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00:04:20 *** KenjiE20 has quit IRC 00:04:52 *** mixrin has quit IRC 00:11:26 <PublicServer> *** als has joined company #1 00:12:02 <PublicServer> *** als has joined spectators 00:15:03 *** Seppel has quit IRC 00:15:03 *** bartavelle has quit IRC 00:15:03 *** Aali has quit IRC 00:21:16 *** Seppel has joined #openttdcoop 00:21:16 *** bartavelle has joined #openttdcoop 00:21:16 *** Aali has joined #openttdcoop 00:21:20 <PublicServer> *** als has left the game (leaving) 00:21:46 *** t4rd_ has quit IRC 00:26:57 *** roboboy has joined #openttdcoop 01:13:52 *** Keyboard_Warrior has quit IRC 01:17:46 *** valhallasw has quit IRC 01:38:27 *** theholyduck has joined #openttdcoop 02:05:42 *** Razmir has quit IRC 03:03:11 *** gnemo has quit IRC 03:07:21 *** theholyduck has quit IRC 03:07:28 *** gr00vy has quit IRC 03:07:36 *** gr00vy has joined #openttdcoop 03:07:41 *** theholyduck has joined #openttdcoop 03:22:18 *** lasershock has quit IRC 03:31:21 *** Fuco has quit IRC 03:51:11 *** lasershock has joined #openttdcoop 04:05:29 *** roboboy has quit IRC 04:09:09 *** roboboy has joined #openttdcoop 06:35:10 *** fmauneko has joined #openttdcoop 06:37:33 *** ^Spike^ has joined #openttdcoop 06:37:33 *** ChanServ sets mode: +o ^Spike^ 06:39:38 *** roboboy has quit IRC 06:50:37 *** heffer has joined #openttdcoop 07:02:15 *** roboboy has joined #openttdcoop 07:36:49 *** Progman has joined #openttdcoop 07:48:24 *** dihedral has left #openttdcoop 07:55:07 *** fonsinchen has joined #openttdcoop 08:03:27 *** thgergo has joined #openttdcoop 08:03:33 *** fmauneko has quit IRC 08:08:37 *** fonsinchen has quit IRC 08:11:23 *** thgergo has quit IRC 08:11:40 *** thgergo has joined #openttdcoop 08:13:36 *** ODM has joined #openttdcoop 08:13:36 *** ChanServ sets mode: +o ODM 08:13:49 *** roboboy has quit IRC 08:50:53 *** Zuu_ has joined #openttdcoop 08:56:34 *** Zuu_ is now known as Zuu 09:09:14 <V453000> !password 09:09:14 <PublicServer> V453000: writhe 09:09:30 <PublicServer> *** V453000 joined the game 09:12:02 *** t4rd has joined #openttdcoop 09:12:16 <t4rd> !download 09:12:16 <PublicServer> t4rd: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 09:12:30 <t4rd> !download win64 09:12:30 <PublicServer> t4rd: http://binaries.openttd.org/nightlies/trunk/r20279/openttd-trunk-r20279-windows-win64.zip 09:13:41 *** perk11 has joined #openttdcoop 09:19:21 <t4rd> !password 09:19:21 <PublicServer> t4rd: writhe 09:19:39 <PublicServer> *** t4rd joined the game 09:20:35 <PublicServer> <V453000> hi, join the comp? :) 09:25:30 <PublicServer> *** t4rd has joined company #1 09:25:30 <PublicServer> *** Game unpaused (number of players) 09:25:54 <PublicServer> *** t4rd has joined spectators 09:25:54 <PublicServer> *** Game paused (number of players) 09:26:13 <PublicServer> <V453000> .. ? 09:26:29 <PublicServer> <t4rd> hm? 09:26:44 <PublicServer> <V453000> why dont you stay joined in the company so I can see where are jams 09:26:53 <PublicServer> *** t4rd has joined company #1 09:26:53 <PublicServer> *** Game unpaused (number of players) 09:26:53 *** Vitus has joined #openttdcoop 09:26:56 <PublicServer> <V453000> thanks 09:27:18 <Vitus> !players 09:27:22 <PublicServer> Vitus: Client 48 (Orange) is V453000, in company 1 (Kane & Sons) 09:27:22 <PublicServer> Vitus: Client 50 (Orange) is t4rd, in company 1 (Kane & Sons) 09:27:33 *** heffer has quit IRC 09:29:24 <Vitus> !password for me 09:29:24 <PublicServer> Vitus: roamed 09:29:53 <PublicServer> <V453000> hy 09:29:54 <PublicServer> *** Vitus joined the game 09:30:08 <PublicServer> <Vitus> Hey 09:38:14 *** perk111 has joined #openttdcoop 09:38:26 <PublicServer> *** made screenshot at 000364FC: http://ps.openttdcoop.org/publicserver/webcam/000364FC.png 09:39:02 *** [com]buster has joined #openttdcoop 09:42:55 *** perk1111 has joined #openttdcoop 09:43:43 *** perk11 has quit IRC 09:48:19 *** perk111 has quit IRC 09:49:18 <PublicServer> <Vitus> Hmmm, little bit problematic merger at BBH02. One of the joins has too little waiting space 09:49:19 <PublicServer> *** Spike joined the game 09:49:31 <PublicServer> <Vitus> Hey Spike 09:49:46 <PublicServer> <Spike> hi 09:51:58 <PublicServer> *** V453000 has left the game (leaving) 09:53:26 <PublicServer> *** made screenshot at 0001EED7: http://ps.openttdcoop.org/publicserver/webcam/0001EED7.png 09:53:43 *** perk11 has joined #openttdcoop 09:56:36 *** Seberoth has joined #openttdcoop 09:56:58 *** kriokamera has joined #openttdcoop 09:57:03 <kriokamera> !password 09:57:03 <PublicServer> kriokamera: threes 09:57:18 <PublicServer> *** kriokamera joined the game 09:57:20 <PublicServer> <Vitus> Hey 09:57:25 *** kriokamera has quit IRC 09:57:35 <PublicServer> *** kriokamera has left the game (connection lost) 09:57:41 <PublicServer> <Vitus> Or not :P 09:57:45 *** kriokamera has joined #openttdcoop 09:57:50 <PublicServer> *** kriokamera joined the game 09:57:59 *** perk1111 has quit IRC 10:05:01 <PublicServer> *** Spike has left the game (leaving) 10:06:55 *** Deamonhunter11 has joined #openttdcoop 10:07:07 *** [com]buster has quit IRC 10:07:20 <Deamonhunter11> !password 10:07:20 <PublicServer> Deamonhunter11: threes 10:07:39 <PublicServer> *** Deamonhunter11 joined the game 10:08:27 <PublicServer> *** made screenshot at 0000EE4B: http://ps.openttdcoop.org/publicserver/webcam/0000EE4B.png 10:09:29 <PublicServer> <kriokamera> 4th line on BBH03-SLH01 isn't fully loaded 10:09:38 <PublicServer> <kriokamera> gonna connect some industryes 10:17:46 <PublicServer> <t4rd> ok 10:19:10 <PublicServer> <kriokamera> and minimal CL = 3 10:19:48 <PublicServer> <t4rd> yes 10:23:27 <PublicServer> *** made screenshot at 0002EA8C: http://ps.openttdcoop.org/publicserver/webcam/0002EA8C.png 10:24:27 *** perk111 has joined #openttdcoop 10:24:48 *** perk11 has quit IRC 10:29:41 <PublicServer> *** Deamonhunter11 has left the game (connection lost) 10:29:49 *** Deamonhunter11 has quit IRC 10:38:27 <PublicServer> *** made screenshot at 0002694A: http://ps.openttdcoop.org/publicserver/webcam/0002694A.png 10:41:09 *** KenjiE20 has joined #openttdcoop 10:41:09 *** ChanServ sets mode: +o KenjiE20 10:50:00 <PublicServer> *** Vitus has left the game (connection lost) 10:50:03 *** Mark_ has joined #openttdcoop 10:50:10 <Mark_> hello 10:50:16 <PublicServer> <kriokamera> hi 10:50:19 *** Mark_ is now known as Mark 10:50:33 <Mark> !info 10:50:33 <PublicServer> Mark: #:1(Orange) Company Name: 'Kane & Sons' Year Founded: 1970 Money: 1999328118 Loan: 0 Value: 2013282094 (T:954, R:70, P:5, S:0) unprotected 10:53:28 <PublicServer> *** made screenshot at 0001122A: http://ps.openttdcoop.org/publicserver/webcam/0001122A.png 10:55:03 *** Mark has quit IRC 10:57:35 *** Paltala has joined #openttdcoop 10:57:38 <Paltala> !password 10:57:38 <PublicServer> Paltala: beefed 10:57:56 <PublicServer> *** Paltala joined the game 10:58:03 <PublicServer> <Paltala> morning all 10:58:12 <PublicServer> <Paltala> (for another 2 mins :D) 10:58:39 <PublicServer> <kriokamera> wat? 10:58:44 <PublicServer> <kriokamera> ah, hi 10:59:57 <PublicServer> <Paltala> wow, i see you got the 4th lines in 11:00:03 <PublicServer> <kriokamera> yes 11:01:03 <PublicServer> *** kriokamera has left the game (connection lost) 11:01:10 <kriokamera> !password 11:01:10 <PublicServer> kriokamera: beefed 11:01:27 <PublicServer> *** kriokamera joined the game 11:01:42 <PublicServer> *** kriokamera has left the game (connection lost) 11:01:58 <PublicServer> *** kriokamera joined the game 11:04:22 *** mixrin has joined #openttdcoop 11:08:28 <PublicServer> *** made screenshot at 000341C3: http://ps.openttdcoop.org/publicserver/webcam/000341C3.png 11:15:29 *** perk111 has quit IRC 11:18:59 <PublicServer> *** t4rd has joined spectators 11:19:53 *** fmauneko has joined #openttdcoop 11:19:56 *** fmauneko is now known as fmauNeko 11:19:59 <fmauNeko> Ohai 11:20:04 <fmauNeko> !playercount 11:20:04 <PublicServer> fmauNeko: Number of players: 3 11:20:06 <PublicServer> <kriokamera> hi 11:20:14 <PublicServer> *** Paltala has left the game (connection lost) 11:20:17 <PublicServer> *** Game paused (number of players) 11:20:17 *** Paltala has quit IRC 11:20:23 *** perk11 has joined #openttdcoop 11:20:25 <PublicServer> <kriokamera> fmau, join 11:20:29 <fmauNeko> !password 11:20:30 <PublicServer> fmauNeko: cocked 11:20:34 <fmauNeko> LOL 11:20:37 <PublicServer> *** Game unpaused (number of players) 11:20:37 <fmauNeko> Password "cocked" 11:20:40 <PublicServer> *** fmauNeko joined the game 11:20:46 <PublicServer> <kriokamera> =)))) 11:21:21 <PublicServer> <kriokamera> did you seen 4th line? 11:21:30 <PublicServer> <fmauNeko> Just now :p 11:21:57 <PublicServer> <fmauNeko> Nice work, it should've been difficult :p 11:22:54 *** perk111 has joined #openttdcoop 11:23:05 <kriokamera> hi perk11! 11:23:27 <perk111> hi 11:23:28 <PublicServer> *** made screenshot at 000081CE: http://ps.openttdcoop.org/publicserver/webcam/000081CE.png 11:28:28 *** perk11 has quit IRC 11:30:33 *** perk11 has joined #openttdcoop 11:32:58 *** perk111 has quit IRC 11:33:09 *** mangaramblo has joined #openttdcoop 11:35:28 <PublicServer> *** t4rd has left the game (connection lost) 11:35:52 *** perk11 has quit IRC 11:37:06 *** perk11 has joined #openttdcoop 11:38:29 <PublicServer> *** made screenshot at 0003AD9F: http://ps.openttdcoop.org/publicserver/webcam/0003AD9F.png 11:41:48 *** mangaramblo has quit IRC 11:48:14 <thgergo> !password 11:48:14 <PublicServer> thgergo: lunacy 11:48:25 <PublicServer> *** thgergo joined the game 11:48:27 <PublicServer> <thgergo> hi 11:52:20 <PublicServer> <fmauNeko> Hi thgergo 11:53:07 <PublicServer> <thgergo> hi 11:53:23 <PublicServer> <kriokamera> hi. can i go? 11:53:28 <PublicServer> *** made screenshot at 000359C4: http://ps.openttdcoop.org/publicserver/webcam/000359C4.png 11:53:32 <PublicServer> <kriokamera> can. 11:53:36 <PublicServer> *** kriokamera has left the game (connection lost) 11:53:42 <PublicServer> <thgergo> we cant stop you:P 11:54:16 *** mixrin has quit IRC 11:57:08 *** perk11 has quit IRC 11:57:10 <V453000> we should have a "lock client" function as an opposite of kick 11:57:26 <PublicServer> <fmauNeko> Agreed :p 11:57:44 <PublicServer> <thgergo> whats the point of that? 12:02:25 *** t4rd has quit IRC 12:02:32 <V453000> none :) 12:02:41 <V453000> btw how could one reach this? http://www.tt-forums.net/download/file.php?id=106600 12:02:45 <V453000> snow in water :oooo 12:03:06 <thgergo> replace temperate? 12:03:34 <V453000> ? 12:03:45 <planetmaker> you need to supply snowy shore sprites 12:04:08 <planetmaker> yes, it looks awesome :-) 12:05:00 <V453000> oh I see 12:05:10 <V453000> well it would be too white in the end :p 12:05:29 *** mixrin has joined #openttdcoop 12:06:38 <V453000> btw I have an issue with setting up japanese trainset + total bridge renewal set 1.12 for japan ... with trainset on parameter 4 - to swap maglev and monorail in order to put shinkansens back to maglev as they always were ... the bridges shout at me that they just will be disabled when parameter 4 is on the train set ... is there any way around? 