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00:00:02 <PublicServer> *** Mazur joined the game 00:00:54 <PublicServer> <ZarenorDarkstalker> Alright... 00:01:25 <PublicServer> <ZarenorDarkstalker> MSH 4-4 and related station still needs a lot of work 00:04:08 <PublicServer> <Mazur> If you say so. 00:04:28 <PublicServer> <Mazur> V453000 did a lot of rework already. 00:04:35 <PublicServer> <ZarenorDarkstalker> Well, it did... now I onlly see a couple issues 00:04:58 <PublicServer> <ZarenorDarkstalker> Yeah I see it... nice job too 00:05:33 <PublicServer> <Mazur> Well, he is the Networking consultant, as it were. 00:07:22 <PublicServer> <Mazur> V just stamped out uneccesary PBS in this whiole area. 00:07:39 <PeterT> @coopstats 00:07:39 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 00:08:21 <PublicServer> <Mazur> So why make it PBS, again? 00:08:32 <PublicServer> <ZarenorDarkstalker> TO fix it while I break it 00:08:35 <PublicServer> <ZarenorDarkstalker> it won't be 00:08:48 <PublicServer> <Mazur> Oh, temp. not emp 00:08:57 <PublicServer> <ZarenorDarkstalker> yeah... typo 00:08:58 *** KenjiE20 has quit IRC 00:09:33 <PublicServer> <Mazur> Fixed the typo, in case it doens;t get finished etc. 00:09:41 <PublicServer> <ZarenorDarkstalker> thx 00:09:55 <PublicServer> <Mazur> But the desynch is no grat issue there. 00:10:19 <PublicServer> <ZarenorDarkstalker> not terribly, but I felt like a stickler today, for some reason 00:10:38 <PublicServer> <ZarenorDarkstalker> and the join was causing backup 00:10:47 <PublicServer> <ZarenorDarkstalker> I'm seeing if moving it will offset it 00:12:54 <PublicServer> <Mazur> It'd go straight away after the bridge, as you're not rejoining the two lines there. 00:13:03 <PublicServer> <Mazur> Ah, you are. 00:13:16 <PublicServer> <Mazur> Yhat won;t cure the desynch. 00:13:22 <PublicServer> <ZarenorDarkstalker> Ah 00:13:31 <PublicServer> *** made screenshot at 00064A4A: http://ps.openttdcoop.org/public/webcam/00064A4A.png 00:13:31 <PublicServer> <ZarenorDarkstalker> damn 00:13:39 <PublicServer> <Mazur> Because your kee;ping on "outeer curve". 00:13:40 <PublicServer> <ZarenorDarkstalker> let me see... 00:13:47 <PublicServer> <ZarenorDarkstalker> Yeah.. I see what you mean 00:13:54 <PublicServer> <ZarenorDarkstalker> didn't think it through very well 00:14:01 <PublicServer> <ZarenorDarkstalker> cured the jam, but 00:14:05 <PublicServer> <Mazur> It's an easy 00:14:39 <PublicServer> <Mazur> short-cut to see some desynch, thinking about outer curve. 00:14:44 <PublicServer> <ZarenorDarkstalker> doesn't seem to be a problem, but still 00:15:13 <PublicServer> <ZarenorDarkstalker> Maybe... hmmm 00:15:24 *** mixrin has quit IRC 00:15:35 <PublicServer> <Mazur> Shall I try? 00:15:46 <PublicServer> <ZarenorDarkstalker> be my guest 00:18:20 <PublicServer> <Mazur> That should solve the desynch, but leaves one with a CL issue. 00:18:36 <PublicServer> <ZarenorDarkstalker> last thing I could thing of to work on is this little merge before split, but it doesn't seem an issue 00:18:43 <PublicServer> <ZarenorDarkstalker> hm 00:19:00 <PublicServer> <ZarenorDarkstalker> can't decide which is worse 00:19:15 <PublicServer> <ZarenorDarkstalker> some would say the CL, some would say the desynch 00:19:15 <PublicServer> <Mazur> The original situation was best. 00:19:27 <PublicServer> <ZarenorDarkstalker> with the clogging hppening? 00:19:40 <PublicServer> <Mazur> It's not busy enough for the desynch to affect greater areas. 00:20:26 <PublicServer> <ZarenorDarkstalker> If you do think the original was better, then restore it; I'm uncertain as to if there is a "right" answer 00:23:11 <PublicServer> <Mazur> If it does become an issue, someone better than I will find a real fix. 00:24:24 <PublicServer> <ZarenorDarkstalker> Sounds good... it doesn't appear this network is going to get anywhere near full capacity around there 00:24:42 <Razaekel> Cl is less of an inssue than desync 00:24:49 <Razaekel> as long as CL affects all trains 00:25:25 <PublicServer> <ZarenorDarkstalker> hm 00:25:28 <PublicServer> <Mazur> A 90° is a nono, whatever else. 00:25:31 <PublicServer> <ZarenorDarkstalker> We've got it backing up again 00:25:40 <PublicServer> <ZarenorDarkstalker> hmmmmm 00:25:51 <PublicServer> <ZarenorDarkstalker> I'm trying to see a solution that we haven't had yet 00:27:53 <Razaekel> !password 00:27:53 <PublicServer> Razaekel: toddle 00:28:05 <PublicServer> *** Razaekel joined the game 00:28:08 <Razaekel> 2 screens is awesome 00:28:13 <Razaekel> WoW on one, OTTD on the other 00:28:15 <PublicServer> <Mazur> It is. 00:28:23 <Razaekel> where's the issue? 00:28:33 <PublicServer> *** made screenshot at 00063844: http://ps.openttdcoop.org/public/webcam/00063844.png 00:28:33 <PublicServer> <ZarenorDarkstalker> Hehe.. I have my6 IRC client on one and OTTD on the ther 00:28:36 <PublicServer> <ZarenorDarkstalker> near MSH 4-4 00:29:07 <PublicServer> <Razaekel> the !desync to rework later? 00:29:12 <PublicServer> <Mazur> I have 8 virtual screens. 00:29:13 <PublicServer> <ZarenorDarkstalker> yup 00:29:16 <PublicServer> <Mazur> Yes. 00:29:21 <PublicServer> <ZarenorDarkstalker> Ubuntu? 00:29:22 <PublicServer> <Razaekel> hmm 00:29:37 <PublicServer> <ZarenorDarkstalker> Or Linux at all? 00:29:57 <PublicServer> <Mazur> Trying to figure a way to solve the whole situation without introducing new issues that would crop up later. 00:30:02 <PublicServer> <Mazur> Fedore. 00:30:09 <PublicServer> <Mazur> feddor 00:30:15 <PublicServer> <Mazur> Fedora 11. 00:30:22 <PublicServer> <ZarenorDarkstalker> Fedora... Cool 00:30:30 <PublicServer> <Mazur> Damn laptop keyboard and lack of typing skills. 00:30:49 <PublicServer> <Razaekel> wait, wtf 00:31:11 <PublicServer> <Razaekel> hmmmmm 00:33:13 <PublicServer> <ZarenorDarkstalker> Ah 00:33:30 <PublicServer> <ZarenorDarkstalker> Nice diversionary tactics 00:33:48 <PublicServer> <ZarenorDarkstalker> Ironically, that's the same line XD 00:33:56 <PublicServer> <Razaekel> yea, just alot shorter to get to 00:34:06 <PublicServer> <ZarenorDarkstalker> indeed 00:34:11 <PublicServer> <ZarenorDarkstalker> and no desynch 00:35:47 <PublicServer> <ZarenorDarkstalker> less backup issues? 00:35:55 <PublicServer> <Razaekel> now we need another way to get trains going both ways 00:36:05 <PublicServer> <Mazur> You'll need a solution for south seeking trains, though. 00:36:06 <PublicServer> <ZarenorDarkstalker> yeah... hmmm 00:36:09 <PublicServer> <Razaekel> yea 00:36:20 <PublicServer> <Razaekel> this makes it easier for the north ones, tho, which most of them seem to be 00:36:41 <PublicServer> <ZarenorDarkstalker> run north-seeking the old line and south the new one? 00:36:46 <PublicServer> <Mazur> We are south in the map. 00:36:48 <PublicServer> <ZarenorDarkstalker> err.. south 00:37:11 <PublicServer> <Mazur> Northt seeking new line and south old one, yes. 00:37:58 <PublicServer> <ZarenorDarkstalker> I really, really, really... wish I could just nuke this whole section of the intersection 00:38:02 <PublicServer> <ZarenorDarkstalker> And start over 00:38:12 <PublicServer> <Razaekel> you might be able to 00:38:17 <PublicServer> <Razaekel> if you have a plan in mind 00:38:22 <PublicServer> <ZarenorDarkstalker> try ro build it cleaner the first time 00:38:30 <PublicServer> <ZarenorDarkstalker> I don't as yet, it'd thke too long 00:38:57 <PublicServer> <ZarenorDarkstalker> If I thought I could dso it in a reasonable timeframe, I'd already have tried it.. 00:39:04 <PublicServer> <ZarenorDarkstalker> but let me start thinking a bit 00:39:26 <PublicServer> <Mazur> If we were starting fresh, there would be only one drop., one pick-up, anyway. 00:39:35 <PublicServer> <ZarenorDarkstalker> that's oorders hell 00:39:50 <PublicServer> <Mazur> But when I started to redirect the trains to one drop, I got objections. 00:39:54 <PublicServer> <ZarenorDarkstalker> I'd just take out the middle bit, between the split from the ML and the statuions 00:40:23 <PublicServer> <ZarenorDarkstalker> yeah... I agree with keeping them seperate, but it looks like some of them could deal with a single terminus platform 00:40:38 <PublicServer> <ZarenorDarkstalker> which is to say, they don't do much at all 00:41:27 <PublicServer> <Mazur> Indeed. Something I did not know when we started this game, so i could not guide Duck to do so when he bjuilt it. 00:42:02 <PublicServer> <Razaekel> most of the traffic goes north 00:42:08 <PublicServer> <ZarenorDarkstalker> I understand... I'd have bult them seperate, or told someone else to, as well 00:42:10 <PublicServer> <ZarenorDarkstalker> North? 00:42:15 <PublicServer> <Razaekel> only a couple go south 00:42:30 <PublicServer> <ZarenorDarkstalker> So force it all north, and rebuild all south lines, after shortening northern ones? 00:42:45 <PublicServer> <Mazur> If you look at hte network plan, you can see why. 00:42:47 <PublicServer> <Razaekel> yea, that'd work 00:42:58 <PublicServer> <ZarenorDarkstalker> Alright 00:43:01 <PublicServer> <ZarenorDarkstalker> one sec 00:43:08 <PublicServer> <Razaekel> force em all north, rebuild south 00:43:13 <PublicServer> <Razaekel> then force south, rebuild north 00:43:20 <PublicServer> <ZarenorDarkstalker> I have somethign that I can get rid of, actually 00:43:23 <PublicServer> <ZarenorDarkstalker> Exactly 00:43:31 <PublicServer> <ZarenorDarkstalker> Plan has plenty of loops to cope, right? 00:43:35 <PublicServer> *** made screenshot at 00063C54: http://ps.openttdcoop.org/public/webcam/00063C54.png 00:43:35 <PublicServer> <Razaekel> yea 00:43:51 <PublicServer> <Razaekel> there's one big loop aroun the aluminum, so they can get around 00:44:01 <PublicServer> <Mazur> That'll cause a major jam in the wouth-west, be warned. Second step, that is. 00:44:14 <PublicServer> <Razaekel> as long as it doesnt stop completely 00:44:17 <PublicServer> <Mazur> south=west 00:44:39 <PublicServer> <Mazur> No, it's been much improved there, should keep running, somewhat. 