Log for #openttdcoop on 24th August 2010:
Times are UTC Toggle Colours
00:02:10  *** r3d3 has quit IRC
00:02:30  <fmauNeko> !password
00:02:30  <PublicServer> fmauNeko: chided
00:02:38  <PublicServer> *** Game still paused (number of players)
00:02:38  <PublicServer> *** Game unpaused (number of players)
00:02:39  <PublicServer> <fmauNeko> :)
00:02:42  <PublicServer> *** fmauNeko joined the game
00:06:17  <PublicServer> *** jond1sti has left the game (leaving)
00:06:17  <PublicServer> *** Game paused (number of players)
00:06:26  <PublicServer> *** fmauNeko has left the game (leaving)
00:06:36  *** fmauNeko has quit IRC
00:06:57  *** jondisti has quit IRC
00:09:10  *** Skasi has joined #openttdcoop
00:09:17  <Skasi> !pasword
00:09:19  <Skasi> password
00:09:22  <Skasi> gah
00:09:24  <Skasi> !password
00:09:24  <PublicServer> Skasi: glides
00:09:43  <PublicServer> *** Game still paused (number of players)
00:09:47  <PublicServer> *** Skasi joined the game
00:10:39  <PublicServer> *** Skasi has left the game (leaving)
00:20:33  *** gnemo has joined #openttdcoop
00:21:32  *** avdg has quit IRC
00:22:24  *** Phazorx has quit IRC
00:28:09  *** KenjiE20 has quit IRC
00:28:33  *** [com]buster has quit IRC
00:30:37  *** Skasi has quit IRC
01:20:04  *** perk11 has joined #openttdcoop
01:24:54  *** perk111 has joined #openttdcoop
01:29:06  *** perk11 has quit IRC
01:31:41  *** Fuco has quit IRC
01:43:35  *** perk111 has quit IRC
03:10:14  *** murr4y has quit IRC
03:26:25  *** murr4y has joined #openttdcoop
03:46:18  *** gnemo has quit IRC
05:07:46  *** benom has joined #openttdcoop
05:16:00  *** OwenS has quit IRC
05:17:32  *** OwenSX-28AC has joined #openttdcoop
05:17:41  *** OwenSX-28AC is now known as OwenS
05:18:03  *** heffer has quit IRC
05:18:20  *** heffer has joined #openttdcoop
05:20:31  *** welterde has quit IRC
05:28:58  *** Osai^2 has joined #openttdcoop
05:28:58  *** ChanServ sets mode: +o Osai^2
05:29:14  *** OwenS has quit IRC
05:29:14  *** lasershock has quit IRC
05:29:14  *** planetmaker has quit IRC
05:29:14  *** Osai has quit IRC
05:29:14  *** ccfreak2k has quit IRC
05:29:38  *** OwenS has joined #openttdcoop
05:29:38  *** lasershock has joined #openttdcoop
05:29:38  *** planetmaker has joined #openttdcoop
05:29:38  *** ccfreak2k has joined #openttdcoop
05:29:38  *** sets mode: +o planetmaker
05:29:39  *** ChanServ sets mode: +v OwenS
05:29:39  *** ChanServ sets mode: +v planetmaker
05:34:22  *** ccfreak2k has quit IRC
05:34:34  *** ccfreak2k has joined #openttdcoop
05:56:01  *** Mucht has quit IRC
06:34:05  *** fonsinchen has joined #openttdcoop
06:37:45  *** ^Spike^ has joined #openttdcoop
06:37:45  *** ChanServ sets mode: +o ^Spike^
07:10:31  *** HanziQ has joined #openttdcoop
07:10:33  <HanziQ> hi
07:10:35  <HanziQ> !password
07:10:35  <PublicServer> HanziQ: nooses
07:11:12  <PublicServer> *** Game still paused (number of players)
07:11:13  <PublicServer> *** HanziQ joined the game
07:12:15  *** Intexon has joined #openttdcoop
07:12:57  <HanziQ> Intexon: hoy
07:14:19  *** welterde has joined #openttdcoop
07:17:45  <Intexon> hi
07:18:21  <PublicServer> *** Game still paused (number of players)
07:18:21  <PublicServer> *** Game unpaused (number of players)
07:18:24  <PublicServer> *** Intexon joined the game
07:18:54  <PublicServer> <HanziQ> fuck
07:18:57  <PublicServer> <HanziQ> jam
07:19:06  <PublicServer> <HanziQ> look at St.Tonningdore :)
07:21:00  <PublicServer> <HanziQ> hm, that's nice
07:21:21  <PublicServer> <HanziQ> i built a flip flop, avgd named it and i don't understand the name :D pf relying flip flop
07:21:49  <PublicServer> <Intexon> PF = pathfinder
07:22:05  <PublicServer> <HanziQ> relying?
07:22:41  <PublicServer> <HanziQ> ah, i understand now
07:22:50  <PublicServer> <Intexon> it relies on the fact that the PF will always choose one track when both are green
07:23:05  <PublicServer> <HanziQ> yes
07:23:17  <PublicServer> <HanziQ> it's at !wtfbbq
07:27:41  <PublicServer> *** HanziQ has left the game (leaving)
07:27:41  <PublicServer> *** Game paused (number of players)
07:29:45  *** slaca has joined #openttdcoop
07:30:25  <slaca> !password
07:30:25  <PublicServer> slaca: cellar
07:30:37  *** fonsinchen has quit IRC
07:30:43  <PublicServer> *** Game still paused (number of players)
07:30:43  <PublicServer> *** slaca joined the game
07:31:10  <HanziQ> !players
07:31:14  <PublicServer> HanziQ: Client 395 is slaca, a spectator
07:31:14  <PublicServer> HanziQ: Client 393 (Orange) is Intexon, in company 1 (Avonbourne Transport)
07:31:47  <PublicServer> *** slaca has joined company #1
07:31:47  <PublicServer> *** Game unpaused (number of players)
07:32:11  <Sylf> !password
07:32:11  <PublicServer> Sylf: cellar
07:32:30  <PublicServer> *** Sylf joined the game
07:33:07  *** avdg has joined #openttdcoop
07:34:34  <PublicServer> *** Sylf has left the game (connection lost)
07:34:53  <PublicServer> *** Sylf joined the game
07:39:08  <Sylf> It looks like St Tonningdore line needs to be moved from 02 to 03
07:40:42  <HanziQ> yop
07:49:29  <PublicServer> *** slaca has left the game (connection lost)
07:49:43  *** slaca has quit IRC
07:56:46  *** Paltala has joined #openttdcoop
07:56:49  <Paltala> !playercount
07:56:49  <PublicServer> Paltala: Number of players: 2
07:56:58  <Paltala> !password
07:56:58  <PublicServer> Paltala: tartar
07:57:14  <PublicServer> <Paltala> rawr
07:57:15  <PublicServer> *** Paltala joined the game
07:59:10  <PublicServer> *** HanziQ joined the game
08:03:13  *** Webster has joined #openttdcoop
08:03:13  *** ChanServ sets mode: +o Webster
08:03:18  *** Guest615 has quit IRC
08:03:32  <PublicServer> *** Sylf has left the game (connection lost)
08:03:51  <PublicServer> *** Paltala has left the game (connection lost)
08:03:56  *** Paltala has quit IRC
08:08:23  *** imus has joined #openttdcoop
08:08:46  <imus> hey
08:09:33  <HanziQ> hi
08:09:46  <imus> !password
08:09:46  <PublicServer> imus: egoism
08:09:57  <HanziQ> nice password :)
08:10:12  <PublicServer> *** imus joined the game
08:10:24  *** avdg1 has joined #openttdcoop
08:10:28  *** avdg has quit IRC
08:13:57  <PublicServer> *** imus has joined company #1
08:16:14  *** avdg1 is now known as avdg
08:23:56  *** ODM has joined #openttdcoop
08:23:56  *** ChanServ sets mode: +o ODM
08:24:03  *** Progman has joined #openttdcoop
08:25:20  <PublicServer> <imus> who crashed a train?
08:25:35  <PublicServer> <HanziQ> me
08:25:40  <PublicServer> <HanziQ> but it's fixed
08:25:52  <PublicServer> <imus> what did you do? =)
08:26:19  <PublicServer> <HanziQ> well, as you can see,the station is jammed, so i was connecting it to the third line :)
08:28:04  <PublicServer> <HanziQ> oh, fuck this station
08:28:08  <PublicServer> <HanziQ> i hate it
08:31:25  <PublicServer> <HanziQ> i think i'll go watch star wars and wait for next game... :(
08:31:34  <PublicServer> <imus> why's that?
08:31:45  <PublicServer> <HanziQ> look at St. Tonningdore
08:31:56  <PublicServer> *** HanziQ has left the game (leaving)
08:32:02  <PublicServer> <imus> so you think there's more room on line 3?
08:32:10  <HanziQ> no
08:32:17  <HanziQ> there is no room
08:43:49  *** Deamonhunter11 has joined #openttdcoop
08:44:20  *** Deamonhunter11 is now known as Guest618
08:44:39  *** Guest618 is now known as Deamonhunter11
08:46:40  <Deamonhunter11> !password
08:46:40  <PublicServer> Deamonhunter11: frieze
08:46:47  <imus> !playercount
08:46:47  <PublicServer> imus: Number of players: 2
08:47:00  <PublicServer> *** Deamonhunter11 joined the game
08:47:11  <PublicServer> <imus> Intexon, you here?
08:47:20  <PublicServer> <Intexon> yup
08:47:37  <PublicServer> <imus> We're gonne have to do something about W side
08:47:43  <PublicServer> <imus> it's completely jammed
08:48:19  <PublicServer> <imus> I think line 2 (and or 1) should be doubled
08:48:28  <PublicServer> *** Deamonhunter11 has joined company #1
08:48:52  <PublicServer> <imus> problem is that trains from St. Toànningdore aren't able to get on the ML
08:52:59  <PublicServer> <Intexon> let's start the doubling with transfer stations
08:57:29  <PublicServer> <imus> make !this E -> W and put  the W -> E !here ?
08:57:41  <HanziQ> !password
08:57:41  <PublicServer> HanziQ: niches
08:57:59  <PublicServer> *** HanziQ joined the game
08:58:29  <PublicServer> <Intexon> okay
09:01:59  <PublicServer> <imus> WTH? Treehall doesn't allow to build the station
09:02:28  <PublicServer> <HanziQ> St. Tonningdore jammed it all the way to the transfer :)
09:02:38  <PublicServer> <HanziQ> so i had to disconnect id
09:02:41  <PublicServer> <HanziQ> it
09:07:14  <PublicServer> <HanziQ> we have to do something with line 2
09:07:25  <PublicServer> <HanziQ> it's jamming everywhere
09:07:36  <PublicServer> <imus> Intexion, which line are we doubling?
09:08:03  <PublicServer> <HanziQ> we should connect !that
09:08:07  <PublicServer> <HanziQ> to the empty line
09:08:16  <PublicServer> <imus> I just moved that
09:08:19  <PublicServer> *** Intexon has left the game (leaving)
09:08:37  <PublicServer> <imus> We built another station to double a line
09:08:40  <PublicServer> <HanziQ> yeah
09:08:43  <PublicServer> <HanziQ> but look on the second line
09:08:52  <PublicServer> <HanziQ> it's jammed all the way
09:09:12  *** Sylf has quit IRC
09:09:37  <PublicServer> *** HanziQ has left the game (connection lost)
09:23:25  <HanziQ> !password
09:23:25  <PublicServer> HanziQ: razing
09:23:43  <PublicServer> *** HanziQ joined the game
09:28:28  <PublicServer> <Deamonhunter11> penalty at !that?
09:29:36  <PublicServer> <imus> I'm trying to double that line
09:29:51  <PublicServer> <imus> but I got a little space problem XD
09:29:54  <PublicServer> <Deamonhunter11> well it is and not working to well
09:29:57  <PublicServer> <HanziQ> well yeah, but it was stuck
09:30:08  <PublicServer> <HanziQ> trains were stopped all over the line
09:30:11  <PublicServer> <imus> I know, but line 2 was jammed completely anyway
09:30:21  <PublicServer> <HanziQ> that's helping i think
09:30:24  <PublicServer> <imus> now they're just jammed over 2 stations, doesn't really matter
09:30:27  <PublicServer> <HanziQ> unjamming a bit
09:30:36  <PublicServer> <Deamonhunter11> that was why i suggested a penalty
09:30:53  <PublicServer> <imus> look at !err capacity problems much sign
09:31:02  <PublicServer> <imus> I'm trying to make it line 1, 2, 2, rest
09:31:07  <PublicServer> *** HanziQ has left the game (leaving)
09:31:10  <PublicServer> <imus> but the other line joins line 1 there
09:31:11  *** HanziQ has quit IRC
09:31:13  <PublicServer> <imus> under the bridge
09:31:22  <PublicServer> <imus> so i need to rebuild a priority on line 1
09:31:28  <PublicServer> <imus> while making room for a second line 2
09:34:45  *** Intexon_ has joined #openttdcoop
09:35:55  <PublicServer> *** Intexon joined the game
09:36:07  *** orudge has quit IRC
09:36:09  *** orudge has joined #openttdcoop
09:36:12  *** Born_Acorn has quit IRC
09:36:25  <PublicServer> <imus> Intex, can you check the priority at line one near the !err, capacity ... sign please
09:36:25  *** Born_Acorn has joined #openttdcoop
09:37:01  *** Intexon has quit IRC
09:41:56  *** sh3 has joined #openttdcoop
09:42:00  <PublicServer> <imus> can i try to make some eycandy over !here ?
09:42:08  <sh3> !password
09:42:08  <PublicServer> sh3: volley
09:42:34  <PublicServer> <imus> cause I'm out of space under the bridge
09:42:43  <PublicServer> *** sh3 joined the game
09:43:49  *** Progman has quit IRC
09:46:28  <PublicServer> <imus> damn
09:46:49  <PublicServer> <Deamonhunter11> what
09:48:18  *** sh3 has quit IRC
09:48:40  <PublicServer> <imus> better at !here?
09:51:15  <PublicServer> *** imus has left the game (connection lost)
09:51:18  *** Phazorx has joined #openttdcoop
09:51:18  *** Webster sets mode: +o Phazorx
09:51:31  <imus> !password
09:51:31  <PublicServer> imus: scuffs
09:51:53  <PublicServer> *** imus joined the game
09:52:19  *** fmauNeko has joined #openttdcoop
09:53:13  <fmauNeko> Ohia
09:53:15  <fmauNeko> !password
09:53:15  <PublicServer> fmauNeko: scuffs
09:53:21  <PublicServer> <imus> hi
09:53:24  <PublicServer> *** fmauNeko joined the game
09:53:48  <PublicServer> <imus> we're (me?) doubling line 2 (or at least trying) at W side
09:54:54  <PublicServer> *** Spike joined the game
09:54:57  <PublicServer> *** imus has left the game (connection lost)
09:55:03  <PublicServer> *** sh3 has left the game (connection lost)
09:55:15  <PublicServer> *** imus joined the game
09:55:18  <PublicServer> <Deamonhunter11> i'm not too sure how your doing it so I'm not joining in
09:56:32  <PublicServer> <imus> try moving all lines at !construction site, one square up
09:56:36  <PublicServer> <imus> exept line 1
09:56:45  <PublicServer> <fmauNeko> That what i've done :p
09:57:00  <PublicServer> *** imus has left the game (connection lost)
09:57:26  <imus> line 2 is joined at the exit
09:57:32  <imus> we need to split it up completely
09:57:53  <PublicServer> *** imus joined the game
09:59:00  <PublicServer> <Spike> nice jam
09:59:14  <PublicServer> <imus> working on it :D
09:59:41  <PublicServer> <fmauNeko> Oh, the station is already doubled ?
10:00:56  <PublicServer> *** imus has left the game (connection lost)
10:00:58  <imus> yup
10:01:08  <imus> and I'm trying to double the line at the entrance
10:01:15  <imus> but I keep getting thrown out of the game
10:01:35  <PublicServer> *** imus joined the game
10:01:41  <PublicServer> <Deamonhunter11> your internet
10:01:50  <PublicServer> <Deamonhunter11> maybe?
10:01:59  <PublicServer> <imus> too much lag and then kick
10:02:05  <PublicServer> *** Spike has joined company #1
10:02:30  <PublicServer> <Deamonhunter11> how much ram you have
10:02:37  <^Spike^> !pause
10:02:38  <PublicServer> *** ^Spike^ has paused the server.
10:02:39  <PublicServer> *** Game paused (number of players)
10:02:40  <^Spike^> try to join now
10:02:57  <PublicServer> <imus> I'm in
10:03:00  <PublicServer> <imus> joining is not the problem
10:03:01  <^Spike^> !auto
10:03:02  <PublicServer> *** ^Spike^ has enabled autopause mode.
10:03:03  <PublicServer> *** Game unpaused (number of players)
10:03:06  <PublicServer> <imus> staying in is XD
10:05:42  <PublicServer> <Spike> is that ok near !01?
10:05:52  <PublicServer> <Deamonhunter11> how much ram you have imus
10:05:56  <PublicServer> <fmauNeko> Hmm, i see a 2
10:06:01  <PublicServer> <fmauNeko> 2*45
10:06:05  <PublicServer> <Spike> fmauNeko: got it
10:06:26  <PublicServer> <imus> 4G ram
10:06:29  <PublicServer> <imus> so that's not it
10:06:33  <PublicServer> <Spike> and i'm also wondering why there is a SML like setup there
10:06:41  *** smoovi has joined #openttdcoop
10:06:56  <PublicServer> <Spike> since that isn't really needed if you look at it..
10:07:13  <PublicServer> <Spike> just a hint
10:07:41  <PublicServer> <imus> I'm just moving it all a square
10:07:49  <PublicServer> <Spike> for?
10:07:49  <PublicServer> <imus> and solving the lack of space under the bridge
10:07:52  <PublicServer> <imus> doubling line 2
10:07:56  <PublicServer> <imus> huge jame
10:08:05  <PublicServer> <Spike> why is the need to move it over a space
10:08:08  <PublicServer> <fmauNeko> Yeah, I know, i'm on it
10:08:11  <PublicServer> <Spike> you had the space already :)
10:08:21  <PublicServer> <fmauNeko> It seems to be lots of train from line one on line two
10:08:54  <PublicServer> <imus> I think a lot of trains from line 1 are able to go to line 2 but not back
10:08:57  <PublicServer> <Spike> the line i layed should be connected @ !02 if i looked @ the other side?: )
10:09:00  <PublicServer> <imus> can someone confirm (/solve) this
10:09:17  <PublicServer> <fmauNeko> I'm on it
10:09:32  <PublicServer> <fmauNeko> Me
10:09:41  <PublicServer> <Spike> now the: Why
10:10:08  <PublicServer> <Spike> why is lane 1 being doubled
10:10:11  <PublicServer> <fmauNeko> To permit trains from line one which are on line 2 to go back on their own line
10:10:14  <PublicServer> <Spike> i see almost no traffic there
10:10:19  <PublicServer> <imus> it isn't
10:10:22  <PublicServer> <fmauNeko> Line one is not being doubled
10:10:31  <PublicServer> <imus> there was a connection from 1 to 2
10:10:34  <PublicServer> <fmauNeko> I made  a mistake which sent line 1 trains on line 2
10:10:38  <PublicServer> <Spike> ah
10:10:41  <PublicServer> <imus> aha
10:10:49  <PublicServer> <imus> that explains a lot =)
10:10:58  <PublicServer> <fmauNeko> That's why i'm adding reverse PBS, to penaltize the way :p
10:13:13  <PublicServer> <imus> how are we getting the trains from line 1 that are now at line 2 back to line 1?
10:13:22  <PublicServer> <fmauNeko> Check my temporary fix :p
10:14:02  <PublicServer> <imus> and those going to SethWaite?
10:14:24  <PublicServer> <fmauNeko> Woops :p
10:14:45  <PublicServer> <fmauNeko> I'm dumb sometimes....
10:15:23  <PublicServer> <imus> still need a prio on line 1
10:15:27  <PublicServer> <imus> at the !prio sign
10:16:35  <PublicServer> <imus> how are trains getting to the station near the !euhm? sign?
10:17:14  <PublicServer> <fmauNeko> Like that :p
10:17:35  <PublicServer> <imus> ok :)
10:19:15  <PublicServer> <Spike> fmauNeko:  if you fix it temp... atleast put the proper signals there aswell :)
10:20:17  <PublicServer> <Spike> may i ask why line 1 needs to be moved over 1 tile? :)
10:20:27  <PublicServer> <Spike> eh
10:20:27  <PublicServer> <Spike> line 2
10:20:44  <PublicServer> <imus> ?
10:21:18  <PublicServer> <fmauNeko> Heh, my city is bigger that Chris' now :p
10:24:32  <PublicServer> <fmauNeko> Goddamn
10:24:42  <PublicServer> <fmauNeko> Why are all trains going through Sonminster ?
