Log for #openttdcoop on 24th November 2010:
Times are UTC Toggle Colours
00:01:45  <PublicServer> *** Mazur has left the game (connection lost)
00:01:45  <PublicServer> *** Game paused (number of players)
00:01:48  <V453000> :<
00:01:54  <V453000> !unpause
00:01:54  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
00:01:55  <PublicServer> *** Game unpaused (number of players)
00:02:03  <Mazur> Sorry, bedtime, too.  See you tomorow.
00:02:11  <PublicServer> <V453000> im following soon, cya
00:02:49  <Mazur> Never even gave my stations trains.  Or fixed the issues.
00:09:14  <PublicServer> ***  made screenshot at 0002A325:
00:09:32  <Sylf> 'evening
00:09:40  <PublicServer> <V453000> hi
00:10:04  <PublicServer> *** Sylf joined the game
00:11:23  <PublicServer> <V453000> trainzz :p
00:11:29  <PublicServer> <Sylf> ooooh
00:13:41  <PublicServer> <Sylf> are all the BBH and main stations in place now?
00:13:49  <PublicServer> <V453000> hubs should be all
00:13:56  <PublicServer> <V453000> and copper ore lacks goods pickup
00:14:03  <PublicServer> <V453000> otherwise I think it is all
00:14:46  <PublicServer> <Sylf> hm, the station is there, and exit hub is there...
00:14:58  <PublicServer> <V453000> yes, just that thingy
00:15:00  <PublicServer> <Sylf> just need the station entrance
00:15:12  <PublicServer> <Sylf> okidoki
00:15:28  <PublicServer> <Sylf> I'll see if anyone comes back to give me some time to build that
00:17:16  *** `Fuco` has quit IRC
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00:23:37  <PublicServer> <Sylf> what the....  SLH02...
00:23:43  <PublicServer> <Sylf> I need thinking helmet
00:24:12  <PublicServer> *** V453000 has left the game (connection lost)
00:24:15  <PublicServer> ***  made screenshot at 0003DDBD:
00:29:06  *** Keiya_ has quit IRC
00:30:59  <glevans2> !players
00:31:02  <PublicServer> glevans2: Client 428 (Orange) is Sylf, in company 1 (PSG198: Tropicinal)
00:31:13  <glevans2> !password
00:31:13  <PublicServer> glevans2: averts
00:31:31  *** benom has quit IRC
00:31:56  <PublicServer> *** glevans2 joined the game
00:32:04  <PublicServer> <Sylf> hi glevans2
00:32:06  <PublicServer> <glevans2> hey Sylf
00:32:38  <PublicServer> <glevans2> working @ SLH02?
00:33:02  <PublicServer> <Sylf> nope.
00:33:24  <PublicServer> <Sylf> I just was gawking at SLH02
00:34:42  <PublicServer> <glevans2> very clean and efficient...even if he hadn't signed it it just looks like V's handiwork...
00:35:53  <PublicServer> <Sylf> pretty nice work at 4-5 too
00:36:03  <PublicServer> <Sylf> that challenging one
00:37:25  <PublicServer> <glevans2> yeah, I thought about that on a lot...I knew it would not be too easy becase of the lines opposing flows....
00:38:28  <PublicServer> <Sylf> let's build some SLH
00:38:58  <PublicServer> <Sylf> sector 05 looks nice and resource rich
00:39:15  <PublicServer> ***  made screenshot at 00007749:
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00:42:50  <PublicServer> <glevans2> we are not going to grab everything are we...?
00:43:02  <PublicServer> <Sylf> ?
00:43:22  <PublicServer> <glevans2> every industry
00:43:52  <PublicServer> <Sylf> we might as well
00:44:03  <PublicServer> <Sylf> by we, the whole game team
00:44:08  *** Progman has quit IRC
00:44:10  <PublicServer> <Sylf> but maybe not tonight
00:44:16  <PublicServer> <Sylf> or it might just happen
00:44:26  <PublicServer> <Sylf> primary pickup stations don't take long
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00:50:13  <PublicServer> <glevans2> BBH 7-8 is very nice aslo...
00:54:15  <PublicServer> ***  made screenshot at 0002E6F9:
00:58:09  <PublicServer> <Sylf> phew
00:58:20  <PublicServer> <Sylf> some main stations didn't have factory etc
00:58:46  <PublicServer> <glevans2> like?
00:59:06  <PublicServer> <Sylf> sectors 02, 07 and 08
00:59:29  <PublicServer> <Sylf> those stations didn't have the associated factories and refineries
01:00:07  <PublicServer> <glevans2> yet...
01:01:08  *** dr_gonzo has quit IRC
01:09:16  <PublicServer> ***  made screenshot at 0003B640:
01:12:11  <PublicServer> <Sylf> oops, missed one industry
01:12:21  <PublicServer> <Sylf> no... there are 3 more industries
01:12:28  <PublicServer> <glevans2> doh
01:12:38  <PublicServer> <Sylf> they'll have to wait a few min
01:14:29  <PublicServer> *** Mazur joined the game
01:14:33  <PublicServer> <Sylf> hey Mazur
01:14:45  <PublicServer> <glevans2> hi Mazur
01:14:59  <PublicServer> <Mazur> Hi.  Not enough sleep yet.
01:15:21  <PublicServer> <Sylf> "yet"?  This is like middle of night
01:15:35  <PublicServer> <Mazur> 2 AM, yes.
01:15:53  <PublicServer> <Sylf> too early to be waking up
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01:24:16  <PublicServer> ***  made screenshot at 00026124:
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01:28:30  <PublicServer> <Sylf> dang, maize farm closed on me
01:29:02  <PublicServer> <glevans2> doh
01:29:12  <PublicServer> <Sylf> this is one diamond rich country
01:31:55  <PublicServer> <glevans2> i'm wondering how to get my share of the diamonds...
01:39:17  <PublicServer> ***  made screenshot at 00034A79:
01:48:32  <PublicServer> <glevans2> how do they look?
01:48:50  <PublicServer> <Sylf> looks like they're in working order
01:49:08  <PublicServer> <glevans2> I saw that...thanks
01:49:12  <PublicServer> <Sylf> whoops, one missing signals where you connected the mine station
01:49:39  <PublicServer> <glevans2> at the exit?
01:49:49  <PublicServer> <Sylf> yup
01:50:02  <PublicServer> <Sylf> and I had one missing signal of my own too
01:50:20  <PublicServer> <Sylf> in the section I piggy-backed on your lines
01:51:37  <PublicServer> <glevans2> so that just leaves 2 diamond mines, a fruit plantation, and water on this side of sector 5
01:51:47  <PublicServer> <Sylf> yup
01:51:59  <PublicServer> <Sylf> time to release some trains
01:52:10  <PublicServer> <glevans2> do it
01:52:17  <PublicServer> <Sylf> you
01:52:23  <PublicServer> <Sylf> ^_^
01:52:33  *** Keiya has joined #openttdcoop
01:52:34  <PublicServer> <Sylf> that's the fun part
01:52:45  <PublicServer> <Sylf> I'm not gonna take away the fun
01:53:16  <PublicServer> <glevans2> gimme a bit to find the train yard in a viewport...
01:53:35  <PublicServer> <Mazur> Added 4 oil goods trains.
01:53:41  <PublicServer> <Sylf> yay
01:54:17  <PublicServer> ***  made screenshot at 0000937D:
01:55:09  <PublicServer> <glevans2> clone the basic train from the yard, w/o sharing orders, set the order, then clone/share 2 others per industry?
01:55:20  <PublicServer> <Sylf> something like that.
01:55:31  <PublicServer> <Sylf> as many as platform is a good start
01:55:44  <PublicServer> <Mazur> I set the orders for the Oil goods yard train, first.
01:56:18  <PublicServer> <glevans2> trains are full-load?
01:56:24  <PublicServer> <Mazur> Yes.
01:59:05  <PublicServer> <Sylf> I set orders for Rubber and Copper Ore goods trains too
01:59:25  <PublicServer> <Sylf> The train yard should be fully set now
01:59:48  <PublicServer> <glevans2> crap...2 of my diamond mines disappeared...
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02:00:15  <PublicServer> <Sylf> holy molly... so many water pumps in sectior 9
02:00:49  <PublicServer> <Mazur> Maybe they expect to be thirsty.
02:03:25  <PublicServer> <Mazur> Added 4 more fruit-food pickup trains.  Station was empty with a buttload waiting.
02:09:51  <glevans2> test
02:10:05  <Mazur> Test.
02:10:31  <glevans2> hmm ... irc bridge appears down....
02:10:55  <Sylf> that sure stopped working abruptly
02:11:25  *** PublicServer has quit IRC
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02:11:29  <PublicServer> Autopilot engaged
02:11:29  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
02:11:29  *** ChanServ sets mode: +v PublicServer
02:11:29  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG198 (r21226) | STAGE: Building | | New players, use @quickstart and !help | English only"
02:11:38  <Sylf> ah, it was just lagging
02:11:46  <PublicServer> <Mazur> Nope, I see the tests here, too.
02:12:08  <Sylf> Maybe it was a transcontinental lag
02:12:43  <glevans2> or maybe someone (who watches from the shadows) just restarted it...
02:13:16  <PublicServer> <glevans2> oops....
02:14:30  <PublicServer> <glevans2> reading through the signs, and saw that apparently Absolutis is working his magic...
02:14:44  <PublicServer> <Sylf> hm?
02:15:06  <PublicServer> <glevans2> sign 'addition for Absolutis"
02:15:18  <PublicServer> <Sylf> oh yeah, that.
02:15:37  <PublicServer> <Sylf> I half saw what happened.
02:16:11  <PublicServer> <glevans2> I should/could scroll back through my chat and see what happened...
02:16:13  <PublicServer> <Sylf> note to ourselves...  don't touch someone else's WIP pieces unless it says "someone finish plz"
02:16:31  <PublicServer> <glevans2> was that the issue?
02:16:49  <PublicServer> <Sylf> theholyduck had a barebones structure of a station there before he went to sleep
02:17:15  <PublicServer> <Sylf> absolutis came along, and replaced the station with his overly complex but not too effective station
02:17:30  <PublicServer> <Mazur> duck had started a terminus pickup, was gone, and A replaced it with an EOL station.
02:18:13  <PublicServer> <Mazur> When duck returned he was not amused.
02:18:44  <PublicServer> <Mazur> No idea abouit any signs at the station before.
02:18:46  <PublicServer> <Sylf> if someone used that basic structure, maybe it wouldn't have turned so ugly
02:19:55  <PublicServer> <Mazur> Ok, added slowdown room to Drop 04.
02:19:58  <PublicServer> <Sylf> absolutis is good with one thing - never commits CL errors that I've seen.
02:20:16  <PublicServer> <Sylf> that looks better  =D
02:20:46  <PublicServer> <Mazur> That's good to hear.
02:22:18  <PublicServer> <Sylf> more sideline hubs... hmmm, which one...
02:23:00  <PublicServer> <glevans2> one for other half of sector 05
02:23:30  <PublicServer> <Sylf> choice between sector 9 east half, sector 7 east....
02:23:38  <PublicServer> <Sylf> sector 2
02:23:48  <PublicServer> <Sylf> some easy and bountiful ones
02:23:54  <PublicServer> <Mazur> 4 can take two easy ones.
02:24:17  <PublicServer> ***  made screenshot at 00003981:
02:25:25  <PublicServer> <Sylf> clockwise circles are easier (just slightly) than counterclockwise ones
02:26:45  <PublicServer> <Mazur> I spoke too soon.
02:27:05  <PublicServer> <Sylf> ? :)
02:27:21  <PublicServer> <Mazur> Cl issue the way I began....
02:39:18  <PublicServer> ***  made screenshot at 000061F3:
02:52:48  <PublicServer> *** Mazur has left the game (connection lost)
02:54:18  <PublicServer> ***  made screenshot at 0003EDFF:
02:55:47  <Mazur> Ok, I'm off again.  See you tomorrow.
02:55:53  <PublicServer> <Sylf> see ya
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03:03:23  <PublicServer> <glevans2> erm, you were saying bye to Mazur are not leaving yet are you?
03:03:39  <PublicServer> <Sylf> right.
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03:09:18  <PublicServer> ***  made screenshot at 0003F1FA:
03:24:18  <PublicServer> ***  made screenshot at 00023F8C:
03:26:48  <PublicServer> <glevans2> Sylf: would you please look over SLH 07
03:28:49  <PublicServer> <Sylf> I removed 2 pieces of rail
03:29:04  <PublicServer> <Sylf> the rest should be okay
03:30:07  <PublicServer> <Sylf> I just have no clue how well that prio will work personally, even though I just build like that earlier
03:30:17  <PublicServer> <glevans2> it should be near is almost an exact copy of SLH 03
03:31:05  <PublicServer> <glevans2> we will either be both 'ok'... or both wrong...
03:31:36  <PublicServer> <Sylf> I was watching a train pass by
03:31:42  <PublicServer> <Sylf> it appears to be working
03:39:19  <PublicServer> ***  made screenshot at 0002B5DA:
03:54:19  <PublicServer> ***  made screenshot at 00030DEA:
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03:59:36  <uliko> !info
03:59:36  <PublicServer> uliko: #:1(Orange) Company Name: 'PSG198: Tropicinal'  Year Founded: 1950  Money: 361987522  Loan: 0  Value: 374913075  (T:166, R:0, P:0, S:0) unprotected
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04:09:19  <PublicServer> ***  made screenshot at 0003C9E8:
04:24:19  <PublicServer> ***  made screenshot at 0003A5FE:
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04:24:50  <Jkrueger> !password
04:24:51  <PublicServer> Jkrueger: meeter
04:25:07  <PublicServer> <glevans2> hi Jkrueger
04:25:08  <PublicServer> *** Jkrueger joined the game
04:25:11  <PublicServer> <Jkrueger> o/
04:25:13  <PublicServer> <Sylf> hi hi
04:25:23  <PublicServer> <Jkrueger> trains!
