 00019F51: http://ps.openttdcoop.org/public/webcam/00019F51.png 16:31:09 <PublicServer> <Ryton> that mine 16:31:17 <PublicServer> <XeryusTC> roro is better ;) 16:31:19 <PublicServer> <Ryton> is quite annoyingly placed indeed :p 16:31:43 <PublicServer> *** Tray has left the game (connection lost) 16:31:48 *** Tray has quit IRC 16:32:02 <PublicServer> <XeryusTC> oh, we can rename depots nowadays :D 16:32:03 <PublicServer> <jond1sti> factory entry is jamming 16:32:19 <PublicServer> <XeryusTC> oh, this is worse than before :o 16:32:55 <PublicServer> <Ryton> this time its NOT my fault :p ;-)) 16:33:42 <PublicServer> <Ryton> (I cant do anything wrong (yet) just by looking, can i?) 16:33:59 <PublicServer> <XeryusTC> i wish that the traffic map had an order list filter :o 16:34:00 <PublicServer> <Ryton> (exept for blocking the view of the persons behind me ) 16:34:28 <PublicServer> *** jond1sti has left the game (leaving) 16:35:16 <PublicServer> <XeryusTC> i think that storage trains would make some more money if they wait before pickup not after xD 16:37:51 <PublicServer> <V453000> XeryusTC: 4 times more 16:38:17 <PublicServer> <XeryusTC> so why do it this way? 16:38:26 <PublicServer> <Mazur> Ludingstoke Breeches Mines connected. 16:38:41 <PublicServer> <V453000> I would like to keep factory pickup at zero all the time 16:39:30 <PublicServer> <V453000> you see ... this way they pick up and wait 16:39:36 <PublicServer> <V453000> that way they would pick up 16:39:41 <PublicServer> <V453000> follow with farm trains 16:39:44 <PublicServer> <V453000> and wait 16:39:49 <PublicServer> <V453000> meaning, wait in winter 16:40:22 <PublicServer> <XeryusTC> but i've made my station to be as liniear as possible :o 16:40:29 <PublicServer> <XeryusTC> although that doesnt work very well :o 16:40:59 <PublicServer> <V453000> just let them to overflow and be used later :) 16:43:23 <PublicServer> <Mazur> *atchooo* 16:45:11 <PublicServer> *** made screenshot at 0001EB1A: http://ps.openttdcoop.org/public/webcam/0001EB1A.png 16:47:30 *** fonsinchen has quit IRC 16:51:04 *** Paul2_ has quit IRC 16:51:23 *** roboboy has quit IRC 16:52:26 <PublicServer> *** Ryton has joined spectators 16:53:06 <Keyboard_Warrior> !password 16:53:07 <PublicServer> Keyboard_Warrior: sweaty 16:53:18 <PublicServer> *** theholyduck joined the game 16:53:54 <PublicServer> <theholyduck> hmm 16:53:57 <PublicServer> <theholyduck> thats weird. 16:53:57 *** Intexon has joined #openttdcoop 16:54:25 <PublicServer> <theholyduck> the 720 x 720 farm has 26 trains of 1 type 16:54:28 <PublicServer> <theholyduck> and 36 of the other 16:54:28 <PublicServer> *** Intexon joined the game 16:54:42 <PublicServer> <theholyduck> yet the one with 36 trains seems to be the underserviced one 16:54:49 <PublicServer> *** theholyduck has left the game (connection lost) 16:55:39 <Keyboard_Warrior> then my internet asploded 16:56:35 <Chris_Booth_> !screen 16:56:37 <PublicServer> *** Chris_Booth_ made screenshot at 000035E8: http://ps.openttdcoop.org/public/webcam/000035E8.png 16:57:18 *** Chris_Booth_ has quit IRC 16:58:44 <PublicServer> *** Intexon has left the game (connection lost) 17:00:13 <PublicServer> *** made screenshot at 00004FEC: http://ps.openttdcoop.org/public/webcam/00004FEC.png 17:01:47 *** mixrin_ has quit IRC 17:03:16 <PublicServer> *** Ryton has left the game (connection lost) 17:03:58 *** Tray has joined #openttdcoop 17:04:04 *** smoovi has joined #openttdcoop 17:04:10 *** NukeBuster has joined #openttdcoop 17:04:36 <PublicServer> *** Intexon joined the game 17:04:50 <PublicServer> <Mazur> Deaningston Heights connected. 