Config
Log for #openttdcoop on 12th September 2010:
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00:18:45  <bierworst> !password
00:18:46  <PublicServer> bierworst: unpack
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06:26:27  <Firartix> o i c
06:26:30  <Firartix> !download win64
06:26:30  <PublicServer> Firartix: http://binaries.openttd.org/nightlies/trunk/r20690/openttd-trunk-r20690-windows-win64.zip
06:28:31  <Firartix> oh crap this isn't the good comp >_<'
06:28:38  <Firartix> !download win32
06:28:38  <PublicServer> Firartix: http://binaries.openttd.org/nightlies/trunk/r20690/openttd-trunk-r20690-windows-win32.zip
06:35:33  <Firartix> hey guys, i can't get to connect on the server
06:35:42  <Firartix> there's alays missing NewGRFs :/
06:35:47  <Firartix> some are listed as <Unknown> D:
06:37:13  <Niavmaii> !grf
06:37:14  <PublicServer> Niavmaii: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
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06:38:02  <Firartix> mmh 'kay thanks
06:39:36  <Firartix> btw idk if this happen often or something - but that's 3 crashs i get in 10 mins now that i installed r20690 :s
06:43:27  <Firartix> !password
06:43:27  <PublicServer> Firartix: unpack
06:44:01  <PublicServer> *** Firartix joined the game
06:44:25  <PublicServer> <Firartix> oh so there's an irc/openttd bridge?
06:44:43  <Firartix> okay :s
06:45:24  <Firartix> why is the server paused btw ?
06:45:50  <Niavmaii> I think it needs a certain number of people playing?
06:45:58  <PublicServer> <Firartix> hmmmmm oh.
06:45:59  <Niavmaii> Don't quote me on that one. :p
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09:06:58  <Mazur> Niavmaii, you are correct: it's coop(eration), so the game is paused with only one player.
09:07:40  <Niavmaii> Golly. :3
09:08:49  <Niavmaii> Slyf: Wakeywakey.
09:10:23  *** Darkseco1d is now known as Darksecond
09:14:10  <Chris_Booth> Niavmaii: you want to play?
09:14:53  <Chris_Booth> !players
09:14:56  <PublicServer> Chris_Booth: Client 332 (Orange) is Firartix, in company 1 (MacDonald & Co.)
09:18:27  <PublicServer> *** Game unpaused (number of players)
09:18:27  <PublicServer> *** Chris Booth joined the game
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09:18:41  <PublicServer> *** Game paused (number of players)
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09:21:39  <Niavmaii> Lol, I'm not good enough to be playing on the server just yet
09:21:52  <Niavmaii> Me and Slyf made one together to mess around with, and it's turned out pretty nice ^^
09:22:31  <PublicServer> <Chris Booth> I am just checnking for jams
09:22:50  <als> !password
09:22:51  <PublicServer> als: unpack
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09:32:27  <sharpy> !password
09:32:28  <PublicServer> sharpy: unpack
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09:35:07  <PublicServer> <Mazur> That is just a quick temp solution for while you're reworking the station.
09:35:27  <PublicServer> <als> mhm
09:35:39  <PublicServer> <Mazur> The PBS I placed, I mean.
09:36:03  <PublicServer> ***  made screenshot at 00010E80: http://ps.openttdcoop.org/publicserver/webcam/00010E80.png
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09:48:05  <Niavmaii> !password
09:48:05  <PublicServer> Niavmaii: snides
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09:49:05  <Niavmaii> !password
09:49:06  <PublicServer> Niavmaii: snides
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09:51:03  <PublicServer> ***  made screenshot at 0002341A: http://ps.openttdcoop.org/publicserver/webcam/0002341A.png
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13:01:54  <Nite> Hi!
13:02:09  <Nite> anyone online here?
13:02:33  <Nite> i just had very bad expierience with your "welcome" server
13:02:50  <Nite> getting kicked just for chatting at last
13:02:59  <V453000> hi ^_^
13:03:18  <Nite> so now you kick me here out too?
13:03:46  <V453000> I have no reason so far
13:04:09  <Nite> well i am here off ocurse to complain
13:04:15  <V453000> thats fine with me
13:04:27  <V453000> but I wonder what results do you expect
13:04:52  <Nite> well you must have enough new players if you can kick ppl so easyly
13:05:23  <Nite> i expect someone else to read in fact
13:05:34  <Chris_Booth> wow hi Nite  long time no see
13:05:52  <Nite> why creating a welcome server where you are everything else then welcome ?
13:06:08  <Nite> you build someone else complains you get kicked
13:06:24  <Nite> hi chris
13:06:27  <V453000> that you, who makes trouble, are not welcome, doesnt mean people who are normal, are
13:06:30  <Chris_Booth> sounds like the welcome server to me
13:06:36  <Chris_Booth> and it sounds like V453000 to me aswell
13:06:36  <Nite> is it you from ole brienettas?
13:06:39  <Niavmaii> o-o
13:06:54  <Chris_Booth> indeed it is Nite
13:06:55  <V453000> Chris_Booth: you are kind of special case
13:06:59  <Nite> yes its regarding to V453
13:07:16  <Chris_Booth> thanks V453000 makes me feel inportant
13:07:26  <V453000> rather antiproductive
13:07:36  <Chris_Booth> Nite never made any problems on other servers
13:07:38  <Nite> well then i should feel important for beeing kciked too?
13:07:54  <V453000> well he always made problems on our server :)
13:08:01  <Chris_Booth> and i disagree with that remark
13:08:06  <Nite> in fact i was clearly blocked on the welcome server
13:08:24  <Nite> then kicked because i should have sensed that the blocker wanted to build there
13:08:34  <Chris_Booth> maybe V453000 you should give him a second chance
13:08:55  <V453000> I guess not
13:09:13  <Nite> he simply hates me yust for fun
13:09:15  <Chris_Booth> also V453000 since i change my IP everyday you need to ban me again
13:09:20  <Nite> worst admin ever
13:09:30  <Niavmaii> Nite: u mad? :(
13:09:54  <Nite> dont V453 know that you never block even when you feel that someone shouldnt build somewhere ? ? ?
13:09:57  <Chris_Booth> I would be if I where nite and V453000 just treated me badly
13:10:09  <Nite> it is like this in the rules! never block! ever!
