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00:13:47 *** thgergo has quit IRC 00:16:08 *** heffer has quit IRC 00:23:36 *** Razmir has quit IRC 00:28:12 *** KenjiE20 has quit IRC 00:57:39 *** Wun-Qu has joined #openttdcoop 01:00:24 <Wun-Qu> !password 01:00:24 <PublicServer> Wun-Qu: healed 01:01:04 <Wun-Qu> woot just when I am really gettin better from a flu 01:01:39 <Wun-Qu> those passwords rock 01:02:38 <PublicServer> *** Game still paused (number of players) 01:02:39 <PublicServer> *** Wun-Qu joined the game 01:04:12 *** theholyduck has quit IRC 01:17:10 *** Fuco has quit IRC 01:28:50 *** theholyduck has joined #openttdcoop 01:33:23 *** leg3nd has quit IRC 02:49:16 *** devilsadvocate has quit IRC 02:59:20 <PublicServer> *** Wun-Qu has left the game (leaving) 02:59:27 *** Wun-Qu has quit IRC 03:04:32 *** gr00vy has quit IRC 03:05:41 *** devilsadvocate has joined #openttdcoop 03:07:44 *** gr00vy has joined #openttdcoop 03:19:47 <PublicServer> *** KyleS has left the game (connection lost) 04:27:57 *** KyleS2 has joined #openttdcoop 04:33:08 *** KyleS1 has quit IRC 04:44:09 *** snc has joined #openttdcoop 04:47:37 <KyleS2> hi sonic :o 05:04:31 <KyleS2> snc, you there? 05:14:18 *** devilsadvocate has quit IRC 06:03:25 *** Yso has joined #openttdcoop 06:16:24 *** devilsadvocate has joined #openttdcoop 06:16:53 <Mazur> Apparently not. 06:25:53 *** Tray has joined #openttdcoop 06:33:32 <KyleS2> :( 06:33:38 <KyleS2> hello mazur :o 06:33:46 <Mazur> Mornings. 06:34:11 <KyleS2> evenings for me :S 06:34:37 <Mazur> If you'd wait a bit, it'd be morning soon enough. 06:34:44 <KyleS2> lol, true 06:35:12 <KyleS2> I have to drive (or ride...depends upon who is driving) 500 miles later today, though, so staying up until morning might not be a good idea ;P 06:35:50 <Mazur> Now if the British want to know whatb a real difficult election result is, they have to look no further than ours of yesterday. 06:36:03 *** ^Spike^ has joined #openttdcoop 06:36:03 *** ChanServ sets mode: +o ^Spike^ 06:36:05 <KyleS2> where are you? 06:36:10 <Mazur> The Netherlands 06:36:47 <KyleS2> I don't know much about non-U.S. politics :[ 06:37:49 <KyleS2> earlier in the game there was a huge jam (like, trains were at a stand-still from Town Drop 04 all the way to Town Drop 02) 06:38:02 <KyleS2> it turned out to be a single signal in one of the sidelines :O 06:38:23 <KyleS2> seriously...it was so crazy when it cleared up 0_o 06:39:15 <Tray> !playercount 06:39:15 <PublicServer> Tray: Number of players: 1 06:39:19 <Tray> !password 06:39:19 <PublicServer> Tray: abrupt 06:39:51 <PublicServer> *** Game still paused (number of players) 06:39:53 <PublicServer> *** KyleS joined the game 06:40:29 <PublicServer> *** Game still paused (number of players) 06:40:29 <PublicServer> *** Game unpaused (number of players) 06:40:30 <PublicServer> *** Tray joined the game 06:40:44 <PublicServer> *** Tray has left the game (connection lost) 06:40:45 <PublicServer> *** Game paused (number of players) 06:40:58 <PublicServer> <KyleS> :[ 06:41:44 <PublicServer> *** KyleS has left the game (leaving) 06:41:48 *** Tray has quit IRC 06:42:08 <KyleS2> whoa, cool quote :o 06:42:40 <PublicServer> *** Game still paused (number of players) 06:42:41 <PublicServer> *** Mazur joined the game 06:47:12 <Yso> need smo join the game to unpause? 06:47:17 <Mazur> No. 06:47:35 <Mazur> Only looking around. 06:48:10 <Mazur> Wondering why train limit is still 0, what issues need to be fixed before. 06:49:14 <Yso> i have no idea, there was nothing in irc about that yesterday 06:49:30 <Mazur> Since it's been a whole day and some since it was set to 0. 06:50:11 <Yso> so ur from the netherlands? 06:50:18 <Mazur> I am. 06:50:34 <Yso> been there recently, for a funeral :( 06:50:43 <Mazur> That's sad. 06:51:19 <Mazur> There are happier reasons to visit here. 06:51:23 <Yso> my girlfriend is dutch, it was her grandma 06:51:45 <Mazur> Both mine are gone, too. 06:52:52 <Mazur> Us Dutchies get everywhere. 