Config
Log for #openttdcoop on 12th November 2010:
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00:41:50  <glevans2> <V453000> ok, nothing is idiot proof  <--- I am reminded of this every day.... I think someone is building better idiots every day...
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00:55:56  <Sylf> Mr. Universe himself.
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01:14:18  <Jkrueger> !players
01:14:21  <PublicServer> Jkrueger: Client 474 is dutchie, a spectator
01:14:29  <Jkrueger> !password
01:14:29  <PublicServer> Jkrueger: dittos
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01:28:19  <PublicServer> ***  made screenshot at 0000595C: http://ps.openttdcoop.org/publicserver/webcam/0000595C.png
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02:20:30  <Sylf> !password
02:20:30  <PublicServer> Sylf: aspire
02:20:46  <PublicServer> *** Game still paused (number of players)
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02:21:02  <PublicServer> <glevans2> hey Sylf
02:21:08  <PublicServer> <Sylf> hello
02:21:26  <PublicServer> <glevans2> I was wondering if you were going to make it tonight
02:21:48  <PublicServer> <Sylf> Me too.
02:25:06  <PublicServer> <glevans2> whats on your coop agenda this evening Sylf?
02:25:18  <PublicServer> <Sylf> build banks in every city
02:26:04  <PublicServer> <Sylf> I think I'm still missing 1 more...
02:26:36  <PublicServer> <Sylf> there.  18 banks.
02:27:10  <PublicServer> <Sylf> now we should walk stations so cargo drops will accept gold too
02:27:55  <PublicServer> <Sylf> Like, Wruningville stations aren't walked at all - neither stations will accept anything
02:28:19  <PublicServer> ***  made screenshot at 000130DF: http://ps.openttdcoop.org/publicserver/webcam/000130DF.png
02:29:08  <PublicServer> <glevans2> erm, thats not how Wruningville stations looked last night was it?
02:30:04  <PublicServer> <glevans2> I am pretty sure it was terminus style...
02:30:26  <PublicServer> <Sylf> Absolutis doesn't build terminus, as far as I know.
02:30:49  <PublicServer> <Sylf> We all know how he loves big loops.
02:31:07  <PublicServer> <glevans2> Absolutis doesn't build very well at all IMO....
02:31:17  <PublicServer> <glevans2> but thats just me
02:31:35  <PublicServer> <Sylf> I'm really not the one to judge either...
02:34:09  <PublicServer> <Sylf> train 23 is lost
02:34:31  <PublicServer> <glevans2> silly train, just follow directions
02:34:42  <PublicServer> <Sylf> but can't find its way to its destination
02:35:14  <PublicServer> <Sylf> because there was a piece of rail missing
02:35:25  <PublicServer> <glevans2> where?
02:35:36  <PublicServer> <Sylf> Next to Farningstone
02:35:52  <PublicServer> <Sylf> It was like that
02:36:10  <PublicServer> <glevans2> oops
02:39:43  <PublicServer> <glevans2> had to turn off everything to check on a CL issue, turns out to be a prio...
02:40:26  <PublicServer> <Sylf> speaking of CL...
02:40:40  <PublicServer> <Sylf> there are some CL to fix in SLH 03
02:43:20  <PublicServer> ***  made screenshot at 00010145: http://ps.openttdcoop.org/publicserver/webcam/00010145.png
02:43:45  <Sylf> yup, that screenie says all  *le sigh*
02:44:43  <PublicServer> <glevans2> ouch times 5
02:44:53  <PublicServer> <Sylf> now 6
02:45:11  <PublicServer> <Sylf> those sneaky things
02:48:16  <PublicServer> <glevans2> before you get carried away, should prob fix the upstream one firstt
02:48:54  <PublicServer> <glevans2> or just shorten the piece after double bridges
02:49:07  <PublicServer> <Sylf> hmmm, which issue?
02:50:14  <PublicServer> <Sylf> that doesn't work...
02:52:05  <PublicServer> <Sylf> evil X...
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02:57:42  <PublicServer> <Sylf> ouch
02:57:53  <PublicServer> <glevans2> exactly
02:58:20  <PublicServer> ***  made screenshot at 0000FF47: http://ps.openttdcoop.org/publicserver/webcam/0000FF47.png
02:59:59  <PublicServer> <Sylf> that train still slowed down
03:02:48  <PublicServer> <Sylf> it's one heck of a puzzle
03:03:00  <PublicServer> <glevans2> not near as 'ouchy' now
03:04:30  <PublicServer> <Sylf> are we good now?
03:04:52  <PublicServer> <glevans2> we are, but I justed busted V in BBH02
03:05:02  <PublicServer> <Sylf> uh oh
03:06:00  <PublicServer> <Sylf> testing...
03:08:18  <PublicServer> <glevans2> I think we can fix it
03:08:32  <PublicServer> <Sylf> another issue...
03:08:45  <PublicServer> <glevans2> what?
03:08:55  <PublicServer> <Sylf> 3-tile uphill slows down full trains
03:09:13  <PublicServer> <glevans2> erm, it does?
03:09:27  <PublicServer> <glevans2> crap-tastic
03:09:27  <PublicServer> <Sylf> watch this coal train
03:09:45  <PublicServer> <Sylf> it slowed down to 220 on 2-tile uphill
03:09:55  <PublicServer> <Sylf> 220 km/h
03:10:09  <PublicServer> <Sylf> that makes me think it'll slow down more on 3-tile hill
03:10:15  <PublicServer> <glevans2> stair-step?
03:10:45  <PublicServer> <Sylf> the problem is how or where...
03:11:11  <PublicServer> <Sylf> while avoiding creating more CL
03:11:17  <PublicServer> <Sylf> CL issues
03:11:28  <PublicServer> <Sylf> we'll come back to that
03:12:36  <PublicServer> <Sylf> we have a winner =)
03:13:04  <PublicServer> <glevans2> should I adjust BBH02?