13:10:46  <Chris_Booth> Nite: there are no rules about where you can build where you want but blocking as naughty
13:11:08  <Nite> exactly!
13:11:25  <V453000> building where the other person is building is blocking. period
13:11:26  <Nite> an i was kicked because it was in favour of V
13:11:29  <Chris_Booth> Nite: you know if you want to get back on you can change your IP address, or you can proxy into the server
13:11:56  <Nite> i do not want that
13:12:25  <Nite> if you have admins who just kick who ever they have in favour - and not the ones who are block!
13:12:27  <Chris_Booth> ooh like that is it now V453000. You have been told by Spike not to do things like that befor. last time you did you upset some players that didnt speak english and you just didnt care.
13:12:28  <Nite> its dead for me
13:12:47  <hylje> maybe you're just being difficult
13:13:26  <Niavmaii> I'm detecting vast quantities of QQ in this vicinity.
13:13:29  <Nite> well the "other" player did say that hei thought of builkding there
13:13:43  <Chris_Booth> I would have liked to have seen the situation befor I say that V453000 is right or wrong, but seems rather harsh for my point of view
13:13:52  <Nite> BUT he already owned a large network, and i was just searching a good starting place
13:14:10  <V453000> so you started at his latest construction site
13:14:11  <V453000> nice
13:14:19  <Nite> whatever i do not felt welcome at all ...
13:14:29  <V453000> you werent welcome
13:14:30  <Niavmaii>  /wave
13:14:31  <V453000> since you do shit
13:14:36  <Chris_Booth> V453000: can I add industries are not owned by anyone, nor is part of the map
13:14:39  <Nite> but its a welvcome server
13:14:54  * Chris_Booth waves back at Niavmaii
13:14:56  <V453000> welcome for normal people who can behave like normal people?
13:15:02  <Niavmaii> 1) Spectate.
13:15:05  <Nite> and you are the first person who had probs with me V453
13:15:07  <Niavmaii> 2) Figure out what's going on.
13:15:17  <Niavmaii> 3) Ask what areas are clear to build in.
13:15:20  <Niavmaii> 4) Build. :3
13:15:25  <V453000> Niavmaii: not this server
13:15:29  <Niavmaii> No?
13:15:34  <Chris_Booth> no the stable server
13:15:45  <Niavmaii> Lol, I'm not sure what the difference is ~.~
13:16:08  <Chris_Booth> this is a nightly server there is a stable server which has a channel @ openttdcoop.stable
13:16:08  <Nite> id rather talk about admins who kcik for fun, rather then "normal" ppl
13:17:01  <V453000> asshole, I kicked you because you were making trouble. If you cant accept that,, then I really see no reason to discuss with you
13:17:16  <Chris_Booth> Nite: unfortunately V453000 is the only admin that seems to be around so his word is final
13:17:35  <Chris_Booth> and that mean he is right and you are thus wrong even if it seems unjust
13:17:55  <Chris_Booth> V453000: there is never an yreason to swear
13:18:02  <Nite> i know its hard, admin vs player - but ok i accept his final word wich seems to be "asshole"
13:18:15  <V453000> CB: I need no reason
13:18:30  <Nite> yeah you are admin and so you can do everything
13:18:43  <V453000> and since we are talking in circles all round all the same, I think it is already quite appropriate
13:18:45  <Nite> (ok ok i said "f**l you" after beeing kicked
13:18:51  <Niavmaii> Admins become admins because they know what they're doing. v.v
13:18:59  <Niavmaii> Or because they know who to suck up too, either way :P
13:19:01  <Chris_Booth> there is never any reason to swear. If you can not use swear words then dont speak atall
13:19:32  <Nite> you make it easy to yourself - "iam admin i can do everything i like" doesent last forever ... i hope ...
13:19:47  <Chris_Booth> or as they are generally nice people who should be an admin
13:20:05  <hylje> the "i can do everything i like" is because there are difficult people who don't like to self-reflect
13:20:07  <Chris_Booth> they don't need to know anything about the servers
13:20:30  <V453000> hylje: that is quite exactly fitting this case :)
13:20:39  <Nite> dont know how to work this out now ...
13:20:41  <hylje> and thus don't understand they're doing anything at all wrong despite being noticed of exactly what they do wron
13:21:09  <hylje> we're not the internet's free psychologists
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13:21:41  <Nite> i am not going into the psyche here now
13:21:58  <Nite> but i thought rules of ottd where clear to me
13:22:05  <Nite> obviously they are not
13:22:32  <Chris_Booth> hylje: none of us saw what happened here only V453000 and Nite where there. unless someone else how was playing can add to this scenario it is only Nite against V453000 and as far as I can see they both have reasons to be upset
13:23:02  <V453000> I think there are others who were there on stable and all of them agreed
13:23:16  <Nite> i try not to be attacking now
13:23:26  <Chris_Booth> then It would seem you would have been justified then V453000
13:23:43  <Nite> of course the blocker agreed to his blocking ;) *lol*
13:24:16  <Chris_Booth> Nite: can you please discuss this in #openttdcoop.stable and not here
13:24:30  <Chris_Booth> since this channel really isnt related to the stable server
13:24:34  <hylje> Chris_Booth: admins typically know the situation a little better than newbies, and i'll give V453000 the benefit of the doubt here
13:24:40  <Chris_Booth> and you are just making it worse for your self here
13:25:12  <Nite> ok i will go to other channel with topic then
13:25:13  <V453000> im off, enjoy the discussion anyway
13:25:32  <Nite> i do not like to overdiscuss this now anyway
13:25:36  <Chris_Booth> hylje: as I said all along I am not taking sides, but it does seem similar to a scenario which happened perviously
13:25:43  <Chris_Booth> bye V453000
13:26:04  <Nite> hmm
13:27:32  <Nite> i stop complaining ...
13:27:46  <Chris_Booth> Nite: you can still play on other servers such as this one.
13:27:57  <Nite> ill try
13:28:11  <Nite> still getting the pw over irc?
13:28:22  <Chris_Booth> yes with !password
13:28:36  <Nite> and i did not know that this channel was connected to a game *sry*
13:29:17  <Nite> will try to join in a minute
13:29:23  <SmatZ> !playercount
13:29:23  <PublicServer> SmatZ: Number of players: 0 (0 spectators)
13:29:46  <Chris_Booth> hi SmatZ amazed you are here no one said beer.