06:53:10 <Yso> i figue that i reached that certain age where ppl start dying 06:53:47 <Mazur> That happens. I've known people younger than I who died. 06:54:28 <Yso> yea ur really everywhere :) but maybe that'S because some dutch move around a lot 06:55:21 <Yso> my gf first lived in germany, and now we moved to swizerland 06:55:27 <hylje> the dutch can't stand each other so they keep moving around 06:55:33 <hylje> only to find other dutch who also kept moving around 06:55:39 <Yso> ! 06:55:52 *** hylje sets mode: -o hylje 06:58:02 <Yso> unfortunatly my dutch is still very bad, but i need to learn it because she wants to have our future children to learn german and dutch. and it would be quite dumb if i could not understand my own children 06:59:02 <Yso> so i got a dutch course book for christmas and a bunch of children book to read ... 06:59:08 * Mazur hates Hylje. 07:01:22 <Mazur> You're going to have to contend with Dutch people replying in English to you, then, if you try your Dutch knowledge here. 07:03:43 <Mazur> Even though their English is worse than your Dutch. 07:03:50 <Yso> hehe 07:05:21 <Yso> i think trying my dutch in this channel would not be appropriate 07:05:43 <Mazur> Some people would likely object. 07:17:18 *** ODM has joined #openttdcoop 07:17:18 *** ChanServ sets mode: +o ODM 07:40:57 *** theholyduck has quit IRC 07:42:43 *** KyleS2 has left #openttdcoop 07:44:56 <PublicServer> *** Mazur has left the game (connection lost) 08:34:44 *** Seberoth has joined #openttdcoop 08:57:25 *** heffer has joined #openttdcoop 09:11:22 *** Mitcian has joined #openttdcoop 09:16:08 *** dihedral has joined #openttdcoop 09:16:11 <dihedral> morning! 09:16:16 <dihedral> last blog entry is soooo old! 09:18:39 <ODM> write a new one:p 09:19:22 *** Phazorx has joined #openttdcoop 09:19:22 *** Webster sets mode: +o Phazorx 09:21:05 *** thgergo has joined #openttdcoop 09:23:27 <dihedral> ODM: me?? lol! 09:28:16 *** Fuco has joined #openttdcoop 09:28:20 *** ChanServ sets mode: +v Fuco 09:32:58 <ODM> yes sre 09:35:34 <Ammler> dihedral: blog release of Avignon :-P 09:55:41 <dihedral> Ammler: i doubt that'll happen ^^ 09:56:23 <Ammler> the release or the blog? :-o 10:11:17 <dihedral> both :-D 10:22:49 *** Progman has joined #openttdcoop 10:38:12 *** KenjiE20 has joined #openttdcoop 10:38:12 *** ChanServ sets mode: +o KenjiE20 10:58:07 *** theholyduck has joined #openttdcoop 11:15:39 *** mrruben5_ has joined #openttdcoop 11:15:39 *** mrruben5_ is now known as mrruben5 11:38:25 *** Seberoth has quit IRC 11:38:31 *** Seberoth has joined #openttdcoop 12:28:47 *** theholyduck has quit IRC 13:21:01 *** pugi has joined #openttdcoop 13:28:04 *** Wouterr has joined #openttdcoop 13:28:10 <Wouterr> hi 14:10:27 *** dihedral has left #openttdcoop 14:11:35 *** heffer has quit IRC 14:15:34 *** TheOnionRack has joined #openttdcoop 14:16:03 <TheOnionRack> !status 14:16:09 <TheOnionRack> !help 14:16:09 <PublicServer> TheOnionRack: http://www.openttdcoop.org/wiki/IRC_Commands 14:17:18 <TheOnionRack> !info 14:17:18 <PublicServer> TheOnionRack: #:1(Orange) Company Name: 'Insanity Reloaded' Year Founded: 1950 Money: 15259655709 Loan: 0 Value: 15264856043 (T:1959, R:28, P:0, S:0) unprotected 14:17:55 <TheOnionRack> !revision 14:17:55 <PublicServer> TheOnionRack: Game version is r19894 14:19:07 <TheOnionRack> !password 14:19:07 <PublicServer> TheOnionRack: cringe 14:21:34 <TheOnionRack> !ip 14:21:34 <PublicServer> TheOnionRack: ps.openttdcoop.org 14:29:15 *** Wouterr has quit IRC 14:33:48 *** Wouterr has joined #openttdcoop 14:38:44 *** theholyduck has joined #openttdcoop 14:52:14 <Yso> !password 14:52:14 <PublicServer> Yso: cupful 14:52:40 <PublicServer> *** Game still paused (number of players) 14:52:41 <PublicServer> *** Yso joined the game 15:57:41 <PublicServer> *** Yso has left the game (leaving) 15:58:05 <TheOnionRack> !revision 15:58:05 <PublicServer> TheOnionRack: Game version is r19894 15:59:34 <TheOnionRack> quick question about which version of the game to use 16:00:13 <TheOnionRack> the server uses the latest nightlies, but is that everyday's nightlies? Or just the nightly that was running the day the server started? 