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00:05:45 *** pugi has quit IRC 00:06:08 <PublicServer> <G> Bit messy to start but it works now 00:06:35 <PublicServer> <G> Except the entrance is a CL violation I think 00:07:55 <PublicServer> <G> Okay ,that looks better 00:08:17 *** Keiya_ has joined #openttdcoop 00:11:33 <PublicServer> <G> Reckon we have enough platforms now? 00:11:43 <PublicServer> <HamSandwich> probably overkill 00:11:50 <PublicServer> <HamSandwich> but it's pretty good 00:12:01 <PublicServer> <G> Just a matter of wait & see I guess 00:12:20 <PublicServer> <G> Okay, I'm going to get some lunch 00:12:25 <G> !players 00:12:28 <PublicServer> G: Client 656 (Orange) is G, in company 1 (Codorf Couriers) 00:12:28 <PublicServer> G: Client 616 (Orange) is HamSandwich, in company 1 (Codorf Couriers) 00:12:44 <PublicServer> <G> Need me to stay connected? 00:12:48 <PublicServer> <HamSandwich> nah 00:12:54 <PublicServer> <HamSandwich> i'll take a break too 00:13:07 <PublicServer> <G> I think next is Cola & Bubbles needs an upgrade 00:13:18 <PublicServer> <HamSandwich> drop station you mean? 00:13:21 <PublicServer> <HamSandwich> or pickup rather 00:13:25 <PublicServer> <G> drop 00:13:32 <PublicServer> <G> Actually both 00:13:54 <PublicServer> <G> Nedes to be more like the toys one I think 00:14:04 <PublicServer> <G> Toy pickup that is 00:14:34 <PublicServer> <HamSandwich> hmm 00:14:34 <PublicServer> *** G has left the game (leaving) 00:14:34 <PublicServer> *** Game paused (number of players) 00:14:42 <PublicServer> <HamSandwich> it'll be tough to do 00:14:48 <PublicServer> <HamSandwich> without totally reworking it 00:14:58 <PublicServer> *** HamSandwich has joined spectators 00:23:54 *** Keiya has joined #openttdcoop 00:30:16 *** Keiya_ has quit IRC 00:30:37 *** Keiya_ has joined #openttdcoop 00:35:15 *** Keiya has quit IRC 00:36:23 *** Fuco has quit IRC 00:38:10 *** Keiya has joined #openttdcoop 00:45:15 *** Keiya_ has quit IRC 00:47:58 <PublicServer> *** Game still paused (number of players) 00:48:01 <PublicServer> *** SmatZ joined the game 00:48:28 <PublicServer> *** SmatZ has joined spectators 00:55:20 *** Progman has quit IRC 00:57:08 <PublicServer> *** SmatZ has left the game (leaving) 01:12:08 <PublicServer> *** Game still paused (number of players) 01:12:11 <PublicServer> *** SmatZ joined the game 01:12:18 <PublicServer> *** SmatZ has left the game (connection lost) 01:16:14 <PublicServer> *** Game still paused (number of players) 01:16:17 <PublicServer> *** SmatZ joined the game 01:17:05 <G> HamSandwich: yeah, thats what I was thinking 01:17:44 <G> !password 01:17:44 <PublicServer> G: perish 01:17:57 <PublicServer> *** Game still paused (number of players) 01:18:00 <PublicServer> *** G joined the game 01:19:32 <PublicServer> <HamSandwich> k 01:19:35 <PublicServer> <HamSandwich> I'm back 01:19:41 <PublicServer> *** HamSandwich has joined company #1 01:19:41 <PublicServer> *** Game unpaused (number of players) 01:20:25 <PublicServer> <G> A quick look puts Cola & Bubbles + Beer at roughly the same size as Toys+Batteries 01:22:07 <PublicServer> *** SmatZ has joined company #1 01:22:27 <PublicServer> *** SmatZ has joined spectators 01:25:23 <PublicServer> *** SmatZ has left the game (leaving) 01:25:35 *** Mazur has quit IRC 01:26:35 <PublicServer> *** SmatZ joined the game 01:26:46 <PublicServer> *** SmatZ has left the game (connection lost) 01:26:52 <SmatZ> ... 01:27:01 <SmatZ> why is the game saved zoomed out 01:27:20 <PublicServer> <HamSandwich> don't know 01:27:29 <SmatZ> !rcon zoom_level 01:27:29 <PublicServer> SmatZ: ERROR: command not found 01:27:33 <SmatZ> !rcon zoom 01:27:33 <PublicServer> SmatZ: ERROR: command not found 01:27:35 <SmatZ> bah 01:28:25 <G> isn't it set zoom_level? 01:35:01 <PublicServer> <G> Is that sinal gap on the other line intended? 01:35:19 <PublicServer> <HamSandwich> yes 01:35:40 <PublicServer> *** SmatZ joined the game 01:36:08 <PublicServer> <G> Oh yeah I get it 01:36:26 <PublicServer> *** SmatZ has left the game (leaving) 01:37:36 <PublicServer> *** Sylf joined the game 01:42:00 <PublicServer> <G> We are 2 shy from the 750 train limit and all our trains that run were profitable last year 01:42:18 <PublicServer> <G> (thats minus the 2 stuck midair & the train yard trains) 01:42:50 <PublicServer> *** Sylf has left the game (connection lost) 01:42:57 <Sylf> my "toy" trains :p 01:43:28 <PublicServer> <G> Actually they are candy trains but meh, whats the difference? :P 01:44:39 *** Sylf_mobile has joined #openttdcoop 01:45:58 <PublicServer> <G> So, what do we do when me are at the train limit? 