10:25:30  <PublicServer> <Spike> cause of a missing connection
10:25:39  <PublicServer> <Spike> and them being forced on the same line
10:25:42  <PublicServer> <Spike> which makes it impossible to reach?
10:26:03  <PublicServer> <fmauNeko> Okay :p
10:26:18  <PublicServer> <Spike> E at your !move prio sign
10:26:29  <PublicServer> <Spike> that connection there was disconnected
10:26:38  <PublicServer> <Spike> see
10:26:43  <PublicServer> <Spike> St. Tonningdore trains go there
10:27:06  <PublicServer> <fmauNeko> That wasn't me
10:27:06  *** Progman has joined #openttdcoop
10:27:17  <PublicServer> <Spike> it's a split load between 2-3
10:27:26  <PublicServer> <Spike> but i think it prefers 2 over 3
10:27:47  <PublicServer> <imus> make it full 2 now that 2 will be doubled?
10:27:50  <PublicServer> <fmauNeko> Well, I saw the station was connected on line 3, I thought it was normal
10:28:09  <PublicServer> <Spike> fmauNeko:  but if you then let all trains from line 3 go to line 2 (as was the case)
10:28:15  <PublicServer> <Spike> then well.. they keep circling on line 2
10:29:41  *** HanziQ has joined #openttdcoop
10:31:46  *** devilsadvocate has quit IRC
10:32:00  *** sharpy has joined #openttdcoop
10:32:02  <sharpy> !password
10:32:02  <PublicServer> sharpy: snitch
10:32:20  <HanziQ> ugh
10:32:23  <HanziQ> !password
10:32:23  <PublicServer> *** sharpy joined the game
10:32:23  <PublicServer> HanziQ: snitch
10:32:41  <PublicServer> *** HanziQ joined the game
10:33:02  <PublicServer> <Deamonhunter11> am i the only one not crashing?
10:33:10  <PublicServer> <Spike> nop me neither :)
10:33:13  <PublicServer> <fmauNeko> I'm not crashing too :p
10:33:24  <PublicServer> <HanziQ> what crashing?
10:33:28  <PublicServer> <Spike> but well i've bought my parts to be high performance since i do alot for college with VMs and such :D
10:33:31  <PublicServer> <fmauNeko> All the prios should be moved
10:33:52  <PublicServer> <Deamonhunter11> I don't even have the best parts
10:33:57  <PublicServer> *** Spike has left the game (leaving)
10:34:08  <^Spike^> well at my last upgrade i bought pretty high end stuff... :)
10:34:24  <PublicServer> <Deamonhunter11> 2gb of ram slow dualcore cpu
10:34:41  <^Spike^> 6gb ram intel i920 quad
10:34:47  *** slaca has joined #openttdcoop
10:34:59  <^Spike^> can use more ram if i wanted to.. but 6gb was enough for a start
10:35:09  <PublicServer> <fmauNeko> 4gb intel core i7 860
10:35:19  <PublicServer> <Deamonhunter11> yeah must be my internet
10:35:45  <^Spike^> 860 was with that 1156 socket fmauNeko?
10:35:59  <slaca> !password
10:35:59  <PublicServer> slaca: banish
10:36:01  <PublicServer> <fmauNeko> Yep
10:36:10  <PublicServer> <slaca> hi
10:36:11  <PublicServer> *** slaca joined the game
10:36:16  <PublicServer> <Deamonhunter11> ranging from supposedly 2mps to 10mps
10:36:19  <^Spike^> ah.. well went for the 1356 socket myself.. :)
10:36:22  <PublicServer> *** HanziQ has left the game (leaving)
10:36:30  <PublicServer> <fmauNeko> I bought an all in one :p
10:36:33  <^Spike^> ah
10:36:37  <^Spike^> nah.. i had a case and disks :)
10:36:41  <PublicServer> <fmauNeko> iMac 27" :p
10:36:41  <^Spike^> i also prefer self build
10:36:45  <^Spike^> much cheaper :)
10:37:07  <^Spike^> oh Apple "We-Decide-What-You-Install" computer
10:37:07  <PublicServer> <fmauNeko> The server is self-built :p
10:37:13  <PublicServer> <fmauNeko> But getting old :p
10:37:34  <PublicServer> <fmauNeko> Right now, i'm on Windows 7 :p
10:37:58  <PublicServer> <fmauNeko> Had a free licence for the Pro edition from my college
10:38:18  <^Spike^> ah.. msdn? ;)
10:38:40  <PublicServer> <fmauNeko> Yep :p
10:38:44  <^Spike^> gave mine away..
10:38:50  <^Spike^> bro has a technet acc
10:38:54  <^Spike^> so have the ultimate :D
10:39:00  <PublicServer> <fmauNeko> Haha :p
10:39:09  <PublicServer> *** Intexon has joined spectators
10:39:21  <^Spike^> last year though for my msdn.. so should prob empty my msdn account by the end of this college year :D
10:39:24  <PublicServer> *** Deamonhunter11 has left the game (leaving)
10:39:26  <^Spike^> and grab all the tools + keys :)
10:39:30  <^Spike^> since not all is @ technet :)
10:39:31  *** Deamonhunter11 has quit IRC
10:40:41  *** KenjiE20 has joined #openttdcoop
10:40:41  *** ChanServ sets mode: +o KenjiE20
10:42:29  <PublicServer> <avdg> hey
10:42:30  <PublicServer> *** avdg joined the game
10:42:36  <PublicServer> <fmauNeko> Hai avdg
10:42:45  <PublicServer> <avdg> a lot of trains :o
10:43:00  <PublicServer> <avdg> almost 1k
10:43:03  <PublicServer> <imus> is someone working on that doubling?
10:49:23  <PublicServer> * avdg blames signalgaps
10:49:57  <PublicServer> <avdg> check !wtf
10:50:13  <PublicServer> <avdg> hope its temp
10:53:17  <PublicServer> <fmauNeko> Is someone continuing the building of second line at West 2 ?
10:53:26  <PublicServer> <avdg> not me
10:53:32  <PublicServer> <avdg> im focussed on a jam
10:54:01  <PublicServer> <fmauNeko> God, don't connect any exits of stations on the second line
10:54:06  <PublicServer> <fmauNeko> It's not finished :p
10:54:21  *** Vitus has joined #openttdcoop
10:54:39  <PublicServer> <fmauNeko> What the... ?
10:54:48  <PublicServer> <fmauNeko> I see 2*45 everywhere
10:55:09  <PublicServer> <imus> where?
10:55:18  <PublicServer> <fmauNeko> At !cl
10:55:30  <PublicServer> <imus> hmm, that's me ^.^
10:56:41  <PublicServer> <avdg> stopid signalgaps :/
10:58:26  <^Spike^> imus stop the 2*45 stuff
10:58:32  <^Spike^> it slows down the network alot
10:58:49  <PublicServer> <imus> i knnow, sorry
10:58:55  <HanziQ> !password
10:58:56  <PublicServer> HanziQ: stench
10:58:58  <PublicServer> <imus> didn't think about the lenght of the train
10:59:02  <PublicServer> <avdg> hmm... do we have looping trains?
10:59:11  <PublicServer> <imus> I thought if it wasn't directly after each other, it wouldn't slow it down
10:59:14  <PublicServer> <fmauNeko> We shouldn't have anymore
10:59:18  <PublicServer> *** HanziQ joined the game
10:59:24  <PublicServer> <avdg> just sa a train not picking up cargo
10:59:26  <PublicServer> <avdg> *saw
10:59:31  <PublicServer> <fmauNeko> Number ?
10:59:37  *** devilsadvocate has joined #openttdcoop
10:59:40  <PublicServer> <avdg> missed it :(
10:59:43  <PublicServer> <imus> maybe it's one on a wrong line?
10:59:46  <PublicServer> <fmauNeko> Okay :p
11:00:02  <PublicServer> <fmauNeko> Yeah, there where some trains from line one going on line two
11:00:17  <PublicServer> <avdg> wrong network you mean
11:00:20  <PublicServer> <fmauNeko> My mistake, I didn't double-checked when connecting the new line
11:00:35  <PublicServer> <fmauNeko> Don't slap me plz
11:00:38  <PublicServer> <avdg> :)
11:01:08  <PublicServer> <imus> you can start connnecting ends on line 2 btw, but start with St. Tonningdore and make both lines go on their own part @ !here
11:01:41  <PublicServer> *** HanziQ has left the game (connection lost)
11:01:44  <PublicServer> <imus> easyest way is to make both ends of St. Tonn join a diff linee
11:02:05  <PublicServer> <imus> I'm off for lunch now
11:02:05  <PublicServer> <fmauNeko> Btw, my city is bigger than Rsw
11:02:05  <PublicServer> <avdg> hmm
11:02:14  <PublicServer> <fmauNeko> Enjoy your luch
11:02:18  <PublicServer> <fmauNeko> lunch*
11:02:21  <PublicServer> <imus> thanks ^^
11:02:24  <PublicServer> <avdg> I'm too lazy to check there orders, but something is causing a desync
11:03:03  <PublicServer> *** imus has left the game (leaving)
11:03:06  *** imus has quit IRC
11:03:45  <PublicServer> <avdg> hmm
11:04:19  <PublicServer> <avdg> too many trains with bad sync, its not only at te platform where I was watching
11:04:46  <PublicServer> *** Intexon has joined company #1
11:04:59  <PublicServer> <fmauNeko> Was it on line two ?
11:05:10  <PublicServer> <avdg> now the inner
11:05:25  <PublicServer> <avdg> you can see it if a join isn't synced
11:05:35  <PublicServer> <avdg> -> piling trains at exit
11:06:17  <PublicServer> <avdg> check !not good
11:06:27  <PublicServer> <avdg> hmm fixed
11:06:45  <PublicServer> <fmauNeko> Okay :p
11:06:51  <PublicServer> <avdg> ...
11:12:57  *** Paltala has joined #openttdcoop
11:12:59  <Paltala> !playercount
11:12:59  <PublicServer> Paltala: Number of players: 5
11:13:09  <Paltala> !password
11:13:09  <PublicServer> Paltala: banish
11:13:10  <fmauNeko> We're online :p
11:13:21  <PublicServer> <Paltala> shush :P
11:13:21  <PublicServer> *** Paltala joined the game
11:13:39  <PublicServer> <fmauNeko> Hai :)
11:13:39  <PublicServer> <avdg> :/
11:13:42  <PublicServer> <Paltala> hai
11:13:54  <PublicServer> <avdg> someone is using presignals for a join -_-
11:14:03  <PublicServer> <Paltala> where?
11:14:15  <PublicServer> <fmauNeko> Paltala: Fort Tesbridge is now bigger than RSW
11:14:23  *** kuch3n_ has quit IRC
11:14:26  <PublicServer> <Paltala> wow...
11:14:58  <PublicServer> <Paltala> just about
11:14:59  *** TheUros has joined #openttdcoop
11:15:54  <planetmaker> he :-)
11:16:00  <PublicServer> <avdg> hey
11:16:03  <PublicServer> <Paltala> hey PM
11:16:07  <PublicServer> <Paltala> avdg, 20 new trains for dundale :D
11:16:09  <planetmaker> moin folks
11:16:13  <PublicServer> <avdg> lol
11:16:30  <planetmaker> TheUros, it's on this server usually a good idea to start with:
11:16:33  <planetmaker> @quickstart
11:16:35  <Webster> Quickstart - #openttdcoop Wiki -
11:16:52  <fmauNeko> Hai pm
11:17:04  <TheUros> planetmaker thanx
11:17:49  <PublicServer> <Paltala> lol, trains cant get out of one depot due to the train density XD
11:18:11  <PublicServer> <fmauNeko> Pwnd :p
11:18:32  <PublicServer> <fmauNeko> That's why I built a dedicated depot for FT :p
11:18:53  <PublicServer> <avdg> metro is doing a good job :p
11:19:02  <PublicServer> <fmauNeko> Yep :p
11:19:11  <PublicServer> <avdg> 10 trams and still can hold tem
11:19:14  <PublicServer> <avdg> @dundale
11:19:53  <PublicServer> <fmauNeko> You have a shitload of trains there
11:20:04  <PublicServer> <fmauNeko> Oh, but you're serving 2 cities :p
11:20:10  <PublicServer> <Paltala> :D
11:20:31  <PublicServer> <avdg> well, dundale isn't growing that much anymore :p
11:20:46  <PublicServer> <avdg> at the start, new popool was nothing
11:21:07  <PublicServer> <avdg> paltala: do we still need the feederline :p
11:21:10  <PublicServer> <fmauNeko> I just reached 70 trains for TF :p
11:21:13  <PublicServer> <fmauNeko> FT*
11:21:16  <PublicServer> <Paltala> which one?
11:21:25  <PublicServer> <avdg> @ new popool
11:22:10  <PublicServer> <Paltala> ye
11:23:13  <PublicServer> <avdg> :/
11:23:16  <PublicServer> <avdg> my trams
11:23:25  <PublicServer> <Paltala> hm?
11:23:28  <PublicServer> <Paltala> oh shit
11:23:43  <PublicServer> <Paltala> forgot that bit XD
11:23:43  <PublicServer> <avdg> lol
11:23:58  <PublicServer> <avdg> now they will go round and arround and arround :p
11:24:19  <PublicServer> <Paltala> dedicated depot for dundale
11:24:43  <PublicServer> <fmauNeko> New bank in my city
11:24:52  <PublicServer> <Paltala> lol
11:25:16  <PublicServer> <fmauNeko> Hmm
11:25:21  <PublicServer> <fmauNeko> Moved bank actually :p
11:25:45  <PublicServer> <fmauNeko> Oh, no, there's really a new one :p
11:25:48  <PublicServer> <Paltala> train limit
11:29:05  <PublicServer> <Paltala> dundale has 121 trains!!
11:29:08  <PublicServer> <Paltala> XDXDXD
11:29:23  <PublicServer> <avdg> 2 more :p
11:29:32  <PublicServer> <slaca> train limit reached
11:29:35  <PublicServer> <avdg> lol
11:29:38  <PublicServer> <Paltala> wow
11:29:41  <PublicServer> <Paltala> RSW central has 210
11:29:44  *** Henri has joined #openttdcoop
11:29:47  <fmauNeko> Could someone increase the train limit pretty plz ?
11:29:48  <Henri> !curve
11:29:48  <PublicServer> Henri:
11:29:59  <PublicServer> <Paltala> but then again, it has a huge feeder and sbahn system
11:29:59  <PublicServer> <fmauNeko> Paltala: Metro included :p
11:29:59  <PublicServer> <avdg> hmm
11:30:26  <PublicServer> <Paltala> lol, 85 trams for dundale
11:31:44  <PublicServer> <avdg> :p
11:31:47  <PublicServer> <Paltala> ?
11:31:52  <PublicServer> <avdg> I don't think adding trains will help a lot
11:31:56  <PublicServer> <Paltala> lol
11:32:02  <PublicServer> <avdg> check the join back to the ml
11:32:11  <PublicServer> <Paltala> >.<
11:32:51  <PublicServer> <fmauNeko> Oh god
11:33:00  <PublicServer> <fmauNeko> FT jammed as hell
11:33:03  <PublicServer> <Paltala> why are trains rubber necking?
11:33:12  <PublicServer> <fmauNeko> Looks like 2 lines aren't enough :p
11:33:15  <PublicServer> <avdg> gaps
11:33:30  <PublicServer> <Paltala> lol
11:33:34  <PublicServer> <avdg> hmm
11:33:43  <PublicServer> <avdg> moar problems
11:33:51  <PublicServer> <fmauNeko> MOAR
11:33:54  <PublicServer> *** sharpy has left the game (connection lost)
11:34:13  <PublicServer> <avdg> give me mine damm ammo
11:34:46  <PublicServer> * avdg blows up map
11:34:51  <PublicServer> <avdg> baaang
11:34:54  <PublicServer> <Paltala> lol
11:35:15  <PublicServer> <avdg> well, enough fun
11:35:19  <PublicServer> <avdg> my stomic is complaining
11:35:28  <PublicServer> <avdg> brb
11:35:31  <PublicServer> *** avdg has joined spectators
11:35:37  <PublicServer> <Paltala> lol
11:36:33  *** Seberoth has joined #openttdcoop
11:41:21  *** sharpy has quit IRC
11:43:08  <PublicServer> <fmauNeko> You can build 1 moar train :p
11:43:11  <TheUros> i installed openTTD on my ubuntu system ... i don't have sound .. what i have to do ? ... i don't need music just effects
11:43:26  <PublicServer> <fmauNeko> Do you have a sounds set ?
11:43:55  <TheUros> what you mean?  in TTD?
11:44:01  <PublicServer> <fmauNeko> Yeah
11:44:09  <PublicServer> <fmauNeko> Original sounds, or OpenSFX
11:44:15  <TheUros> i don't think so ...
11:44:27  <fmauNeko> !opensfx
11:44:32  <fmauNeko> !dl
11:44:32  <PublicServer> fmauNeko: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
11:44:46  <fmauNeko> There isn't a command
11:44:49  <planetmaker> we have no download link.
11:44:59  <planetmaker> It's readily accessible via online content from ingame
11:45:07  <TheUros> so whart i have to install
11:45:14  <TheUros> aha
11:45:16  <planetmaker> OpenSFX
11:45:17  <TheUros> ok i'll look
11:45:19  <TheUros> thanx
11:45:27  <fmauNeko>
11:45:32  *** sharpy has joined #openttdcoop
11:45:36  <PublicServer> <Paltala> back with an epic sammich :D
11:45:36  <sharpy> !password
11:45:36  <PublicServer> sharpy: snuffs
11:45:37  <fmauNeko> Extract that in your .openttd/data folder
11:45:43  <planetmaker> or that. But online content is easier
11:45:47  <fmauNeko> ou /usr/share/games/openttd/data
11:45:57  <PublicServer> *** sharpy joined the game
11:45:58  <planetmaker> And OpenSFX nightly is not needed
11:46:13  <planetmaker> OpenGFX nightly on the other hand might be handy ;-)
11:46:17  <fmauNeko> OpenSFX is downloadable from BaNaNaS ?
11:46:21  <fmauNeko> I didn't knew that :p
11:46:53  *** imus has joined #openttdcoop
11:46:57  <imus> hi
11:47:03  <PublicServer> <Paltala> yo
11:47:07  <PublicServer> <fmauNeko> moar
11:47:26  <imus> moar?
11:47:31  <imus> !password
11:47:31  <PublicServer> imus: snuffs
11:47:37  <PublicServer> <avdg> moar fun
11:47:40  <PublicServer> <fmauNeko> yay
11:47:52  <PublicServer> <fmauNeko> moar trains
11:48:11  <fmauNeko> Could someone increase the train limit pretty plz ? :D
11:48:16  <imus> we're at 1k already?
11:48:17  <imus> :)
11:48:18  <PublicServer> *** imus joined the game
11:48:20  <PublicServer> <Paltala> yeh
11:48:25  <PublicServer> <sharpy> but need.. more
11:48:29  *** kuch3n has joined #openttdcoop
11:48:35  <PublicServer> *** avdg has joined company #1
11:48:38  <PublicServer> <Paltala> two stations are taking up like 30% of that alone
11:48:47  <PublicServer> <Paltala> three is about 40%
11:49:10  <PublicServer> <fmauNeko> Upgrading OpenGFX, brb
11:49:14  <PublicServer> *** fmauNeko has left the game (leaving)
11:50:15  <PublicServer> <sharpy> i've nearlly got 30k passengers waiting
11:50:19  <PublicServer> <sharpy> need more trains!
11:50:23  <PublicServer> <Paltala> where?
11:50:32  <PublicServer> <sharpy> suninghill
11:50:44  <PublicServer> <Paltala> jesus
11:50:47  <PublicServer> <imus> auch
11:50:52  <fmauNeko> You called me Pal ?
11:50:54  <fmauNeko> !password
11:50:54  <PublicServer> fmauNeko: rinses
11:51:00  <PublicServer> <Paltala> lol
11:51:07  <PublicServer> *** fmauNeko joined the game
11:51:30  <PublicServer> <sharpy> ha, the station holds more passengers thanlive in the city
11:51:47  <PublicServer> <imus> I think we need a station expansion and more trains at Sonminster as well
11:51:52  <PublicServer> <avdg> town evacuation?
11:51:55  <PublicServer> <Paltala> isnt it serving 2 cities though
11:52:04  <PublicServer> <sharpy> ah true
11:52:07  <PublicServer> <Paltala> ;)
11:52:42  <PublicServer> <fmauNeko> Haha, I have a TransRapid, and you don't :p
11:52:51  <PublicServer> <fmauNeko> Nanananananana
11:53:00  <PublicServer> <avdg> we have rapidRail :)
11:53:04  <PublicServer> <sharpy> oh no he didn't
11:53:07  <PublicServer> <Paltala> what would happen if i put another on? :P
11:53:17  <PublicServer> <Paltala> kaboom, no more transrapid :D
11:53:20  <PublicServer> <fmauNeko> Crash
11:53:20  <PublicServer> <avdg> check the rv list :)
11:53:20  <PublicServer> *** imus has joined company #1
11:54:15  <PublicServer> <Paltala> ooo, 3 billion
11:54:24  <PublicServer> <Paltala> in what, 100 years?