00:44:48 <PublicServer> <ZarenorDarkstalker> Well, I'm going to mess up some stuff for a bit 00:44:57 <PublicServer> <ZarenorDarkstalker> And yeah, full stop probably won't happen 00:45:24 *** Qanael has quit IRC 00:46:36 <PublicServer> <ZarenorDarkstalker> swapping a synch to allow myself to do something 00:49:50 <PublicServer> <ZarenorDarkstalker> one less line to deal with 00:50:13 <PublicServer> <ZarenorDarkstalker> and after we get out of this wave, should be fine, if only temporarily 00:50:35 <PublicServer> * Mazur waves contiuously. 00:50:52 <PublicServer> <ZarenorDarkstalker> DAMNIT 00:50:55 <PublicServer> <ZarenorDarkstalker> ;D 00:50:56 <PublicServer> <Mazur> :-) 00:51:07 <PublicServer> <Razaekel> wut? 00:51:21 <PublicServer> <Mazur> I made a funneh. 00:51:29 <PublicServer> <Razaekel> i dont get it 00:51:33 <PublicServer> <Razaekel> but w'e 00:51:40 <PublicServer> <ZarenorDarkstalker> alright] 00:51:53 <PublicServer> <ZarenorDarkstalker> have we redir'd south traffic yet? 00:52:02 <PublicServer> <Razaekel> nyet 00:52:08 <PublicServer> <Razaekel> just cut the lines heating S 00:52:44 <PublicServer> <ZarenorDarkstalker> done 00:52:59 <PublicServer> <ZarenorDarkstalker> now we just fully remove them and cleanup where we can 00:56:30 <PublicServer> <ZarenorDarkstalker> well, isn't THAT much simpler? 00:56:46 <PublicServer> <ZarenorDarkstalker> bad split before merge for a bit, but cleaner 00:57:02 <PublicServer> <ZarenorDarkstalker> enormous amounts more room to work with 00:57:27 <PublicServer> <ZarenorDarkstalker> I dislike the way chem drop is ran out of station at the moment 00:57:34 <PublicServer> <ZarenorDarkstalker> Might have an idea 00:58:37 <PublicServer> *** made screenshot at 00064861: http://ps.openttdcoop.org/public/webcam/00064861.png 00:59:18 <PublicServer> <ZarenorDarkstalker> was just about to do that 00:59:20 <PublicServer> <ZarenorDarkstalker> lol 01:00:21 <PublicServer> <ZarenorDarkstalker> much cleaner there? 01:00:34 <PublicServer> <Razaekel> are you kidding me? 01:00:37 <PublicServer> <Mazur> Well, I just thought, let me do it before he decides he _needs_ it that way. 01:00:52 <PublicServer> <ZarenorDarkstalker> lol 01:00:59 <PublicServer> <Razaekel> cleaner? 01:01:00 <PublicServer> <Razaekel> wtf? 01:01:10 <PublicServer> <Razaekel> that was ridiculously overbridgekill 01:01:17 <PublicServer> <ZarenorDarkstalker> Where? 01:01:30 <PublicServer> <Razaekel> the area we just cleared out 01:01:37 <PublicServer> <ZarenorDarkstalker> Yeah... I agree there 01:01:57 <PublicServer> <Mazur> There's not new south eit, yet... 01:02:08 <PublicServer> <Mazur> yet 01:02:14 <PublicServer> <ZarenorDarkstalker> why the hell do we have... 01:02:18 <PublicServer> <Mazur> exit 01:02:32 <PublicServer> <ZarenorDarkstalker> seems stpid, like we SHOULD do it better 01:02:42 <PublicServer> <ZarenorDarkstalker> I mean 01:02:53 <PublicServer> <ZarenorDarkstalker> if we're going to do that, nearly might as well just merge them 01:03:06 <PublicServer> <Mazur> There used to be a crosslink below, I suppose. 01:03:08 <PublicServer> <Razaekel> join before splits are bad 01:03:13 <PublicServer> <ZarenorDarkstalker> exactly 01:03:14 <PublicServer> <Razaekel> split then join if possible 01:03:17 <PublicServer> <Mazur> To the south exit. 01:03:36 <PublicServer> <ZarenorDarkstalker> WEll, simple solution, for the moment 01:03:55 <PublicServer> <Razaekel> yea 01:04:45 <PublicServer> <Razaekel> actually 01:05:28 <PublicServer> <ZarenorDarkstalker> ah 01:05:31 <PublicServer> <ZarenorDarkstalker> good idea 01:06:23 <PublicServer> <Mazur> Ah, draining the ML. 01:08:14 <PublicServer> <ZarenorDarkstalker> How's that look? 01:08:20 <PublicServer> <Razaekel> nasty 01:08:31 <PublicServer> <Razaekel> but acceptabkle 01:08:43 <PublicServer> <ZarenorDarkstalker> Certainly better than before? 01:08:47 <PublicServer> <Razaekel> yes 01:08:52 <PublicServer> <Mazur> The north-south line over gthe tunnels loks like that connection should be made earrlier. 01:09:24 <PublicServer> <ZarenorDarkstalker> near a bit les "tempy"? 01:09:31 <PublicServer> <Mazur> Yes. 01:09:41 <PublicServer> <ZarenorDarkstalker> Did it that was to split ASAP and avoid CL issues 01:09:51 <PublicServer> <ZarenorDarkstalker> it might could be cleaner, certainly.. I didn't check 01:10:05 <PublicServer> <ZarenorDarkstalker> just barely 01:10:19 <PublicServer> <Mazur> About where "killed PBS./V is marked"? 01:10:44 <PublicServer> <ZarenorDarkstalker> what about there? 01:10:56 <PublicServer> <ZarenorDarkstalker> Ah 01:11:03 <PublicServer> <ZarenorDarkstalker> yeah... Leave that for now 01:11:12 <PublicServer> <ZarenorDarkstalker> Planning on running the S exit back through there 01:11:23 <PublicServer> <ZarenorDarkstalker> The join, certainly 01:11:26 <PublicServer> <Mazur> The connection you now make with that north-south curt oveer hte tunnels. 01:11:29 <PublicServer> <ZarenorDarkstalker> but the tunnels, leave that lone 01:11:31 <PublicServer> <ZarenorDarkstalker> *long 01:11:41 <PublicServer> <ZarenorDarkstalker> join SHOULD be sooner 01:12:25 <VVG> hey there, guys 01:12:30 <PublicServer> <ZarenorDarkstalker> Hey VVG 01:12:35 <PublicServer> <Mazur> Hi, VVG. 01:12:55 <PublicServer> <Mazur> We're removing any trace of your involvement. 01:13:08 <VVG> seeing you so busy, grabbed a save to check what were you doing, got distracted, went to check metal foundry station and found small flaw there 01:13:10 <PublicServer> <ZarenorDarkstalker> We are? 01:13:14 <VVG> you aren't 01:13:20 <PublicServer> <ZarenorDarkstalker> Metal foundry? 01:13:30 <PublicServer> <Mazur> a 01:13:36 <PublicServer> <Mazur> Direct me, VVG. 01:13:40 <PublicServer> *** made screenshot at 0006445F: http://ps.openttdcoop.org/public/webcam/0006445F.png 01:14:21 <PublicServer> <Mazur> I'm there. 01:14:25 <VVG> someone placed a combo on the prio line, right at the start, that shouldn't be there, at metal foundry supplies pick up. This signal breaks prio (slightly) and conditional injection from overflow (totally) 01:14:32 <PublicServer> <Mazur> Metal foundry. 01:14:51 <VVG> coords 414x173 01:14:57 <PublicServer> <ZarenorDarkstalker> ich 01:15:04 <PublicServer> <ZarenorDarkstalker> I'll have a look 01:15:05 <VVG> coords 414x173x2 01:15:25 <PublicServer> <ZarenorDarkstalker> Combo.. should't be there at all, or should be something else? 01:15:32 <VVG> none 01:15:41 <PublicServer> <Mazur> I'm on it, ZD, you conitnue your demokishing of Aluminiujm. 01:15:43 <VVG> with it there'll be OR logic for entry signal 01:15:52 <VVG> and it is not supposed to be there 01:17:17 <PublicServer> <ZarenorDarkstalker> hm 01:17:30 <PublicServer> <Razaekel> itty bit of a problem there 01:17:39 <PublicServer> <ZarenorDarkstalker> Trying to loop around to S exit with that, not seeing how I can 01:17:48 <PublicServer> <ZarenorDarkstalker> any ideas? 01:18:08 <PublicServer> <ZarenorDarkstalker> hehe.. then the others merging? 01:18:11 <PublicServer> <ZarenorDarkstalker> ahhh 01:18:19 <PublicServer> <ZarenorDarkstalker> might be seeing it 01:18:24 <PublicServer> <Razaekel> good 01:18:25 <PublicServer> <ZarenorDarkstalker> yeah... 01:18:34 <PublicServer> <ZarenorDarkstalker> don't bother with doubling that? 01:18:36 <PublicServer> <Razaekel> just got that lake in the way 01:18:39 <PublicServer> <Razaekel> nah 01:18:48 <PublicServer> <Razaekel> density should be low enough that it doesnt matter 01:18:51 <PublicServer> <ZarenorDarkstalker> I could care less for the lake 01:18:55 <PublicServer> <Razaekel> if it does, just add another and use a PBS 01:19:17 <PublicServer> <ZarenorDarkstalker> someone might DIE if we use PBS 01:19:18 <PublicServer> <Mazur> That's supposed to be an exit signal, VVg? 01:19:41 <PublicServer> <Mazur> You might, ZD. 01:20:32 <PublicServer> <ZarenorDarkstalker> I think.. we actually finished fixing it with that... any merge before split? Anywhere in this intersection? 01:20:50 <VVG> at a tile with coords 414x173x2 shouldn't be any signal 01:21:04 <PublicServer> <Mazur> Yes, just removed it. 01:21:25 <PublicServer> <Mazur> had to think the situation and connections through. 01:22:03 <PublicServer> <ZarenorDarkstalker> found the only Merge before split left 01:22:24 <PublicServer> <ZarenorDarkstalker> annnnd... fixed 01:22:37 <PublicServer> <Razaekel> now we just need a exit for 01:22:44 <PublicServer> <Razaekel> aluminum pickup 01:22:49 <PublicServer> <Razaekel> going south 01:23:00 <PublicServer> <ZarenorDarkstalker> Ah 01:23:12 <PublicServer> <ZarenorDarkstalker> one last hurdle, eh? 01:23:27 <PublicServer> <Razaekel> yea 01:23:42 <PublicServer> <ZarenorDarkstalker> little more room for you 01:23:44 <VVG> hm 01:23:51 <VVG> you aren't adding a 3rd ml? 01:25:30 <PublicServer> <ZarenorDarkstalker> Pickup clogged 01:26:51 <PublicServer> <Mazur> Oh, it's those suddong trains wanting to reverse in station again. 01:28:15 *** Smoovious has joined #openttdcoop 01:28:34 *** Smoovious has left #openttdcoop 01:28:42 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 01:28:43 <PublicServer> <ZarenorDarkstalker> brb 01:29:42 <PublicServer> <Razaekel> now that looks better 01:30:49 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 01:31:05 <Zarenor> !password 01:31:05 <PublicServer> Zarenor: flaked 01:31:37 <PublicServer> *** ZarenorDarkstalker joined the game 01:33:32 <PublicServer> <ZarenorDarkstalker> Alright, where's out next issue? 01:33:35 <PublicServer> <ZarenorDarkstalker> *our 01:33:47 <VVG> may i? 01:33:57 <PublicServer> <ZarenorDarkstalker> If you know of one, definitely 01:33:59 <VVG> were you working on alu plant station and msh? 01:34:04 <PublicServer> <ZarenorDarkstalker> Yeah 01:34:24 <PublicServer> <ZarenorDarkstalker> Fixed split before merges, and stupid ridging 01:34:34 <PublicServer> <ZarenorDarkstalker> *bridging 01:34:41 <VVG> yesterday, V upgraded both brewery hub and slh01 to 3rd ml, the track ends are just up north from aluplant msh 01:34:56 <VVG> there is your issue :p 01:35:01 <PublicServer> <Razaekel> nothx 01:35:04 <VVG> :) 01:35:07 <PublicServer> <ZarenorDarkstalker> The question is: do we need it? 01:35:30 <VVG> not sure, but my guess would be yes, since it goes south from slh01 01:35:36 <PublicServer> <ZarenorDarkstalker> The honest answer being: I'm not quite sure we do 01:35:50 <PublicServer> <ZarenorDarkstalker> Whats on SLH 01? 