12:07:36 <thgergo> use the original TBRS 12:08:21 *** perk11 has joined #openttdcoop 12:08:29 <PublicServer> *** made screenshot at 0003D6AA: http://ps.openttdcoop.org/publicserver/webcam/0003D6AA.png 12:08:31 <thgergo> with disabling the sinkansen, the railtypes will be rail+monorail+maglev as in the original TTD doesnt it? 12:08:55 <V453000> yea 12:09:01 <V453000> I did that in the end 12:09:04 <V453000> but it looks ugly :( 12:09:54 <V453000> wanted the japanese narrowgauge and shinkansen rails ... why doesnt it work? it worked with beta 2 v8 ... where shinkansen was still on maglev 12:09:54 *** perk11 has quit IRC 12:10:56 *** perk11 has joined #openttdcoop 12:13:32 *** ^Spike^ has quit IRC 12:13:36 <fmauNeko> V453000: Why do you want to change ? 12:13:37 *** perk111 has joined #openttdcoop 12:13:53 *** ^Spike^ has joined #openttdcoop 12:13:53 *** ChanServ sets mode: +o ^Spike^ 12:14:14 <V453000> fmauNeko: monorail behaves differently 12:14:30 <V453000> it totally kills acceleration of these trains that have stats for maglev 12:14:50 <V453000> besides it increases CLs slightly, but that doesnt really matter 12:15:00 <PublicServer> <fmauNeko> Well, they should be in e-rail :p 12:15:05 <V453000> because maglev doesnt count TE 12:15:11 <V453000> ... 12:15:20 <planetmaker> the newer ones probably want their own shinkansen rails newgrf. Or maybe it's included 12:15:25 <planetmaker> In any case they worked on that 12:15:39 <fmauNeko> Well, the monorail sprites are changed 12:15:49 <planetmaker> And... it might be by design. Shinkansens are after all 'only' trains 12:15:53 <fmauNeko> It looks like a yellow e-rail 12:17:02 <V453000> well it definitely is on purpose ... but why the total bridge renewal doesnt work with it :< 12:17:32 <planetmaker> they didn't supply bridge sprites 12:17:44 <planetmaker> *bridge track sprites 12:17:49 <planetmaker> probably ;-) 12:18:00 *** t4rd has joined #openttdcoop 12:18:02 <V453000> well 12:18:07 <t4rd> !password 12:18:07 <PublicServer> t4rd: eroded 12:18:18 <V453000> with beta 2 v8 ... it was the same and it worked 12:18:36 <PublicServer> *** t4rd joined the game 12:18:39 <planetmaker> there they might not have yet used rail types 12:18:40 <V453000> just because you didnt have to set the parameter to 4 because beta didnt have the trains swapped to monorail yet 12:18:54 <thgergo> V453000 your problem is within the modified TBRS for japan set? 12:18:56 <PublicServer> *** t4rd has joined company #1 12:19:03 <V453000> thgergo: probably 12:19:38 <planetmaker> hm. IF they use railtypes, they would not need to modify TBRS. 12:19:45 <planetmaker> Ask them in their dev thread 12:19:58 *** perk11 has quit IRC 12:20:32 *** benom has joined #openttdcoop 12:20:50 <thgergo> well I dont know the depths of new railtypes, TBRS just replaces the original sprite arrays for each bridge it TTD 12:21:42 <planetmaker> yes. And railtypes can just over-draw the tracks. It provides overlay sprites 12:21:51 <planetmaker> Or at least they can. They don't need to 12:22:02 <planetmaker> But then bridges WILL look funny 12:22:17 <planetmaker> with different tracks on them than the normal rails 12:22:21 <thgergo> well then bridges would need a "mask" sprite instead 12:22:26 *** ^Spike^ has quit IRC 12:22:27 <planetmaker> why? 12:22:43 <planetmaker> they have two sprites anyway: a background with track. And a foreground one 12:22:46 <thgergo> becouse bridges wont go funny that much isnt it? 12:22:53 <planetmaker> And the railtypes is drawn on the background one 12:23:08 <planetmaker> Bridges just don't need to care actually 12:23:16 <thgergo> with custom railtype surfaces 12:23:22 *** Seberoth has quit IRC 12:23:29 <PublicServer> *** made screenshot at 0003D6A9: http://ps.openttdcoop.org/publicserver/webcam/0003D6A9.png 12:24:14 <thgergo> nutracks thats new railtype grf use this custom surface on bridges too? 12:24:36 <planetmaker> they probably also overdraw the tracks there. 12:24:49 <planetmaker> With railtypes, the tracks are not part of a bridge set 12:25:06 *** Hippidy has joined #openttdcoop 12:25:35 <planetmaker> Whenever there will be newgrf bridges, then it would be nice, if 12:25:37 *** perk111 has quit IRC 12:25:52 <planetmaker> - they knew that railtypes are drawn over them. Then they could just provide a sane foundation for them 12:26:14 <thgergo> but this wont work with "bridges"? 12:26:18 <planetmaker> hm? 12:26:30 <thgergo> you said newgrf bridges 12:26:31 <planetmaker> load tbrs and Swedish rails 12:26:34 <planetmaker> it works 12:26:51 <planetmaker> but it's a bit 'funny' to have the bridge draw tracks and then just overpaint that 12:26:58 <fmauNeko> :p 12:27:10 <PublicServer> *** t4rd has left the game (connection lost) 12:27:15 *** Seberoth has joined #openttdcoop 12:27:22 <thgergo> you mean recolouring mess 12:27:22 <thgergo> ? 12:27:25 <planetmaker> no 12:27:40 <planetmaker> Train bridges now supply tracks 12:27:49 <thgergo> well gotta see that 12:27:51 <planetmaker> And railtypes currently just put their sprite onto those tracks 12:28:17 <planetmaker> So the railtypes have to make sure to provide a non-transparent sprite there for the bridge tracks, so that the existing tracks are solidly over-painted 12:28:49 <V453000> I see only TBRS bridges (original tracks) and the Swedish rails are visible only when transparent bridges are on (which is awesomely useful) 12:28:55 <planetmaker> It'd be nice IMHO, if e.g. a cantilever-bridge could just provide the cantilever and kinda air between the sleepers and rails 12:29:08 <planetmaker> V453000, which version of OpenTTD? 12:29:20 <planetmaker> And... which newgrf order? 12:29:26 <V453000> both 1.0.3 or r20279 12:29:29 <V453000> either of the orders 12:29:39 <planetmaker> yeah, they might be too old. 12:29:45 <planetmaker> The bug with transparency is fixed afaik 12:29:49 <V453000> oh 12:29:52 <planetmaker> it's an OpenTTD bug 12:29:55 <V453000> well I liked the bug 12:29:56 <V453000> :( 12:30:08 <thgergo> I will fix those as much as I can in TBRS, if I could 12:30:29 <planetmaker> SE rails not showing on TBRS... dunno. I honestly never tried whether there is a conflict or order matters or whatever 12:30:51 <thgergo> but now, swedish rail doesnt make anything on TBRS bridges:( 12:30:57 <V453000> thgergo: why is there the "anti-parameter 4" condition anyway? it worked with the beta, so it has the maglev shinkansen tracks anyway 12:31:30 <Hippidy> hello 12:32:52 <thgergo> japanese TBRS is not my work 12:33:10 <thgergo> its just was a fork of it 12:33:56 <V453000> :) 12:34:34 <thgergo> is there a known railtype newgrf with puts surface sprites on bridges at all? 12:34:42 <planetmaker> thgergo, that's very bad news, that SE rails and tbrs doesn't work together. 12:34:52 <planetmaker> Or probably no railtypes newgrf then. 12:35:03 <planetmaker> did you try different newgrf orders? 12:35:07 <planetmaker> and current trunk? 12:35:16 <V453000> as far as I tried, tbrs always kept their look with any other railtype or roadset 12:35:24 <planetmaker> thgergo, yes, SwedishRails :-) 12:35:49 <planetmaker> I don't know all others, but I know my creation ;-) 12:36:02 <V453000> I tried with ... about all others :) if not all 12:36:35 <planetmaker> well. There's not much magic a railtypes newgrf can do: supply those 10 sprites for bridges or not. 12:36:44 <planetmaker> If you do, the railtype newgrf is set for that. 12:37:01 <planetmaker> so not much magic involved 12:37:14 <V453000> yea :) 12:37:19 <planetmaker> except of course one can use the random bits and the is snowy or not information ;-) 12:37:27 <V453000> but the bridges just dont accept any I think :) 12:37:39 <planetmaker> default ones do. So... I wonder 12:37:47 <V453000> well yea 12:38:14 <V453000> newbridges do so as well ... weirdly, but they do ... not completely well 12:38:29 <thgergo> hmm even default ones doesnt do that for me with r20279, and swedish rails 5.0 12:38:35 <V453000> but I never seen tbrs to change so I guess it cant :) 12:38:41 <thgergo> newbridges technically not a bridgeset 12:38:46 <V453000> ok :) 12:38:48 <thgergo> thats the matter:) 12:39:07 <thgergo> but not 12:39:11 <V453000> but yea, originals accept pretty much anything ... tbrs doesnt accept anything at all :) 12:39:14 <thgergo> i was wrong 12:39:32 <thgergo> tbrs, and newbridges are working in the same way 12:39:35 <V453000> isnt that the reason why there need to be multiple versions like an extra japan set version? if it accepted the rail sprites, it wouldnt be needed 12:39:53 <planetmaker> V453000, that was before the invention of railtypes really. 12:39:59 *** perk11 has joined #openttdcoop 12:39:59 <V453000> oh :) 12:40:01 <planetmaker> At least I'd have thought so 12:40:14 <planetmaker> If it doesn't work now with railtypes and bridges, I consider that a bug 12:40:21 <planetmaker> As it renders railtypes useless for bridges 12:40:46 <V453000> hmm ... :) I am just saying what I have experienced with my newgrf mixing ... dont know how it works :p 12:40:52 <V453000> but I get the point :) 12:41:08 <planetmaker> yeah... :-) Point of railtypes is: provide tracks of its type for everything 12:41:15 <V453000> yea 12:41:16 <planetmaker> if it fails --> bug ;-) 12:41:22 <V453000> I understand that 12:41:27 <planetmaker> :-) 12:42:12 <V453000> I only thought that tbrs just doesnt let itself to be overdrawn by any railtype because the rails/roads are drawn within the bridges ... again, I havent seen the sprites or anything, just guessing from the behaviour :) 12:43:54 <planetmaker> hm... I guess I know why I didn't use TBRS for long. It mucks up sprites 12:44:10 <planetmaker> my cursor became a part of a cantilever bridge now 12:44:13 <planetmaker> with 1.13 12:44:16 <V453000> o_O 12:44:25 <V453000> tbrs 1.13? 12:44:31 <planetmaker> yes 12:44:32 <V453000> I have only 1.12 :) 12:44:46 <planetmaker> probably good ;-) 12:45:04 <V453000> :) 12:45:13 <planetmaker> yes 12:45:20 <planetmaker> 1.13 is dangerously broken 12:45:25 <planetmaker> 1.12 fine 12:45:37 <V453000> okay :) 12:45:49 <thgergo> where is that 1.13? 12:46:02 <planetmaker> on my hard disk 12:46:04 <thgergo> :D 12:46:54 <V453000> so, theoretically, the 1.13 bridges should be compatible also with any other railtype when using the latest nightly? 12:47:03 <planetmaker> but... tbrs and se rails work nicely. 12:47:12 <V453000> in 1.13? 12:47:14 <planetmaker> I get the correct se tracks drawn on bridges with tbrs 1.12 12:47:21 <V453000> wtf :O 12:47:29 <thgergo> wich versions? 12:47:43 <thgergo> im still stuck getting any custom surface on bridges 12:47:54 <PublicServer> *** thgergo has left the game (leaving) 12:47:54 <PublicServer> *** Game paused (number of players) 12:47:55 <V453000> me too 12:48:14 <V453000> not like it doesnt look nice already :) 12:48:19 <thgergo> or I need to update my nightly? 