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00:01:29 *** Keiya has joined #openttdcoop 00:01:58 <Ammler> Snupplo: why don't you download the newer? 00:02:37 <Ammler> http://www.openttd.org/en/download-stable/1.0.4 00:03:16 <Snupplo> ahh.. thanx.. could not fint it.. sorry 00:03:40 <Mazur> Ah, gutenabend, Zammler. 00:06:30 <Snupplo> when I'm transfering oil from a ship to a trin station, why is the oil decreasing slowly? 00:08:54 *** Keiya_ has quit IRC 00:09:15 <Mazur> You mean, that not all the oil the ship drops off appears in the station? 00:10:24 <PublicServer> *** made screenshot at 0001CD17: http://ps.openttdcoop.org/publicserver/webcam/0001CD17.png 00:11:07 *** dr_gonzo has quit IRC 00:13:29 *** Intexon has quit IRC 00:13:35 *** Fuco has quit IRC 00:27:41 *** Zuu has quit IRC 00:33:28 <Mazur> Quiet day in game. 00:34:58 *** Jkrueger has joined #openttdcoop 00:38:18 <Jkrueger> !password 00:38:18 <PublicServer> Jkrueger: cacaos 00:38:40 <PublicServer> *** Game still paused (number of players) 00:38:40 <PublicServer> *** Game unpaused (number of players) 00:38:40 <PublicServer> *** Jkrueger joined the game 00:38:44 <PublicServer> <Mazur> Hi. 00:38:47 <PublicServer> <Jkrueger> hello 00:39:58 *** pugi has quit IRC 00:40:25 <PublicServer> *** made screenshot at 000202EE: http://ps.openttdcoop.org/publicserver/webcam/000202EE.png 00:41:51 <PublicServer> <Jkrueger> working on anything? 00:42:18 <PublicServer> <Mazur> Any minute now I'll ne goi ng to 3-5 00:43:15 <PublicServer> <Jkrueger> what are you doing there? 00:44:10 <theholyduck> i figure hes trying to make my junction work with a third line 00:44:37 <PublicServer> <Mazur> Yup. 00:44:54 <PublicServer> <Jkrueger> boom! 00:46:00 <theholyduck> my junction thats pretty damn bad 00:46:07 <theholyduck> its not the WORST junction i've done 00:46:13 <theholyduck> theres one soem games ago the size of a small moon 00:46:29 <theholyduck> or the one where i used my 90 degree merging technique with cl5 00:46:39 <PublicServer> <Jkrueger> o.0? 00:46:43 <theholyduck> both with pretty horiffic results 00:46:51 <PublicServer> <Jkrueger> doesn't sound very pretty 00:47:02 <PublicServer> <Jkrueger> maz tunnel that last one? 00:47:12 <theholyduck> !passsword 00:47:18 <theholyduck> !password 00:47:18 <PublicServer> theholyduck: cacaos 00:47:34 <PublicServer> *** theholyduck joined the game 00:48:05 <PublicServer> <theholyduck> well, the 90 degree merge is something i like to think of as my won invention 00:48:11 <PublicServer> <theholyduck> even though it isnt very good 00:48:15 <PublicServer> <Jkrueger> what is it? 00:48:47 <Mazur> Hm, I'm hanging. 00:48:55 <PublicServer> *** Mazur has left the game (connection lost) 00:48:55 <PublicServer> *** Jkrueger has left the game (connection lost) 00:48:55 <PublicServer> *** Game paused (number of players) 00:48:55 <PublicServer> *** theholyduck has left the game (connection lost) 00:48:56 <PublicServer> *** Game still paused (number of players) 00:48:58 <PublicServer> *** theholyduck joined the game 00:49:06 <PublicServer> * theholyduck shuts off torrents 00:49:08 <Mazur> !password 00:49:08 <PublicServer> Mazur: cacaos 00:49:13 <PublicServer> <theholyduck> its a fully balanced merger thats not very space optimal 00:49:23 <PublicServer> <theholyduck> but its simple to build 00:49:35 <Jkrueger> do you have a screenshot? 00:49:55 <theholyduck> i'll do an example if people join the server 00:50:05 <Jkrueger> !password 00:50:05 <PublicServer> Jkrueger: cacaos 00:50:13 <PublicServer> *** Game still paused (number of players) 00:50:13 <PublicServer> *** Game unpaused (number of players) 00:50:16 <PublicServer> *** Mazur joined the game 00:50:23 <PublicServer> *** Jkrueger joined the game 00:52:05 <PublicServer> <Jkrueger> okay just let me know where you put it 00:52:15 <PublicServer> <Mazur> Wrong bridge. 00:52:39 <PublicServer> <theholyduck> just in between bbh 3-5 and 2-3 00:53:19 <PublicServer> <theholyduck> just repeat that merge for every line joining the ml 00:53:24 *** Keiya_ has joined #openttdcoop 00:53:31 <PublicServer> <Jkrueger> i see 00:53:37 <PublicServer> <Jkrueger> works well for tl3? 00:53:44 <PublicServer> <theholyduck> not very space fficient and needs more or less flat land 00:53:46 <PublicServer> <theholyduck> and yeah 00:53:52 <PublicServer> <theholyduck> only really works well with tl's 3 or less 00:54:02 <PublicServer> <theholyduck> any higher and the spacing between the lines get absurd 00:54:20 <PublicServer> <Mazur> Hmm, one too narrow. 00:55:03 <PublicServer> <theholyduck> but its high capacity and fully balanced 00:55:11 <PublicServer> <theholyduck> and works with any number of lines joining any number of lines 00:55:25 <PublicServer> *** made screenshot at 000389B1: http://ps.openttdcoop.org/publicserver/webcam/000389B1.png 00:56:32 <PublicServer> <theholyduck> you just probably sent a bunch of trains on an extra loop :P 00:56:35 <PublicServer> <theholyduck> :D 00:57:22 <PublicServer> <Jkrueger> very tricky with loaded lines 00:59:29 <Mazur> There I go again./ 00:59:41 <Jkrueger> me too 00:59:46 <PublicServer> *** theholyduck has left the game (connection lost) 00:59:47 <PublicServer> *** Jkrueger has left the game (connection lost) 00:59:47 <PublicServer> *** Game paused (number of players) 00:59:47 <PublicServer> *** Mazur has left the game (connection lost) 01:00:23 <Jkrueger> !password 01:00:23 <PublicServer> Jkrueger: bomber 01:00:25 <PublicServer> *** Game still paused (number of players) 01:00:25 <PublicServer> *** Mazur joined the game 01:00:38 <PublicServer> *** Game still paused (number of players) 01:00:38 <PublicServer> *** Game unpaused (number of players) 01:00:38 <PublicServer> *** Jkrueger joined the game 01:00:49 *** Keiya has quit IRC 01:02:11 <PublicServer> <Mazur> Damn, I need another tile. 01:04:45 <Mazur> @gap 5 12 01:04:45 <Webster> Mazur: For Trainlength of 5: 68 - 74 needs 11, 75 - 81 needs 12, 82 - 88 needs 13. 01:05:04 <Mazur> @gap 5 3 01:05:04 <Webster> Mazur: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 01:09:42 <PublicServer> <Mazur> Well, for now that's the only connection I have room to make. 01:10:12 <PublicServer> <Jkrueger> yeah 01:10:26 <PublicServer> *** made screenshot at 0003C9BB: http://ps.openttdcoop.org/publicserver/webcam/0003C9BB.png 01:10:40 <PublicServer> <Jkrueger> darn watertower 01:10:46 <PublicServer> <Mazur> Oh, duh, on hte other side is the same line. 01:11:56 <PublicServer> <Mazur> Not a Nobel-prize moment for me. 01:12:02 <PublicServer> <Jkrueger> hmm? 01:13:06 <PublicServer> <Mazur> hOOKINH HTE THIRD LINE UP. 01:13:19 <PublicServer> <Mazur> 3-4 connected. 01:14:02 <PublicServer> <Mazur> SLH 0w2 connected. 01:15:14 <PublicServer> <Mazur> 2-3 connected. 01:15:38 <PublicServer> <Mazur> MSH 03 connected. 01:16:17 *** KenjiE20 has quit IRC 01:16:30 <PublicServer> <Mazur> SLH 12 connected. 01:16:50 <PublicServer> <Mazur> All te ring connedcted. 01:17:00 <PublicServer> <Jkrueger> :) 01:17:06 <PublicServer> <Mazur> Lets see what gpews horibly wrong. 01:21:29 <PublicServer> <Mazur> Looking good so far, not? 01:21:34 <PublicServer> <Jkrueger> looks good to me 01:22:11 *** theholyduck has quit IRC 01:23:58 <PublicServer> <Mazur> Wow, three trains at once at my oil drop. Rush hour! PANIC! 01:24:06 <PublicServer> <Jkrueger> lol 01:24:29 <PublicServer> <Jkrueger> i think i see a way to finish the 3-5 hook ups 01:24:50 <PublicServer> <Mazur> Feel free. 01:25:26 <PublicServer> *** made screenshot at 0003E1C2: http://ps.openttdcoop.org/publicserver/webcam/0003E1C2.png 01:25:47 <PublicServer> <Mazur> Don;t forget waiting bays. 01:25:59 <PublicServer> <Jkrueger> yeah hmm 01:26:05 <PublicServer> <Jkrueger> nvm that won't work 01:27:01 <PublicServer> <Jkrueger> that town is in a horrible place 01:27:20 <PublicServer> <Mazur> Puddinghattan, yeah. 01:27:24 <Sylf> !pasword 01:27:29 <Sylf> !password 01:27:29 <PublicServer> Sylf: erotic 01:27:42 <Sylf> I like that password 01:27:50 <Jkrueger> lol 01:28:01 <Mazur> Everyone does. 01:28:30 <PublicServer> *** Sylf joined the game 01:28:31 <PublicServer> <Sylf> 'ello 01:28:51 <PublicServer> <Mazur> Lo, 'ell. 01:31:08 <PublicServer> <Mazur> Yay! First train I see using my BBH 3-4 conncetion from sector 4 to third line. 01:37:15 <PublicServer> <Mazur> I kinow, curve length. 