01:35:51 *** Fuco has quit IRC 01:36:04 <VVG> bunch of trains 01:36:08 <VVG> not sure, what you are asking 01:36:30 <PublicServer> <ZarenorDarkstalker> ... clog for a coalmine? 01:36:33 <PublicServer> <Mazur> A number of primaries. 01:37:11 <VVG> thouhg, it's only 2 hubs that were upgraded, 3rd ml is not yet actually connected to network, as i see 01:38:40 <PublicServer> <ZarenorDarkstalker> yeah, who over-trained Glemspang Halt? 01:39:36 <PublicServer> <ZarenorDarkstalker> 13 trains, for two, terminus platforms 01:40:20 <VVG> only 13 trains 01:40:30 <VVG> i would add more :) 01:40:32 <PublicServer> <ZarenorDarkstalker> probably needs half of that 01:40:51 <PublicServer> <ZarenorDarkstalker> or did.. what happened that it cleared? 01:41:05 <PublicServer> <ZarenorDarkstalker> For a while it was backing up onto the ML 01:41:06 <VVG> why less trains? 01:41:23 <PublicServer> <ZarenorDarkstalker> See above statement 01:41:27 <VVG> it got production of 1k, and trains have 3 drop points 01:41:29 <PublicServer> <ZarenorDarkstalker> something killed it's rating 01:41:42 <PublicServer> <ZarenorDarkstalker> and it clogged to the ML 01:41:52 <PublicServer> <ZarenorDarkstalker> now, it may be fine 01:41:59 <PublicServer> <ZarenorDarkstalker> but it wasn't 01:42:18 <VVG> slh01 looks jammed 01:43:10 <PublicServer> <ZarenorDarkstalker> bad exit design 01:43:21 <PublicServer> <ZarenorDarkstalker> had an unnecessary combo sig causing issues 01:43:34 <PublicServer> <ZarenorDarkstalker> because of the 3rd line being in but not actually connected 01:43:44 <PublicServer> *** made screenshot at 00056C59: http://ps.openttdcoop.org/public/webcam/00056C59.png 01:44:37 <PublicServer> <ZarenorDarkstalker> or, rather, because it's later prio'd onto the second line, and it's penalty before then is apparently huge 01:44:54 <PublicServer> <ZarenorDarkstalker> to the point of trains avoiding a green exit signal 01:45:03 <PublicServer> <ZarenorDarkstalker> in favor of a red 01:45:55 <PublicServer> <ZarenorDarkstalker> ah... no.. it is a dead end 01:46:14 <PublicServer> <Mazur> Yup. 01:47:07 <PublicServer> <ZarenorDarkstalker> well that is most certianly an issue, but the direction with the issue is north, rather than south 01:47:11 <PublicServer> <Mazur> Trains are avoiding gthe free exit. 01:47:29 <VVG> it's a 3rd exit signal that's causing issues 01:47:38 <PublicServer> <Mazur> Over the 12 length bridge. 01:47:45 <VVG> it is green, making entry green, but leads to nowehre, so no trains go there 01:48:04 <PublicServer> <ZarenorDarkstalker> yeah.. it does have a chance to merge over at some point, it seems 01:48:20 <PublicServer> <ZarenorDarkstalker> into MSH3-4 01:48:29 <PublicServer> <ZarenorDarkstalker> but none of them need to go there 01:48:32 <PublicServer> <ZarenorDarkstalker> so they don't 01:49:14 <PublicServer> <ZarenorDarkstalker> I'm going to bandaid it into.. maybe BBH4, where I can possibly cleanly merge 01:51:17 *** Qanael has joined #openttdcoop 01:54:26 <PublicServer> <Mazur> Trying to see if the trains will choose the third optin this way. 01:54:38 <VVG> where? 01:55:02 <PublicServer> <Razaekel> lemme try 01:55:17 <PublicServer> <Mazur> SLH 01 join to north. 01:55:28 <PublicServer> <Mazur> Well, east 01:55:45 <VVG> just remove the exit signal leading to 3rd ml 01:55:49 <PublicServer> <Razaekel> no 01:55:51 <PublicServer> <Mazur> No, nortth, I said it roght. 01:55:52 <VVG> it only breaks things atm 01:55:54 <PublicServer> <Razaekel> use two-way sigs 01:56:10 <VVG> it should be added later, when 3rd ml will be connected 01:57:33 <PublicServer> <Mazur> That works. 01:58:46 <PublicServer> *** made screenshot at 0004A828: http://ps.openttdcoop.org/public/webcam/0004A828.png 02:00:08 <VVG> it doesn't 02:00:25 <VVG> 2way signals force trains onto 3rd ml, but it's not connected yet 02:01:00 <PublicServer> <Mazur> But trains fromhte soutg are entering it. 02:01:20 <VVG> huh? 02:01:21 <PublicServer> <Mazur> Ah, here. 02:01:44 <PublicServer> <Mazur> At !unconnected 02:02:43 <VVG> !password 02:02:43 <PublicServer> VVG: scorns 02:03:29 <PublicServer> <ZarenorDarkstalker> I'm working on !unconnected.. sorry 02:03:40 <PublicServer> <Mazur> Ok. 02:03:47 <PublicServer> <ZarenorDarkstalker> picking apart a BBh and keeping it working isn't easy 02:03:53 <PublicServer> <ZarenorDarkstalker> :D 02:04:00 <PublicServer> *** VVG joined the game 02:04:13 <PublicServer> <Mazur> Then I won;t interfere. 02:04:54 <PublicServer> <ZarenorDarkstalker> much appreciated 02:04:56 <PublicServer> *** VVG has left the game (connection lost) 02:05:03 <VVG> bleh :( 02:05:26 <VVG> now it's something like 0.1 fps :( 02:05:57 <PublicServer> <Mazur> O whole tenth! You lucky dog. 02:06:39 <VVG> slh01 north exit still needs fixing, you are collecting trains on 3rd ml stub :) 02:07:20 <PublicServer> <Mazur> ZD is working on the connection. 02:07:48 <PublicServer> <Mazur> A few sidelined trains won;t hurt anyone. 02:08:07 <PublicServer> <ZarenorDarkstalker> not particularly badly, anyway 02:08:11 <VVG> they could have been avoided 02:08:36 <PublicServer> <Mazur> Except ZD when he connects the line while halfway through. 02:08:45 <VVG> :) 02:08:48 <PublicServer> <ZarenorDarkstalker> I don't plan on doing so... 02:08:59 <PublicServer> <ZarenorDarkstalker> or on signalling it until finished 02:09:12 <PublicServer> <ZarenorDarkstalker> I've just got so much realignment 02:09:43 <PublicServer> <ZarenorDarkstalker> And probably have to completely rebuild "join Three" 02:10:19 *** perk11 has joined #openttdcoop 02:10:58 <PublicServer> <Mazur> If I can help, just give the word. 02:11:34 <PublicServer> <ZarenorDarkstalker> I'll let you know.. I'm just moving bridges for room 02:11:50 <PublicServer> <ZarenorDarkstalker> complex and tedious 02:13:13 <VVG> i wish there was a trigger to get a link to latest autosave 02:13:17 <PublicServer> <Mazur> There is no tedious in complex. 02:13:41 <PublicServer> <ZarenorDarkstalker> for me it is, because I remember this so much.. it's why I try to avoid rebuilding hubs 02:13:48 <PublicServer> *** made screenshot at 00049830: http://ps.openttdcoop.org/public/webcam/00049830.png 02:13:57 <VVG> complex is built from a lot of simple things, and simple things might be quite tedious :p 02:14:17 *** orudge has quit IRC 02:14:19 *** orudge has joined #openttdcoop 02:15:15 <PublicServer> <Mazur> Well, I'm a noob, still, in TTD, and in math, complex numbers were fun! 02:15:48 <PublicServer> <ZarenorDarkstalker> other issue is I only got one square out of this when I'm going to need two.. so, looking like an interesting solution will have to be found 02:16:15 <PublicServer> <ZarenorDarkstalker> And I may have one 02:16:55 <PublicServer> <Mazur> A free tile length alongthe line you just removed? 02:17:17 <PublicServer> <ZarenorDarkstalker> Yeah, I'm adding one in the middle for the 3rd line 02:17:34 <PublicServer> <ZarenorDarkstalker> and making interesting issues, believe me 02:17:49 <PublicServer> <Mazur> The southernmost pait can be moved one south, yet, I can do that. 02:18:13 <PublicServer> <ZarenorDarkstalker> If you'd like to, but I have a plan for now, if you don't want to 02:18:36 <VVG> Mazur, i need your help :) 02:18:52 <VVG> let's fix slh01 north exit, so that no trains get stuck at unconnected line 02:19:34 <VVG> it's almost full 02:20:09 <PublicServer> <Mazur> One mo. 02:20:40 <PublicServer> <ZarenorDarkstalker> heh, you DO have me one mo.. That makes my life hella easier 02:21:07 <PublicServer> <ZarenorDarkstalker> I'll let you move those, and I'll work on finishing running this third line into the merge 02:21:35 <PublicServer> <Razaekel> what are you working on now? 02:21:40 <PublicServer> <ZarenorDarkstalker> me? 02:21:44 <PublicServer> <ZarenorDarkstalker> BBH04 02:21:49 <PublicServer> <ZarenorDarkstalker> adding the 3th line 02:21:54 <PublicServer> <ZarenorDarkstalker> from the south 02:22:01 <PublicServer> <Razaekel> ah 02:22:06 <PublicServer> <Mazur> Will that do, Sir? (ZD) 02:22:41 <PublicServer> <ZarenorDarkstalker> if you can miove that other track down as well, so I have room to double the third line 02:22:46 *** perk11 has quit IRC 02:23:11 <PublicServer> <Mazur> It sems VVG needs me, too, I can come back after that. 02:23:27 <PublicServer> <ZarenorDarkstalker> DK why he preferred entry/exit so much 02:23:29 <PublicServer> <ZarenorDarkstalker> sure 02:23:46 <PublicServer> <ZarenorDarkstalker> (I DON'T prefer entry/exit) 02:24:01 <VVG> it's kinda too late now, the line is full anyway 02:24:42 <PublicServer> <Mazur> Ok, ZD, what did hyou want moved more? 02:25:12 <PublicServer> <ZarenorDarkstalker> actually, nothing, I think 02:25:19 <PublicServer> <ZarenorDarkstalker> just what you did there 02:25:55 <PublicServer> <ZarenorDarkstalker> now I just have to figure this join.. and figure why the F we have prios in a ML>ML join 02:26:15 <PublicServer> <Mazur> Reflex. 02:26:22 <PublicServer> <ZarenorDarkstalker> heheeh.. I guess 02:26:32 <PublicServer> <ZarenorDarkstalker> I mean, hub works, but prios in ML>ML is bad 02:26:41 <PublicServer> <Mazur> Note the |My first hub" sign. 02:26:54 <PublicServer> <ZarenorDarkstalker> I see it.. it's awesome for his first 02:27:11 <PublicServer> <ZarenorDarkstalker> That's why I'm hating modifing it so mmuch too 02:27:33 <VVG> i definitly read somewhere on the wiki that even on ml-ml hubs prios are needed 02:27:56 <PublicServer> <ZarenorDarkstalker> It's a controversy.. BALANCING is needed 02:28:30 <PublicServer> <Mazur> My first Coop hub is 1-3, I think, but I tried my hand at hubs in SP first. 02:28:31 <PublicServer> <ZarenorDarkstalker> But one line doesn't have PRIORITY over the other... and some people disagree with me 02:28:50 <PublicServer> *** made screenshot at 00049032: http://ps.openttdcoop.org/public/webcam/00049032.png 02:28:51 <PublicServer> <Mazur> I agree with you, ZD. 02:29:15 <PublicServer> <ZarenorDarkstalker> Thanks Maz... but again depends on who you askk, for sure 02:29:32 <PublicServer> <Mazur> I diagree with prios for anything except increasing tnroughput, acutally. 