12:48:28 <V453000> I have 20447 12:48:29 <planetmaker> I'm using r20454 12:48:32 <V453000> oh :) 12:48:43 <thgergo> 20279 12:49:01 <thgergo> as the current PSG 12:49:30 <planetmaker> V453000, try for example in arctic above the snow line 12:49:45 <planetmaker> There it becomes immediately apparent 12:49:47 <thgergo> oh as I can see in the ottd svn thats our problem 12:49:50 <planetmaker> SE tracks are snowy there 12:50:29 <V453000> wee 12:50:49 <planetmaker> actually... I'm using r20445 ;-) 12:50:52 <planetmaker> so it should work for you 12:50:59 <planetmaker> my newgrf order is se rails, then tbrs 12:51:06 <planetmaker> (if it should matter) 12:51:49 <thgergo> still not anything with latest r20447 nighly+ swedish rails v5.0 12:52:03 *** perk11 has quit IRC 12:52:15 <planetmaker> hm... I'm quite sure that 0.5 had already snowy bridges. 12:52:17 <thgergo> no tbrs either 12:52:23 <planetmaker> Otherwise try a nightly of swedish rails 12:52:39 <V453000> works the same for any newgrf order ... but only snowy ones :) not regular 12:52:48 <V453000> nice enough though :) 12:52:51 <planetmaker> http://bundles.openttdcoop.org/swedishrails/nightlies/ 12:52:52 <V453000> it fits 12:53:02 <thgergo> its working now 12:54:09 <planetmaker> regular works here, too. 12:54:24 <V453000> :O 12:54:25 <V453000> :) 12:54:31 <planetmaker> It looks darker basement. But... that's partially attributed to the bridges themselves 12:54:39 <V453000> oh 12:55:31 <planetmaker> you see the difference, if you (de-)activate se rails 12:55:33 <V453000> yea 12:55:38 <V453000> but a very minor one :) 12:55:42 <V453000> but still, it looks nice :) 12:55:45 <planetmaker> not too big, yeah 12:55:57 <planetmaker> but rail offsets don't quite match then 12:56:23 *** Yexo has quit IRC 12:56:36 <V453000> still nice enough I think :) 12:56:42 *** Yexo has joined #openttdcoop 12:57:47 <V453000> ok, so the issue isnt in the bridges but in the rails that cant overdraw them, am I right? 12:58:11 <planetmaker> I don't see an issue actually :-P 12:59:02 <V453000> not here 12:59:03 <V453000> overall 12:59:12 <V453000> for example with narrow gauge grf 12:59:19 <planetmaker> yes 12:59:28 <planetmaker> You need proper railtype newgrfs for that 12:59:32 <planetmaker> and narrow gauge isn't 12:59:36 <V453000> okay :) thanks 12:59:39 <planetmaker> it's old-style sprite replacement 12:59:54 <PublicServer> *** fmauNeko has left the game (leaving) 13:00:12 <planetmaker> no problem :-) 13:00:57 <V453000> I ended up with adding the new transrapid tracks that posses this ability in the end :D shinkansens on transrapid ... looks nice :) 13:01:44 <planetmaker> :-) 13:02:28 <V453000> it is also awesome to have railsets working with any roadsets 13:02:47 <planetmaker> yeah. That's one of the BIG advantages 13:02:52 <V453000> yea 13:03:21 <planetmaker> one just draws... 16 level crossings and then one is done. So... Just 64 sprites :-P 13:03:32 <planetmaker> actually... add 16 more ;-) 13:03:58 <V453000> :) 13:05:03 <planetmaker> @calc 2*2*5*2 13:05:03 <Webster> planetmaker: 40 13:05:05 <planetmaker> hm 13:05:14 <planetmaker> maybe only 40 ;-) 13:05:30 <planetmaker> ah... snow. so 80 :-) 13:06:03 <planetmaker> driving_side * orientation * open_state * snowyness * 5 13:06:39 <V453000> :D 13:07:34 <planetmaker> and none, if you disallow level crossings :-P 13:08:00 *** ^Spike^ has joined #openttdcoop 13:08:00 *** ChanServ sets mode: +o ^Spike^ 13:10:36 <kriokamera> what are you talkin about? 13:10:55 <planetmaker> bridge and track newgrfs 13:13:23 *** roboboy has joined #openttdcoop 13:19:49 *** fonsinchen has joined #openttdcoop 13:22:51 *** bothie has quit IRC 13:24:02 *** Hippidy has quit IRC 13:28:01 *** Fuco has joined #openttdcoop 13:28:05 *** ChanServ sets mode: +v Fuco 13:29:27 <thgergo> at now swedish rails just put a snowy attachment to the bridges 13:29:41 *** Seberoth has quit IRC 13:29:55 <V453000> thgergo: they also are a bit "browner" than without the SE rails 13:30:24 <V453000> tiny difference tho :) 13:31:53 *** Seberoth has joined #openttdcoop 13:32:55 <thgergo> oh I see:) 13:33:47 <V453000> but the snow rocks there :) 13:33:55 *** perk11 has joined #openttdcoop 13:34:22 *** bothie has joined #openttdcoop 13:35:51 <thgergo> and it even works with any roadset combination:) 13:36:43 <V453000> you mean roads over TBRS? 13:36:48 <thgergo> but placing custom road surfaces for bridges will be a harder job im afraid 13:36:58 <thgergo> no rail crossings 13:37:06 <V453000> oh yea :) 13:44:02 *** TheRisen has joined #openttdcoop 13:47:18 <fmauNeko> Moar bridges crossing 13:52:30 *** perk111 has joined #openttdcoop 13:55:05 *** perk111 has joined #openttdcoop 13:55:24 <PublicServer> *** Mazur joined the game 13:58:58 *** perk11 has quit IRC 13:59:35 <fmauNeko> !password 13:59:36 <PublicServer> fmauNeko: boldly 13:59:55 <PublicServer> *** Game unpaused (number of players) 13:59:56 <PublicServer> *** fmauNeko joined the game 14:00:07 <PublicServer> <fmauNeko> Hi, Mazur. 14:00:16 <PublicServer> <Mazur> Hi, FrauNeko. 14:04:08 *** perk111 has quit IRC 14:05:32 <thgergo> !password 14:05:32 <PublicServer> thgergo: boldly 14:05:50 <PublicServer> *** thgergo joined the game 14:05:52 <PublicServer> <thgergo> hi 14:06:39 <PublicServer> *** Mazur has left the game (leaving) 14:07:39 <PublicServer> *** kriokamera joined the game 14:07:50 <PublicServer> *** thgergo has left the game (connection lost) 14:07:57 *** perk11 has joined #openttdcoop 14:08:29 <PublicServer> *** made screenshot at 00006253: http://ps.openttdcoop.org/publicserver/webcam/00006253.png 14:09:23 <PublicServer> <kriokamera> hey 14:09:38 <PublicServer> <kriokamera> fmau, where are you now? 14:11:41 *** t4rd has quit IRC 14:13:48 <PublicServer> <fmauNeko> Now ? 14:13:52 <PublicServer> <kriokamera> now 14:14:07 <PublicServer> <fmauNeko> Exploring jailbreakme.com source code :p 14:14:16 <PublicServer> <kriokamera> =)) 14:15:01 <XeryusTC> yarr 14:15:17 <PublicServer> <fmauNeko> Meow 14:16:01 *** [com]buster has joined #openttdcoop 14:17:58 *** perk11 has quit IRC 14:21:04 <PublicServer> *** fmauNeko has left the game (connection lost) 14:21:04 <PublicServer> *** Game paused (number of players) 14:21:35 <fmauNeko> !password 14:21:35 <PublicServer> fmauNeko: clings 14:23:17 <fmauNeko> Sorry, I am cloning an huge git repo :p 14:23:26 <PublicServer> <kriokamera> okay 14:23:30 <PublicServer> *** made screenshot at 0000F4AA: http://ps.openttdcoop.org/publicserver/webcam/0000F4AA.png 14:23:38 <PublicServer> <kriokamera> git repo? 14:23:56 <PublicServer> *** Game unpaused (number of players) 14:23:57 <PublicServer> *** fmauNeko joined the game 14:24:19 <fmauNeko> A kind of source code storage, with revision control 14:24:24 <fmauNeko> like bzr or hg 14:24:45 <PublicServer> <kriokamera> repo = repositorium. git =? 14:25:35 <fmauNeko> :p 14:25:41 <fmauNeko> I don't know the origin of the name 14:26:05 <PublicServer> <kriokamera> okay 14:27:34 *** fonsinchen has quit IRC 14:32:26 <XeryusTC> kriokamera: repository :P 14:32:41 <PublicServer> <kriokamera> =) sorry 14:36:06 *** Razmir has joined #openttdcoop 14:38:18 <planetmaker> <thgergo> but placing custom road surfaces for bridges will be a harder job im afraid <-- why will that be harder? 14:38:30 <PublicServer> *** made screenshot at 0000ECAF: http://ps.openttdcoop.org/publicserver/webcam/0000ECAF.png 14:39:12 <planetmaker> kriokamera, git is a name 14:39:24 <PublicServer> <kriokamera> thanks =) 14:39:49 <thgergo> more gliches:P 14:40:30 <thgergo> when a bridge is narrower than the road surface 14:41:35 <planetmaker> thgergo, that just means that bridges have to provide at least road width 14:41:40 <planetmaker> which is kinda standard. 14:41:47 <planetmaker> or they just provide tile width 14:42:28 <planetmaker> but... road types are not really in the pipe :S 14:42:31 <thgergo> and the bridgeheads will be a problem 14:42:38 <planetmaker> why? 14:42:40 <thgergo> with roads 14:42:48 <thgergo> check the viaduct 14:42:56 <planetmaker> what about that? 14:43:16 <thgergo> bridgeheads dont have front+back sprites seperatly 14:43:19 <planetmaker> road types will 'just' provide slope sprites for that 14:43:20 <thgergo> just one sprite 14:43:43 <planetmaker> yes. But where's the problem with that? 14:44:15 <thgergo> the front sprite at now is in the one sprite now 14:44:47 <thgergo> effeectivetly the road surface will be drawn over the bridges fence 14:45:09 <planetmaker> That problem then already exists with vehicles 14:45:14 <thgergo> that will look kinda ugly:P 14:45:20 <planetmaker> Which I'd consider a bug of the bridge set 14:46:07 <thgergo> or a lack of possibility to draw a front sprite for bridgeheads 14:46:59 <planetmaker> yes. But that's a feature for newgrf bridges. 14:47:06 <planetmaker> Not something which will get worse :-) 14:47:11 <planetmaker> by road types 14:47:46 <thgergo> indeed 14:53:30 <PublicServer> *** made screenshot at 00012AB1: http://ps.openttdcoop.org/publicserver/webcam/00012AB1.png 14:59:11 <Mazur> Ha! Torrential rain and I'm sitting cozy at home. 14:59:45 * kriokamera google-translating 'torrential' 15:00:05 <PublicServer> *** kriokamera has left the game (connection lost) 15:00:08 <PublicServer> *** Game paused (number of players) 15:00:22 <kriokamera> sht 15:00:25 <kriokamera> !password 15:00:25 <PublicServer> kriokamera: scorch 15:00:43 <PublicServer> *** Game unpaused (number of players) 15:00:47 <PublicServer> *** kriokamera joined the game 15:02:43 <PublicServer> <kriokamera> =| 15:05:31 *** perk11 has joined #openttdcoop 15:08:30 <PublicServer> *** made screenshot at 0000EECF: http://ps.openttdcoop.org/publicserver/webcam/0000EECF.png 15:09:53 <PublicServer> <kriokamera> gotta go. 15:10:03 <PublicServer> *** kriokamera has left the game (leaving) 15:10:03 <PublicServer> *** Game paused (number of players) 15:10:09 <PublicServer> *** fmauNeko has left the game (leaving) 15:12:03 *** murr4y has quit IRC 15:13:07 *** perk111 has joined #openttdcoop 15:14:59 *** theholyduck has quit IRC 15:18:30 *** avdg has joined #openttdcoop 15:18:33 *** perk11 has quit IRC 15:21:55 *** gnemo has joined #openttdcoop 15:22:08 *** perk111 has quit IRC 15:26:00 <PublicServer> *** avdg joined the game 15:26:02 <PublicServer> <avdg> hey 15:26:26 <TheRisen> Hello Guys 15:26:51 <TheRisen> where can i get the version of OTTD you use on your servers? 15:26:56 <PublicServer> <avdg> lets finish this game :p 15:27:11 <PublicServer> <avdg> theRisen: did you tested the !dl feature yet? 15:27:50 <avdg> !dl 15:27:50 <PublicServer> avdg: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 15:27:54 <avdg> !info 15:27:54 <PublicServer> avdg: #:1(Orange) Company Name: 'Kane & Sons' Year Founded: 1970 Money: 2104533819 Loan: 0 Value: 2109658515 (T:970, R:80, P:5, S:0) unprotected 15:27:58 <avdg> !server 15:28:02 <TheRisen> !dl 15:28:02 <PublicServer> TheRisen: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 15:28:08 <V453000> @quickstart 15:28:10 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 15:28:11 <V453000> be sure to see this too :P 15:28:21 <avdg> :) lets overload him 15:28:35 <TheRisen> y I checked the quickstart guide 15:29:24 <avdg> !help 15:29:25 <PublicServer> avdg: http://www.openttdcoop.org/wiki/IRC_Commands 15:30:57 <TheRisen> the !dl command should return some links, or not? 15:31:14 <V453000> autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x these are the possibilities to add to it 15:31:20 <V453000> depending on the OS 15:31:26 <TheRisen> ah i see 15:31:39 <TheRisen> !dl win64 15:31:39 <PublicServer> TheRisen: http://binaries.openttd.org/nightlies/trunk/r20279/openttd-trunk-r20279-windows-win64.zip 15:31:43 <V453000> yarr 15:31:59 <TheRisen> thanks for the help 15:32:08 <PublicServer> <avdg> np 15:32:25 <V453000> yw :) 15:34:47 <PublicServer> <avdg> hmm how bad is the traffic flowing today? 