17:05:34 <Vitus> !password 17:05:34 <PublicServer> Vitus: buckle 17:05:54 <PublicServer> *** Vitus joined the game 17:05:54 <PublicServer> <Vitus> Hey 17:06:13 <PublicServer> <Mazur> Hiya, Feet. 17:08:31 <PublicServer> *** Tray joined the game 17:09:42 <PublicServer> <Mazur> Merde, the kids are out with noise thingies in throngs again. 17:09:59 <PublicServer> <Mazur> As if kids don't make noise enough themselves. 17:10:14 <PublicServer> *** Intexon has left the game (leaving) 17:11:58 <PublicServer> <Mazur> *aaaah* Closed that window, opened another. 17:12:17 <PublicServer> <Mazur> Alas. 17:13:32 <PublicServer> <Arkenklo> we want primaries to be between 75-85% right? 17:14:10 <PublicServer> <XeryusTC> best as we can usually 17:14:17 <PublicServer> <XeryusTC> but dont have too many trains waiting at the same time 17:14:22 <PublicServer> <XeryusTC> two trains loading should be enough 17:15:03 *** Intexon has quit IRC 17:15:06 <PublicServer> <Arkenklo> I meant station rating 17:15:15 <PublicServer> *** made screenshot at 0000264D: http://ps.openttdcoop.org/public/webcam/0000264D.png 17:15:49 <PublicServer> *** V453000 has left the game (leaving) 17:17:21 <PublicServer> <Mazur> New coal mine at SAWMILL,I'd have no idea where to connect it, someone else? 17:19:36 <PublicServer> *** Arkenklo has joined company #1 17:21:12 *** meeee has joined #openttdcoop 17:21:20 *** benom has quit IRC 17:21:46 *** benom has joined #openttdcoop 17:23:08 <PublicServer> <Arkenklo> factory drop is jamming all the way to the ML 17:23:27 <PublicServer> <Vitus> bam 17:23:27 <PublicServer> <XeryusTC> needs more platforms to start with 17:23:28 <PublicServer> <Vitus> Sorry 17:23:59 <PublicServer> <Vitus> I hadn't realized I had signal removal tool active >.> 17:24:12 <PublicServer> <Mazur> Fun! 17:25:02 *** Qanael has joined #openttdcoop 17:29:13 *** meeee has quit IRC 17:30:17 <PublicServer> *** made screenshot at 0001BDF2: http://ps.openttdcoop.org/public/webcam/0001BDF2.png 17:33:58 <PublicServer> <XeryusTC> that should be enough capacity for now 17:35:00 <PublicServer> <Vitus> I'll have to move the tunnels 17:35:08 <PublicServer> <Vitus> The waiting space promotes jamming 17:35:19 <PublicServer> <XeryusTC> heh 17:35:28 <PublicServer> <XeryusTC> i had those pbs signals on purpose 17:35:40 <PublicServer> <Vitus> I see 17:35:55 <PublicServer> <Arkenklo> why not put the pbs up to the hill/to the other side of the bridge 17:35:58 <PublicServer> <Vitus> But they disobey first twoway red eol afaik 17:36:00 <PublicServer> <XeryusTC> (and still had the two ways) 17:36:04 <PublicServer> <XeryusTC> no they dont 17:36:12 <Keyboard_Warrior> !password 17:36:12 <PublicServer> Keyboard_Warrior: musses 17:36:20 <PublicServer> <XeryusTC> they still obey it, twoway red eol is yapp fundamental 17:36:28 <PublicServer> *** theholyduck joined the game 17:36:28 <PublicServer> <XeryusTC> and a global yapp setting ;) 17:36:35 <PublicServer> <Vitus> Ah, OK :) 17:36:42 *** Keyboard_Warrior has quit IRC 17:36:42 <PublicServer> *** theholyduck has left the game (connection lost) 17:36:43 <PublicServer> <XeryusTC> actually, usually pbs choosers only work when you add two way signals :P 17:36:46 <PublicServer> <Vitus> But they