01:37:41 <PublicServer> <Sylf> we'll find the fix somehow 01:38:05 <PublicServer> <Mazur> Hah, they are finding it nonetheless. 01:38:09 <PublicServer> <Mazur> Voluntarily. 01:40:09 *** Keiya has joined #openttdcoop 01:40:18 *** Snupplo has quit IRC 01:40:26 <PublicServer> *** made screenshot at 0001F93A: http://ps.openttdcoop.org/publicserver/webcam/0001F93A.png 01:41:51 <glevans2> !players 01:41:54 <PublicServer> glevans2: Client 757 (Orange) is Mazur, in company 1 (PSG198: Tropicinal) 01:41:54 <PublicServer> glevans2: Client 760 (Orange) is Jkrueger, in company 1 (PSG198: Tropicinal) 01:41:54 <PublicServer> glevans2: Client 766 (Orange) is Sylf, in company 1 (PSG198: Tropicinal) 01:41:58 <glevans2> yay 01:42:05 <glevans2> !password 01:42:05 <PublicServer> glevans2: murals 01:42:12 <PublicServer> <Mazur> My neautiful hub, all hacked and hacked into pieces and then some. 01:42:43 <PublicServer> *** glevans2 joined the game 01:42:46 <glevans2> heh, Sylf got a better password... 01:42:57 <PublicServer> <glevans2> hey all 01:43:01 <PublicServer> <Mazur> Hi, glevans2. 01:43:18 <PublicServer> <Mazur> Sector 3 has got its third ring. 01:45:16 <PublicServer> <glevans2> nice 01:45:52 <PublicServer> <glevans2> does the connect me sign at MSH03 still need to be there? 01:46:22 <PublicServer> <Sylf> probably not 01:46:32 <PublicServer> <Sylf> and not all connections are done yet 01:46:51 <PublicServer> <Mazur> I kept them for if we would need to isolate ring three again, but it seems all is well enough. 01:47:45 *** Keiya_ has quit IRC 01:51:54 <PublicServer> <Jkrueger> okay quick convert rings to sml :p 01:52:01 <PublicServer> <Mazur> Ew! PBSes! 01:52:03 <PublicServer> <Jkrueger> moar trains 01:52:17 <PublicServer> <Sylf> they were already there 01:52:31 <PublicServer> <Sylf> extremely bad placement right now thou 01:52:57 <PublicServer> <Mazur> Ah yes, for the prio. 01:54:01 <PublicServer> <Mazur> Prio is already there. 01:54:15 <PublicServer> <Sylf> but it doesn't work 01:54:21 <PublicServer> <Sylf> prio works 01:54:23 <PublicServer> <Mazur> Yes it does. 01:54:25 <PublicServer> <Sylf> but not the balancer 01:55:06 <PublicServer> <Mazur> That would be another matter, 01:55:27 <PublicServer> *** made screenshot at 0001F953: http://ps.openttdcoop.org/publicserver/webcam/0001F953.png 01:58:55 <PublicServer> <glevans2> bbh 1-3 still not connected to the inside line? 01:59:05 <PublicServer> <Sylf> I wish that prio is less ugly 01:59:11 <PublicServer> <Mazur> Forgot to look. 01:59:22 <PublicServer> <Sylf> no, it's not connected yet 01:59:36 <PublicServer> <Mazur> Eek! 01:59:39 *** fmauneko has quit IRC 01:59:50 <PublicServer> <Sylf> and the merge from bbh3-4 to the inner lane has CL 02:00:16 <PublicServer> <Jkrueger> o/ later all 02:00:19 *** thgergo has quit IRC 02:00:22 <PublicServer> *** Jkrueger has left the game (leaving) 02:00:33 *** Jkrueger has quit IRC 02:00:49 <PublicServer> <Sylf> bbh 3-5 doesn't merge to 3's inner ring either 02:00:59 <PublicServer> <Sylf> still much work left 02:02:23 *** Veneficuz_ has quit IRC 02:02:54 <PublicServer> <glevans2> ouch... V's clean looking SLH02 is not so clean anymore... 02:03:27 <PublicServer> <Mazur> Well, I belive he himnself did hte integration. 02:04:36 <PublicServer> <glevans2> funny thing, in a private game I modified his SLH02 to 3 ML using his work as a reference... 02:05:02 <PublicServer> <Mazur> Ok, so we have what to do? 1-3, 3-5... 02:05:22 <PublicServer> <Mazur> Anyone taking lead on any of those? 02:05:43 <PublicServer> <Sylf> I'm checking on 2-3 02:06:45 <PublicServer> <Mazur> Yes, that was a tad longish. 02:06:55 <PublicServer> <Sylf> it's not that. 02:07:02 <PublicServer> <Sylf> It was connected the wrong way 02:07:26 <PublicServer> <Mazur> That I could not see, as you had just taken them out. 02:07:36 <PublicServer> <Sylf> :p 02:07:48 <PublicServer> <Sylf> let's do the easy one... 1-3 02:08:14 <PublicServer> <Mazur> k 02:08:28 <PublicServer> <Mazur> Standing by to lend a few hands. 02:08:31 *** roboboy has joined #openttdcoop 02:09:23 <glevans2> Mazur, here is what I wanted to show you last night... 02:09:25 <glevans2> http://imagebin.org/125123 02:09:26 <Webster> Title: Imagebin - A place to slap up your images. (at imagebin.org) 02:10:27 <PublicServer> *** made screenshot at 000198F4: http://ps.openttdcoop.org/publicserver/webcam/000198F4.png 02:11:10 <Mazur> Basically the same except for a waiting bay between first and second join. 02:13:35 <glevans2> yep... but I had the benefit of no trains to bother me in development... 02:17:35 <PublicServer> <Sylf> does that look good? 02:17:58 <PublicServer> <Mazur> Yes. 02:18:04 <PublicServer> <Sylf> ^_^ 02:18:23 <PublicServer> <Sylf> a short break... off to boy's room 02:18:35 <PublicServer> <Mazur> k 02:20:28 <PublicServer> <Sylf> let's see... 02:21:49 <PublicServer> <Mazur> The only thing missingm is balnacing between 1-2-3. 02:22:11 <PublicServer> <Sylf> which balancing? 02:22:19 <PublicServer> <Mazur> If we'd strive for perfection, that is. 02:22:33 <PublicServer> <Sylf> 1-3? 02:22:36 <PublicServer> <Mazur> Within the ring lines themselvses. 02:22:46 <PublicServer> <Sylf> oh those 02:23:01 <PublicServer> <Sylf> I won't bother with that for now 02:23:15 <PublicServer> <Mazur> I don;t see room for it, anyhow. 02:24:17 <PublicServer> <Mazur> And with the win-type connection for incoming traffic from sector 1, it's not that needed. 02:25:27 <PublicServer> *** made screenshot at 0003D5D5: http://ps.openttdcoop.org/publicserver/webcam/0003D5D5.png 02:31:41 <PublicServer> <glevans2> I come back from a personal break, and it looks like !cl issue @BBH 3-4 is fixed already... 02:32:02 <PublicServer> <Sylf> I'm battling BBH 3-5 now 02:32:16 <PublicServer> <Sylf> not all lanes traffic from 3 can read all lanes on 5 02:32:21 <PublicServer> <glevans2> can I remove the sign? 02:32:23 <PublicServer> <Sylf> reach* 02:32:38 <PublicServer> <Sylf> feah 02:37:20 *** Keiya_ has joined #openttdcoop 02:40:28 <PublicServer> *** made screenshot at 0003D5BE: http://ps.openttdcoop.org/publicserver/webcam/0003D5BE.png 02:42:35 <PublicServer> <Mazur> This way traffic going west doesn't hold up the merging trains. 02:44:15 *** Keiya has quit IRC 02:46:01 <PublicServer> <glevans2> someone double check me, but it looks like the inside lane on 5 does not allow the inside lane on 3 @ BBH3-5... 02:46:26 <PublicServer> <Sylf> that's a true statement 02:48:08 <PublicServer> <Sylf> OK, connected. 02:48:39 <PublicServer> <Mazur> Inside 5 to inside 3? 02:48:49 <PublicServer> <glevans2> not near as simple as I was thinking, but better in the end... 02:49:11 <PublicServer> <Mazur> Simplwer than my dedicated line. 02:50:02 <PublicServer> <Sylf> now we can push the train limit of 900? 02:50:34 <PublicServer> <Mazur> It is on 900, and not full yet. 02:50:40 <PublicServer> <Sylf> right. 02:55:28 <PublicServer> *** made screenshot at 0003082D: http://ps.openttdcoop.org/publicserver/webcam/0003082D.png 02:59:36 <PublicServer> <Mazur> ALH 03 has trouble emptying it's SL onto the ML. 03:00:06 <PublicServer> <Sylf> already? 03:00:16 <PublicServer> <Sylf> even with the 3rd line? 03:00:38 <PublicServer> <Mazur> Different circle. 03:00:41 *** roboboy has quit IRC 03:00:52 <PublicServer> <Sylf> I know. That circle got 3rd line earlier 03:00:55 <PublicServer> <Mazur> Hm, no, thirfdf line, indeed. 03:01:17 <PublicServer> <Mazur> Ring 5? 03:01:39 <PublicServer> <Mazur> Yes, it is. 03:01:42 <PublicServer> <Sylf> it's partly due to the bottleneck at 4-5? 03:01:48 <PublicServer> <Sylf> er, 5-6 03:01:56 <PublicServer> <Mazur> SLH 03. 03:02:00 <PublicServer> <Sylf> betweer BBH 4-6 and 5-6 03:02:10 <PublicServer> <Sylf> it's bottleneck thre 03:02:17 <PublicServer> <Sylf> which backs up the traffic all the way to SLH 03 03:02:39 <PublicServer> <Mazur> Spot on. 03:02:41 <PublicServer> <Sylf> look at the giant jams 03:02:47 <PublicServer> <Sylf> but 03:02:53 <PublicServer> <Sylf> food is calling my name 03:03:04 <PublicServer> <Sylf> see ya 03:03:07 <PublicServer> *** Sylf has left the game (connection lost) 03:03:19 <PublicServer> <Mazur> Enjoy. 