01:46:14 <SmatZ> !rcon set max_trains 01:46:14 <PublicServer> SmatZ: Current value for 'max_trains' is: '750' (min: 0, max: 5000) 01:46:19 <SmatZ> !info 01:46:19 <PublicServer> SmatZ: #:1(Orange) Company Name: 'Codorf Couriers' Year Founded: 1999 Money: 3545384060 Loan: 0 Value: 3552048439 (T:748, R:0, P:0, S:0) unprotected 01:46:24 <SmatZ> no jams? 01:49:06 <PublicServer> <G> No major jams 01:49:59 <G> a little bit of queuing at two of the drop stations but nothing around the roundabout etc 01:52:59 *** avdg has quit IRC 02:01:48 *** r0b0tb0y has joined #openttdcoop 02:05:24 *** Webster has joined #openttdcoop 02:05:25 *** ChanServ sets mode: +o Webster 02:10:20 <PublicServer> <G> Hmmm so is there anything else that needs doing atm? 02:11:43 <PublicServer> *** Sylf joined the game 02:12:06 <PublicServer> <Sylf> hello 02:12:21 <PublicServer> <HamSandwich> hellow 02:12:27 <PublicServer> <G> Hey mate 02:12:49 <PublicServer> <Sylf> man, this game got seriously crazy over the weekend 02:13:02 <PublicServer> <G> Well we now have a 6 lane roundabout 02:13:31 <PublicServer> *** Sylf has left the game (connection lost) 02:13:48 <Sylf> killing off 3 towns in the process :.p 02:13:51 <Sylf> :p 02:14:03 <PublicServer> <G> Just trimmed two trains from Codorf woods/west 02:14:12 <PublicServer> <G> Going to place them elsewhere now 02:14:18 *** lugo has quit IRC 02:16:16 <PublicServer> <G> Gosh, a quick look round shows not much waiting at platforms for full load either 02:16:39 <PublicServer> <HamSandwich> just some of the newer industries 02:16:49 <Sylf> I bet pretty much all stations have more than 1 train full of cargo waiting 02:17:23 <PublicServer> <G> Yeah, there are a couple of stations where there is a train at 0% but only 1 train 02:18:25 *** Sylf_mobile has joined #openttdcoop 02:18:28 *** Sylf_mobile has quit IRC 02:18:50 *** thgergo has quit IRC 02:19:09 <PublicServer> <G> and now we are o the laggy side 02:19:39 <PublicServer> *** G has joined spectators 02:19:39 <PublicServer> *** Game paused (number of players) 02:19:43 <PublicServer> *** G has joined company #1 02:19:43 <PublicServer> *** Game unpaused (number of players) 02:20:24 <Sylf> crazy how this game can lag 02:20:43 <PublicServer> *** Sylf joined the game 02:22:19 <PublicServer> <G> I've just added a sign !jampoint, I've noticed before that it had jammed 02:22:25 <PublicServer> *** Sylf has left the game (connection lost) 02:23:41 <PublicServer> <G> Not sure if that will fix it 02:23:55 <PublicServer> <G> It was jamming right up to the X where the tunnels are 02:24:09 <PublicServer> <G> ju-n /ike ntan 02:24:19 <PublicServer> <G> Just like that I mean 02:24:25 <PublicServer> <G> Ahhh right nice one 02:26:01 <PublicServer> *** Sylf joined the game 02:26:55 <PublicServer> *** Sylf has left the game (connection lost) 02:27:21 <Sylf> I supposed the jam is somewhat intentional with the prio in place 02:27:41 <PublicServer> <HamSandwich> without that prio it was jamming the rest of the sideline 02:27:47 <Sylf> Yeah, I bet. 02:27:51 <PublicServer> <G> Yeah but it was jamming right around and preventing entry to the rest of that sideline 02:28:05 <Sylf> I don't know if the trains queuing for a short period of time is considered to be a jam 02:28:09 <PublicServer> <HamSandwich> now it should work perfectly 02:28:23 <PublicServer> <G> It wasn't a short period 02:28:27 <Sylf> and why can't I stay connected >_< 02:28:48 <PublicServer> <HamSandwich> too many trains? 02:28:54 <PublicServer> *** Sylf joined the game 02:29:40 <PublicServer> <Sylf> I suppose the trains might be waiting for a while with that size prio, and with the level of traffic on that SL 02:30:10 <PublicServer> <HamSandwich> still a problem there 02:31:47 <PublicServer> <G> that should fix most of tha X 02:31:53 <PublicServer> *** Sylf has left the game (connection lost) 02:33:18 <PublicServer> <G> EEK 02:33:24 <PublicServer> <G> How it was was good 02:33:34 <PublicServer> <G> Or at least have that? 02:33:36 <PublicServer> <HamSandwich> OCD 02:34:22 <PublicServer> <G> Okay, no more X there 02:34:36 <PublicServer> <HamSandwich> the x honestly shouldn't have mattered 02:35:04 <PublicServer> <HamSandwich> because you're getting alternating trains from the bridge split anyways 02:48:31 <PublicServer> <G> Okay I think I'm outta here for now 02:48:37 <PublicServer> <HamSandwich> have a good night 02:48:48 <PublicServer> <G> No where near night for me 02:48:54 <PublicServer> <G> 4pm 02:48:54 <PublicServer> <G> :) 02:49:05 <PublicServer> <HamSandwich> AUS? 02:49:11 <PublicServer> <G> NZ 02:49:14 <PublicServer> <HamSandwich> well 02:49:20 <PublicServer> <HamSandwich> have a good afternoon 02:49:46 <PublicServer> <G> Will do 02:50:15 <PublicServer> *** G has left the game (leaving) 02:50:16 <PublicServer> *** Game paused (number of players) 02:50:20 <PublicServer> *** HamSandwich has joined spectators 02:53:58 <PublicServer> *** Game still paused (number of players) 02:53:58 <PublicServer> *** Sylf joined the game 02:58:27 <PublicServer> *** Sylf has left the game (connection lost) 03:04:33 <Sylf> !dl lin 03:04:33 <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r20978/openttd-trunk-r20978-linux-generic-i686.tar.bz2 03:05:09 <PublicServer> *** HamSandwich has left the game (connection lost) 03:05:23 *** r0b0tb0y has quit IRC 03:40:00 *** r0b0tb0y has joined #openttdcoop 04:47:03 *** r0b0tb0y has quit IRC 04:53:36 *** kei_ has joined #openttdcoop 05:14:11 *** r0b0tb0y has joined #openttdcoop 05:19:46 *** elmz has joined #openttdcoop 05:25:12 *** bmarky has joined #openttdcoop 05:28:02 <bmarky> !password 05:28:02 <PublicServer> bmarky: errant 05:28:08 <PublicServer> *** Game still paused (number of