02:29:40 <VVG> i myself have been following that wiki advice 02:29:48 <PublicServer> <Razaekel> so remove the prios 02:29:50 <PublicServer> <Razaekel> geez 02:29:55 <PublicServer> <Razaekel> all this drama 02:30:01 <VVG> just because it is a coop wiki, so it should be right :) 02:30:07 <PublicServer> <ZarenorDarkstalker> I'm not bothered with it that much, 'm not being dramatic... 02:30:28 <PublicServer> <Mazur> Sure, Queen. 02:30:58 <PublicServer> <Mazur> (Zero Drama Queen) 02:31:02 <PublicServer> <Mazur> ;-) 02:31:12 <PublicServer> <ZarenorDarkstalker> heheheh 02:33:25 <PublicServer> <ZarenorDarkstalker> Awright 02:33:31 <PublicServer> <ZarenorDarkstalker> there's part of the 3th line 02:39:57 <PublicServer> <ZarenorDarkstalker> well, there we go 02:40:08 <PublicServer> <ZarenorDarkstalker> 3th line from south in, connected 02:40:19 <PublicServer> <ZarenorDarkstalker> outwards south... not so much, as yet 02:40:40 <PublicServer> <ZarenorDarkstalker> I'll hackneye it in in a bit 02:43:40 <Max|> !dl win32 02:43:40 <PublicServer> Max|: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win32.zip 02:43:48 <VVG> it should be much easier, right? 02:43:52 <PublicServer> *** made screenshot at 0005AE32: http://ps.openttdcoop.org/public/webcam/0005AE32.png 02:46:23 <PublicServer> <ZarenorDarkstalker> not really, have to rebuild a merger, but it should be doable 02:47:31 <PublicServer> <ZarenorDarkstalker> I'm actually going to cause serious problems for a bit, so be expecting it 02:47:43 *** Benom has quit IRC 02:47:50 <PublicServer> <Mazur> k 02:50:21 *** benom has joined #openttdcoop 02:53:17 <PublicServer> <Mazur> Brought gthe third line in for visual aid. 02:53:45 <Max|> !password 02:53:45 <PublicServer> Max|: escort 02:53:48 <PublicServer> <ZarenorDarkstalker> thanks.. I think I'm going to shift the current bottom one down to it later in the line 02:53:54 <PublicServer> <ZarenorDarkstalker> but the aid id useful 02:54:04 <PublicServer> <ZarenorDarkstalker> heh, maybe at the wiggle right there 02:54:08 <PublicServer> *** Max| joined the game 02:54:19 <PublicServer> *** Max| has left the game (connection lost) 02:58:54 <PublicServer> *** made screenshot at 0004C214: http://ps.openttdcoop.org/public/webcam/0004C214.png 03:01:22 <PublicServer> <ZarenorDarkstalker> Less of a mess already, mmm? 03:01:34 <PublicServer> <Mazur> Yes. 03:03:10 <PublicServer> <ZarenorDarkstalker> only issue now will be getting these other 3 03:03:25 <PublicServer> <ZarenorDarkstalker> might have to make a bigger wiggle... 03:04:18 <PublicServer> <Mazur> When a man's gotta wiggle, a man's gotta wiggle. 03:04:25 <PublicServer> <ZarenorDarkstalker> heheh 03:05:24 *** gr00vy has quit IRC 03:06:16 <PublicServer> <ZarenorDarkstalker> alright 03:07:16 *** gr00vy has joined #openttdcoop 03:09:17 <PublicServer> <Mazur> Hm, I thought you'd bring over the first one to keep the pattern. 03:09:29 <Qanael> !password 03:09:29 <PublicServer> Qanael: vicars 03:09:43 <PublicServer> *** Player has joined spectators 03:09:45 <PublicServer> <Player> Hey everyone 03:09:46 <PublicServer> <ZarenorDarkstalker> Which pattern? I thought I was keeping it 03:09:54 <PublicServer> <ZarenorDarkstalker> Hey Qanael 03:10:10 <PublicServer> <Mazur> Direct line, double bridge, sinbgle bridge. 03:10:11 *** Qanael is now known as Qanael_ 03:10:25 <PublicServer> <ZarenorDarkstalker> Please press ` and type "nick Qanael" 03:10:32 <PublicServer> <ZarenorDarkstalker> Should end up that way 03:10:50 <PublicServer> <Mazur> Try: name Qanael 03:10:59 <PublicServer> *** Player has changed his/her name to Qanael 03:11:01 <PublicServer> <Mazur> In console. 03:11:03 <PublicServer> <Qanael> There we gi 03:11:05 <PublicServer> <Qanael> go 03:11:06 <PublicServer> <Mazur> Thank yoiu. 03:11:11 <PublicServer> <Qanael> Sorry about that 03:11:23 <PublicServer> <ZarenorDarkstalker> no eworries.. remember to change it in options later 03:11:48 <PublicServer> <ZarenorDarkstalker> We're near BBH 3 working, near the sign that says "Join One" if you'd like to watch 03:12:02 <PublicServer> <Mazur> Should be ok now, it gets saved. 03:12:03 <PublicServer> <Qanael> I'd like to do something, if there is something to be done :) 03:12:05 <PublicServer> <ZarenorDarkstalker> And we will have to wiggle 03:12:55 <PublicServer> <ZarenorDarkstalker> come have a look at what we're doing, and if you understand, feel free.. of find somewhere else you'd like to work and be our guests 03:13:02 <PublicServer> <ZarenorDarkstalker> or.. our guest 03:13:41 <PublicServer> <Mazur> Or guests, if you have multiple-personality disorder. 03:13:42 <PublicServer> <Qanael> I wish I'd been able to play earlier, I saw the planning stage, then moved 03:13:46 <PublicServer> <Qanael> Yes, we would be honored 03:13:56 <PublicServer> *** made screenshot at 0004D221: http://ps.openttdcoop.org/public/webcam/0004D221.png 03:15:32 <PublicServer> <ZarenorDarkstalker> well, there's a start 03:15:44 <VVG> looks like a headache of trying to upgrade to 3rd ml an alu stations is heading your way, guys 03:15:49 <PublicServer> <ZarenorDarkstalker> with thos bridges, we may have to get creative 03:16:12 <PublicServer> <ZarenorDarkstalker> VVG: Indeed, if a lot of these are headed that way, or it's nearing capacity 03:16:13 <VVG> lots of trains heading for aluplant go slh01 to turn around 03:16:42 *** duckblaster has joined #openttdcoop 03:17:15 <PublicServer> <Mazur> Aluminiumj is good. 03:18:29 <PublicServer> <ZarenorDarkstalker> it appears we will need penalties 03:18:30 <PublicServer> <Razaekel> houston 03:18:33 <PublicServer> <Razaekel> we have a problem 03:18:38 <PublicServer> <ZarenorDarkstalker> they seem biased to the inner lanes 03:18:49 <PublicServer> <Razaekel> not to mention that the third line deadends 03:19:03 <PublicServer> <Razaekel> so theyre going through stations to get to the other lines 03:19:20 <PublicServer> <ZarenorDarkstalker> indded.. we have to move the problem around until it's fixed, just the way it is, mm? 03:19:24 <PublicServer> <ZarenorDarkstalker> *indeed 03:19:27 <VVG> i think 3rd lane needs atleast the simple joiner into 2nd lane, so that trains won't try to go slh 01 03:19:32 <PublicServer> <Mazur> Roads across might help. 03:19:52 <VVG> as a temporary fix 03:23:05 <PublicServer> <ZarenorDarkstalker> Well, look at THAT 03:28:24 <PublicServer> <ZarenorDarkstalker> Mixer done.. penalties to be added later 03:28:30 <PublicServer> <ZarenorDarkstalker> well, someone's working on it 03:28:52 <PublicServer> <ZarenorDarkstalker> I'll look at what I can do for a 3th line 03:28:58 <PublicServer> *** made screenshot at 0004B618: http://ps.openttdcoop.org/public/webcam/0004B618.png 03:28:58 <PublicServer> <ZarenorDarkstalker> further down 03:29:37 <PublicServer> <ZarenorDarkstalker> someone prio'd it in further down? 03:29:54 <PublicServer> <Mazur> No, I was fiddling with penalties. 03:30:27 <PublicServer> <Qanael> BBH 04 to MSH 4-4 southbound is jamming somewhat 03:30:32 <PublicServer> <ZarenorDarkstalker> someone connected the 3rd 03:30:42 <PublicServer> <ZarenorDarkstalker> Quite a bit.. I'm about to set to work on it, actually 03:31:33 <PublicServer> <ZarenorDarkstalker> And I think I know how I'm going to swing it, actially 03:33:17 <PublicServer> *** Qanael has joined company #1 03:34:20 <PublicServer> <Qanael> The merge further north is hurting quite a bit 03:34:28 <PublicServer> <Qanael> I think that could use some expansion as well 03:34:57 <PublicServer> <ZarenorDarkstalker> I'll see, but trains are diverting into the SLH to get on one of the two connected lines, and it was already near capacity 03:38:58 <PublicServer> <ZarenorDarkstalker> yeah.. I see what you mean at !this 03:39:15 <VVG> there is a bunch of lost trains caught up in brewery oveflow 03:39:20 <VVG> they can't get out of there 03:39:40 <PublicServer> <Mazur> I'm worlking on that. 03:44:01 <PublicServer> *** made screenshot at 00062233: http://ps.openttdcoop.org/public/webcam/00062233.png 03:56:59 <PublicServer> *** Mazur has left the game (connection lost) 03:59:02 <PublicServer> *** made screenshot at 00065838: http://ps.openttdcoop.org/public/webcam/00065838.png 04:05:54 <PublicServer> <Qanael> I'm off, see you all later 04:06:04 <PublicServer> <ZarenorDarkstalker> Later Q 04:06:05 <PublicServer> <Qanael> Maybe tomorrow I'll actually do something other than look around :P 04:06:14 <PublicServer> <ZarenorDarkstalker> hehe, if you like 04:06:23 <PublicServer> <Qanael> Night night 04:06:33 <PublicServer> *** Qanael has left the game (leaving) 04:10:04 <VVG> msh2-3, cement plant, jams 04:10:49 <PublicServer> <ZarenorDarkstalker> Sorry, I'll look in a bit... still working on 3th lines 04:11:28 <VVG> why sorry? 04:11:47 <PublicServer> <ZarenorDarkstalker> Wish I could go do it... now i'll have a look... 04:12:39 <PublicServer> <ZarenorDarkstalker> not jammed atm 04:12:53 <PublicServer> <ZarenorDarkstalker> bit slow in bits, but working for now 04:13:14 <PublicServer> <ZarenorDarkstalker> nevermind,I seed it 04:13:51 <VVG> s/seed/seen? 04:13:59 <PublicServer> <ZarenorDarkstalker> ... see 04:14:04 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 04:14:04 <PublicServer> <ZarenorDarkstalker> XD 04:14:04 <VVG> &= 04:17:34 <PublicServer> *** Razaekel has left the game (connection lost) 04:17:41 <PublicServer> <ZarenorDarkstalker> fixed it, was missing a couple of signals, and one merge too close to bridging 04:18:02 <PublicServer> <ZarenorDarkstalker> And then Raz d/c's XD 04:18:17 <PublicServer> <ZarenorDarkstalker> Just in time... 04:19:59 <Razaekel> >.