Config
Log for #openttdcoop on 19th May 2010:
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00:10:57  *** Seberoth2 has quit IRC
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02:37:30  <HDIEagle> !players
02:37:31  <PublicServer> HDIEagle: There are currently no clients connected to the server
02:37:38  <HDIEagle> !password
02:37:38  <PublicServer> HDIEagle: prongs
02:38:07  <PublicServer> *** Game still paused (number of players)
02:38:08  <PublicServer> *** HD1Eagle joined the game
02:45:40  <jondisti> !password
02:45:40  <PublicServer> jondisti: prongs
02:45:46  <HDIEagle> wazzo
02:45:51  <PublicServer> *** Game still paused (number of players)
02:45:51  <PublicServer> *** Game unpaused (number of players)
02:45:51  <PublicServer> *** jond1sti joined the game
02:46:23  <PublicServer> <HD1Eagle> that Game unpaused (not enough players) is driving me insanse
02:46:59  <PublicServer> <jond1sti> heh
02:47:46  <PublicServer> <HD1Eagle> i liked Game unpaused Game paused better than Game still paused and that error :P
02:47:50  <PublicServer> <HD1Eagle> brb
02:54:39  *** Fuco has quit IRC
02:57:02  <PublicServer> <HD1Eagle> back
02:59:30  <PublicServer> <HD1Eagle> any more SLHs to be built?
03:01:04  <PublicServer> ***  made screenshot at 0000E49D: http://ps.openttdcoop.org/public/webcam/0000E49D.png
03:01:49  <HDIEagle> how does PS decide where to t ake a screenshot? :P
03:02:47  <jondisti> latest activity
03:02:50  <jondisti> night
03:02:56  <PublicServer> *** jond1sti has left the game (leaving)
03:02:56  <PublicServer> *** Game paused (number of players)
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03:11:09  <HDIEagle> lo
03:12:18  *** KyleS has joined #openttdcoop
03:12:27  <KyleS> !password
03:12:27  <PublicServer> KyleS: vagina
03:12:29  <KyleS> O_O
03:12:30  <KyleS> lol
03:12:51  <PublicServer> *** Game still paused (number of players)
03:12:51  <PublicServer> *** Game unpaused (number of players)
03:12:51  <PublicServer> *** KyleS joined the game
03:13:17  <PublicServer> <HD1Eagle> wassao
03:13:26  <PublicServer> <HD1Eagle> oh lord
03:13:27  <PublicServer> <HD1Eagle> vv
03:13:34  <PublicServer> <KyleS> hello
03:13:56  <PublicServer> <HD1Eagle> i see publicserver's ai is in the ditch again :P
03:14:21  <PublicServer> <KyleS> yar, i've seen some other interesting passwords ;-S
03:14:47  <PublicServer> <HD1Eagle> let's see, what can i screw up?
03:14:52  <PublicServer> <HD1Eagle> tsk tsk tsk
03:15:03  <PublicServer> <KyleS> :/ not much to do right now
03:15:14  <PublicServer> <HD1Eagle> shit just started this game the other day
03:15:21  <PublicServer> <HD1Eagle> this is why  i like chaos
03:15:24  <PublicServer> <HD1Eagle> always something to do
03:15:28  <PublicServer> <HD1Eagle> always something to restructure
03:15:29  <PublicServer> <KyleS> yeah
03:16:01  <PublicServer> <HD1Eagle> we could rebuild bbh 02 :3
03:16:06  <PublicServer> ***  made screenshot at 00007E1A: http://ps.openttdcoop.org/public/webcam/00007E1A.png
03:16:16  <PublicServer> <KyleS> BBH 01 is jamming
03:16:21  <PublicServer> <KyleS> polssibly because of BBH 02 :S
03:16:22  <PublicServer> <HD1Eagle> how ironic
03:16:42  <PublicServer> <KyleS> and because the lines aren't balanced
03:17:21  <PublicServer> <HD1Eagle> fix the merger or fix the source?
03:18:05  <PublicServer> <KyleS> hmm
03:18:16  <PublicServer> <HD1Eagle> bbh 01
03:18:47  <PublicServer> <KyleS> not sure yet... just looking more atm
03:21:07  <PublicServer> <HD1Eagle> i say better merger design is in order
03:21:27  <PublicServer> <HD1Eagle> for one, why is there a prio on a bbh?
03:22:00  <PublicServer> <KyleS> i think it is because of all the weird mergers (4->3, 3->4, etc.)
03:23:45  <PublicServer> <KyleS> i don't understand the "Terrible design feature" that Xeryus left a note about (near BBH 02)
03:24:00  <PublicServer> <HD1Eagle> look at !hdi this
03:24:15  <PublicServer> <HD1Eagle> that line is dedicated to a single rail where the one next to it is how many?
03:24:26  <PublicServer> <HD1Eagle> ah i see
03:25:10  <PublicServer> <HD1Eagle> yeah, turning reduces to two lanes
03:25:37  <PublicServer> <HD1Eagle> does that mean...
03:26:00  <PublicServer> <HD1Eagle> the left most lane from south can't turn east
03:26:22  <PublicServer> <KyleS> i think the left-most two lanes can't
03:26:50  <PublicServer> <KyleS> oh, i'm wrong
03:26:51  <PublicServer> <HD1Eagle> from south of bbh01 that left line can't turn east on bbh02
03:26:56  *** Benom has quit IRC
03:27:26  <PublicServer> <KyleS> see !south-to-east
03:27:50  <PublicServer> <KyleS> i think it can
03:27:59  <PublicServer> <HD1Eagle> thats not from south of bbh01
03:28:06  <PublicServer> <KyleS> oh
03:28:11  <PublicServer> <KyleS>  /me goes to BBH 01
03:28:13  <PublicServer> <HD1Eagle> start south of bbh01
03:28:18  <PublicServer> <HD1Eagle> make sure you're south of
03:28:27  <PublicServer> <HD1Eagle> look at left most land and trace it to turn east on bbh02
03:28:36  <PublicServer> <KyleS> k
03:29:03  <PublicServer> <HD1Eagle> i x'd it
03:29:20  <PublicServer> <KyleS> k
03:29:46  <PublicServer> <HD1Eagle> yep, can't turn east
03:29:51  <PublicServer> <KyleS> i think x traces to y
03:29:57  <PublicServer> <KyleS> (y is a sign left of BBH 02)
03:30:11  <PublicServer> <HD1Eagle> oh it does
03:30:16  <PublicServer> <HD1Eagle> f i thought that wen west :3
03:30:21  <PublicServer> <KyleS> :S
03:30:28  <PublicServer> <HD1Eagle> thats the most fucked up design i've seen ytd
03:30:55  <PublicServer> <HD1Eagle> i'll be back in half an hour, going to play?
03:31:00  <PublicServer> <KyleS> yeah for a bit
03:31:05  <PublicServer> <HD1Eagle> i'll stay logged then
03:31:08  <PublicServer> ***  made screenshot at 00007B7B: http://ps.openttdcoop.org/public/webcam/00007B7B.png
03:31:12  <PublicServer> <KyleS> ok, thanks :D
03:46:10  <PublicServer> ***  made screenshot at 000026D6: http://ps.openttdcoop.org/public/webcam/000026D6.png
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04:01:12  <PublicServer> ***  made screenshot at 00008882: http://ps.openttdcoop.org/public/webcam/00008882.png
04:10:25  <PublicServer> *** KyleS has left the game (connection lost)
04:10:25  <PublicServer> *** Game paused (number of players)
04:16:07  <HDIEagle> @tunnel
04:16:07  <Webster> HDIEagle: (tunnel <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
04:16:13  <HDIEagle> @tunnel 2 286
04:16:13  <Webster> HDIEagle: For Trainlength of 2: 1137 - 1140 needs 285, 1141 - 1144 needs 286, 1145 - 1148 needs 287.
04:16:15  <PublicServer> ***  made screenshot at 0000CF99: http://ps.openttdcoop.org/public/webcam/0000CF99.png
04:24:02  <PublicServer> *** HD1Eagle has left the game (connection lost)
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04:52:45  <HDIEagle> .0/
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06:17:12  <KloBass> good mourning
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06:32:49  <HDIEagle> blimey
06:32:51  <HDIEagle> !password
06:32:51  <PublicServer> HDIEagle: sidles
06:34:01  <PublicServer> *** Game still paused (number of players)
06:34:01  <PublicServer> *** HD1Eagle joined the game
06:34:27  <PublicServer> *** Game still paused (number of players)
06:34:27  <PublicServer> *** Game unpaused (number of players)
06:34:27  <PublicServer> *** Arkenklo joined the game
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06:35:44  *** ChanServ sets mode: +o ^Spike^
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06:36:51  <PublicServer> <HD1Eagle> woowooo
06:37:11  <PublicServer> <HD1Eagle> /i think i jam i think i jam/ - bbh 01
06:38:32  <HDIEagle> !wiki
06:38:32  <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/Main_Page
06:39:37  <HDIEagle> do we have a page on bbh mergers?
06:39:46  <HDIEagle> merging 6 to 3 :P
06:43:56  <planetmaker> there certainly exist something somewhere on mergers
06:44:07  <PublicServer> <HD1Eagle> balancing maybe :P
06:44:56  <planetmaker> also. Also check the blog. I know I wrote something there somewhen :-)
06:45:30  <PublicServer> <HD1Eagle> and what did you call t hese monstrosities?
06:45:39  <PublicServer> <HD1Eagle> in the blog post?
06:45:48  <PublicServer> <HD1Eagle> mergers balancers?
06:46:07  <planetmaker> I think mergers or joiners
06:46:15  <planetmaker> might be good words to look for :-)
06:46:17  <PublicServer> ***  made screenshot at 00016464: http://ps.openttdcoop.org/public/webcam/00016464.png
06:46:22  <PublicServer> <HD1Eagle> http://blog.openttdcoop.org/2008/03/23/main-line-mergers/#more-292
06:46:45  <planetmaker> jo
06:48:26  <planetmaker> I'm quite sure though that there's something more recent by someone else somewhere
06:49:00  <PublicServer> <HD1Eagle> no offense but i didn't learn anything from that :P
06:49:32  <HDIEagle> constructive criticism time! :D
06:49:56  *** fonsinchen has quit IRC
06:50:38  <PublicServer> <HD1Eagle> how do you class xtc's northbound merger on bbh 01?