11:56:23  <PublicServer> <fmauNeko> Someone want to exchange valuables with my city ? :p
11:56:28  <PublicServer> <Paltala> avdg, im thinking of merging muninghill into dundale and connecting that via transrapid feeder
11:56:31  <PublicServer> <Paltala> lol
11:56:46  <PublicServer> <avdg> lol
11:57:01  <PublicServer> <avdg> the station won't handle that much :p
11:57:04  <PublicServer> <sharpy> i'll exchange with you but we'd have to hide it...
11:57:10  <PublicServer> <sharpy> epic metro line anyone?!
11:57:21  <PublicServer> <fmauNeko> Yeah :p
11:57:31  <PublicServer> <fmauNeko> That's reminds me of avdg's chunnel
11:57:42  <PublicServer> <avdg> :p
11:57:46  <PublicServer> <avdg> is it still up?
11:57:49  <PublicServer> <sharpy> your FT yes?
11:57:52  <PublicServer> <fmauNeko> Yep
11:57:55  <PublicServer> <fmauNeko> It is
11:58:04  <PublicServer> <avdg> still synced? I bet not :p
11:58:07  <PublicServer> <fmauNeko> Dunno :p
11:58:10  <PublicServer> <sharpy> right
11:58:19  <PublicServer> <Paltala> chunnel, where?
11:58:29  <PublicServer> <fmauNeko> On my serv
11:58:29  <PublicServer> <avdg> on fmauNeko's server
11:58:31  <PublicServer> <Paltala> ohhh
11:58:40  <PublicServer> <fmauNeko> The only other one with the same rev as here
11:58:49  <PublicServer> <avdg> :p advertiser
11:59:05  *** Fuco has joined #openttdcoop
11:59:09  *** ChanServ sets mode: +v Fuco
11:59:10  <PublicServer> <fmauNeko> Oops
11:59:11  <PublicServer> <fmauNeko> :p
11:59:16  <PublicServer> <avdg> hm
11:59:31  <PublicServer> <avdg> paltal: that road isn't required right?
11:59:46  <PublicServer> <Paltala> where?
12:00:07  <PublicServer> <Paltala> increase growth
12:00:10  <PublicServer> <avdg> my suburb layout :)
12:00:20  <PublicServer> <Paltala> oh sorry lol
12:00:41  <PublicServer> <avdg> hmm tunnel problem :p
12:00:50  <PublicServer> <imus> did anyone finish the doubling of line 2?
12:01:06  <PublicServer> <fmauNeko> Selling my transrapid
12:01:15  <PublicServer> <imus> guess not
12:01:15  <PublicServer> <fmauNeko> It'll make the valuables line easier
12:01:24  <PublicServer> <Paltala> we arent doing valubles :P
12:02:39  <PublicServer> <fmauNeko> I think i'll merge Exney with FT
12:02:48  <PublicServer> <Paltala> go for it
12:03:15  <PublicServer> <Paltala> avdg hold on
12:03:20  <PublicServer> <avdg> :p
12:03:35  <PublicServer> <avdg> lol
12:03:39  <PublicServer> <Paltala> im thinking
12:03:48  <PublicServer> <Paltala> move the station to here
12:03:57  <PublicServer> <Paltala> bring the tracks along here
12:04:12  <PublicServer> <Paltala> along the coast
12:04:27  <PublicServer> <Paltala> have the feeder system divert to here
12:04:36  <PublicServer> <Paltala> change the metro to transrapid
12:05:23  <PublicServer> <avdg> that will be a 2way tramservice
12:05:34  <PublicServer> <Paltala> hmm
12:05:44  *** kuch3n_ has joined #openttdcoop
12:05:49  <PublicServer> <avdg> I can't guarandee a tram would make the full ride
12:05:54  <PublicServer> <Paltala> unfortunately, those tram tracks go right where i was thinking
12:06:12  <PublicServer> <avdg> lol
12:06:45  <PublicServer> <imus> question, can anyone understand what line is what near St. Toppingdore?
12:06:45  <PublicServer> <slaca> bye
12:07:00  <PublicServer> *** slaca has left the game (connection lost)
12:07:04  *** slaca has quit IRC
12:07:12  <PublicServer> <imus> cause I think that !02 sign is misplaced atm
12:07:27  <PublicServer> <sharpy> epic metro :p
12:08:08  <PublicServer> <Paltala> hmmm
12:08:19  <PublicServer> <avdg> paltala, should I serve it?
12:08:31  <PublicServer> <Paltala> then, we could move muninghill woods-exchange south about 4 tiles
12:08:36  <PublicServer> <Paltala> and get a 3rd row in
12:08:41  <PublicServer> <Paltala> umm, go for it
12:08:48  *** kuch3n has quit IRC
12:09:24  *** Precedence has joined #openttdcoop
12:09:32  <PublicServer> <sharpy> the first express service from tonhaven to FT is now running
12:09:53  <PublicServer> <sharpy> it would be valuables but i forgot transrapid is goods and pax
12:10:02  <PublicServer> <Paltala> tonhaven?
12:10:14  <PublicServer> <sharpy> yus
12:10:38  <PublicServer> <sharpy> just me having some bored fun :p
12:10:44  <PublicServer> <Paltala> tonhaven is MILES away from FT
12:10:59  <PublicServer> <sharpy> hence the epic metro line :p
12:11:32  <PublicServer> <Paltala> >.<
12:12:00  <PublicServer> <Paltala> fmauNeko: want me to remove the trains that serve exney woods?
12:12:34  <PublicServer> * avdg uses timetables
12:13:55  <PublicServer> <imus> anyone object me trying to solve the line 2 doubling at !here?
12:13:58  <PublicServer> <imus> it's far from done atm
12:14:03  <PublicServer> <Paltala> go for it
12:14:08  <PublicServer> <Paltala> just dont screw up
12:14:12  <PublicServer> <imus> hmm
12:14:21  <PublicServer> <avdg> lol
12:14:27  <PublicServer> <avdg> paltala, check the coast tram
12:14:31  *** Born_Acorn has quit IRC
12:14:36  *** Henri has quit IRC
12:14:37  <PublicServer> <imus> woops
12:14:40  <PublicServer> <avdg> nice synced :)
12:14:43  <PublicServer> <imus> just kidding XD
12:15:28  <PublicServer> <Paltala> lol nice
12:16:10  <PublicServer> <avdg> there is a small queue, but they aren't loading so I expect it will be gone soon
12:17:09  *** Born_Acorn has joined #openttdcoop
12:20:03  *** TheUros has quit IRC
12:20:07  <PublicServer> <avdg> whoops
12:20:18  <PublicServer> <Paltala> ?
12:20:24  <PublicServer> <Paltala> lol
12:20:27  <PublicServer> <avdg> separation fails
12:21:08  <PublicServer> <avdg> heh
12:21:11  <PublicServer> <avdg> looks nice
12:21:20  <PublicServer> <Paltala> when there isnt a huge jam XD
12:21:37  <PublicServer> <avdg> :p
12:21:48  <PublicServer> <avdg> still adds small roads
12:23:11  <PublicServer> <avdg> well, we have 40 extra jobs now :)
12:23:20  <PublicServer> <Paltala> lol where?
12:23:26  <PublicServer> <avdg> coast tram :)
12:23:29  <PublicServer> <Paltala> >.<
12:24:03  <PublicServer> <Paltala> new popool is almost as big as dundale now
12:24:12  <PublicServer> <avdg> :p
12:24:58  <PublicServer> <Paltala> we could add muninghill to the dundale system :P
12:25:14  <PublicServer> <avdg> nah
12:25:18  <PublicServer> <avdg> too many  trams
12:25:27  <PublicServer> <Paltala> transrapid? :P
12:25:36  <PublicServer> <avdg> :p
12:26:46  <PublicServer> *** Paltala has left the game (connection lost)
12:26:53  <Paltala> ill probably be back later
12:27:04  *** Paltala has quit IRC
12:27:14  <PublicServer> <imus> can someone check the prios @ !here for me please?
12:27:39  <PublicServer> *** avdg has left the game (connection lost)
12:28:03  <PublicServer> *** avdg joined the game
12:28:11  *** perk11 has joined #openttdcoop
12:28:15  <PublicServer> <avdg> hmm
12:28:18  <PublicServer> <avdg> osx :(
12:32:02  <PublicServer> <imus> one small problem
12:32:10  <PublicServer> <imus> all exits are still on the second nb 2 line
12:32:13  <PublicServer> <avdg> ?
12:32:19  <PublicServer> <imus> so now that one is overloaded XD
12:32:34  <PublicServer> <avdg> :p
12:33:31  <PublicServer> <imus> prios seem to work
12:35:34  <PublicServer> *** Intexon has joined spectators
12:36:08  <PublicServer> *** sharpy has left the game (connection lost)
12:36:37  *** gnemo has joined #openttdcoop
12:36:55  <fmauNeko> Is there some op around please ?
12:37:09  <HanziQ> !password
12:37:09  <PublicServer> HanziQ: tallow
12:37:25  <PublicServer> *** HanziQ joined the game
12:37:50  <^Spike^> for?
12:37:53  <PublicServer> *** avdg has joined company #1
12:38:08  <fmauNeko> Increasing train limit a little, please :p
12:38:39  <PublicServer> <imus> not synced?
12:38:44  <PublicServer> <fmauNeko> Yep
12:38:45  <sharpy> !password
12:38:45  <PublicServer> sharpy: tallow
12:38:47  <^Spike^> !rcon set max_trains
12:38:48  <PublicServer> ^Spike^: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
12:38:49  <PublicServer> <imus> what's that mean?
12:38:54  <^Spike^> !server_status
12:38:54  <PublicServer> ^Spike^:  14:38:54 up 50 days, 12:33,  0 users,  load average: 0.08, 0.30, 0.26
12:38:55  <PublicServer> ^Spike^: Cpu(s): 23.3%us,  6.5%sy,  4.7%ni, 63.9%id,  1.5%wa,  0.0%hi,  0.1%si,  0.0%st
12:38:55  <PublicServer> ^Spike^:  1183 openttd   30  10 59180  21m 3164 S   27  1.1 257:12.77 ./openttd -c opentt
12:39:04  <PublicServer> <fmauNeko> Look
12:39:08  <^Spike^> !rcon set max_trains 1100
12:39:22  <PublicServer> <imus> ah, like that =)
12:39:37  <PublicServer> <imus> sorry ^.^didn't know it mattered that much
12:39:58  <PublicServer> <fmauNeko> It matters, because the train with the longest line will have to stop
12:40:02  <sharpy> !password
12:40:02  <PublicServer> sharpy: tallow
12:40:13  <PublicServer> <fmauNeko> With synced bridges/tunnels, trains never stop
12:40:26  <PublicServer> *** sharpy joined the game
12:40:44  *** devilsadvocate has quit IRC
12:41:04  <PublicServer> <imus> how can y sinc them without making 2x45?
12:41:07  <fmauNeko> Thanks ^Spike^ :)
12:41:22  <PublicServer> <imus> sync*
12:42:40  *** devilsadvocate has joined #openttdcoop
12:42:55  <PublicServer> <fmauNeko> Wait :p
12:43:52  <PublicServer> *** HanziQ has left the game (leaving)
12:44:28  <PublicServer> <fmauNeko> Hmm
12:44:31  <PublicServer> <imus> isn't it worse now?
12:44:33  <fmauNeko> @gap 3
12:44:33  <Webster> fmauNeko: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
12:44:43  <PublicServer> <fmauNeko> No, it is okay
12:45:47  <PublicServer> <fmauNeko> There you are
12:47:28  <PublicServer> <imus> wrong signal?
12:47:49  <PublicServer> <fmauNeko> Damn
12:47:58  <PublicServer> <imus> wrong gaplenght
12:48:00  *** slaca has joined #openttdcoop
12:49:26  *** HanziQ has quit IRC
12:49:26  <slaca> !password
12:49:26  <PublicServer> slaca: tallow
12:49:34  <PublicServer> *** slaca joined the game
12:51:06  <PublicServer> *** slaca has joined company #1
12:51:45  <PublicServer> *** avdg has left the game (leaving)
12:53:08  *** gnemo has quit IRC
12:55:14  *** Precedence has quit IRC
12:59:45  *** devilsadvocate has quit IRC
13:03:35  *** fresh has joined #openttdcoop
13:04:09  <fresh> !password
13:04:09  <PublicServer> fresh: farmed
13:04:39  <PublicServer> *** fresh joined the game
13:04:41  <PublicServer> <fmauNeko> Hai fresh
13:04:54  <PublicServer> <fresh> ohai thar.
13:05:18  <PublicServer> *** fresh has left the game (connection lost)
13:05:45  <fresh> nah, I have problems with inet right now, something's completely messed up on isp's side
13:05:51  <fresh> will join later.
13:07:06  <PublicServer> <imus> i don't think it's suposed to be there
13:08:17  <PublicServer> <fmauNeko> Fuck, why had I to choose road reconstruction instead of new building
13:08:20  <PublicServer> <fmauNeko> Grrrrrrrr
13:13:13  <PublicServer> *** sharpy has left the game (connection lost)
13:13:26  <sharpy> !password
13:13:26  <PublicServer> sharpy: necked
13:13:32  <PublicServer> <imus> anyone has an objection on removing !this line
13:13:35  <PublicServer> <imus> ?
13:13:41  <PublicServer> <imus> I don't think it's suposed to be there
13:14:08  <PublicServer> <fmauNeko> Hmm, Leave it
13:14:24  <PublicServer> <fmauNeko> It's a balanced entrance between 2 and 3
13:14:38  <PublicServer> <imus> they aren't supposed to get there from line 3
13:14:39  <PublicServer> <fmauNeko> I was going to drop it too, but I was told to let it :p
13:14:56  <PublicServer> <imus> haven't seen a train pass there in ages
13:15:02  <PublicServer> *** sharpy joined the game
13:15:36  *** gnemo has joined #openttdcoop
13:18:54  <PublicServer> *** sharpy has left the game (connection lost)
13:19:20  <sharpy> !password
13:19:20  <PublicServer> sharpy: necked
13:19:40  <PublicServer> *** sharpy joined the game
13:21:36  <PublicServer> *** sharpy has left the game (connection lost)
13:21:49  <sharpy> !password
13:21:49  <PublicServer> sharpy: tribal
13:22:08  *** bothie has quit IRC
13:22:08  <PublicServer> *** sharpy joined the game
13:23:35  *** TheRisen has joined #openttdcoop
13:24:42  <PublicServer> *** sharpy has left the game (connection lost)
13:24:56  <sharpy> !password
13:24:56  <PublicServer> sharpy: tribal
13:25:13  <PublicServer> *** sharpy joined the game
13:26:55  <PublicServer> *** sharpy has left the game (connection lost)
13:26:59  <sharpy> !password
13:26:59  <PublicServer> sharpy: tribal
13:27:23  <PublicServer> *** sharpy joined the game
13:28:33  *** bothie has joined #openttdcoop
13:29:27  *** devilsadvocate has joined #openttdcoop
13:32:56  <PublicServer> <fmauNeko> AFK
13:33:08  <PublicServer> <slaca> bye
13:33:15  *** slaca has quit IRC
13:33:15  <PublicServer> *** slaca has left the game (connection lost)
13:33:18  <PublicServer> *** fmauNeko has joined spectators
13:33:21  <PublicServer> *** sharpy has left the game (connection lost)
13:33:21  <PublicServer> *** Game paused (number of players)
13:33:27  <PublicServer> *** fmauNeko has joined company #1
13:33:27  <PublicServer> *** Game unpaused (number of players)
13:34:19  *** sharpy has quit IRC
13:35:35  *** TheRisen has quit IRC
13:38:22  *** Sylf_mobile has joined #openttdcoop
13:54:19  <fresh> !password
13:54:19  <PublicServer> fresh: croaks
13:54:40  <PublicServer> *** fresh joined the game
14:02:53  <PublicServer> *** imus has joined spectators
14:02:53  <PublicServer> *** Game paused (number of players)
14:04:01  <PublicServer> *** fresh has left the game (connection lost)
14:05:01  <PublicServer> *** imus has joined company #1
14:05:01  <PublicServer> *** Game unpaused (number of players)
14:05:33  <PublicServer> *** imus has joined spectators
14:05:34  <PublicServer> *** Game paused (number of players)
14:05:39  <PublicServer> *** imus has joined company #1
14:05:39  <PublicServer> *** Game unpaused (number of players)
14:05:54  <PublicServer> *** imus has left the game (leaving)
14:05:54  <PublicServer> *** Game paused (number of players)
14:06:10  <imus> minimum number of players in company is 2?
14:06:25  <imus> !playercount
14:06:25  <PublicServer> imus: Number of players: 4
14:06:29  <PublicServer> <fmauNeko> Yep
14:06:32  <imus> hehe
14:06:37  <imus> I made the game pauze
14:06:42  <imus> lol
14:06:45  <PublicServer> <fmauNeko> grr
14:06:46  <imus> oh well, I'm off
14:06:56  <imus> sorry fmauNeko
14:08:35  <fmauNeko> ;p
14:09:09  <PublicServer> *** fmauNeko has left the game (leaving)
14:09:17  *** imus has quit IRC
14:14:41  <als> !password
14:14:41  <PublicServer> als: piqued
14:14:56  <PublicServer> *** Game still paused (number of players)
14:14:57  <PublicServer> *** t4rd joined the game
14:25:06  <fresh> !password
14:25:07  <PublicServer> fresh: gander
14:25:47  <PublicServer> *** Game still paused (number of players)
14:25:51  <PublicServer> *** fresh joined the game
14:33:36  <PublicServer> *** t4rd has joined spectators
14:41:44  <PublicServer> *** t4rd has left the game (leaving)
14:50:32  <fmauNeko> !players
14:50:36  <PublicServer> fmauNeko: Client 413 is Intexon, a spectator
14:50:36  <PublicServer> fmauNeko: Client 471 is fresh, a spectator
14:58:46  <PublicServer> *** Intexon has joined company #1
14:59:11  <fmauNeko> Incoming :p
14:59:14  <fmauNeko> !password
14:59:14  <PublicServer> fmauNeko: frisks
14:59:25  <PublicServer> *** Game still paused (number of players)
14:59:25  <PublicServer> *** Game unpaused (number of players)
14:59:29  <PublicServer> *** fmauNeko joined the game
15:00:49  <PublicServer> *** fresh has left the game (leaving)
15:01:08  *** gnemo has quit IRC
15:03:19  <uliko> !password
15:03:20  <PublicServer> uliko: frisks
15:03:39  <PublicServer> *** uliko joined the game
15:07:00  *** smoovi has quit IRC
15:07:15  <PublicServer> <uliko> East still needs some help I see
15:09:55  <PublicServer> <uliko> Hmm
15:09:58  <PublicServer> <uliko> TT
15:10:07  <PublicServer> <fmauNeko> Wat ?
15:10:23  <PublicServer> <uliko> The innermost track in the eastern circle can go to spoke 2? (seems there are 4 there now) but it can't exit onto that track
15:10:28  <PublicServer> <uliko> So it is completely unused
15:10:53  <PublicServer> <fmauNeko> I don't know about east, sry
15:11:02  <PublicServer> <fmauNeko> I worked almost only on west
15:11:13  <PublicServer> *** Intexon has joined spectators
15:12:01  *** sharpy has joined #openttdcoop
15:12:02  <sharpy> !pasword
15:12:08  <sharpy> !password
15:12:08  <PublicServer> sharpy: teased
15:12:08  *** avdg has quit IRC
15:12:29  <PublicServer> *** sharpy joined the game
15:13:01  <PublicServer> <uliko> I'll finish that second track since spoke 1 isn't too busy it should help spoke 2 out and we might be able to add some trains for balance
15:13:27  *** Timmaexx has joined #openttdcoop
15:13:29  *** avdg has joined #openttdcoop
15:13:48  *** Progman has quit IRC
15:20:35  <PublicServer> <sharpy> uliko?
15:20:41  <PublicServer> <uliko> mhm?