04:25:29  <PublicServer> *** Sylf has joined spectators
04:25:31  <PublicServer> <Sylf> yarrrr!
04:25:49  <PublicServer> <glevans2> well, enough for me...cold medicine again...
04:26:11  <PublicServer> <Sylf> so many diamond mines
04:26:37  <PublicServer> <Sylf> there are more diamond mines than any other raw producing industries
04:26:43  <PublicServer> <glevans2> night all
04:26:49  <PublicServer> <Sylf> night glevans
04:26:51  <PublicServer> *** glevans2 has joined spectators
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04:27:25  <PublicServer> <Jkrueger> hmm
04:27:59  <PublicServer> <Jkrueger> new slh or make old sidelineby new  sudwood bigger?
04:28:29  <PublicServer> <Sylf> where?
04:28:49  <PublicServer> <Jkrueger> put a sign with my name on it
04:29:25  <PublicServer> <Jkrueger> 3 d mines, a forest and a copper mine
04:29:32  <PublicServer> <Sylf> tough call
04:29:37  <PublicServer> <Jkrueger> fruit plantation actually
04:30:03  <PublicServer> <Sylf> yeah, but might as well connect all that's there
04:30:26  <PublicServer> <Sylf> that's quite a few stations addition for that SL
04:30:58  <PublicServer> <Jkrueger> yeah and it already branches to the north
04:31:55  <PublicServer> <Sylf> and more unconnected industries in the area that's not easy to build another hub
04:32:25  <PublicServer> <Sylf> unless you extend SLH 04 :p
04:33:27  <PublicServer> <Jkrueger> hmm
04:34:07  <PublicServer> <Sylf> don't actually do 04 though
04:34:25  <PublicServer> <Sylf> that'll go horribly wrong when expanding the rubber mainstation
04:34:45  <PublicServer> <Jkrueger> bridging down over by the copper pick off of slh 04 would work
04:35:24  <PublicServer> <Jkrueger> that already a 2x2 msh
04:35:31  <PublicServer> <Jkrueger> will it expand more?
04:35:53  <PublicServer> <Sylf> I think there's a fair chance
04:36:11  <PublicServer> <Sylf> given the amount of area that rubber plantations can grow
04:39:19  <PublicServer> <Jkrueger> good move
04:39:19  <PublicServer> ***  made screenshot at 0003CF1F:
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04:43:58  <PublicServer> <Jkrueger> do you use metric or si units?
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04:48:41  <PublicServer> <Jkrueger> 2*TL for prio's here?
04:49:51  <PublicServer> <Sylf> Something that's long enough to keep the flow of ML smooth
04:50:53  <PublicServer> <Sylf> now you can connect those babies
04:54:20  <PublicServer> ***  made screenshot at 0003A732:
04:58:17  <PublicServer> <Sylf> can I show you a much easier way?
04:58:23  <PublicServer> <Jkrueger> sure
05:06:11  <PublicServer> <Jkrueger> share orders for trains on same route?
05:06:17  <PublicServer> <Sylf> don't forget to walk the fruit station
05:06:23  <PublicServer> <Sylf> yup, share.
05:06:55  <PublicServer> <Sylf> and those are maize trains :p
05:07:01  <PublicServer> <Sylf> you want fruits and copper ore
05:07:16  <PublicServer> <Jkrueger> shoot
05:09:20  <PublicServer> ***  made screenshot at 0003AF1C:
05:13:23  <PublicServer> <Jkrueger> that prio there is slick
05:13:42  <PublicServer> <Sylf> where were we...
05:13:58  <PublicServer> <Jkrueger> slh 08
05:14:08  <PublicServer> <Sylf> the north lane?
05:14:14  <PublicServer> <Jkrueger> yeah
05:14:38  <Sylf> that's actually on the wiki
05:14:39  <Sylf>
05:15:43  <PublicServer> <Sylf> the fun ones to look at are slh 07 and 02, I think
05:17:05  <PublicServer> <Sylf> I think MSH 06 prio is pretty slick too
05:17:11  <PublicServer> <Jkrueger> prio through tunnel nice
05:24:20  <PublicServer> ***  made screenshot at 0002E259:
05:39:20  <PublicServer> ***  made screenshot at 000263F9:
05:40:40  <PublicServer> *** Sylf has left the game (connection lost)
05:40:51  <Sylf> :/
05:41:06  <Jkrueger> aww
05:41:19  <Sylf> were you working on something?
05:41:30  <PublicServer> <Jkrueger> still running
05:41:38  <Sylf> oh
05:41:40  <Sylf> right
05:42:03  <PublicServer> *** Sylf joined the game
05:44:20  <Sylf> !screen
05:44:20  <PublicServer> *** Sylf made screenshot at 0000A524:
05:44:36  <PublicServer> *** Sylf has left the game (leaving)
05:44:45  <Sylf> there, someone should get the message
05:45:01  <uliko> !auto
05:45:01  <PublicServer> *** uliko has enabled autopause mode.
05:45:03  <PublicServer> *** Game paused (number of players)
05:45:13  <Sylf> that was quick =D
05:45:20  <uliko> :p
05:45:30  <Jkrueger> well bedtime i guess
05:45:42  <Sylf> can you remove that sign before you go?
05:45:44  <Jkrueger> do have to be awake in 7 hours
05:46:04  <Jkrueger> done
05:46:09  <Sylf> thx
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05:54:20  <PublicServer> ***  made screenshot at 000232F7:
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06:34:19  <Absolutis> train building started yet?
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07:51:38  <DayDreamer> !date
07:51:38  <PublicServer> DayDreamer: 23 Feb 2147
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07:53:02  <DayDreamer> !password
07:53:02  <PublicServer> DayDreamer: coring
07:53:15  <PublicServer> *** Game still paused (number of players)
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09:30:05  <V453000> !auto
09:30:05  <PublicServer> *** V453000 has enabled autopause mode.
09:32:20  <V453000> !info
09:32:20  <PublicServer> V453000: #:1(Orange) Company Name: 'PSG198: Tropicinal'  Year Founded: 1950  Money: 494181182  Loan: 0  Value: 500949738  (T:183, R:0, P:0, S:0) unprotected
09:33:53  <V453000> !password
09:33:53  <PublicServer> V453000: tyrant
09:34:09  <PublicServer> *** Game still paused (number of players)
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09:39:22  <PublicServer> ***  made screenshot at 000278D8:
09:44:51  <V453000> !unpause
09:44:51  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
09:44:53  <PublicServer> *** Game unpaused (number of players)
09:45:32  <V453000> !auto
09:45:32  <PublicServer> *** V453000 has enabled autopause mode.
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09:54:22  <PublicServer> ***  made screenshot at 0002EAFA:
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11:16:26  <theholyduck> !password
11:16:26  <PublicServer> theholyduck: tyrant
11:16:59  <PublicServer> *** Game still paused (number of players)
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13:03:29  <Jkrueger> !password
13:03:29  <PublicServer> Jkrueger: tangos
13:03:38  <PublicServer> *** Game still paused (number of players)
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13:21:49  <Absolutis> !password
13:21:49  <PublicServer> Absolutis: tangos
13:22:05  <PublicServer> *** Game still paused (number of players)
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13:25:13  <V453000> I Hate him
13:26:21  <Ammler> we should set a ban to mibbit, so V doesn't join with it anymore ;-)
13:26:58  <V453000> hehe
13:27:05  <V453000> I seem to fail with
13:27:14  <Ammler> you should at least not identify with mibbit
13:27:22  <V453000> qq
13:27:38  <V453000> well, I actually have no reason for it tbh
13:27:49  <planetmaker> “Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering.”
13:27:58  <planetmaker> you progressed far ;-)
13:28:17  <V453000> suffering of his? :)
13:28:31  <planetmaker> possibly ;-)
13:28:46  <V453000> :) well I definitely wont :p
13:28:57  <planetmaker> popcorn? ;-)
13:31:00  <V453000> you should get popcorn when I catch him and succeed to contact him
13:31:05  <V453000> that will be a show :D
13:31:17  <planetmaker> on either stable of PS we need to play FIRS again. I need a nice test game with many vehicles and evolved industries ;-)
13:31:24  * planetmaker assigns that task to V453000
13:31:34  <V453000> stable will get FIRS without a doubt
13:31:47  <planetmaker> the only one I have is with FIRS 0.2 which is ancient
13:31:49  <V453000> I even promised to the people when we get better version, we use it more often :p
13:31:59  <planetmaker> and no good test for it anymore
13:32:03  <planetmaker> what is 'better'?
13:32:12  <planetmaker> there are no boxes anymore
13:32:21  <V453000> yes, one without boxes :)
13:32:22  <Jkrueger> someone can remove my sign on the wip slh 09 doesn't look like i'll be able to build before heading out of town for holiday
13:32:30  <V453000> we already used one in the last game, pm :) you were ingame iirc
13:32:42  <planetmaker> he, true ;-)
13:32:48  <planetmaker> Got a savegame, I think I don't.
13:33:05  <V453000> ask DayDreamer
13:33:18  <Ammler> Jkrueger: no holidays then ;-)
13:33:28  <planetmaker> k
13:34:00  <V453000> but there should be like every 2nd game with FIRS, so you will get enough material for sure :p
13:34:27  <Jkrueger> this game is going really quite fast
13:34:48  <V453000> it will slow down soon
13:34:56  <Jkrueger> just a few tough spots to build slhs for the primarys
13:35:10  <Jkrueger> and then cities?
13:35:19  <V453000> cities?
13:35:27  <V453000> it is a cargo game ...
13:35:36  <V453000> in time, we will fill the network, and there is a lot to be expanded eventually
13:35:43  <Jkrueger> don't the goods have to go somewhere?
13:35:49  <V453000> dont they :)
13:36:06  <V453000> 04 has a goods drop
13:36:17  <Jkrueger> oh kk
13:36:46  <Jkrueger> I gotta go to work. Have fun.
13:36:49  <V453000> cya
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13:43:15  <Sylf> pm, i got that firs save game
13:43:32  <planetmaker> could you upload it somewhere?
13:44:19  <Sylf> yup, hold on.
13:47:25  <Sylf>
13:47:27  <Webster> Title: Download FIRS 0.5.4 game (coop stable server).sav from - send big files the easy way (at
13:48:27  *** V453000 has quit IRC
13:49:00  <planetmaker> thank you, Sylf
13:49:13  *** pugi has quit IRC
13:49:20  <Sylf> np
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13:49:38  <planetmaker> then I can test the cargo support with new FIRS versions better and easier :-)
13:50:21  <planetmaker> just added low-capacity support for petrol and chemicals to the flatbed wagon (barrels)
13:50:45  <planetmaker> (speaking of opengfx+trains)
13:51:11  <Sylf> the dev posts on that lately are looking promising
13:51:17  <Sylf> on the forum
13:51:27  <planetmaker> yeah, it's fun :-)
13:51:38  <planetmaker> I really hope to get there some really nice cargo support implemented
13:51:55  <planetmaker> while giving players sufficient choice for refits (something I personally like a lot)
13:52:04  <planetmaker> so that one can plan two-way routes
13:52:09  <planetmaker> with different cargos
13:54:29  *** Guest315 is now known as V453000
14:02:13  <Sylf> have fun =)
14:02:16  <Sylf> I'm off to work
14:02:26  <planetmaker> enjoy
14:02:30  <V453000> cya
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14:07:38  <theholyduck> all the people going to work
14:07:40  <theholyduck> silly peopl
14:07:40  <theholyduck> e
14:08:08  <theholyduck> isnt this the time normal people starts comming HOME from work?
14:08:10  <theholyduck> more or less
14:08:17  *** Hippidy has quit IRC
14:09:04  <theholyduck> !password
14:09:04  <PublicServer> theholyduck: tangos
14:09:10  <PublicServer> *** Game still paused (number of players)
14:09:13  <PublicServer> *** theholyduck joined the game
14:10:04  <V453000> im coming home at 20:30 for example
14:10:13  <SmatZ> bye bye V453000
14:10:24  <V453000> not leaving now :D
14:10:24  <V453000> :p
14:10:29  <SmatZ> ok
14:10:30  <SmatZ> :)
14:11:26  <PublicServer> <theholyduck> whats up with the forced merging thing?
14:11:36  <PublicServer> <theholyduck> theres room enoughfor a normal merge
14:12:23  <PublicServer> *** theholyduck has left the game (connection lost)
14:12:41  <V453000> wanna bet?
14:13:42  <theholyduck> there SHOULD be
14:13:44  <theholyduck> if you move the ml a bit
14:13:56  <theholyduck> if you move it 5-6 tiles, east
14:14:40  <theholyduck> sure, theres no room if you keep the ml in its current location
14:14:57  <theholyduck> but, moving the ml a bit, is that really such a sin?
14:18:58  <V453000> ofc it isnt
14:24:31  <PublicServer> *** Game still paused (number of players)
14:24:33  <PublicServer> *** Mazur joined the game
14:24:57  <PublicServer> <Mazur> 'ello.
14:28:31  <Mazur> Noone there.  Talking to meself agin.  The first sign of a deranged mind....
14:30:02  <V453000> hy
14:30:05  <V453000> moooo
14:30:18  <Mazur> Behehehheh.
14:30:33  * Mazur said sheepishly.
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14:55:50  <Mazur> Hi, DayDreamer.
