Config
Log for #openttdcoop on 17th November 2010:
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00:00:34  <PublicServer> <Jkrueger> actually the bridge one might be cooler
00:00:44  <PublicServer> <Jkrueger> just figured out what you did there
00:00:50  <PublicServer> <V453000> :D
00:02:51  <PublicServer> <Jkrueger> maz must not be a fan of the
00:02:57  <PublicServer> <Jkrueger> 'fake' station
00:03:04  <PublicServer> <V453000> ?
00:03:38  <PublicServer> <Jkrueger> has a road transfer route up by the ls food drop
00:03:53  <PublicServer> <Jkrueger> suppose could also just like the trucks
00:03:55  <PublicServer> <V453000> ah, yes :)
00:04:28  <PublicServer> <Jkrueger> I like the ships myself but they aren't very useful
00:04:38  <PublicServer> <V453000> ships are useless
00:04:42  <PublicServer> <V453000> and eat waaay too much cpu
00:05:20  <PublicServer> <Jkrueger> why is that? pathfinder not very effiecent?
00:05:31  <PublicServer> <V453000> quite
00:06:01  <PublicServer> <V453000> additionally, ships are the most boring ting to have
00:06:07  <PublicServer> <V453000> because they have endless capacity
00:06:13  <PublicServer> <V453000> since they do not collide with each other
00:06:27  <PublicServer> <V453000> you could have massive amounts of them on just a few tiles
00:06:27  <PublicServer> <Jkrueger> and they are slooow
00:06:33  *** dr_gonzo has quit IRC
00:08:07  <PublicServer> <V453000> well, this would be all from me for today :)
00:08:09  <PublicServer> <V453000> good night
00:08:19  <PublicServer> <Jkrueger> night night
00:08:22  <PublicServer> <Jkrueger> time for dinner for me
00:08:32  <PublicServer> <V453000> its 1 a.m. here :p
00:08:35  <PublicServer> *** V453000 has left the game (connection lost)
00:08:37  <PublicServer> *** Game paused (number of players)
00:08:38  <V453000> cya
00:08:41  <PublicServer> *** Jkrueger has left the game (leaving)
00:08:47  <Jkrueger> o7
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00:14:18  <PublicServer> ***  made screenshot at 00009FD9: http://ps.openttdcoop.org/publicserver/webcam/00009FD9.png
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00:59:17  <Mazur> Morning,.
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01:14:48  <Skasi> !givestupidpassword
01:14:55  <Skasi> eww, how was the command..
01:14:58  <Skasi> !password
01:14:58  <PublicServer> Skasi: rivets
01:15:30  <PublicServer> *** Game still paused (number of players)
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01:18:18  <PublicServer> *** Game unpaused (number of players)
01:18:20  <PublicServer> *** Mazur joined the game
01:18:40  <PublicServer> <Skasi> eww those trains sounds are just sooooo cute
01:18:54  <PublicServer> <Mazur> Aren't they just.
01:19:24  <PublicServer> <Skasi> Toot! :3
01:19:39  <PublicServer> <Skasi> Toot! :D
01:19:57  <PublicServer> <Skasi> wuaah I need these sounds to fall asleep when I go to bed
01:20:08  <PublicServer> <Mazur> Especially the southern side of SLH03 is fascinating me.
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01:23:58  <PublicServer> <Skasi> weee totoot :]
01:25:04  <PublicServer> <Skasi> tohot
01:25:22  <PublicServer> <Skasi> trains need to be TL2 with these sounds
01:25:37  <PublicServer> <Skasi> for more cuteness
01:26:16  <XeryusTC> !password
01:26:16  <PublicServer> XeryusTC: rivets
01:26:23  <PublicServer> *** XeryusTC joined the game
01:26:42  <PublicServer> <XeryusTC> meh, the maglevs on the PZ are way cooler :)
01:26:58  <PublicServer> <Skasi> nevarr
01:27:14  <PublicServer> <Skasi> whoever made these sounds is a true artist
01:29:19  <PublicServer> ***  made screenshot at 0001D289: http://ps.openttdcoop.org/publicserver/webcam/0001D289.png
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01:34:46  <PublicServer> *** Game paused (number of players)
01:35:12  <PublicServer> <Skasi> silence... :'(
01:35:37  <PublicServer> <Mazur> Inconvenient.
01:36:56  <PublicServer> <Mazur> If you like the sound, join the game.
01:37:32  <PublicServer> <Mazur> At the same time, I can finish what I was working on.
01:37:34  <PublicServer> <Skasi> well I'm just listening, not doing anything
01:37:48  <PublicServer> <Skasi> but since youre working on something..
01:38:02  <PublicServer> *** Skasi has joined company #1
01:38:02  <PublicServer> *** Game unpaused (number of players)
01:38:18  <PublicServer> <Skasi> \o/
01:38:28  <PublicServer> <Skasi> tohooh!
01:39:26  <PublicServer> <Skasi> :')
01:40:14  <PublicServer> <Mazur> Why the hell do these trains want to go against traffic??????
01:40:24  <PublicServer> <Skasi> :(
01:40:55  <PublicServer> <Skasi> do you think they only act like they were happy..?
01:41:02  <Mazur> Anyone awake?  I got 6 trains in Coop who insist on needing to go against traffic direction.
01:41:30  <PublicServer> <Skasi> shoemw
01:41:34  <PublicServer> <Skasi> no um.. showme
01:41:58  <PublicServer> <Mazur> At !showme
01:42:00  <PublicServer> <Skasi> yea
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01:42:45  <PublicServer> <Skasi> so whats the problem with them?
01:42:49  <PublicServer> <Skasi> oh..
01:44:20  <PublicServer> ***  made screenshot at 0001CF89: http://ps.openttdcoop.org/publicserver/webcam/0001CF89.png
01:44:53  <PublicServer> <Mazur> If trains wasn;t set to zero I'd rebuild them.