15:21:02  <PublicServer> <sharpy> i'm going to remove my device from where you said, can you attach the sndML
15:21:29  <PublicServer> <uliko> you can connect it, it's ok
15:29:20  *** Timmaexx_ has joined #openttdcoop
15:35:14  *** devilsadvocate has quit IRC
15:35:34  <als> !password
15:35:34  <PublicServer> als: basins
15:36:22  <als> !password
15:36:22  <PublicServer> als: mantel
15:36:45  <PublicServer> *** t4rd joined the game
15:42:42  *** ODM has quit IRC
15:42:51  *** valhallasw has joined #openttdcoop
15:48:05  *** devilsadvocate has joined #openttdcoop
15:48:08  <PublicServer> <uliko> Transfer station pretty balanced now
15:48:42  <PublicServer> <sharpy> true
15:49:17  <PublicServer> <uliko> East in the lead now actually after being behind some 6k passangers
15:49:21  *** s_m_w has joined #openttdcoop
15:49:28  <s_m_w> hey
15:49:37  <PublicServer> <sharpy> yo
15:49:52  <PublicServer> <fmauNeko> Hai s_m_w
15:52:47  <PublicServer> <uliko> Did we just add a bunch of trains to the east? Pulling ahead alot now
15:53:08  <PublicServer> <sharpy> i did
15:53:20  <PublicServer> <sharpy> to suninghall
15:53:29  <PublicServer> <sharpy> suninghill sorry
15:53:47  <PublicServer> *** Intexon has joined company #1
15:56:12  <Vitus> Hey
15:56:15  <PublicServer> <fmauNeko> Shit
15:56:16  <Vitus> !password for me
15:56:16  <PublicServer> Vitus: shreds
15:56:18  <PublicServer> <sharpy> hiya
15:56:21  <PublicServer> <sharpy> what?
15:56:21  <PublicServer> <fmauNeko> Hai Vitus
15:56:30  <PublicServer> <fmauNeko> I crashed 2 transrapids
15:56:34  <Vitus> :D
15:56:38  <PublicServer> <sharpy> lol
15:56:45  <PublicServer> *** Vitus joined the game
15:56:46  <Vitus> Think I'm finally finished with my user page on wiki
15:56:59  <PublicServer> <sharpy> how do i create a user wiki page?
15:57:22  <Vitus> Create an account first
15:57:32  <PublicServer> <sharpy> done that
15:57:33  <Vitus> Then just edit page User:Sharpy
15:57:44  <PublicServer> <sharpy> exelent
15:57:57  <s_m_w> !password
15:57:57  <PublicServer> s_m_w: shreds
15:58:53  <PublicServer> *** s_m_vv joined the game
15:59:19  <sharpy> ok so didn't quite work, how do i edit my page?
16:00:04  <Vitus> and there should be tab "create"
16:00:31  <PublicServer> <fmauNeko> Ok, my feeder is now done :p
16:01:15  <PublicServer> <fmauNeko> travellers of the 2 crashed Transrapids, RIP.
16:02:42  <PublicServer> <uliko> spoke 3 west really needs a third line
16:02:51  <PublicServer> <fmauNeko> Yep, I know
16:03:00  <PublicServer> <fmauNeko> But I don't think I'll do it correctly
16:05:27  *** draconnier has joined #openttdcoop
16:05:39  <PublicServer> <uliko> East pulling further ahead
16:08:11  <PublicServer> * fmauNeko stares at his TransRapid at FT
16:15:42  *** draconnier has quit IRC
16:18:29  *** devilsadvocate has quit IRC
16:19:23  <PublicServer> <sharpy> MASSIVE jam at FT
16:19:59  <PublicServer> <uliko> Yeah there are too many trains for only 2 lines
16:20:09  <PublicServer> <uliko> FT+Dundale is over 200
16:20:25  <PublicServer> <sharpy> that whole back ring needs tripling
16:20:34  <PublicServer> <uliko> Yep
16:21:01  <PublicServer> <Vitus> Well, the towns are OK, but the line is pretty packed already
16:21:16  <PublicServer> <Vitus> And the joiner is slow, which causes these jams
16:23:13  <PublicServer> *** s_m_vv has left the game (connection lost)
16:23:38  <PublicServer> <fmauNeko> Is someone working on the 3rd line ?
16:24:17  <PublicServer> <uliko> Don't think so
16:26:23  <PublicServer> <fmauNeko> Damn
16:26:38  <PublicServer> <fmauNeko> One half of FT station is fully jammed
16:27:51  *** slaca has joined #openttdcoop
16:27:58  <slaca> !dl win32
16:27:58  <PublicServer> slaca:
16:30:05  <slaca> !password
16:30:05  <PublicServer> slaca: nooses
16:31:10  <PublicServer> *** slaca joined the game
16:31:16  <PublicServer> <Vitus> Hey
16:31:22  <PublicServer> *** slaca has left the game (connection lost)
16:31:28  <PublicServer> <Vitus> Or not
16:31:33  <PublicServer> <fmauNeko> :D
16:32:18  <PublicServer> <fmauNeko> Slooooooooooooooooooooooooooooooooooooooooooooooow :p
16:32:27  <PublicServer> *** slaca joined the game
16:32:35  <PublicServer> *** slaca has left the game (connection lost)
16:33:17  <slaca> is the server slow or my girfriedn's pc? :)
16:33:26  <PublicServer> <fmauNeko> The PC :p
16:33:29  <PublicServer> <Vitus> Both? :D
16:33:29  <PublicServer> <uliko> :)
16:34:34  <PublicServer> *** slaca joined the game
16:34:42  <PublicServer> *** slaca has left the game (connection lost)
16:35:06  <slaca> ok, i wont try anymore
16:35:15  <slaca> this pc suxx
16:35:21  <PublicServer> <fmauNeko> :p
16:35:27  <slaca> how many people leave in my city?
16:35:47  <slaca> live
16:36:18  <slaca> in Lodingney or something like this
16:36:35  <PublicServer> <sharpy> 33000
16:36:41  <slaca> thx
16:37:28  *** yck has joined #openttdcoop
16:39:32  <slaca> i'll break with my girlfriend if she won't buy a better pc :)
16:39:38  <PublicServer> <Vitus> :D
16:39:47  <PublicServer> <fmauNeko> Haha :p
16:39:56  <PublicServer> <fmauNeko> Is someone doing something ?
16:40:06  <PublicServer> *** t4rd has joined spectators
16:40:09  <PublicServer> <Vitus> I was building few balancers..
16:40:21  *** fresh has quit IRC
16:40:31  <slaca> ok guys see u tomorrow
16:40:37  <PublicServer> <fmauNeko> Cya
16:40:44  <PublicServer> <Vitus> See ya
16:40:50  *** slaca has quit IRC
16:41:35  <PublicServer> <fmauNeko> Damn, this station won't unjam
16:41:58  <PublicServer> <uliko> You need to delete trains or add a third line, nothing else to be done
16:42:39  <PublicServer> *** Intexon has left the game (leaving)
16:44:04  <PublicServer> <Vitus> Hmmm... how does the OR thing at !here work? It doesn't seem to be working :D
16:44:21  <PublicServer> <uliko> red = true
16:44:54  <PublicServer> <Vitus> But how do you want to pass both inputs?
16:47:53  <PublicServer> <uliko> Oh my, the balance on the transfer is horrible now
16:49:49  *** devilsadvocate has joined #openttdcoop
16:50:59  <PublicServer> *** sharpy has left the game (leaving)
16:51:06  *** sharpy has quit IRC
16:52:36  <PublicServer> *** uliko has joined spectators
16:52:42  <PublicServer> <uliko> Dinner time, bbl
16:52:54  <PublicServer> <fmauNeko> ENjoy it :)
16:53:06  <PublicServer> <fmauNeko> Damn, this jam's driving me nuts
16:53:21  <PublicServer> <fmauNeko> I don't see where to put a 3rd line
16:53:29  *** [com]buster has joined #openttdcoop
16:53:42  <PublicServer> <fmauNeko> The area is already too crowded
16:54:21  <PublicServer> <Vitus> Three lines? Why?
16:54:30  <PublicServer> <Vitus> ML likely needs another one
16:54:33  <PublicServer> <fmauNeko> Because two aren't enough
16:55:00  <PublicServer> <Vitus> Two MUST be enough, the entry is just one track and that is enough
16:55:09  <PublicServer> <Vitus> The problem is in slow merger
16:55:13  <PublicServer> <Vitus> And that is because ML is full already
16:55:29  <PublicServer> <fmauNeko> Yeah, it's full
16:55:53  <PublicServer> <Vitus> Adding 3rd line to station exit isn't solution. It'll jam again soon
16:56:11  <PublicServer> <fmauNeko> Well, I don't see another way to correct the jam without adding a 3rd line
16:56:32  <PublicServer> <Vitus> You don't get my point
16:56:47  <PublicServer> <Vitus> 3rd line will just create some more buffer space, but it WON'T solve the jam
16:57:22  <PublicServer> <fmauNeko> Hmm
16:57:32  <PublicServer> <fmauNeko> I see
16:57:41  <PublicServer> <Vitus> It's ML that needs another line, plain and simple :)
16:57:45  <PublicServer> <fmauNeko> Well
16:57:50  <PublicServer> <fmauNeko> That's what I was saying :p
16:58:31  <PublicServer> <Vitus> Oh, I thought you'd like to add 3rd line to station exit and keep ML the same
16:58:34  <PublicServer> <Vitus> Then yes
16:58:55  <PublicServer> <fmauNeko> Nope, I know that doing this won't solve anything :p
16:59:29  <PublicServer> <Vitus> This station has enough traffic to fill one whole ML line
16:59:46  <PublicServer> <fmauNeko> And Dundale, another line :p
17:00:31  <PublicServer> <Vitus> And !this whole logic is a little bit pointless
17:00:53  <PublicServer> <fmauNeko> Yeah
17:00:58  <PublicServer> <Vitus> It just creates jams on ML while not solving anything
17:01:43  <PublicServer> <Vitus> Hmmm, and W->E is missing PAX. So another ML line would be good, I think
17:02:16  <PublicServer> <Vitus> But where to put it :P
17:02:26  <PublicServer> <fmauNeko> FUCK
17:02:41  <PublicServer> <Vitus> Hm?
17:02:47  <PublicServer> <fmauNeko> Why are these trains so dumb ?
17:02:50  <PublicServer> <Vitus> That's OK :P
17:03:08  <PublicServer> <Vitus> 'cause your CTRL+click wasn't fast enough :)
17:03:14  <PublicServer> <fmauNeko> Maybe :p
17:03:23  <PublicServer> <fmauNeko> OMG
17:03:26  <PublicServer> <fmauNeko> I didn't knew about that
17:03:42  <PublicServer> <Vitus> :)
17:04:03  <PublicServer> <fmauNeko> And that damn wrecks
17:04:05  *** imus has joined #openttdcoop
17:04:12  <PublicServer> <fmauNeko> The whole entrance is jammed
17:04:16  <PublicServer> <Vitus> Hmm, the new ML line should be kept as the outermost one
17:04:19  <imus> !password
17:04:19  <PublicServer> imus: stoves
17:04:33  *** [com]buster has quit IRC
17:04:39  <PublicServer> *** imus joined the game
17:07:03  <PublicServer> <fmauNeko> Hmm, adding the station as the outermost will need moving all lanes at the exit of central transfer
17:07:33  <PublicServer> <Vitus> That's not hard to do, though
17:08:05  <PublicServer> <fmauNeko> Well, last time I've done that, I sent a lot oftrains from spoke1 onto spoke2 :p
17:08:15  <PublicServer> <Vitus> Let's try :)
17:08:21  <PublicServer> <imus> hold it
17:08:25  <PublicServer> <imus> what are you planning?
17:08:47  <PublicServer> <Vitus> Another ML line
17:08:56  <PublicServer> <fmauNeko> 3rd line on West spoke 3
17:09:05  <PublicServer> <imus> another on 3?
17:09:05  <PublicServer> <Vitus> Currently at least the transfer station
17:09:10  <PublicServer> <imus> i thought that was double already :)
17:09:23  *** Timmaexx has left #openttdcoop
17:09:31  <PublicServer> <Vitus> It isn't enough, obviously :)
17:09:42  <PublicServer> <imus> hmm, ok you got a point there
17:11:44  <PublicServer> <Vitus> Now to shift the traffic
17:12:08  <PublicServer> <Vitus> That was easy :P
17:14:27  *** Benny has joined #openttdcoop
17:14:27  <PublicServer> <fmauNeko> :)
17:14:34  <Benny> !players
17:14:36  <Benny> !password
17:14:36  <PublicServer> Benny: pulpit
17:14:37  <PublicServer> Benny: Client 473 (Orange) is fmauNeko, in company 1 (Avonbourne Transport)
17:14:37  <PublicServer> Benny: Client 498 (Orange) is imus, in company 1 (Avonbourne Transport)
17:14:37  <PublicServer> Benny: Client 475 is uliko, a spectator
17:14:37  <PublicServer> Benny: Client 500 (Orange) is Benny, in company 1 (Avonbourne Transport)
17:14:38  <PublicServer> Benny: Client 485 is t4rd, a spectator
17:14:38  <PublicServer> Benny: Client 487 (Orange) is Vitus, in company 1 (Avonbourne Transport)
17:14:52  <PublicServer> *** Benny joined the game
17:15:27  <PublicServer> *** Benny #1 joined the game
17:15:29  <PublicServer> <Benny> still pause on join i see :P
17:15:47  <PublicServer> <imus> that 's not gonne go till next game
17:15:50  *** Timmaexx_ has quit IRC
17:15:51  <PublicServer> <imus> some people couldn't join without it
17:20:27  <PublicServer> *** uliko has joined company #1
17:20:33  <PublicServer> <uliko> How's the 3rd coming along?
17:20:59  <PublicServer> <Vitus> I'm currently shifting traffic at transfer to make the outermost line useable
17:22:01  *** nycerine has quit IRC
17:22:08  <PublicServer> <imus> may i point out that you shifted it the wrong way at the entrance?
17:22:17  <PublicServer> <imus> there's only room for another rail on the left side
17:22:22  <PublicServer> <fmauNeko> Hmm
17:22:32  <PublicServer> <fmauNeko> The shifting's rignt
17:22:36  <PublicServer> <fmauNeko> right
17:22:36  *** kriokamera has joined #openttdcoop
17:22:38  <kriokamera> hey
17:22:42  <PublicServer> <Vitus> That part will be rebuilt
17:22:49  <kriokamera> !playercount
17:22:49  <PublicServer> kriokamera: Number of players: 7
17:22:53  <kriokamera> !password
17:22:53  <PublicServer> kriokamera: ejects
17:22:57  <PublicServer> <imus> ok ^.^
17:23:06  <PublicServer> <Vitus> I just had to empty the outermost station
17:23:47  <PublicServer> <fmauNeko> Hai krio
17:23:52  <PublicServer> <Vitus> Hey
17:23:56  <PublicServer> <fmauNeko> ZzZZZzZZZzzZZZzzZZ
17:24:05  <PublicServer> <Vitus> Anyways, FT will have its own line
17:24:07  <kriokamera> 3.870 billions O_o
17:24:25  <PublicServer> <Vitus> 7.74G € :P
17:24:29  <PublicServer> <fmauNeko> Check the other serv with the same rev as here :p
17:25:04  <PublicServer> <Benny> joinin
17:25:08  <kriokamera> maybe delete MM?
17:25:29  <PublicServer> <fmauNeko> Already done
17:25:32  <kriokamera> pausing!
17:25:41  <PublicServer> *** kriokamera joined the game
17:26:04  <PublicServer> <Vitus> And I thought I'm slow in loading :D
17:26:46  <kriokamera> 3-5kBs =))
17:27:28  <PublicServer> <uliko> im doing some cleanup on spoke 3
17:27:43  <PublicServer> <uliko> alot of unecessary splits that just got added over each other
17:27:46  <PublicServer> <imus> wich one?
17:27:52  <PublicServer> <Vitus> Uh :D
17:27:55  <PublicServer> <fmauNeko> Woops :p
17:27:59  <PublicServer> <imus> there's 2 nb 3 lines already
17:28:08  <PublicServer> <imus> and they're working on another one
17:28:16  *** HanziQ has joined #openttdcoop
17:28:16  <HanziQ> hoya
17:28:21  <HanziQ> !password
17:28:21  <PublicServer> HanziQ: ejects
17:28:44  <PublicServer> <Vitus> Hey
17:29:02  <kriokamera> hi
17:29:05  <PublicServer> *** kriokamera has left the game (connection lost)
17:29:14  <kriokamera> lags
17:29:16  <kriokamera> !password
17:29:16  <PublicServer> kriokamera: ejects
17:29:57  <PublicServer> <fmauNeko> ZzZZZzzZzZZzZZzZzZZZzZZZz
17:30:06  <PublicServer> <uliko> Indeed
17:30:15  <kriokamera> obviously.
17:30:30  <PublicServer> *** HanziQ has left the game (connection lost)
17:30:46  <PublicServer> *** Benny has left the game (leaving)
17:30:49  <PublicServer> *** HanziQ has left the game (connection lost)
17:30:57  <HanziQ> can't join
17:31:06  <HanziQ> 1 client in front of me
17:31:06  <PublicServer> <imus> uh oh
17:31:12  <PublicServer> <fmauNeko> Krio is jamming the joining queue :p
17:31:16  <HanziQ> for, about 1 minute
17:31:19  <PublicServer> *** Benny #1 has changed his/her name to Benny_afk
17:31:43  <PublicServer> <Vitus> What's worse... train jam or connection jam? :D
17:31:52  <PublicServer> *** kriokamera has left the game (connection lost)
17:31:52  <PublicServer> <Vitus> But hey, at least we can't see the train jams :)
17:31:55  <PublicServer> <uliko> Connection, the other one you can fix  :p
17:31:57  <kriokamera> really slow
17:32:01  <PublicServer> <fmauNeko> :D
17:32:18  <PublicServer> <Vitus> I can't help but to stare at those crashed trains :D
17:32:33  <PublicServer> <imus> crashed ?
17:32:42  <PublicServer> <fmauNeko> Vitus failed :p
17:32:45  <PublicServer> <Vitus> Shhh, it's secret :P
17:32:46  <HanziQ> hm, i have about 15 minutes for ttd
17:32:57  <HanziQ> mafia 2 copying and installing :D
17:33:02  <kriokamera> HanziQ: join in front of me
17:33:05  <PublicServer> *** kriokamera has left the game (connection lost)
17:33:11  <PublicServer> *** HanziQ has left the game (connection lost)
17:33:21  <PublicServer> *** HanziQ joined the game
17:33:26  <PublicServer> <Vitus> Now that was fast :P
17:33:32  <PublicServer> <HanziQ> :D that was me
17:33:36  <PublicServer> <imus> nice ^.^
17:33:50  <kriokamera> fck
17:33:53  <kriokamera> O_o
17:33:54  <PublicServer> *** t4rd has joined company #1
17:34:06  <HanziQ> mafia mafia mafia!
17:34:39  <PublicServer> <fmauNeko> OHNO
17:34:54  <PublicServer> <imus> who has a really bad connection?
17:34:57  <PublicServer> <Vitus> Krio
17:34:58  <kriokamera> me
17:35:15  <kriokamera> i am only downloaded 240
17:35:17  <kriokamera> =)))
17:35:24  <PublicServer> <imus> bans krio from server
17:35:34  <PublicServer> <imus> lucky for you I don't really have that power
17:35:37  <PublicServer> <Vitus> Let me guess, you'll get DC'ed anyhow :D
17:35:43  <PublicServer> <imus> that would suck :p
17:35:43  <PublicServer> <uliko> Are you on dialup?
17:35:50  <kriokamera> imus, GPRS
17:36:01  <PublicServer> <Vitus> What's worse? :D
17:36:07  *** nycerine has joined #openttdcoop
17:36:08  <kriokamera> nothing.
17:36:10  <PublicServer> <fmauNeko> GPRS ?
17:36:14  <PublicServer> <imus> GPRS?
17:36:17  <PublicServer> <fmauNeko> It's like 2G ?
17:36:19  <kriokamera> GPRS?
17:36:24  <kriokamera> like it
17:36:27  <PublicServer> <fmauNeko> Like older than EDGE ?
17:36:41  <kriokamera> hm. mobile shows EDGE
17:36:47  <kriokamera> maybe it is
17:36:50  <PublicServer> <Vitus> But it's GPRS :P
17:36:50  <PublicServer> <HanziQ> GPRS? i call it 0G
17:36:52  <kriokamera> 550
17:37:02  <PublicServer> <HanziQ> go go go!