players) 05:28:11 <PublicServer> *** bmarky joined the game 05:32:05 *** bmarky has quit IRC 05:32:06 <PublicServer> *** bmarky has left the game (leaving) 05:36:56 *** r0b0tb0y has quit IRC 05:40:37 *** r0b0tb0y has joined #openttdcoop 05:41:26 *** Keiya_ has joined #openttdcoop 05:41:38 *** Phoenix_the_II has quit IRC 05:48:50 *** Keiya has quit IRC 05:52:25 *** ed1 has joined #openttdcoop 05:52:51 <ed1> !password 05:52:52 <PublicServer> ed1: errant 05:52:59 <PublicServer> *** Game still paused (number of players) 05:53:00 <PublicServer> *** ed joined the game 05:56:28 *** Mortomes has quit IRC 05:58:29 *** ed1 has quit IRC 05:58:32 <PublicServer> *** ed has left the game (leaving) 06:29:06 *** ^Spike^ has joined #openttdcoop 06:29:06 *** ChanServ sets mode: +o ^Spike^ 06:37:53 *** HamSandwich has quit IRC 06:46:44 *** Keiya has joined #openttdcoop 06:54:25 *** Keiya_ has quit IRC 07:02:44 *** duckblaster has joined #openttdcoop 07:10:02 *** Mortomes|TGIF has joined #openttdcoop 07:11:23 *** Mortomes|TGIF is now known as Mortomes|Work 07:15:32 *** ODM has joined #openttdcoop 07:15:32 *** ChanServ sets mode: +o ODM 07:45:27 *** pugi has joined #openttdcoop 07:48:59 *** Keiya_ has joined #openttdcoop 07:56:20 *** Keiya has quit IRC 07:56:55 *** Graaaeme10 has joined #openttdcoop 07:57:16 <Graaaeme10> @quickstart 07:57:18 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 07:57:25 <Graaaeme10> !password 07:57:25 <PublicServer> Graaaeme10: errant 07:58:03 <PublicServer> *** Graeme has left the game (connection lost) 07:58:03 <PublicServer> *** Game still paused (number of players) 07:59:01 <PublicServer> *** Graeme has left the game (connection lost) 07:59:01 <PublicServer> *** Game still paused (number of players) 08:18:22 *** r0b0tb0y has quit IRC 08:20:40 *** Progman has joined #openttdcoop 08:21:51 *** Graaaeme10 has quit IRC 08:23:41 *** Graaaeme10 has joined #openttdcoop 08:34:44 *** HamSandwich has joined #openttdcoop 08:34:51 <HamSandwich> !password 08:34:51 <PublicServer> HamSandwich: errant 08:34:59 <PublicServer> *** Game still paused (number of players) 08:35:01 <PublicServer> *** HamSandwich joined the game 08:51:13 *** Keiya has joined #openttdcoop 08:52:11 *** Graaaeme10 has quit IRC 08:54:11 *** Graaaeme10 has joined #openttdcoop 08:58:50 *** Keiya_ has quit IRC 09:00:24 <PublicServer> *** HamSandwich has joined spectators 09:10:23 *** Graaaeme10 has quit IRC 09:15:00 *** Graaaeme10 has joined #openttdcoop 09:26:08 *** perk11 has joined #openttdcoop 09:27:07 *** Graaaeme10 has quit IRC 09:29:17 *** Graaaeme10 has joined #openttdcoop 09:32:35 *** Graaaeme10 has quit IRC 09:38:58 *** heffer has quit IRC 09:59:46 *** Keiya_ has joined #openttdcoop 10:02:50 *** Fuco has joined #openttdcoop 10:02:54 *** ChanServ sets mode: +v Fuco 10:07:15 *** Keiya has quit IRC 10:08:12 *** theholyduck has joined #openttdcoop 10:13:10 *** Rubidium has joined #openttdcoop 10:13:53 <Rubidium> do you log people making/renaming/removing signs on the public server? 10:19:27 <HamSandwich> I don't know 10:19:32 <HamSandwich> but why would it matter? 10:20:39 <Rubidium> to figure out whether that might have caused a crash of someone 10:21:23 <HamSandwich> that would be in the crashlog 10:21:31 <HamSandwich> (maybe) 10:21:47 <Rubidium> recent commands aren't in the crash log 10:27:05 *** theholyduck has quit IRC 10:39:54 *** Keiya has joined #openttdcoop 10:44:03 <planetmaker> Rubidium, signs are not logged by Sm4tZ' patch 10:46:03 <planetmaker> and looks like I (or whoever (re)started it, didn't enable logging 10:46:09 *** KenjiE20 has joined #openttdcoop 10:46:09 *** ChanServ sets mode: +o KenjiE20 10:46:31 <planetmaker> we need a patch from dih to do that via the bot interface ;-) 10:47:10 *** Keiya_ has quit IRC 10:51:35 <Rubidium> sending commands over the bot protocol might not be a very "sane" thing to do 10:52:00 <Rubidium> as the meaning of the different numbers changes a lot over time 10:57:54 <planetmaker> that could be kept track of by a protocol version or command logging version 10:58:30 <Rubidium> but each time we change something in the commands, e.g. the meaning of a bit, we need to bump stuff and probably document it as well 10:58:33 <planetmaker> I mean... having an admin account for that is IMHO one of the prime usages which this could serve 10:59:03 <planetmaker> currently we just logged the command type, the client name and the raw parameters 10:59:06 <planetmaker> that'd be fine enough 10:59:21 <planetmaker> the interpretation of the command parameters can be up to the bot 11:00:41 <Rubidium> hmm, sending the raw numbers with a big massive statement that the numbers are as unstable as... well a jenga tower 11:01:02 <planetmaker> :-) 11:01:24 <Rubidium> don't need to send the client name as the bot can figure that out themselves 11:01:35 <planetmaker> For the purpose to keep track of what has been done (or for the purpose of replay like you asked here) it's way sufficient 11:01:51 <planetmaker> can he? 11:02:05 <Rubidium> maybe a bit to get string representations for the command numbers 11:02:36 <Rubidium> planetmaker: they can request client name updates, so yes