03:13:14  <PublicServer> <Sylf> go for it
03:13:21  <PublicServer> ***  made screenshot at 0001024E: http://ps.openttdcoop.org/publicserver/webcam/0001024E.png
03:13:31  <PublicServer> <Sylf> I don't know how I would go about it
03:13:44  <PublicServer> <glevans2> just needs more room
03:14:00  <PublicServer> <Sylf> good point
03:14:32  <PublicServer> <Sylf> very clever
03:15:20  <PublicServer> <Sylf> watch the buffer size
03:15:36  <PublicServer> <glevans2> missed that
03:16:03  <PublicServer> <Sylf> that should do it thou
03:16:09  <PublicServer> <glevans2> here comes another train
03:16:30  <PublicServer> <glevans2> crap
03:16:49  <PublicServer> <Sylf> come on, another one...
03:17:05  <PublicServer> <glevans2> on its way
03:17:27  <PublicServer> <Sylf> and there's another CL
03:17:49  <PublicServer> <glevans2> where?
03:18:03  <PublicServer> <Sylf> to the east of BBH 02
03:18:10  <PublicServer> <glevans2> i see it
03:18:15  <PublicServer> <glevans2> easy
03:19:09  <PublicServer> <Sylf> oh crap
03:19:19  <PublicServer> <Sylf> oil refinery is gone
03:21:07  <PublicServer> <Sylf> My new agenda for tonight...
03:21:18  <glevans2> yeah
03:21:24  <PublicServer> <Sylf> connect enough trains so all the intended secondary factories won't close
03:22:12  <PublicServer> <glevans2> I would love to stay, but need sleep... 5 a.m. comes early ..
03:22:33  <PublicServer> <glevans2> did you get refinery fixed?
03:22:57  <PublicServer> <Sylf> nope.
03:23:04  <PublicServer> <Sylf> I shall wait for someone else to drop by
03:23:31  <PublicServer> <glevans2> ok, it was fun, later
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03:24:09  <glevans2> have a good evening Sylf
03:24:15  <Sylf> same to you
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04:34:29  <Jkrueger> !password
04:34:30  <PublicServer> Jkrueger: flexed
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04:39:48  <PublicServer> <Jkrueger> Sylf you here?
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07:48:30  <planetmaker> moin
07:48:36  <PublicServer> <Sylf> morning
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08:09:16  <Ryton> !password
08:09:16  <PublicServer> Ryton: burner
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10:18:50  <V453000> !password
10:18:50  <PublicServer> V453000: burner
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10:52:59  <DayDreamer> !players
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10:53:02  <PublicServer> DayDreamer: There are currently no clients connected to the server
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11:31:06  <Ryton> is there anything noobish that still has to be done, that I might try (with some supervision?) :p
11:32:00  <Ryton> !password
11:32:00  <PublicServer> Ryton: burner
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11:39:16  <PublicServer> <Ryton> hi
11:39:30  <PublicServer> <Ryton> if you want to play, I'll join the company too
11:39:50  <PublicServer> <Ryton> but I m just a newbie :p so I'd rather do not too much disruping things :p
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11:43:42  <V453000> I will be around in like 30 minutes
11:43:45  <V453000> or less :
11:43:47  <V453000> :p
11:43:49  <PublicServer> <Ryton> super :-)
11:44:13  <PublicServer> <Ryton> I'd love to see some of your hub building style in action :pp
11:44:39  <PublicServer> <Ryton> what regions still need attention?
11:45:39  <PublicServer> <planetm4ker> hard to tell... have a look around
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11:47:01  <PublicServer> <planetm4ker> I guess industries could get connected. Primary ones
11:47:19  <PublicServer> <planetm4ker> I see unconnected farms etc
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11:59:58  <Terkhen> hello
12:00:01  <Terkhen> !password
12:00:02  <PublicServer> Terkhen: toning
12:00:08  <planetmaker> salut Terkhen
12:00:35  <V453000> hi
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12:02:47  <PublicServer> <V453000> hi
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12:04:55  <V453000> Ryton: you got me here :p
12:06:15  <PublicServer> <Ryton> oki
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12:06:34  <PublicServer> <Ryton> a pitty that Terkhen left (too) :s
12:07:28  <PublicServer> <V453000> either way, now we are connecting primaries :p
12:07:34  <PublicServer> <V453000> could do mail too a bit
12:07:36  <PublicServer> <Ryton> e.g. the farm in the east?
12:07:38  <PublicServer> <V453000> yes
12:08:11  <PublicServer> <Ryton> where should the station be placed? on that mountain? or just running trough the fields?
12:08:41  <PublicServer> <V453000> close to the farm
12:08:59  <PublicServer> <Ryton> roro station, or end-type?
12:09:05  <PublicServer> <V453000> either one
12:09:07  <PublicServer> <V453000> what fits more
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12:13:23  <PublicServer> ***  made screenshot at 00016B60: http://ps.openttdcoop.org/publicserver/webcam/00016B60.png
12:24:31  <PublicServer> <V453000> dont forget to make 2 stations, each for 1 cargo
12:24:56  <PublicServer> <Ryton> oh oke
12:25:27  <PublicServer> <Ryton> or they should be separate?
12:25:33  <PublicServer> <V453000> yes, separate
12:25:54  <PublicServer> <V453000> like this for example :p
12:26:03  <PublicServer> <Ryton> oki :pp but how to do that? + alt, + ctrl, ...?
12:26:22  <PublicServer> <V453000> ctrl+click
12:26:24  <PublicServer> <V453000> while building
12:26:30  <PublicServer> <V453000> alt does nothing iirc
12:26:32  <PublicServer> <Ryton> oki
12:27:56  <PublicServer> <Ryton> signalling length =2 here? o
12:28:06  <PublicServer> <V453000> everywhere
12:28:24  <PublicServer> ***  made screenshot at 000158DC: http://ps.openttdcoop.org/publicserver/webcam/000158DC.png
12:34:37  <Ryton> !gap 4
12:34:37  <PublicServer> Ryton: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
12:34:50  <Ryton> !gap 4 4
12:34:50  <PublicServer> Ryton: You need 2 tunnels/bridges for trainlength 4 and gap 4.