01:47:21  <PublicServer> <Mazur> Yay!  THis works!
01:47:39  <PublicServer> <Skasi> yay you are magixian :P
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01:50:03  <PublicServer> <Mazur> Nearly empty, then I can rebuild the track as intended and see if it's solved.
01:50:25  <PublicServer> <Skasi> gzz what have they done! I can't rightclick buttons for tooltip anymore
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01:52:00  <PublicServer> <Skasi> maybe make this a path signal too
01:52:31  <PublicServer> <Mazur> Whihc one?
01:53:20  <PublicServer> <Mazur> Found it.
01:53:33  <PublicServer> <Mazur> The track to hte north was missing.
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01:54:23  <PublicServer> <Skasi> I was thinking that before too, but then you made it go into the other depot and I thought you removed it on purpose.. so I couldnt check grr
01:54:37  <PublicServer> <Mazur> That one was supposed to be path, yes, but since I wasj;t working in transparent, I never moticed the bot of missing track.
01:54:59  <PublicServer> <Skasi> transparent is just a single click, use it! :P
01:55:29  <PublicServer> <Skasi> hmm they still wanna go backwards.. they are crazy
01:56:52  <PublicServer> <Skasi> oh well is there anything you just want to finish quickly?
01:57:00  <PublicServer> <Skasi> I'll leave within the next five minutes
01:57:14  <PublicServer> <Mazur> No, this irritating mystery was it.
01:57:14  <PublicServer> <Skasi> tired.. toot
01:57:26  <PublicServer> <Skasi> those sounds really helped hehe
01:58:29  <PublicServer> <Skasi> thats it.. follow a train for more diversive background sounds :)
01:58:40  <PublicServer> <Mazur> Yup.
01:58:46  <PublicServer> <Mazur> Meeeee.
01:59:02  <PublicServer> <Mazur> Me-eh-eh-eh-eh, thas it.
01:59:07  <PublicServer> <Mazur> that is
01:59:20  <PublicServer> ***  made screenshot at 0001CC89: http://ps.openttdcoop.org/publicserver/webcam/0001CC89.png
01:59:23  <PublicServer> *** Skasi has left the game (connection lost)
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02:00:12  <Mazur> Skeeop wekk.,
02:00:17  <Mazur> Or Sleep well.
02:00:39  <Skasi> I'ma skeeop
02:00:46  <Mazur> :-)
02:01:24  <Mazur> I've launched a few new words that way.  ;-)
02:02:46  <Skasi> yoy! *yawn*
02:03:00  <Skasi> Toot heehee..
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02:11:21  <Sylf> !password
02:11:22  <PublicServer> Sylf: lavish
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04:11:37  <Mark> hello
04:13:37  <Sylf> Hello
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08:37:24  <PublicServer> Autopilot engaged
08:37:24  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
08:37:24  *** ChanServ sets mode: +v PublicServer
08:37:24  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #197 (r21089) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | English only"
08:56:20  <V453000> !password
08:56:21  <PublicServer> V453000: lavish
08:56:38  <PublicServer> *** Game still paused (number of players)
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09:07:52  <V453000> !unpause
09:07:52  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
09:07:53  <PublicServer> *** Game unpaused (number of players)
09:09:13  <Webster> Latest update from openttd: OpenTTD 1.0.5-RC2 <http://www.openttd.org/en/news/134> || OpenTTD 1.0.5-RC1 <http://www.openttd.org/en/news/133> || OpenTTD 1.0.4 <http://www.openttd.org/en/news/132> || OpenTTD 1.0.4-RC1 <http://www.openttd.org/en/news/131> || OpenTTD 1.0.3 <http://www.openttd.org/en/news/130>
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09:18:41  <Mark_> hm... Mark is taken
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09:27:26  *** ^Spike^ is now known as ^^Spike
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09:28:16  *** ^^Spike is now known as ^Spike^
09:29:22  <PublicServer> ***  made screenshot at 00005115: http://ps.openttdcoop.org/publicserver/webcam/00005115.png
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10:23:11  <V453000> !password
10:23:11  <PublicServer> V453000: coiled
10:23:27  <PublicServer> *** Game still paused (number of players)
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10:24:36  <Henri> !password
10:24:36  <PublicServer> Henri: coiled
10:24:53  <V453000> hi
10:24:54  <PublicServer> *** Henri joined the game
10:26:26  <PublicServer> <Henri> oh, hi btw
10:26:32  <PublicServer> <V453000> hihi :)
10:26:42  <PublicServer> <Henri> what u up to?
10:26:52  <PublicServer> <V453000> more mail
10:27:27  <PublicServer> <Henri> werent the line already too crowded?
10:27:35  <PublicServer> <V453000> yes
10:27:37  <PublicServer> <V453000> we expanded
10:28:03  <PublicServer> <Henri> ok
10:29:23  <PublicServer> ***  made screenshot at 00003C4B: http://ps.openttdcoop.org/publicserver/webcam/00003C4B.png
10:30:46  <V453000> !rcon set max_trains 600
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10:55:12  <PublicServer> <V453000> hi
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10:57:11  <V453000> lunchtimez
10:57:15  <V453000> !auto
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12:01:34  <Absolutis> !players
12:01:36  <PublicServer> Absolutis: Client 815 is Spike, a spectator
12:01:45  <Absolutis> !screen
12:01:45  <PublicServer> *** Absolutis liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0000C69E.png)
12:02:26  <Absolutis> !password
12:02:26  <PublicServer> Absolutis: curdle
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12:51:14  <V453000> !password
12:51:14  <PublicServer> V453000: convoy
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12:59:38  <PublicServer> <V453000> hyy
13:00:04  <PublicServer> <V453000> add mainly mail trains pls
13:00:06  <PublicServer> <Mazur> llo
13:00:12  <PublicServer> <Mazur> jk
13:00:42  <PublicServer> <V453000> btw food trains have new wagons :p
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13:02:04  <PublicServer> <Mazur> Hm, why is hte paper train refit I doubled in the south halved to single again?