don't work well with non-forced overflow :D 17:37:05 <PublicServer> <XeryusTC> exit is jaming now 17:37:20 <PublicServer> <XeryusTC> i blame join before split :P 17:37:32 *** theholyduck has joined #openttdcoop 17:37:52 <PublicServer> *** theholyduck joined the game 17:39:26 <PublicServer> <XeryusTC> i think that the factory and msh 2 need a complete redesign :o 17:39:44 <PublicServer> <Vitus> Well, maybe two lines was little bit too optimistic 17:39:55 <PublicServer> <Vitus> This traffic likely needs 3 lines 17:40:00 <PublicServer> <XeryusTC> it has join before split as a fundamental design :P 17:41:39 <PublicServer> <Vitus> Too much brain work today... I can't even come up with this :D 17:42:53 <PublicServer> <theholyduck> i should probably do something about my bbh02 17:43:24 <PublicServer> <XeryusTC> possibly allow trains to choose all 4 tracks from the 3 :P 17:43:35 <PublicServer> <theholyduck> well its on my todo list 17:43:46 <PublicServer> <theholyduck> i was more thinking along the lines of making it more compact 17:43:51 <PublicServer> <theholyduck> its currently the size of a small moon 17:44:25 *** Paul2 has joined #openttdcoop 17:44:26 <PublicServer> *** Tray has left the game (leaving) 17:44:31 *** Tray has quit IRC 17:45:06 <PublicServer> <Mazur> X, once you're not busy, can you come laugh at: Windstab le Park Mines? 17:45:19 <PublicServer> *** made screenshot at 0001C4F2: http://ps.openttdcoop.org/public/webcam/0001C4F2.png 17:45:33 <PublicServer> <XeryusTC> heh 17:45:36 <PublicServer> <XeryusTC> ineffecient :P 17:46:18 *** smoovi has quit IRC 17:46:25 <PublicServer> <Mazur> Yeah. I wanted to see what aa mountainside station would end up as. 17:47:20 <PublicServer> <Mazur> Absolutely minimal TF on that track. 17:59:07 <PublicServer> <Mazur> Simpsons time. Bbl. 17:59:12 <PublicServer> *** theholyduck has left the game (leaving) 17:59:16 <PublicServer> <Arkenklo> we should have a prio at !prio 17:59:33 <PublicServer> <XeryusTC> possibly 17:59:36 <PublicServer> <XeryusTC> possibly not 17:59:44 <PublicServer> *** Mazur has left the game (connection lost) 18:00:14 <PublicServer> <Arkenklo> when trains come from the south it blocks the entire eastbound ML, since that's where most of the trains come from 18:00:22 <PublicServer> *** made screenshot at 00002349: http://ps.openttdcoop.org/public/webcam/00002349.png 18:01:02 <PublicServer> <XeryusTC> but it also not good to block t he south with an endless stream of trains :P 18:01:41 <PublicServer> <Arkenklo> it's more a case of whether you want to jam many trains or few trains 18:01:48 *** Benny has joined #openttdcoop 18:01:56 <PublicServer> <Arkenklo> s/jam/block/ 18:02:26 <PublicServer> <XeryusTC> i'd go for giving all trains the opportunity to join the track ;) 18:02:53 <PublicServer> <XeryusTC> it is not bad to block one line of loads of traffic for a short while if it dissolves quickly after 18:04:09 <Benny> !revision 18:04:09 <PublicServer> Benny: Game version is r19821 18:07:42 <V453000> how to create a channel on irc.oftc.net ? 