17:37:05  <PublicServer> <Vitus> Call it DIALUP-EXTREME :P
17:37:08  <PublicServer> <HanziQ> run forest, run
17:37:31  <PublicServer> <imus> DIALUP-EXTREME is still dialup :p
17:37:37  *** Mucht has joined #openttdcoop
17:37:37  *** ChanServ sets mode: +o Mucht
17:38:07  <PublicServer> <imus> maybe if we removed all trains first, then let him join and than rebuild them
17:38:12  <PublicServer> <imus> that might be faster
17:38:18  <PublicServer> <Vitus> Ohhh
17:38:18  <PublicServer> <fmauNeko> Next time it's like that, I come back with 3G tethered from my phone
17:38:18  <PublicServer> *** kriokamera joined the game
17:38:21  <PublicServer> <Vitus> Bless God
17:38:22  <kriokamera> why this is so many people wanna join? in previous game i haven't seen more than 5 people
17:38:46  <PublicServer> <imus> it's cause I'm here offcourse :)
17:39:07  <PublicServer> <imus> this is the first game I played online
17:39:12  <PublicServer> <imus> (on ttd that is)
17:39:30  <PublicServer> <Vitus> Krio: It really depends on mood to build something :P
17:39:39  <PublicServer> *** Benny_afk has left the game (leaving)
17:39:39  <PublicServer> <fmauNeko> Ok, 3rd line is ready at central :p
17:39:59  <PublicServer> <Vitus> I'm step ahead :P
17:40:28  <PublicServer> <fmauNeko> Yeah, we know
17:40:34  <PublicServer> <fmauNeko> It's your logic, after all :p
17:40:39  <PublicServer> <kriokamera> no
17:40:42  <PublicServer> <Vitus> We're going to remove it once we finish 6th line
17:40:51  <PublicServer> <fmauNeko> 6th ? :p
17:40:57  <PublicServer> <kriokamera> it been my logic before ways splitted
17:41:03  <PublicServer> <Vitus> Count the lines going to transfer :P
17:41:26  <PublicServer> <fmauNeko> Hell yeah :p
17:41:47  <PublicServer> *** t4rd has left the game (leaving)
17:41:59  <PublicServer> <fmauNeko> So, the 6th line is the one dedicated for FT ?
17:42:08  <PublicServer> <uliko> Sounds stupid
17:42:17  <PublicServer> <uliko> More trains at Dundale if you want to make a dedicated line
17:42:26  <PublicServer> <imus> maybe we should completely rebuild transfer to solve the slow starting problem :p
17:42:29  <PublicServer> <uliko> But better just give all stations a choice of all 3 to be honest
17:42:50  <PublicServer> <Vitus> Well, ML needs another line badly
17:42:55  <PublicServer> <uliko> We are working on it
17:43:06  <PublicServer> <Vitus> If the 6th line won't be fully packed, we can merge another exit into it
17:43:46  <PublicServer> <uliko> Just make it a normal 3 line ML, making a dedicated line per town kind of defeats the purpose of a network :p
17:44:13  <PublicServer> <Vitus> Have you read what I said?
17:44:47  <PublicServer> *** HanziQ has left the game (leaving)
17:47:37  <PublicServer> <fmauNeko> On the other side, the line is at the Service Center
17:47:57  *** [com]buster has joined #openttdcoop
17:48:06  <PublicServer> <uliko> I'm sending Beawich trains to depot to setup the join for 3 lines
17:48:32  *** fonsinchen has joined #openttdcoop
17:50:46  <PublicServer> *** uliko has left the game (connection lost)
17:51:26  <uliko> !password
17:51:26  <PublicServer> uliko: edicts
17:51:41  <PublicServer> *** uliko joined the game
17:54:25  <PublicServer> <kriokamera> i growed up my own city
17:54:40  <PublicServer> <kriokamera> ^_^
17:54:56  <PublicServer> <uliko> Make sure the network can handle it
17:55:00  <PublicServer> <imus> so did I but it's on the wrong side so I'm not connecting it (yet ):p
17:55:44  <PublicServer> <kriokamera> it's already unhandeable many many years
17:55:53  <PublicServer> <kriokamera> 22k waiting passengers
17:56:08  <PublicServer> <kriokamera> around Dunfield
17:56:08  <PublicServer> <uliko> Then grow the network not the city ;)
17:56:26  <PublicServer> <Vitus> Oh, 6th line seems to be working :P
17:56:58  <PublicServer> <kriokamera> i'm don't working on 6th line
17:57:04  <PublicServer> <fmauNeko> I am
17:57:07  <PublicServer> <uliko> Eh
17:57:12  <PublicServer> <fmauNeko> I connected it :)
17:57:15  <PublicServer> <uliko> Are we really keeping it like that?
17:57:33  <PublicServer> <kriokamera> testbridge is awesome
17:57:42  <PublicServer> <Vitus> What do you mean?
17:58:41  <PublicServer> <uliko> It's a completely seperate line unconnected to the network
17:59:38  <PublicServer> <Vitus> We started like that, yes
18:00:02  <PublicServer> <fmauNeko> Well, the whole thing needs a better merger at !merger
18:00:23  <PublicServer> <Vitus> Just leave it
18:01:23  <PublicServer> <Vitus> uliko: Look !here2
18:01:38  <PublicServer> <uliko> empty?
18:02:07  <PublicServer> <uliko> the network plan
18:02:11  <PublicServer> <Vitus> The network looked like this when we started
18:02:20  <PublicServer> <uliko> and you did this
18:02:29  <PublicServer> <Vitus> No
18:02:32  <PublicServer> <uliko> yes
18:02:35  <PublicServer> <Vitus> We did:
18:02:58  <PublicServer> <imus> it's true
18:03:01  <PublicServer> <uliko> No, it is just one station
18:03:05  <PublicServer> <imus> but still just for one station :p
18:03:10  <PublicServer> <uliko> No other trains but FT go on it
18:03:15  <PublicServer> <uliko> So you cant call it another spoke
18:03:24  <PublicServer> <uliko> It is just a point-to-point roro line
18:03:33  <PublicServer> <Vitus> Well, yes. But that doesn't mean we cannot add another stations to that line
18:03:44  <PublicServer> <Vitus> So far we don't need it.
18:03:58  <PublicServer> <uliko> Yeah FT with 90 trains need a dedicated line but not Dundale with 120+
18:04:10  <PublicServer> <imus> have dundale go on that as well
18:04:31  <PublicServer> <uliko> Have everything have a CHOICE of going on to it
18:04:40  <PublicServer> <imus> that might not be so good :p
18:04:44  <PublicServer> <uliko> No need to have a 2 line spoke for everything but A,B,C that gets its own dedicated one line
18:06:41  <PublicServer> <kriokamera> someone please mark where can i grow Dunfield and Frunport Beeches
18:06:54  *** ODM has joined #openttdcoop
18:06:54  *** ChanServ sets mode: +o ODM
18:07:09  <PublicServer> <imus> just don't ?
18:07:23  <PublicServer> <kriokamera> hm
18:10:53  <PublicServer> <kriokamera> imus, what's up with livedon green? it isn't connected
18:11:20  <PublicServer> <kriokamera> or it's planned?
18:11:59  <PublicServer> <imus> it was sort of planned
18:12:20  <PublicServer> <imus> donno what line to put it on
18:12:23  <PublicServer> <imus> outer?
18:12:50  <PublicServer> <kriokamera> donno = ?
18:12:54  <PublicServer> <kriokamera> sorry
18:13:16  <PublicServer> <imus> or use 2 with a balancer?
18:13:49  <PublicServer> <kriokamera> i think three
18:13:58  <PublicServer> <imus> all 3?
18:14:01  <PublicServer> <kriokamera> yes
18:14:12  <PublicServer> <kriokamera> why not? loads can change in future
18:14:21  <PublicServer> <imus> ^.^
18:14:25  <PublicServer> <imus> no idea how to start tho =D
18:14:37  <PublicServer> <kriokamera> let's try?
18:14:49  <kuch3n_> too, not tho...
18:15:13  <PublicServer> <imus> nono, it's tho (maybe though?)
18:15:34  <PublicServer> <imus> sorry, my english spelling isn't that good ^.^
18:16:03  <PublicServer> <kriokamera> my too =\
18:16:36  <PublicServer> <Vitus> uliko: The exit is not balanced
18:16:45  <PublicServer> <uliko> im working on it
18:18:52  <PublicServer> <fmauNeko> Going to dinner, AFK
18:20:58  <PublicServer> <imus> what's the plan krio?
18:21:22  <PublicServer> <kriokamera> 1+3->3 joiner
18:21:37  <PublicServer> <imus> well, yeah, but in this situation :)
18:21:58  <PublicServer> <kriokamera> afk
18:22:14  <PublicServer> <kriokamera> now all is stable, don't remove
18:22:28  <PublicServer> <imus> awh, can't I do something?
18:22:44  <HanziQ> !password
18:22:44  <PublicServer> HanziQ: weaved
18:22:56  <PublicServer> *** kriokamera has left the game (connection lost)
18:23:09  <PublicServer> *** HanziQ joined the game
18:23:56  <PublicServer> *** HanziQ has left the game (connection lost)
18:25:57  <HanziQ> hoho, extracting mafia 2!
18:30:08  *** Paltala has joined #openttdcoop
18:30:10  <Paltala> !playercount
18:30:10  <PublicServer> Paltala: Number of players: 4
18:30:19  <Paltala> !password
18:30:19  <PublicServer> Paltala: weaved
18:30:39  <PublicServer> *** Paltala joined the game
18:30:46  <als> !password
18:30:46  <PublicServer> als: weaved
18:31:05  <PublicServer> *** t4rd joined the game
18:31:12  <PublicServer> <Paltala> rawr
18:31:25  <HanziQ> !password
18:31:25  <PublicServer> HanziQ: weaved
18:31:35  <PublicServer> <Paltala> yay, moar trains
18:32:18  <PublicServer> *** HanziQ joined the game
18:32:20  <PublicServer> <Paltala> and ive hit the limit again -.-
18:32:49  <PublicServer> <HanziQ> oh, someone destroyed my flipflop concept
18:32:52  <kriokamera> joining
18:32:55  <PublicServer> <Paltala> where?
18:33:01  <kriokamera> !password
18:33:01  <PublicServer> kriokamera: weaved
18:33:06  <PublicServer> <HanziQ> at the network plan :(
18:33:13  <PublicServer> <Paltala> :(
18:33:16  <PublicServer> <HanziQ> but there's nothing to look at :D
18:33:19  <PublicServer> <HanziQ> not now
18:33:22  <PublicServer> <Vitus> Uh, Krio :D
18:33:22  <PublicServer> <Paltala> well we did need the trains
18:33:46  <PublicServer> * Paltala shoots krio for having such a slow download speed
18:33:49  <kriokamera> now loading little faster
18:33:59  <PublicServer> <HanziQ> little isn't enough
18:34:02  <PublicServer> <HanziQ> :D
18:34:05  <PublicServer> <imus> damnit krio :p
18:34:11  <PublicServer> <Paltala> cmon, it should be like this!
18:34:20  <PublicServer> * Paltala clicks fingers a few times
18:34:43  <kriokamera> sorry me, guys =)
18:34:48  <PublicServer> <imus> bans krio from server so he can't meddle with my work till I'm done =D
18:34:53  <PublicServer> <Paltala> lol
18:34:56  <PublicServer> <Paltala> im bored now
18:35:27  <kriokamera> NOW
18:35:32  <PublicServer> *** HanziQ has left the game (leaving)
18:35:38  <PublicServer> <Paltala> jesus christ
18:35:41  <PublicServer> <Paltala> FINALLY!!
18:35:41  <PublicServer> *** kriokamera joined the game
18:35:53  <HanziQ> could some turn it off?
18:35:57  <HanziQ> *someone
18:36:21  <PublicServer> <Paltala> nah, we wouldnt want chris booth complaining now would we?
18:36:49  <HanziQ> well
18:37:06  <PublicServer> *** kriokamera has left the game (connection lost)
18:37:10  <kriokamera> fck
18:37:12  <PublicServer> <uliko> oh god
18:37:13  <HanziQ> don't connect again
18:37:15  <HanziQ> :D
18:37:15  <PublicServer> <imus> uhoh
18:37:18  <PublicServer> <imus> not again :'(
18:37:35  <kriokamera> i'm in bad sit
18:37:39  <kriokamera> uation
18:38:39  <kriokamera> okay, i'll not join for a short time
18:40:04  *** Combuster has joined #openttdcoop
18:40:08  *** Seberoth has quit IRC
18:40:58  <PublicServer> <Paltala> hey combuster
18:42:33  <kriokamera> hi
18:42:47  <kriokamera> (i'm better not join when admin in-game)
18:43:19  *** Seberoth has joined #openttdcoop
18:43:39  <PublicServer> <Paltala> krio, you better not join when anyone is in game :P
18:43:47  <HanziQ> :D
18:43:48  <PublicServer> <imus> lol
18:43:48  <PublicServer> <Paltala> it took you like 2 mins to download 815kb
18:44:09  <PublicServer> <fmauNeko> I iz bak
18:44:19  <PublicServer> <Paltala> wb :)
18:45:01  *** [com]buster has quit IRC
18:45:01  *** Combuster is now known as [com]buster
18:45:42  * Paltala slaps HanziQ around a bit with a large fishbot
18:45:46  <Paltala> :D
18:45:51  <fmauNeko> !fish
18:45:51  <PublicServer> fmauNeko: Today's fish is a dolphine from a tunafish can... yummy!
18:45:52  <HanziQ> why?
18:45:59  <Paltala> rofl
18:46:02  <planetmaker> !fish
18:46:02  <PublicServer> planetmaker: Today's fish is sashimi from octopus, salmon and tuna with a bowl of rice
18:46:06  <HanziQ> !fish
18:46:06  <PublicServer> HanziQ: Today's fish is smoked eel on toast with horseradish cream.
18:46:07  <planetmaker> yummy :-)
18:46:08  <Paltala> because i clicked your name and got the option
18:46:17  <Paltala> Pm, please can we have some more names? :D
18:46:18  <HanziQ> but why my name?
18:46:19  <HanziQ> :D
18:46:20  <Paltala> trains*
18:46:25  <HanziQ> !fish
18:46:26  <PublicServer> HanziQ: Today's fish is smoked eel on toast with horseradish cream.
18:46:27  <HanziQ> !fish
18:46:27  <PublicServer> HanziQ: Today's fish is smoked eel on toast with horseradish cream.
18:46:28  <Paltala> random pick
18:46:28  <HanziQ> !fish
18:46:28  <PublicServer> HanziQ: Today's fish is smoked eel on toast with horseradish cream.
18:46:30  <Paltala> !fish
18:46:30  <PublicServer> Paltala: Why dont you go outside, play hide and fish something yourself for a day!
18:46:31  <planetmaker> what more names?
18:46:35  <HanziQ> i want some more fish
18:46:36  <Paltala> ROFL!!!
18:46:41  <fmauNeko> planetmaker: [20:46] <Paltala> trains*
18:46:49  <planetmaker> !trains
18:46:55  <Paltala> 1100
18:46:57  <planetmaker> !rcon set max_trains
18:46:57  <PublicServer> planetmaker: Current value for 'max_trains' is: '1100' (min: 0, max: 5000)
18:47:01  <planetmaker> :-O
18:47:08  <planetmaker> you're damn fast, guys!
18:47:11  <Paltala> yah, :D
18:47:15  <planetmaker> !trains 1300
18:47:21  <Paltala> thank you <3
18:47:37  <PublicServer> <Paltala> ummm
18:47:37  <PublicServer> <Paltala> fail
18:47:55  <fmauNeko> planetmaker: !trains doesn't seems to work :p
18:47:58  <PublicServer> <Paltala> you need to do the rcon command :/
18:48:43  <PublicServer> <Paltala> fmau
18:48:54  <PublicServer> <Paltala> did you make the 3rd ML soley dedicated to FT?
18:49:10  <PublicServer> <fmauNeko> Nope
18:49:25  <PublicServer> <uliko> Yes
18:49:25  <PublicServer> <Paltala> >.> its not connected
18:49:29  <PublicServer> <fmauNeko> It wasn't me
18:49:39  <PublicServer> <fmauNeko> It was Vitus' idea
18:49:58  <PublicServer> <Paltala> well whoever made it is an idiot
18:50:07  <PublicServer> <Paltala> the entire thing is full of trains to ft
18:50:23  <PublicServer> *** Intexon joined the game
18:50:25  <PublicServer> <Intexon> hi
18:50:52  <PublicServer> <Vitus> Hey
18:50:55  <PublicServer> <fmauNeko> Paltala: feel free to do a 3 -> 2 merger at each station exit
18:51:04  <PublicServer> <fmauNeko> Hai Intexon
18:51:10  <PublicServer> <Paltala> im sorry but if any station needs a dedicated line in the west, its dundale
18:51:22  <PublicServer> <uliko> Deja vu man, deja vu
18:51:27  <PublicServer> <Vitus> Paltala: The problem is pretty simple:
18:51:36  <PublicServer> <Paltala> theres only 2 lines leaving FT
18:52:36  <PublicServer> <Vitus> Dundale stations join into two more or less empty lanes and FT had to join into two full lanes
18:52:45  <PublicServer> <Vitus> That's why FT was totally jammed
18:52:54  <PublicServer> <Paltala> :/
18:52:57  <PublicServer> <uliko> Solution:Add a 3rd line to the spoke
18:53:00  <PublicServer> <Vitus> 3rd line was a must, now I work into getting it into network
18:53:22  <PublicServer> <Vitus> uliko: That's what I'm currently doing, but I had to solve the jam first.
18:53:37  <PublicServer> <uliko> Depots do the trick
18:53:58  <PublicServer> <Vitus> Eh?
18:54:07  <PublicServer> <uliko> Send all the trains to a depot
18:54:09  *** asdfghjkl has joined #openttdcoop
18:54:10  <PublicServer> <uliko> Fix the network, start them
18:54:31  <PublicServer> <imus> euhm, auch?
18:54:34  <PublicServer> <Vitus> Yes... and that's wanted solution, right? :/
18:55:01  <PublicServer> <uliko> Compared to hacking in a dedicated line and then hacking it into the network? Yeah
18:55:16  <Paltala> PM, whats the current record for trains in a PSG
18:55:29  <planetmaker> @records
18:55:29  <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 3,075,319 (PSG#101) 
18:55:34  <Paltala> O_O
18:55:40  <planetmaker> :-) easy, eh?
18:55:48  <Paltala> btw, you didnt give us that extra 200 trains earlier
18:55:51  <PublicServer> <Vitus> Hack? You cann totally redoing all joiners hack?
18:55:56  <planetmaker> I didn't?
18:56:01  <planetmaker> !rcon set max_trains 1300
18:56:02  <fmauNeko> planetmaker: could you add a little more road vehicles please ? :p
18:56:02  <Paltala> !trains doesnt work
18:56:05  <Paltala> there we go
18:56:07  <Paltala> ty
18:56:15  <planetmaker> !rcon set max_roadveh
18:56:15  <PublicServer> planetmaker: Current value for 'max_roadveh' is: '500' (min: 0, max: 5000)
18:56:19  <PublicServer> <Paltala> yeh, we've maxxed RVs at 500
18:56:21  <planetmaker> :-O more?!
18:56:28  <planetmaker> !rcon set max_roadveh 750
18:56:53  <fmauNeko> Thx :)
18:57:16  <PublicServer> <Paltala> well yeh, this is a busy PSG
19:02:20  <HanziQ> !password
19:02:20  <PublicServer> HanziQ: corals
19:02:48  <PublicServer> *** HanziQ joined the game
19:03:07  <PublicServer> <Paltala> :D np
19:04:17  <PublicServer> <Paltala> heh
19:04:38  <PublicServer> <Paltala> Dundale serves the most people
19:04:38  <PublicServer> *** HanziQ has left the game (leaving)
19:04:44  <PublicServer> <Paltala> total of 65k
19:06:05  <kriokamera> !playercount
19:06:05  <PublicServer> kriokamera: Number of players: 7
19:06:10  <kriokamera> !password
19:06:10  <PublicServer> kriokamera: primal
19:06:16  *** asdfghjkl has quit IRC
19:06:21  <PublicServer> <Paltala> KRIO DONT YOU DARE!
19:06:30  <PublicServer> <Paltala> you bastard -.-
19:06:34  <PublicServer> <uliko> ...
19:06:39  <PublicServer> <imus> hmm
19:06:42  <PublicServer> *** kriokamera has left the game (connection lost)
19:06:49  <PublicServer> <fmauNeko> Hahaha :p
19:06:52  <PublicServer> <Paltala> lol, connection lost
19:07:04  <kriokamera> pushed 'dsconnect'
19:07:22  <PublicServer> <Paltala> the OTTD gods saw you an-oh...
19:07:31  <avdg> saw who?
19:07:41  <kriokamera> saw me, i guess
19:07:54  <PublicServer> <fmauNeko> Logic god is with us
19:07:59  <PublicServer> <fmauNeko> Pray for him
19:08:02  <PublicServer> <Paltala> :)
19:08:26  <kriokamera> connect in 2 minutes, be prepared
19:08:38  <PublicServer> <fmauNeko> :D
19:10:07  <kriokamera> !password
19:10:08  <PublicServer> kriokamera: primal
19:10:10  <kriokamera> 10
19:10:17  <kriokamera> 5
19:10:20  <PublicServer> <Paltala> omg its the apocalypse!!
19:10:26  <kriokamera> 3
19:10:27  <kriokamera> 2
19:10:29  <kriokamera> 1
19:10:29  <PublicServer> <Paltala> someone stop him!