16:00:41 <TheOnionRack> The current nightly is 199-something, but the server is only using 19894 16:01:42 <hylje> the server nightly is updated usually only when some fancy new feature we want lands in trunk 16:01:51 <hylje> and even then only when the next game starts 16:02:05 <TheOnionRack> right 16:03:05 <TheOnionRack> Just was wondering. Says on the wiki that the latest version is used 16:03:18 <TheOnionRack> got a little bit confused as to why my version was much newer than the server 16:05:42 <hylje> the wiki isn't known for absolute punctuality 16:06:23 <theholyduck> hylje, well in general 16:06:27 <theholyduck> theres a new version for every new game 16:06:39 <theholyduck> the latest non buggy svn release every time a new game starts 16:06:42 <theholyduck> is generally the norm 16:07:06 <theholyduck> i think pretty much every game since 180 atleast has had a new svn version 16:07:24 <theholyduck> for one of the gaems we switched client versions mid game 16:07:31 <theholyduck> due to issues with the version we were using 16:07:43 <theholyduck> hylje, so i figure, it tries to stay pretty much correct 16:07:49 <theholyduck> *currant 16:08:33 <hylje> i've also known periods in which updates were rare because trunk didn't get anything exciting 16:09:04 <TheOnionRack> k 16:13:24 *** KyleS has joined #openttdcoop 16:42:59 *** Tray has joined #openttdcoop 16:47:01 <Phazorx> TheOnionRack: it is lastest we deem stable at the moment when game has started 16:47:19 <Phazorx> obviously we will not update revisions for time while game is in progress 16:56:57 <TheOnionRack> is there a way to remove GRFs added through the online content service? 16:57:08 <Ammler> yes 16:57:27 <Ammler> go to openttd/content_download/data and delete what you don't need anymore 16:57:37 <TheOnionRack> :S 16:57:50 <TheOnionRack> on linux, does it download to the shared directory instead? 16:57:56 <Ammler> no 16:58:14 <Ammler> well, depense how you start it, but I would guess, you use user mode :-) 16:58:40 <Phazorx> on linux, depending how it compiled it might go to ~/.openttd/content_download for example 16:59:17 <TheOnionRack> i had a stable build from packages which i downloaded the GRFs into, but have sinced removed and compiled from svn. 16:59:28 <TheOnionRack> All the old GRFs are still showing up in my new svn compile 16:59:30 <Phazorx> actually that applies to any OS, under msys here i get DLed content in home as well 16:59:57 <Phazorx> TheOnionRack: you might want to redirect question to one who provided the build 17:00:06 <TheOnionRack> no, found it 17:00:09 <Phazorx> a lot is determined by flags at config time 17:00:14 <TheOnionRack> it was in the hidden conf folder 17:00:19 <Ammler> TheOnionRack: it doesn't matter, I am not aware of package manager doing it wrongly 17:00:39 <TheOnionRack> my build is in ~/openttd, but all the grfs are in ~/.openttd 17:00:49 <Ammler> which is how it should be :-) 17:00:53 <Phazorx> that's close to default 17:01:13 <TheOnionRack> my shared openGFX/MSX/SFX is in /usr/share/games/openttd where it should be though 17:01:27 <Ammler> if you install it, yes 17:01:28 <TheOnionRack> i should probably move my build to somewhere more appropriate :p 17:01:52 <Ammler> well, subdir "games" is a debian thing 17:02:16 <Phazorx> well that's still quite usual TheOnionRack, things yo do as poweruser - such as installing things from shell go to system space, such as shared content in usr 17:02:29 <TheOnionRack> yeah, the install I got from the ubuntu software center installed the opengfx/msx deps in there 17:02:44 <Phazorx> and things you do from under personal userspace, such as running the game are user specific and go into user related place such as ~ 17:02:44 <TheOnionRack> the binaries all went into /bin 17:02:57 <TheOnionRack> sorry if I am being a total noob :p 17:03:22 <TheOnionRack> only been