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14:59:52  <theholyduck> !password
14:59:52  <PublicServer> theholyduck: zodiac
15:00:14  <PublicServer> *** Game still paused (number of players)
15:00:14  <PublicServer> *** Game unpaused (number of players)
15:00:16  <PublicServer> *** theholyduck joined the game
15:00:29  <PublicServer> * theholyduck looks around
15:00:32  <theholyduck> Mazur, you there?
15:04:12  <PublicServer> *** theholyduck has left the game (connection lost)
15:04:13  <PublicServer> *** Game paused (number of players)
15:04:29  <theholyduck> !passwor
15:04:31  <theholyduck> !password
15:04:31  <PublicServer> theholyduck: zodiac
15:04:39  <PublicServer> *** Game still paused (number of players)
15:04:39  <PublicServer> *** Game unpaused (number of players)
15:04:42  <PublicServer> *** theholyduck joined the game
15:04:49  <PublicServer> <Mazur> Hi-de-do!
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15:09:23  <PublicServer> ***  made screenshot at 0003E89C:
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15:24:23  <PublicServer> ***  made screenshot at 0000F218:
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15:24:37  *** sets mode: +ovov planetmaker planetmaker ^Spike^ ^Spike^
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15:24:37  *** sets mode: +ov SmatZ SmatZ
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15:32:18  <PublicServer> *** theholyduck has left the game (connection lost)
15:32:18  <PublicServer> *** Game paused (number of players)
15:32:49  <TheRisen> !password
15:32:49  <PublicServer> TheRisen: embers
15:33:06  <V453000> !rcon set max_trains
15:33:06  <PublicServer> V453000: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
15:33:11  <V453000> !rcon set max_trains 500
15:33:16  <V453000> !info
15:33:16  <PublicServer> V453000: #:1(Orange) Company Name: 'PSG198: Tropicinal'  Year Founded: 1950  Money: 541101859  Loan: 0  Value: 546577923  (T:186, R:0, P:0, S:0) unprotected
15:33:39  <PublicServer> *** Game still paused (number of players)
15:33:39  <PublicServer> *** Game unpaused (number of players)
15:33:39  <PublicServer> *** TheRisen joined the game
15:33:43  <PublicServer> <Mazur> Arr.
15:33:52  <V453000> .)
15:37:16  * theholyduck will be back soon after a trip to the store
15:37:17  <theholyduck> also, v
15:37:23  <theholyduck> you'll be hapy to know i built a you style prio
15:37:25  <theholyduck> with mad bridges
15:37:40  <theholyduck> !screen
15:37:40  <PublicServer> *** theholyduck made screenshot at 0000B1DF:
15:37:42  <V453000> ^_^
15:37:48  <theholyduck> ;( not covered
15:37:52  <V453000> PBS evasion
15:37:56  <theholyduck> yeah
15:38:27  <V453000> me likes :p
15:38:47  *** perk111 has joined #openttdcoop
15:38:51  <theholyduck> not that i share your pathological hatred of all things pbs
15:39:00  <theholyduck> but i try using it semi responsibly
15:39:23  <PublicServer> ***  made screenshot at 0000F1FB:
15:39:40  <^Spike^> V453000 changed your nickserv pass already? :)
15:39:58  <V453000> do I know how? :D
15:40:06  <V453000> I will, fear not :p
15:40:17  <^Spike^> cool.. then you don't mind i posted it all over the internet right? :)
15:40:18  *** Mitcian has joined #openttdcoop
15:40:28  <^Spike^> also added it to some hash tables to be sure it can be looked up later.. :)
15:40:31  <^Spike^> just for safety..
15:40:32  <^Spike^> ;)
15:40:39  <V453000> make it into the google logo jpg please
15:40:48  <^Spike^> cool plan.. :)
15:41:05  <V453000> it has also some ooooo, you can improvise them into 0 :p
15:41:46  <^Spike^> like this= '
15:41:47  <Webster> Title: 823425 - Google MyWay (at
15:41:48  <^Spike^> ? :O)
15:41:49  <^Spike^> :)
15:42:51  <V453000> yes!
15:42:57  <V453000> now share it with the world
15:43:19  <V453000> or launch a new search engine which would first greet me, telling the credentials
15:43:25  <^Spike^> :)
15:43:31  <V453000> or make it a fucking facebook group xD
15:43:40  <^Spike^> ... i hate facebook :)
15:43:42  <^Spike^> oh well..
15:43:45  <^Spike^> have to start somewhere
15:43:55  <V453000> there are two groups of people
15:44:06  <V453000> ones who hate facebook, others who didnt read the rules of usage
15:44:10  <^Spike^> V453LongNumbers Nickserv password on OFTC is 823425 and we pwned him
15:44:16  <^Spike^> could be the group name :)
15:44:20  *** perk11 has quit IRC
15:44:42  * ^Spike^ kicks V453000 to PM
15:44:58  <V453000> mäh?
15:45:06  <^Spike^> private message?
15:45:14  <^Spike^> not pm pm.. but pm PM
15:45:22  <V453000> I see, highlight pm more please
15:45:23  <V453000> :D :P
15:45:30  *** mrruben5 has joined #openttdcoop
15:45:36  <mrruben5> !password
15:45:36  <PublicServer> mrruben5: desist
15:45:37  <^Spike^> hehe
15:46:57  <PublicServer> <Player> heya :)
15:47:01  <PublicServer> <Player> I see trains :D
15:47:09  <PublicServer> *** Player has changed his/her name to mrruben5
15:47:14  <^Spike^> Hey... i see someone that needs to change his na.... oh...
15:47:21  <^Spike^> Nothing to see here.. move along ppl!
15:49:24  <V453000> :D
15:49:42  <PublicServer> <Mazur> Already trains are getting too old.
15:49:45  <PublicServer> <Mazur> :-)
15:49:58  <^Spike^> give them a walking stick...
15:51:01  <V453000> maglev trains are levitating, they dont need a stick or a wheelchair! :P
15:51:19  <PublicServer> <TheRisen> hmm a hovering wheelchair
15:51:33  <V453000> hovering - wheel? :p
15:51:38  <V453000> hoverchair :)
15:51:38  <^Spike^> :)
15:51:41  <PublicServer> <mrruben5> just give 'em some more light feathers then
15:54:22  <PublicServer> *** mrruben5 has joined company #1
15:54:23  <PublicServer> ***  made screenshot at 0000B9E9:
15:54:47  <PublicServer> <Mazur> High, mrruben5.
15:54:59  *** Intexon has joined #openttdcoop
15:55:01  <V453000> lets get high!
15:55:03  <PublicServer> <mrruben5> high :P?
15:55:16  <PublicServer> <Mazur> Why knot?
15:55:30  <PublicServer> <mrruben5> slip knot?
15:55:45  <PublicServer> *** Intexon joined the game
15:55:48  <PublicServer> <Intexon> hey
15:55:53  <PublicServer> <Mazur> Intex!
15:56:09  <V453000> yey, hi
15:56:25  <PublicServer> <Intexon> :)
16:04:09  <DayDreamer> !password
16:04:09  <PublicServer> DayDreamer: logger
16:04:22  <PublicServer> *** DayDreamer joined the game
16:05:42  <PublicServer> <DayDreamer> hi guys
16:05:51  <V453000> HY
16:06:09  <PublicServer> <Mazur> Hi, Dairydreamer.
16:06:23  <V453000> :D
16:06:32  <PublicServer> <DayDreamer> omg :P
16:08:06  <PublicServer> <Mazur> Oh, we're billionaires.
16:08:19  *** smoovi has quit IRC
16:08:23  <V453000> change currency :p
16:08:57  <PublicServer> <Mazur> Dunno, anything more expensive than Euro's?
16:09:08  <V453000> you can set the ratio yourself iirc
16:09:24  <PublicServer> ***  made screenshot at 0002C65E:
16:09:30  <PublicServer> <Mazur> Nah,. I can live with being a billionaire.
16:09:32  <V453000> maybe only greater than 1 tho
16:15:10  <PublicServer> <mrruben5> damnit
16:15:24  <PublicServer> <mrruben5> how can I make shared orders when my ctrl is broken (vmware -.- )
16:15:39  <V453000> xD
16:15:41  <V453000> well
16:15:46  <V453000> you are screwed I suppose :D
16:16:54  <Ammler> !info
16:16:54  <PublicServer> Ammler: #:1(Orange) Company Name: 'PSG198: Tropicinal'  Year Founded: 1950  Money: 609557668  Loan: 0  Value: 615959464  (T:198, R:0, P:0, S:0) unprotected
16:16:57  <Ammler> !url
16:16:57  <PublicServer> Ammler:
16:17:27  <Ammler> planetmaker: imo, the alignment of the maglev engine looks wrong
16:18:07  <Ammler> \ direction specially could use some -x
16:19:04  <Ammler> (compared to the waggons)
16:19:12  <planetmaker> hm, yes, maybe
16:20:13  <PublicServer> <mrruben5> not fun :/ can someone make shared orders for trains 194, 197 and 198?
16:20:21  <PublicServer> <Mazur> Sure.
16:20:48  <planetmaker> mrruben5: why don't you?
16:21:07  <PublicServer> <mrruben5> planetmaker: vmware breaks my command(ctrl) key
16:21:13  <PublicServer> <Mazur> Done.  His CTRL is offline.  (vmware)
16:21:39  <PublicServer> <mrruben5> gonna see if I can somehow fix it ho
16:22:18  <planetmaker> strange vmware
16:22:26  <PublicServer> <mrruben5> I fail I guess
16:22:38  <PublicServer> <mrruben5> OSX binds ctrl click to right click
16:22:50  <PublicServer> <mrruben5> so vmware doesn't bind it properly :S
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16:24:04  <V453000> theholyduck: please make the SLH09 prio inacessible
16:24:24  <PublicServer> ***  made screenshot at 0001DDD0:
16:24:38  <Ammler> hehe
16:25:53  <PublicServer> <mrruben5> fixed it :D
16:26:22  <PublicServer> <mrruben5> vmware was binding ctrl click for one button mouses so it could trigger right click
16:26:42  <V453000> :)
16:27:49  <PublicServer> <Mazur> Fixed the missing balancing at BBH 4-5, V.  So you can stop feeling sad.
16:27:59  <V453000> :)
16:28:12  <V453000> 4-6 now :p
16:28:47  <PublicServer> <Mazur> That's not mine.  You can't pin that one on me!
16:29:32  <V453000> just talking in general :p
16:29:49  <PublicServer> <mrruben5> the maize farm near BBH 5-6, which SLH shall I connect it to?
16:29:59  <PublicServer> <Mazur> Well, can;t help you now, as I'm off fior a while.
16:30:13  <V453000> :)
16:30:37  <PublicServer> <Mazur> SLH 09
16:30:49  <PublicServer> *** Intexon has left the game (connection lost)
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16:34:35  *** ChanServ sets mode: +o ODM
16:36:19  <Sylf> mazur, grontbourne bridge forest is broken
16:39:02  <XeryusTC> !password
16:39:02  <PublicServer> XeryusTC: garret
16:39:09  <PublicServer> *** XeryusTC joined the game
16:39:24  <PublicServer> ***  made screenshot at 0002BE79:
16:39:26  <PublicServer> <mrruben5> hey xeryustc
16:40:25  <PublicServer> <XeryusTC> hey
16:40:41  <PublicServer> <XeryusTC> mrruben5: could you be more careful to not add spaces in front of signs
16:40:47  <PublicServer> <XeryusTC> unless they are hub names
16:40:52  <PublicServer> <XeryusTC> or other important signs
16:41:04  <PublicServer> <mrruben5> right, sorry
16:41:13  <PublicServer> <XeryusTC> i found two of what i suspect are your signs giving you and V credit on the top of the list
16:41:19  <PublicServer> <mrruben5> which signs had spaces in front of them?
16:41:21  <PublicServer> <XeryusTC> it's ok, just watch it a bit
16:41:42  <PublicServer> <XeryusTC> the one under msh 09b
16:41:49  <PublicServer> <XeryusTC> and at pickup 9 food
16:41:59  <PublicServer> <XeryusTC> i have fixed most of the signs list anyway ;)
16:42:08  <PublicServer> <XeryusTC> V made it worse with all his sector signs :P
16:42:18  <PublicServer> <mrruben5> right, I edited them both a few times so that possible explains
16:42:28  <PublicServer> <XeryusTC> ah ok :)
16:42:58  <PublicServer> <XeryusTC> well, it is not that bad, just tadly annoying, but i fix the sign list on the PS very often anyway :P
16:43:13  <PublicServer> <mrruben5> shouldnt message board/voting board have a few spaces?
16:43:32  <PublicServer> <TheRisen> it's not important any more, is it?
16:43:36  <PublicServer> <XeryusTC> voting board only during voting stage
16:43:42  <PublicServer> <mrruben5> hmm true
16:43:49  <PublicServer> <XeryusTC> and message board isnt that important imo, you usually see it when you enter the game anyway
16:44:01  <PublicServer> <XeryusTC> network plan is always the most important
16:44:06  <PublicServer> <XeryusTC> and then the hubs
16:44:17  <theholyduck> !passwword
16:44:21  <theholyduck> !password
16:44:21  <PublicServer> theholyduck: garret
16:44:41  <PublicServer> *** theholyduck joined the game
16:44:56  <PublicServer> <XeryusTC> CL = 5?
