Config
Log for #openttdcoop on 28th August 2010:
Times are UTC Toggle Colours
00:00:18  <avdg> !password
00:00:18  <PublicServer> avdg: dearth
00:00:38  <PublicServer> *** Game still paused (number of players)
00:00:39  <PublicServer> *** avdg joined the game
00:06:50  <PublicServer> *** avdg has left the game (leaving)
00:10:55  *** roboboy has joined #openttdcoop
00:11:48  *** thgergo has quit IRC
00:18:10  *** Sylf_mobile has quit IRC
00:19:16  *** Fuco has quit IRC
00:20:08  *** Timmaexx has joined #openttdcoop
00:25:14  *** Timmaexx has quit IRC
00:25:41  *** Sylf_mobile has joined #openttdcoop
00:37:49  *** Sylf_mobile has quit IRC
00:40:51  *** Timmaexx has joined #openttdcoop
00:43:38  *** mixrin has quit IRC
00:45:45  *** Sylf_mobile has joined #openttdcoop
00:52:51  *** avdg has quit IRC
00:53:29  *** roboboy has quit IRC
00:53:49  *** Sylf_mobile has quit IRC
00:59:38  *** Progman has quit IRC
01:10:28  *** Sylf_mobile has joined #openttdcoop
01:15:04  *** roboboy has joined #openttdcoop
01:17:16  *** Vitus has quit IRC
01:18:34  *** Sylf_mobile has quit IRC
01:37:18  *** De_Ghosty has joined #openttdcoop
01:40:19  *** Sylf_mobile has joined #openttdcoop
01:48:24  *** Sylf_mobile has quit IRC
02:10:04  *** Sylf_mobile has joined #openttdcoop
02:15:52  *** Sylf_mobile has quit IRC
02:16:09  *** Sylf_mobile has joined #openttdcoop
02:24:12  *** Sylf_mobile has quit IRC
02:24:44  *** benom has quit IRC
02:39:16  *** Sylf_mobile has joined #openttdcoop
02:41:54  *** Sylf_mob_ has joined #openttdcoop
02:41:54  *** Sylf_mobile has quit IRC
02:49:59  *** Sylf_mob_ has quit IRC
02:59:04  *** Sylf_mobile has joined #openttdcoop
03:07:09  *** Sylf_mobile has quit IRC
03:29:13  *** Sylf_mobile has joined #openttdcoop
03:37:15  *** Sylf_mobile has quit IRC
03:39:30  *** Deamonhunter11 has joined #openttdcoop
03:39:51  <Deamonhunter11> !password
03:39:51  <PublicServer> Deamonhunter11: rebuke
03:40:12  <PublicServer> *** Game still paused (number of players)
03:40:14  <PublicServer> *** Deamonhunter11 joined the game
03:41:17  <PublicServer> *** Deamonhunter11 has left the game (connection lost)
03:59:07  *** Sylf_mobile has joined #openttdcoop
04:07:09  *** Sylf_mobile has quit IRC
04:17:09  *** Deamonhunter11 has quit IRC
04:28:55  *** Sylf_mobile has joined #openttdcoop
04:32:51  *** gnemo has quit IRC
04:37:00  *** Sylf_mobile has quit IRC
04:49:45  *** perk11 has joined #openttdcoop
04:58:45  *** Sylf_mobile has joined #openttdcoop
05:06:46  *** Sylf_mobile has quit IRC
05:12:54  *** perk111 has joined #openttdcoop
05:15:48  *** perk11 has quit IRC
05:28:37  *** Sylf_mobile has joined #openttdcoop
05:36:41  *** Sylf_mobile has quit IRC
05:39:17  *** perk111 has quit IRC
05:58:25  *** Sylf_mobile has joined #openttdcoop
06:06:29  *** Sylf_mobile has quit IRC
06:14:58  *** robotboy has joined #openttdcoop
06:19:04  *** roboboy has quit IRC
06:28:15  *** Sylf_mobile has joined #openttdcoop
06:28:49  *** devilsadvocate has quit IRC
06:29:42  *** devilsadvocate has joined #openttdcoop
06:36:20  *** Sylf_mobile has quit IRC
06:38:18  *** ^Spike^ has joined #openttdcoop
06:38:18  *** ChanServ sets mode: +o ^Spike^
06:38:34  *** devilsadvocate has quit IRC
06:58:18  *** Sylf_mobile has joined #openttdcoop
07:15:29  *** Benny has joined #openttdcoop
07:29:28  *** fonsinchen has joined #openttdcoop
07:56:23  *** Intexon has joined #openttdcoop
08:10:36  *** De_Ghosty has quit IRC
08:19:42  *** robotboy is now known as roboboy
08:27:06  *** Sylf_mobile has quit IRC
08:44:06  *** Progman has joined #openttdcoop
08:50:20  *** roboboy has quit IRC
08:51:25  *** ODM has joined #openttdcoop
08:51:25  *** ChanServ sets mode: +o ODM
08:52:06  *** thgergo has joined #openttdcoop
09:02:19  *** ziza has joined #openttdcoop
09:02:26  <ziza> !password
09:02:26  <PublicServer> ziza: rowing
09:03:33  <PublicServer> *** Game still paused (number of players)
09:03:35  <PublicServer> *** ZiZa joined the game
09:05:14  *** Phazorx has left #openttdcoop
09:05:52  *** Paltala has joined #openttdcoop
09:06:06  *** Phazorx has joined #openttdcoop
09:06:06  *** Webster sets mode: +o Phazorx
09:06:07  <Paltala> !playercount
09:06:07  <PublicServer> Paltala: Number of players: 1
09:06:29  <Paltala> !password
09:06:29  <PublicServer> Paltala: rowing
09:07:01  <PublicServer> *** Game still paused (number of players)
09:07:02  <PublicServer> *** Paltala joined the game
09:07:13  <PublicServer> <Paltala> HOLY FUCK!!!
09:21:07  *** Chillosophy has joined #openttdcoop
09:26:47  *** devilsadvocate has joined #openttdcoop
09:26:54  <PublicServer> *** Paltala has left the game (connection lost)
09:26:59  *** Paltala has quit IRC
09:36:27  <V453000> !rcon set smoke_amount
09:36:27  <PublicServer> V453000: Current value for 'smoke_amount' is: '1' (min: 0, max: 2)
09:36:34  <V453000> hmm wtf is this setting
09:39:45  <ODM> if smoking is allowed or not:P
09:39:45  <ODM> or a bit:D
09:39:52  <V453000> :)
09:40:06  <V453000> steamer "activity"
09:40:12  <V453000> interesting setting
09:40:56  <V453000> !password
09:40:56  <PublicServer> V453000: flirts
09:41:07  <PublicServer> *** Game still paused (number of players)
09:41:07  <PublicServer> *** V453000 joined the game
09:41:44  <V453000> !unpause
09:41:44  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
09:41:46  <PublicServer> *** Game unpaused (number of players)
09:41:57  <V453000> !rcon set smoke_amount 2
09:42:17  <V453000> !rcon set smoke_amount 0
09:42:25  <V453000> !rcon set smoke_amount 2
09:42:51  <PublicServer> *** V453000 has left the game (connection lost)
09:42:53  <PublicServer> *** Game paused (number of players)
09:42:54  <V453000> !auto
09:42:54  <PublicServer> *** V453000 has enabled autopause mode.
