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Log for #openttdcoop on 5th July 2010:
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00:09:18  <VVG> i obviously got the fail-safe part totally wrong :(
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05:27:11  <waterfoul> any suggestions on how to make this run smoother? http://img.openttdcoop.org/images/scr1mhm.png
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05:27:48  <waterfoul> I am out of ideas :(
05:30:25  <waterfoul> I'll go ask in #openttd, there are more people there
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07:40:47  <Ammler> Phoenix_the_II: tcllib is missing
07:53:37  <Mazur> waterfoul: For one thing, get rid of all the too short curves.
07:55:08  <Mazur> waterfoul: Secondly, double the bridge.
07:56:16  <Mazur> and tunnels.
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10:35:16  <BloodyRain2k> !password
10:35:37  <BloodyRain2k> seems like its still down :o was wondering how far the network was
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11:01:37  <Yso> BloodyRain2k, i think the game is still in the voting & planning phase
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11:52:47  <fmauNeko> Hey
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11:53:45  <Ammler> STAGE: SERVER DOWN FOR MAINTENANCE
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12:18:59  <Phoenix_the_II> Ammler
12:19:00  <Phoenix_the_II> done
12:19:54  <Ammler> Phoenix_the_II: the file properities get lost :-(
12:20:18  <Ammler> maybe you could run a chown openttd over our files?
12:20:27  <Phoenix_the_II> sure
12:20:43  <Phoenix_the_II> they look all openttd'ed
12:21:07  <Ammler> example: ~/svn-public/autopilot/web
12:21:44  <Ammler> or ~/website
12:22:19  <Phoenix_the_II> ah
12:22:27  <Phoenix_the_II> thats a other directory outside /home
12:22:28  <Phoenix_the_II> :)
12:22:44  <Phoenix_the_II> done
12:23:33  <Ammler> Phoenix_the_II: expect installed?
12:23:43  <Phoenix_the_II> y
12:23:45  <Ammler> hmm
12:25:21  <Ammler> http://pastebin.com/vyGNDQms
12:25:49  <Phoenix_the_II> tcl 8.5?
12:26:00  <Phoenix_the_II> retry
12:27:10  <Ammler> ah
12:27:21  <Ammler> need to compile openttd again
12:27:24  <Ammler> libs have changed
12:27:32  <Phoenix_the_II> 2 secs ill install build-dep
12:27:55  <Ammler> and curl
12:27:56  <Ammler> and svn
12:28:02  <Phoenix_the_II> lol
12:28:05  <Phoenix_the_II> openttd aint in the repo
12:28:06  <Ammler> :-)
12:28:18  <Ammler> no need
12:28:28  <Ammler> debian would have acient version anyway
12:29:09  <fmauNeko> Lenny still have OpenTTD 0.6.2 :p
12:29:14  <OwenS> Ammler: You should clone the git or hg repo. Significantly faster :P
12:29:19  <Phoenix_the_II> build-dep = build dependencies
12:29:22  <Phoenix_the_II> libraries...
12:29:36  <Ammler> you know, which?
12:30:00  <fmauNeko> Is the contrib repo enabled ?
12:30:25  <Ammler> gcc-c++
12:30:33  <Ammler> libpng-devel
12:30:39  <Ammler> zlib-devel
12:30:56  <Ammler> lzo-devel
12:31:07  <Ammler> libicu-devel
12:31:33  <Ammler> ignore libicu
12:31:37  <Ammler> that is for gui only
12:32:02  <Phoenix_the_II> just did that fmauNeko
12:32:06  <Phoenix_the_II> still aint in there
12:32:20  <Phoenix_the_II> deb http://volatile.debian.org/debian-volatile lenny/volatile main non-free contrib
12:32:20  <Phoenix_the_II> deb-src http://volatile.debian.org/debian-volatile lenny/volatile main non-free contrib
12:32:22  <Webster> Title: Index of /debian-volatile (at volatile.debian.org)
12:32:23  <Webster> Title: Index of /debian-volatile (at volatile.debian.org)
12:32:40  <Ammler> Phoenix_the_II: also mercurial would be nice
12:32:52  <Phoenix_the_II> ah
12:32:56  <Phoenix_the_II> wrong site :p
12:33:05  <Phazorx> did something go boom?