16:45:01  <PublicServer> <theholyduck> :O, just when i come back
16:45:09  <PublicServer> <theholyduck> somebody starts building on my slh thingy
16:45:19  <PublicServer> <TheRisen> yes cl=5
16:45:38  <TheRisen> !curve 5
16:45:38  <PublicServer> TheRisen:
16:45:39  *** Mitcian has quit IRC
16:45:53  <PublicServer> <mrruben5> yup connecting the lone farm near drop 02
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16:48:06  <PublicServer> <XeryusTC> dinner time
16:48:10  <PublicServer> <XeryusTC> just when i completed SLH 10 :P
16:48:52  <PublicServer> <XeryusTC> prios could be extended some more though :P
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16:54:24  <PublicServer> ***  made screenshot at 0002030B:
16:59:56  <PublicServer> <XeryusTC> back
17:00:02  <PublicServer> <XeryusTC> with dessert :D
17:00:18  <V453000> welcome back to desert :D
17:01:28  *** fonsinchen has quit IRC
17:04:47  * XeryusTC throws sand over V453000's food
17:05:22  <V453000> duh
17:08:51  <PublicServer> * theholyduck is pretty happy with his weird looking slh02 area
17:09:26  <PublicServer> ***  made screenshot at 00021305:
17:10:49  <PublicServer> <theholyduck> time to pre-emptivly fix something that might become an issue later
17:11:45  <XeryusTC> !password
17:11:45  <PublicServer> XeryusTC: solace
17:11:54  <PublicServer> *** XeryusTC #1 joined the game
17:12:25  <XeryusTC> oh xD
17:12:28  <PublicServer> *** XeryusTC #1 has left the game (connection lost)
17:12:34  <XeryusTC> V453000: this game has boring hubs btw
17:12:42  <XeryusTC> PZ is way more awesome
17:12:51  <XeryusTC> although the network is getting streamlined :o
17:15:10  <V453000> I definitely agree that the hubs are boring
17:15:19  <V453000> although some people have problems even with those :p
17:15:28  <PublicServer> * theholyduck feels the sting of mockery!
17:15:38  <PublicServer> <theholyduck> i only had a problem with the merge! and only cause i was tired
17:15:40  <PublicServer> <theholyduck> i came back and fixed
17:15:53  <XeryusTC> lies
17:15:54  <PublicServer> <TheRisen> it's only simple if the 2 lanes face the same direction
17:16:00  <XeryusTC> you posses the skill of a sea slug
17:16:06  <PublicServer> <TheRisen> opposing direction becomes harder
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17:17:47  <V453000> SLHs are all simpliest possible hubs tho :p
17:17:49  <V453000> MSHs too
17:18:07  <PublicServer> <theholyduck> indeed
17:18:07  <PublicServer> <XeryusTC> disagree there :P
17:18:08  <V453000> some BBHs might be at least interesting, but not hard :)
17:18:12  <PublicServer> <XeryusTC> SLHs can be quite hard :P
17:18:18  <PublicServer> <XeryusTC> but not in this game
17:18:27  <PublicServer> <theholyduck> i think that was his point :P
17:18:29  <V453000> of course, I am talking about this game
17:18:35  <PublicServer> <XeryusTC> oh xD
17:18:41  <PublicServer> <theholyduck> huge flat terrain,  1 directrional tracks, etc
17:18:43  <PublicServer> <XeryusTC> yes, slhs here are way too easy :P
17:19:23  <V453000> but well :)
17:19:32  <PublicServer> <theholyduck> why was absolutis banned the first time?
17:19:38  <PublicServer> <theholyduck> seeing as the message says banned again
17:20:09  <V453000> behaved like a retard was the reason why he was looked at closer, and the main official reason was that he terraformed like 100x100 tiles
17:20:26  <PublicServer> <theholyduck> lawd
17:20:28  <V453000> the first one hasnt changed
17:21:15  <XeryusTC> nice diplomatic way of putting it you have there V
17:22:07  <^Spike^> ehm...
17:22:11  <^Spike^> could've done better...
17:22:22  <^Spike^> yeesh do i need to give you guys a mediatraining aswell? :)
17:22:52  <XeryusTC> V needs to drink less before he goes online.. ;)
17:22:57  <^Spike^> :)
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17:24:26  <PublicServer> ***  made screenshot at 0001FF08:
17:26:40  <V453000> im sober unfortunately :(
17:26:50  <V453000> and duck clearly asked, I clearly answer :)
17:26:56  <V453000> what would be your answer? :P
17:27:48  <XeryusTC> that you banned him for whatever the official reason is
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17:28:21  <V453000> that doesnt notice the current state :)
17:32:19  <XeryusTC> duck doesnt know that ;)
17:32:44  <PublicServer> <theholyduck> :P
17:33:09  <V453000> either way, I dont think anyone has a different experience than that one therefore there is nothing wrong since we all agree :)
17:37:56  <PublicServer> <TheRisen> omfg
17:38:04  <PublicServer> <TheRisen> i am way too complicated
17:38:18  <PublicServer> <TheRisen> well, not me, but the stuff I build
17:39:07  <V453000> nice impersonisation :p
17:39:27  <PublicServer> ***  made screenshot at 00020F06:
17:39:44  <PublicServer> <TheRisen> well i just spent about 1 hour on beeing foolish
17:39:56  <PublicServer> <theholyduck> i should rename sector 02 to sector duck
17:40:02  <PublicServer> <theholyduck> like, everything in it so far
17:40:04  <PublicServer> <theholyduck> is mine
17:40:08  <PublicServer> <theholyduck> mor or less
17:40:14  <PublicServer> * theholyduck feels proud
17:40:16  <V453000> its mine, you just built it for me
17:40:17  <V453000> remember?
17:40:20  <V453000> :p
17:40:22  <PublicServer> <theholyduck> ;(
17:40:50  <Ammler> V453000: you built hub for me?
17:41:04  <V453000> ofc
17:41:16  <Ammler> oh, let me check that nice hub
17:41:25  <PublicServer> <theholyduck> did you see my awesome prio v?
17:41:32  <V453000> psg197, BBH01, Ammler :p
17:41:36  <PublicServer> * theholyduck feels like hes become a bit like v
17:41:44  <V453000> duck: yes, please make it inaccessible tho
17:41:58  <PublicServer> *** Amm1er joined the game
17:42:06  <PublicServer> <Amm1er> mrruben5: that was Autostart :-)
17:42:08  <PublicServer> <theholyduck> now it is
17:42:09  <V453000> Ammler: 197, not 198 :p
17:42:16  <PublicServer> <Amm1er> oh :-(
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17:42:48  <V453000> BBH 6-8 might be here for you :p
17:43:07  <V453000> but I might give it to pm since you hate me :p
17:43:15  <PublicServer> <theholyduck> the tunel bridge hub?
17:43:28  <V453000> y
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17:43:39  <malta> hey hey :)
17:43:49  <V453000> ey e
17:43:49  <PublicServer> <Amm1er> well, it is a nice hub, I would be honored :-)
17:43:53  <PublicServer> <theholyduck> it looks so weird due to the isometric + channel abuse
17:44:17  <PublicServer> *** malta joined the game
17:44:40  <PublicServer> <Amm1er> did you build the isle or was it there?
17:44:42  <PublicServer> <theholyduck> jkruger, theres not always the need to double bridges with slhs :P
17:44:53  <PublicServer> <Amm1er> very nice
17:45:05  <V453000> Ammler: there was like 1 tile isle iirc, maybe nothing
17:45:21  <PublicServer> <Amm1er> you need boats
17:45:25  <V453000> !
17:45:25  <PublicServer> <TheRisen> ducky, it's me
17:45:28  <V453000> .
17:45:38  <PublicServer> <theholyduck> its signed jkruger
17:45:52  <PublicServer> <TheRisen> he's not here
17:46:26  <PublicServer> <Amm1er> mrruben5: doesn't MSH 09a have a short curve?
17:46:47  <PublicServer> <mrruben5> sign it?
17:46:58  <PublicServer> <mrruben5> ah nvm I think I see it
17:47:15  <PublicServer> <Amm1er> maybe not
17:47:39  <V453000> cl 5
17:48:06  <PublicServer> <Amm1er> it's fine
17:48:11  <PublicServer> <mrruben5> dont see slowdowns :)
17:48:18  <V453000> :)
17:49:05  <PublicServer> <mrruben5> I did actually pay attention to TL there, I made some mistakes before I rebuilt the merging part
17:49:21  <PublicServer> <mrruben5> which are 90% CL issues
17:49:23  <PublicServer> <Amm1er> I thought, tl is 6
17:49:41  <V453000> :p
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17:50:11  <PublicServer> <mrruben5> BBH 5-7 is getting some nice traffic :)
17:50:53  <PublicServer> <Amm1er> already slowdowns ;-)
17:51:15  <PublicServer> <mrruben5> yeah from trains exiting sector 7
17:51:37  <PublicServer> <Amm1er> the merger isn't perfect
17:52:05  <PublicServer> * theholyduck brbs in a while
17:52:17  <PublicServer> *** theholyduck has joined spectators
17:52:25  <PublicServer> <Amm1er> ah no merger
17:52:27  <PublicServer> <Amm1er> just mixing
17:54:20  <PublicServer> <Amm1er> V, you made teh map?
17:54:26  <V453000> yes
17:54:26  <PublicServer> ***  made screenshot at 00020B06:
17:54:30  <V453000> why? :)
17:54:35  <PublicServer> <Amm1er> nice, as always :-)
17:54:37  <PublicServer> *** XeryusTC has left the game (connection lost)
17:54:44  <V453000> SmatZ patchez :p
17:54:59  <PublicServer> <Amm1er> what patch?
17:55:24  <V453000> I asked SmatZ to make me a patch that swaps tropic and arctic land generators
17:55:44  <V453000> so tropic generates the same way as arctic with "normal" generator
17:55:53  <PublicServer> <Amm1er> hmm, but failed?
17:56:08  <PublicServer> <Amm1er> not that mountainous
17:56:30  <PublicServer> <Amm1er> or is it?
17:58:54  <V453000> no
17:59:01  <V453000> there is used a variety distribution
17:59:07  <V453000> otherwise it would be truly mountainous
17:59:22  <V453000> just some mapmaking magix :p
17:59:54  <PublicServer> <mrruben5> goods pickup needs more trains, shall I add them?
18:00:10  <V453000> wisely add :
18:00:20  <PublicServer> <mrruben5> aye
18:01:07  <PublicServer> <mrruben5> it's 16 trains now
18:02:29  <PublicServer> *** Amm1er has left the game (leaving)
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18:06:14  <PublicServer> <TheRisen> cya guys
18:06:20  <PublicServer> *** TheRisen has left the game (leaving)
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18:09:27  <PublicServer> ***  made screenshot at 000260E0:
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18:37:59  <PublicServer> <mrruben5> I s slh 09 finished?
18:39:27  <PublicServer> ***  made screenshot at 000283FE:
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18:54:27  <PublicServer> ***  made screenshot at 00026731:
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18:56:08  <Ryton>  !password
18:56:08  <PublicServer> Ryton: fondly
18:56:18  <PublicServer> *** Ryton joined the game
18:56:20  <PublicServer> <Ryton> hi all
18:56:26  <PublicServer> <Ryton> 70 trains, so it has started.
18:56:26  <PublicServer> <Ryton> ?
18:56:40  <PublicServer> <Ryton> or just testing phase?
18:56:52  <PublicServer> <Mazur> No, we're up and running.
18:57:11  <PublicServer> <Mazur> 288 trains now, actually.
18:57:24  <PublicServer> <Ryton> so, primaries can be connected? to the main lines directly?
18:57:32  <PublicServer> <mrruben5> NO
18:57:35  <PublicServer> <mrruben5> to slh's :)
18:57:45  <PublicServer> <Ryton> lol :ppp
18:57:45  <PublicServer> <Mazur> Primaries are connected to the ML via SLH.
18:58:04  <PublicServer> <Ryton> oki, via SLH's
18:58:06  <Sylf> yay  bbh 4-6 balancer design is done
18:58:18  <Sylf> now i need to wait to get home
19:00:37  <PublicServer> <Ryton> and the positioning of the SLH is free, or as far as the MSH or bbh's as possible?
19:01:23  <PublicServer> <mrruben5> wondering about that too
19:01:58  <PublicServer> <Ryton> also, one sector per person, or can i just start connecting in e.g. sector 09 (theholyduck)
19:02:30  <PublicServer> <Mazur> Noone owns a sector.
19:02:35  <PublicServer> <Ryton> okey :-)
19:02:49  <PublicServer> <mrruben5> nah there aren't any rules for that unless it is put onto !!message board
19:03:18  <PublicServer> <Mazur> It's the rule one does, however, not alter others work significantly without discussing it with them, unless it's a clear and necessary improvement or error correction.
19:03:35  <PublicServer> <Mazur> And sign all you do.
19:03:51  <PublicServer> <mrruben5> well unless minor imho
19:03:53  <PublicServer> <Ryton> yup, will do
19:04:08  <PublicServer> <mrruben5> such as moving rails because an industry disappeared
19:06:58  <PublicServer> <mrruben5> CL == TL in this game
19:06:59  <Ryton> !curvelength
19:07:01  <Ryton> oki
19:07:02  <Ryton> ty
19:07:10  <mrruben5> @cl
19:07:10  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also:
19:07:13  <Mazur> @cl
19:07:13  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also:
19:07:19  * Mazur si too late,
19:07:26  <PublicServer> <mrruben5> hah :)
19:07:44  <PublicServer> <mrruben5> hmmm
19:07:58  <PublicServer> * mrruben5 is thinking about making a roundabout
19:08:17  <PublicServer> <Mazur> Yeuchchch.
19:08:42  <TheRisen> !password
19:08:42  <PublicServer> TheRisen: lepers
19:08:47  <PublicServer> <Mazur> depending on which and how.