03:03:24 <glevans2> coming back later Sylf? 03:10:29 <PublicServer> *** made screenshot at 00014E6F: http://ps.openttdcoop.org/publicserver/webcam/00014E6F.png 03:11:04 <PublicServer> <glevans2> wow... is Sector 06 going to need a third ring next? 03:11:58 <PublicServer> <Mazur> Look ok to me. 03:13:05 <PublicServer> <Mazur> I think a reuild of 5-6, a streamlining, is next one the agenda. 03:25:29 <PublicServer> *** made screenshot at 0001CA7D: http://ps.openttdcoop.org/publicserver/webcam/0001CA7D.png 03:27:03 <PublicServer> <glevans2> well, I figure that this game is just on the edge of my current computers abilities...lots of jerky motion... 03:28:48 <PublicServer> <Mazur> Mine's still coping. But occasioanlly it get hairy. 03:31:18 <PublicServer> <glevans2> my current rig has 1 gig of ram, and only supports 2 total...I need to stop being cheap and get a new machine... 03:31:37 <PublicServer> <Mazur> If you have hte money, indeed. 03:31:42 <PublicServer> <glevans2> it's an Intel 2.53 Ghz... 03:31:52 <PublicServer> <glevans2> whats money...? 03:32:00 <PublicServer> <Mazur> I got a 4 cpu thingy. 03:32:18 *** roboboy has joined #openttdcoop 03:32:45 <PublicServer> <glevans2> between me, the wife, and a 6 year old, not much money.... 03:33:43 <PublicServer> <glevans2> heck, I don't own a computer less than 8-10 years old... 03:34:41 <PublicServer> <glevans2> heh... @ !mess 03:35:11 <PublicServer> <Mazur> Yes, I created that, amnd it improved throughput a heap, but irt's nasty. 03:36:33 <PublicServer> <Mazur> If there were diagonal bridges.... 03:40:23 <PublicServer> <Mazur> No, that's not right. 03:40:25 <PublicServer> <glevans2> wrong signal type on the east side 03:40:30 <PublicServer> *** made screenshot at 00015E6F: http://ps.openttdcoop.org/publicserver/webcam/00015E6F.png 03:41:48 <PublicServer> <glevans2> you are reading at 2 entirely diffrent points... 03:42:14 <PublicServer> *** Mazur has left the game (connection lost) 03:42:16 <PublicServer> *** Game paused (number of players) 03:43:13 <PublicServer> *** Game still paused (number of players) 03:43:13 <PublicServer> *** Game unpaused (number of players) 03:43:13 <PublicServer> *** Mazur joined the game 03:43:17 <PublicServer> <glevans2> wb 03:44:14 <PublicServer> <Mazur> Problem. 03:45:14 <Sylf> !password 03:45:14 <PublicServer> Sylf: mutiny 03:45:28 *** Mark has joined #openttdcoop 03:45:28 *** Webster sets mode: +o Mark 03:45:29 <Webster> Hi! From all your Coop Friends! 03:45:39 <Mark> hello 03:45:40 <PublicServer> *** Sylf joined the game 03:45:57 <Mark> !password 03:45:58 <PublicServer> Mark: mutiny 03:46:04 <PublicServer> <Mazur> WB, Wylf. 03:46:10 <PublicServer> <Mazur> Were messing at !mess. 03:46:16 <PublicServer> <glevans2> wb Sylf 03:46:45 <PublicServer> *** Mark joined the game 03:46:49 <PublicServer> <Sylf> hiya mark 03:46:51 <PublicServer> <glevans2> hi Mark 03:46:51 <PublicServer> <Mazur> Hey, a Mark! 03:46:54 <PublicServer> <Mark> :) 03:46:56 <PublicServer> <Mark> howdy 03:47:00 <PublicServer> <Mazur> In game, no less. 03:47:06 <PublicServer> <Mark> yepyep 03:47:10 <PublicServer> <Mark> got my own laptop now 03:47:16 <PublicServer> <glevans2> how is travels going? 03:47:27 <PublicServer> <Mark> not moving much atm 03:47:29 <PublicServer> <Mark> just working 03:48:15 <PublicServer> <Mark> closing in on 200 03:48:17 <PublicServer> <Mark> how time flies 03:50:03 <PublicServer> <Mark> this game is impossible 03:50:04 *** Keiya has joined #openttdcoop 03:50:05 <PublicServer> <Mark> lost me 03:50:08 <PublicServer> <Sylf> hehe 03:50:22 <PublicServer> <glevans2> its a V thing 03:50:25 <PublicServer> <Sylf> it consists of 9 1-way rings 03:50:32 <PublicServer> <Sylf> that's about it. 03:50:39 <PublicServer> <Mark> yeah im staring at the plan right now 03:50:53 <PublicServer> <Sylf> oh yeah, the rings don't overlap with each other 03:51:07 <PublicServer> <Mazur> And the interconnectedness of all things. 03:51:14 <PublicServer> <Mazur> Sort of a Zen game. 03:51:34 <PublicServer> <Mazur> Om mani padme hummmmmmmmmmmm. 03:51:44 <PublicServer> <Mark> hehe 03:52:54 <PublicServer> <Mazur> SLH 03 has cleared. 03:53:13 <PublicServer> <Mazur> Yay me! 03:53:20 <PublicServer> <Sylf> but BBH 5-6 is still slow 03:53:30 <PublicServer> <Mazur> Yes. 03:53:38 <PublicServer> <Mazur> Not as slow as it was, though. 03:55:30 <PublicServer> *** made screenshot at 00014E71: http://ps.openttdcoop.org/publicserver/webcam/00014E71.png 03:55:32 <PublicServer> <glevans2> but trains are still backing up in BBH 5-7 intermittently 03:56:07 <PublicServer> <glevans2> from issues at 5-6 i am guessing 03:56:37 <PublicServer> <Sylf> dang 03:57:39 *** Keiya_ has quit IRC 03:57:46 <PublicServer> <Mark> made the buffers a bit longer 03:58:05 <PublicServer> <Mazur> The bluffers? 03:58:05 <PublicServer> <glevans2> and ML-bound trains on SL @ SLH03 are backed up 03:58:08 <PublicServer> <Mark> even longer would be better 03:58:57 <PublicServer> <Sylf> that hub needs bigger pipe heading north 03:59:24 <PublicServer> <Sylf> full 3 lane, not reducing to 2 lanes like it is now 04:01:54 <PublicServer> <Sylf> we need an upgrade in sector 4 04:02:07 <PublicServer> <Mazur> First 5-6. 04:02:19 <PublicServer> <Sylf> sector 4 side of BBH 4-6 join is slow 04:02:25 <PublicServer> <Mark> its lost better already 04:02:31 <PublicServer> <Mark> needs something more permanent though 04:02:31 <PublicServer> <Sylf> if that's cleared, the entire jam up to SLH 03 will clear 04:02:31 <PublicServer> <Mazur> I've made a provisionary connection for the inner line. 04:02:58 <PublicServer> <Mazur> Does that look like anything? 04:04:24 <PublicServer> <Sylf> I can no longer see where 4-6 ends and 5-6 starts... 04:06:16 <PublicServer> <Mark> there bbhs are still split 04:06:22 <PublicServer> <Mark> although its temping to make a bypass 04:07:22 <PublicServer> <Mark> thats an interesting line 04:07:58 <PublicServer> <Mark> at least make a bridge instead of the level crossing 04:08:18 <PublicServer> <Mazur> Good point. 04:08:47 <PublicServer> <Mark> something like that 04:08:49 <PublicServer> <Mark> still messy though 04:09:47 <PublicServer> <Mark> now the bbhs are no longer seperated :) 04:10:30 <PublicServer> *** made screenshot at 00019A6C: http://ps.openttdcoop.org/publicserver/webcam/00019A6C.png 04:11:15 <PublicServer> <Mark> i say full rebuild 04:11:26 <PublicServer> <Sylf> aye. 04:11:42 <PublicServer> <Mark> into a 4-way or something 04:11:47 <PublicServer> <Sylf> eek 04:11:47 <PublicServer> <Mark> 3.5-way 04:11:57 <PublicServer> <Mark> whatever you want to call it :P 04:12:13 <PublicServer> <Sylf> kinda 5-way :p 04:12:23 <PublicServer> <Mark> yeah but not bidirectional 04:12:34 <PublicServer> <Mark> not all of it anyway 04:12:36 <PublicServer> <Sylf> It's like.... 2 paths in, 3 paths out 04:12:38 <PublicServer> <Mazur> Feel free. But I have to throw in the trowel. 04:12:56 <PublicServer> <Mark> if i had a mouse i would 04:12:58 <PublicServer> <Mark> and more time 04:13:57 <PublicServer> <Mark> 5 incoming lanes going to 3 directions 04:14:17 <PublicServer> <Mark> make that 2+3 incoming lanes 04:15:20 <PublicServer> <Sylf> maybe I'll do a mork build first off line 04:15:44 <PublicServer> *** glevans2 has joined spectators 04:15:46 <PublicServer> <Sylf> and see if the area's rebuilt by someone else by then 04:15:55 <PublicServer> <glevans2> I got to go...night guys 04:16:02 <PublicServer> <Sylf> night glevans2 04:16:08 <PublicServer> <Mark> night 04:16:14 <PublicServer> *** glevans2 has left the game (connection lost) 04:16:24 <PublicServer> <Mazur> BYe, glevans. 04:18:39 <PublicServer> <Sylf> whoa, this mess is actually worse than I thought 04:20:00 <PublicServer> <Mazur> Well, I have to go now. Good hail, my fellowes, and see you all in good hell, forthwith. 