on linux for a couple of weeks 17:03:46 <TheOnionRack> most of the *nix stuff I have been doing was remote over ssh 17:03:51 <TheOnionRack> so i didn't really do much 17:04:15 <Ammler> that is how most windows user switched to linux :-) 17:04:20 *** theholyduck has quit IRC 17:05:00 <TheOnionRack> I really prefer this though 17:05:33 <TheOnionRack> everything is much better designed 17:06:17 <TheOnionRack> no 'registry' nonsense 17:06:25 <TheOnionRack> no annoying dlls 17:06:38 <TheOnionRack> and managing servers is so much easier 17:10:25 <Ammler> well, also the WMs are much nicer :-) 17:11:30 *** Paul2 has quit IRC 17:11:55 <TheOnionRack> haha 17:14:07 <TheOnionRack> so, i have opengfx/sfx/msx in the /usr/share/games/openttd directory. 17:14:18 <TheOnionRack> Do I put my openttdcoop GRF pack in there too? 17:14:29 <TheOnionRack> or does that belong under ~/.openttd 17:14:35 *** Paul2 has joined #openttdcoop 17:17:16 <Ammler> you shouldn't manually install something to /usr 17:17:31 <Ammler> (except /usr/local/...) 17:17:48 <Ammler> also your self compiled build don't read there 17:22:01 <TheOnionRack> I just worked that out. It's not running 17:22:19 <TheOnionRack> moving them to ~/.openttd 17:23:15 <TheOnionRack> or would they be better *inside* my build's directory 17:24:47 <Phazorx> they nelong either in shared if it is meant for all users or in home if it is for personal use 17:25:39 <TheOnionRack> the version i built from source isn't reading from the shared directory 17:30:16 *** KloBass_home has joined #openttdcoop 17:30:20 *** KloBass_home has left #openttdcoop 17:30:51 <TheOnionRack> if I stick it in home, should they all go under the hidden .openttd directory, or should I create a /data folder inside by build's dir? 17:31:18 <TheOnionRack> the opengfx/sfx and ottdc grfs 17:31:54 <KyleS> !players 17:31:55 <PublicServer> KyleS: Client 969 is tycoondemon, a spectator 17:32:18 <Ammler> Phazorx: there is no system wide sharing 17:32:32 <Ammler> it depends on the install config 17:32:56 <Ammler> local builds can't use /usr/share... 17:33:31 <Ammler> well, could, if you configure it 17:33:55 <Ammler> TheOnionRack: aren't you the only user on that pc? 17:34:19 *** VictorOfSweden has joined #openttdcoop 17:35:02 <TheOnionRack> i am 17:35:30 <TheOnionRack> and it's likely to stay that way :p 17:35:42 <TheOnionRack> so this is pretty pointless anyway :p 17:37:44 <TheOnionRack> !password 17:37:44 <PublicServer> TheOnionRack: devout 17:37:51 <TheOnionRack> going to give it a shot! 17:37:52 <TheOnionRack> brb 17:38:28 <Phazorx> Ammler: er... the point of /usr/share is exactly system wide sharing for data, as wel as /usr/local - system wide sharing for apps 17:38:49 <PublicServer> *** Game still paused (number of players) 17:38:49 <PublicServer> *** TheOnionRack joined the game 17:38:52 <Ammler> yes, but openttd isn't capable to use that "feature" :-) 17:38:54 <Phazorx> whether or not things will be accesible there is defined by config and permissions and is totaly up to admin 17:38:55 <PublicServer> <TheOnionRack> I'm in! 17:39:01 <Phazorx> Ammler: really? 17:39:17 <Phazorx> /usr/share used to be in list of paths 17:39:29 <Ammler> default is /usr/local/share 17:39:41 <Ammler> if you configure it to /usr/share, the other wouldn't work 17:40:20 <Ammler> oh, and openttd default is /usr/local/share/games, which is for debian only 17:40:21 <Phazorx> oh yeah that's distro specific i tihnk 17:40:32 <Phazorx> usr/local ws usr/share i mean 17:40:39 <Phazorx> but the concept is same 17:40:45 <Phazorx> dshared data goes there 17:41:00 <Ammler> well, if you configure your builds 17:41:08 <PublicServer> <TheOnionRack> i don't think manual builds use those dirs by default though 17:41:14 <PublicServer> <TheOnionRack> mine just didn't 17:41:30 <Ammler> TheOnionRack: I tried to explain, that they don't :-) 17:41:41 <PublicServer> <TheOnionRack> i know 17:41:54 <PublicServer> <TheOnionRack> was just trying stuff out really 17:42:06 <Ammler> and the only "safe" place for data is ~/.openttd/ only 17:42:29 <Ammler> might be worth a bugreport :-P 17:42:30 <V453000> @logs 17:42:30 <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/ 17:42:39 <V453000> hi everyone :) 17:42:45 <PublicServer> <TheOnionRack> hey 17:42:55 <Ammler> but then some devs might tell, that there are too many "default paths" 17:43:03 <Mazur> HI, V. 17:43:16 <KyleS> hello 17:43:21 <Ammler> hello V453000 :-) 17:44:30 <V453000> im on a hotspot -.