19:09:01  <PublicServer> <mrruben5> water in sector 9
19:09:28  <PublicServer> ***  made screenshot at 0000937D:
19:09:40  <TheRisen> !password
19:09:40  <PublicServer> TheRisen: lepers
19:09:48  <PublicServer> *** TheRisen joined the game
19:09:53  <PublicServer> <Mazur> ReHi.
19:10:25  <PublicServer> <TheRisen> hello
19:12:57  <Sylf> late reply...  I left sector 9 open for anyone who wants some easy fun building
19:13:53  <PublicServer> <TheRisen> slh 9 is finished
19:14:03  *** Chillosophy has joined #openttdcoop
19:16:22  <Sylf> rename yours to slh11
19:16:38  <Sylf> 09 is taken in sector 2
19:16:47  <PublicServer> *** theholyduck has joined company #1
19:17:56  <PublicServer> <mrruben5> whos doing fedhead mines?
19:19:21  <PublicServer> <mrruben5> kinda nasty to extend the SL at 11 now
19:23:37  <Sylf> hmmm  we should make it drive-on-right
19:23:43  <PublicServer> <mrruben5> yup
19:24:01  <PublicServer> <mrruben5> but also please don't  make it so one has to build bridges to extend a SL
19:24:28  <PublicServer> ***  made screenshot at 000249A9:
19:24:32  <PublicServer> <mrruben5> as in, don't connect to the SL with a station, rather join the SL
19:25:25  <PublicServer> <mrruben5> see near fedhead
19:25:57  <PublicServer> <Mazur> Or look at SLH 05.
19:25:57  <PublicServer> <mrruben5> the cross at the end of  SL means it's the end of a SL
19:25:59  <PublicServer> <Mazur> And te sideline.
19:26:33  <PublicServer> <mrruben5> It's both easier to see where it ends, or where you can extend it
19:27:07  <PublicServer> <theholyduck> hmm, i think i should make a new slh by msh02a?
19:27:12  <PublicServer> <theholyduck> any opinions
19:27:28  <PublicServer> <theholyduck> the hillariously long extension to 09 doesnt look nice
19:27:34  <PublicServer> <theholyduck> and theres plenty of industries over there
19:27:36  <PublicServer> <mrruben5> at the hill before that I guess
19:28:02  <PublicServer> <Mazur> I'd say yes.
19:28:19  <PublicServer> <mrruben5> theholyduck: what extension at 09 do you mean?
19:28:21  <PublicServer> <Mazur> THe other one is very connected already.
19:28:32  <PublicServer> <theholyduck> the one you made
19:28:36  <PublicServer> <theholyduck> to sadhattan west
19:28:50  <PublicServer> <theholyduck> would look much nicer to hook that up to its own slh
19:28:58  <PublicServer> <theholyduck> with all the primaries in that area aswell
19:29:02  <PublicServer> <mrruben5> sadhatton west isn't in 09
19:29:05  <Sylf> Sylf there's 1 tile CL near slh05
19:29:12  <PublicServer> <theholyduck> slh09
19:29:28  <PublicServer> <theholyduck> its most definitly in slh09
19:29:40  <PublicServer> <Mazur> I know, Sylf, it'smurder connecting that one.
19:29:44  <PublicServer> <mrruben5> ah yes you're right :)
19:30:06  <PublicServer> <theholyduck> mrruben5: want to take responsibility for that one?
19:30:36  <PublicServer> <mrruben5> I'll try making the SLH then
19:30:41  <PublicServer> <theholyduck> :D
19:31:58  <Sylf> mazur, do we need to double all those bridges?
19:32:20  <PublicServer> <Mazur> No, fork of habit.
19:32:26  <PublicServer> <theholyduck> on slhs, you dont really
19:32:34  <PublicServer> <theholyduck> even some cls isnt too big na issue on slh's
19:32:41  <PublicServer> <theholyduck> atleast not close to stations
19:33:22  <Sylf> hehe, what a habit
19:33:43  <PublicServer> <mrruben5> damnit
19:39:28  <PublicServer> ***  made screenshot at 00009DEA:
19:40:05  <PublicServer> *** Ryton has left the game (connection lost)
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19:40:49  <PublicServer> <theholyduck> having problems with the slh?
19:40:57  <PublicServer> <mrruben5> just practicing
19:41:26  <PublicServer> <mrruben5> haven't built a lot of slh's yet
19:41:42  <PublicServer> *** glevans2 joined the game
19:41:42  <glevans2> hi all
19:41:49  <PublicServer> <mrruben5> hey
19:41:51  <PublicServer> <malta> hi :)
19:41:54  <PublicServer> <Mazur> Hi, Evans.
19:42:40  <PublicServer> <glevans2> hey mrruben5, are you finally finished with MSh 09a
19:43:00  <PublicServer> <mrruben5> D:
19:43:02  <PublicServer> <mrruben5> :(
19:43:20  <PublicServer> <mrruben5> yes I build slow so what :P
19:43:30  <PublicServer> <theholyduck> i do aswell :P
19:43:55  <PublicServer> <glevans2> hey, I build slow also...
19:44:12  <PublicServer> <glevans2> V is the maniac when it comes to speed building
19:44:37  <PublicServer> <Mazur> V builds faster than his own shadow.
19:47:56  *** Keiya has quit IRC
19:51:56  <PublicServer> <mrruben5> wtf SLH 09, the wooden bridge
19:53:09  <PublicServer> <TheRisen> hehe
19:53:15  <PublicServer> <TheRisen> just a prio, nothing more
19:53:55  <PublicServer> <Mazur> I had one of those, but then I realised I didn;t need a prio bridge at all.
19:54:28  <PublicServer> ***  made screenshot at 00030181:
19:56:44  <PublicServer> <mrruben5> hmm can't seem to work out how I am building this SLH
19:56:54  <PublicServer> <Mazur> Whihc one?
19:57:01  <PublicServer> <mrruben5> at msh 02a
19:57:13  <V453000> !password
19:57:13  <PublicServer> V453000: gashed
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19:57:48  <PublicServer> *** V453000 joined the game
19:57:49  <PublicServer> <malta> heya
19:57:51  <PublicServer> <V453000> elo
19:57:51  <PublicServer> <mrruben5> hey
19:57:55  <PublicServer> <Mazur> hat bit we need for CL in between.
19:58:10  <PublicServer> <TheRisen> hey
19:58:15  <PublicServer> <Mazur> V.
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19:59:08  <V453000> @seen Absolutis
19:59:08  <Webster> V453000: Absolutis was last seen in #openttdcoop 6 hours, 37 minutes, and 18 seconds ago: <Absolutis> !password
19:59:28  <PublicServer> <Mazur> mrruben5: We also need two waiting bays between the two ML lines, for balanced insertion.
19:59:48  <PublicServer> <mrruben5> yeah that's why I'm finding it so difficult as well :)
20:00:13  <PublicServer> <mrruben5> don;t really want to terraform that mountain
20:00:49  <PublicServer> <Mazur> No, but you can work from that line I put backwards and see what's needed.
20:02:02  <PublicServer> <Mazur> I can deleted those biedges, right?
20:02:12  <PublicServer> <mrruben5> sure go ahead
20:02:30  <PublicServer> <mrruben5> there's no trains using both lines there for some reason
20:02:37  <PublicServer> <mrruben5> even when the second line is connected
20:03:51  <PublicServer> <Mazur> Those are two waiting bays.
20:04:13  <PublicServer> <mrruben5> ok
20:05:12  <PublicServer> <mrruben5> think I'll help with building prio's?
20:05:22  <PublicServer> <Mazur> Sure.
20:05:53  <PublicServer> <V453000> hmm, that candy on pickup 02 looks neat
20:06:15  <PublicServer> <V453000> well, the candyworks suck, but the newgrf of the copper is nice :D
20:06:45  <PublicServer> <mrruben5> for a SL joining the ML, how big should a prio be?
20:06:54  <PublicServer> <theholyduck> well, i was just randomly spamming stuff
20:06:58  <PublicServer> <V453000> 10-14 Ithink
20:07:04  <PublicServer> <theholyduck> but yeah, the copper look snice
20:07:20  <PublicServer> <Mazur> 2-2.5 TLs.
20:07:31  *** ODM has quit IRC
20:09:29  <PublicServer> ***  made screenshot at 00006296:
20:10:37  <PublicServer> <mrruben5> hmm
20:10:44  <PublicServer> <mrruben5> that prio over the bridge again
20:13:48  <PublicServer> <mrruben5> cl :)
20:14:44  <PublicServer> <mrruben5> ah yes
20:14:50  *** appe has joined #openttdcoop
20:15:05  <appe> @quickstart
20:15:07  <Webster> Quickstart - #openttdcoop Wiki -
20:15:34  <appe> !download win64
20:15:34  <PublicServer> appe:
20:16:12  <PublicServer> <mrruben5> desynced bridge?
20:16:26  <PublicServer> <TheRisen> where are u workin at?
20:16:36  <PublicServer> <mrruben5> new slh at MSH 02
20:16:43  <PublicServer> <mrruben5> a
20:17:01  <PublicServer> <V453000> closer to MSH pls? :D
20:17:25  <PublicServer> <mrruben5> I can't see how that's possible
20:17:28  <PublicServer> <mrruben5> it might be but :P
20:17:42  <PublicServer> <V453000> it is a flaw, it is too close
20:17:42  <PublicServer> <Mazur> V was being sarcastic./
20:17:49  <PublicServer> <V453000> but ...
20:17:51  <PublicServer> <mrruben5> ah
20:17:53  <PublicServer> <V453000> keep it already
20:17:59  <PublicServer> <V453000> next time consider better
20:18:02  <PublicServer> <V453000> there is the whole ring for it
20:18:15  <PublicServer> <V453000> particularly !here would be suitable
20:18:21  <PublicServer> <mrruben5> theholyduck suggested that spot actually
20:18:27  <PublicServer> <V453000> duck: you die
20:18:38  <Sylf> XD
20:19:11  <theholyduck> i said in the msh02 AREA
20:19:14  <theholyduck> not, right next to it :P
20:19:16  <PublicServer> <V453000> xD
20:19:18  <PublicServer> <Mazur> Duck a l'orange for dinner?
20:19:21  <PublicServer> <mrruben5> actually v duck said he didn't like sadhattan west and suggested buildin a SLH in front of MSH 02a :)
20:19:45  <PublicServer> <V453000> Duck a l'hell-of-fire
20:19:47  <PublicServer> <mrruben5> ok in the area of it then
20:20:00  <PublicServer> <theholyduck> i figured aroudn that hill
20:20:25  <PublicServer> <theholyduck> still to oclose apparently :P
20:20:48  <PublicServer> * theholyduck figured coverign an entire sector with 1 slh wasnt too optimal
20:21:09  <PublicServer> <mrruben5> well the rings are 1 way
20:21:13  <PublicServer> <theholyduck> indeed
20:21:31  <PublicServer> <V453000> the rings are 1way = it does not matter where you build the slh
20:21:37  <PublicServer> <V453000> the stress is always equal
20:21:55  <PublicServer> <theholyduck> well !here is probably more traffic optimal
20:22:01  <PublicServer> <theholyduck> but not location optimal
20:22:07  <PublicServer> <V453000> why not
20:22:09  <PublicServer> <theholyduck> or so i thought
20:22:31  <PublicServer> <theholyduck> maybe its just me being useless
20:22:34  <PublicServer> <V453000> extremely easy hub
20:23:00  <PublicServer> <theholyduck> i ment location as in, proximity to stuff that you want to connect to it
20:23:06  <PublicServer> * TheRisen wants to add some good trains
20:23:09  <PublicServer> <V453000> about the same
20:23:17  <PublicServer> <V453000> goods, not good :p
20:23:20  <PublicServer> <mrruben5> well trains still have to travel equally
20:23:30  <PublicServer> <mrruben5> doesnt matter where you build the slh
20:23:32  <PublicServer> <theholyduck> yeah, 02 pickup is way fill
20:23:35  <PublicServer> <Mazur> Which pickup?
20:23:43  <PublicServer> <theholyduck> *full
20:23:47  <PublicServer> <TheRisen> /ma wants to add some good goods trains
20:23:57  <PublicServer> <TheRisen> copper
20:24:25  <PublicServer> <mrruben5> 12 tracks :S
20:24:29  <PublicServer> ***  made screenshot at 0001E86B:
20:24:41  <PublicServer> <theholyduck> its totally not overdimensioned at alll
20:24:43  <PublicServer> <TheRisen> 1500 goods
20:24:59  <PublicServer> <mrruben5> who built pickup 02?
20:25:05  <PublicServer> <theholyduck> its signed
20:25:09  <PublicServer> <TheRisen> ducky did
20:25:15  <PublicServer> <theholyduck> i build most stuff in 02
20:25:19  <PublicServer> <mrruben5> aye but the note about absolutis got me confused
20:25:23  <PublicServer> <mrruben5> what did he do there then?
20:25:29  <PublicServer> <theholyduck> well absolutis had replaced my station
20:25:35  <PublicServer> <theholyduck> with some rubbish eol based one
20:25:47  <PublicServer> <theholyduck> so i replaced my weird design back
20:26:09  <PublicServer> <V453000> not that weird :p
20:26:15  <PublicServer> <mrruben5> don't understand anyone wanting to replace a station if it's even used fully yet
20:26:15  <PublicServer> <TheRisen> not at all
20:26:22  <PublicServer> <TheRisen> me neither
20:26:33  <PublicServer> <theholyduck> me or absolutis?