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12:35:18  <malta> hey hey
12:35:25  <PublicServer> <V453000> the [CITY] is just marking of the city stations
12:35:25  <PublicServer> <V453000> not farms
12:35:27  <PublicServer> <V453000> hi hi
12:35:52  <PublicServer> *** malta joined the game
12:35:55  <PublicServer> <malta> trains! :)
12:37:26  <planetmaker> !trains
12:37:32  <planetmaker> !rcon companies
12:37:32  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Mad Yeti & Co.'  Year Founded: 1950  Money: 99253188  Loan: 0  Value: 104395479  (T:80, R:13, P:5, S:0) unprotected
12:40:45  <PublicServer> <malta> i liek :)
12:41:40  <PublicServer> <Ryton> oops, so many mistakes? :p ;-)
12:41:54  <PublicServer> <V453000> no need to have full turn there but 2x45 is too much
12:42:09  <PublicServer> <Ryton> true
12:42:23  <PublicServer> <Ryton> signalling is oke?
12:42:47  <PublicServer> <V453000> yes
12:43:24  <PublicServer> ***  made screenshot at 0001E033: http://ps.openttdcoop.org/publicserver/webcam/0001E033.png
12:43:29  <PublicServer> <V453000> now the trainz
12:43:35  <PublicServer> <Ryton> thats my worse fear... so easy to mess up with signalling :p
12:43:45  <PublicServer> <V453000> :)
12:44:10  <avdg> signalling is EASY :)
12:44:24  <PublicServer> <Ryton> compared to building a BBH? :p
12:44:39  <avdg> I prefer the signalling part :)
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12:48:58  <PublicServer> <Ryton> t
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12:55:19  <PublicServer> <glevans2> morning all
12:55:25  <PublicServer> <V453000> hi
12:55:27  <PublicServer> <V453000> thx for the clfix btw
12:55:37  <PublicServer> <malta> morning
12:55:37  <PublicServer> <glevans2> no prob
12:56:46  <PublicServer> <glevans2> some fixes we made while watching the trains run their route, watching where they slowed down
12:56:57  <PublicServer> <V453000> yes
12:58:24  <PublicServer> ***  made screenshot at 00012091: http://ps.openttdcoop.org/publicserver/webcam/00012091.png
12:59:59  <PublicServer> <V453000> first mail train too btw :p
13:00:49  <PublicServer> <malta> cool :)
13:00:49  <PublicServer> <V453000> and im somewhat off ... I will be around but not really active :p
13:00:53  <PublicServer> *** V453000 has joined spectators
13:01:01  <PublicServer> <V453000> feel free to add some mail trains
13:01:09  <PublicServer> <V453000> of course, dont flood the network with them :)
13:01:11  <PublicServer> <malta> just one quick question
13:01:14  <PublicServer> <malta> oh, ok :p
13:01:24  <PublicServer> <malta> but they're just in pairs of 2 towns right?
13:01:32  <PublicServer> <V453000> yes
13:01:38  <PublicServer> <V453000> no cycles like 7 towns or such
13:01:53  <PublicServer> <malta> righto
13:01:57  <PublicServer> <V453000> there are enough possibliities already :P 400? :D
13:02:24  <PublicServer> <V453000> add 1 train per some connections for now ... at least they will not get clumped up
13:02:29  <PublicServer> <V453000> we dont need all connections though :)
13:02:49  <DayDreamer> !info
13:02:49  <PublicServer> DayDreamer: #:1(Orange) Company Name: 'Mad Yeti & Co.'  Year Founded: 1950  Money: 95659399  Loan: 0  Value: 102096115  (T:98, R:13, P:5, S:0) unprotected
13:02:52  <PublicServer> <malta> if you would've said anything else i'd have left and never come back :p
13:02:58  <PublicServer> <malta> 400 connections >.>
13:06:57  <TheRisen> !password
13:06:58  <PublicServer> TheRisen: boldly
13:07:02  <PublicServer> <glevans2> have fun people, got to get to work, back later
13:07:16  <PublicServer> *** glevans2 has joined spectators
13:07:18  <PublicServer> <malta> cheers :)
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13:07:22  <PublicServer> <TheRisen> sers
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13:07:48  <PublicServer> <malta> servus
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13:11:43  <Albireo> !password
13:11:43  <PublicServer> Albireo: boldly
13:12:03  <Albireo> @quickstart
13:12:06  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
13:12:15  <Albireo> !dl
13:12:15  <PublicServer> Albireo: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
13:12:15  <PublicServer> Albireo: http://www.openttd.org/en/download-trunk/r21089
13:13:25  <PublicServer> ***  made screenshot at 0001ABD9: http://ps.openttdcoop.org/publicserver/webcam/0001ABD9.png
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13:19:20  <malta> stupid uni wifi...
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13:25:55  <PublicServer> <Ryton> where can I find an injector depot? (for eastern farm)
13:26:16  <PublicServer> <Ryton> & how many lifestock & weat trains should be provided for this one farm?
13:26:25  <malta> if you can't find one close by make your own :)
13:26:37  <malta> depends. 3 each is a good start
13:26:45  <PublicServer> <Ryton> oke :p and just copy & edit from another train? withouth share?
13:26:59  <PublicServer> <TheRisen> out of the trainyard
13:27:00  <malta> clone a train from the trainyard
13:27:07  <planetmaker> just make sure that you share the orders among the trains for one station
13:27:08  <malta> never share orders with the trainyard though
13:27:17  <malta> and what he said :)
13:27:23  <PublicServer> <Ryton> no, I read that :p
13:27:53  <malta> ;)
13:28:25  <PublicServer> ***  made screenshot at 0001D830: http://ps.openttdcoop.org/publicserver/webcam/0001D830.png
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13:32:15  <Alendo> !password
13:32:15  <PublicServer> Alendo: sirred
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13:32:42  <PublicServer> <Alendo> afternoon gentlemen :)
13:32:48  <PublicServer> <malta> g'day :)
13:33:39  <PublicServer> <Alendo> any reason TAR Mail doesnt accept anything anymore?