> 04:20:01 <Razaekel> i quit 04:20:04 <Razaekel> not DC 04:20:18 <PublicServer> <ZarenorDarkstalker> Hmmm.. said d/c.. strange 04:20:23 <Razaekel> *shrug* 04:20:35 <PublicServer> <ZarenorDarkstalker> anyway, I suppose I'll be off meself, have a good one guys 04:20:35 <Razaekel> !players 04:20:37 <PublicServer> Razaekel: Client 633 (Orange) is ZarenorDarkstalker, in company 1 (Coopers #188) 04:20:43 <PublicServer> *** ZarenorDarkstalker has left the game (leaving) 04:20:57 <Razaekel> oh 04:21:03 <Razaekel> i was keeping it unpaused 04:21:05 <Razaekel> sorry 04:21:51 <Zarenor> No worries, I should be headed to bed anyway.. I won't, but I should be 04:22:05 <Razaekel> yea, who needs sleep anyway? 04:22:11 <Razaekel> you level faster in wow if you dont sleep 04:22:43 <Zarenor> XD 04:38:31 *** Ramsus08191 has joined #openttdcoop 04:38:35 <Ramsus08191> !password 04:38:35 <PublicServer> Ramsus08191: fogged 04:39:07 <PublicServer> *** Ramsus08191 joined the game 04:50:09 <PublicServer> *** Ramsus08191 has left the game (leaving) 04:50:19 *** Ramsus08191 has quit IRC 04:55:50 *** Qanael_ has quit IRC 05:03:05 *** Max| has quit IRC 05:03:20 *** Max| has joined #openttdcoop 05:10:17 *** Zarenor has quit IRC 05:10:21 *** Zarenor has joined #openttdcoop 05:10:58 *** Zarenor is now known as Guest517 05:35:46 *** mixrin has joined #openttdcoop 05:36:19 *** Max| has quit IRC 05:37:36 *** Max| has joined #openttdcoop 05:55:22 *** mixrin has quit IRC 05:57:00 *** orudge has quit IRC 05:57:07 *** orudge has joined #openttdcoop 05:58:17 *** sparr has quit IRC 05:59:18 *** sparr has joined #openttdcoop 06:37:40 *** ^Spike^ has joined #openttdcoop 06:37:40 *** ChanServ sets mode: +o ^Spike^ 06:56:15 *** Yso has joined #openttdcoop 07:11:07 *** Phazorx has joined #openttdcoop 07:11:07 *** Webster sets mode: +o Phazorx 07:23:17 <Yso> !password 07:23:17 <PublicServer> Yso: apexes 07:23:28 <PublicServer> *** Yso joined the game 07:24:17 *** Guest517 has quit IRC 07:29:46 <PublicServer> *** Yso has joined spectators 07:52:20 *** Mark_ has joined #openttdcoop 08:03:43 <V453000> wha 08:05:53 *** avdg has joined #openttdcoop 08:07:36 <PublicServer> *** Yso has joined company #1 08:07:56 <Yso> what's up V453000 ? 08:08:06 <V453000> [09:52] == Mark_ [~cbd054e9@salieri.openttdcoop.org" target="_blank">salieri.openttdcoop.org] has joined #openttdcoop [09:52] == Mark_ [~cbd054e9@salieri.openttdcoop.org" target="_blank">salieri.openttdcoop.org] has quit [] 08:09:18 <PublicServer> *** avdg joined the game 08:09:23 *** Combuster has joined #openttdcoop 08:14:06 <PublicServer> *** made screenshot at 00070E8B: http://ps.openttdcoop.org/public/webcam/00070E8B.png 08:27:45 *** duckblaster has quit IRC 08:29:08 <PublicServer> *** made screenshot at 00074EB1: http://ps.openttdcoop.org/public/webcam/00074EB1.png 08:44:11 <PublicServer> *** made screenshot at 000718A5: http://ps.openttdcoop.org/public/webcam/000718A5.png 08:45:15 <Yso> building smthg avdg ? 08:45:22 <PublicServer> <avdg> checking jams 08:45:28 <PublicServer> <avdg> check msh 4-4 08:45:41 <PublicServer> <avdg> the hell is at capacity 08:45:57 <Yso> the steelmill again... 08:46:03 <PublicServer> <avdg> the story is far from over 08:46:37 *** roboboy has joined #openttdcoop 08:46:44 <PublicServer> <avdg> beh, i move a connection 08:46:47 <PublicServer> <avdg> lazy way 08:47:24 <PublicServer> <avdg> that should help a bit :p 08:48:31 <Yso> i got to go now, just wanted to know if i'd interrupt your constructionwork 08:48:35 <PublicServer> <avdg> k 08:48:46 <PublicServer> *** avdg has joined spectators 08:49:14 <PublicServer> *** Yso has joined spectators 08:49:45 <PublicServer> *** avdg has joined company #1 08:49:57 <PublicServer> *** avdg has joined spectators 08:50:09 <PublicServer> *** avdg has left the game (leaving) 08:59:12 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 09:01:35 <PublicServer> *** Combuster joined the game 09:15:31 *** Seberoth has joined #openttdcoop 09:17:58 *** thgergo has joined #openttdcoop 09:18:03 *** roboboy has quit IRC 09:24:45 *** Phazorx has left #openttdcoop 09:32:23 *** Lukeus_Maximus has joined #openttdcoop 09:44:37 *** perk11 has joined #openttdcoop 09:47:06 *** Benny has joined #openttdcoop 09:47:10 <Benny> !info 09:47:10 <PublicServer> Benny: #:1(Orange) Company Name: 'Coopers #188' Year Founded: 1950 Money: 24494827907 Loan: 0 Value: 24504661101 (T:1531, R:236, P:10, S:0) unprotected 09:47:24 <Benny> !players 09:47:25 <PublicServer> Benny: Client 645 is Yso, a spectator 09:47:25 <PublicServer> Benny: Client 648 (Orange) is Combuster, in company 1 (Coopers #188) 09:47:34 <Benny> !revisio 09:47:36 <Benny> !revision 09:47:36 <PublicServer> Benny: Game version is r20146 09:53:57 <Benny> !password 09:53:58 <PublicServer> Benny: runway 09:54:04 <avdg> hey benny 09:54:11 <Benny> Hello. 09:54:12 <PublicServer> *** Player has joined spectators 09:54:30 <PublicServer> <Combuster> Hi there 09:54:39 <avdg> hey combuster 09:55:01 <Combuster> hi avdg 09:55:39 <PublicServer> <Player> Oh, I see we are using swedish rails. 09:55:50 <PublicServer> <Player> They look real good in the snow. 09:56:01 <PublicServer> *** Player has changed his/her name to Beny 09:56:03 <PublicServer> *** Beny has changed his/her name to Benny 09:58:48 <PublicServer> *** Benny has joined company #1 09:59:16 <PublicServer> *** Combuster has left the game (connection lost) 09:59:22 <PublicServer> *** Benny has joined spectators 09:59:31 <Combuster> too many trains for my laptop :( 09:59:37 <PublicServer> <Benny> Same here. :( 09:59:44 <^Spike^> !info 09:59:44 <PublicServer> ^Spike^: #:1(Orange) Company Name: 'Coopers #188' Year Founded: 1950 Money: 24499340868 Loan: 0 Value: 24509158148 (T:1531, R:236, P:10, S:0) unprotected 09:59:55 <^Spike^> maybe we should look into finishing this one up 10:00:12 <PublicServer> *** Spike joined the game 10:00:15 <PublicServer> *** Spike has left the game (leaving) 10:00:24 <Combuster> From what I saw, there are no jams 10:00:42 <Combuster> the network is operating well under capacity in most places 10:00:58 <PublicServer> <Benny> I saw a desync on an ML joiner, but dunno how important that is. 10:01:21 <Combuster> so basically, the only things to do are !-signs and unconnected industry 10:01:29 <avdg> there are some bottlenecks 10:01:34 <avdg> msh 4-4 for example 10:01:58 <avdg> I would not connect more industries :p 10:03:39 <Combuster> !password 10:03:39 <PublicServer> Combuster: flocks 10:03:53 <PublicServer> *** Combuster joined the game 10:04:06 <PublicServer> *** Combuster has left the game (leaving) 10:11:15 <Combuster> looking at issues locally, SLH9 is jamming 10:11:47 <Combuster> balancing is broken 10:12:55 <PublicServer> *** Benny has joined company #1 10:13:17 *** VVG has quit IRC 10:13:18 <PublicServer> *** Benny has joined spectators 10:16:36 <Combuster> BBH08 has a ton of missing signals 10:19:20 <Combuster> MSH 4-4 has a join-before-split labeled as a capacity problem 10:23:04 <PublicServer> *** Benny has left the game (leaving) 10:23:40 <Benny> Off again. 10:24:52 * Combuster hopes someone with knowledge and a good computer comes in 10:26:02 <Ammler> !date 10:26:02 <PublicServer> Ammler: 8 Oct 2823 10:26:12 <Ammler> after 800 years? 10:26:21 *** KenjiE20 has joined #openttdcoop 10:26:21 *** ChanServ sets mode: +o KenjiE20 10:26:40 <Combuster> Ammler: 800 years from now we'll be in the next middle ages 10:27:08 <Ammler> :-) 10:27:49 <Ammler> !rcon pause_on_join 10:27:50 <PublicServer> Ammler: Current value for 'pause_on_join' is: 'on' (min: 0, max: 1) 10:34:46 *** murr4y has joined #openttdcoop 10:39:59 *** Chris_Booth has joined #openttdcoop 10:43:26 *** Gumili has joined #openttdcoop 10:43:38 <Gumili> Hello 10:43:41 <Gumili> !playercount 10:43:41 <PublicServer> Gumili: Number of players: 1 10:43:54 <Gumili> !players 10:43:56 <PublicServer> Gumili: Client 645 is Yso, a spectator 11:13:49 *** theholyduck has quit IRC 11:28:12 *** KenjiE20 has quit IRC 11:29:06 *** KenjiE20 has joined #openttdcoop 11:29:06 *** ChanServ sets mode: +o KenjiE20 11:31:00 *** Macha has joined #openttdcoop 11:34:55 *** perk11 has quit IRC 11:49:48 *** roboboy has joined #openttdcoop 11:52:12 <Yso> Combuster, i'd don't see a join before split at MSH 4-4 11:54:30 <PublicServer> *** Mazur joined the game 11:54:33 <PublicServer> *** Yso has joined company #1 11:54:49 <Combuster> Ysa 11:55:04 <Combuster> Yso: under the ! sign 11:55:34 <Combuster> p.s. I fixed a bunch of issues in a local savegame because I can't play online 11:55:55 <XeryusTC> V453000: why do you write such long blog articles xD 11:56:16 <Combuster> He's a mouthful :P 11:58:27 <Combuster> "veefourhundredandfiftythreethousand" 11:59:13 <Combuster> !players 11:59:14 <PublicServer> *** made screenshot at 00062833: http://ps.openttdcoop.org/public/webcam/00062833.png 11:59:16 <PublicServer> Combuster: Client 645 (Orange) is Yso, in company 1 (Coopers #188) 11:59:16 <PublicServer> Combuster: Client 655 (Orange) is Mazur, in company 1 (Coopers #188) 11:59:16 <PublicServer> Combuster: Client 645 (Orange) is Yso, in company 1 (Coopers #188) 11:59:16 <PublicServer> Combuster: Client 655 (Orange) is Mazur, in company 1 (Coopers #188) 12:00:43 *** Max| has quit IRC 12:01:40 *** Max| has joined #openttdcoop 12:14:17 <PublicServer> *** made screenshot at 0003A070: http://ps.openttdcoop.org/public/webcam/0003A070.png 12:19:47 <Macha> !password 12:19:47 <PublicServer> Macha: cruder 12:20:22 <PublicServer> *** Macha joined the game 12:24:45 <Macha> What needs to be done at the moment? 12:26:06 <XeryusTC> !password 12:26:06 <PublicServer> XeryusTC: cruder 12:26:15 <PublicServer> *** XeryusTC joined the game 12:29:19 <PublicServer> *** made screenshot at 0007568B: http://ps.openttdcoop.org/public/webcam/0007568B.png 12:29:40 <PublicServer> <XeryusTC> oh, hello btw 12:29:46 <Macha> Hi 12:29:48 <PublicServer> <Mazur> Hi, X. 12:30:16 <Macha> I suck at this part :( All the optimising, etc. 12:30:17 <PublicServer> <XeryusTC> 1.5k trains and EVE side by side isnt very good for the ottd performance 12:31:58 <Mazur> EVE? 12:33:17 <PublicServer> <XeryusTC> CL? 5? 12:33:44 <PublicServer> <Macha> Eve online, a MMORPG 12:38:30 <PublicServer> <XeryusTC> haha, i've build something :D 12:38:38 <Combuster> Macha: what needs to be done: fix all !