12:33:09  <fmauNeko> yep, not in volatile :p
12:33:11  <Ammler> no
12:33:20  <Ammler> Phazorx: just a os upgrade of ps
12:33:22  <Phoenix_the_II> done Ammler
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12:33:41  <Ammler> curl: command not found
12:33:56  <Ammler> maybe I need to reload the shell
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12:34:11  <Phoenix_the_II> done
12:34:40  <Ammler> yes
12:34:46  <Ammler> compiling...
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12:38:13  <Ammler> wow, hg is still quite old
12:38:18  <OwenS> Ammler: ?
12:38:26  <Ammler> but it should be fine for just cloning/pulling
12:38:56  <Ammler> version 1.0.1
12:39:37  <OwenS> Ammler: hg clone hg? recursion ftw :P
12:40:19  *** PublicServer has joined #openttdcoop
12:40:19  <PublicServer> Autopilot engaged
12:40:19  <PublicServer> Loading default savegame
12:40:19  *** ChanServ sets mode: +v PublicServer
12:40:20  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #188 (r20080) | STAGE: SERVER DOWN FOR MAINTENANCE | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
12:40:25  <VVG> hello
12:40:56  *** PublicServer has quit IRC
12:41:15  <Ammler> $ vim openttd.cfg
12:41:16  <Ammler> Error detected while processing /home/openttd/.vimrc:
12:41:35  *** PublicServer has joined #openttdcoop
12:41:35  <PublicServer> Autopilot engaged
12:41:35  <PublicServer> Loading default savegame
12:41:36  *** ChanServ sets mode: +v PublicServer
12:41:36  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #188 (r20080) | STAGE: SERVER DOWN FOR MAINTENANCE | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
12:42:03  <Ammler> !info
12:42:03  <PublicServer> Ammler: #:1(Orange) Company Name: 'Coopers #188'  Year Founded: 1950  Money: 207127674  Loan: 0  Value: 207292092  (T:2, R:0, P:10, S:0) unprotected
12:42:09  <VVG> I asked yesterday, but it was too late and everyone was gone already. I'm trying to build fale-safe lane shifter, and fail. I don't quite understand why. Here is a picture. http://imagebin.ca/view/njCNt5mi.html
12:42:11  <Webster> Title: qwe.png (at imagebin.ca)
12:42:13  <VVG> What am i doing wrong?
12:47:36  <PublicServer> *** Amm1er joined the game
12:48:09  <Ammler> !unpause
12:48:09  <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.)
12:48:19  <Ammler> !screen
12:48:21  <PublicServer> *** Ammler made screenshot at 0000364B: http://ps.openttdcoop.org/public/webcam/0000364B.png
12:48:46  <Ammler> !screen
12:48:48  <PublicServer> *** Ammler made screenshot at 00004EA3: http://ps.openttdcoop.org/public/webcam/00004EA3.png
12:49:11  <Ammler> !auto
12:49:11  <PublicServer> *** Ammler has enabled autopause mode.
12:49:22  <PublicServer> *** Amm1er has left the game (leaving)
12:49:37  <Ammler> Phoenix_the_II: all seems fine :-)
12:49:43  <Ammler> THANK YOU VERY MUCH
12:50:03  <Ammler> this server rocks :-)
12:50:52  <Phoenix_the_II> ;p
12:51:06  <Ammler> @post PublicServer up again. Phoenix_the_II, thank you very much for this great service!
12:51:07  <Webster> Ammler: Posted.