13:33:47  *** theholyduck has joined #openttdcoop
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13:34:38  <PublicServer> <Alendo> CHN mail doesnt either
13:34:43  *** Keyboard_Warrior has quit IRC
13:35:00  <theholyduck> !password
13:35:00  <PublicServer> theholyduck: sirred
13:35:11  <malta> maybe the town changed a few buildings and now the station doesn't cover enough?
13:35:14  <PublicServer> *** theholyduck joined the game
13:35:53  <PublicServer> <Alendo> nah, the remote station that was in the city has been demolished :)
13:36:15  <PublicServer> <theholyduck> i love how complicated the plan is
13:36:34  <PublicServer> <Alendo> hehe
13:38:36  <dutchie> !password
13:38:36  <PublicServer> dutchie: sirred
13:38:43  <PublicServer> *** dutchie joined the game
13:39:03  <PublicServer> <theholyduck> .O
13:39:15  <PublicServer> <Alendo> ok, fun game for ya, try selecting a flying concord
13:39:18  <PublicServer> <theholyduck> did somebody actually add more stations to my slh connection of crisscrossing
13:39:31  <malta> which one?
13:39:40  <PublicServer> <theholyduck> close to brunwell
13:39:44  <PublicServer> <theholyduck> you did malta
13:39:46  <PublicServer> <theholyduck> :P
13:39:48  <PublicServer> <theholyduck> not that i mind,
13:39:54  <PublicServer> <theholyduck> but it makes my dirty looking hack
13:39:56  <PublicServer> <theholyduck> look even dirtier
13:39:58  <PublicServer> <malta> haha
13:40:08  <PublicServer> <malta> i figured i'll hijack your line :p
13:40:26  <PublicServer> <theholyduck> i only made it that way to avoid tf
13:41:04  <PublicServer> <malta> i raised maybe 2 tiles :$
13:41:38  <PublicServer> <theholyduck> no biggie
13:41:40  <PublicServer> <malta> and i still think it looks pretty :)
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13:41:54  <PublicServer> <theholyduck> i have a fix for it though
13:42:37  <PublicServer> <theholyduck> see, its much cleaner now
13:42:41  <PublicServer> <theholyduck> and if bru jams
13:42:47  <PublicServer> <theholyduck> it wont jam your part of it
13:42:53  <PublicServer> <malta> yup
13:42:59  <PublicServer> <malta> good point
13:43:03  <PublicServer> <theholyduck> also, atleast your part of it isnt left hand drive for a bit
13:43:22  <PublicServer> <dutchie> so what still needs doing?
13:43:25  <PublicServer> ***  made screenshot at 0000C499: http://ps.openttdcoop.org/publicserver/webcam/0000C499.png
13:43:28  <PublicServer> <malta> _mail_
13:43:38  <PublicServer> <malta> and connect industries ;)
13:43:44  <PublicServer> <theholyduck> and hooking up primaries
13:43:48  <PublicServer> *** TheRisen has left the game (leaving)
13:45:07  <PublicServer> <Alendo> ehh whats with that train just south of brunwell?
13:45:28  <PublicServer> <dutchie> no power
13:45:39  <PublicServer> <Alendo> ahh
13:45:47  <PublicServer> <malta> *whistles softly*
13:45:49  <PublicServer> <theholyduck> because somebody built some lines without electrfied lrain
13:45:53  <PublicServer> <theholyduck> *lines
13:45:56  <PublicServer> <Alendo> hehe
13:46:02  <PublicServer> <theholyduck> also, why dont you enable the
13:46:12  <PublicServer> <theholyduck> build the line type thats most used in the game
13:46:16  <PublicServer> <theholyduck> by default?
13:46:18  <PublicServer> <malta> i have it on default
13:46:37  <PublicServer> <malta> was playing a bit with maglevs and reverted to the wrong one ...
13:46:45  <PublicServer> <theholyduck> ah :P
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13:49:24  <PublicServer> <dutchie> so should i connect up nudhall forest?
13:49:50  <PublicServer> <malta> it's begging for it
13:49:58  <PublicServer> <malta> hell, connect the mine right along with it :)
13:50:14  <PublicServer> <dutchie> like that?
13:50:25  <PublicServer> <malta> sure
13:51:32  <PublicServer> <malta> put em nice and close and you can come in with just two lines (like at a farm)
13:51:45  <PublicServer> <dutchie> eh?
13:51:57  <PublicServer> <malta> the stations i mean
13:52:11  <PublicServer> *** theholyduck has left the game (leaving)
13:52:28  <PublicServer> <dutchie> separate stations or connected?
13:52:32  <PublicServer> <malta> seperate
13:54:21  <PublicServer> <malta> nice
13:54:57  <PublicServer> *** malta has left the game (connection lost)
13:55:02  <malta> >.>
13:55:19  <PublicServer> *** malta joined the game
13:55:25  <PublicServer> <malta> whoa
13:55:33  <PublicServer> <malta> easy on the mountains
13:55:57  <PublicServer> <dutchie> yeah, got a little carried away there, sorry
13:56:17  <PublicServer> <Ryton> the 2 farms at the north / north east, should they connect to SLH3 or SLH4?
13:57:10  <PublicServer> <malta> one on 3 one on 4? :)
13:57:30  <PublicServer> <Ryton> thats also an option ;-)
13:57:58  <PublicServer> <malta> nvm, needs all directions due to gold
13:58:06  <PublicServer> <malta> nono, you were right, sorry
13:58:25  <PublicServer> ***  made screenshot at 0000CECB: http://ps.openttdcoop.org/publicserver/webcam/0000CECB.png
13:58:34  <Sylf> conect those to slh3 please
13:58:51  <Sylf> 'morning all
13:59:08  <Sylf> there's a divider line just south of sl4
14:00:12  <PublicServer> *** malta has left the game (connection lost)
14:01:16  <PublicServer> <dutchie> can i get away with a short curve on the sideline there?