- home wifi dead D: 17:44:35 <V453000> online again tomorrow :p 17:44:36 <Ammler> TheOnionRack: I made a symlink from /usr/share/openttd/data to /usr/local/games/data 17:44:49 <V453000> just wanted to check whether you didnt archive my beloved game already :P 17:44:59 <Mazur> And trains remain on 0 until what is solved? 17:45:06 <KyleS> there was a huge jame :o 17:45:08 <KyleS> jam* 17:45:10 <V453000> ooh :) 17:45:12 <KyleS> but i fixed it with one signal :O 17:45:19 <V453000> :) 17:45:26 <V453000> normal stuff 17:45:36 <PublicServer> <TheOnionRack> Ammler: good idea 17:46:09 <PublicServer> <TheOnionRack> Ammler: forgot that I could make symlinks :p 17:46:10 <V453000> btw. Ammler: we should update the server 17:46:28 <Ammler> you mean I shall? :-) 17:46:32 <V453000> exactly :D 17:46:47 <V453000> there is fixed the bug with infrastructure building 17:47:06 <Ammler> update is running 17:47:08 <KyleS> ooo with the railroads? 17:47:28 <Ammler> oh, did you btw. notice that nice depot/station grf? 17:47:58 <Ammler> with fake station tiles over junctions/signals etc. 17:48:02 <V453000> Ammler: the new one? 17:48:06 <V453000> wtf 17:48:07 <V453000> :o 17:48:08 <V453000> oh 17:48:25 <V453000> is it that pax-like park-theme RCT-styled grf? 17:48:37 <Ammler> http://www.tt-forums.net/viewtopic.php?f=67&t=48681 17:48:38 <Webster> Title: Transport Tycoon Forums • View topic - Modular Locomotive Sheds Special Station Set "MLSS" v 0.1.0 (at www.tt-forums.net) 17:48:40 <KyleS> whee roller coaster tycoon \o/ 17:49:13 <Ammler> eyecandy only, but I like it :-) 17:49:15 <PublicServer> <TheOnionRack> when is the server the most active? 17:49:33 <PublicServer> <TheOnionRack> I want to see what's going on before I start doing my own thing :p 17:49:40 <V453000> o-O 17:49:43 <V453000> didnt know about that one 17:49:44 <Ammler> in around 3-4 months 17:49:56 <Ammler> so please go away :-P 17:50:01 <PublicServer> <TheOnionRack> ahaha 17:50:03 <V453000> wa? :D 17:50:24 <Ammler> I guess, there is no real formula for activity 17:50:30 <V453000> indeed 17:50:33 <Ammler> mostly on european evenings/weekends 17:50:42 <PublicServer> <TheOnionRack> :S 17:50:49 <PublicServer> <TheOnionRack> middle of the night for me :( 17:50:57 <V453000> :) 17:50:58 <Ammler> or morning :-) 17:51:05 <V453000> im here all day, sometimes :) 17:51:18 <V453000> (this game for example \o/) 17:51:26 <Ammler> there are som rare north americans 17:51:40 <V453000> who dont play :P 17:51:52 <PublicServer> <TheOnionRack> haha 17:52:14 <Ammler> but we are globally community 17:52:18 <PublicServer> <TheOnionRack> <-- scottish - but living abroad 17:52:26 <V453000> :) 17:52:36 <Ammler> we need some non-dutchies :-) 17:52:41 <V453000> here, here! 17:53:02 <V453000> Ammler: well there are ~5 people active 17:53:04 <V453000> from Czech 17:53:10 <V453000> that is also quite formidable :) 17:53:41 <V453000> by the way guys, I have a ready blog article :P 17:53:46 <PublicServer> *** TheOnionRack has left the game (leaving) 17:53:50 <Ammler> nice :-) 17:54:15 <V453000> !info 17:54:15 <PublicServer> V453000: #:1(Orange) Company Name: 'Insanity Reloaded' Year Founded: 1950 Money: 15259655709 Loan: 0 Value: 15264856043 (T:1959, R:28, P:0, S:0) unprotected 17:54:20 <V453000> 1959? :( 17:54:24 <V453000> waa 17:54:25 <Ammler> !rcon set max_trains 17:54:25 <PublicServer> Ammler: Current value for 'max_trains' is: '0' (min: 0, max: 5000) 17:54:53 <V453000> I cant connect from here to see what is going on 17:54:53 <Ammler> !trains 2k 17:54:53 <PublicServer> Ammler: !trains <integer>: set value of max_trains 17:55:03 <V453000> but 2000 is going down, I tell you :P 17:55:20 <V453000> 131 is tha king for too long :) and on double-sized map ... that is weak 17:55:25 <Mazur> If someone ups the number of trains, yes. 17:55:32 *** Chris_Booth has joined #openttdcoop 17:55:52 <V453000> Mazur: tomorrow I will for sure :) 17:56:06 <V453000> (doesnt mean nobody else can today) :P 17:56:21 <PublicServer> Server closed down by admin 17:56:21 <PublicServer> Saving game... 17:56:25 <PublicServer> Server has exited 17:56:26 *** PublicServer has quit IRC 17:56:39 *** PublicServer has joined #openttdcoop 17:56:39 <PublicServer> Autopilot engaged 17:56:39 <PublicServer> Loading default savegame 17:56:39 *** ChanServ sets mode: +v PublicServer 17:56:39 <Mazur> That, however.... 17:56:39 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #186 (r19950) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage" 17:56:52 <V453000> awesome :) thx Ammler 17:57:00 <TheOnionRack> so that entire game is gone now? 17:57:11 <V453000> no 17:57:15 <V453000> !info 17:57:15 <PublicServer> V453000: #:1(Orange) Company Name: 'Insanity Reloaded' Year Founded: 1950 Money: 15259655709 Loan: 0 Value: 15264856043 (T:1959, R:28, P:0, S:0) unprotected 17:57:19 <V453000> its just loaded again :) 17:57:23 <TheOnionRack> aah 17:57:28 <V453000> you can load older savegames with newer versions 17:57:28 <KyleS> Mazur, there are four wood trains depoted (since the industry died) that you could use elsewhere :o 17:57:30 <Ammler> [19:55] <PublicServer> Saving game... -> [19:56] <PublicServer> Loading default savegame 17:57:40 <TheOnionRack> ohright 17:57:42 <TheOnionRack> *oh right 17:57:45 <Mazur> Im know, Kyle. 17:58:03 *** Vitus has joined #openttdcoop 17:58:03 <TheOnionRack> you were updating the server's version of ottd and reloading the old savegame 17:58:09 <TheOnionRack> i understand 17:58:19 <V453000> exactly :) 17:58:31 <Ammler> ususally we do that with new game, but as you see not always :-) 17:58:33 <Chris_Booth> hows this game going? 17:58:34 <TheOnionRack> so now we all need to update our clients? 17:58:37 <TheOnionRack> !version 17:58:37 <PublicServer> TheOnionRack: Autopilot AP+ 3.0 Beta (r740:742M) 17:58:43 <Ammler> !revision 17:58:43 <PublicServer> Ammler: Game version is r19950 17:58:45 <Ammler> !svn 17:58:45 <PublicServer> Ammler: svn update -r19950 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p gripes 17:58:45 <PublicServer> Ammler: svn checkout -r19950 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 17:58:48 <Mazur> Yes, mine is, now. 17:58:49 <TheOnionRack> !revision 17:58:49 <PublicServer> TheOnionRack: Game version is r19950 17:58:55 <Ammler> !dl 17:58:55 <PublicServer> Ammler: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 17:58:56 <Chris_Booth> !tell TheOnionRack !dl 17:58:56 <PublicServer> TheOnionRack: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 17:59:03 <V453000> Chris Booth: finalizing tomorrow I think 17:59:05 <V453000> and hi _:) 17:59:09 <TheOnionRack> haha 17:59:15 <Chris_Booth> darn you all 17:59:26 <Chris_Booth> i will miss the RV game as i go on holiday tomorrow 17:59:35 <V453000> ooh snap 17:59:43 <V453000> for how long? 17:59:51 <Chris_Booth> 2 week 17:59:53 <Chris_Booth> s 17:59:56 <V453000> oh D: 18:00:09 <Chris_Booth> and my RV map is only 256^2 18:00:17 <V453000> we can postpone it if you want 18:00:22 <Chris_Booth> but with a CB twist 18:00:25 <V453000> :) 18:00:40 <V453000> 256^2 is max for RV imo :) 18:00:46 <Chris_Booth> then you need to make another map but keep my PSG 187 save 18:00:52 <V453000> sure 18:00:57 <V453000> :) 18:01:02 <V453000> just how you want 18:01:14 <V453000> if we put in another game, yours can be 188 for sure I think 18:01:28 <V453000> as long as it will last @least 2 weeks, which it should :) 18:01:38 <Chris_Booth> most games do 18:01:40 <TheOnionRack> what does the last command on !svn do? the part where it runs the binary with options? Does