09:42:58  <V453000> interesting :) looks nice
09:43:26  <V453000> I will leave it on 2 ... more steam seems nice to me
09:43:45  *** kriokamera has joined #openttdcoop
09:45:11  <kriokamera> !playercount
09:45:11  <PublicServer> kriokamera: Number of players: 2
09:45:17  <kriokamera> !players
09:45:20  <PublicServer> kriokamera: Client 343 is ZiZa, a spectator
09:45:30  <kriokamera> ?? hi
09:45:42  <V453000> ?? hi
09:46:00  <V453000> !playercount
09:46:00  <PublicServer> V453000: Number of players: 1
09:46:05  <V453000> was me :p
09:46:09  <V453000> just left a moment ago
09:46:41  <kriokamera> !password
09:46:41  <PublicServer> kriokamera: flirts
09:46:58  <PublicServer> *** Game still paused (number of players)
09:46:58  <PublicServer> *** kriokamera joined the game
09:49:35  <PublicServer> <kriokamera> new station is fckin awesome
09:49:53  <PublicServer> <kriokamera> hm. not awesome. owsom!
09:50:47  *** roboboy has joined #openttdcoop
09:52:03  *** lordaro has joined #openttdcoop
09:52:31  *** lordaro has left #openttdcoop
09:56:42  <kriokamera> hey, i made a gate that shows green only if A and B both green
10:02:50  <als> !playercount
10:02:50  <PublicServer> als: Number of players: 2
10:02:56  <als> !password
10:02:56  <PublicServer> als: loiter
10:03:05  <PublicServer> *** kriokamera has left the game (leaving)
10:03:39  <PublicServer> *** Game still paused (number of players)
10:03:39  <PublicServer> *** als joined the game
10:11:31  *** Seberoth2 has joined #openttdcoop
10:17:53  *** roboboy has quit IRC
10:18:53  *** Seberoth has quit IRC
10:28:02  *** KenjiE20 has joined #openttdcoop
10:28:02  *** ChanServ sets mode: +o KenjiE20
10:39:58  <PublicServer> *** ZiZa has left the game (leaving)
10:40:18  *** ziza has quit IRC
10:46:31  *** sharpy has joined #openttdcoop
10:46:35  <sharpy> !password
10:46:35  <PublicServer> sharpy: renege
10:47:04  <PublicServer> *** Game still paused (number of players)
10:47:04  <PublicServer> *** Game unpaused (number of players)
10:47:05  <PublicServer> *** sharpy joined the game
11:21:18  *** ODM has quit IRC
11:24:41  <PublicServer> *** sharpy has left the game (connection lost)
11:24:41  <PublicServer> *** Game paused (number of players)
11:26:01  *** HenrikRomby has joined #openttdcoop
11:26:10  <HenrikRomby> !password
11:26:10  <PublicServer> HenrikRomby: nimbly
11:27:06  <PublicServer> *** Game still paused (number of players)
11:27:06  <PublicServer> *** Game unpaused (number of players)
11:27:09  <PublicServer> *** HenrikRomby joined the game
11:31:34  <HenrikRomby> !players
11:31:36  <PublicServer> HenrikRomby: Client 355 (Orange) is HenrikRomby, in company 1 (Centralized Brain Illness)
11:31:36  <PublicServer> HenrikRomby: Client 351 (Orange) is als, in company 1 (Centralized Brain Illness)
11:34:26  *** benom has joined #openttdcoop
11:39:14  <PublicServer> *** als has left the game (connection lost)
11:39:16  <PublicServer> *** Game paused (number of players)
11:39:22  <PublicServer> *** HenrikRomby has left the game (connection lost)
11:40:03  <HenrikRomby> !password
11:40:12  <PublicServer> HenrikRomby: nimbly
11:40:31  <als> !password
11:40:31  <PublicServer> als: hedged
11:40:32  <PublicServer> *** Game still paused (number of players)
11:40:34  <PublicServer> *** HenrikRomby joined the game
11:40:50  <PublicServer> *** HenrikRomby has left the game (connection lost)
11:41:06  <PublicServer> *** Game still paused (number of players)
11:41:08  <PublicServer> *** als joined the game
11:41:54  *** sharpy has quit IRC
11:43:24  *** Fuco has joined #openttdcoop
11:43:28  *** ChanServ sets mode: +v Fuco
11:43:51  <HenrikRomby> is anyone here?
11:46:05  <PublicServer> <als> Yes
11:47:07  <HenrikRomby> why can't i join the server? i lose the connection all the time
11:47:15  <PublicServer> <als> me too
11:47:32  <HenrikRomby> !password
11:47:32  <PublicServer> HenrikRomby: hedged
11:47:50  <PublicServer> *** Game still paused (number of players)
11:47:50  <PublicServer> *** Game unpaused (number of players)
11:47:51  <PublicServer> *** HenrikRomby joined the game
11:52:34  *** imus has joined #openttdcoop
11:53:07  *** roboboy has joined #openttdcoop
11:54:53  <imus> hi
11:54:57  <PublicServer> <HenrikRomby> hello
11:55:24  <PublicServer> <als> Hi
11:55:55  <imus> !password
11:55:56  <PublicServer> imus: junked
11:56:43  <PublicServer> *** imus joined the game
12:36:56  *** Progman has quit IRC
12:40:20  <PublicServer> *** imus has left the game (connection lost)
12:43:30  <VVG> hey
12:43:33  <VVG> !info
12:43:33  <PublicServer> VVG: #:1(Orange) Company Name: 'Centralized Brain Illness'  Year Founded: 1950  Money: 13451456060  Loan: 0  Value: 13456371139  (T:1451, R:676, P:6, S:0) unprotected
12:48:37  <PublicServer> *** als has left the game (leaving)
12:48:37  <PublicServer> *** Game paused (number of players)
12:49:05  *** MajestikOne has joined #openttdcoop
12:49:12  <MajestikOne> !password
12:49:12  <PublicServer> MajestikOne: lances
12:50:01  <PublicServer> *** majestikone joined the game
12:50:03  <PublicServer> *** Game still paused (number of players)
12:50:29  *** Hylkevd has joined #openttdcoop
12:50:46  <Hylkevd> !password
12:50:46  <PublicServer> Hylkevd: lances
12:51:17  <PublicServer> *** Game still paused (number of players)
12:51:17  <PublicServer> *** Game unpaused (number of players)
12:51:18  <PublicServer> *** Hylke joined the game
12:52:50  *** Giant has joined #openttdcoop
12:52:58  *** imus has quit IRC
12:53:21  *** Progman has joined #openttdcoop
12:53:49  *** fonsinchen has quit IRC
12:58:49  <PublicServer> *** majestikone has left the game (leaving)
12:59:11  *** MajestikOne has quit IRC
13:00:39  *** Giant has quit IRC
13:00:52  *** fonsinchen has joined #openttdcoop
13:08:07  <PublicServer> *** Hylke has left the game (leaving)
13:08:07  <PublicServer> *** Game paused (number of players)
13:08:13  *** Hylkevd has quit IRC
13:28:28  *** bothie has quit IRC
13:33:12  *** TheRisen has joined #openttdcoop
13:39:14  <kriokamera> !players
13:39:16  <PublicServer> kriokamera: Client 363 (Orange) is HenrikRomby, in company 1 (Centralized Brain Illness)
13:40:00  <kriokamera> !password
13:40:01  <PublicServer> kriokamera: betcha
13:40:09  *** bothie has joined #openttdcoop
13:40:11  *** valhallasw has joined #openttdcoop
13:40:14  <PublicServer> *** Game still paused (number of players)
13:40:15  <PublicServer> *** Game unpaused (number of players)
13:40:15  <PublicServer> *** kriokamera joined the game
13:40:55  *** kriokamera has quit IRC
13:41:07  <PublicServer> *** kriokamera has left the game (connection lost)
13:41:09  <PublicServer> *** Game paused (number of players)
13:41:15  *** kriokamera has joined #openttdcoop
13:41:30  <kriokamera> !password
13:41:30  <PublicServer> kriokamera: lucked
13:41:47  <PublicServer> *** Game still paused (number of players)
13:41:47  <PublicServer> *** Game unpaused (number of players)
13:41:50  <PublicServer> *** kriokamera joined the game
13:42:15  <PublicServer> <kriokamera> lags so much
13:44:35  <PublicServer> *** TheRisen joined the game
13:56:38  <HenrikRomby> what's missing?