13:02:22  <PublicServer> <V453000> mf?
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13:04:14  <PublicServer> <Mazur> At !refit I made the number of depots two per track, with PBS entry, so trains could leave while trains arrived.
13:04:24  <PublicServer> <V453000> PBS depots?
13:04:26  <PublicServer> <V453000> ...
13:04:28  <PublicServer> <V453000> now wonders
13:05:08  <PublicServer> <Mazur> There is a problem with that, too?
13:05:18  <PublicServer> <V453000> way too easy to get trains lost in the depot
13:06:11  <PublicServer> <Mazur> Oh, but the depots were each holding about 20 trains when I started, so like this was not good, either.
13:06:28  <PublicServer> <V453000> yes, I added the 3rd depot so it works
13:06:36  <PublicServer> <V453000> how complicated is that :)
13:06:54  <PublicServer> <Mazur> Massively.
13:06:57  <PublicServer> <Mazur> ;-)
13:07:04  <PublicServer> <V453000> .
13:08:01  <PublicServer> <Mazur> Ok, so male tranez between  villages within a side line, right?
13:08:09  <PublicServer> <V453000> thats best
13:11:41  <PublicServer> <V453000> its nice to watch the overflow of wheat food ... sometimes it is empty, something full
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13:22:50  <PublicServer> <Absolutis> hi
13:22:50  <PublicServer> <Mazur> lo
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13:36:04  <PublicServer> <Mazur> V, can you come and mock me for all I've done wrong at !inspect?
13:36:30  <PublicServer> <V453000> what the
13:36:45  <PublicServer> <Absolutis> how did THAT happen...
13:36:56  <PublicServer> <Mazur> No idea.
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13:37:36  <PublicServer> <V453000> how ... mazur fucked up with 2way signals
13:38:00  <PublicServer> <Mazur> How?
13:38:29  <PublicServer> <V453000> the train was going to the souther line
13:38:35  <PublicServer> <V453000> and you forced it north
13:38:41  <PublicServer> <Absolutis> see my sign above that
13:39:09  <PublicServer> <Absolutis> those signals before the intersection
13:39:19  <PublicServer> <V453000> this is actually more messy than it seems
13:39:51  <PublicServer> <Mazur> I was sure I'd kept all connections intact.
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13:40:01  <PublicServer> <Mazur> All existent ones.
13:40:07  <PublicServer> <V453000> yes, it might have been fucked up even before it seems
13:41:01  <PublicServer> <Mazur> Yep, the missing connection was missing before, as well.
13:41:01  <PublicServer> <Absolutis> somehow theres a train loading in Ponnpool sidings which is refitted to paper
13:41:27  <PublicServer> <Absolutis> near 1 of the "Add Trains" signs
13:42:29  <PublicServer> <Absolutis> i put a sign there (!paper train loading)
13:43:39  <PublicServer> <Absolutis> should i add mail trains @ sluntborough?
13:43:41  <PublicServer> <Mazur> So, what I build was only the first malformed step to how it should be.
13:43:47  <PublicServer> <Absolutis> a.k.a. SLT?
13:44:03  <PublicServer> <Mazur> Side Line Mail is indeed wanted.
13:44:25  <PublicServer> <Mazur> I added 3 SLA-DRO-HEN trains.
13:44:25  <PublicServer> ***  made screenshot at 00008739: http://ps.openttdcoop.org/publicserver/webcam/00008739.png
13:44:41  <PublicServer> <V453000> only 2 stations per group
13:44:41  <PublicServer> <V453000> ?
13:44:43  <PublicServer> <V453000> maybe
13:44:57  <PublicServer> <V453000> and only 1 train per group
13:45:31  <PublicServer> <Mazur> Ok, bit those three stations are the only three on that sideline.
13:45:37  <PublicServer> <V453000> omg...
13:45:47  <PublicServer> <V453000> make 3 trains, each goting to SLT and the other
13:45:49  <PublicServer> <Mazur> So I could change the 3 trains to each do a pair?
13:46:04  <PublicServer> <V453000> if there is not that pair of stations already
13:46:09  <PublicServer> <Mazur> k
13:46:23  <PublicServer> <V453000> CHN SLT is free
13:46:37  <PublicServer> <V453000> NNF SLT too
13:46:47  <PublicServer> <V453000> SLT TAR as wel
13:47:09  <PublicServer> <Absolutis> maybe WRU-WRA?
13:47:11  <PublicServer> <V453000> well TAR is elsewhere
13:47:50  <PublicServer> <Absolutis> wru- wra would be actually a good route
13:47:53  <PublicServer> <Absolutis> and its free
13:47:57  <PublicServer> <V453000> it actually wouldnt
13:48:04  <PublicServer> <Absolutis> ?
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13:48:27  <PublicServer> <Absolutis> okay, but its still free
13:48:37  <PublicServer> <Absolutis> and theres some excess mail in both ends
13:49:02  <PublicServer> <V453000> SED - RUN is one
13:49:22  <PublicServer> <Absolutis> SLT-SLD?
13:50:29  <PublicServer> <Absolutis> we got a quite a few trains
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13:53:31  <PublicServer> <Absolutis> we'll soon run out of trains
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13:59:09  <PublicServer> <Mazur> V, isn't there an actual connection missing at !missing?  On the tile of the sign?
13:59:26  <PublicServer> ***  made screenshot at 00001951: http://ps.openttdcoop.org/publicserver/webcam/00001951.png
14:00:05  <PublicServer> <V453000> hmf
14:00:18  <PublicServer> <Mazur> Just saying.