19:10:39  <kriokamera> =DDDD
19:10:47  <PublicServer> <Paltala> i guess i can go get a drink and be back before he connects
19:11:01  <kriokamera> very fast. already 150
19:11:01  <PublicServer> *** avdg has left the game (connection lost)
19:11:05  <PublicServer> <imus> maybe we should send all trains to a depot, remove them all
19:11:08  <PublicServer> <imus> fix the network
19:11:08  <kriokamera> less than minute
19:11:08  <avdg> stopid queue :(
19:11:10  <PublicServer> <imus> then he can get in
19:11:14  <PublicServer> <imus> then rebuild all trains :)
19:11:25  <kriokamera> 300
19:12:00  <avdg> no1 can join :)
19:12:08  <avdg> trust me
19:12:20  *** MrMouthy has joined #openttdcoop
19:12:57  <PublicServer> <avdg> whops :p
19:12:58  <PublicServer> *** avdg joined the game
19:13:06  <PublicServer> <Vitus> :D
19:13:07  <PublicServer> *** kriokamera joined the game
19:13:14  <PublicServer> <avdg> wrong button again
19:13:18  <PublicServer> <kriokamera> thank you all
19:13:39  <PublicServer> <imus> now that you're back, fix all the stuff I failed at XD
19:13:42  <PublicServer> <Paltala> omg he connected first
19:14:03  <MrMouthy> I cant acess the welcome stable :/
19:14:13  <PublicServer> <avdg> is someone playing with tunnels?
19:14:22  <PublicServer> <avdg> MrMouthy: I can't too
19:14:25  <PublicServer> <avdg> too much lagg
19:14:32  <MrMouthy> Yeah :/
19:14:32  <fmauNeko> :p
19:14:59  <MrMouthy> Can the admins not refresh (not reset) the server? It was fine earlier
19:15:01  <PublicServer> <avdg> fmauNeko: do you know something that I don't know?
19:15:01  <PublicServer> <avdg> :p
19:15:16  <PublicServer> <avdg> well,there are admins
19:15:33  <PublicServer> <Paltala> nah, hes probably got no lag
19:15:38  <PublicServer> <Paltala> i only get it when i zoom right out
19:15:44  <PublicServer> <fmauNeko> avdg: I don't think
19:15:54  <PublicServer> <avdg> here :)
19:16:19  <MrMouthy> Well can anyoen contact admins? There are some in here but I think they might not be watching
19:16:25  <PublicServer> <avdg> hmm
19:16:33  <PublicServer> *** avdg has joined spectators
19:16:45  <PublicServer> <avdg> wonders wich admin is active
19:16:54  <PublicServer> <fmauNeko> PM was here :p
19:17:03  <PublicServer> <fmauNeko> avdg: this is not me :p
19:17:14  <avdg> who is it :p
19:17:17  <PublicServer> <fmauNeko> Dunno
19:17:21  <avdg> WOH
19:17:22  <avdg> lol
19:17:27  <PublicServer> <fmauNeko> I don't work in the east part  :p
19:17:56  <PublicServer> <avdg> I actually don't really care
19:18:01  <PublicServer> <avdg> not on my piece of land :p
19:18:23  <PublicServer> * avdg wonders how good his coast network works
19:18:34  <PublicServer> <Paltala> lol
19:18:38  <PublicServer> <fmauNeko> Which one ? :p
19:18:43  <PublicServer> <avdg> dundale
19:18:52  <PublicServer> *** avdg has joined company #1
19:18:58  <PublicServer> <fmauNeko> Aaah
19:19:07  <MrMouthy> Admin!?
19:19:17  <^Spike^> ?
19:19:27  <avdg> ah finally :p
19:19:28  <MrMouthy> Could you guys reset the welcome stable?
19:19:37  <MrMouthy> I mean refresh the server
19:19:37  <PublicServer> <kriokamera> imus?
19:19:42  <PublicServer> <kriokamera> completed joiner
19:19:54  <MrMouthy> It's lagging a lot and quite a few people can't connect
19:20:07  <PublicServer> <imus> thanks krio
19:20:16  <^Spike^> i'll kick someone that usually does stable stuff :)
19:20:39  <MrMouthy> K :)
19:22:38  <PublicServer> <uliko> 3rd line completely connected now?
19:22:54  <PublicServer> <Vitus> Yes, had fun "hacking" it into system :P
19:23:04  <PublicServer> <Vitus> We just need to redo few balancers but it should be OK now
19:23:31  <PublicServer> <avdg> someone broke my flipflop by placing an entrysignal :(
19:23:55  <planetmaker> <MrMouthy> I cant acess the welcome stable :/ <-- does it need?
19:24:24  <PublicServer> <imus> krio, isn't that overdoing it a little?
19:24:33  <PublicServer> <Paltala> where?
19:24:42  <PublicServer> <kriokamera> wut?
19:24:48  <PublicServer> <kriokamera> hm
19:24:51  <PublicServer> <kriokamera> really
19:25:42  <PublicServer> <imus> htat might cause a jam when taking a lot of trains
19:25:42  <PublicServer> <Paltala> where are you talking about¬?
19:26:09  <PublicServer> <avdg> where you awarded me for compacting
19:26:19  <PublicServer> <avdg> entrysignal broke my invention
19:26:30  *** yck has quit IRC
19:26:55  <PublicServer> <Paltala> those prios seem incredibly long
19:27:04  <PublicServer> <Paltala> especially the top line at the joiner
19:27:07  <PublicServer> <avdg> they have a very slow acc
19:27:17  <PublicServer> <Paltala> its not that slow for gods sake
19:27:27  <PublicServer> <avdg> still slow
19:27:42  <PublicServer> <kriokamera> four blocks
19:27:45  <PublicServer> <Paltala> not 6 tile prio slow
19:27:54  <PublicServer> <kriokamera> make it right please
19:28:03  <PublicServer> <Vitus> Why? :(
19:28:20  <PublicServer> <Vitus> Hmmm 456 people...
19:28:32  <PublicServer> <uliko> That is why you send trains to depots
19:28:35  <PublicServer> <Paltala> where?
19:29:44  <PublicServer> <avdg> whoops
19:29:49  <PublicServer> <Paltala> where?
19:29:52  <PublicServer> <kriokamera> imus
19:29:56  <PublicServer> <imus> yes?
19:29:59  <PublicServer> <fmauNeko> Crash ?
19:30:02  <PublicServer> <avdg> @ !oo
19:30:05  <PublicServer> <avdg> what happened?
19:30:08  <PublicServer> <Paltala> shit
19:30:17  <PublicServer> <Vitus> I was building split before merge
19:30:21  <PublicServer> <imus> we were just both placing signals at the same line
19:30:38  <PublicServer> <kriokamera> if you drag signal with ctrl, this will be made along all the way until next join or split
19:30:47  <PublicServer> <Paltala> or train
19:30:50  <PublicServer> <imus> ah
19:30:55  <PublicServer> <uliko> builds past trains
19:30:58  <PublicServer> <kriokamera> or next signal =)
19:31:00  *** fonsinchen has quit IRC
19:31:02  <PublicServer> <uliko> just dont under them for obvious reasons
19:31:07  <PublicServer> <uliko> s/dont/not
19:32:01  *** Progman has joined #openttdcoop
19:34:21  <PublicServer> <imus> can someone tell me how to make the trains correctly? (or make them for me =)
19:34:26  <HanziQ> !password
19:34:26  <PublicServer> HanziQ: gobble
19:34:30  <PublicServer> <Paltala> where?
19:34:39  <PublicServer> <imus> liverdon
19:34:48  <PublicServer> <imus> far north
19:34:51  <PublicServer> <Paltala> got it
19:34:57  <PublicServer> *** HanziQ joined the game
19:35:16  <PublicServer> *** Intexon has left the game (leaving)
19:35:24  <PublicServer> <uliko> clone the trains at the train yard
19:35:27  <PublicServer> <uliko> without holding ctrl
19:35:33  <PublicServer> <uliko> change the first order
19:35:38  <PublicServer> <Paltala> ive got it
19:35:41  <PublicServer> <uliko> then clone that first train holding ctrl
19:36:01  <PublicServer> <Paltala> uliko, i got it
19:36:05  <PublicServer> <Paltala> ive made 15 for now
19:36:14  <PublicServer> <Paltala> im waiting for the flipflop before i send them
19:36:23  <PublicServer> <uliko> I was talking to imus
19:36:26  <PublicServer> <Paltala> oh XD
19:36:37  <PublicServer> <Paltala> both your names are similar, short and snappy
19:36:40  <PublicServer> <Paltala> its confusing
19:36:43  <PublicServer> <imus> why not clone the first with ctrl?
19:36:53  <PublicServer> <Paltala> because then you will edit the train yard orders
19:36:56  <PublicServer> <uliko> because then you share order with it
19:37:06  <PublicServer> <uliko> holding ctrl means sharing orders while cloning
19:37:10  <PublicServer> <Paltala> imus, ive made 15 trains for you
19:37:13  *** MrMouthy has quit IRC
19:37:19  <PublicServer> <uliko> modify one train means you modify all that you share with
19:37:23  <PublicServer> <fmauNeko> 120 trains at FT
19:37:26  <PublicServer> <kriokamera> flip-flop made
19:37:29  <PublicServer> <fmauNeko> And 13k people waiting : d
19:37:32  <PublicServer> <Paltala> if you need more, just clone a train at your station while holding ctrl
19:37:36  <PublicServer> <imus> yes, I know that, but what's with the trainyard thing?
19:37:50  <PublicServer> <Paltala> the trainyard was for the early part of the game
19:37:55  <PublicServer> <Paltala> it helps us get the orders nice and quick
19:38:00  <PublicServer> <uliko> You usually have a trainyard with every type of train used in the game
19:38:05  <PublicServer> <Paltala> and keeps the general plan
19:38:15  <PublicServer> <uliko> So when you want to make new trains you can just clone and get them properly setup minus the orders
19:38:38  <PublicServer> <uliko> More useful for cargo games than pax games but always nice to have
19:38:53  <PublicServer> <kriokamera> hm
19:39:26  <PublicServer> <kriokamera> ah, repaires
19:39:29  <PublicServer> <kriokamera> d*
19:40:14  <PublicServer> <imus> something's wrong, I can't make my trams go to Transferium
19:40:38  <PublicServer> <Vitus> Why so many new trains going to FT?
19:40:44  <PublicServer> <fmauNeko> God, I screwed up my prio
19:40:56  <PublicServer> <fmauNeko> Because lots of people waiting
19:40:59  <PublicServer> <Paltala> 142 to FT, jeez
19:41:02  <PublicServer> <fmauNeko> 130
19:41:11  <PublicServer> <fmauNeko> There are 12 transrapid
19:41:11  <PublicServer> <Paltala> 120 to dundale
19:41:14  <PublicServer> <Vitus> Alright, seems to be caused by the depot
19:41:17  <PublicServer> <Vitus> Then OK
19:41:38  <PublicServer> <Vitus> I was affraid that the line leading to FT is full
19:41:47  <PublicServer> <Vitus> But that was just depot disrupting the flow :P
19:41:52  <PublicServer> <Paltala> 140 to dundale :D
19:41:55  <PublicServer> <fmauNeko> I forgot to add the entry signal on the depot line
19:42:05  <PublicServer> <fmauNeko> It was just a classic signal
19:42:10  <PublicServer> <fmauNeko> Paltala: copycat :p
19:42:25  <PublicServer> <Paltala> dundale had 13k waiting :/
19:42:28  <PublicServer> <fmauNeko> Btw, you have a shitload of people waiting too :p
19:42:34  <PublicServer> <fmauNeko> Yeah, I knew that :p
19:42:38  <PublicServer> <Paltala> thats why i added 20 trains
19:42:48  <PublicServer> <fmauNeko> I added only 16 :p
19:42:57  <PublicServer> <Paltala> :P
19:43:07  <PublicServer> <Paltala> i keep nice round numbers, 5's and 10's
19:43:11  <PublicServer> <Paltala> so much easier to work with
19:43:17  <PublicServer> <fmauNeko> Haha
19:43:23  <PublicServer> <fmauNeko> I just keep even numbers
19:43:28  <PublicServer> <fmauNeko> They are moar cute
19:43:44  <PublicServer> <kriokamera> i like to work with 4
19:43:48  <PublicServer> <Paltala> dundale has moar trains =3
19:43:58  <PublicServer> <avdg> moar
19:44:07  <PublicServer> <fmauNeko> MOAR
19:44:11  <PublicServer> <Paltala> ok, how many trains are on RSW's feeder system? XD
19:44:28  <PublicServer> <fmauNeko> Too much
19:44:47  *** Sylf_mobile has quit IRC
19:45:01  <PublicServer> <Paltala> 62
19:45:11  <PublicServer> <Paltala> meaning, 148 trains not in feeder
19:45:14  <PublicServer> <imus> krio, what was wrong with my signals?
19:46:02  <PublicServer> <Paltala> dundale now has the most trains going to it that arent in a feeder system
19:46:05  <PublicServer> <Paltala> 150!! :D
19:48:08  <PublicServer> *** HanziQ has left the game (leaving)
19:48:44  <PublicServer> <uliko> Uhm
19:48:50  <PublicServer> <Paltala> ?
19:49:02  <PublicServer> <Vitus> Alright, the 3rd ML is full again
19:49:05  <PublicServer> <uliko> We've screwed the E/W balance pretty bad with that new line at spoke 3 :P
19:49:08  <PublicServer> <Vitus> Now that was quick
19:49:24  <PublicServer> <Paltala> shit, so we have :D
19:50:09  <PublicServer> <imus> thanks for explaning ^.^
19:50:59  <PublicServer> <kriokamera> train waiting more closer to exit, and faster makinf free way for coming trains
19:51:14  <PublicServer> <Paltala> and in english?
19:51:36  <PublicServer> <Paltala> train waiting more closer to exit makes no sense
19:51:51  <PublicServer> <imus> just drop the more
19:51:51  <PublicServer> <uliko> what the fuck
19:51:54  <PublicServer> <uliko> is up with the train spam at fort tesbridge
19:52:00  <PublicServer> <kriokamera> makes sense. when way free, they less time blocks the way
19:52:03  <PublicServer> <uliko> cant you see the incomming line is already 100% full?
19:52:13  <PublicServer> <uliko> Dont just spam trains to "beat" Dundale at # of trains
19:52:18  <PublicServer> <avdg> :/
19:52:22  <PublicServer> <imus> Krio, what languague do you usually speak?
19:52:25  <PublicServer> <kriokamera> 'cause do not spend time for going through one more free square
19:52:25  <PublicServer> <Paltala> for fucks sake fmau
19:52:34  <PublicServer> <Paltala> i added those trains because they were needed!!
19:52:43  <PublicServer> <kriokamera> imus: russian
19:52:46  <PublicServer> <imus> aha ^.^
19:52:49  <PublicServer> <avdg> fmauNeko in troubles :)
19:53:01  <PublicServer> <kriokamera> imus: and you?
19:53:10  <PublicServer> <imus> dutch
19:53:13  <PublicServer> <kriokamera> thanks
19:53:19  <PublicServer> <fmauNeko> avdg: yep :p
19:53:22  <PublicServer> <fmauNeko> I failed :p
19:53:25  <PublicServer> <imus> dutch is closer related to english i guess
19:53:46  <PublicServer> <fmauNeko> Who's removing trains ?
19:53:46  <PublicServer> <Paltala> well the netherlands are only like 300 miles away from england
19:53:50  <PublicServer> <kriokamera> yes, of course
19:53:55  <PublicServer> <uliko> I am
19:53:58  <PublicServer> <Paltala> fmau, half of them arent needed
19:54:01  <PublicServer> <Vitus> Godamn it, we increased capacity of 3rd spoke by 50%... and it's full again :D
19:54:04  <PublicServer> <uliko> Your train spam is screwing up the network
19:54:08  <PublicServer> <avdg> I know someone who even claims that a part of the english language is based on dutch
19:54:11  <PublicServer> <Paltala> you're spamming trains to beat dundale
19:54:14  <PublicServer> <uliko> Don't add trains because your station has cargo waiting if the network cant handle it
19:54:14  <PublicServer> <fmauNeko> Nope
19:54:43  <PublicServer> <Paltala> well english is made up of french, german, dutch, belgian, spanish, italian, norwegen, celtic, and a couple more
19:54:55  <PublicServer> <imus> belgian isn't a language
19:54:58  <PublicServer> <Vitus> latin
19:54:58  <PublicServer> <avdg> hmm donno
19:55:01  <PublicServer> <Paltala> ah, sorry
19:55:04  <PublicServer> <avdg> flemish :)
19:55:07  <PublicServer> <Paltala> thank you vitus and avdg
19:55:11  <PublicServer> <Paltala> those were the couple more :P
19:55:14  <PublicServer> <fmauNeko> Belgian xD
19:55:17  <PublicServer> <avdg> and welsh (if I type correctly)
19:55:27  <PublicServer> <Paltala> yup, a bit of welsh
19:55:36  <PublicServer> <kriokamera> i'll check the wiki for languages grooups
19:55:49  <PublicServer> <avdg> aka, belgium dutch and belgium french
19:56:22  <PublicServer> <fmauNeko> Belgian french is french :p
19:56:25  *** murr4y has quit IRC
19:56:27  <PublicServer> <imus> and german in one tiny piece of belgium
19:56:36  <PublicServer> <imus> but its an official language
19:56:39  <PublicServer> <fmauNeko> There's not really a difference
19:56:43  <PublicServer> <imus> there is
19:56:47  <PublicServer> <avdg> german is an official language
19:56:50  <PublicServer> <imus> try translating 90 for example
19:56:59  <PublicServer> <fmauNeko> nonante :p
19:57:08  <PublicServer> <Vitus> Thanks for reducing trains going to FT
19:57:17  <PublicServer> <avdg> but I don't know if there is such thing as belgium german
19:57:20  <PublicServer> <imus> quatre vingt dix in French french
19:57:24  <PublicServer> <kriokamera> 'devyanosto' =)))
19:57:27  <PublicServer> <avdg> wich I think not
19:57:48  <PublicServer> <avdg> *which
19:58:10  <PublicServer> <imus> yay, we have our own spelling bot on this game as well =D
19:58:14  <PublicServer> <imus> woot
19:58:53  <Paltala> lol
20:00:59  <PublicServer> <fmauNeko> Moar ?
20:01:02  <PublicServer> <imus> how do I know when to add trains?
20:01:17  *** perk11 has quit IRC
20:01:17  <PublicServer> <Paltala> when your station gets like 5k waiting and no trains or a train every few mins
20:01:18  *** Doobles has joined #openttdcoop
20:01:21  <PublicServer> <kriokamera> when it's waiting passengers and no jams around =)
20:01:24  <PublicServer> <uliko> If the station rating is low and there is capacity available in the network
20:01:33  <PublicServer> <imus> so now would be a good time?
20:01:33  <PublicServer> <Paltala> liverden is on 6k now
20:01:42  <PublicServer> <fmauNeko> I had 13k
20:01:46  <PublicServer> <Paltala> for west, i would say yeh
20:01:50  <PublicServer> <uliko> You can add a few
20:01:53  <PublicServer> <Vitus> Try to add trains to West side, East is fairly full :P
20:01:53  <PublicServer> <fmauNeko> I had to stop the tram feeders
20:01:53  <PublicServer> <Paltala> add 10 more trains
20:02:01  <PublicServer> <uliko> Just dont add too many
20:02:04  <PublicServer> <Vitus> I meant... East
20:02:07  <PublicServer> <Paltala> generally work in 5's and 10's
20:02:11  <PublicServer> <imus> there's 25 now
20:02:14  <PublicServer> <Paltala> its easy to work with
20:02:19  <PublicServer> <imus> it's going down a bit
20:02:34  <PublicServer> *** Vitus has left the game (leaving)
20:02:34  <PublicServer> <uliko> Add up to 30 should be fine
20:02:40  <Vitus> I'm going off
20:02:49  <Vitus> Take care and have fun building :)
20:02:59  <PublicServer> <Paltala> cya vitus
20:03:03  <PublicServer> <kriokamera> bye
20:03:06  <PublicServer> <fmauNeko> Cya
20:03:09  <PublicServer> <imus> ok, there's 30 on it now
20:03:30  <PublicServer> <Paltala> dundale is getting down to about 1-2k waiting
20:03:33  <PublicServer> <Paltala> thats good
20:03:43  <PublicServer> <uliko> Spoke 2 on east side could use a second dedicated line instead of sharing with spoke 1
20:04:11  <PublicServer> <uliko> Lots of growth potential on that spoke with Stanbourne and St. Frunthwaite
20:05:44  <PublicServer> <Paltala> avdg, you fiddling with the flipflop?
20:05:48  <PublicServer> <avdg> :p
20:05:58  <PublicServer> <avdg> more compacting
20:06:04  <PublicServer> <Paltala> ive gotta hand it to you, that is incredible
20:06:08  <PublicServer> <fmauNeko> The flipflop was working, wasn't it ?