13:57:10  <PublicServer> *** TheRisen has left the game (leaving)
13:58:11  <TheRisen> idk
13:58:15  <TheRisen> looks fine atm
13:58:35  <TheRisen> balancing is good 3k <-> 6k
14:03:09  *** Phazorx has left #openttdcoop
14:05:34  <HenrikRomby> yeah
14:05:44  <HenrikRomby> all cities connected?
14:05:45  *** robotboy has joined #openttdcoop
14:06:14  *** roboboy has quit IRC
14:07:04  <PublicServer> <kriokamera> look at !A & B
14:09:17  <uliko> !password
14:09:17  <PublicServer> uliko: spouts
14:09:35  <PublicServer> *** uliko joined the game
14:13:05  <PublicServer> <uliko> Decently balanced, nice
14:13:40  <PublicServer> <kriokamera> where?
14:13:50  <PublicServer> <uliko> E/W
14:14:19  <PublicServer> <kriokamera> main station? really nice
14:21:01  *** Razmir has joined #openttdcoop
14:23:36  <PublicServer> *** kriokamera has left the game (connection lost)
14:27:51  *** Paltala has joined #openttdcoop
14:27:53  <Paltala> !playercount
14:27:53  <PublicServer> Paltala: Number of players: 2
14:27:58  <Paltala> !password
14:27:58  <PublicServer> Paltala: yearns
14:28:21  <PublicServer> *** Paltala joined the game
14:29:13  <PublicServer> <Paltala> rawr hey :)
14:29:19  <PublicServer> <uliko> hello
14:31:31  *** Seberoth2 has quit IRC
14:31:32  <HenrikRomby> hh
14:31:35  <HenrikRomby> hi :)
14:32:56  <PublicServer> *** Razmir joined the game
14:33:00  <PublicServer> <Razmir> hi
14:33:06  <PublicServer> <Paltala> hey
14:33:57  <PublicServer> <Razmir> oh, my 2.8 GHz has some work to do here :)
14:38:18  *** ryx has joined #openttdcoop
14:38:42  <ryx> @quickstart
14:38:44  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
14:39:31  <ryx> !dl lin
14:39:31  <PublicServer> ryx: http://binaries.openttd.org/nightlies/trunk/r20594/openttd-trunk-r20594-linux-generic-i686.tar.bz2
14:42:16  <ryx> hello btw
14:42:24  <PublicServer> <uliko> Hello
14:42:26  <PublicServer> <Paltala> hi
14:42:55  <PublicServer> *** HenrikRomby has left the game (connection lost)
14:42:59  <PublicServer> <Paltala> jeez, AVO transfer has 32k waitiing
14:43:46  <PublicServer> <uliko> Seems to be room on the ML for a few more
14:43:53  <PublicServer> <Paltala> i've added 30
14:44:03  <PublicServer> <uliko> 30?! Woah thats alot
14:44:09  <PublicServer> <Paltala> 32k is a lot as well
14:44:09  <PublicServer> <uliko> I was thinking 5, maybe 10 :p
14:44:11  <PublicServer> <Paltala> 5?
14:44:17  <PublicServer> <Paltala> thats good for a 2.5k surplus
14:44:24  <PublicServer> <Paltala> 32k needs loads
14:44:29  <HenrikRomby> !password
14:44:29  <PublicServer> HenrikRomby: bakers
14:44:41  <PublicServer> <uliko> Yeah but you need to make sure the network can handle it as well
14:44:50  <PublicServer> *** HenrikRomby joined the game
14:44:53  <PublicServer> <uliko> If you just added trains after demand every spoke would be 100% standstill
14:45:23  <PublicServer> <Paltala> the network can easily handle an extra 30 trains
14:45:44  <PublicServer> <uliko> Perhaps
14:46:07  <PublicServer> <HenrikRomby> can somebody help me put an extra rail on innermost W spoke?
14:46:53  <PublicServer> <uliko> Doesnt seem very needed
14:47:04  <PublicServer> <HenrikRomby> i'm gonna put a lot of trains on it
14:47:08  <PublicServer> <HenrikRomby> from windstable
14:47:10  <PublicServer> <uliko> Bit better joiners since almost every train joins the furthest line
14:47:21  <PublicServer> <HenrikRomby> so it's gonna be needed i reckon
14:48:45  <PublicServer> <HenrikRomby> i'll start with 5
14:50:01  <ryx> !password
14:50:01  <PublicServer> ryx: bakers
14:52:53  <PublicServer> <HenrikRomby> what's going on?
14:53:03  <PublicServer> <uliko> You stopped the train
14:53:06  <PublicServer> <uliko> Train 64
14:53:08  <PublicServer> <HenrikRomby> i didn't
14:53:14  <PublicServer> <uliko> Someone did :P
14:53:21  <PublicServer> <HenrikRomby> restarted
14:53:23  <PublicServer> <Paltala> dont look at me
14:53:33  <PublicServer> <Paltala> but ctrl+click stops/starts
14:53:43  <PublicServer> <HenrikRomby> might have done it unintentionally then
14:53:45  <PublicServer> <uliko> Oh, that's fancy
14:54:12  <PublicServer> <HenrikRomby> i was just looking at it for a long time, waiting for someone to rebuild something :)
14:56:41  *** robotboy has quit IRC
14:57:39  <PublicServer> *** Paltala has left the game (connection lost)
14:57:51  *** Paltala has quit IRC
14:58:51  *** robotboy has joined #openttdcoop
14:58:57  <ryx> yay, it crashed...
15:01:12  <planetmaker> ?
15:01:59  <PublicServer> *** Razmir has left the game (connection lost)
15:02:03  <PublicServer> *** uliko has left the game (connection lost)
15:02:05  <PublicServer> *** Game paused (number of players)
15:02:05  <PublicServer> *** HenrikRomby has left the game (connection lost)
15:02:14  <uliko> :(
15:02:21  <uliko> !password
15:02:21  <PublicServer> uliko: snuffs
15:02:52  <PublicServer> *** Game still paused (number of players)
15:02:53  <PublicServer> *** HenrikRomby joined the game
15:03:14  <PublicServer> *** Game still paused (number of players)
15:03:14  <PublicServer> *** Game unpaused (number of players)
15:03:15  <PublicServer> *** uliko joined the game
15:04:25  <Razmir> can someone tell me whats the problem with nightlies complaining about missing sprites after launching (while using OpenGFX)?