that just connect straight away? 18:01:46 <Chris_Booth> i have 189 or 190 on here aswell 18:02:16 <Mazur> Line 'em up and we'll pop 'em in. 18:02:19 <V453000> ok :) 18:02:29 <V453000> cya im off :) 18:02:37 <Mazur> Bye. 18:03:13 <TheOnionRack> bye 18:03:36 <OwenS> V453000: At present they seeem to run for ~10 days 18:03:46 <OwenS> !svn 18:03:46 <PublicServer> OwenS: svn update -r19950 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p gripes 18:03:46 <PublicServer> OwenS: svn checkout -r19950 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 18:03:49 <OwenS> TheOnionRack: Yes 18:03:59 <TheOnionRack> OwenS: ty 18:04:09 <OwenS> Server ps.openttdcoop.org, #1 means company 1, -p gripes means password gripes 18:04:20 <TheOnionRack> ah 18:04:32 <TheOnionRack> i thought gripes was some weird command argument :p 18:04:58 <TheOnionRack> !password 18:04:58 <PublicServer> TheOnionRack: gripes 18:05:01 <TheOnionRack> ah 18:06:39 <Vitus> !dl win32 18:06:39 <PublicServer> Vitus: http://binaries.openttd.org/nightlies/trunk/r19950/openttd-trunk-r19950-windows-win32.zip 18:08:21 <Ammler> the current cpp still works :-o 18:10:26 <OwenS> Ammler: cpp? 18:10:33 <Ammler> http://dev.openttdcoop.org/projects/clientpatches 18:10:42 <OwenS> Aah 18:12:16 <PublicServer> *** Game still paused (number of players) 18:12:17 <PublicServer> *** Amm1er joined the game 18:12:41 <Ammler> !unpause 18:12:41 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 18:12:42 <PublicServer> *** Game unpaused (number of players) 18:12:46 <Ammler> !server_status 18:12:46 <PublicServer> Ammler: 20:12:45 up 394 days, 6:02, 0 users, load average: 1.30, 1.45, 1.48 18:12:46 <PublicServer> Ammler: Cpu(s): 16.1%us, 5.8%sy, 3.7%ni, 71.0%id, 3.3%wa, 0.0%hi, 0.1%si, 0.0%st 18:12:47 <PublicServer> Ammler: 19598 openttd 25 10 37452 21m 4232 R 49 1.0 0:06.77 ./openttd -c opentt 18:13:28 <TheOnionRack> !password 18:13:28 <PublicServer> TheOnionRack: tablet 18:14:36 <PublicServer> *** TheOnionRack joined the game 18:14:58 <PublicServer> *** Amm1er has enabled autopause mode. 18:15:05 <PublicServer> <TheOnionRack> sorry 18:15:23 <Ammler> my client can't handle that game 18:15:25 <PublicServer> <TheOnionRack> i'll reconnect as an observer 18:15:31 <Ammler> why? 18:15:35 <Ammler> all fine :-) 18:15:38 <PublicServer> *** Amm1er has left the game (connection lost) 18:15:38 <PublicServer> *** Game paused (number of players) 18:15:49 <PublicServer> <TheOnionRack> ah, it autopaused :p 18:15:51 <Ammler> and you don't need to reconnect to switch company 18:15:59 <PublicServer> *** TheOnionRack has joined spectators 18:16:18 <Ammler> feel free to join the company 18:16:26 <Ammler> also for spectacting 18:16:38 <PublicServer> <TheOnionRack> i'm afraid i'll mess something up :p 18:16:39 <Ammler> spec is meant for afk 18:16:52 <PublicServer> *** TheOnionRack has joined company #1 18:17:12 <Ammler> well, you need more powerful client, I can't join 18:17:32 <PublicServer> <TheOnionRack> i need a more powerful client? 18:18:11 <PublicServer> <TheOnionRack> am I slowing down the game or something? 18:18:21 <Ammler> no, me does 18:27:28 *** Chris_Booth has quit IRC 18:29:41 *** Polygon has joined #openttdcoop 18:39:33 <PublicServer> *** TheOnionRack has left the game (leaving) 18:46:21 *** jondisti has joined #openttdcoop 18:56:00 <jondisti> !password 18:56:00 <PublicServer> jondisti: foiled 18:56:08 <PublicServer> *** Game still paused (number of players) 18:56:09 <PublicServer> *** jond1sti joined the game 18:57:14 *** heffer has joined #openttdcoop 18:58:01 <PublicServer> *** jond1sti has left the game (leaving) 18:58:10 *** jondisti has quit IRC 18:59:07 *** Wouterr has quit IRC 18:59:35 *** TheOnionRack has quit IRC 19:00:55 *** theholyduck has joined #openttdcoop 19:06:13 *** perk11 has joined #openttdcoop 19:07:38 <sparr> !dl linux 19:07:39 <PublicServer> sparr: unknown option "linux" 19:07:40 <sparr> !dl lin 19:07:40 <PublicServer> sparr: http://binaries.openttd.org/nightlies/trunk/r19950/openttd-trunk-r19950-linux-generic-i686.tar.bz2 