they can know it 11:03:09 <Rubidium> though for actual replay more information is needed 11:03:54 <Rubidium> unless, maybe a bot can figure out the date + date_fract a command is executed 11:04:13 <Rubidium> that's probably a bit too cumbersome though 11:09:10 <planetmaker> well, for at least our logging purposes the real-world time is sufficient -which a bot has. For re-play... dunno 11:09:44 <planetmaker> for that we have desync_debug, though, I guess 11:11:13 <Rubidium> true 11:22:11 *** Max| has joined #openttdcoop 11:57:42 *** Keiya_ has joined #openttdcoop 12:00:38 *** leg3nd has joined #openttdcoop 12:05:05 *** Keiya has quit IRC 12:13:07 *** Webster has joined #openttdcoop 12:13:07 *** ChanServ sets mode: +o Webster 12:32:32 *** Intexon has joined #openttdcoop 12:34:31 *** perk11 has quit IRC 12:37:00 *** r0b0tb0y has joined #openttdcoop 12:37:22 <PublicServer> *** Game still paused (number of players) 12:37:22 <PublicServer> *** Intexon joined the game 12:37:43 <PublicServer> <HamSandwich> if you're looking to build, I can come out of spectate 12:38:07 <PublicServer> <Intexon> nope, thanks 12:38:25 <PublicServer> <Intexon> at school :P 12:39:12 <PublicServer> <HamSandwich> oh 12:44:37 *** Keiya has joined #openttdcoop 12:52:00 *** Keiya_ has quit IRC 12:56:30 *** avdg has joined #openttdcoop 13:01:56 *** lugo has joined #openttdcoop 13:17:44 *** bmarky has joined #openttdcoop 13:18:02 <bmarky> !password 13:18:02 <PublicServer> bmarky: wetter 13:18:09 <PublicServer> *** Game still paused (number of players) 13:18:12 <PublicServer> *** bmarky joined the game 13:20:50 <PublicServer> *** bmarky has left the game (connection lost) 13:21:19 *** bmarky has quit IRC 13:31:33 *** Max| has quit IRC 13:32:40 *** r0b0tb0y has quit IRC 13:40:49 *** Keiya_ has joined #openttdcoop 13:47:33 <PublicServer> *** Intexon has left the game (leaving) 13:48:30 *** Keiya has quit IRC 13:54:40 *** Intexon has quit IRC 14:02:33 *** Rubidium has left #openttdcoop 14:06:28 *** perk11 has joined #openttdcoop 14:15:02 *** davis has joined #openttdcoop 14:16:07 <PublicServer> *** HamSandwich has left the game (connection lost) 14:23:45 *** fonsinchen has joined #openttdcoop 14:24:28 *** theholyduck has joined #openttdcoop 14:30:01 *** heffer has joined #openttdcoop 14:31:25 *** bothie has quit IRC 14:33:13 *** kei_ has quit IRC 14:36:13 *** 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quit IRC 16:19:02 *** theholyduck has quit IRC 16:20:24 <PublicServer> *** Intexon has left the game (connection lost) 16:21:03 *** kei_ has joined #openttdcoop 16:21:06 *** theholyduck has joined #openttdcoop 16:21:12 <PublicServer> *** Game still paused (number of players) 16:21:14 <PublicServer> *** Intexon joined the game 16:26:18 <PublicServer> *** Intexon has left the game (connection lost) 16:42:10 *** Keiya has joined #openttdcoop 16:43:13 *** Keyboard_Warrior has joined #openttdcoop 16:49:52 *** Keiya_ has quit IRC 16:50:15 *** theholyduck has quit IRC 16:52:25 *** Sylf_mobile has quit IRC 16:53:07 *** Sylf_mobile has joined #openttdcoop 17:02:25 *** Mazur has joined #openttdcoop 17:10:31 *** ODM has joined #openttdcoop 17:10:31 *** ChanServ sets mode: +o ODM 17:16:27 *** Keyboard_Warrior has quit IRC 17:24:02 <V453000> !password 17:24:02 <PublicServer> V453000: scruff 17:24:09 <PublicServer> *** Game still paused (number of players) 17:24:11 <PublicServer> *** V453000 joined the game 17:37:04 *** theholyduck has joined #openttdcoop 17:40:09 *** thgergo has joined #openttdcoop 17:49:50 <uliko> !password 17:49:50 <PublicServer> uliko: tapped 17:49:56 <uliko> Ok V lets give it a try :p 17:50:08 <PublicServer> *** Game still paused (number of players) 17:50:08 <PublicServer> *** Game unpaused (number of players) 17:50:11 <PublicServer> *** uliko joined the game 17:50:22 <PublicServer> <V453000> hi 17:50:28 <PublicServer> <uliko> Oh maglev 17:51:58 <PublicServer> <uliko> Feels sluggish 17:57:52 <PublicServer> *** uliko has left the game (leaving) 17:57:52 <PublicServer> *** Game paused (number of players) 17:58:11 <PublicServer> *** V453000 has left the game (leaving) 17:59:49 *** theholyduck has quit IRC 18:01:46 <Rzewus> !password 18:01:46 <PublicServer> Rzewus: chafes 18:01:58 <PublicServer> *** Game still paused (number of players) 18:02:00 <PublicServer> *** Rzewus joined the game 18:02:56 <PublicServer> *** Rzewus has joined company #1 18:17:32 *** bmarky has joined #openttdcoop 18:17:43 *** pugi has quit IRC 18:18:20 *** pugi has joined #openttdcoop 18:19:00 <bmarky> !password 18:19:00 <PublicServer> bmarky: chafes 18:19:18 <PublicServer> *** Game still paused (number of players) 18:19:18 <PublicServer> *** Game unpaused (number of players) 18:19:21 <PublicServer> *** bmarky joined the game 18:20:24 <PublicServer> *** bmarky has left the game (connection lost) 18:20:24 <PublicServer> *** Game paused (number of players) 18:20:24 *** bmarky has quit IRC 18:33:59 <PublicServer> *** Rzewus has left the game (connection lost) 18:46:07 *** Max| has joined #openttdcoop 18:52:57 *** theholyduck has joined #openttdcoop 18:53:27 <Max|> !players 18:53:30 <PublicServer> Max|: There are currently no