13:29:57  <SmatZ> hehe
13:31:13  <Chris_Booth> so how is the great beer drinking one
13:31:43  <SmatZ> :D not very nice, I am not drinking atm ;)
13:37:31  <Nite> ok so what is "this" server actually - the openttdpublic?
13:38:40  <SmatZ> !wiki
13:38:40  <PublicServer> SmatZ: http://www.openttdcoop.org/wiki/Main_Page
13:38:44  <SmatZ> @quickstart
13:38:46  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
13:38:49  <SmatZ> :)
13:40:27  <Nite> thx
13:41:27  <Ammler> @kban Chris_Booth 99999 enough is enough
13:41:27  *** Webster sets mode: +b *!~chatzilla@client-86-29-34-115.glfd.adsl.virginmedia.com
13:41:28  *** Chris_Booth was kicked by Webster (enough is enough)
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14:04:57  <Nite> i can not get the newgrfs for this server strangely
14:05:26  <Ammler> and you "made" quickstart?
14:05:40  <Chris_Booth> @quickstart
14:05:42  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
14:05:46  <Chris_Booth> ^nite^
14:05:53  <Nite> looking it over again
14:05:54  <Chris_Booth> !grf Nite
14:05:54  <PublicServer> Chris_Booth: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
14:06:03  <Chris_Booth> and rest are on bananas I think
14:06:47  <Nite> i got the 8.0 newgrfs and r20768 still the server is red
14:07:54  <Ammler> @topic
14:07:54  <Webster> Ammler: Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #193 (r20690) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage
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14:08:18  <Ammler> !tell Nite about dl
14:08:25  <Ammler> !tell Nite about !dl
14:08:29  <Ammler> hmm
14:08:36  <Ammler> !dl
14:08:36  <PublicServer> Ammler: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
14:08:39  <Chris_Booth> !tell Nite !dl
14:08:43  <Nite> ok i read it
14:08:48  <Chris_Booth> !tell Chris_Booth !dl
14:08:55  <Chris_Booth> @tell
14:08:55  <Webster> Chris_Booth: (tell <nick> <text>) -- Tells the <nick> whatever <text> is. Use nested commands to your benefit here.
14:09:01  <Chris_Booth> @tell Nite !dl
14:09:11  <Chris_Booth> thats the one Ammler
14:09:22  <Nite> *confused*
14:09:27  <Ammler> no :-)
14:09:41  <Chris_Booth> ok nite you need r20690 not r20768
14:09:52  <Nite> oh i just saw it
14:10:39  <Nite> wiki still points to the old one
14:13:00  <Nite> iam too silly - where to ghet older nightlies ?
14:13:26  <Chris_Booth> !dl Nite
14:13:26  <PublicServer> Chris_Booth: unknown option "Nite"
14:13:44  <Nite> !dl
14:13:44  <PublicServer> Nite: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
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14:14:23  <Nite> !dl
14:14:23  <PublicServer> Nite: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
14:14:47  <Nite> !dl win32
14:14:47  <PublicServer> Nite: http://binaries.openttd.org/nightlies/trunk/r20690/openttd-trunk-r20690-windows-win32.zip
14:14:54  <Nite> ah ok
14:16:21  <Nite> !pw
14:16:28  <Nite> !password
14:16:29  <PublicServer> Nite: grates
14:16:44  <PublicServer> *** Nite joined the game
14:16:49  <PublicServer> <Nite> phew - hours later iam here
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14:17:35  <PublicServer> <Nite> ah i read: "never question V's logics
14:17:57  <PublicServer> <Nite> well i learned that the hard way ;D
14:18:06  <PublicServer> *** Amm1er joined the game
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14:20:40  <PublicServer> <Nite> is this game somewhat finished?
14:21:01  <Chris_Booth> no it isnt
14:21:04  <PublicServer> <Amm1er> soon I guess
14:21:15  <PublicServer> <Amm1er> as nobody is online
14:21:20  <Chris_Booth> on this server Nite its all about getting the most out of a network
14:21:43  <PublicServer> <Nite> wel lit may seem hard to get into this game at this point
14:21:49  <PublicServer> <Amm1er> join the comp to unpause
14:22:07  <PublicServer> *** Nite has joined company #1
14:22:07  <PublicServer> *** Game unpaused (number of players)
14:23:51  <PublicServer> <Amm1er> looks like jam free
14:24:05  <PublicServer> <Nite> and that wonders me
14:24:41  <Chris_Booth> We went around and fixed alot of the jams. I improved alot of the peek flow sections yesterday.
14:24:46  <PublicServer> <Nite> guess it looks more complicated than it is
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14:25:36  <PublicServer> <Nite> no breakdowns and no service i guess?
14:25:43  <PublicServer> <Amm1er> never
14:25:58  <PublicServer> <Amm1er> that is not useable on MP
14:26:13  <PublicServer> <Amm1er> or >100 vehicels
14:26:17  <Chris_Booth> not that we havent tryed Ammler
14:26:30  <PublicServer> <Nite> i never exactly knew how breakdowns in % work
14:26:33  <PublicServer> <Amm1er> cb, because we have tried ;-)
14:27:09  <PublicServer> <Nite> does it mean a train services when its below teh set  %age
14:27:15  <PublicServer> <Nite> ?
14:27:31  <PublicServer> <Amm1er> coopers don't have a clue about
14:27:38  <PublicServer> <Amm1er> as we don't use it :-)
14:27:44  <PublicServer> <Nite> ic
14:27:54  <Chris_Booth> well breakdown are 100% random and you set the % to service yourself
14:27:57  <Chris_Booth> but that is all i know
14:28:27  <PublicServer> <Amm1er> and a vehile ususally breakdown when it leaves the depot
14:29:01  <PublicServer> <Nite> if only there would be a %age trains could not breakdown then it would be intresting ... nevermind
14:29:35  <PublicServer> <Nite> do new players come here often?
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14:30:39  <Chris_Booth> they appear randomly
14:30:52  <Chris_Booth> lots of newbies around atm
14:31:21  <Ammler> well, we are the last nightly server
14:31:34  <Ammler> I have no idea, what happen with the others.
14:32:02  <Chris_Booth> dih turned his off, and this is the only other one I every knew.