15:05:37  <ryx> !password
15:05:37  <PublicServer> ryx: snuffs
15:06:06  <PublicServer> *** ryx joined the game
15:08:36  *** kuch3n_ has quit IRC
15:08:48  <PublicServer> *** Sylf joined the game
15:09:50  <PublicServer> *** Sylf has left the game (connection lost)
15:09:58  <PublicServer> *** ryx has left the game (connection lost)
15:10:00  <PublicServer> *** HenrikRomby has left the game (connection lost)
15:10:01  <PublicServer> *** Game paused (number of players)
15:10:02  <PublicServer> *** uliko has left the game (connection lost)
15:10:15  <HenrikRomby> !password
15:10:15  <PublicServer> HenrikRomby: snuffs
15:10:34  <PublicServer> *** Sylf joined the game
15:10:53  <PublicServer> *** uliko joined the game
15:10:59  <PublicServer> *** HenrikRomby joined the game
15:11:01  <ryx> !password
15:11:01  <PublicServer> ryx: fatten
15:11:45  <PublicServer> *** ryx joined the game
15:12:22  *** kuch3n has joined #openttdcoop
15:16:04  <als> !password
15:16:04  <PublicServer> als: fatten
15:16:13  <PublicServer> *** als joined the game
15:20:26  *** TheRisen has quit IRC
15:23:02  <ryx> man, this game is insane
15:23:09  <PublicServer> <uliko> :)
15:23:10  <ryx> my computer can barely keep up
15:23:50  <PublicServer> <ryx> wow, we have an irc relay?
15:24:00  <PublicServer> <uliko> Yes
15:24:15  <PublicServer> <Sylf> it's pretty cool how well it works
15:24:20  <planetmaker> [17:04]	<Razmir>	can someone tell me whats the problem with nightlies complaining about missing sprites after launching (while using OpenGFX)?  <-- yes
15:24:51  <planetmaker> it's exactly what the error message tells: you're missing sprites ;-)
15:24:58  <planetmaker> build an airport and you'll know
15:27:21  *** jondisti has joined #openttdcoop
15:28:03  *** Timmaexx has joined #openttdcoop
15:28:30  *** sharpy has joined #openttdcoop
15:28:36  <sharpy> !password
15:28:36  <PublicServer> sharpy: splint
15:28:54  <PublicServer> *** sharpy joined the game
15:29:30  *** Aziroshin has quit IRC
15:29:39  *** Timmaexx_ has joined #openttdcoop
15:29:41  *** Timmaexx_ has quit IRC
15:36:44  *** devilsadvocate has quit IRC
15:37:19  <Sylf> I actually didn't see what exactly was missing until I updated the opengfx
15:37:31  <PublicServer> <ryx> is it on purpose that the trams in fort tesbridge don't have no-unload orders?
15:37:34  <Razmir> planetmaker:  I understand what is says:)  but I use normal OpenGFX-0.2.4 and I had no problems before... but never mind, I dont build airports anyway :)
15:37:52  <PublicServer> <uliko> I believe to relieve the station a bit
15:38:07  <planetmaker> Razmir: yes. We asked for that error so that users like you update to OpenGFX nightly :-P
15:38:23  <Sylf> http://bundles.openttdcoop.org/opengfx/nightlies/
15:38:31  <planetmaker> I've seen too many screenshots with OpenGFX where sprites are missing
15:38:35  <planetmaker> Sylf: yep :-)
15:38:40  <Razmir> thx
15:39:29  <Sylf> I thought I was supposed to see that (i) :p
15:39:35  *** Timmaexx has quit IRC
15:43:02  <VVG> planetmaker: what if i don't want to update to ogfx nitghtly and just wait for next stable release?
15:43:27  <planetmaker> then you live with that error upon every start till there's the next release of OpenGFX ;-)
15:43:58  <planetmaker> though I wonder why you play OpenTTD nightly but would be afraid to use a nightly of a base set
15:46:02  <planetmaker> VVG: and you should not have that error not with stable versions
15:49:49  <PublicServer> <HenrikRomby> god damn
15:49:59  <PublicServer> <HenrikRomby> too many vehicles
15:51:03  <Sylf> is someone working on !Jam next to Suninghill / Tonhaven?
15:51:29  <PublicServer> <sharpy> its an inevitable jam
15:51:29  <Sylf> I see a start of some work at the beginning of the spoke
15:51:31  <PublicServer> <uliko> Working on adding a 3rd line
15:51:37  <PublicServer> <sharpy> shear weight of traffic
16:02:56  *** robotboy has quit IRC
16:05:03  *** Mks has joined #openttdcoop
16:06:22  *** OG has joined #openttdcoop
16:13:01  <PublicServer> <uliko> Ok fuck the signs
16:13:07  <PublicServer> <uliko> Both lanes incomming
16:13:10  <PublicServer> <uliko> Are pretty much full
16:13:16  <PublicServer> <sharpy> yeah bitch lets get some handbags out :p
16:13:22  <PublicServer> <uliko> Making train A on line 1 go to line 2 and train B at line 2 go to line 1
16:13:28  <PublicServer> <uliko> Does nothing
16:13:36  <Sylf> I totally agree with that
16:13:40  <PublicServer> <sharpy> it does everything i've explained
16:13:45  <Sylf> that crossover is meaningless
16:13:48  <PublicServer> <uliko> Just look before the double bridges
16:13:50  <PublicServer> <uliko> You see both lanes are full
16:13:52  <PublicServer> <sharpy> if left unbalanced,
16:14:06  <PublicServer> <sharpy> then one line will become overloaded
16:14:13  <PublicServer> <uliko> Just look, every time a train switches, a train on the other line also switches over
16:14:19  <PublicServer> <uliko> You're just swapping places on 2 trains
16:14:25  <PublicServer> <uliko> There is never more trains switching over from one line
16:14:31  <PublicServer> <uliko> Which is what you are looking for
16:14:40  <Sylf> the exit balancer should balance the lines
16:14:56  <PublicServer> <sharpy> ok, so are you saying improve it or remove it?
16:15:04  <PublicServer> <uliko> Remove it
16:15:10  <PublicServer> <uliko> Start preparing the exit for the 3rd line
16:15:18  <PublicServer> <sharpy> i'm gonna say improve it
16:15:22  <Sylf> exit is really tight
16:16:03  <PublicServer> <sharpy> on another note, i'm going to remove some of this mega sign spam :p
16:16:38  <PublicServer> <uliko> Go for it :P
16:18:05  <PublicServer> <uliko> Feel free to rebuild your switching, im moving the lines around a bit
16:18:53  <PublicServer> <sharpy> 3=>2 defo needs a balance, so i'll rebuild completely and we'll forget the argument ever happened :)
16:19:11  <PublicServer> <uliko> Yeah
16:19:54  <PublicServer> *** uliko has left the game (connection lost)
16:20:26  <uliko> !password
16:20:27  <PublicServer> uliko: prefab
16:20:51  <PublicServer> *** uliko joined the game
16:21:03  <PublicServer> *** ryx has left the game (leaving)
16:21:11  <PublicServer> <sharpy> can i just point out, the jam thats formed
16:21:25  <PublicServer> <uliko> Maybe :P
16:21:25  <PublicServer> <sharpy> what has someone done?!