06:50:51  <HDIEagle> !players
06:50:53  <PublicServer> HDIEagle: Client 412 (Orange) is HD1Eagle, in company 1 (Yeti Transportation United)
06:50:53  <PublicServer> HDIEagle: Client 414 (Orange) is Arkenklo, in company 1 (Yeti Transportation United)
06:51:00  <PublicServer> <HD1Eagle> do it from memory :3
06:51:46  *** ODM has joined #openttdcoop
06:51:46  *** ChanServ sets mode: +o ODM
06:52:49  <HDIEagle> seriously though, i want to read an analysis of various types of mergers, and as an added bonus, how SMLs interact with non-SML mergers :3
07:01:19  <PublicServer> ***  made screenshot at 0000C59A: http://ps.openttdcoop.org/public/webcam/0000C59A.png
07:02:06  <PublicServer> <HD1Eagle> orly?
07:02:18  * KloBass loves orly
07:04:48  <PublicServer> <HD1Eagle> so...
07:04:53  <PublicServer> <HD1Eagle> say you have lines ABC and 123
07:05:03  <PublicServer> <HD1Eagle> would it be appropriate to simplify the connections
07:05:10  <PublicServer> <HD1Eagle> A > 12, B > 23, C > 13?
07:11:07  <planetmaker> the answer depends upon whom you ask ;-)
07:11:18  <planetmaker> and how the network is actually built
07:11:33  <planetmaker> it's nicer to have a choice for each line to each line
07:15:57  <planetmaker> IIRC I built one in psg74(?) which works nicely. I guess it's the one placed there as real-life example
07:22:54  *** chill has joined #openttdcoop
07:23:04  <chill> !password
07:23:04  <PublicServer> chill: lunges
07:27:09  <chill> !help
07:27:09  <PublicServer> chill: http://www.openttdcoop.org/wiki/IRC_Commands
07:36:13  <PublicServer> <HD1Eagle> zomg wtf
07:36:24  <PublicServer> <HD1Eagle> ... !zomg wtf
07:37:50  <PublicServer> <HD1Eagle> that's it i'm buffering that shizzle
07:38:54  <PublicServer> <HD1Eagle> who leaves 1 train length of buffer zone!??
07:40:51  <KloBass> shizzle tizzle
07:40:55  <PublicServer> <HD1Eagle> someone didn't buffer a station off slh06, now its backed up to storage
07:41:05  <PublicServer> <HD1Eagle> ... !!!! buffer your stations!
07:46:21  <PublicServer> ***  made screenshot at 0000ED53: http://ps.openttdcoop.org/public/webcam/0000ED53.png
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07:51:47  <PublicServer> <HD1Eagle> wow, fail buffer
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08:01:24  <PublicServer> ***  made screenshot at 0001F013: http://ps.openttdcoop.org/public/webcam/0001F013.png
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08:02:31  *** Mark_ is now known as Mark
08:02:52  <PublicServer> *** Arkenklo has joined spectators
08:02:53  <PublicServer> *** Game paused (number of players)
08:03:08  <PublicServer> <HD1Eagle> g'night then :P
08:03:20  <Mark> hello
08:04:06  <chill> !info
08:04:06  <PublicServer> chill: #:1(Orange) Company Name: 'Yeti Transportation United'  Year Founded: 1950  Money: 545299696  Loan: 0  Value: 557551467  (T:644, R:0, P:0, S:0) unprotected
08:09:05  *** Tray has joined #openttdcoop
08:09:16  <Mark> !password
08:09:16  <PublicServer> Mark: dammed
08:09:26  <PublicServer> *** Game still paused (number of players)
08:09:26  <PublicServer> *** Game unpaused (number of players)
08:09:27  <PublicServer> *** Mark joined the game
08:10:56  <PublicServer> <HD1Eagle> hihi
08:11:07  <PublicServer> <Mark> so is the storage working?
08:11:29  <PublicServer> <HD1Eagle> not when slh 06 backs up to the storage :3
08:11:41  <PublicServer> *** Tray joined the game
08:11:59  <PublicServer> <HD1Eagle> need to watch farm buffers :3
08:12:29  <PublicServer> *** chill joined the game
08:12:40  <PublicServer> <Mark> isnt the entire idea behind the storage killed by feeding full goods trains back into the ML?
08:13:09  <PublicServer> *** Tray has left the game (connection lost)
08:13:55  <PublicServer> <HD1Eagle> are all the timetables set for the same duration?
08:14:00  *** Icetray has joined #openttdcoop
08:14:03  <PublicServer> <HD1Eagle> that would kill the idea right there :P
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08:16:26  <PublicServer> ***  made screenshot at 0001CBE9: http://ps.openttdcoop.org/public/webcam/0001CBE9.png
08:16:52  <PublicServer> <Mark> the timetables are fine
08:18:32  <PublicServer> <HD1Eagle> alright, i'm asleep
08:18:35  <PublicServer> <HD1Eagle> night night
08:18:39  <PublicServer> <Mark> g'night :)
08:18:53  <HDIEagle> train horns actually waking me up :P
08:18:57  <PublicServer> *** HD1Eagle has left the game (connection lost)
08:19:11  <PublicServer> *** Tray has left the game (connection lost)
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08:30:30  <PublicServer> *** Mark has joined spectators
08:30:31  <PublicServer> *** Game paused (number of players)
08:31:28  <PublicServer> ***  made screenshot at 0001DE49: http://ps.openttdcoop.org/public/webcam/0001DE49.png
08:37:08  <V453000> mooooorning :)
08:37:38  <Mark> hiya :)
08:37:39  <V453000> Mark: I think it works
08:37:42  <Mark> there is life here after all
08:37:52  <Mark> yeah i think so too
08:37:59  <V453000> best would be if trains from pickup to storage had bypass
08:38:01  <Mark> its nice to watch anyhow :P
08:38:03  <V453000> :)
08:38:05  <Mark> yes
08:38:07  <V453000> yeah
08:38:23  <Mark> that's not to hard to introduce once you need it
08:38:32  <V453000> :)
08:38:33  <V453000> sure
08:38:40  <V453000> !password
08:38:40  <PublicServer> V453000: batter
08:38:53  <Mark> the way it is now is more complex
08:39:16  <PublicServer> *** Game still paused (number of players)
08:39:16  <PublicServer> *** Game unpaused (number of players)
08:39:18  <PublicServer> *** V453000 joined the game
08:39:22  <PublicServer> <V453000> o/
08:39:37  <PublicServer> <Mark> ;0
08:39:41  <PublicServer> <Mark> :) i mean
08:39:46  <PublicServer> <V453000> that bitch is still alive
08:39:47  <PublicServer> <Mark> stupid shift key
08:39:52  <PublicServer> <V453000> :)
08:40:13  <PublicServer> *** Mark has joined company #1
08:40:23  <PublicServer> <V453000> on Czech keyboard, shift switches between ( and ) so :) :( mixes often :/
08:40:36  <PublicServer> <chill> how to connect little stanbourne farm to little stanbourne valley station?
08:40:40  <PublicServer> <V453000> ooh the storage is pretty full :) August
08:40:57  <PublicServer> <Mark> oh fuck
08:40:58  <PublicServer> <V453000> wtf o_O
08:41:07  <PublicServer> <V453000> :D
08:41:15  <PublicServer> <Mark> i just wanted to know the cost
08:41:20  <PublicServer> <V453000> xD
08:41:21  <PublicServer> <V453000> ok
08:41:21  <PublicServer> <Mark> like i said, stupid shift key
08:41:24  <PublicServer> <V453000> it doesnt matter :)
08:41:34  <PublicServer> <V453000> it looks nice :)
08:41:39  <PublicServer> <Mark> :P
08:41:51  <PublicServer> <V453000> now it looks like I really squeezed it from town to town :P
08:42:02  <PublicServer> <Mark> heh
08:42:34  <PublicServer> <V453000> that iron ore mine is seriously retarded
08:42:41  <PublicServer> <Mark> yeah :P
08:42:56  <PublicServer> <Mark> you can most of the platforms if you throw in atunnel though
08:42:56  <PublicServer> <V453000> how I hate volcanoes
08:43:06  <PublicServer> <V453000> they say it influences the bad weather these days
08:43:20  <PublicServer> <V453000> so it is cold, it is raining :/
08:43:21  <PublicServer> <Mark> i guess im getting all your good weather :P
08:43:27  <PublicServer> <Mark> been months since i had rain
08:43:28  <PublicServer> <V453000> duh :)
08:43:43  <PublicServer> <V453000> its cold here for ~2weeks already
08:43:54  <PublicServer> <V453000> that isnt normal :(
08:44:14  <PublicServer> <V453000> I have to go to service with my motorbike -.- really will be nice trip
08:44:20  *** einKarl has joined #openttdcoop
08:44:41  <PublicServer> <Mark> oh you got a motorbike?
08:44:45  <PublicServer> <V453000> yes
08:44:54  <PublicServer> <Mark> the first thing im going to when i get back in holland is get my license
08:45:01  <PublicServer> <V453000> :)))
08:45:09  <PublicServer> <Mark> what kind you got?
08:45:18  <PublicServer> <V453000> I got only 125cc but I already managed to crash :o
08:45:25  <PublicServer> <V453000> yamaha r-125
08:45:28  <PublicServer> <V453000> awesome thing
08:45:38  <PublicServer> <V453000> 11 horses :)
08:45:40  <PublicServer> <Mark> nice
08:46:01  <PublicServer> <V453000> I can only recommend
08:46:04  <PublicServer> <V453000> truly awesome
08:46:23  <PublicServer> <Mark> there are actually people crossing oz by motorbike
08:46:23  <PublicServer> <V453000> and I crashed it on spring and all the mess on roads -.-
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08:46:30  <PublicServer> ***  made screenshot at 0001043F: http://ps.openttdcoop.org/public/webcam/0001043F.png
08:46:49  <PublicServer> <V453000> hehe :)
08:46:55  <PublicServer> <V453000> which one you choose?
08:47:03  <KloBass> PIKACHU!!
08:47:05  <PublicServer> <Mark> i talked to a guy the other day, he did 70,000 k's on a motorbike last year
08:47:09  <PublicServer> <Mark> dunno
08:47:18  <PublicServer> <V453000> wow :D
08:47:21  <PublicServer> <V453000> thats a lot
08:47:30  <PublicServer> <Mark> it is
08:47:53  <PublicServer> <V453000> I had a 50ccm scooter ... it was nice ... but 125 is the real optimum for me :)
08:48:03  *** Tray has quit IRC
08:48:11  <PublicServer> <V453000> stronger is too strong imo :)
08:48:17  <KloBass> all motorcycle riders are unpaid organs donors
08:48:27  <PublicServer> <Mark> it's not like you need any stronger no
08:48:36  <PublicServer> <V453000> :)
08:49:15  <PublicServer> <Mark> does the storage allow all to all acces?