14:32:27  <Chris_Booth> I think brianetta may have used them, but then went stable and then stoped his server
14:32:34  <PublicServer> <Nite> i was into ecs servers lately
14:32:48  <Chris_Booth> ECS is a swear word around here
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14:33:06  <PublicServer> <Nite> high production transporting much an so so ...
14:33:12  <PublicServer> <Nite> and why?
14:33:53  <Chris_Booth> with the amount of train we like to use it becomes very messy
14:34:25  <PublicServer> <Nite> could be
14:34:39  <PublicServer> <Nite> which newgrf makes production so high here?
14:35:09  <PublicServer> *** Amm1er has left the game (leaving)
14:35:09  <PublicServer> *** Game paused (number of players)
14:35:35  <PublicServer> *** Chris Booth has left the game (connection lost)
14:36:01  <Ammler> [16:32] <Chris_Booth> ECS is a swear word around here <-- I disagree, I like it :-)
14:36:37  <Chris_Booth> I am off now toodles all
14:36:39  <Ammler> I wouldn't play SP without
14:36:45  <PublicServer> <Nite> again - how is production so high here??
14:36:57  <Ammler> just service a station all the time
14:37:02  <Chris_Booth> we spam industries for years
14:37:04  <Ammler> keep it above 75%
14:37:19  <Ammler> !date
14:37:20  <PublicServer> Ammler:  3 Sep 2422
14:37:29  <Ammler> after 400 years, you should have that :-)
14:37:39  <PublicServer> <Nite> ok my mistake
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14:37:53  <PublicServer> <Nite> its normal, i am not used to non ecs anymore
14:38:13  <Ammler> we have maybe 2 ecs games
14:38:21  <Ammler> they are too complicated for us
14:38:50  <PublicServer> <Nite> loking at this server it comes to my mind that V thinks rules have to be very very strict on the "welcoem" server too
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14:41:16  <Nite> well i'll stop by seeing if there is restart here ...
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14:45:40  <Nite> ups i see iam completely banned from the welcome ...
14:46:07  <Ammler> stop talking about .stable here, else you get a ban here too :-)
14:46:18  <Nite> ups again
14:47:04  <Ammler> try to talk with the guy, who banned you, he is the only one, who can solve that, but do that with a query.
14:48:07  <Nite> *shivers* ;9
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14:55:14  <TheRisen> !password
14:55:14  <PublicServer> TheRisen: shrunk
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15:49:16  <PublicServer> <avdg> hi
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15:51:04  <Alphacube> @quickstart
15:51:06  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
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16:00:57  <tycoondemon> !dl win64
16:00:57  <PublicServer> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r20690/openttd-trunk-r20690-windows-win64.zip
16:02:16  <tycoondemon> !password
16:02:17  <PublicServer> tycoondemon: shrunk
16:02:20  <Alphacube> !password
16:02:20  <PublicServer> Alphacube: shrunk
16:02:28  <PublicServer> *** avdg has joined company #1
16:02:48  <PublicServer> *** Game unpaused (number of players)
16:02:51  <PublicServer> *** als joined the game
16:02:55  <PublicServer> <avdg> hi
16:03:02  <PublicServer> <als> Hi
16:03:08  <tycoondemon> !grf
16:03:08  <PublicServer> tycoondemon: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
16:06:04  <PublicServer> ***  made screenshot at 0003A8C2: http://ps.openttdcoop.org/publicserver/webcam/0003A8C2.png
16:06:23  <tycoondemon> hmmm
16:06:24  <tycoondemon> i
16:06:31  <tycoondemon> cant get into the server
16:06:35  <tycoondemon> openttd crashes :S
16:06:40  <PublicServer> <avdg> reopen
16:07:10  <PublicServer> <avdg> I don't know if its that same bug again
16:07:52  <tycoondemon> !password
16:07:52  <PublicServer> tycoondemon: vaster
16:08:03  <PublicServer> *** tycoondemon joined the game
16:08:06  <tycoondemon> hmmm :O
16:08:41  <PublicServer> <avdg> people are still reporting such bugs
16:08:49  *** HanziQ has joined #openttdcoop
16:08:55  <HanziQ> hoy
16:08:57  <HanziQ> !password
16:08:57  <PublicServer> HanziQ: vaster
16:09:02  <PublicServer> <avdg> so nothing unexpected at all
16:09:08  <PublicServer> <tycoondemon> ic
16:09:21  <PublicServer> <tycoondemon> nice eyecandy :)
16:09:22  <PublicServer> *** HanziQ joined the game
16:09:25  <PublicServer> <tycoondemon> the po,rt
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16:17:31  <Alphacube> !password
16:17:32  <PublicServer> Alphacube: vaster
16:17:49  <PublicServer> *** Player has joined spectators
16:17:54  <PublicServer> <avdg> uh, hi player
16:18:04  <PublicServer> <avdg> pls change your name :)
16:18:11  <PublicServer> *** Player has changed his/her name to Alphacube
16:18:15  <PublicServer> <avdg> :)
16:18:30  <Alphacube> =)
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16:36:00  <PublicServer> <avdg> ?
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17:01:05  <roysvork> !password
17:01:06  <PublicServer> roysvork: tipped
17:01:21  <PublicServer> *** Roysvork joined the game
17:01:53  <roysvork> evenin
17:05:16  *** TheRisen has joined #openttdcoop
17:05:22  <TheRisen> hi there
17:05:27  <TheRisen> !playercount
17:05:27  <PublicServer> TheRisen: Number of players: 3 (2 spectators)
17:05:50  <TheRisen> !password
17:05:51  <PublicServer> TheRisen: stings
17:06:06  <PublicServer> *** Game unpaused (number of players)
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17:09:10  <PublicServer> <TheRisen> where is some work needed?
17:09:18  <PublicServer> <Roysvork> not sure at the moment
17:09:34  <Ammler> finalising the game?
17:09:48  <Ammler> or do you like to extend?
17:09:53  <Ammler> !info
17:09:53  <PublicServer> Ammler: #:1(Orange) Company Name: 'MacDonald & Co.'  Year Founded: 1950  Money: 18162860901  Loan: 0  Value: 18167353763  (T:1000, R:16, P:0, S:4) unprotected
17:10:24  <roysvork> hard to say really
17:10:47  <roysvork> not much to do apart from adding more primaries and more load
17:13:49  <PublicServer> <Roysvork> the big stations in this game are pretty awesome
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17:14:28  <PublicServer> <TheRisen> indeed, they are amazing
17:14:52  <jondisti> !password
17:14:52  <PublicServer> jondisti: stings
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17:22:37  <Ammler> is the network able to handle more trains?