15:35:22 *** perk11 has joined #openttdcoop 15:36:48 <TheRisen> !password 15:36:48 <PublicServer> TheRisen: calves 15:37:02 <PublicServer> <avdg> aha, some candidates 15:37:09 <PublicServer> *** TheRisen joined the game 15:37:14 <PublicServer> <avdg> hey TheRisen 15:37:26 <PublicServer> <TheRisen> hello 15:37:41 <PublicServer> <avdg> feel free to join company 1 15:37:47 <PublicServer> <TheRisen> let's see what you are doing in here first 15:37:50 <PublicServer> <avdg> feel the lagg :) 15:38:23 <PublicServer> *** avdg has joined spectators 15:38:26 <PublicServer> *** avdg has joined company #1 15:38:29 <kriokamera> join now 15:39:02 <kriokamera> !password 15:39:02 <PublicServer> kriokamera: rudely 15:39:12 <PublicServer> <avdg> hey krokamera 15:39:19 <PublicServer> *** Game unpaused (number of players) 15:39:19 <PublicServer> *** kriokamera joined the game 15:39:25 <PublicServer> <kriokamera> hi 15:40:56 <PublicServer> <kriokamera> TheRisen, have you ever played on coop? 15:41:17 <PublicServer> <TheRisen> no I didn't 15:41:55 <PublicServer> <TheRisen> i played the original TTD as one of my first pc games 15:42:04 <PublicServer> <TheRisen> and foun open ttd some time ago 15:42:07 <PublicServer> <avdg> :) nice 15:42:30 <PublicServer> <avdg> do you like the new openttd? or didn't you test it enough to say that :p 15:42:33 <V453000> well, welcome among the insane nerds then :D 15:42:55 <PublicServer> <TheRisen> oh i did test alot of things already 15:42:58 <PublicServer> <TheRisen> and it is just great 15:43:01 <PublicServer> <kriokamera> mmm... Insane nerds... 15:43:10 <PublicServer> <avdg> v, call us geeks :) 15:43:37 *** Combuster has joined #openttdcoop 15:43:40 <PublicServer> <TheRisen> well I look at your network and i am impressed 15:43:50 <PublicServer> <avdg> its a small one ;-) 15:44:12 <PublicServer> <avdg> check our archive 15:44:16 <avdg> !archive 15:44:16 <PublicServer> avdg: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 15:44:50 <PublicServer> <avdg> ? 15:44:55 <PublicServer> <avdg> whats up at sloth stronghold? 15:45:06 <PublicServer> <kriokamera> fuckin great jam 15:45:12 <PublicServer> <avdg> I know 15:45:27 <PublicServer> <avdg> hmm 15:45:30 <PublicServer> <avdg> wtf... 15:45:51 <PublicServer> <kriokamera> see where it ends =) 15:46:02 *** [com]buster has quit IRC 15:46:02 *** Combuster is now known as [com]buster 15:46:12 <PublicServer> <avdg> k lets pauze the game for now 15:46:15 <PublicServer> *** avdg has joined spectators 15:46:15 <PublicServer> *** Game paused (number of players) 15:46:27 <PublicServer> <kriokamera> i know what to do right now 15:46:30 <PublicServer> * avdg wants some overview 15:46:39 <PublicServer> <kriokamera> ket one of these two trains go 15:46:39 <PublicServer> <avdg> should I depauze the game? 15:46:42 <PublicServer> <kriokamera> yes 15:46:48 <PublicServer> *** avdg has joined company #1 15:46:48 <PublicServer> *** Game unpaused (number of players) 15:46:49 *** heffer has joined #openttdcoop 15:47:01 <PublicServer> <avdg> ah 15:47:05 <PublicServer> <avdg> hmm 15:47:14 <PublicServer> <avdg> maybe there is a problem with the flow 15:47:30 <PublicServer> <avdg> more lanes at the south -> more pressure on the north 15:47:33 <PublicServer> <kriokamera> jam will disappear in month 15:48:12 *** jondisti has joined #openttdcoop 15:48:59 <PublicServer> <TheRisen> does it make a difference if i use PBS instead of block signals to guide the trains on their way? 15:49:14 <PublicServer> <avdg> there are some other rules with pbs 15:49:42 <PublicServer> <avdg> the biggest diffrends is that you are working with paths and not with blocks 15:50:22 <PublicServer> <TheRisen> hmm i almost sensed that :) 15:51:13 <PublicServer> <avdg> but pbs is considered evil in most cases if there is a same quality blocksignal construction for it 15:51:31 <PublicServer> <TheRisen> k 15:51:46 <PublicServer> <kriokamera> i saved a game with this jam =) 15:51:50 <PublicServer> <kriokamera> it was giant 15:51:54 <PublicServer> <avdg> lol 15:52:29 <PublicServer> <TheRisen> and not completely gone yet 15:52:40 <PublicServer> <avdg> :) 15:53:21 *** murr4y has joined #openttdcoop 15:53:30 <PublicServer> *** made screenshot at 000170C4: http://ps.openttdcoop.org/publicserver/webcam/000170C4.png 15:55:41 <PublicServer> <TheRisen> are u building somewhere atm? 15:55:50 <PublicServer> <avdg> yeah 15:55:56 <PublicServer> <kriokamera> no 15:56:08 <PublicServer> <avdg> im !building here 15:56:47 <PublicServer> <TheRisen> i am watching you 15:56:53 <PublicServer> <kriokamera> -_- 15:57:02 <PublicServer> <avdg> :p 15:57:06 <PublicServer> <kriokamera> we all watching you -_- 15:57:38 <PublicServer> <avdg> :p 15:58:15 <PublicServer> <kriokamera> why we transporting weapons to animals? 15:58:32 <PublicServer> <avdg> they are our enemy :p 15:59:53 <PublicServer> <avdg> I hope this will have a bit more capacity 16:02:46 <PublicServer> <avdg> slh 02 has a lot of traffic :o 16:03:07 <PublicServer> <kriokamera> yes 16:03:17 <PublicServer> <kriokamera> i worked in another direction 16:04:53 *** Combuster has joined #openttdcoop 16:04:56 *** perk111 has joined #openttdcoop 16:05:56 <PublicServer> <avdg> tbh, I want to move that big detour of msh 01 to !new join 16:06:41 <kriokamera> what means 'detour'? 16:06:53 <PublicServer> <avdg> but that should be dangerous for the people :p 16:07:36 <PublicServer> <avdg> well, its also in the jungle :p 16:07:55 *** theholyduck has joined #openttdcoop 16:08:31 <PublicServer> *** made screenshot at 00016AA2: http://ps.openttdcoop.org/publicserver/webcam/00016AA2.png 16:09:16 <PublicServer> <kriokamera> ottd lags very powerfully in this place 16:09:27 *** perk11 has quit IRC 16:10:46 <PublicServer> *** kriokamera has left the game (connection lost) 16:10:46 <PublicServer> *** Game paused (number of players) 16:11:00 <kriokamera> fckin sht 16:11:03 <kriokamera> !password 16:11:03 <PublicServer> kriokamera: dogged 16:11:09 <PublicServer> <avdg> thanks :) 16:11:18 <PublicServer> *** Game unpaused (number of players) 16:11:22 <PublicServer> *** kriokamera joined the game 16:11:32 *** [com]buster has quit IRC 16:12:28 *** Hippidy has joined #openttdcoop 16:12:54 *** Combuster has quit IRC 16:18:01 *** perk111 has quit IRC 16:20:38 <PublicServer> <kriokamera> this game becomes boring 16:20:47 <PublicServer> <avdg> thats why I want to finish it 16:21:06 <PublicServer> <avdg> fix some jams, poof done 16:21:51 <PublicServer> <avdg> slh 02 must get some extention or some kind of bottleneckremover 16:22:41 <avdg> !curves 16:22:44 <avdg> !curve 16:22:45 <PublicServer> avdg: http://www.openttdcoop.org/wiki/Max_Curve_Speed 16:23:31 <PublicServer> *** made screenshot at 0001ACE0: http://ps.openttdcoop.org/publicserver/webcam/0001ACE0.png 16:23:58 <PublicServer> <kriokamera> i gonna restart. can i? 5 minutes 16:24:07 <PublicServer> <avdg> kk 16:24:12 <PublicServer> *** kriokamera has left the game (connection lost) 16:24:15 <PublicServer> *** Game paused (number of players) 16:24:15 <PublicServer> <TheRisen> cya 16:24:21 *** kriokamera has quit IRC 16:24:27 <PublicServer> <TheRisen> I'll be back soon too 16:24:36 <PublicServer> <avdg> just say brb :) 16:24:47 <planetmaker> then move to spectator (if you aren't) 16:24:50 <PublicServer> <TheRisen> hehe 16:24:59 <PublicServer> <TheRisen> doing a restart too 16:25:03 <PublicServer> <avdg> :D 16:25:12 <PublicServer> <avdg> can I join the fun? :p 16:25:16 <PublicServer> <TheRisen> lol 16:25:26 <PublicServer> *** TheRisen has left the game (leaving) 16:25:29 <PublicServer> *** avdg has joined spectators 16:25:33 *** TheRisen has quit IRC 16:25:53 <PublicServer> <avdg> hey pm btw 16:26:06 <planetmaker> moin avdg :-) 16:26:56 *** fonsinchen has joined #openttdcoop 16:27:36 <PublicServer> <avdg> hmm 16:28:17 <PublicServer> <avdg> how long are we playing this map atm? 16:28:39 *** kriokamera has joined #openttdcoop 16:29:02 <kriokamera> !password 16:29:02 <PublicServer> kriokamera: paired 16:29:04 *** Razmir has left #openttdcoop 16:29:05 <PublicServer> <avdg> wb kriokamera 16:29:25 <PublicServer> *** kriokamera joined the game 16:29:36 <PublicServer> <avdg> theRisen is also rebooting :p 16:29:57 <PublicServer> *** avdg has joined company #1 16:29:57 <PublicServer> *** Game unpaused (number of players) 16:31:15 <PublicServer> <avdg> why don't we have a classic openttd game with 24h limits? 16:31:20 <PublicServer> <avdg> just an idea :p 16:31:37 <PublicServer> <kriokamera> 'cause it's a coop 16:32:06 <PublicServer> * avdg wants some fun challenges 16:32:45 <PublicServer> <kriokamera> i heard something about a coopetition server 16:33:12 <PublicServer> <avdg> hmm, wasn't that the server with 5 diffrend playzones? 16:33:48 <gleeb> Something like that. 16:34:14 <planetmaker> kriokamera, that server is - in principle - available 16:34:24 <planetmaker> It is offline, if not in use, though 16:34:31 <PublicServer> <kriokamera> ah 16:34:40 <planetmaker> And it requires a special version which supports the parallel playgrounds 16:34:40 <PublicServer> <kriokamera> ________________ 16:35:07 <PublicServer> <kriokamera> i wanna make 500 trains in network on 128*128 16:35:08 <planetmaker> But the number of playgrounds is a power of 2 and <=8 16:35:13 <PublicServer> <avdg> hmm how stable is the game now, pm? I didn't play on it after my first try 16:35:25 <planetmaker> avdg, what game? 16:35:32 <planetmaker> h2h? 16:35:35 *** Phazorx has joined #openttdcoop 16:35:35 *** Webster sets mode: +o Phazorx 16:35:53 <planetmaker> h2h = openttd coopetition ;-) 16:35:55 <PublicServer> <avdg> yeah, I thkn 16:36:04 <PublicServer> <avdg> *think 16:36:31 <PublicServer> <avdg> hmm 16:36:37 <PublicServer> <avdg> some goodtrains in slh 02 16:36:42 <PublicServer> <avdg> *sl 16:37:11 <PublicServer> <kriokamera> found 16:37:33 <planetmaker> kriokamera, if you find sufficient people to compete against, the server can be started. But demand usually is VERY low ;-) 16:37:38 <PublicServer> <kriokamera> i think it's a temporary jam 16:37:59 <PublicServer> <kriokamera> no, i mean in singleplayer =) 16:38:09 <PublicServer> <avdg> pm: lets finish this game, set up a new game and then promote the server :p 16:38:18 <planetmaker> well, then you don't need the coopetition server anyway 16:38:28 <PublicServer> <kriokamera> yes. 16:38:31 <PublicServer> *** made screenshot at 0000DE89: http://ps.openttdcoop.org/publicserver/webcam/0000DE89.png 16:38:32 <planetmaker> avdg, then finish it ;-) 16:38:37 <PublicServer> <kriokamera> i know. 16:38:48 <PublicServer> <avdg> more brains helps :p 16:39:28 <PublicServer> <avdg> I want to get ride of this !ugly split 16:39:44 <PublicServer> <kriokamera> why it's ugly? 16:39:59 <PublicServer> <avdg> it just make adding a 2nd line harder 16:40:36 <PublicServer> <kriokamera> what's the problem? 