20:06:12  <PublicServer> <avdg> yeah
20:06:15  <PublicServer> <fmauNeko> Aaaah, compacting
20:06:21  <PublicServer> <avdg> but someone messed it up
20:06:25  <PublicServer> <fmauNeko> FT's in MOAR compact :p
20:06:28  <PublicServer> <fmauNeko> is*
20:06:38  <PublicServer> <Paltala> hey, i was gonna compact it moar
20:06:41  <PublicServer> <avdg> I'll move it closer to the bridge :p
20:06:46  <PublicServer> <avdg> the not
20:07:07  <PublicServer> <imus> who's messing with my station?
20:07:12  <PublicServer> <Paltala> where?
20:07:15  <PublicServer> <imus> =)
20:07:24  <PublicServer> <Paltala> lol, eyecandy
20:07:58  <PublicServer> <fmauNeko> That's funny, when I enable the feeder, I go from no people waiting up to 10k :p
20:08:01  <PublicServer> <imus> I like this better :)
20:08:35  <PublicServer> <imus> who's making it presignals again?
20:08:41  <PublicServer> <Paltala> me
20:08:45  <PublicServer> <Paltala> because they're better
20:08:51  <PublicServer> <imus> they told me not to
20:08:55  <PublicServer> <fmauNeko> I'm sad
20:08:58  <PublicServer> <Paltala> they prevent trains from trying to enter a platform they cant
20:09:03  <PublicServer> <fmauNeko> I need MOAR Japanese platforms
20:09:12  <PublicServer> <Paltala> lol
20:09:27  <PublicServer> <fmauNeko> Moar buildings, moar shopping centers
20:10:47  <PublicServer> <Paltala> ive glass rooved one bit
20:10:56  <PublicServer> <fmauNeko> Haha
20:10:59  <PublicServer> <fmauNeko> WTF
20:11:01  *** murr4y has joined #openttdcoop
20:11:08  <PublicServer> <fmauNeko> I missed the Jap platforms
20:11:11  <PublicServer> <Paltala> ROFL!!!
20:11:17  <PublicServer> <fmauNeko> I thought they weren't enabled
20:11:38  <PublicServer> <fmauNeko> Kill me plz
20:11:54  <hylje> no
20:11:57  <PublicServer> * Paltala shoots fmau
20:12:25  <PublicServer> <Paltala> =3
20:13:42  <PublicServer> <Paltala> time are desperate, people now live above your station while waiting for a train :D
20:15:10  <PublicServer> <avdg> :p
20:15:19  <PublicServer> <Paltala> wow...
20:15:40  <PublicServer> <Paltala> =3
20:16:19  <PublicServer> <kriokamera> imus, why are you placing PBSes at entrance of station?
20:16:24  <PublicServer> <imus> i didn't
20:16:27  <PublicServer> <fmauNeko> PBS is banned
20:16:42  <PublicServer> <kriokamera> Who placed PBS at Liverdon Green?
20:16:45  <PublicServer> <imus> someone changed the signals
20:16:48  <PublicServer> <Paltala> that isnt PBS
20:16:51  <PublicServer> <Paltala> those are pre signals
20:16:54  <PublicServer> <imus> those are regular presignals
20:16:57  <PublicServer> <kriokamera> sorry
20:17:06  <PublicServer> <Paltala> and i put them there as they're better than block signals
20:17:09  <PublicServer> <kriokamera> presignals, of course
20:17:31  <PublicServer> <fmauNeko> Oh god
20:17:34  <PublicServer> <kriokamera> when one train coming his station, other gotta wait at the entrance
20:17:38  <PublicServer> <fmauNeko> 24k people at FT
20:17:41  <PublicServer> <Paltala> rofl
20:17:56  <PublicServer> <Paltala> half the feeder netowrk
20:18:13  <PublicServer> <Paltala> it seems way too much
20:18:16  <PublicServer> <fmauNeko> I'll stop the FT's tram
20:18:25  <PublicServer> <Paltala> and your tracks cant handle more trains
20:18:34  <PublicServer> <Paltala> they're pretty much at capacity
20:18:37  <PublicServer> <fmauNeko> Well, not stop, but removing the no unload orders
20:19:13  <PublicServer> <fmauNeko> That's why i'm not addin g moar trains
20:19:24  <PublicServer> <Paltala> ALL STOP!!
20:19:41  <PublicServer> <uliko> Why are trains going to Muninghill passing through Peawich Airport?
20:20:10  <PublicServer> <kriokamera> someone except Pal please watch !signals
20:20:19  <PublicServer> <kriokamera> (pal already seen)
20:20:35  <PublicServer> <uliko> what about them?
20:20:47  <PublicServer> <kriokamera> presignals are bad here
20:20:50  <PublicServer> <Paltala> krio
20:20:53  <PublicServer> <kriokamera> as they bad at main station
20:20:58  <Doobles> !password
20:20:58  <PublicServer> Doobles: inmate
20:20:59  <PublicServer> <kriokamera> pal?
20:21:02  <PublicServer> <uliko> there is nothing wrong with them
20:21:05  <PublicServer> <Paltala> think, do you want trains to wait a short while but NOT try to enter a full platform
20:21:14  <PublicServer> <Paltala> or have trains enter justa  little faster
20:21:20  <PublicServer> <Paltala> but try to enter full platforms
20:21:20  <PublicServer> *** Doobles joined the game
20:21:26  <PublicServer> <Paltala> blocking the entire entrance?
20:21:29  <PublicServer> <uliko> There is nothing wrong at all with those presignals
20:21:38  <PublicServer> <kriokamera> okay
20:21:43  *** HanziQ has quit IRC
20:21:47  <PublicServer> <Paltala> think, tiny bit of lost time, no blocks or tiny bit more time but blocks?
20:22:05  <PublicServer> <kriokamera> okay, you're right
20:22:08  *** HanziQ has joined #openttdcoop
20:22:08  <PublicServer> <uliko> there isnt even any lost time
20:22:18  <PublicServer> <kriokamera> it is a little
20:22:18  <HanziQ> fck
20:22:22  <HanziQ> mafia not working
20:22:33  <PublicServer> <uliko> No, there is plenty of breaking space behind the exit signals
20:22:36  <PublicServer> <Paltala> the fuck?
20:22:45  <PublicServer> *** t4rd has left the game (leaving)
20:22:59  <PublicServer> <Paltala> #
20:23:04  <PublicServer> <kriokamera> i know presignals is better here, but try to expain to uliko: when one train coming to his platform, no other train can come to another
20:23:40  <PublicServer> <uliko> Trains enter with, at worst, 5 tiles of space
20:23:55  <PublicServer> <uliko> And in the time it takes a train to travel 5 tiles the entire block is cleared by the train before it
20:24:04  <PublicServer> <Paltala> guys, ive figured out the problem regarding muninghill and peawich
20:24:14  <PublicServer> <Paltala> one of the ML's wasnt connected to muninghil
20:24:29  <PublicServer> <Paltala> cue all the trains on that line circling round indefinately
20:25:09  <PublicServer> *** Sepp joined the game
20:25:32  <PublicServer> <kriokamera> yes. there is more than one train coming to muninghill
20:25:33  <PublicServer> <Sepp> hi
20:25:44  <PublicServer> <uliko> Hello
20:25:59  <PublicServer> <kriokamera> hi Sepp
20:26:08  <PublicServer> <fmauNeko> Hai Sepp
20:26:32  <PublicServer> <Paltala> hey sepp
20:26:55  <PublicServer> <Paltala> krio, we just need to wait for all the trains to loop back round and get back on route
20:27:10  <PublicServer> <Paltala> avdg, are you compacting even more!?
20:27:25  <PublicServer> <avdg> trying
20:27:30  <PublicServer> <Paltala> >.<
20:27:45  <PublicServer> <avdg> its hard :p
20:28:12  <PublicServer> <Paltala> does it really need it?
20:28:16  <PublicServer> <fmauNeko> Parking space done
20:28:19  <PublicServer> <avdg> beh
20:28:19  <PublicServer> <avdg> why not
20:28:22  <PublicServer> <Paltala> >.<
20:28:49  <PublicServer> <fmauNeko> I hade to park half of my TransRapids
20:28:58  <PublicServer> <Paltala> parked...
20:29:08  <PublicServer> <fmauNeko> Only 9k people waiting :D
20:29:23  <PublicServer> <Paltala> >><
20:29:26  <PublicServer> <Paltala> >.<*#
20:29:30  <PublicServer> <Paltala> -.-
20:30:03  <PublicServer> <fmauNeko> One more parked :p
20:30:12  <PublicServer> <fmauNeko> Too much is too much
20:30:26  *** HanziQ has quit IRC
20:31:04  <PublicServer> *** Sepp has left the game (connection lost)
20:31:19  <Seppel> cannot allocate 9 bytes :(
20:31:28  <PublicServer> <fmauNeko> Oops
20:31:37  <PublicServer> <Paltala> 9 bytes? jeez
20:32:03  <Seppel> xD
20:32:07  <PublicServer> * avdg has to move the not
20:32:07  <PublicServer> <Paltala> i did a tiny bit of compacting :D
20:32:28  <PublicServer> <fmauNeko> You said that I was spamming, but dundale is spamming moar than me :d
20:32:43  <PublicServer> <Paltala> dude, we havent added trains for ages
20:32:43  <PublicServer> <kriokamera> it seems to me i gotta go. bye!
20:32:52  <PublicServer> <Paltala> anyway, we have the right amount now, 150
20:32:52  <PublicServer> <fmauNeko> :D
20:33:13  <PublicServer> <fmauNeko> You're jamming the exits of my station :p
20:33:13  <PublicServer> <Paltala> all trains added were trins neccersary ;)
20:33:17  <PublicServer> *** kriokamera has left the game (leaving)
20:33:20  <PublicServer> <Paltala> trains*
20:33:23  <PublicServer> <Paltala> lol
20:33:27  *** kriokamera has left #openttdcoop
20:34:10  <PublicServer> <Paltala> avdg you compacting wizard XD
20:34:19  <PublicServer> <avdg> just sad of that 1 tile :(
20:34:28  <PublicServer> <Paltala> whuch?
20:34:32  <PublicServer> <Paltala> which*
20:34:41  <PublicServer> <Paltala> ah
20:34:57  <PublicServer> <Paltala> cant you just change it anyway?
20:35:09  *** sharpy has joined #openttdcoop
20:35:11  <sharpy> !pasword
20:35:12  <PublicServer> <avdg> ?
20:35:14  <sharpy> !password
20:35:14  <PublicServer> sharpy: inmate
20:35:21  <PublicServer> <Paltala> just compact it anyway?
20:35:36  <PublicServer> <Paltala> whats preventing you from compacting it?
20:35:42  <PublicServer> <avdg> there is 1 more optimalisation :)
20:35:46  <PublicServer> *** sharpy joined the game
20:35:51  <PublicServer> <avdg> getting the not between the rails
20:35:56  <PublicServer> <avdg> :)
20:35:59  <PublicServer> <Paltala> lol
20:36:22  <PublicServer> <uliko> you can move the northern bridge 1 tile south as well
20:37:46  <PublicServer> <uliko> shorten the bridge :P
20:39:07  <PublicServer> <avdg> the 'wires' are the compacting problem :p
20:39:16  <PublicServer> <Paltala> lol
20:40:04  *** gnemo has joined #openttdcoop
20:40:10  <PublicServer> <Paltala> :P
20:40:13  <PublicServer> <avdg> :)
20:40:28  <PublicServer> <avdg> just for to be sure
20:40:32  <PublicServer> <Paltala> ugly :P
20:40:44  <PublicServer> <avdg> I know, but its not the network :p
20:40:59  <PublicServer> <avdg> anyway :p
20:42:11  <PublicServer> <Paltala> you are doing what i was about to...
20:42:14  <PublicServer> <Paltala> bastard XD
20:42:26  <PublicServer> <sharpy> who?
20:42:44  <PublicServer> <Paltala> at dundale, we're trying to compact avdg's fliplops as much as possible
20:43:41  <PublicServer> <Paltala> :P
20:43:44  <PublicServer> <avdg> block?
20:43:54  <PublicServer> <Paltala> it worked
20:44:00  <PublicServer> <avdg> I know :p
20:44:11  <PublicServer> <Paltala> im compacting :P
20:44:14  <PublicServer> <avdg> lost train problem :)
20:44:23  <PublicServer> <sharpy> someone want to help me at the main station?
20:44:32  <PublicServer> <avdg> :d
20:44:38  <PublicServer> <fmauNeko> WTF ?
20:44:41  <PublicServer> <Paltala> ?
20:44:50  <PublicServer> <fmauNeko> What do you need sharpy? :p
20:45:17  <PublicServer> <sharpy> some figuring out, trying to at another ML to stop jams at a merger
20:45:35  <PublicServer> <avdg> beh
20:45:41  <PublicServer> <avdg> stopid bridge
20:45:47  <PublicServer> <Paltala> :P
20:45:50  <PublicServer> <fmauNeko> Fuck, FT is still jammed as hell
20:47:01  *** s_m_w has quit IRC
20:47:09  <PublicServer> <fmauNeko> avdg: i love your memory cells directly on main tracks :p
20:47:12  <PublicServer> <avdg> paltala: maybe you know why I got that notgate so small now :)
20:47:27  <PublicServer> <Paltala> how?
20:47:36  <PublicServer> <avdg> optimalisations
20:47:39  <PublicServer> <Paltala> :P
20:48:18  <PublicServer> <uliko> That merger for FT is terrible
20:48:27  <PublicServer> <uliko> So much space on the 3rd spoke line not used
20:48:54  <PublicServer> <fmauNeko> Vitus is not here anymore
20:49:06  <PublicServer> <fmauNeko> Btw, these detectors are useless now
20:49:09  <PublicServer> <avdg> he's always busy :)
20:49:44  <PublicServer> <Paltala> AHAH! :P
20:49:47  <PublicServer> <avdg> :)
20:49:50  <PublicServer> <Paltala> i win
20:49:51  <PublicServer> <Paltala> :)
20:49:51  <PublicServer> <fmauNeko> wat ?
20:49:59  <PublicServer> <Paltala> compacted even more
20:50:02  <PublicServer> <avdg> lets move the notgate inside
20:50:05  <PublicServer> <fmauNeko> :D
20:50:20  <PublicServer> <Paltala> is that even possible?
20:50:23  <PublicServer> <avdg> yes
20:50:24  <PublicServer> <fmauNeko> It is
20:50:41  <PublicServer> <Paltala> i think i see hw now
20:50:57  <PublicServer> <Paltala> it will mean a non functioning flip flop but oh well
20:51:12  <PublicServer> <Paltala> temporarily
20:51:36  <PublicServer> <avdg> hmm
20:51:53  <PublicServer> <avdg> wait a minute...
20:52:10  <PublicServer> <Paltala> build a notgate inside the tracks
20:52:15  <PublicServer> <Paltala> i think i know how to connect it
20:52:18  <PublicServer> <fmauNeko> If someone is skilled enough to improve FT exit merger, feel free to do it
20:52:21  <PublicServer> <fmauNeko> I'm not :p
20:52:36  <PublicServer> <Paltala> avdg
20:52:39  <PublicServer> <avdg> ?
20:52:42  <PublicServer> <Paltala> build a not gate inside the tracks
20:52:45  <PublicServer> <Paltala> i think i can connect it
20:52:48  <PublicServer> <avdg> I am preparing
20:52:57  <PublicServer> <Paltala> i mean build one now
20:53:00  <PublicServer> <Paltala> not for connect
20:53:06  <PublicServer> <Paltala> just build it
20:53:29  <PublicServer> <avdg> south
20:53:56  <PublicServer> <Paltala> thats west..
20:53:56  <PublicServer> <avdg> the trigger is at the north
20:54:17  <PublicServer> <avdg> 1 closer :p
20:55:04  *** Combuster has joined #openttdcoop
20:55:56  <PublicServer> *** Doobles has left the game (connection lost)
20:56:29  *** Doobles has quit IRC
20:56:32  <PublicServer> <avdg> :/
20:56:35  <PublicServer> <avdg> no boom
20:56:38  <PublicServer> <Paltala> lol
20:56:53  <PublicServer> <fmauNeko> BOOM
20:57:02  <PublicServer> <avdg> no newsmessage :(
20:58:02  <PublicServer> <Paltala> why not put the cell on the track?
20:58:11  <PublicServer> <avdg> bridge
20:58:21  <PublicServer> <fmauNeko> Well, you could
20:58:30  <PublicServer> <avdg> that 1 gap longer
20:58:46  <PublicServer> <fmauNeko> Yeah, but moar compact
20:58:51  <PublicServer> <Paltala> train density isnt big enough to worry about just yet
20:59:08  *** [com]buster has quit IRC
20:59:08  *** Combuster is now known as [com]buster
20:59:54  <PublicServer> <Paltala> :P
20:59:57  <PublicServer> <avdg> happy :p
21:00:18  <PublicServer> <Paltala> its unlikly even more compacting can occur
21:00:27  <PublicServer> <avdg> oh yes :p
21:00:36  <PublicServer> <avdg> but we need wireless then
21:00:47  <PublicServer> <imus> can I add more trains to Liverdon?
21:00:51  <PublicServer> <imus> it has over 8k pax
21:01:02  <PublicServer> <Paltala> yeh, try 5
21:01:59  <PublicServer> <avdg> :p
21:02:08  <PublicServer> <avdg> far from done
21:02:13  <PublicServer> <Paltala> seriously?
21:02:18  <PublicServer> <avdg> :)
21:02:21  <PublicServer> <avdg> you see it
21:02:22  *** Combuster has joined #openttdcoop
21:02:27  <PublicServer> <avdg> its still changing
21:02:42  <PublicServer> <Paltala> that was me doing a little bit
21:02:51  <PublicServer> <avdg> see :)
21:03:08  *** Benny has quit IRC
21:04:00  <PublicServer> <imus> can you get rid of a bridge if you move that not gate up one square?
21:04:15  <PublicServer> <Paltala> um, no...
21:04:24  <PublicServer> <fmauNeko> Nope
21:04:27  <PublicServer> <Paltala> i dont think so
21:04:32  <PublicServer> <fmauNeko> Unless someont implemented wireless signals
21:04:36  <PublicServer> <fmauNeko> someone
21:04:39  <PublicServer> <fmauNeko> :D
21:04:42  <PublicServer> <avdg> or smart signals
21:04:53  <PublicServer> <fmauNeko> That could be great
21:04:56  <PublicServer> <avdg> aka extra dumb
21:05:01  <PublicServer> <fmauNeko> A transmitter, a receiver
21:05:11  <PublicServer> <fmauNeko> Channel selection
21:05:16  <PublicServer> <fmauNeko> Boom, wireless combos
21:05:25  <PublicServer> <avdg> and 10000 wires to control
21:05:40  <PublicServer> <fmauNeko> Why ? :p
21:05:40  <PublicServer> <avdg> uh connections
21:05:52  <PublicServer> <avdg> programmable -> individual
21:06:04  <PublicServer> <avdg> + adressing receiver
21:06:20  <PublicServer> <fmauNeko> hmm
21:06:35  <PublicServer> <imus> and if you move !these signals 1 square
21:06:44  <PublicServer> <avdg> can't
21:06:49  <PublicServer> <imus> why not?
21:06:58  <PublicServer> <fmauNeko> It's by design
21:07:02  <PublicServer> <imus> ?
21:07:41  *** thgergo has joined #openttdcoop
21:07:49  <PublicServer> <imus> your design sucks at compactibility :p
21:07:58  <PublicServer> <imus> change the design XD
21:08:03  <PublicServer> <Paltala> go on, make a better one in a clear area
21:08:08  <PublicServer> <Paltala> i challenge you
21:08:15  *** [alt]buster has joined #openttdcoop
21:08:17  <PublicServer> <imus> i don't fully understand all signals yet ^.^
21:08:26  <PublicServer> <Paltala> then you have no say :P
21:08:29  <PublicServer> <imus> awh
21:09:06  *** [com]buster has quit IRC
21:09:06  *** [alt]buster is now known as [com]buster
21:11:23  *** Combuster has quit IRC
21:13:22  <PublicServer> <Paltala> ill be back in like 10 mins
21:13:25  <PublicServer> *** Paltala has joined spectators
21:13:31  <PublicServer> <avdg> hahahaha :p
21:13:46  <PublicServer> <avdg> *evil laugh*
21:13:49  <PublicServer> <imus> avdg why do the signs have to be placed exactly next to the split?
21:14:22  <PublicServer> <avdg> like always, there have to be signals after the split
21:14:43  <PublicServer> <imus> yes, but why right after, and not with one diagonal square between it?
21:14:59  <PublicServer> <imus> doesn't make a difference in how it works as long as there's no other signals in between right?