-marked issues 12:38:47 <Combuster> and make sure all of the ML has got signals 12:43:53 <PublicServer> <Mazur> TL5, yes. 12:44:21 <PublicServer> *** made screenshot at 00033C5D: http://ps.openttdcoop.org/public/webcam/00033C5D.png 12:46:13 *** Barbaar has joined #openttdcoop 12:48:53 <PublicServer> *** Spike joined the game 12:50:09 <PublicServer> <Mazur> Miss. 12:50:22 <PublicServer> <XeryusTC> wow jam 12:50:40 <PublicServer> <XeryusTC> at msh 01 E 12:51:23 <PublicServer> <Mazur> Yes, trains trying to turn at Aengelberg Exchange. I'm building a temp bypass. 12:55:33 <Yso> at Ängelberg Exchange i only see trains waiting for a free platform 12:56:03 <PublicServer> <Mazur> Yes, I erred. Fewer trains needed. 12:56:11 <Yso> all 4 waiting trains have Ängelberg Exchange as destination 12:56:16 <Yso> yes 12:56:42 <Yso> Ängelberg East seems to have to many trains too 12:57:16 <PublicServer> <Yso> oh wait there is a real jam 12:57:52 <PublicServer> <Mazur> Last htree scheduled for depot. 12:58:12 <Yso> train 1.414 doesn't belong to Ängelberg East but is waiting there 12:58:24 <PublicServer> <Yso> well WAS waiting there 12:58:45 <PublicServer> <Yso> now it's 1.413 12:59:23 <PublicServer> *** made screenshot at 00061A5A: http://ps.openttdcoop.org/public/webcam/00061A5A.png 13:02:40 <PublicServer> *** XeryusTC has left the game (connection lost) 13:03:05 *** roboboy has quit IRC 13:03:20 *** KenjiE20 has quit IRC 13:03:54 <PublicServer> <Mazur> Beer overflow clean. 13:05:19 <Barbaar> hi guys 13:05:45 *** perk11 has joined #openttdcoop 13:05:51 <Yso> hi Barbaar 13:06:01 <PublicServer> *** Barbaar joined the game 13:06:06 <PublicServer> <Mazur> Hi, Baar. 13:06:46 <PublicServer> <Barbaar> hows the game going? 13:07:14 *** theholyduck has joined #openttdcoop 13:07:17 <PublicServer> <Mazur> Fine. Most major isssues solved, now trying to find bad stations and improve them. 13:07:33 <PublicServer> <Barbaar> ok cool 13:07:46 <PublicServer> <Barbaar> was a bit busy last week so couldnt really play 13:08:01 <PublicServer> <Barbaar> i see my BBH is still up and running though :) 13:12:54 <PublicServer> *** Barbaar has left the game (leaving) 13:14:25 <PublicServer> *** made screenshot at 00078849: http://ps.openttdcoop.org/public/webcam/00078849.png 13:19:17 *** sharpy has joined #openttdcoop 13:19:24 *** VVG has joined #openttdcoop 13:19:30 *** sharpy has quit IRC 13:19:33 <VVG> hi 13:19:42 <PublicServer> <Mazur> Hi, VVG. 13:20:03 *** puk has joined #openttdcoop 13:20:19 *** sharpy has joined #openttdcoop 13:20:24 <sharpy> !password 13:20:24 <PublicServer> sharpy: maroon 13:20:41 <PublicServer> *** sharpy joined the game 13:20:48 <PublicServer> <sharpy> hello 13:21:01 <PublicServer> <Mazur> Hi, sharpy. 13:21:51 <PublicServer> *** Spike has joined company #1 13:22:32 <puk> Hello =) 13:22:41 <PublicServer> <Mazur> Hello, Puk. 13:23:17 <puk> I forgot about the command to get the nightly build 13:23:44 <Yso> who's removing tracks at the new but not finished SLH05 13:23:47 <Barbaar> !dl 13:23:47 <PublicServer> Barbaar: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 13:24:00 <puk> ah thx barbaar =) 13:24:03 <Barbaar> np 13:24:05 <puk> !dl 13:24:06 <PublicServer> puk: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 13:24:15 <Barbaar> use !dl win32 for example 13:24:23 <Barbaar> or whatever you use :) 13:24:52 <puk> ahah yes 13:24:57 <puk> !dl win32 13:24:58 <PublicServer> puk: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win32.zip 13:25:16 <PublicServer> <Spike> WHY did i disconnect those you think 13:25:53 <Yso> so WHY did you? 13:26:03 <PublicServer> <Spike> Yso: cause some trains take the exits 13:26:06 <PublicServer> <Spike> and get stuck? 13:27:03 <Yso> why would trains take the exits when the tracks currently go nowhere? 13:27:36 <^Spike^> jams up ahead 13:27:40 <^Spike^> and they see it as an exit? 13:29:27 <PublicServer> *** made screenshot at 00079239: http://ps.openttdcoop.org/public/webcam/00079239.png 13:31:12 <puk> !password 13:31:12 <PublicServer> puk: zodiac 13:31:24 <PublicServer> *** Puk joined the game 13:36:04 <XeryusTC> !password 13:36:04 <PublicServer> XeryusTC: zodiac 13:36:13 <PublicServer> *** XeryusTC joined the game 13:38:48 <PublicServer> *** Puk has left the game (connection lost) 13:38:49 <VVG> what are you guys building/fixing out there? 13:38:57 *** puk has quit IRC 13:43:13 <PublicServer> *** XeryusTC has left the game (connection lost) 13:44:29 <PublicServer> *** made screenshot at 00079242: http://ps.openttdcoop.org/public/webcam/00079242.png 13:45:29 *** roboboy has joined #openttdcoop 13:47:01 *** Intexon has joined #openttdcoop 13:50:14 <PublicServer> <Macha> Reworked quite a few things in MSH 4-4. Does ! I'm hitting capacity still apply? 13:51:36 <PublicServer> *** Player has joined spectators 13:51:40 <PublicServer> <Player> hello 13:51:45 <PublicServer> *** Player has changed his/her name to Intexon 13:52:31 <PublicServer> *** Intexon has left the game (connection lost) 13:53:02 <PublicServer> *** Intexon joined the game 13:55:42 <PublicServer> *** Intexon has left the game (connection lost) 13:59:31 <PublicServer> *** made screenshot at 00062053: http://ps.openttdcoop.org/public/webcam/00062053.png 14:00:39 <PublicServer> *** Spike has joined spectators 14:00:40 <PublicServer> *** Spike has left the game (connection lost) 14:00:59 <Macha> !players 14:01:01 <PublicServer> Macha: Client 645 (Orange) is Yso, in company 1 (Coopers #188) 14:01:01 <PublicServer> Macha: Client 655 (Orange) is Mazur, in company 1 (Coopers #188) 14:01:01 <PublicServer> Macha: Client 657 (Orange) is Macha, in company 1 (Coopers #188) 14:01:01 <PublicServer> Macha: Client 662 (Orange) is sharpy, in company 1 (Coopers #188) 14:01:17 <PublicServer> *** Macha has left the game (leaving) 14:06:31 <PublicServer> *** Yso has left the game (leaving) 14:07:34 *** Intexon has quit IRC 14:14:33 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 14:20:25 *** pugi has joined #openttdcoop 14:35:45 *** devilsadvocate has joined #openttdcoop 14:38:10 *** Ramsus08191 has joined #openttdcoop 14:38:23 <Ramsus08191> !password 14:38:23 <PublicServer> Ramsus08191: awakes 14:38:44 <PublicServer> *** Ramsus08191 joined the game 14:39:17 <PublicServer> <Ramsus08191> Hi 14:42:27 *** sparr has quit IRC 14:44:35 <PublicServer> *** made screenshot at 00048E35: http://ps.openttdcoop.org/public/webcam/00048E35.png 14:49:14 *** Yexo has joined #openttdcoop 14:50:22 <PublicServer> *** sharpy has left the game (connection lost) 14:56:30 *** benom has quit IRC 14:58:05 *** roboboy has quit IRC 14:59:37 <PublicServer> *** made screenshot at 00046C05: http://ps.openttdcoop.org/public/webcam/00046C05.png 15:06:37 *** perk111 has joined #openttdcoop 15:10:00 *** Phazorx has joined #openttdcoop 15:10:00 *** Webster sets mode: +o Phazorx 15:12:06 *** Benny has quit IRC 15:12:49 *** perk11 has quit IRC 15:14:39 <PublicServer> *** made screenshot at 0004A216: http://ps.openttdcoop.org/public/webcam/0004A216.png 15:23:07 *** roboboy has joined #openttdcoop 15:25:29 *** KenjiE20 has joined #openttdcoop 15:25:29 *** ChanServ sets mode: +o KenjiE20 15:29:41 <PublicServer> *** made screenshot at 0004BA21: http://ps.openttdcoop.org/public/webcam/0004BA21.png 15:32:45 *** Chris_Booth has quit IRC 15:34:09 <Yso> !password 15:34:09 <PublicServer> Yso: damped 15:34:23 <PublicServer> *** Yso joined the game 15:36:21 <PublicServer> *** sharpy joined the game 15:37:36 <PublicServer> *** Macha joined the game 15:40:30 *** Fuco has joined #openttdcoop 15:40:34 *** ChanServ sets mode: +v Fuco 15:44:43 <PublicServer> *** made screenshot at 0006FE4C: http://ps.openttdcoop.org/public/webcam/0006FE4C.png 15:59:45 <PublicServer> *** made screenshot at 0001159D: http://ps.openttdcoop.org/public/webcam/0001159D.png 16:05:37 *** roboboy has quit IRC 16:05:40 <PublicServer> <Macha> Did I fix the station at !resignal? And did I put the overflow back right? (I'm not good with overflows) 16:10:01 <PublicServer> <Ramsus08191> have we reahed the max limit train? 16:10:06 <PublicServer> <Macha> Nope 16:10:06 <Razaekel> !password 16:10:07 <PublicServer> Razaekel: orchid 16:10:22 <PublicServer> *** Razaekel joined the game 16:10:40 <PublicServer> <Yso> max trains is currently 1550 16:11:38 <PublicServer> <Ramsus08191> whats the train count record? ~2100? 16:11:47 <PublicServer> <Yso> 1531 16:11:55 <Razaekel> !records 16:11:59 <Razaekel> hmm 16:12:02 <Razaekel> @records 16:12:02 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 16:12:05 <PublicServer> <Ramsus08191> I mean, the max train count that coop has achieved 16:12:09 <Razaekel> 2001 16:13:19 <PublicServer> *** Yso has joined spectators 16:14:47 <PublicServer> *** made screenshot at 0004C46F: http://ps.openttdcoop.org/public/webcam/0004C46F.png 16:17:32 *** Gumili is now known as Guest615 16:17:33 *** Gumili has joined #openttdcoop 16:17:56 <Macha> Did someone else build Enkoping Manufacturing Plant station or did my mouse mess up again? 16:20:15 <PublicServer> *** sharpy has left the game (leaving) 16:20:19 *** sharpy has quit IRC 16:23:31 *** Guest615 has quit IRC 16:23:59 <PublicServer> *** Spike joined the game 16:25:01 <PublicServer> *** Razaekel has left the game (connection lost) 16:25:35 <PublicServer> *** Spike has joined company #1 16:29:49 <PublicServer> *** made screenshot at 00013ECE: http://ps.openttdcoop.org/public/webcam/00013ECE.png 16:32:04 *** damalix2 has joined #openttdcoop 16:32:36 <PublicServer> *** damalix2 joined the game 16:32:47 <PublicServer> <damalix2> Hello there :) 16:32:52 <PublicServer> <Ramsus08191> hi 16:33:53 <V453000> !password 16:33:53 <PublicServer> V453000: hangar 16:34:17 <PublicServer> *** V453000 joined the game 16:34:19 <PublicServer> <V453000> hi 16:34:21 <PublicServer> <Macha> Hi 16:34:28 <PublicServer> <Ramsus08191> hello 16:34:42 <PublicServer> <damalix2> hi 16:36:50 *** perk111 is now known as perk11 16:39:09 <PublicServer> *** V453000 has left the game (connection lost) 16:44:51 <PublicServer> *** made screenshot at 000415DB: http://ps.openttdcoop.org/public/webcam/000415DB.png 16:45:17 <PublicServer> *** Macha has left the game (leaving) 16:55:47 <PublicServer> *** Yso has joined company #1 16:59:53 <PublicServer> *** made screenshot at 00014DAF: http://ps.openttdcoop.org/public/webcam/00014DAF.png 17:03:03 <PublicServer> *** avdg joined the game 17:06:30 <PublicServer> *** Ramsus08191 has left the game (connection lost) 17:06:47 <VVG> How complete does the game look? 17:06:58 <PublicServer> <avdg> quite good 17:07:08 <PublicServer> <avdg> but for ending this game, Idk 17:07:25 <Ramsus08191> I think that we can pump more trains..... 