18:07:53 <PublicServer> <XeryusTC> just join it 18:07:57 <PublicServer> <XeryusTC> then register with chanserv :P 18:09:35 <V453000> ok thx :) 18:10:40 <theholyduck> that was a hillariously weird bug i just found 18:10:57 <theholyduck> slim running xorg running flubox running conky 18:11:03 <theholyduck> spamming the slim logs 18:11:07 <theholyduck> until i ran out of space 18:11:25 * theholyduck thinks he has fixed it nao 18:11:55 *** theholyduck has quit IRC 18:13:00 <PublicServer> *** XeryusTC has left the game (connection lost) 18:15:25 <PublicServer> *** made screenshot at 0001F012: http://ps.openttdcoop.org/public/webcam/0001F012.png 18:17:14 <PublicServer> <Arkenklo> added a kinda sorta bypass lane to factory drop 18:17:57 <PublicServer> <Arkenklo> so if factory pickup trains come from the southeast, factory drop trains can still pass 18:18:30 *** gr00vy has quit IRC 18:21:22 *** Guest604 has joined #openttdcoop 18:21:31 *** Benny_ has joined #openttdcoop 18:21:49 *** Benny is now known as Guest611 18:21:49 *** Benny_ is now known as Benny 18:21:51 *** Guest604 is now known as Razmir 18:30:27 <PublicServer> *** made screenshot at 00002047: http://ps.openttdcoop.org/public/webcam/00002047.png 18:33:05 *** mixrin_ has joined #openttdcoop 18:33:17 *** Phazorx has joined #openttdcoop 18:33:17 *** Webster sets mode: +o Phazorx 18:34:38 *** gr00vy has joined #openttdcoop 18:34:48 <PublicServer> *** Mazur joined the game 18:35:17 *** DJNekkid has joined #openttdcoop 18:35:19 *** DJ_Nekkid has joined #openttdcoop 18:35:19 *** DJNekkid has quit IRC 18:35:24 <DJ_Nekkid> !download win64 18:35:24 <PublicServer> DJ_Nekkid: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win64.zip 18:36:40 <DJ_Nekkid> !password 18:36:40 <PublicServer> DJ_Nekkid: pathos 18:37:33 <PublicServer> *** DJ Nekkid joined the game 18:45:29 <PublicServer> *** made screenshot at 0001E320: http://ps.openttdcoop.org/public/webcam/0001E320.png 18:46:16 <PublicServer> <Arkenklo> how do you delete only a part of a station? 18:46:31 <PublicServer> <Mazur> Build [R]everswe 18:46:49 <PublicServer> <Arkenklo> huh? 18:46:52 <PublicServer> <Mazur> Using the R key. 18:47:22 <Benny> That, or clicking the bulldozer icon in the rail/station menu. 18:47:26 <PublicServer> <Mazur> Start like building a platform, then hit 'R'. 18:48:00 <PublicServer> <Arkenklo> ah, thanks 18:48:53 <PeterT> Benny: hey 18:49:03 <Benny> Hello there, Peter. 18:49:38 <PeterT> you're rarely on anymore :-( 18:49:45 <Benny> That's true, yes. 18:50:03 <PublicServer> *** DJ Nekkid has left the game (leaving) 18:50:07 <Benny> I've had a long break from OpenTTD, and I recently got myself a new computer two weeks ago. 18:50:26 *** ralph09 has joined #openttdcoop 18:50:28 <ralph09> !password 18:50:28 <PublicServer> ralph09: otters 18:50:35 <PublicServer> *** ralph_ joined the game 18:50:36 <Benny> Since January I've developed an interest in anime and stuff, so I spend lots of time watching different shows. 18:51:12 <Benny> You been hanging here all this time? 18:52:48 *** Intexon has joined #openttdcoop 18:54:01 <Arkenklo> !players 18:54:03 <PublicServer> Arkenklo: Client 381 (Orange) is Mazur, in company 1 (Yeti Transportation United) 18:54:03 <PublicServer> Arkenklo: Client 386 (Orange) is ralph_, in company 1 (Yeti Transportation United) 18:54:03 <PublicServer> Arkenklo: Client 328 (Orange) is Arkenklo, in company 1 (Yeti Transportation United) 18:54:03 <PublicServer> Arkenklo: Client 373 (Orange) is Vitus, in company 1 (Yeti Transportation United) 18:55:39 <PublicServer> <Arkenklo> lol, there's a train with no orders, 523 18:55:45 <PublicServer> <Arkenklo> wonder where that might come from 18:58:07 <PublicServer> <Mazur> ` 19:00:01 <PublicServer> <Mazur> Fixed. 