14:04:46  <PublicServer> *** V453000 has joined company #1
14:04:58  <PublicServer> <V453000> omg
14:05:30  <PublicServer> <V453000> mail with full load
14:05:31  <PublicServer> <V453000> of course
14:05:33  <PublicServer> <V453000> god damn
14:06:49  <PublicServer> *** malta joined the game
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14:08:03  <PublicServer> <dutchie> ok, that's nudhall woods/gold mine connected
14:08:19  <PublicServer> <dutchie> needs signals, and the junction onto the sl probably needs fixing too
14:08:22  <PublicServer> <dutchie> but i have to go
14:08:30  <PublicServer> *** dutchie has joined spectators
14:09:21  <PublicServer> <malta> V, mail does full load or not?
14:09:31  <PublicServer> <V453000> read?
14:10:28  <PublicServer> <malta> profit caught my attetion, guess i skipped that part of step 5, sorry
14:10:42  <PublicServer> *** malta has left the game (connection lost)
14:10:52  <malta> ok, screw uni wireless, i give up :)
14:12:02  <PublicServer> <V453000> you also cloned two and I told you to make one per group :p
14:12:07  <PublicServer> <V453000> anyway, it is fixed
14:12:09  <PublicServer> *** V453000 has left the game (leaving)
14:12:16  <V453000> I will be around later
14:12:32  <malta> haha
14:12:38  <malta> i did :$
14:12:49  <malta> see ya :)
14:13:26  <PublicServer> ***  made screenshot at 0000D515: http://ps.openttdcoop.org/publicserver/webcam/0000D515.png
14:14:25  <PublicServer> <Ryton> got some Q: can anyone check "another attempt" sign station?
14:14:31  <PublicServer> <Ryton> & correct if needd? :p
14:15:05  <PublicServer> <Ryton> Im not sure about the bridges mainly
14:15:15  <PublicServer> <Ryton> probably they need presignals too :p
14:16:09  <PublicServer> <Ryton> and yes, many curvelength mistakes :p
14:25:02  <PublicServer> *** Ryton has left the game (connection lost)
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14:33:23  <DayDreamer> !password
14:33:23  <PublicServer> DayDreamer: portly
14:33:40  <PublicServer> *** Game still paused (number of players)
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14:51:11  <PublicServer> <DayDreamer> hi
14:51:17  <PublicServer> <malta> hey hey :)
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15:04:15  <PublicServer> *** malta has left the game (connection lost)
15:04:17  <PublicServer> *** Game paused (number of players)
15:04:34  <PublicServer> *** Game still paused (number of players)
15:04:34  <PublicServer> *** Game unpaused (number of players)
15:04:35  <PublicServer> *** malta joined the game
15:05:41  <malta> time for me to hit the road :)
15:05:44  <malta> see ya later
15:06:02  <PublicServer> *** malta has left the game (leaving)
15:06:02  <PublicServer> *** Game paused (number of players)
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16:52:32  <XeryusTC> yarr
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17:01:18  <jkrueger> !password
17:01:19  <PublicServer> jkrueger: logger
17:01:57  *** avdg has joined #openttdcoop
17:02:18  <PublicServer> *** Game still paused (number of players)
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17:47:46  <malta> evening :)
17:48:08  <avdg> hey
17:48:52  <PublicServer> *** Game still paused (number of players)
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18:05:45  <DayDreamer> !password
18:05:45  <PublicServer> DayDreamer: impure
18:06:01  <PublicServer> *** Game still paused (number of players)
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18:11:35  <PublicServer> *** DayDreamer has left the game (leaving)
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18:14:37  <theholyduck> !clients
18:14:54  <theholyduck> !password
18:14:54  <PublicServer> theholyduck: impure
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18:40:06  <theholyduck> why is nobody playing?
18:40:36  <planetmaker> !playercount
18:40:36  <PublicServer> planetmaker: Number of players: 1 (1 spectators)
18:40:46  <planetmaker> Probably all in a pub, getting drunk
18:44:21  <Sylf> I wish!
18:44:44  * planetmaker hands a pint of guiness to Sylf
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19:14:29  <Ryton> hi all
19:14:30  <Ryton> !password
19:14:30  <PublicServer> Ryton: impure
19:14:42  <PublicServer> *** Game still paused (number of players)
19:14:45  <PublicServer> *** Ryton joined the game
19:15:00  <PublicServer> <Ryton> hi matta
19:15:08  <PublicServer> <Ryton> maLta
19:19:38  *** avdg has quit IRC
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19:20:23  <malta> good evening :)
19:23:11  <PublicServer> <Ryton> hi there :-)
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19:24:54  <PublicServer> <Ryton> got a question: is there a better way to make one way signals, apart of making 1 by cliking several times
19:25:08  <PublicServer> <Ryton> for every different orientation
19:25:15  <uliko> You have to click
19:25:17  <PublicServer> <Ryton> and then dragging along the tracks?
19:25:38  <malta> build 1 signal, hold ctrl and drag that one in the direction you want
19:25:40  <malta> and let go!
19:25:45  <PublicServer> <Ryton> ah hokd control :-)
19:25:46  <uliko> You can hold ctrl and just drag 1 tile in the direction you want and it will autofill with signals until the next merge/split
19:25:49  <PublicServer> <Ryton> hat can help
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19:26:07  <PublicServer> <Ryton> that*
19:28:04  <PublicServer> <Ryton> the sideline towards Nudhall stations
19:28:10  <PublicServer> <Ryton> doesnt have signals at all...
19:28:29  <PublicServer> ***  made screenshot at 0000DA23: http://ps.openttdcoop.org/publicserver/webcam/0000DA23.png
19:28:35  <PublicServer> <Ryton> &  major CL errors (if even I spot it... then its bad :p
19:29:10  <PublicServer> <malta> thus note the signs :)
19:29:28  <PublicServer> <Ryton> uhu, now i see it... I had them turned off earlier
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19:29:39  <PublicServer> <Ryton> oopz ^_^
19:29:49  <malta> wanna make it work?