17:07:26 <Yso> network is doing ok, i think we could get some more trains? 17:07:41 <PublicServer> <damalix2> I'm currently fixing an intermittent but recurrent jam 17:07:51 <Yso> where? 17:07:58 <PublicServer> <damalix2> @ !jam sign 17:08:00 <PublicServer> <avdg> damalix: where? 17:08:02 <PublicServer> <avdg> ah 17:08:21 <Ramsus08191> !password 17:08:21 <PublicServer> Ramsus08191: pluses 17:08:23 <PublicServer> <damalix2> not a big one, but removing the bottleneck won't be hard 17:08:42 <PublicServer> *** Ramsus08191 joined the game 17:08:55 <Yso> ah the metal foundry 17:09:10 <PublicServer> <avdg> cl? 17:09:15 <PublicServer> <avdg> ah, k 17:09:34 <PublicServer> <avdg> but that desyncs a bit, doesn't it? 17:09:53 <PublicServer> <avdg> a small penalty could do the job 17:09:57 <PublicServer> <damalix2> that was to add brodges 17:10:28 <PublicServer> <damalix2> without adding an "X" 17:10:36 <PublicServer> <avdg> ah 17:10:37 *** Yexo has quit IRC 17:11:57 <PublicServer> *** avdg has left the game (leaving) 17:14:19 <PublicServer> <damalix2> that should do with the jam :) 17:14:38 *** Yexo has joined #openttdcoop 17:14:55 <PublicServer> *** made screenshot at 000147A0: http://ps.openttdcoop.org/public/webcam/000147A0.png 17:19:18 <PublicServer> *** Ramsus08191 has left the game (connection lost) 17:19:30 *** Ramsus08191 has quit IRC 17:19:35 *** duckblaster has joined #openttdcoop 17:22:39 <PublicServer> <damalix2> wait 17:22:45 <PublicServer> <damalix2> I'm testing the throughput 17:23:00 <PublicServer> <damalix2> was accumulating trains 17:23:20 <PublicServer> <Yso> sry 17:23:26 <PublicServer> <damalix2> no problem 17:26:25 *** Combuster has quit IRC 17:26:54 *** Doorslammer has joined #openttdcoop 17:29:57 <PublicServer> *** made screenshot at 0007327F: http://ps.openttdcoop.org/public/webcam/0007327F.png 17:32:14 *** pugi has quit IRC 17:35:50 *** pugi has joined #openttdcoop 17:37:51 *** sparr has joined #openttdcoop 17:40:52 *** heffer has joined #openttdcoop 17:41:26 *** PierreW has quit IRC 17:41:28 *** PierreW has joined #openttdcoop 17:41:50 <Yso> @gap5 17:41:53 <Yso> @gap 5 17:41:53 <Webster> Yso: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 17:45:00 <PublicServer> *** made screenshot at 00072E74: http://ps.openttdcoop.org/public/webcam/00072E74.png 17:55:35 <PublicServer> *** Yso has left the game (leaving) 17:55:52 <PublicServer> *** Spike has joined spectators 17:56:05 *** duckblaster has quit IRC 17:57:24 <PublicServer> *** Spike has joined company #1 18:00:02 <PublicServer> *** made screenshot at 000633B7: http://ps.openttdcoop.org/public/webcam/000633B7.png 18:15:04 <PublicServer> *** made screenshot at 000635C7: http://ps.openttdcoop.org/public/webcam/000635C7.png 18:22:26 *** Seberoth has quit IRC 18:29:35 *** Seberoth has joined #openttdcoop 18:30:06 <PublicServer> *** made screenshot at 000635D0: http://ps.openttdcoop.org/public/webcam/000635D0.png 18:38:25 <PublicServer> *** damalix2 has joined spectators 18:41:05 *** Macha has quit IRC 18:45:08 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 18:50:37 <Gumili> !players 18:50:38 <PublicServer> Gumili: Client 655 (Orange) is Mazur, in company 1 (Coopers #188) 18:50:38 <PublicServer> Gumili: Client 683 (Orange) is Spike, in company 1 (Coopers #188) 18:50:38 <PublicServer> Gumili: Client 685 is damalix2, a spectator 18:55:10 *** Doorslammer has quit IRC 18:56:14 *** slaca has joined #openttdcoop 18:57:19 *** fonsinchen has joined #openttdcoop 19:07:24 *** mixrin has joined #openttdcoop 19:18:09 *** Combuster has joined #openttdcoop 19:18:10 *** KenjiE20 is now known as Guest656 19:18:13 *** KenjiE20 has joined #openttdcoop 19:18:14 *** ChanServ sets mode: +o KenjiE20 19:21:42 *** fonsinchen has quit IRC 19:23:30 *** Guest656 has quit IRC 19:39:57 <PublicServer> *** Spike has joined spectators 19:45:06 *** perk11 has quit IRC 19:45:10 <PublicServer> *** made screenshot at 0000E0B0: http://ps.openttdcoop.org/public/webcam/0000E0B0.png 19:58:10 *** Gumili is now known as Guest662 19:58:10 *** Gumili has joined #openttdcoop 20:03:35 *** Guest662 has quit IRC 20:08:01 *** KenjiE20 is now known as Guest664 20:08:05 *** KenjiE20 has joined #openttdcoop 20:08:05 *** ChanServ sets mode: +o KenjiE20 20:13:16 *** Guest664 has quit IRC 20:15:07 <Ammler> ^Spike^: IMO, long time done 20:22:19 *** Chris_Booth has joined #openttdcoop 20:23:05 <^Spike^> !save 20:23:05 <PublicServer> Saving game... 20:25:31 *** damalix2 has left #openttdcoop 20:25:45 <PublicServer> *** damalix2 has left the game (connection lost) 20:25:48 *** damalix2 has joined #openttdcoop 20:25:54 <damalix2> Good night :) 20:25:57 *** damalix2 has left #openttdcoop 20:25:58 *** Phazorx has quit IRC 20:29:38 <PublicServer> *** Combuster joined the game 20:31:15 <PublicServer> *** tneo joined the game 20:31:46 <PublicServer> *** Combuster has left the game (connection lost) 20:32:44 <PublicServer> *** tneo has left the game (leaving) 20:36:20 *** Mitcian has joined #openttdcoop 20:44:56 *** Gumili has quit IRC 20:45:12 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 20:48:51 *** KenjiE20 is now known as Guest670 20:48:55 *** KenjiE20 has joined #openttdcoop 20:48:55 *** ChanServ sets mode: +o KenjiE20 20:53:05 *** Guest670 has quit IRC 21:04:17 *** Webster has joined #openttdcoop 21:04:17 *** ChanServ sets mode: +o Webster 21:04:35 <^Spike^> !rcon ls 21:04:35 <PublicServer> ^Spike^: 0) .. (Parent directory) 21:04:35 <PublicServer> ^Spike^: 1) 20100712_1135/ (Directory) 21:04:35 <PublicServer> ^Spike^: 2) 20100712_desyncs/ (Directory) 21:04:36 <PublicServer> ^Spike^: 3) desync_20100712_1900/ (Directory) 21:04:36 <PublicServer> ^Spike^: 4) autosave143.sav 21:04:36 <PublicServer> ^Spike^: 5) autosave142.sav 21:04:36 <PublicServer> ^Spike^: 6) autosave141.sav 21:04:38 <PublicServer> ^Spike^: 7) autosave140.sav 21:04:38 <PublicServer> ^Spike^: 8) autosave139.sav 21:04:40 <PublicServer> ^Spike^: 9) autosave138.sav 21:04:40 <PublicServer> ^Spike^: you have 570 more messages 21:04:43 <^Spike^> !rcon pwd 21:04:43 <PublicServer> ^Spike^: /home/openttd/svn-public/autopilot/save/autosave/ 21:04:54 <^Spike^> !rcon cd ../uploads 21:04:55 <PublicServer> ^Spike^: ../uploads: No such file or directory. 21:04:58 <^Spike^> !rcon cd .. 21:05:01 <^Spike^> !rcon cd uploads 21:05:07 <^Spike^> !rcon pwd 21:05:07 <PublicServer> ^Spike^: /home/openttd/svn-public/autopilot/save/uploads/ 21:05:15 <^Spike^> !rcon ls 21:05:15 <PublicServer> ^Spike^: 0) .. (Parent directory) 21:05:15 <PublicServer> ^Spike^: 1) archive/ (Directory) 21:05:15 <PublicServer> ^Spike^: 2) psg189start3.sav 21:05:15 <PublicServer> ^Spike^: 3) psg189start2.sav 21:05:15 <PublicServer> ^Spike^: 4) 188fix.sav 21:05:16 <PublicServer> ^Spike^: 5) psg188_sweden.sav 21:05:16 <PublicServer> ^Spike^: 6) psg190start.sav 21:05:18 <PublicServer> ^Spike^: 7) psg187start2.sav 21:05:18 <PublicServer> ^Spike^: 8) psg187start_japan.sav 21:05:20 <PublicServer> ^Spike^: 9) psg189start.sav 21:05:20 <PublicServer> ^Spike^: you have 50 more messages 21:05:27 *** perk11 has joined #openttdcoop 21:05:31 <^Spike^> !rcon load 2 21:05:40 <^Spike^> !password 21:05:40 <PublicServer> ^Spike^: flings 21:05:54 <PublicServer> *** Spike joined the game 21:06:02 *** ChanServ sets mode: +o Combuster 21:06:20 <^Spike^> @setpsg 189 21:06:20 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #189 (r20146) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage" 21:06:30 <^Spike^> !rev 21:07:12 <PublicServer> *** Combuster joined the game 21:07:24 <VVG> A new game? 21:07:34 <^Spike^> yeah 21:07:36 <PublicServer> <Combuster> yea 21:07:44 <^Spike^> Combuster can you do mm? :) 21:07:47 <Combuster> @stage MM 21:07:47 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #189 (r20146) | STAGE: MM | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage" 21:07:49 <^Spike^> i'm doing the wiki work already :) 21:07:50 <Combuster> sure 21:07:53 <PublicServer> *** Spike has joined company #1 21:08:14 <Combuster> !players 21:08:15 <PublicServer> Combuster: Client 698 is Mazur, a spectator 21:08:15 <PublicServer> Combuster: Client 699 (Orange) is Spike, in company 1 (Unnamed) 21:08:15 <PublicServer> Combuster: Client 701 (Orange) is Combuster, in company 1 (Unnamed) 21:08:20 <Combuster> !rcon unpause 21:08:33 <^Spike^> !rcon set min_active_clients 21:08:33 <PublicServer> ^Spike^: Current value for 'min_active_clients' is: '2' (min: 0, max: 255) 21:08:38 <^Spike^> !auto 21:08:38 <PublicServer> *** ^Spike^ has enabled autopause mode. 21:08:42 <^Spike^> there :) 21:08:47 <VVG> no ugrade to latest nightly? 21:08:57 <^Spike^> Combuster is there reason to update? :) 21:09:07 <^Spike^> are there any features we're missing out? :) 21:09:07 <VVG> !password 21:09:07 <PublicServer> VVG: flings 21:09:18 <PublicServer> *** VVG joined the game 21:09:40 <VVG> It's 512x512 map? 21:09:55 <^Spike^> could be.. haven't checked that.. 21:10:04 <PublicServer> *** Mazur joined the game 21:10:25 <PublicServer> <VVG> no MLSS again T_T 21:11:19 <PublicServer> <Mazur> No any special grfs? 21:12:02 <VVG> i hope this game i can participate right to the end 21:12:18 *** heffer has quit IRC 21:12:28 <PublicServer> <Mazur> Ludwell-on-sea in the middle of a desert. I like it. :-) 21:12:33 <^Spike^> i hope this game has less signs 21:12:53 <^Spike^> i don't dare to ask ODM to make stats cause i'm afraid the sign creation is so high... 21:12:53 *** avdg has quit IRC 21:13:41 <PublicServer> <Combuster> That should work 21:14:01 <^Spike^> it should :) 21:14:08 *** avdg has joined #openttdcoop 21:14:18 <PublicServer> <Combuster> 2 round-trips to repay these aircraft 21:14:25 <PublicServer> <Combuster> good enough :) 21:14:26 <VVG> This will be a cargo game? 21:14:32 <^Spike^> yeah? 21:14:55 <PublicServer> <Combuster> You can always make a passenger plan 21:15:09 <PublicServer> <Combuster> people voting for it is another matter 21:15:32 <PublicServer> <VVG> oh, so cargo vs pax is decided on per plan basis? 