17:23:07  <PublicServer> <TheRisen> i think so
17:28:27  <PublicServer> <TheRisen> i have a problem with the merger 4->3 at bbh d2
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17:34:38  <als> !password
17:34:39  <PublicServer> als: demure
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18:39:23  <tycoondemon> !password
18:39:24  <PublicServer> tycoondemon: imaged
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18:51:02  <Sylf> !password
18:51:02  <PublicServer> Sylf: maxims
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19:17:18  <als> !password
19:17:18  <PublicServer> als: tanned
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19:28:05  <PublicServer> <Intexon> hey
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19:36:22  <Firartix> !password
19:36:22  <PublicServer> Firartix: touted
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19:37:07  <Firartix> -_-
19:37:10  <Firartix> friggin' comp
19:37:23  <Firartix> it just can't handle all the syncing
19:43:00  <Firartix> !pass
19:43:02  <Firartix> !password
19:43:03  <PublicServer> Firartix: touted
19:43:06  <Firartix> o
19:43:28  <PublicServer> *** Firartix joined the game
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19:43:52  <Firartix> ....................
19:44:09  <Firartix> the servers disconnect me before the loading finishes
19:44:18  <PublicServer> <Sylf> tough day, huh
19:44:32  <Firartix> !players
19:44:35  <PublicServer> Firartix: Client 368 (Orange) is Roysvork, in company 1 (MacDonald & Co.)
19:44:35  <PublicServer> Firartix: Client 375 (Orange) is tycoondemon, in company 1 (MacDonald & Co.)
19:44:35  <PublicServer> Firartix: Client 379 (Orange) is Sylf, in company 1 (MacDonald & Co.)
19:44:35  <PublicServer> Firartix: Client 366 is Alphacube, a spectator
19:44:36  <PublicServer> Firartix: Client 385 (Orange) is gerben, in company 1 (MacDonald & Co.)
19:44:36  <PublicServer> Firartix: Client 387 (Orange) is als, in company 1 (MacDonald & Co.)
19:44:41  <Firartix> ohhhh must be why
19:44:50  <Firartix> there's plenty people D:
19:45:32  <PublicServer> *** Firartix joined the game
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19:46:26  <Firartix> i guess time to giveup
19:46:49  <Firartix> tryin' obs :3
19:47:08  <PublicServer> *** Firartix joined the game
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19:47:33  <Firartix> okay.
19:47:38  <PublicServer> *** Intexon joined the game
19:47:53  <Firartix> well i guess i'm going to play solo >_>
19:48:15  <PublicServer> <Intexon> bit laggy? :)
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19:48:54  <Intexon> :/
19:48:58  <Firartix> no, just got a crappy comp :P
19:50:42  <TheRisen> !password
19:50:42  <PublicServer> TheRisen: arenas
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19:51:31  <Firartix> then you guys are basically connecting stuff and placing signals atm ?
19:52:06  <Firartix> i personally never tried signaled' railroad so far - so i wanted to see how exactly it works
19:52:20  <PublicServer> <Sylf> hahaha
19:52:23  <Firartix> logged in the game once but since i was alone it was paused and couldn't see anything D:
19:52:25  <PublicServer> <als> ,,
19:52:33  <PublicServer> <Sylf> this would be a bit on the extreme side of signaled game
19:52:43  <PublicServer> <TheRisen> hehe
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19:54:18  <PublicServer> <Sylf> you can always save the game locally, and unpause it there
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19:54:39  <Firartix> mmmmhyea
19:56:23  <PublicServer> <TheRisen> what issues need to be fixed atm?
19:57:03  <PublicServer> <Sylf> I'm trying to see
19:58:01  <PublicServer> <TheRisen> i don't like the merger at bbh d2
19:58:15  <PublicServer> <als> me neither
19:58:37  <PublicServer> <als> The whole thing should be redone
19:58:43  <PublicServer> <Sylf> yeah
19:58:53  <PublicServer> <TheRisen> agree
19:59:39  <PublicServer> <Sylf> it's a simple 2+2->4 merger now
19:59:47  <PublicServer> <Sylf> or should be simple
20:00:05  <greenlion> Firartix, you may want to start with http://wiki.openttd.org/Signals
20:00:25  <Firartix> yep i read this
20:00:38  <Firartix> but wanted to see it working ingame
20:00:58  <PublicServer> <TheRisen> then come and join :)
20:01:23  <Firartix> wont work.
20:01:47  <PublicServer> <TheRisen> your pc?
20:02:17  <PublicServer> <Sylf> did I say 2+2?  >_<
20:02:42  <PublicServer> <als> mhm
20:02:46  <Firartix> yep TheRisen
20:03:12  <PublicServer> <TheRisen> hmm that's sad
20:05:01  <PublicServer> <TheRisen> wtf? the 3rd line hasn't even a connection to the north at this bbh
20:05:36  <PublicServer> <als> mhm, it was originally made just a bypass
20:05:38  <PublicServer> <Sylf> it's a massive partial patchwork
20:06:07  <PublicServer> ***  made screenshot at 0002D051: http://ps.openttdcoop.org/publicserver/webcam/0002D051.png
20:06:15  <Firartix> isn't the whole railroad network some kind of patchwork ?
20:06:28  <PublicServer> <TheRisen> yes, but a large one
20:06:36  <Firartix> i mean - you can't possibly check everything when you connect a new lane to the network, can you :s ?
20:06:41  <PublicServer> <TheRisen> but this hub is a patwork itself
20:06:46  <Firartix> o.
20:06:57  <PublicServer> <Sylf> hopefully, we have more of masterpiece art than ad-hoc patch works collection
20:07:11  <Firartix> haha
20:12:32  <PublicServer> *** avdg joined the game
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20:16:18  <gerben> I've just built my first station, can I just connect it and create trains?
20:16:28  <PublicServer> <avdg> do we have trains?