04:20:10 <PublicServer> <Mark> yeah cya 04:20:16 <PublicServer> *** Mazur has left the game (connection lost) 04:21:06 <PublicServer> <Mark> Sylf: have a look at !BBH 5-6 4-5 rebuild proposal 04:21:12 <PublicServer> <Mark> its fairly simple actually 04:21:18 <PublicServer> <Mark> no bottlenecks at all 04:23:34 <PublicServer> <Mark> id love to build it if i had time 04:23:38 <PublicServer> <Mark> have to work in an hour though 04:25:08 <PublicServer> <Sylf> hmm 04:25:30 <PublicServer> *** made screenshot at 00014A96: http://ps.openttdcoop.org/publicserver/webcam/00014A96.png 04:25:40 <PublicServer> <Sylf> yeah, that's actually the idea. 04:26:17 <PublicServer> <Mark> starting with the outbound merges a live rebuild should be possible 04:30:38 *** roboboy has quit IRC 04:32:28 *** roboboy has joined #openttdcoop 04:37:45 *** Keiya_ has joined #openttdcoop 04:39:30 <PublicServer> <Mark> im afraid i have to go 04:39:51 <PublicServer> <Mark> i can unpause the game for you 04:39:53 <PublicServer> <Mark> i think 04:40:03 <PublicServer> *** Mark has left the game (connection lost) 04:40:03 <PublicServer> *** Game paused (number of players) 04:40:05 <PublicServer> <Sylf> well 04:40:10 <Mark> !Unpause 04:40:17 <Mark> !unpause 04:40:17 <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.) 04:40:19 <PublicServer> *** Game unpaused (number of players) 04:40:21 <Mark> there 04:40:24 <Sylf> we shouldn't really abuse that power ^_^; 04:40:31 <PublicServer> *** made screenshot at 0001EE88: http://ps.openttdcoop.org/publicserver/webcam/0001EE88.png 04:40:31 <Mark> i know 04:40:36 <Sylf> but I'll use it wisely 04:40:39 <Mark> but youre working on something and i have to go :P 04:41:04 <Mark> all right, byebye 04:41:11 <PublicServer> <Sylf> see you later 04:41:23 *** Mark has quit IRC 04:44:34 *** Keiya has quit IRC 04:50:23 *** llugo has joined #openttdcoop 04:55:31 <PublicServer> *** made screenshot at 00012E6E: http://ps.openttdcoop.org/publicserver/webcam/00012E6E.png 04:57:30 *** lugo has quit IRC 05:10:32 <PublicServer> *** made screenshot at 0001CA8C: http://ps.openttdcoop.org/publicserver/webcam/0001CA8C.png 05:25:33 <PublicServer> *** made screenshot at 00016666: http://ps.openttdcoop.org/publicserver/webcam/00016666.png 05:33:19 <Sylf> The 4-5-6 BBH should be smoother than before now 05:33:56 <Sylf> and any ops who this message, turn on !auto 05:38:06 *** Nite_ has joined #openttdcoop 05:39:29 *** Nite_ has left #openttdcoop 05:40:32 <PublicServer> *** made screenshot at 00012793: http://ps.openttdcoop.org/publicserver/webcam/00012793.png 05:45:41 *** Keiya has joined #openttdcoop 05:52:59 *** Keiya_ has quit IRC 05:54:57 <uliko> !playercount 05:54:58 <PublicServer> uliko: Number of players: 1 (0 spectators) 05:54:59 <uliko> !auto 05:54:59 <PublicServer> *** uliko has enabled autopause mode. 05:55:01 <PublicServer> *** Game paused (number of players) 05:55:11 <Sylf> thx 05:55:32 <PublicServer> *** made screenshot at 000135ED: http://ps.openttdcoop.org/publicserver/webcam/000135ED.png 05:57:33 *** roboboy has quit IRC 05:57:41 <PublicServer> *** Sylf has joined spectators 06:00:53 <PublicServer> *** Sylf has left the game (leaving) 06:04:42 *** roboboy has joined #openttdcoop 06:10:33 <PublicServer> *** made screenshot at 00013DE7: http://ps.openttdcoop.org/publicserver/webcam/00013DE7.png 06:42:11 *** llugo has quit IRC 07:23:50 *** Keiya_ has joined #openttdcoop 07:30:06 *** Keiya has quit IRC 07:49:32 *** ed1 has joined #openttdcoop 07:49:35 <ed1> !password 07:49:35 <PublicServer> ed1: statue 07:49:48 <PublicServer> *** Game still paused (number of players) 07:49:48 <PublicServer> *** ed joined the game 07:52:12 <PublicServer> *** ed has left the game (leaving) 07:52:18 *** ed1 has quit IRC 07:55:16 *** roboboy has quit IRC 07:56:37 *** ODM has joined #openttdcoop 07:56:37 *** ChanServ sets mode: +o ODM 07:59:28 *** Keiya has joined #openttdcoop 08:06:54 *** Keiya_ has quit IRC 08:07:16 *** roboboy has joined #openttdcoop 08:12:08 *** dr_gonzo has joined #openttdcoop 08:23:42 *** Firartix has joined #openttdcoop 08:25:27 *** Nite_ has joined #openttdcoop 08:25:33 <Nite_> Hi 08:26:20 <Nite_> anyone on? 08:27:05 *** Nite_ has quit IRC 08:41:05 *** Keiya_ has joined #openttdcoop 08:45:18 *** greenlion has joined #openttdcoop 08:48:19 *** Keiya has quit IRC 08:52:19 *** pugi has joined #openttdcoop 09:08:19 *** Zuu has joined #openttdcoop 09:15:24 *** roboboy has quit IRC 09:20:45 *** Keiya_ has quit IRC 09:52:13 *** perk11 has joined #openttdcoop 09:59:51 *** perk11 has quit IRC 09:59:57 *** Progman has joined #openttdcoop 10:07:17 *** perk11 has joined #openttdcoop 10:25:06 *** roboboy has joined #openttdcoop 11:03:42 *** Intexon has joined #openttdcoop 11:07:27 *** pugi has quit IRC 11:07:43 *** Firartix has quit IRC 11:36:34 *** malta has joined #openttdcoop 11:36:43 <malta> g'day :) 11:37:23 <PublicServer> *** Game still paused (number of players) 11:37:25 <PublicServer> *** malta joined the game 11:43:01 <PublicServer> *** malta has joined spectators 11:50:03 <V453000> !password 11:50:03 <PublicServer> V453000: looser 11:50:05 <PublicServer> *** Game still paused (number of players) 11:50:06 <PublicServer> *** tneo joined the game 11:50:25 <PublicServer> *** Game still paused (number of players) 11:50:25 <PublicServer> *** Game unpaused (number of players) 11:50:26 <PublicServer> *** V453000 joined the game 11:50:31 <PublicServer> <V453000> hi 11:50:41 <PublicServer> <tneo> hello 11:51:14 <PublicServer> *** malta has left the game (connection lost) 11:51:37 <malta> hi :) 11:52:12 <PublicServer> *** malta joined the game 11:55:34 <PublicServer> *** made screenshot at 000092B4: http://ps.openttdcoop.org/publicserver/webcam/000092B4.png 11:57:00 <PublicServer> *** tneo has left the game (connection lost) 11:58:15 *** Veneficuz_ has joined #openttdcoop 12:09:39 *** ODM has quit IRC 12:10:34 <PublicServer> *** made screenshot at 0000AAC3: http://ps.openttdcoop.org/publicserver/webcam/0000AAC3.png 12:15:41 *** Fuco has joined #openttdcoop 12:15:44 *** ChanServ sets mode: +v Fuco 12:23:57 *** Zuu_ has joined #openttdcoop 12:25:35 <PublicServer> *** made screenshot at 00004AAA: http://ps.openttdcoop.org/publicserver/webcam/00004AAA.png 12:26:21 *** KenjiE20 has joined #openttdcoop 12:26:21 *** ChanServ sets mode: +o KenjiE20 12:30:46 *** Zuu has quit IRC 12:37:04 *** Mitcian has joined #openttdcoop 12:38:08 *** mrruben5 has joined #openttdcoop 12:38:18 *** mrruben5 has left #openttdcoop 12:40:35 <PublicServer> *** made screenshot at 0001CE6F: http://ps.openttdcoop.org/publicserver/webcam/0001CE6F.png 12:49:23 *** Zuu_ is now known as Zuu 12:55:35 <PublicServer> *** made screenshot at 0001B65E: http://ps.openttdcoop.org/publicserver/webcam/0001B65E.png 12:58:14 *** lugo has joined #openttdcoop 13:02:42 *** DayDreamer has joined #openttdcoop 13:10:36 <PublicServer> *** made screenshot at 0001CA83: http://ps.openttdcoop.org/publicserver/webcam/0001CA83.png 13:25:08 <V453000> !rcon set max_trains 999 13:25:36 <PublicServer> *** made screenshot at 0003082D: http://ps.openttdcoop.org/publicserver/webcam/0003082D.png 13:27:40 *** valhallasw has joined #openttdcoop 13:40:36 <PublicServer> *** made screenshot at 0003D206: http://ps.openttdcoop.org/publicserver/webcam/0003D206.png 13:41:27 <PublicServer> *** V453000 has left the game (connection lost) 13:41:27 <PublicServer> *** Game paused (number of players) 13:43:41 <V453000> coming lateR :p 13:43:54 <malta> righto :) 13:45:21 <Mazur> Moar ning, e very body. 13:45:47 <malta> hey hey 13:45:57 <PublicServer> *** Game still paused (number of players) 13:45:57 <PublicServer> *** Game unpaused (number of players) 13:46:00 <PublicServer> *** Mazur joined the game 13:46:47 <PublicServer> <Mazur> I see 5-6 has been magnificently rebuild and cleaned up. Good, good. 13:49:28 *** Jkrueger has joined #openttdcoop 13:49:31 <Jkrueger> !password 13:49:31 <PublicServer> Jkrueger: cobalt 13:49:48 <PublicServer> *** Jkrueger joined the game 13:50:05 <PublicServer> <Mazur> Hi, Jkrueger. 13:50:13 <PublicServer> <malta> hello 13:50:36 <Jkrueger> hello 13:50:51 <PublicServer> <Mazur> And mal Ta. 13:51:41 <PublicServer> <malta> sorry about that jamming there... 