14:00:42  <PublicServer> <V453000> you were right :) nothing wrong, thatnks
14:00:48  <PublicServer> <V453000> meh
14:01:12  <PublicServer> <Mazur> Well, even an ijdjit can accidentally get it right at times.
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14:13:02  <PublicServer> *** V453000 has left the game (connection lost)
14:13:02  <PublicServer> *** Game paused (number of players)
14:13:13  <V453000> !password
14:13:13  <PublicServer> V453000: normed
14:13:27  <PublicServer> *** Game still paused (number of players)
14:13:27  <PublicServer> *** Game unpaused (number of players)
14:13:28  <PublicServer> *** V453000 joined the game
14:13:45  <Mazur> I saw what you were building, but I've not the faintest what it's good for.
14:14:02  <PublicServer> <V453000> the escape?
14:14:06  <PublicServer> <Mazur> Yep/
14:14:12  <PublicServer> <V453000> see now
14:14:26  <PublicServer> ***  made screenshot at 00000A31: http://ps.openttdcoop.org/publicserver/webcam/00000A31.png
14:14:29  <PublicServer> <V453000> there was a lost train that got into the overflow
14:14:41  *** Absolutis has joined #openttdcoop
14:14:44  <PublicServer> <V453000> without the escape, it is probable that it could cycle there forever
14:14:47  <Absolutis> !password
14:14:47  <PublicServer> Absolutis: normed
14:15:04  <PublicServer> *** Absolutis joined the game
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14:15:16  <V453000> brb need to do some stupid hoovering
14:15:29  <PublicServer> <Mazur> Have fnu.
14:15:41  <V453000> I definitely will
14:15:50  <V453000> ._.
14:16:13  <PublicServer> <Absolutis> ran out of trains
14:16:25  <PublicServer> <Mazur> Tranez.
14:17:04  <PublicServer> <Absolutis> there's just too many of them
14:17:11  <PublicServer> <Absolutis> :)
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14:19:21  <PublicServer> *** Game paused (number of players)
14:19:53  <Mazur> One thing I do not understand, though, is the whole logic connection for the escape.
14:20:23  <PublicServer> <Mazur> I mean, it's always going to be green-lighted.
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15:11:46  <PublicServer> <Absolutis> aww.
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15:19:45  <[T]DarkZtorm> @quickstart
15:19:46  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
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15:25:31  <[T]DarkZtorm> !dl win64
15:25:31  <PublicServer> [T]DarkZtorm: http://binaries.openttd.org/nightlies/trunk/r21089/openttd-trunk-r21089-windows-win64.zip
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15:28:38  * planetmaker likes...
15:28:41  <planetmaker> @slowstart
15:28:41  <Webster> Read everything on the wiki, and I mean everything
15:28:43  <planetmaker> :-D
15:28:56  <planetmaker> welcome [T]DarkZtorm
15:29:04  <theholyduck> more new people?
15:29:05  * theholyduck huggles
15:29:08  <theholyduck> !password
15:29:08  <PublicServer> theholyduck: surged
15:29:19  <planetmaker> take good care of them ;-)
15:29:39  <PublicServer> *** Game still paused (number of players)
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15:29:41  <PublicServer> <theholyduck> ;( empty
15:30:34  <Ammler> !playercount
15:30:34  <PublicServer> Ammler: Number of players: 2 (1 spectators)
15:32:00  <planetmaker> !players
15:32:03  <PublicServer> planetmaker: Client 832 (Orange) is theholyduck, in company 1 (Mad Yeti & Co.)
15:32:03  <PublicServer> planetmaker: Client 828 is Absolutis, a spectator
15:34:38  <Rzewus> hello ;]
15:34:44  <Rzewus> !gap
15:34:44  <PublicServer> Rzewus: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
15:35:08  <Rzewus> !gap 2 4
15:35:08  <PublicServer> Rzewus: You need 2 tunnels/bridges for trainlength 2 and gap 4.
15:35:15  <Rzewus> !gap 2 6
15:35:15  <PublicServer> Rzewus: You need 2 tunnels/bridges for trainlength 2 and gap 6.
15:43:11  <Ammler> Rzewus: this works also with query :-)
15:48:16  <V453000> !password
15:48:16  <PublicServer> V453000: shriek
15:48:35  <PublicServer> *** Game still paused (number of players)
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15:48:43  <PublicServer> <V453000> hy
15:48:52  <dr_gonzo> hi PublicServer
15:49:03  <PublicServer> <V453000> :D
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15:54:04  <PublicServer> * theholyduck comes back
15:54:07  <PublicServer> <V453000> hi
15:54:10  <PublicServer> <theholyduck> i see you upgraded slh01 and what not
15:54:17  <PublicServer> <V453000> y
15:56:33  <PublicServer> *** theholyduck has left the game (connection lost)
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15:56:38  <PublicServer> <V453000> duh
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16:18:01  <Kurenin> Is it possible to set up priorities so that slow trains are overtaken by faster trains? Whenever I try to do it the fast train will always slow down when it switches lane, causing it to never actually overtake
16:19:29  <planetmaker> hardly possible
16:19:49  <Kurenin> ffs :<
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16:25:09  <V453000> lol
16:26:15  <PublicServer> *** Game still paused (number of players)
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16:27:30  <PublicServer> <Mazur> Hey.
16:27:37  <PublicServer> <avdg> hey
16:27:57  <V453000> hy
16:28:38  <Mazur> V453000, is that logic line of that escape you made at Slundingham East in the north supposed to do anything?