clients connected to the server 18:55:22 *** elmz has quit IRC 19:00:10 <PublicServer> *** Game still paused (number of players) 19:00:12 <PublicServer> *** tneo joined the game 19:01:08 <PublicServer> *** tneo has left the game (leaving) 19:02:05 *** V4530000 has joined #openttdcoop 19:02:20 *** V453000 has quit IRC 19:04:09 *** V4530000 is now known as V453000 19:07:34 *** Keiya_ has joined #openttdcoop 19:08:20 *** benom has quit IRC 19:14:55 *** Keiya has quit IRC 19:17:29 *** V4530000 has joined #openttdcoop 19:21:29 *** davis has quit IRC 19:21:34 *** V453000 is now known as Guest602 19:21:34 *** V4530000 is now known as V453000 19:23:03 *** Guest602 has quit IRC 19:31:11 *** kreda has joined #openttdcoop 19:31:23 <kreda> !password 19:31:23 <PublicServer> kreda: anuses 19:31:34 <PublicServer> *** Game still paused (number of players) 19:31:34 <PublicServer> *** kreda joined the game 19:32:58 <PublicServer> *** kreda has left the game (leaving) 19:33:16 *** kreda has quit IRC 19:38:54 <PublicServer> *** Game still paused (number of players) 19:38:56 <PublicServer> *** Intexon joined the game 19:43:52 *** Keiya has joined #openttdcoop 19:51:20 *** Keiya_ has quit IRC 20:07:06 <HamSandwich> !password 20:07:06 <PublicServer> HamSandwich: doored 20:08:01 <PublicServer> *** Game still paused (number of players) 20:08:01 <PublicServer> *** Game unpaused (number of players) 20:08:04 <PublicServer> *** HamSandwich joined the game 20:08:12 <PublicServer> <Intexon> hi 20:08:16 <PublicServer> <HamSandwich> hello 20:12:51 <V453000> hi :) HamSandwich: thanks for attempting to expand the cola/bubbles drop but it is quite bad :p 20:13:05 <PublicServer> <HamSandwich> i realise that 20:13:13 <XeryusTC> V453000: time to get the bulldozers and dynamite! 20:13:15 <XeryusTC> !password 20:13:15 <PublicServer> XeryusTC: pastas 20:13:20 <PublicServer> <HamSandwich> i just didn't want to rebuild the whold thing 20:13:20 <V453000> :D 20:13:22 <PublicServer> *** XeryusTC joined the game 20:13:31 <V453000> I believe it worked 20:13:49 <PublicServer> <HamSandwich> I did a better job on the pickup 20:14:23 <V453000> !password 20:14:23 <PublicServer> V453000: pastas 20:14:34 <PublicServer> <XeryusTC> oh, people are building entries like how i build them :D 20:14:36 <PublicServer> *** V453000 joined the game 20:15:33 <PublicServer> <V453000> wtf 20:15:39 <PublicServer> <V453000> dude 20:15:46 <PublicServer> <HamSandwich> yes? 20:15:56 <PublicServer> <V453000> you added 3 20:15:56 <PublicServer> <V453000> not 6 20:15:58 <PublicServer> <HamSandwich> i know that 20:16:10 <PublicServer> <V453000> then why do you delete 6 20:16:12 <PublicServer> <HamSandwich> i was removing track to connect the 3 20:16:19 <PublicServer> <XeryusTC> hmm, i might actually be liking this network :D 20:16:33 <PublicServer> <XeryusTC> it's nice and chaotic :D 20:16:33 <PublicServer> <V453000> just let me see how it does without those 3 20:16:44 <PublicServer> <V453000> XeryusTC: yes, and shitty in structure :) 20:16:55 <PublicServer> <XeryusTC> that's why i like it 20:16:57 <PublicServer> <Intexon> reminds me of the last toyland game 20:17:04 <PublicServer> <Intexon> but that was chaos style :D 20:17:07 <PublicServer> <V453000> 181 was good 20:17:13 <PublicServer> <XeryusTC> centre is so full :o 20:17:21 <PublicServer> <XeryusTC> but just south of it is completely empty 20:17:43 <PublicServer> <XeryusTC> slh 7 has a bit of a jam 20:18:01 <PublicServer> <V453000> he 20:18:23 *** Razaekel has quit IRC 20:19:03 <PublicServer> <V453000> HamSandwich: I see no need at all 20:19:09 <PublicServer> <HamSandwich> fair enough 20:19:20 <PublicServer> <HamSandwich> out of curiosity 20:19:29 <PublicServer> <HamSandwich> why the track structure at the pickup 20:19:43 <PublicServer> <V453000> ? 20:20:05 <PublicServer> <HamSandwich> the switch between the exit signals and the platform 20:20:11 <PublicServer> <HamSandwich> at the drinks pickup 20:20:17 <PublicServer> <V453000> oh 20:20:27 <PublicServer> <V453000> just for fun, lets say 20:21:15 *** Razaekel has joined #openttdcoop 20:22:02 <PublicServer> <HamSandwich> oh 20:22:12 <PublicServer> <HamSandwich> i thought you were typing a big response 20:22:19 <PublicServer> <HamSandwich> like "just for fun lets say..." 20:22:29 <PublicServer> <HamSandwich> not "just for fun lets say." 20:22:39 <PublicServer> <V453000> wel 20:22:42 <PublicServer> <V453000> it has some reason 20:22:44 <PublicServer> <V453000> but dont bother 20:22:54 <PublicServer> <XeryusTC> V: i just realised the mistake of the PZ game 20:23:01 <PublicServer> <XeryusTC> BR120 is too slow :( 20:23:03 <PublicServer> <V453000> mistake? 20:23:13 <PublicServer> <XeryusTC> we need zippers like these! 