21:15:02  <PublicServer> <avdg> thats a bad practise for me
21:15:12  <PublicServer> <avdg> thats my own standard
21:15:29  <PublicServer> <imus> so it's just a matter of principle then :)
21:15:32  <PublicServer> <uliko> The closer to a split the signal is the faster a train splitting of the track will free up the track it is splitting from (usually the ML) so the faster the better
21:16:12  <PublicServer> <imus> since there's always 1,5 square between the trains there, it doesn't matter
21:16:23  <PublicServer> <avdg> so what :)
21:16:44  <PublicServer> <imus> you could compact it even further
21:16:47  <PublicServer> <avdg> if I edit it, I don't want to move it again
21:16:50  <PublicServer> <avdg> nope
21:17:23  <PublicServer> <avdg> I know why I do it and its just my way
21:17:28  <PublicServer> <fmauNeko> Plz someone halp me :p
21:17:31  <PublicServer> <imus> ok ^.^
21:17:36  <PublicServer> <imus> what did you do?
21:17:40  <PublicServer> <avdg> :p
21:19:08  <PublicServer> <avdg> I bet I know from where v will take his screenshot
21:19:25  <PublicServer> <imus> close to map centre?
21:19:47  <PublicServer> <avdg> :)
21:19:56  <PublicServer> <avdg> think twice :p
21:20:08  <PublicServer> <fmauNeko> RSW ? :p
21:20:25  <PublicServer> <imus> oh, right :) that one's even better
21:21:04  <PublicServer> <fmauNeko> Well, the best is FT , of course :p
21:21:13  <PublicServer> <avdg> simple reason, its "beatifull" and its his
21:21:13  <PublicServer> <imus> FT?
21:21:30  <PublicServer> *** Paltala has joined company #1
21:21:33  <PublicServer> <fmauNeko> Fort Tesbridge :p
21:21:33  <PublicServer> <imus> oh, got it
21:21:36  <PublicServer> <Paltala> :D
21:21:45  <PublicServer> <Paltala> he should take it at dundale
21:21:55  <PublicServer> <imus> why is there mail at FT?
21:21:58  <PublicServer> <avdg> he won't :p
21:22:10  <PublicServer> <avdg> he ignores mine art
21:22:25  <PublicServer> <imus> what art?
21:22:28  <PublicServer> <avdg> logic :p
21:22:31  <PublicServer> <fmauNeko> FlipFlops
21:22:31  <PublicServer> <imus> logics isn't art, it's science
21:22:36  <PublicServer> <fmauNeko> Logic is art
21:22:41  <PublicServer> <avdg> lol
21:22:45  <PublicServer> <avdg> nice discussion
21:22:57  <PublicServer> <fmauNeko> In TTD, it's art AND science
21:23:12  <PublicServer> <avdg> art -> eyecandy
21:24:21  <PublicServer> <Paltala> im playing pokemon at the same time as this XD
21:24:30  <PublicServer> <fmauNeko> :D
21:24:33  <PublicServer> <avdg> paltala, come back here :p
21:24:42  <PublicServer> <Paltala> lol
21:24:45  <PublicServer> <imus> pokemon? you noob :p
21:24:50  <PublicServer> <avdg> just kidding :p
21:24:53  <PublicServer> <fmauNeko> Pokemon FTW
21:24:53  <PublicServer> <Paltala> pokemon rules
21:25:20  <PublicServer> <imus> I'm off to bed
21:25:23  <PublicServer> <avdg> paltala's song: pokemon I got all traaaaiinnss
21:25:23  <PublicServer> <imus> good nigth
21:25:26  <PublicServer> <avdg> :p
21:25:26  <PublicServer> <avdg> gn
21:25:30  <PublicServer> <Paltala> rofl
21:25:35  <PublicServer> <imus> btw: pokemon is just an rpg like any other
21:25:47  <PublicServer> <Paltala> im powertraining riolu via the elite 4 :D
21:25:58  <PublicServer> <sharpy> pokemon red ftw
21:26:07  <PublicServer> <Paltala> diamond
21:26:28  <PublicServer> <imus> can someone check liverdon to see if it needs more trains?
21:27:02  <PublicServer> <Paltala> fmao do you know what riolu is?
21:27:17  <PublicServer> <imus> do I look like I care?
21:27:23  <PublicServer> <Paltala> was i talking to you?
21:27:34  <PublicServer> <imus> maybe :)
21:27:43  <PublicServer> <Paltala> anyway, piss off to bed :P
21:28:57  <imus> oh no, I made him angry by saying pokemon is an rpg =D
21:29:07  <PublicServer> *** imus has left the game (connection lost)
21:29:13  <PublicServer> <avdg> :)
21:29:16  <PublicServer> <Paltala> you ssaid you were going to bed :P
21:29:20  <imus> I am
21:29:22  <imus> bye
21:29:26  <PublicServer> <avdg> seems paltala took revenge :)
21:29:30  *** imus has quit IRC
21:29:30  <PublicServer> <Paltala> :D
21:29:57  <PublicServer> <avdg> hidden power: being admin while not being
21:29:57  <PublicServer> <avdg> :p
21:30:25  <PublicServer> <Paltala> oh jeez, one of the most annoying pokemon with the most annoying move ever...
21:30:34  <PublicServer> <Paltala> quagsire and protect...
21:30:46  <PublicServer> <uliko> What's going on at FT?
21:30:49  <PublicServer> <avdg> jam
21:31:10  <PublicServer> <avdg> work of vitus :o
21:31:10  <PublicServer> <uliko> Yeah but worse than usual
21:31:16  <PublicServer> <avdg> jam copyrighted by vitus
21:31:25  <PublicServer> <uliko> :o
21:31:36  <PublicServer> <avdg> hmm
21:31:45  <PublicServer> <sharpy> i'm sorry it has to be metapod and harden for most annoying
21:31:48  <PublicServer> <avdg> he's offline -_-
21:31:54  <PublicServer> <fmauNeko> I modified a little
21:32:04  <PublicServer> <fmauNeko> Vitus' merger
21:32:44  <PublicServer> <fmauNeko> But it could use a better rework
21:32:56  <PublicServer> <fmauNeko> If someone is skilled enough to rework :p
21:33:26  <PublicServer> <uliko> I did it in a local game but there is simply too many trains
21:33:47  <PublicServer> <avdg> hmm: balance: 16k vs 4k
21:33:56  <PublicServer> <uliko> Best option is just to delete a few from Dundale/FT
21:33:59  <PublicServer> <uliko> Balance the transfer a bit
21:34:02  <PublicServer> <uliko> Then add a 4th
21:34:08  <PublicServer> <avdg> balance is changing
21:34:13  <PublicServer> <fmauNeko> East is weak
21:34:22  <PublicServer> <Paltala> heh, whipping out dialga on pesky pokemonn
21:34:25  <PublicServer> <fmauNeko> Kidding
21:35:58  <PublicServer> <avdg> hmm
21:36:26  <PublicServer> <fmauNeko> Yeah ?
21:36:30  <PublicServer> <avdg> its can be compacted even more :)
21:36:34  <PublicServer> <avdg> just thinking
21:36:39  <PublicServer> <fmauNeko> Haha :p
21:36:42  <PublicServer> <Paltala> oh jeez...
21:37:09  <PublicServer> <Paltala> lvl 63 dialga :D
21:37:18  <PublicServer> <uliko> cant you move the 2nd train circle 1N1E and turn it counter clockwise?
21:38:27  <PublicServer> * avdg nukes whole dundale to make it 1 tiles smaller
21:38:32  <PublicServer> <Paltala> O_O
21:38:38  <PublicServer> <fmauNeko> LOL
21:40:31  <PublicServer> <fmauNeko> Well, I'm off for tonight
21:40:35  <PublicServer> <avdg> cya
21:40:38  <PublicServer> <fmauNeko> Cya tomorrow maybe :p
21:40:44  <PublicServer> *** fmauNeko has left the game (leaving)
21:40:45  *** fmauNeko has quit IRC
21:42:08  <PublicServer> *** sharpy has left the game (connection lost)
21:42:47  <PublicServer> <Paltala> dude
21:42:56  <PublicServer> <Paltala> nvm
21:43:29  <PublicServer> <avdg> hmm
21:46:37  <PublicServer> <Paltala> :P
21:48:36  *** sharpy has quit IRC
21:49:31  *** benom has quit IRC
21:49:42  <PublicServer> *** avdg has left the game (leaving)
21:49:50  <PublicServer> *** Paltala has left the game (connection lost)
21:49:53  <PublicServer> *** Game paused (number of players)
21:49:54  *** Paltala has quit IRC
21:50:59  <PublicServer> *** uliko has joined spectators
21:56:35  *** [com]buster has quit IRC
22:08:07  *** sharpy has joined #openttdcoop
22:08:09  <sharpy> !password
22:08:09  <PublicServer> sharpy: clings
22:08:33  <PublicServer> *** Game still paused (number of players)
22:08:33  <PublicServer> *** sharpy joined the game
22:08:57  <PublicServer> *** sharpy has left the game (leaving)
22:16:47  *** sharpy has quit IRC
22:18:33  *** perk11 has joined #openttdcoop
22:24:33  *** orudge has left #openttdcoop
22:24:36  *** orudge has joined #openttdcoop
22:25:58  *** valhallasw has quit IRC
22:26:04  *** ODM has quit IRC
22:29:32  *** Vitus has quit IRC
22:30:53  *** kuch3n has joined #openttdcoop
22:37:53  *** kuch3n_ has quit IRC
22:39:03  *** Progman has quit IRC
22:41:55  *** Sylf has joined #openttdcoop
22:43:17  <Sylf> !password
22:43:17  <PublicServer> Sylf: francs
22:43:45  <PublicServer> *** Game still paused (number of players)
22:43:48  <PublicServer> *** Sylf joined the game
22:43:57  <Sylf> hi all
22:58:21  <PublicServer> *** Sylf has left the game (leaving)
23:02:04  *** ^Spike^ has quit IRC
23:03:11  <PublicServer> *** uliko has left the game (connection lost)
23:05:29  <Mks> anyone knows how to make a train turn at end of a rail without slowing down?
23:07:03  <gnemo> make a loop
23:08:52  <Mks> without makeing a loop
23:08:57  <Mks> it should be possible somehow
23:08:57  *** avdg has quit IRC
23:09:05  <Mks> by tricking the train with signals
23:09:08  <Mks> I've seen it
23:09:12  <Mks> just can't rember how to
23:10:05  *** avdg has joined #openttdcoop
23:11:49  *** gnemo has quit IRC
23:16:44  *** HenrikRomby has joined #openttdcoop
23:16:50  <HenrikRomby> Hi! :)
23:17:27  <HenrikRomby> @quickstart
23:17:29  <Webster> Quickstart - #openttdcoop Wiki -
23:28:59  <HenrikRomby> Is anyone here?
23:29:38  *** thgergo has quit IRC
23:30:58  <planetmaker> most people sleep now
23:31:01  <planetmaker> so do I ;-)
23:31:24  <HenrikRomby> allright :) I just wanted to say hello, and I hope to be playing with you sometime soon :)
23:31:35  <planetmaker> so do I :-)
23:31:51  <planetmaker> well.... maybe mks wants to play? :-)
23:32:07  <HenrikRomby> Quick question: When I download all the newgrf's, do I have to activate them manually?
23:32:13  <planetmaker> nope
23:32:15  <Sylf> nope
23:32:19  * Sylf too slow
23:32:24  <planetmaker> :-)
23:32:36  <planetmaker> 450 characters per minute ;-)
23:32:47  <HenrikRomby> How do I activate them then? :)
23:32:54  <Sylf> just start the game
23:33:01  <Sylf> er, join the game
23:33:06  <HenrikRomby> allright :)
23:33:13  <planetmaker> HenrikRomby: when you join a server: they're selected automatically
23:33:13  <Sylf> as long as you have all grfs, they'll be autoloaded
23:33:25  <planetmaker> you cannot join w/o them anyway
23:33:27  <avdg> !grf ?
23:33:27  <PublicServer> avdg: (Version 7.3)
23:33:34  <Sylf> if you do join, I can join too, so you can see the game in action
23:33:42  <HenrikRomby> I'll try to set up the whole thing now with the nightlies and all that
23:34:00  <planetmaker> HenrikRomby: what OS do you run?
23:34:01  <Sylf> !dl
23:34:01  <PublicServer> Sylf: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
23:34:18  <planetmaker> !dl ottdau
23:34:18  <PublicServer> planetmaker:
23:34:20  <HenrikRomby> here I run osx, but I'll be playing on a windows XP computer
23:34:37  <planetmaker> oh. you can also natively play on OSX
23:34:40  <Sylf> I should get au
23:34:51  <avdg> if you run osx, you have to compile your own binaries
23:34:52  <planetmaker> but you'd need to compile yourself
23:34:58  <avdg> !svn
23:34:58  <PublicServer> avdg: svn update -r20594 && make && ./bin/openttd -n -p hocked
23:34:58  <PublicServer> avdg: svn checkout -r20594 svn:// openttdcoop && cd openttdcoop && ./configure && make
23:35:03  <planetmaker> !autostart
23:35:03  <PublicServer> planetmaker:
23:35:07  <planetmaker> ^ ;-)
23:35:15  <avdg> :) autostart is indeed good
23:35:20  <HenrikRomby> allright
23:35:25  <HenrikRomby> I have the latest stable
23:35:26  <Sylf> i've never tried it yet
23:35:37  <planetmaker> HenrikRomby: that won't help you here ;-)
23:35:46  <Sylf> I have 3 folders >_<
23:35:53  <HenrikRomby> i know, I want to do that auto-nightly-thing :)
23:35:53  <Sylf> stable, latest, and coop
23:35:54  * planetmaker probably has > 20
23:36:17  <planetmaker> though I only use those three, too
23:36:19  <planetmaker> usually
23:36:31  <planetmaker> and fixing and gui
23:37:11  * avdg still has to learn the code and c++ :/
23:37:12  <planetmaker> hm... and head-to-head and cargodist and infrastructure sharing ;-)
23:37:13  *** HenrikRomby2 has joined #openttdcoop
23:37:38  <HenrikRomby> is winXP win32 or 64?
23:37:48  <planetmaker> depends ;-)
23:37:49  <avdg> 80% 32bit
23:37:57  <HenrikRomby2> !dl !dl
23:37:57  <PublicServer> HenrikRomby2: unknown option "!dl"
23:38:00  <HenrikRomby2> !dl
23:38:00  <PublicServer> HenrikRomby2: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
23:38:02  <avdg> just take the 32
23:38:08  <HenrikRomby2> !dl win32
23:38:08  <PublicServer> HenrikRomby2:
23:38:20  <planetmaker> !dl osx
23:38:20  <PublicServer> planetmaker: use !svn or ask avdg or planetm4ker
23:38:22  <planetmaker> :-P
23:38:23  <avdg> :)
23:38:38  <Sylf> 32bit version runs on win 64bit too... it's a safe bet
23:38:38  <avdg> whoops, nice timing
23:39:47  <HenrikRomby2> where do I put this bad boy?
23:40:02  <Sylf> anywhere
23:40:19  <HenrikRomby> where do I unpack it? :P
23:40:19  <Sylf> as long as it's not on your body in a form of a tattoo
23:40:37  <planetmaker> :-P
23:40:42  <Sylf> desktop, c drive, thumb drive... it really doesn't matter
23:41:05  <avdg> but not in your trash :)
23:41:10  <HenrikRomby> allright
23:41:11  <Sylf> you unzip it, and just run the openttd.exe...  and it's done
23:42:15  <HenrikRomby> downloading GRF's---
23:43:01  <Mks> mm not really in the mood for the coop server right now and isn't it mostly finnished?
23:43:03  <Mks> !time
23:43:03  <PublicServer> Mks: 01:43 (CEST)
23:43:06  <Mks> !date
23:43:06  <PublicServer> Mks:  1 Jul 2220
23:44:04  <Sylf> I'm missing most of the actions so far :/
23:44:14  <Sylf> all the devs happen while I'm at work
23:44:15  <HenrikRomby> i am really looking forward to learning how to make those hubs - they seem sooo complicated
23:44:24  <Sylf> I'm on the wrong side of the Atlantic
23:44:42  <uliko> Mks: far from done at the moment
23:45:00  <Sylf> E vs W looked very unbalanced still
23:45:14  <Sylf> E side needs more growing?
23:45:14  <avdg> HenrikRomby: its not so hard, its just practise :)
23:45:46  <uliko> Very unbalanced last I checked (20k vs nothing) and west needs another line on a spoke, seems like nobody is worknig on east after the strong start it had with Rudstow
23:46:01  <Sylf> hubs in this game don't look much like hubs... more like series of splits and joins
23:46:12  <Sylf> it's very unique style of network
23:46:47  <Sylf> I want to see more of initial building stage, right after voting
23:47:26  <HenrikRomby>  allright, it's up and running!
23:47:33  <Sylf> :D
23:47:43  <Sylf> !password
23:47:44  <PublicServer> Sylf: edgier
23:48:42  <HenrikRomby> what's the name of the server?
23:49:15  <uliko> !ip
23:49:15  <PublicServer> uliko:
23:50:26  <HenrikRomby> there are so many, I cant find it :S
23:50:44  <HenrikRomby> oh, there it is
23:50:47  <Sylf> #openttdcoop - The Public Server
23:50:49  <avdg> its usually the one on top of the list
23:50:52  <HenrikRomby> should I join the "welcome server"?
23:50:57  <avdg> nope :)
23:51:10  <avdg> are you using the right binaries?
23:51:29  <HenrikRomby> binaries?
23:51:36  <avdg> openttd.exe
23:51:39  <Sylf> the version of openttd.exe
23:51:49  <HenrikRomby> i believe so
23:51:51  <HenrikRomby> it is the nightly
23:51:58  <avdg> hm
23:52:27  <uliko> just add the ip and it'll be the only server that shows up
23:52:38  <Sylf> sort by the right-most column, and it should be 2nd from top
23:52:39  *** avdg has quit IRC
23:53:00  *** avdg has joined #openttdcoop
23:53:02  <HenrikRomby> i found it, but i think i wrote the wrong password
23:53:08  <Sylf> !password
23:53:08  <PublicServer> Sylf: plumps
23:53:11  <HenrikRomby> now it's crashing for some reason
23:53:13  <Sylf> password changes frequently
23:53:17  <HenrikRomby> oh :O
23:53:23  <avdg> henrik: restart
23:53:31  <avdg> I think I know what for error you have
23:54:05  <Sylf> ugh.. downloading is slow for some reason
23:54:08  <PublicServer> *** Game still paused (number of players)
23:54:08  <PublicServer> *** Sylf joined the game
23:54:11  <avdg> bug is still not fixed..
23:54:20  <HenrikRomby> !password
23:54:20  <PublicServer> HenrikRomby: plumps
23:54:40  <PublicServer> *** Sylf has left the game (connection lost)
23:54:52  <PublicServer> *** Game still paused (number of players)
23:55:10  <HenrikRomby> i'm in! (i think)
23:55:21  <PublicServer> *** Game still paused (number of players)
23:55:22  <PublicServer> *** avdg joined the game
23:55:39  <PublicServer> <avdg> :) you have to change your nick
23:55:51  <PublicServer> *** Game still paused (number of players)
23:55:51  <PublicServer> *** Game unpaused (number of players)
23:55:51  <PublicServer> <Player> how?
23:55:51  <PublicServer> <Sylf> o/
23:55:51  <PublicServer> *** Sylf joined the game
23:55:57  <PublicServer> <avdg> press the button under the escape and type "name <nick>"
23:56:01  <PublicServer> *** Player has changed his/her name to HenrikRomby
23:56:14  <PublicServer> <avdg> :)
23:56:30  <PublicServer> <Sylf> next time you connect, you can do that in the
23:56:36  <PublicServer> <Sylf> server selection window
23:56:54  <PublicServer> <HenrikRomby> allright :)
23:57:03  <PublicServer> <HenrikRomby> i think it's best I just look for now
23:57:12  <PublicServer> <HenrikRomby> otherwise i'd just be messing things up
23:57:12  <PublicServer> <avdg> :p
23:57:15  <PublicServer> <Sylf> my PC can hardly keep up with 1200 trains >_<
23:57:30  <PublicServer> <HenrikRomby> this is crazy
23:57:30  <PublicServer> <avdg> cpu is slightly blowing here
23:57:51  <PublicServer> <avdg> henrik: one crash doesn't mean that openttd is buggy
23:58:36  <PublicServer> <avdg> the binaries are quite stable
23:58:45  <PublicServer> <avdg> I think even more then the stables itsself
23:58:54  <PublicServer> <Sylf> I guess we can add a service to Brunford
23:59:33  <PublicServer> <HenrikRomby> my computer doesn't like this... ;)
23:59:42  <PublicServer> <avdg> :p
23:59:51  <PublicServer> <Sylf> now I have an excuse to upgrade =D

Powered by YARRSTE version: svn-trunk