13:51:53 <PublicServer> <Mazur> Which one? 13:52:07 <PublicServer> <malta> slh07 started it 13:52:10 <PublicServer> <malta> it's clearing up now 13:52:28 <PublicServer> <Mazur> I'm looking at 4-6 and SLH 05. 13:53:40 <PublicServer> <Jkrueger> if industry dies scrap the trains and platforms? 13:53:47 <PublicServer> <Jkrueger> nvm :p 13:53:53 <PublicServer> <malta> haha 13:53:59 <PublicServer> <malta> leave the platform though 13:54:05 <PublicServer> <Mazur> I left it standing, in case a new one popped up. 13:54:07 <PublicServer> <malta> maybesomething pops up again :) 13:54:14 <PublicServer> <Jkrueger> it has no exit 13:54:16 <PublicServer> <Mazur> It was not in the way of anything. 13:54:31 <PublicServer> <Mazur> Jkrueger: Which one? 13:54:45 <PublicServer> <malta> exit is back :) 13:55:20 <PublicServer> <Jkrueger> could repurpose it to transport that water 13:55:35 <PublicServer> <malta> bit too much station walking 13:55:36 <PublicServer> *** made screenshot at 0002D1A6: http://ps.openttdcoop.org/publicserver/webcam/0002D1A6.png 13:56:07 <PublicServer> <Mazur> Are we talking HedingburyNorth? 13:56:21 <PublicServer> <malta> plinnway on sea forest 13:56:35 <PublicServer> <malta> at least i am :) 13:57:12 <PublicServer> <Mazur> Ahm that one is/was in the way. 13:57:26 <PublicServer> <malta> is it just me lagging for short bits or are you guys too? 13:57:32 <PublicServer> <Mazur> I'd already moved one platform. 13:57:54 <PublicServer> <Mazur> Occasional freezes, yes. 13:58:12 <PublicServer> <malta> weird 13:58:27 <PublicServer> <Mazur> I'd remove Plinnway-on-seaForest, if it's not doing anything anymore. 13:58:53 <PublicServer> <Mazur> Because it's so close to hte ML. 13:59:26 <PublicServer> <Mazur> This way, the ML can be more easily improved it needed. 13:59:44 <PublicServer> <malta> then i can lengthen the prio for the outer line finally :) 13:59:58 <PublicServer> <Mazur> Exasctly. 14:00:06 <PublicServer> <Mazur> Or even remove the tunnels. 14:00:33 <PublicServer> <malta> or that, yes :D 14:01:29 <PublicServer> <Mazur> Cleaner. 14:01:33 <PublicServer> <malta> true 14:02:07 <PublicServer> <malta> it's a beaut! 14:07:02 <PublicServer> *** malta has left the game (connection lost) 14:07:33 <malta> whatnow? 14:07:53 <PublicServer> *** malta joined the game 14:08:13 <PublicServer> <Mazur> Moving MSH 04b two tiles south, so I can make a separate second way out from the DROP. 14:08:45 <PublicServer> <malta> wouldn't it be nice to sync the drop? 14:08:48 *** Veneficuz_ has quit IRC 14:08:57 <PublicServer> <Mazur> It would. 14:09:06 <PublicServer> <Mazur> And give it a second entrance, 14:09:17 <PublicServer> <malta> exactly, just a nice tidying up 14:09:37 <PublicServer> *** malta has left the game (connection lost) 14:10:17 <malta> wtf 14:10:17 <PublicServer> *** malta joined the game 14:10:37 <PublicServer> *** made screenshot at 00002184: http://ps.openttdcoop.org/publicserver/webcam/00002184.png 14:11:40 <PublicServer> <malta> mind if i re-do the entrance a bit? 14:12:03 <PublicServer> *** malta has left the game (connection lost) 14:12:05 <PublicServer> <Mazur> Feel free. 14:12:31 <malta> game doesn't want me 14:13:22 <PublicServer> <Mazur> Just a tiych of PNMS, I'm sure, it'll pass. 14:13:24 <malta> ridiculous 14:13:30 <malta> cpu runs at ~30% 14:13:37 <malta> then jumps to 99% and then it drops me 14:13:40 <malta> the hell is going on 14:14:15 <PublicServer> <Mazur> What about your memory? 14:14:31 <malta> 2gigs, 300mB in use 14:14:41 <malta> game jumps to ~400 after some time 14:14:50 <malta> but then still it should be more than 1gig free 14:15:21 <malta> let's try again 14:15:29 <malta> killed every process that isn't needed 14:16:40 <PublicServer> *** malta joined the game 14:17:16 <PublicServer> <malta> now ottd.exe uses 25mb ram, before the crash it was 398mB 14:17:50 <PublicServer> <malta> you said you were moving msh04b outward? 14:18:11 <PublicServer> <malta> then we can exit it along there and have a nice sync'd entrance 14:18:13 <PublicServer> <Mazur> I started on that. 14:18:51 <PublicServer> <Mazur> I thought ot move it outward to make more waiting bays, for a second exit, posssible. 14:18:59 <Sylf> o/ 14:19:06 <PublicServer> <Mazur> Sylf! 14:19:06 <PublicServer> <malta> shouldn't even be necessary i think 14:19:09 <PublicServer> <malta> hiya 14:21:47 <Jkrueger> later all time for me to go eat more turkey :D 14:21:54 <PublicServer> <malta> haha, enjoy! :) 14:22:08 *** Jkrueger has quit IRC 14:22:08 <PublicServer> <Mazur> Hmmm, turkey.... 14:22:12 <PublicServer> <Mazur> *drool* 14:22:14 <PublicServer> *** Jkrueger has left the game (connection lost) 14:25:37 <PublicServer> *** made screenshot at 0000C177: http://ps.openttdcoop.org/publicserver/webcam/0000C177.png 14:25:43 <PublicServer> <malta> there we are, nice entry :) 14:26:59 *** smoovi has joined #openttdcoop 14:27:31 <PublicServer> <Mazur> Yes, but for two independent exits I need a TL buffer betweeen join and the next bridges. 14:27:57 <PublicServer> <malta> oh, you're making 2 exits? 14:28:15 <PublicServer> <Mazur> A second exit for speedier throuput. 14:28:21 <PublicServer> <malta> ok nice 14:28:33 *** theholyduck has joined #openttdcoop 14:28:51 <PublicServer> *** Sylf joined the game 14:29:00 <PublicServer> <Mazur> Hm, now how do I solve this. 14:29:52 <PublicServer> <malta> double bridges on inner line, and a usual joiner in the middle 14:30:11 <PublicServer> <Sylf> it looks like sector 4 needs 3rd line 14:30:14 <PublicServer> <Mazur> Yes, I was talking about the approach, 14:30:35 <PublicServer> <Sylf> msh04 exit isn't as smooth as entrance 14:30:44 <PublicServer> <Sylf> and big queue at slh05 14:30:59 <PublicServer> <Sylf> and bbh 4-6 is queued too 14:31:05 <PublicServer> <malta> jams are due to re-building efforts :) 14:33:07 <PublicServer> <Sylf> the trains on second exit will have much harder time joiing the ML 14:33:21 <PublicServer> <malta> trains are split 50/50 on first and second exit 14:33:33 <PublicServer> <Mazur> Unless there is a spell of free line. 14:33:38 <PublicServer> <malta> due to entrance balancing 14:33:48 <PublicServer> <Sylf> right. 14:34:03 <PublicServer> <Mazur> Anyway, I'm wide open to improvements. 14:34:05 <PublicServer> <Sylf> but the trains at 2nd exit will have to wait for trains from 1st exit as well. 14:34:17 <PublicServer> <Sylf> so it'll just sit and wait there and not move. 14:34:23 <PublicServer> <Sylf> effectively killing half of the station 14:34:29 <PublicServer> <malta> good point 14:34:51 <PublicServer> <Mazur> Initially I wanted to double the exit at the current spot. 14:35:17 <PublicServer> <Mazur> Moving the ML over and adding a second set of waiting bays with a separate feed. 14:35:57 <PublicServer> <Sylf> let's see what happens when the second exit is complete 14:36:14 <PublicServer> <malta> exactly :) 14:37:24 <V453000> !password 14:37:24 <PublicServer> V453000: coting 14:38:13 <PublicServer> <V453000> hi 14:38:13 <PublicServer> *** V453000 joined the game 14:38:19 <PublicServer> <Sylf> hi V 14:38:27 <PublicServer> <Mazur> Hi, V. 14:38:37 <PublicServer> <Mazur> We're messing up MSH 04b. 14:38:57 <PublicServer> <malta> haha 14:39:03 <PublicServer> <V453000> omg 14:39:09 <PublicServer> <V453000> 2 separate joins again? 14:39:12 <KenjiE20> <V453000> hi 14:39:14 <KenjiE20> *** V453000 joined the game 14:39:17 <KenjiE20> ^ oh god paradox 14:39:23 <V453000> ? :D 14:39:24 * KenjiE20 makes for the escape pods 14:39:28 <V453000> ah 14:39:31 <V453000> hehe 14:39:43 <PublicServer> <V453000> hax 14:40:37 <PublicServer> *** made screenshot at 00008D7B: http://ps.openttdcoop.org/publicserver/webcam/00008D7B.png 14:40:45 <PublicServer> <Mazur> Well, I wanted to make them side by side, V, originally, but this is easier to implment, and they wante to see how this goes before scrapping it and redoing it better. 14:41:15 <PublicServer> <V453000> it is just disappointing that I teach you how to build it in the beginning of the game and you do the same old bs again 14:41:45 <PublicServer> <V453000> this might work too in the end, but definitely not better and it still is quite stupid solution 14:41:55 <PublicServer> <Mazur> Sorry. 