20:26:41  <PublicServer> <mrruben5> absolutis
20:26:51  <appe> hm
20:26:59  <PublicServer> <theholyduck> well, i think mine had a "tired station attempt WIP" sign or something
20:27:01  <PublicServer> <mrruben5> he replaced first so you actually reverted it
20:27:05  <PublicServer> <V453000> btw SLH 13 up
20:27:08  <appe> i have no idea on how to obtain the gfx to the downloaded version i have
20:27:16  <V453000> !grf
20:27:17  <PublicServer> V453000: (Version 8.0)
20:27:19  <PublicServer> <theholyduck> <3 v
20:27:21  <appe> ooh.
20:27:23  <V453000> it is possible that wiki is down btw
20:27:35  <V453000> nah its there :)
20:27:38  <mrruben5> appe: you can also use bananas (ingame content management)
20:28:35  <appe> uh, ok
20:28:39  <PublicServer> <mrruben5> well slh 13 was built fast
20:29:53  <PublicServer> <V453000> and 12 is on the holy mountain :)
20:30:01  <PublicServer> <mrruben5> then the abomination near msh 02 isn't needed I guess?
20:30:09  <PublicServer> <V453000> exactly :p
20:30:37  <PublicServer> <mrruben5> ok, so anyone can remove it, I gotta run actually
20:31:05  <PublicServer> *** mrruben5 has left the game (leaving)
20:31:16  <mrruben5> goodnight /see you later
20:31:25  <Ryton> !password
20:31:25  <PublicServer> Ryton: decays
20:31:38  <V453000> cya
20:31:41  <PublicServer> <Ryton> ellow
20:31:41  <PublicServer> *** Ryton joined the game
20:31:45  <PublicServer> <V453000> i
20:31:45  <PublicServer> <TheRisen> hey
20:31:57  <Mazur> Sleep well, mrruben5.
20:34:58  <PublicServer> <V453000> Mazur: New Sudwood Mines now dont have the RV transfer
20:35:02  <PublicServer> <V453000> please dont use RVs
20:35:10  <PublicServer> <V453000> it is a pointless wasting of CPU
20:35:31  <PublicServer> <V453000> leave RVs for SP :p
20:35:55  <PublicServer> <Mazur> k.  It's just a personal hing, I find walked connecting a kind of cheating.
20:36:00  <PublicServer> <V453000> me too
20:36:08  <PublicServer> <V453000> but you can make 2nd station instead :p
20:36:29  <PublicServer> <Mazur> ANd that seemed overkill.  ;-)
20:36:51  <PublicServer> <V453000> pickups cant be overkill :p
20:36:51  <PublicServer> <theholyduck> i dont understand why people are so reluctant to make terminus stations?
20:37:02  <PublicServer> <theholyduck> on primaries
20:37:12  <PublicServer> <V453000> reluctant = dont want to?
20:37:16  <PublicServer> <theholyduck> yeah
20:37:20  <PublicServer> <theholyduck> or unwilling to
20:37:22  <PublicServer> <V453000> me neither tbh
20:37:52  <PublicServer> <theholyduck> trains dont enter/leave primary stations THAT frequently
20:38:23  <appe> hm
20:38:26  <appe> but
20:38:40  <appe> all i need is the gfx files, dont i just add them to the ottd-folder?
20:38:40  <V453000> you read the quickstart, right? :)
20:38:45  <appe> yes
20:38:46  <appe> uhm
20:38:47  <appe> i gues.
20:38:50  <appe> +s i didnt.
20:38:54  <planetmaker> !grf
20:38:54  <PublicServer> planetmaker: (Version 8.0)
20:38:56  <V453000> documents - openttd - data or somewhere there
20:39:13  <planetmaker> section 4.2 of the readme of OpenTTD
20:39:20  <planetmaker> (how often do I refer to that?)
20:39:29  <PublicServer> ***  made screenshot at 0002F4BE:
20:39:31  <Mazur> content_download/
20:39:33  <appe> uhm.
20:39:47  <appe> <- that's where i am
20:39:49  <appe> and i feel lost.
20:39:53  <planetmaker> Mazur: no
20:40:12  <PublicServer> <V453000> content_download is bananas, right?
20:40:14  <glevans2> if you have it memorized PM, probably way too often...
20:40:24  <planetmaker> appe: go to
20:40:51  <V453000> fx :p
20:41:04  <planetmaker> *opengfx  - yes, thank you
20:41:23  <appe> planetmaker: im there. though, how do i know what version to download, or where to put it?
20:41:29  <appe> oh wait
20:41:33  <appe> i see me a readme
20:41:40  <planetmaker> thank you.
20:41:46  <planetmaker> you savely get the newest one
20:41:58  <planetmaker> 0.3.1
20:42:40  <planetmaker> Mazur: content_download is only meant for the automatic download. Not to be messed with by you
20:43:08  <planetmaker> your manual downloaded newgrfs all should go into the data folder
20:43:21  <planetmaker> (or an arbitrary subdir therein)
20:44:18  <PublicServer> *** V453000 has joined spectators
20:44:19  <PublicServer> <V453000> coming later
20:51:02  <appe> there we are
20:51:08  <appe> now, the password of doon.
20:51:09  <appe> doom.
20:51:10  <appe> *
20:51:24  <Mazur> !password
20:51:24  <PublicServer> Mazur: mingle
20:51:24  <TheRisen> !password
20:51:24  <PublicServer> TheRisen: mingle
20:51:30  <TheRisen> hehe
20:51:42  * Mazur hi5s TheRisen 
20:51:45  <appe> hehe
20:51:45  <appe> thanks
20:52:07  <appe> IIH.
20:52:08  <appe> im in.
20:52:09  <PublicServer> *** appe joined the game
20:52:12  <appe> this is so excited.
20:52:18  <PublicServer> <TheRisen> welcome
20:52:21  <PublicServer> <Mazur> Well come.
20:52:26  <appe> oh.
20:52:39  <PublicServer> <TheRisen> TheRisen hits Mazur
20:52:40  <appe> youve connected the irc server to the actual game chat.
20:52:41  <appe> neato.
20:52:56  <XeryusTC> jup
20:53:13  <PublicServer> * Mazur goes down and out for the count.
20:54:05  *** Vitus has joined #openttdcoop
20:54:30  <PublicServer> ***  made screenshot at 00030DF3:
20:55:02  <appe> oh jebus.
20:55:12  <PublicServer> <TheRisen> what's up?
20:55:29  <PublicServer> <TheRisen> we have just begun this game
20:55:44  <appe> christ.
20:55:48  <appe> not much for me to do here.
20:55:48  <appe> :D
20:56:04  <PublicServer> <TheRisen> watch
20:56:09  <PublicServer> <theholyduck> you can build stations
20:56:15  <PublicServer> <theholyduck> its a good way to start
20:56:17  <PublicServer> <theholyduck> primary stations are easy
20:56:19  <PublicServer> <TheRisen> yes
20:56:22  <appe> it's just awesome to watch.
20:56:46  <PublicServer> <TheRisen> hehe
20:56:54  <appe> i actually play this on the telly.
20:57:12  <appe> had no wonder high resolution would make openttd so awesome.
20:57:22  <PublicServer> <theholyduck> we're only at 400 trains atm
20:57:32  <PublicServer> <TheRisen> wait then till we break the 1000 trains
20:57:38  <PublicServer> <appe> :o
20:57:41  <PublicServer> <appe> but, hold on.
20:57:52  *** Keiya_ has quit IRC
20:57:56  <PublicServer> <appe> what's the actual goal, if there are no stations "left"?
20:58:10  <PublicServer> <theholyduck> when network is at capacity, expansion isnt really doable
20:58:12  <PublicServer> <theholyduck> jams are gone
20:58:16  <PublicServer> <theholyduck> and people are bored
20:58:18  <PublicServer> <appe> ah.
20:58:20  <PublicServer> <theholyduck> the game ends
20:58:22  <PublicServer> <appe> sounds neat
20:58:26  <PublicServer> <appe> whats the usual game time=
20:58:33  <PublicServer> <theholyduck> roughly a week
20:58:39  <PublicServer> <appe> jesus christ.
20:58:45  <PublicServer> <appe> where have i been.
20:59:11  <PublicServer> <glevans2> erm, not here..?
20:59:23  <appe> o/
21:00:35  <Sylf> "Where have I been?"  I asked that same question too.
21:01:36  <PublicServer> <glevans2> a better question Sylf, is where are you...? and why aren't you in-game.. :D
21:05:28  <Sylf> still at work  >_<  only on irc on iphone
21:05:37  <PublicServer> <TheRisen> ohh
21:05:43  <PublicServer> <TheRisen> poor guy
21:06:34  <PublicServer> <glevans2> :(  - makes me feel sad that you are at work and they gave me half the day off.... paid for all day....
21:06:56  <PublicServer> <TheRisen> guess that makes HIM feel sad too :)
21:07:27  <planetmaker> nice, you made it in, appe :-) Welcome here, too
21:07:48  <PublicServer> <appe> thanks.
21:09:31  <PublicServer> ***  made screenshot at 0002E1F0:
21:09:41  <PublicServer> <appe> hm
21:09:46  <PublicServer> <TheRisen> ?
21:10:27  <appe> how come food drops (09) gain supply when the train hasent stopped yet?
21:11:02  <PublicServer> <theholyduck> because thats a pickup?
21:11:04  <PublicServer> <theholyduck> not a drop?
21:11:08  <PublicServer> <appe> ..oh
21:11:14  <PublicServer> <theholyduck> drop is further east
21:11:36  <PublicServer> <theholyduck> who the hell made a passanger transport line?
21:11:52  <PublicServer> <theholyduck> appe?
21:11:55  <PublicServer> <theholyduck> don't do that :P
21:11:57  <PublicServer> <appe> yes?
21:11:59  <PublicServer> <appe> oh
21:12:05  <PublicServer> <appe> uhm, ok. :D
21:12:08  <PublicServer> <theholyduck> you're building it wrong aswell
21:12:23  <PublicServer> <theholyduck> cl issues, also, we follow the network plan :P
21:12:35  <PublicServer> <theholyduck> also, signal distance should be 2
21:12:37  <PublicServer> <theholyduck> not 1
21:12:44  <PublicServer> <appe> something tells me im going to ruin this if i continue.
21:12:54  <PublicServer> <TheRisen> these games have to follow some strict rule in order to not be a total mess
21:13:05  <PublicServer> <theholyduck> also, you should sett the advanced settings to make train orders "go non-stop to " by default
21:13:13  <PublicServer> <theholyduck> this helps solve a LOT of headaches
21:13:19  <PublicServer> <appe> ok
21:13:28  <PublicServer> <theholyduck> isnt all this info in the quickstart?
21:13:30  <PublicServer> <theholyduck> :P
21:13:32  <PublicServer> <theholyduck> etc
21:14:03  <PublicServer> <appe> actually
21:14:03  <PublicServer> <theholyduck> well, making mistakes is fine :P
21:14:09  <PublicServer> <appe> i thought this was the messy server.
21:14:16  <PublicServer> <theholyduck> there isnt one
21:14:19  <PublicServer> <appe> in contrary.
21:14:30  <PublicServer> <glevans2> appe, everyone learns coop play the same just have build stuff, and expect/seek feedback..
21:14:38  <PublicServer> <appe> hehe
21:14:50  <PublicServer> <TheRisen> nobody in here will bite you
21:14:55  <planetmaker> and face the heat of the feedback :-P
21:14:58  <PublicServer> <glevans2> if you have questions, always ask...
21:15:16  <PublicServer> <appe> im actually gonna watch
21:15:22  <PublicServer> <glevans2> :D   yeah PM, that can be warm....
21:15:24  <PublicServer> <appe> and read .. doing.
21:15:28  <PublicServer> <appe> :D
21:15:34  <PublicServer> <theholyduck> building something is the best way:P
21:15:47  <PublicServer> <TheRisen> at the beginning of each game we choose a plan to follow
21:16:03  <PublicServer> <TheRisen> it is shown in the !!NETWORK PLAN!!
21:16:07  <Sylf> wear heat resistent sweater
21:16:16  <PublicServer> <glevans2> just don't watch V your first couple of games...watching him build is intimidating...
21:16:16  <PublicServer> *** Ryton has left the game (connection lost)
21:16:18  <Sylf> and take the plunge
21:16:26  * planetmaker always wears asbesthos
21:16:37  <Sylf> :p
21:16:37  <planetmaker> :-P
21:16:38  <appe> you mean V453000?
21:16:38  <appe> :D
21:16:43  <V453000> hey, I heard that!
21:16:45  <PublicServer> <theholyduck> we call him v
21:16:51  <PublicServer> <theholyduck> V453000: your building hurts normal brains!
21:16:54  <PublicServer> <theholyduck> its true
21:16:56  <planetmaker> Nah, V is a nice guy.
21:16:59  <PublicServer> <V453000> :(
21:17:06  * glevans2 turns in a requisition to PM for his own asbestos gear...
21:17:09  <PublicServer> <TheRisen> with an awesome building style
21:17:37  <planetmaker> :-)
21:18:23  <PublicServer> <V453000> theholyduck: you cant complain, this game I have been calm :p
21:18:34  <PublicServer> <theholyduck> more or less yeah
21:18:42  <PublicServer> <glevans2> although, by playing here, one could question how 'normal' any of us are...
21:18:42  <PublicServer> <theholyduck> theres no brainmelting bbh's
21:18:52  <PublicServer> <theholyduck> no massive signal logic stations
21:18:54  <PublicServer> <theholyduck> etc
21:19:00  *** Qantourisc has quit IRC
21:19:06  <PublicServer> <TheRisen> like the "tunnels only" bbh in 197?