16:28:39  <V453000> query PublicServer
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16:29:14  <PublicServer> <V453000> all logic lines do something
16:29:16  <PublicServer> <V453000> let me see
16:29:22  <PublicServer> <V453000> oh, yes, PF trap
16:29:27  <PublicServer> ***  made screenshot at 0000A7CC: http://ps.openttdcoop.org/publicserver/webcam/0000A7CC.png
16:29:51  <PublicServer> <Mazur> All that just to trap the pf....
16:30:14  <PublicServer> <V453000> no reason why not to, rather :)
16:30:20  <PublicServer> <Mazur> I wondered, since it has signals, which will always be green.
16:30:28  <XeryusTC> !password
16:30:29  <PublicServer> XeryusTC: dolled
16:30:36  <PublicServer> *** XeryusTC joined the game
16:30:42  <PublicServer> <V453000> yarrr
16:30:55  <PublicServer> <XeryusTC> V453000: tl4 fits better with slow trains than with fast :o
16:30:57  <PublicServer> <Mazur> No, I'm sure it's all right, it's just I didn;t follow it.
16:31:05  <PublicServer> <XeryusTC> these trains look short, the PZ ones look long :o
16:31:11  <PublicServer> <V453000> lol :D
16:31:11  <PublicServer> <XeryusTC> also, avast ye laddies!
16:31:25  <PublicServer> <V453000> it is also caused by the 2headed thingy
16:31:30  <PublicServer> <XeryusTC> all the terminus stations :(
16:31:35  <PublicServer> <Mazur> No ships here, you pirate.
16:31:38  <PublicServer> <XeryusTC> possibly yes
16:31:53  <PublicServer> <XeryusTC> Mazur: keelhauling also works with trains ;)
16:32:11  <PublicServer> <Mazur> Only if you fit them with a keel, though.
16:33:01  <PublicServer> <XeryusTC> oh, refitting game :o
16:33:09  <PublicServer> <XeryusTC> that's why there are all those depots
16:33:11  <PublicServer> <Mazur> Btw, V, trains now rather go walkabout than enter the depot of that overflow, I think
16:33:37  <PublicServer> <V453000> oh
16:33:39  <PublicServer> <V453000> fucking retards
16:34:30  <PublicServer> <Mazur> Just thought I'd mention it.
16:34:37  <PublicServer> <V453000> it worked before tho
16:34:58  <PublicServer> <Mazur> No, I saw that just after you left having finished it.
16:35:04  <PublicServer> <XeryusTC> lol @ liquids drop :D
16:35:11  <PublicServer> <V453000> :P
16:35:31  <TheRisen> !password
16:35:31  <PublicServer> TheRisen: dolled
16:35:57  <PublicServer> *** TheRisen joined the game
16:35:58  <PublicServer> <TheRisen> hi there
16:36:02  <PublicServer> <V453000> hy
16:36:10  <PublicServer> <Mazur> TheRisen.
16:38:09  <PublicServer> <V453000> Mazur: win :p
16:40:03  <PublicServer> *** Absolutis has left the game (connection lost)
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16:44:27  <PublicServer> ***  made screenshot at 0001BC3D: http://ps.openttdcoop.org/publicserver/webcam/0001BC3D.png
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16:56:04  <PublicServer> *** Game paused (number of players)
16:56:08  <V453000> laters
16:56:18  <PublicServer> * avdg is wondered why stations have only 1 exit
16:56:38  <V453000> <<
16:56:39  <V453000> ??
16:56:40  <PublicServer> <avdg> a filler with exits at the sides in in my view much more efficient
16:56:58  <PublicServer> <avdg> just some micro-optimalisation, but still
16:57:11  <V453000> !password
16:57:11  <PublicServer> V453000: villas
16:57:29  <V453000> !password
16:57:29  <PublicServer> V453000: vistas
16:57:47  <PublicServer> *** Game still paused (number of players)
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16:57:47  <PublicServer> *** V453000 joined the game
16:57:51  <PublicServer> <V453000> where for example
16:57:55  <PublicServer> <avdg> food pickup
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16:58:02  <PublicServer> <V453000> there are 2..
16:58:29  <PublicServer> <avdg> sold things drop
16:58:48  <PublicServer> <avdg> but ok, its not pbs
16:58:55  <PublicServer> <V453000> whats wrong there
16:59:02  <PublicServer> <avdg> nothing atm
16:59:17  <PublicServer> <avdg> but just a design choose for having 2 in and 1 out
16:59:27  <PublicServer> ***  made screenshot at 00009FD5: http://ps.openttdcoop.org/publicserver/webcam/00009FD5.png
16:59:30  <PublicServer> <avdg> yeah
16:59:32  <PublicServer> <V453000> why not
16:59:59  <PublicServer> <avdg> because I feel like the stations are the "blocker"
17:00:13  <PublicServer> <avdg> they have to be released so quickly as possible
17:00:19  <PublicServer> <avdg> at least when using pbs
17:00:25  <PublicServer> <V453000> what the?
17:00:43  <PublicServer> <V453000> I have no clue what you are talking about, or at least it makes no sense to me
17:00:54  <PublicServer> <avdg> then ignore it ;-)
17:01:12  <PublicServer> <avdg> but im my view, it hurts
17:01:34  <PublicServer> <V453000> which basically means that it is right
17:01:36  <PublicServer> *** V453000 has left the game (leaving)
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17:57:38  <Absolutis> !password
17:57:38  <PublicServer> Absolutis: vistas
17:58:51  <PublicServer> *** Game still paused (number of players)
17:58:53  <PublicServer> *** Absolutis joined the game
18:02:37  <Absolutis> anyone there?
18:02:52  <V453000> no, everyone dead
18:02:57  <Absolutis> :)
18:03:56  <PublicServer> *** Absolutis has left the game (leaving)
18:14:28  <PublicServer> ***  made screenshot at 00012FC8: http://ps.openttdcoop.org/publicserver/webcam/00012FC8.png
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19:59:05  <Alendo> !password
19:59:05  <PublicServer> Alendo: vistas
19:59:12  <PublicServer> *** Game still paused (number of players)
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21:28:16  <Skasi1> !password
21:28:16  <PublicServer> Skasi1: vistas
21:28:28  <PublicServer> *** Game still paused (number of players)
21:28:28  <PublicServer> *** Skasi joined the game
21:28:35  <Skasi1> toot?