14:44:17 <PublicServer> <malta> so we keep the second join for all the platforms yes? 14:44:31 <PublicServer> <malta> else the whole station entry redoing was pointless anyway 14:44:42 <PublicServer> <V453000> we will see 14:44:52 <PublicServer> <V453000> but having 2 exits and 1 entrance is odd 14:44:58 <PublicServer> <V453000> and shows something is wrong 14:45:14 <PublicServer> <malta> then i'll move the station around some more to get the exit lined up properly 14:45:21 <PublicServer> <Mazur> I was going to do 2 entrances, too. But as the exit was already slow, I thought I'd tackle tat first. 14:47:41 <PublicServer> <V453000> meh 14:50:06 <theholyduck> !password 14:50:07 <PublicServer> theholyduck: recite 14:50:39 <PublicServer> *** malta has left the game (connection lost) 14:50:39 <PublicServer> *** theholyduck joined the game 14:51:07 <malta> ok, my pc can't do this >.> 14:51:13 <PublicServer> <theholyduck> i think the msh03 stuff needs to be upgraded with another line in and out 14:51:14 <malta> hope the entry/exit works a bit 14:51:23 <PublicServer> <theholyduck> sometimes it jams the ml 14:51:35 <PublicServer> <theholyduck> well, atleast made more jam resitant 14:51:41 <malta> i'll be back in a bit, need to do groceries 14:51:56 <PublicServer> <Sylf> see ya, malta 14:52:04 <PublicServer> <Mazur> See you. 14:52:20 <PublicServer> <V453000> cya 14:52:33 <PublicServer> * theholyduck makes msh03 less jammy 14:52:44 <malta> gonna run some scans while i'm gone, maybe that'll help this crappy pc... 14:52:45 <PublicServer> <Mazur> Hey, Ducky. 14:52:46 *** malta has quit IRC 14:52:55 <PublicServer> <Mazur> Scams? 14:54:26 <PublicServer> <V453000> Mazur: how hard that was 14:55:37 <PublicServer> *** made screenshot at 0003CD44: http://ps.openttdcoop.org/publicserver/webcam/0003CD44.png 14:56:14 <PublicServer> <Mazur> Ok, backed up trains have passed, we're rolling. 14:56:20 <PublicServer> <theholyduck> there, msh03 jamming the ml is fixed 14:56:52 <PublicServer> <theholyduck> oor, 14:56:52 <PublicServer> <theholyduck> not entirely 14:57:34 <PublicServer> <V453000> this was ridiculous btw 14:57:40 <PublicServer> <theholyduck> indeed 14:57:46 <PublicServer> <theholyduck> ;( 14:58:00 <PublicServer> <theholyduck> i wanted to try and make it so the ml wont jam the msh :P 14:58:16 <PublicServer> <V453000> does it jam? :) 14:58:24 <PublicServer> <theholyduck> well no, but theoretically! 14:58:24 <PublicServer> <theholyduck> :p 14:58:30 <PublicServer> <V453000> .. 14:58:36 <PublicServer> <theholyduck> well ok, its much better now 14:58:51 <PublicServer> <theholyduck> the trains wont jam the ml anymore, 14:59:00 <PublicServer> <theholyduck> sure, we might be approching needing a new line to the station 14:59:02 <PublicServer> <theholyduck> and out 14:59:20 <PublicServer> <theholyduck> but its not holding up the ml atleast 15:01:50 <PublicServer> <Mazur> Now the main question: 6 platforms each or mix and pick? 15:02:06 <PublicServer> <theholyduck> well, its easier to build 6 platforms each :P 15:02:13 <PublicServer> <theholyduck> maybe with a bit of pre-balancing 15:02:15 <PublicServer> <V453000> it works 15:02:17 <PublicServer> <V453000> so its ok 15:02:35 <PublicServer> <V453000> theholyduck: pre-balancing is actually counter-productive 15:02:41 <PublicServer> <theholyduck> really? 15:02:51 <PublicServer> <V453000> because that way you have very high probability that trains will like to choose 1 of the lines 15:02:57 <PublicServer> <V453000> filling it, making 6 platforms insufficient 15:03:13 <PublicServer> <V453000> which is one of the points why it is wrong and pointless 15:03:51 <PublicServer> <Mazur> WHat are your thoughts on a second entrance, V, for DROP 04? 15:04:05 <PublicServer> <V453000> I would add the balancing if you want 15:05:00 <PublicServer> <theholyduck> thats sum long exits! 15:05:01 <PublicServer> <theholyduck> :P 15:05:24 <PublicServer> <V453000> I didnt announce any retard of the year competition! :p 15:05:33 <PublicServer> <V453000> so dont try with stupid comments :po 15:05:35 <PublicServer> <theholyduck> ;( 15:05:47 <PublicServer> <theholyduck> i was just being obvious cause i'm a bit bored 15:05:49 <PublicServer> <Mazur> No need, apparentl my brain volunteered. 15:06:22 <PublicServer> <Mazur> And the coffee isn;t doing it's usual magic. 15:06:24 <PublicServer> <theholyduck> ah, i c 15:07:21 <PublicServer> <V453000> the radio tower is a bit of fuckup :) 15:08:09 <PublicServer> <Mazur> No kidding. 15:08:38 <PublicServer> <theholyduck> shouldnt you move the x's 1 tile up so the train wont slow down o nbraking as much? 15:08:39 <Ammler> !restart 15:08:39 <PublicServer> Ammler: Restart scheduled, will be initiated in next minute! 15:08:48 <PublicServer> <theholyduck> just in theory though :P 15:09:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 15:09:01 <PublicServer> Thank you for playing r21226. 15:09:07 <V453000> ! 15:09:07 <PublicServer> Server has exited 15:09:08 *** PublicServer has quit IRC 15:09:09 <V453000> :D 15:09:11 <Sylf> o_o 15:09:12 <V453000> Ammler I kill you D: 15:09:13 <theholyduck> :P 15:09:26 <Ammler> you had almost a minute to prepare 15:09:27 <Ammler> :-P 15:09:30 *** PublicServer has joined #openttdcoop 15:09:30 <PublicServer> Autopilot engaged 15:09:30 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 15:09:30 *** ChanServ sets mode: +v PublicServer 15:09:30 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG198 (r21226) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 15:09:41 <PublicServer> *** made screenshot at 00007D1F: http://ps.openttdcoop.org/publicserver/webcam/00007D1F.png 15:09:46 <V453000> !password 15:09:47 <PublicServer> V453000: fright 15:09:57 <PublicServer> *** Game still paused (number of players) 15:10:00 <PublicServer> *** Mazur joined the game 15:10:09 <PublicServer> *** V453000 joined the game 15:10:12 *** thgergo has joined #openttdcoop 15:10:13 <PublicServer> *** Sylf joined the game 15:11:26 <PublicServer> <V453000> trains seem stupid today 15:11:28 <PublicServer> <V453000> or me? :D 15:11:33 <PublicServer> <Sylf> :p 15:11:50 <PublicServer> <Mazur> In this case I'd go for the latter. 15:12:43 <Ammler> how busy is activity in current stage? 15:12:58 <PublicServer> <V453000> you mean how much do we build? 15:13:55 <Ammler> right now compared to busiest stage 15:14:10 <Ammler> which is initial building, I would guess 15:14:32 <PublicServer> <V453000> hmm, probably a bit less, but still quite active 15:14:36 <Ammler> also please ping me or planetmaker before you restart 15:14:36 <PublicServer> <V453000> why? :) 15:14:52 <Ammler> read in .devzone 15:15:16 <Ammler> from 16:00 CET 15:16:23 <Ammler> we need to backup this statistic files for the devs 15:16:33 <PublicServer> <V453000> I see 15:21:45 <PublicServer> <V453000> lets propagate this as operational 15:21:59 <PublicServer> <Mazur> Fine by me. 15:22:17 <PublicServer> <Mazur> But I have a stoopid morning, so I wouldn;t go by that. 15:22:23 <PublicServer> <Mazur> :-) 15:24:08 <PublicServer> <Mazur> And yes, it relieves the network all the way back to 5-6. 15:24:41 <PublicServer> *** made screenshot at 00002574: http://ps.openttdcoop.org/publicserver/webcam/00002574.png 15:26:18 <V453000> @seen Absolutis 15:26:18 <Webster> V453000: Absolutis was last seen in #openttdcoop 3 days, 9 hours, 2 minutes, and 31 seconds ago: <Absolutis> hi 15:28:27 <PublicServer> <V453000> time for 3rd on 04 I think 15:29:44 <PublicServer> <Mazur> Ah yes, 4-6 is jamming again. 15:30:25 <PublicServer> <Mazur> East side is empty, though. 15:30:53 <PublicServer> <Mazur> South side looks pretty calm, as well. 15:31:05 <PublicServer> <Mazur> I's just the goods trains, then. 15:31:17 <PublicServer> <V453000> well thats nice, but you know :p 15:31:40 <PublicServer> <Mazur> No, that's my problem, I don;t know shit. 15:31:46 <PublicServer> <V453000> :D 15:31:48 <PublicServer> <V453000> not rly 15:36:31 *** ODM has joined #openttdcoop 15:36:31 *** ChanServ sets mode: +o ODM 15:39:42 <PublicServer> *** made screenshot at 00006155: http://ps.openttdcoop.org/publicserver/webcam/00006155.png 15:43:07 <PublicServer> *** Mazur has left the game (connection lost) 15:43:25 <Mazur> Gotta go, back later. 