20:23:14 <PublicServer> <V453000> wait we were using BR 182 20:23:19 <PublicServer> <V453000> oh 20:23:20 <PublicServer> <V453000> lol :) 20:23:22 <PublicServer> <XeryusTC> oh, yeah, 182 :P 20:23:56 <PublicServer> <V453000> I still believe we will continue with it one day :p 20:24:03 <PublicServer> <XeryusTC> probably 20:24:25 <PublicServer> <V453000> anyway 20:24:32 <PublicServer> <V453000> this game should be getting close to finished imo 20:24:42 <PublicServer> <V453000> I am not adding 7th to the roundabout and I doubt anyone else is 20:24:46 <PublicServer> <XeryusTC> seems like it 20:25:28 <PublicServer> <V453000> roundabout is tarded, but I had fun to be honest :) 20:25:42 <PublicServer> <XeryusTC> roundabouts can be quite fun 20:26:08 <PublicServer> <XeryusTC> we should do something like a 128x1024 game maybe 20:26:10 <PublicServer> <V453000> it has a totally justified train reverser too :P 20:26:20 <PublicServer> <HamSandwich> yes 20:26:22 <PublicServer> <HamSandwich> and it's awesome 20:27:45 <PublicServer> <HamSandwich> 128x1024 makes for a good MoneyMaker to start 20:27:55 <PublicServer> <V453000> thats about the last advantage 20:28:08 <PublicServer> <V453000> I dont really like stretched maps 20:28:10 <PublicServer> <XeryusTC> linear networks are quite fun :P 20:28:12 <PublicServer> <HamSandwich> well... 20:28:42 <PublicServer> <HamSandwich> i personally like 256x512 better 20:28:52 <PublicServer> <V453000> that one is nice 20:28:58 <PublicServer> <V453000> not that stretched tho :p 20:29:01 <PublicServer> <HamSandwich> no 20:29:16 <PublicServer> <XeryusTC> 256x1024 :P 20:29:18 <PublicServer> <V453000> 512 x 512 ftw 20:29:20 <PublicServer> <HamSandwich> but even 256x1024 is good 20:29:24 <PublicServer> <HamSandwich> beat me to it 20:29:31 <PublicServer> <XeryusTC> that's classic non square coop map :P 20:29:54 <PublicServer> <HamSandwich> 64x2048? 20:30:20 <PublicServer> <XeryusTC> had that once 20:30:30 <PublicServer> <V453000> 185? 20:30:32 <PublicServer> <HamSandwich> I'm just looking at SLH07 20:30:32 <PublicServer> <V453000> iirc 20:30:38 <PublicServer> <HamSandwich> it's 32 tiles accross 20:31:17 <PublicServer> <Intexon> 64x2048 would make for a good SML 20:31:31 <PublicServer> <V453000> whats the fun in SML :( 20:31:41 <XeryusTC> sml is boring 20:32:04 <PublicServer> <HamSandwich> who sets the server vars/picks the NewGRFs for a new map? 20:32:10 <PublicServer> <V453000> lets add another line? Yea. <2click drag> <Minions go clone shiters>, done :( 20:32:12 <PublicServer> <Intexon> its a nice concept though 20:32:26 <PublicServer> <V453000> HamSandwich: depends on who makes a map, but I make a lot of them 20:32:29 <PublicServer> <HamSandwich> copy-paste mod 20:32:55 <PublicServer> <V453000> Intexon: nice for sure, but well ... :) 20:33:15 *** kei_ has quit IRC 20:33:21 <PublicServer> <Intexon> on the other hand 2048 would need a lot of cargo transported 20:33:29 *** Max| has quit IRC 20:33:47 <PublicServer> <V453000> the same as 512x512, if you have 128x2048 20:34:10 <PublicServer> <Intexon> of course, but you have little space for hubs 20:34:28 <PublicServer> <Intexon> on 64 I mean 20:34:30 <PublicServer> <V453000> can be long 20:34:32 <PublicServer> <V453000> though 20:35:10 <PublicServer> <V453000> imo 1024 or 2048 tiles on either X or Y of the map is too much 20:35:32 <PublicServer> <V453000> even for the other of 64-256 20:35:48 <PublicServer> <Intexon> I dislike 2048 maps 20:35:59 <PublicServer> <Intexon> too spread dor me 20:36:02 <PublicServer> <Intexon> * for 20:36:48 <PublicServer> <HamSandwich> for me a non-square map has to be longer in the N/S than the E/W 20:36:58 <PublicServer> <HamSandwich> or else it just looks wrong 20:37:00 <PublicServer> <HamSandwich> :P 20:37:06 <PublicServer> <V453000> pointless 20:37:14 <PublicServer> <V453000> no matter imo :) 20:37:42 <PublicServer> <Intexon> I had the same feelings when I was playing a north-south spread map for the first time 20:38:12 <PublicServer> <Intexon> you get used to it 20:39:13 <XeryusTC> hmm 20:39:23 <XeryusTC> i still feel like the north is on the wrong top edge of the map :P 20:40:02 <PublicServer> <HamSandwich> the N on the map icon points differently than coop north 20:40:10 <V453000> im quite comfy with using our usual north - left top 20:40:52 <PublicServer> <Intexon> anyway, will we add more trains? some SLs would need it 20:40:54 *** Keiya_ has joined #openttdcoop 20:40:59 <PublicServer> <V453000> I wouldnt 20:41:13 <PublicServer> <V453000> if we wanted to add what SLs need, we could add another 500 20:41:39 <PublicServer> <HamSandwich> and then the hub would crash and burn 20:41:41 <PublicServer> <V453000> I would smoothen it up, find somer minor issues and end the game 20:42:24 <PublicServer> <V453000> rather than getting bored and having the game inactive for like 2 weeks 20:42:30 <PublicServer> <V453000> as the latest games used to 20:44:00 <PublicServer> <Intexon> only issue I see is quite full drinks station 20:44:15 <PublicServer> <V453000> me too 20:44:37 <PublicServer> <HamSandwich> you could move the industry and add two platforms on the south side 20:44:47 <PublicServer> <Intexon> how? :P 20:44:49 <PublicServer> <HamSandwich> but it guess that would require magic 20:45:11 <PublicServer> <Intexon> I guess that game is without cheats 20:45:18 <PublicServer> <XeryusTC> bbh1b has slow joiners though :P 20:45:38 <PublicServer> <V453000> arr 20:47:52 <PublicServer> <V453000> wtf 20:48:16 *** Keiya has quit IRC 20:48:22 <PublicServer> <HamSandwich> hmm? 20:51:40 <PublicServer> *** XeryusTC has left the game (connection lost) 20:51:43 <XeryusTC> hmm? 20:52:02 <PublicServer> <Intexon> good night all 20:52:08 <PublicServer> <HamSandwich> good night 20:52:10 <PublicServer> *** Intexon has left the game (leaving) 20:52:12 <PublicServer> <V453000> cya 20:53:22 <PublicServer> <HamSandwich> still wondering the reason for that track construction 20:53:24 <PublicServer> <HamSandwich> ... 