16:21:27  <PublicServer> <uliko> Haha
16:21:35  <PublicServer> <uliko> Just rebuild the switcher then until the 3rd line is operational
16:21:50  <PublicServer> <sharpy> yeah i'm figuring out the balancer to the north
16:21:52  <PublicServer> <HenrikRomby> No more trains :(
16:22:22  <PublicServer> <Sylf> where did we add all the trains?
16:22:44  <PublicServer> <HenrikRomby> i heard someone put a lot of trains to AVO transfer... I
16:22:46  <PublicServer> <Sylf> where are we gonna see extra jams from new trains?
16:22:52  <PublicServer> <HenrikRomby>
16:23:20  <PublicServer> *** Sylf has left the game (connection lost)
16:23:20  <PublicServer> *** HenrikRomby has left the game (connection lost)
16:23:22  <PublicServer> *** uliko has left the game (connection lost)
16:23:22  <PublicServer> *** sharpy has left the game (connection lost)
16:23:22  <PublicServer> *** Game paused (number of players)
16:23:28  <als> ...
16:23:28  <uliko> !password
16:23:28  <PublicServer> uliko: prefab
16:23:37  <sharpy> !password
16:23:37  <PublicServer> sharpy: prefab
16:24:02  <PublicServer> *** als has left the game (connection lost)
16:24:30  <als> !password
16:24:30  <PublicServer> als: prefab
16:25:43  <PublicServer> *** sharpy has left the game (connection lost)
16:25:58  <uliko> Stuck on Authorizing :<
16:26:12  <sharpy> !password
16:26:12  <PublicServer> sharpy: gazing
16:26:35  <sharpy> same
16:27:17  <als> Who is first in the queue?
16:27:35  <PublicServer> *** sharpy has left the game (connection lost)
16:27:43  <PublicServer> *** als has left the game (connection lost)
16:27:43  <PublicServer> *** Game still paused (number of players)
16:28:06  <Sylf> meh
16:28:27  <uliko> !password
16:28:27  <PublicServer> uliko: gazing
16:28:36  <uliko> I'm in \o/
16:28:39  <PublicServer> *** Game still paused (number of players)
16:28:41  <PublicServer> *** uliko joined the game
16:28:51  <uliko> Restart ottd if you can't join
16:29:01  <als> !password
16:29:01  <PublicServer> als: gazing
16:29:09  <PublicServer> *** Game still paused (number of players)
16:29:09  <PublicServer> *** Game unpaused (number of players)
16:29:11  <PublicServer> *** als joined the game
16:29:18  <sharpy> !password
16:29:18  <PublicServer> sharpy: gazing
16:29:33  <PublicServer> *** sharpy joined the game
16:30:09  *** OG has quit IRC
16:30:18  *** OG has joined #openttdcoop
16:32:05  <HenrikRomby> !password
16:32:05  <PublicServer> HenrikRomby: gazing
16:32:22  <PublicServer> *** HenrikRomby joined the game
16:33:58  <VVG> planetmaker: it won't update with select updates in content window, and i'm laze to do it by hand :)
16:34:10  <PublicServer> <uliko> Ok, the split for Suninghill is done
16:34:11  <planetmaker> your bad :-P
16:34:14  <PublicServer> <uliko> How's the exit coming along?
16:34:45  <PublicServer> <sharpy> i'm going to briefly cause a big jam, just need to build that balancer
16:34:48  <VVG> s/laze/lazy/, kinda strange typo :(
16:35:57  <PublicServer> <uliko> I'll start working on shifting the transfer exit
16:36:24  <PublicServer> *** Sylf joined the game
16:36:26  *** Vitus has joined #openttdcoop
16:39:12  <PublicServer> *** sharpy has left the game (connection lost)
16:39:18  <PublicServer> *** als has left the game (connection lost)
16:39:24  *** boes has joined #openttdcoop
16:39:27  <sharpy> !password
16:39:27  <PublicServer> sharpy: gazing
16:39:39  <als> !password
16:39:39  <PublicServer> als: gazing
16:40:31  *** boes is now known as serria
16:41:34  <PublicServer> *** Sylf has left the game (leaving)
16:41:54  <PublicServer> <uliko> Who is Mr. fast connect? :)
16:41:54  <Sylf> !password
16:41:54  <PublicServer> Sylf: shoves
16:42:05  <PublicServer> *** als has left the game (connection lost)
16:42:13  <PublicServer> *** sharpy has left the game (connection lost)
16:42:25  <sharpy> !password
16:42:25  <PublicServer> sharpy: shoves
16:42:48  <PublicServer> *** sharpy joined the game
16:42:50  <PublicServer> *** Sylf joined the game
16:42:58  <PublicServer> *** als joined the game
16:44:01  <PublicServer> *** uliko has left the game (leaving)
16:44:04  <Sylf> >_<
16:44:08  <PublicServer> <Vitus> Hey
16:44:08  <PublicServer> *** Vitus joined the game
16:44:23  <PublicServer> <sharpy> yo
16:44:30  <uliko> Server farting alot latel
16:44:32  <PublicServer> <Vitus> Something new?
16:44:36  <PublicServer> *** uliko joined the game
16:45:11  <PublicServer> <sharpy> RAGE
16:45:17  <PublicServer> <Sylf> =D
16:45:37  <HenrikRomby> what's the sharpy effect?
16:45:49  <PublicServer> <sharpy> city growing :p
16:45:59  <HenrikRomby> :)
16:50:05  <PublicServer> <Sylf> uliko, are we moving the "6th ML" to another line?
16:50:18  <PublicServer> <uliko> Yes shifting it one further out
16:50:20  <PublicServer> <Sylf> for the transfer station
16:50:20  <PublicServer> <Sylf> ok
16:50:22  <PublicServer> <uliko> But connect the entrence first :P
16:50:46  <Sylf> yup, working on that too
16:51:51  <Sylf> entrance is switched over
16:52:05  *** serria has quit IRC
16:52:35  <PublicServer> <uliko> Ok great
16:53:05  <Sylf> all switched
16:53:42  <PublicServer> <uliko> Suninghill split done
16:54:25  *** ShawnR has joined #openttdcoop
16:54:53  <ShawnR> !password
16:54:53  <PublicServer> ShawnR: shoves
16:55:17  <PublicServer> *** ShawnR joined the game
16:55:21  <PublicServer> <Vitus> Hey
16:55:55  <PublicServer> <ShawnR> i'm out of my leage on this
16:56:36  <PublicServer> <uliko> Maybe give the spoke some pries at Suninghill merger
16:58:39  *** Phazorx has joined #openttdcoop
16:58:39  *** Webster sets mode: +o Phazorx
16:59:53  <PublicServer> <uliko> Why the hell
17:00:00  <PublicServer> <uliko> Do trains pass a red entry signal and queue at a red exit signal
17:00:11  <PublicServer> <Vitus> Where?
17:00:17  <PublicServer> <uliko> Suninghill exit
17:01:33  <PublicServer> <Vitus> Looks OK now, but I might know where the problem is
17:01:53  <PublicServer> <Vitus> Are you talking about the signals here?