21:29:39  <PublicServer> <Skasi> :'[
21:30:09  <PublicServer> <Skasi> No toot fo' Skasee?
21:34:12  <Mazur>  !password
21:34:12  <PublicServer> Mazur: vistas
21:34:37  <PublicServer> *** Game still paused (number of players)
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21:34:40  <PublicServer> *** Mazur joined the game
21:34:49  <PublicServer> <Skasi> weee!!! things are moveen
21:34:55  <PublicServer> <Mazur> Mebbe everywun as tooted out too much?
21:35:01  <PublicServer> <Skasi> and tohots are happening once again!
21:35:23  <PublicServer> * Skasi does the tohot dance
21:36:25  <PublicServer> <Skasi> did I already say I am too stupid for this plan?
21:36:35  <PublicServer> <Mazur> Nope.
21:36:45  <PublicServer> <Mazur> But take comfort: so am I.
21:38:03  <PublicServer> <Mazur> Those double depots I made yesterday were taken out again.  It seems PBS depots are a big nono in this game, which has some special PBS code, or something.
21:38:49  <PublicServer> <Skasi> pbs?
21:39:12  <planetmaker> path signals
21:39:22  <PublicServer> <Mazur> Path Based Signals.
21:41:10  <PublicServer> <Skasi> ooh, "pbs depot" confused me
21:43:20  <PublicServer> <Skasi> oh well, I'm out - maybe getting back in the next round
21:43:28  <PublicServer> *** Skasi has left the game (connection lost)
21:43:28  <PublicServer> *** Game paused (number of players)
21:43:32  <PublicServer> <Mazur> Hm, I'm building.
21:43:38  <PublicServer> <Mazur> And not very well, yet.
21:44:09  <Skasi1> oh.. somebody else join then! quick!
21:44:22  <Mazur> :-)
21:44:28  <PublicServer> ***  made screenshot at 000127B6: http://ps.openttdcoop.org/publicserver/webcam/000127B6.png
21:45:37  <Mazur> Someone will come by, eventually.
21:45:59  <Mazur> Fingers (and eyes and legs) crossed.
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21:58:04  *** Razmir is now known as Guest1257
21:58:47  <Mazur> Hi, Razmir.
21:59:28  <PublicServer> ***  made screenshot at 00012EC6: http://ps.openttdcoop.org/publicserver/webcam/00012EC6.png
22:00:54  <PublicServer> *** Game still paused (number of players)
22:00:54  <PublicServer> *** Game unpaused (number of players)
22:00:54  <PublicServer> <V453000> lo
22:00:55  <PublicServer> *** V453000 joined the game
22:01:19  <PublicServer> <Mazur> hi
22:02:12  *** dr_gonzo has quit IRC
22:02:45  <PublicServer> <Mazur> Pity.
22:02:59  <PublicServer> <Mazur> CL must be 4, right?
22:03:05  <PublicServer> <V453000> yes
22:03:07  <PublicServer> <V453000> whats the problem
22:03:33  <PublicServer> <Mazur> No problem, was trying a least TF solution at !WIP
22:03:39  <PublicServer> <V453000> ...
22:03:46  <PublicServer> <Mazur> I'll rebuild it another way.
22:04:00  <PublicServer> <V453000> im just wondering what trains are going to go there
22:04:20  <PublicServer> <Mazur> None as yet.
22:04:42  <PublicServer> <V453000> so you make the station for nothing purposedly
22:05:00  <PublicServer> <Mazur> Gold when there is room for them, or if I steal them from other stations I made.
22:05:34  <PublicServer> <V453000> that would actually be quite bad
22:05:49  <PublicServer> <Mazur> Well, there was nothing going on and this was the best little thing I found to do.
22:05:50  *** Yexo_ is now known as Yexo
22:06:19  <PublicServer> <Mazur> But if it hurts your sense of purpose, I can remove it all again.
22:06:24  *** asnoehu has joined #openttdcoop
22:06:25  <PublicServer> <V453000> it is useless
22:06:29  <PublicServer> <V453000> sorry
22:06:47  <PublicServer> <V453000> blame the Absolutis for being an ass and adding wrong signs
22:06:53  <PublicServer> <Mazur> A bit like me, then.
22:07:01  <PublicServer> <V453000> not by far
22:07:23  <PublicServer> <V453000> you might fuck up from time to time but he is the bane of success
22:07:50  <PublicServer> <Mazur> Oh, no, I referred to the  useless'.
22:07:57  <PublicServer> <V453000> lol
22:07:59  <PublicServer> <V453000> no
22:08:50  <PublicServer> <V453000> but if you want to be of use, I think we could do something :)
22:09:02  <PublicServer> <V453000> lets make stronger mail traffic on the SLs
22:09:12  <PublicServer> <V453000> and prepare the game for an end
22:09:26  <PublicServer> <Mazur> I'll need clear instructions.
22:09:44  <PublicServer> <V453000> clear instruction n1: RUN - SED
22:09:55  <PublicServer> <Mazur> Because so, far I have no idea where these Side Line Mail Transfers are.
22:09:57  <V453000> !rcon set max_trains 666
22:10:06  <PublicServer> <V453000> only within the SL
22:10:13  <PublicServer> <V453000> so that the added trains dont jam the ML
22:11:52  <PublicServer> <Mazur> Just build temp depots to build hte trains?