21:15:45 <PublicServer> <Combuster> often: yes 21:16:03 <PublicServer> <Combuster> but sometimes the plan comes with preset rules 21:16:20 <^Spike^> i blame V453000 for no preset stuff :) 21:17:36 *** sharpy has joined #openttdcoop 21:17:41 <sharpy> !password 21:17:41 <PublicServer> sharpy: sprout 21:17:50 <VVG> i have no idea about tropical industries :( 21:17:51 <PublicServer> *** sharpy joined the game 21:18:05 <^Spike^> almost same as temparete 21:18:07 <^Spike^> nothing special 21:18:16 <PublicServer> <Combuster> You can click on them, to see what they do 21:18:25 <PublicServer> <sharpy> ok, wtf, last time i logged on it was temperate and built up.... 21:18:35 <PublicServer> <VVG> it was arctic :p 21:18:44 <^Spike^> last game was artic? 21:18:47 <PublicServer> <Combuster> and it's a new game now 21:18:52 <PublicServer> <sharpy> i am so confused 21:18:53 <PublicServer> <Combuster> Spike: yes O.o 21:18:55 <PublicServer> *** Spike has left the game (leaving) 21:18:57 <PublicServer> <sharpy> that was rapid 21:19:02 <^Spike^> oh yeah.. 21:19:05 <^Spike^> rapid..? 21:19:07 <^Spike^> what rapid? 21:19:08 <PublicServer> <sharpy> fast 21:19:11 <PublicServer> <sharpy> speedy 21:19:12 <^Spike^> map took 3 weeks according to wiki 21:19:39 <PublicServer> <sharpy> took over a month for the last, obv i'm just newb :) 21:20:25 <PublicServer> *** Spike joined the game 21:21:05 <PublicServer> <Combuster> and loan repaid 21:21:13 <Combuster> @stage Planning 21:21:13 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #189 (r20146) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage" 21:21:15 *** Sedontane has joined #openttdcoop 21:22:21 <Sedontane> !download 21:22:21 <PublicServer> Sedontane: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 21:22:26 <Max|> !password 21:22:26 <PublicServer> Max|: sprout 21:22:41 <Sedontane> !download autostart 21:22:42 <PublicServer> Sedontane: http://www.openttdcoop.org/wiki/Autostart 21:23:01 <PublicServer> <Combuster> hmm, TRS 21:23:16 <Sedontane> !download autottd 21:23:16 <PublicServer> Sedontane: http://www.openttdcoop.org/wiki/AutoTTD 21:23:18 <^Spike^> Combuster blame V453000 :) 21:23:24 <Max|> !password 21:23:24 <PublicServer> Max|: sprout 21:23:31 <PublicServer> *** Spike has joined company #1 21:23:31 <PublicServer> <Combuster> it does fit... 21:23:33 <PublicServer> <VVG> both tl and cl are decided by plan? 21:23:37 <PublicServer> *** Max| joined the game 21:23:43 <PublicServer> <Combuster> TL is decided by plan 21:23:51 <PublicServer> <Combuster> CL by TL and lock 21:23:53 <^Spike^> only thing is alot of engines still need to come up 21:23:54 <PublicServer> <Combuster> *loc 21:24:09 <PublicServer> <Combuster> There was something with the TRS locs 21:24:14 <PublicServer> <Combuster> IIRC they were really late 21:24:31 <^Spike^> that can be solved via singleplayer action ;) 21:24:54 <PublicServer> <VVG> what does lumber mill do in tropic? there are none on map currently, can't check it 21:25:05 <^Spike^> eh... 21:25:05 <Sedontane> !download win32 21:25:06 <PublicServer> Sedontane: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win32.zip 21:25:06 <PublicServer> <Combuster> lumber mill stinks 21:25:07 <^Spike^> take wood 21:25:10 <PublicServer> <sharpy> cuts down trees and offers wood 21:25:11 <^Spike^> produce goods 21:25:18 <^Spike^> eh.. 21:25:22 <PublicServer> <Combuster> lumber 21:25:22 <^Spike^> what sharpy said 21:25:26 <^Spike^> yeah sorry 21:25:30 <PublicServer> <sharpy> lol 21:25:31 <^Spike^> confused with sawmill :) 21:25:37 <PublicServer> <sharpy> very lucrative but self built 21:26:02 <PublicServer> <Combuster> it requires some maintenance 21:26:12 <Yso> !password 21:26:12 <PublicServer> Yso: sprout 21:26:14 <PublicServer> <Combuster> and it makes greenpeace very unhappy 21:26:18 <PublicServer> *** Yso joined the game 21:26:33 *** magni has joined #openttdcoop 21:26:40 <PublicServer> <sharpy> true, greenpeace will file a court case against you 21:26:47 <PublicServer> <VVG> There are no industries that take cargo from secondaries, are there? 21:26:49 <PublicServer> <sharpy> and sue you for every thing you have 21:27:01 <PublicServer> <VVG> it's a straight run primary - secondary, nothing else? 21:27:12 <PublicServer> <sharpy> don't think so 21:27:26 <PublicServer> <sharpy> oils the most lucrative i've found 21:27:45 <magni> !password 21:27:45 <PublicServer> magni: sprout 21:27:57 <PublicServer> *** magni joined the game 21:29:15 <PublicServer> *** Yso has left the game (leaving) 21:29:20 *** KenjiE20 is now known as Guest678 21:29:22 *** Yso has quit IRC 21:29:24 *** KenjiE20 has joined #openttdcoop 21:29:24 *** ChanServ sets mode: +o KenjiE20 21:30:14 <PublicServer> *** made screenshot at 0002FC3B: http://ps.openttdcoop.org/public/webcam/0002FC3B.png 21:32:47 <PublicServer> <VVG> town drop takes diamons, water, food and goods? 21:32:53 <PublicServer> <Combuster> The whole lot 21:33:11 <PublicServer> <sharpy> gonna need a mooooosive station 21:33:52 <^Spike^> depends on how you plan it... 21:33:55 *** Guest678 has quit IRC 21:33:55 <^Spike^> all drops at one spot.. 21:34:06 <^Spike^> or just separate drops 21:34:16 <PublicServer> <sharpy> true 21:34:52 <PublicServer> <VVG> yeah, though i just follow the making of Combuster's plan, should have mentioned it 21:36:19 <PublicServer> <VVG> why did you decide on TL3? 21:36:43 <PublicServer> <Combuster> it makes a lot of building things easier 21:37:17 <VVG> @gap 3 21:37:17 <Webster> VVG: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 21:37:18 <PublicServer> <Combuster> and TL5 can be big for small primaries 21:40:24 <PublicServer> <VVG> it'll be 2 separate networks, Combuster? 21:40:29 <PublicServer> <Combuster> yes 21:43:28 *** Sedontane has quit IRC 21:44:32 <PublicServer> <VVG> just a note not clear enough? :) 21:45:07 <PublicServer> <Combuster> You don't know what kind of folks you encounter ;) 21:45:13 <PublicServer> <Combuster> (That includes some members) 21:45:16 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 21:46:02 <PublicServer> *** Max| has left the game (connection lost) 21:46:20 <PublicServer> <sharpy> can a plan include pax too? 21:46:33 <^Spike^> depends on the plan so yes 21:46:33 *** avdg has quit IRC 21:46:36 <Combuster> it can 21:46:41 <PublicServer> <sharpy> awesome 21:47:06 *** Seberoth has quit IRC 21:47:08 *** Max| has quit IRC 21:47:16 <Combuster> but doing both cargo and pax gives you double the problems 21:47:22 <Combuster> (and less chance of a vote) 21:47:40 <PublicServer> <sharpy> indeed, but could go well with cities in the desert, just my thought 21:47:43 *** avdg has joined #openttdcoop 21:47:52 <Combuster> towns in desert don't grow 21:48:10 <Combuster> it's just tricky. 21:48:10 *** avdg has quit IRC 21:48:10 <VVG> huh? 21:48:39 <^Spike^> what he means: Towns in desert need food and water to grow 21:48:53 <sharpy> yeah 21:49:06 <PublicServer> <Spike> take Wranwell for example 21:49:18 *** avdg has joined #openttdcoop 21:50:04 <PublicServer> <Combuster> More plans wanted! 21:50:23 *** Aali has quit IRC 21:50:26 <PublicServer> *** Combuster has left the game (connection lost) 21:50:35 *** Aali has joined #openttdcoop 21:50:56 <Combuster> In the meantime, I'm off to bed 21:51:07 <^Spike^> me too soon enough :) 21:51:21 <PublicServer> *** Spike has joined spectators 21:51:21 <Combuster> 'night ^Spike^ 21:51:25 <PublicServer> *** Spike has left the game (leaving) 21:51:25 *** perk11 has quit IRC 21:51:27 <^Spike^> you too 21:52:31 <PublicServer> *** magni has left the game (leaving) 21:52:31 *** avdg has quit IRC 21:52:54 *** avdg has joined #openttdcoop 21:57:25 *** KenjiE20 has quit IRC 21:59:25 *** Combuster has quit IRC 22:00:38 <PublicServer> *** VVG has left the game (leaving) 22:02:14 *** magni has quit IRC 22:05:26 *** Max| has joined #openttdcoop 22:05:26 *** avdg has quit IRC 22:06:00 *** avdg has joined #openttdcoop 22:07:47 <Max|> !password 22:07:47 <PublicServer> Max|: chafed 22:08:09 <PublicServer> *** Max| joined the game 22:09:55 *** Lukeus_Maximus has quit IRC 22:11:24 *** SmatZ has quit IRC 22:12:48 *** SmatZ has joined #openttdcoop 22:12:49 *** Webster sets mode: +o SmatZ 22:13:01 *** planetmaker has quit IRC 22:13:48 *** planetmaker has joined #openttdcoop 22:13:48 *** ChanServ sets mode: +o planetmaker 22:24:59 *** bothie|ac has joined #openttdcoop 22:24:59 *** avdg has quit IRC 22:25:35 *** avdg has joined #openttdcoop 22:29:44 *** bothie has quit IRC 22:33:26 *** gnemo has joined #openttdcoop 22:34:17 *** benom has joined #openttdcoop 22:34:17 *** avdg has quit IRC 22:34:41 *** avdg has joined #openttdcoop 22:39:47 *** mixrin has quit IRC 22:41:26 <PublicServer> *** sharpy has left the game (leaving) 22:42:21 <PublicServer> *** Gnemo joined the game 22:48:52 *** Qanael_ has joined #openttdcoop 22:48:52 *** avdg has quit IRC 22:49:17 *** avdg has joined #openttdcoop 22:50:24 <Qanael_> !password 22:50:24 <PublicServer> Qanael_: bailed 22:50:32 <PublicServer> *** Qanael joined the game 22:50:34 <PublicServer> <Qanael> Hey everyone 22:54:31 <VVG> hi 23:01:55 *** ^Spike^ has quit IRC 23:04:33 <PublicServer> *** Qanael has left the game (leaving) 23:05:50 *** sharpy has quit IRC 23:05:59 *** pugi has quit IRC 23:07:59 *** avdg has quit IRC 23:14:10 <PublicServer> *** Gnemo has left the game (connection lost) 23:28:13 *** Chris_Booth has quit IRC 23:28:49 <PublicServer> *** Mazur has left the game (connection lost) 23:32:00 <PublicServer> *** Max| has left the game (connection lost)