16:40:45 <PublicServer> <avdg> well, we have a missing connection now 16:40:52 <V453000> !password 16:40:52 <PublicServer> V453000: thumps 16:40:56 <PublicServer> <avdg> its actually not needed 16:41:09 <PublicServer> *** V453000 joined the game 16:41:11 <PublicServer> <V453000> hy 16:41:14 <PublicServer> <avdg> hey v 16:41:19 *** kriokamera has quit IRC 16:41:39 *** kriokamera has joined #openttdcoop 16:41:43 <kriokamera> !password 16:41:43 <PublicServer> kriokamera: thumps 16:41:51 <PublicServer> *** kriokamera has left the game (connection lost) 16:41:54 <PublicServer> <avdg> lol 16:42:03 <PublicServer> *** kriokamera joined the game 16:42:14 <kriokamera> what's up? 16:42:15 <PublicServer> <avdg> that was a slow desync 16:42:31 <PublicServer> <kriokamera> aah 16:42:31 <planetmaker> there was no desync 16:42:43 <PublicServer> <avdg> uh yes, disconnect 16:42:58 <planetmaker> yes, I have a highlight on that :-P 16:43:05 <PublicServer> <kriokamera> i shutted down my kaspersky antivirus 16:43:14 <PublicServer> <avdg> :p 16:43:29 <PublicServer> <kriokamera> it makes my computer slow 16:43:51 <PublicServer> <avdg> are you running on an *old* pc? :p 16:43:54 <PublicServer> <kriokamera> i gotta go for 30 minutes. ok? 16:43:57 <PublicServer> <avdg> k, np :p 16:44:00 <PublicServer> <kriokamera> tell you later 16:44:04 <PublicServer> *** kriokamera has left the game (connection lost) 16:46:53 <PublicServer> <V453000> MM ded. 16:47:04 *** fonsinchen has quit IRC 16:47:06 <PublicServer> <avdg> :/ poor mm 16:48:01 <gnemo> mm as in money maker? or a person? 16:48:20 <V453000> a modification to pm 16:48:21 <V453000> a mm 16:48:24 <V453000> and he is dead 16:48:40 <gnemo> ah 16:48:53 <PublicServer> <V453000> ... yes, of course moneymaker .) 16:48:58 <PublicServer> <avdg> :d 16:49:06 *** TheRisen has joined #openttdcoop 16:49:09 <planetmaker> yeah. No moon-maker there :-P 16:49:09 *** perk11 has joined #openttdcoop 16:49:13 <PublicServer> <V453000> :D 16:49:22 <TheRisen> !password 16:49:22 <PublicServer> TheRisen: thumps 16:49:38 <PublicServer> *** TheRisen joined the game 16:49:40 <PublicServer> <avdg> wb 16:49:43 <PublicServer> <TheRisen> ty 16:50:10 <PublicServer> <TheRisen> slh02 still making problems? 16:50:13 <PublicServer> <avdg> yeah 16:50:19 <PublicServer> <avdg> but I'm slowly solving it 16:50:23 *** Zuu has quit IRC 16:50:35 <PublicServer> <avdg> I've already moved the join a bit 16:50:49 *** Zuu has joined #openttdcoop 16:50:57 <PublicServer> <avdg> so it will now be easier to upgrade it to a full LL 16:51:24 <PublicServer> <avdg> I want to check the RR and the ml before we go further 16:52:15 <PublicServer> <TheRisen> are there any easy things i can help u with? 16:52:24 <PublicServer> <avdg> watching :) 16:52:35 <PublicServer> <TheRisen> :P 16:53:28 *** Paltala has joined #openttdcoop 16:53:31 <PublicServer> *** made screenshot at 0000EA99: http://ps.openttdcoop.org/publicserver/webcam/0000EA99.png 16:53:35 <Paltala> !password 16:53:36 <PublicServer> Paltala: wagged 16:53:40 <planetmaker> If there should be unconnected industries, they can be connected to a SL 16:53:48 <PublicServer> *** Paltala joined the game 16:53:50 <PublicServer> <avdg> not now :p 16:53:53 <PublicServer> <avdg> pls :) 16:53:56 <PublicServer> <V453000> planetmaker: to cause jams? 16:53:56 <PublicServer> <Paltala> rawr 16:53:58 <planetmaker> But... I guess this game is already much advanced, so there might not be many, if at all ;-) 16:54:03 <planetmaker> V453000, sure ;-) 16:54:06 <PublicServer> <V453000> :/ 16:54:22 <planetmaker> efficiency = jam length * jam duration / train length 16:54:31 <planetmaker> or so :-P 16:54:35 <PublicServer> <avdg> hmm 16:54:38 <PublicServer> <V453000> ? 16:54:43 <PublicServer> <TheRisen> *g* 16:54:58 <PublicServer> <avdg> can you recheck the quality of the network and calculate it in the formula too? thanks :) 16:55:08 <planetmaker> hehe 16:55:32 <PublicServer> <Paltala> whats the quality formula? awesomeness*tiles used/trains+42? 16:55:35 <PublicServer> <Paltala> :P 16:55:56 <PublicServer> <avdg> hmm, I think the pf costs are quite reliable then 16:56:27 <PublicServer> *** TheRisen has left the game (connection lost) 16:56:29 <PublicServer> <avdg> something tells me that ugly networks have more junctions 16:56:40 <PublicServer> <Paltala> generally 16:56:41 <planetmaker> Paltala, rather awesomeness * trains / tiles_used + 42 ;-) 16:56:46 <PublicServer> <Paltala> like mine 16:56:49 <PublicServer> <V453000> I guess you know how high pf requirements has SML for example? 16:56:52 <planetmaker> the bigger the better :-) 16:56:52 <PublicServer> <Paltala> thats the one :P 16:57:07 <PublicServer> <avdg> sml and other special networks not included :) 16:57:16 <PublicServer> <V453000> :( 16:57:19 <PublicServer> <avdg> these network are more focussed on the eye 16:57:21 <TheRisen> !password 16:57:21 <PublicServer> TheRisen: wagged 16:57:29 <PublicServer> <avdg> *networks 16:57:32 <PublicServer> <Paltala> you know the exit from war factory to SLH 01 16:57:40 <PublicServer> <Paltala> it goes 4>3>4 16:57:40 <PublicServer> *** TheRisen joined the game 16:57:43 <PublicServer> <Paltala> O_o 17:00:38 <PublicServer> <avdg> I think we have a cl issue on the ml :/ 17:00:50 <PublicServer> <Paltala> wherE? 17:00:59 <PublicServer> <avdg> at !cl issue? 17:01:08 <PublicServer> <Paltala> shit, we do 17:01:47 <PublicServer> <avdg> :p 17:01:56 <PublicServer> <avdg> del, rebuild 17:02:05 <PublicServer> <Paltala> fixed 17:02:13 *** perk11 has quit IRC 17:03:20 <PublicServer> <Paltala> MSH 01 exit needs rebuilding... 17:03:32 <PublicServer> <avdg> I know 17:03:49 <PublicServer> <Paltala> fortunately, it can be made intoa 2+3 merge 17:03:54 <PublicServer> <avdg> I prefer to see the !join moved here 17:04:17 <PublicServer> <Paltala> not going to do much 17:04:26 <PublicServer> <Paltala> too close to the BBH 17:04:44 <PublicServer> <avdg> check !these bridges :p 17:04:59 <PublicServer> <Paltala> what about them? 17:05:04 <PublicServer> <avdg> they are ugly imo 17:05:11 <thgergo> !password 17:05:11 <PublicServer> thgergo: wagged 17:05:19 <PublicServer> <Paltala> ... 17:05:40 <PublicServer> <Paltala> thg forgot the pre signals 17:05:55 <PublicServer> <V453000> rather the other signals were an issue 17:06:01 <thgergo> !dl 17:06:01 <PublicServer> thgergo: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 17:06:08 <thgergo> !dl lin64 17:06:08 <PublicServer> thgergo: http://binaries.openttd.org/nightlies/trunk/r20279/openttd-trunk-r20279-linux-generic-amd64.tar.bz2 17:06:51 <uliko> !dl win64 17:06:51 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r20279/openttd-trunk-r20279-windows-win64.zip 17:07:15 <thgergo> !password 17:07:15 <PublicServer> thgergo: wagged 17:07:27 <PublicServer> <thgergo> hi 17:07:28 <PublicServer> *** thgergo joined the game 17:07:30 <PublicServer> <avdg> hey 17:08:18 *** t4rd has joined #openttdcoop 17:08:31 <PublicServer> *** made screenshot at 00032560: http://ps.openttdcoop.org/publicserver/webcam/00032560.png 17:08:33 <PublicServer> <Paltala> if i was playing this in single, my approach would be to just stop the trains before the MSH, rebuild then set them off again XD 17:09:16 <uliko> @grf 17:09:18 <uliko> !grf 17:09:19 <PublicServer> uliko: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 17:09:27 <PublicServer> <avdg> If I was responsible for adding that number of trains, I would panic :p 17:09:54 <t4rd> !password 17:09:54 <PublicServer> t4rd: cymbal 17:10:00 <PublicServer> *** V453000 has left the game (connection lost) 17:10:10 <PublicServer> *** t4rd joined the game 17:10:34 <PublicServer> *** uliko joined the game 17:11:43 *** perk11 has joined #openttdcoop 17:15:44 <PublicServer> <avdg> jamming again :/ 17:16:04 <PublicServer> <avdg> this !station jams a lot 17:16:07 <PublicServer> *** TheRisen has left the game (connection lost) 17:16:37 <PublicServer> *** TheRisen joined the game 17:17:44 <PublicServer> <avdg> there is too much mess in this game 17:17:49 <PublicServer> <thgergo> then reduce it 17:17:53 <PublicServer> <avdg> :p 17:17:56 <PublicServer> <thgergo> its up for you:P 17:17:59 <PublicServer> <Paltala> too much shabby building in places 17:18:02 <PublicServer> <Paltala> thg 17:18:05 <PublicServer> <avdg> I am not a wizart :p 17:18:08 <PublicServer> <Paltala> at ZBBS 151 17:18:11 <PublicServer> <Paltala> where is the industry? 17:19:06 <PublicServer> <avdg> hmm 17:19:13 <PublicServer> <avdg> that station had an overflow 17:19:22 <PublicServer> <avdg> but was broken because it wasn't 2way 17:19:40 <PublicServer> <avdg> wait, may I check something? 17:19:47 <PublicServer> <Paltala> i think, keep it connected for cheks 17:19:50 <PublicServer> <avdg> nothing served 17:19:59 <PublicServer> <Paltala> hmm 17:20:04 <PublicServer> <Paltala> how could you tell? 17:20:25 <PublicServer> <avdg> station is removed when I delete the transfer station alone 17:20:34 <PublicServer> <Paltala> ah 17:20:52 <PublicServer> <uliko> the jam was caused by another train going through the station when it shouldnt i think 17:20:57 <PublicServer> <avdg> btw, I send them to the depot 17:21:00 <PublicServer> <uliko> since 2 trains for 2 platforms shouldnt queue up the network 17:21:03 <PublicServer> <avdg> it had only 2 trains 17:21:18 <PublicServer> <avdg> just remove it 17:21:27 <PublicServer> <avdg> no need to add new industries 17:21:42 <PublicServer> <uliko> look 17:21:45 <PublicServer> <uliko> train 510 goes through the station 17:21:48 <PublicServer> <avdg> yeah 17:21:53 <PublicServer> <avdg> its not a little detour 17:22:02 <PublicServer> <avdg> I bet there is a missing connection 17:22:16 <kriokamera> !password 17:22:16 <PublicServer> kriokamera: cymbal 17:22:18 <PublicServer> <avdg> and the train is forced to take it 17:22:29 *** roboboy has quit IRC 17:22:30 <PublicServer> *** kriokamera joined the game 17:22:44 <PublicServer> <TheRisen> and it's the shortest available loop 17:23:32 <PublicServer> *** made screenshot at 0000A86F: http://ps.openttdcoop.org/publicserver/webcam/0000A86F.png 17:23:38 <PublicServer> <Paltala> there are goods trains heading through to turn 17:23:44 <PublicServer> <avdg> I know 17:24:23 <PublicServer> <avdg> but I can't tell from where they are 17:24:38 <PublicServer> <avdg> I think the main lost traffic is cming from weapon factory 17:24:53 <PublicServer> <Paltala> its always when heading to last human outpost w+f+g 17:26:26 <PublicServer> <uliko> i found the problem 17:26:31 <PublicServer> <Paltala> where? 