19:00:12 *** Benny has quit IRC 19:00:31 <PublicServer> *** made screenshot at 0001E63A: http://ps.openttdcoop.org/public/webcam/0001E63A.png 19:01:04 <PublicServer> *** Intexon joined the game 19:02:08 <PublicServer> <Arkenklo> Mazur: you're boring. I wanted to see where it went :D 19:02:25 <PublicServer> <Arkenklo> how long time it would take for it to find its way to the coal drop 19:03:14 <PublicServer> <Mazur> Well, it was one of 'my' trains, so I wanted to get it back in line and group. 19:03:51 <PublicServer> <Arkenklo> hrmmph 19:03:57 <PublicServer> <Arkenklo> finders keepers 19:04:46 <PublicServer> <Mazur> Boozers peepers. 19:06:53 *** DJ_Nekkid has left #openttdcoop 19:08:40 <PublicServer> <Mazur> And there's something werid with PBS, it blocks even when a platform is free. 19:09:44 <V453000> PBS sucks 19:10:00 <PublicServer> <Mazur> Not in a nice way, though. 19:10:21 <Arkenklo> I intstinctively don't believe you 19:11:05 <PublicServer> <Mazur> Btw, V, you haven't called me veruy intelligent,yet, I gave you several opportunities, though. :-) 19:12:01 <PublicServer> <Arkenklo> fortunately intelligence isn't directly correlated to typing skills 19:12:24 <PublicServer> <Mazur> That's what _you_ say.... 19:13:00 <PublicServer> <Arkenklo> you should agree with me, you're the one who misspelled 19:13:11 <PublicServer> <Arkenklo> right now you're saying "I'm not intelligent derp" 19:13:18 <PublicServer> <Mazur> Duh. 19:13:33 <PublicServer> <Mazur> ;-) 19:14:32 <Raiscan2> !password 19:14:32 <PublicServer> Raiscan2: calves 19:14:41 <PublicServer> *** Raiscan joined the game 19:15:33 <PublicServer> *** made screenshot at 00007D19: http://ps.openttdcoop.org/public/webcam/00007D19.png 19:15:57 <Arkenklo> I do think it's naptime nao kthxbai guize 19:16:10 <PublicServer> <Mazur> Bai. 19:16:33 <PublicServer> <Raiscan> quick question, what do those maglev trains provide? 19:16:45 <Arkenklo> Raiscan2: logic 19:16:51 <PublicServer> <Raiscan> what kind of logic? 19:17:02 <PublicServer> <Mazur> Speedy logic. 19:17:18 <Arkenklo> in practice, they make every other incoming train go to the right, the other to the left 19:17:25 <Arkenklo> http://blog.openttdcoop.org/2010/03/25/advanced-building-revue-02-splits/ 19:17:53 <PublicServer> <Raiscan> okay, thanks for the info :) 19:18:09 <PublicServer> <Raiscan> lol, that mine's still there 19:18:30 <Arkenklo> I'm thinking magic bulldozer 19:19:46 <V453000> until the storage has enough space to stable trains, it is fine for it to live :) 19:20:29 *** Guest611 has quit IRC 19:20:56 <PublicServer> *** Arkenklo has left the game (connection lost) 19:20:58 <PublicServer> <Raiscan> shame you can't just tunnel under it 19:23:37 <PublicServer> *** ralph_ has left the game (leaving) 19:23:41 *** ralph09 has quit IRC 19:25:48 *** Kolo has joined #openttdcoop 19:28:08 <PublicServer> *** sonic joined the game 19:30:35 <PublicServer> *** made screenshot at 00002042: http://ps.openttdcoop.org/public/webcam/00002042.png 19:32:11 *** Wouterr has joined #openttdcoop 19:33:20 <PublicServer> *** Intexon has left the game (leaving) 19:35:08 *** leg3nd has joined #openttdcoop 19:35:08 *** leg3nd has quit IRC 19:35:50 <Wouterr> !dl win32 19:35:50 <PublicServer> Wouterr: http://binaries.openttd.org/nightlies/trunk/r19821/openttd-trunk-r19821-windows-win32.zip 19:37:56 <PublicServer> *** Mazur has left the game (leaving) 19:38:31 <Wouterr> !password 19:38:31 <PublicServer> Wouterr: herpes 19:38:39 <PublicServer> *** Wouterr joined the game 19:40:31 <PublicServer> *** Wouterr has left the game (leaving) 19:45:37 <PublicServer> *** made screenshot at 0000452A: http://ps.openttdcoop.org/public/webcam/0000452A.png 19:56:36 <Ryt0n> !password 19:56:36 <PublicServer> Ryt0n: hooted 19:56:51 <PublicServer> *** Ryton joined the game 20:00:40 <PublicServer> *** made screenshot at 000120DB: http://ps.openttdcoop.org/public/webcam/000120DB.png 20:08:35 *** Seberoth2 has joined #openttdcoop 20:08:35 <Ryt0n> !info 20:08:35 <PublicServer> Ryt0n: #:1(Orange) Company Name: 'Yeti Transportation United' Year Founded: 1950 Money: 288651946 Loan: 0 Value: 315666224 (T:565, R:0, P:0, S:0) unprotected 20:08:53 <PublicServer> *** Ryton has joined spectators 20:11:29 <PublicServer> <Ryton> Q: 20:11:43 <PublicServer> <Ryton> whats the use of 3 tracks to the town drop, and 2 tracks leaving from it? 20:12:01 <PublicServer> <Ryton> or its LLL RRR, and LL RR? 20:12:45 <PublicServer> <sonic> most of the trains are coming from the north 20:13:08 <PublicServer> <Ryton> yes, I was speaking a bit premature, sorry 20:13:14 *** pugi has joined #openttdcoop 20:13:38 <PublicServer> <sonic> np 20:15:42 <PublicServer> *** made screenshot at 0000BDEC: http://ps.openttdcoop.org/public/webcam/0000BDEC.png 20:16:08 *** Seberoth has quit IRC 20:20:35 <PublicServer> *** Ryton has left the game (connection lost) 20:22:40 <PublicServer> *** Vitus has left the game (leaving) 20:22:40 <PublicServer> *** Game paused (number of players) 20:22:56 <PublicServer> *** sonic has left the game (leaving) 20:23:29 *** benom has quit IRC 20:23:41 <XeryusTC> !password 20:23:41 <PublicServer> XeryusTC: hugest 20:23:47 <PublicServer> *** Game still paused (number of players) 20:23:48 <PublicServer> *** XeryusTC joined the game 20:24:49 *** Ryt0n has quit IRC 20:27:04 *** Benom has joined #openttdcoop 20:30:44 <PublicServer> *** made screenshot at 0001EB28: http://ps.openttdcoop.org/public/webcam/0001EB28.png 20:35:26 <PublicServer> *** Game still paused (number of players) 20:35:26 <PublicServer> *** Game unpaused (number of players) 20:35:26 <PublicServer> *** Intexon joined the game 20:40:58 <PublicServer> *** Intexon has left the game (connection lost) 20:40:58 <PublicServer> *** Game paused (number of players) 20:41:06 *** Intexon has quit IRC 20:47:16 *** Phazorx has quit IRC 20:54:07 *** jondisti has quit IRC 21:17:32 *** fonsinchen has joined #openttdcoop 21:29:43 *** Vitus has quit IRC 21:31:57 *** KyleS has joined #openttdcoop 21:32:06 <KyleS> !password 21:32:07 <PublicServer> KyleS: dental 21:32:17 <PublicServer> *** Game still paused (number of players) 21:32:18 <PublicServer> *** Game unpaused (number of players) 21:32:18 <PublicServer> *** KyleS joined the game 21:35:43 <PublicServer> <XeryusTC> oh, someone is finally here :D 21:35:50 <PublicServer> <KyleS> :D 21:35:50 *** Razmir has left #openttdcoop 21:38:05 <PublicServer> <KyleS> SLH 05 looks crazy o.0 21:38:16 <PublicServer> <XeryusTC> quite 21:38:55 *** heffer has quit IRC 21:45:42 <XeryusTC> !rcon patch raw_industry_construction 1 21:45:46 <PublicServer> *** made screenshot at 00000B17: http://ps.openttdcoop.org/public/webcam/00000B17.png 21:46:19 <XeryusTC> !rcon patch raw_industry_construction 2 21:49:15 <PublicServer> *** Kolo joined the game 21:49:27 <PublicServer> *** Kolo has joined spectators 21:49:37 <PublicServer> *** Kolo has joined company #1 