20:54:47 <PublicServer> <V453000> take it as my signature and ignore it 20:55:13 <PublicServer> <HamSandwich> so there's no real reason for it, or there's a reason, but you're not telling me? 20:55:27 <PublicServer> <V453000> there is a reason that you dont need to know :p 20:55:33 <PublicServer> <HamSandwich> excellent 20:55:43 <PublicServer> <V453000> rather go see some joiner designs :) 20:55:49 <PublicServer> <V453000> this is pointless to learn 20:56:09 <PublicServer> <V453000> I will show you one day, most likely in one of the following PSGs 20:56:42 <XeryusTC> !password 20:56:42 <PublicServer> XeryusTC: spreed 20:56:47 <XeryusTC> V453000: where? 20:56:49 <PublicServer> *** XeryusTC joined the game 20:56:50 <PublicServer> <HamSandwich> from what I can tell the 01c is the busiest joiner 20:57:16 <PublicServer> <V453000> XeryusTC: just the arrows at the beer land 20:57:23 <SmatZ> beer <3 20:57:25 <PublicServer> <V453000> in front of terminus 20:57:28 <V453000> :) 20:58:01 <PublicServer> <XeryusTC> arrows? 20:58:08 <PublicServer> <V453000> the diagonal bits of track 20:58:22 <PublicServer> <XeryusTC> oh, there 20:58:36 <PublicServer> <XeryusTC> what's the point in that? 20:58:42 *** Intexon has quit IRC 20:58:46 <PublicServer> <V453000> 2way eol for lost trains 20:58:57 <PublicServer> <V453000> doesnt work without it 20:59:03 <PublicServer> <XeryusTC> oh 20:59:17 <PublicServer> <XeryusTC> i see, fooling the pf once again :P 20:59:19 <PublicServer> <V453000> giving the "2nd choice" for the dumbies works 20:59:23 <PublicServer> <V453000> exactly 21:00:29 <PublicServer> <V453000> btw I have another not yet used srnw-ish thingy ready :p 21:00:32 <PublicServer> <V453000> as a plan 21:00:44 <PublicServer> <V453000> I know you arent particularly interested in those but meh :) 21:00:58 <XeryusTC> srnw is boring :P 21:01:12 <PublicServer> <V453000> nice for a change 21:01:26 <PublicServer> <V453000> and when you play something new, it is imo good 21:01:28 <PublicServer> <V453000> otherwise it is all the same :) 21:01:38 <Sylf_mobile> dang 21:02:07 <Sylf_mobile> i was going to submit srnw plan too with refits 21:02:35 <PublicServer> <V453000> I dont see the point in that tbh 21:03:09 <PublicServer> <V453000> (I expect Primary->goods refit) 21:03:20 <Sylf_mobile> oh 21:03:22 <Sylf_mobile> hm 21:03:46 <PublicServer> <V453000> since well .. what SRNW is ... some ring where trains go ... refits in this case just add some lenght to the path 21:03:52 <PublicServer> <HamSandwich> i was going to do a reverse boost plan 21:03:55 <PublicServer> <V453000> because trains go alwaysthe same path there 21:04:05 <Sylf_mobile> overflowed train gets refit amd redeployed... 21:04:33 <PublicServer> <V453000> still 21:04:37 <Sylf_mobile> reverse boost? 21:04:53 <PublicServer> <HamSandwich> rather than one secondary 21:04:55 <PublicServer> <V453000> as low amount of cargo transported ? 21:04:58 <PublicServer> <V453000> :D 21:05:04 <PublicServer> <HamSandwich> do one primary 21:05:14 <PublicServer> <HamSandwich> i know they cap at 2048/month 21:05:20 <PublicServer> <HamSandwich> so you'd have to fund new ones 21:05:28 <PublicServer> <V453000> ok ... first of all: 21:05:31 <PublicServer> <V453000> how do you count it up 21:05:37 <PublicServer> <V453000> from ... 100 primaries? or more 21:05:43 <PublicServer> <HamSandwich> don't know 21:05:46 <PublicServer> <V453000> within 1 month without pausing 21:05:52 <PublicServer> <V453000> also, whats the point in that :) 21:05:55 <PublicServer> <HamSandwich> teamwork 21:06:01 <PublicServer> <HamSandwich> something different 21:06:19 <PublicServer> <V453000> well we could bomb the map, get high and watch it change colours too 21:06:21 <PublicServer> <V453000> to do something different 21:06:24 <PublicServer> <HamSandwich> :D 21:07:02 <PublicServer> <HamSandwich> but anyways... 21:07:24 <PublicServer> <HamSandwich> single load station, multiple drops 21:07:42 <PublicServer> <V453000> thats common especially for goods 21:07:46 <PublicServer> <V453000> sometimes for primaries evne 21:07:48 <PublicServer> <V453000> even 21:07:57 *** Thraxian|Work has joined #openttdcoop 21:07:57 *** ChanServ sets mode: +o Thraxian|Work 21:10:10 *** Webster has joined #openttdcoop 21:10:10 *** ChanServ sets mode: +o Webster 21:10:20 <PublicServer> <HamSandwich> who named it? 21:10:42 <PublicServer> <V453000> no clue 21:11:37 <PublicServer> <Thraxian|Work> I am SO out of practice with ttd 21:11:43 <PublicServer> <Thraxian|Work> been away for a few months 21:12:07 <PublicServer> <V453000> indeed :) 21:12:18 <theholyduck> hmm 21:12:21 * theholyduck has some free time 21:12:30 <theholyduck> how far along is this game? 21:12:38 <PublicServer> <V453000> close to the end I think 21:12:40 <PublicServer> <Thraxian|Work> looks like it's nearing completion 21:12:49 <theholyduck> effort then 21:13:09 <PublicServer> <Thraxian|Work> transport rates aren't very good, but network is pretty congested 21:13:21 <PublicServer> <V453000> screw transport ratings :) 21:13:24 <PublicServer> <V453000> I sez 21:13:46 <PublicServer> <V453000> if we wanted good ratings, it would eat like 500 more trains 21:13:52 <PublicServer> <V453000> and thats just ... wtf :) 21:13:58 <PublicServer> <Thraxian|Work> you can't increase ratings without more trains - you can't add more trains without adding congestion - more congestion will reduce transport ratings 21:14:13 <PublicServer> <Thraxian|Work> so what would be the point, right? 