12:51:59  <Ammler> planetmaker: next cake is for Phoenix_the_II ;-)
12:52:33  <OwenS> Ammler: I presume @post is a synonym for tweet? :p
12:52:40  <Ammler> yes
12:52:49  <Ammler> I guess so :-P
12:53:36  <Ammler> http://twitter.com/openttdcoop
12:53:40  <OwenS> Ammler: You should setup a StatusNet instance at status.openttdcoop.org or such (Or just have status.net host one). Much better syndication for those of us who don't use Twitter :p
12:54:16  <Ammler> I don't use it either
12:54:27  <Ammler> well, except the openttdcoop one
12:54:59  <Ammler> KenjiE20: your task ^ ;-)
12:55:11  <OwenS> I have a bidirectional Twitter connection to my install but theres quite a bunch of lag involved...
12:55:20  <Ammler> put it somewhere on your TODO list :-P
12:55:25  <KenjiE20> right yea
12:55:30  <KenjiE20> somewhere
12:55:37  <Ammler> :-D
12:56:16  <OwenS> You could just take the lazy route and sign up openttdcoop.status.net :P. Or identi.ca/openttdcoop. I believe both support pusshing to Twitter too
12:57:07  <Ammler> VVG: I do not see on your screen, what isn't working
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12:57:17  <Ammler> could you be a bit more specific
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13:02:45  <^Spike^> what Ammler said.. cause i can't see a reason why it wouldn't work either... and It doesn't work is the most hated line for an IT person cause it's so random :D
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13:03:10  <VVG> the whole shifter thing just doesn't work as intended for me. Sometimes trains try to turn when path is obviosly blocked, like in a picture above, sometimes they don't turn when path is free. i don't get it.
13:03:24  <VVG> Does the setup atleast looks correcty?
13:04:01  <Ammler> there is a train trying to switch?
13:04:11  <Ammler> you might check your screen self
13:04:14  <VVG> in a picture it is 2 combined pictures
13:04:26  <VVG> second one is at bottom
13:04:53  <Ammler> ah
13:04:55  <Ammler> :-)
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13:06:02  <Ammler> hmm
13:06:38  <Ammler> that situation shouldn't happen
13:06:49  <Ammler> I still think, you don't use eol
13:07:23  <VVG> i'm not quite sure what you are talking about
13:07:30  <Ammler> @man eol
13:07:33  <Webster> Search results - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=eol
13:07:58  <VVG> i know definition, i don't get how it comes into play here
13:08:08  <Ammler> hmm, there should be a setting defining 2way red as eol
13:08:14  <Ammler> !rcon list_settings eol
13:08:14  <PublicServer> Ammler: All settings with their current value:
13:08:14  <PublicServer> Ammler: pf.yapf.rail_firstred_twoway_eol = on
13:08:14  <PublicServer> Ammler: Use 'setting' command to change a value
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13:08:25  <Ammler> check that in your game
13:08:35  <Piyush> how do you send password so you can login with the registered nick?
13:08:40  <VVG> yapf.rail_firstred_twoway_eol = false
13:08:42  <VVG> in my cfg
13:08:47  <Ammler> @irc
13:08:55  <Ammler> @wiki irc
13:08:57  <Webster> IRC - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=irc
13:09:01  <Ammler> Piyush: ^
13:09:11  <Piyush> thanks
13:09:40  <VVG> i did try to set it to true, reloaded game right before the situation in screens, it didn't work. should i wait a bit more ingame for things to update?
13:12:09  <Ammler> which save is that screen from?
13:12:30  <VVG> mine game
13:12:41  <Ammler> ah, well, compare with our saves :-P
13:13:10  <Ammler> it is simply not possible that a train tries to go where eol is
13:13:15  <Ammler> if the other line is fine
13:13:44  <Ammler> so trains go everytime there?
13:13:48  <VVG> no
13:14:09  <Ammler> they have orders?
13:14:12  <VVG> yep
13:14:27  <Ammler> then it doesn't happen
13:14:33  <Ammler> you try to fool us
13:15:30  <VVG> i can upload a save, i can't figure it out mysefl anyway
13:16:08  <Piyush> did the game version change between yesterday and today?