17:26:34 <PublicServer> <uliko> bbh01 17:26:37 <PublicServer> <uliko> eastern most northbound track 17:26:40 <PublicServer> <uliko> after the last double bridge 17:26:43 *** perk11 has quit IRC 17:26:43 <PublicServer> <uliko> signal in the wrong way 17:27:01 <PublicServer> <Paltala> you have very keen eyes 17:27:10 <PublicServer> <Paltala> and have saved us a lot of greif, good work 17:27:19 <PublicServer> <Paltala> grief* 17:27:29 <PublicServer> <kriokamera> i've seen the same problem on the BBH01 some time ago 17:27:40 <PublicServer> <Paltala> and you didnt change it? 17:27:51 <PublicServer> <kriokamera> repaired 17:28:00 <PublicServer> <avdg> hmm 17:28:03 <PublicServer> <avdg> reduced traffic 17:28:12 <PublicServer> <kriokamera> but i didn't mind that they are 2 problems 17:28:22 <PublicServer> <Paltala> yeh because the trains are going the right way now avdg 17:28:34 <PublicServer> <avdg> yeah, got it 17:28:44 <PublicServer> * avdg removes unserved station 17:28:59 <PublicServer> <Paltala> im off, might be back tomorrow 17:29:00 *** Fuco has quit IRC 17:29:02 <PublicServer> <avdg> cya 17:29:05 <PublicServer> *** Paltala has left the game (connection lost) 17:29:05 <PublicServer> <TheRisen> cya 17:29:05 <PublicServer> <kriokamera> bye 17:29:07 *** Paltala has quit IRC 17:29:17 <PublicServer> <kriokamera> what means 'cya'? 17:29:23 <PublicServer> <kriokamera> 'see ya'? 17:29:23 <PublicServer> <TheRisen> see u again 17:29:29 <PublicServer> <kriokamera> ah 17:29:33 *** Fuco has joined #openttdcoop 17:29:36 <PublicServer> <kriokamera> okay, thanks 17:29:37 *** ChanServ sets mode: +v Fuco 17:30:26 *** Fuco has quit IRC 17:30:54 *** Fuco has joined #openttdcoop 17:30:58 *** ChanServ sets mode: +v Fuco 17:31:34 <PublicServer> <kriokamera> it jams periodically 17:31:37 <PublicServer> <avdg> that line was already at capacity 17:31:40 <PublicServer> <thgergo> needs 4th lane?:S 17:31:43 <PublicServer> <avdg> yeah 17:31:46 <PublicServer> <kriokamera> NOO 17:31:49 <PublicServer> <kriokamera> >_< 17:31:58 <PublicServer> <avdg> or deleting trains 17:32:01 <PublicServer> <avdg> :p 17:32:21 <PublicServer> <avdg> I don't care, I just want to see this game quickly finished 17:32:32 <PublicServer> <kriokamera> +1 17:33:06 <PublicServer> <avdg> hmm... we have only 30 trains available :p 17:33:15 <PublicServer> <avdg> lower limit? :p 17:34:20 <PublicServer> <TheRisen> wehuuu lags 17:34:46 <PublicServer> <kriokamera> it's doubled to me 17:36:34 *** perk11 has joined #openttdcoop 17:38:09 <PublicServer> *** TheRisen has left the game (connection lost) 17:38:22 <PublicServer> *** uliko has left the game (leaving) 17:38:32 <PublicServer> *** made screenshot at 00018AE0: http://ps.openttdcoop.org/publicserver/webcam/00018AE0.png 17:39:12 *** Dezmond has joined #openttdcoop 17:40:08 <PublicServer> <avdg> cl issue 17:40:35 <PublicServer> <avdg> move the bridges 17:40:54 <TheRisen> !password 17:40:54 <PublicServer> TheRisen: rudest 17:41:08 <PublicServer> *** TheRisen joined the game 17:42:07 <PublicServer> <TheRisen> what does "cl" mean? 17:42:13 <PublicServer> <kriokamera> curve lenght 17:42:20 <t4rd> !download win64 17:42:20 <PublicServer> t4rd: http://binaries.openttd.org/nightlies/trunk/r20279/openttd-trunk-r20279-windows-win64.zip 17:42:25 <PublicServer> <TheRisen> ty 17:42:32 <PublicServer> <avdg> we are just trying to keep the trains at full speed 17:42:43 <PublicServer> <avdg> full speed -> 1 single speed on the ml 17:44:13 <PublicServer> <avdg> no pbs :/ 17:44:25 <PublicServer> <avdg> I killed almost a train with it 17:44:37 <PublicServer> <kriokamera> how? 17:44:52 <PublicServer> <avdg> by removing a signal 17:44:58 <PublicServer> <kriokamera> =| 17:45:08 <PublicServer> <avdg> these gaps are on purpose 17:45:24 *** valhallasw has joined #openttdcoop 17:45:30 <PublicServer> <avdg> so pls, don't add signals too :p 17:45:51 <PublicServer> <kriokamera> okay 17:45:51 <PublicServer> <avdg> the only problem is that it has a gap of 2tl 17:46:24 <PublicServer> <avdg> see it? 17:46:27 <PublicServer> <kriokamera> yes 17:46:49 <PublicServer> <avdg> we can solve it with a 3split 17:47:04 <PublicServer> <avdg> stop 17:47:13 <PublicServer> <avdg> its just a demo :/ 17:47:25 <PublicServer> <avdg> or we can add a combo between them 17:47:25 <PublicServer> <kriokamera> it's too 17:47:55 <PublicServer> <avdg> get the problem? 17:48:16 <PublicServer> <kriokamera> i think my example is better 17:48:27 <PublicServer> <avdg> its just an other solution 17:48:33 <PublicServer> <kriokamera> yes 17:48:36 <PublicServer> <avdg> but it has it flaws too 17:48:50 <PublicServer> <kriokamera> flaws? 17:49:06 <PublicServer> <kriokamera> okay 17:49:09 <PublicServer> <avdg> yeah, if the first track gets all the traffic, you have a big gap too 17:49:50 <PublicServer> <avdg> see 17:49:54 <PublicServer> <kriokamera> see 17:50:04 <PublicServer> <kriokamera> stop 17:50:16 <PublicServer> <kriokamera> yes, i understood 17:50:22 <PublicServer> <avdg> so it will work, only if the first lane gets less traffic 17:50:31 <PublicServer> <kriokamera> thanks 17:50:56 <PublicServer> <kriokamera> when the first train got to 2nd block, second train can choose only the 1st way 17:51:08 <PublicServer> <avdg> yeah 17:51:11 <PublicServer> <avdg> thats the problem 17:51:46 <PublicServer> <avdg> and why 2way? 17:51:46 <PublicServer> <thgergo> well the ML entry at MSH01 is one laned, but the ML exit is two laned 17:53:22 <PublicServer> <avdg> :p make it longer then 17:53:32 <PublicServer> *** made screenshot at 00017EE3: http://ps.openttdcoop.org/publicserver/webcam/00017EE3.png 17:53:49 <PublicServer> <kriokamera> =) 17:53:52 <PublicServer> <avdg> :) 17:53:57 <PublicServer> <avdg> it looks nice now :p 17:54:03 <PublicServer> <kriokamera> yeah 17:54:19 <PublicServer> <TheRisen> some signals are missing 17:54:33 <PublicServer> *** t4rd has left the game (leaving) 17:54:39 <PublicServer> <avdg> thats not new, but still annoying :( 17:54:45 <PublicServer> <thgergo> with custom railtypes, we should use an extra "logic" railtype 17:55:45 <PublicServer> * avdg wishes a limited convert tool (like only normal rail into erail) 17:56:00 <PublicServer> <TheRisen> to do what? 17:56:12 <PublicServer> <avdg> to not replace all railtypes 17:56:12 <PublicServer> <kriokamera> hm 17:56:27 <PublicServer> <kriokamera> now ML blocks the entering train 17:56:31 <PublicServer> <kriokamera> too much 17:57:34 <PublicServer> <avdg> we have our old enemy back: diagonals 17:57:44 <PublicServer> <kriokamera> yes! 17:57:53 <PublicServer> <thgergo> lol SLH06 needs an enlargement 17:58:27 <PublicServer> <avdg> :p 17:58:36 <PublicServer> <avdg> its already cleaned up much 17:58:46 <PublicServer> <avdg> should be easy to do it 17:59:10 <PublicServer> <avdg> lol, that copper mine gets only 54% transported 17:59:26 <PublicServer> <kriokamera> lol 17:59:47 <PublicServer> <avdg> lol, using own traffic to block a sl 18:01:12 <PublicServer> <avdg> well, we have to introduce our new campagne: "fashion your rails" :p 18:01:27 <PublicServer> <avdg> aka grouping rails with same destination 18:01:33 <PublicServer> <kriokamera> champagne 18:01:49 <PublicServer> <avdg> no, not a drink 18:04:14 <PublicServer> <avdg> uh, that prio is touched again 18:04:23 <PublicServer> <avdg> its too short again 18:04:29 <PublicServer> <kriokamera> look at place near thatmine 18:04:56 <PublicServer> <avdg> solved !thisPrio 18:05:23 <PublicServer> <kriokamera> okay, but now prio is too long 18:05:35 <PublicServer> <avdg> I don't want jam on the ml 18:05:38 <PublicServer> <kriokamera> okay 18:06:16 <PublicServer> <TheRisen> ^^ 18:07:01 <PublicServer> <avdg> :/ it only goes straight 18:07:11 <PublicServer> <kriokamera> where? 18:07:15 <PublicServer> <TheRisen> thought that too atm 18:07:18 <PublicServer> <avdg> roller coaster 18:07:35 <PublicServer> <avdg> straight roller coasters are only fun with high speed 18:07:37 <PublicServer> <kriokamera> no 18:07:49 <PublicServer> <avdg> and its jamming atm 18:07:54 <PublicServer> <kriokamera> yes 18:08:17 <PublicServer> <kriokamera> join before split 18:08:20 <PublicServer> <thgergo> thats SL design is at maximum capacity... 18:08:23 <PublicServer> <avdg> srr, have to remove that hill to remove a jam 18:08:32 <PublicServer> *** made screenshot at 000384FF: http://ps.openttdcoop.org/publicserver/webcam/000384FF.png 18:09:37 <PublicServer> *** Hippidy joined the game 18:10:13 <PublicServer> <avdg> there is enough rollercoaster space in the jungle :p 18:10:33 *** Aali has quit IRC 18:11:13 <PublicServer> <TheRisen> how? 18:11:48 <PublicServer> <avdg> well, we are using 2 bridges so we can bridge a full ml 18:11:59 <PublicServer> <avdg> but that traffic has to join again after it 18:12:11 <PublicServer> <avdg> and you can't do that if you have parallel trains 18:12:46 <PublicServer> <kriokamera> hm 18:12:50 <PublicServer> <avdg> lets try this 18:12:53 <PublicServer> *** Hippidy has left the game (leaving) 18:12:53 <PublicServer> <kriokamera> let it work a little, i'll see 18:13:23 <PublicServer> <avdg> send a wave (but really, don't try it) 18:13:43 <PublicServer> <avdg> beh its the other way arround :p 18:14:04 <PublicServer> <avdg> I hope 18:14:26 *** perk111 has joined #openttdcoop 18:14:50 <PublicServer> <avdg> hmm 18:14:55 <PublicServer> <kriokamera> bad place 18:15:04 <PublicServer> <avdg> lets shorten it 18:16:26 <PublicServer> <avdg> wait... 18:16:28 <PublicServer> <avdg> :/ 18:16:37 <PublicServer> <kriokamera> m? 18:16:47 <PublicServer> <avdg> just wait 18:17:26 <PublicServer> <avdg> that jam has to go now, before I can go further 18:18:38 *** perk11 has quit IRC 18:19:56 <PublicServer> <avdg> ... 18:20:18 <PublicServer> <avdg> I can't call that helping 18:20:29 *** [com]buster has joined #openttdcoop 18:20:39 <PublicServer> <TheRisen> slh06 is at its maximum 18:20:48 <PublicServer> <avdg> if you want to help, predict then where I'm building 18:21:09 <PublicServer> <avdg> WWAAIITT... :/ 18:21:27 <PublicServer> <kriokamera> m? 18:21:45 <PublicServer> <avdg> do I really have to repeat everything? 18:22:54 <PublicServer> <avdg> and why a thirth bridge? 18:23:04 <PublicServer> <avdg> that causes even more jam 18:23:16 <PublicServer> <avdg> @tunnels 18:23:31 <gleeb> @tunnels 18:23:33 <Webster> gleeb: (tunnels <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 18:23:33 <PublicServer> *** made screenshot at 00038B26: http://ps.openttdcoop.org/publicserver/webcam/00038B26.png 18:23:46 <PublicServer> <avdg> lol, more math 18:23:58 <PublicServer> <avdg> math if fun, yay! 18:24:01 <PublicServer> <avdg> *is 18:24:04 <PublicServer> <kriokamera> yeah 18:24:19 <PublicServer> <kriokamera> i really know =)) 18:24:19 <PublicServer> <TheRisen> depends on how deep u are into it 18:24:28 <PublicServer> <avdg> that too :p 18:25:57 *** Hippidy has quit IRC 18:26:59 <PublicServer> *** avdg has left the game (connection lost) 18:26:59 *** avdg has quit IRC 18:27:26 *** avdg has joined #openttdcoop 18:27:27 <avdg> !password 18:27:28 <PublicServer> avdg: wrists 18:27:39 <PublicServer> *** avdg joined the game 18:27:41 <PublicServer> <TheRisen> wb 18:27:51 <PublicServer> <avdg> protip, don't help but point issues where pro's are building at 18:28:06 <PublicServer> *** avdg has joined company #1 18:29:00 <PublicServer> <avdg> :/ 18:29:09 <PublicServer> <kriokamera> missing connectiond 18:29:24 *** Aali has joined #openttdcoop 18:29:24 <PublicServer> <kriokamera> (where is my tonic...) 