08:49:21  <PublicServer> <V453000> yes
08:49:25  <PublicServer> <Mark> nice
08:49:28  <PublicServer> <V453000> all 3 lanes are split by the flipflops
08:49:35  <PublicServer> <V453000> and the 2 parts have 113 platforms each
08:49:44  <PublicServer> <V453000> should do fine I think
08:50:00  <PublicServer> <Mark> yeah that should work
08:50:10  <PublicServer> <V453000> (what else should be better) :)
08:50:58  <Mark> any nice features i missed?
08:51:02  <Mark> other than town funding
08:51:10  <PublicServer> <V453000> ctrlclick on a train
08:51:20  <PublicServer> <Mark> heh
08:51:22  <PublicServer> <Mark> sweet
08:51:23  <PublicServer> <V453000> yeah
08:51:24  <PublicServer> <V453000> handy
08:51:34  <PublicServer> <Mark> small but handy, love those
08:56:08  <chill> whats the use of the storage station?
08:56:21  <PublicServer> <V453000> it makes the traffic balanced over the year
08:56:37  <PublicServer> <V453000> there is a wave of farm trains every summer
08:56:42  <chill> because of seasonal effects in arctic?
08:56:45  <PublicServer> <V453000> this makes the goods trains wave in winter
08:57:03  <PublicServer> <V453000> instead of goods waving with farms, making it even worse
08:57:19  <chill> aha
08:57:24  <PublicServer> *** Mark has left the game (connection lost)
08:57:37  <chill> thanks
08:57:42  <PublicServer> <V453000> yw
09:00:43  <PublicServer> <V453000> the jams in the end of summer are awesome :-D
09:01:32  <PublicServer> ***  made screenshot at 00002D3D: http://ps.openttdcoop.org/public/webcam/00002D3D.png
09:06:16  <Mark> ta da da dum
09:06:20  <V453000> :)
09:06:47  <chill> where do all the grain/livestock trains go in the winter?
09:06:53  <PublicServer> <V453000> to depots
09:06:57  <PublicServer> <V453000> they have overflows
09:07:02  <chill> buffer depots?
09:07:26  <PublicServer> <V453000> when their loading station is occupied, they are forced to a depot
09:07:31  <PublicServer> <V453000> we call it overflows :)
09:07:41  <chill> it's not possible to let all the goods trains to a depot? (block them with a timetabled train)
09:08:01  <PublicServer> <V453000> that wouldnt be good
09:08:06  <PublicServer> <V453000> you would lose the goods at the station
09:08:09  <PublicServer> <V453000> piling up
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09:08:47  <chill> ah
09:09:09  <chill> it's quite a study :)
09:09:53  <chill> when does a new game start, i would like to see how you guys develop the network
09:10:19  <PublicServer> <V453000> it isnt anything interresting :) trust me
09:10:54  <Mark> blink and you miss it
09:11:02  <Mark> the optimizing part is far more interesting :P
09:11:07  <PublicServer> <V453000> ye
09:12:30  <chill> optmizing, in sense of as less jams as possible? or maximizing profit?
09:12:39  <Mark> the former
09:12:50  <Mark> we dont care about money really
09:12:50  <chill> aha
09:12:54  <Mark> making money is no challange
09:13:00  <PublicServer> <V453000> yeah
09:13:03  <chill> not really
09:13:16  <PublicServer> <V453000> btw the storage reduces income of goods trains from 50k to 13k :D
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09:13:36  <Mark> im surpised they make money at all :P
09:13:55  <PublicServer> <V453000> I think goods have some lowest value they cant drop under
09:14:02  <PublicServer> <V453000> unlike food
09:14:16  <Mark> 1password
09:14:21  <Mark> !password
09:14:21  <PublicServer> Mark: rapist
09:14:28  <Mark> excuse me/
09:14:30  <PublicServer> <V453000> 1too :)
09:14:44  <PublicServer> *** Mark joined the game
09:15:06  <chill> who makes up these passwords :P
09:15:22  <PublicServer> <V453000> our pervert bot
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09:15:31  <KloBass> lol
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09:22:58  <PublicServer> <Mark> whats happening at the storage entry?
09:23:09  <PublicServer> <V453000> im adding merge from the factory
09:23:14  <PublicServer> <V453000> and then I will bypass the entry
09:23:19  <PublicServer> <V453000> so it looks half operational now :)
09:23:24  <PublicServer> <Mark> oh right
09:29:19  <PublicServer> *** Mark has joined spectators
09:30:19  <PublicServer> <V453000> I will take some quick hygiene and I will finish it
09:30:22  <PublicServer> *** V453000 has joined spectators
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09:37:23  <PublicServer> <V453000> too clean already
09:43:29  <PublicServer> <V453000> this is getting messy :D
09:43:37  <PublicServer> <V453000> me likes
09:43:51  <PublicServer> <Mark> you're still working at the storage entry?
09:43:58  <PublicServer> <V453000> now on the bypass
09:46:02  <PublicServer> *** Mark has joined company #1
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09:47:36  <PublicServer> <V453000> holy fuck I am so lucky :D
09:47:49  <PublicServer> <Mark> huh?
09:47:50  <PublicServer> <V453000> one tile tighter and I would be fucked
09:55:20  <PublicServer> <V453000> I think I am done :)
10:01:42  <PublicServer> ***  made screenshot at 000125D0: http://ps.openttdcoop.org/public/webcam/000125D0.png
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10:07:00  <PublicServer> <V453000> ok the rain is strenghtening ... I have to go :-D
10:07:03  <PublicServer> *** V453000 has left the game (leaving)
10:07:07  <V453000> see you :)
10:07:19  <V453000> nice to meet you again :)
10:09:55  <Mark> cya :)
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10:12:12  <KloBass> woohooo
10:12:17  * KloBass found new apartment
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11:23:45  <Mazur> Good mooing.
11:24:09  <PublicServer> *** Game still paused (number of players)
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12:22:41  <Icetray> !password
12:22:41  <PublicServer> Icetray: serums
12:23:48  <PublicServer> *** Tray joined the game
12:24:02  <PublicServer> <Mazur> High, Tray,
12:25:01  <PublicServer> <Tray> Hola, Mazur
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12:36:35  <Wouterr> !password
12:36:36  <PublicServer> Wouterr: accost
12:36:44  <PublicServer> *** Wouterr joined the game
12:36:50  <Wouterr> hi all
12:37:02  <PublicServer> <Mazur> Hi,  Wouterr.
12:37:28  <PublicServer> <Wouterr> nice 700 trains alredy
12:38:07  <PublicServer> <Wouterr> any major jams so far?
12:38:50  <PublicServer> <Mazur> I'm sure there've been, but not while I was around.
12:38:51  <PublicServer> <Tray> BBH 1 does not properly work
12:39:27  <PublicServer> <Mazur> At !jams, you mean?
12:39:31  <PublicServer> <Wouterr> its more a BBH02 issue i think
12:39:34  <PublicServer> *** Tray has left the game (connection lost)
12:40:00  <Icetray> !password
12:40:00  <PublicServer> Icetray: accost
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12:41:26  <PublicServer> <Tray> well yeah I think the issue is that prio.
12:42:10  <PublicServer> <Wouterr> partially yes
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12:43:01  <PublicServer> <Mazur> Os the second line getting little or no use.
12:43:30  <PublicServer> <Wouterr> that signal behind the exit is a bad idea
12:43:49  <PublicServer> <Wouterr> we can make a longer que
12:44:01  <PublicServer> <Tray> at least it reduced the gap a bit. (;
12:44:43  <PublicServer> <Mazur> Those two top lines never mix since arriving at the station.
12:45:15  <PublicServer> <Mazur> Unless I'm much mistaken.  Totally unbalanced.
12:46:50  <PublicServer> <Tray> It should be better now, but the problem isn't fixed
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12:47:21  <PublicServer> <Wouterr> they al seem to love the rightmost track too muck
12:47:48  <Icetray> !password
12:47:48  <PublicServer> Icetray: budged
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12:58:41  <Vitus> !password
12:58:41  <PublicServer> Vitus: budged
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12:59:23  <PublicServer> <Vitus> Hey
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13:02:06  <PublicServer> ***  made screenshot at 0000ED55: http://ps.openttdcoop.org/public/webcam/0000ED55.png
13:05:35  <PublicServer> <Wouterr> the sideline at SLH 02 was totally jammed
13:06:50  <PublicServer> <Vitus> Too many coal trains
13:06:59  <PublicServer> <Vitus> Sedingbury mines
13:07:00  <PublicServer> <Vitus> and
13:07:05  <PublicServer> <Vitus> south
13:07:38  <PublicServer> <Vitus> Hmmm... strange
13:07:50  <PublicServer> <Vitus> Station rating is next to zero
13:07:57  <PublicServer> <Vitus> That's why they get suck there
13:09:48  <PublicServer> <Vitus> sec
13:10:14  <PublicServer> <Vitus> This should do the trick
13:10:16  <PublicServer> <Vitus> At least for now
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13:11:08  <PublicServer> <Wouterr> lets make it a conditional overflow
13:11:11  <PublicServer> <Vitus> Yup
13:11:19  <PublicServer> <Vitus> phew
13:11:21  <PublicServer> <Vitus> Close one :DD
13:11:24  <PublicServer> <Wouterr> oops
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13:12:12  <PublicServer> <Mazur> Do not connect untill platform free.
13:13:06  <PublicServer> <Vitus> Huh? I have no idea what you're trying to do right now
13:13:33  <PublicServer> <Vitus> I'd just do
13:13:39  <PublicServer> <Mazur> Nothing anymore.
13:13:40  <PublicServer> <Wouterr> i'm making a conditional overflow
13:14:07  <PublicServer> <Wouterr> ah ok :)
13:14:16  <PublicServer> <Vitus> :)
13:14:41  <PublicServer> <Wouterr> now sedingbury south is jamming
13:15:08  <PublicServer> <Vitus> Station rating is at 70%
13:15:10  <PublicServer> <Vitus> So...
13:15:13  <PublicServer> <Vitus> Too many trains
13:15:45  <PublicServer> <chill> no roro
13:16:31  <PublicServer> <Vitus> Huh?
13:16:36  <PublicServer> <Vitus> two-way eol failed?
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13:17:27  <PublicServer> <Vitus> The entry presignal shouldn't be there
13:17:35  <PublicServer> <Vitus> That way, no train will ever get to overflow depot
13:17:54  <PublicServer> <Vitus> But this...
13:21:07  <PublicServer> <Vitus> Well, yeah. But this way, the overflow won't work
13:21:12  <PublicServer> <Wouterr> lets see
13:21:17  <PublicServer> <Vitus> And I can't figure out what's wrong
13:21:23  <PublicServer> <chill> hmmm
13:21:45  <PublicServer> <Vitus> You see?