19:29:59  <PublicServer> *** malta has joined company #1
19:29:59  <PublicServer> *** Game unpaused (number of players)
19:30:04  <PublicServer> <Ryton> okay
19:30:10  <jkrueger> !password
19:30:10  <PublicServer> <Ryton> its a good tryout :-)
19:30:10  <PublicServer> jkrueger: convoy
19:30:20  <PublicServer> <Ryton> more of a challenge than starting somewhere from scratch
19:31:01  <PublicServer> *** Jkrueger joined the game
19:31:07  <PublicServer> <malta> well, start by deleting lots of stuff ;)
19:32:23  <PublicServer> *** Jkrueger has left the game (connection lost)
19:32:25  <PublicServer> <malta> cl is 4 :)
19:32:27  <PublicServer> <Ryton> oki, ty
19:32:38  <jkrueger> bah school network
19:32:59  <malta> had the same problem earlier at mine...
19:34:21  <theholyduck> !PASSWORD
19:34:24  <theholyduck> !password
19:34:24  <PublicServer> theholyduck: convoy
19:34:33  <PublicServer> <Ryton> wouldnt it be better to join from the SLH side, and return to that sid too?
19:34:46  <PublicServer> <Ryton> he comes from below? = from the city side...
19:35:00  <PublicServer> <Ryton> & goes there too...
19:35:08  <PublicServer> <Ryton> seems a bit irrational ...?
19:35:11  <PublicServer> *** theholyduck joined the game
19:35:15  <PublicServer> <malta> well, it has a gold mine, so it needs connections in all 4 ways
19:35:29  <PublicServer> <Ryton> ah oke
19:35:32  <PublicServer> <malta> gold will be delivered to nudhall as well
19:35:38  <PublicServer> <Ryton> true
19:36:08  <PublicServer> <Ryton> teach me then :pp
19:36:20  <PublicServer> <Ryton> I was going for the east of the power station approach :p
19:36:26  <PublicServer> <malta> that was the fun part :p
19:36:28  <PublicServer> <Ryton> to make a connection there :p
19:36:52  <PublicServer> <malta> let's se
19:36:52  <PublicServer> <malta> e
19:37:28  <PublicServer> <Ryton> ah, interesting
19:37:36  <PublicServer> <Ryton> I was planning a tunnel , but that can only go straight
19:38:05  <PublicServer> <Ryton> but now the main line has a gap, no?
19:38:09  <PublicServer> <Ryton> 2 bridges?
19:38:16  <PublicServer> <malta> it's a sideline
19:38:22  <PublicServer> <Ryton> true
19:38:28  <PublicServer> <Ryton> here it doesnt matter then?
19:38:34  <PublicServer> <malta> so we keep it like this until it needs an upgrade
19:38:40  <PublicServer> <Ryton> oki
19:38:46  <PublicServer> <malta> there's not many trains coming over here
19:38:52  <PublicServer> <Ryton> (yet :p ) ;-)
19:38:59  <PublicServer> <Ryton> but probably true for the whole game :-)
19:39:05  <jkrueger> oo PBS are really nice looking stations. Do they work well?
19:39:23  <PublicServer> <malta> :)
19:39:23  <PublicServer> <theholyduck> sort of
19:39:27  <PublicServer> <theholyduck> but its not encouraged
19:39:46  <PublicServer> <theholyduck> mainly, pbs costs more resources (as i understand it)
19:40:00  <PublicServer> <theholyduck> and you can generally have it done just as well with normal pre signals
19:40:12  <jkrueger> as in CPU use or space/game money?
19:40:17  <PublicServer> <theholyduck> cpu
19:40:20  <jkrueger> kk
19:40:31  <V453000> from some of the discussions above: Do not be scared to use slow CLs and single bridges on the SLs ... it will most likely not be anything bad there :)
19:40:37  <V453000> PBS is overall wrong
19:40:37  <PublicServer> <theholyduck> i use pbs on terminal stations and stuff like that
19:40:52  <V453000> I use it occassionally :)
19:41:00  <V453000> but the main default thing is pre-signals
19:41:05  <theholyduck> on SOME terminals
19:41:06  <jkrueger> working on a big coal drop at end of ML in a single player game
19:41:07  <theholyduck> i should say
19:41:14  <V453000> anytime you dont totally need them, you shouldnt use PBS signals
19:41:25  <theholyduck> sometimes due to space restraints and needing to be hacky
19:41:29  <theholyduck> pbs is a good idea
19:41:34  <theholyduck> most times, its just useless cruft
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19:42:20  <jkrueger> i was refering to Presignal Bypass Station article on the coop wiki
19:42:33  <theholyduck> thats not always very useful
19:42:51  <jkrueger> yeah thats what i was thinking but they look pretty
19:43:20  <theholyduck> jkrueger, well, rather, its easy to cock up on them,
19:43:29  <theholyduck> and they're generally not worth the extrra bother
19:43:29  <PublicServer> ***  made screenshot at 0000E6D1: http://ps.openttdcoop.org/publicserver/webcam/0000E6D1.png
19:43:34  <jkrueger> i see
19:43:46  <theholyduck> most of the times i've seen a presignal bypass station built
19:43:54  <theholyduck> the presignal bypass "had" to be disabled
19:44:05  <theholyduck> to make it work propperly
19:44:26  <theholyduck> v might have a more educated opinion on the subject
19:44:38  <uliko> There is nothing wrong with psb stations
19:45:01  <jkrueger> prolly a little over my head i have truble making 2 > 4 SLH's
19:45:20  <theholyduck> uliko, whenever i see somebody build them, they always end up jamming
19:45:40  <theholyduck> might just be that most people suck at building them
19:45:59  <uliko> They only jam if there are too fwe platforms
19:46:26  <theholyduck> well, i might just be misunderstanding things then :P
19:46:43  <uliko> Dead entry style anyway with the 2-way eol patch
19:48:55  <jkrueger> how much space should i aim to have inbetween the "lanes?" in a mainline(2 tracks either direction)
19:49:14  <theholyduck> as much as you want
19:49:40  <theholyduck> though, bbh building induces practical limits
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19:50:07  <theholyduck> in this game we're using 4-5 tiles
19:50:18  <theholyduck> hmm, you mean in 1 direction?