13:16:12  <Piyush> !download
13:16:12  <PublicServer> Piyush: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
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13:16:22  <Piyush> !download lin64
13:16:22  <PublicServer> Piyush: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-linux-generic-amd64.tar.bz2
13:17:28  <Vitus> VVG
13:17:41  <Vitus> Did you change the value just in openttd.cfg?
13:17:49  <Ammler> never
13:18:04  <Ammler> that is useless
13:18:41  <Ammler> oh
13:18:44  <Ammler> sorry :-)
13:18:54  <VVG> yes, just right now, before it was default, false
13:18:58  <Vitus> I mean, if you want to change it in running game (or savegame)
13:19:02  <Vitus> You have to do it via console
13:19:04  <VVG> oh
13:19:23  <Vitus> Open console, and type "set pf.yapf.rail_firstred_twoway_eol 1"
13:19:29  <Ammler> VVG and Vitus have same color in my client :-/
13:19:40  <Vitus> Ah :)
13:20:02  <VVG> How do i know if it has been set?
13:20:12  <Vitus> type "set pf.yapf.rail_firstred_twoway_eol"
13:20:17  <Vitus> This will show you current value
13:21:20  <VVG> whoa, now the situation in screenshot doesn't happen. It is fixed now?
13:21:35  <Vitus> I guess
13:21:49  <Vitus> Generally, changes in openttd.cfg affect only new games
13:22:19  <Piyush> Anyone know why I get a version mismatch when I just redownloaded the game?
13:23:00  <Vitus> !dl win32
13:23:00  <PublicServer> Vitus: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win32.zip
13:23:17  <VVG> Is it one time change, that will be carried over into later saves`
13:23:18  <VVG> ?
13:23:20  <Piyush> I know, I am using lin64, and I just downloaded r20080 for that
13:23:35  <Vitus> What you mean?
13:23:53  <Vitus> If you change something via console for running game, it only affects that game
13:24:05  <Vitus> If you do that in openttd.cfg, it'll affect any future games
13:24:38  <VVG> nothing, seems like that question was a stupid one.
13:24:43  <VVG> thank you very much!
13:25:00  <planetmaker> <Vitus> If you do that in openttd.cfg, it'll affect any future games <-- not even.
13:25:08  <planetmaker> OpenTTD writes the cfg when it exits.
13:25:26  <planetmaker> So if you alter it while OpenTTD runs, your changes are lost once you stop playing
13:25:42  <Vitus> Oh well, I forgot this case :P
13:26:04  <VVG> Outer lane should have more penalties then all other lanes, right?
13:26:51  <Vitus> Depends on how you build the SML
13:27:27  <Ammler> Piyush: what does your version tell you in the window title bar
13:27:30  <Vitus> Look at PSG#185, two PBS on every track except the outermost
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13:29:14  <fmauNeko> !dl win64
13:29:14  <PublicServer> fmauNeko: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win64.zip
13:29:22  <Vitus> Anyone here using non-default keybinds already? :)
13:29:58  * planetmaker does
13:30:33  <planetmaker> mind that hotkeys.cfg refers to the american keyboard layout
13:30:41  <fmauNeko> !password
13:30:41  <PublicServer> fmauNeko: folksy
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13:31:05  <Vitus> I know, but I'm not sure what layout German keyboard uses
13:31:25  <PublicServer> *** fmauNeko has left the game (leaving)
13:31:31  <Vitus> Czech keyboard is QWERTZ
13:33:05  <planetmaker> ^ like the German
13:33:22  <planetmaker> but there'll be differences for sure :-)
13:33:52  <VVG> seems i needed to ajust penalties a bit. http://imagebin.ca/view/Xi9DaWN.html train will go straight if a remove one of pbs signals ahead. Though, since other lanes a free, shouldn't it try to get into innermost lane?
13:33:53  <Webster> Title: QWERTY, 9th Jan 2391.png (at imagebin.ca)
13:33:54  <Vitus> And what are the non-default keybinds?