19:09:58 <sparr> !password 19:09:59 <PublicServer> sparr: embers 19:10:04 *** Tray has quit IRC 19:10:16 <PublicServer> *** Game still paused (number of players) 19:10:16 <PublicServer> *** sparr joined the game 19:18:05 *** Qanael_ has joined #openttdcoop 19:22:11 *** Wouterr has joined #openttdcoop 19:22:34 <Wouterr> !dl win32 19:22:34 <PublicServer> Wouterr: http://binaries.openttd.org/nightlies/trunk/r19950/openttd-trunk-r19950-windows-win32.zip 19:22:44 <Wouterr> hi everyone 19:24:08 <Wouterr> !password 19:24:08 <PublicServer> Wouterr: ruffle 19:24:18 <PublicServer> *** Game still paused (number of players) 19:24:18 <PublicServer> *** Game unpaused (number of players) 19:24:20 <PublicServer> *** Wouterr joined the game 19:25:57 *** gnemo has joined #openttdcoop 19:27:23 <PublicServer> *** sparr has left the game (connection lost) 19:27:23 <PublicServer> *** Game paused (number of players) 19:27:56 <PublicServer> *** Wouterr has left the game (leaving) 19:30:35 <sparr> was just checking in 19:30:38 <sparr> sorry to pause on you Wouterr 19:30:58 <Wouterr> np 20:03:17 *** theholyduck has quit IRC 20:06:44 *** Chris_Booth has joined #openttdcoop 20:09:57 *** devilsadvocate has quit IRC 20:18:17 *** Chris_Booth has quit IRC 20:22:59 <Yso> !dl win64 20:22:59 <PublicServer> Yso: http://binaries.openttd.org/nightlies/trunk/r19950/openttd-trunk-r19950-windows-win64.zip 20:25:01 <Yso> !password 20:25:01 <PublicServer> Yso: shaded 20:25:10 <PublicServer> *** Game still paused (number of players) 20:25:11 <PublicServer> *** Yso joined the game 20:29:43 *** elmz has quit IRC 20:29:43 *** elmz has joined #openttdcoop 20:36:24 *** fonsinchen has joined #openttdcoop 20:57:22 *** leg3nd has joined #openttdcoop 20:57:33 <XeryusTC> !dl win64 20:57:33 <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r19950/openttd-trunk-r19950-windows-win64.zip 20:58:07 <XeryusTC> !password 20:58:07 <PublicServer> XeryusTC: bailed 20:58:14 <PublicServer> *** Game still paused (number of players) 20:58:14 <PublicServer> *** XeryusTC joined the game 20:59:32 <XeryusTC> hmm 20:59:54 <XeryusTC> apparently no one understands that when there are 20 trains in an overflow that there might be a few too many trains going to that station :o 21:00:43 <ODM> add more trains 21:02:14 <PublicServer> *** Yso has joined company #1 21:02:15 <PublicServer> *** Game unpaused (number of players) 21:02:29 <PublicServer> *** XeryusTC has left the game (connection lost) 21:02:30 <PublicServer> *** Game paused (number of players) 21:02:40 <XeryusTC> i just started to watch a movie :P 21:02:45 <Yso> damn 21:02:53 <Yso> ok then i'll go to bed 21:03:06 <Yso> good night everyone 21:03:15 <PublicServer> *** Yso has left the game (leaving) 21:03:23 *** Yso has quit IRC 21:11:10 *** Wun-qu has joined #openttdcoop 21:11:27 <Wun-qu> !dl 21:11:27 <PublicServer> Wun-qu: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 21:11:56 <Wun-qu> !dl win32 21:11:56 <PublicServer> Wun-qu: http://binaries.openttd.org/nightlies/trunk/r19950/openttd-trunk-r19950-windows-win32.zip 21:12:43 *** Wun-qu has quit IRC 21:16:25 *** Wouterr has quit IRC 21:31:50 *** Vitus has quit IRC 21:35:22 *** Progman has quit IRC 21:44:27 *** fonsinchen has quit IRC 21:46:12 *** ODM has quit IRC 21:56:58 <gnemo> !password 21:56:58 <PublicServer> gnemo: urbane 21:58:07 <PublicServer> *** Game still paused (number of players) 21:58:07 <PublicServer> *** Gnemonix joined the game 22:02:39 *** MindlessTux has joined #openttdcoop 22:07:17 <PublicServer> *** Gnemonix has left the game (leaving) 22:10:36 *** Polygon has quit IRC 22:30:56 *** MindlessTux has quit IRC 22:34:38 *** pugi has quit IRC 23:01:36 *** ^Spike^ has quit IRC 23:02:07 *** thgergo has quit IRC 23:05:35 *** Mitcian has quit IRC 23:06:48 *** Phazorx has left #openttdcoop 23:24:37 *** Seberoth has quit IRC 23:36:51 *** devilsadvocate has joined #openttdcoop 23:49:25 *** heffer has quit IRC 23:57:36 *** KenjiE20 has quit IRC