15:43:31 <PublicServer> <V453000> cy 15:45:59 *** Ryton has joined #openttdcoop 15:46:12 <Ryton> !password 15:46:12 <PublicServer> Ryton: welted 15:46:30 <PublicServer> *** Ryton joined the game 15:46:32 <PublicServer> <V453000> hi 15:46:36 <PublicServer> <Ryton> hi there 15:47:24 *** roboboy has quit IRC 15:47:36 *** pugi has joined #openttdcoop 15:48:24 <PublicServer> <V453000> h 15:48:25 <PublicServer> *** Intexon joined the game 15:48:26 <PublicServer> <V453000> i 15:48:31 <PublicServer> <Intexon> hi 15:49:23 <PublicServer> *** Ryton has left the game (connection lost) 15:54:42 <PublicServer> *** made screenshot at 0000620D: http://ps.openttdcoop.org/publicserver/webcam/0000620D.png 15:55:10 <Ryton> !password 15:55:10 <PublicServer> Ryton: feller 15:55:24 <PublicServer> *** Ryton joined the game 15:57:43 <PublicServer> *** Ryton has left the game (connection lost) 15:57:57 *** Qantouri1c has joined #openttdcoop 16:05:00 *** Qantourisc has quit IRC 16:06:54 <PublicServer> *** Intexon has left the game (connection lost) 16:09:42 <PublicServer> *** made screenshot at 00028434: http://ps.openttdcoop.org/publicserver/webcam/00028434.png 16:12:09 <PublicServer> <V453000> the ML structure is ridiculously amazing :D 16:13:04 <PublicServer> <Sylf> it's pretty amazing 16:14:43 <PublicServer> <V453000> oh 16:14:51 <PublicServer> <V453000> BBH 7-8 has totally bad merger 16:14:55 <PublicServer> <V453000> or .. rather split to it 16:15:59 <PublicServer> <Sylf> hmm 16:20:44 <PublicServer> <V453000> its even worse than I thought o_o 16:23:32 *** Ryton has quit IRC 16:24:42 <PublicServer> *** made screenshot at 0001EF26: http://ps.openttdcoop.org/publicserver/webcam/0001EF26.png 16:25:16 <PublicServer> <V453000> yey 16:25:19 <PublicServer> <V453000> whole ring deadclock 16:25:26 <PublicServer> <V453000> -c 16:26:03 *** greenlion has quit IRC 16:28:49 <PublicServer> *** Intexon joined the game 16:28:58 <PublicServer> *** V453000 has left the game (connection lost) 16:29:07 <V453000> !password 16:29:07 <PublicServer> V453000: uglied 16:29:25 <PublicServer> *** V453000 joined the game 16:33:15 *** DayDreamer1 has joined #openttdcoop 16:34:41 <Ammler> !players 16:34:44 <PublicServer> Ammler: Client 21 (Orange) is V453000, in company 1 (PSG198: Tropicinal) 16:34:44 <PublicServer> Ammler: Client 11 (Orange) is Sylf, in company 1 (PSG198: Tropicinal) 16:34:44 <PublicServer> Ammler: Client 19 (Orange) is Intexon, in company 1 (PSG198: Tropicinal) 16:38:35 *** DayDreamer has quit IRC 16:39:42 <PublicServer> *** made screenshot at 00023B43: http://ps.openttdcoop.org/publicserver/webcam/00023B43.png 16:43:01 *** Xaroth has joined #openttdcoop 16:44:03 *** fmauneko has joined #openttdcoop 16:45:01 *** Veneficuz_ has joined #openttdcoop 16:47:06 <PublicServer> *** V453000 has left the game (connection lost) 16:47:21 <V453000> !password 16:47:22 <PublicServer> V453000: pealed 16:47:39 <PublicServer> *** V453000 joined the game 16:48:34 <PublicServer> *** V453000 has left the game (connection lost) 16:48:45 <V453000> meh, lets get some food 16:48:57 <PublicServer> <Sylf> hehe 16:49:08 <V453000> later 16:52:10 <PublicServer> *** Intexon has left the game (leaving) 16:52:10 <PublicServer> *** Game paused (number of players) 16:54:43 <PublicServer> *** made screenshot at 000222C9: http://ps.openttdcoop.org/publicserver/webcam/000222C9.png 17:08:10 <PublicServer> *** Sylf has left the game (leaving) 18:23:10 *** fmauneko has quit IRC 18:57:18 *** smoovi has quit IRC 19:24:03 *** tautrimas has joined #openttdcoop 19:24:41 *** tautrimas has quit IRC 19:39:10 *** Keiya_ has joined #openttdcoop 19:40:21 <V453000> !password 19:40:21 <PublicServer> V453000: smocks 19:40:43 <V453000> where are my co-minions? :) 19:41:20 <PublicServer> *** Game still paused (number of players) 19:41:21 <PublicServer> *** V453000 joined the game 19:41:42 * Mazur is watching TV. 19:41:48 <V453000> TV or V 19:42:01 <V453000> its the same 19:42:04 <V453000> get over here :P 19:42:05 <V453000> :D 19:42:16 <PublicServer> *** V453000 has changed his/her name to TV 19:43:43 <Mazur> TV or V, that is the question. Whether it is nobler in kind to suffer the rings and harrows of outrageous trainspotting.... 19:44:25 <PublicServer> *** Game still paused (number of players) 19:44:25 <PublicServer> *** Game unpaused (number of players) 19:44:27 <PublicServer> *** Mazur joined the game 19:44:43 <PublicServer> <TV> :D 19:44:49 <PublicServer> *** TV has changed his/her name to V453000 19:44:51 <PublicServer> <V453000> :p 19:45:09 <PublicServer> <Mazur> I'm recording this episode, anyway, and have seen it before. 19:45:22 <PublicServer> <V453000> oh xD 19:54:43 <PublicServer> *** made screenshot at 0000FD4D: http://ps.openttdcoop.org/publicserver/webcam/0000FD4D.png 19:59:05 <XeryusTC> Mazur: episode of what? 19:59:21 <PublicServer> <Mazur> NCIS. 19:59:35 <XeryusTC> oh, gay 19:59:43 <PublicServer> <V453000> :DDD 20:00:02 <PublicServer> <Mazur> Are you coming out, now? 20:09:43 <PublicServer> *** made screenshot at 0001795B: http://ps.openttdcoop.org/publicserver/webcam/0001795B.png 20:10:40 *** Chillosophy has joined #openttdcoop 20:11:12 <PublicServer> <Mazur> Train limit reached. 20:11:14 <PublicServer> <V453000> yes 20:13:29 <PublicServer> <V453000> whats the most jammy spot? 20:14:00 <PublicServer> <Mazur> Dunno, just started looking. 6-8 is slightly jammy. 20:14:46 <PublicServer> <V453000> 07 is ok now but it will need 3rd 20:14:52 <PublicServer> <V453000> whereas 5 will even need 4th 20:16:32 <PublicServer> <Mazur> 07 is nice clean and roomy, should pose no problem. 20:16:47 <PublicServer> <V453000> ye 20:18:21 <PublicServer> <Mazur> 05 might be tricky, especially around 3-5. 20:19:03 <PublicServer> <Mazur> And 5-6 again. 20:19:05 <PublicServer> <V453000> 3-5 takes a lot of space so a rebuild might even make it smaller 20:23:57 <theholyduck> yeah, my junction is pretty bad 20:24:36 <theholyduck> !password 20:24:36 <PublicServer> theholyduck: beaked 20:24:43 <PublicServer> *** made screenshot at 0001BDF8: http://ps.openttdcoop.org/publicserver/webcam/0001BDF8.png 20:24:45 <PublicServer> *** theholyduck joined the game 20:24:55 <PublicServer> <Mazur> Hi, Ducky. 20:24:59 <PublicServer> <V453000> hi 20:26:17 <PublicServer> <theholyduck> 02 might need a third lane soon 20:26:23 <PublicServer> <theholyduck> atleast my slh for it cant merge to the line propperly 20:26:25 <PublicServer> <theholyduck> jamming the slh a bit 20:26:38 <PublicServer> <V453000> just wrong bays 20:27:00 <PublicServer> <theholyduck> well atmidetly 20:27:02 <PublicServer> <theholyduck> its only like 20:27:10 <PublicServer> <theholyduck> a tiny bit of the circle 20:27:14 <PublicServer> <theholyduck> that could need it 20:27:41 <PublicServer> <theholyduck> ah, signal gpa on the ml 20:27:46 <PublicServer> <theholyduck> causing the problems 20:27:48 <PublicServer> <theholyduck> fixed 20:30:40 <PublicServer> <V453000> ffs 20:30:42 <PublicServer> <V453000> ._. 20:34:04 *** ODM has quit IRC 20:35:03 <PublicServer> *** V453000 has left the game (connection lost) 20:35:10 <V453000> !password 20:35:10 <PublicServer> V453000: beaked 20:35:32 <PublicServer> *** V453000 joined the game 20:35:56 <PublicServer> *** V453000 has left the game (connection lost) 20:36:04 <V453000> amazing :( 20:36:21 <PublicServer> *** V453000 joined the game 20:36:27 <PublicServer> <Mazur> What is? 20:36:41 <PublicServer> <Mazur> Discos? 20:36:45 <PublicServer> *** V453000 has left the game (connection lost) 20:36:48 <V453000> guess 20:37:05 <PublicServer> *** V453000 joined the game 20:37:16 <theholyduck> seems like somebodys internet is b0rk 20:37:38 <PublicServer> <V453000> bingo 20:37:48 <PublicServer> *** V453000 has left the game (connection lost) 20:38:16 <theholyduck> poor v 20:38:45 <PublicServer> *** V453000 joined the game 20:38:56 <PublicServer> <Mazur> Hm, shall I kill the station at /mazur 1 to die off hte okantation, that's in the way for expanding 7-8, or shall we build around it? 20:39:23 <PublicServer> *** V453000 has left the game (connection lost) 20:39:27 <PublicServer> <Mazur> plantation. 