21:14:21 <V453000> quite 21:14:30 *** Guest609 has quit IRC 21:14:33 <XeryusTC> server reset RAWR! 21:15:01 <PublicServer> <Thraxian|Work> it's times like this I wish we had a sandbox :) 21:15:31 <PublicServer> <Thraxian|Work> ewww..fizzy beer? 21:15:49 <PublicServer> <HamSandwich> I'm out for a bit 21:15:51 <PublicServer> <HamSandwich> ttyl 21:16:11 <PublicServer> *** HamSandwich has left the game (leaving) 21:16:21 *** HamSandwich has quit IRC 21:16:24 <PublicServer> <V453000> sure, what else is a fizzy drink 21:16:26 <PublicServer> <V453000> dont know any 21:16:36 <PublicServer> <Thraxian|Work> ginger ale? 21:16:36 <PublicServer> <V453000> (no fucking coke :P) 21:16:43 <PublicServer> <Thraxian|Work> gin and tonic 21:17:07 <SmatZ> Thraxian|Work: do you prefer flat beer? 21:17:13 <SmatZ> that'd be ewwww 21:17:22 <V453000> flaaat? 21:17:26 <PublicServer> <Thraxian|Work> I don't prefer beer at all. but if I did, fizzy would definitely be bad. 21:17:55 <V453000> @dict fizzy 21:17:58 <V453000> just making sure :D 21:18:00 <SmatZ> ok, the problem is probably in my English :) 21:18:11 <SmatZ> :p 21:18:16 * V453000 pokes the lazy Webster 21:18:36 <SmatZ> @whoami 21:18:36 <Webster> SmatZ: SmatZ 21:18:40 <PublicServer> <Thraxian|Work> foam doesn't necessarily indicate fizz 21:18:56 <Thraxian|Work> @define fizzy 21:19:05 <PublicServer> <V453000> fizzy drink is when it has bubbles in it, right? 21:19:06 <Thraxian|Work> not define either - what's the alias? 21:19:12 <V453000> dict afaik 21:19:16 <V453000> @Dict 21:19:16 <Webster> V453000: (dict [<dictionary>] <word>) -- Looks up the definition of <word> on dict.org's dictd server. 21:20:24 <PublicServer> <Thraxian|Work> personally, I think beer should be foamy or frothy, but not fizzy 21:21:10 <PublicServer> <Thraxian|Work> but since I don't drink beer, I don't know that my opinion matters much on that topic 21:21:23 <SmatZ> sure it matters :) 21:21:40 <PublicServer> <Thraxian|Work> I just don't put beer carbonation and cola carbonation next to each other - they seem different somehow 21:21:50 <SmatZ> true 21:23:43 <PublicServer> *** Thraxian|Work has joined company #1 21:29:17 <PublicServer> *** XeryusTC has left the game (connection lost) 21:30:53 <PublicServer> <Thraxian|Work> some of this map looks AI-generated 21:36:32 *** theholyduck has quit IRC 21:36:54 <PublicServer> *** Thraxian|Work has left the game (leaving) 21:36:54 <PublicServer> *** Game paused (number of players) 21:37:07 *** Thraxian|Work has quit IRC 21:38:09 *** Keiya_ has quit IRC 21:38:30 *** Keiya_ has joined #openttdcoop 21:39:57 *** theholyduck has joined #openttdcoop 21:44:28 *** Keyboard_Warrior has joined #openttdcoop 21:48:14 <PublicServer> *** Game still paused (number of players) 21:48:14 <PublicServer> *** Game unpaused (number of players) 21:48:16 <PublicServer> *** avdg joined the game 21:48:24 <PublicServer> <avdg> wow, what do we have here 21:49:02 <PublicServer> <V453000> lo 21:49:12 <PublicServer> <avdg> the proud of V? 21:49:19 <PublicServer> <V453000> ? 21:49:33 <PublicServer> <avdg> looks nice (first impression) 21:49:37 <PublicServer> <V453000> oh 21:49:39 <PublicServer> <V453000> well 21:49:41 <PublicServer> <V453000> just mess 21:49:52 <PublicServer> <avdg> yeah, I can see 21:49:58 <PublicServer> <avdg> slow joiners 21:51:01 *** theholyduck has quit IRC 21:55:11 *** Keiya_ has quit IRC 22:02:28 <PublicServer> *** V453000 has left the game (leaving) 22:02:28 <PublicServer> *** Game paused (number of players) 22:02:30 <V453000> me off 22:02:31 <V453000> cya 22:02:38 <PublicServer> <avdg> cya 22:02:48 *** V453000 has quit IRC 22:03:16 <PublicServer> <avdg> -_ I hate that missing "player left" message 22:03:48 <PublicServer> *** avdg has left the game (connection lost) 22:04:23 *** Razaekel has quit IRC 22:20:33 *** Webster has joined #openttdcoop 22:20:33 *** ChanServ sets mode: +o Webster 22:23:23 *** Razaekel has joined #openttdcoop 22:23:31 *** r0b0tb0y has joined #openttdcoop 22:26:05 *** Guest618 has quit IRC 22:31:34 *** smoovi has quit IRC 22:41:02 *** Keyboard_Warrior has quit IRC 23:00:02 *** theholyduck has joined #openttdcoop 23:11:20 *** Sylf_mobile has quit IRC 23:12:04 *** Sylf_mobile has joined #openttdcoop 23:24:02 *** theholyduck has quit IRC 23:28:26 *** Leg3nd^ has joined #openttdcoop 23:30:23 *** Fuco has quit IRC 23:36:00 *** leg3nd has quit IRC 23:48:11 *** pugi has quit IRC 23:49:05 *** avdg has quit IRC 23:51:58 *** thgergo has quit IRC