13:34:00  <planetmaker> ^ ,.-#'+*' `ß?=)(/&%$§"!° <>|[]}{
13:34:16  <planetmaker> z for road toolbar
13:34:33  <planetmaker> (which is y on my keyboards, thus below a for autorail)
13:35:15  <Vitus> Hmm, that reminds me
13:35:22  <planetmaker> I need to adjust it to autoroad
13:35:23  * Ammler prefers mouse :-)
13:35:34  <planetmaker> But that wasn't implemented when I changed it ;-)
13:35:41  <Vitus> I've talked with Yexo about it and he said it should be possible: http://bugs.openttd.org/task/3926
13:35:42  <Ammler> I play too few to remember the keys
13:35:48  <planetmaker> Ammler, even for tool selection?
13:35:51  <Vitus> If you got any ideas, post them :)
13:36:22  <planetmaker> and then the y should become global, I guess, like the a for autorail
13:36:30  <Ammler> planetmaker: sometimes I use railtool
13:36:36  <Ammler> and ctrl of course
13:36:50  <Vitus> Just change it to GLOBAL+Z or whatever and it works :)
13:36:55  <planetmaker> I know
13:37:02  <planetmaker> As said: it didn't work when I changed it
13:37:14  <planetmaker> It just wasn't implemented for the road toolbar
13:37:19  <Vitus> Ah
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13:37:44  <Vitus> I tried it with landscaping (making GLOBAL+O for "place sign") - and that worked
13:37:59  <planetmaker> that's imho not needed :-)
13:38:25  <planetmaker> a build toolbar is always open. And landscaping is attached to all my buildbars. Thus O is always active ;-)
13:38:50  <Vitus> Eh, I tend to use "Delete" a lot
13:38:55  <Vitus> So I do it through A+O
13:39:16  <planetmaker> yeah
13:39:24  <planetmaker> I do that, too :-)
13:41:42  <Vitus> I'm pretty happy with the default keybinds, though. But then again, that's the case for QWERTY(Z) layout
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14:01:59  <VVG> now that shifters works, sml does wonders! thank you very muhc!
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14:50:08  <fmauNeko> !playercount
14:50:08  <PublicServer> fmauNeko: Number of players: 0
14:50:20  <fmauNeko> :'(
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15:16:23  <Piyush> !dl lin64
15:16:23  <PublicServer> Piyush: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-linux-generic-amd64.tar.bz2
15:17:04  <Piyush> I am getting version mismatch, but I have r20080
15:17:13  <Piyush> any fix or workaround?
15:17:43  <Piyush> never mind, I was trying to join the stable server
15:17:45  <Piyush> haha
15:17:49  <Piyush> !password
15:17:49  <PublicServer> Piyush: midget
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15:39:22  <Ammler> !rcon list_settings eol
15:39:22  <PublicServer> Ammler: All settings with their current value:
15:39:22  <PublicServer> Ammler: pf.yapf.rail_firstred_twoway_eol = on
15:39:22  <PublicServer> Ammler: Use 'setting' command to change a value
15:39:53  <OwenS> @stage Back up
15:39:53  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #188 (r20080) | STAGE: Back up | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
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15:40:24  <PeterT> OwenS is a member?
15:40:39  <OwenS> PeterT: No
15:40:47  <PeterT> I didn't think so.
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15:49:46  <Mazur> !password
15:49:46  <PublicServer> Mazur: lapses
15:49:55  <Mazur> How appropriate.
15:52:30  <fmauNeko> !password
15:52:30  <PublicServer> fmauNeko: lapses
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15:56:47  <VVG> Is it normal that trains shift at latest shifter instead of first, provided they first is free, in sml setup?
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15:59:25  <fmauNeko> !password
15:59:25  <PublicServer> fmauNeko: beater
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16:02:12  <Mazur> They should shift at the earliest oppportunity, if the shift is built properly, of course.
16:03:09  <Mazur> Last Coop game we used two reversed PBS to penalise going straight.