20:16:31  <PublicServer> <Sylf> nope
20:16:39  <PublicServer> <Sylf> we're at 1000 max still
20:18:52  <TheRisen> !help
20:18:52  <PublicServer> TheRisen: http://www.openttdcoop.org/wiki/IRC_Commands
20:21:00  <TheRisen> !gap
20:21:00  <PublicServer> TheRisen: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
20:21:08  <PublicServer> ***  made screenshot at 00012212: http://ps.openttdcoop.org/publicserver/webcam/00012212.png
20:21:17  <TheRisen> !gap 5 15
20:21:17  <PublicServer> TheRisen: You need 3 tunnels/bridges for trainlength 5 and gap 15.
20:22:39  <Vitus> @gap 5
20:22:39  <Webster> Vitus: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
20:22:45  <Vitus> That's easier to use, me thinks
20:23:04  <PublicServer> <avdg> hmm
20:23:16  <PublicServer> <avdg> train rebalancing?
20:25:25  <PublicServer> *** als has left the game (leaving)
20:27:22  <PublicServer> <avdg> -_- stopid !jam
20:28:00  <PublicServer> <Sylf> that whole station's been prone to jams all game long
20:28:06  <PublicServer> <avdg> I know
20:28:38  <PublicServer> <Sylf> kinda odd design overall
20:28:52  <PublicServer> <avdg> and being too compact
20:29:07  <PublicServer> <avdg> but done it wrong
20:29:33  <Firartix> um guys, got a question about signaling stuff
20:29:41  <PublicServer> <Sylf> yah
20:30:44  <Firartix> i don't quite get how i'm supposed to signal the depot entry here => http://img13.imageshack.us/img13/6321/ottdbasicmapping.png
20:31:13  <Firartix> if i place a block signal, it'll get counted in the entry signal thingy too, right D: ?
20:31:15  <PublicServer> <avdg> at the station, do a double ctrl+click
20:31:21  <PublicServer> <avdg> for each platform
20:32:01  <Sylf> doing that converts them to exit signals
20:32:14  <Sylf> to complement the entry signal that's already there
20:32:30  <PublicServer> <avdg> hmm
20:32:37  <PublicServer> <avdg> its 2way
20:32:42  <Sylf> yeah
20:32:47  <PublicServer> <avdg> pbs may be a better solution there
20:32:53  <Sylf> it looks like a one-lane track
20:33:17  <Firartix> pbs?
20:33:23  <Sylf> Path Based Signal
20:33:29  <PublicServer> <avdg> the 2 lasts signals in you signal gui
20:33:40  <PublicServer> <avdg> *your
20:33:43  <Firartix> oh
20:33:56  <Firartix> kk gonna look into this
20:33:57  <Firartix> thanks :D
20:34:26  <Sylf> If you haven't turn the "Show reserved tracks" option on
20:34:29  *** Ramsus08191 has joined #openttdcoop
20:34:41  <Ramsus08191> !password
20:34:41  <PublicServer> Ramsus08191: molten
20:34:42  <Sylf> that helped me a lot on understanding how the signals work
20:34:56  <PublicServer> *** Ramsus08191 joined the game
20:35:00  <PublicServer> <avdg> hi
20:35:02  <Firartix> in advanced options?
20:35:07  <PublicServer> <Ramsus08191> Hello
20:35:24  <PublicServer> <Sylf> yup
20:35:54  <PublicServer> <Ramsus08191> hmm the CL sign spam has vanished
20:36:00  <PublicServer> <avdg> lol
20:36:08  <PublicServer> ***  made screenshot at 00014813: http://ps.openttdcoop.org/publicserver/webcam/00014813.png
20:36:33  <Vitus> Shall I visit PSG again and spam some more? :D
20:36:33  <PublicServer> <Ramsus08191> oh no, it is stealthed in the middle of other signs :)
20:36:58  <PublicServer> <Sylf> oh wtf
20:37:08  <PublicServer> <Sylf> oil refinary at the drop is gone
20:37:10  <PublicServer> <avdg> renaming :)
20:37:25  <PublicServer> <Ramsus08191> lol
20:37:46  <Vitus> It's the oil delivered to other oil refinery nearby?
20:37:51  <Vitus> That could cause problems
20:37:56  <PublicServer> <Sylf> Yeah
20:38:09  <PublicServer> <Sylf> and 0% trasforted
20:38:26  <V453000> amount of people have no influence on your connection :p
20:38:40  <V453000> oh srry :D just read the top of the chat window
20:38:43  <V453000> dont mind me :)
20:39:09  <Vitus> Distant-join it with the pickup, if possible.
20:39:25  <PublicServer> <Sylf> we probably can
20:39:29  <Vitus> Don't think you can get rid of it without using magic buldozer or stopping all trains
20:39:39  <PublicServer> <Sylf> but that loses the whole eyecandy theme D:
20:39:40  <Vitus> (all oil trains)
20:40:22  <PublicServer> <Sylf> I'm trying to find where the station piece that's feeding this refinary
20:41:37  <Vitus> Sylf: There are two problems: cargo acceptance is rectangle area and cargo is delivered to industry, which is closest to station name sign
20:42:04  <PublicServer> <Sylf> oh
20:42:04  <PublicServer> <Sylf> hm
20:42:09  <Vitus> I haven't taken a look at it, but I guess the refinery is within the rectangle no matter what
20:42:33  <PublicServer> <Sylf> *sigh
20:42:51  <PublicServer> * avdg hate mixers
20:42:59  <PublicServer> <Sylf> I'll put a temp piece here, so the gargo is handled too
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20:45:39  <Vitus> That's the problem with station signs :D
20:45:58  <Vitus> You could however destroy whole station and make sure the sign is next to the supposed oil refinery
20:46:10  <Vitus> (when rebuilding it)
20:46:13  <PublicServer> <Sylf> so, that's a lesson for the future
20:46:47  <PublicServer> <avdg> I think there is also some need for better merge strategies
20:50:16  <PublicServer> *** gerben has left the game (connection lost)
20:51:04  <PublicServer> <TheRisen> aargh
20:51:08  <PublicServer> ***  made screenshot at 00015424: http://ps.openttdcoop.org/publicserver/webcam/00015424.png
20:51:46  <Vitus> Boom?
20:51:52  <PublicServer> <TheRisen> boom
20:52:02  <PublicServer> <avdg> fixing the impossible, isn't that fun?