13:22:01  <PublicServer> <Wouterr> hmm
13:22:05  <PublicServer> <Vitus> Let me check that
13:22:32  <PublicServer> <Vitus> Depot is electrified, right?
13:22:39  <PublicServer> <Wouterr> hmm new jam
13:22:50  <PublicServer> <Wouterr> at sedingbury
13:23:37  <PublicServer> <Vitus> Yeah, it is blocked... but why?
13:23:46  <PublicServer> <Vitus> Oh
13:23:52  <PublicServer> <Vitus> There was entry presignal
13:23:54  <PublicServer> <Vitus> Solved
13:24:16  <PublicServer> <chill> what kind of signal is it now?
13:24:21  <PublicServer> <Vitus> Normal
13:24:27  <PublicServer> <chill> aha
13:24:44  <PublicServer> *** Vitus has left the game (connection lost)
13:24:54  <Vitus> Damn it
13:25:03  <Vitus> Sucky wireless connection
13:25:05  <PublicServer> <chill> another block
13:25:21  <PublicServer> <Wouterr> solved it
13:25:28  <PublicServer> <chill> i see :)
13:26:07  <PublicServer> <Wouterr> sedingbury south still blocking
13:26:20  <PublicServer> <chill> a train was stoppef
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13:59:04  <PublicServer> <Wouterr> why are some logic trains stopped at the storage entrance
13:59:40  <PublicServer> <Wouterr> ah ok, its disconnected :)
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14:02:14  <PublicServer> ***  made screenshot at 00002540: http://ps.openttdcoop.org/public/webcam/00002540.png
14:03:27  <PublicServer> <Wouterr> and iron mine at storage is dead :)
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14:12:04  <Vitus> !password
14:12:04  <PublicServer> Vitus: palled
14:12:25  <PublicServer> *** Vitus joined the game
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14:12:29  <PublicServer> <Vitus> I'm back!
14:12:42  <PublicServer> <Razaekel> man, that's alot of tracks
14:13:01  <PublicServer> <Vitus> Did you solve the Sedingbury South overflow at last?
14:13:19  <PublicServer> <Wouterr> wb
14:13:26  <PublicServer> <Wouterr> yep it's fixe
14:13:30  <PublicServer> <Wouterr> *fixed
14:13:59  <PublicServer> <Wouterr> strange thing, with 2 tracks everything is ok, but with 3 it didnt work
14:14:26  <PublicServer> <Vitus> Well, it's because PF treats depo as EOL too...
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14:32:11  <PublicServer> <Vitus> Hey
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14:32:21  <PublicServer> <sonic> hi!
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15:08:22  <V453000> @logs
15:08:22  <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/
15:10:41  <V453000> !password
15:10:41  <PublicServer> V453000: albino
15:11:09  <PublicServer> *** V453000 joined the game
15:11:09  <PublicServer> <V453000> hi people
15:11:13  <PublicServer> <sonic> hey v
15:11:18  <PublicServer> *** pug joined the game
15:12:03  <PublicServer> <V453000> I bypassed the goods and made another factory drop and it seems to be just fine now :)
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15:12:58  <PublicServer> <V453000> oh holy fuck
15:13:01  <PublicServer> <V453000> the iron ore mine is dead
15:13:03  <PublicServer> <V453000> :D
15:13:52  <PublicServer> <sonic> yay!
15:17:16  <PublicServer> <pug> 8 power plants already at town drop
15:17:24  <PublicServer> <V453000> chill: is it you who is connection to the ML?
15:17:26  <PublicServer> ***  made screenshot at 000193BF: http://ps.openttdcoop.org/public/webcam/000193BF.png
15:17:32  <PublicServer> <chill> sorry
15:17:33  <PublicServer> <V453000> lol :D
15:17:36  <PublicServer> <V453000> 8
15:17:39  <PublicServer> <chill> still learning
15:17:52  <PublicServer> <V453000> you cant do that
15:17:53  <PublicServer> <V453000> ever
15:18:01  <PublicServer> <V453000> always you need a sideline hub
15:18:08  <PublicServer> <chill> can you show a good example?
15:18:12  <PublicServer> <V453000> I think you shouldve read that somewhere in quickstart
15:18:24  <PublicServer> <pug> and i love the prio with huge bridge and around st. exby cross :D
15:18:33  <PublicServer> <V453000> hehe
15:18:54  <PublicServer> <V453000> chill: I will upgrade it to a proper sideline hub for you
15:19:08  <PublicServer> <chill> whats the exact definition of a slh?
15:19:14  <PublicServer> <chill> ok, i'll watch :)
15:19:32  <PublicServer> <V453000> sideline hub is a junction that connects the mainline and any other industries
15:19:38  <PublicServer> <V453000> that is why we have so good flows on mainline
15:19:39  <PublicServer> <chill> yeah i understand
15:19:57  <PublicServer> *** Mazur joined the game
15:20:03  <PublicServer> <chill> but should it be
15:21:20  <PublicServer> <V453000> @prio
15:21:27  <V453000> @prio
15:21:27  <Webster> prio: Priority, see also: http://wiki.openttdcoop.org/Priorities
15:21:27  <snc> @prio
15:21:28  <Webster> prio: Priority, see also: http://wiki.openttdcoop.org/Priorities
15:21:30  <snc> :D
15:21:34  <PublicServer> <V453000> :)
15:21:42  <PublicServer> <V453000> see that chill
15:22:04  <PublicServer> <chill> i ve just read it
15:22:12  <PublicServer> <V453000> then dont ask what it is :D
15:22:41  <PublicServer> <pug> may i ask why goods have to be stored 6 months before getting them to town drop? :D
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15:22:53  <PublicServer> <V453000> yes
15:23:02  <PublicServer> <V453000> because farms make huge wave in summer
15:23:09  <PublicServer> <V453000> if you sent goods with them the wave would be x2
15:23:10  <PublicServer> <chill> ok, the track is so because of poor signals in game?
15:23:18  <PublicServer> <V453000> this way the wave of goods gets into winter
15:23:27  <PublicServer> <pug> hm
15:23:28  <PublicServer> <pug> okay
15:23:32  <KyleS> !password
15:23:32  <PublicServer> KyleS: defied
15:24:02  <PublicServer> *** KyleS joined the game
15:24:53  <PublicServer> <chill> ok, i get it, but it's kind of ugly :)
15:24:59  <PublicServer> <chill> like a hack
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15:30:00  <PublicServer> <V453000> and you have there truly needless 2x45 turns
15:30:05  <PublicServer> <V453000> in the station
15:30:28  <PublicServer> <V453000> intexon?
15:30:36  <PublicServer> <V453000> you made these PBS to the fact drop?
15:30:58  <PublicServer> <pug> v, shouldn't there be another exit signal at the sign i made at slh 8?
15:31:23  <PublicServer> <V453000> why would it
15:31:26  <PublicServer> <sonic> no
15:31:32  <PublicServer> <V453000> these two signals see the same area
15:31:39  <PublicServer> <V453000> the second signal wouldnt hurt
15:31:44  <PublicServer> <V453000> they would do the same
15:32:28  <PublicServer> ***  made screenshot at 0001C2E2: http://ps.openttdcoop.org/public/webcam/0001C2E2.png
15:32:54  <PublicServer> <pug> at least it is fluent now
15:35:24  <PublicServer> <V453000> guess why its jamming ...
15:35:59  <PublicServer> <KyleS> hmm
15:36:08  <PublicServer> <KyleS> lines don't seem very balanced
15:36:12  <PublicServer> <KyleS> that's my guess
15:36:21  <PublicServer> <V453000> ...
15:36:22  <PublicServer> <V453000> ...
15:36:23  <PublicServer> <V453000> ...
15:36:25  <PublicServer> <KyleS> ?
15:36:26  <PublicServer> <KyleS> ?
15:36:27  <PublicServer> <KyleS> ?
15:36:27  <PublicServer> <KyleS> ?
15:36:30  <PublicServer> <KyleS> i can spam too :-)
15:36:47  <planetmaker> but only one of you two has the power to kick :-P
15:36:49  <PublicServer> <KyleS> three quarters of the station isn't used very much
15:36:52  <PublicServer> <KyleS> hence my comment
15:37:11  <PublicServer> <V453000> of course
15:37:20  <PublicServer> <pug> btw, i love the comment at storage station
15:37:28  <PublicServer> <V453000> but it is jamming because there arent enough platforms at the certaion part we are talking about
15:37:37  <PublicServer> <pug> "do we really need all these platforms for a single mine? bit optimistic, no?" :D
15:37:39  <PublicServer> <pug> just awesome
15:37:46  <PublicServer> <KyleS> ah, ya, i see
15:37:59  <PublicServer> <KyleS> pug, i thought that was silly too :p
15:41:46  <PublicServer> <V453000> which ass dislikes the esthetic side of sawmill goods pickup?
15:42:27  <PublicServer> <Mazur> Not me this time, V.
15:42:31  <PublicServer> <KyleS> lol
15:42:32  <PublicServer> <V453000> :)
15:43:49  <PublicServer> *** pug has left the game (leaving)
15:44:12  <PublicServer> <KyleS> a coal station i developed has over 1000 tonnes of coal waiting
15:44:13  <PublicServer> <KyleS> O_o
15:44:19  <PublicServer> <KyleS> and it is already serviced
15:44:20  <PublicServer> <KyleS> by 40 trains
15:44:21  <PublicServer> <KyleS> LOL
15:44:39  <PublicServer> <KyleS> (it is Sedingbury South :S)
15:45:06  <jondisti> !password
15:45:06  <PublicServer> jondisti: teemed
15:45:21  <PublicServer> *** jond1sti joined the game
15:45:33  <PublicServer> <Mazur> Perhaps a victim of changing tracks and former blockages?
15:45:52  <PublicServer> <KyleS> possibly
15:46:03  <PublicServer> <KyleS> it has a ridiculously high production, tho
15:46:12  <PublicServer> <KyleS> (1,264 tonnes of coal last month O_o)
15:46:40  <PublicServer> <Mazur> I fixed some blocks with badly built overflows recently, so rthings might pick up.
15:47:30  <PublicServer> ***  made screenshot at 0001CA5A: http://ps.openttdcoop.org/public/webcam/0001CA5A.png
15:48:38  <XeryusTC> !password
15:48:38  <PublicServer> XeryusTC: worsts
15:48:45  <PublicServer> *** XeryusTC joined the game
15:48:50  <PublicServer> <V453000> hi
15:48:56  <PublicServer> <Mazur> lo
15:49:05  <PublicServer> <XeryusTC> hello
15:49:35  <PublicServer> <V453000> our fav mine is dead
15:51:15  <PublicServer> <XeryusTC> unsignalled track in bbh2 :s
15:51:22  <PublicServer> <V453000> no wonders
15:52:31  <PublicServer> <Mazur> That hub is big enough for someone else's entire map.