22:11:58  <PublicServer> <V453000> yes
22:12:05  <PublicServer> <V453000> when they are inaccessible, they can be kept
22:12:08  <PublicServer> <V453000> no bad
22:12:46  <PublicServer> <Mazur> All my depots are only to track and not to depot, nowadays.
22:12:54  <PublicServer> <V453000> yes
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22:14:00  <PublicServer> <Mazur> One trains running mail from RUN to SED.
22:14:02  <PublicServer> <V453000> arr
22:14:04  <PublicServer> <V453000> I added the group
22:14:10  <PublicServer> <Mazur> And vice-versa.
22:14:28  <PublicServer> ***  made screenshot at 000066A7: http://ps.openttdcoop.org/publicserver/webcam/000066A7.png
22:14:32  <PublicServer> <V453000> dude
22:14:42  <PublicServer> <V453000> turn non-stop orders by default on
22:15:18  <PublicServer> <Mazur> They weren't?
22:15:28  <PublicServer> <V453000> ar
22:16:14  <PublicServer> <Mazur> Another settign mysteriously disappeared, then.
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22:17:05  <PublicServer> <V453000> dunno if you already checked but your other stations are fine
22:17:23  <PublicServer> <Mazur> Not recently.
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22:20:37  <PublicServer> <V453000> WRA SLD has a connection too, now
22:21:05  *** Keiya_ has quit IRC
22:21:23  <PublicServer> <V453000> NNF TAR is needed
22:21:27  <PublicServer> <Mazur> k
22:21:55  <PublicServer> <V453000> CHN FAR for me then :p
22:24:43  <PublicServer> <Mazur> NNF-TAR done.
22:25:29  <PublicServer> *** Mazur has left the game (connection lost)
22:25:31  <PublicServer> *** Game paused (number of players)
22:26:01  <Mazur> !password
22:26:01  <PublicServer> Mazur: melted
22:26:13  <PublicServer> *** Game still paused (number of players)
22:26:13  <PublicServer> *** Game unpaused (number of players)
22:26:14  <PublicServer> *** Mazur joined the game
22:26:37  <PublicServer> <V453000> HEN NNT
22:26:44  <PublicServer> <Mazur> k
22:26:47  <PublicServer> <V453000> NNT SLA
22:29:29  <PublicServer> ***  made screenshot at 0001ACCE: http://ps.openttdcoop.org/publicserver/webcam/0001ACCE.png
22:31:18  <PublicServer> <Mazur> HEN NNT done.
22:31:38  <PublicServer> <V453000> yarr
22:31:45  <PublicServer> <V453000> I just added NUD SED
22:33:30  <PublicServer> <V453000> NUD RUN also good
22:34:45  <PublicServer> <V453000> no NNT SLA
22:34:53  <PublicServer> <V453000> group is there tho
22:35:43  <PublicServer> <Mazur> You mentioned those before.   I can add the train, if you wnat.
22:35:49  <PublicServer> <V453000> yes pleasE :)
22:38:07  <PublicServer> <V453000> SLA WRU
22:38:18  <PublicServer> <Mazur> NNT-SLA (lettuce, in Dutch) done.
22:38:22  <PublicServer> <Mazur> On it.
22:38:24  <PublicServer> <V453000> arrr
22:41:10  <PublicServer> <Mazur> SLA-WRU running.
22:41:32  <PublicServer> <V453000> good good
22:43:06  <PublicServer> <Mazur> Hmm, no BLT, for when we get hungry.
22:43:32  <PublicServer> <V453000> BLT?
22:44:07  <PublicServer> <Mazur> Bacon, Lettuce and Tomato sandwich.
22:44:13  <PublicServer> <V453000> ook
22:44:29  <PublicServer> ***  made screenshot at 00004C8D: http://ps.openttdcoop.org/publicserver/webcam/00004C8D.png
22:44:31  <PublicServer> <Mazur> Very popular in Merkin )(American) movies.
22:44:49  <PublicServer> <Mazur> No bananas, either, here.
22:44:51  <PublicServer> <V453000> TAR - NNT
22:44:53  <PublicServer> <V453000> TAR - WRU
22:45:03  <PublicServer> <Mazur> On it.
22:45:10  <PublicServer> <V453000> I take WRU
22:45:16  <PublicServer> <Mazur> k
22:49:07  <PublicServer> <Mazur> Done.
22:49:11  <PublicServer> <V453000> DRO - NNF
22:49:25  <PublicServer> <Mazur> k
22:51:36  <PublicServer> <Mazur> Done.
22:52:02  <PublicServer> <V453000> arr
22:52:08  <PublicServer> <V453000> so I guess SLA - TAR and SLA - NNF
22:52:19  <PublicServer> <Mazur> k
22:54:04  <PublicServer> <Mazur> SLA-NNF up and running.
22:56:32  <PublicServer> <Mazur> SL:A-TAR done./
22:56:43  <PublicServer> <V453000> hooray :) I made some towns grow and walke dstations
22:57:17  <PublicServer> <Mazur> I'm looking inyo SLardhattan Ridge South.
22:57:34  <PublicServer> <V453000> meh, 2 more trains
22:57:37  <PublicServer> <V453000> oh
22:57:39  <PublicServer> <V453000> well :D
22:57:54  <PublicServer> <Mazur> Lomng enough waiting track, not a problem.
22:58:14  <PublicServer> <Mazur> That works, too.
22:58:55  <PublicServer> <V453000> CHN SLT
22:59:17  <PublicServer> <Mazur> Will do.
22:59:20  <PublicServer> <V453000> :)
22:59:29  <PublicServer> ***  made screenshot at 0001DDBE: http://ps.openttdcoop.org/publicserver/webcam/0001DDBE.png
23:03:40  <PublicServer> <V453000> BRU SED added :)
23:05:46  <PublicServer> <Mazur> CHN-SLT, too.