20:39:40 <Mazur> Wanna borrow my WiFi? 20:39:44 <PublicServer> *** made screenshot at 0000F223: http://ps.openttdcoop.org/publicserver/webcam/0000F223.png 20:39:53 <V453000> !password 20:39:54 <PublicServer> V453000: neuron 20:40:11 <PublicServer> *** V453000 joined the game 20:40:30 <PublicServer> <Mazur> See? 20:40:42 <PublicServer> *** V453000 has left the game (connection lost) 20:41:05 <PublicServer> *** V453000 joined the game 20:41:06 <PublicServer> <theholyduck> v, not giving up! 20:41:14 <PublicServer> <theholyduck> soldiers on through shitty internet 20:41:17 <PublicServer> *** V453000 has left the game (connection lost) 20:41:38 <PublicServer> *** V453000 joined the game 20:42:41 <PublicServer> *** V453000 has left the game (connection lost) 20:42:58 <PublicServer> *** V453000 joined the game 20:44:06 <PublicServer> *** theholyduck has left the game (leaving) 20:46:37 <PublicServer> *** V453000 has left the game (connection lost) 20:46:37 <PublicServer> *** Game paused (number of players) 20:46:51 <PublicServer> *** Game still paused (number of players) 20:46:51 <PublicServer> *** Game unpaused (number of players) 20:46:54 <PublicServer> *** V453000 joined the game 20:47:35 <PublicServer> *** V453000 has left the game (connection lost) 20:47:35 <PublicServer> *** Game paused (number of players) 20:48:06 <PublicServer> *** Game still paused (number of players) 20:48:07 <PublicServer> *** Game unpaused (number of players) 20:48:07 <PublicServer> *** V453000 joined the game 20:50:41 <PublicServer> *** V453000 has left the game (connection lost) 20:50:41 <PublicServer> *** Game paused (number of players) 20:51:04 <PublicServer> *** Game still paused (number of players) 20:51:04 <PublicServer> *** Game unpaused (number of players) 20:51:05 <PublicServer> *** V453000 joined the game 20:51:22 <PublicServer> *** V453000 has left the game (connection lost) 20:51:22 <PublicServer> *** Game paused (number of players) 20:52:11 <^Spike^> .... 20:52:16 * ^Spike^ kicks V453000 20:52:17 <Mazur> Rather. 20:52:41 <V453000> .. 20:52:43 <PublicServer> *** Game still paused (number of players) 20:52:50 *** Firartix has joined #openttdcoop 20:52:54 * Mazur stops his script that keeps killing V453000s connection. 20:52:55 <PublicServer> *** Game still paused (number of players) 20:52:59 <V453000> !password 20:53:00 <PublicServer> V453000: neuron 20:53:14 <PublicServer> *** Game still paused (number of players) 20:53:14 <PublicServer> *** Game unpaused (number of players) 20:53:15 <PublicServer> *** V453000 joined the game 20:53:24 <^Spike^> oh that's easy with V if you have his ip... just send him a POD and his connection gives up with just 1 client :) 20:53:31 <^Spike^> that's how bad it is ;) 20:53:46 <^Spike^> and if you wonder: POD? 20:53:46 <PublicServer> <Mazur> I wonder, if you bridge frmo a plus 2 height, can you bridge a plantation, for instance? 20:53:49 <^Spike^> Ping Of Death :) 20:53:59 <^Spike^> Mazur prob not :) 20:54:04 <^Spike^> you can try.. but prob not :) 20:54:23 <Mazur> It was more a philosophical question. 20:54:27 <^Spike^> i guess the behaviour is like trying to bridge houses in a town :) 20:54:33 <Mazur> So,ething I might try in a private game. 20:54:44 <PublicServer> *** made screenshot at 0001AE1E: http://ps.openttdcoop.org/publicserver/webcam/0001AE1E.png 20:55:16 <^Spike^> oh well time to continue making my pointless movie of wireless network security for college 20:55:28 <PublicServer> <Mazur> Anyway, third line at 07 laid down, for hte large part, just integration to be done, now. 20:55:54 <PublicServer> <V453000> laying down just the line is completely useless imo 20:55:54 <PublicServer> <Mazur> And a decision on how to handle it around 7-8. 20:57:27 <PublicServer> <Mazur> Then we are agreed on that. 20:58:25 <PierreW> !dl 20:58:25 <PublicServer> PierreW: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 20:58:25 <PublicServer> PierreW: http://www.openttd.org/en/download-trunk/r21226 20:59:23 <PublicServer> <V453000> 04 finally complete 21:04:25 <PublicServer> *** V453000 has left the game (leaving) 21:04:25 <PublicServer> *** Game paused (number of players) 21:04:33 <V453000> hope you werent doing anything :p 21:04:34 <V453000> im off 21:04:35 <V453000> cya 21:04:51 <Mazur> Bye. 21:05:12 <Mazur> Well, halfway therough integrating SLH 01. 21:05:21 <Mazur> But I'm sure someone can figure it out. 21:09:44 <PublicServer> *** made screenshot at 0002F349: http://ps.openttdcoop.org/publicserver/webcam/0002F349.png 21:11:28 *** malta has joined #openttdcoop 21:11:51 <malta> there, redid my pc a bit 21:12:19 <PublicServer> *** Game still paused (number of players) 21:12:19 <PublicServer> *** Game unpaused (number of players) 21:12:20 <PublicServer> *** malta joined the game 21:13:31 <PublicServer> *** malta has left the game (connection lost) 21:13:31 <PublicServer> *** Game paused (number of players) 21:13:39 <malta> yup, screw it 21:13:44 <malta> this pc's lifetime is over methinks 21:14:04 <uliko> !info 21:14:04 <PublicServer> uliko: #:1(Orange) Company Name: 'PSG198: Tropicinal' Year Founded: 1950 Money: 16588700540 Loan: 0 Value: 16600356169 (T:998, R:0, P:0, S:0) unprotected 21:14:28 <Mazur> Oh, I don't know, might still serve as a router or a print server. 21:15:49 <malta> ... 21:16:10 <malta> i actually got a nice external box / disk enclosure for all that with a 533mhz cpu 21:16:18 <Mazur> ROTFLOL: Program on DUtch TV: Embarrassing diseases: kids. 21:16:25 <malta> which channel? 21:16:43 <Mazur> No, just the title, finally kids are seen as a disease. 21:16:57 <Mazur> RTL 5. 21:17:06 <malta> geweldig 21:17:16 <Mazur> Nah, rotzooi. 21:17:48 <Mazur> Even First Knight is better than that, and that movie is complete and utter shite. 21:19:17 <malta> 10min 'till hell's kitchen though :) 21:21:05 <Mazur> I got other stuff to watch or finish watching. CLean up my HD a bit for new recordings. 21:21:25 <PublicServer> *** Mazur has left the game (leaving) 21:21:54 <Mazur> I may be back later, or not. We'll see. 21:21:58 <Mazur> Have fnu! 21:22:00 <malta> i'm going for a smoke and off to bed methinks, need to get up at 6:30 tomorrow... 21:22:06 <malta> you too man 21:22:26 *** malta has quit IRC 21:24:31 *** Ryton has joined #openttdcoop 21:24:45 <PublicServer> *** made screenshot at 0002D746: http://ps.openttdcoop.org/publicserver/webcam/0002D746.png 21:26:23 <Ryton> !password 21:26:23 <PublicServer> Ryton: farces 21:26:41 <PublicServer> *** Game still paused (number of players) 21:26:43 <PublicServer> *** Ryton joined the game 21:27:31 <PublicServer> <Ryton> impressive prio x2 at SLH02... 21:35:48 *** thgergo has quit IRC 21:46:26 *** Keiya has joined #openttdcoop 21:49:42 <PublicServer> *** Ryton has left the game (connection lost) 21:53:39 *** Keiya_ has quit IRC 21:54:51 *** Ryton has quit IRC 21:58:31 *** Intexon has quit IRC 22:15:18 *** dr_gonzo has quit IRC 22:39:09 *** DayDreamer1 has quit IRC 22:48:33 *** Keiya_ has joined #openttdcoop 22:52:01 *** Mitcian has quit IRC 22:56:06 *** Keiya has quit IRC 23:08:33 *** roboboy has joined #openttdcoop 23:29:27 *** Firartix has quit IRC 23:31:12 <XeryusTC> !password 23:31:12 <PublicServer> XeryusTC: tinker 23:31:20 <PublicServer> *** Game still paused (number of players) 23:31:21 <PublicServer> *** XeryusTC joined the game 23:31:42 <PublicServer> <XeryusTC> jam :o 23:31:53 <PublicServer> <XeryusTC> quite a terrible one actually 23:32:07 <PublicServer> *** XeryusTC has left the game (connection lost) 23:37:13 <PublicServer> *** Game still paused (number of players) 23:37:16 <PublicServer> *** Mazur joined the game 23:42:20 *** thgergo has joined #openttdcoop 23:42:38 <Mazur> Atb 5-7, you mean. 23:42:42 <Mazur> -b 23:47:29 <PublicServer> <Mazur> I can see a way out for that. 23:54:46 <PublicServer> *** made screenshot at 00037E9A: http://ps.openttdcoop.org/publicserver/webcam/00037E9A.png 23:55:22 *** Zuu has quit IRC 23:55:44 *** Keiya has joined #openttdcoop