21:19:11  <PublicServer> <V453000> :)
21:19:41  <PublicServer> <glevans2> that thing was 'Awesome'...
21:24:25  <PublicServer> <Mazur> Found a train with only one destinatrion.  Added it to the first similar train I passed.
21:24:31  <PublicServer> ***  made screenshot at 0002D424:
21:24:51  <PublicServer> <TheRisen> happens
21:25:06  <PublicServer> <Mazur> I snow.
21:25:23  <PublicServer> <TheRisen> was the signal gap at the msh 04 exit intentional?
21:25:54  <PublicServer> <TheRisen> about 18 tiles long
21:26:03  <PublicServer> <TheRisen> and on the mainline ;)
21:26:09  <PublicServer> <Mazur> MSH 04?
21:26:16  <PublicServer> <Mazur> a or b?
21:26:23  <TheRisen> b
21:26:48  <PublicServer> <Mazur> I'm not seeing it.
21:26:56  <PublicServer> <Mazur> That might be the peroblem, of course.
21:27:00  <PublicServer> <TheRisen> I fixed it
21:28:01  <PublicServer> *** DayDreamer has left the game (leaving)
21:28:20  <PublicServer> <TheRisen> signalling the ML increases the capacity quite much :D
21:29:28  <PublicServer> <Mazur> That was probably why it was.
21:31:29  <TheRisen> I am off
21:31:31  <TheRisen> cya guys
21:31:38  <PublicServer> *** TheRisen has left the game (leaving)
21:31:40  <PublicServer> <Mazur> BIbi.
21:32:02  *** TheRisen has left #openttdcoop
21:33:16  *** DayDreamer has quit IRC
21:33:19  *** Qantourisc has joined #openttdcoop
21:33:41  <PublicServer> <theholyduck> ....
21:33:47  <PublicServer> <theholyduck> JUST AS I BUILT THE STATION
21:33:50  <PublicServer> <theholyduck> the industry disapear
21:34:00  <PublicServer> <Mazur> *HUG*
21:34:20  <PublicServer> <Mazur> I had that with my very first station ever.
21:34:22  <PublicServer> <glevans2> poor ducky....
21:39:15  *** Chillosophy has quit IRC
21:39:32  <PublicServer> ***  made screenshot at 0003889E:
21:41:05  <PublicServer> <appe> that 171 train is stuck - alot.
21:41:16  *** Mitcian has quit IRC
21:42:08  <PublicServer> <Mazur> You freed it already.  :-(
21:43:10  *** fonsinchen has joined #openttdcoop
21:43:25  <PublicServer> <Mazur> Is 433 in depot intentionally?
21:43:33  <PublicServer> <glevans2> yes
21:44:16  <appe> why? youre feeding it?
21:44:31  <PublicServer> <Mazur> Grooming it.
21:45:02  <PublicServer> <Mazur> Anyone working on Fedhead Heights?
21:51:15  * appe cant even locate it.
21:52:36  <PublicServer> <Mazur> Click the stations icon, it'll give you a list of all stations.
21:52:49  <appe> ah, there we are
21:52:51  <appe> another thing
21:52:51  <appe>
21:52:58  *** dr_gonzo has quit IRC
21:52:59  <appe> why do you build it like that?
21:53:37  <Mazur> That's probably (going to be) part of a prio.
21:53:41  <glevans2> it's called a priority
21:53:48  <glevans2> @priority
21:53:55  <glevans2> @prio
21:53:55  <Webster> prio: Priority, see also:
21:54:03  <glevans2> ^^
21:54:32  <PublicServer> ***  made screenshot at 00039CB1:
21:55:47  <appe> aha
21:58:36  <PublicServer> * theholyduck just went on a station building spree
21:59:00  <PublicServer> <theholyduck> i should PROBABLY start cleaning that up a bit
21:59:08  <PublicServer> <Mazur> Anybody get hurt?
21:59:18  <PublicServer> <theholyduck> well, not much, but it looks messy
22:00:40  <PublicServer> <Mazur> Oh, I don;t know, you didn't connect that refinery, so it can't be all bad.
22:02:41  *** JohnM has joined #openttdcoop
22:03:21  <JohnM> hello
22:03:25  <JohnM> Does anyone know if there is any known bug regarding very long train tracks? :)
22:03:35  <glevans2> define 'long'
22:03:59  *** llugo has joined #openttdcoop
22:04:12  <JohnM> hmm.. is there any way of measuring how long?
22:04:38  <Mazur> Click and hold as if building?
22:04:57  <Mazur> Using Shift to not acutally build anything....
22:05:25  <JohnM> sorry?
22:07:14  <Sylf> long train, or long rails?
22:07:14  <JohnM> !help
22:07:14  <PublicServer> JohnM:
22:08:02  <PublicServer> * theholyduck has to go
22:08:12  <PublicServer> <Mazur> Bye, Duckling.
22:08:14  <PublicServer> <glevans2> later theholyduck
22:08:16  <PublicServer> *** theholyduck has left the game (connection lost)
22:08:19  <JohnM> rails.. For some reason the trains don't always go the right way.. The take the wrong turn in a intersection.. Mostly they go the right way, but sometimes they just don't..
22:09:32  <PublicServer> ***  made screenshot at 0003A0B0:
22:09:34  <Mazur> Never had that, myself, once they can find the destiantion, they always do with me.
22:09:59  <Sylf> probably signaling or path finder penalty thing
22:10:08  <JohnM> for me also, but this is the first time I have buildt a really long rail, so I just started to wonder..
22:10:29  <Sylf> it's probably doing the right thing according to the logic
22:10:32  <JohnM> the signaling should be okey, because for the most of the time they find the right way..
22:10:39  <JohnM> what is finder penalty?
22:10:46  <Sylf> just not "right" for you
22:11:03  *** lugo has quit IRC
22:11:06  <Mazur> QWell, we regularly have large maps with trains complaining to be lost, because they have to make long distances, but I don;t think we've noticed what your describing.
22:11:33  <JohnM> hmm.. thought I would upload a picture, but is the not working?
22:12:08  <Sylf> if there are multiple possible paths between 2 points, the train considers all those possibilities
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22:12:59  <Sylf> things like number of red signals, hills, turns add to "penalty" score for each path
22:13:21  <Sylf> then the train takes the path with the smallest penalty
22:13:28  <JohnM> yes, but the path they sometimes choose dont lead to their destination.. They just have to go to the end station on that rail, and the come back again..
22:13:56  <Sylf> got a sav file?
22:15:13  <JohnM> sure, have a pic also
22:15:14  <Webster> Title: Yfrog Photo : (at
22:15:55  <JohnM> how do we exchange sav files?
22:16:53  <Sylf> sendspace?
22:17:22  <JohnM> what?
22:17:29  <Sylf> damn, i can't see any details on that screen with iphone
22:17:42  <Sylf>
22:18:07  <glevans2> I have flatpanel and still can't see much...
22:18:07  <Sylf> put your sav file there so someone cam look at it
22:18:41  <Sylf> my employer blocks any of those file sharing sites tho  :/
22:19:12  <JohnM> here is a closer lock on the problem area:
22:19:13  <Webster> Title: Yfrog Photo : (at
22:19:22  * glevans2 takes Sylf's employer off christmas card list...
22:19:35  *** llugo has quit IRC
22:20:44  <JohnM>
22:20:46  <Webster> Title: Download train problem.sav from - send big files the easy way (at
22:22:12  <JohnM> anyone here that have a chance to look at it? :)
22:24:22  <PublicServer> *** glevans2 has left the game (leaving)
22:24:32  <PublicServer> ***  made screenshot at 00038611:
22:24:56  <PublicServer> <appe> i wonder
22:25:30  <PublicServer> <appe> i recon you use signal lentgh "2"
22:25:50  <PublicServer> <appe> doesnt that make "more" possible jams then just using "1"?
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22:26:08  <PublicServer> <Mazur> Not really.
22:26:24  <JohnM> do I maybe have to use waypoints?
22:28:03  <Mazur> Most likely there's probabl a flaw in your network, some missing connection.  That's what is usually is with me.
22:28:09  <PublicServer> *** appe has left the game (leaving)
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22:28:21  <Mazur> Or a signal wriong way round.
22:29:00  <JohnM> it is just so strange that for the most of the time, the trains go the right way..
22:31:18  <Sylf> 4:30 PM.  Good enough.  I'm going home.
22:31:46  <Mazur> I'll await your arrival.
22:31:54  <Sylf> If we haven't solved the mystery by then, I'll take a crack at it
22:31:54  <Mazur> Or maybe not.
22:32:06  <JohnM> thank you =)
22:33:01  <glevans2> JohnM, part of your issue is you are using path signals everywhere, when you really should use block signals...the reason the train takes a wrong turn is because his other path is blocked, and apparently the train would rather take a free path than sit and wait...
22:33:38  <JohnM> It is acctually real strange, because it is just 1 train that has that problem.. all the others go where they are suppose to.. but now that I added a waypoint, the train goes where he is suppose to go
22:34:09  <PublicServer> *** malta has left the game (connection lost)
22:34:11  <PublicServer> *** Game paused (number of players)
22:34:19  <PublicServer> <Mazur> *eek*
22:34:26  <PublicServer> <Mazur> *meep*
22:34:27  <JohnM> the train choose the wrong path even though there is a free path where he is suppose to go
22:34:32  <glevans2> is it always train 54 JohnM?
22:35:18  <JohnM> okey, ignore my last one.. Now train50 did the same, even though I have the waypoint in his order list...
22:35:51  <JohnM> and there is no train in front of them, so there is a free path..
22:36:11  <glevans2> btw JohnM, nice 110 tile tunnels...
22:36:57  <JohnM> lol, thanx.. :) Just started playing and trying to get my head around making rails and using signals..
22:37:12  <JohnM> how did you know is was 110 tiles?
22:37:39  <glevans2> I counted
22:38:14  <JohnM> ah.. nothing more fancy.. was hoping there was a quick way to measure :)
22:38:49  <JohnM> If anyone here want to log on to the game I'm playing.. you can join my company and have a look at it
22:39:07  <Mazur> Gods, those trains are slow. ;-)
22:39:24  <JohnM> the fastest I have atm :P
22:39:26  <glevans2> JohnM, what version of openttd?
22:39:33  <PublicServer> ***  made screenshot at 0001E1F1:
22:39:47  <JohnM> 1.0.4
22:39:57  <Mazur> At what point do they take the wrong turn, can tyou tell me that?
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22:40:36  <glevans2> Mazur, among other places, just outside of Finnshella Central
22:40:51  <JohnM> you can see on this picture: this train have just gone wrong
22:40:52  <Webster> Title: Yfrog Photo : (at
22:43:21  <JohnM> I just can't see where the problem is.. Now more and more train is starting to go wrong.. But some of them is still going the right way
22:44:02  <mrruben5> !password
22:44:02  <PublicServer> mrruben5: cuffed
22:44:21  <PublicServer> *** Game still paused (number of players)
22:44:21  <PublicServer> *** Game unpaused (number of players)
22:44:25  <PublicServer> *** Player has joined spectators
22:44:25  <PublicServer> *** Game paused (number of players)
22:44:29  <PublicServer> <Player> hmm 600kb
22:44:37  <PublicServer> *** Player has changed his/her name to mrruben5
22:44:53  <PublicServer> *** mrruben5 has joined company #1
22:44:53  <PublicServer> *** Game unpaused (number of players)
22:44:59  <JohnM> I have always(just started playing) used path signals (after someone here told me how to use the different signals:P ), and have been working great until now :P
22:46:08  <mrruben5> path signals are nice however they slow down the game at a certain point
22:46:13  <theholyduck> well yeah
22:46:20  <theholyduck> they're unecesarily resource intensive
22:46:40  <theholyduck> also, most tasks dont need them
22:46:49  <theholyduck> they're just for lazy building
22:46:52  <theholyduck> not necesarily good
22:47:06  <theholyduck> and/or in TIGHT spaces
22:47:08  <Mazur> It's the tunnels: they are so long it gives a maddive penalty.
22:47:10  <JohnM> yes, I was told that also, but he said that only when you got around 1000 trains, and I'm not even close to 100
22:47:15  <Mazur> massive.
22:47:20  <JohnM> oh?
22:47:22  <appe> dude
22:47:23  <appe>
22:47:26  <appe> im going to save this.
22:47:27  <appe> <3
22:47:46  <theholyduck> appe, why?
22:47:51  <glevans2> hehe
22:47:55  <theholyduck> the first abuse you got in the game?
22:48:01  <theholyduck> or the passanger?
22:48:14  <Mazur> The first mention?
22:48:32  <Mazur> I replaced the tunnels with normal track and it seems all fine now.
22:49:04  <JohnM> hmm.. okey..
22:49:19  <PublicServer> <mrruben5> they avoid the tunnels because of gap length is the logical explanation I guess
22:49:33  <mrruben5> @gap
22:49:33  <Webster> mrruben5: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
22:50:08  *** Ryton has quit IRC
22:50:10  <mrruben5> @gap 6
22:50:10  <Webster> mrruben5: For Trainlength of 6: <= 12 needs 2, 13 - 20 needs 3, 21 - 28 needs 4.
22:51:01  <Mazur> !gap 6 110
22:51:01  <PublicServer> Mazur: You need 15 tunnels/bridges for trainlength 6 and gap 110.
22:52:06  <PublicServer> <mrruben5> hmm, forgot signing an unfinished station /slap
22:52:22  <PublicServer> <Mazur> Oh, was it yours?
22:52:26  <PublicServer> <mrruben5> yeah
22:52:40  <PublicServer> <Mazur> Fedhead Heights?