19:50:24  <theholyduck> just put them right next to eachother
19:50:42  <uliko> Easier to just build the hub and the space is dictated for you
19:50:59  <uliko> Not like you cant shrink/increase it after need if it comes out all wrong
19:51:20  <theholyduck> i still remember my gigantic 90 degree merger
19:51:23  <theholyduck> s
19:51:54  <theholyduck> that required the cl to be doable between the lanes on a ml
19:52:18  <theholyduck> that required some spacing out and closing in
19:52:21  <theholyduck> before and after
19:52:21  <jkrueger> sounds painful
19:52:59  <jkrueger> so basicly just run the ml where there is room and don't be afraid to spread out at junctions?
19:54:21  <theholyduck> jkrueger, more or less
19:54:21  <theholyduck> yes
19:54:31  <jkrueger> kk
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20:11:24  <PublicServer> <malta> just _how_ important is right hand drive?  :)
20:13:30  <PublicServer> ***  made screenshot at 0001FE75: http://ps.openttdcoop.org/publicserver/webcam/0001FE75.png
20:13:33  <V453000> psb does not work with proper trains and higher than medium traffic, with lower TL especially
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20:23:14  <XeryusTC> !password
20:23:14  <PublicServer> XeryusTC: deepen
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20:28:30  <PublicServer> ***  made screenshot at 0000093F: http://ps.openttdcoop.org/publicserver/webcam/0000093F.png
20:31:12  <jkrueger> haha i think i got the station set up right
20:31:31  <jkrueger> now just to hook up some coal to the line
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20:44:35  <V453000> !password
20:44:35  <PublicServer> V453000: nymphs
20:44:40  <hylje> nymphs!
20:44:51  <PublicServer> <V453000> jo
20:44:51  <PublicServer> *** V453000 joined the game
20:44:53  <PublicServer> <V453000> hi
20:46:16  <PublicServer> <V453000> malta: how do trains from Slundingham East get to [SLD] Cargo? :)
20:46:32  <PublicServer> <V453000> oh
20:46:32  <PublicServer> <V453000> oh
20:46:34  <PublicServer> <V453000> Isee
20:46:52  <SmatZ> good evening  V453000
20:47:01  <V453000> hi SmatZ :)
20:47:04  <XeryusTC> hey V453000 :)
20:47:06  <XeryusTC> and SmatZ :)
20:47:09  <V453000> yarr
20:47:54  <SmatZ> helllo XeryusTC!
20:48:14  <PublicServer> *** Spike joined the game
20:49:13  <SmatZ> and Spike!
20:49:19  <PublicServer> <V453000> :)
20:50:19  <^Spike^> :)
20:50:54  <malta> hiya :)
20:50:59  <malta> and V453000, yes, yes they do :p
20:51:10  <^Spike^> SmatZ other universe small question :)
20:51:29  <SmatZ> :-)
20:52:13  <PublicServer> *** Spike has left the game (leaving)
20:52:22  <PublicServer> *** Spike joined the game
20:55:29  <dutchie> !password
20:55:29  <PublicServer> dutchie: nymphs
20:55:37  <PublicServer> *** dutchie joined the game
20:57:12  <theholyduck> !password
20:57:12  <PublicServer> theholyduck: nymphs
20:57:44  <theholyduck> !password
20:57:44  <PublicServer> theholyduck: vining
20:57:57  <PublicServer> *** theholyduck joined the game
20:58:22  <PublicServer> <V453000> hy
20:58:31  <PublicServer> ***  made screenshot at 00013591: http://ps.openttdcoop.org/publicserver/webcam/00013591.png
20:58:51  <PublicServer> <Ryton> can somebody check !to be checked?
20:58:53  <PublicServer> <Ryton> thx
20:59:09  <PublicServer> <Ryton> also called Ponnpool stations
20:59:11  <PublicServer> <Ryton> cya
20:59:27  <PublicServer> <Ryton> lol, ok thx for adding trains :p
20:59:31  <PublicServer> <Ryton> owhoever did it ;-)
20:59:33  <PublicServer> <V453000> no problems thre :p
20:59:36  <PublicServer> <V453000> yw :)
20:59:48  <PublicServer> <theholyduck> why do we have the sooperlooper thingy anyway?
20:59:54  <PublicServer> <theholyduck> it seems entirely pointless to me
20:59:57  <PublicServer> *** Ryton has left the game (connection lost)
21:00:11  <PublicServer> <theholyduck> i mean
21:00:15  <PublicServer> <V453000> just an all to all 3way
21:00:17  <PublicServer> <theholyduck> it serves a purpose now
21:01:13  <PublicServer> <V453000> wtf
21:01:16  <PublicServer> <V453000> left hand drive
21:01:42  <PublicServer> <theholyduck> where?
21:01:58  <PublicServer> <theholyduck> oh, neningfield
21:03:30  *** jkrueger has quit IRC
21:04:28  <PublicServer> *** dutchie has left the game (leaving)
21:09:12  <PublicServer> <theholyduck> wtf
21:09:18  <PublicServer> <theholyduck> why are trains comming this way?