17:01:55  <PublicServer> <uliko> Look now
17:01:58  <PublicServer> <uliko> yes
17:02:08  <PublicServer> <Vitus> Easy solution: make them two-way
17:02:30  <PublicServer> <Sylf> I noticed that too in different spots in this game
17:02:34  <PublicServer> <Vitus> Penalty for red exit signal is "just" 10000, and that might not be enough
17:02:36  <PublicServer> <uliko> Why would they pass a red entry in the first place
17:03:13  <PublicServer> <Vitus> uliko: They passed it because it was green at the time, but they've chosen wrong exit
17:03:35  <PublicServer> <Sylf> >_<
17:04:02  <PublicServer> <uliko> That would mean there's a missing connection somewhere
17:04:23  <PublicServer> <Vitus> uliko: It doesn't have to
17:04:25  <PublicServer> <uliko> Always has been
17:05:06  *** s_m_w has joined #openttdcoop
17:05:08  <PublicServer> <Vitus> As I said, penalty for red exit signal is 10000
17:05:13  <s_m_w> hey
17:05:26  <PublicServer> <Vitus> And if the difference between routes becomes greater than 10k, it can mess up this
17:05:41  <PublicServer> <Vitus> i.e. trains choosing cheapest, but wrong path
17:05:59  <PublicServer> <Sylf> I do understand that now by theory
17:06:15  <s_m_w> !password
17:06:15  <PublicServer> s_m_w: dodges
17:07:35  <PublicServer> *** s_m_vv has left the game (connection lost)
17:09:10  <PublicServer> <Vitus> uliko: I could run PF debug to find out if this is the case
17:10:36  <PublicServer> *** s_m_vv has left the game (connection lost)
17:14:13  <PublicServer> <Vitus> Damn, the YAPF debug is too spammy :D
17:14:39  <PublicServer> <Sylf> I thought you said "debugger is to buggy"
17:15:05  <PublicServer> <uliko> There's a PF debugger?
17:15:12  <PublicServer> <Vitus> Yup
17:15:18  <PublicServer> <uliko> How do I use it?
17:15:22  <PublicServer> <uliko> And where can I get it?
17:15:26  <PublicServer> <Vitus> Open console, type "developer 2" and "debuglevel yapf=3"
17:15:41  <PublicServer> <uliko> oh my
17:15:44  <PublicServer> <uliko> any way to filter it? :)
17:15:51  <PublicServer> <Vitus> Don't think so
17:16:06  <PublicServer> <uliko> Not very useful then
17:16:21  <PublicServer> <Vitus> I don't think so
17:16:43  <PublicServer> <Vitus> It provides train numbers and path costs, that's enough
17:18:13  <PublicServer> <uliko> Train limit :(
17:19:51  <PublicServer> *** uliko has left the game (connection lost)
17:20:40  <uliko> !password
17:20:40  <PublicServer> uliko: pledge
17:20:58  <PublicServer> *** uliko joined the game
17:21:46  <PublicServer> <HenrikRomby> are we gonna be able to build more trains at a point, or will it be limited now?
17:22:15  <PublicServer> <Sylf> If you want the game too heavy for all of us
17:22:19  <PublicServer> <uliko> I think we can still get some increase on it
17:22:22  <PublicServer> <Sylf> then someone might increase the limit
17:22:41  <PublicServer> <Vitus> brb
17:22:54  <PublicServer> *** Vitus has left the game (leaving)
17:24:08  <Sylf> we have 9 unused trains just to the West of Peawich
17:24:30  <Sylf> 3 to the West of Exney
17:24:44  <Vitus> Now I see why I wasn't able to get something useful out of PF debug :D
17:24:49  <Sylf> some sample works
17:24:59  <Vitus> RVs messed up vehicle numbering
17:25:13  <PublicServer> <uliko> Back later
17:25:21  <PublicServer> *** uliko has left the game (connection lost)
17:26:29  <Vitus> uliko: I've run the PF debug with savegame, the difference between both routes is at least 8000.
17:26:45  <Vitus> So yes, it could happen because of this.
17:26:57  <PublicServer> <Sylf> wow
17:27:03  <PublicServer> <Sylf> 8000 diff
17:27:38  <Vitus> That's expectable, though. The lines leading to transfer station aren't really equal :)
17:29:51  <s_m_w> !password
17:29:51  <PublicServer> s_m_w: neighs
17:30:18  <s_m_w> hm, can't seem to connect, keeps getting stuck at 150KiB
17:30:56  <PublicServer> *** s_m_vv has left the game (connection lost)
17:34:16  <PublicServer> <ShawnR> hello?
17:35:14  <PublicServer> <Sylf> yeah
17:35:17  <s_m_w> !playercount
17:35:17  <PublicServer> s_m_w: Number of players: 6
17:35:20  <PublicServer> <Sylf> still stuck?
17:35:48  <PublicServer> <ShawnR> is it just me that the game is paused for?
17:35:54  <PublicServer> *** s_m_vv has left the game (connection lost)
17:35:58  <s_m_w> Ah sorry
17:36:00  <PublicServer> <ShawnR> nvm
17:36:06  <s_m_w> Well, guess I won't try to connect then
17:37:24  *** Xym4uk has joined #openttdcoop
17:40:01  <Xym4uk> !help
17:40:01  <PublicServer> Xym4uk: http://www.openttdcoop.org/wiki/IRC_Commands
17:40:19  <Xym4uk> @quickstart
17:40:21  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
17:42:27  <uliko> Vitus: well it feels like the path they took should be the higher penalized but I dont know
17:45:42  <Xym4uk> !password
17:45:42  <PublicServer> Xym4uk: buffet
17:46:09  <PublicServer> *** Human joined the game
17:47:37  <PublicServer> *** sharpy has left the game (connection lost)
17:48:52  <sharpy> !passwword
17:48:59  <sharpy> !password
17:49:00  <PublicServer> sharpy: buffet
17:50:37  <OG> !playercount
17:50:37  <PublicServer> OG: Number of players: 6
17:51:46  <Vitus> uliko: Give me a while, I'll show you :)
17:52:31  <PublicServer> *** Vitus joined the game
17:54:25  *** sharpy_ has joined #openttdcoop
17:54:29  <sharpy_> !password
17:54:29  <PublicServer> sharpy_: buffet
17:54:50  <PublicServer> *** sharpy #1 joined the game
17:55:48  *** Yso has joined #openttdcoop
17:57:01  *** sharpy has quit IRC
17:57:14  <Yso> !password
17:57:14  <PublicServer> Yso: squirt
17:57:35  <PublicServer> *** Yso joined the game
17:59:11  <PublicServer> *** Human has left the game (connection lost)
17:59:13  <PublicServer> *** als has left the game (connection lost)
17:59:13  <PublicServer> *** ShawnR has left the game (connection lost)
17:59:17  <PublicServer> *** Yso has left the game (connection lost)
17:59:37  <kriokamera> !playercount
17:59:39  <PublicServer> kriokamera: Number of players: 5
17:59:42  <kriokamera> oh
17:59:49  <kriokamera> does anybody seen my new gate?