16:03:21  <VVG> one not enough?
16:03:41  <Mazur> Single one seemed not enough too often.
16:03:53  <VVG> i have 3 lines, shifting to innermost. first shifter is from outermost to middle one. is that ok?
16:04:16  <Mazur> Whatever you want.
16:04:50  <Mazur> Thart way with the second shift  a train can go from 3 to 1.
16:06:06  <VVG> that's how i wanted it to be. but sometimes train just waits until last moment to shift, missing the opportunity to shift two lines. that's with using one pbs as penalty
16:06:41  <PublicServer> *** fmauNeko has left the game (leaving)
16:08:45  <VVG> yep, more penalties seem to help, thanks
16:10:23  <Mazur> You are welcome.
16:11:03  <Mazur> Noobs-'R'-Us helpline out.
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16:19:38  <fmauNeko> !password
16:19:38  <PublicServer> fmauNeko: comely
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16:30:15  <Davelister> !password
16:30:15  <PublicServer> Davelister: legals
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17:11:39  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
17:12:34  <VVG> Is this a FIRS game?
17:14:16  <planetmaker> seems like
17:16:39  <fmauNeko> FIRS ?
17:17:33  <VVG> !help
17:17:33  <PublicServer> VVG: http://www.openttdcoop.org/wiki/IRC_Commands
17:17:41  <planetmaker> @firs
17:17:41  <Webster> firs: FIRS Industry Replacement Set, see also: http://www.tt-forums.net/viewtopic.php?t=41607
17:17:44  <VVG> !dl
17:17:44  <PublicServer> VVG: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
17:17:50  <VVG> !dl win32
17:17:50  <PublicServer> VVG: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win32.zip
17:18:22  <VVG> Bot gives links to a versian a current game is played with, right?
17:18:39  <Mazur> r20080
17:18:50  <fmauNeko> Thx
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17:22:53  <VVG> !password
17:22:53  <PublicServer> VVG: doused
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17:25:22  <fmauNeko> Call me when building begins :p
17:26:03  <planetmaker> like 'me!' ?
17:26:26  <planetmaker> :-)
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17:27:56  <fmauNeko> Yep :p
17:28:02  <Ammler> fmauNeko: don't you follow our twitter?
17:28:15  <PeterT> @seen me
17:28:15  <Webster> PeterT: I have not seen me.
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17:28:31  <VVG> i see almost no industries. do first make up a plan then build and/or use suitably popped industries?
17:28:36  <fmauNeko> I'm following it, but my Twitter client isn't running
17:28:49  <PeterT> twitter...client?
17:28:49  <PeterT> '
17:29:05  <Ammler> ok, then setup your client to highlight on @stage
17:29:31  <PeterT> my client gives me a bubble popup on topic changes
17:31:04  <Mazur> VVG: No, there were plenty of industries, but the planning/voting stage is going rather slow this time.
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17:34:39  <VVG> Just to clarify planning stage me - you plan your network with secondaries already avaible or built them to suit a plan?
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17:35:19  <planetmaker> planning stage: people are invited to sketch their idea.
17:35:26  <planetmaker> (everyone is invited to do so)
17:35:44  <planetmaker> voting stage: everyone has one vote and cannot vote for his/her own plan. Most votes wins
17:35:51  <planetmaker> That plan is then built
17:36:24  <planetmaker> you don't need to consider existing industries when planning
17:36:27  <Mazur> Secondaries built according to plan unless the plan uses an existing one.
17:36:27  <planetmaker> they can be built
17:37:01  <planetmaker> even towns *could* be founded, thoug I'd not encourage that
17:37:05  <planetmaker> +h
17:37:16  <VVG> aha, now it's clear, ty
17:38:24  <Mazur> Don;t take my plan serious, I wasn't when I drew it, I just jotted it down to increase the number of plans.
17:38:48  <Mazur> And to stop the voices.