21:09:32  <PublicServer> <theholyduck> chunningpool east
21:10:12  <PublicServer> <theholyduck> all the trains that SHOULD go to slardhattan ridge and nenfingfield mines
21:10:18  <PublicServer> <theholyduck> go through MY station
21:10:24  <PublicServer> * theholyduck blames the superlooper
21:10:31  <PublicServer> <V453000> lol
21:10:37  <PublicServer> <theholyduck> it HAS to be its fault
21:10:39  <PublicServer> <V453000> yes, it is utterly tarded
21:10:43  <PublicServer> <V453000> feel free to bomb and redo
21:10:47  <PublicServer> <malta> it hurts to look at
21:10:49  <PublicServer> <V453000> I am off
21:10:55  <PublicServer> <theholyduck> the trains turn left
21:11:01  <PublicServer> <theholyduck> THEN, go through my station
21:11:05  <PublicServer> <V453000> paths are ok tho
21:11:12  <PublicServer> <theholyduck> yeah
21:11:14  <PublicServer> <V453000> either way, good night :)
21:11:16  <PublicServer> <theholyduck> they should be
21:11:16  <PublicServer> <theholyduck> oh
21:11:18  <PublicServer> <theholyduck> i found the problem
21:11:18  <PublicServer> <malta> night night :)
21:11:20  <PublicServer> <theholyduck> a reversed signal
21:11:28  <PublicServer> <V453000> :)
21:11:32  <PublicServer> *** V453000 has left the game (leaving)
21:11:36  <PublicServer> <theholyduck> there, i fixed it
21:12:19  <PublicServer> <malta> btw, sorry about the left hand drive there around nefingfield
21:12:47  <V453000> it was totally pointless :) somewhere left hand drive makes sense at least :p
21:12:56  <malta> hey, in my defence:
21:12:56  <malta> [21:11] <+PublicServer> <malta> just _how_ important is right hand drive?  :)
21:12:59  <malta> :p
21:13:05  <malta> at least i was aware? ...
21:13:10  <malta> anywho....
21:13:31  <PublicServer> ***  made screenshot at 0001E23A: http://ps.openttdcoop.org/publicserver/webcam/0001E23A.png
21:15:21  <V453000> which still doesnt make it any more reasonable to build it :)
21:15:25  <V453000> there was no reason :p
21:15:45  <malta> still too used to playing alone and without rules...
21:15:59  <malta> also, i spent a large amount of my life in left hand drive countries :)
21:16:05  <V453000> rules are there to prevent massive mess :p
21:16:31  <malta> i'm learning as fast as my synapses process the signals!
21:17:09  <malta> i'll do better, i promise :$
21:20:25  <V453000> :)
21:20:28  <V453000> all fine :p
21:21:08  <theholyduck> malta, i learned the value of a system
21:21:20  <theholyduck> when i had this self game with a chaos network
21:21:22  <theholyduck> with a ton of trains
21:21:25  <theholyduck> and a junction so complicated
21:21:37  <theholyduck> that i spent 30 minutes on any single change to it
21:21:43  <theholyduck> and another 20 minutes debugging what went wrnog
21:21:47  <XeryusTC> chaos with multiple upgraded hubs (Y)
21:22:31  <malta> yikes
21:22:44  <malta> i don't think i ever went that crazy by myself
21:22:53  <hylje> multiple upgraded 4-way hubs
21:23:31  <malta> i've never done 4ways more then ll_rr, my brain just started spazzing out
21:23:48  <malta> i just did a 3way and copy/pasted it 180deg turned >.>
21:29:02  *** malta has left #openttdcoop
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21:29:19  <malta> o.o
21:30:43  <PublicServer> *** theholyduck has left the game (connection lost)
21:30:43  <PublicServer> *** Game paused (number of players)
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21:37:05  <malta> afk for a smoke
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22:06:17  <PublicServer> *** malta has joined spectators
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22:40:55  <PublicServer> *** Game still paused (number of players)
22:40:58  <PublicServer> *** Spike joined the game
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22:41:11  <PublicServer> *** Game still paused (number of players)
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22:41:26  <Albireo> hi
22:41:32  <Albireo> how is everyone
22:41:39  <Albireo> !password
22:41:39  <PublicServer> Albireo: rehash
22:41:50  <Albireo> im new so.. yeah
22:42:03  <Albireo> excited
22:42:05  <Albireo> :)
22:43:34  <Albireo> !password
22:43:34  <PublicServer> Albireo: snider
22:44:02  <PublicServer> *** Game still paused (number of players)
22:44:02  <PublicServer> *** Train_man joined the game
22:46:19  <^Spike^> i love ban evaders
22:46:22  <^Spike^> !rcon clients
22:46:22  <PublicServer> ^Spike^: Client #1  name: 'PublicServer'  company: 255  IP: 0.0.0.0
22:46:22  <PublicServer> ^Spike^: Client #551  name: 'malta'  company: 255  IP: 94.208.7.173
22:46:22  <PublicServer> ^Spike^: Client #580  name: 'Spike'  company: 255  IP: 213.46.200.3
22:46:22  <PublicServer> ^Spike^: Client #584  name: 'Train_man'  company: 1  IP: 76.186.147.4
22:46:25  <^Spike^> !rcon kick 584
22:46:25  <PublicServer> ^Spike^: *** Train_man has left the game (kicked by server)
22:46:25  <PublicServer> ^Spike^: *** Train_man has left the game (connection lost)
22:46:47  *** ^Spike^ sets mode: +b *!*@101.haydn.openttdcoop.org
22:46:47  *** Albireo was kicked by ^Spike^ (Bye Bye Banned Guy)
22:46:54  <^Spike^> bleh :)
22:47:12  *** ^Spike^ sets mode: +b-b *!*4cba9304@* *!*@101.haydn.openttdcoop.org
23:00:09  <PublicServer> *** malta has left the game (connection lost)
23:01:56  *** malta has quit IRC
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23:23:31  <XeryusTC> !rcon companies
23:23:31  <PublicServer> XeryusTC: #:1(Orange) Company Name: 'Mad Yeti & Co.'  Year Founded: 1950  Money: 149110982  Loan: 0  Value: 151731107  (T:139, R:13, P:5, S:0) unprotected
23:23:40  <XeryusTC> PZ still leading :D
23:27:38  <Sylf> But PZ's map is twice as big :p
23:28:33  <PublicServer> *** Spike has left the game (leaving)
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23:47:46  <leg3nd> !password
23:47:46  <PublicServer> leg3nd: stripe
23:48:11  <PublicServer> *** Game still paused (number of players)
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