23:06:00  <PublicServer> <V453000> well
23:06:02  <PublicServer> <V453000> thats all :)
23:08:11  <V453000> !rcon set max_trains )
23:08:11  <PublicServer> V453000: ')' is not an integer.
23:08:14  <V453000> !rcon set max_trains 0
23:08:36  <PublicServer> <Mazur> Hm, Tartfingford Mines needs one more train.
23:09:12  <PublicServer> <V453000> the worst connection
23:09:34  <PublicServer> <Mazur> So, not?
23:09:45  <PublicServer> <V453000> there are loads of primaries that need tons of trains too
23:09:48  *** kei_ has quit IRC
23:09:51  <PublicServer> <V453000> no real reason to add one :)
23:10:05  <PublicServer> <Mazur> It used to be.
23:10:15  <PublicServer> <Mazur> But if you say so.
23:10:18  *** Firartix has quit IRC
23:11:03  <PublicServer> <V453000> hey
23:11:06  <PublicServer> <V453000> we forgot about KIN
23:11:16  <V453000> !rcon set max_trains 666
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23:11:48  <PublicServer> <Mazur> to SLT.
23:11:50  <PublicServer> <V453000> so KIN - RUN, SED, BRU, NUD
23:11:56  <PublicServer> <Mazur> k
23:12:02  <PublicServer> <V453000> I take BRU and NUD
23:12:10  <PublicServer> <Mazur> I meant to say, it only had the one to SLT.
23:12:17  <PublicServer> <V453000> I know
23:12:29  <PublicServer> <Mazur> RUN & SED< then.
23:12:38  <PublicServer> <V453000> arr
23:14:30  <PublicServer> ***  made screenshot at 000083B2: http://ps.openttdcoop.org/publicserver/webcam/000083B2.png
23:15:13  <PublicServer> <Mazur> Both done.
23:15:24  <PublicServer> <V453000> me too :)
23:15:38  <PublicServer> <Mazur> Meat ooh.
23:15:44  <PublicServer> <Mazur> :-D
23:17:09  <PublicServer> <Mazur> Hmm, ooglie cloverleaf turn there.
23:17:33  <PublicServer> <V453000> if it works ... :)
23:17:44  <PublicServer> <Mazur> That it does.
23:18:32  <PublicServer> <V453000> m
23:18:38  <PublicServer> <Mazur> But that's confusing about COOP, what one game is ok, is a deathly sin in another.
23:18:52  <PublicServer> <V453000> I just thought about adding some mail though the backbone ... and BBH 01 just gets a wave :D
23:19:07  <PublicServer> <V453000> it rather matters where the thing is
23:19:15  <PublicServer> <V453000> and if it does something bad or not
23:19:45  <PublicServer> <Mazur> Fun seeing all those little wormies wriggle around a hub.
23:20:00  <PublicServer> <V453000> they arent that little
23:20:07  <PublicServer> <V453000> :P
23:20:23  <PublicServer> <Mazur> Once zoomed out they start to be.
23:20:25  <PublicServer> <V453000> TL4 ^_^ massive
23:20:28  <PublicServer> <V453000> right :D
23:21:49  <PublicServer> <Mazur> k, sound off again.
23:21:55  <PublicServer> <V453000> it is also caused by the diversity of our goals
23:22:01  <PublicServer> <V453000> that something is wanted, something not
23:22:16  <PublicServer> <V453000> also coming from the map
23:22:34  <PublicServer> <V453000> some places here might be too mountainy to give right CLs (at needless spots)
23:22:47  <PublicServer> <Mazur> I understand that.  It's still confusing, though.
23:22:49  <PublicServer> *** V453000 has left the game (connection lost)
23:22:49  <PublicServer> *** Game paused (number of players)
23:22:52  <V453000> sure >]
23:22:54  <V453000> :)
23:23:03  <V453000> one has to adapt to current circumstances :)
23:23:08  <V453000> that also makes it fun
23:23:10  <V453000> !password
23:23:11  <PublicServer> V453000: reeled
23:23:20  <Mazur> SUre.
23:23:40  <PublicServer> *** Game still paused (number of players)
23:23:40  <PublicServer> *** Game unpaused (number of players)
23:23:40  <PublicServer> *** V453000 joined the game
23:24:11  <V453000> !rcon set max_trains 0
23:24:39  <PublicServer> <Mazur>  also makes playing solo more fiun, then I can keep or break rules just on my own whim.
23:24:53  <PublicServer> <V453000> :D
23:25:06  <PublicServer> <V453000> well
23:25:12  <PublicServer> <V453000> most of the rules have a good reason
23:25:18  <PublicServer> <Mazur> I nose.
23:26:35  <V453000> anyway, im off :) we will finish this tomorrow
23:26:44  <PublicServer> <Mazur> But us Asparaguses have trouble with rules being ignored one time, and held to another time.
23:26:48  <V453000> ... it is basically finished :)
23:26:59  <V453000> they arent ignored or held
23:27:09  <V453000> they are just adapted to each scenario
23:27:09  <PublicServer> <Mazur> It's not a problem, I'm just mentioning it.
23:27:28  <V453000> making everything everywhere would be a major overkill
23:27:35  <Mazur> It explains my odd station contrustions at times.
23:27:40  <V453000> for example double bridges on SLs, CLs on SLs, and so on
23:27:47  <Mazur> I know.
23:28:14  <PublicServer> *** V453000 has left the game (leaving)
23:28:14  <PublicServer> *** Game paused (number of players)
23:28:22  <V453000> gnight :)
23:28:29  <Mazur> I think I'll fire up tghat US game I once started,
23:28:33  <Mazur> Sleep tight.
23:28:41  <Mazur> ~\o/~
23:29:30  <PublicServer> ***  made screenshot at 0000522C: http://ps.openttdcoop.org/publicserver/webcam/0000522C.png
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