15:53:05  <PublicServer> <XeryusTC> rue
15:53:11  <PublicServer> <XeryusTC> +t
15:57:36  *** theholyduck has joined #openttdcoop
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15:59:50  <PublicServer> *** V453000 has left the game (leaving)
16:02:32  <PublicServer> ***  made screenshot at 0001D34A: http://ps.openttdcoop.org/public/webcam/0001D34A.png
16:04:09  <PublicServer> *** Intexon has joined company #1
16:08:41  <PublicServer> <Mazur> Trains are using Sedingbury Heights as a bypass.
16:08:52  <PublicServer> *** jond1sti has left the game (leaving)
16:08:55  *** jondisti has quit IRC
16:09:39  <KyleS> hmm
16:10:15  <PublicServer> <KyleS> my bad -.-
16:10:18  <PublicServer> <KyleS> a wrong signal
16:10:23  <PublicServer> <KyleS> forced sedinbury south trains
16:10:28  <PublicServer> <KyleS> into sedinburgy heights
16:10:42  <PublicServer> <Mazur> Yep.  Your fscking trains, indeed, all 40 of them, and Ali Baba.
16:10:51  <PublicServer> <KyleS> :S
16:10:52  <PublicServer> <KyleS> lol
16:10:53  <PublicServer> <Mazur> :-)
16:11:41  <PublicServer> <KyleS> zzz i think i borked something
16:11:42  <PublicServer> <KyleS> -.-
16:12:44  <PublicServer> <KyleS> there, potentially unborked :-)
16:12:45  <PublicServer> <Mazur> And nao u fixes id.
16:12:48  <PublicServer> <KyleS> :D
16:13:11  <PublicServer> <Mazur> I liked the exit into the ovf, though.
16:13:22  <PublicServer> <Mazur> signal
16:13:37  <PublicServer> <Mazur> Not sure why someone made it regular block again.
16:14:00  <theholyduck> that was a weird internet explosion
16:14:10  <theholyduck> so in the night, my router went boom
16:14:12  <PublicServer> <KyleS> wait, which block signal?
16:14:15  <PublicServer> <KyleS> i might have done it :O
16:14:17  <theholyduck> reset all its settings
16:14:20  <theholyduck> and then rebooted
16:15:44  <PublicServer> <KyleS> oh, that signal
16:15:54  <PublicServer> <KyleS> it was a block signal before it messed it up
16:16:00  *** pugi has quit IRC
16:16:05  <PublicServer> <KyleS> i messed it up by making it a path signal
16:16:14  <PublicServer> <KyleS> because that took away the depot's presignal logic
16:16:17  <PublicServer> <KyleS> :/
16:16:51  <PublicServer> <Mazur> Yes, but after 2153  I made it an exit signal,  and someone between then and now changed it into block.
16:17:00  <PublicServer> <KyleS> ah
16:17:11  <PublicServer> <KyleS> yeah, it was a block when i came ambling along :S
16:17:35  <PublicServer> ***  made screenshot at 0001EC24: http://ps.openttdcoop.org/public/webcam/0001EC24.png
16:17:51  <PublicServer> <Mazur> I know, and it was in 2153, whe n apparently in march another block occured.
16:17:55  *** Seberoth has joined #openttdcoop
16:18:04  <PublicServer> <Mazur> Though I don;t see how.
16:18:36  <PublicServer> <Mazur> Works flawlessly, now.
16:19:12  <PublicServer> <XeryusTC> hmm, i think we could get rid of the storage station
16:19:26  <PublicServer> <XeryusTC> the goods production at the factory is almost constant throughout the year
16:19:30  <PublicServer> <Mazur> Don;t let V hear you.
16:19:49  <PublicServer> <Mazur> Might be blasphemy,
16:21:50  <PublicServer> <Mazur> I still _like_ Windstable Park Mines.
16:22:44  <PublicServer> <XeryusTC> V shouldn't complain, the only thing his station does is add 100 extra trains to the network
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16:27:21  <V453000> I think it doesnt hurt anything and I still believe that it reverses the waves of summer farms
16:27:47  <PublicServer> <XeryusTC> honestly it doesnt, production is quite stable throughout the year
16:28:00  <PublicServer> <XeryusTC> ~5.5k per month, peaking at 6.5 bottoming at 4.8
16:28:18  <V453000> pretty weird
16:28:28  <PublicServer> <XeryusTC> basicly the farms arrive throughout the year because of different distances
16:28:41  <V453000> how long does a train go?
16:28:48  <PublicServer> <XeryusTC> and now we've got over 100 trains waiting in the storage station
16:29:26  <PublicServer> <XeryusTC> oh, production is 4.5k now
16:29:37  <PublicServer> <XeryusTC> in february, but we still have a reserve overflow
16:29:51  <PublicServer> <XeryusTC> but we can get another 100 trains on the network if we remove all waiting at the storage currently
16:30:20  <V453000> well
16:30:27  <V453000> what dependence has that :)
16:30:32  <V453000> omg diner
16:30:33  <V453000> l8r
16:32:23  <PublicServer> <XeryusTC> travel time is about 4-5 months on a round trip
16:32:32  <PublicServer> <XeryusTC> for goods trains
16:32:37  <PublicServer> ***  made screenshot at 0001E14C: http://ps.openttdcoop.org/public/webcam/0001E14C.png
16:33:36  <PublicServer> <Mazur> Found 11 coal trains without a mine.  Who lost them?
16:33:55  <PublicServer> <XeryusTC> dunno
16:34:15  <PublicServer> <KyleS> don't know as well :s
16:34:24  *** avdg has joined #openttdcoop
16:34:29  <avdg> !players
16:34:31  <PublicServer> avdg: Client 444 (Orange) is sonic, in company 1 (Yeti Transportation United)
16:34:31  <PublicServer> avdg: Client 439 (Orange) is Intexon, in company 1 (Yeti Transportation United)
16:34:31  <PublicServer> avdg: Client 423 (Orange) is chill, in company 1 (Yeti Transportation United)
16:34:31  <PublicServer> avdg: Client 448 (Orange) is Mazur, in company 1 (Yeti Transportation United)
16:34:31  <PublicServer> avdg: Client 452 (Orange) is KyleS, in company 1 (Yeti Transportation United)
16:34:32  <PublicServer> avdg: Client 454 (Orange) is XeryusTC, in company 1 (Yeti Transportation United)
16:34:32  <PublicServer> <Mazur> Train 23 is hte first one.
16:34:34  <avdg> wow
16:34:39  <avdg> buzy :)
16:35:07  <PublicServer> <XeryusTC> d'oh someone clone copied the trainyar train xD
16:35:14  <PublicServer> <XeryusTC> send all others to depot and remove them
16:35:27  <PublicServer> <Mazur> 'k
16:35:49  <avdg> !password
16:35:49  <PublicServer> avdg: gulped
16:35:57  <PublicServer> *** avdg joined the game
16:35:59  <PublicServer> <avdg> hey
16:36:12  <KyleS> hai
16:36:22  <PublicServer> *** KyleS has left the game (connection lost)
16:37:01  <PublicServer> <avdg> how is the storage going?
16:37:13  <PublicServer> *** sonic has left the game (leaving)
16:40:05  <PublicServer> <Mazur> Cleaned up.
16:41:59  <PublicServer> <XeryusTC> bah, storage exit was jammed too :s
16:42:39  <PublicServer> <avdg> looks like a bit unbalanced for me, but I'm new in this game :p
16:43:00  *** Tray has joined #openttdcoop
16:44:03  <Tray> !password
16:44:03  <PublicServer> Tray: gulped
16:44:48  *** KyleS has left #openttdcoop
16:44:53  <PublicServer> *** avdg has joined company #1
16:44:59  <PublicServer> *** Tray joined the game
16:47:39  <PublicServer> ***  made screenshot at 00000B40: http://ps.openttdcoop.org/public/webcam/00000B40.png
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16:49:05  <PublicServer> * avdg feels like changing !this
16:49:17  <PublicServer> <XeryusTC> dont ;)
16:49:22  *** smoovi has joined #openttdcoop
16:49:24  <PublicServer> <XeryusTC> i'm removing the bypass currently
16:49:31  <Chris_Booth> yo !that?
16:49:32  <Chris_Booth> s/yo/to
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16:49:54  <PublicServer> <avdg> it it a bypass?
16:49:54  <Chris_Booth> !password
16:49:55  <PublicServer> Chris_Booth: baring
16:50:02  <PublicServer> <XeryusTC> no
16:50:05  <PublicServer> *** Chris Booth joined the game
16:50:06  <PublicServer> <XeryusTC> the bypass was at the pickup :P
16:50:41  <PublicServer> <XeryusTC> and i just freed 40 train slots :P
16:51:05  <PublicServer> <avdg> :) finally
16:51:09  <PublicServer> *** Chris Booth has left the game (connection lost)
16:51:34  <PublicServer> <XeryusTC> oh lol
16:51:43  <PublicServer> <XeryusTC> i'm currently forcing trains to pick either way over the northern ML :P
16:52:10  <PublicServer> <Mazur> Where?
16:52:43  <PublicServer> <Mazur> Connect already.  ;-)
16:52:48  <PublicServer> <XeryusTC> stupid slow downloading clients
16:52:52  <XeryusTC> !players
16:52:53  <PublicServer> XeryusTC: Client 456 (Orange) is Tray, in company 1 (Yeti Transportation United)
16:52:53  <PublicServer> XeryusTC: Client 439 (Orange) is Intexon, in company 1 (Yeti Transportation United)
16:52:53  <PublicServer> XeryusTC: Client 455 (Orange) is avdg, in company 1 (Yeti Transportation United)
16:52:54  <PublicServer> XeryusTC: Client 423 (Orange) is chill, in company 1 (Yeti Transportation United)
16:52:54  <PublicServer> XeryusTC: Client 448 (Orange) is Mazur, in company 1 (Yeti Transportation United)
16:52:54  <PublicServer> XeryusTC: Client 459 (Orange) is Chris Booth, in company 1 (Yeti Transportation United)
16:52:54  <PublicServer> XeryusTC: Client 454 (Orange) is XeryusTC, in company 1 (Yeti Transportation United)
16:53:04  <PublicServer> <avdg> lol, I'm even faster on smallband
16:53:23  <PublicServer> *** Chris Booth joined the game
16:53:38  <PublicServer> <Mazur> You on 14k4, Chris?