20:52:30  <Vitus> !password
20:52:31  <PublicServer> Vitus: seated
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20:52:49  <Vitus> Ready for some !CL signs? :D
20:52:55  <PublicServer> <avdg> do
20:53:02  <PublicServer> *** Vitus joined the game
20:53:05  <PublicServer> <Ramsus08191> I have located one already
20:53:17  <PublicServer> * avdg too
20:53:19  <PublicServer> <Ramsus08191> its under awin sign
20:53:26  <PublicServer> <Ramsus08191> bleh, nvm
20:53:34  <PublicServer> <Ramsus08191> it got fixed
20:54:17  <PublicServer> <avdg> thats a hard one
20:54:27  <PublicServer> <avdg> but not a big issue imo
20:54:31  <als> !password
20:54:32  <PublicServer> als: seated
20:54:55  <PublicServer> *** als joined the game
20:57:03  <PublicServer> <Ramsus08191> there fixed it, I think
20:57:19  <PublicServer> <avdg> not the best fix in the world I bet
20:57:23  <PublicServer> <Ramsus08191> yup
20:57:25  <PublicServer> <Ramsus08191> lol
20:57:29  <PublicServer> <Ramsus08191> but it works
20:57:35  <PublicServer> <avdg> indeed
20:59:23  <PublicServer> *** als has left the game (connection lost)
20:59:47  <PublicServer> <TheRisen> i am off for today
20:59:48  <sharpy> !password
20:59:48  <PublicServer> sharpy: seated
20:59:50  <PublicServer> <TheRisen> cya
20:59:52  <PublicServer> <Vitus> See you
20:59:55  <PublicServer> <Sylf> later
20:59:58  <PublicServer> <Ramsus08191> bye
21:00:02  <PublicServer> *** TheRisen has left the game (connection lost)
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21:02:44  <PublicServer> <Vitus> Good job fixing the CL problems ;)
21:02:56  <PublicServer> <Ramsus08191> I am fixing some
21:03:19  <PublicServer> <Ramsus08191> only to unrusty my ottd skillz
21:03:39  <PublicServer> * avdg hates building in traffic
21:03:47  <PublicServer> * avdg focusses on signals :p
21:05:02  <PublicServer> *** sharpy has left the game (leaving)
21:05:23  <PublicServer> <Ramsus08191> the CL keep spawning u.u
21:05:33  <PublicServer> <Sylf> lol
21:06:08  <PublicServer> ***  made screenshot at 0002EC7F: http://ps.openttdcoop.org/publicserver/webcam/0002EC7F.png
21:06:18  <PublicServer> *** Roysvork has left the game (leaving)
21:07:49  <PublicServer> <Ramsus08191> wtf, 1 tl cl
21:08:07  <PublicServer> <avdg> on a sl
21:08:09  <PublicServer> <Ramsus08191> oh wait
21:08:09  <PublicServer> <avdg> ?
21:08:15  <PublicServer> <avdg> saw it earlier I guess
21:08:31  <PublicServer> <Ramsus08191> its on a overflow
21:08:34  <PublicServer> <Vitus> Only acceptable CL is the one *just* before depot
21:08:36  <PublicServer> <avdg> :p
21:08:38  <PublicServer> <Ramsus08191> I dont think its important
21:08:52  <PublicServer> <Vitus> The overflow looks useless, though.
21:09:22  <PublicServer> <Ramsus08191> yea, but its on a single SL industry so I think we can let this one go .....
21:09:23  <PublicServer> <avdg> if it jams, the overflow get filled in less then a minute
21:10:28  <PublicServer> <Vitus> It's CL1 anyways
21:11:33  *** roysvork has quit IRC
21:13:15  <PublicServer> <Sylf> 3 !CL gone, just by deleting unused station =D
21:14:07  <PublicServer> <Ramsus08191> now comes the challenge, the CL on BBH C3
21:14:33  <PublicServer> *** avdg has joined spectators
21:14:45  <PublicServer> <Sylf> those bridges can be made longer
21:15:33  <PublicServer> <Vitus> I fixed the CL1 and overflow with single rebuild :)
21:17:13  <PublicServer> *** avdg has joined company #1
21:17:20  <PublicServer> *** avdg has joined spectators
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21:20:54  <Firartix> owell can't get to do anything good with the signals ://
21:21:08  <Firartix> gonna go sleep, gn8
21:21:09  <PublicServer> ***  made screenshot at 000268AB: http://ps.openttdcoop.org/publicserver/webcam/000268AB.png
21:24:53  <PublicServer> *** Vitus has left the game (connection lost)
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21:27:17  <PublicServer> <Ramsus08191> oh well, almost all !CL sign eliminated :)
21:27:27  <PublicServer> <Sylf> wheeee
21:27:33  <PublicServer> <Sylf> CL at BBH C3 done
21:28:23  <PublicServer> <Ramsus08191> yeap, now there is only one !CL sign on a SL
21:29:50  *** Benom has joined #openttdcoop
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21:30:28  <PublicServer> <Ramsus08191> oops
21:31:31  <PublicServer> <Ramsus08191> hmm wait
21:31:37  <PublicServer> <Ramsus08191> I think it needs to be 4 TL
21:31:39  <PublicServer> <Sylf> still not good enough
21:31:55  <PublicServer> <Ramsus08191> 4 TL cause its zigzag
21:32:53  <PublicServer> <avdg> hmm
21:33:03  <PublicServer> <avdg> did someone timetabled the trains?
21:33:11  <PublicServer> <avdg> @nederlanda oil
21:33:17  <PublicServer> <avdg> strange station btw
21:33:33  <PublicServer> <Sylf> o_O
21:34:03  <PublicServer> <Sylf> timetable? weird
21:34:14  <PublicServer> <avdg> it needs almost a year to complete it
21:34:36  <PublicServer> <Ramsus08191> alright, now its fixed
21:34:42  <PublicServer> <Ramsus08191> and working fine
21:34:49  <PublicServer> <Sylf> 24 day stay at the primary ind location
21:35:11  <PublicServer> <Sylf> Shall we clear the timetable?