17:59:58  <kriokamera> did*
18:00:07  <als> !password
18:00:10  <PublicServer> als: squirt
18:00:31  <PublicServer> *** Vitus has left the game (connection lost)
18:00:35  <PublicServer> *** sharpy #1 has left the game (connection lost)
18:00:37  <PublicServer> *** HenrikRomby has left the game (connection lost)
18:00:38  <PublicServer> *** ShawnR joined the game
18:00:39  <PublicServer> *** Sylf has left the game (connection lost)
18:00:57  <PublicServer> *** Game still paused (number of players)
18:00:57  <PublicServer> *** Game unpaused (number of players)
18:00:58  <PublicServer> *** als joined the game
18:01:01  <Sylf> :/
18:01:28  <sharpy_> !password
18:01:28  <PublicServer> sharpy_: squirt
18:01:36  <PublicServer> *** Sylf joined the game
18:01:49  <PublicServer> *** sharpy #1 joined the game
18:02:33  <HenrikRomby> !password
18:02:33  <PublicServer> HenrikRomby: squirt
18:02:52  *** Xym4uk has quit IRC
18:02:59  <PublicServer> *** HenrikRomby joined the game
18:06:42  <PublicServer> <HenrikRomby> can I delete trains 161-176?
18:07:52  <PublicServer> <sharpy #1> yes
18:18:39  <PublicServer> *** als has left the game (connection lost)
18:18:41  <PublicServer> *** ShawnR has left the game (connection lost)
18:20:15  <PublicServer> *** HenrikRomby has left the game (connection lost)
18:20:17  <PublicServer> *** sharpy #1 has left the game (connection lost)
18:20:17  <PublicServer> *** Game paused (number of players)
18:20:22  <PublicServer> *** Sylf has left the game (connection lost)
18:20:46  <HenrikRomby> !password
18:20:46  <PublicServer> HenrikRomby: allure
18:20:55  <s_m_w> The game seems to reach its limits
18:21:00  <PublicServer> *** Game still paused (number of players)
18:21:01  <PublicServer> *** HenrikRomby joined the game
18:22:37  <kriokamera> !password
18:22:37  <PublicServer> kriokamera: allure
18:22:38  <PublicServer> *** Game still paused (number of players)
18:22:38  <PublicServer> *** Game unpaused (number of players)
18:22:41  <PublicServer> *** als joined the game
18:22:57  <PublicServer> *** kriokamera joined the game
18:23:06  <PublicServer> *** kriokamera has left the game (connection lost)
18:23:23  <kriokamera> !password
18:23:23  <PublicServer> kriokamera: allure
18:23:37  <PublicServer> *** kriokamera joined the game
18:25:55  <uliko> !playercount
18:25:55  <PublicServer> uliko: Number of players: 3
18:30:14  <PublicServer> *** kriokamera has left the game (leaving)
18:33:13  <ShawnR> would anybody here happen to know which parameter i set in the logic engine 0.6 grf to set speed and hp?
18:34:16  <planetmaker> 1st and 2nd?
18:36:02  <ShawnR> thanks
18:36:38  <planetmaker> just a guess
18:37:54  *** Phoenix_the_II has joined #openttdcoop
18:37:54  *** ChanServ sets mode: +o Phoenix_the_II
18:38:02  *** sharpy_ has quit IRC
18:44:06  *** fonsinchen has quit IRC
18:48:43  *** Seberoth has joined #openttdcoop
18:54:09  <PublicServer> <HenrikRomby> what's left to do?
18:59:00  <s_m_w> !password
18:59:00  <PublicServer> s_m_w: albino
18:59:11  <PublicServer> *** s_m_vv has left the game (connection lost)
18:59:17  <s_m_w> still can't connect, strange
19:00:25  <planetmaker> !rcon info
19:00:25  <PublicServer> planetmaker: Current/maximum clients:     2/255
19:00:25  <PublicServer> planetmaker: Current/maximum companies:   1/ 1
19:00:25  <PublicServer> planetmaker: Current/maximum spectators:  0/10
19:00:30  <planetmaker> !rcon companies
19:00:31  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Centralized Brain Illness'  Year Founded: 1950  Money: 14863402023  Loan: 0  Value: 14869151424  (T:1500, R:682, P:6, S:0) unprotected
19:00:51  <planetmaker> s_m_w, still? With >2100 vehicles? ;-)
19:01:15  <s_m_w> I'm not sure if that's the problem
19:01:33  <s_m_w> I can't even download the game, gets stuck at around 133-150 KiB
19:04:06  <PublicServer> *** Sylf joined the game
19:16:27  *** sharpy has joined #openttdcoop
19:16:32  <sharpy> !password
19:16:32  <PublicServer> sharpy: awaken
19:16:52  <PublicServer> *** sharpy joined the game
19:24:56  *** fonsinchen has joined #openttdcoop
19:27:56  *** sharpy has quit IRC
19:29:47  <uliko> !password
19:29:47  <PublicServer> uliko: mosses
19:30:00  <PublicServer> *** uliko joined the game
19:30:20  <PublicServer> <uliko> Seems adding that 3rd line caused some minor balance issues
19:31:55  <PublicServer> <uliko> Everyone afk?
19:32:02  <Sylf> I'm still here
19:32:32  <PublicServer> *** als has left the game (leaving)
19:32:35  <uliko> !playercount
19:32:35  <PublicServer> uliko: Number of players: 4
19:32:41  <PublicServer> <uliko> 1/3 at least :u
19:32:44  <PublicServer> <uliko> :)
19:35:03  *** OG has quit IRC
19:43:17  <PublicServer> <uliko> Vitus, you around?
19:43:49  <Vitus> Well, yes, but I don't have time right now.
19:44:17  <PublicServer> <HenrikRomby> can we build that 3rd rail on innermost W spoke now? Or could someone instruct me how to do it correctly?
19:46:02  <PublicServer> <uliko> Just rebuild the Windstable joiner and it should be fine
19:46:17  <PublicServer> <HenrikRomby> how to rebuild? :)
19:46:43  <PublicServer> <uliko> Only one line going into the station
19:46:47  <PublicServer> <uliko> No need to have 2 going out
19:46:58  <PublicServer> <uliko> Since that noly forces trains to a specific spoke line instead of picking the empty one
19:49:15  *** Chillosophy has quit IRC
19:49:40  <PublicServer> <uliko> Cleared up pretty nicely now
19:49:55  <PublicServer> <HenrikRomby> yeah, only by adding that small rail :)
19:51:06  *** Giant has joined #openttdcoop
19:52:09  *** ODM has joined #openttdcoop
19:52:09  *** ChanServ sets mode: +o ODM
19:53:21  <PublicServer> <uliko> Woah Trondfield has grown large
19:53:56  <PublicServer> <Sylf> yeah
19:54:02  <PublicServer> <Sylf> uber growth
19:58:25  <PublicServer> <uliko> That first spoke west side is pretty close to capacity
19:59:56  *** mixrin has joined #openttdcoop
20:00:21  <Vitus> uliko: I'm back
20:00:55  <als> !password
20:00:55  <PublicServer> als: itched
20:01:05  <PublicServer> *** als joined the game
20:17:53  <PublicServer> <uliko> Holy smokes nice jam at Windstable
20:21:22  *** Chimera has joined #openttdcoop
20:22:36  *** Phazorx has quit IRC
20:27:53  <ShawnR> !players
20:27:56  <PublicServer> ShawnR: Client 522 (Orange) is HenrikRomby, in company 1 (Centralized Brain Illness)
20:27:56  <PublicServer> ShawnR: Client 532 (Orange) is Sylf, in company 1 (Centralized Brain Illness)
20:27:56  <PublicServer> ShawnR: Client 538 (Orange) is als, in company 1 (Centralized Brain Illness)
20:27:56  <PublicServer> ShawnR: Client 534 (Orange) is sharpy, in company 1 (Centralized Brain Illness)
20:27:56  <PublicServer> ShawnR: Client 536 (Orange) is uliko, in company 1 (Centralized Brain Illness)
20:27:58  <ShawnR> !password
20:27:58  <PublicServer> ShawnR: foiled
20:29:04  <PublicServer> *** ShawnR joined the game
20:29:45  <uliko> Vitus: do you know why the penalty on one line is so much higher? They should be fairly equal if not less on the one with higher penalty since it has 2 choices further down to pick an even less occupied line
20:30:03  <PublicServer> *** ShawnR has left the game (connection lost)
20:36:12  <Vitus> I could investigate
20:37:30  <Vitus> Looks like I'll need new autosave, though
20:37:40  <Vitus> !ip
20:37:40  <PublicServer> Vitus: ps.openttdcoop.org
20:38:58  *** kriokamera has quit IRC
20:39:22  <ShawnR> !password
20:39:22  <PublicServer> ShawnR: foiled
20:39:45  <PublicServer> *** ShawnR joined the game
20:40:41  <PublicServer> *** Sylf has left the game (connection lost)
20:40:43  <Vitus> uliko: It's much better with the choice
20:41:04  <Vitus> It's about 20 000 vs 22 000 now
20:41:24  <Vitus> The second line still has 28 000, though.