16:53:39  <PublicServer> *** Chris Booth has left the game (connection lost)
16:53:51  *** Chris_Booth has quit IRC
16:53:56  <PublicServer> <XeryusTC> xD
16:54:05  <PublicServer> <Mazur> Connection asploded, most like.
16:54:26  <PublicServer> <XeryusTC> which is completely justified :D
16:54:39  *** Chris_Booth has joined #openttdcoop
16:54:43  <PublicServer> <avdg> jamreport?
16:55:14  <PublicServer> <Mazur> Strawberry jam.
16:55:29  <PublicServer> <avdg> mmmmmm... :p
16:55:40  <PublicServer> <XeryusTC> which jams like hell :P
16:56:11  <V453000> !password
16:56:11  <PublicServer> V453000: baring
16:56:24  <PublicServer> <Tray> I think SL 06 has a merging problem.
16:56:27  <PublicServer> <Mazur> The exit south of that, yes.
16:56:39  *** heffer has quit IRC
16:56:56  <PublicServer> *** Tray has left the game (connection lost)
16:56:57  <PublicServer> <XeryusTC> i freed 70 trains from factory pickup :P
16:57:00  <PublicServer> <XeryusTC> in total :P
16:57:05  <PublicServer> <XeryusTC> 73 actually :D
16:57:15  <PublicServer> *** V453000 joined the game
16:57:20  <PublicServer> <V453000> ellow
16:57:27  <PublicServer> <avdg> hi
16:57:31  <PublicServer> <XeryusTC> trains used to wait longer in the station than they actually were on the network :o
16:57:34  <PublicServer> <XeryusTC> hi V453000
16:57:55  <PublicServer> <Mazur> Wb, V, dinner good?
16:59:00  <PublicServer> <avdg> that agressive queing @factory pickup fails
16:59:11  <PublicServer> <XeryusTC> hmm?
17:00:03  <PublicServer> <avdg> is that a penalty issue?
17:00:10  <PublicServer> <V453000> I think nothing fails
17:00:42  <PublicServer> <avdg> they skip full platforms
17:00:46  <PublicServer> <Mazur> Would not a doubling of the track along that merge at SLH  06 solve most jamming?
17:01:59  <PublicServer> <XeryusTC> possibly create a join before split :P
17:02:05  <PublicServer> <avdg> hmm doesn't fail now
17:02:26  <PublicServer> <avdg> now agai
17:02:32  <PublicServer> <XeryusTC> it merges most of the traffic from the ML into one lane :o
17:02:41  <PublicServer> ***  made screenshot at 00002540: http://ps.openttdcoop.org/public/webcam/00002540.png
17:03:11  <PublicServer> <Mazur> Yep.  If only for 2 tiles.
17:03:34  <PublicServer> <Mazur> Lots of trains from west back to west.
17:05:51  <PublicServer> <XeryusTC> now that should be better :D
17:07:34  <PublicServer> <XeryusTC> the ML join is also slow :s
17:09:35  *** einKarl has quit IRC
17:09:57  <PublicServer> <XeryusTC> only 93 of the original 206 trains left
17:11:14  *** Mitcian has joined #openttdcoop
17:11:41  <PublicServer> <V453000> im sorry but I still think the storage had significant effect
17:12:45  <PublicServer> <avdg> lonely storage :p
17:13:35  <PublicServer> <V453000> 4300 ->7000 production of factory doesnt seem to be a little wave to me
17:13:58  <PublicServer> <V453000> 6700 to keep it exact
17:16:05  <PublicServer> *** V453000 has left the game (leaving)
17:17:43  <PublicServer> ***  made screenshot at 00003D71: http://ps.openttdcoop.org/public/webcam/00003D71.png
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17:32:45  <PublicServer> ***  made screenshot at 0001D34A: http://ps.openttdcoop.org/public/webcam/0001D34A.png
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17:40:15  <PublicServer> <avdg> what should we do with storage?
17:40:46  <PublicServer> <Mazur> Leave it until the big boys have fought it out?
17:40:53  <PublicServer> <avdg> :D
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17:43:30  <HDIEagle> !players
17:43:32  <PublicServer> HDIEagle: Client 439 (Orange) is Intexon, in company 1 (Yeti Transportation United)
17:43:32  <PublicServer> HDIEagle: Client 455 (Orange) is avdg, in company 1 (Yeti Transportation United)
17:43:32  <PublicServer> HDIEagle: Client 423 (Orange) is chill, in company 1 (Yeti Transportation United)
17:43:32  <PublicServer> HDIEagle: Client 448 (Orange) is Mazur, in company 1 (Yeti Transportation United)
17:43:32  <PublicServer> HDIEagle: Client 454 (Orange) is XeryusTC, in company 1 (Yeti Transportation United)
17:44:13  <HDIEagle> !password
17:44:13  <PublicServer> HDIEagle: gorges
17:44:21  <PublicServer> *** HD1Eagle joined the game
17:47:42  <PublicServer> *** HD1Eagle has left the game (connection lost)
17:47:46  <HDIEagle> see ya later kiddies!
17:47:47  <PublicServer> ***  made screenshot at 0001B3B0: http://ps.openttdcoop.org/public/webcam/0001B3B0.png
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17:48:48  <Bluerobin> @quickstart
17:48:49  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
17:50:15  <Bluerobin> hmm if I'm new to the game do people mind if I just join a server and watch?
17:50:24  <Bluerobin> !password
17:50:24  <PublicServer> Bluerobin: growls
17:50:40  <Intexon> feel free to join :)
17:50:49  *** OG_Matautas has quit IRC
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17:56:04  <PublicServer> <Mazur> I'm off, first simpsons, then takeaway Chinese.  Ltr.
17:56:18  <planetmaker> enjoy Mazur
17:56:26  <PublicServer> <avdg> have fun
17:56:30  * planetmaker is off, too. But wasn't reall 'on' before either ;-)
17:56:36  <PublicServer> *** Mazur has left the game (leaving)
17:56:53  * Mazur hugs pm.
17:57:07  <planetmaker> :-)
17:57:37  <PublicServer> *** Intexon has left the game (connection lost)
17:59:02  <PublicServer> *** XeryusTC has left the game (connection lost)
17:59:14  <PublicServer> *** Intexon joined the game
18:00:34  <avdg> @gap 2
18:00:34  <Webster> avdg: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
18:00:43  <avdg> hmm
18:00:48  <avdg> 2 is too low
18:02:49  <PublicServer> ***  made screenshot at 00001221: http://ps.openttdcoop.org/public/webcam/00001221.png
18:03:17  <Tray> !password
18:03:18  <PublicServer> Tray: whisks
18:03:55  <PublicServer> *** Tray joined the game
18:03:59  <PublicServer> <avdg> hi tray
18:05:00  <PublicServer> <Tray> what happened to the storagestation?
18:05:10  <PublicServer> <avdg> its getting unused for now
18:05:23  <PublicServer> <avdg> there is not that much efford to do that
18:05:46  <PublicServer> <avdg> it only gives few more problems
18:06:09  <V453000> I would like to know these
18:06:37  <PublicServer> <avdg> lower incomen - unused capacity - detouring
18:06:44  <PublicServer> <avdg> mass include
18:06:45  <PublicServer> <avdg> :p
18:06:53  <V453000> hm that is serious indeed
18:07:12  <V453000> it actually still had effect on the network
18:07:21  <V453000> (positive)
18:07:33  <PublicServer> *** Tray has left the game (leaving)
18:07:41  <PublicServer> <avdg> for me it looks like limiting the traffic was good enough
18:07:51  <PublicServer> <avdg> just queing, not storing
18:07:56  <V453000> ?
18:08:33  <PublicServer> <avdg> with queues you have still the possibility to include small traffic
18:08:43  <PublicServer> <avdg> while storing is a bit more agressive
18:08:43  *** Tray has quit IRC
18:09:05  <PublicServer> <avdg> bit too agressive for this case
18:09:06  <V453000> lol :)
18:09:22  <V453000> whatever it did, it still mirrored the traffic
18:09:33  <V453000> and I think the spread was significant
18:09:46  <V453000> even though not so much, it was
18:10:12  <PublicServer> <avdg> :p I wish magical network detectors
18:10:26  <V453000> I dont need a detector for that
18:10:36  <PublicServer> <avdg> hehe :)
18:11:15  <PublicServer> <avdg> detectors looks for me the way to go, because the dynamic automatic control
18:11:45  <PublicServer> <avdg> it would only require a lot work for the developers :p
18:11:50  <V453000> I will just stick with using brain
18:12:22  <PublicServer> <avdg> looks for my like keep using the low level, higher lvls sucks
18:12:45  <PublicServer> <avdg> like using assembler against java
18:13:18  <V453000> I just hate java even though I dont know much about ASSembler
18:13:24  *** ralph09 has joined #openttdcoop
18:13:27  <PublicServer> <avdg> :)
18:13:35  <PublicServer> <avdg> wrong example :p
18:13:47  <V453000> but along with java I actually hate 99% of programming, so ... :-D
18:13:55  <PublicServer> <avdg> :p
18:14:12  <PublicServer> <avdg> what do you like then? :p
18:14:26  <V453000> beer
18:14:48  <PublicServer> <avdg> drugs, beer and rock-and-roll :p
18:14:56  <V453000> 1/3
18:15:04  <SmatZ> beer
18:15:31  <PublicServer> <avdg> hmm... anyone ingame active here?
18:15:56  <PublicServer> <avdg> damm :p
18:17:12  <ralph09> !password
18:17:12  <PublicServer> ralph09: whisks
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18:17:42  <PublicServer> <avdg> I would make some changes
18:17:53  <PublicServer> ***  made screenshot at 0000E045: http://ps.openttdcoop.org/public/webcam/0000E045.png
18:17:53  <PublicServer> <avdg> @slh 06
18:18:16  <PublicServer> <avdg> you can't miss the spot :p
18:20:53  <PublicServer> <avdg> lol
18:21:03  <PublicServer> <avdg> good improvement :)
18:22:58  <PublicServer> <avdg> damm... my first experiment fails
18:23:20  <PublicServer> <avdg> too much traffic
18:27:42  <Chris_Booth> !password
18:27:43  <PublicServer> Chris_Booth: skated
18:27:51  <PublicServer> *** Chris Booth joined the game
18:27:59  <PublicServer> <Chris Booth> hello all
18:27:59  <PublicServer> <avdg> SLH 06 is exploding :o
18:28:07  <PublicServer> <avdg> wb
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18:30:03  <PublicServer> <Chris Booth> isnt MSH 01 a BBH?