22:52:53  <PublicServer> <mrruben5> yes
22:53:05  <PublicServer> <Mazur> k
22:53:10  <JohnM> what is this @gap thingy?
22:53:27  <PublicServer> <Mazur> Seems to me it'd be easier to connect to the SLH south.
22:53:49  <theholyduck> JohnM, how many tunels/bridges you need in paralell
22:53:51  <theholyduck> with a signal gap
22:53:53  <theholyduck> to maintain capacity
22:53:55  <theholyduck> for a certain tl
22:54:14  <PublicServer> <mrruben5> ok this is weird
22:54:22  <PublicServer> <mrruben5> look at suntbourne woods
22:54:27  <Mazur> It calculates the number of bridges or tunnels beside eachother to make a set act the same as a normal track with gap 2.
22:54:33  <PublicServer> ***  made screenshot at 00012AC4:
22:54:38  <JohnM> aha.. so if I had 15 tunnels, the traffic would go smooth? :P
22:54:44  <theholyduck> JohnM, for a 110 tunel gap
22:54:46  <theholyduck> *100 tile
22:54:55  <theholyduck> for anything less than 12, its 2 tunels
22:55:05  <JohnM> each way?
22:55:15  <glevans2> yep
22:55:22  <theholyduck> its per line
22:55:24  <PublicServer> <Mazur> Ah yes, wrong way train.
22:56:23  <JohnM> aha.. I'm really learning new thing everyday :) Problem is to get it to not fall out again
22:57:56  <PublicServer> <mrruben5> WTF
22:58:00  <PublicServer> <mrruben5> I see a bus
22:58:14  <PublicServer> <mrruben5> I guess someone was bored :D
22:58:16  <PublicServer> <Mazur> mrruben5: That happens when there is an error somewhere in the network, and the "wrong" train wants to reverse in the station, alas it does not choose the free platform, but the nearest, always.
22:58:35  <PublicServer> *** Sylf joined the game
22:58:40  <PublicServer> <mrruben5> mazur: I see
22:59:39  <PublicServer> <Mazur> V willbe so pleased.
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23:01:05  <PublicServer> <Mazur> Hm, ChintfieldSouth has a few too many trains.
23:01:33  <PublicServer> <Mazur> Hm, no, blocked split.
23:05:25  <PublicServer> <mrruben5> is it me or am I getting magic signals :D
23:05:35  <PublicServer> <Mazur> Magic.
23:05:43  <PublicServer> <Mazur> Or something starting with M.
23:05:47  <PublicServer> <Mazur> :-)
23:05:49  <PublicServer> <mrruben5> lol
23:05:57  *** perk111 has quit IRC
23:08:00  <PublicServer> <Mazur> Found the propblem, too, mrruben5.
23:08:06  <PublicServer> <mrruben5> problem?
23:08:12  <Sylf> ah, someone found that 110 tile tunnel
23:08:16  <PublicServer> <Mazur> Of the reverting trains.
23:08:35  <JohnM> Sylf: yes :)
23:08:46  <PublicServer> <mrruben5> evil x there
23:09:01  <PublicServer> <Sylf> time to fix...
23:09:06  <PublicServer> <Sylf> fix SLH 11
23:09:09  <PublicServer> <Sylf> make it right hand drive
23:09:27  <PublicServer> <Sylf> wait, no
23:09:34  <PublicServer> ***  made screenshot at 000176DC:
23:09:37  <PublicServer> <Sylf> I need to fix the unbalanced merge first
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23:14:13  <PublicServer> *** V453000 has left the game (connection lost)
23:14:27  <XeryusTC> !password
23:14:27  <PublicServer> XeryusTC: fences
23:14:35  <PublicServer> *** XeryusTC joined the game
23:14:56  <XeryusTC> V453000: ping
23:15:01  <V453000> moo
23:15:11  <XeryusTC> did you change the sign list again?
23:15:21  *** fonsinchen has quit IRC
23:15:35  <V453000> wtf?
23:15:56  <XeryusTC> put some signs back on top
23:16:04  <XeryusTC> like voting board
23:17:54  <glevans2> I did that... sorry, forgot to change it back after I got down reading chat history...
23:18:05  <glevans2> s/down/done
23:18:10  <PublicServer> <Mazur> Sory.
23:18:11  <XeryusTC> heh, ok :o
23:18:24  <^Spike^> XeryusTC what's wrong with voting board at top...
23:18:32  <XeryusTC> it's just that the voting board doesnt belong at the top when we're not voting anymore
23:19:25  <^Spike^>
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23:19:30  <^Spike^> what happend to that? :)
23:19:46  <^Spike^> i know we don't follow it exactly
23:20:11  <XeryusTC> that wiki page is wrong
23:20:15  <^Spike^> ....
23:20:20  <^Spike^> what's wrong about it...
23:20:23  <XeryusTC> network plan should always be at the top :P
23:20:26  <^Spike^> ......
23:21:44  <XeryusTC> also, the message board doesnt really need to be on top as they arent actually used and you usually enter the game at the message board's position anyway
23:22:16  <^Spike^> true.. but still...
23:22:22  <^Spike^> it's easy to point ppl to it
23:22:28  <^Spike^> that don't read it
23:22:32  <^Spike^> which i can say is alot
23:22:38  <XeryusTC> true
23:22:43  <XeryusTC> but no one uses it anyway :P
23:22:51  *** theholyduck has quit IRC
23:22:56  <XeryusTC> usually messages are left in the ! signs :P
23:23:17  <^Spike^> true.. but depending on the game the message board is used
23:23:35  <^Spike^> and it can contain valuable info that explains the situation at that moment in-game
23:23:44  <PublicServer> *** XeryusTC has left the game (connection lost)
23:23:47  <XeryusTC> true
23:23:57  <XeryusTC> but it is more often not used than that it is
23:23:58  <^Spike^> and having message board somewhere half way in the list...
23:24:27  <^Spike^> let's take a good example.... of message board that rarely gets read but can answer your questions
23:24:35  <PublicServer> ***  made screenshot at 00015EA7:
23:24:35  <^Spike^> do you ever read the server MOTD when you connect to oftc? :)
23:24:39  <XeryusTC> well, not half way, just under the hubs
23:24:55  <XeryusTC> no :P
23:25:03  <^Spike^> see... :)
23:25:11  <^Spike^> you should.. but you don't
23:25:15  <^Spike^> message board in-game is the same
23:25:18  <^Spike^> ppl should read it
23:25:19  <^Spike^> but don't
23:25:32  <XeryusTC> imo the sign list should reflect the most important/most visited signs are on top
23:26:44  <PublicServer> <Mazur> I've been cut off!
23:27:01  <^Spike^> nah.. not really..
23:27:10  * ^Spike^ tries rcon kick
23:27:13  <PublicServer> <Mazur> I wondered why my trains weren't coming.
23:27:14  <^Spike^> then you're cut off :)
23:27:19  <PublicServer> <Mazur> :-)
23:27:59  <PublicServer> <Mazur> Sylf: Someone is rebuilding a SLH, had cut off the old connections.
23:28:20  <XeryusTC> xD
23:28:33  <^Spike^> but XeryusTC then we should revisit sign stuff
23:28:48  <^Spike^> to see what/who/where etc
23:28:59  <XeryusTC> yes
23:29:02  <XeryusTC> but not now
23:29:05  <^Spike^> true..
23:29:05  <XeryusTC> it's bedtime actually
23:29:10  <^Spike^> i was thinking about bed aswell :D
23:29:11  <Mazur> NB at a station I had first connected wrong way round, so I was anxiously awaiting the trains to see if I'd made the right connection this time.  ;-)
23:29:17  <^Spike^> just saying it's something to discuss then :)
23:29:33  <^Spike^> cause now we're using name conventions that doesn't match the wiki in big lines.. :)
23:29:39  <^Spike^> then there would be no use of having those :)
23:29:56  <PublicServer> <mrruben5> I just watched the live open heart surgery so can't sleep yet /sarcasm
23:30:06  <PublicServer> <mrruben5> on dutch telly
23:30:12  <XeryusTC> live open heart surgery? xD
23:30:20  <PublicServer> <mrruben5> omroep max
23:30:23  <^Spike^> yeah.. ned1
23:30:27  <^Spike^> was pretty funny to see...
23:30:36  <^Spike^> well funny... funny in a good way.. of how quick it all goes
23:30:39  <glevans2> ^Spike^, I was actually doing the @slowstart stuff, and thats why I changed the names...
23:30:41  <XeryusTC> although, they've done that more often
23:30:55  <^Spike^> ^^ proves my point XeryusTC :)
23:31:01  <^Spike^> wiki doesn't refelct what you used :)
23:31:08  <XeryusTC> yes :P
23:31:13  <XeryusTC> but wiki is not always right
23:31:19  <^Spike^> in essence it is.. ;)
23:31:24  <^Spike^> we didn't make those conventions for nothing ;)
23:31:25  <XeryusTC> everyone knows that wiki's arent correct
23:31:29  <PublicServer> <mrruben5> impressing how fast alladin did the stitches (yes, surgeon has the name alladin)
23:31:44  <^Spike^> when they don't reflect you're opinion they're wrong? ;)
23:31:51  <XeryusTC> yes
23:32:01  <PublicServer> <Mazur> A Lad Insane?
23:32:01  <XeryusTC> i am always right
23:32:05  <XeryusTC> FOR I AM GOD
23:32:10  <PublicServer> <mrruben5> lol mazur
23:32:21  <^Spike^> let's test
23:32:29  *** XeryusTC was kicked by ^Spike^ (Nope.. you're not :))
23:32:39  *** XeryusTC has joined #openttdcoop
23:32:39  *** ChanServ sets mode: +o XeryusTC
23:32:42  <^Spike^> :D
23:32:46  <XeryusTC> hmm, auto rejoin is slow
23:32:50  <XeryusTC> well, #openttdcoop god anyway
23:32:56  <XeryusTC> was what i said in the meantime :P
23:32:56  <^Spike^> ehm...
23:33:03  <perk11> IRC is slow
23:33:06  <^Spike^> i doubt that :)
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23:37:00  <XeryusTC>
23:37:01  <Webster> Title: YouTube - LITERAL World of Warcraft: Cataclysm Cinematic Trailer (at
23:37:29  <PublicServer> <mrruben5> too bad they don't have done anything like they did with TBC
23:37:37  <PublicServer> <mrruben5> didn't do
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23:37:47  <PublicServer> <mrruben5> "You are not prepared"
23:38:56  <PublicServer> <Sylf> all right, SLH11 is hopefully less confusing to people.
23:38:58  <PublicServer> <Sylf> Or at least to me
23:39:35  <PublicServer> ***  made screenshot at 00029870:
23:39:47  <PublicServer> <Mazur> And yo cleaned up my connection.  Thanks.
23:40:45  <PublicServer> <Sylf> I think I've changed several people's works without asking
23:40:48  <PublicServer> <Sylf> so sorry in advance
23:41:11  *** lllugo has quit IRC
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23:43:45  <PublicServer> <Sylf> and now that I've put in my fixes and feel better...
23:43:51  <PublicServer> <Sylf> Hi folks =)
23:43:57  <PublicServer> <Mazur> Hi, Sylf!
23:44:12  <PublicServer> <Mazur> Hm, Sector 8 has no SLH yet.
23:44:23  <PublicServer> <Sylf> and no trains left already :p
23:44:40  *** llugo has quit IRC
23:44:45  <PublicServer> <Mazur> Just evaluation point.
23:44:59  <PublicServer> <Sylf> sector 8 is so poor in natural resources anymore :/
23:45:38  <PublicServer> <Mazur> I see three rthings to connect in one glance.
23:46:20  <PublicServer> <Sylf> 2 copper ore mines, 2 diamong mines, 1 water source...
23:46:23  <PublicServer> <Sylf> T_T we need more trains
23:46:33  <PublicServer> <Mazur> The one thing I don;t see is a nice spot to make a SLH.
23:47:00  <uliko> Ugly spots always make for awesome results though
23:47:50  <PublicServer> <Mazur> I suppose along the north wall is feasible.
23:48:04  <PublicServer> <Sylf> that's one easy option
23:48:10  <PublicServer> <Sylf> or west side too for that matter
23:48:30  <PublicServer> <Sylf> actually around sennington is also good
23:48:36  <PublicServer> <mrruben5> meuuhhh more trains please :)
23:48:53  *** Progman has quit IRC
23:49:10  <PublicServer> <Mazur> MOAR TRANEZ!
23:49:12  *** lugo has quit IRC
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23:52:10  <PublicServer> <Sylf> there, SLH 14 for sector 09
23:52:13  <PublicServer> <Sylf> for future use
23:52:44  <PublicServer> <Sylf> that was actually stupidly easy >_<
23:52:54  <PublicServer> <mrruben5> thats for sector 8 :)
23:52:59  <PublicServer> <Sylf> er
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23:53:01  <PublicServer> <Sylf> :p
23:54:13  <PublicServer> <Mazur> Miss Calculation.
23:54:36  <PublicServer> ***  made screenshot at 00001779:
23:54:38  <PublicServer> <Mazur> I'd have synched those bridges, later.
23:54:49  <PublicServer> <Sylf> already done :p
23:55:20  <PublicServer> <mrruben5> I see missing signals at slh 14
23:55:29  <PublicServer> <Sylf> what was wrong with what you had?
23:55:37  <PublicServer> <Sylf> I didn't see any problem so far
23:55:47  <PublicServer> <Mazur> The bump.
23:55:50  <PublicServer> <Sylf> ooooorrrrrr
23:56:00  <PublicServer> <Sylf> I don't have any prio
23:57:26  <Mazur> fscking network hickups.
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