18:29:55 <PublicServer> <avdg> :/ I can't concentrate 18:30:00 <PublicServer> <avdg> too much spam and helping hands 18:30:36 <PublicServer> <kriokamera> good idea 18:31:46 <PublicServer> <avdg> don't use a 3th bridge when there is jam and 2 bridges are enough 18:31:49 <PublicServer> <avdg> okey? 18:32:07 <PublicServer> <kriokamera> yes =)) 18:35:57 <PublicServer> *** TheRisen has left the game (connection lost) 18:36:35 *** Hippidy has joined #openttdcoop 18:36:48 *** Zuu has quit IRC 18:38:33 <PublicServer> *** made screenshot at 00038518: http://ps.openttdcoop.org/publicserver/webcam/00038518.png 18:42:01 *** TheRisen has quit IRC 18:44:10 <PublicServer> <avdg> thergo: building something? 18:46:19 <[com]buster> !password 18:46:19 <PublicServer> [com]buster: dispel 18:46:30 <PublicServer> *** Combuster joined the game 18:46:32 <PublicServer> <avdg> hey combuster 18:46:41 <PublicServer> <kriokamera> hi 18:46:46 <PublicServer> <Combuster> hi all 18:46:48 *** perk111 has quit IRC 18:47:01 <PublicServer> <kriokamera> what do you think about finishing this game? 18:47:06 <PublicServer> <Combuster> what, me? 18:47:11 <PublicServer> <kriokamera> yes, you 18:47:17 <PublicServer> <avdg> :/ 18:47:57 <PublicServer> * Combuster wonders how many other people have been spammed with that question previously 18:48:18 <PublicServer> <Combuster> no finish 18:48:22 <PublicServer> <Combuster> unresolved issues 18:49:31 <PublicServer> <avdg> we have less jams now 18:50:03 <PublicServer> <avdg> but I can't predict how long it will take before we have new jams 18:50:54 <PublicServer> <Combuster> whose junk's that at !fashion? 18:51:05 <PublicServer> <Combuster> (including the TF 18:51:14 <PublicServer> <avdg> donno 18:51:29 <PublicServer> <avdg> it was there when I joined 18:51:41 <PublicServer> <Combuster> its gone in a moment then 18:53:24 <PublicServer> <avdg> slh 01 is still an issue 18:53:33 <PublicServer> *** made screenshot at 000343E4: http://ps.openttdcoop.org/publicserver/webcam/000343E4.png 18:53:56 <PublicServer> <avdg> well, I'll take a break 18:54:02 <PublicServer> *** avdg has joined spectators 18:54:03 <PublicServer> *** Hippidy joined the game 18:54:05 <PublicServer> <avdg> hey hippidy 18:54:12 <PublicServer> <Hippidy> hello 18:54:33 <PublicServer> <Combuster> Hi Hippidy 18:55:04 <PublicServer> *** Spike joined the game 18:56:19 <PublicServer> <kriokamera> bye 18:56:28 <PublicServer> <Combuster> bye 18:56:31 <PublicServer> *** kriokamera has left the game (connection lost) 18:56:37 *** kriokamera has quit IRC 18:56:41 *** Zuu has joined #openttdcoop 19:02:41 <PublicServer> <Hippidy> out of all the rubber trains about 80% are making a loss :) 19:03:15 <V453000> how does that matter? :) 19:03:35 <PublicServer> *** Spike has joined company #1 19:03:38 <PublicServer> <Hippidy> It doesn't, it's just funny 19:03:51 <V453000> hm ok 19:06:01 <PublicServer> *** V453000 joined the game 19:06:13 <PublicServer> <V453000> evening 19:06:22 <PublicServer> <Combuster> ev'ning V 19:06:31 <PublicServer> <V453000> hows the game 19:07:29 *** TheRisen has joined #openttdcoop 19:07:35 <TheRisen> !password 19:07:35 <PublicServer> TheRisen: bipeds 19:07:49 <PublicServer> *** TheRisen joined the game 19:08:34 <PublicServer> *** made screenshot at 000198DD: http://ps.openttdcoop.org/publicserver/webcam/000198DD.png 19:09:48 <PublicServer> <TheRisen> everything working fine now 19:09:53 <PublicServer> <TheRisen> ? 19:10:20 <PublicServer> *** Hippidy has left the game (leaving) 19:11:49 <fmauNeko> !playercount 19:11:49 <PublicServer> fmauNeko: Number of players: 6 19:12:10 *** Dezmond has left #openttdcoop 19:12:16 *** Hippidy has quit IRC 19:14:16 *** perk11 has joined #openttdcoop 19:14:32 *** gnemo has quit IRC 19:14:37 *** perk11 has quit IRC 19:15:00 <PublicServer> *** V453000 has left the game (leaving) 19:15:26 <fmauNeko> !password 19:15:26 <PublicServer> fmauNeko: forums 19:15:40 <PublicServer> *** fmauNeko joined the game 19:15:51 <PublicServer> <fmauNeko> Maow 19:15:54 <PublicServer> *** fmauNeko has left the game (connection lost) 19:16:00 <fmauNeko> Hmm 19:16:15 <PublicServer> <TheRisen> a short one :) 19:16:18 <fmauNeko> Maybe compiling E17 with make -j3 and openttd isn't a good idea after all :p 19:16:22 <PublicServer> *** Spike has left the game (connection lost) 19:16:45 <fmauNeko> !password 19:16:46 <PublicServer> fmauNeko: forums 19:16:55 <fmauNeko> Well, it lags less now :p 19:16:57 <PublicServer> *** fmauNeko joined the game 19:19:39 <PublicServer> <fmauNeko> Can someone tell me why I have a water train without orders on the network ? :p 19:19:54 <PublicServer> <thgergo> :O 19:20:23 <PublicServer> <TheRisen> maybe the conductor wants to explore this world? 19:20:44 <PublicServer> <fmauNeko> :D 19:22:33 <PublicServer> *** fmauNeko has left the game (connection lost) 19:22:46 <fmauNeko> Frak 19:22:48 <fmauNeko> !password 19:22:48 <PublicServer> fmauNeko: forums 19:23:06 <PublicServer> *** fmauNeko joined the game 19:23:21 <PublicServer> *** fmauNeko has left the game (connection lost) 19:23:34 <PublicServer> *** made screenshot at 00034136: http://ps.openttdcoop.org/publicserver/webcam/00034136.png 19:23:49 <fmauNeko> C'mon 19:23:51 <fmauNeko> I give up 19:26:16 <PublicServer> *** TheRisen has joined company #1 19:26:59 <PeterT> szia thgergo 19:27:08 <PublicServer> <thgergo> hali 19:27:26 <PeterT> mere laksz? 19:27:31 <PublicServer> <thgergo> bp 19:27:41 <PublicServer> <thgergo> use english 19:27:55 <PeterT> I just came back from Budapest less than a week ago :p 19:28:13 <PeterT> umm, what is "kerulet" in English? 19:28:17 <PublicServer> <thgergo> or use private channel... 19:28:49 <PublicServer> *** Combuster has left the game (connection lost) 19:28:55 <PublicServer> <thgergo> I dont think it has a proper word for that... well territory 19:29:12 <PeterT> what territory? 19:29:22 <PublicServer> <thgergo> XVI. 19:29:42 <PeterT> cool 19:29:50 <PeterT> I was in XVII alot 19:29:58 <PeterT> and in Budakeszi 19:31:17 <PublicServer> *** avdg has joined company #1 19:33:01 <PublicServer> <TheRisen> why the hell does this city need that much water towers? 19:37:13 <TheRisen> when do u expect a new game to be started? 19:37:24 <TheRisen> i want to see this right from the beginning 19:37:27 <PublicServer> <avdg> if these issues are fixed 19:37:52 <PublicServer> <avdg> solving them is the only option 19:38:09 *** Combuster has joined #openttdcoop 19:38:34 <PublicServer> *** made screenshot at 000170DE: http://ps.openttdcoop.org/publicserver/webcam/000170DE.png 19:38:43 <PublicServer> <thgergo> SLH03 starts to jam again:D 19:39:43 *** mixrin has quit IRC 19:42:34 *** [com]buster has quit IRC 19:42:36 *** Combuster is now known as [com]buster 19:45:20 *** Combuster has joined #openttdcoop 19:46:54 *** [alt]buster has joined #openttdcoop 19:47:58 <PublicServer> *** Combuster joined the game 19:48:05 <PublicServer> <avdg> hey 19:48:08 <PublicServer> <thgergo> hi 19:48:14 <PublicServer> *** Combuster has left the game (connection lost) 19:48:39 <PublicServer> *** Combuster joined the game 19:48:53 <PublicServer> *** Combuster has left the game (connection lost) 19:49:12 <PublicServer> *** Combuster joined the game 19:49:27 <PublicServer> *** Combuster has left the game (connection lost) 19:49:44 <TheRisen> o.O 19:50:40 *** [com]buster has quit IRC 19:50:40 *** [alt]buster is now known as [com]buster 19:50:52 *** mixrin has joined #openttdcoop 19:51:16 <[com]buster> Sorry, game kicks me too fast to get in sync with the server :( 19:51:28 <PublicServer> <avdg> :/ 19:51:38 <PublicServer> <thgergo> :( 19:51:42 <PublicServer> <avdg> pause it? 19:52:02 *** orudge` has joined #openttdcoop 19:52:25 <[com]buster> hi owen rudge 19:52:30 <PublicServer> <thgergo> 70-80% cpu usage here 19:52:47 * [com]buster goes try again 19:52:48 <PublicServer> <TheRisen> well I am off for about one hour 19:52:58 <PublicServer> *** thgergo has joined spectators 19:53:04 <PublicServer> <TheRisen> going for a game of dota 19:53:05 <PublicServer> *** Combuster joined the game 19:53:16 <PublicServer> <TheRisen> cya and good luck 19:53:19 <PublicServer> *** Combuster has left the game (connection lost) 19:53:22 <PublicServer> *** thgergo has joined company #1 19:53:24 *** Combuster has quit IRC 19:53:25 <PublicServer> <avdg> :/ 19:53:28 <PublicServer> *** TheRisen has left the game (connection lost) 19:53:34 <[com]buster> mah 19:53:35 <PublicServer> *** made screenshot at 000166B7: http://ps.openttdcoop.org/publicserver/webcam/000166B7.png 19:54:17 <uliko> !password 19:54:17 <PublicServer> uliko: steeps 19:54:29 <PublicServer> *** uliko joined the game 19:54:41 *** valhallasw has quit IRC 19:55:16 <PublicServer> <uliko> what issues are left at the moment? 19:55:29 <PublicServer> <avdg> jams and bottlenecks 19:55:42 <PublicServer> <uliko> any specific place? 19:55:45 <PublicServer> <avdg> but I can't give you a list of it, srr 19:56:13 <PublicServer> <avdg> BBH01-BBH02 has some jams 19:58:32 *** orudge has quit IRC 20:00:01 <PublicServer> <uliko> bbh02 seems fine given the amount of trains and tracks merging 20:00:31 <PublicServer> <uliko> unless you want to add a lane from bbh02 up to bbh01 20:00:31 <PublicServer> <avdg> yeah, the traffic has been reduced a lot since the fix at BBH01 20:00:37 *** jondisti has quit IRC 20:00:52 <PublicServer> <avdg> there was an issue with detourtrains 20:01:07 <PublicServer> <uliko> i know :P 20:02:48 *** [com]buster has quit IRC 20:03:20 *** Born_Acorn has quit IRC 20:08:27 *** tycoondemon has quit IRC 20:08:35 <PublicServer> *** made screenshot at 00035704: http://ps.openttdcoop.org/publicserver/webcam/00035704.png 20:10:08 *** perk11 has joined #openttdcoop 20:11:16 *** [com]buster has joined #openttdcoop 20:13:16 <PublicServer> <avdg> ... 20:13:40 <PublicServer> <avdg> better exit for slh06 without notifying me :/ 20:13:43 <PublicServer> <avdg> ugly 20:15:03 <PublicServer> <avdg> I didn't left it with pbs 20:15:13 <fmauNeko> Ew, PBS. 20:15:15 <PublicServer> <thgergo> i have added it if its better 20:15:30 <PublicServer> <avdg> yeah, pbs is a *quick* solution 20:15:40 <PublicServer> <avdg> not really the best option here 20:15:49 <PublicServer> <thgergo> its useful only for copper ore trains 20:15:55 <fmauNeko> !password 20:15:55 <PublicServer> fmauNeko: aspens 20:16:11 <PublicServer> *** fmauNeko joined the game 20:16:14 <PublicServer> <thgergo> well make better it was a quick idea to stop jamming the mainline 20:16:53 <PublicServer> <uliko> why did the console key bind change :/ 20:17:02 <PublicServer> <avdg> ? 