18:30:12  <PublicServer> <avdg> Chris Booth: check SLH 06 - donno slh at capacity
18:30:45  <PublicServer> <Chris Booth> SLH 05
18:30:47  <PublicServer> <Chris Booth> 06
18:30:53  <PublicServer> <avdg> yeah it is
18:31:04  <PublicServer> <Chris Booth> yeah its very busy
18:31:07  <PublicServer> <avdg> msh 01 should be BBH 04
18:32:55  <PublicServer> ***  made screenshot at 0000DE41: http://ps.openttdcoop.org/public/webcam/0000DE41.png
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18:33:27  <PublicServer> <avdg> thats too short :p
18:33:39  <PublicServer> <Chris Booth> no i had another idea
18:33:43  <PublicServer> <avdg> ah
18:33:44  <PublicServer> <Chris Booth> lane 3 is empty
18:34:06  <PublicServer> <avdg> 3 -> inner?
18:34:47  <PublicServer> <avdg> ?
18:35:03  <PublicServer> <Chris Booth> yeah
18:35:24  <PublicServer> <avdg> most traffic is gone :p
18:37:01  <PublicServer> <avdg> whoops
18:37:23  <PublicServer> <avdg> :(
18:37:40  <PublicServer> <Chris Booth> what?
18:37:50  <PublicServer> <avdg> nothing
18:38:06  <PublicServer> <avdg> just some bad teamwork conflics
18:38:15  <PublicServer> <Chris Booth> yeah sorry
18:38:54  <PublicServer> <avdg> :p I wonder how long this solution would work
18:39:02  <PublicServer> <avdg> works great now
18:39:19  <PublicServer> <Chris Booth> the entrance will jam first
18:41:07  <PublicServer> *** ralph_ has left the game (leaving)
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18:41:39  <PublicServer> <Chris Booth> how ugly is that storage area
18:44:39  <PublicServer> <avdg> check the storage after pressing ctrl+b
18:45:20  <PublicServer> <Chris Booth> much nicer
18:47:38  <PublicServer> <avdg> lol, reversed signal
18:47:57  <PublicServer> ***  made screenshot at 00007A8B: http://ps.openttdcoop.org/public/webcam/00007A8B.png
18:48:22  <PublicServer> <Chris Booth> reversed signals are fun
18:48:34  <PublicServer> <avdg> ;)
18:48:58  <PublicServer> <avdg> deleting is more fun
18:51:27  <PublicServer> <avdg> ??? is it a good idea to connect oil wells?
18:51:40  <PublicServer> <Chris Booth> oil rigs yes
18:51:45  <PublicServer> <Chris Booth> oil wells not realy
18:52:02  <PublicServer> <chill> why not?
18:52:04  <PublicServer> <avdg> check, !here oil
18:52:10  *** ODM has quit IRC
18:52:11  <PublicServer> <avdg> they die
18:52:20  <PublicServer> <chill> aha
18:52:25  <PublicServer> <Chris Booth> they do
18:52:36  <PublicServer> <Chris Booth>  but that one seems ok at them moment
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18:53:17  <PublicServer> <avdg> added task :p
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18:55:53  <PublicServer> <avdg> hmm don't we have oil rigs?
18:56:18  <PublicServer> <Chris Booth> not in this industry set
18:56:41  <PublicServer> <avdg> aha, that explains the high production
19:02:59  <PublicServer> ***  made screenshot at 0000C3E1: http://ps.openttdcoop.org/public/webcam/0000C3E1.png
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19:16:54  <PublicServer> <avdg> Intexon, chill:  are you guys playing or watching?
19:18:01  <PublicServer> ***  made screenshot at 00007AE8: http://ps.openttdcoop.org/public/webcam/00007AE8.png
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19:26:14  <PublicServer> <Intexon> I'm just watching atm
19:26:25  <PublicServer> *** avdg has joined spectators
19:27:13  <PublicServer> <Intexon> chill, mind if I leave?
19:27:41  <PublicServer> * avdg wonders if he is active
19:27:44  <Chris_Booth> Intexon: he has been asked ones
19:27:47  <Chris_Booth> so just leave
19:29:20  <PublicServer> *** avdg has joined company #1
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19:29:27  <PublicServer> *** Game paused (number of players)
19:29:31  <PublicServer> <avdg> signal :p
19:29:40  <PublicServer> <Intexon> :)
19:30:03  <PublicServer> *** Intexon has left the game (leaving)
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19:30:32  <PublicServer> <avdg> wth...
19:30:41  <PublicServer> <avdg> 2 presignals for 1 exit
19:30:48  <PublicServer> <avdg> best join ever :p
19:31:17  <PublicServer> *** avdg has joined company #1
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19:31:29  <PublicServer> * avdg leaves
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19:31:37  <KyleS> !password
19:31:37  <PublicServer> KyleS: reigns
19:31:48  <PublicServer> *** Game still paused (number of players)
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19:49:03  <theholyduck> !password
19:49:04  <PublicServer> theholyduck: warble
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19:49:27  <PublicServer> <KyleS> hello
19:49:34  <PublicServer> <theholyduck> yo
19:51:14  <PublicServer> <theholyduck> who made !right lane can't go east?
19:51:34  <PublicServer> <KyleS> me :O
19:51:52  <PublicServer> <theholyduck> well it could earlier
19:52:07  <PublicServer> <theholyduck> who made it that way?
19:52:09  <PublicServer> <KyleS> it must have been changed
19:52:12  <PublicServer> <KyleS> i don't know
19:52:39  <PublicServer> <theholyduck> yeah, all the stuff BEFORE that
19:52:40  <PublicServer> <theholyduck> wasnt there before
19:52:43  <PublicServer> <theholyduck> and then it worked
19:53:07  <PublicServer> <KyleS> the merge before it looks icky :S
19:53:18  <PublicServer> <theholyduck> yeah
19:53:21  <PublicServer> <theholyduck> it wasnt that way before
19:53:35  <PublicServer> <theholyduck> essentially, RIGHT LANE shouldnt NEED to go north
19:53:43  <PublicServer> <theholyduck> in the original design it didnt
19:54:04  <PublicServer> <theholyduck> its 4 lanes in and 4 lanes oout + 3 that splits off with a merge
19:54:52  <PublicServer> <theholyduck> essentially its cause by the "balancer"
19:55:34  <PeterT> !email
19:55:34  <PublicServer> PeterT: My admin can be reached at info@openttdcoop.org
19:56:17  <PublicServer> <KyleS> storage was removed from all the goods' trains orders
19:56:17  <theholyduck> XeryusTC, you there?
19:56:30  <PublicServer> <theholyduck> KyleS: why?
19:56:35  <PublicServer> <KyleS> i don't know
19:56:38  <PublicServer> <KyleS> i just noticed it
19:56:42  <XeryusTC> theholyduck: somewhat
19:56:56  <theholyduck> XeryusTC, between my junction and yours, theres been some weird changes
19:57:13  <theholyduck> rendering my splitter malfunctioning
19:57:15  <pugi> XeryusTC: i like your priority around the city over the water :D
19:57:22  <theholyduck> pugi, that was by v
19:57:23  <theholyduck> i think
19:57:25  <XeryusTC> pugi: that's V453000
19:57:28  <pugi> hmm
19:57:37  <pugi> i thought you signed it
19:57:39  <pugi> okay :D
19:57:51  <XeryusTC> no, that was just the comment :P
19:58:05  <pugi> ah ^^
19:59:18  <V453000> mw?
19:59:34  * theholyduck takes a pic to ask XeryusTC 
19:59:37  <theholyduck> or show rather
19:59:40  <theholyduck> if he remembers building it like that
19:59:49  <XeryusTC> theholyduck: btw, your bbh assumes too much while mine fully balances
20:00:06  <theholyduck> XeryusTC, well the only bit that asumes is the 2x 3->2 merges
20:00:08  <theholyduck> right?
20:00:12  <theholyduck> i think the rest is fully balanced
20:00:14  <theholyduck> or atleast WAS
20:00:28  <XeryusTC> well, apparently your split from my bbh wasnt :o
20:00:36  <theholyduck> XeryusTC, it was when i made it
20:00:38  <theholyduck> somebody changed it since
20:00:43  <theholyduck> which is what i'm getting at
20:00:47  <theholyduck> who made it that way?
20:00:53  <theholyduck> back when i built my split
20:01:14  <theholyduck> there was 4 lines and i split of the 3 innermost and balanced the last onto those 3
20:01:35  <theholyduck> then, somebody has hooked up the outside eastbound track
20:01:40  <theholyduck> that merges onto the 3 other eastborne tracks
20:01:45  <theholyduck> directly to one that isnt
20:01:56  <theholyduck> as in, one thats supposed to go straight ahead
20:02:01  <XeryusTC> someone thought it only split 3 lines, not all 4
20:02:09  <theholyduck> well it does split all 4
20:02:11  <XeryusTC> but i havent looked at it that much
20:02:12  <theholyduck> into 3.
20:02:23  <theholyduck> but somebody inputs 5 lines into it now
20:02:31  <theholyduck> and thus 1 of the lines go straight east
20:02:41  <theholyduck> i'm trying to figure out who misunderstood my balancer
20:02:44  <theholyduck> *splitter
20:03:08  <PublicServer> ***  made screenshot at 00008790: http://ps.openttdcoop.org/public/webcam/00008790.png
20:03:24  <theholyduck> http://img268.imageshack.us/img268/4822/wutpng.png XeryusTC see this
20:03:44  <XeryusTC> yeah
20:03:56  <XeryusTC> apparently my joiner was jamming
20:04:07  <theholyduck> and the guy who rebuilt it broke my splitter
20:04:13  <XeryusTC> even though that is kind of how it works
20:04:15  <theholyduck> it is a bit obtuse admitedtly
20:04:39  <theholyduck> but when 4 lines come in and 4 lines go out
20:04:56  <theholyduck> is it too much to ask for to just hook it that way?
20:04:56  <theholyduck> :P
20:05:03  <theholyduck> i guess its time for me to rebuilt that joiner again
20:05:09  <theholyduck> *rebuild
20:05:22  <XeryusTC> probably
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20:30:19  <wouterr> !password
20:30:20  <PublicServer> wouterr: hippie
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20:33:13  <PublicServer> ***  made screenshot at 0000BA96: http://ps.openttdcoop.org/public/webcam/0000BA96.png
20:36:31  <PublicServer> <theholyduck> there
20:36:37  <PublicServer> <theholyduck> it should be reasonably fixed now
20:36:48  <PublicServer> <theholyduck> might need a bit more balancing
20:38:03  <PublicServer> <KyleS> i messed up (and fixed) a station... and now the 79 trains it services are jamming up this whole side line :S
20:38:06  <PublicServer> *** avdg has left the game (connection lost)
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20:39:23  <PublicServer> <theholyduck> ok, new jam to fix it seems
20:39:25  <PublicServer> <KyleS> o mai -.-
20:39:28  <PublicServer> <theholyduck> the OTHER side of bbh01 is jamming
20:40:21  <PublicServer> <theholyduck> ...