21:35:13  <PublicServer> *** avdg has joined company #1
21:35:32  <PublicServer> *** avdg has joined spectators
21:35:34  <PublicServer> <avdg> :)
21:35:44  <PublicServer> <avdg> timed drop -_-
21:35:46  <PublicServer> <avdg> that is ugly
21:36:09  <PublicServer> ***  made screenshot at 0002E076: http://ps.openttdcoop.org/publicserver/webcam/0002E076.png
21:36:21  <PublicServer> <Sylf> maybe that station will now need less trains
21:36:27  <PublicServer> <Ramsus08191> alright, thats enough CL hunting for me, c ya guys
21:36:29  <PublicServer> <avdg> or even more
21:36:35  <PublicServer> <avdg> cya
21:36:38  <PublicServer> <Sylf> later
21:36:52  <PublicServer> *** Ramsus08191 has left the game (leaving)
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21:37:21  <Chris_Booth> !players
21:37:24  <PublicServer> Chris_Booth: Client 375 (Orange) is tycoondemon, in company 1 (MacDonald & Co.)
21:37:24  <PublicServer> Chris_Booth: Client 379 (Orange) is Sylf, in company 1 (MacDonald & Co.)
21:37:24  <PublicServer> Chris_Booth: Client 366 is Alphacube, a spectator
21:37:24  <PublicServer> Chris_Booth: Client 402 is avdg, a spectator
21:37:33  <Chris_Booth> !screen
21:37:34  <PublicServer> *** Chris_Booth liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0002E076.png)
21:37:43  <avdg> :p I thought I got a new msg
21:40:31  <Chris_Booth> avdg: who would talk to you now :P
21:40:41  <PublicServer> <avdg> someone :)
21:41:00  <PublicServer> <avdg> but brb
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21:53:41  <Mazur> avdg, I activated it, because I wanted to see how lonf the turn around time was.  So yes, deactivate it.
21:54:20  <Mazur> I'd have done it myself, but just after I was alone and it was bed time.
21:54:32  <Mazur> And I had forgotten.
21:55:24  *** ed1 has joined #openttdcoop
21:56:02  <ed1> !password
21:56:02  <PublicServer> ed1: yessed
21:56:29  <PublicServer> *** ed joined the game
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22:06:11  <PublicServer> ***  made screenshot at 0000DF4C: http://ps.openttdcoop.org/publicserver/webcam/0000DF4C.png
22:10:22  <PublicServer> *** Sylf has left the game (connection lost)
22:12:03  <Sylf> !dl lin
22:12:03  <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r20690/openttd-trunk-r20690-linux-generic-i686.tar.bz2
22:15:39  *** Chris_Booth has quit IRC
22:16:03  <PublicServer> *** ed has left the game (leaving)
22:16:03  <PublicServer> *** Game paused (number of players)
22:16:18  <PublicServer> *** Game unpaused (number of players)
22:16:18  <PublicServer> *** SmatZ joined the game
22:16:26  <PublicServer> <SmatZ> hello
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22:21:11  <PublicServer> ***  made screenshot at 00003BC9: http://ps.openttdcoop.org/publicserver/webcam/00003BC9.png
22:23:55  <PublicServer> *** SmatZ has joined spectators
22:23:56  <PublicServer> *** Game paused (number of players)
22:24:06  * XeryusTC pokes OwenS 
22:24:20  <OwenS> Hello
22:24:42  <XeryusTC> oh cool, you're still alive :D
22:25:51  <OwenS> That appears to be the case
22:26:03  <XeryusTC> good, good :)
22:26:48  <XeryusTC> how are you on time nowadays?
22:27:17  <OwenS> I'm somewhat busy due to the fact that I move into Uni on the 18th
22:28:05  <Mazur> http://verydemotivational.files.wordpress.com/2010/09/demotivational-posters-religion.jpg
22:30:04  <XeryusTC> so you will be online even less then you are now?
22:30:12  <Ammler> heya OwenS: any experience with xenserver?
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22:31:08  <OwenS> Ammler: Unfortunately, only as an Xen DomU
22:31:57  <Ammler> I setup xenserver on our server and installed guest, but the guest can't access the internet :-(
22:32:39  <Ammler> I have no clue anymore, what to do with the host
22:32:51  <Ammler> (dom0)
22:34:20  *** ODM has quit IRC
22:34:58  <OwenS> Ammler: Do you need to setup network bridging or such?
22:35:16  <Ammler> there is bridge setuped
22:35:28  <Ammler> but htzner has bound the IPs to the host mac
22:35:29  <OwenS> Ammler: My only experience with virtualization is Solaris Domains, which work quite differently
22:35:55  <Ammler> so every howto just tells me to enable ip_forwarding
22:36:10  <Ammler> and use the domu ip as gateway for the domu
22:36:11  <PublicServer> ***  made screenshot at 000368A9: http://ps.openttdcoop.org/publicserver/webcam/000368A9.png
22:36:18  <Ammler> dom0
22:36:46  <PublicServer> *** SmatZ has joined company #1
22:36:46  <PublicServer> *** Game unpaused (number of players)
22:37:24  <OwenS> Sorry; my understanding of the workings of Xen is lacking
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22:51:12  <PublicServer> ***  made screenshot at 00039EB2: http://ps.openttdcoop.org/publicserver/webcam/00039EB2.png
22:55:28  <De_Ghosty> !dl win64
22:55:28  <PublicServer> De_Ghosty: http://binaries.openttd.org/nightlies/trunk/r20690/openttd-trunk-r20690-windows-win64.zip
22:55:57  *** Mks has joined #openttdcoop
22:56:25  <PublicServer> *** SmatZ has left the game (leaving)
22:56:25  <PublicServer> *** Game paused (number of players)
22:56:58  <De_Ghosty> !password
22:56:58  <PublicServer> De_Ghosty: gonged
22:57:44  <PublicServer> *** Game unpaused (number of players)
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23:06:12  <PublicServer> ***  made screenshot at 000003FD: http://ps.openttdcoop.org/publicserver/webcam/000003FD.png
23:19:22  <PublicServer> *** avdg has joined company #1
23:19:33  <PublicServer> <avdg> gaap
23:19:39  <PublicServer> *** avdg has joined spectators
23:19:45  <PublicServer> <avdg> -_-
23:21:12  <PublicServer> ***  made screenshot at 0001E416: http://ps.openttdcoop.org/publicserver/webcam/0001E416.png
23:28:33  <Mazur> :-)
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23:36:12  <PublicServer> ***  made screenshot at 0000CE17: http://ps.openttdcoop.org/publicserver/webcam/0000CE17.png
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