20:17:11 <PublicServer> <thgergo> its still "0" for me for ages 20:17:23 <PublicServer> *** fmauNeko has left the game (connection lost) 20:17:26 <PublicServer> <avdg> any changes to the hotkeys.config (or other file) 20:17:26 <PublicServer> <thgergo> check your kayboard layout 20:17:39 <fmauNeko> F*cking shitty computer 20:17:42 <PublicServer> <uliko> oh 20:17:51 <PublicServer> <uliko> it was my ahk script occupying that button :P 20:17:58 <PublicServer> *** fmauNeko joined the game 20:18:11 <PublicServer> *** fmauNeko has left the game (connection lost) 20:18:14 *** devilsadvocate has quit IRC 20:18:27 <fmauNeko> !password 20:18:28 <PublicServer> fmauNeko: aspens 20:18:42 <PublicServer> *** fmauNeko joined the game 20:18:57 <PublicServer> *** fmauNeko has left the game (connection lost) 20:19:15 <PublicServer> <thgergo> detialed performance rating cant count our vehicles 20:19:21 <PublicServer> <thgergo> it says we have only 607 20:19:27 <PublicServer> *** fmauNeko joined the game 20:20:49 *** perk111 has joined #openttdcoop 20:20:53 <PublicServer> <fmauNeko> Well, what have I missed ? 20:21:45 <PublicServer> *** fmauNeko has left the game (connection lost) 20:21:52 <fmauNeko> And it freezes again... 20:23:35 <PublicServer> *** made screenshot at 00037503: http://ps.openttdcoop.org/publicserver/webcam/00037503.png 20:25:46 *** Zuu_ has joined #openttdcoop 20:26:10 *** perk11 has quit IRC 20:29:13 *** perk11 has joined #openttdcoop 20:33:07 *** Zuu has quit IRC 20:33:54 *** perk111 has quit IRC 20:38:35 <PublicServer> *** made screenshot at 0001D2E2: http://ps.openttdcoop.org/publicserver/webcam/0001D2E2.png 20:47:14 <Vitus> fmauNeko: Are you around? 20:47:19 <PublicServer> <avdg> hey spike 20:47:19 <PublicServer> *** Spike joined the game 20:47:46 *** perk111 has joined #openttdcoop 20:48:19 <PublicServer> <Spike> hi 20:53:11 <fmauNeko> Vitus: yep 20:53:18 *** perk11 has quit IRC 20:53:34 <fmauNeko> I need nome kind of notifications from irssi :p 20:53:35 <PublicServer> *** made screenshot at 0000B2E1: http://ps.openttdcoop.org/publicserver/webcam/0000B2E1.png 20:53:37 <fmauNeko> some* 20:53:38 <Vitus> Detailed performance counts only vehicles with >=0 income, I think 20:53:46 <Vitus> > = 0 20:53:58 *** perk111 has quit IRC 20:53:59 <Vitus> Chatzilla converts that line to smiley :D 20:54:05 <fmauNeko> :p 20:54:13 <fmauNeko> !password 20:54:13 <PublicServer> fmauNeko: arider 20:54:27 <PublicServer> *** fmauNeko joined the game 20:55:12 *** perk11 has joined #openttdcoop 20:56:31 *** perk11 has quit IRC 20:57:44 *** perk11 has joined #openttdcoop 20:59:38 *** orudge has joined #openttdcoop 20:59:49 <PublicServer> <avdg> hmm, I'm really hoping what the new nightly will bring 20:59:58 <PublicServer> <avdg> I saw many changes in the airport 21:00:06 *** Born_Acorn has joined #openttdcoop 21:00:14 *** benom has quit IRC 21:00:15 *** orudge` has quit IRC 21:00:40 *** Phoenix_the_II has joined #openttdcoop 21:00:40 *** ChanServ sets mode: +o Phoenix_the_II 21:00:55 <PublicServer> <fmauNeko> There's a preview of the airport in the building gui 21:02:03 *** perk11 has quit IRC 21:04:19 *** perk11 has joined #openttdcoop 21:04:47 <PublicServer> <fmauNeko> Damn binary counter, it still fails sometime 21:04:53 <PublicServer> <avdg> :p 21:05:08 <PublicServer> <fmauNeko> I need to add moar edge detectors 21:05:29 <PublicServer> <avdg> where? 21:07:50 <PublicServer> <fmauNeko> Between the flip-flops 21:09:13 <PublicServer> <fmauNeko> Mindfuck, I have one of the flipflops which flickers at hell every 2 clock edges 21:09:28 <PublicServer> <avdg> lol 21:10:05 <PublicServer> *** avdg liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0000B2E1.png) 21:11:40 <PublicServer> <fmauNeko> Problem, to have a good pulse from an edge, it needs 3 not gaes 21:11:43 <PublicServer> <fmauNeko> gates 21:12:02 <PublicServer> <avdg> ? where? :p 21:13:23 <PublicServer> <fmauNeko> I'm experimenting in single player for now :p 21:13:29 <PublicServer> <avdg> ah :d 21:15:14 *** Zuu_ is now known as Zuu 21:16:11 <avdg> !screen 21:16:11 <PublicServer> *** avdg made screenshot at 00007855: http://ps.openttdcoop.org/publicserver/webcam/00007855.png 21:16:31 <avdg> :p I can draw a guy with my current flipflop 21:17:38 *** perk11 has quit IRC 21:18:24 *** heffer has quit IRC 21:18:52 *** perk11 has joined #openttdcoop 21:19:32 *** t4rd has quit IRC 21:19:53 <fmauNeko> avdg: Hahaha 21:20:11 <fmauNeko> What kind of flip-flop is it ? :p 21:20:31 <PublicServer> <avdg> just a reset-set flipflop 21:20:40 <PublicServer> <avdg> so actually a fake one 21:21:08 <fmauNeko> :p 21:21:23 *** perk111 has joined #openttdcoop 21:21:26 <fmauNeko> http://img.openttdcoop.org/images/wrendhqqq.png 21:21:46 <fmauNeko> 2 JK flip-flops stacked with a Genesis as clock :p 21:21:53 <PublicServer> <avdg> forgot 1 signal :) 21:22:12 <PublicServer> <fmauNeko> Where ? :p 21:22:15 *** olgagirl has joined #openttdcoop 21:22:27 <avdg> !screen 21:22:27 <PublicServer> *** avdg liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00007855.png) 21:22:42 <avdg> :/ 21:22:45 <OwenS> Hmm... A Mac is *soo* tempting... 21:22:54 <avdg> !screen 21:22:54 <PublicServer> *** avdg made screenshot at 00006E4B: http://ps.openttdcoop.org/publicserver/webcam/00006E4B.png 21:23:36 <avdg> big construction :p 21:24:07 <PublicServer> <Spike> something wrong with the flip flop part ;) 21:24:17 <PublicServer> <avdg> maybe because the pf 21:24:28 *** olgagirl has quit IRC 21:25:15 <PublicServer> <avdg> lol 21:25:21 <PublicServer> <fmauNeko> :D 21:25:46 *** Seppel has quit IRC 21:26:10 <PublicServer> <avdg> now it works 21:26:58 *** perk11 has quit IRC 21:27:20 <PublicServer> *** thgergo has left the game (connection lost) 21:27:41 <PublicServer> <avdg> nice trainset :p 21:27:47 <PublicServer> <avdg> engine at the back 21:31:51 *** Phazorx has left #openttdcoop 21:32:31 <PublicServer> *** uliko has left the game (connection lost) 21:36:56 *** perk11 has joined #openttdcoop 21:38:36 <PublicServer> *** made screenshot at 0000EEAD: http://ps.openttdcoop.org/publicserver/webcam/0000EEAD.png 21:39:16 <PublicServer> <fmauNeko> Moar logic 21:39:20 *** gleeb_ has joined #openttdcoop 21:39:22 <PublicServer> <avdg> :p 21:40:23 *** mixrin has quit IRC 21:40:23 *** Fuco has quit IRC 21:40:23 *** theholyduck has quit IRC 21:40:23 *** fmauNeko has quit IRC 21:40:23 *** Ammler has quit IRC 21:40:23 *** Hirundo has quit IRC 21:40:23 *** V453000 has quit IRC 21:40:23 *** Darksecond has quit IRC 21:40:38 <avdg> netsplit? 21:41:10 *** mixrin has joined #openttdcoop 21:41:10 *** Fuco has joined #openttdcoop 21:41:10 *** theholyduck has joined #openttdcoop 21:41:10 *** fmauNeko has joined #openttdcoop 21:41:10 *** Ammler has joined #openttdcoop 21:41:10 *** Hirundo has joined #openttdcoop 21:41:10 *** V453000 has joined #openttdcoop 21:41:10 *** charon.oftc.net sets mode: +vovo Fuco Ammler Ammler V453000 21:41:10 *** Darksecond has joined #openttdcoop 21:41:10 *** charon.oftc.net sets mode: +v V453000 21:41:44 *** perk1113 has joined #openttdcoop 21:41:48 *** gleeb has quit IRC 21:42:23 *** welterde has quit IRC 21:42:28 *** perk111 has quit IRC 21:42:51 <PublicServer> <avdg> I'm playing too much with my inventions :p 21:43:02 *** welterde has joined #openttdcoop 21:44:02 <PublicServer> <avdg> last 10 trains :p 21:44:15 *** perk111 has joined #openttdcoop 21:44:22 <PublicServer> <fmauNeko> NOOOOO 21:44:40 <PublicServer> <avdg> trainproduction stopped due animalwar 21:44:49 *** Combuster has joined #openttdcoop 21:46:57 *** perk11 has quit IRC 21:47:25 <PublicServer> <fmauNeko> Just made a XOR 21:47:46 <PublicServer> <fmauNeko> Logic in OpenTTD is fun : d 21:48:32 <TheRisen> !password 21:48:32 <PublicServer> TheRisen: singly 21:48:37 <avdg> :p 21:48:53 <PublicServer> *** TheRisen joined the game 21:48:59 <avdg> try to build a memorypool 21:49:31 <PublicServer> <fmauNeko> Ouch 21:49:48 *** perk1113 has quit IRC 21:50:18 *** [com]buster has quit IRC 21:50:18 *** Combuster is now known as [com]buster 21:51:16 <[com]buster> Building petty stuff doesn't really help the game to completion ;) 21:51:30 <gleeb_> It does in Eye-Candy games. 21:51:50 *** perk11 has joined #openttdcoop 21:52:37 <[com]buster> But this isn't one... 21:53:10 <[com]buster> and in eyecandy games, building logic nets works counterproductive to the goal 21:53:36 <PublicServer> *** made screenshot at 000367E4: http://ps.openttdcoop.org/publicserver/webcam/000367E4.png 21:53:54 *** Hippidy has joined #openttdcoop 21:54:04 <PublicServer> <avdg> msh 01 in troubles :/ 21:55:05 <PublicServer> *** Spike has left the game (connection lost) 21:55:15 <PublicServer> *** Hippidy joined the game 21:56:18 *** perk111 has quit IRC 21:57:55 <PublicServer> *** Spike joined the game 22:00:22 *** Vitus has quit IRC 22:01:33 <PublicServer> <avdg> ohno, 0:00 -> server lagg 22:02:10 *** perk11 has quit IRC 22:03:23 *** perk11 has joined #openttdcoop 22:06:15 <PublicServer> *** Hippidy has left the game (leaving) 22:07:51 <PublicServer> *** Spike has left the game (connection lost) 22:08:36 <PublicServer> *** made screenshot at 00017ADC: http://ps.openttdcoop.org/publicserver/webcam/00017ADC.png 22:12:28 *** perk11 has quit IRC 22:13:44 <PublicServer> *** avdg has left the game (leaving) 22:13:44 <PublicServer> *** Game paused (number of players) 22:15:14 <PublicServer> *** TheRisen has left the game (leaving) 22:15:18 *** ODM has quit IRC 22:16:45 <TheRisen> !password 22:16:45 <PublicServer> TheRisen: grated 22:17:14 <PublicServer> *** fmauNeko has left the game (leaving) 22:17:43 <fmauNeko> Well, I have no idea on how to make a memory pool 22:17:56 <fmauNeko> So, I'm making a 4->1 multiplexer instead :p 22:19:02 <TheRisen> why don't use one of the advanced signal patches? 22:19:48 *** Phazorx has joined #openttdcoop 22:19:48 *** Webster sets mode: +o Phazorx 22:21:58 <fmauNeko> Because it's not merged in the main branch 22:22:16 *** Combuster has joined #openttdcoop 22:28:53 *** [com]buster has quit IRC 22:28:53 *** Combuster is now known as [com]buster 22:33:12 *** thgergo has quit IRC 22:34:52 *** Eoin has joined #openttdcoop 22:39:25 *** `real has joined #openttdcoop 22:42:27 <TheRisen> gn8 guys 22:42:39 <TheRisen> \quit 22:42:43 <TheRisen> -.- 22:42:45 <[com]buster> 'night 22:42:56 *** TheRisen has quit IRC 22:42:58 <[com]buster> you apparently need it ;) 22:43:00 *** damalix has joined #openttdcoop 22:43:42 <damalix> !svn 22:43:42 <PublicServer> damalix: svn update -r20279 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p rinded 22:43:42 <PublicServer> damalix: svn checkout -r20279 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 22:46:14 *** Testney__ has quit IRC 22:46:55 <PublicServer> *** Damalix joined the game 22:51:46 <PublicServer> *** Damalix has left the game (connection lost) 22:51:52 *** damalix has left #openttdcoop 22:59:31 *** ^Spike^ has quit IRC 23:17:11 <fmauNeko> Dammit, avdg fucked up my brain with his memory pool idea :D 23:17:25 <avdg> lol 23:18:13 <avdg> well, just for saying: I still have not a good memory pool design 23:18:19 <avdg> that contest is still open :p 23:25:01 *** asnoehu has joined #openttdcoop 23:25:18 <avdg> cya 23:25:24 <avdg> gn 23:25:46 *** avdg has quit IRC 23:32:29 *** bartavelle has quit IRC 23:32:30 *** bartavelle has joined #openttdcoop 23:37:57 *** fmauNeko has quit IRC 23:45:38 *** Zuu has quit IRC 23:52:43 *** Progman has quit IRC