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17:53:23  <VVG> @stage
17:53:23  <Webster> VVG: (stage <an alias, 1 argument>) -- Alias for "topic set 3 STAGE: ".
17:53:40  <VVG> @help
17:53:40  <Webster> VVG: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
17:53:53  <VVG> how do i check statis of the game?
17:54:10  <KenjiE20> you read the topic?
17:55:01  <VVG> oh
17:55:15  <VVG> !password
17:55:15  <PublicServer> VVG: deters
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17:55:57  <VVG> Do i need to register anywhere or something else to vote/be able to build later on?
17:58:39  <^Spike^> nah...
17:58:48  <^Spike^> as long as you are here when you build
17:58:57  <^Spike^> else we go ban hammer like :)
17:59:02  <^Spike^> sort of i think :)
17:59:14  <^Spike^> and if you want to vote.. you can vote
17:59:24  <VVG> No permission needed to participate?
18:00:25  <Mazur> It's an neven free-er internet.
18:00:30  <Mazur> -n
18:00:38  <planetmaker> VVG: one nick one vote
18:00:50  <planetmaker> just put your nickname as a sign then under one of the names
18:01:14  <planetmaker> a table will pe prepared then and indicated by the sign "!! VOTING BOARD !!"
18:03:26  <PublicServer> *** VVG has left the game (leaving)
18:03:41  <VVG> How long does a voting stage last?
18:04:21  <fmauNeko> As long as a plan is clearly wining :p
18:04:30  <fmauNeko> Hmm
18:04:34  <fmauNeko> That's not english
18:04:47  <planetmaker> until
18:04:50  <fmauNeko> Yep :p
18:05:07  <planetmaker> around 10 votes is a good rule of thumb
18:05:10  <planetmaker> but it depends
18:10:16  <VVG> If a join a server as spectator, can i still place signs?
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18:11:06  <PublicServer> <Barbaar> hola
18:11:20  <VVG> !password
18:11:21  <PublicServer> VVG: calmer
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18:11:54  <PublicServer> <Barbaar> ow FIRS, never played with that before
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19:01:49  <fmauneko> !dl lin64
19:01:49  <PublicServer> fmauneko: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-linux-generic-amd64.tar.bz2
19:03:39  <fmauneko> !password
19:03:39  <PublicServer> fmauneko: tiding
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19:20:05  <VVG> !password
19:20:05  <PublicServer> VVG: sulked
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19:22:22  <Kosmic> !password
19:22:22  <PublicServer> Kosmic: sulked
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19:48:37  <VVG> !password
19:48:37  <PublicServer> VVG: fuzzed
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20:26:16  <sharpy> !download
20:26:16  <PublicServer> sharpy: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
20:26:33  <sharpy> !download win64
20:26:33  <PublicServer> sharpy: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win64.zip
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20:28:30  <sharpy> !passwoed
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20:28:36  <sharpy> !password
20:28:36  <PublicServer> sharpy: creamy
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20:32:55  <Mucht> !blog
20:32:56  <PublicServer> Mucht: http://www.openttdcoop.org/blog
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20:41:51  <Webster> Latest update from blog: Coopetition – and the Winner is: Yexo <http://blog.openttdcoop.org/2010/07/05/coopetition-and-the-winner-is-yexo/>
20:46:45  <Ammler> hmm
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20:52:02  <KyleS> !dl win32
20:52:02  <PublicServer> KyleS: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win32.zip
20:53:45  <KyleS> !password
20:53:45  <PublicServer> KyleS: kinder
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21:29:25  <Piyush> !password
21:29:25  <PublicServer> Piyush: madman
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21:33:10  <Piyush> anyone know when construction starts?
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22:03:20  <Ramsus08191> !dl win32
22:03:20  <PublicServer> Ramsus08191: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win32.zip
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23:11:09  <welterde> !dl lin64
23:11:09  <PublicServer> welterde: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-linux-generic-amd64.tar.bz2
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23:14:17  <welterde> !password
23:14:17  <PublicServer> welterde: buzzed
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