20:40:22  <PublicServer> <theholyduck> argh.
20:40:31  <PublicServer> <theholyduck> stupid lag made me crash a train
20:40:37  <PublicServer> <KyleS> :<
20:46:45  <PublicServer> <theholyduck> AGAIN?
20:47:18  <PublicServer> <KyleS> -.-
20:48:15  <PublicServer> ***  made screenshot at 0001DB4C: http://ps.openttdcoop.org/public/webcam/0001DB4C.png
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21:03:17  <PublicServer> ***  made screenshot at 0001CE4E: http://ps.openttdcoop.org/public/webcam/0001CE4E.png
21:03:19  <PublicServer> <theholyduck> these surges in traffic is really cocking with things :P
21:03:37  <PublicServer> <theholyduck> a minute ago i was reworking stuff to make smoother traffic flow
21:03:42  <PublicServer> <theholyduck> but now the same area has nearly no traffic
21:03:48  <PublicServer> <theholyduck> so i got no idea of my changes help anymoar
21:03:58  <PublicServer> <KyleS> :s
21:04:50  <PublicServer> <theholyduck> also, time to mark my splitter so that nobody rapes it again
21:05:46  <PublicServer> *** Benom joined the game
21:05:49  <PublicServer> <theholyduck> there, made a gigant sign warning people
21:06:50  <PublicServer> <KyleS> hopefully they read it :D
21:07:14  <PublicServer> <theholyduck> why would anyone asume its a 5 -> 4+3
21:07:21  <PublicServer> <theholyduck> and just hook up blindly?
21:11:10  <PublicServer> *** chill has left the game (leaving)
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21:18:19  <PublicServer> ***  made screenshot at 0000BE93: http://ps.openttdcoop.org/public/webcam/0000BE93.png
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21:19:20  <PublicServer> *** Game paused (number of players)
21:19:39  <theholyduck> ..
21:19:50  <theholyduck> need somebody for another 5 minute while i finish this balancer
21:20:36  <KyleS> k
21:20:45  <KyleS> !password
21:20:45  <PublicServer> KyleS: tailed
21:20:52  <KyleS> didn't mean to log off :S
21:20:53  <PublicServer> *** Game still paused (number of players)
21:20:53  <PublicServer> *** Game unpaused (number of players)
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21:21:33  <PublicServer> <theholyduck> i need to stop connecting lines before i signal them
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21:23:53  <PublicServer> <V453000> o/
21:24:08  <PublicServer> <KyleS> hello
21:24:30  <PublicServer> <theholyduck> v, do you know who messed with my splitter/x's balancer?
21:24:40  <PublicServer> <V453000> definitely not
21:24:54  <PublicServer> <V453000> I dont even know what you are talking about
21:27:53  <PublicServer> *** V453000 has left the game (connection lost)
21:33:21  <PublicServer> ***  made screenshot at 0001EF56: http://ps.openttdcoop.org/public/webcam/0001EF56.png
21:33:42  <PublicServer> <theholyduck> ok, i THINK this balancer works now
21:33:52  <PublicServer> <theholyduck> well appart from one of the lines never being balanced ONTO
21:33:58  <PublicServer> <theholyduck> time to fix that i guess
21:35:18  <V453000> think = doesnt :P
21:35:48  <PublicServer> <theholyduck> well traffic flows through it alot better than the old one
21:36:02  <PublicServer> <theholyduck> and the routing isnt completely b0rk due to the patches done to it earlier
21:36:09  <PublicServer> <theholyduck> *as it was due to
21:36:21  <PublicServer> <theholyduck> i'm talking about bbh01 just in case you were wondering
21:36:22  <PublicServer> <theholyduck> north side of it
21:40:36  <PublicServer> *** theholyduck has left the game (connection lost)
21:40:36  <PublicServer> *** Game paused (number of players)
21:40:43  <KyleS> :S
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21:44:57  <avdg> !password
21:44:57  <PublicServer> avdg: snouts
21:45:08  <PublicServer> *** Game still paused (number of players)
21:45:09  <PublicServer> *** avdg joined the game
21:45:12  <PublicServer> <KyleS> hai
21:45:12  <PublicServer> *** avdg has joined company #1
21:45:12  <PublicServer> *** Game unpaused (number of players)
21:45:22  <PublicServer> <avdg> haai
21:45:33  <PublicServer> <KyleS> trying to fix various jams :S
21:45:42  <PublicServer> <KyleS> by adding depots with confusing presignal logic >.<
21:45:56  <PublicServer> <avdg> :) where?
21:46:09  <PublicServer> <KyleS> my latest creation is at
21:46:16  <PublicServer> <KyleS> :D
21:46:24  <PublicServer> <KyleS> that's mostly a failsafe
21:46:27  <PublicServer> <avdg> ah
21:46:34  <PublicServer> <KyleS> in case Sedingbury South jams at the SL entrance
21:46:35  <PublicServer> <KyleS> which it has
21:46:36  <PublicServer> <KyleS> :S
21:47:07  <PublicServer> <KyleS> but
21:47:08  <PublicServer> <KyleS> my next thing
21:47:09  <PublicServer> <KyleS> is at
21:47:27  <PublicServer> <KyleS> it jams the mainline in the winter
21:47:36  <PublicServer> <KyleS> oh
21:47:38  <PublicServer> <KyleS> its at !there
21:47:41  <PublicServer> <KyleS> :p
21:48:06  <PublicServer> <avdg> something like this?
21:48:23  <PublicServer> ***  made screenshot at 0001D955: http://ps.openttdcoop.org/public/webcam/0001D955.png
21:50:22  <PublicServer> <KyleS> oo
21:50:29  <PublicServer> <avdg> ?
21:50:32  <PublicServer> <KyleS> yeah, i was trying to do something like that at first
21:50:32  <PublicServer> <avdg> like it?
21:50:34  <PublicServer> <KyleS> yeah i do
21:50:35  <PublicServer> <KyleS> :D
21:50:40  <PublicServer> <KyleS> i couldn't think of how to do it
21:52:06  <PublicServer> <KyleS> a much more elegant solution :D
21:52:17  <PublicServer> <avdg> would probably jam less :p
21:52:36  <PublicServer> <KyleS> and no need for presignals
21:52:45  <PublicServer> <KyleS> which reduced throughput at the entrance
21:52:46  <PublicServer> <KyleS> :S
21:54:34  <PublicServer> <KyleS> what do you think about !Occasional jam ?
21:54:46  <PublicServer> <KyleS> (it's by Sedingbury South)
21:54:59  <PublicServer> <avdg> hmm what does it do
21:55:09  <PublicServer> <avdg> prio :p
21:55:12  <PublicServer> <KyleS> yeah
21:55:19  <PublicServer> <KyleS> i shortened it
21:55:28  <PublicServer> <avdg> small prio is fine
21:55:29  <PublicServer> <KyleS> since sometimes it would back up to the station
21:56:37  <PublicServer> <KyleS> thanks again for the depot, it looks (and works) great :-D
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22:03:26  <PublicServer> ***  made screenshot at 0001CD5E: http://ps.openttdcoop.org/public/webcam/0001CD5E.png
22:04:44  <PublicServer> <avdg> hmm, is the game also lagging at the other side?
22:04:51  <PublicServer> <KyleS> it is for me
22:04:57  <PublicServer> <avdg> strange
22:05:26  <PublicServer> * avdg stops logic trains
22:05:44  <PublicServer> <avdg> -> profit :p
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22:10:53  <jondisti> !password
22:10:53  <PublicServer> jondisti: jolted
22:11:09  <PublicServer> *** jond1sti joined the game
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22:18:30  <PublicServer> ***  made screenshot at 0000DF43: http://ps.openttdcoop.org/public/webcam/0000DF43.png
22:18:47  <PublicServer> <avdg> wth is that with presignalling
22:19:31  <theholyduck> avdg, where+
22:19:32  <theholyduck> ?
22:20:02  <PublicServer> <KyleS> in your 5->4+3 spliiter
22:20:12  <theholyduck> KyleS, its not
22:20:22  <theholyduck> its a 4-> 4+3
22:20:23  <PublicServer> <avdg> fixed now
22:20:30  <PublicServer> <KyleS> oh true :S
22:20:32  <theholyduck> that some idiot thought was a 5-> 4+3
22:20:35  <PublicServer> <KyleS> srry
22:20:39  <theholyduck> and broke
22:20:57  <PublicServer> <KyleS> but yeah, it a start presignal that should have been an exit
22:21:10  <theholyduck> KyleS, ah yeah, i was making that in a terrible lag while needing to go somewhere
22:21:19  <theholyduck> i was just trying to fix the broke that was the previous balancer there
22:21:25  <PublicServer> <KyleS> yeah, understood ^^
22:21:36  <theholyduck> mine isnt perfect either, but it works alot better and doesnt asume its a 5->4+3 splitter
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22:26:08  <PublicServer> <KyleS> blah
22:26:11  <PublicServer> <KyleS> this isn't working out
22:26:38  <PublicServer> <avdg> ?
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22:27:06  <PublicServer> <KyleS> at sign !mergin problem caused !jams 2
22:27:28  <PublicServer> <avdg> ?
22:27:39  <PublicServer> <KyleS> two things about it
22:27:55  <PublicServer> <KyleS> 1\ it slows down the SL (and rarely up to the ML)
22:28:08  <PublicServer> <KyleS> and 2\ during the winter, sometimes the stanbourne farm will back up to that sign
22:28:14  <PublicServer> <KyleS> and cause even more jams
22:28:15  <PublicServer> <KyleS> :S
22:28:44  <PublicServer> <KyleS> the stanbourne farms is an odd space to work with as well
22:29:53  <PublicServer> <KyleS> going to get some water brb
22:32:05  <PublicServer> *** jond1sti has left the game (leaving)
22:33:32  <PublicServer> ***  made screenshot at 0000FF3D: http://ps.openttdcoop.org/public/webcam/0000FF3D.png
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22:35:40  <XeryusTC> !password
22:35:40  <PublicServer> XeryusTC: flours
22:35:47  <PublicServer> *** XeryusTC joined the game
22:35:49  <PublicServer> <avdg> hi XeryusTC
22:35:54  <PublicServer> <XeryusTC> hello
22:48:34  <PublicServer> ***  made screenshot at 0000FD4B: http://ps.openttdcoop.org/public/webcam/0000FD4B.png
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22:53:44  <XeryusTC> bedtiems
22:53:49  <PublicServer> <avdg> gn
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22:53:51  <PublicServer> *** Game paused (number of players)
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