21:49:59 *** Barbaar has joined #openttdcoop 21:50:03 <Barbaar> !password 21:50:03 <PublicServer> Barbaar: spared 21:50:21 <PublicServer> *** Barbaar joined the game 21:50:24 <PublicServer> <Barbaar> heya 21:50:27 <PublicServer> <XeryusTC> hello 21:50:28 <PublicServer> <KyleS> hi 21:54:03 *** ODM has quit IRC 21:54:21 <PublicServer> <KyleS> the lines are very balanced 21:54:49 <PublicServer> <KyleS> aren't 21:54:52 <PublicServer> <KyleS> very balanced 21:54:53 <PublicServer> <KyleS> :P 22:00:54 <PublicServer> *** made screenshot at 00017123: http://ps.openttdcoop.org/public/webcam/00017123.png 22:03:43 <PeterT> @any Ammler 22:03:43 <Webster> PeterT: Ammler was last seen in #openttdcoop 12 hours, 53 minutes, and 49 seconds ago: <Ammler> Well then, we will see you..., should make some bit of work before lunch :-P 22:03:55 <PeterT> I want an Ammler 22:04:23 <PublicServer> *** Barbaar has left the game (leaving) 22:04:30 *** Barbaar has quit IRC 22:07:02 *** Fuco has quit IRC 22:09:09 *** Fuco has joined #openttdcoop 22:09:13 *** ChanServ sets mode: +v Fuco 22:13:03 *** Wouterr has quit IRC 22:16:02 *** Qanael has quit IRC 22:17:49 *** Chillosophy has quit IRC 22:18:33 <PublicServer> *** Raiscan has left the game (leaving) 22:22:37 <PublicServer> *** Mazur joined the game 22:23:03 <PublicServer> <Mazur> Ooer, trains on SLH01. 22:25:09 <PublicServer> <XeryusTC> yeah, i added some industries ;) 22:26:55 *** Raiscan2 has quit IRC 22:30:57 <PublicServer> *** made screenshot at 0000EC4A: http://ps.openttdcoop.org/public/webcam/0000EC4A.png 22:41:05 <PublicServer> <Mazur> And Sonic piggybacked a coal line over my organic mine track. :-) 22:41:16 <PublicServer> <XeryusTC> organic mine track? 22:42:12 <PublicServer> <Mazur> Apart from one bit to add a return tunnel and 3 or four isolated tiles, no terraforming. 22:43:06 <PublicServer> <Mazur> Hugging to a hillside along the ridges at the proper height. 22:43:52 <PublicServer> <Mazur> From that 2 level train station. 22:45:35 <PublicServer> <Mazur> That prio across the lake has style! 22:45:59 <PublicServer> *** made screenshot at 0001E924: http://ps.openttdcoop.org/public/webcam/0001E924.png 22:47:40 *** fonsinchen has quit IRC 22:49:46 <PublicServer> <XeryusTC> im off 22:49:47 <PublicServer> <XeryusTC> gn 22:49:48 <PublicServer> *** XeryusTC has left the game (connection lost) 22:49:54 <PublicServer> <Mazur> Bye. 22:50:28 <PublicServer> <Mazur> I'm off, too. Have fnu, everyone. 22:50:57 <PublicServer> *** Mazur has left the game (leaving) 22:51:52 <PublicServer> *** KyleS has left the game (connection lost) 22:51:52 <PublicServer> *** Game paused (number of players) 22:52:10 <PublicServer> *** Kolo has left the game (leaving) 22:52:23 <PublicServer> Saving game... 22:52:34 *** Kolo has quit IRC 23:01:01 <PublicServer> *** made screenshot at 00002540: http://ps.openttdcoop.org/public/webcam/00002540.png 23:02:24 *** ^Spike^ has quit IRC 23:07:02 *** Progman has quit IRC 23:19:59 *** roboboy has joined #openttdcoop 23:22:04 *** pugi has quit IRC 23:22:06 *** Mark has joined #openttdcoop 23:22:30 *** PeterT has quit IRC 23:22:30 *** snc has quit IRC 23:23:49 *** KyleS has left #openttdcoop 23:24:24 <Mark> evening 23:27:26 *** thgergo has quit IRC 23:27:43 *** PeterT has joined #openttdcoop 23:35:19 *** NukeBuster has quit IRC 23:39:05 *** snc has joined #openttdcoop 23:45:55 *** Mark has quit IRC 23:50:59 *** OwenS has quit IRC