20:41:36  <PublicServer> <uliko> Still find it odd that the multiple choices path has a higher penalty, oh well
20:43:16  <Vitus> Well, the two choices has cost of 22k and 28k
20:43:19  <Vitus> *have
20:43:27  <Vitus> So, it makes sense
20:54:06  <PublicServer> *** Mazur joined the game
20:56:10  *** valhallasw has quit IRC
20:57:09  <PublicServer> *** Mazur has left the game (connection lost)
20:57:54  *** thgergo has quit IRC
21:03:37  *** PhoenixII has joined #openttdcoop
21:08:56  *** Phoenix_the_II has quit IRC
21:19:32  *** fonsinchen has quit IRC
21:20:20  *** fmauneko has joined #openttdcoop
21:22:42  <PublicServer> *** sharpy has left the game (connection lost)
21:23:59  <PublicServer> <ShawnR> hmm, Pleeddown End pop 11,735,   Number at trainstation trying to leave 11,338
21:24:06  <PublicServer> <ShawnR> must not be a very good place to live
21:24:12  <PublicServer> <uliko> :)
21:24:37  *** TheRisen has joined #openttdcoop
21:25:09  *** TheRisen has quit IRC
21:25:41  <PublicServer> <ShawnR> i do know that if i lived in this area, i could make a killing selling chainsaws
21:28:46  <fmauneko> !password
21:28:46  <PublicServer> fmauneko: milked
21:29:01  <PublicServer> *** fmauNeko joined the game
21:29:18  <PublicServer> <fmauNeko> OMG
21:29:24  <PublicServer> <fmauNeko> Center station changed so much
21:29:54  <PublicServer> <fmauNeko> And my city is not jammed anymore :happy:
21:32:31  <PublicServer> <fmauNeko> Even on my Core i7 it lags
21:32:38  <PublicServer> <fmauNeko> The OSX port is kinda dead :p
21:32:48  <PublicServer> *** fmauNeko has left the game (leaving)
21:33:09  <fmauneko> Rebooting under Win7, brb
21:33:27  *** fmauneko has quit IRC
21:37:16  <PublicServer> *** uliko has joined spectators
21:38:49  <PublicServer> *** ShawnR has joined spectators
21:39:11  <PublicServer> *** als has left the game (connection lost)
21:39:13  <PublicServer> *** Game paused (number of players)
21:39:17  <PublicServer> *** ShawnR has left the game (connection lost)
21:40:28  <PublicServer> *** uliko has joined company #1
21:40:28  <PublicServer> *** Game unpaused (number of players)
21:43:12  <PublicServer> *** Spike joined the game
21:46:20  <ShawnR> !password
21:46:20  <PublicServer> ShawnR: trough
21:46:36  <PublicServer> *** HenrikRomby has left the game (connection lost)
21:46:36  <PublicServer> *** Game paused (number of players)
21:46:36  *** thgergo has joined #openttdcoop
21:46:42  <PublicServer> *** uliko has left the game (connection lost)
21:46:56  <PublicServer> *** Spike has left the game (connection lost)
21:47:08  <PublicServer> *** Game still paused (number of players)
21:47:11  <PublicServer> *** ShawnR joined the game
21:48:43  *** Giant has quit IRC
21:48:58  <PublicServer> *** ShawnR has left the game (leaving)
21:52:59  *** Hippidy has joined #openttdcoop
21:54:20  *** Chimera has quit IRC
21:55:58  *** Yso has quit IRC
22:06:15  *** Vitus has quit IRC
22:10:03  *** HenrikRomby has quit IRC
22:19:35  *** Hippidy has quit IRC
22:21:47  <Mazur> 
22:24:40  *** HenrikRomby has joined #openttdcoop
22:24:43  <HenrikRomby> !password
22:24:43  <PublicServer> HenrikRomby: edible
22:25:07  <PublicServer> *** Game still paused (number of players)
22:25:10  <PublicServer> *** HenrikRomby joined the game
22:28:13  *** ODM has quit IRC
22:30:20  *** kuch3n_ has joined #openttdcoop
22:37:21  *** kuch3n has quit IRC
22:41:06  *** Webster has joined #openttdcoop
22:41:06  *** ChanServ sets mode: +o Webster
22:43:56  *** jondisti has quit IRC
22:51:28  *** bothie has quit IRC
22:52:44  <OwenS> Woo, laptop shipped (Which is a bit of a WTF: Why are they shipping stuff at 10pm?!)
22:53:20  *** Razmir has left #openttdcoop
22:53:45  *** sharpy has joined #openttdcoop
22:53:47  <sharpy> !password
22:53:47  <PublicServer> sharpy: ramrod
22:54:16  <PublicServer> *** sharpy joined the game
22:54:18  <PublicServer> *** als joined the game
22:57:13  *** HenrikRomby has quit IRC
22:58:08  <PublicServer> *** HenrikRomby has left the game (leaving)
23:00:01  <PublicServer> *** Spike has left the game (leaving)
23:00:21  *** ^Spike^ has quit IRC
23:14:13  *** KenjiE20 has quit IRC
23:26:44  *** sharpy has quit IRC
23:27:12  *** KenjiE20 has joined #openttdcoop
23:27:12  *** ChanServ sets mode: +o KenjiE20
23:32:05  <PublicServer> *** als has left the game (connection lost)
23:32:05  <PublicServer> *** Game paused (number of players)
23:37:58  *** Deamonhunter11 has joined #openttdcoop
23:38:46  <Deamonhunter11> !password
23:38:46  <PublicServer> Deamonhunter11: turret
23:39:04  <PublicServer> *** Game still paused (number of players)
23:39:07  <PublicServer> *** Deamonhunter11 joined the game
23:39:20  <PublicServer> <Deamonhunter11> hello sharpy
23:43:02  *** thgergo has quit IRC
23:53:16  <PublicServer> *** Deamonhunter11 has left the game (connection lost)
23:53:18  *** Deamonhunter11 has quit IRC
23:53:27  *** KenjiE20 has quit IRC

Powered by YARRSTE version: svn-trunk